2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
28 #include "util/mesa-sha1.h"
29 #include "radv_private.h"
31 #include "nir/nir_builder.h"
32 #include "spirv/nir_spirv.h"
34 #include <llvm-c/Core.h>
35 #include <llvm-c/TargetMachine.h>
38 #include "r600d_common.h"
39 #include "ac_binary.h"
40 #include "ac_llvm_util.h"
41 #include "ac_nir_to_llvm.h"
42 #include "vk_format.h"
43 #include "util/debug.h"
45 void radv_shader_variant_destroy(struct radv_device
*device
,
46 struct radv_shader_variant
*variant
);
48 static const struct nir_shader_compiler_options nir_options
= {
49 .vertex_id_zero_based
= true,
54 .lower_pack_snorm_2x16
= true,
55 .lower_pack_snorm_4x8
= true,
56 .lower_pack_unorm_2x16
= true,
57 .lower_pack_unorm_4x8
= true,
58 .lower_unpack_snorm_2x16
= true,
59 .lower_unpack_snorm_4x8
= true,
60 .lower_unpack_unorm_2x16
= true,
61 .lower_unpack_unorm_4x8
= true,
62 .lower_extract_byte
= true,
63 .lower_extract_word
= true,
66 VkResult
radv_CreateShaderModule(
68 const VkShaderModuleCreateInfo
* pCreateInfo
,
69 const VkAllocationCallbacks
* pAllocator
,
70 VkShaderModule
* pShaderModule
)
72 RADV_FROM_HANDLE(radv_device
, device
, _device
);
73 struct radv_shader_module
*module
;
75 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO
);
76 assert(pCreateInfo
->flags
== 0);
78 module
= vk_alloc2(&device
->alloc
, pAllocator
,
79 sizeof(*module
) + pCreateInfo
->codeSize
, 8,
80 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
82 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
85 module
->size
= pCreateInfo
->codeSize
;
86 memcpy(module
->data
, pCreateInfo
->pCode
, module
->size
);
88 _mesa_sha1_compute(module
->data
, module
->size
, module
->sha1
);
90 *pShaderModule
= radv_shader_module_to_handle(module
);
95 void radv_DestroyShaderModule(
97 VkShaderModule _module
,
98 const VkAllocationCallbacks
* pAllocator
)
100 RADV_FROM_HANDLE(radv_device
, device
, _device
);
101 RADV_FROM_HANDLE(radv_shader_module
, module
, _module
);
106 vk_free2(&device
->alloc
, pAllocator
, module
);
111 radv_pipeline_destroy(struct radv_device
*device
,
112 struct radv_pipeline
*pipeline
,
113 const VkAllocationCallbacks
* allocator
)
115 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
)
116 if (pipeline
->shaders
[i
])
117 radv_shader_variant_destroy(device
, pipeline
->shaders
[i
]);
119 if (pipeline
->gs_copy_shader
)
120 radv_shader_variant_destroy(device
, pipeline
->gs_copy_shader
);
122 vk_free2(&device
->alloc
, allocator
, pipeline
);
125 void radv_DestroyPipeline(
127 VkPipeline _pipeline
,
128 const VkAllocationCallbacks
* pAllocator
)
130 RADV_FROM_HANDLE(radv_device
, device
, _device
);
131 RADV_FROM_HANDLE(radv_pipeline
, pipeline
, _pipeline
);
136 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
141 radv_optimize_nir(struct nir_shader
*shader
)
148 NIR_PASS_V(shader
, nir_lower_vars_to_ssa
);
149 NIR_PASS_V(shader
, nir_lower_alu_to_scalar
);
150 NIR_PASS_V(shader
, nir_lower_phis_to_scalar
);
152 NIR_PASS(progress
, shader
, nir_copy_prop
);
153 NIR_PASS(progress
, shader
, nir_opt_remove_phis
);
154 NIR_PASS(progress
, shader
, nir_opt_dce
);
155 NIR_PASS(progress
, shader
, nir_opt_dead_cf
);
156 NIR_PASS(progress
, shader
, nir_opt_cse
);
157 NIR_PASS(progress
, shader
, nir_opt_peephole_select
, 8);
158 NIR_PASS(progress
, shader
, nir_opt_algebraic
);
159 NIR_PASS(progress
, shader
, nir_opt_constant_folding
);
160 NIR_PASS(progress
, shader
, nir_opt_undef
);
161 NIR_PASS(progress
, shader
, nir_opt_conditional_discard
);
166 radv_shader_compile_to_nir(struct radv_device
*device
,
167 struct radv_shader_module
*module
,
168 const char *entrypoint_name
,
169 gl_shader_stage stage
,
170 const VkSpecializationInfo
*spec_info
,
173 if (strcmp(entrypoint_name
, "main") != 0) {
174 radv_finishme("Multiple shaders per module not really supported");
178 nir_function
*entry_point
;
180 /* Some things such as our meta clear/blit code will give us a NIR
181 * shader directly. In that case, we just ignore the SPIR-V entirely
182 * and just use the NIR shader */
184 nir
->options
= &nir_options
;
185 nir_validate_shader(nir
);
187 assert(exec_list_length(&nir
->functions
) == 1);
188 struct exec_node
*node
= exec_list_get_head(&nir
->functions
);
189 entry_point
= exec_node_data(nir_function
, node
, node
);
191 uint32_t *spirv
= (uint32_t *) module
->data
;
192 assert(module
->size
% 4 == 0);
194 uint32_t num_spec_entries
= 0;
195 struct nir_spirv_specialization
*spec_entries
= NULL
;
196 if (spec_info
&& spec_info
->mapEntryCount
> 0) {
197 num_spec_entries
= spec_info
->mapEntryCount
;
198 spec_entries
= malloc(num_spec_entries
* sizeof(*spec_entries
));
199 for (uint32_t i
= 0; i
< num_spec_entries
; i
++) {
200 VkSpecializationMapEntry entry
= spec_info
->pMapEntries
[i
];
201 const void *data
= spec_info
->pData
+ entry
.offset
;
202 assert(data
+ entry
.size
<= spec_info
->pData
+ spec_info
->dataSize
);
204 spec_entries
[i
].id
= spec_info
->pMapEntries
[i
].constantID
;
205 if (spec_info
->dataSize
== 8)
206 spec_entries
[i
].data64
= *(const uint64_t *)data
;
208 spec_entries
[i
].data32
= *(const uint32_t *)data
;
211 const struct nir_spirv_supported_extensions supported_ext
= {
212 .draw_parameters
= true,
214 .image_read_without_format
= true,
215 .image_write_without_format
= true,
216 .tessellation
= true,
218 entry_point
= spirv_to_nir(spirv
, module
->size
/ 4,
219 spec_entries
, num_spec_entries
,
220 stage
, entrypoint_name
, &supported_ext
, &nir_options
);
221 nir
= entry_point
->shader
;
222 assert(nir
->stage
== stage
);
223 nir_validate_shader(nir
);
227 /* We have to lower away local constant initializers right before we
228 * inline functions. That way they get properly initialized at the top
229 * of the function and not at the top of its caller.
231 NIR_PASS_V(nir
, nir_lower_constant_initializers
, nir_var_local
);
232 NIR_PASS_V(nir
, nir_lower_returns
);
233 NIR_PASS_V(nir
, nir_inline_functions
);
235 /* Pick off the single entrypoint that we want */
236 foreach_list_typed_safe(nir_function
, func
, node
, &nir
->functions
) {
237 if (func
!= entry_point
)
238 exec_node_remove(&func
->node
);
240 assert(exec_list_length(&nir
->functions
) == 1);
241 entry_point
->name
= ralloc_strdup(entry_point
, "main");
243 NIR_PASS_V(nir
, nir_remove_dead_variables
,
244 nir_var_shader_in
| nir_var_shader_out
| nir_var_system_value
);
246 /* Now that we've deleted all but the main function, we can go ahead and
247 * lower the rest of the constant initializers.
249 NIR_PASS_V(nir
, nir_lower_constant_initializers
, ~0);
250 NIR_PASS_V(nir
, nir_lower_system_values
);
251 NIR_PASS_V(nir
, nir_lower_clip_cull_distance_arrays
);
254 /* Vulkan uses the separate-shader linking model */
255 nir
->info
->separate_shader
= true;
257 nir_shader_gather_info(nir
, entry_point
->impl
);
259 nir_variable_mode indirect_mask
= 0;
260 indirect_mask
|= nir_var_shader_in
;
261 indirect_mask
|= nir_var_local
;
263 nir_lower_indirect_derefs(nir
, indirect_mask
);
265 static const nir_lower_tex_options tex_options
= {
269 nir_lower_tex(nir
, &tex_options
);
271 nir_lower_vars_to_ssa(nir
);
272 nir_lower_var_copies(nir
);
273 nir_lower_global_vars_to_local(nir
);
274 nir_remove_dead_variables(nir
, nir_var_local
);
275 radv_optimize_nir(nir
);
278 nir_print_shader(nir
, stderr
);
283 static const char *radv_get_shader_name(struct radv_shader_variant
*var
,
284 gl_shader_stage stage
)
287 case MESA_SHADER_VERTEX
: return var
->info
.vs
.as_ls
? "Vertex Shader as LS" : var
->info
.vs
.as_es
? "Vertex Shader as ES" : "Vertex Shader as VS";
288 case MESA_SHADER_GEOMETRY
: return "Geometry Shader";
289 case MESA_SHADER_FRAGMENT
: return "Pixel Shader";
290 case MESA_SHADER_COMPUTE
: return "Compute Shader";
291 case MESA_SHADER_TESS_CTRL
: return "Tessellation Control Shader";
292 case MESA_SHADER_TESS_EVAL
: return var
->info
.tes
.as_es
? "Tessellation Evaluation Shader as ES" : "Tessellation Evaluation Shader as VS";
294 return "Unknown shader";
298 static void radv_dump_pipeline_stats(struct radv_device
*device
, struct radv_pipeline
*pipeline
)
300 unsigned lds_increment
= device
->physical_device
->rad_info
.chip_class
>= CIK
? 512 : 256;
301 struct radv_shader_variant
*var
;
302 struct ac_shader_config
*conf
;
305 unsigned max_simd_waves
= 10;
306 unsigned lds_per_wave
= 0;
308 for (i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
309 if (!pipeline
->shaders
[i
])
311 var
= pipeline
->shaders
[i
];
315 if (i
== MESA_SHADER_FRAGMENT
) {
316 lds_per_wave
= conf
->lds_size
* lds_increment
+
317 align(var
->info
.fs
.num_interp
* 48, lds_increment
);
320 if (conf
->num_sgprs
) {
321 if (device
->physical_device
->rad_info
.chip_class
>= VI
)
322 max_simd_waves
= MIN2(max_simd_waves
, 800 / conf
->num_sgprs
);
324 max_simd_waves
= MIN2(max_simd_waves
, 512 / conf
->num_sgprs
);
328 max_simd_waves
= MIN2(max_simd_waves
, 256 / conf
->num_vgprs
);
330 /* LDS is 64KB per CU (4 SIMDs), divided into 16KB blocks per SIMD
334 max_simd_waves
= MIN2(max_simd_waves
, 16384 / lds_per_wave
);
336 fprintf(file
, "\n%s:\n",
337 radv_get_shader_name(var
, i
));
338 if (i
== MESA_SHADER_FRAGMENT
) {
339 fprintf(file
, "*** SHADER CONFIG ***\n"
340 "SPI_PS_INPUT_ADDR = 0x%04x\n"
341 "SPI_PS_INPUT_ENA = 0x%04x\n",
342 conf
->spi_ps_input_addr
, conf
->spi_ps_input_ena
);
344 fprintf(file
, "*** SHADER STATS ***\n"
347 "Spilled SGPRs: %d\n"
348 "Spilled VGPRs: %d\n"
349 "Code Size: %d bytes\n"
351 "Scratch: %d bytes per wave\n"
353 "********************\n\n\n",
354 conf
->num_sgprs
, conf
->num_vgprs
,
355 conf
->spilled_sgprs
, conf
->spilled_vgprs
, var
->code_size
,
356 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
361 void radv_shader_variant_destroy(struct radv_device
*device
,
362 struct radv_shader_variant
*variant
)
364 if (__sync_fetch_and_sub(&variant
->ref_count
, 1) != 1)
367 device
->ws
->buffer_destroy(variant
->bo
);
371 static void radv_fill_shader_variant(struct radv_device
*device
,
372 struct radv_shader_variant
*variant
,
373 struct ac_shader_binary
*binary
,
374 gl_shader_stage stage
)
376 bool scratch_enabled
= variant
->config
.scratch_bytes_per_wave
> 0;
377 unsigned vgpr_comp_cnt
= 0;
379 if (scratch_enabled
&& !device
->llvm_supports_spill
)
380 radv_finishme("shader scratch support only available with LLVM 4.0");
382 variant
->code_size
= binary
->code_size
;
383 variant
->rsrc2
= S_00B12C_USER_SGPR(variant
->info
.num_user_sgprs
) |
384 S_00B12C_SCRATCH_EN(scratch_enabled
);
387 case MESA_SHADER_TESS_EVAL
:
390 case MESA_SHADER_TESS_CTRL
:
391 variant
->rsrc2
|= S_00B42C_OC_LDS_EN(1);
393 case MESA_SHADER_VERTEX
:
394 case MESA_SHADER_GEOMETRY
:
395 vgpr_comp_cnt
= variant
->info
.vs
.vgpr_comp_cnt
;
397 case MESA_SHADER_FRAGMENT
:
399 case MESA_SHADER_COMPUTE
:
401 S_00B84C_TGID_X_EN(1) | S_00B84C_TGID_Y_EN(1) |
402 S_00B84C_TGID_Z_EN(1) | S_00B84C_TIDIG_COMP_CNT(2) |
403 S_00B84C_TG_SIZE_EN(1) |
404 S_00B84C_LDS_SIZE(variant
->config
.lds_size
);
407 unreachable("unsupported shader type");
411 variant
->rsrc1
= S_00B848_VGPRS((variant
->config
.num_vgprs
- 1) / 4) |
412 S_00B848_SGPRS((variant
->config
.num_sgprs
- 1) / 8) |
413 S_00B128_VGPR_COMP_CNT(vgpr_comp_cnt
) |
414 S_00B848_DX10_CLAMP(1) |
415 S_00B848_FLOAT_MODE(variant
->config
.float_mode
);
417 variant
->bo
= device
->ws
->buffer_create(device
->ws
, binary
->code_size
, 256,
418 RADEON_DOMAIN_VRAM
, RADEON_FLAG_CPU_ACCESS
);
420 void *ptr
= device
->ws
->buffer_map(variant
->bo
);
421 memcpy(ptr
, binary
->code
, binary
->code_size
);
422 device
->ws
->buffer_unmap(variant
->bo
);
427 static struct radv_shader_variant
*radv_shader_variant_create(struct radv_device
*device
,
428 struct nir_shader
*shader
,
429 struct radv_pipeline_layout
*layout
,
430 const union ac_shader_variant_key
*key
,
432 unsigned *code_size_out
,
435 struct radv_shader_variant
*variant
= calloc(1, sizeof(struct radv_shader_variant
));
436 enum radeon_family chip_family
= device
->physical_device
->rad_info
.family
;
437 LLVMTargetMachineRef tm
;
441 struct ac_nir_compiler_options options
= {0};
442 options
.layout
= layout
;
446 struct ac_shader_binary binary
;
448 options
.unsafe_math
= !!(device
->debug_flags
& RADV_DEBUG_UNSAFE_MATH
);
449 options
.family
= chip_family
;
450 options
.chip_class
= device
->physical_device
->rad_info
.chip_class
;
451 options
.supports_spill
= device
->llvm_supports_spill
;
452 tm
= ac_create_target_machine(chip_family
, options
.supports_spill
);
453 ac_compile_nir_shader(tm
, &binary
, &variant
->config
,
454 &variant
->info
, shader
, &options
, dump
);
455 LLVMDisposeTargetMachine(tm
);
457 radv_fill_shader_variant(device
, variant
, &binary
, shader
->stage
);
460 *code_out
= binary
.code
;
461 *code_size_out
= binary
.code_size
;
466 free(binary
.global_symbol_offsets
);
468 free(binary
.disasm_string
);
469 variant
->ref_count
= 1;
473 static struct radv_shader_variant
*
474 radv_pipeline_create_gs_copy_shader(struct radv_pipeline
*pipeline
,
475 struct nir_shader
*nir
,
477 unsigned *code_size_out
,
480 struct radv_shader_variant
*variant
= calloc(1, sizeof(struct radv_shader_variant
));
481 enum radeon_family chip_family
= pipeline
->device
->physical_device
->rad_info
.family
;
482 LLVMTargetMachineRef tm
;
486 struct ac_nir_compiler_options options
= {0};
487 struct ac_shader_binary binary
;
488 options
.family
= chip_family
;
489 options
.chip_class
= pipeline
->device
->physical_device
->rad_info
.chip_class
;
490 options
.supports_spill
= pipeline
->device
->llvm_supports_spill
;
491 tm
= ac_create_target_machine(chip_family
, options
.supports_spill
);
492 ac_create_gs_copy_shader(tm
, nir
, &binary
, &variant
->config
, &variant
->info
, &options
, dump_shader
);
493 LLVMDisposeTargetMachine(tm
);
495 radv_fill_shader_variant(pipeline
->device
, variant
, &binary
, MESA_SHADER_VERTEX
);
498 *code_out
= binary
.code
;
499 *code_size_out
= binary
.code_size
;
504 free(binary
.global_symbol_offsets
);
506 free(binary
.disasm_string
);
507 variant
->ref_count
= 1;
511 static struct radv_shader_variant
*
512 radv_pipeline_compile(struct radv_pipeline
*pipeline
,
513 struct radv_pipeline_cache
*cache
,
514 struct radv_shader_module
*module
,
515 const char *entrypoint
,
516 gl_shader_stage stage
,
517 const VkSpecializationInfo
*spec_info
,
518 struct radv_pipeline_layout
*layout
,
519 const union ac_shader_variant_key
*key
)
521 unsigned char sha1
[20];
522 unsigned char gs_copy_sha1
[20];
523 struct radv_shader_variant
*variant
;
526 unsigned code_size
= 0;
527 bool dump
= (pipeline
->device
->debug_flags
& RADV_DEBUG_DUMP_SHADERS
);
530 _mesa_sha1_compute(module
->nir
->info
->name
,
531 strlen(module
->nir
->info
->name
),
534 radv_hash_shader(sha1
, module
, entrypoint
, spec_info
, layout
, key
, 0);
535 if (stage
== MESA_SHADER_GEOMETRY
)
536 radv_hash_shader(gs_copy_sha1
, module
, entrypoint
, spec_info
,
539 variant
= radv_create_shader_variant_from_pipeline_cache(pipeline
->device
,
543 if (stage
== MESA_SHADER_GEOMETRY
) {
544 pipeline
->gs_copy_shader
=
545 radv_create_shader_variant_from_pipeline_cache(
552 (stage
!= MESA_SHADER_GEOMETRY
|| pipeline
->gs_copy_shader
))
555 nir
= radv_shader_compile_to_nir(pipeline
->device
,
556 module
, entrypoint
, stage
,
562 variant
= radv_shader_variant_create(pipeline
->device
, nir
,
567 if (stage
== MESA_SHADER_GEOMETRY
&& !pipeline
->gs_copy_shader
) {
568 void *gs_copy_code
= NULL
;
569 unsigned gs_copy_code_size
= 0;
570 pipeline
->gs_copy_shader
= radv_pipeline_create_gs_copy_shader(
571 pipeline
, nir
, &gs_copy_code
, &gs_copy_code_size
, dump
);
573 if (pipeline
->gs_copy_shader
) {
574 pipeline
->gs_copy_shader
=
575 radv_pipeline_cache_insert_shader(cache
,
577 pipeline
->gs_copy_shader
,
586 variant
= radv_pipeline_cache_insert_shader(cache
, sha1
, variant
,
594 static union ac_shader_variant_key
595 radv_compute_tes_key(bool as_es
)
597 union ac_shader_variant_key key
;
598 memset(&key
, 0, sizeof(key
));
599 key
.tes
.as_es
= as_es
;
603 static union ac_shader_variant_key
604 radv_compute_tcs_key(unsigned primitive_mode
, unsigned input_vertices
)
606 union ac_shader_variant_key key
;
607 memset(&key
, 0, sizeof(key
));
608 key
.tcs
.primitive_mode
= primitive_mode
;
609 key
.tcs
.input_vertices
= input_vertices
;
614 radv_tess_pipeline_compile(struct radv_pipeline
*pipeline
,
615 struct radv_pipeline_cache
*cache
,
616 struct radv_shader_module
*tcs_module
,
617 struct radv_shader_module
*tes_module
,
618 const char *tcs_entrypoint
,
619 const char *tes_entrypoint
,
620 const VkSpecializationInfo
*tcs_spec_info
,
621 const VkSpecializationInfo
*tes_spec_info
,
622 struct radv_pipeline_layout
*layout
,
623 unsigned input_vertices
)
625 unsigned char tcs_sha1
[20], tes_sha1
[20];
626 struct radv_shader_variant
*tes_variant
= NULL
, *tcs_variant
= NULL
;
627 nir_shader
*tes_nir
, *tcs_nir
;
628 void *tes_code
= NULL
, *tcs_code
= NULL
;
629 unsigned tes_code_size
= 0, tcs_code_size
= 0;
630 union ac_shader_variant_key tes_key
= radv_compute_tes_key(radv_pipeline_has_gs(pipeline
));
631 union ac_shader_variant_key tcs_key
;
632 bool dump
= (pipeline
->device
->debug_flags
& RADV_DEBUG_DUMP_SHADERS
);
635 _mesa_sha1_compute(tes_module
->nir
->info
->name
,
636 strlen(tes_module
->nir
->info
->name
),
638 radv_hash_shader(tes_sha1
, tes_module
, tes_entrypoint
, tes_spec_info
, layout
, &tes_key
, 0);
640 tes_variant
= radv_create_shader_variant_from_pipeline_cache(pipeline
->device
,
645 tcs_key
= radv_compute_tcs_key(tes_variant
->info
.tes
.primitive_mode
, input_vertices
);
648 _mesa_sha1_compute(tcs_module
->nir
->info
->name
,
649 strlen(tcs_module
->nir
->info
->name
),
652 radv_hash_shader(tcs_sha1
, tcs_module
, tcs_entrypoint
, tcs_spec_info
, layout
, &tcs_key
, 0);
654 tcs_variant
= radv_create_shader_variant_from_pipeline_cache(pipeline
->device
,
659 if (tcs_variant
&& tes_variant
) {
660 pipeline
->shaders
[MESA_SHADER_TESS_CTRL
] = tcs_variant
;
661 pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] = tes_variant
;
665 tes_nir
= radv_shader_compile_to_nir(pipeline
->device
,
666 tes_module
, tes_entrypoint
, MESA_SHADER_TESS_EVAL
,
667 tes_spec_info
, dump
);
671 tcs_nir
= radv_shader_compile_to_nir(pipeline
->device
,
672 tcs_module
, tcs_entrypoint
, MESA_SHADER_TESS_CTRL
,
673 tcs_spec_info
, dump
);
677 nir_lower_tes_patch_vertices(tes_nir
,
678 tcs_nir
->info
->tess
.tcs_vertices_out
);
680 tes_variant
= radv_shader_variant_create(pipeline
->device
, tes_nir
,
681 layout
, &tes_key
, &tes_code
,
682 &tes_code_size
, dump
);
684 tcs_key
= radv_compute_tcs_key(tes_nir
->info
->tess
.primitive_mode
, input_vertices
);
686 _mesa_sha1_compute(tcs_module
->nir
->info
->name
,
687 strlen(tcs_module
->nir
->info
->name
),
690 radv_hash_shader(tcs_sha1
, tcs_module
, tcs_entrypoint
, tcs_spec_info
, layout
, &tcs_key
, 0);
692 tcs_variant
= radv_shader_variant_create(pipeline
->device
, tcs_nir
,
693 layout
, &tcs_key
, &tcs_code
,
694 &tcs_code_size
, dump
);
696 if (!tes_module
->nir
)
697 ralloc_free(tes_nir
);
699 if (!tcs_module
->nir
)
700 ralloc_free(tcs_nir
);
703 tes_variant
= radv_pipeline_cache_insert_shader(cache
, tes_sha1
, tes_variant
,
704 tes_code
, tes_code_size
);
707 tcs_variant
= radv_pipeline_cache_insert_shader(cache
, tcs_sha1
, tcs_variant
,
708 tcs_code
, tcs_code_size
);
714 pipeline
->shaders
[MESA_SHADER_TESS_CTRL
] = tcs_variant
;
715 pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] = tes_variant
;
720 radv_pipeline_scratch_init(struct radv_device
*device
,
721 struct radv_pipeline
*pipeline
)
723 unsigned scratch_bytes_per_wave
= 0;
724 unsigned max_waves
= 0;
725 unsigned min_waves
= 1;
727 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
728 if (pipeline
->shaders
[i
]) {
729 unsigned max_stage_waves
= device
->scratch_waves
;
731 scratch_bytes_per_wave
= MAX2(scratch_bytes_per_wave
,
732 pipeline
->shaders
[i
]->config
.scratch_bytes_per_wave
);
734 max_stage_waves
= MIN2(max_stage_waves
,
735 4 * device
->physical_device
->rad_info
.num_good_compute_units
*
736 (256 / pipeline
->shaders
[i
]->config
.num_vgprs
));
737 max_waves
= MAX2(max_waves
, max_stage_waves
);
741 if (pipeline
->shaders
[MESA_SHADER_COMPUTE
]) {
742 unsigned group_size
= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[0] *
743 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[1] *
744 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[2];
745 min_waves
= MAX2(min_waves
, round_up_u32(group_size
, 64));
748 if (scratch_bytes_per_wave
)
749 max_waves
= MIN2(max_waves
, 0xffffffffu
/ scratch_bytes_per_wave
);
751 if (scratch_bytes_per_wave
&& max_waves
< min_waves
) {
752 /* Not really true at this moment, but will be true on first
753 * execution. Avoid having hanging shaders. */
754 return VK_ERROR_OUT_OF_DEVICE_MEMORY
;
756 pipeline
->scratch_bytes_per_wave
= scratch_bytes_per_wave
;
757 pipeline
->max_waves
= max_waves
;
761 static uint32_t si_translate_blend_function(VkBlendOp op
)
764 case VK_BLEND_OP_ADD
:
765 return V_028780_COMB_DST_PLUS_SRC
;
766 case VK_BLEND_OP_SUBTRACT
:
767 return V_028780_COMB_SRC_MINUS_DST
;
768 case VK_BLEND_OP_REVERSE_SUBTRACT
:
769 return V_028780_COMB_DST_MINUS_SRC
;
770 case VK_BLEND_OP_MIN
:
771 return V_028780_COMB_MIN_DST_SRC
;
772 case VK_BLEND_OP_MAX
:
773 return V_028780_COMB_MAX_DST_SRC
;
779 static uint32_t si_translate_blend_factor(VkBlendFactor factor
)
782 case VK_BLEND_FACTOR_ZERO
:
783 return V_028780_BLEND_ZERO
;
784 case VK_BLEND_FACTOR_ONE
:
785 return V_028780_BLEND_ONE
;
786 case VK_BLEND_FACTOR_SRC_COLOR
:
787 return V_028780_BLEND_SRC_COLOR
;
788 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
:
789 return V_028780_BLEND_ONE_MINUS_SRC_COLOR
;
790 case VK_BLEND_FACTOR_DST_COLOR
:
791 return V_028780_BLEND_DST_COLOR
;
792 case VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR
:
793 return V_028780_BLEND_ONE_MINUS_DST_COLOR
;
794 case VK_BLEND_FACTOR_SRC_ALPHA
:
795 return V_028780_BLEND_SRC_ALPHA
;
796 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
:
797 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA
;
798 case VK_BLEND_FACTOR_DST_ALPHA
:
799 return V_028780_BLEND_DST_ALPHA
;
800 case VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
:
801 return V_028780_BLEND_ONE_MINUS_DST_ALPHA
;
802 case VK_BLEND_FACTOR_CONSTANT_COLOR
:
803 return V_028780_BLEND_CONSTANT_COLOR
;
804 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR
:
805 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR
;
806 case VK_BLEND_FACTOR_CONSTANT_ALPHA
:
807 return V_028780_BLEND_CONSTANT_ALPHA
;
808 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA
:
809 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA
;
810 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
:
811 return V_028780_BLEND_SRC_ALPHA_SATURATE
;
812 case VK_BLEND_FACTOR_SRC1_COLOR
:
813 return V_028780_BLEND_SRC1_COLOR
;
814 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
815 return V_028780_BLEND_INV_SRC1_COLOR
;
816 case VK_BLEND_FACTOR_SRC1_ALPHA
:
817 return V_028780_BLEND_SRC1_ALPHA
;
818 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
819 return V_028780_BLEND_INV_SRC1_ALPHA
;
825 static bool is_dual_src(VkBlendFactor factor
)
828 case VK_BLEND_FACTOR_SRC1_COLOR
:
829 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
830 case VK_BLEND_FACTOR_SRC1_ALPHA
:
831 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
838 static unsigned si_choose_spi_color_format(VkFormat vk_format
,
840 bool blend_need_alpha
)
842 const struct vk_format_description
*desc
= vk_format_description(vk_format
);
843 unsigned format
, ntype
, swap
;
845 /* Alpha is needed for alpha-to-coverage.
846 * Blending may be with or without alpha.
848 unsigned normal
= 0; /* most optimal, may not support blending or export alpha */
849 unsigned alpha
= 0; /* exports alpha, but may not support blending */
850 unsigned blend
= 0; /* supports blending, but may not export alpha */
851 unsigned blend_alpha
= 0; /* least optimal, supports blending and exports alpha */
853 format
= radv_translate_colorformat(vk_format
);
854 ntype
= radv_translate_color_numformat(vk_format
, desc
,
855 vk_format_get_first_non_void_channel(vk_format
));
856 swap
= radv_translate_colorswap(vk_format
, false);
858 /* Choose the SPI color formats. These are required values for Stoney/RB+.
859 * Other chips have multiple choices, though they are not necessarily better.
862 case V_028C70_COLOR_5_6_5
:
863 case V_028C70_COLOR_1_5_5_5
:
864 case V_028C70_COLOR_5_5_5_1
:
865 case V_028C70_COLOR_4_4_4_4
:
866 case V_028C70_COLOR_10_11_11
:
867 case V_028C70_COLOR_11_11_10
:
868 case V_028C70_COLOR_8
:
869 case V_028C70_COLOR_8_8
:
870 case V_028C70_COLOR_8_8_8_8
:
871 case V_028C70_COLOR_10_10_10_2
:
872 case V_028C70_COLOR_2_10_10_10
:
873 if (ntype
== V_028C70_NUMBER_UINT
)
874 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
875 else if (ntype
== V_028C70_NUMBER_SINT
)
876 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
878 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
881 case V_028C70_COLOR_16
:
882 case V_028C70_COLOR_16_16
:
883 case V_028C70_COLOR_16_16_16_16
:
884 if (ntype
== V_028C70_NUMBER_UNORM
||
885 ntype
== V_028C70_NUMBER_SNORM
) {
886 /* UNORM16 and SNORM16 don't support blending */
887 if (ntype
== V_028C70_NUMBER_UNORM
)
888 normal
= alpha
= V_028714_SPI_SHADER_UNORM16_ABGR
;
890 normal
= alpha
= V_028714_SPI_SHADER_SNORM16_ABGR
;
892 /* Use 32 bits per channel for blending. */
893 if (format
== V_028C70_COLOR_16
) {
894 if (swap
== V_028C70_SWAP_STD
) { /* R */
895 blend
= V_028714_SPI_SHADER_32_R
;
896 blend_alpha
= V_028714_SPI_SHADER_32_AR
;
897 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
898 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
901 } else if (format
== V_028C70_COLOR_16_16
) {
902 if (swap
== V_028C70_SWAP_STD
) { /* RG */
903 blend
= V_028714_SPI_SHADER_32_GR
;
904 blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
905 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
906 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
909 } else /* 16_16_16_16 */
910 blend
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
911 } else if (ntype
== V_028C70_NUMBER_UINT
)
912 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
913 else if (ntype
== V_028C70_NUMBER_SINT
)
914 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
915 else if (ntype
== V_028C70_NUMBER_FLOAT
)
916 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
921 case V_028C70_COLOR_32
:
922 if (swap
== V_028C70_SWAP_STD
) { /* R */
923 blend
= normal
= V_028714_SPI_SHADER_32_R
;
924 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
925 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
926 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
931 case V_028C70_COLOR_32_32
:
932 if (swap
== V_028C70_SWAP_STD
) { /* RG */
933 blend
= normal
= V_028714_SPI_SHADER_32_GR
;
934 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
935 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
936 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
941 case V_028C70_COLOR_32_32_32_32
:
942 case V_028C70_COLOR_8_24
:
943 case V_028C70_COLOR_24_8
:
944 case V_028C70_COLOR_X24_8_32_FLOAT
:
945 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
949 unreachable("unhandled blend format");
952 if (blend_enable
&& blend_need_alpha
)
954 else if(blend_need_alpha
)
956 else if(blend_enable
)
962 static unsigned si_get_cb_shader_mask(unsigned spi_shader_col_format
)
964 unsigned i
, cb_shader_mask
= 0;
966 for (i
= 0; i
< 8; i
++) {
967 switch ((spi_shader_col_format
>> (i
* 4)) & 0xf) {
968 case V_028714_SPI_SHADER_ZERO
:
970 case V_028714_SPI_SHADER_32_R
:
971 cb_shader_mask
|= 0x1 << (i
* 4);
973 case V_028714_SPI_SHADER_32_GR
:
974 cb_shader_mask
|= 0x3 << (i
* 4);
976 case V_028714_SPI_SHADER_32_AR
:
977 cb_shader_mask
|= 0x9 << (i
* 4);
979 case V_028714_SPI_SHADER_FP16_ABGR
:
980 case V_028714_SPI_SHADER_UNORM16_ABGR
:
981 case V_028714_SPI_SHADER_SNORM16_ABGR
:
982 case V_028714_SPI_SHADER_UINT16_ABGR
:
983 case V_028714_SPI_SHADER_SINT16_ABGR
:
984 case V_028714_SPI_SHADER_32_ABGR
:
985 cb_shader_mask
|= 0xf << (i
* 4);
991 return cb_shader_mask
;
995 radv_pipeline_compute_spi_color_formats(struct radv_pipeline
*pipeline
,
996 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
997 uint32_t blend_enable
,
998 uint32_t blend_need_alpha
,
999 bool single_cb_enable
,
1000 bool blend_mrt0_is_dual_src
)
1002 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1003 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
1004 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
1005 unsigned col_format
= 0;
1007 for (unsigned i
= 0; i
< (single_cb_enable
? 1 : subpass
->color_count
); ++i
) {
1008 struct radv_render_pass_attachment
*attachment
;
1011 attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
1013 cf
= si_choose_spi_color_format(attachment
->format
,
1014 blend_enable
& (1 << i
),
1015 blend_need_alpha
& (1 << i
));
1017 col_format
|= cf
<< (4 * i
);
1020 blend
->cb_shader_mask
= si_get_cb_shader_mask(col_format
);
1022 if (blend_mrt0_is_dual_src
)
1023 col_format
|= (col_format
& 0xf) << 4;
1024 blend
->spi_shader_col_format
= col_format
;
1028 format_is_int8(VkFormat format
)
1030 const struct vk_format_description
*desc
= vk_format_description(format
);
1031 int channel
= vk_format_get_first_non_void_channel(format
);
1033 return channel
>= 0 && desc
->channel
[channel
].pure_integer
&&
1034 desc
->channel
[channel
].size
== 8;
1037 unsigned radv_format_meta_fs_key(VkFormat format
)
1039 unsigned col_format
= si_choose_spi_color_format(format
, false, false) - 1;
1040 bool is_int8
= format_is_int8(format
);
1042 return col_format
+ (is_int8
? 3 : 0);
1046 radv_pipeline_compute_is_int8(const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1048 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1049 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
1050 unsigned is_int8
= 0;
1052 for (unsigned i
= 0; i
< subpass
->color_count
; ++i
) {
1053 struct radv_render_pass_attachment
*attachment
;
1055 attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
1057 if (format_is_int8(attachment
->format
))
1065 radv_pipeline_init_blend_state(struct radv_pipeline
*pipeline
,
1066 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1067 const struct radv_graphics_pipeline_create_info
*extra
)
1069 const VkPipelineColorBlendStateCreateInfo
*vkblend
= pCreateInfo
->pColorBlendState
;
1070 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
1071 unsigned mode
= V_028808_CB_NORMAL
;
1072 uint32_t blend_enable
= 0, blend_need_alpha
= 0;
1073 bool blend_mrt0_is_dual_src
= false;
1075 bool single_cb_enable
= false;
1080 if (extra
&& extra
->custom_blend_mode
) {
1081 single_cb_enable
= true;
1082 mode
= extra
->custom_blend_mode
;
1084 blend
->cb_color_control
= 0;
1085 if (vkblend
->logicOpEnable
)
1086 blend
->cb_color_control
|= S_028808_ROP3(vkblend
->logicOp
| (vkblend
->logicOp
<< 4));
1088 blend
->cb_color_control
|= S_028808_ROP3(0xcc);
1090 blend
->db_alpha_to_mask
= S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
1091 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
1092 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
1093 S_028B70_ALPHA_TO_MASK_OFFSET3(2);
1095 blend
->cb_target_mask
= 0;
1096 for (i
= 0; i
< vkblend
->attachmentCount
; i
++) {
1097 const VkPipelineColorBlendAttachmentState
*att
= &vkblend
->pAttachments
[i
];
1098 unsigned blend_cntl
= 0;
1099 VkBlendOp eqRGB
= att
->colorBlendOp
;
1100 VkBlendFactor srcRGB
= att
->srcColorBlendFactor
;
1101 VkBlendFactor dstRGB
= att
->dstColorBlendFactor
;
1102 VkBlendOp eqA
= att
->alphaBlendOp
;
1103 VkBlendFactor srcA
= att
->srcAlphaBlendFactor
;
1104 VkBlendFactor dstA
= att
->dstAlphaBlendFactor
;
1106 blend
->sx_mrt0_blend_opt
[i
] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
1108 if (!att
->colorWriteMask
)
1111 blend
->cb_target_mask
|= (unsigned)att
->colorWriteMask
<< (4 * i
);
1112 if (!att
->blendEnable
) {
1113 blend
->cb_blend_control
[i
] = blend_cntl
;
1117 if (is_dual_src(srcRGB
) || is_dual_src(dstRGB
) || is_dual_src(srcA
) || is_dual_src(dstA
))
1119 blend_mrt0_is_dual_src
= true;
1121 if (eqRGB
== VK_BLEND_OP_MIN
|| eqRGB
== VK_BLEND_OP_MAX
) {
1122 srcRGB
= VK_BLEND_FACTOR_ONE
;
1123 dstRGB
= VK_BLEND_FACTOR_ONE
;
1125 if (eqA
== VK_BLEND_OP_MIN
|| eqA
== VK_BLEND_OP_MAX
) {
1126 srcA
= VK_BLEND_FACTOR_ONE
;
1127 dstA
= VK_BLEND_FACTOR_ONE
;
1130 blend_cntl
|= S_028780_ENABLE(1);
1132 blend_cntl
|= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB
));
1133 blend_cntl
|= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB
));
1134 blend_cntl
|= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB
));
1135 if (srcA
!= srcRGB
|| dstA
!= dstRGB
|| eqA
!= eqRGB
) {
1136 blend_cntl
|= S_028780_SEPARATE_ALPHA_BLEND(1);
1137 blend_cntl
|= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA
));
1138 blend_cntl
|= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA
));
1139 blend_cntl
|= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA
));
1141 blend
->cb_blend_control
[i
] = blend_cntl
;
1143 blend_enable
|= 1 << i
;
1145 if (srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
1146 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
1147 srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
1148 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
1149 srcRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
||
1150 dstRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
)
1151 blend_need_alpha
|= 1 << i
;
1153 for (i
= vkblend
->attachmentCount
; i
< 8; i
++)
1154 blend
->cb_blend_control
[i
] = 0;
1156 if (blend
->cb_target_mask
)
1157 blend
->cb_color_control
|= S_028808_MODE(mode
);
1159 blend
->cb_color_control
|= S_028808_MODE(V_028808_CB_DISABLE
);
1161 radv_pipeline_compute_spi_color_formats(pipeline
, pCreateInfo
,
1162 blend_enable
, blend_need_alpha
, single_cb_enable
, blend_mrt0_is_dual_src
);
1165 static uint32_t si_translate_stencil_op(enum VkStencilOp op
)
1168 case VK_STENCIL_OP_KEEP
:
1169 return V_02842C_STENCIL_KEEP
;
1170 case VK_STENCIL_OP_ZERO
:
1171 return V_02842C_STENCIL_ZERO
;
1172 case VK_STENCIL_OP_REPLACE
:
1173 return V_02842C_STENCIL_REPLACE_TEST
;
1174 case VK_STENCIL_OP_INCREMENT_AND_CLAMP
:
1175 return V_02842C_STENCIL_ADD_CLAMP
;
1176 case VK_STENCIL_OP_DECREMENT_AND_CLAMP
:
1177 return V_02842C_STENCIL_SUB_CLAMP
;
1178 case VK_STENCIL_OP_INVERT
:
1179 return V_02842C_STENCIL_INVERT
;
1180 case VK_STENCIL_OP_INCREMENT_AND_WRAP
:
1181 return V_02842C_STENCIL_ADD_WRAP
;
1182 case VK_STENCIL_OP_DECREMENT_AND_WRAP
:
1183 return V_02842C_STENCIL_SUB_WRAP
;
1189 radv_pipeline_init_depth_stencil_state(struct radv_pipeline
*pipeline
,
1190 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1191 const struct radv_graphics_pipeline_create_info
*extra
)
1193 const VkPipelineDepthStencilStateCreateInfo
*vkds
= pCreateInfo
->pDepthStencilState
;
1194 struct radv_depth_stencil_state
*ds
= &pipeline
->graphics
.ds
;
1196 memset(ds
, 0, sizeof(*ds
));
1199 ds
->db_depth_control
= S_028800_Z_ENABLE(vkds
->depthTestEnable
? 1 : 0) |
1200 S_028800_Z_WRITE_ENABLE(vkds
->depthWriteEnable
? 1 : 0) |
1201 S_028800_ZFUNC(vkds
->depthCompareOp
) |
1202 S_028800_DEPTH_BOUNDS_ENABLE(vkds
->depthBoundsTestEnable
? 1 : 0);
1204 if (vkds
->stencilTestEnable
) {
1205 ds
->db_depth_control
|= S_028800_STENCIL_ENABLE(1) | S_028800_BACKFACE_ENABLE(1);
1206 ds
->db_depth_control
|= S_028800_STENCILFUNC(vkds
->front
.compareOp
);
1207 ds
->db_stencil_control
|= S_02842C_STENCILFAIL(si_translate_stencil_op(vkds
->front
.failOp
));
1208 ds
->db_stencil_control
|= S_02842C_STENCILZPASS(si_translate_stencil_op(vkds
->front
.passOp
));
1209 ds
->db_stencil_control
|= S_02842C_STENCILZFAIL(si_translate_stencil_op(vkds
->front
.depthFailOp
));
1211 ds
->db_depth_control
|= S_028800_STENCILFUNC_BF(vkds
->back
.compareOp
);
1212 ds
->db_stencil_control
|= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(vkds
->back
.failOp
));
1213 ds
->db_stencil_control
|= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(vkds
->back
.passOp
));
1214 ds
->db_stencil_control
|= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(vkds
->back
.depthFailOp
));
1219 ds
->db_render_control
|= S_028000_DEPTH_CLEAR_ENABLE(extra
->db_depth_clear
);
1220 ds
->db_render_control
|= S_028000_STENCIL_CLEAR_ENABLE(extra
->db_stencil_clear
);
1222 ds
->db_render_control
|= S_028000_RESUMMARIZE_ENABLE(extra
->db_resummarize
);
1223 ds
->db_render_control
|= S_028000_DEPTH_COMPRESS_DISABLE(extra
->db_flush_depth_inplace
);
1224 ds
->db_render_control
|= S_028000_STENCIL_COMPRESS_DISABLE(extra
->db_flush_stencil_inplace
);
1225 ds
->db_render_override2
|= S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(extra
->db_depth_disable_expclear
);
1226 ds
->db_render_override2
|= S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(extra
->db_stencil_disable_expclear
);
1230 static uint32_t si_translate_fill(VkPolygonMode func
)
1233 case VK_POLYGON_MODE_FILL
:
1234 return V_028814_X_DRAW_TRIANGLES
;
1235 case VK_POLYGON_MODE_LINE
:
1236 return V_028814_X_DRAW_LINES
;
1237 case VK_POLYGON_MODE_POINT
:
1238 return V_028814_X_DRAW_POINTS
;
1241 return V_028814_X_DRAW_POINTS
;
1245 radv_pipeline_init_raster_state(struct radv_pipeline
*pipeline
,
1246 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1248 const VkPipelineRasterizationStateCreateInfo
*vkraster
= pCreateInfo
->pRasterizationState
;
1249 struct radv_raster_state
*raster
= &pipeline
->graphics
.raster
;
1251 memset(raster
, 0, sizeof(*raster
));
1253 raster
->spi_interp_control
=
1254 S_0286D4_FLAT_SHADE_ENA(1) |
1255 S_0286D4_PNT_SPRITE_ENA(1) |
1256 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S
) |
1257 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T
) |
1258 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0
) |
1259 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1
) |
1260 S_0286D4_PNT_SPRITE_TOP_1(0); // vulkan is top to bottom - 1.0 at bottom
1263 raster
->pa_cl_clip_cntl
= S_028810_PS_UCP_MODE(3) |
1264 S_028810_DX_CLIP_SPACE_DEF(1) | // vulkan uses DX conventions.
1265 S_028810_ZCLIP_NEAR_DISABLE(vkraster
->depthClampEnable
? 1 : 0) |
1266 S_028810_ZCLIP_FAR_DISABLE(vkraster
->depthClampEnable
? 1 : 0) |
1267 S_028810_DX_RASTERIZATION_KILL(vkraster
->rasterizerDiscardEnable
? 1 : 0) |
1268 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
1270 raster
->pa_su_vtx_cntl
=
1271 S_028BE4_PIX_CENTER(1) | // TODO verify
1272 S_028BE4_ROUND_MODE(V_028BE4_X_ROUND_TO_EVEN
) |
1273 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH
);
1275 raster
->pa_su_sc_mode_cntl
=
1276 S_028814_FACE(vkraster
->frontFace
) |
1277 S_028814_CULL_FRONT(!!(vkraster
->cullMode
& VK_CULL_MODE_FRONT_BIT
)) |
1278 S_028814_CULL_BACK(!!(vkraster
->cullMode
& VK_CULL_MODE_BACK_BIT
)) |
1279 S_028814_POLY_MODE(vkraster
->polygonMode
!= VK_POLYGON_MODE_FILL
) |
1280 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
1281 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
1282 S_028814_POLY_OFFSET_FRONT_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
1283 S_028814_POLY_OFFSET_BACK_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
1284 S_028814_POLY_OFFSET_PARA_ENABLE(vkraster
->depthBiasEnable
? 1 : 0);
1289 radv_pipeline_init_multisample_state(struct radv_pipeline
*pipeline
,
1290 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1292 const VkPipelineMultisampleStateCreateInfo
*vkms
= pCreateInfo
->pMultisampleState
;
1293 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
1294 struct radv_multisample_state
*ms
= &pipeline
->graphics
.ms
;
1295 unsigned num_tile_pipes
= pipeline
->device
->physical_device
->rad_info
.num_tile_pipes
;
1296 int ps_iter_samples
= 1;
1297 uint32_t mask
= 0xffff;
1300 ms
->num_samples
= vkms
->rasterizationSamples
;
1302 ms
->num_samples
= 1;
1304 if (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.fs
.force_persample
) {
1305 ps_iter_samples
= ms
->num_samples
;
1308 ms
->pa_sc_line_cntl
= S_028BDC_DX10_DIAMOND_TEST_ENA(1);
1309 ms
->pa_sc_aa_config
= 0;
1310 ms
->db_eqaa
= S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
1311 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
1312 ms
->pa_sc_mode_cntl_1
=
1313 S_028A4C_WALK_FENCE_ENABLE(1) | //TODO linear dst fixes
1314 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes
== 2 ? 2 : 3) |
1316 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
1317 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
1318 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
1319 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
1320 EG_S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
1321 EG_S_028A4C_FORCE_EOV_REZ_ENABLE(1);
1323 if (ms
->num_samples
> 1) {
1324 unsigned log_samples
= util_logbase2(ms
->num_samples
);
1325 unsigned log_ps_iter_samples
= util_logbase2(util_next_power_of_two(ps_iter_samples
));
1326 ms
->pa_sc_mode_cntl_0
= S_028A48_MSAA_ENABLE(1);
1327 ms
->pa_sc_line_cntl
|= S_028BDC_EXPAND_LINE_WIDTH(1); /* CM_R_028BDC_PA_SC_LINE_CNTL */
1328 ms
->db_eqaa
|= S_028804_MAX_ANCHOR_SAMPLES(log_samples
) |
1329 S_028804_PS_ITER_SAMPLES(log_ps_iter_samples
) |
1330 S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples
) |
1331 S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples
);
1332 ms
->pa_sc_aa_config
|= S_028BE0_MSAA_NUM_SAMPLES(log_samples
) |
1333 S_028BE0_MAX_SAMPLE_DIST(radv_cayman_get_maxdist(log_samples
)) |
1334 S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples
); /* CM_R_028BE0_PA_SC_AA_CONFIG */
1335 ms
->pa_sc_mode_cntl_1
|= EG_S_028A4C_PS_ITER_SAMPLE(ps_iter_samples
> 1);
1339 if (vkms
->alphaToCoverageEnable
)
1340 blend
->db_alpha_to_mask
|= S_028B70_ALPHA_TO_MASK_ENABLE(1);
1342 if (vkms
->pSampleMask
)
1343 mask
= vkms
->pSampleMask
[0] & 0xffff;
1346 ms
->pa_sc_aa_mask
[0] = mask
| (mask
<< 16);
1347 ms
->pa_sc_aa_mask
[1] = mask
| (mask
<< 16);
1351 radv_prim_can_use_guardband(enum VkPrimitiveTopology topology
)
1354 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1355 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1356 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1357 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1358 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1360 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1361 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1362 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1363 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1364 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1365 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1368 unreachable("unhandled primitive type");
1373 si_translate_prim(enum VkPrimitiveTopology topology
)
1376 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1377 return V_008958_DI_PT_POINTLIST
;
1378 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1379 return V_008958_DI_PT_LINELIST
;
1380 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1381 return V_008958_DI_PT_LINESTRIP
;
1382 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1383 return V_008958_DI_PT_TRILIST
;
1384 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1385 return V_008958_DI_PT_TRISTRIP
;
1386 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1387 return V_008958_DI_PT_TRIFAN
;
1388 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1389 return V_008958_DI_PT_LINELIST_ADJ
;
1390 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1391 return V_008958_DI_PT_LINESTRIP_ADJ
;
1392 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1393 return V_008958_DI_PT_TRILIST_ADJ
;
1394 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1395 return V_008958_DI_PT_TRISTRIP_ADJ
;
1396 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1397 return V_008958_DI_PT_PATCH
;
1405 si_conv_gl_prim_to_gs_out(unsigned gl_prim
)
1408 case 0: /* GL_POINTS */
1409 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
1410 case 1: /* GL_LINES */
1411 case 3: /* GL_LINE_STRIP */
1412 case 0xA: /* GL_LINE_STRIP_ADJACENCY_ARB */
1413 case 0x8E7A: /* GL_ISOLINES */
1414 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
1416 case 4: /* GL_TRIANGLES */
1417 case 0xc: /* GL_TRIANGLES_ADJACENCY_ARB */
1418 case 5: /* GL_TRIANGLE_STRIP */
1419 case 7: /* GL_QUADS */
1420 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1428 si_conv_prim_to_gs_out(enum VkPrimitiveTopology topology
)
1431 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1432 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1433 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
1434 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1435 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1436 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1437 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1438 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
1439 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1440 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1441 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1442 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1443 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1444 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1451 static unsigned si_map_swizzle(unsigned swizzle
)
1455 return V_008F0C_SQ_SEL_Y
;
1457 return V_008F0C_SQ_SEL_Z
;
1459 return V_008F0C_SQ_SEL_W
;
1461 return V_008F0C_SQ_SEL_0
;
1463 return V_008F0C_SQ_SEL_1
;
1464 default: /* VK_SWIZZLE_X */
1465 return V_008F0C_SQ_SEL_X
;
1470 radv_pipeline_init_dynamic_state(struct radv_pipeline
*pipeline
,
1471 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1473 radv_cmd_dirty_mask_t states
= RADV_CMD_DIRTY_DYNAMIC_ALL
;
1474 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1475 struct radv_subpass
*subpass
= &pass
->subpasses
[pCreateInfo
->subpass
];
1477 pipeline
->dynamic_state
= default_dynamic_state
;
1479 if (pCreateInfo
->pDynamicState
) {
1480 /* Remove all of the states that are marked as dynamic */
1481 uint32_t count
= pCreateInfo
->pDynamicState
->dynamicStateCount
;
1482 for (uint32_t s
= 0; s
< count
; s
++)
1483 states
&= ~(1 << pCreateInfo
->pDynamicState
->pDynamicStates
[s
]);
1486 struct radv_dynamic_state
*dynamic
= &pipeline
->dynamic_state
;
1488 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1490 * pViewportState is [...] NULL if the pipeline
1491 * has rasterization disabled.
1493 if (!pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
) {
1494 assert(pCreateInfo
->pViewportState
);
1496 dynamic
->viewport
.count
= pCreateInfo
->pViewportState
->viewportCount
;
1497 if (states
& (1 << VK_DYNAMIC_STATE_VIEWPORT
)) {
1498 typed_memcpy(dynamic
->viewport
.viewports
,
1499 pCreateInfo
->pViewportState
->pViewports
,
1500 pCreateInfo
->pViewportState
->viewportCount
);
1503 dynamic
->scissor
.count
= pCreateInfo
->pViewportState
->scissorCount
;
1504 if (states
& (1 << VK_DYNAMIC_STATE_SCISSOR
)) {
1505 typed_memcpy(dynamic
->scissor
.scissors
,
1506 pCreateInfo
->pViewportState
->pScissors
,
1507 pCreateInfo
->pViewportState
->scissorCount
);
1511 if (states
& (1 << VK_DYNAMIC_STATE_LINE_WIDTH
)) {
1512 assert(pCreateInfo
->pRasterizationState
);
1513 dynamic
->line_width
= pCreateInfo
->pRasterizationState
->lineWidth
;
1516 if (states
& (1 << VK_DYNAMIC_STATE_DEPTH_BIAS
)) {
1517 assert(pCreateInfo
->pRasterizationState
);
1518 dynamic
->depth_bias
.bias
=
1519 pCreateInfo
->pRasterizationState
->depthBiasConstantFactor
;
1520 dynamic
->depth_bias
.clamp
=
1521 pCreateInfo
->pRasterizationState
->depthBiasClamp
;
1522 dynamic
->depth_bias
.slope
=
1523 pCreateInfo
->pRasterizationState
->depthBiasSlopeFactor
;
1526 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1528 * pColorBlendState is [...] NULL if the pipeline has rasterization
1529 * disabled or if the subpass of the render pass the pipeline is
1530 * created against does not use any color attachments.
1532 bool uses_color_att
= false;
1533 for (unsigned i
= 0; i
< subpass
->color_count
; ++i
) {
1534 if (subpass
->color_attachments
[i
].attachment
!= VK_ATTACHMENT_UNUSED
) {
1535 uses_color_att
= true;
1540 if (uses_color_att
&& states
& (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS
)) {
1541 assert(pCreateInfo
->pColorBlendState
);
1542 typed_memcpy(dynamic
->blend_constants
,
1543 pCreateInfo
->pColorBlendState
->blendConstants
, 4);
1546 /* If there is no depthstencil attachment, then don't read
1547 * pDepthStencilState. The Vulkan spec states that pDepthStencilState may
1548 * be NULL in this case. Even if pDepthStencilState is non-NULL, there is
1549 * no need to override the depthstencil defaults in
1550 * radv_pipeline::dynamic_state when there is no depthstencil attachment.
1552 * Section 9.2 of the Vulkan 1.0.15 spec says:
1554 * pDepthStencilState is [...] NULL if the pipeline has rasterization
1555 * disabled or if the subpass of the render pass the pipeline is created
1556 * against does not use a depth/stencil attachment.
1558 if (!pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
&&
1559 subpass
->depth_stencil_attachment
.attachment
!= VK_ATTACHMENT_UNUSED
) {
1560 assert(pCreateInfo
->pDepthStencilState
);
1562 if (states
& (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS
)) {
1563 dynamic
->depth_bounds
.min
=
1564 pCreateInfo
->pDepthStencilState
->minDepthBounds
;
1565 dynamic
->depth_bounds
.max
=
1566 pCreateInfo
->pDepthStencilState
->maxDepthBounds
;
1569 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
)) {
1570 dynamic
->stencil_compare_mask
.front
=
1571 pCreateInfo
->pDepthStencilState
->front
.compareMask
;
1572 dynamic
->stencil_compare_mask
.back
=
1573 pCreateInfo
->pDepthStencilState
->back
.compareMask
;
1576 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
)) {
1577 dynamic
->stencil_write_mask
.front
=
1578 pCreateInfo
->pDepthStencilState
->front
.writeMask
;
1579 dynamic
->stencil_write_mask
.back
=
1580 pCreateInfo
->pDepthStencilState
->back
.writeMask
;
1583 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE
)) {
1584 dynamic
->stencil_reference
.front
=
1585 pCreateInfo
->pDepthStencilState
->front
.reference
;
1586 dynamic
->stencil_reference
.back
=
1587 pCreateInfo
->pDepthStencilState
->back
.reference
;
1591 pipeline
->dynamic_state_mask
= states
;
1594 static union ac_shader_variant_key
1595 radv_compute_vs_key(const VkGraphicsPipelineCreateInfo
*pCreateInfo
, bool as_es
, bool as_ls
)
1597 union ac_shader_variant_key key
;
1598 const VkPipelineVertexInputStateCreateInfo
*input_state
=
1599 pCreateInfo
->pVertexInputState
;
1601 memset(&key
, 0, sizeof(key
));
1602 key
.vs
.instance_rate_inputs
= 0;
1603 key
.vs
.as_es
= as_es
;
1604 key
.vs
.as_ls
= as_ls
;
1606 for (unsigned i
= 0; i
< input_state
->vertexAttributeDescriptionCount
; ++i
) {
1608 binding
= input_state
->pVertexAttributeDescriptions
[i
].binding
;
1609 if (input_state
->pVertexBindingDescriptions
[binding
].inputRate
)
1610 key
.vs
.instance_rate_inputs
|= 1u << input_state
->pVertexAttributeDescriptions
[i
].location
;
1616 calculate_gs_ring_sizes(struct radv_pipeline
*pipeline
)
1618 struct radv_device
*device
= pipeline
->device
;
1619 unsigned num_se
= device
->physical_device
->rad_info
.max_se
;
1620 unsigned wave_size
= 64;
1621 unsigned max_gs_waves
= 32 * num_se
; /* max 32 per SE on GCN */
1622 unsigned gs_vertex_reuse
= 16 * num_se
; /* GS_VERTEX_REUSE register (per SE) */
1623 unsigned alignment
= 256 * num_se
;
1624 /* The maximum size is 63.999 MB per SE. */
1625 unsigned max_size
= ((unsigned)(63.999 * 1024 * 1024) & ~255) * num_se
;
1626 struct ac_shader_variant_info
*gs_info
= &pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
;
1627 struct ac_es_output_info
*es_info
= radv_pipeline_has_tess(pipeline
) ?
1628 &pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]->info
.tes
.es_info
:
1629 &pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.es_info
;
1631 /* Calculate the minimum size. */
1632 unsigned min_esgs_ring_size
= align(es_info
->esgs_itemsize
* gs_vertex_reuse
*
1633 wave_size
, alignment
);
1634 /* These are recommended sizes, not minimum sizes. */
1635 unsigned esgs_ring_size
= max_gs_waves
* 2 * wave_size
*
1636 es_info
->esgs_itemsize
* gs_info
->gs
.vertices_in
;
1637 unsigned gsvs_ring_size
= max_gs_waves
* 2 * wave_size
*
1638 gs_info
->gs
.max_gsvs_emit_size
* 1; // no streams in VK (gs->max_gs_stream + 1);
1640 min_esgs_ring_size
= align(min_esgs_ring_size
, alignment
);
1641 esgs_ring_size
= align(esgs_ring_size
, alignment
);
1642 gsvs_ring_size
= align(gsvs_ring_size
, alignment
);
1644 pipeline
->graphics
.esgs_ring_size
= CLAMP(esgs_ring_size
, min_esgs_ring_size
, max_size
);
1645 pipeline
->graphics
.gsvs_ring_size
= MIN2(gsvs_ring_size
, max_size
);
1648 static void si_multiwave_lds_size_workaround(struct radv_device
*device
,
1651 /* SPI barrier management bug:
1652 * Make sure we have at least 4k of LDS in use to avoid the bug.
1653 * It applies to workgroup sizes of more than one wavefront.
1655 if (device
->physical_device
->rad_info
.family
== CHIP_BONAIRE
||
1656 device
->physical_device
->rad_info
.family
== CHIP_KABINI
||
1657 device
->physical_device
->rad_info
.family
== CHIP_MULLINS
)
1658 *lds_size
= MAX2(*lds_size
, 8);
1662 calculate_tess_state(struct radv_pipeline
*pipeline
,
1663 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1665 unsigned num_tcs_input_cp
= pCreateInfo
->pTessellationState
->patchControlPoints
;
1666 unsigned num_tcs_output_cp
, num_tcs_inputs
, num_tcs_outputs
;
1667 unsigned num_tcs_patch_outputs
;
1668 unsigned input_vertex_size
, output_vertex_size
, pervertex_output_patch_size
;
1669 unsigned input_patch_size
, output_patch_size
, output_patch0_offset
;
1670 unsigned lds_size
, hardware_lds_size
;
1671 unsigned perpatch_output_offset
;
1672 unsigned num_patches
;
1673 struct radv_tessellation_state
*tess
= &pipeline
->graphics
.tess
;
1675 /* This calculates how shader inputs and outputs among VS, TCS, and TES
1676 * are laid out in LDS. */
1677 num_tcs_inputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.outputs_written
);
1679 num_tcs_outputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.outputs_written
); //tcs->outputs_written
1680 num_tcs_output_cp
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.tcs_vertices_out
; //TCS VERTICES OUT
1681 num_tcs_patch_outputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.patch_outputs_written
);
1683 /* Ensure that we only need one wave per SIMD so we don't need to check
1684 * resource usage. Also ensures that the number of tcs in and out
1685 * vertices per threadgroup are at most 256.
1687 input_vertex_size
= num_tcs_inputs
* 16;
1688 output_vertex_size
= num_tcs_outputs
* 16;
1690 input_patch_size
= num_tcs_input_cp
* input_vertex_size
;
1692 pervertex_output_patch_size
= num_tcs_output_cp
* output_vertex_size
;
1693 output_patch_size
= pervertex_output_patch_size
+ num_tcs_patch_outputs
* 16;
1694 /* Ensure that we only need one wave per SIMD so we don't need to check
1695 * resource usage. Also ensures that the number of tcs in and out
1696 * vertices per threadgroup are at most 256.
1698 num_patches
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
) * 4;
1700 /* Make sure that the data fits in LDS. This assumes the shaders only
1701 * use LDS for the inputs and outputs.
1703 hardware_lds_size
= pipeline
->device
->physical_device
->rad_info
.chip_class
>= CIK
? 65536 : 32768;
1704 num_patches
= MIN2(num_patches
, hardware_lds_size
/ (input_patch_size
+ output_patch_size
));
1706 /* Make sure the output data fits in the offchip buffer */
1707 num_patches
= MIN2(num_patches
,
1708 (pipeline
->device
->tess_offchip_block_dw_size
* 4) /
1711 /* Not necessary for correctness, but improves performance. The
1712 * specific value is taken from the proprietary driver.
1714 num_patches
= MIN2(num_patches
, 40);
1716 /* SI bug workaround - limit LS-HS threadgroups to only one wave. */
1717 if (pipeline
->device
->physical_device
->rad_info
.chip_class
== SI
) {
1718 unsigned one_wave
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
);
1719 num_patches
= MIN2(num_patches
, one_wave
);
1722 output_patch0_offset
= input_patch_size
* num_patches
;
1723 perpatch_output_offset
= output_patch0_offset
+ pervertex_output_patch_size
;
1725 lds_size
= output_patch0_offset
+ output_patch_size
* num_patches
;
1727 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= CIK
) {
1728 assert(lds_size
<= 65536);
1729 lds_size
= align(lds_size
, 512) / 512;
1731 assert(lds_size
<= 32768);
1732 lds_size
= align(lds_size
, 256) / 256;
1734 si_multiwave_lds_size_workaround(pipeline
->device
, &lds_size
);
1736 tess
->lds_size
= lds_size
;
1738 tess
->tcs_in_layout
= (input_patch_size
/ 4) |
1739 ((input_vertex_size
/ 4) << 13);
1740 tess
->tcs_out_layout
= (output_patch_size
/ 4) |
1741 ((output_vertex_size
/ 4) << 13);
1742 tess
->tcs_out_offsets
= (output_patch0_offset
/ 16) |
1743 ((perpatch_output_offset
/ 16) << 16);
1744 tess
->offchip_layout
= (pervertex_output_patch_size
* num_patches
<< 16) |
1745 (num_tcs_output_cp
<< 9) | num_patches
;
1747 tess
->ls_hs_config
= S_028B58_NUM_PATCHES(num_patches
) |
1748 S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp
) |
1749 S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp
);
1750 tess
->num_patches
= num_patches
;
1751 tess
->num_tcs_input_cp
= num_tcs_input_cp
;
1753 struct radv_shader_variant
*tes
= pipeline
->shaders
[MESA_SHADER_TESS_EVAL
];
1754 unsigned type
= 0, partitioning
= 0, topology
= 0, distribution_mode
= 0;
1756 switch (tes
->info
.tes
.primitive_mode
) {
1758 type
= V_028B6C_TESS_TRIANGLE
;
1761 type
= V_028B6C_TESS_QUAD
;
1764 type
= V_028B6C_TESS_ISOLINE
;
1768 switch (tes
->info
.tes
.spacing
) {
1769 case TESS_SPACING_EQUAL
:
1770 partitioning
= V_028B6C_PART_INTEGER
;
1772 case TESS_SPACING_FRACTIONAL_ODD
:
1773 partitioning
= V_028B6C_PART_FRAC_ODD
;
1775 case TESS_SPACING_FRACTIONAL_EVEN
:
1776 partitioning
= V_028B6C_PART_FRAC_EVEN
;
1782 if (tes
->info
.tes
.point_mode
)
1783 topology
= V_028B6C_OUTPUT_POINT
;
1784 else if (tes
->info
.tes
.primitive_mode
== GL_ISOLINES
)
1785 topology
= V_028B6C_OUTPUT_LINE
;
1786 else if (tes
->info
.tes
.ccw
)
1787 topology
= V_028B6C_OUTPUT_TRIANGLE_CW
;
1789 topology
= V_028B6C_OUTPUT_TRIANGLE_CCW
;
1791 if (pipeline
->device
->has_distributed_tess
) {
1792 if (pipeline
->device
->physical_device
->rad_info
.family
== CHIP_FIJI
||
1793 pipeline
->device
->physical_device
->rad_info
.family
>= CHIP_POLARIS10
)
1794 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_TRAPEZOIDS
;
1796 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_DONUTS
;
1798 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_NO_DIST
;
1800 tess
->tf_param
= S_028B6C_TYPE(type
) |
1801 S_028B6C_PARTITIONING(partitioning
) |
1802 S_028B6C_TOPOLOGY(topology
) |
1803 S_028B6C_DISTRIBUTION_MODE(distribution_mode
);
1806 static const struct radv_prim_vertex_count prim_size_table
[] = {
1807 [V_008958_DI_PT_NONE
] = {0, 0},
1808 [V_008958_DI_PT_POINTLIST
] = {1, 1},
1809 [V_008958_DI_PT_LINELIST
] = {2, 2},
1810 [V_008958_DI_PT_LINESTRIP
] = {2, 1},
1811 [V_008958_DI_PT_TRILIST
] = {3, 3},
1812 [V_008958_DI_PT_TRIFAN
] = {3, 1},
1813 [V_008958_DI_PT_TRISTRIP
] = {3, 1},
1814 [V_008958_DI_PT_LINELIST_ADJ
] = {4, 4},
1815 [V_008958_DI_PT_LINESTRIP_ADJ
] = {4, 1},
1816 [V_008958_DI_PT_TRILIST_ADJ
] = {6, 6},
1817 [V_008958_DI_PT_TRISTRIP_ADJ
] = {6, 2},
1818 [V_008958_DI_PT_RECTLIST
] = {3, 3},
1819 [V_008958_DI_PT_LINELOOP
] = {2, 1},
1820 [V_008958_DI_PT_POLYGON
] = {3, 1},
1821 [V_008958_DI_PT_2D_TRI_STRIP
] = {0, 0},
1824 static uint32_t si_vgt_gs_mode(struct radv_shader_variant
*gs
)
1826 unsigned gs_max_vert_out
= gs
->info
.gs
.vertices_out
;
1829 if (gs_max_vert_out
<= 128) {
1830 cut_mode
= V_028A40_GS_CUT_128
;
1831 } else if (gs_max_vert_out
<= 256) {
1832 cut_mode
= V_028A40_GS_CUT_256
;
1833 } else if (gs_max_vert_out
<= 512) {
1834 cut_mode
= V_028A40_GS_CUT_512
;
1836 assert(gs_max_vert_out
<= 1024);
1837 cut_mode
= V_028A40_GS_CUT_1024
;
1840 return S_028A40_MODE(V_028A40_GS_SCENARIO_G
) |
1841 S_028A40_CUT_MODE(cut_mode
)|
1842 S_028A40_ES_WRITE_OPTIMIZE(1) |
1843 S_028A40_GS_WRITE_OPTIMIZE(1);
1846 static void calculate_pa_cl_vs_out_cntl(struct radv_pipeline
*pipeline
)
1848 struct radv_shader_variant
*vs
;
1849 vs
= radv_pipeline_has_gs(pipeline
) ? pipeline
->gs_copy_shader
: (radv_pipeline_has_tess(pipeline
) ? pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] : pipeline
->shaders
[MESA_SHADER_VERTEX
]);
1851 struct ac_vs_output_info
*outinfo
= &vs
->info
.vs
.outinfo
;
1853 unsigned clip_dist_mask
, cull_dist_mask
, total_mask
;
1854 clip_dist_mask
= outinfo
->clip_dist_mask
;
1855 cull_dist_mask
= outinfo
->cull_dist_mask
;
1856 total_mask
= clip_dist_mask
| cull_dist_mask
;
1858 bool misc_vec_ena
= outinfo
->writes_pointsize
||
1859 outinfo
->writes_layer
||
1860 outinfo
->writes_viewport_index
;
1861 pipeline
->graphics
.pa_cl_vs_out_cntl
=
1862 S_02881C_USE_VTX_POINT_SIZE(outinfo
->writes_pointsize
) |
1863 S_02881C_USE_VTX_RENDER_TARGET_INDX(outinfo
->writes_layer
) |
1864 S_02881C_USE_VTX_VIEWPORT_INDX(outinfo
->writes_viewport_index
) |
1865 S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena
) |
1866 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena
) |
1867 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask
& 0x0f) != 0) |
1868 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask
& 0xf0) != 0) |
1869 cull_dist_mask
<< 8 |
1873 static void calculate_ps_inputs(struct radv_pipeline
*pipeline
)
1875 struct radv_shader_variant
*ps
, *vs
;
1876 struct ac_vs_output_info
*outinfo
;
1878 ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
1879 vs
= radv_pipeline_has_gs(pipeline
) ? pipeline
->gs_copy_shader
: (radv_pipeline_has_tess(pipeline
) ? pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] : pipeline
->shaders
[MESA_SHADER_VERTEX
]);
1881 outinfo
= &vs
->info
.vs
.outinfo
;
1883 unsigned ps_offset
= 0;
1884 if (ps
->info
.fs
.has_pcoord
) {
1886 val
= S_028644_PT_SPRITE_TEX(1) | S_028644_OFFSET(0x20);
1887 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = val
;
1891 if (ps
->info
.fs
.prim_id_input
&& (outinfo
->prim_id_output
!= 0xffffffff)) {
1892 unsigned vs_offset
, flat_shade
;
1894 vs_offset
= outinfo
->prim_id_output
;
1896 val
= S_028644_OFFSET(vs_offset
) | S_028644_FLAT_SHADE(flat_shade
);
1897 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = val
;
1901 if (ps
->info
.fs
.layer_input
&& (outinfo
->layer_output
!= 0xffffffff)) {
1902 unsigned vs_offset
, flat_shade
;
1904 vs_offset
= outinfo
->layer_output
;
1906 val
= S_028644_OFFSET(vs_offset
) | S_028644_FLAT_SHADE(flat_shade
);
1907 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = val
;
1911 for (unsigned i
= 0; i
< 32 && (1u << i
) <= ps
->info
.fs
.input_mask
; ++i
) {
1912 unsigned vs_offset
, flat_shade
;
1915 if (!(ps
->info
.fs
.input_mask
& (1u << i
)))
1918 if (!(outinfo
->export_mask
& (1u << i
))) {
1919 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = S_028644_OFFSET(0x20);
1924 vs_offset
= util_bitcount(outinfo
->export_mask
& ((1u << i
) - 1));
1925 if (outinfo
->prim_id_output
!= 0xffffffff) {
1926 if (vs_offset
>= outinfo
->prim_id_output
)
1929 if (outinfo
->layer_output
!= 0xffffffff) {
1930 if (vs_offset
>= outinfo
->layer_output
)
1933 flat_shade
= !!(ps
->info
.fs
.flat_shaded_mask
& (1u << ps_offset
));
1935 val
= S_028644_OFFSET(vs_offset
) | S_028644_FLAT_SHADE(flat_shade
);
1936 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = val
;
1940 pipeline
->graphics
.ps_input_cntl_num
= ps_offset
;
1944 radv_pipeline_init(struct radv_pipeline
*pipeline
,
1945 struct radv_device
*device
,
1946 struct radv_pipeline_cache
*cache
,
1947 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1948 const struct radv_graphics_pipeline_create_info
*extra
,
1949 const VkAllocationCallbacks
*alloc
)
1951 struct radv_shader_module fs_m
= {0};
1955 alloc
= &device
->alloc
;
1957 pipeline
->device
= device
;
1958 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
1960 radv_pipeline_init_dynamic_state(pipeline
, pCreateInfo
);
1961 const VkPipelineShaderStageCreateInfo
*pStages
[MESA_SHADER_STAGES
] = { 0, };
1962 struct radv_shader_module
*modules
[MESA_SHADER_STAGES
] = { 0, };
1963 for (uint32_t i
= 0; i
< pCreateInfo
->stageCount
; i
++) {
1964 gl_shader_stage stage
= ffs(pCreateInfo
->pStages
[i
].stage
) - 1;
1965 pStages
[stage
] = &pCreateInfo
->pStages
[i
];
1966 modules
[stage
] = radv_shader_module_from_handle(pStages
[stage
]->module
);
1969 radv_pipeline_init_blend_state(pipeline
, pCreateInfo
, extra
);
1971 if (modules
[MESA_SHADER_VERTEX
]) {
1974 if (modules
[MESA_SHADER_TESS_CTRL
])
1976 else if (modules
[MESA_SHADER_GEOMETRY
])
1978 union ac_shader_variant_key key
= radv_compute_vs_key(pCreateInfo
, as_es
, as_ls
);
1980 pipeline
->shaders
[MESA_SHADER_VERTEX
] =
1981 radv_pipeline_compile(pipeline
, cache
, modules
[MESA_SHADER_VERTEX
],
1982 pStages
[MESA_SHADER_VERTEX
]->pName
,
1984 pStages
[MESA_SHADER_VERTEX
]->pSpecializationInfo
,
1985 pipeline
->layout
, &key
);
1987 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_VERTEX
);
1990 if (modules
[MESA_SHADER_GEOMETRY
]) {
1991 union ac_shader_variant_key key
= radv_compute_vs_key(pCreateInfo
, false, false);
1993 pipeline
->shaders
[MESA_SHADER_GEOMETRY
] =
1994 radv_pipeline_compile(pipeline
, cache
, modules
[MESA_SHADER_GEOMETRY
],
1995 pStages
[MESA_SHADER_GEOMETRY
]->pName
,
1996 MESA_SHADER_GEOMETRY
,
1997 pStages
[MESA_SHADER_GEOMETRY
]->pSpecializationInfo
,
1998 pipeline
->layout
, &key
);
2000 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_GEOMETRY
);
2002 pipeline
->graphics
.vgt_gs_mode
= si_vgt_gs_mode(pipeline
->shaders
[MESA_SHADER_GEOMETRY
]);
2004 pipeline
->graphics
.vgt_gs_mode
= 0;
2006 if (modules
[MESA_SHADER_TESS_EVAL
]) {
2007 assert(modules
[MESA_SHADER_TESS_CTRL
]);
2009 radv_tess_pipeline_compile(pipeline
,
2011 modules
[MESA_SHADER_TESS_CTRL
],
2012 modules
[MESA_SHADER_TESS_EVAL
],
2013 pStages
[MESA_SHADER_TESS_CTRL
]->pName
,
2014 pStages
[MESA_SHADER_TESS_EVAL
]->pName
,
2015 pStages
[MESA_SHADER_TESS_CTRL
]->pSpecializationInfo
,
2016 pStages
[MESA_SHADER_TESS_EVAL
]->pSpecializationInfo
,
2018 pCreateInfo
->pTessellationState
->patchControlPoints
);
2019 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_TESS_EVAL
) |
2020 mesa_to_vk_shader_stage(MESA_SHADER_TESS_CTRL
);
2023 if (!modules
[MESA_SHADER_FRAGMENT
]) {
2025 nir_builder_init_simple_shader(&fs_b
, NULL
, MESA_SHADER_FRAGMENT
, NULL
);
2026 fs_b
.shader
->info
->name
= ralloc_strdup(fs_b
.shader
, "noop_fs");
2027 fs_m
.nir
= fs_b
.shader
;
2028 modules
[MESA_SHADER_FRAGMENT
] = &fs_m
;
2031 if (modules
[MESA_SHADER_FRAGMENT
]) {
2032 union ac_shader_variant_key key
;
2033 key
.fs
.col_format
= pipeline
->graphics
.blend
.spi_shader_col_format
;
2034 key
.fs
.is_int8
= radv_pipeline_compute_is_int8(pCreateInfo
);
2036 const VkPipelineShaderStageCreateInfo
*stage
= pStages
[MESA_SHADER_FRAGMENT
];
2038 pipeline
->shaders
[MESA_SHADER_FRAGMENT
] =
2039 radv_pipeline_compile(pipeline
, cache
, modules
[MESA_SHADER_FRAGMENT
],
2040 stage
? stage
->pName
: "main",
2041 MESA_SHADER_FRAGMENT
,
2042 stage
? stage
->pSpecializationInfo
: NULL
,
2043 pipeline
->layout
, &key
);
2044 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_FRAGMENT
);
2048 ralloc_free(fs_m
.nir
);
2050 radv_pipeline_init_depth_stencil_state(pipeline
, pCreateInfo
, extra
);
2051 radv_pipeline_init_raster_state(pipeline
, pCreateInfo
);
2052 radv_pipeline_init_multisample_state(pipeline
, pCreateInfo
);
2053 pipeline
->graphics
.prim
= si_translate_prim(pCreateInfo
->pInputAssemblyState
->topology
);
2054 pipeline
->graphics
.can_use_guardband
= radv_prim_can_use_guardband(pCreateInfo
->pInputAssemblyState
->topology
);
2056 if (radv_pipeline_has_gs(pipeline
)) {
2057 pipeline
->graphics
.gs_out
= si_conv_gl_prim_to_gs_out(pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.gs
.output_prim
);
2058 pipeline
->graphics
.can_use_guardband
= pipeline
->graphics
.gs_out
== V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
2060 pipeline
->graphics
.gs_out
= si_conv_prim_to_gs_out(pCreateInfo
->pInputAssemblyState
->topology
);
2062 if (extra
&& extra
->use_rectlist
) {
2063 pipeline
->graphics
.prim
= V_008958_DI_PT_RECTLIST
;
2064 pipeline
->graphics
.gs_out
= V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
2065 pipeline
->graphics
.can_use_guardband
= true;
2067 pipeline
->graphics
.prim_restart_enable
= !!pCreateInfo
->pInputAssemblyState
->primitiveRestartEnable
;
2068 /* prim vertex count will need TESS changes */
2069 pipeline
->graphics
.prim_vertex_count
= prim_size_table
[pipeline
->graphics
.prim
];
2071 /* Ensure that some export memory is always allocated, for two reasons:
2073 * 1) Correctness: The hardware ignores the EXEC mask if no export
2074 * memory is allocated, so KILL and alpha test do not work correctly
2076 * 2) Performance: Every shader needs at least a NULL export, even when
2077 * it writes no color/depth output. The NULL export instruction
2078 * stalls without this setting.
2080 * Don't add this to CB_SHADER_MASK.
2082 struct radv_shader_variant
*ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
2083 if (!pipeline
->graphics
.blend
.spi_shader_col_format
) {
2084 if (!ps
->info
.fs
.writes_z
&&
2085 !ps
->info
.fs
.writes_stencil
&&
2086 !ps
->info
.fs
.writes_sample_mask
)
2087 pipeline
->graphics
.blend
.spi_shader_col_format
= V_028714_SPI_SHADER_32_R
;
2091 pipeline
->graphics
.db_shader_control
= 0;
2092 if (ps
->info
.fs
.early_fragment_test
|| !ps
->info
.fs
.writes_memory
)
2093 z_order
= V_02880C_EARLY_Z_THEN_LATE_Z
;
2095 z_order
= V_02880C_LATE_Z
;
2097 pipeline
->graphics
.db_shader_control
=
2098 S_02880C_Z_EXPORT_ENABLE(ps
->info
.fs
.writes_z
) |
2099 S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(ps
->info
.fs
.writes_stencil
) |
2100 S_02880C_KILL_ENABLE(!!ps
->info
.fs
.can_discard
) |
2101 S_02880C_MASK_EXPORT_ENABLE(ps
->info
.fs
.writes_sample_mask
) |
2102 S_02880C_Z_ORDER(z_order
) |
2103 S_02880C_DEPTH_BEFORE_SHADER(ps
->info
.fs
.early_fragment_test
) |
2104 S_02880C_EXEC_ON_HIER_FAIL(ps
->info
.fs
.writes_memory
) |
2105 S_02880C_EXEC_ON_NOOP(ps
->info
.fs
.writes_memory
);
2107 pipeline
->graphics
.shader_z_format
=
2108 ps
->info
.fs
.writes_sample_mask
? V_028710_SPI_SHADER_32_ABGR
:
2109 ps
->info
.fs
.writes_stencil
? V_028710_SPI_SHADER_32_GR
:
2110 ps
->info
.fs
.writes_z
? V_028710_SPI_SHADER_32_R
:
2111 V_028710_SPI_SHADER_ZERO
;
2113 calculate_pa_cl_vs_out_cntl(pipeline
);
2114 calculate_ps_inputs(pipeline
);
2116 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
2117 if (pipeline
->shaders
[i
]) {
2118 pipeline
->need_indirect_descriptor_sets
|= pipeline
->shaders
[i
]->info
.need_indirect_descriptor_sets
;
2122 uint32_t stages
= 0;
2123 if (radv_pipeline_has_tess(pipeline
)) {
2124 stages
|= S_028B54_LS_EN(V_028B54_LS_STAGE_ON
) |
2125 S_028B54_HS_EN(1) | S_028B54_DYNAMIC_HS(1);
2127 if (radv_pipeline_has_gs(pipeline
))
2128 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_DS
) |
2130 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER
);
2132 stages
|= S_028B54_VS_EN(V_028B54_VS_STAGE_DS
);
2133 } else if (radv_pipeline_has_gs(pipeline
))
2134 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL
) |
2136 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER
);
2137 pipeline
->graphics
.vgt_shader_stages_en
= stages
;
2139 if (radv_pipeline_has_gs(pipeline
))
2140 calculate_gs_ring_sizes(pipeline
);
2142 if (radv_pipeline_has_tess(pipeline
)) {
2143 if (pipeline
->graphics
.prim
== V_008958_DI_PT_PATCH
) {
2144 pipeline
->graphics
.prim_vertex_count
.min
= pCreateInfo
->pTessellationState
->patchControlPoints
;
2145 pipeline
->graphics
.prim_vertex_count
.incr
= 1;
2147 calculate_tess_state(pipeline
, pCreateInfo
);
2150 const VkPipelineVertexInputStateCreateInfo
*vi_info
=
2151 pCreateInfo
->pVertexInputState
;
2152 for (uint32_t i
= 0; i
< vi_info
->vertexAttributeDescriptionCount
; i
++) {
2153 const VkVertexInputAttributeDescription
*desc
=
2154 &vi_info
->pVertexAttributeDescriptions
[i
];
2155 unsigned loc
= desc
->location
;
2156 const struct vk_format_description
*format_desc
;
2158 uint32_t num_format
, data_format
;
2159 format_desc
= vk_format_description(desc
->format
);
2160 first_non_void
= vk_format_get_first_non_void_channel(desc
->format
);
2162 num_format
= radv_translate_buffer_numformat(format_desc
, first_non_void
);
2163 data_format
= radv_translate_buffer_dataformat(format_desc
, first_non_void
);
2165 pipeline
->va_rsrc_word3
[loc
] = S_008F0C_DST_SEL_X(si_map_swizzle(format_desc
->swizzle
[0])) |
2166 S_008F0C_DST_SEL_Y(si_map_swizzle(format_desc
->swizzle
[1])) |
2167 S_008F0C_DST_SEL_Z(si_map_swizzle(format_desc
->swizzle
[2])) |
2168 S_008F0C_DST_SEL_W(si_map_swizzle(format_desc
->swizzle
[3])) |
2169 S_008F0C_NUM_FORMAT(num_format
) |
2170 S_008F0C_DATA_FORMAT(data_format
);
2171 pipeline
->va_format_size
[loc
] = format_desc
->block
.bits
/ 8;
2172 pipeline
->va_offset
[loc
] = desc
->offset
;
2173 pipeline
->va_binding
[loc
] = desc
->binding
;
2174 pipeline
->num_vertex_attribs
= MAX2(pipeline
->num_vertex_attribs
, loc
+ 1);
2177 for (uint32_t i
= 0; i
< vi_info
->vertexBindingDescriptionCount
; i
++) {
2178 const VkVertexInputBindingDescription
*desc
=
2179 &vi_info
->pVertexBindingDescriptions
[i
];
2181 pipeline
->binding_stride
[desc
->binding
] = desc
->stride
;
2184 if (device
->debug_flags
& RADV_DEBUG_DUMP_SHADER_STATS
) {
2185 radv_dump_pipeline_stats(device
, pipeline
);
2188 result
= radv_pipeline_scratch_init(device
, pipeline
);
2193 radv_graphics_pipeline_create(
2195 VkPipelineCache _cache
,
2196 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
2197 const struct radv_graphics_pipeline_create_info
*extra
,
2198 const VkAllocationCallbacks
*pAllocator
,
2199 VkPipeline
*pPipeline
)
2201 RADV_FROM_HANDLE(radv_device
, device
, _device
);
2202 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
2203 struct radv_pipeline
*pipeline
;
2206 pipeline
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
2207 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2208 if (pipeline
== NULL
)
2209 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2211 memset(pipeline
, 0, sizeof(*pipeline
));
2212 result
= radv_pipeline_init(pipeline
, device
, cache
,
2213 pCreateInfo
, extra
, pAllocator
);
2214 if (result
!= VK_SUCCESS
) {
2215 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
2219 *pPipeline
= radv_pipeline_to_handle(pipeline
);
2224 VkResult
radv_CreateGraphicsPipelines(
2226 VkPipelineCache pipelineCache
,
2228 const VkGraphicsPipelineCreateInfo
* pCreateInfos
,
2229 const VkAllocationCallbacks
* pAllocator
,
2230 VkPipeline
* pPipelines
)
2232 VkResult result
= VK_SUCCESS
;
2235 for (; i
< count
; i
++) {
2237 r
= radv_graphics_pipeline_create(_device
,
2240 NULL
, pAllocator
, &pPipelines
[i
]);
2241 if (r
!= VK_SUCCESS
) {
2243 pPipelines
[i
] = VK_NULL_HANDLE
;
2250 static VkResult
radv_compute_pipeline_create(
2252 VkPipelineCache _cache
,
2253 const VkComputePipelineCreateInfo
* pCreateInfo
,
2254 const VkAllocationCallbacks
* pAllocator
,
2255 VkPipeline
* pPipeline
)
2257 RADV_FROM_HANDLE(radv_device
, device
, _device
);
2258 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
2259 RADV_FROM_HANDLE(radv_shader_module
, module
, pCreateInfo
->stage
.module
);
2260 struct radv_pipeline
*pipeline
;
2263 pipeline
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
2264 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2265 if (pipeline
== NULL
)
2266 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2268 memset(pipeline
, 0, sizeof(*pipeline
));
2269 pipeline
->device
= device
;
2270 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
2272 pipeline
->shaders
[MESA_SHADER_COMPUTE
] =
2273 radv_pipeline_compile(pipeline
, cache
, module
,
2274 pCreateInfo
->stage
.pName
,
2275 MESA_SHADER_COMPUTE
,
2276 pCreateInfo
->stage
.pSpecializationInfo
,
2277 pipeline
->layout
, NULL
);
2280 pipeline
->need_indirect_descriptor_sets
|= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.need_indirect_descriptor_sets
;
2281 result
= radv_pipeline_scratch_init(device
, pipeline
);
2282 if (result
!= VK_SUCCESS
) {
2283 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
2287 *pPipeline
= radv_pipeline_to_handle(pipeline
);
2289 if (device
->debug_flags
& RADV_DEBUG_DUMP_SHADER_STATS
) {
2290 radv_dump_pipeline_stats(device
, pipeline
);
2294 VkResult
radv_CreateComputePipelines(
2296 VkPipelineCache pipelineCache
,
2298 const VkComputePipelineCreateInfo
* pCreateInfos
,
2299 const VkAllocationCallbacks
* pAllocator
,
2300 VkPipeline
* pPipelines
)
2302 VkResult result
= VK_SUCCESS
;
2305 for (; i
< count
; i
++) {
2307 r
= radv_compute_pipeline_create(_device
, pipelineCache
,
2309 pAllocator
, &pPipelines
[i
]);
2310 if (r
!= VK_SUCCESS
) {
2312 pPipelines
[i
] = VK_NULL_HANDLE
;