2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
28 #include "util/mesa-sha1.h"
29 #include "radv_private.h"
31 #include "nir/nir_builder.h"
32 #include "spirv/nir_spirv.h"
34 #include <llvm-c/Core.h>
35 #include <llvm-c/TargetMachine.h>
38 #include "r600d_common.h"
39 #include "ac_binary.h"
40 #include "ac_llvm_util.h"
41 #include "ac_nir_to_llvm.h"
42 #include "vk_format.h"
43 #include "util/debug.h"
44 #include "ac_exp_param.h"
46 void radv_shader_variant_destroy(struct radv_device
*device
,
47 struct radv_shader_variant
*variant
);
49 static const struct nir_shader_compiler_options nir_options
= {
50 .vertex_id_zero_based
= true,
56 .lower_pack_snorm_2x16
= true,
57 .lower_pack_snorm_4x8
= true,
58 .lower_pack_unorm_2x16
= true,
59 .lower_pack_unorm_4x8
= true,
60 .lower_unpack_snorm_2x16
= true,
61 .lower_unpack_snorm_4x8
= true,
62 .lower_unpack_unorm_2x16
= true,
63 .lower_unpack_unorm_4x8
= true,
64 .lower_extract_byte
= true,
65 .lower_extract_word
= true,
66 .max_unroll_iterations
= 32
69 VkResult
radv_CreateShaderModule(
71 const VkShaderModuleCreateInfo
* pCreateInfo
,
72 const VkAllocationCallbacks
* pAllocator
,
73 VkShaderModule
* pShaderModule
)
75 RADV_FROM_HANDLE(radv_device
, device
, _device
);
76 struct radv_shader_module
*module
;
78 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO
);
79 assert(pCreateInfo
->flags
== 0);
81 module
= vk_alloc2(&device
->alloc
, pAllocator
,
82 sizeof(*module
) + pCreateInfo
->codeSize
, 8,
83 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
85 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
88 module
->size
= pCreateInfo
->codeSize
;
89 memcpy(module
->data
, pCreateInfo
->pCode
, module
->size
);
91 _mesa_sha1_compute(module
->data
, module
->size
, module
->sha1
);
93 *pShaderModule
= radv_shader_module_to_handle(module
);
98 void radv_DestroyShaderModule(
100 VkShaderModule _module
,
101 const VkAllocationCallbacks
* pAllocator
)
103 RADV_FROM_HANDLE(radv_device
, device
, _device
);
104 RADV_FROM_HANDLE(radv_shader_module
, module
, _module
);
109 vk_free2(&device
->alloc
, pAllocator
, module
);
114 radv_pipeline_destroy(struct radv_device
*device
,
115 struct radv_pipeline
*pipeline
,
116 const VkAllocationCallbacks
* allocator
)
118 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
)
119 if (pipeline
->shaders
[i
])
120 radv_shader_variant_destroy(device
, pipeline
->shaders
[i
]);
122 if (pipeline
->gs_copy_shader
)
123 radv_shader_variant_destroy(device
, pipeline
->gs_copy_shader
);
125 vk_free2(&device
->alloc
, allocator
, pipeline
);
128 void radv_DestroyPipeline(
130 VkPipeline _pipeline
,
131 const VkAllocationCallbacks
* pAllocator
)
133 RADV_FROM_HANDLE(radv_device
, device
, _device
);
134 RADV_FROM_HANDLE(radv_pipeline
, pipeline
, _pipeline
);
139 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
144 radv_optimize_nir(struct nir_shader
*shader
)
151 NIR_PASS_V(shader
, nir_lower_vars_to_ssa
);
152 NIR_PASS_V(shader
, nir_lower_alu_to_scalar
);
153 NIR_PASS_V(shader
, nir_lower_phis_to_scalar
);
155 NIR_PASS(progress
, shader
, nir_copy_prop
);
156 NIR_PASS(progress
, shader
, nir_opt_remove_phis
);
157 NIR_PASS(progress
, shader
, nir_opt_dce
);
158 if (nir_opt_trivial_continues(shader
)) {
160 NIR_PASS(progress
, shader
, nir_copy_prop
);
161 NIR_PASS(progress
, shader
, nir_opt_dce
);
163 NIR_PASS(progress
, shader
, nir_opt_if
);
164 NIR_PASS(progress
, shader
, nir_opt_dead_cf
);
165 NIR_PASS(progress
, shader
, nir_opt_cse
);
166 NIR_PASS(progress
, shader
, nir_opt_peephole_select
, 8);
167 NIR_PASS(progress
, shader
, nir_opt_algebraic
);
168 NIR_PASS(progress
, shader
, nir_opt_constant_folding
);
169 NIR_PASS(progress
, shader
, nir_opt_undef
);
170 NIR_PASS(progress
, shader
, nir_opt_conditional_discard
);
171 if (shader
->options
->max_unroll_iterations
) {
172 NIR_PASS(progress
, shader
, nir_opt_loop_unroll
, 0);
178 radv_shader_compile_to_nir(struct radv_device
*device
,
179 struct radv_shader_module
*module
,
180 const char *entrypoint_name
,
181 gl_shader_stage stage
,
182 const VkSpecializationInfo
*spec_info
,
185 if (strcmp(entrypoint_name
, "main") != 0) {
186 radv_finishme("Multiple shaders per module not really supported");
190 nir_function
*entry_point
;
192 /* Some things such as our meta clear/blit code will give us a NIR
193 * shader directly. In that case, we just ignore the SPIR-V entirely
194 * and just use the NIR shader */
196 nir
->options
= &nir_options
;
197 nir_validate_shader(nir
);
199 assert(exec_list_length(&nir
->functions
) == 1);
200 struct exec_node
*node
= exec_list_get_head(&nir
->functions
);
201 entry_point
= exec_node_data(nir_function
, node
, node
);
203 uint32_t *spirv
= (uint32_t *) module
->data
;
204 assert(module
->size
% 4 == 0);
206 uint32_t num_spec_entries
= 0;
207 struct nir_spirv_specialization
*spec_entries
= NULL
;
208 if (spec_info
&& spec_info
->mapEntryCount
> 0) {
209 num_spec_entries
= spec_info
->mapEntryCount
;
210 spec_entries
= malloc(num_spec_entries
* sizeof(*spec_entries
));
211 for (uint32_t i
= 0; i
< num_spec_entries
; i
++) {
212 VkSpecializationMapEntry entry
= spec_info
->pMapEntries
[i
];
213 const void *data
= spec_info
->pData
+ entry
.offset
;
214 assert(data
+ entry
.size
<= spec_info
->pData
+ spec_info
->dataSize
);
216 spec_entries
[i
].id
= spec_info
->pMapEntries
[i
].constantID
;
217 if (spec_info
->dataSize
== 8)
218 spec_entries
[i
].data64
= *(const uint64_t *)data
;
220 spec_entries
[i
].data32
= *(const uint32_t *)data
;
223 const struct nir_spirv_supported_extensions supported_ext
= {
224 .draw_parameters
= true,
226 .image_read_without_format
= true,
227 .image_write_without_format
= true,
228 .tessellation
= true,
230 entry_point
= spirv_to_nir(spirv
, module
->size
/ 4,
231 spec_entries
, num_spec_entries
,
232 stage
, entrypoint_name
, &supported_ext
, &nir_options
);
233 nir
= entry_point
->shader
;
234 assert(nir
->stage
== stage
);
235 nir_validate_shader(nir
);
239 /* We have to lower away local constant initializers right before we
240 * inline functions. That way they get properly initialized at the top
241 * of the function and not at the top of its caller.
243 NIR_PASS_V(nir
, nir_lower_constant_initializers
, nir_var_local
);
244 NIR_PASS_V(nir
, nir_lower_returns
);
245 NIR_PASS_V(nir
, nir_inline_functions
);
247 /* Pick off the single entrypoint that we want */
248 foreach_list_typed_safe(nir_function
, func
, node
, &nir
->functions
) {
249 if (func
!= entry_point
)
250 exec_node_remove(&func
->node
);
252 assert(exec_list_length(&nir
->functions
) == 1);
253 entry_point
->name
= ralloc_strdup(entry_point
, "main");
255 NIR_PASS_V(nir
, nir_remove_dead_variables
,
256 nir_var_shader_in
| nir_var_shader_out
| nir_var_system_value
);
258 /* Now that we've deleted all but the main function, we can go ahead and
259 * lower the rest of the constant initializers.
261 NIR_PASS_V(nir
, nir_lower_constant_initializers
, ~0);
262 NIR_PASS_V(nir
, nir_lower_system_values
);
263 NIR_PASS_V(nir
, nir_lower_clip_cull_distance_arrays
);
266 /* Vulkan uses the separate-shader linking model */
267 nir
->info
->separate_shader
= true;
269 nir_shader_gather_info(nir
, entry_point
->impl
);
271 nir_variable_mode indirect_mask
= 0;
272 indirect_mask
|= nir_var_shader_in
;
273 indirect_mask
|= nir_var_local
;
275 nir_lower_indirect_derefs(nir
, indirect_mask
);
277 static const nir_lower_tex_options tex_options
= {
281 nir_lower_tex(nir
, &tex_options
);
283 nir_lower_vars_to_ssa(nir
);
284 nir_lower_var_copies(nir
);
285 nir_lower_global_vars_to_local(nir
);
286 nir_remove_dead_variables(nir
, nir_var_local
);
287 radv_optimize_nir(nir
);
290 nir_print_shader(nir
, stderr
);
295 static const char *radv_get_shader_name(struct radv_shader_variant
*var
,
296 gl_shader_stage stage
)
299 case MESA_SHADER_VERTEX
: return var
->info
.vs
.as_ls
? "Vertex Shader as LS" : var
->info
.vs
.as_es
? "Vertex Shader as ES" : "Vertex Shader as VS";
300 case MESA_SHADER_GEOMETRY
: return "Geometry Shader";
301 case MESA_SHADER_FRAGMENT
: return "Pixel Shader";
302 case MESA_SHADER_COMPUTE
: return "Compute Shader";
303 case MESA_SHADER_TESS_CTRL
: return "Tessellation Control Shader";
304 case MESA_SHADER_TESS_EVAL
: return var
->info
.tes
.as_es
? "Tessellation Evaluation Shader as ES" : "Tessellation Evaluation Shader as VS";
306 return "Unknown shader";
310 static void radv_dump_pipeline_stats(struct radv_device
*device
, struct radv_pipeline
*pipeline
)
312 unsigned lds_increment
= device
->physical_device
->rad_info
.chip_class
>= CIK
? 512 : 256;
313 struct radv_shader_variant
*var
;
314 struct ac_shader_config
*conf
;
317 unsigned max_simd_waves
= 10;
318 unsigned lds_per_wave
= 0;
320 for (i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
321 if (!pipeline
->shaders
[i
])
323 var
= pipeline
->shaders
[i
];
327 if (i
== MESA_SHADER_FRAGMENT
) {
328 lds_per_wave
= conf
->lds_size
* lds_increment
+
329 align(var
->info
.fs
.num_interp
* 48, lds_increment
);
332 if (conf
->num_sgprs
) {
333 if (device
->physical_device
->rad_info
.chip_class
>= VI
)
334 max_simd_waves
= MIN2(max_simd_waves
, 800 / conf
->num_sgprs
);
336 max_simd_waves
= MIN2(max_simd_waves
, 512 / conf
->num_sgprs
);
340 max_simd_waves
= MIN2(max_simd_waves
, 256 / conf
->num_vgprs
);
342 /* LDS is 64KB per CU (4 SIMDs), divided into 16KB blocks per SIMD
346 max_simd_waves
= MIN2(max_simd_waves
, 16384 / lds_per_wave
);
348 fprintf(file
, "\n%s:\n",
349 radv_get_shader_name(var
, i
));
350 if (i
== MESA_SHADER_FRAGMENT
) {
351 fprintf(file
, "*** SHADER CONFIG ***\n"
352 "SPI_PS_INPUT_ADDR = 0x%04x\n"
353 "SPI_PS_INPUT_ENA = 0x%04x\n",
354 conf
->spi_ps_input_addr
, conf
->spi_ps_input_ena
);
356 fprintf(file
, "*** SHADER STATS ***\n"
359 "Spilled SGPRs: %d\n"
360 "Spilled VGPRs: %d\n"
361 "Code Size: %d bytes\n"
363 "Scratch: %d bytes per wave\n"
365 "********************\n\n\n",
366 conf
->num_sgprs
, conf
->num_vgprs
,
367 conf
->spilled_sgprs
, conf
->spilled_vgprs
, var
->code_size
,
368 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
373 void radv_shader_variant_destroy(struct radv_device
*device
,
374 struct radv_shader_variant
*variant
)
376 if (__sync_fetch_and_sub(&variant
->ref_count
, 1) != 1)
379 device
->ws
->buffer_destroy(variant
->bo
);
383 static void radv_fill_shader_variant(struct radv_device
*device
,
384 struct radv_shader_variant
*variant
,
385 struct ac_shader_binary
*binary
,
386 gl_shader_stage stage
)
388 bool scratch_enabled
= variant
->config
.scratch_bytes_per_wave
> 0;
389 unsigned vgpr_comp_cnt
= 0;
391 if (scratch_enabled
&& !device
->llvm_supports_spill
)
392 radv_finishme("shader scratch support only available with LLVM 4.0");
394 variant
->code_size
= binary
->code_size
;
395 variant
->rsrc2
= S_00B12C_USER_SGPR(variant
->info
.num_user_sgprs
) |
396 S_00B12C_SCRATCH_EN(scratch_enabled
);
399 case MESA_SHADER_TESS_EVAL
:
402 case MESA_SHADER_TESS_CTRL
:
403 variant
->rsrc2
|= S_00B42C_OC_LDS_EN(1);
405 case MESA_SHADER_VERTEX
:
406 case MESA_SHADER_GEOMETRY
:
407 vgpr_comp_cnt
= variant
->info
.vs
.vgpr_comp_cnt
;
409 case MESA_SHADER_FRAGMENT
:
411 case MESA_SHADER_COMPUTE
:
413 S_00B84C_TGID_X_EN(1) | S_00B84C_TGID_Y_EN(1) |
414 S_00B84C_TGID_Z_EN(1) | S_00B84C_TIDIG_COMP_CNT(2) |
415 S_00B84C_TG_SIZE_EN(1) |
416 S_00B84C_LDS_SIZE(variant
->config
.lds_size
);
419 unreachable("unsupported shader type");
423 variant
->rsrc1
= S_00B848_VGPRS((variant
->config
.num_vgprs
- 1) / 4) |
424 S_00B848_SGPRS((variant
->config
.num_sgprs
- 1) / 8) |
425 S_00B128_VGPR_COMP_CNT(vgpr_comp_cnt
) |
426 S_00B848_DX10_CLAMP(1) |
427 S_00B848_FLOAT_MODE(variant
->config
.float_mode
);
429 variant
->bo
= device
->ws
->buffer_create(device
->ws
, binary
->code_size
, 256,
430 RADEON_DOMAIN_VRAM
, RADEON_FLAG_CPU_ACCESS
);
432 void *ptr
= device
->ws
->buffer_map(variant
->bo
);
433 memcpy(ptr
, binary
->code
, binary
->code_size
);
434 device
->ws
->buffer_unmap(variant
->bo
);
439 static struct radv_shader_variant
*radv_shader_variant_create(struct radv_device
*device
,
440 struct nir_shader
*shader
,
441 struct radv_pipeline_layout
*layout
,
442 const union ac_shader_variant_key
*key
,
444 unsigned *code_size_out
,
447 struct radv_shader_variant
*variant
= calloc(1, sizeof(struct radv_shader_variant
));
448 enum radeon_family chip_family
= device
->physical_device
->rad_info
.family
;
449 LLVMTargetMachineRef tm
;
453 struct ac_nir_compiler_options options
= {0};
454 options
.layout
= layout
;
458 struct ac_shader_binary binary
;
460 options
.unsafe_math
= !!(device
->debug_flags
& RADV_DEBUG_UNSAFE_MATH
);
461 options
.family
= chip_family
;
462 options
.chip_class
= device
->physical_device
->rad_info
.chip_class
;
463 options
.supports_spill
= device
->llvm_supports_spill
;
464 tm
= ac_create_target_machine(chip_family
, options
.supports_spill
);
465 ac_compile_nir_shader(tm
, &binary
, &variant
->config
,
466 &variant
->info
, shader
, &options
, dump
);
467 LLVMDisposeTargetMachine(tm
);
469 radv_fill_shader_variant(device
, variant
, &binary
, shader
->stage
);
472 *code_out
= binary
.code
;
473 *code_size_out
= binary
.code_size
;
478 free(binary
.global_symbol_offsets
);
480 free(binary
.disasm_string
);
481 variant
->ref_count
= 1;
485 static struct radv_shader_variant
*
486 radv_pipeline_create_gs_copy_shader(struct radv_pipeline
*pipeline
,
487 struct nir_shader
*nir
,
489 unsigned *code_size_out
,
492 struct radv_shader_variant
*variant
= calloc(1, sizeof(struct radv_shader_variant
));
493 enum radeon_family chip_family
= pipeline
->device
->physical_device
->rad_info
.family
;
494 LLVMTargetMachineRef tm
;
498 struct ac_nir_compiler_options options
= {0};
499 struct ac_shader_binary binary
;
500 options
.family
= chip_family
;
501 options
.chip_class
= pipeline
->device
->physical_device
->rad_info
.chip_class
;
502 options
.supports_spill
= pipeline
->device
->llvm_supports_spill
;
503 tm
= ac_create_target_machine(chip_family
, options
.supports_spill
);
504 ac_create_gs_copy_shader(tm
, nir
, &binary
, &variant
->config
, &variant
->info
, &options
, dump_shader
);
505 LLVMDisposeTargetMachine(tm
);
507 radv_fill_shader_variant(pipeline
->device
, variant
, &binary
, MESA_SHADER_VERTEX
);
510 *code_out
= binary
.code
;
511 *code_size_out
= binary
.code_size
;
516 free(binary
.global_symbol_offsets
);
518 free(binary
.disasm_string
);
519 variant
->ref_count
= 1;
523 static struct radv_shader_variant
*
524 radv_pipeline_compile(struct radv_pipeline
*pipeline
,
525 struct radv_pipeline_cache
*cache
,
526 struct radv_shader_module
*module
,
527 const char *entrypoint
,
528 gl_shader_stage stage
,
529 const VkSpecializationInfo
*spec_info
,
530 struct radv_pipeline_layout
*layout
,
531 const union ac_shader_variant_key
*key
)
533 unsigned char sha1
[20];
534 unsigned char gs_copy_sha1
[20];
535 struct radv_shader_variant
*variant
;
538 unsigned code_size
= 0;
539 bool dump
= (pipeline
->device
->debug_flags
& RADV_DEBUG_DUMP_SHADERS
);
542 _mesa_sha1_compute(module
->nir
->info
->name
,
543 strlen(module
->nir
->info
->name
),
546 radv_hash_shader(sha1
, module
, entrypoint
, spec_info
, layout
, key
, 0);
547 if (stage
== MESA_SHADER_GEOMETRY
)
548 radv_hash_shader(gs_copy_sha1
, module
, entrypoint
, spec_info
,
551 variant
= radv_create_shader_variant_from_pipeline_cache(pipeline
->device
,
555 if (stage
== MESA_SHADER_GEOMETRY
) {
556 pipeline
->gs_copy_shader
=
557 radv_create_shader_variant_from_pipeline_cache(
564 (stage
!= MESA_SHADER_GEOMETRY
|| pipeline
->gs_copy_shader
))
567 nir
= radv_shader_compile_to_nir(pipeline
->device
,
568 module
, entrypoint
, stage
,
574 variant
= radv_shader_variant_create(pipeline
->device
, nir
,
579 if (stage
== MESA_SHADER_GEOMETRY
&& !pipeline
->gs_copy_shader
) {
580 void *gs_copy_code
= NULL
;
581 unsigned gs_copy_code_size
= 0;
582 pipeline
->gs_copy_shader
= radv_pipeline_create_gs_copy_shader(
583 pipeline
, nir
, &gs_copy_code
, &gs_copy_code_size
, dump
);
585 if (pipeline
->gs_copy_shader
) {
586 pipeline
->gs_copy_shader
=
587 radv_pipeline_cache_insert_shader(cache
,
589 pipeline
->gs_copy_shader
,
598 variant
= radv_pipeline_cache_insert_shader(cache
, sha1
, variant
,
606 static union ac_shader_variant_key
607 radv_compute_tes_key(bool as_es
)
609 union ac_shader_variant_key key
;
610 memset(&key
, 0, sizeof(key
));
611 key
.tes
.as_es
= as_es
;
615 static union ac_shader_variant_key
616 radv_compute_tcs_key(unsigned primitive_mode
, unsigned input_vertices
)
618 union ac_shader_variant_key key
;
619 memset(&key
, 0, sizeof(key
));
620 key
.tcs
.primitive_mode
= primitive_mode
;
621 key
.tcs
.input_vertices
= input_vertices
;
626 radv_tess_pipeline_compile(struct radv_pipeline
*pipeline
,
627 struct radv_pipeline_cache
*cache
,
628 struct radv_shader_module
*tcs_module
,
629 struct radv_shader_module
*tes_module
,
630 const char *tcs_entrypoint
,
631 const char *tes_entrypoint
,
632 const VkSpecializationInfo
*tcs_spec_info
,
633 const VkSpecializationInfo
*tes_spec_info
,
634 struct radv_pipeline_layout
*layout
,
635 unsigned input_vertices
)
637 unsigned char tcs_sha1
[20], tes_sha1
[20];
638 struct radv_shader_variant
*tes_variant
= NULL
, *tcs_variant
= NULL
;
639 nir_shader
*tes_nir
, *tcs_nir
;
640 void *tes_code
= NULL
, *tcs_code
= NULL
;
641 unsigned tes_code_size
= 0, tcs_code_size
= 0;
642 union ac_shader_variant_key tes_key
= radv_compute_tes_key(radv_pipeline_has_gs(pipeline
));
643 union ac_shader_variant_key tcs_key
;
644 bool dump
= (pipeline
->device
->debug_flags
& RADV_DEBUG_DUMP_SHADERS
);
647 _mesa_sha1_compute(tes_module
->nir
->info
->name
,
648 strlen(tes_module
->nir
->info
->name
),
650 radv_hash_shader(tes_sha1
, tes_module
, tes_entrypoint
, tes_spec_info
, layout
, &tes_key
, 0);
652 tes_variant
= radv_create_shader_variant_from_pipeline_cache(pipeline
->device
,
657 tcs_key
= radv_compute_tcs_key(tes_variant
->info
.tes
.primitive_mode
, input_vertices
);
660 _mesa_sha1_compute(tcs_module
->nir
->info
->name
,
661 strlen(tcs_module
->nir
->info
->name
),
664 radv_hash_shader(tcs_sha1
, tcs_module
, tcs_entrypoint
, tcs_spec_info
, layout
, &tcs_key
, 0);
666 tcs_variant
= radv_create_shader_variant_from_pipeline_cache(pipeline
->device
,
671 if (tcs_variant
&& tes_variant
) {
672 pipeline
->shaders
[MESA_SHADER_TESS_CTRL
] = tcs_variant
;
673 pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] = tes_variant
;
677 tes_nir
= radv_shader_compile_to_nir(pipeline
->device
,
678 tes_module
, tes_entrypoint
, MESA_SHADER_TESS_EVAL
,
679 tes_spec_info
, dump
);
683 tcs_nir
= radv_shader_compile_to_nir(pipeline
->device
,
684 tcs_module
, tcs_entrypoint
, MESA_SHADER_TESS_CTRL
,
685 tcs_spec_info
, dump
);
689 nir_lower_tes_patch_vertices(tes_nir
,
690 tcs_nir
->info
->tess
.tcs_vertices_out
);
692 tes_variant
= radv_shader_variant_create(pipeline
->device
, tes_nir
,
693 layout
, &tes_key
, &tes_code
,
694 &tes_code_size
, dump
);
696 tcs_key
= radv_compute_tcs_key(tes_nir
->info
->tess
.primitive_mode
, input_vertices
);
698 _mesa_sha1_compute(tcs_module
->nir
->info
->name
,
699 strlen(tcs_module
->nir
->info
->name
),
702 radv_hash_shader(tcs_sha1
, tcs_module
, tcs_entrypoint
, tcs_spec_info
, layout
, &tcs_key
, 0);
704 tcs_variant
= radv_shader_variant_create(pipeline
->device
, tcs_nir
,
705 layout
, &tcs_key
, &tcs_code
,
706 &tcs_code_size
, dump
);
708 if (!tes_module
->nir
)
709 ralloc_free(tes_nir
);
711 if (!tcs_module
->nir
)
712 ralloc_free(tcs_nir
);
715 tes_variant
= radv_pipeline_cache_insert_shader(cache
, tes_sha1
, tes_variant
,
716 tes_code
, tes_code_size
);
719 tcs_variant
= radv_pipeline_cache_insert_shader(cache
, tcs_sha1
, tcs_variant
,
720 tcs_code
, tcs_code_size
);
726 pipeline
->shaders
[MESA_SHADER_TESS_CTRL
] = tcs_variant
;
727 pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] = tes_variant
;
732 radv_pipeline_scratch_init(struct radv_device
*device
,
733 struct radv_pipeline
*pipeline
)
735 unsigned scratch_bytes_per_wave
= 0;
736 unsigned max_waves
= 0;
737 unsigned min_waves
= 1;
739 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
740 if (pipeline
->shaders
[i
]) {
741 unsigned max_stage_waves
= device
->scratch_waves
;
743 scratch_bytes_per_wave
= MAX2(scratch_bytes_per_wave
,
744 pipeline
->shaders
[i
]->config
.scratch_bytes_per_wave
);
746 max_stage_waves
= MIN2(max_stage_waves
,
747 4 * device
->physical_device
->rad_info
.num_good_compute_units
*
748 (256 / pipeline
->shaders
[i
]->config
.num_vgprs
));
749 max_waves
= MAX2(max_waves
, max_stage_waves
);
753 if (pipeline
->shaders
[MESA_SHADER_COMPUTE
]) {
754 unsigned group_size
= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[0] *
755 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[1] *
756 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[2];
757 min_waves
= MAX2(min_waves
, round_up_u32(group_size
, 64));
760 if (scratch_bytes_per_wave
)
761 max_waves
= MIN2(max_waves
, 0xffffffffu
/ scratch_bytes_per_wave
);
763 if (scratch_bytes_per_wave
&& max_waves
< min_waves
) {
764 /* Not really true at this moment, but will be true on first
765 * execution. Avoid having hanging shaders. */
766 return VK_ERROR_OUT_OF_DEVICE_MEMORY
;
768 pipeline
->scratch_bytes_per_wave
= scratch_bytes_per_wave
;
769 pipeline
->max_waves
= max_waves
;
773 static uint32_t si_translate_blend_function(VkBlendOp op
)
776 case VK_BLEND_OP_ADD
:
777 return V_028780_COMB_DST_PLUS_SRC
;
778 case VK_BLEND_OP_SUBTRACT
:
779 return V_028780_COMB_SRC_MINUS_DST
;
780 case VK_BLEND_OP_REVERSE_SUBTRACT
:
781 return V_028780_COMB_DST_MINUS_SRC
;
782 case VK_BLEND_OP_MIN
:
783 return V_028780_COMB_MIN_DST_SRC
;
784 case VK_BLEND_OP_MAX
:
785 return V_028780_COMB_MAX_DST_SRC
;
791 static uint32_t si_translate_blend_factor(VkBlendFactor factor
)
794 case VK_BLEND_FACTOR_ZERO
:
795 return V_028780_BLEND_ZERO
;
796 case VK_BLEND_FACTOR_ONE
:
797 return V_028780_BLEND_ONE
;
798 case VK_BLEND_FACTOR_SRC_COLOR
:
799 return V_028780_BLEND_SRC_COLOR
;
800 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
:
801 return V_028780_BLEND_ONE_MINUS_SRC_COLOR
;
802 case VK_BLEND_FACTOR_DST_COLOR
:
803 return V_028780_BLEND_DST_COLOR
;
804 case VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR
:
805 return V_028780_BLEND_ONE_MINUS_DST_COLOR
;
806 case VK_BLEND_FACTOR_SRC_ALPHA
:
807 return V_028780_BLEND_SRC_ALPHA
;
808 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
:
809 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA
;
810 case VK_BLEND_FACTOR_DST_ALPHA
:
811 return V_028780_BLEND_DST_ALPHA
;
812 case VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
:
813 return V_028780_BLEND_ONE_MINUS_DST_ALPHA
;
814 case VK_BLEND_FACTOR_CONSTANT_COLOR
:
815 return V_028780_BLEND_CONSTANT_COLOR
;
816 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR
:
817 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR
;
818 case VK_BLEND_FACTOR_CONSTANT_ALPHA
:
819 return V_028780_BLEND_CONSTANT_ALPHA
;
820 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA
:
821 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA
;
822 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
:
823 return V_028780_BLEND_SRC_ALPHA_SATURATE
;
824 case VK_BLEND_FACTOR_SRC1_COLOR
:
825 return V_028780_BLEND_SRC1_COLOR
;
826 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
827 return V_028780_BLEND_INV_SRC1_COLOR
;
828 case VK_BLEND_FACTOR_SRC1_ALPHA
:
829 return V_028780_BLEND_SRC1_ALPHA
;
830 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
831 return V_028780_BLEND_INV_SRC1_ALPHA
;
837 static bool is_dual_src(VkBlendFactor factor
)
840 case VK_BLEND_FACTOR_SRC1_COLOR
:
841 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
842 case VK_BLEND_FACTOR_SRC1_ALPHA
:
843 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
850 static unsigned si_choose_spi_color_format(VkFormat vk_format
,
852 bool blend_need_alpha
)
854 const struct vk_format_description
*desc
= vk_format_description(vk_format
);
855 unsigned format
, ntype
, swap
;
857 /* Alpha is needed for alpha-to-coverage.
858 * Blending may be with or without alpha.
860 unsigned normal
= 0; /* most optimal, may not support blending or export alpha */
861 unsigned alpha
= 0; /* exports alpha, but may not support blending */
862 unsigned blend
= 0; /* supports blending, but may not export alpha */
863 unsigned blend_alpha
= 0; /* least optimal, supports blending and exports alpha */
865 format
= radv_translate_colorformat(vk_format
);
866 ntype
= radv_translate_color_numformat(vk_format
, desc
,
867 vk_format_get_first_non_void_channel(vk_format
));
868 swap
= radv_translate_colorswap(vk_format
, false);
870 /* Choose the SPI color formats. These are required values for Stoney/RB+.
871 * Other chips have multiple choices, though they are not necessarily better.
874 case V_028C70_COLOR_5_6_5
:
875 case V_028C70_COLOR_1_5_5_5
:
876 case V_028C70_COLOR_5_5_5_1
:
877 case V_028C70_COLOR_4_4_4_4
:
878 case V_028C70_COLOR_10_11_11
:
879 case V_028C70_COLOR_11_11_10
:
880 case V_028C70_COLOR_8
:
881 case V_028C70_COLOR_8_8
:
882 case V_028C70_COLOR_8_8_8_8
:
883 case V_028C70_COLOR_10_10_10_2
:
884 case V_028C70_COLOR_2_10_10_10
:
885 if (ntype
== V_028C70_NUMBER_UINT
)
886 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
887 else if (ntype
== V_028C70_NUMBER_SINT
)
888 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
890 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
893 case V_028C70_COLOR_16
:
894 case V_028C70_COLOR_16_16
:
895 case V_028C70_COLOR_16_16_16_16
:
896 if (ntype
== V_028C70_NUMBER_UNORM
||
897 ntype
== V_028C70_NUMBER_SNORM
) {
898 /* UNORM16 and SNORM16 don't support blending */
899 if (ntype
== V_028C70_NUMBER_UNORM
)
900 normal
= alpha
= V_028714_SPI_SHADER_UNORM16_ABGR
;
902 normal
= alpha
= V_028714_SPI_SHADER_SNORM16_ABGR
;
904 /* Use 32 bits per channel for blending. */
905 if (format
== V_028C70_COLOR_16
) {
906 if (swap
== V_028C70_SWAP_STD
) { /* R */
907 blend
= V_028714_SPI_SHADER_32_R
;
908 blend_alpha
= V_028714_SPI_SHADER_32_AR
;
909 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
910 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
913 } else if (format
== V_028C70_COLOR_16_16
) {
914 if (swap
== V_028C70_SWAP_STD
) { /* RG */
915 blend
= V_028714_SPI_SHADER_32_GR
;
916 blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
917 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
918 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
921 } else /* 16_16_16_16 */
922 blend
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
923 } else if (ntype
== V_028C70_NUMBER_UINT
)
924 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
925 else if (ntype
== V_028C70_NUMBER_SINT
)
926 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
927 else if (ntype
== V_028C70_NUMBER_FLOAT
)
928 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
933 case V_028C70_COLOR_32
:
934 if (swap
== V_028C70_SWAP_STD
) { /* R */
935 blend
= normal
= V_028714_SPI_SHADER_32_R
;
936 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
937 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
938 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
943 case V_028C70_COLOR_32_32
:
944 if (swap
== V_028C70_SWAP_STD
) { /* RG */
945 blend
= normal
= V_028714_SPI_SHADER_32_GR
;
946 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
947 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
948 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
953 case V_028C70_COLOR_32_32_32_32
:
954 case V_028C70_COLOR_8_24
:
955 case V_028C70_COLOR_24_8
:
956 case V_028C70_COLOR_X24_8_32_FLOAT
:
957 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
961 unreachable("unhandled blend format");
964 if (blend_enable
&& blend_need_alpha
)
966 else if(blend_need_alpha
)
968 else if(blend_enable
)
974 static unsigned si_get_cb_shader_mask(unsigned spi_shader_col_format
)
976 unsigned i
, cb_shader_mask
= 0;
978 for (i
= 0; i
< 8; i
++) {
979 switch ((spi_shader_col_format
>> (i
* 4)) & 0xf) {
980 case V_028714_SPI_SHADER_ZERO
:
982 case V_028714_SPI_SHADER_32_R
:
983 cb_shader_mask
|= 0x1 << (i
* 4);
985 case V_028714_SPI_SHADER_32_GR
:
986 cb_shader_mask
|= 0x3 << (i
* 4);
988 case V_028714_SPI_SHADER_32_AR
:
989 cb_shader_mask
|= 0x9 << (i
* 4);
991 case V_028714_SPI_SHADER_FP16_ABGR
:
992 case V_028714_SPI_SHADER_UNORM16_ABGR
:
993 case V_028714_SPI_SHADER_SNORM16_ABGR
:
994 case V_028714_SPI_SHADER_UINT16_ABGR
:
995 case V_028714_SPI_SHADER_SINT16_ABGR
:
996 case V_028714_SPI_SHADER_32_ABGR
:
997 cb_shader_mask
|= 0xf << (i
* 4);
1003 return cb_shader_mask
;
1007 radv_pipeline_compute_spi_color_formats(struct radv_pipeline
*pipeline
,
1008 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1009 uint32_t blend_enable
,
1010 uint32_t blend_need_alpha
,
1011 bool single_cb_enable
,
1012 bool blend_mrt0_is_dual_src
)
1014 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1015 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
1016 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
1017 unsigned col_format
= 0;
1019 for (unsigned i
= 0; i
< (single_cb_enable
? 1 : subpass
->color_count
); ++i
) {
1020 struct radv_render_pass_attachment
*attachment
;
1023 attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
1025 cf
= si_choose_spi_color_format(attachment
->format
,
1026 blend_enable
& (1 << i
),
1027 blend_need_alpha
& (1 << i
));
1029 col_format
|= cf
<< (4 * i
);
1032 blend
->cb_shader_mask
= si_get_cb_shader_mask(col_format
);
1034 if (blend_mrt0_is_dual_src
)
1035 col_format
|= (col_format
& 0xf) << 4;
1036 blend
->spi_shader_col_format
= col_format
;
1040 format_is_int8(VkFormat format
)
1042 const struct vk_format_description
*desc
= vk_format_description(format
);
1043 int channel
= vk_format_get_first_non_void_channel(format
);
1045 return channel
>= 0 && desc
->channel
[channel
].pure_integer
&&
1046 desc
->channel
[channel
].size
== 8;
1049 unsigned radv_format_meta_fs_key(VkFormat format
)
1051 unsigned col_format
= si_choose_spi_color_format(format
, false, false) - 1;
1052 bool is_int8
= format_is_int8(format
);
1054 return col_format
+ (is_int8
? 3 : 0);
1058 radv_pipeline_compute_is_int8(const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1060 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1061 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
1062 unsigned is_int8
= 0;
1064 for (unsigned i
= 0; i
< subpass
->color_count
; ++i
) {
1065 struct radv_render_pass_attachment
*attachment
;
1067 attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
1069 if (format_is_int8(attachment
->format
))
1077 radv_pipeline_init_blend_state(struct radv_pipeline
*pipeline
,
1078 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1079 const struct radv_graphics_pipeline_create_info
*extra
)
1081 const VkPipelineColorBlendStateCreateInfo
*vkblend
= pCreateInfo
->pColorBlendState
;
1082 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
1083 unsigned mode
= V_028808_CB_NORMAL
;
1084 uint32_t blend_enable
= 0, blend_need_alpha
= 0;
1085 bool blend_mrt0_is_dual_src
= false;
1087 bool single_cb_enable
= false;
1092 if (extra
&& extra
->custom_blend_mode
) {
1093 single_cb_enable
= true;
1094 mode
= extra
->custom_blend_mode
;
1096 blend
->cb_color_control
= 0;
1097 if (vkblend
->logicOpEnable
)
1098 blend
->cb_color_control
|= S_028808_ROP3(vkblend
->logicOp
| (vkblend
->logicOp
<< 4));
1100 blend
->cb_color_control
|= S_028808_ROP3(0xcc);
1102 blend
->db_alpha_to_mask
= S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
1103 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
1104 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
1105 S_028B70_ALPHA_TO_MASK_OFFSET3(2);
1107 blend
->cb_target_mask
= 0;
1108 for (i
= 0; i
< vkblend
->attachmentCount
; i
++) {
1109 const VkPipelineColorBlendAttachmentState
*att
= &vkblend
->pAttachments
[i
];
1110 unsigned blend_cntl
= 0;
1111 VkBlendOp eqRGB
= att
->colorBlendOp
;
1112 VkBlendFactor srcRGB
= att
->srcColorBlendFactor
;
1113 VkBlendFactor dstRGB
= att
->dstColorBlendFactor
;
1114 VkBlendOp eqA
= att
->alphaBlendOp
;
1115 VkBlendFactor srcA
= att
->srcAlphaBlendFactor
;
1116 VkBlendFactor dstA
= att
->dstAlphaBlendFactor
;
1118 blend
->sx_mrt0_blend_opt
[i
] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
1120 if (!att
->colorWriteMask
)
1123 blend
->cb_target_mask
|= (unsigned)att
->colorWriteMask
<< (4 * i
);
1124 if (!att
->blendEnable
) {
1125 blend
->cb_blend_control
[i
] = blend_cntl
;
1129 if (is_dual_src(srcRGB
) || is_dual_src(dstRGB
) || is_dual_src(srcA
) || is_dual_src(dstA
))
1131 blend_mrt0_is_dual_src
= true;
1133 if (eqRGB
== VK_BLEND_OP_MIN
|| eqRGB
== VK_BLEND_OP_MAX
) {
1134 srcRGB
= VK_BLEND_FACTOR_ONE
;
1135 dstRGB
= VK_BLEND_FACTOR_ONE
;
1137 if (eqA
== VK_BLEND_OP_MIN
|| eqA
== VK_BLEND_OP_MAX
) {
1138 srcA
= VK_BLEND_FACTOR_ONE
;
1139 dstA
= VK_BLEND_FACTOR_ONE
;
1142 blend_cntl
|= S_028780_ENABLE(1);
1144 blend_cntl
|= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB
));
1145 blend_cntl
|= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB
));
1146 blend_cntl
|= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB
));
1147 if (srcA
!= srcRGB
|| dstA
!= dstRGB
|| eqA
!= eqRGB
) {
1148 blend_cntl
|= S_028780_SEPARATE_ALPHA_BLEND(1);
1149 blend_cntl
|= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA
));
1150 blend_cntl
|= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA
));
1151 blend_cntl
|= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA
));
1153 blend
->cb_blend_control
[i
] = blend_cntl
;
1155 blend_enable
|= 1 << i
;
1157 if (srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
1158 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
1159 srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
1160 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
1161 srcRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
||
1162 dstRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
)
1163 blend_need_alpha
|= 1 << i
;
1165 for (i
= vkblend
->attachmentCount
; i
< 8; i
++)
1166 blend
->cb_blend_control
[i
] = 0;
1168 if (blend
->cb_target_mask
)
1169 blend
->cb_color_control
|= S_028808_MODE(mode
);
1171 blend
->cb_color_control
|= S_028808_MODE(V_028808_CB_DISABLE
);
1173 radv_pipeline_compute_spi_color_formats(pipeline
, pCreateInfo
,
1174 blend_enable
, blend_need_alpha
, single_cb_enable
, blend_mrt0_is_dual_src
);
1177 static uint32_t si_translate_stencil_op(enum VkStencilOp op
)
1180 case VK_STENCIL_OP_KEEP
:
1181 return V_02842C_STENCIL_KEEP
;
1182 case VK_STENCIL_OP_ZERO
:
1183 return V_02842C_STENCIL_ZERO
;
1184 case VK_STENCIL_OP_REPLACE
:
1185 return V_02842C_STENCIL_REPLACE_TEST
;
1186 case VK_STENCIL_OP_INCREMENT_AND_CLAMP
:
1187 return V_02842C_STENCIL_ADD_CLAMP
;
1188 case VK_STENCIL_OP_DECREMENT_AND_CLAMP
:
1189 return V_02842C_STENCIL_SUB_CLAMP
;
1190 case VK_STENCIL_OP_INVERT
:
1191 return V_02842C_STENCIL_INVERT
;
1192 case VK_STENCIL_OP_INCREMENT_AND_WRAP
:
1193 return V_02842C_STENCIL_ADD_WRAP
;
1194 case VK_STENCIL_OP_DECREMENT_AND_WRAP
:
1195 return V_02842C_STENCIL_SUB_WRAP
;
1201 radv_pipeline_init_depth_stencil_state(struct radv_pipeline
*pipeline
,
1202 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1203 const struct radv_graphics_pipeline_create_info
*extra
)
1205 const VkPipelineDepthStencilStateCreateInfo
*vkds
= pCreateInfo
->pDepthStencilState
;
1206 struct radv_depth_stencil_state
*ds
= &pipeline
->graphics
.ds
;
1208 memset(ds
, 0, sizeof(*ds
));
1211 ds
->db_depth_control
= S_028800_Z_ENABLE(vkds
->depthTestEnable
? 1 : 0) |
1212 S_028800_Z_WRITE_ENABLE(vkds
->depthWriteEnable
? 1 : 0) |
1213 S_028800_ZFUNC(vkds
->depthCompareOp
) |
1214 S_028800_DEPTH_BOUNDS_ENABLE(vkds
->depthBoundsTestEnable
? 1 : 0);
1216 if (vkds
->stencilTestEnable
) {
1217 ds
->db_depth_control
|= S_028800_STENCIL_ENABLE(1) | S_028800_BACKFACE_ENABLE(1);
1218 ds
->db_depth_control
|= S_028800_STENCILFUNC(vkds
->front
.compareOp
);
1219 ds
->db_stencil_control
|= S_02842C_STENCILFAIL(si_translate_stencil_op(vkds
->front
.failOp
));
1220 ds
->db_stencil_control
|= S_02842C_STENCILZPASS(si_translate_stencil_op(vkds
->front
.passOp
));
1221 ds
->db_stencil_control
|= S_02842C_STENCILZFAIL(si_translate_stencil_op(vkds
->front
.depthFailOp
));
1223 ds
->db_depth_control
|= S_028800_STENCILFUNC_BF(vkds
->back
.compareOp
);
1224 ds
->db_stencil_control
|= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(vkds
->back
.failOp
));
1225 ds
->db_stencil_control
|= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(vkds
->back
.passOp
));
1226 ds
->db_stencil_control
|= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(vkds
->back
.depthFailOp
));
1231 ds
->db_render_control
|= S_028000_DEPTH_CLEAR_ENABLE(extra
->db_depth_clear
);
1232 ds
->db_render_control
|= S_028000_STENCIL_CLEAR_ENABLE(extra
->db_stencil_clear
);
1234 ds
->db_render_control
|= S_028000_RESUMMARIZE_ENABLE(extra
->db_resummarize
);
1235 ds
->db_render_control
|= S_028000_DEPTH_COMPRESS_DISABLE(extra
->db_flush_depth_inplace
);
1236 ds
->db_render_control
|= S_028000_STENCIL_COMPRESS_DISABLE(extra
->db_flush_stencil_inplace
);
1237 ds
->db_render_override2
|= S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(extra
->db_depth_disable_expclear
);
1238 ds
->db_render_override2
|= S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(extra
->db_stencil_disable_expclear
);
1242 static uint32_t si_translate_fill(VkPolygonMode func
)
1245 case VK_POLYGON_MODE_FILL
:
1246 return V_028814_X_DRAW_TRIANGLES
;
1247 case VK_POLYGON_MODE_LINE
:
1248 return V_028814_X_DRAW_LINES
;
1249 case VK_POLYGON_MODE_POINT
:
1250 return V_028814_X_DRAW_POINTS
;
1253 return V_028814_X_DRAW_POINTS
;
1257 radv_pipeline_init_raster_state(struct radv_pipeline
*pipeline
,
1258 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1260 const VkPipelineRasterizationStateCreateInfo
*vkraster
= pCreateInfo
->pRasterizationState
;
1261 struct radv_raster_state
*raster
= &pipeline
->graphics
.raster
;
1263 memset(raster
, 0, sizeof(*raster
));
1265 raster
->spi_interp_control
=
1266 S_0286D4_FLAT_SHADE_ENA(1) |
1267 S_0286D4_PNT_SPRITE_ENA(1) |
1268 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S
) |
1269 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T
) |
1270 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0
) |
1271 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1
) |
1272 S_0286D4_PNT_SPRITE_TOP_1(0); // vulkan is top to bottom - 1.0 at bottom
1275 raster
->pa_cl_clip_cntl
= S_028810_PS_UCP_MODE(3) |
1276 S_028810_DX_CLIP_SPACE_DEF(1) | // vulkan uses DX conventions.
1277 S_028810_ZCLIP_NEAR_DISABLE(vkraster
->depthClampEnable
? 1 : 0) |
1278 S_028810_ZCLIP_FAR_DISABLE(vkraster
->depthClampEnable
? 1 : 0) |
1279 S_028810_DX_RASTERIZATION_KILL(vkraster
->rasterizerDiscardEnable
? 1 : 0) |
1280 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
1282 raster
->pa_su_vtx_cntl
=
1283 S_028BE4_PIX_CENTER(1) | // TODO verify
1284 S_028BE4_ROUND_MODE(V_028BE4_X_ROUND_TO_EVEN
) |
1285 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH
);
1287 raster
->pa_su_sc_mode_cntl
=
1288 S_028814_FACE(vkraster
->frontFace
) |
1289 S_028814_CULL_FRONT(!!(vkraster
->cullMode
& VK_CULL_MODE_FRONT_BIT
)) |
1290 S_028814_CULL_BACK(!!(vkraster
->cullMode
& VK_CULL_MODE_BACK_BIT
)) |
1291 S_028814_POLY_MODE(vkraster
->polygonMode
!= VK_POLYGON_MODE_FILL
) |
1292 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
1293 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
1294 S_028814_POLY_OFFSET_FRONT_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
1295 S_028814_POLY_OFFSET_BACK_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
1296 S_028814_POLY_OFFSET_PARA_ENABLE(vkraster
->depthBiasEnable
? 1 : 0);
1301 radv_pipeline_init_multisample_state(struct radv_pipeline
*pipeline
,
1302 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1304 const VkPipelineMultisampleStateCreateInfo
*vkms
= pCreateInfo
->pMultisampleState
;
1305 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
1306 struct radv_multisample_state
*ms
= &pipeline
->graphics
.ms
;
1307 unsigned num_tile_pipes
= pipeline
->device
->physical_device
->rad_info
.num_tile_pipes
;
1308 int ps_iter_samples
= 1;
1309 uint32_t mask
= 0xffff;
1312 ms
->num_samples
= vkms
->rasterizationSamples
;
1314 ms
->num_samples
= 1;
1316 if (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.fs
.force_persample
) {
1317 ps_iter_samples
= ms
->num_samples
;
1320 ms
->pa_sc_line_cntl
= S_028BDC_DX10_DIAMOND_TEST_ENA(1);
1321 ms
->pa_sc_aa_config
= 0;
1322 ms
->db_eqaa
= S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
1323 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
1324 ms
->pa_sc_mode_cntl_1
=
1325 S_028A4C_WALK_FENCE_ENABLE(1) | //TODO linear dst fixes
1326 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes
== 2 ? 2 : 3) |
1328 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
1329 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
1330 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
1331 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
1332 EG_S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
1333 EG_S_028A4C_FORCE_EOV_REZ_ENABLE(1);
1335 if (ms
->num_samples
> 1) {
1336 unsigned log_samples
= util_logbase2(ms
->num_samples
);
1337 unsigned log_ps_iter_samples
= util_logbase2(util_next_power_of_two(ps_iter_samples
));
1338 ms
->pa_sc_mode_cntl_0
= S_028A48_MSAA_ENABLE(1);
1339 ms
->pa_sc_line_cntl
|= S_028BDC_EXPAND_LINE_WIDTH(1); /* CM_R_028BDC_PA_SC_LINE_CNTL */
1340 ms
->db_eqaa
|= S_028804_MAX_ANCHOR_SAMPLES(log_samples
) |
1341 S_028804_PS_ITER_SAMPLES(log_ps_iter_samples
) |
1342 S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples
) |
1343 S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples
);
1344 ms
->pa_sc_aa_config
|= S_028BE0_MSAA_NUM_SAMPLES(log_samples
) |
1345 S_028BE0_MAX_SAMPLE_DIST(radv_cayman_get_maxdist(log_samples
)) |
1346 S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples
); /* CM_R_028BE0_PA_SC_AA_CONFIG */
1347 ms
->pa_sc_mode_cntl_1
|= EG_S_028A4C_PS_ITER_SAMPLE(ps_iter_samples
> 1);
1351 if (vkms
->alphaToCoverageEnable
)
1352 blend
->db_alpha_to_mask
|= S_028B70_ALPHA_TO_MASK_ENABLE(1);
1354 if (vkms
->pSampleMask
)
1355 mask
= vkms
->pSampleMask
[0] & 0xffff;
1358 ms
->pa_sc_aa_mask
[0] = mask
| (mask
<< 16);
1359 ms
->pa_sc_aa_mask
[1] = mask
| (mask
<< 16);
1363 radv_prim_can_use_guardband(enum VkPrimitiveTopology topology
)
1366 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1367 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1368 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1369 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1370 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1372 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1373 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1374 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1375 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1376 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1377 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1380 unreachable("unhandled primitive type");
1385 si_translate_prim(enum VkPrimitiveTopology topology
)
1388 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1389 return V_008958_DI_PT_POINTLIST
;
1390 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1391 return V_008958_DI_PT_LINELIST
;
1392 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1393 return V_008958_DI_PT_LINESTRIP
;
1394 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1395 return V_008958_DI_PT_TRILIST
;
1396 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1397 return V_008958_DI_PT_TRISTRIP
;
1398 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1399 return V_008958_DI_PT_TRIFAN
;
1400 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1401 return V_008958_DI_PT_LINELIST_ADJ
;
1402 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1403 return V_008958_DI_PT_LINESTRIP_ADJ
;
1404 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1405 return V_008958_DI_PT_TRILIST_ADJ
;
1406 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1407 return V_008958_DI_PT_TRISTRIP_ADJ
;
1408 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1409 return V_008958_DI_PT_PATCH
;
1417 si_conv_gl_prim_to_gs_out(unsigned gl_prim
)
1420 case 0: /* GL_POINTS */
1421 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
1422 case 1: /* GL_LINES */
1423 case 3: /* GL_LINE_STRIP */
1424 case 0xA: /* GL_LINE_STRIP_ADJACENCY_ARB */
1425 case 0x8E7A: /* GL_ISOLINES */
1426 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
1428 case 4: /* GL_TRIANGLES */
1429 case 0xc: /* GL_TRIANGLES_ADJACENCY_ARB */
1430 case 5: /* GL_TRIANGLE_STRIP */
1431 case 7: /* GL_QUADS */
1432 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1440 si_conv_prim_to_gs_out(enum VkPrimitiveTopology topology
)
1443 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1444 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1445 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
1446 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1447 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1448 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1449 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1450 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
1451 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1452 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1453 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1454 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1455 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1456 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1463 static unsigned si_map_swizzle(unsigned swizzle
)
1467 return V_008F0C_SQ_SEL_Y
;
1469 return V_008F0C_SQ_SEL_Z
;
1471 return V_008F0C_SQ_SEL_W
;
1473 return V_008F0C_SQ_SEL_0
;
1475 return V_008F0C_SQ_SEL_1
;
1476 default: /* VK_SWIZZLE_X */
1477 return V_008F0C_SQ_SEL_X
;
1482 radv_pipeline_init_dynamic_state(struct radv_pipeline
*pipeline
,
1483 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1485 radv_cmd_dirty_mask_t states
= RADV_CMD_DIRTY_DYNAMIC_ALL
;
1486 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1487 struct radv_subpass
*subpass
= &pass
->subpasses
[pCreateInfo
->subpass
];
1489 pipeline
->dynamic_state
= default_dynamic_state
;
1491 if (pCreateInfo
->pDynamicState
) {
1492 /* Remove all of the states that are marked as dynamic */
1493 uint32_t count
= pCreateInfo
->pDynamicState
->dynamicStateCount
;
1494 for (uint32_t s
= 0; s
< count
; s
++)
1495 states
&= ~(1 << pCreateInfo
->pDynamicState
->pDynamicStates
[s
]);
1498 struct radv_dynamic_state
*dynamic
= &pipeline
->dynamic_state
;
1500 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1502 * pViewportState is [...] NULL if the pipeline
1503 * has rasterization disabled.
1505 if (!pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
) {
1506 assert(pCreateInfo
->pViewportState
);
1508 dynamic
->viewport
.count
= pCreateInfo
->pViewportState
->viewportCount
;
1509 if (states
& (1 << VK_DYNAMIC_STATE_VIEWPORT
)) {
1510 typed_memcpy(dynamic
->viewport
.viewports
,
1511 pCreateInfo
->pViewportState
->pViewports
,
1512 pCreateInfo
->pViewportState
->viewportCount
);
1515 dynamic
->scissor
.count
= pCreateInfo
->pViewportState
->scissorCount
;
1516 if (states
& (1 << VK_DYNAMIC_STATE_SCISSOR
)) {
1517 typed_memcpy(dynamic
->scissor
.scissors
,
1518 pCreateInfo
->pViewportState
->pScissors
,
1519 pCreateInfo
->pViewportState
->scissorCount
);
1523 if (states
& (1 << VK_DYNAMIC_STATE_LINE_WIDTH
)) {
1524 assert(pCreateInfo
->pRasterizationState
);
1525 dynamic
->line_width
= pCreateInfo
->pRasterizationState
->lineWidth
;
1528 if (states
& (1 << VK_DYNAMIC_STATE_DEPTH_BIAS
)) {
1529 assert(pCreateInfo
->pRasterizationState
);
1530 dynamic
->depth_bias
.bias
=
1531 pCreateInfo
->pRasterizationState
->depthBiasConstantFactor
;
1532 dynamic
->depth_bias
.clamp
=
1533 pCreateInfo
->pRasterizationState
->depthBiasClamp
;
1534 dynamic
->depth_bias
.slope
=
1535 pCreateInfo
->pRasterizationState
->depthBiasSlopeFactor
;
1538 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1540 * pColorBlendState is [...] NULL if the pipeline has rasterization
1541 * disabled or if the subpass of the render pass the pipeline is
1542 * created against does not use any color attachments.
1544 bool uses_color_att
= false;
1545 for (unsigned i
= 0; i
< subpass
->color_count
; ++i
) {
1546 if (subpass
->color_attachments
[i
].attachment
!= VK_ATTACHMENT_UNUSED
) {
1547 uses_color_att
= true;
1552 if (uses_color_att
&& states
& (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS
)) {
1553 assert(pCreateInfo
->pColorBlendState
);
1554 typed_memcpy(dynamic
->blend_constants
,
1555 pCreateInfo
->pColorBlendState
->blendConstants
, 4);
1558 /* If there is no depthstencil attachment, then don't read
1559 * pDepthStencilState. The Vulkan spec states that pDepthStencilState may
1560 * be NULL in this case. Even if pDepthStencilState is non-NULL, there is
1561 * no need to override the depthstencil defaults in
1562 * radv_pipeline::dynamic_state when there is no depthstencil attachment.
1564 * Section 9.2 of the Vulkan 1.0.15 spec says:
1566 * pDepthStencilState is [...] NULL if the pipeline has rasterization
1567 * disabled or if the subpass of the render pass the pipeline is created
1568 * against does not use a depth/stencil attachment.
1570 if (!pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
&&
1571 subpass
->depth_stencil_attachment
.attachment
!= VK_ATTACHMENT_UNUSED
) {
1572 assert(pCreateInfo
->pDepthStencilState
);
1574 if (states
& (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS
)) {
1575 dynamic
->depth_bounds
.min
=
1576 pCreateInfo
->pDepthStencilState
->minDepthBounds
;
1577 dynamic
->depth_bounds
.max
=
1578 pCreateInfo
->pDepthStencilState
->maxDepthBounds
;
1581 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
)) {
1582 dynamic
->stencil_compare_mask
.front
=
1583 pCreateInfo
->pDepthStencilState
->front
.compareMask
;
1584 dynamic
->stencil_compare_mask
.back
=
1585 pCreateInfo
->pDepthStencilState
->back
.compareMask
;
1588 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
)) {
1589 dynamic
->stencil_write_mask
.front
=
1590 pCreateInfo
->pDepthStencilState
->front
.writeMask
;
1591 dynamic
->stencil_write_mask
.back
=
1592 pCreateInfo
->pDepthStencilState
->back
.writeMask
;
1595 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE
)) {
1596 dynamic
->stencil_reference
.front
=
1597 pCreateInfo
->pDepthStencilState
->front
.reference
;
1598 dynamic
->stencil_reference
.back
=
1599 pCreateInfo
->pDepthStencilState
->back
.reference
;
1603 pipeline
->dynamic_state_mask
= states
;
1606 static union ac_shader_variant_key
1607 radv_compute_vs_key(const VkGraphicsPipelineCreateInfo
*pCreateInfo
, bool as_es
, bool as_ls
)
1609 union ac_shader_variant_key key
;
1610 const VkPipelineVertexInputStateCreateInfo
*input_state
=
1611 pCreateInfo
->pVertexInputState
;
1613 memset(&key
, 0, sizeof(key
));
1614 key
.vs
.instance_rate_inputs
= 0;
1615 key
.vs
.as_es
= as_es
;
1616 key
.vs
.as_ls
= as_ls
;
1618 for (unsigned i
= 0; i
< input_state
->vertexAttributeDescriptionCount
; ++i
) {
1620 binding
= input_state
->pVertexAttributeDescriptions
[i
].binding
;
1621 if (input_state
->pVertexBindingDescriptions
[binding
].inputRate
)
1622 key
.vs
.instance_rate_inputs
|= 1u << input_state
->pVertexAttributeDescriptions
[i
].location
;
1628 calculate_gs_ring_sizes(struct radv_pipeline
*pipeline
)
1630 struct radv_device
*device
= pipeline
->device
;
1631 unsigned num_se
= device
->physical_device
->rad_info
.max_se
;
1632 unsigned wave_size
= 64;
1633 unsigned max_gs_waves
= 32 * num_se
; /* max 32 per SE on GCN */
1634 unsigned gs_vertex_reuse
= 16 * num_se
; /* GS_VERTEX_REUSE register (per SE) */
1635 unsigned alignment
= 256 * num_se
;
1636 /* The maximum size is 63.999 MB per SE. */
1637 unsigned max_size
= ((unsigned)(63.999 * 1024 * 1024) & ~255) * num_se
;
1638 struct ac_shader_variant_info
*gs_info
= &pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
;
1639 struct ac_es_output_info
*es_info
= radv_pipeline_has_tess(pipeline
) ?
1640 &pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]->info
.tes
.es_info
:
1641 &pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.es_info
;
1643 /* Calculate the minimum size. */
1644 unsigned min_esgs_ring_size
= align(es_info
->esgs_itemsize
* gs_vertex_reuse
*
1645 wave_size
, alignment
);
1646 /* These are recommended sizes, not minimum sizes. */
1647 unsigned esgs_ring_size
= max_gs_waves
* 2 * wave_size
*
1648 es_info
->esgs_itemsize
* gs_info
->gs
.vertices_in
;
1649 unsigned gsvs_ring_size
= max_gs_waves
* 2 * wave_size
*
1650 gs_info
->gs
.max_gsvs_emit_size
* 1; // no streams in VK (gs->max_gs_stream + 1);
1652 min_esgs_ring_size
= align(min_esgs_ring_size
, alignment
);
1653 esgs_ring_size
= align(esgs_ring_size
, alignment
);
1654 gsvs_ring_size
= align(gsvs_ring_size
, alignment
);
1656 pipeline
->graphics
.esgs_ring_size
= CLAMP(esgs_ring_size
, min_esgs_ring_size
, max_size
);
1657 pipeline
->graphics
.gsvs_ring_size
= MIN2(gsvs_ring_size
, max_size
);
1660 static void si_multiwave_lds_size_workaround(struct radv_device
*device
,
1663 /* SPI barrier management bug:
1664 * Make sure we have at least 4k of LDS in use to avoid the bug.
1665 * It applies to workgroup sizes of more than one wavefront.
1667 if (device
->physical_device
->rad_info
.family
== CHIP_BONAIRE
||
1668 device
->physical_device
->rad_info
.family
== CHIP_KABINI
||
1669 device
->physical_device
->rad_info
.family
== CHIP_MULLINS
)
1670 *lds_size
= MAX2(*lds_size
, 8);
1674 calculate_tess_state(struct radv_pipeline
*pipeline
,
1675 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1677 unsigned num_tcs_input_cp
= pCreateInfo
->pTessellationState
->patchControlPoints
;
1678 unsigned num_tcs_output_cp
, num_tcs_inputs
, num_tcs_outputs
;
1679 unsigned num_tcs_patch_outputs
;
1680 unsigned input_vertex_size
, output_vertex_size
, pervertex_output_patch_size
;
1681 unsigned input_patch_size
, output_patch_size
, output_patch0_offset
;
1682 unsigned lds_size
, hardware_lds_size
;
1683 unsigned perpatch_output_offset
;
1684 unsigned num_patches
;
1685 struct radv_tessellation_state
*tess
= &pipeline
->graphics
.tess
;
1687 /* This calculates how shader inputs and outputs among VS, TCS, and TES
1688 * are laid out in LDS. */
1689 num_tcs_inputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.outputs_written
);
1691 num_tcs_outputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.outputs_written
); //tcs->outputs_written
1692 num_tcs_output_cp
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.tcs_vertices_out
; //TCS VERTICES OUT
1693 num_tcs_patch_outputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.patch_outputs_written
);
1695 /* Ensure that we only need one wave per SIMD so we don't need to check
1696 * resource usage. Also ensures that the number of tcs in and out
1697 * vertices per threadgroup are at most 256.
1699 input_vertex_size
= num_tcs_inputs
* 16;
1700 output_vertex_size
= num_tcs_outputs
* 16;
1702 input_patch_size
= num_tcs_input_cp
* input_vertex_size
;
1704 pervertex_output_patch_size
= num_tcs_output_cp
* output_vertex_size
;
1705 output_patch_size
= pervertex_output_patch_size
+ num_tcs_patch_outputs
* 16;
1706 /* Ensure that we only need one wave per SIMD so we don't need to check
1707 * resource usage. Also ensures that the number of tcs in and out
1708 * vertices per threadgroup are at most 256.
1710 num_patches
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
) * 4;
1712 /* Make sure that the data fits in LDS. This assumes the shaders only
1713 * use LDS for the inputs and outputs.
1715 hardware_lds_size
= pipeline
->device
->physical_device
->rad_info
.chip_class
>= CIK
? 65536 : 32768;
1716 num_patches
= MIN2(num_patches
, hardware_lds_size
/ (input_patch_size
+ output_patch_size
));
1718 /* Make sure the output data fits in the offchip buffer */
1719 num_patches
= MIN2(num_patches
,
1720 (pipeline
->device
->tess_offchip_block_dw_size
* 4) /
1723 /* Not necessary for correctness, but improves performance. The
1724 * specific value is taken from the proprietary driver.
1726 num_patches
= MIN2(num_patches
, 40);
1728 /* SI bug workaround - limit LS-HS threadgroups to only one wave. */
1729 if (pipeline
->device
->physical_device
->rad_info
.chip_class
== SI
) {
1730 unsigned one_wave
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
);
1731 num_patches
= MIN2(num_patches
, one_wave
);
1734 output_patch0_offset
= input_patch_size
* num_patches
;
1735 perpatch_output_offset
= output_patch0_offset
+ pervertex_output_patch_size
;
1737 lds_size
= output_patch0_offset
+ output_patch_size
* num_patches
;
1739 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= CIK
) {
1740 assert(lds_size
<= 65536);
1741 lds_size
= align(lds_size
, 512) / 512;
1743 assert(lds_size
<= 32768);
1744 lds_size
= align(lds_size
, 256) / 256;
1746 si_multiwave_lds_size_workaround(pipeline
->device
, &lds_size
);
1748 tess
->lds_size
= lds_size
;
1750 tess
->tcs_in_layout
= (input_patch_size
/ 4) |
1751 ((input_vertex_size
/ 4) << 13);
1752 tess
->tcs_out_layout
= (output_patch_size
/ 4) |
1753 ((output_vertex_size
/ 4) << 13);
1754 tess
->tcs_out_offsets
= (output_patch0_offset
/ 16) |
1755 ((perpatch_output_offset
/ 16) << 16);
1756 tess
->offchip_layout
= (pervertex_output_patch_size
* num_patches
<< 16) |
1757 (num_tcs_output_cp
<< 9) | num_patches
;
1759 tess
->ls_hs_config
= S_028B58_NUM_PATCHES(num_patches
) |
1760 S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp
) |
1761 S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp
);
1762 tess
->num_patches
= num_patches
;
1763 tess
->num_tcs_input_cp
= num_tcs_input_cp
;
1765 struct radv_shader_variant
*tes
= pipeline
->shaders
[MESA_SHADER_TESS_EVAL
];
1766 unsigned type
= 0, partitioning
= 0, topology
= 0, distribution_mode
= 0;
1768 switch (tes
->info
.tes
.primitive_mode
) {
1770 type
= V_028B6C_TESS_TRIANGLE
;
1773 type
= V_028B6C_TESS_QUAD
;
1776 type
= V_028B6C_TESS_ISOLINE
;
1780 switch (tes
->info
.tes
.spacing
) {
1781 case TESS_SPACING_EQUAL
:
1782 partitioning
= V_028B6C_PART_INTEGER
;
1784 case TESS_SPACING_FRACTIONAL_ODD
:
1785 partitioning
= V_028B6C_PART_FRAC_ODD
;
1787 case TESS_SPACING_FRACTIONAL_EVEN
:
1788 partitioning
= V_028B6C_PART_FRAC_EVEN
;
1794 if (tes
->info
.tes
.point_mode
)
1795 topology
= V_028B6C_OUTPUT_POINT
;
1796 else if (tes
->info
.tes
.primitive_mode
== GL_ISOLINES
)
1797 topology
= V_028B6C_OUTPUT_LINE
;
1798 else if (tes
->info
.tes
.ccw
)
1799 topology
= V_028B6C_OUTPUT_TRIANGLE_CW
;
1801 topology
= V_028B6C_OUTPUT_TRIANGLE_CCW
;
1803 if (pipeline
->device
->has_distributed_tess
) {
1804 if (pipeline
->device
->physical_device
->rad_info
.family
== CHIP_FIJI
||
1805 pipeline
->device
->physical_device
->rad_info
.family
>= CHIP_POLARIS10
)
1806 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_TRAPEZOIDS
;
1808 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_DONUTS
;
1810 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_NO_DIST
;
1812 tess
->tf_param
= S_028B6C_TYPE(type
) |
1813 S_028B6C_PARTITIONING(partitioning
) |
1814 S_028B6C_TOPOLOGY(topology
) |
1815 S_028B6C_DISTRIBUTION_MODE(distribution_mode
);
1818 static const struct radv_prim_vertex_count prim_size_table
[] = {
1819 [V_008958_DI_PT_NONE
] = {0, 0},
1820 [V_008958_DI_PT_POINTLIST
] = {1, 1},
1821 [V_008958_DI_PT_LINELIST
] = {2, 2},
1822 [V_008958_DI_PT_LINESTRIP
] = {2, 1},
1823 [V_008958_DI_PT_TRILIST
] = {3, 3},
1824 [V_008958_DI_PT_TRIFAN
] = {3, 1},
1825 [V_008958_DI_PT_TRISTRIP
] = {3, 1},
1826 [V_008958_DI_PT_LINELIST_ADJ
] = {4, 4},
1827 [V_008958_DI_PT_LINESTRIP_ADJ
] = {4, 1},
1828 [V_008958_DI_PT_TRILIST_ADJ
] = {6, 6},
1829 [V_008958_DI_PT_TRISTRIP_ADJ
] = {6, 2},
1830 [V_008958_DI_PT_RECTLIST
] = {3, 3},
1831 [V_008958_DI_PT_LINELOOP
] = {2, 1},
1832 [V_008958_DI_PT_POLYGON
] = {3, 1},
1833 [V_008958_DI_PT_2D_TRI_STRIP
] = {0, 0},
1836 static uint32_t si_vgt_gs_mode(struct radv_shader_variant
*gs
)
1838 unsigned gs_max_vert_out
= gs
->info
.gs
.vertices_out
;
1841 if (gs_max_vert_out
<= 128) {
1842 cut_mode
= V_028A40_GS_CUT_128
;
1843 } else if (gs_max_vert_out
<= 256) {
1844 cut_mode
= V_028A40_GS_CUT_256
;
1845 } else if (gs_max_vert_out
<= 512) {
1846 cut_mode
= V_028A40_GS_CUT_512
;
1848 assert(gs_max_vert_out
<= 1024);
1849 cut_mode
= V_028A40_GS_CUT_1024
;
1852 return S_028A40_MODE(V_028A40_GS_SCENARIO_G
) |
1853 S_028A40_CUT_MODE(cut_mode
)|
1854 S_028A40_ES_WRITE_OPTIMIZE(1) |
1855 S_028A40_GS_WRITE_OPTIMIZE(1);
1858 static void calculate_pa_cl_vs_out_cntl(struct radv_pipeline
*pipeline
)
1860 struct radv_shader_variant
*vs
;
1861 vs
= radv_pipeline_has_gs(pipeline
) ? pipeline
->gs_copy_shader
: (radv_pipeline_has_tess(pipeline
) ? pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] : pipeline
->shaders
[MESA_SHADER_VERTEX
]);
1863 struct ac_vs_output_info
*outinfo
= &vs
->info
.vs
.outinfo
;
1865 unsigned clip_dist_mask
, cull_dist_mask
, total_mask
;
1866 clip_dist_mask
= outinfo
->clip_dist_mask
;
1867 cull_dist_mask
= outinfo
->cull_dist_mask
;
1868 total_mask
= clip_dist_mask
| cull_dist_mask
;
1870 bool misc_vec_ena
= outinfo
->writes_pointsize
||
1871 outinfo
->writes_layer
||
1872 outinfo
->writes_viewport_index
;
1873 pipeline
->graphics
.pa_cl_vs_out_cntl
=
1874 S_02881C_USE_VTX_POINT_SIZE(outinfo
->writes_pointsize
) |
1875 S_02881C_USE_VTX_RENDER_TARGET_INDX(outinfo
->writes_layer
) |
1876 S_02881C_USE_VTX_VIEWPORT_INDX(outinfo
->writes_viewport_index
) |
1877 S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena
) |
1878 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena
) |
1879 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask
& 0x0f) != 0) |
1880 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask
& 0xf0) != 0) |
1881 cull_dist_mask
<< 8 |
1886 static uint32_t offset_to_ps_input(uint32_t offset
, bool flat_shade
)
1888 uint32_t ps_input_cntl
;
1889 if (offset
<= AC_EXP_PARAM_OFFSET_31
)
1890 ps_input_cntl
= S_028644_OFFSET(offset
);
1892 /* The input is a DEFAULT_VAL constant. */
1893 assert(offset
>= AC_EXP_PARAM_DEFAULT_VAL_0000
&&
1894 offset
<= AC_EXP_PARAM_DEFAULT_VAL_1111
);
1895 offset
-= AC_EXP_PARAM_DEFAULT_VAL_0000
;
1896 ps_input_cntl
= S_028644_OFFSET(0x20) |
1897 S_028644_DEFAULT_VAL(offset
);
1900 ps_input_cntl
|= S_028644_FLAT_SHADE(1);
1901 return ps_input_cntl
;
1904 static void calculate_ps_inputs(struct radv_pipeline
*pipeline
)
1906 struct radv_shader_variant
*ps
, *vs
;
1907 struct ac_vs_output_info
*outinfo
;
1909 ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
1910 vs
= radv_pipeline_has_gs(pipeline
) ? pipeline
->gs_copy_shader
: (radv_pipeline_has_tess(pipeline
) ? pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] : pipeline
->shaders
[MESA_SHADER_VERTEX
]);
1912 outinfo
= &vs
->info
.vs
.outinfo
;
1914 unsigned ps_offset
= 0;
1916 if (ps
->info
.fs
.prim_id_input
) {
1917 unsigned vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_PRIMITIVE_ID
];
1918 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
) {
1919 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, true);
1924 if (ps
->info
.fs
.layer_input
) {
1925 unsigned vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_LAYER
];
1926 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
) {
1927 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, true);
1932 if (ps
->info
.fs
.has_pcoord
) {
1934 val
= S_028644_PT_SPRITE_TEX(1) | S_028644_OFFSET(0x20);
1935 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = val
;
1939 for (unsigned i
= 0; i
< 32 && (1u << i
) <= ps
->info
.fs
.input_mask
; ++i
) {
1942 if (!(ps
->info
.fs
.input_mask
& (1u << i
)))
1945 vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_VAR0
+ i
];
1946 if (vs_offset
== AC_EXP_PARAM_UNDEFINED
) {
1947 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = S_028644_OFFSET(0x20);
1952 flat_shade
= !!(ps
->info
.fs
.flat_shaded_mask
& (1u << ps_offset
));
1954 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, flat_shade
);
1958 pipeline
->graphics
.ps_input_cntl_num
= ps_offset
;
1962 radv_pipeline_init(struct radv_pipeline
*pipeline
,
1963 struct radv_device
*device
,
1964 struct radv_pipeline_cache
*cache
,
1965 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1966 const struct radv_graphics_pipeline_create_info
*extra
,
1967 const VkAllocationCallbacks
*alloc
)
1969 struct radv_shader_module fs_m
= {0};
1973 alloc
= &device
->alloc
;
1975 pipeline
->device
= device
;
1976 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
1978 radv_pipeline_init_dynamic_state(pipeline
, pCreateInfo
);
1979 const VkPipelineShaderStageCreateInfo
*pStages
[MESA_SHADER_STAGES
] = { 0, };
1980 struct radv_shader_module
*modules
[MESA_SHADER_STAGES
] = { 0, };
1981 for (uint32_t i
= 0; i
< pCreateInfo
->stageCount
; i
++) {
1982 gl_shader_stage stage
= ffs(pCreateInfo
->pStages
[i
].stage
) - 1;
1983 pStages
[stage
] = &pCreateInfo
->pStages
[i
];
1984 modules
[stage
] = radv_shader_module_from_handle(pStages
[stage
]->module
);
1987 radv_pipeline_init_blend_state(pipeline
, pCreateInfo
, extra
);
1989 if (modules
[MESA_SHADER_VERTEX
]) {
1992 if (modules
[MESA_SHADER_TESS_CTRL
])
1994 else if (modules
[MESA_SHADER_GEOMETRY
])
1996 union ac_shader_variant_key key
= radv_compute_vs_key(pCreateInfo
, as_es
, as_ls
);
1998 pipeline
->shaders
[MESA_SHADER_VERTEX
] =
1999 radv_pipeline_compile(pipeline
, cache
, modules
[MESA_SHADER_VERTEX
],
2000 pStages
[MESA_SHADER_VERTEX
]->pName
,
2002 pStages
[MESA_SHADER_VERTEX
]->pSpecializationInfo
,
2003 pipeline
->layout
, &key
);
2005 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_VERTEX
);
2008 if (modules
[MESA_SHADER_GEOMETRY
]) {
2009 union ac_shader_variant_key key
= radv_compute_vs_key(pCreateInfo
, false, false);
2011 pipeline
->shaders
[MESA_SHADER_GEOMETRY
] =
2012 radv_pipeline_compile(pipeline
, cache
, modules
[MESA_SHADER_GEOMETRY
],
2013 pStages
[MESA_SHADER_GEOMETRY
]->pName
,
2014 MESA_SHADER_GEOMETRY
,
2015 pStages
[MESA_SHADER_GEOMETRY
]->pSpecializationInfo
,
2016 pipeline
->layout
, &key
);
2018 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_GEOMETRY
);
2020 pipeline
->graphics
.vgt_gs_mode
= si_vgt_gs_mode(pipeline
->shaders
[MESA_SHADER_GEOMETRY
]);
2022 pipeline
->graphics
.vgt_gs_mode
= 0;
2024 if (modules
[MESA_SHADER_TESS_EVAL
]) {
2025 assert(modules
[MESA_SHADER_TESS_CTRL
]);
2027 radv_tess_pipeline_compile(pipeline
,
2029 modules
[MESA_SHADER_TESS_CTRL
],
2030 modules
[MESA_SHADER_TESS_EVAL
],
2031 pStages
[MESA_SHADER_TESS_CTRL
]->pName
,
2032 pStages
[MESA_SHADER_TESS_EVAL
]->pName
,
2033 pStages
[MESA_SHADER_TESS_CTRL
]->pSpecializationInfo
,
2034 pStages
[MESA_SHADER_TESS_EVAL
]->pSpecializationInfo
,
2036 pCreateInfo
->pTessellationState
->patchControlPoints
);
2037 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_TESS_EVAL
) |
2038 mesa_to_vk_shader_stage(MESA_SHADER_TESS_CTRL
);
2041 if (!modules
[MESA_SHADER_FRAGMENT
]) {
2043 nir_builder_init_simple_shader(&fs_b
, NULL
, MESA_SHADER_FRAGMENT
, NULL
);
2044 fs_b
.shader
->info
->name
= ralloc_strdup(fs_b
.shader
, "noop_fs");
2045 fs_m
.nir
= fs_b
.shader
;
2046 modules
[MESA_SHADER_FRAGMENT
] = &fs_m
;
2049 if (modules
[MESA_SHADER_FRAGMENT
]) {
2050 union ac_shader_variant_key key
;
2051 key
.fs
.col_format
= pipeline
->graphics
.blend
.spi_shader_col_format
;
2052 key
.fs
.is_int8
= radv_pipeline_compute_is_int8(pCreateInfo
);
2054 const VkPipelineShaderStageCreateInfo
*stage
= pStages
[MESA_SHADER_FRAGMENT
];
2056 pipeline
->shaders
[MESA_SHADER_FRAGMENT
] =
2057 radv_pipeline_compile(pipeline
, cache
, modules
[MESA_SHADER_FRAGMENT
],
2058 stage
? stage
->pName
: "main",
2059 MESA_SHADER_FRAGMENT
,
2060 stage
? stage
->pSpecializationInfo
: NULL
,
2061 pipeline
->layout
, &key
);
2062 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_FRAGMENT
);
2066 ralloc_free(fs_m
.nir
);
2068 radv_pipeline_init_depth_stencil_state(pipeline
, pCreateInfo
, extra
);
2069 radv_pipeline_init_raster_state(pipeline
, pCreateInfo
);
2070 radv_pipeline_init_multisample_state(pipeline
, pCreateInfo
);
2071 pipeline
->graphics
.prim
= si_translate_prim(pCreateInfo
->pInputAssemblyState
->topology
);
2072 pipeline
->graphics
.can_use_guardband
= radv_prim_can_use_guardband(pCreateInfo
->pInputAssemblyState
->topology
);
2074 if (radv_pipeline_has_gs(pipeline
)) {
2075 pipeline
->graphics
.gs_out
= si_conv_gl_prim_to_gs_out(pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.gs
.output_prim
);
2076 pipeline
->graphics
.can_use_guardband
= pipeline
->graphics
.gs_out
== V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
2078 pipeline
->graphics
.gs_out
= si_conv_prim_to_gs_out(pCreateInfo
->pInputAssemblyState
->topology
);
2080 if (extra
&& extra
->use_rectlist
) {
2081 pipeline
->graphics
.prim
= V_008958_DI_PT_RECTLIST
;
2082 pipeline
->graphics
.gs_out
= V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
2083 pipeline
->graphics
.can_use_guardband
= true;
2085 pipeline
->graphics
.prim_restart_enable
= !!pCreateInfo
->pInputAssemblyState
->primitiveRestartEnable
;
2086 /* prim vertex count will need TESS changes */
2087 pipeline
->graphics
.prim_vertex_count
= prim_size_table
[pipeline
->graphics
.prim
];
2089 /* Ensure that some export memory is always allocated, for two reasons:
2091 * 1) Correctness: The hardware ignores the EXEC mask if no export
2092 * memory is allocated, so KILL and alpha test do not work correctly
2094 * 2) Performance: Every shader needs at least a NULL export, even when
2095 * it writes no color/depth output. The NULL export instruction
2096 * stalls without this setting.
2098 * Don't add this to CB_SHADER_MASK.
2100 struct radv_shader_variant
*ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
2101 if (!pipeline
->graphics
.blend
.spi_shader_col_format
) {
2102 if (!ps
->info
.fs
.writes_z
&&
2103 !ps
->info
.fs
.writes_stencil
&&
2104 !ps
->info
.fs
.writes_sample_mask
)
2105 pipeline
->graphics
.blend
.spi_shader_col_format
= V_028714_SPI_SHADER_32_R
;
2109 pipeline
->graphics
.db_shader_control
= 0;
2110 if (ps
->info
.fs
.early_fragment_test
|| !ps
->info
.fs
.writes_memory
)
2111 z_order
= V_02880C_EARLY_Z_THEN_LATE_Z
;
2113 z_order
= V_02880C_LATE_Z
;
2115 pipeline
->graphics
.db_shader_control
=
2116 S_02880C_Z_EXPORT_ENABLE(ps
->info
.fs
.writes_z
) |
2117 S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(ps
->info
.fs
.writes_stencil
) |
2118 S_02880C_KILL_ENABLE(!!ps
->info
.fs
.can_discard
) |
2119 S_02880C_MASK_EXPORT_ENABLE(ps
->info
.fs
.writes_sample_mask
) |
2120 S_02880C_Z_ORDER(z_order
) |
2121 S_02880C_DEPTH_BEFORE_SHADER(ps
->info
.fs
.early_fragment_test
) |
2122 S_02880C_EXEC_ON_HIER_FAIL(ps
->info
.fs
.writes_memory
) |
2123 S_02880C_EXEC_ON_NOOP(ps
->info
.fs
.writes_memory
);
2125 pipeline
->graphics
.shader_z_format
=
2126 ps
->info
.fs
.writes_sample_mask
? V_028710_SPI_SHADER_32_ABGR
:
2127 ps
->info
.fs
.writes_stencil
? V_028710_SPI_SHADER_32_GR
:
2128 ps
->info
.fs
.writes_z
? V_028710_SPI_SHADER_32_R
:
2129 V_028710_SPI_SHADER_ZERO
;
2131 calculate_pa_cl_vs_out_cntl(pipeline
);
2132 calculate_ps_inputs(pipeline
);
2134 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
2135 if (pipeline
->shaders
[i
]) {
2136 pipeline
->need_indirect_descriptor_sets
|= pipeline
->shaders
[i
]->info
.need_indirect_descriptor_sets
;
2140 uint32_t stages
= 0;
2141 if (radv_pipeline_has_tess(pipeline
)) {
2142 stages
|= S_028B54_LS_EN(V_028B54_LS_STAGE_ON
) |
2143 S_028B54_HS_EN(1) | S_028B54_DYNAMIC_HS(1);
2145 if (radv_pipeline_has_gs(pipeline
))
2146 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_DS
) |
2148 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER
);
2150 stages
|= S_028B54_VS_EN(V_028B54_VS_STAGE_DS
);
2151 } else if (radv_pipeline_has_gs(pipeline
))
2152 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL
) |
2154 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER
);
2155 pipeline
->graphics
.vgt_shader_stages_en
= stages
;
2157 if (radv_pipeline_has_gs(pipeline
))
2158 calculate_gs_ring_sizes(pipeline
);
2160 if (radv_pipeline_has_tess(pipeline
)) {
2161 if (pipeline
->graphics
.prim
== V_008958_DI_PT_PATCH
) {
2162 pipeline
->graphics
.prim_vertex_count
.min
= pCreateInfo
->pTessellationState
->patchControlPoints
;
2163 pipeline
->graphics
.prim_vertex_count
.incr
= 1;
2165 calculate_tess_state(pipeline
, pCreateInfo
);
2168 const VkPipelineVertexInputStateCreateInfo
*vi_info
=
2169 pCreateInfo
->pVertexInputState
;
2170 for (uint32_t i
= 0; i
< vi_info
->vertexAttributeDescriptionCount
; i
++) {
2171 const VkVertexInputAttributeDescription
*desc
=
2172 &vi_info
->pVertexAttributeDescriptions
[i
];
2173 unsigned loc
= desc
->location
;
2174 const struct vk_format_description
*format_desc
;
2176 uint32_t num_format
, data_format
;
2177 format_desc
= vk_format_description(desc
->format
);
2178 first_non_void
= vk_format_get_first_non_void_channel(desc
->format
);
2180 num_format
= radv_translate_buffer_numformat(format_desc
, first_non_void
);
2181 data_format
= radv_translate_buffer_dataformat(format_desc
, first_non_void
);
2183 pipeline
->va_rsrc_word3
[loc
] = S_008F0C_DST_SEL_X(si_map_swizzle(format_desc
->swizzle
[0])) |
2184 S_008F0C_DST_SEL_Y(si_map_swizzle(format_desc
->swizzle
[1])) |
2185 S_008F0C_DST_SEL_Z(si_map_swizzle(format_desc
->swizzle
[2])) |
2186 S_008F0C_DST_SEL_W(si_map_swizzle(format_desc
->swizzle
[3])) |
2187 S_008F0C_NUM_FORMAT(num_format
) |
2188 S_008F0C_DATA_FORMAT(data_format
);
2189 pipeline
->va_format_size
[loc
] = format_desc
->block
.bits
/ 8;
2190 pipeline
->va_offset
[loc
] = desc
->offset
;
2191 pipeline
->va_binding
[loc
] = desc
->binding
;
2192 pipeline
->num_vertex_attribs
= MAX2(pipeline
->num_vertex_attribs
, loc
+ 1);
2195 for (uint32_t i
= 0; i
< vi_info
->vertexBindingDescriptionCount
; i
++) {
2196 const VkVertexInputBindingDescription
*desc
=
2197 &vi_info
->pVertexBindingDescriptions
[i
];
2199 pipeline
->binding_stride
[desc
->binding
] = desc
->stride
;
2202 if (device
->debug_flags
& RADV_DEBUG_DUMP_SHADER_STATS
) {
2203 radv_dump_pipeline_stats(device
, pipeline
);
2206 result
= radv_pipeline_scratch_init(device
, pipeline
);
2211 radv_graphics_pipeline_create(
2213 VkPipelineCache _cache
,
2214 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
2215 const struct radv_graphics_pipeline_create_info
*extra
,
2216 const VkAllocationCallbacks
*pAllocator
,
2217 VkPipeline
*pPipeline
)
2219 RADV_FROM_HANDLE(radv_device
, device
, _device
);
2220 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
2221 struct radv_pipeline
*pipeline
;
2224 pipeline
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
2225 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2226 if (pipeline
== NULL
)
2227 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2229 memset(pipeline
, 0, sizeof(*pipeline
));
2230 result
= radv_pipeline_init(pipeline
, device
, cache
,
2231 pCreateInfo
, extra
, pAllocator
);
2232 if (result
!= VK_SUCCESS
) {
2233 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
2237 *pPipeline
= radv_pipeline_to_handle(pipeline
);
2242 VkResult
radv_CreateGraphicsPipelines(
2244 VkPipelineCache pipelineCache
,
2246 const VkGraphicsPipelineCreateInfo
* pCreateInfos
,
2247 const VkAllocationCallbacks
* pAllocator
,
2248 VkPipeline
* pPipelines
)
2250 VkResult result
= VK_SUCCESS
;
2253 for (; i
< count
; i
++) {
2255 r
= radv_graphics_pipeline_create(_device
,
2258 NULL
, pAllocator
, &pPipelines
[i
]);
2259 if (r
!= VK_SUCCESS
) {
2261 pPipelines
[i
] = VK_NULL_HANDLE
;
2268 static VkResult
radv_compute_pipeline_create(
2270 VkPipelineCache _cache
,
2271 const VkComputePipelineCreateInfo
* pCreateInfo
,
2272 const VkAllocationCallbacks
* pAllocator
,
2273 VkPipeline
* pPipeline
)
2275 RADV_FROM_HANDLE(radv_device
, device
, _device
);
2276 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
2277 RADV_FROM_HANDLE(radv_shader_module
, module
, pCreateInfo
->stage
.module
);
2278 struct radv_pipeline
*pipeline
;
2281 pipeline
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
2282 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2283 if (pipeline
== NULL
)
2284 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2286 memset(pipeline
, 0, sizeof(*pipeline
));
2287 pipeline
->device
= device
;
2288 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
2290 pipeline
->shaders
[MESA_SHADER_COMPUTE
] =
2291 radv_pipeline_compile(pipeline
, cache
, module
,
2292 pCreateInfo
->stage
.pName
,
2293 MESA_SHADER_COMPUTE
,
2294 pCreateInfo
->stage
.pSpecializationInfo
,
2295 pipeline
->layout
, NULL
);
2298 pipeline
->need_indirect_descriptor_sets
|= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.need_indirect_descriptor_sets
;
2299 result
= radv_pipeline_scratch_init(device
, pipeline
);
2300 if (result
!= VK_SUCCESS
) {
2301 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
2305 *pPipeline
= radv_pipeline_to_handle(pipeline
);
2307 if (device
->debug_flags
& RADV_DEBUG_DUMP_SHADER_STATS
) {
2308 radv_dump_pipeline_stats(device
, pipeline
);
2312 VkResult
radv_CreateComputePipelines(
2314 VkPipelineCache pipelineCache
,
2316 const VkComputePipelineCreateInfo
* pCreateInfos
,
2317 const VkAllocationCallbacks
* pAllocator
,
2318 VkPipeline
* pPipelines
)
2320 VkResult result
= VK_SUCCESS
;
2323 for (; i
< count
; i
++) {
2325 r
= radv_compute_pipeline_create(_device
, pipelineCache
,
2327 pAllocator
, &pPipelines
[i
]);
2328 if (r
!= VK_SUCCESS
) {
2330 pPipelines
[i
] = VK_NULL_HANDLE
;