2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
28 #include "util/mesa-sha1.h"
29 #include "util/u_atomic.h"
30 #include "radv_debug.h"
31 #include "radv_private.h"
32 #include "radv_shader.h"
34 #include "nir/nir_builder.h"
35 #include "spirv/nir_spirv.h"
38 #include <llvm-c/Core.h>
39 #include <llvm-c/TargetMachine.h>
43 #include "ac_binary.h"
44 #include "ac_llvm_util.h"
45 #include "ac_nir_to_llvm.h"
46 #include "vk_format.h"
47 #include "util/debug.h"
48 #include "ac_exp_param.h"
49 #include "ac_shader_util.h"
52 radv_pipeline_destroy(struct radv_device
*device
,
53 struct radv_pipeline
*pipeline
,
54 const VkAllocationCallbacks
* allocator
)
56 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
)
57 if (pipeline
->shaders
[i
])
58 radv_shader_variant_destroy(device
, pipeline
->shaders
[i
]);
60 if (pipeline
->gs_copy_shader
)
61 radv_shader_variant_destroy(device
, pipeline
->gs_copy_shader
);
63 vk_free2(&device
->alloc
, allocator
, pipeline
);
66 void radv_DestroyPipeline(
69 const VkAllocationCallbacks
* pAllocator
)
71 RADV_FROM_HANDLE(radv_device
, device
, _device
);
72 RADV_FROM_HANDLE(radv_pipeline
, pipeline
, _pipeline
);
77 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
80 static void radv_dump_pipeline_stats(struct radv_device
*device
, struct radv_pipeline
*pipeline
)
84 for (i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
85 if (!pipeline
->shaders
[i
])
88 radv_shader_dump_stats(device
, pipeline
->shaders
[i
], i
, stderr
);
92 static uint32_t get_hash_flags(struct radv_device
*device
)
94 uint32_t hash_flags
= 0;
96 if (device
->instance
->debug_flags
& RADV_DEBUG_UNSAFE_MATH
)
97 hash_flags
|= RADV_HASH_SHADER_UNSAFE_MATH
;
98 if (device
->instance
->perftest_flags
& RADV_PERFTEST_SISCHED
)
99 hash_flags
|= RADV_HASH_SHADER_SISCHED
;
104 radv_pipeline_scratch_init(struct radv_device
*device
,
105 struct radv_pipeline
*pipeline
)
107 unsigned scratch_bytes_per_wave
= 0;
108 unsigned max_waves
= 0;
109 unsigned min_waves
= 1;
111 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
112 if (pipeline
->shaders
[i
]) {
113 unsigned max_stage_waves
= device
->scratch_waves
;
115 scratch_bytes_per_wave
= MAX2(scratch_bytes_per_wave
,
116 pipeline
->shaders
[i
]->config
.scratch_bytes_per_wave
);
118 max_stage_waves
= MIN2(max_stage_waves
,
119 4 * device
->physical_device
->rad_info
.num_good_compute_units
*
120 (256 / pipeline
->shaders
[i
]->config
.num_vgprs
));
121 max_waves
= MAX2(max_waves
, max_stage_waves
);
125 if (pipeline
->shaders
[MESA_SHADER_COMPUTE
]) {
126 unsigned group_size
= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[0] *
127 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[1] *
128 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[2];
129 min_waves
= MAX2(min_waves
, round_up_u32(group_size
, 64));
132 if (scratch_bytes_per_wave
)
133 max_waves
= MIN2(max_waves
, 0xffffffffu
/ scratch_bytes_per_wave
);
135 if (scratch_bytes_per_wave
&& max_waves
< min_waves
) {
136 /* Not really true at this moment, but will be true on first
137 * execution. Avoid having hanging shaders. */
138 return vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY
);
140 pipeline
->scratch_bytes_per_wave
= scratch_bytes_per_wave
;
141 pipeline
->max_waves
= max_waves
;
145 static uint32_t si_translate_blend_function(VkBlendOp op
)
148 case VK_BLEND_OP_ADD
:
149 return V_028780_COMB_DST_PLUS_SRC
;
150 case VK_BLEND_OP_SUBTRACT
:
151 return V_028780_COMB_SRC_MINUS_DST
;
152 case VK_BLEND_OP_REVERSE_SUBTRACT
:
153 return V_028780_COMB_DST_MINUS_SRC
;
154 case VK_BLEND_OP_MIN
:
155 return V_028780_COMB_MIN_DST_SRC
;
156 case VK_BLEND_OP_MAX
:
157 return V_028780_COMB_MAX_DST_SRC
;
163 static uint32_t si_translate_blend_factor(VkBlendFactor factor
)
166 case VK_BLEND_FACTOR_ZERO
:
167 return V_028780_BLEND_ZERO
;
168 case VK_BLEND_FACTOR_ONE
:
169 return V_028780_BLEND_ONE
;
170 case VK_BLEND_FACTOR_SRC_COLOR
:
171 return V_028780_BLEND_SRC_COLOR
;
172 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
:
173 return V_028780_BLEND_ONE_MINUS_SRC_COLOR
;
174 case VK_BLEND_FACTOR_DST_COLOR
:
175 return V_028780_BLEND_DST_COLOR
;
176 case VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR
:
177 return V_028780_BLEND_ONE_MINUS_DST_COLOR
;
178 case VK_BLEND_FACTOR_SRC_ALPHA
:
179 return V_028780_BLEND_SRC_ALPHA
;
180 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
:
181 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA
;
182 case VK_BLEND_FACTOR_DST_ALPHA
:
183 return V_028780_BLEND_DST_ALPHA
;
184 case VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
:
185 return V_028780_BLEND_ONE_MINUS_DST_ALPHA
;
186 case VK_BLEND_FACTOR_CONSTANT_COLOR
:
187 return V_028780_BLEND_CONSTANT_COLOR
;
188 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR
:
189 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR
;
190 case VK_BLEND_FACTOR_CONSTANT_ALPHA
:
191 return V_028780_BLEND_CONSTANT_ALPHA
;
192 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA
:
193 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA
;
194 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
:
195 return V_028780_BLEND_SRC_ALPHA_SATURATE
;
196 case VK_BLEND_FACTOR_SRC1_COLOR
:
197 return V_028780_BLEND_SRC1_COLOR
;
198 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
199 return V_028780_BLEND_INV_SRC1_COLOR
;
200 case VK_BLEND_FACTOR_SRC1_ALPHA
:
201 return V_028780_BLEND_SRC1_ALPHA
;
202 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
203 return V_028780_BLEND_INV_SRC1_ALPHA
;
209 static uint32_t si_translate_blend_opt_function(VkBlendOp op
)
212 case VK_BLEND_OP_ADD
:
213 return V_028760_OPT_COMB_ADD
;
214 case VK_BLEND_OP_SUBTRACT
:
215 return V_028760_OPT_COMB_SUBTRACT
;
216 case VK_BLEND_OP_REVERSE_SUBTRACT
:
217 return V_028760_OPT_COMB_REVSUBTRACT
;
218 case VK_BLEND_OP_MIN
:
219 return V_028760_OPT_COMB_MIN
;
220 case VK_BLEND_OP_MAX
:
221 return V_028760_OPT_COMB_MAX
;
223 return V_028760_OPT_COMB_BLEND_DISABLED
;
227 static uint32_t si_translate_blend_opt_factor(VkBlendFactor factor
, bool is_alpha
)
230 case VK_BLEND_FACTOR_ZERO
:
231 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL
;
232 case VK_BLEND_FACTOR_ONE
:
233 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
;
234 case VK_BLEND_FACTOR_SRC_COLOR
:
235 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
236 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0
;
237 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
:
238 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
239 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1
;
240 case VK_BLEND_FACTOR_SRC_ALPHA
:
241 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
;
242 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
:
243 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
;
244 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
:
245 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
246 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
248 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
253 * Get rid of DST in the blend factors by commuting the operands:
254 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
256 static void si_blend_remove_dst(unsigned *func
, unsigned *src_factor
,
257 unsigned *dst_factor
, unsigned expected_dst
,
258 unsigned replacement_src
)
260 if (*src_factor
== expected_dst
&&
261 *dst_factor
== VK_BLEND_FACTOR_ZERO
) {
262 *src_factor
= VK_BLEND_FACTOR_ZERO
;
263 *dst_factor
= replacement_src
;
265 /* Commuting the operands requires reversing subtractions. */
266 if (*func
== VK_BLEND_OP_SUBTRACT
)
267 *func
= VK_BLEND_OP_REVERSE_SUBTRACT
;
268 else if (*func
== VK_BLEND_OP_REVERSE_SUBTRACT
)
269 *func
= VK_BLEND_OP_SUBTRACT
;
273 static bool si_blend_factor_uses_dst(unsigned factor
)
275 return factor
== VK_BLEND_FACTOR_DST_COLOR
||
276 factor
== VK_BLEND_FACTOR_DST_ALPHA
||
277 factor
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
278 factor
== VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
||
279 factor
== VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR
;
282 static bool is_dual_src(VkBlendFactor factor
)
285 case VK_BLEND_FACTOR_SRC1_COLOR
:
286 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
287 case VK_BLEND_FACTOR_SRC1_ALPHA
:
288 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
295 static unsigned si_choose_spi_color_format(VkFormat vk_format
,
297 bool blend_need_alpha
)
299 const struct vk_format_description
*desc
= vk_format_description(vk_format
);
300 unsigned format
, ntype
, swap
;
302 /* Alpha is needed for alpha-to-coverage.
303 * Blending may be with or without alpha.
305 unsigned normal
= 0; /* most optimal, may not support blending or export alpha */
306 unsigned alpha
= 0; /* exports alpha, but may not support blending */
307 unsigned blend
= 0; /* supports blending, but may not export alpha */
308 unsigned blend_alpha
= 0; /* least optimal, supports blending and exports alpha */
310 format
= radv_translate_colorformat(vk_format
);
311 ntype
= radv_translate_color_numformat(vk_format
, desc
,
312 vk_format_get_first_non_void_channel(vk_format
));
313 swap
= radv_translate_colorswap(vk_format
, false);
315 /* Choose the SPI color formats. These are required values for Stoney/RB+.
316 * Other chips have multiple choices, though they are not necessarily better.
319 case V_028C70_COLOR_5_6_5
:
320 case V_028C70_COLOR_1_5_5_5
:
321 case V_028C70_COLOR_5_5_5_1
:
322 case V_028C70_COLOR_4_4_4_4
:
323 case V_028C70_COLOR_10_11_11
:
324 case V_028C70_COLOR_11_11_10
:
325 case V_028C70_COLOR_8
:
326 case V_028C70_COLOR_8_8
:
327 case V_028C70_COLOR_8_8_8_8
:
328 case V_028C70_COLOR_10_10_10_2
:
329 case V_028C70_COLOR_2_10_10_10
:
330 if (ntype
== V_028C70_NUMBER_UINT
)
331 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
332 else if (ntype
== V_028C70_NUMBER_SINT
)
333 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
335 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
338 case V_028C70_COLOR_16
:
339 case V_028C70_COLOR_16_16
:
340 case V_028C70_COLOR_16_16_16_16
:
341 if (ntype
== V_028C70_NUMBER_UNORM
||
342 ntype
== V_028C70_NUMBER_SNORM
) {
343 /* UNORM16 and SNORM16 don't support blending */
344 if (ntype
== V_028C70_NUMBER_UNORM
)
345 normal
= alpha
= V_028714_SPI_SHADER_UNORM16_ABGR
;
347 normal
= alpha
= V_028714_SPI_SHADER_SNORM16_ABGR
;
349 /* Use 32 bits per channel for blending. */
350 if (format
== V_028C70_COLOR_16
) {
351 if (swap
== V_028C70_SWAP_STD
) { /* R */
352 blend
= V_028714_SPI_SHADER_32_R
;
353 blend_alpha
= V_028714_SPI_SHADER_32_AR
;
354 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
355 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
358 } else if (format
== V_028C70_COLOR_16_16
) {
359 if (swap
== V_028C70_SWAP_STD
) { /* RG */
360 blend
= V_028714_SPI_SHADER_32_GR
;
361 blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
362 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
363 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
366 } else /* 16_16_16_16 */
367 blend
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
368 } else if (ntype
== V_028C70_NUMBER_UINT
)
369 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
370 else if (ntype
== V_028C70_NUMBER_SINT
)
371 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
372 else if (ntype
== V_028C70_NUMBER_FLOAT
)
373 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
378 case V_028C70_COLOR_32
:
379 if (swap
== V_028C70_SWAP_STD
) { /* R */
380 blend
= normal
= V_028714_SPI_SHADER_32_R
;
381 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
382 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
383 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
388 case V_028C70_COLOR_32_32
:
389 if (swap
== V_028C70_SWAP_STD
) { /* RG */
390 blend
= normal
= V_028714_SPI_SHADER_32_GR
;
391 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
392 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
393 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
398 case V_028C70_COLOR_32_32_32_32
:
399 case V_028C70_COLOR_8_24
:
400 case V_028C70_COLOR_24_8
:
401 case V_028C70_COLOR_X24_8_32_FLOAT
:
402 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
406 unreachable("unhandled blend format");
409 if (blend_enable
&& blend_need_alpha
)
411 else if(blend_need_alpha
)
413 else if(blend_enable
)
420 radv_pipeline_compute_spi_color_formats(struct radv_pipeline
*pipeline
,
421 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
422 uint32_t blend_enable
,
423 uint32_t blend_need_alpha
,
424 bool single_cb_enable
,
425 bool blend_mrt0_is_dual_src
)
427 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
428 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
429 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
430 unsigned col_format
= 0;
432 for (unsigned i
= 0; i
< (single_cb_enable
? 1 : subpass
->color_count
); ++i
) {
435 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
) {
436 cf
= V_028714_SPI_SHADER_ZERO
;
438 struct radv_render_pass_attachment
*attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
440 cf
= si_choose_spi_color_format(attachment
->format
,
441 blend_enable
& (1 << i
),
442 blend_need_alpha
& (1 << i
));
445 col_format
|= cf
<< (4 * i
);
448 blend
->cb_shader_mask
= ac_get_cb_shader_mask(col_format
);
450 if (blend_mrt0_is_dual_src
)
451 col_format
|= (col_format
& 0xf) << 4;
452 blend
->spi_shader_col_format
= col_format
;
456 format_is_int8(VkFormat format
)
458 const struct vk_format_description
*desc
= vk_format_description(format
);
459 int channel
= vk_format_get_first_non_void_channel(format
);
461 return channel
>= 0 && desc
->channel
[channel
].pure_integer
&&
462 desc
->channel
[channel
].size
== 8;
466 format_is_int10(VkFormat format
)
468 const struct vk_format_description
*desc
= vk_format_description(format
);
470 if (desc
->nr_channels
!= 4)
472 for (unsigned i
= 0; i
< 4; i
++) {
473 if (desc
->channel
[i
].pure_integer
&& desc
->channel
[i
].size
== 10)
479 unsigned radv_format_meta_fs_key(VkFormat format
)
481 unsigned col_format
= si_choose_spi_color_format(format
, false, false) - 1;
482 bool is_int8
= format_is_int8(format
);
483 bool is_int10
= format_is_int10(format
);
485 return col_format
+ (is_int8
? 3 : is_int10
? 5 : 0);
489 radv_pipeline_compute_get_int_clamp(const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
490 unsigned *is_int8
, unsigned *is_int10
)
492 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
493 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
497 for (unsigned i
= 0; i
< subpass
->color_count
; ++i
) {
498 struct radv_render_pass_attachment
*attachment
;
500 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
)
503 attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
505 if (format_is_int8(attachment
->format
))
507 if (format_is_int10(attachment
->format
))
513 radv_pipeline_init_blend_state(struct radv_pipeline
*pipeline
,
514 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
515 const struct radv_graphics_pipeline_create_info
*extra
)
517 const VkPipelineColorBlendStateCreateInfo
*vkblend
= pCreateInfo
->pColorBlendState
;
518 const VkPipelineMultisampleStateCreateInfo
*vkms
= pCreateInfo
->pMultisampleState
;
519 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
520 unsigned mode
= V_028808_CB_NORMAL
;
521 uint32_t blend_enable
= 0, blend_need_alpha
= 0;
522 bool blend_mrt0_is_dual_src
= false;
524 bool single_cb_enable
= false;
529 if (extra
&& extra
->custom_blend_mode
) {
530 single_cb_enable
= true;
531 mode
= extra
->custom_blend_mode
;
533 blend
->cb_color_control
= 0;
534 if (vkblend
->logicOpEnable
)
535 blend
->cb_color_control
|= S_028808_ROP3(vkblend
->logicOp
| (vkblend
->logicOp
<< 4));
537 blend
->cb_color_control
|= S_028808_ROP3(0xcc);
539 blend
->db_alpha_to_mask
= S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
540 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
541 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
542 S_028B70_ALPHA_TO_MASK_OFFSET3(2);
544 if (vkms
&& vkms
->alphaToCoverageEnable
) {
545 blend
->db_alpha_to_mask
|= S_028B70_ALPHA_TO_MASK_ENABLE(1);
548 blend
->cb_target_mask
= 0;
549 for (i
= 0; i
< vkblend
->attachmentCount
; i
++) {
550 const VkPipelineColorBlendAttachmentState
*att
= &vkblend
->pAttachments
[i
];
551 unsigned blend_cntl
= 0;
552 unsigned srcRGB_opt
, dstRGB_opt
, srcA_opt
, dstA_opt
;
553 VkBlendOp eqRGB
= att
->colorBlendOp
;
554 VkBlendFactor srcRGB
= att
->srcColorBlendFactor
;
555 VkBlendFactor dstRGB
= att
->dstColorBlendFactor
;
556 VkBlendOp eqA
= att
->alphaBlendOp
;
557 VkBlendFactor srcA
= att
->srcAlphaBlendFactor
;
558 VkBlendFactor dstA
= att
->dstAlphaBlendFactor
;
560 blend
->sx_mrt_blend_opt
[i
] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
562 if (!att
->colorWriteMask
)
565 blend
->cb_target_mask
|= (unsigned)att
->colorWriteMask
<< (4 * i
);
566 if (!att
->blendEnable
) {
567 blend
->cb_blend_control
[i
] = blend_cntl
;
571 if (is_dual_src(srcRGB
) || is_dual_src(dstRGB
) || is_dual_src(srcA
) || is_dual_src(dstA
))
573 blend_mrt0_is_dual_src
= true;
575 if (eqRGB
== VK_BLEND_OP_MIN
|| eqRGB
== VK_BLEND_OP_MAX
) {
576 srcRGB
= VK_BLEND_FACTOR_ONE
;
577 dstRGB
= VK_BLEND_FACTOR_ONE
;
579 if (eqA
== VK_BLEND_OP_MIN
|| eqA
== VK_BLEND_OP_MAX
) {
580 srcA
= VK_BLEND_FACTOR_ONE
;
581 dstA
= VK_BLEND_FACTOR_ONE
;
584 /* Blending optimizations for RB+.
585 * These transformations don't change the behavior.
587 * First, get rid of DST in the blend factors:
588 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
590 si_blend_remove_dst(&eqRGB
, &srcRGB
, &dstRGB
,
591 VK_BLEND_FACTOR_DST_COLOR
,
592 VK_BLEND_FACTOR_SRC_COLOR
);
594 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
595 VK_BLEND_FACTOR_DST_COLOR
,
596 VK_BLEND_FACTOR_SRC_COLOR
);
598 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
599 VK_BLEND_FACTOR_DST_ALPHA
,
600 VK_BLEND_FACTOR_SRC_ALPHA
);
602 /* Look up the ideal settings from tables. */
603 srcRGB_opt
= si_translate_blend_opt_factor(srcRGB
, false);
604 dstRGB_opt
= si_translate_blend_opt_factor(dstRGB
, false);
605 srcA_opt
= si_translate_blend_opt_factor(srcA
, true);
606 dstA_opt
= si_translate_blend_opt_factor(dstA
, true);
608 /* Handle interdependencies. */
609 if (si_blend_factor_uses_dst(srcRGB
))
610 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
611 if (si_blend_factor_uses_dst(srcA
))
612 dstA_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
614 if (srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
&&
615 (dstRGB
== VK_BLEND_FACTOR_ZERO
||
616 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
617 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
))
618 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
620 /* Set the final value. */
621 blend
->sx_mrt_blend_opt
[i
] =
622 S_028760_COLOR_SRC_OPT(srcRGB_opt
) |
623 S_028760_COLOR_DST_OPT(dstRGB_opt
) |
624 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB
)) |
625 S_028760_ALPHA_SRC_OPT(srcA_opt
) |
626 S_028760_ALPHA_DST_OPT(dstA_opt
) |
627 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA
));
628 blend_cntl
|= S_028780_ENABLE(1);
630 blend_cntl
|= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB
));
631 blend_cntl
|= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB
));
632 blend_cntl
|= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB
));
633 if (srcA
!= srcRGB
|| dstA
!= dstRGB
|| eqA
!= eqRGB
) {
634 blend_cntl
|= S_028780_SEPARATE_ALPHA_BLEND(1);
635 blend_cntl
|= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA
));
636 blend_cntl
|= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA
));
637 blend_cntl
|= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA
));
639 blend
->cb_blend_control
[i
] = blend_cntl
;
641 blend_enable
|= 1 << i
;
643 if (srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
644 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
645 srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
646 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
647 srcRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
||
648 dstRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
)
649 blend_need_alpha
|= 1 << i
;
651 for (i
= vkblend
->attachmentCount
; i
< 8; i
++) {
652 blend
->cb_blend_control
[i
] = 0;
653 blend
->sx_mrt_blend_opt
[i
] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
656 /* disable RB+ for now */
657 if (pipeline
->device
->physical_device
->has_rbplus
)
658 blend
->cb_color_control
|= S_028808_DISABLE_DUAL_QUAD(1);
660 if (blend
->cb_target_mask
)
661 blend
->cb_color_control
|= S_028808_MODE(mode
);
663 blend
->cb_color_control
|= S_028808_MODE(V_028808_CB_DISABLE
);
665 radv_pipeline_compute_spi_color_formats(pipeline
, pCreateInfo
,
666 blend_enable
, blend_need_alpha
, single_cb_enable
, blend_mrt0_is_dual_src
);
669 static uint32_t si_translate_stencil_op(enum VkStencilOp op
)
672 case VK_STENCIL_OP_KEEP
:
673 return V_02842C_STENCIL_KEEP
;
674 case VK_STENCIL_OP_ZERO
:
675 return V_02842C_STENCIL_ZERO
;
676 case VK_STENCIL_OP_REPLACE
:
677 return V_02842C_STENCIL_REPLACE_TEST
;
678 case VK_STENCIL_OP_INCREMENT_AND_CLAMP
:
679 return V_02842C_STENCIL_ADD_CLAMP
;
680 case VK_STENCIL_OP_DECREMENT_AND_CLAMP
:
681 return V_02842C_STENCIL_SUB_CLAMP
;
682 case VK_STENCIL_OP_INVERT
:
683 return V_02842C_STENCIL_INVERT
;
684 case VK_STENCIL_OP_INCREMENT_AND_WRAP
:
685 return V_02842C_STENCIL_ADD_WRAP
;
686 case VK_STENCIL_OP_DECREMENT_AND_WRAP
:
687 return V_02842C_STENCIL_SUB_WRAP
;
693 radv_pipeline_init_depth_stencil_state(struct radv_pipeline
*pipeline
,
694 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
695 const struct radv_graphics_pipeline_create_info
*extra
)
697 const VkPipelineDepthStencilStateCreateInfo
*vkds
= pCreateInfo
->pDepthStencilState
;
698 struct radv_depth_stencil_state
*ds
= &pipeline
->graphics
.ds
;
703 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
704 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
705 if (subpass
->depth_stencil_attachment
.attachment
== VK_ATTACHMENT_UNUSED
)
708 struct radv_render_pass_attachment
*attachment
= pass
->attachments
+ subpass
->depth_stencil_attachment
.attachment
;
709 bool has_depth_attachment
= vk_format_is_depth(attachment
->format
);
710 bool has_stencil_attachment
= vk_format_is_stencil(attachment
->format
);
712 if (has_depth_attachment
) {
713 ds
->db_depth_control
= S_028800_Z_ENABLE(vkds
->depthTestEnable
? 1 : 0) |
714 S_028800_Z_WRITE_ENABLE(vkds
->depthWriteEnable
? 1 : 0) |
715 S_028800_ZFUNC(vkds
->depthCompareOp
) |
716 S_028800_DEPTH_BOUNDS_ENABLE(vkds
->depthBoundsTestEnable
? 1 : 0);
719 if (has_stencil_attachment
&& vkds
->stencilTestEnable
) {
720 ds
->db_depth_control
|= S_028800_STENCIL_ENABLE(1) | S_028800_BACKFACE_ENABLE(1);
721 ds
->db_depth_control
|= S_028800_STENCILFUNC(vkds
->front
.compareOp
);
722 ds
->db_stencil_control
|= S_02842C_STENCILFAIL(si_translate_stencil_op(vkds
->front
.failOp
));
723 ds
->db_stencil_control
|= S_02842C_STENCILZPASS(si_translate_stencil_op(vkds
->front
.passOp
));
724 ds
->db_stencil_control
|= S_02842C_STENCILZFAIL(si_translate_stencil_op(vkds
->front
.depthFailOp
));
726 ds
->db_depth_control
|= S_028800_STENCILFUNC_BF(vkds
->back
.compareOp
);
727 ds
->db_stencil_control
|= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(vkds
->back
.failOp
));
728 ds
->db_stencil_control
|= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(vkds
->back
.passOp
));
729 ds
->db_stencil_control
|= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(vkds
->back
.depthFailOp
));
734 ds
->db_render_control
|= S_028000_DEPTH_CLEAR_ENABLE(extra
->db_depth_clear
);
735 ds
->db_render_control
|= S_028000_STENCIL_CLEAR_ENABLE(extra
->db_stencil_clear
);
737 ds
->db_render_control
|= S_028000_RESUMMARIZE_ENABLE(extra
->db_resummarize
);
738 ds
->db_render_control
|= S_028000_DEPTH_COMPRESS_DISABLE(extra
->db_flush_depth_inplace
);
739 ds
->db_render_control
|= S_028000_STENCIL_COMPRESS_DISABLE(extra
->db_flush_stencil_inplace
);
740 ds
->db_render_override2
|= S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(extra
->db_depth_disable_expclear
);
741 ds
->db_render_override2
|= S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(extra
->db_stencil_disable_expclear
);
745 static uint32_t si_translate_fill(VkPolygonMode func
)
748 case VK_POLYGON_MODE_FILL
:
749 return V_028814_X_DRAW_TRIANGLES
;
750 case VK_POLYGON_MODE_LINE
:
751 return V_028814_X_DRAW_LINES
;
752 case VK_POLYGON_MODE_POINT
:
753 return V_028814_X_DRAW_POINTS
;
756 return V_028814_X_DRAW_POINTS
;
760 radv_pipeline_init_raster_state(struct radv_pipeline
*pipeline
,
761 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
763 const VkPipelineRasterizationStateCreateInfo
*vkraster
= pCreateInfo
->pRasterizationState
;
764 struct radv_raster_state
*raster
= &pipeline
->graphics
.raster
;
766 raster
->spi_interp_control
=
767 S_0286D4_FLAT_SHADE_ENA(1) |
768 S_0286D4_PNT_SPRITE_ENA(1) |
769 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S
) |
770 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T
) |
771 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0
) |
772 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1
) |
773 S_0286D4_PNT_SPRITE_TOP_1(0); // vulkan is top to bottom - 1.0 at bottom
776 raster
->pa_cl_clip_cntl
= S_028810_PS_UCP_MODE(3) |
777 S_028810_DX_CLIP_SPACE_DEF(1) | // vulkan uses DX conventions.
778 S_028810_ZCLIP_NEAR_DISABLE(vkraster
->depthClampEnable
? 1 : 0) |
779 S_028810_ZCLIP_FAR_DISABLE(vkraster
->depthClampEnable
? 1 : 0) |
780 S_028810_DX_RASTERIZATION_KILL(vkraster
->rasterizerDiscardEnable
? 1 : 0) |
781 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
783 raster
->pa_su_vtx_cntl
=
784 S_028BE4_PIX_CENTER(1) | // TODO verify
785 S_028BE4_ROUND_MODE(V_028BE4_X_ROUND_TO_EVEN
) |
786 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH
);
788 raster
->pa_su_sc_mode_cntl
=
789 S_028814_FACE(vkraster
->frontFace
) |
790 S_028814_CULL_FRONT(!!(vkraster
->cullMode
& VK_CULL_MODE_FRONT_BIT
)) |
791 S_028814_CULL_BACK(!!(vkraster
->cullMode
& VK_CULL_MODE_BACK_BIT
)) |
792 S_028814_POLY_MODE(vkraster
->polygonMode
!= VK_POLYGON_MODE_FILL
) |
793 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
794 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
795 S_028814_POLY_OFFSET_FRONT_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
796 S_028814_POLY_OFFSET_BACK_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
797 S_028814_POLY_OFFSET_PARA_ENABLE(vkraster
->depthBiasEnable
? 1 : 0);
801 static uint8_t radv_pipeline_get_ps_iter_samples(const VkPipelineMultisampleStateCreateInfo
*vkms
)
803 uint32_t num_samples
= vkms
->rasterizationSamples
;
804 uint32_t ps_iter_samples
= 1;
806 if (vkms
->sampleShadingEnable
) {
807 ps_iter_samples
= ceil(vkms
->minSampleShading
* num_samples
);
808 ps_iter_samples
= util_next_power_of_two(ps_iter_samples
);
810 return ps_iter_samples
;
814 radv_pipeline_init_multisample_state(struct radv_pipeline
*pipeline
,
815 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
817 const VkPipelineMultisampleStateCreateInfo
*vkms
= pCreateInfo
->pMultisampleState
;
818 struct radv_multisample_state
*ms
= &pipeline
->graphics
.ms
;
819 unsigned num_tile_pipes
= pipeline
->device
->physical_device
->rad_info
.num_tile_pipes
;
820 int ps_iter_samples
= 1;
821 uint32_t mask
= 0xffff;
824 ms
->num_samples
= vkms
->rasterizationSamples
;
829 ps_iter_samples
= radv_pipeline_get_ps_iter_samples(vkms
);
830 if (vkms
&& !vkms
->sampleShadingEnable
&& pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.info
.ps
.force_persample
) {
831 ps_iter_samples
= ms
->num_samples
;
834 ms
->pa_sc_line_cntl
= S_028BDC_DX10_DIAMOND_TEST_ENA(1);
835 ms
->pa_sc_aa_config
= 0;
836 ms
->db_eqaa
= S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
837 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
838 ms
->pa_sc_mode_cntl_1
=
839 S_028A4C_WALK_FENCE_ENABLE(1) | //TODO linear dst fixes
840 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes
== 2 ? 2 : 3) |
842 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
843 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
844 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
845 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
846 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
847 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
848 ms
->pa_sc_mode_cntl_0
= S_028A48_ALTERNATE_RBS_PER_TILE(pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
) |
849 S_028A48_VPORT_SCISSOR_ENABLE(1);
851 if (ms
->num_samples
> 1) {
852 unsigned log_samples
= util_logbase2(ms
->num_samples
);
853 unsigned log_ps_iter_samples
= util_logbase2(ps_iter_samples
);
854 ms
->pa_sc_mode_cntl_0
|= S_028A48_MSAA_ENABLE(1);
855 ms
->pa_sc_line_cntl
|= S_028BDC_EXPAND_LINE_WIDTH(1); /* CM_R_028BDC_PA_SC_LINE_CNTL */
856 ms
->db_eqaa
|= S_028804_MAX_ANCHOR_SAMPLES(log_samples
) |
857 S_028804_PS_ITER_SAMPLES(log_ps_iter_samples
) |
858 S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples
) |
859 S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples
);
860 ms
->pa_sc_aa_config
|= S_028BE0_MSAA_NUM_SAMPLES(log_samples
) |
861 S_028BE0_MAX_SAMPLE_DIST(radv_cayman_get_maxdist(log_samples
)) |
862 S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples
); /* CM_R_028BE0_PA_SC_AA_CONFIG */
863 ms
->pa_sc_mode_cntl_1
|= S_028A4C_PS_ITER_SAMPLE(ps_iter_samples
> 1);
864 if (ps_iter_samples
> 1)
865 pipeline
->graphics
.spi_baryc_cntl
|= S_0286E0_POS_FLOAT_LOCATION(2);
868 const struct VkPipelineRasterizationStateRasterizationOrderAMD
*raster_order
=
869 vk_find_struct_const(pCreateInfo
->pRasterizationState
->pNext
, PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD
);
870 if (raster_order
&& raster_order
->rasterizationOrder
== VK_RASTERIZATION_ORDER_RELAXED_AMD
) {
871 ms
->pa_sc_mode_cntl_1
|= S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(1) |
872 S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7);
875 if (vkms
&& vkms
->pSampleMask
) {
876 mask
= vkms
->pSampleMask
[0] & 0xffff;
879 ms
->pa_sc_aa_mask
[0] = mask
| (mask
<< 16);
880 ms
->pa_sc_aa_mask
[1] = mask
| (mask
<< 16);
884 radv_prim_can_use_guardband(enum VkPrimitiveTopology topology
)
887 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
888 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
889 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
890 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
891 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
893 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
894 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
895 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
896 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
897 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
898 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
901 unreachable("unhandled primitive type");
906 si_translate_prim(enum VkPrimitiveTopology topology
)
909 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
910 return V_008958_DI_PT_POINTLIST
;
911 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
912 return V_008958_DI_PT_LINELIST
;
913 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
914 return V_008958_DI_PT_LINESTRIP
;
915 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
916 return V_008958_DI_PT_TRILIST
;
917 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
918 return V_008958_DI_PT_TRISTRIP
;
919 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
920 return V_008958_DI_PT_TRIFAN
;
921 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
922 return V_008958_DI_PT_LINELIST_ADJ
;
923 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
924 return V_008958_DI_PT_LINESTRIP_ADJ
;
925 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
926 return V_008958_DI_PT_TRILIST_ADJ
;
927 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
928 return V_008958_DI_PT_TRISTRIP_ADJ
;
929 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
930 return V_008958_DI_PT_PATCH
;
938 si_conv_gl_prim_to_gs_out(unsigned gl_prim
)
941 case 0: /* GL_POINTS */
942 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
943 case 1: /* GL_LINES */
944 case 3: /* GL_LINE_STRIP */
945 case 0xA: /* GL_LINE_STRIP_ADJACENCY_ARB */
946 case 0x8E7A: /* GL_ISOLINES */
947 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
949 case 4: /* GL_TRIANGLES */
950 case 0xc: /* GL_TRIANGLES_ADJACENCY_ARB */
951 case 5: /* GL_TRIANGLE_STRIP */
952 case 7: /* GL_QUADS */
953 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
961 si_conv_prim_to_gs_out(enum VkPrimitiveTopology topology
)
964 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
965 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
966 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
967 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
968 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
969 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
970 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
971 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
972 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
973 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
974 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
975 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
976 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
977 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
984 static unsigned si_map_swizzle(unsigned swizzle
)
988 return V_008F0C_SQ_SEL_Y
;
990 return V_008F0C_SQ_SEL_Z
;
992 return V_008F0C_SQ_SEL_W
;
994 return V_008F0C_SQ_SEL_0
;
996 return V_008F0C_SQ_SEL_1
;
997 default: /* VK_SWIZZLE_X */
998 return V_008F0C_SQ_SEL_X
;
1003 static unsigned radv_dynamic_state_mask(VkDynamicState state
)
1006 case VK_DYNAMIC_STATE_VIEWPORT
:
1007 return RADV_DYNAMIC_VIEWPORT
;
1008 case VK_DYNAMIC_STATE_SCISSOR
:
1009 return RADV_DYNAMIC_SCISSOR
;
1010 case VK_DYNAMIC_STATE_LINE_WIDTH
:
1011 return RADV_DYNAMIC_LINE_WIDTH
;
1012 case VK_DYNAMIC_STATE_DEPTH_BIAS
:
1013 return RADV_DYNAMIC_DEPTH_BIAS
;
1014 case VK_DYNAMIC_STATE_BLEND_CONSTANTS
:
1015 return RADV_DYNAMIC_BLEND_CONSTANTS
;
1016 case VK_DYNAMIC_STATE_DEPTH_BOUNDS
:
1017 return RADV_DYNAMIC_DEPTH_BOUNDS
;
1018 case VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
:
1019 return RADV_DYNAMIC_STENCIL_COMPARE_MASK
;
1020 case VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
:
1021 return RADV_DYNAMIC_STENCIL_WRITE_MASK
;
1022 case VK_DYNAMIC_STATE_STENCIL_REFERENCE
:
1023 return RADV_DYNAMIC_STENCIL_REFERENCE
;
1024 case VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT
:
1025 return RADV_DYNAMIC_DISCARD_RECTANGLE
;
1027 unreachable("Unhandled dynamic state");
1032 radv_pipeline_init_dynamic_state(struct radv_pipeline
*pipeline
,
1033 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1035 uint32_t states
= RADV_DYNAMIC_ALL
;
1036 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1037 struct radv_subpass
*subpass
= &pass
->subpasses
[pCreateInfo
->subpass
];
1039 pipeline
->dynamic_state
= default_dynamic_state
;
1041 if (pCreateInfo
->pDynamicState
) {
1042 /* Remove all of the states that are marked as dynamic */
1043 uint32_t count
= pCreateInfo
->pDynamicState
->dynamicStateCount
;
1044 for (uint32_t s
= 0; s
< count
; s
++)
1045 states
&= ~radv_dynamic_state_mask(pCreateInfo
->pDynamicState
->pDynamicStates
[s
]);
1048 struct radv_dynamic_state
*dynamic
= &pipeline
->dynamic_state
;
1050 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1052 * pViewportState is [...] NULL if the pipeline
1053 * has rasterization disabled.
1055 if (!pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
) {
1056 assert(pCreateInfo
->pViewportState
);
1058 dynamic
->viewport
.count
= pCreateInfo
->pViewportState
->viewportCount
;
1059 if (states
& RADV_DYNAMIC_VIEWPORT
) {
1060 typed_memcpy(dynamic
->viewport
.viewports
,
1061 pCreateInfo
->pViewportState
->pViewports
,
1062 pCreateInfo
->pViewportState
->viewportCount
);
1065 dynamic
->scissor
.count
= pCreateInfo
->pViewportState
->scissorCount
;
1066 if (states
& RADV_DYNAMIC_SCISSOR
) {
1067 typed_memcpy(dynamic
->scissor
.scissors
,
1068 pCreateInfo
->pViewportState
->pScissors
,
1069 pCreateInfo
->pViewportState
->scissorCount
);
1073 if (states
& RADV_DYNAMIC_LINE_WIDTH
) {
1074 assert(pCreateInfo
->pRasterizationState
);
1075 dynamic
->line_width
= pCreateInfo
->pRasterizationState
->lineWidth
;
1078 if (states
& RADV_DYNAMIC_DEPTH_BIAS
) {
1079 assert(pCreateInfo
->pRasterizationState
);
1080 dynamic
->depth_bias
.bias
=
1081 pCreateInfo
->pRasterizationState
->depthBiasConstantFactor
;
1082 dynamic
->depth_bias
.clamp
=
1083 pCreateInfo
->pRasterizationState
->depthBiasClamp
;
1084 dynamic
->depth_bias
.slope
=
1085 pCreateInfo
->pRasterizationState
->depthBiasSlopeFactor
;
1088 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1090 * pColorBlendState is [...] NULL if the pipeline has rasterization
1091 * disabled or if the subpass of the render pass the pipeline is
1092 * created against does not use any color attachments.
1094 bool uses_color_att
= false;
1095 for (unsigned i
= 0; i
< subpass
->color_count
; ++i
) {
1096 if (subpass
->color_attachments
[i
].attachment
!= VK_ATTACHMENT_UNUSED
) {
1097 uses_color_att
= true;
1102 if (uses_color_att
&& states
& RADV_DYNAMIC_BLEND_CONSTANTS
) {
1103 assert(pCreateInfo
->pColorBlendState
);
1104 typed_memcpy(dynamic
->blend_constants
,
1105 pCreateInfo
->pColorBlendState
->blendConstants
, 4);
1108 /* If there is no depthstencil attachment, then don't read
1109 * pDepthStencilState. The Vulkan spec states that pDepthStencilState may
1110 * be NULL in this case. Even if pDepthStencilState is non-NULL, there is
1111 * no need to override the depthstencil defaults in
1112 * radv_pipeline::dynamic_state when there is no depthstencil attachment.
1114 * Section 9.2 of the Vulkan 1.0.15 spec says:
1116 * pDepthStencilState is [...] NULL if the pipeline has rasterization
1117 * disabled or if the subpass of the render pass the pipeline is created
1118 * against does not use a depth/stencil attachment.
1120 if (!pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
&&
1121 subpass
->depth_stencil_attachment
.attachment
!= VK_ATTACHMENT_UNUSED
) {
1122 assert(pCreateInfo
->pDepthStencilState
);
1124 if (states
& RADV_DYNAMIC_DEPTH_BOUNDS
) {
1125 dynamic
->depth_bounds
.min
=
1126 pCreateInfo
->pDepthStencilState
->minDepthBounds
;
1127 dynamic
->depth_bounds
.max
=
1128 pCreateInfo
->pDepthStencilState
->maxDepthBounds
;
1131 if (states
& RADV_DYNAMIC_STENCIL_COMPARE_MASK
) {
1132 dynamic
->stencil_compare_mask
.front
=
1133 pCreateInfo
->pDepthStencilState
->front
.compareMask
;
1134 dynamic
->stencil_compare_mask
.back
=
1135 pCreateInfo
->pDepthStencilState
->back
.compareMask
;
1138 if (states
& RADV_DYNAMIC_STENCIL_WRITE_MASK
) {
1139 dynamic
->stencil_write_mask
.front
=
1140 pCreateInfo
->pDepthStencilState
->front
.writeMask
;
1141 dynamic
->stencil_write_mask
.back
=
1142 pCreateInfo
->pDepthStencilState
->back
.writeMask
;
1145 if (states
& RADV_DYNAMIC_STENCIL_REFERENCE
) {
1146 dynamic
->stencil_reference
.front
=
1147 pCreateInfo
->pDepthStencilState
->front
.reference
;
1148 dynamic
->stencil_reference
.back
=
1149 pCreateInfo
->pDepthStencilState
->back
.reference
;
1153 const VkPipelineDiscardRectangleStateCreateInfoEXT
*discard_rectangle_info
=
1154 vk_find_struct_const(pCreateInfo
->pNext
, PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT
);
1155 if (discard_rectangle_info
) {
1156 dynamic
->discard_rectangle
.count
= discard_rectangle_info
->discardRectangleCount
;
1157 typed_memcpy(dynamic
->discard_rectangle
.rectangles
,
1158 discard_rectangle_info
->pDiscardRectangles
,
1159 discard_rectangle_info
->discardRectangleCount
);
1163 for (unsigned i
= 0; i
< (1u << MAX_DISCARD_RECTANGLES
); ++i
) {
1164 /* Interpret i as a bitmask, and then set the bit in the mask if
1165 * that combination of rectangles in which the pixel is contained
1166 * should pass the cliprect test. */
1167 unsigned relevant_subset
= i
& ((1u << discard_rectangle_info
->discardRectangleCount
) - 1);
1169 if (discard_rectangle_info
->discardRectangleMode
== VK_DISCARD_RECTANGLE_MODE_INCLUSIVE_EXT
&&
1173 if (discard_rectangle_info
->discardRectangleMode
== VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT
&&
1179 pipeline
->graphics
.pa_sc_cliprect_rule
= mask
;
1181 states
&= ~RADV_DYNAMIC_DISCARD_RECTANGLE
;
1183 /* Allow from all rectangle combinations */
1184 pipeline
->graphics
.pa_sc_cliprect_rule
= 0xffff;
1186 pipeline
->dynamic_state
.mask
= states
;
1189 static void calculate_gfx9_gs_info(const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1190 struct radv_pipeline
*pipeline
)
1192 struct ac_shader_variant_info
*gs_info
= &pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
;
1193 struct ac_es_output_info
*es_info
= radv_pipeline_has_tess(pipeline
) ?
1194 &gs_info
->tes
.es_info
: &gs_info
->vs
.es_info
;
1195 unsigned gs_num_invocations
= MAX2(gs_info
->gs
.invocations
, 1);
1196 bool uses_adjacency
;
1197 switch(pCreateInfo
->pInputAssemblyState
->topology
) {
1198 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1199 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1200 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1201 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1202 uses_adjacency
= true;
1205 uses_adjacency
= false;
1209 /* All these are in dwords: */
1210 /* We can't allow using the whole LDS, because GS waves compete with
1211 * other shader stages for LDS space. */
1212 const unsigned max_lds_size
= 8 * 1024;
1213 const unsigned esgs_itemsize
= es_info
->esgs_itemsize
/ 4;
1214 unsigned esgs_lds_size
;
1216 /* All these are per subgroup: */
1217 const unsigned max_out_prims
= 32 * 1024;
1218 const unsigned max_es_verts
= 255;
1219 const unsigned ideal_gs_prims
= 64;
1220 unsigned max_gs_prims
, gs_prims
;
1221 unsigned min_es_verts
, es_verts
, worst_case_es_verts
;
1223 if (uses_adjacency
|| gs_num_invocations
> 1)
1224 max_gs_prims
= 127 / gs_num_invocations
;
1228 /* MAX_PRIMS_PER_SUBGROUP = gs_prims * max_vert_out * gs_invocations.
1229 * Make sure we don't go over the maximum value.
1231 if (gs_info
->gs
.vertices_out
> 0) {
1232 max_gs_prims
= MIN2(max_gs_prims
,
1234 (gs_info
->gs
.vertices_out
* gs_num_invocations
));
1236 assert(max_gs_prims
> 0);
1238 /* If the primitive has adjacency, halve the number of vertices
1239 * that will be reused in multiple primitives.
1241 min_es_verts
= gs_info
->gs
.vertices_in
/ (uses_adjacency
? 2 : 1);
1243 gs_prims
= MIN2(ideal_gs_prims
, max_gs_prims
);
1244 worst_case_es_verts
= MIN2(min_es_verts
* gs_prims
, max_es_verts
);
1246 /* Compute ESGS LDS size based on the worst case number of ES vertices
1247 * needed to create the target number of GS prims per subgroup.
1249 esgs_lds_size
= esgs_itemsize
* worst_case_es_verts
;
1251 /* If total LDS usage is too big, refactor partitions based on ratio
1252 * of ESGS item sizes.
1254 if (esgs_lds_size
> max_lds_size
) {
1255 /* Our target GS Prims Per Subgroup was too large. Calculate
1256 * the maximum number of GS Prims Per Subgroup that will fit
1257 * into LDS, capped by the maximum that the hardware can support.
1259 gs_prims
= MIN2((max_lds_size
/ (esgs_itemsize
* min_es_verts
)),
1261 assert(gs_prims
> 0);
1262 worst_case_es_verts
= MIN2(min_es_verts
* gs_prims
,
1265 esgs_lds_size
= esgs_itemsize
* worst_case_es_verts
;
1266 assert(esgs_lds_size
<= max_lds_size
);
1269 /* Now calculate remaining ESGS information. */
1271 es_verts
= MIN2(esgs_lds_size
/ esgs_itemsize
, max_es_verts
);
1273 es_verts
= max_es_verts
;
1275 /* Vertices for adjacency primitives are not always reused, so restore
1276 * it for ES_VERTS_PER_SUBGRP.
1278 min_es_verts
= gs_info
->gs
.vertices_in
;
1280 /* For normal primitives, the VGT only checks if they are past the ES
1281 * verts per subgroup after allocating a full GS primitive and if they
1282 * are, kick off a new subgroup. But if those additional ES verts are
1283 * unique (e.g. not reused) we need to make sure there is enough LDS
1284 * space to account for those ES verts beyond ES_VERTS_PER_SUBGRP.
1286 es_verts
-= min_es_verts
- 1;
1288 uint32_t es_verts_per_subgroup
= es_verts
;
1289 uint32_t gs_prims_per_subgroup
= gs_prims
;
1290 uint32_t gs_inst_prims_in_subgroup
= gs_prims
* gs_num_invocations
;
1291 uint32_t max_prims_per_subgroup
= gs_inst_prims_in_subgroup
* gs_info
->gs
.vertices_out
;
1292 pipeline
->graphics
.gs
.lds_size
= align(esgs_lds_size
, 128) / 128;
1293 pipeline
->graphics
.gs
.vgt_gs_onchip_cntl
=
1294 S_028A44_ES_VERTS_PER_SUBGRP(es_verts_per_subgroup
) |
1295 S_028A44_GS_PRIMS_PER_SUBGRP(gs_prims_per_subgroup
) |
1296 S_028A44_GS_INST_PRIMS_IN_SUBGRP(gs_inst_prims_in_subgroup
);
1297 pipeline
->graphics
.gs
.vgt_gs_max_prims_per_subgroup
=
1298 S_028A94_MAX_PRIMS_PER_SUBGROUP(max_prims_per_subgroup
);
1299 pipeline
->graphics
.gs
.vgt_esgs_ring_itemsize
= esgs_itemsize
;
1300 assert(max_prims_per_subgroup
<= max_out_prims
);
1304 calculate_gs_ring_sizes(struct radv_pipeline
*pipeline
)
1306 struct radv_device
*device
= pipeline
->device
;
1307 unsigned num_se
= device
->physical_device
->rad_info
.max_se
;
1308 unsigned wave_size
= 64;
1309 unsigned max_gs_waves
= 32 * num_se
; /* max 32 per SE on GCN */
1310 unsigned gs_vertex_reuse
= 16 * num_se
; /* GS_VERTEX_REUSE register (per SE) */
1311 unsigned alignment
= 256 * num_se
;
1312 /* The maximum size is 63.999 MB per SE. */
1313 unsigned max_size
= ((unsigned)(63.999 * 1024 * 1024) & ~255) * num_se
;
1314 struct ac_shader_variant_info
*gs_info
= &pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
;
1315 struct ac_es_output_info
*es_info
;
1316 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
)
1317 es_info
= radv_pipeline_has_tess(pipeline
) ? &gs_info
->tes
.es_info
: &gs_info
->vs
.es_info
;
1319 es_info
= radv_pipeline_has_tess(pipeline
) ?
1320 &pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]->info
.tes
.es_info
:
1321 &pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.es_info
;
1323 /* Calculate the minimum size. */
1324 unsigned min_esgs_ring_size
= align(es_info
->esgs_itemsize
* gs_vertex_reuse
*
1325 wave_size
, alignment
);
1326 /* These are recommended sizes, not minimum sizes. */
1327 unsigned esgs_ring_size
= max_gs_waves
* 2 * wave_size
*
1328 es_info
->esgs_itemsize
* gs_info
->gs
.vertices_in
;
1329 unsigned gsvs_ring_size
= max_gs_waves
* 2 * wave_size
*
1330 gs_info
->gs
.max_gsvs_emit_size
* 1; // no streams in VK (gs->max_gs_stream + 1);
1332 min_esgs_ring_size
= align(min_esgs_ring_size
, alignment
);
1333 esgs_ring_size
= align(esgs_ring_size
, alignment
);
1334 gsvs_ring_size
= align(gsvs_ring_size
, alignment
);
1336 if (pipeline
->device
->physical_device
->rad_info
.chip_class
<= VI
)
1337 pipeline
->graphics
.esgs_ring_size
= CLAMP(esgs_ring_size
, min_esgs_ring_size
, max_size
);
1339 pipeline
->graphics
.gs
.vgt_esgs_ring_itemsize
= es_info
->esgs_itemsize
/ 4;
1340 pipeline
->graphics
.gsvs_ring_size
= MIN2(gsvs_ring_size
, max_size
);
1343 static void si_multiwave_lds_size_workaround(struct radv_device
*device
,
1346 /* SPI barrier management bug:
1347 * Make sure we have at least 4k of LDS in use to avoid the bug.
1348 * It applies to workgroup sizes of more than one wavefront.
1350 if (device
->physical_device
->rad_info
.family
== CHIP_BONAIRE
||
1351 device
->physical_device
->rad_info
.family
== CHIP_KABINI
||
1352 device
->physical_device
->rad_info
.family
== CHIP_MULLINS
)
1353 *lds_size
= MAX2(*lds_size
, 8);
1356 struct radv_shader_variant
*
1357 radv_get_vertex_shader(struct radv_pipeline
*pipeline
)
1359 if (pipeline
->shaders
[MESA_SHADER_VERTEX
])
1360 return pipeline
->shaders
[MESA_SHADER_VERTEX
];
1361 if (pipeline
->shaders
[MESA_SHADER_TESS_CTRL
])
1362 return pipeline
->shaders
[MESA_SHADER_TESS_CTRL
];
1363 return pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
1366 static struct radv_shader_variant
*
1367 radv_get_tess_eval_shader(struct radv_pipeline
*pipeline
)
1369 if (pipeline
->shaders
[MESA_SHADER_TESS_EVAL
])
1370 return pipeline
->shaders
[MESA_SHADER_TESS_EVAL
];
1371 return pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
1375 calculate_tess_state(struct radv_pipeline
*pipeline
,
1376 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1378 unsigned num_tcs_input_cp
= pCreateInfo
->pTessellationState
->patchControlPoints
;
1379 unsigned num_tcs_output_cp
, num_tcs_inputs
, num_tcs_outputs
;
1380 unsigned num_tcs_patch_outputs
;
1381 unsigned input_vertex_size
, output_vertex_size
, pervertex_output_patch_size
;
1382 unsigned input_patch_size
, output_patch_size
, output_patch0_offset
;
1383 unsigned lds_size
, hardware_lds_size
;
1384 unsigned perpatch_output_offset
;
1385 unsigned num_patches
;
1386 struct radv_tessellation_state
*tess
= &pipeline
->graphics
.tess
;
1388 /* This calculates how shader inputs and outputs among VS, TCS, and TES
1389 * are laid out in LDS. */
1390 num_tcs_inputs
= util_last_bit64(radv_get_vertex_shader(pipeline
)->info
.vs
.outputs_written
);
1392 num_tcs_outputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.outputs_written
); //tcs->outputs_written
1393 num_tcs_output_cp
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.tcs_vertices_out
; //TCS VERTICES OUT
1394 num_tcs_patch_outputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.patch_outputs_written
);
1396 /* Ensure that we only need one wave per SIMD so we don't need to check
1397 * resource usage. Also ensures that the number of tcs in and out
1398 * vertices per threadgroup are at most 256.
1400 input_vertex_size
= num_tcs_inputs
* 16;
1401 output_vertex_size
= num_tcs_outputs
* 16;
1403 input_patch_size
= num_tcs_input_cp
* input_vertex_size
;
1405 pervertex_output_patch_size
= num_tcs_output_cp
* output_vertex_size
;
1406 output_patch_size
= pervertex_output_patch_size
+ num_tcs_patch_outputs
* 16;
1407 /* Ensure that we only need one wave per SIMD so we don't need to check
1408 * resource usage. Also ensures that the number of tcs in and out
1409 * vertices per threadgroup are at most 256.
1411 num_patches
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
) * 4;
1413 /* Make sure that the data fits in LDS. This assumes the shaders only
1414 * use LDS for the inputs and outputs.
1416 hardware_lds_size
= pipeline
->device
->physical_device
->rad_info
.chip_class
>= CIK
? 65536 : 32768;
1417 num_patches
= MIN2(num_patches
, hardware_lds_size
/ (input_patch_size
+ output_patch_size
));
1419 /* Make sure the output data fits in the offchip buffer */
1420 num_patches
= MIN2(num_patches
,
1421 (pipeline
->device
->tess_offchip_block_dw_size
* 4) /
1424 /* Not necessary for correctness, but improves performance. The
1425 * specific value is taken from the proprietary driver.
1427 num_patches
= MIN2(num_patches
, 40);
1429 /* SI bug workaround - limit LS-HS threadgroups to only one wave. */
1430 if (pipeline
->device
->physical_device
->rad_info
.chip_class
== SI
) {
1431 unsigned one_wave
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
);
1432 num_patches
= MIN2(num_patches
, one_wave
);
1435 output_patch0_offset
= input_patch_size
* num_patches
;
1436 perpatch_output_offset
= output_patch0_offset
+ pervertex_output_patch_size
;
1438 lds_size
= output_patch0_offset
+ output_patch_size
* num_patches
;
1440 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= CIK
) {
1441 assert(lds_size
<= 65536);
1442 lds_size
= align(lds_size
, 512) / 512;
1444 assert(lds_size
<= 32768);
1445 lds_size
= align(lds_size
, 256) / 256;
1447 si_multiwave_lds_size_workaround(pipeline
->device
, &lds_size
);
1449 tess
->lds_size
= lds_size
;
1451 tess
->tcs_in_layout
= (input_patch_size
/ 4) |
1452 ((input_vertex_size
/ 4) << 13);
1453 tess
->tcs_out_layout
= (output_patch_size
/ 4) |
1454 ((output_vertex_size
/ 4) << 13);
1455 tess
->tcs_out_offsets
= (output_patch0_offset
/ 16) |
1456 ((perpatch_output_offset
/ 16) << 16);
1457 tess
->offchip_layout
= (pervertex_output_patch_size
* num_patches
<< 16) |
1458 (num_tcs_output_cp
<< 9) | num_patches
;
1460 tess
->ls_hs_config
= S_028B58_NUM_PATCHES(num_patches
) |
1461 S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp
) |
1462 S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp
);
1463 tess
->num_patches
= num_patches
;
1464 tess
->num_tcs_input_cp
= num_tcs_input_cp
;
1466 struct radv_shader_variant
*tes
= radv_get_tess_eval_shader(pipeline
);
1467 unsigned type
= 0, partitioning
= 0, topology
= 0, distribution_mode
= 0;
1469 switch (tes
->info
.tes
.primitive_mode
) {
1471 type
= V_028B6C_TESS_TRIANGLE
;
1474 type
= V_028B6C_TESS_QUAD
;
1477 type
= V_028B6C_TESS_ISOLINE
;
1481 switch (tes
->info
.tes
.spacing
) {
1482 case TESS_SPACING_EQUAL
:
1483 partitioning
= V_028B6C_PART_INTEGER
;
1485 case TESS_SPACING_FRACTIONAL_ODD
:
1486 partitioning
= V_028B6C_PART_FRAC_ODD
;
1488 case TESS_SPACING_FRACTIONAL_EVEN
:
1489 partitioning
= V_028B6C_PART_FRAC_EVEN
;
1495 bool ccw
= tes
->info
.tes
.ccw
;
1496 const VkPipelineTessellationDomainOriginStateCreateInfoKHR
*domain_origin_state
=
1497 vk_find_struct_const(pCreateInfo
->pTessellationState
,
1498 PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO_KHR
);
1500 if (domain_origin_state
&& domain_origin_state
->domainOrigin
!= VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT_KHR
)
1503 if (tes
->info
.tes
.point_mode
)
1504 topology
= V_028B6C_OUTPUT_POINT
;
1505 else if (tes
->info
.tes
.primitive_mode
== GL_ISOLINES
)
1506 topology
= V_028B6C_OUTPUT_LINE
;
1508 topology
= V_028B6C_OUTPUT_TRIANGLE_CCW
;
1510 topology
= V_028B6C_OUTPUT_TRIANGLE_CW
;
1512 if (pipeline
->device
->has_distributed_tess
) {
1513 if (pipeline
->device
->physical_device
->rad_info
.family
== CHIP_FIJI
||
1514 pipeline
->device
->physical_device
->rad_info
.family
>= CHIP_POLARIS10
)
1515 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_TRAPEZOIDS
;
1517 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_DONUTS
;
1519 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_NO_DIST
;
1521 tess
->tf_param
= S_028B6C_TYPE(type
) |
1522 S_028B6C_PARTITIONING(partitioning
) |
1523 S_028B6C_TOPOLOGY(topology
) |
1524 S_028B6C_DISTRIBUTION_MODE(distribution_mode
);
1527 static const struct radv_prim_vertex_count prim_size_table
[] = {
1528 [V_008958_DI_PT_NONE
] = {0, 0},
1529 [V_008958_DI_PT_POINTLIST
] = {1, 1},
1530 [V_008958_DI_PT_LINELIST
] = {2, 2},
1531 [V_008958_DI_PT_LINESTRIP
] = {2, 1},
1532 [V_008958_DI_PT_TRILIST
] = {3, 3},
1533 [V_008958_DI_PT_TRIFAN
] = {3, 1},
1534 [V_008958_DI_PT_TRISTRIP
] = {3, 1},
1535 [V_008958_DI_PT_LINELIST_ADJ
] = {4, 4},
1536 [V_008958_DI_PT_LINESTRIP_ADJ
] = {4, 1},
1537 [V_008958_DI_PT_TRILIST_ADJ
] = {6, 6},
1538 [V_008958_DI_PT_TRISTRIP_ADJ
] = {6, 2},
1539 [V_008958_DI_PT_RECTLIST
] = {3, 3},
1540 [V_008958_DI_PT_LINELOOP
] = {2, 1},
1541 [V_008958_DI_PT_POLYGON
] = {3, 1},
1542 [V_008958_DI_PT_2D_TRI_STRIP
] = {0, 0},
1545 static struct ac_vs_output_info
*get_vs_output_info(struct radv_pipeline
*pipeline
)
1547 if (radv_pipeline_has_gs(pipeline
))
1548 return &pipeline
->gs_copy_shader
->info
.vs
.outinfo
;
1549 else if (radv_pipeline_has_tess(pipeline
))
1550 return &pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]->info
.tes
.outinfo
;
1552 return &pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.outinfo
;
1555 static void calculate_vgt_gs_mode(struct radv_pipeline
*pipeline
)
1557 struct ac_vs_output_info
*outinfo
= get_vs_output_info(pipeline
);
1559 pipeline
->graphics
.vgt_primitiveid_en
= false;
1560 pipeline
->graphics
.vgt_gs_mode
= 0;
1562 if (radv_pipeline_has_gs(pipeline
)) {
1563 struct radv_shader_variant
*gs
=
1564 pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
1566 pipeline
->graphics
.vgt_gs_mode
=
1567 ac_vgt_gs_mode(gs
->info
.gs
.vertices_out
,
1568 pipeline
->device
->physical_device
->rad_info
.chip_class
);
1569 } else if (outinfo
->export_prim_id
) {
1570 pipeline
->graphics
.vgt_gs_mode
= S_028A40_MODE(V_028A40_GS_SCENARIO_A
);
1571 pipeline
->graphics
.vgt_primitiveid_en
= true;
1575 static void calculate_vs_outinfo(struct radv_pipeline
*pipeline
)
1577 struct ac_vs_output_info
*outinfo
= get_vs_output_info(pipeline
);
1579 unsigned clip_dist_mask
, cull_dist_mask
, total_mask
;
1580 clip_dist_mask
= outinfo
->clip_dist_mask
;
1581 cull_dist_mask
= outinfo
->cull_dist_mask
;
1582 total_mask
= clip_dist_mask
| cull_dist_mask
;
1584 bool misc_vec_ena
= outinfo
->writes_pointsize
||
1585 outinfo
->writes_layer
||
1586 outinfo
->writes_viewport_index
;
1587 pipeline
->graphics
.vs
.pa_cl_vs_out_cntl
=
1588 S_02881C_USE_VTX_POINT_SIZE(outinfo
->writes_pointsize
) |
1589 S_02881C_USE_VTX_RENDER_TARGET_INDX(outinfo
->writes_layer
) |
1590 S_02881C_USE_VTX_VIEWPORT_INDX(outinfo
->writes_viewport_index
) |
1591 S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena
) |
1592 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena
) |
1593 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask
& 0x0f) != 0) |
1594 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask
& 0xf0) != 0) |
1595 cull_dist_mask
<< 8 |
1598 pipeline
->graphics
.vs
.spi_shader_pos_format
=
1599 S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP
) |
1600 S_02870C_POS1_EXPORT_FORMAT(outinfo
->pos_exports
> 1 ?
1601 V_02870C_SPI_SHADER_4COMP
:
1602 V_02870C_SPI_SHADER_NONE
) |
1603 S_02870C_POS2_EXPORT_FORMAT(outinfo
->pos_exports
> 2 ?
1604 V_02870C_SPI_SHADER_4COMP
:
1605 V_02870C_SPI_SHADER_NONE
) |
1606 S_02870C_POS3_EXPORT_FORMAT(outinfo
->pos_exports
> 3 ?
1607 V_02870C_SPI_SHADER_4COMP
:
1608 V_02870C_SPI_SHADER_NONE
);
1610 pipeline
->graphics
.vs
.spi_vs_out_config
= S_0286C4_VS_EXPORT_COUNT(MAX2(1, outinfo
->param_exports
) - 1);
1611 /* only emitted on pre-VI */
1612 pipeline
->graphics
.vs
.vgt_reuse_off
= S_028AB4_REUSE_OFF(outinfo
->writes_viewport_index
);
1615 static uint32_t offset_to_ps_input(uint32_t offset
, bool flat_shade
)
1617 uint32_t ps_input_cntl
;
1618 if (offset
<= AC_EXP_PARAM_OFFSET_31
) {
1619 ps_input_cntl
= S_028644_OFFSET(offset
);
1621 ps_input_cntl
|= S_028644_FLAT_SHADE(1);
1623 /* The input is a DEFAULT_VAL constant. */
1624 assert(offset
>= AC_EXP_PARAM_DEFAULT_VAL_0000
&&
1625 offset
<= AC_EXP_PARAM_DEFAULT_VAL_1111
);
1626 offset
-= AC_EXP_PARAM_DEFAULT_VAL_0000
;
1627 ps_input_cntl
= S_028644_OFFSET(0x20) |
1628 S_028644_DEFAULT_VAL(offset
);
1630 return ps_input_cntl
;
1633 static void calculate_ps_inputs(struct radv_pipeline
*pipeline
)
1635 struct radv_shader_variant
*ps
;
1636 struct ac_vs_output_info
*outinfo
= get_vs_output_info(pipeline
);
1638 ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
1640 unsigned ps_offset
= 0;
1642 if (ps
->info
.fs
.prim_id_input
) {
1643 unsigned vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_PRIMITIVE_ID
];
1644 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
) {
1645 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, true);
1650 if (ps
->info
.fs
.layer_input
) {
1651 unsigned vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_LAYER
];
1652 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
)
1653 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, true);
1655 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = offset_to_ps_input(AC_EXP_PARAM_DEFAULT_VAL_0000
, true);
1659 if (ps
->info
.fs
.has_pcoord
) {
1661 val
= S_028644_PT_SPRITE_TEX(1) | S_028644_OFFSET(0x20);
1662 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = val
;
1666 for (unsigned i
= 0; i
< 32 && (1u << i
) <= ps
->info
.fs
.input_mask
; ++i
) {
1669 if (!(ps
->info
.fs
.input_mask
& (1u << i
)))
1672 vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_VAR0
+ i
];
1673 if (vs_offset
== AC_EXP_PARAM_UNDEFINED
) {
1674 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = S_028644_OFFSET(0x20);
1679 flat_shade
= !!(ps
->info
.fs
.flat_shaded_mask
& (1u << ps_offset
));
1681 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, flat_shade
);
1685 pipeline
->graphics
.ps_input_cntl_num
= ps_offset
;
1689 radv_link_shaders(struct radv_pipeline
*pipeline
, nir_shader
**shaders
)
1691 nir_shader
* ordered_shaders
[MESA_SHADER_STAGES
];
1692 int shader_count
= 0;
1694 if(shaders
[MESA_SHADER_FRAGMENT
]) {
1695 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_FRAGMENT
];
1697 if(shaders
[MESA_SHADER_GEOMETRY
]) {
1698 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_GEOMETRY
];
1700 if(shaders
[MESA_SHADER_TESS_EVAL
]) {
1701 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_TESS_EVAL
];
1703 if(shaders
[MESA_SHADER_TESS_CTRL
]) {
1704 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_TESS_CTRL
];
1706 if(shaders
[MESA_SHADER_VERTEX
]) {
1707 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_VERTEX
];
1710 for (int i
= 1; i
< shader_count
; ++i
) {
1711 nir_lower_io_arrays_to_elements(ordered_shaders
[i
],
1712 ordered_shaders
[i
- 1]);
1714 nir_remove_dead_variables(ordered_shaders
[i
],
1715 nir_var_shader_out
);
1716 nir_remove_dead_variables(ordered_shaders
[i
- 1],
1719 bool progress
= nir_remove_unused_varyings(ordered_shaders
[i
],
1720 ordered_shaders
[i
- 1]);
1723 nir_lower_global_vars_to_local(ordered_shaders
[i
]);
1724 radv_optimize_nir(ordered_shaders
[i
]);
1725 nir_lower_global_vars_to_local(ordered_shaders
[i
- 1]);
1726 radv_optimize_nir(ordered_shaders
[i
- 1]);
1732 static struct radv_pipeline_key
1733 radv_generate_graphics_pipeline_key(struct radv_pipeline
*pipeline
,
1734 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1735 bool has_view_index
)
1737 const VkPipelineVertexInputStateCreateInfo
*input_state
=
1738 pCreateInfo
->pVertexInputState
;
1739 struct radv_pipeline_key key
;
1740 memset(&key
, 0, sizeof(key
));
1742 key
.has_multiview_view_index
= has_view_index
;
1744 uint32_t binding_input_rate
= 0;
1745 for (unsigned i
= 0; i
< input_state
->vertexBindingDescriptionCount
; ++i
) {
1746 if (input_state
->pVertexBindingDescriptions
[i
].inputRate
)
1747 binding_input_rate
|= 1u << input_state
->pVertexBindingDescriptions
[i
].binding
;
1750 for (unsigned i
= 0; i
< input_state
->vertexAttributeDescriptionCount
; ++i
) {
1752 binding
= input_state
->pVertexAttributeDescriptions
[i
].binding
;
1753 if (binding_input_rate
& (1u << binding
))
1754 key
.instance_rate_inputs
|= 1u << input_state
->pVertexAttributeDescriptions
[i
].location
;
1757 if (pCreateInfo
->pTessellationState
)
1758 key
.tess_input_vertices
= pCreateInfo
->pTessellationState
->patchControlPoints
;
1761 if (pCreateInfo
->pMultisampleState
&&
1762 pCreateInfo
->pMultisampleState
->rasterizationSamples
> 1) {
1763 uint32_t num_samples
= pCreateInfo
->pMultisampleState
->rasterizationSamples
;
1764 uint32_t ps_iter_samples
= radv_pipeline_get_ps_iter_samples(pCreateInfo
->pMultisampleState
);
1765 key
.multisample
= true;
1766 key
.log2_num_samples
= util_logbase2(num_samples
);
1767 key
.log2_ps_iter_samples
= util_logbase2(ps_iter_samples
);
1770 key
.col_format
= pipeline
->graphics
.blend
.spi_shader_col_format
;
1771 if (pipeline
->device
->physical_device
->rad_info
.chip_class
< VI
)
1772 radv_pipeline_compute_get_int_clamp(pCreateInfo
, &key
.is_int8
, &key
.is_int10
);
1778 radv_fill_shader_keys(struct ac_shader_variant_key
*keys
,
1779 const struct radv_pipeline_key
*key
,
1782 keys
[MESA_SHADER_VERTEX
].vs
.instance_rate_inputs
= key
->instance_rate_inputs
;
1784 if (nir
[MESA_SHADER_TESS_CTRL
]) {
1785 keys
[MESA_SHADER_VERTEX
].vs
.as_ls
= true;
1786 keys
[MESA_SHADER_TESS_CTRL
].tcs
.input_vertices
= key
->tess_input_vertices
;
1787 keys
[MESA_SHADER_TESS_CTRL
].tcs
.primitive_mode
= nir
[MESA_SHADER_TESS_EVAL
]->info
.tess
.primitive_mode
;
1789 keys
[MESA_SHADER_TESS_CTRL
].tcs
.tes_reads_tess_factors
= !!(nir
[MESA_SHADER_TESS_EVAL
]->info
.inputs_read
& (VARYING_BIT_TESS_LEVEL_INNER
| VARYING_BIT_TESS_LEVEL_OUTER
));
1792 if (nir
[MESA_SHADER_GEOMETRY
]) {
1793 if (nir
[MESA_SHADER_TESS_CTRL
])
1794 keys
[MESA_SHADER_TESS_EVAL
].tes
.as_es
= true;
1796 keys
[MESA_SHADER_VERTEX
].vs
.as_es
= true;
1799 for(int i
= 0; i
< MESA_SHADER_STAGES
; ++i
)
1800 keys
[i
].has_multiview_view_index
= key
->has_multiview_view_index
;
1802 keys
[MESA_SHADER_FRAGMENT
].fs
.multisample
= key
->multisample
;
1803 keys
[MESA_SHADER_FRAGMENT
].fs
.col_format
= key
->col_format
;
1804 keys
[MESA_SHADER_FRAGMENT
].fs
.is_int8
= key
->is_int8
;
1805 keys
[MESA_SHADER_FRAGMENT
].fs
.is_int10
= key
->is_int10
;
1806 keys
[MESA_SHADER_FRAGMENT
].fs
.log2_ps_iter_samples
= key
->log2_ps_iter_samples
;
1807 keys
[MESA_SHADER_FRAGMENT
].fs
.log2_num_samples
= key
->log2_num_samples
;
1811 merge_tess_info(struct shader_info
*tes_info
,
1812 const struct shader_info
*tcs_info
)
1814 /* The Vulkan 1.0.38 spec, section 21.1 Tessellator says:
1816 * "PointMode. Controls generation of points rather than triangles
1817 * or lines. This functionality defaults to disabled, and is
1818 * enabled if either shader stage includes the execution mode.
1820 * and about Triangles, Quads, IsoLines, VertexOrderCw, VertexOrderCcw,
1821 * PointMode, SpacingEqual, SpacingFractionalEven, SpacingFractionalOdd,
1822 * and OutputVertices, it says:
1824 * "One mode must be set in at least one of the tessellation
1827 * So, the fields can be set in either the TCS or TES, but they must
1828 * agree if set in both. Our backend looks at TES, so bitwise-or in
1829 * the values from the TCS.
1831 assert(tcs_info
->tess
.tcs_vertices_out
== 0 ||
1832 tes_info
->tess
.tcs_vertices_out
== 0 ||
1833 tcs_info
->tess
.tcs_vertices_out
== tes_info
->tess
.tcs_vertices_out
);
1834 tes_info
->tess
.tcs_vertices_out
|= tcs_info
->tess
.tcs_vertices_out
;
1836 assert(tcs_info
->tess
.spacing
== TESS_SPACING_UNSPECIFIED
||
1837 tes_info
->tess
.spacing
== TESS_SPACING_UNSPECIFIED
||
1838 tcs_info
->tess
.spacing
== tes_info
->tess
.spacing
);
1839 tes_info
->tess
.spacing
|= tcs_info
->tess
.spacing
;
1841 assert(tcs_info
->tess
.primitive_mode
== 0 ||
1842 tes_info
->tess
.primitive_mode
== 0 ||
1843 tcs_info
->tess
.primitive_mode
== tes_info
->tess
.primitive_mode
);
1844 tes_info
->tess
.primitive_mode
|= tcs_info
->tess
.primitive_mode
;
1845 tes_info
->tess
.ccw
|= tcs_info
->tess
.ccw
;
1846 tes_info
->tess
.point_mode
|= tcs_info
->tess
.point_mode
;
1850 void radv_create_shaders(struct radv_pipeline
*pipeline
,
1851 struct radv_device
*device
,
1852 struct radv_pipeline_cache
*cache
,
1853 struct radv_pipeline_key key
,
1854 const VkPipelineShaderStageCreateInfo
**pStages
)
1856 struct radv_shader_module fs_m
= {0};
1857 struct radv_shader_module
*modules
[MESA_SHADER_STAGES
] = { 0, };
1858 nir_shader
*nir
[MESA_SHADER_STAGES
] = {0};
1859 void *codes
[MESA_SHADER_STAGES
] = {0};
1860 unsigned code_sizes
[MESA_SHADER_STAGES
] = {0};
1861 struct ac_shader_variant_key keys
[MESA_SHADER_STAGES
] = {{{{0}}}};
1862 unsigned char hash
[20], gs_copy_hash
[20];
1864 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
1866 modules
[i
] = radv_shader_module_from_handle(pStages
[i
]->module
);
1867 if (modules
[i
]->nir
)
1868 _mesa_sha1_compute(modules
[i
]->nir
->info
.name
,
1869 strlen(modules
[i
]->nir
->info
.name
),
1874 radv_hash_shaders(hash
, pStages
, pipeline
->layout
, &key
, get_hash_flags(device
));
1875 memcpy(gs_copy_hash
, hash
, 20);
1876 gs_copy_hash
[0] ^= 1;
1878 if (modules
[MESA_SHADER_GEOMETRY
]) {
1879 struct radv_shader_variant
*variants
[MESA_SHADER_STAGES
] = {0};
1880 radv_create_shader_variants_from_pipeline_cache(device
, cache
, gs_copy_hash
, variants
);
1881 pipeline
->gs_copy_shader
= variants
[MESA_SHADER_GEOMETRY
];
1884 if (radv_create_shader_variants_from_pipeline_cache(device
, cache
, hash
, pipeline
->shaders
) &&
1885 (!modules
[MESA_SHADER_GEOMETRY
] || pipeline
->gs_copy_shader
)) {
1886 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
1887 if (pipeline
->shaders
[i
])
1888 pipeline
->active_stages
|= mesa_to_vk_shader_stage(i
);
1893 if (!modules
[MESA_SHADER_FRAGMENT
] && !modules
[MESA_SHADER_COMPUTE
]) {
1895 nir_builder_init_simple_shader(&fs_b
, NULL
, MESA_SHADER_FRAGMENT
, NULL
);
1896 fs_b
.shader
->info
.name
= ralloc_strdup(fs_b
.shader
, "noop_fs");
1897 fs_m
.nir
= fs_b
.shader
;
1898 modules
[MESA_SHADER_FRAGMENT
] = &fs_m
;
1901 /* Determine first and last stage. */
1902 unsigned first
= MESA_SHADER_STAGES
;
1904 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
1907 if (first
== MESA_SHADER_STAGES
)
1913 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
1914 const VkPipelineShaderStageCreateInfo
*stage
= pStages
[i
];
1919 nir
[i
] = radv_shader_compile_to_nir(device
, modules
[i
],
1920 stage
? stage
->pName
: "main", i
,
1921 stage
? stage
->pSpecializationInfo
: NULL
);
1922 pipeline
->active_stages
|= mesa_to_vk_shader_stage(i
);
1924 /* We don't want to alter meta shaders IR directly so clone it
1927 if (nir
[i
]->info
.name
) {
1928 nir
[i
] = nir_shader_clone(NULL
, nir
[i
]);
1931 if (first
!= last
) {
1932 nir_variable_mode mask
= 0;
1935 mask
= mask
| nir_var_shader_in
;
1938 mask
= mask
| nir_var_shader_out
;
1940 nir_lower_io_to_scalar_early(nir
[i
], mask
);
1941 radv_optimize_nir(nir
[i
]);
1945 nir_compact_varyings(nir
[prev
], nir
[i
], true);
1950 if (nir
[MESA_SHADER_TESS_CTRL
]) {
1951 nir_lower_tes_patch_vertices(nir
[MESA_SHADER_TESS_EVAL
], nir
[MESA_SHADER_TESS_CTRL
]->info
.tess
.tcs_vertices_out
);
1952 merge_tess_info(&nir
[MESA_SHADER_TESS_EVAL
]->info
, &nir
[MESA_SHADER_TESS_CTRL
]->info
);
1955 radv_link_shaders(pipeline
, nir
);
1957 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
1958 if (modules
[i
] && radv_can_dump_shader(device
, modules
[i
]))
1959 nir_print_shader(nir
[i
], stderr
);
1962 radv_fill_shader_keys(keys
, &key
, nir
);
1964 if (nir
[MESA_SHADER_FRAGMENT
]) {
1965 if (!pipeline
->shaders
[MESA_SHADER_FRAGMENT
]) {
1966 pipeline
->shaders
[MESA_SHADER_FRAGMENT
] =
1967 radv_shader_variant_create(device
, modules
[MESA_SHADER_FRAGMENT
], &nir
[MESA_SHADER_FRAGMENT
], 1,
1968 pipeline
->layout
, keys
+ MESA_SHADER_FRAGMENT
,
1969 &codes
[MESA_SHADER_FRAGMENT
], &code_sizes
[MESA_SHADER_FRAGMENT
]);
1972 /* TODO: These are no longer used as keys we should refactor this */
1973 keys
[MESA_SHADER_VERTEX
].vs
.export_prim_id
=
1974 pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.fs
.prim_id_input
;
1975 keys
[MESA_SHADER_TESS_EVAL
].tes
.export_prim_id
=
1976 pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.fs
.prim_id_input
;
1979 if (device
->physical_device
->rad_info
.chip_class
>= GFX9
&& modules
[MESA_SHADER_TESS_CTRL
]) {
1980 if (!pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]) {
1981 struct nir_shader
*combined_nir
[] = {nir
[MESA_SHADER_VERTEX
], nir
[MESA_SHADER_TESS_CTRL
]};
1982 struct ac_shader_variant_key key
= keys
[MESA_SHADER_TESS_CTRL
];
1983 key
.tcs
.vs_key
= keys
[MESA_SHADER_VERTEX
].vs
;
1984 pipeline
->shaders
[MESA_SHADER_TESS_CTRL
] = radv_shader_variant_create(device
, modules
[MESA_SHADER_TESS_CTRL
], combined_nir
, 2,
1986 &key
, &codes
[MESA_SHADER_TESS_CTRL
],
1987 &code_sizes
[MESA_SHADER_TESS_CTRL
]);
1989 modules
[MESA_SHADER_VERTEX
] = NULL
;
1992 if (device
->physical_device
->rad_info
.chip_class
>= GFX9
&& modules
[MESA_SHADER_GEOMETRY
]) {
1993 gl_shader_stage pre_stage
= modules
[MESA_SHADER_TESS_EVAL
] ? MESA_SHADER_TESS_EVAL
: MESA_SHADER_VERTEX
;
1994 if (!pipeline
->shaders
[MESA_SHADER_GEOMETRY
]) {
1995 struct nir_shader
*combined_nir
[] = {nir
[pre_stage
], nir
[MESA_SHADER_GEOMETRY
]};
1996 pipeline
->shaders
[MESA_SHADER_GEOMETRY
] = radv_shader_variant_create(device
, modules
[MESA_SHADER_GEOMETRY
], combined_nir
, 2,
1998 &keys
[pre_stage
] , &codes
[MESA_SHADER_GEOMETRY
],
1999 &code_sizes
[MESA_SHADER_GEOMETRY
]);
2001 modules
[pre_stage
] = NULL
;
2004 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
2005 if(modules
[i
] && !pipeline
->shaders
[i
]) {
2006 pipeline
->shaders
[i
] = radv_shader_variant_create(device
, modules
[i
], &nir
[i
], 1,
2008 keys
+ i
, &codes
[i
],
2013 if(modules
[MESA_SHADER_GEOMETRY
]) {
2014 void *gs_copy_code
= NULL
;
2015 unsigned gs_copy_code_size
= 0;
2016 if (!pipeline
->gs_copy_shader
) {
2017 pipeline
->gs_copy_shader
= radv_create_gs_copy_shader(
2018 device
, nir
[MESA_SHADER_GEOMETRY
], &gs_copy_code
,
2020 keys
[MESA_SHADER_GEOMETRY
].has_multiview_view_index
);
2023 if (pipeline
->gs_copy_shader
) {
2024 void *code
[MESA_SHADER_STAGES
] = {0};
2025 unsigned code_size
[MESA_SHADER_STAGES
] = {0};
2026 struct radv_shader_variant
*variants
[MESA_SHADER_STAGES
] = {0};
2028 code
[MESA_SHADER_GEOMETRY
] = gs_copy_code
;
2029 code_size
[MESA_SHADER_GEOMETRY
] = gs_copy_code_size
;
2030 variants
[MESA_SHADER_GEOMETRY
] = pipeline
->gs_copy_shader
;
2032 radv_pipeline_cache_insert_shaders(device
, cache
,
2041 radv_pipeline_cache_insert_shaders(device
, cache
, hash
, pipeline
->shaders
,
2042 (const void**)codes
, code_sizes
);
2044 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
2046 if (modules
[i
] && !pipeline
->device
->keep_shader_info
)
2047 ralloc_free(nir
[i
]);
2051 ralloc_free(fs_m
.nir
);
2055 radv_pipeline_stage_to_user_data_0(struct radv_pipeline
*pipeline
,
2056 gl_shader_stage stage
, enum chip_class chip_class
)
2058 bool has_gs
= radv_pipeline_has_gs(pipeline
);
2059 bool has_tess
= radv_pipeline_has_tess(pipeline
);
2061 case MESA_SHADER_FRAGMENT
:
2062 return R_00B030_SPI_SHADER_USER_DATA_PS_0
;
2063 case MESA_SHADER_VERTEX
:
2064 if (chip_class
>= GFX9
) {
2065 return has_tess
? R_00B430_SPI_SHADER_USER_DATA_LS_0
:
2066 has_gs
? R_00B330_SPI_SHADER_USER_DATA_ES_0
:
2067 R_00B130_SPI_SHADER_USER_DATA_VS_0
;
2070 return R_00B530_SPI_SHADER_USER_DATA_LS_0
;
2072 return has_gs
? R_00B330_SPI_SHADER_USER_DATA_ES_0
: R_00B130_SPI_SHADER_USER_DATA_VS_0
;
2073 case MESA_SHADER_GEOMETRY
:
2074 return chip_class
>= GFX9
? R_00B330_SPI_SHADER_USER_DATA_ES_0
:
2075 R_00B230_SPI_SHADER_USER_DATA_GS_0
;
2076 case MESA_SHADER_COMPUTE
:
2077 return R_00B900_COMPUTE_USER_DATA_0
;
2078 case MESA_SHADER_TESS_CTRL
:
2079 return chip_class
>= GFX9
? R_00B430_SPI_SHADER_USER_DATA_LS_0
:
2080 R_00B430_SPI_SHADER_USER_DATA_HS_0
;
2081 case MESA_SHADER_TESS_EVAL
:
2082 if (chip_class
>= GFX9
) {
2083 return has_gs
? R_00B330_SPI_SHADER_USER_DATA_ES_0
:
2084 R_00B130_SPI_SHADER_USER_DATA_VS_0
;
2087 return R_00B330_SPI_SHADER_USER_DATA_ES_0
;
2089 return R_00B130_SPI_SHADER_USER_DATA_VS_0
;
2091 unreachable("unknown shader");
2095 struct radv_bin_size_entry
{
2101 radv_compute_bin_size(struct radv_pipeline
*pipeline
, const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
2103 static const struct radv_bin_size_entry color_size_table
[][3][9] = {
2107 /* One shader engine */
2113 { UINT_MAX
, { 0, 0}},
2116 /* Two shader engines */
2122 { UINT_MAX
, { 0, 0}},
2125 /* Four shader engines */
2130 { UINT_MAX
, { 0, 0}},
2136 /* One shader engine */
2142 { UINT_MAX
, { 0, 0}},
2145 /* Two shader engines */
2151 { UINT_MAX
, { 0, 0}},
2154 /* Four shader engines */
2161 { UINT_MAX
, { 0, 0}},
2167 /* One shader engine */
2174 { UINT_MAX
, { 0, 0}},
2177 /* Two shader engines */
2185 { UINT_MAX
, { 0, 0}},
2188 /* Four shader engines */
2196 { UINT_MAX
, { 0, 0}},
2200 static const struct radv_bin_size_entry ds_size_table
[][3][9] = {
2204 // One shader engine
2211 { UINT_MAX
, { 0, 0}},
2214 // Two shader engines
2222 { UINT_MAX
, { 0, 0}},
2225 // Four shader engines
2233 { UINT_MAX
, { 0, 0}},
2239 // One shader engine
2247 { UINT_MAX
, { 0, 0}},
2250 // Two shader engines
2259 { UINT_MAX
, { 0, 0}},
2262 // Four shader engines
2271 { UINT_MAX
, { 0, 0}},
2277 // One shader engine
2285 { UINT_MAX
, { 0, 0}},
2288 // Two shader engines
2297 { UINT_MAX
, { 0, 0}},
2300 // Four shader engines
2308 { UINT_MAX
, { 0, 0}},
2313 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
2314 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
2315 VkExtent2D extent
= {512, 512};
2317 unsigned log_num_rb_per_se
=
2318 util_logbase2_ceil(pipeline
->device
->physical_device
->rad_info
.num_render_backends
/
2319 pipeline
->device
->physical_device
->rad_info
.max_se
);
2320 unsigned log_num_se
= util_logbase2_ceil(pipeline
->device
->physical_device
->rad_info
.max_se
);
2322 unsigned total_samples
= 1u << G_028BE0_MSAA_NUM_SAMPLES(pipeline
->graphics
.ms
.pa_sc_mode_cntl_1
);
2323 unsigned ps_iter_samples
= 1u << G_028804_PS_ITER_SAMPLES(pipeline
->graphics
.ms
.db_eqaa
);
2324 unsigned effective_samples
= total_samples
;
2325 unsigned cb_target_mask
= pipeline
->graphics
.blend
.cb_target_mask
;
2326 unsigned color_bytes_per_pixel
= 0;
2328 for (unsigned i
= 0; i
< subpass
->color_count
; i
++) {
2329 if (!(cb_target_mask
& (0xf << (i
* 4))))
2332 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
)
2335 VkFormat format
= pass
->attachments
[subpass
->color_attachments
[i
].attachment
].format
;
2336 color_bytes_per_pixel
+= vk_format_get_blocksize(format
);
2339 /* MSAA images typically don't use all samples all the time. */
2340 if (effective_samples
>= 2 && ps_iter_samples
<= 1)
2341 effective_samples
= 2;
2342 color_bytes_per_pixel
*= effective_samples
;
2344 const struct radv_bin_size_entry
*color_entry
= color_size_table
[log_num_rb_per_se
][log_num_se
];
2345 while(color_entry
->bpp
<= color_bytes_per_pixel
)
2348 extent
= color_entry
->extent
;
2350 if (subpass
->depth_stencil_attachment
.attachment
!= VK_ATTACHMENT_UNUSED
) {
2351 struct radv_render_pass_attachment
*attachment
= pass
->attachments
+ subpass
->depth_stencil_attachment
.attachment
;
2353 /* Coefficients taken from AMDVLK */
2354 unsigned depth_coeff
= vk_format_is_depth(attachment
->format
) ? 5 : 0;
2355 unsigned stencil_coeff
= vk_format_is_stencil(attachment
->format
) ? 1 : 0;
2356 unsigned ds_bytes_per_pixel
= 4 * (depth_coeff
+ stencil_coeff
) * total_samples
;
2358 const struct radv_bin_size_entry
*ds_entry
= ds_size_table
[log_num_rb_per_se
][log_num_se
];
2359 while(ds_entry
->bpp
<= ds_bytes_per_pixel
)
2362 extent
.width
= MIN2(extent
.width
, ds_entry
->extent
.width
);
2363 extent
.height
= MIN2(extent
.height
, ds_entry
->extent
.height
);
2370 radv_compute_binning_state(struct radv_pipeline
*pipeline
, const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
2372 pipeline
->graphics
.bin
.pa_sc_binner_cntl_0
=
2373 S_028C44_BINNING_MODE(V_028C44_DISABLE_BINNING_USE_LEGACY_SC
) |
2374 S_028C44_DISABLE_START_OF_PRIM(1);
2375 pipeline
->graphics
.bin
.db_dfsm_control
= S_028060_PUNCHOUT_MODE(V_028060_FORCE_OFF
);
2377 if (!pipeline
->device
->pbb_allowed
)
2380 VkExtent2D bin_size
= radv_compute_bin_size(pipeline
, pCreateInfo
);
2381 if (!bin_size
.width
|| !bin_size
.height
)
2384 unsigned context_states_per_bin
; /* allowed range: [1, 6] */
2385 unsigned persistent_states_per_bin
; /* allowed range: [1, 32] */
2386 unsigned fpovs_per_batch
; /* allowed range: [0, 255], 0 = unlimited */
2388 switch (pipeline
->device
->physical_device
->rad_info
.family
) {
2390 context_states_per_bin
= 1;
2391 persistent_states_per_bin
= 1;
2392 fpovs_per_batch
= 63;
2395 context_states_per_bin
= 6;
2396 persistent_states_per_bin
= 32;
2397 fpovs_per_batch
= 63;
2400 unreachable("unhandled family while determining binning state.");
2403 pipeline
->graphics
.bin
.pa_sc_binner_cntl_0
=
2404 S_028C44_BINNING_MODE(V_028C44_BINNING_ALLOWED
) |
2405 S_028C44_BIN_SIZE_X(bin_size
.width
== 16) |
2406 S_028C44_BIN_SIZE_Y(bin_size
.height
== 16) |
2407 S_028C44_BIN_SIZE_X_EXTEND(util_logbase2(MAX2(bin_size
.width
, 32)) - 5) |
2408 S_028C44_BIN_SIZE_Y_EXTEND(util_logbase2(MAX2(bin_size
.height
, 32)) - 5) |
2409 S_028C44_CONTEXT_STATES_PER_BIN(context_states_per_bin
- 1) |
2410 S_028C44_PERSISTENT_STATES_PER_BIN(persistent_states_per_bin
- 1) |
2411 S_028C44_DISABLE_START_OF_PRIM(1) |
2412 S_028C44_FPOVS_PER_BATCH(fpovs_per_batch
) |
2413 S_028C44_OPTIMAL_BIN_SELECTION(1);
2415 /* DFSM is not implemented yet */
2416 assert(!pipeline
->device
->dfsm_allowed
);
2420 radv_pipeline_init(struct radv_pipeline
*pipeline
,
2421 struct radv_device
*device
,
2422 struct radv_pipeline_cache
*cache
,
2423 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
2424 const struct radv_graphics_pipeline_create_info
*extra
,
2425 const VkAllocationCallbacks
*alloc
)
2428 bool has_view_index
= false;
2430 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
2431 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
2432 if (subpass
->view_mask
)
2433 has_view_index
= true;
2435 alloc
= &device
->alloc
;
2437 pipeline
->device
= device
;
2438 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
2439 assert(pipeline
->layout
);
2441 radv_pipeline_init_dynamic_state(pipeline
, pCreateInfo
);
2442 radv_pipeline_init_blend_state(pipeline
, pCreateInfo
, extra
);
2444 const VkPipelineShaderStageCreateInfo
*pStages
[MESA_SHADER_STAGES
] = { 0, };
2445 for (uint32_t i
= 0; i
< pCreateInfo
->stageCount
; i
++) {
2446 gl_shader_stage stage
= ffs(pCreateInfo
->pStages
[i
].stage
) - 1;
2447 pStages
[stage
] = &pCreateInfo
->pStages
[i
];
2450 radv_create_shaders(pipeline
, device
, cache
,
2451 radv_generate_graphics_pipeline_key(pipeline
, pCreateInfo
, has_view_index
),
2454 pipeline
->graphics
.spi_baryc_cntl
= S_0286E0_FRONT_FACE_ALL_BITS(1);
2455 radv_pipeline_init_depth_stencil_state(pipeline
, pCreateInfo
, extra
);
2456 radv_pipeline_init_raster_state(pipeline
, pCreateInfo
);
2457 radv_pipeline_init_multisample_state(pipeline
, pCreateInfo
);
2458 pipeline
->graphics
.prim
= si_translate_prim(pCreateInfo
->pInputAssemblyState
->topology
);
2459 pipeline
->graphics
.can_use_guardband
= radv_prim_can_use_guardband(pCreateInfo
->pInputAssemblyState
->topology
);
2461 if (radv_pipeline_has_gs(pipeline
)) {
2462 pipeline
->graphics
.gs_out
= si_conv_gl_prim_to_gs_out(pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.gs
.output_prim
);
2463 pipeline
->graphics
.can_use_guardband
= pipeline
->graphics
.gs_out
== V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
2465 pipeline
->graphics
.gs_out
= si_conv_prim_to_gs_out(pCreateInfo
->pInputAssemblyState
->topology
);
2467 if (extra
&& extra
->use_rectlist
) {
2468 pipeline
->graphics
.prim
= V_008958_DI_PT_RECTLIST
;
2469 pipeline
->graphics
.gs_out
= V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
2470 pipeline
->graphics
.can_use_guardband
= true;
2472 pipeline
->graphics
.prim_restart_enable
= !!pCreateInfo
->pInputAssemblyState
->primitiveRestartEnable
;
2473 /* prim vertex count will need TESS changes */
2474 pipeline
->graphics
.prim_vertex_count
= prim_size_table
[pipeline
->graphics
.prim
];
2476 /* Ensure that some export memory is always allocated, for two reasons:
2478 * 1) Correctness: The hardware ignores the EXEC mask if no export
2479 * memory is allocated, so KILL and alpha test do not work correctly
2481 * 2) Performance: Every shader needs at least a NULL export, even when
2482 * it writes no color/depth output. The NULL export instruction
2483 * stalls without this setting.
2485 * Don't add this to CB_SHADER_MASK.
2487 struct radv_shader_variant
*ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
2488 if (!pipeline
->graphics
.blend
.spi_shader_col_format
) {
2489 if (!ps
->info
.fs
.writes_z
&&
2490 !ps
->info
.fs
.writes_stencil
&&
2491 !ps
->info
.fs
.writes_sample_mask
)
2492 pipeline
->graphics
.blend
.spi_shader_col_format
= V_028714_SPI_SHADER_32_R
;
2496 pipeline
->graphics
.db_shader_control
= 0;
2497 if (ps
->info
.fs
.early_fragment_test
|| !ps
->info
.fs
.writes_memory
)
2498 z_order
= V_02880C_EARLY_Z_THEN_LATE_Z
;
2500 z_order
= V_02880C_LATE_Z
;
2502 pipeline
->graphics
.db_shader_control
=
2503 S_02880C_Z_EXPORT_ENABLE(ps
->info
.fs
.writes_z
) |
2504 S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(ps
->info
.fs
.writes_stencil
) |
2505 S_02880C_KILL_ENABLE(!!ps
->info
.fs
.can_discard
) |
2506 S_02880C_MASK_EXPORT_ENABLE(ps
->info
.fs
.writes_sample_mask
) |
2507 S_02880C_Z_ORDER(z_order
) |
2508 S_02880C_DEPTH_BEFORE_SHADER(ps
->info
.fs
.early_fragment_test
) |
2509 S_02880C_EXEC_ON_HIER_FAIL(ps
->info
.fs
.writes_memory
) |
2510 S_02880C_EXEC_ON_NOOP(ps
->info
.fs
.writes_memory
);
2512 if (pipeline
->device
->physical_device
->has_rbplus
)
2513 pipeline
->graphics
.db_shader_control
|= S_02880C_DUAL_QUAD_DISABLE(1);
2515 unsigned shader_z_format
=
2516 ac_get_spi_shader_z_format(ps
->info
.fs
.writes_z
,
2517 ps
->info
.fs
.writes_stencil
,
2518 ps
->info
.fs
.writes_sample_mask
);
2519 pipeline
->graphics
.shader_z_format
= shader_z_format
;
2521 calculate_vgt_gs_mode(pipeline
);
2522 calculate_vs_outinfo(pipeline
);
2523 calculate_ps_inputs(pipeline
);
2525 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
2526 if (pipeline
->shaders
[i
]) {
2527 pipeline
->need_indirect_descriptor_sets
|= pipeline
->shaders
[i
]->info
.need_indirect_descriptor_sets
;
2531 uint32_t stages
= 0;
2532 if (radv_pipeline_has_tess(pipeline
)) {
2533 stages
|= S_028B54_LS_EN(V_028B54_LS_STAGE_ON
) |
2534 S_028B54_HS_EN(1) | S_028B54_DYNAMIC_HS(1);
2536 if (radv_pipeline_has_gs(pipeline
))
2537 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_DS
) |
2539 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER
);
2541 stages
|= S_028B54_VS_EN(V_028B54_VS_STAGE_DS
);
2543 } else if (radv_pipeline_has_gs(pipeline
))
2544 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL
) |
2546 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER
);
2548 if (device
->physical_device
->rad_info
.chip_class
>= GFX9
)
2549 stages
|= S_028B54_MAX_PRIMGRP_IN_WAVE(2);
2551 pipeline
->graphics
.vgt_shader_stages_en
= stages
;
2553 if (radv_pipeline_has_gs(pipeline
)) {
2554 calculate_gs_ring_sizes(pipeline
);
2555 if (device
->physical_device
->rad_info
.chip_class
>= GFX9
)
2556 calculate_gfx9_gs_info(pCreateInfo
, pipeline
);
2559 if (radv_pipeline_has_tess(pipeline
)) {
2560 if (pipeline
->graphics
.prim
== V_008958_DI_PT_PATCH
) {
2561 pipeline
->graphics
.prim_vertex_count
.min
= pCreateInfo
->pTessellationState
->patchControlPoints
;
2562 pipeline
->graphics
.prim_vertex_count
.incr
= 1;
2564 calculate_tess_state(pipeline
, pCreateInfo
);
2567 if (radv_pipeline_has_tess(pipeline
))
2568 pipeline
->graphics
.primgroup_size
= pipeline
->graphics
.tess
.num_patches
;
2569 else if (radv_pipeline_has_gs(pipeline
))
2570 pipeline
->graphics
.primgroup_size
= 64;
2572 pipeline
->graphics
.primgroup_size
= 128; /* recommended without a GS */
2574 pipeline
->graphics
.partial_es_wave
= false;
2575 if (pipeline
->device
->has_distributed_tess
) {
2576 if (radv_pipeline_has_gs(pipeline
)) {
2577 if (device
->physical_device
->rad_info
.chip_class
<= VI
)
2578 pipeline
->graphics
.partial_es_wave
= true;
2581 /* GS requirement. */
2582 if (SI_GS_PER_ES
/ pipeline
->graphics
.primgroup_size
>= pipeline
->device
->gs_table_depth
- 3)
2583 pipeline
->graphics
.partial_es_wave
= true;
2585 pipeline
->graphics
.wd_switch_on_eop
= false;
2586 if (device
->physical_device
->rad_info
.chip_class
>= CIK
) {
2587 unsigned prim
= pipeline
->graphics
.prim
;
2588 /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
2589 * 4 shader engines. Set 1 to pass the assertion below.
2590 * The other cases are hardware requirements. */
2591 if (device
->physical_device
->rad_info
.max_se
< 4 ||
2592 prim
== V_008958_DI_PT_POLYGON
||
2593 prim
== V_008958_DI_PT_LINELOOP
||
2594 prim
== V_008958_DI_PT_TRIFAN
||
2595 prim
== V_008958_DI_PT_TRISTRIP_ADJ
||
2596 (pipeline
->graphics
.prim_restart_enable
&&
2597 (device
->physical_device
->rad_info
.family
< CHIP_POLARIS10
||
2598 (prim
!= V_008958_DI_PT_POINTLIST
&&
2599 prim
!= V_008958_DI_PT_LINESTRIP
&&
2600 prim
!= V_008958_DI_PT_TRISTRIP
))))
2601 pipeline
->graphics
.wd_switch_on_eop
= true;
2604 pipeline
->graphics
.ia_switch_on_eoi
= false;
2605 if (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.fs
.prim_id_input
)
2606 pipeline
->graphics
.ia_switch_on_eoi
= true;
2607 if (radv_pipeline_has_gs(pipeline
) &&
2608 pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.info
.uses_prim_id
)
2609 pipeline
->graphics
.ia_switch_on_eoi
= true;
2610 if (radv_pipeline_has_tess(pipeline
)) {
2611 /* SWITCH_ON_EOI must be set if PrimID is used. */
2612 if (pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.info
.uses_prim_id
||
2613 radv_get_tess_eval_shader(pipeline
)->info
.info
.uses_prim_id
)
2614 pipeline
->graphics
.ia_switch_on_eoi
= true;
2617 pipeline
->graphics
.partial_vs_wave
= false;
2618 if (radv_pipeline_has_tess(pipeline
)) {
2619 /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
2620 if ((device
->physical_device
->rad_info
.family
== CHIP_TAHITI
||
2621 device
->physical_device
->rad_info
.family
== CHIP_PITCAIRN
||
2622 device
->physical_device
->rad_info
.family
== CHIP_BONAIRE
) &&
2623 radv_pipeline_has_gs(pipeline
))
2624 pipeline
->graphics
.partial_vs_wave
= true;
2625 /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
2626 if (device
->has_distributed_tess
) {
2627 if (radv_pipeline_has_gs(pipeline
)) {
2628 if (device
->physical_device
->rad_info
.family
== CHIP_TONGA
||
2629 device
->physical_device
->rad_info
.family
== CHIP_FIJI
||
2630 device
->physical_device
->rad_info
.family
== CHIP_POLARIS10
||
2631 device
->physical_device
->rad_info
.family
== CHIP_POLARIS11
||
2632 device
->physical_device
->rad_info
.family
== CHIP_POLARIS12
)
2633 pipeline
->graphics
.partial_vs_wave
= true;
2635 pipeline
->graphics
.partial_vs_wave
= true;
2640 pipeline
->graphics
.base_ia_multi_vgt_param
=
2641 S_028AA8_PRIMGROUP_SIZE(pipeline
->graphics
.primgroup_size
- 1) |
2642 /* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */
2643 S_028AA8_MAX_PRIMGRP_IN_WAVE(device
->physical_device
->rad_info
.chip_class
== VI
? 2 : 0) |
2644 S_030960_EN_INST_OPT_BASIC(device
->physical_device
->rad_info
.chip_class
>= GFX9
) |
2645 S_030960_EN_INST_OPT_ADV(device
->physical_device
->rad_info
.chip_class
>= GFX9
);
2647 const VkPipelineVertexInputStateCreateInfo
*vi_info
=
2648 pCreateInfo
->pVertexInputState
;
2649 struct radv_vertex_elements_info
*velems
= &pipeline
->vertex_elements
;
2651 for (uint32_t i
= 0; i
< vi_info
->vertexAttributeDescriptionCount
; i
++) {
2652 const VkVertexInputAttributeDescription
*desc
=
2653 &vi_info
->pVertexAttributeDescriptions
[i
];
2654 unsigned loc
= desc
->location
;
2655 const struct vk_format_description
*format_desc
;
2657 uint32_t num_format
, data_format
;
2658 format_desc
= vk_format_description(desc
->format
);
2659 first_non_void
= vk_format_get_first_non_void_channel(desc
->format
);
2661 num_format
= radv_translate_buffer_numformat(format_desc
, first_non_void
);
2662 data_format
= radv_translate_buffer_dataformat(format_desc
, first_non_void
);
2664 velems
->rsrc_word3
[loc
] = S_008F0C_DST_SEL_X(si_map_swizzle(format_desc
->swizzle
[0])) |
2665 S_008F0C_DST_SEL_Y(si_map_swizzle(format_desc
->swizzle
[1])) |
2666 S_008F0C_DST_SEL_Z(si_map_swizzle(format_desc
->swizzle
[2])) |
2667 S_008F0C_DST_SEL_W(si_map_swizzle(format_desc
->swizzle
[3])) |
2668 S_008F0C_NUM_FORMAT(num_format
) |
2669 S_008F0C_DATA_FORMAT(data_format
);
2670 velems
->format_size
[loc
] = format_desc
->block
.bits
/ 8;
2671 velems
->offset
[loc
] = desc
->offset
;
2672 velems
->binding
[loc
] = desc
->binding
;
2673 velems
->count
= MAX2(velems
->count
, loc
+ 1);
2676 for (uint32_t i
= 0; i
< vi_info
->vertexBindingDescriptionCount
; i
++) {
2677 const VkVertexInputBindingDescription
*desc
=
2678 &vi_info
->pVertexBindingDescriptions
[i
];
2680 pipeline
->binding_stride
[desc
->binding
] = desc
->stride
;
2683 for (uint32_t i
= 0; i
< MESA_SHADER_STAGES
; i
++)
2684 pipeline
->user_data_0
[i
] = radv_pipeline_stage_to_user_data_0(pipeline
, i
, device
->physical_device
->rad_info
.chip_class
);
2686 struct ac_userdata_info
*loc
= radv_lookup_user_sgpr(pipeline
, MESA_SHADER_VERTEX
,
2687 AC_UD_VS_BASE_VERTEX_START_INSTANCE
);
2688 if (loc
->sgpr_idx
!= -1) {
2689 pipeline
->graphics
.vtx_base_sgpr
= pipeline
->user_data_0
[MESA_SHADER_VERTEX
];
2690 pipeline
->graphics
.vtx_base_sgpr
+= loc
->sgpr_idx
* 4;
2691 if (radv_get_vertex_shader(pipeline
)->info
.info
.vs
.needs_draw_id
)
2692 pipeline
->graphics
.vtx_emit_num
= 3;
2694 pipeline
->graphics
.vtx_emit_num
= 2;
2697 pipeline
->graphics
.vtx_reuse_depth
= 30;
2698 if (radv_pipeline_has_tess(pipeline
) &&
2699 radv_get_tess_eval_shader(pipeline
)->info
.tes
.spacing
== TESS_SPACING_FRACTIONAL_ODD
) {
2700 pipeline
->graphics
.vtx_reuse_depth
= 14;
2703 if (device
->instance
->debug_flags
& RADV_DEBUG_DUMP_SHADER_STATS
) {
2704 radv_dump_pipeline_stats(device
, pipeline
);
2707 radv_compute_binning_state(pipeline
, pCreateInfo
);
2709 result
= radv_pipeline_scratch_init(device
, pipeline
);
2714 radv_graphics_pipeline_create(
2716 VkPipelineCache _cache
,
2717 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
2718 const struct radv_graphics_pipeline_create_info
*extra
,
2719 const VkAllocationCallbacks
*pAllocator
,
2720 VkPipeline
*pPipeline
)
2722 RADV_FROM_HANDLE(radv_device
, device
, _device
);
2723 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
2724 struct radv_pipeline
*pipeline
;
2727 pipeline
= vk_zalloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
2728 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2729 if (pipeline
== NULL
)
2730 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2732 result
= radv_pipeline_init(pipeline
, device
, cache
,
2733 pCreateInfo
, extra
, pAllocator
);
2734 if (result
!= VK_SUCCESS
) {
2735 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
2739 *pPipeline
= radv_pipeline_to_handle(pipeline
);
2744 VkResult
radv_CreateGraphicsPipelines(
2746 VkPipelineCache pipelineCache
,
2748 const VkGraphicsPipelineCreateInfo
* pCreateInfos
,
2749 const VkAllocationCallbacks
* pAllocator
,
2750 VkPipeline
* pPipelines
)
2752 VkResult result
= VK_SUCCESS
;
2755 for (; i
< count
; i
++) {
2757 r
= radv_graphics_pipeline_create(_device
,
2760 NULL
, pAllocator
, &pPipelines
[i
]);
2761 if (r
!= VK_SUCCESS
) {
2763 pPipelines
[i
] = VK_NULL_HANDLE
;
2770 static VkResult
radv_compute_pipeline_create(
2772 VkPipelineCache _cache
,
2773 const VkComputePipelineCreateInfo
* pCreateInfo
,
2774 const VkAllocationCallbacks
* pAllocator
,
2775 VkPipeline
* pPipeline
)
2777 RADV_FROM_HANDLE(radv_device
, device
, _device
);
2778 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
2779 const VkPipelineShaderStageCreateInfo
*pStages
[MESA_SHADER_STAGES
] = { 0, };
2780 struct radv_pipeline
*pipeline
;
2783 pipeline
= vk_zalloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
2784 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2785 if (pipeline
== NULL
)
2786 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2788 pipeline
->device
= device
;
2789 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
2790 assert(pipeline
->layout
);
2792 pStages
[MESA_SHADER_COMPUTE
] = &pCreateInfo
->stage
;
2793 radv_create_shaders(pipeline
, device
, cache
, (struct radv_pipeline_key
) {0}, pStages
);
2795 pipeline
->user_data_0
[MESA_SHADER_COMPUTE
] = radv_pipeline_stage_to_user_data_0(pipeline
, MESA_SHADER_COMPUTE
, device
->physical_device
->rad_info
.chip_class
);
2796 pipeline
->need_indirect_descriptor_sets
|= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.need_indirect_descriptor_sets
;
2797 result
= radv_pipeline_scratch_init(device
, pipeline
);
2798 if (result
!= VK_SUCCESS
) {
2799 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
2803 *pPipeline
= radv_pipeline_to_handle(pipeline
);
2805 if (device
->instance
->debug_flags
& RADV_DEBUG_DUMP_SHADER_STATS
) {
2806 radv_dump_pipeline_stats(device
, pipeline
);
2810 VkResult
radv_CreateComputePipelines(
2812 VkPipelineCache pipelineCache
,
2814 const VkComputePipelineCreateInfo
* pCreateInfos
,
2815 const VkAllocationCallbacks
* pAllocator
,
2816 VkPipeline
* pPipelines
)
2818 VkResult result
= VK_SUCCESS
;
2821 for (; i
< count
; i
++) {
2823 r
= radv_compute_pipeline_create(_device
, pipelineCache
,
2825 pAllocator
, &pPipelines
[i
]);
2826 if (r
!= VK_SUCCESS
) {
2828 pPipelines
[i
] = VK_NULL_HANDLE
;