radv: pre-calculate user_data_0 registers and store in pipeline
[mesa.git] / src / amd / vulkan / radv_pipeline.c
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
25 * IN THE SOFTWARE.
26 */
27
28 #include "util/mesa-sha1.h"
29 #include "util/u_atomic.h"
30 #include "radv_debug.h"
31 #include "radv_private.h"
32 #include "radv_shader.h"
33 #include "nir/nir.h"
34 #include "nir/nir_builder.h"
35 #include "spirv/nir_spirv.h"
36 #include "vk_util.h"
37
38 #include <llvm-c/Core.h>
39 #include <llvm-c/TargetMachine.h>
40
41 #include "sid.h"
42 #include "gfx9d.h"
43 #include "ac_binary.h"
44 #include "ac_llvm_util.h"
45 #include "ac_nir_to_llvm.h"
46 #include "vk_format.h"
47 #include "util/debug.h"
48 #include "ac_exp_param.h"
49
50 static void
51 radv_pipeline_destroy(struct radv_device *device,
52 struct radv_pipeline *pipeline,
53 const VkAllocationCallbacks* allocator)
54 {
55 for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i)
56 if (pipeline->shaders[i])
57 radv_shader_variant_destroy(device, pipeline->shaders[i]);
58
59 if (pipeline->gs_copy_shader)
60 radv_shader_variant_destroy(device, pipeline->gs_copy_shader);
61
62 vk_free2(&device->alloc, allocator, pipeline);
63 }
64
65 void radv_DestroyPipeline(
66 VkDevice _device,
67 VkPipeline _pipeline,
68 const VkAllocationCallbacks* pAllocator)
69 {
70 RADV_FROM_HANDLE(radv_device, device, _device);
71 RADV_FROM_HANDLE(radv_pipeline, pipeline, _pipeline);
72
73 if (!_pipeline)
74 return;
75
76 radv_pipeline_destroy(device, pipeline, pAllocator);
77 }
78
79 static void radv_dump_pipeline_stats(struct radv_device *device, struct radv_pipeline *pipeline)
80 {
81 int i;
82
83 for (i = 0; i < MESA_SHADER_STAGES; i++) {
84 if (!pipeline->shaders[i])
85 continue;
86
87 radv_shader_dump_stats(device, pipeline->shaders[i], i, stderr);
88 }
89 }
90
91 static uint32_t get_hash_flags(struct radv_device *device)
92 {
93 uint32_t hash_flags = 0;
94
95 if (device->instance->debug_flags & RADV_DEBUG_UNSAFE_MATH)
96 hash_flags |= RADV_HASH_SHADER_UNSAFE_MATH;
97 if (device->instance->perftest_flags & RADV_PERFTEST_SISCHED)
98 hash_flags |= RADV_HASH_SHADER_SISCHED;
99 return hash_flags;
100 }
101
102 static VkResult
103 radv_pipeline_scratch_init(struct radv_device *device,
104 struct radv_pipeline *pipeline)
105 {
106 unsigned scratch_bytes_per_wave = 0;
107 unsigned max_waves = 0;
108 unsigned min_waves = 1;
109
110 for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
111 if (pipeline->shaders[i]) {
112 unsigned max_stage_waves = device->scratch_waves;
113
114 scratch_bytes_per_wave = MAX2(scratch_bytes_per_wave,
115 pipeline->shaders[i]->config.scratch_bytes_per_wave);
116
117 max_stage_waves = MIN2(max_stage_waves,
118 4 * device->physical_device->rad_info.num_good_compute_units *
119 (256 / pipeline->shaders[i]->config.num_vgprs));
120 max_waves = MAX2(max_waves, max_stage_waves);
121 }
122 }
123
124 if (pipeline->shaders[MESA_SHADER_COMPUTE]) {
125 unsigned group_size = pipeline->shaders[MESA_SHADER_COMPUTE]->info.cs.block_size[0] *
126 pipeline->shaders[MESA_SHADER_COMPUTE]->info.cs.block_size[1] *
127 pipeline->shaders[MESA_SHADER_COMPUTE]->info.cs.block_size[2];
128 min_waves = MAX2(min_waves, round_up_u32(group_size, 64));
129 }
130
131 if (scratch_bytes_per_wave)
132 max_waves = MIN2(max_waves, 0xffffffffu / scratch_bytes_per_wave);
133
134 if (scratch_bytes_per_wave && max_waves < min_waves) {
135 /* Not really true at this moment, but will be true on first
136 * execution. Avoid having hanging shaders. */
137 return VK_ERROR_OUT_OF_DEVICE_MEMORY;
138 }
139 pipeline->scratch_bytes_per_wave = scratch_bytes_per_wave;
140 pipeline->max_waves = max_waves;
141 return VK_SUCCESS;
142 }
143
144 static uint32_t si_translate_blend_function(VkBlendOp op)
145 {
146 switch (op) {
147 case VK_BLEND_OP_ADD:
148 return V_028780_COMB_DST_PLUS_SRC;
149 case VK_BLEND_OP_SUBTRACT:
150 return V_028780_COMB_SRC_MINUS_DST;
151 case VK_BLEND_OP_REVERSE_SUBTRACT:
152 return V_028780_COMB_DST_MINUS_SRC;
153 case VK_BLEND_OP_MIN:
154 return V_028780_COMB_MIN_DST_SRC;
155 case VK_BLEND_OP_MAX:
156 return V_028780_COMB_MAX_DST_SRC;
157 default:
158 return 0;
159 }
160 }
161
162 static uint32_t si_translate_blend_factor(VkBlendFactor factor)
163 {
164 switch (factor) {
165 case VK_BLEND_FACTOR_ZERO:
166 return V_028780_BLEND_ZERO;
167 case VK_BLEND_FACTOR_ONE:
168 return V_028780_BLEND_ONE;
169 case VK_BLEND_FACTOR_SRC_COLOR:
170 return V_028780_BLEND_SRC_COLOR;
171 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR:
172 return V_028780_BLEND_ONE_MINUS_SRC_COLOR;
173 case VK_BLEND_FACTOR_DST_COLOR:
174 return V_028780_BLEND_DST_COLOR;
175 case VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR:
176 return V_028780_BLEND_ONE_MINUS_DST_COLOR;
177 case VK_BLEND_FACTOR_SRC_ALPHA:
178 return V_028780_BLEND_SRC_ALPHA;
179 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA:
180 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA;
181 case VK_BLEND_FACTOR_DST_ALPHA:
182 return V_028780_BLEND_DST_ALPHA;
183 case VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA:
184 return V_028780_BLEND_ONE_MINUS_DST_ALPHA;
185 case VK_BLEND_FACTOR_CONSTANT_COLOR:
186 return V_028780_BLEND_CONSTANT_COLOR;
187 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR:
188 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR;
189 case VK_BLEND_FACTOR_CONSTANT_ALPHA:
190 return V_028780_BLEND_CONSTANT_ALPHA;
191 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA:
192 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA;
193 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE:
194 return V_028780_BLEND_SRC_ALPHA_SATURATE;
195 case VK_BLEND_FACTOR_SRC1_COLOR:
196 return V_028780_BLEND_SRC1_COLOR;
197 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR:
198 return V_028780_BLEND_INV_SRC1_COLOR;
199 case VK_BLEND_FACTOR_SRC1_ALPHA:
200 return V_028780_BLEND_SRC1_ALPHA;
201 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA:
202 return V_028780_BLEND_INV_SRC1_ALPHA;
203 default:
204 return 0;
205 }
206 }
207
208 static uint32_t si_translate_blend_opt_function(VkBlendOp op)
209 {
210 switch (op) {
211 case VK_BLEND_OP_ADD:
212 return V_028760_OPT_COMB_ADD;
213 case VK_BLEND_OP_SUBTRACT:
214 return V_028760_OPT_COMB_SUBTRACT;
215 case VK_BLEND_OP_REVERSE_SUBTRACT:
216 return V_028760_OPT_COMB_REVSUBTRACT;
217 case VK_BLEND_OP_MIN:
218 return V_028760_OPT_COMB_MIN;
219 case VK_BLEND_OP_MAX:
220 return V_028760_OPT_COMB_MAX;
221 default:
222 return V_028760_OPT_COMB_BLEND_DISABLED;
223 }
224 }
225
226 static uint32_t si_translate_blend_opt_factor(VkBlendFactor factor, bool is_alpha)
227 {
228 switch (factor) {
229 case VK_BLEND_FACTOR_ZERO:
230 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL;
231 case VK_BLEND_FACTOR_ONE:
232 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE;
233 case VK_BLEND_FACTOR_SRC_COLOR:
234 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
235 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0;
236 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR:
237 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
238 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1;
239 case VK_BLEND_FACTOR_SRC_ALPHA:
240 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0;
241 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA:
242 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1;
243 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE:
244 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
245 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
246 default:
247 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
248 }
249 }
250
251 /**
252 * Get rid of DST in the blend factors by commuting the operands:
253 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
254 */
255 static void si_blend_remove_dst(unsigned *func, unsigned *src_factor,
256 unsigned *dst_factor, unsigned expected_dst,
257 unsigned replacement_src)
258 {
259 if (*src_factor == expected_dst &&
260 *dst_factor == VK_BLEND_FACTOR_ZERO) {
261 *src_factor = VK_BLEND_FACTOR_ZERO;
262 *dst_factor = replacement_src;
263
264 /* Commuting the operands requires reversing subtractions. */
265 if (*func == VK_BLEND_OP_SUBTRACT)
266 *func = VK_BLEND_OP_REVERSE_SUBTRACT;
267 else if (*func == VK_BLEND_OP_REVERSE_SUBTRACT)
268 *func = VK_BLEND_OP_SUBTRACT;
269 }
270 }
271
272 static bool si_blend_factor_uses_dst(unsigned factor)
273 {
274 return factor == VK_BLEND_FACTOR_DST_COLOR ||
275 factor == VK_BLEND_FACTOR_DST_ALPHA ||
276 factor == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE ||
277 factor == VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA ||
278 factor == VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR;
279 }
280
281 static bool is_dual_src(VkBlendFactor factor)
282 {
283 switch (factor) {
284 case VK_BLEND_FACTOR_SRC1_COLOR:
285 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR:
286 case VK_BLEND_FACTOR_SRC1_ALPHA:
287 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA:
288 return true;
289 default:
290 return false;
291 }
292 }
293
294 static unsigned si_choose_spi_color_format(VkFormat vk_format,
295 bool blend_enable,
296 bool blend_need_alpha)
297 {
298 const struct vk_format_description *desc = vk_format_description(vk_format);
299 unsigned format, ntype, swap;
300
301 /* Alpha is needed for alpha-to-coverage.
302 * Blending may be with or without alpha.
303 */
304 unsigned normal = 0; /* most optimal, may not support blending or export alpha */
305 unsigned alpha = 0; /* exports alpha, but may not support blending */
306 unsigned blend = 0; /* supports blending, but may not export alpha */
307 unsigned blend_alpha = 0; /* least optimal, supports blending and exports alpha */
308
309 format = radv_translate_colorformat(vk_format);
310 ntype = radv_translate_color_numformat(vk_format, desc,
311 vk_format_get_first_non_void_channel(vk_format));
312 swap = radv_translate_colorswap(vk_format, false);
313
314 /* Choose the SPI color formats. These are required values for Stoney/RB+.
315 * Other chips have multiple choices, though they are not necessarily better.
316 */
317 switch (format) {
318 case V_028C70_COLOR_5_6_5:
319 case V_028C70_COLOR_1_5_5_5:
320 case V_028C70_COLOR_5_5_5_1:
321 case V_028C70_COLOR_4_4_4_4:
322 case V_028C70_COLOR_10_11_11:
323 case V_028C70_COLOR_11_11_10:
324 case V_028C70_COLOR_8:
325 case V_028C70_COLOR_8_8:
326 case V_028C70_COLOR_8_8_8_8:
327 case V_028C70_COLOR_10_10_10_2:
328 case V_028C70_COLOR_2_10_10_10:
329 if (ntype == V_028C70_NUMBER_UINT)
330 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
331 else if (ntype == V_028C70_NUMBER_SINT)
332 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
333 else
334 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
335 break;
336
337 case V_028C70_COLOR_16:
338 case V_028C70_COLOR_16_16:
339 case V_028C70_COLOR_16_16_16_16:
340 if (ntype == V_028C70_NUMBER_UNORM ||
341 ntype == V_028C70_NUMBER_SNORM) {
342 /* UNORM16 and SNORM16 don't support blending */
343 if (ntype == V_028C70_NUMBER_UNORM)
344 normal = alpha = V_028714_SPI_SHADER_UNORM16_ABGR;
345 else
346 normal = alpha = V_028714_SPI_SHADER_SNORM16_ABGR;
347
348 /* Use 32 bits per channel for blending. */
349 if (format == V_028C70_COLOR_16) {
350 if (swap == V_028C70_SWAP_STD) { /* R */
351 blend = V_028714_SPI_SHADER_32_R;
352 blend_alpha = V_028714_SPI_SHADER_32_AR;
353 } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
354 blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
355 else
356 assert(0);
357 } else if (format == V_028C70_COLOR_16_16) {
358 if (swap == V_028C70_SWAP_STD) { /* RG */
359 blend = V_028714_SPI_SHADER_32_GR;
360 blend_alpha = V_028714_SPI_SHADER_32_ABGR;
361 } else if (swap == V_028C70_SWAP_ALT) /* RA */
362 blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
363 else
364 assert(0);
365 } else /* 16_16_16_16 */
366 blend = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
367 } else if (ntype == V_028C70_NUMBER_UINT)
368 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
369 else if (ntype == V_028C70_NUMBER_SINT)
370 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
371 else if (ntype == V_028C70_NUMBER_FLOAT)
372 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
373 else
374 assert(0);
375 break;
376
377 case V_028C70_COLOR_32:
378 if (swap == V_028C70_SWAP_STD) { /* R */
379 blend = normal = V_028714_SPI_SHADER_32_R;
380 alpha = blend_alpha = V_028714_SPI_SHADER_32_AR;
381 } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
382 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
383 else
384 assert(0);
385 break;
386
387 case V_028C70_COLOR_32_32:
388 if (swap == V_028C70_SWAP_STD) { /* RG */
389 blend = normal = V_028714_SPI_SHADER_32_GR;
390 alpha = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
391 } else if (swap == V_028C70_SWAP_ALT) /* RA */
392 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
393 else
394 assert(0);
395 break;
396
397 case V_028C70_COLOR_32_32_32_32:
398 case V_028C70_COLOR_8_24:
399 case V_028C70_COLOR_24_8:
400 case V_028C70_COLOR_X24_8_32_FLOAT:
401 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
402 break;
403
404 default:
405 unreachable("unhandled blend format");
406 }
407
408 if (blend_enable && blend_need_alpha)
409 return blend_alpha;
410 else if(blend_need_alpha)
411 return alpha;
412 else if(blend_enable)
413 return blend;
414 else
415 return normal;
416 }
417
418 static unsigned si_get_cb_shader_mask(unsigned spi_shader_col_format)
419 {
420 unsigned i, cb_shader_mask = 0;
421
422 for (i = 0; i < 8; i++) {
423 switch ((spi_shader_col_format >> (i * 4)) & 0xf) {
424 case V_028714_SPI_SHADER_ZERO:
425 break;
426 case V_028714_SPI_SHADER_32_R:
427 cb_shader_mask |= 0x1 << (i * 4);
428 break;
429 case V_028714_SPI_SHADER_32_GR:
430 cb_shader_mask |= 0x3 << (i * 4);
431 break;
432 case V_028714_SPI_SHADER_32_AR:
433 cb_shader_mask |= 0x9 << (i * 4);
434 break;
435 case V_028714_SPI_SHADER_FP16_ABGR:
436 case V_028714_SPI_SHADER_UNORM16_ABGR:
437 case V_028714_SPI_SHADER_SNORM16_ABGR:
438 case V_028714_SPI_SHADER_UINT16_ABGR:
439 case V_028714_SPI_SHADER_SINT16_ABGR:
440 case V_028714_SPI_SHADER_32_ABGR:
441 cb_shader_mask |= 0xf << (i * 4);
442 break;
443 default:
444 assert(0);
445 }
446 }
447 return cb_shader_mask;
448 }
449
450 static void
451 radv_pipeline_compute_spi_color_formats(struct radv_pipeline *pipeline,
452 const VkGraphicsPipelineCreateInfo *pCreateInfo,
453 uint32_t blend_enable,
454 uint32_t blend_need_alpha,
455 bool single_cb_enable,
456 bool blend_mrt0_is_dual_src)
457 {
458 RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
459 struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
460 struct radv_blend_state *blend = &pipeline->graphics.blend;
461 unsigned col_format = 0;
462
463 for (unsigned i = 0; i < (single_cb_enable ? 1 : subpass->color_count); ++i) {
464 unsigned cf;
465
466 if (subpass->color_attachments[i].attachment == VK_ATTACHMENT_UNUSED) {
467 cf = V_028714_SPI_SHADER_ZERO;
468 } else {
469 struct radv_render_pass_attachment *attachment = pass->attachments + subpass->color_attachments[i].attachment;
470
471 cf = si_choose_spi_color_format(attachment->format,
472 blend_enable & (1 << i),
473 blend_need_alpha & (1 << i));
474 }
475
476 col_format |= cf << (4 * i);
477 }
478
479 blend->cb_shader_mask = si_get_cb_shader_mask(col_format);
480
481 if (blend_mrt0_is_dual_src)
482 col_format |= (col_format & 0xf) << 4;
483 blend->spi_shader_col_format = col_format;
484 }
485
486 static bool
487 format_is_int8(VkFormat format)
488 {
489 const struct vk_format_description *desc = vk_format_description(format);
490 int channel = vk_format_get_first_non_void_channel(format);
491
492 return channel >= 0 && desc->channel[channel].pure_integer &&
493 desc->channel[channel].size == 8;
494 }
495
496 static bool
497 format_is_int10(VkFormat format)
498 {
499 const struct vk_format_description *desc = vk_format_description(format);
500
501 if (desc->nr_channels != 4)
502 return false;
503 for (unsigned i = 0; i < 4; i++) {
504 if (desc->channel[i].pure_integer && desc->channel[i].size == 10)
505 return true;
506 }
507 return false;
508 }
509
510 unsigned radv_format_meta_fs_key(VkFormat format)
511 {
512 unsigned col_format = si_choose_spi_color_format(format, false, false) - 1;
513 bool is_int8 = format_is_int8(format);
514 bool is_int10 = format_is_int10(format);
515
516 return col_format + (is_int8 ? 3 : is_int10 ? 5 : 0);
517 }
518
519 static void
520 radv_pipeline_compute_get_int_clamp(const VkGraphicsPipelineCreateInfo *pCreateInfo,
521 unsigned *is_int8, unsigned *is_int10)
522 {
523 RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
524 struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
525 *is_int8 = 0;
526 *is_int10 = 0;
527
528 for (unsigned i = 0; i < subpass->color_count; ++i) {
529 struct radv_render_pass_attachment *attachment;
530
531 if (subpass->color_attachments[i].attachment == VK_ATTACHMENT_UNUSED)
532 continue;
533
534 attachment = pass->attachments + subpass->color_attachments[i].attachment;
535
536 if (format_is_int8(attachment->format))
537 *is_int8 |= 1 << i;
538 if (format_is_int10(attachment->format))
539 *is_int10 |= 1 << i;
540 }
541 }
542
543 static void
544 radv_pipeline_init_blend_state(struct radv_pipeline *pipeline,
545 const VkGraphicsPipelineCreateInfo *pCreateInfo,
546 const struct radv_graphics_pipeline_create_info *extra)
547 {
548 const VkPipelineColorBlendStateCreateInfo *vkblend = pCreateInfo->pColorBlendState;
549 const VkPipelineMultisampleStateCreateInfo *vkms = pCreateInfo->pMultisampleState;
550 struct radv_blend_state *blend = &pipeline->graphics.blend;
551 unsigned mode = V_028808_CB_NORMAL;
552 uint32_t blend_enable = 0, blend_need_alpha = 0;
553 bool blend_mrt0_is_dual_src = false;
554 int i;
555 bool single_cb_enable = false;
556
557 if (!vkblend)
558 return;
559
560 if (extra && extra->custom_blend_mode) {
561 single_cb_enable = true;
562 mode = extra->custom_blend_mode;
563 }
564 blend->cb_color_control = 0;
565 if (vkblend->logicOpEnable)
566 blend->cb_color_control |= S_028808_ROP3(vkblend->logicOp | (vkblend->logicOp << 4));
567 else
568 blend->cb_color_control |= S_028808_ROP3(0xcc);
569
570 blend->db_alpha_to_mask = S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
571 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
572 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
573 S_028B70_ALPHA_TO_MASK_OFFSET3(2);
574
575 if (vkms && vkms->alphaToCoverageEnable) {
576 blend->db_alpha_to_mask |= S_028B70_ALPHA_TO_MASK_ENABLE(1);
577 }
578
579 blend->cb_target_mask = 0;
580 for (i = 0; i < vkblend->attachmentCount; i++) {
581 const VkPipelineColorBlendAttachmentState *att = &vkblend->pAttachments[i];
582 unsigned blend_cntl = 0;
583 unsigned srcRGB_opt, dstRGB_opt, srcA_opt, dstA_opt;
584 VkBlendOp eqRGB = att->colorBlendOp;
585 VkBlendFactor srcRGB = att->srcColorBlendFactor;
586 VkBlendFactor dstRGB = att->dstColorBlendFactor;
587 VkBlendOp eqA = att->alphaBlendOp;
588 VkBlendFactor srcA = att->srcAlphaBlendFactor;
589 VkBlendFactor dstA = att->dstAlphaBlendFactor;
590
591 blend->sx_mrt_blend_opt[i] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED);
592
593 if (!att->colorWriteMask)
594 continue;
595
596 blend->cb_target_mask |= (unsigned)att->colorWriteMask << (4 * i);
597 if (!att->blendEnable) {
598 blend->cb_blend_control[i] = blend_cntl;
599 continue;
600 }
601
602 if (is_dual_src(srcRGB) || is_dual_src(dstRGB) || is_dual_src(srcA) || is_dual_src(dstA))
603 if (i == 0)
604 blend_mrt0_is_dual_src = true;
605
606 if (eqRGB == VK_BLEND_OP_MIN || eqRGB == VK_BLEND_OP_MAX) {
607 srcRGB = VK_BLEND_FACTOR_ONE;
608 dstRGB = VK_BLEND_FACTOR_ONE;
609 }
610 if (eqA == VK_BLEND_OP_MIN || eqA == VK_BLEND_OP_MAX) {
611 srcA = VK_BLEND_FACTOR_ONE;
612 dstA = VK_BLEND_FACTOR_ONE;
613 }
614
615 /* Blending optimizations for RB+.
616 * These transformations don't change the behavior.
617 *
618 * First, get rid of DST in the blend factors:
619 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
620 */
621 si_blend_remove_dst(&eqRGB, &srcRGB, &dstRGB,
622 VK_BLEND_FACTOR_DST_COLOR,
623 VK_BLEND_FACTOR_SRC_COLOR);
624
625 si_blend_remove_dst(&eqA, &srcA, &dstA,
626 VK_BLEND_FACTOR_DST_COLOR,
627 VK_BLEND_FACTOR_SRC_COLOR);
628
629 si_blend_remove_dst(&eqA, &srcA, &dstA,
630 VK_BLEND_FACTOR_DST_ALPHA,
631 VK_BLEND_FACTOR_SRC_ALPHA);
632
633 /* Look up the ideal settings from tables. */
634 srcRGB_opt = si_translate_blend_opt_factor(srcRGB, false);
635 dstRGB_opt = si_translate_blend_opt_factor(dstRGB, false);
636 srcA_opt = si_translate_blend_opt_factor(srcA, true);
637 dstA_opt = si_translate_blend_opt_factor(dstA, true);
638
639 /* Handle interdependencies. */
640 if (si_blend_factor_uses_dst(srcRGB))
641 dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
642 if (si_blend_factor_uses_dst(srcA))
643 dstA_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
644
645 if (srcRGB == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE &&
646 (dstRGB == VK_BLEND_FACTOR_ZERO ||
647 dstRGB == VK_BLEND_FACTOR_SRC_ALPHA ||
648 dstRGB == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE))
649 dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
650
651 /* Set the final value. */
652 blend->sx_mrt_blend_opt[i] =
653 S_028760_COLOR_SRC_OPT(srcRGB_opt) |
654 S_028760_COLOR_DST_OPT(dstRGB_opt) |
655 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB)) |
656 S_028760_ALPHA_SRC_OPT(srcA_opt) |
657 S_028760_ALPHA_DST_OPT(dstA_opt) |
658 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA));
659 blend_cntl |= S_028780_ENABLE(1);
660
661 blend_cntl |= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB));
662 blend_cntl |= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB));
663 blend_cntl |= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB));
664 if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) {
665 blend_cntl |= S_028780_SEPARATE_ALPHA_BLEND(1);
666 blend_cntl |= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA));
667 blend_cntl |= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA));
668 blend_cntl |= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA));
669 }
670 blend->cb_blend_control[i] = blend_cntl;
671
672 blend_enable |= 1 << i;
673
674 if (srcRGB == VK_BLEND_FACTOR_SRC_ALPHA ||
675 dstRGB == VK_BLEND_FACTOR_SRC_ALPHA ||
676 srcRGB == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE ||
677 dstRGB == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE ||
678 srcRGB == VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA ||
679 dstRGB == VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA)
680 blend_need_alpha |= 1 << i;
681 }
682 for (i = vkblend->attachmentCount; i < 8; i++) {
683 blend->cb_blend_control[i] = 0;
684 blend->sx_mrt_blend_opt[i] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED);
685 }
686
687 /* disable RB+ for now */
688 if (pipeline->device->physical_device->has_rbplus)
689 blend->cb_color_control |= S_028808_DISABLE_DUAL_QUAD(1);
690
691 if (blend->cb_target_mask)
692 blend->cb_color_control |= S_028808_MODE(mode);
693 else
694 blend->cb_color_control |= S_028808_MODE(V_028808_CB_DISABLE);
695
696 radv_pipeline_compute_spi_color_formats(pipeline, pCreateInfo,
697 blend_enable, blend_need_alpha, single_cb_enable, blend_mrt0_is_dual_src);
698 }
699
700 static uint32_t si_translate_stencil_op(enum VkStencilOp op)
701 {
702 switch (op) {
703 case VK_STENCIL_OP_KEEP:
704 return V_02842C_STENCIL_KEEP;
705 case VK_STENCIL_OP_ZERO:
706 return V_02842C_STENCIL_ZERO;
707 case VK_STENCIL_OP_REPLACE:
708 return V_02842C_STENCIL_REPLACE_TEST;
709 case VK_STENCIL_OP_INCREMENT_AND_CLAMP:
710 return V_02842C_STENCIL_ADD_CLAMP;
711 case VK_STENCIL_OP_DECREMENT_AND_CLAMP:
712 return V_02842C_STENCIL_SUB_CLAMP;
713 case VK_STENCIL_OP_INVERT:
714 return V_02842C_STENCIL_INVERT;
715 case VK_STENCIL_OP_INCREMENT_AND_WRAP:
716 return V_02842C_STENCIL_ADD_WRAP;
717 case VK_STENCIL_OP_DECREMENT_AND_WRAP:
718 return V_02842C_STENCIL_SUB_WRAP;
719 default:
720 return 0;
721 }
722 }
723 static void
724 radv_pipeline_init_depth_stencil_state(struct radv_pipeline *pipeline,
725 const VkGraphicsPipelineCreateInfo *pCreateInfo,
726 const struct radv_graphics_pipeline_create_info *extra)
727 {
728 const VkPipelineDepthStencilStateCreateInfo *vkds = pCreateInfo->pDepthStencilState;
729 struct radv_depth_stencil_state *ds = &pipeline->graphics.ds;
730
731 if (!vkds)
732 return;
733
734 RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
735 struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
736 if (subpass->depth_stencil_attachment.attachment == VK_ATTACHMENT_UNUSED)
737 return;
738
739 struct radv_render_pass_attachment *attachment = pass->attachments + subpass->depth_stencil_attachment.attachment;
740 bool has_depth_attachment = vk_format_is_depth(attachment->format);
741 bool has_stencil_attachment = vk_format_is_stencil(attachment->format);
742
743 if (has_depth_attachment) {
744 ds->db_depth_control = S_028800_Z_ENABLE(vkds->depthTestEnable ? 1 : 0) |
745 S_028800_Z_WRITE_ENABLE(vkds->depthWriteEnable ? 1 : 0) |
746 S_028800_ZFUNC(vkds->depthCompareOp) |
747 S_028800_DEPTH_BOUNDS_ENABLE(vkds->depthBoundsTestEnable ? 1 : 0);
748 }
749
750 if (has_stencil_attachment && vkds->stencilTestEnable) {
751 ds->db_depth_control |= S_028800_STENCIL_ENABLE(1) | S_028800_BACKFACE_ENABLE(1);
752 ds->db_depth_control |= S_028800_STENCILFUNC(vkds->front.compareOp);
753 ds->db_stencil_control |= S_02842C_STENCILFAIL(si_translate_stencil_op(vkds->front.failOp));
754 ds->db_stencil_control |= S_02842C_STENCILZPASS(si_translate_stencil_op(vkds->front.passOp));
755 ds->db_stencil_control |= S_02842C_STENCILZFAIL(si_translate_stencil_op(vkds->front.depthFailOp));
756
757 ds->db_depth_control |= S_028800_STENCILFUNC_BF(vkds->back.compareOp);
758 ds->db_stencil_control |= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(vkds->back.failOp));
759 ds->db_stencil_control |= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(vkds->back.passOp));
760 ds->db_stencil_control |= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(vkds->back.depthFailOp));
761 }
762
763 if (extra) {
764
765 ds->db_render_control |= S_028000_DEPTH_CLEAR_ENABLE(extra->db_depth_clear);
766 ds->db_render_control |= S_028000_STENCIL_CLEAR_ENABLE(extra->db_stencil_clear);
767
768 ds->db_render_control |= S_028000_RESUMMARIZE_ENABLE(extra->db_resummarize);
769 ds->db_render_control |= S_028000_DEPTH_COMPRESS_DISABLE(extra->db_flush_depth_inplace);
770 ds->db_render_control |= S_028000_STENCIL_COMPRESS_DISABLE(extra->db_flush_stencil_inplace);
771 ds->db_render_override2 |= S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(extra->db_depth_disable_expclear);
772 ds->db_render_override2 |= S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(extra->db_stencil_disable_expclear);
773 }
774 }
775
776 static uint32_t si_translate_fill(VkPolygonMode func)
777 {
778 switch(func) {
779 case VK_POLYGON_MODE_FILL:
780 return V_028814_X_DRAW_TRIANGLES;
781 case VK_POLYGON_MODE_LINE:
782 return V_028814_X_DRAW_LINES;
783 case VK_POLYGON_MODE_POINT:
784 return V_028814_X_DRAW_POINTS;
785 default:
786 assert(0);
787 return V_028814_X_DRAW_POINTS;
788 }
789 }
790 static void
791 radv_pipeline_init_raster_state(struct radv_pipeline *pipeline,
792 const VkGraphicsPipelineCreateInfo *pCreateInfo)
793 {
794 const VkPipelineRasterizationStateCreateInfo *vkraster = pCreateInfo->pRasterizationState;
795 struct radv_raster_state *raster = &pipeline->graphics.raster;
796
797 raster->spi_interp_control =
798 S_0286D4_FLAT_SHADE_ENA(1) |
799 S_0286D4_PNT_SPRITE_ENA(1) |
800 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S) |
801 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T) |
802 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0) |
803 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1) |
804 S_0286D4_PNT_SPRITE_TOP_1(0); // vulkan is top to bottom - 1.0 at bottom
805
806
807 raster->pa_cl_clip_cntl = S_028810_PS_UCP_MODE(3) |
808 S_028810_DX_CLIP_SPACE_DEF(1) | // vulkan uses DX conventions.
809 S_028810_ZCLIP_NEAR_DISABLE(vkraster->depthClampEnable ? 1 : 0) |
810 S_028810_ZCLIP_FAR_DISABLE(vkraster->depthClampEnable ? 1 : 0) |
811 S_028810_DX_RASTERIZATION_KILL(vkraster->rasterizerDiscardEnable ? 1 : 0) |
812 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
813
814 raster->pa_su_vtx_cntl =
815 S_028BE4_PIX_CENTER(1) | // TODO verify
816 S_028BE4_ROUND_MODE(V_028BE4_X_ROUND_TO_EVEN) |
817 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH);
818
819 raster->pa_su_sc_mode_cntl =
820 S_028814_FACE(vkraster->frontFace) |
821 S_028814_CULL_FRONT(!!(vkraster->cullMode & VK_CULL_MODE_FRONT_BIT)) |
822 S_028814_CULL_BACK(!!(vkraster->cullMode & VK_CULL_MODE_BACK_BIT)) |
823 S_028814_POLY_MODE(vkraster->polygonMode != VK_POLYGON_MODE_FILL) |
824 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(vkraster->polygonMode)) |
825 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(vkraster->polygonMode)) |
826 S_028814_POLY_OFFSET_FRONT_ENABLE(vkraster->depthBiasEnable ? 1 : 0) |
827 S_028814_POLY_OFFSET_BACK_ENABLE(vkraster->depthBiasEnable ? 1 : 0) |
828 S_028814_POLY_OFFSET_PARA_ENABLE(vkraster->depthBiasEnable ? 1 : 0);
829
830 }
831
832 static void
833 radv_pipeline_init_multisample_state(struct radv_pipeline *pipeline,
834 const VkGraphicsPipelineCreateInfo *pCreateInfo)
835 {
836 const VkPipelineMultisampleStateCreateInfo *vkms = pCreateInfo->pMultisampleState;
837 struct radv_multisample_state *ms = &pipeline->graphics.ms;
838 unsigned num_tile_pipes = pipeline->device->physical_device->rad_info.num_tile_pipes;
839 int ps_iter_samples = 1;
840 uint32_t mask = 0xffff;
841
842 if (vkms)
843 ms->num_samples = vkms->rasterizationSamples;
844 else
845 ms->num_samples = 1;
846
847 if (vkms && vkms->sampleShadingEnable) {
848 ps_iter_samples = ceil(vkms->minSampleShading * ms->num_samples);
849 } else if (pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.force_persample) {
850 ps_iter_samples = ms->num_samples;
851 }
852
853 ms->pa_sc_line_cntl = S_028BDC_DX10_DIAMOND_TEST_ENA(1);
854 ms->pa_sc_aa_config = 0;
855 ms->db_eqaa = S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
856 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
857 ms->pa_sc_mode_cntl_1 =
858 S_028A4C_WALK_FENCE_ENABLE(1) | //TODO linear dst fixes
859 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes == 2 ? 2 : 3) |
860 /* always 1: */
861 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
862 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
863 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
864 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
865 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
866 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
867 ms->pa_sc_mode_cntl_0 = S_028A48_ALTERNATE_RBS_PER_TILE(pipeline->device->physical_device->rad_info.chip_class >= GFX9);
868
869 if (ms->num_samples > 1) {
870 unsigned log_samples = util_logbase2(ms->num_samples);
871 unsigned log_ps_iter_samples = util_logbase2(util_next_power_of_two(ps_iter_samples));
872 ms->pa_sc_mode_cntl_0 |= S_028A48_MSAA_ENABLE(1);
873 ms->pa_sc_line_cntl |= S_028BDC_EXPAND_LINE_WIDTH(1); /* CM_R_028BDC_PA_SC_LINE_CNTL */
874 ms->db_eqaa |= S_028804_MAX_ANCHOR_SAMPLES(log_samples) |
875 S_028804_PS_ITER_SAMPLES(log_ps_iter_samples) |
876 S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples) |
877 S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples);
878 ms->pa_sc_aa_config |= S_028BE0_MSAA_NUM_SAMPLES(log_samples) |
879 S_028BE0_MAX_SAMPLE_DIST(radv_cayman_get_maxdist(log_samples)) |
880 S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples); /* CM_R_028BE0_PA_SC_AA_CONFIG */
881 ms->pa_sc_mode_cntl_1 |= S_028A4C_PS_ITER_SAMPLE(ps_iter_samples > 1);
882 }
883
884 const struct VkPipelineRasterizationStateRasterizationOrderAMD *raster_order =
885 vk_find_struct_const(pCreateInfo->pRasterizationState->pNext, PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD);
886 if (raster_order && raster_order->rasterizationOrder == VK_RASTERIZATION_ORDER_RELAXED_AMD) {
887 ms->pa_sc_mode_cntl_1 |= S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(1) |
888 S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7);
889 }
890
891 if (vkms && vkms->pSampleMask) {
892 mask = vkms->pSampleMask[0] & 0xffff;
893 }
894
895 ms->pa_sc_aa_mask[0] = mask | (mask << 16);
896 ms->pa_sc_aa_mask[1] = mask | (mask << 16);
897 }
898
899 static bool
900 radv_prim_can_use_guardband(enum VkPrimitiveTopology topology)
901 {
902 switch (topology) {
903 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST:
904 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST:
905 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP:
906 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY:
907 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY:
908 return false;
909 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST:
910 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP:
911 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN:
912 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY:
913 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY:
914 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST:
915 return true;
916 default:
917 unreachable("unhandled primitive type");
918 }
919 }
920
921 static uint32_t
922 si_translate_prim(enum VkPrimitiveTopology topology)
923 {
924 switch (topology) {
925 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST:
926 return V_008958_DI_PT_POINTLIST;
927 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST:
928 return V_008958_DI_PT_LINELIST;
929 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP:
930 return V_008958_DI_PT_LINESTRIP;
931 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST:
932 return V_008958_DI_PT_TRILIST;
933 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP:
934 return V_008958_DI_PT_TRISTRIP;
935 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN:
936 return V_008958_DI_PT_TRIFAN;
937 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY:
938 return V_008958_DI_PT_LINELIST_ADJ;
939 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY:
940 return V_008958_DI_PT_LINESTRIP_ADJ;
941 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY:
942 return V_008958_DI_PT_TRILIST_ADJ;
943 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY:
944 return V_008958_DI_PT_TRISTRIP_ADJ;
945 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST:
946 return V_008958_DI_PT_PATCH;
947 default:
948 assert(0);
949 return 0;
950 }
951 }
952
953 static uint32_t
954 si_conv_gl_prim_to_gs_out(unsigned gl_prim)
955 {
956 switch (gl_prim) {
957 case 0: /* GL_POINTS */
958 return V_028A6C_OUTPRIM_TYPE_POINTLIST;
959 case 1: /* GL_LINES */
960 case 3: /* GL_LINE_STRIP */
961 case 0xA: /* GL_LINE_STRIP_ADJACENCY_ARB */
962 case 0x8E7A: /* GL_ISOLINES */
963 return V_028A6C_OUTPRIM_TYPE_LINESTRIP;
964
965 case 4: /* GL_TRIANGLES */
966 case 0xc: /* GL_TRIANGLES_ADJACENCY_ARB */
967 case 5: /* GL_TRIANGLE_STRIP */
968 case 7: /* GL_QUADS */
969 return V_028A6C_OUTPRIM_TYPE_TRISTRIP;
970 default:
971 assert(0);
972 return 0;
973 }
974 }
975
976 static uint32_t
977 si_conv_prim_to_gs_out(enum VkPrimitiveTopology topology)
978 {
979 switch (topology) {
980 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST:
981 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST:
982 return V_028A6C_OUTPRIM_TYPE_POINTLIST;
983 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST:
984 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP:
985 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY:
986 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY:
987 return V_028A6C_OUTPRIM_TYPE_LINESTRIP;
988 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST:
989 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP:
990 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN:
991 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY:
992 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY:
993 return V_028A6C_OUTPRIM_TYPE_TRISTRIP;
994 default:
995 assert(0);
996 return 0;
997 }
998 }
999
1000 static unsigned si_map_swizzle(unsigned swizzle)
1001 {
1002 switch (swizzle) {
1003 case VK_SWIZZLE_Y:
1004 return V_008F0C_SQ_SEL_Y;
1005 case VK_SWIZZLE_Z:
1006 return V_008F0C_SQ_SEL_Z;
1007 case VK_SWIZZLE_W:
1008 return V_008F0C_SQ_SEL_W;
1009 case VK_SWIZZLE_0:
1010 return V_008F0C_SQ_SEL_0;
1011 case VK_SWIZZLE_1:
1012 return V_008F0C_SQ_SEL_1;
1013 default: /* VK_SWIZZLE_X */
1014 return V_008F0C_SQ_SEL_X;
1015 }
1016 }
1017
1018 static void
1019 radv_pipeline_init_dynamic_state(struct radv_pipeline *pipeline,
1020 const VkGraphicsPipelineCreateInfo *pCreateInfo)
1021 {
1022 radv_cmd_dirty_mask_t states = RADV_CMD_DIRTY_DYNAMIC_ALL;
1023 RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
1024 struct radv_subpass *subpass = &pass->subpasses[pCreateInfo->subpass];
1025
1026 pipeline->dynamic_state = default_dynamic_state;
1027
1028 if (pCreateInfo->pDynamicState) {
1029 /* Remove all of the states that are marked as dynamic */
1030 uint32_t count = pCreateInfo->pDynamicState->dynamicStateCount;
1031 for (uint32_t s = 0; s < count; s++)
1032 states &= ~(1 << pCreateInfo->pDynamicState->pDynamicStates[s]);
1033 }
1034
1035 struct radv_dynamic_state *dynamic = &pipeline->dynamic_state;
1036
1037 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1038 *
1039 * pViewportState is [...] NULL if the pipeline
1040 * has rasterization disabled.
1041 */
1042 if (!pCreateInfo->pRasterizationState->rasterizerDiscardEnable) {
1043 assert(pCreateInfo->pViewportState);
1044
1045 dynamic->viewport.count = pCreateInfo->pViewportState->viewportCount;
1046 if (states & (1 << VK_DYNAMIC_STATE_VIEWPORT)) {
1047 typed_memcpy(dynamic->viewport.viewports,
1048 pCreateInfo->pViewportState->pViewports,
1049 pCreateInfo->pViewportState->viewportCount);
1050 }
1051
1052 dynamic->scissor.count = pCreateInfo->pViewportState->scissorCount;
1053 if (states & (1 << VK_DYNAMIC_STATE_SCISSOR)) {
1054 typed_memcpy(dynamic->scissor.scissors,
1055 pCreateInfo->pViewportState->pScissors,
1056 pCreateInfo->pViewportState->scissorCount);
1057 }
1058 }
1059
1060 if (states & (1 << VK_DYNAMIC_STATE_LINE_WIDTH)) {
1061 assert(pCreateInfo->pRasterizationState);
1062 dynamic->line_width = pCreateInfo->pRasterizationState->lineWidth;
1063 }
1064
1065 if (states & (1 << VK_DYNAMIC_STATE_DEPTH_BIAS)) {
1066 assert(pCreateInfo->pRasterizationState);
1067 dynamic->depth_bias.bias =
1068 pCreateInfo->pRasterizationState->depthBiasConstantFactor;
1069 dynamic->depth_bias.clamp =
1070 pCreateInfo->pRasterizationState->depthBiasClamp;
1071 dynamic->depth_bias.slope =
1072 pCreateInfo->pRasterizationState->depthBiasSlopeFactor;
1073 }
1074
1075 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1076 *
1077 * pColorBlendState is [...] NULL if the pipeline has rasterization
1078 * disabled or if the subpass of the render pass the pipeline is
1079 * created against does not use any color attachments.
1080 */
1081 bool uses_color_att = false;
1082 for (unsigned i = 0; i < subpass->color_count; ++i) {
1083 if (subpass->color_attachments[i].attachment != VK_ATTACHMENT_UNUSED) {
1084 uses_color_att = true;
1085 break;
1086 }
1087 }
1088
1089 if (uses_color_att && states & (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS)) {
1090 assert(pCreateInfo->pColorBlendState);
1091 typed_memcpy(dynamic->blend_constants,
1092 pCreateInfo->pColorBlendState->blendConstants, 4);
1093 }
1094
1095 /* If there is no depthstencil attachment, then don't read
1096 * pDepthStencilState. The Vulkan spec states that pDepthStencilState may
1097 * be NULL in this case. Even if pDepthStencilState is non-NULL, there is
1098 * no need to override the depthstencil defaults in
1099 * radv_pipeline::dynamic_state when there is no depthstencil attachment.
1100 *
1101 * Section 9.2 of the Vulkan 1.0.15 spec says:
1102 *
1103 * pDepthStencilState is [...] NULL if the pipeline has rasterization
1104 * disabled or if the subpass of the render pass the pipeline is created
1105 * against does not use a depth/stencil attachment.
1106 */
1107 if (!pCreateInfo->pRasterizationState->rasterizerDiscardEnable &&
1108 subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED) {
1109 assert(pCreateInfo->pDepthStencilState);
1110
1111 if (states & (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS)) {
1112 dynamic->depth_bounds.min =
1113 pCreateInfo->pDepthStencilState->minDepthBounds;
1114 dynamic->depth_bounds.max =
1115 pCreateInfo->pDepthStencilState->maxDepthBounds;
1116 }
1117
1118 if (states & (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK)) {
1119 dynamic->stencil_compare_mask.front =
1120 pCreateInfo->pDepthStencilState->front.compareMask;
1121 dynamic->stencil_compare_mask.back =
1122 pCreateInfo->pDepthStencilState->back.compareMask;
1123 }
1124
1125 if (states & (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK)) {
1126 dynamic->stencil_write_mask.front =
1127 pCreateInfo->pDepthStencilState->front.writeMask;
1128 dynamic->stencil_write_mask.back =
1129 pCreateInfo->pDepthStencilState->back.writeMask;
1130 }
1131
1132 if (states & (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE)) {
1133 dynamic->stencil_reference.front =
1134 pCreateInfo->pDepthStencilState->front.reference;
1135 dynamic->stencil_reference.back =
1136 pCreateInfo->pDepthStencilState->back.reference;
1137 }
1138 }
1139
1140 pipeline->dynamic_state.mask = states;
1141 }
1142
1143 static void calculate_gfx9_gs_info(const VkGraphicsPipelineCreateInfo *pCreateInfo,
1144 struct radv_pipeline *pipeline)
1145 {
1146 struct ac_shader_variant_info *gs_info = &pipeline->shaders[MESA_SHADER_GEOMETRY]->info;
1147 struct ac_es_output_info *es_info = radv_pipeline_has_tess(pipeline) ?
1148 &gs_info->tes.es_info : &gs_info->vs.es_info;
1149 unsigned gs_num_invocations = MAX2(gs_info->gs.invocations, 1);
1150 bool uses_adjacency;
1151 switch(pCreateInfo->pInputAssemblyState->topology) {
1152 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY:
1153 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY:
1154 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY:
1155 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY:
1156 uses_adjacency = false;
1157 break;
1158 default:
1159 uses_adjacency = false;
1160 break;
1161 }
1162
1163 /* All these are in dwords: */
1164 /* We can't allow using the whole LDS, because GS waves compete with
1165 * other shader stages for LDS space. */
1166 const unsigned max_lds_size = 8 * 1024;
1167 const unsigned esgs_itemsize = es_info->esgs_itemsize / 4;
1168 unsigned esgs_lds_size;
1169
1170 /* All these are per subgroup: */
1171 const unsigned max_out_prims = 32 * 1024;
1172 const unsigned max_es_verts = 255;
1173 const unsigned ideal_gs_prims = 64;
1174 unsigned max_gs_prims, gs_prims;
1175 unsigned min_es_verts, es_verts, worst_case_es_verts;
1176
1177 if (uses_adjacency || gs_num_invocations > 1)
1178 max_gs_prims = 127 / gs_num_invocations;
1179 else
1180 max_gs_prims = 255;
1181
1182 /* MAX_PRIMS_PER_SUBGROUP = gs_prims * max_vert_out * gs_invocations.
1183 * Make sure we don't go over the maximum value.
1184 */
1185 if (gs_info->gs.vertices_out > 0) {
1186 max_gs_prims = MIN2(max_gs_prims,
1187 max_out_prims /
1188 (gs_info->gs.vertices_out * gs_num_invocations));
1189 }
1190 assert(max_gs_prims > 0);
1191
1192 /* If the primitive has adjacency, halve the number of vertices
1193 * that will be reused in multiple primitives.
1194 */
1195 min_es_verts = gs_info->gs.vertices_in / (uses_adjacency ? 2 : 1);
1196
1197 gs_prims = MIN2(ideal_gs_prims, max_gs_prims);
1198 worst_case_es_verts = MIN2(min_es_verts * gs_prims, max_es_verts);
1199
1200 /* Compute ESGS LDS size based on the worst case number of ES vertices
1201 * needed to create the target number of GS prims per subgroup.
1202 */
1203 esgs_lds_size = esgs_itemsize * worst_case_es_verts;
1204
1205 /* If total LDS usage is too big, refactor partitions based on ratio
1206 * of ESGS item sizes.
1207 */
1208 if (esgs_lds_size > max_lds_size) {
1209 /* Our target GS Prims Per Subgroup was too large. Calculate
1210 * the maximum number of GS Prims Per Subgroup that will fit
1211 * into LDS, capped by the maximum that the hardware can support.
1212 */
1213 gs_prims = MIN2((max_lds_size / (esgs_itemsize * min_es_verts)),
1214 max_gs_prims);
1215 assert(gs_prims > 0);
1216 worst_case_es_verts = MIN2(min_es_verts * gs_prims,
1217 max_es_verts);
1218
1219 esgs_lds_size = esgs_itemsize * worst_case_es_verts;
1220 assert(esgs_lds_size <= max_lds_size);
1221 }
1222
1223 /* Now calculate remaining ESGS information. */
1224 if (esgs_lds_size)
1225 es_verts = MIN2(esgs_lds_size / esgs_itemsize, max_es_verts);
1226 else
1227 es_verts = max_es_verts;
1228
1229 /* Vertices for adjacency primitives are not always reused, so restore
1230 * it for ES_VERTS_PER_SUBGRP.
1231 */
1232 min_es_verts = gs_info->gs.vertices_in;
1233
1234 /* For normal primitives, the VGT only checks if they are past the ES
1235 * verts per subgroup after allocating a full GS primitive and if they
1236 * are, kick off a new subgroup. But if those additional ES verts are
1237 * unique (e.g. not reused) we need to make sure there is enough LDS
1238 * space to account for those ES verts beyond ES_VERTS_PER_SUBGRP.
1239 */
1240 es_verts -= min_es_verts - 1;
1241
1242 uint32_t es_verts_per_subgroup = es_verts;
1243 uint32_t gs_prims_per_subgroup = gs_prims;
1244 uint32_t gs_inst_prims_in_subgroup = gs_prims * gs_num_invocations;
1245 uint32_t max_prims_per_subgroup = gs_inst_prims_in_subgroup * gs_info->gs.vertices_out;
1246 pipeline->graphics.gs.lds_size = align(esgs_lds_size, 128) / 128;
1247 pipeline->graphics.gs.vgt_gs_onchip_cntl =
1248 S_028A44_ES_VERTS_PER_SUBGRP(es_verts_per_subgroup) |
1249 S_028A44_GS_PRIMS_PER_SUBGRP(gs_prims_per_subgroup) |
1250 S_028A44_GS_INST_PRIMS_IN_SUBGRP(gs_inst_prims_in_subgroup);
1251 pipeline->graphics.gs.vgt_gs_max_prims_per_subgroup =
1252 S_028A94_MAX_PRIMS_PER_SUBGROUP(max_prims_per_subgroup);
1253 pipeline->graphics.gs.vgt_esgs_ring_itemsize = esgs_itemsize;
1254 assert(max_prims_per_subgroup <= max_out_prims);
1255 }
1256
1257 static void
1258 calculate_gs_ring_sizes(struct radv_pipeline *pipeline)
1259 {
1260 struct radv_device *device = pipeline->device;
1261 unsigned num_se = device->physical_device->rad_info.max_se;
1262 unsigned wave_size = 64;
1263 unsigned max_gs_waves = 32 * num_se; /* max 32 per SE on GCN */
1264 unsigned gs_vertex_reuse = 16 * num_se; /* GS_VERTEX_REUSE register (per SE) */
1265 unsigned alignment = 256 * num_se;
1266 /* The maximum size is 63.999 MB per SE. */
1267 unsigned max_size = ((unsigned)(63.999 * 1024 * 1024) & ~255) * num_se;
1268 struct ac_shader_variant_info *gs_info = &pipeline->shaders[MESA_SHADER_GEOMETRY]->info;
1269 struct ac_es_output_info *es_info;
1270 if (pipeline->device->physical_device->rad_info.chip_class >= GFX9)
1271 es_info = radv_pipeline_has_tess(pipeline) ? &gs_info->tes.es_info : &gs_info->vs.es_info;
1272 else
1273 es_info = radv_pipeline_has_tess(pipeline) ?
1274 &pipeline->shaders[MESA_SHADER_TESS_EVAL]->info.tes.es_info :
1275 &pipeline->shaders[MESA_SHADER_VERTEX]->info.vs.es_info;
1276
1277 /* Calculate the minimum size. */
1278 unsigned min_esgs_ring_size = align(es_info->esgs_itemsize * gs_vertex_reuse *
1279 wave_size, alignment);
1280 /* These are recommended sizes, not minimum sizes. */
1281 unsigned esgs_ring_size = max_gs_waves * 2 * wave_size *
1282 es_info->esgs_itemsize * gs_info->gs.vertices_in;
1283 unsigned gsvs_ring_size = max_gs_waves * 2 * wave_size *
1284 gs_info->gs.max_gsvs_emit_size * 1; // no streams in VK (gs->max_gs_stream + 1);
1285
1286 min_esgs_ring_size = align(min_esgs_ring_size, alignment);
1287 esgs_ring_size = align(esgs_ring_size, alignment);
1288 gsvs_ring_size = align(gsvs_ring_size, alignment);
1289
1290 if (pipeline->device->physical_device->rad_info.chip_class <= VI)
1291 pipeline->graphics.esgs_ring_size = CLAMP(esgs_ring_size, min_esgs_ring_size, max_size);
1292
1293 pipeline->graphics.gsvs_ring_size = MIN2(gsvs_ring_size, max_size);
1294 }
1295
1296 static void si_multiwave_lds_size_workaround(struct radv_device *device,
1297 unsigned *lds_size)
1298 {
1299 /* SPI barrier management bug:
1300 * Make sure we have at least 4k of LDS in use to avoid the bug.
1301 * It applies to workgroup sizes of more than one wavefront.
1302 */
1303 if (device->physical_device->rad_info.family == CHIP_BONAIRE ||
1304 device->physical_device->rad_info.family == CHIP_KABINI ||
1305 device->physical_device->rad_info.family == CHIP_MULLINS)
1306 *lds_size = MAX2(*lds_size, 8);
1307 }
1308
1309 struct radv_shader_variant *
1310 radv_get_vertex_shader(struct radv_pipeline *pipeline)
1311 {
1312 if (pipeline->shaders[MESA_SHADER_VERTEX])
1313 return pipeline->shaders[MESA_SHADER_VERTEX];
1314 if (pipeline->shaders[MESA_SHADER_TESS_CTRL])
1315 return pipeline->shaders[MESA_SHADER_TESS_CTRL];
1316 return pipeline->shaders[MESA_SHADER_GEOMETRY];
1317 }
1318
1319 static struct radv_shader_variant *
1320 radv_get_tess_eval_shader(struct radv_pipeline *pipeline)
1321 {
1322 if (pipeline->shaders[MESA_SHADER_TESS_EVAL])
1323 return pipeline->shaders[MESA_SHADER_TESS_EVAL];
1324 return pipeline->shaders[MESA_SHADER_GEOMETRY];
1325 }
1326
1327 static void
1328 calculate_tess_state(struct radv_pipeline *pipeline,
1329 const VkGraphicsPipelineCreateInfo *pCreateInfo)
1330 {
1331 unsigned num_tcs_input_cp = pCreateInfo->pTessellationState->patchControlPoints;
1332 unsigned num_tcs_output_cp, num_tcs_inputs, num_tcs_outputs;
1333 unsigned num_tcs_patch_outputs;
1334 unsigned input_vertex_size, output_vertex_size, pervertex_output_patch_size;
1335 unsigned input_patch_size, output_patch_size, output_patch0_offset;
1336 unsigned lds_size, hardware_lds_size;
1337 unsigned perpatch_output_offset;
1338 unsigned num_patches;
1339 struct radv_tessellation_state *tess = &pipeline->graphics.tess;
1340
1341 /* This calculates how shader inputs and outputs among VS, TCS, and TES
1342 * are laid out in LDS. */
1343 num_tcs_inputs = util_last_bit64(radv_get_vertex_shader(pipeline)->info.vs.outputs_written);
1344
1345 num_tcs_outputs = util_last_bit64(pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.outputs_written); //tcs->outputs_written
1346 num_tcs_output_cp = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.tcs_vertices_out; //TCS VERTICES OUT
1347 num_tcs_patch_outputs = util_last_bit64(pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.patch_outputs_written);
1348
1349 /* Ensure that we only need one wave per SIMD so we don't need to check
1350 * resource usage. Also ensures that the number of tcs in and out
1351 * vertices per threadgroup are at most 256.
1352 */
1353 input_vertex_size = num_tcs_inputs * 16;
1354 output_vertex_size = num_tcs_outputs * 16;
1355
1356 input_patch_size = num_tcs_input_cp * input_vertex_size;
1357
1358 pervertex_output_patch_size = num_tcs_output_cp * output_vertex_size;
1359 output_patch_size = pervertex_output_patch_size + num_tcs_patch_outputs * 16;
1360 /* Ensure that we only need one wave per SIMD so we don't need to check
1361 * resource usage. Also ensures that the number of tcs in and out
1362 * vertices per threadgroup are at most 256.
1363 */
1364 num_patches = 64 / MAX2(num_tcs_input_cp, num_tcs_output_cp) * 4;
1365
1366 /* Make sure that the data fits in LDS. This assumes the shaders only
1367 * use LDS for the inputs and outputs.
1368 */
1369 hardware_lds_size = pipeline->device->physical_device->rad_info.chip_class >= CIK ? 65536 : 32768;
1370 num_patches = MIN2(num_patches, hardware_lds_size / (input_patch_size + output_patch_size));
1371
1372 /* Make sure the output data fits in the offchip buffer */
1373 num_patches = MIN2(num_patches,
1374 (pipeline->device->tess_offchip_block_dw_size * 4) /
1375 output_patch_size);
1376
1377 /* Not necessary for correctness, but improves performance. The
1378 * specific value is taken from the proprietary driver.
1379 */
1380 num_patches = MIN2(num_patches, 40);
1381
1382 /* SI bug workaround - limit LS-HS threadgroups to only one wave. */
1383 if (pipeline->device->physical_device->rad_info.chip_class == SI) {
1384 unsigned one_wave = 64 / MAX2(num_tcs_input_cp, num_tcs_output_cp);
1385 num_patches = MIN2(num_patches, one_wave);
1386 }
1387
1388 output_patch0_offset = input_patch_size * num_patches;
1389 perpatch_output_offset = output_patch0_offset + pervertex_output_patch_size;
1390
1391 lds_size = output_patch0_offset + output_patch_size * num_patches;
1392
1393 if (pipeline->device->physical_device->rad_info.chip_class >= CIK) {
1394 assert(lds_size <= 65536);
1395 lds_size = align(lds_size, 512) / 512;
1396 } else {
1397 assert(lds_size <= 32768);
1398 lds_size = align(lds_size, 256) / 256;
1399 }
1400 si_multiwave_lds_size_workaround(pipeline->device, &lds_size);
1401
1402 tess->lds_size = lds_size;
1403
1404 tess->tcs_in_layout = (input_patch_size / 4) |
1405 ((input_vertex_size / 4) << 13);
1406 tess->tcs_out_layout = (output_patch_size / 4) |
1407 ((output_vertex_size / 4) << 13);
1408 tess->tcs_out_offsets = (output_patch0_offset / 16) |
1409 ((perpatch_output_offset / 16) << 16);
1410 tess->offchip_layout = (pervertex_output_patch_size * num_patches << 16) |
1411 (num_tcs_output_cp << 9) | num_patches;
1412
1413 tess->ls_hs_config = S_028B58_NUM_PATCHES(num_patches) |
1414 S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp) |
1415 S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp);
1416 tess->num_patches = num_patches;
1417 tess->num_tcs_input_cp = num_tcs_input_cp;
1418
1419 struct radv_shader_variant *tes = radv_get_tess_eval_shader(pipeline);
1420 unsigned type = 0, partitioning = 0, topology = 0, distribution_mode = 0;
1421
1422 switch (tes->info.tes.primitive_mode) {
1423 case GL_TRIANGLES:
1424 type = V_028B6C_TESS_TRIANGLE;
1425 break;
1426 case GL_QUADS:
1427 type = V_028B6C_TESS_QUAD;
1428 break;
1429 case GL_ISOLINES:
1430 type = V_028B6C_TESS_ISOLINE;
1431 break;
1432 }
1433
1434 switch (tes->info.tes.spacing) {
1435 case TESS_SPACING_EQUAL:
1436 partitioning = V_028B6C_PART_INTEGER;
1437 break;
1438 case TESS_SPACING_FRACTIONAL_ODD:
1439 partitioning = V_028B6C_PART_FRAC_ODD;
1440 break;
1441 case TESS_SPACING_FRACTIONAL_EVEN:
1442 partitioning = V_028B6C_PART_FRAC_EVEN;
1443 break;
1444 default:
1445 break;
1446 }
1447
1448 bool ccw = tes->info.tes.ccw;
1449 const VkPipelineTessellationDomainOriginStateCreateInfoKHR *domain_origin_state =
1450 vk_find_struct_const(pCreateInfo->pTessellationState,
1451 PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO_KHR);
1452
1453 if (domain_origin_state && domain_origin_state->domainOrigin != VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT_KHR)
1454 ccw = !ccw;
1455
1456 if (tes->info.tes.point_mode)
1457 topology = V_028B6C_OUTPUT_POINT;
1458 else if (tes->info.tes.primitive_mode == GL_ISOLINES)
1459 topology = V_028B6C_OUTPUT_LINE;
1460 else if (ccw)
1461 topology = V_028B6C_OUTPUT_TRIANGLE_CCW;
1462 else
1463 topology = V_028B6C_OUTPUT_TRIANGLE_CW;
1464
1465 if (pipeline->device->has_distributed_tess) {
1466 if (pipeline->device->physical_device->rad_info.family == CHIP_FIJI ||
1467 pipeline->device->physical_device->rad_info.family >= CHIP_POLARIS10)
1468 distribution_mode = V_028B6C_DISTRIBUTION_MODE_TRAPEZOIDS;
1469 else
1470 distribution_mode = V_028B6C_DISTRIBUTION_MODE_DONUTS;
1471 } else
1472 distribution_mode = V_028B6C_DISTRIBUTION_MODE_NO_DIST;
1473
1474 tess->tf_param = S_028B6C_TYPE(type) |
1475 S_028B6C_PARTITIONING(partitioning) |
1476 S_028B6C_TOPOLOGY(topology) |
1477 S_028B6C_DISTRIBUTION_MODE(distribution_mode);
1478 }
1479
1480 static const struct radv_prim_vertex_count prim_size_table[] = {
1481 [V_008958_DI_PT_NONE] = {0, 0},
1482 [V_008958_DI_PT_POINTLIST] = {1, 1},
1483 [V_008958_DI_PT_LINELIST] = {2, 2},
1484 [V_008958_DI_PT_LINESTRIP] = {2, 1},
1485 [V_008958_DI_PT_TRILIST] = {3, 3},
1486 [V_008958_DI_PT_TRIFAN] = {3, 1},
1487 [V_008958_DI_PT_TRISTRIP] = {3, 1},
1488 [V_008958_DI_PT_LINELIST_ADJ] = {4, 4},
1489 [V_008958_DI_PT_LINESTRIP_ADJ] = {4, 1},
1490 [V_008958_DI_PT_TRILIST_ADJ] = {6, 6},
1491 [V_008958_DI_PT_TRISTRIP_ADJ] = {6, 2},
1492 [V_008958_DI_PT_RECTLIST] = {3, 3},
1493 [V_008958_DI_PT_LINELOOP] = {2, 1},
1494 [V_008958_DI_PT_POLYGON] = {3, 1},
1495 [V_008958_DI_PT_2D_TRI_STRIP] = {0, 0},
1496 };
1497
1498 static uint32_t si_vgt_gs_mode(struct radv_shader_variant *gs,
1499 enum chip_class chip_class)
1500 {
1501 unsigned gs_max_vert_out = gs->info.gs.vertices_out;
1502 unsigned cut_mode;
1503
1504 if (gs_max_vert_out <= 128) {
1505 cut_mode = V_028A40_GS_CUT_128;
1506 } else if (gs_max_vert_out <= 256) {
1507 cut_mode = V_028A40_GS_CUT_256;
1508 } else if (gs_max_vert_out <= 512) {
1509 cut_mode = V_028A40_GS_CUT_512;
1510 } else {
1511 assert(gs_max_vert_out <= 1024);
1512 cut_mode = V_028A40_GS_CUT_1024;
1513 }
1514
1515 return S_028A40_MODE(V_028A40_GS_SCENARIO_G) |
1516 S_028A40_CUT_MODE(cut_mode)|
1517 S_028A40_ES_WRITE_OPTIMIZE(chip_class <= VI) |
1518 S_028A40_GS_WRITE_OPTIMIZE(1) |
1519 S_028A40_ONCHIP(chip_class >= GFX9 ? 1 : 0);
1520 }
1521
1522 static struct ac_vs_output_info *get_vs_output_info(struct radv_pipeline *pipeline)
1523 {
1524 if (radv_pipeline_has_gs(pipeline))
1525 return &pipeline->gs_copy_shader->info.vs.outinfo;
1526 else if (radv_pipeline_has_tess(pipeline))
1527 return &pipeline->shaders[MESA_SHADER_TESS_EVAL]->info.tes.outinfo;
1528 else
1529 return &pipeline->shaders[MESA_SHADER_VERTEX]->info.vs.outinfo;
1530 }
1531
1532 static void calculate_vgt_gs_mode(struct radv_pipeline *pipeline)
1533 {
1534 struct ac_vs_output_info *outinfo = get_vs_output_info(pipeline);
1535
1536 pipeline->graphics.vgt_primitiveid_en = false;
1537 pipeline->graphics.vgt_gs_mode = 0;
1538
1539 if (radv_pipeline_has_gs(pipeline)) {
1540 pipeline->graphics.vgt_gs_mode = si_vgt_gs_mode(pipeline->shaders[MESA_SHADER_GEOMETRY],
1541 pipeline->device->physical_device->rad_info.chip_class);
1542 } else if (outinfo->export_prim_id) {
1543 pipeline->graphics.vgt_gs_mode = S_028A40_MODE(V_028A40_GS_SCENARIO_A);
1544 pipeline->graphics.vgt_primitiveid_en = true;
1545 }
1546 }
1547
1548 static void calculate_pa_cl_vs_out_cntl(struct radv_pipeline *pipeline)
1549 {
1550 struct ac_vs_output_info *outinfo = get_vs_output_info(pipeline);
1551
1552 unsigned clip_dist_mask, cull_dist_mask, total_mask;
1553 clip_dist_mask = outinfo->clip_dist_mask;
1554 cull_dist_mask = outinfo->cull_dist_mask;
1555 total_mask = clip_dist_mask | cull_dist_mask;
1556
1557 bool misc_vec_ena = outinfo->writes_pointsize ||
1558 outinfo->writes_layer ||
1559 outinfo->writes_viewport_index;
1560 pipeline->graphics.pa_cl_vs_out_cntl =
1561 S_02881C_USE_VTX_POINT_SIZE(outinfo->writes_pointsize) |
1562 S_02881C_USE_VTX_RENDER_TARGET_INDX(outinfo->writes_layer) |
1563 S_02881C_USE_VTX_VIEWPORT_INDX(outinfo->writes_viewport_index) |
1564 S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena) |
1565 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena) |
1566 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask & 0x0f) != 0) |
1567 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask & 0xf0) != 0) |
1568 cull_dist_mask << 8 |
1569 clip_dist_mask;
1570
1571 }
1572
1573 static uint32_t offset_to_ps_input(uint32_t offset, bool flat_shade)
1574 {
1575 uint32_t ps_input_cntl;
1576 if (offset <= AC_EXP_PARAM_OFFSET_31) {
1577 ps_input_cntl = S_028644_OFFSET(offset);
1578 if (flat_shade)
1579 ps_input_cntl |= S_028644_FLAT_SHADE(1);
1580 } else {
1581 /* The input is a DEFAULT_VAL constant. */
1582 assert(offset >= AC_EXP_PARAM_DEFAULT_VAL_0000 &&
1583 offset <= AC_EXP_PARAM_DEFAULT_VAL_1111);
1584 offset -= AC_EXP_PARAM_DEFAULT_VAL_0000;
1585 ps_input_cntl = S_028644_OFFSET(0x20) |
1586 S_028644_DEFAULT_VAL(offset);
1587 }
1588 return ps_input_cntl;
1589 }
1590
1591 static void calculate_ps_inputs(struct radv_pipeline *pipeline)
1592 {
1593 struct radv_shader_variant *ps;
1594 struct ac_vs_output_info *outinfo = get_vs_output_info(pipeline);
1595
1596 ps = pipeline->shaders[MESA_SHADER_FRAGMENT];
1597
1598 unsigned ps_offset = 0;
1599
1600 if (ps->info.fs.prim_id_input) {
1601 unsigned vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_PRIMITIVE_ID];
1602 if (vs_offset != AC_EXP_PARAM_UNDEFINED) {
1603 pipeline->graphics.ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, true);
1604 ++ps_offset;
1605 }
1606 }
1607
1608 if (ps->info.fs.layer_input) {
1609 unsigned vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_LAYER];
1610 if (vs_offset != AC_EXP_PARAM_UNDEFINED)
1611 pipeline->graphics.ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, true);
1612 else
1613 pipeline->graphics.ps_input_cntl[ps_offset] = offset_to_ps_input(AC_EXP_PARAM_DEFAULT_VAL_0000, true);
1614 ++ps_offset;
1615 }
1616
1617 if (ps->info.fs.has_pcoord) {
1618 unsigned val;
1619 val = S_028644_PT_SPRITE_TEX(1) | S_028644_OFFSET(0x20);
1620 pipeline->graphics.ps_input_cntl[ps_offset] = val;
1621 ps_offset++;
1622 }
1623
1624 for (unsigned i = 0; i < 32 && (1u << i) <= ps->info.fs.input_mask; ++i) {
1625 unsigned vs_offset;
1626 bool flat_shade;
1627 if (!(ps->info.fs.input_mask & (1u << i)))
1628 continue;
1629
1630 vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_VAR0 + i];
1631 if (vs_offset == AC_EXP_PARAM_UNDEFINED) {
1632 pipeline->graphics.ps_input_cntl[ps_offset] = S_028644_OFFSET(0x20);
1633 ++ps_offset;
1634 continue;
1635 }
1636
1637 flat_shade = !!(ps->info.fs.flat_shaded_mask & (1u << ps_offset));
1638
1639 pipeline->graphics.ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, flat_shade);
1640 ++ps_offset;
1641 }
1642
1643 pipeline->graphics.ps_input_cntl_num = ps_offset;
1644 }
1645
1646 static void
1647 radv_link_shaders(struct radv_pipeline *pipeline, nir_shader **shaders)
1648 {
1649 nir_shader* ordered_shaders[MESA_SHADER_STAGES];
1650 int shader_count = 0;
1651
1652 if(shaders[MESA_SHADER_FRAGMENT]) {
1653 ordered_shaders[shader_count++] = shaders[MESA_SHADER_FRAGMENT];
1654 }
1655 if(shaders[MESA_SHADER_GEOMETRY]) {
1656 ordered_shaders[shader_count++] = shaders[MESA_SHADER_GEOMETRY];
1657 }
1658 if(shaders[MESA_SHADER_TESS_EVAL]) {
1659 ordered_shaders[shader_count++] = shaders[MESA_SHADER_TESS_EVAL];
1660 }
1661 if(shaders[MESA_SHADER_TESS_CTRL]) {
1662 ordered_shaders[shader_count++] = shaders[MESA_SHADER_TESS_CTRL];
1663 }
1664 if(shaders[MESA_SHADER_VERTEX]) {
1665 ordered_shaders[shader_count++] = shaders[MESA_SHADER_VERTEX];
1666 }
1667
1668 for (int i = 1; i < shader_count; ++i) {
1669 nir_remove_dead_variables(ordered_shaders[i],
1670 nir_var_shader_out);
1671 nir_remove_dead_variables(ordered_shaders[i - 1],
1672 nir_var_shader_in);
1673
1674 bool progress = nir_remove_unused_varyings(ordered_shaders[i],
1675 ordered_shaders[i - 1]);
1676
1677 if (progress) {
1678 nir_lower_global_vars_to_local(ordered_shaders[i]);
1679 radv_optimize_nir(ordered_shaders[i]);
1680 nir_lower_global_vars_to_local(ordered_shaders[i - 1]);
1681 radv_optimize_nir(ordered_shaders[i - 1]);
1682 }
1683 }
1684 }
1685
1686
1687 static struct radv_pipeline_key
1688 radv_generate_graphics_pipeline_key(struct radv_pipeline *pipeline,
1689 const VkGraphicsPipelineCreateInfo *pCreateInfo,
1690 bool has_view_index)
1691 {
1692 const VkPipelineVertexInputStateCreateInfo *input_state =
1693 pCreateInfo->pVertexInputState;
1694 struct radv_pipeline_key key;
1695 memset(&key, 0, sizeof(key));
1696
1697 key.has_multiview_view_index = has_view_index;
1698
1699 for (unsigned i = 0; i < input_state->vertexAttributeDescriptionCount; ++i) {
1700 unsigned binding;
1701 binding = input_state->pVertexAttributeDescriptions[i].binding;
1702 if (input_state->pVertexBindingDescriptions[binding].inputRate)
1703 key.instance_rate_inputs |= 1u << input_state->pVertexAttributeDescriptions[i].location;
1704 }
1705
1706 if (pCreateInfo->pTessellationState)
1707 key.tess_input_vertices = pCreateInfo->pTessellationState->patchControlPoints;
1708
1709
1710 if (pCreateInfo->pMultisampleState &&
1711 pCreateInfo->pMultisampleState->rasterizationSamples > 1)
1712 key.multisample = true;
1713
1714 key.col_format = pipeline->graphics.blend.spi_shader_col_format;
1715 if (pipeline->device->physical_device->rad_info.chip_class < VI)
1716 radv_pipeline_compute_get_int_clamp(pCreateInfo, &key.is_int8, &key.is_int10);
1717
1718 return key;
1719 }
1720
1721 static void
1722 radv_fill_shader_keys(struct ac_shader_variant_key *keys,
1723 const struct radv_pipeline_key *key,
1724 nir_shader **nir)
1725 {
1726 keys[MESA_SHADER_VERTEX].vs.instance_rate_inputs = key->instance_rate_inputs;
1727
1728 if (nir[MESA_SHADER_TESS_CTRL]) {
1729 keys[MESA_SHADER_VERTEX].vs.as_ls = true;
1730 keys[MESA_SHADER_TESS_CTRL].tcs.input_vertices = key->tess_input_vertices;
1731 keys[MESA_SHADER_TESS_CTRL].tcs.primitive_mode = nir[MESA_SHADER_TESS_EVAL]->info.tess.primitive_mode;
1732
1733 keys[MESA_SHADER_TESS_CTRL].tcs.tes_reads_tess_factors = !!(nir[MESA_SHADER_TESS_EVAL]->info.inputs_read & (VARYING_BIT_TESS_LEVEL_INNER | VARYING_BIT_TESS_LEVEL_OUTER));
1734 }
1735
1736 if (nir[MESA_SHADER_GEOMETRY]) {
1737 if (nir[MESA_SHADER_TESS_CTRL])
1738 keys[MESA_SHADER_TESS_EVAL].tes.as_es = true;
1739 else
1740 keys[MESA_SHADER_VERTEX].vs.as_es = true;
1741 }
1742
1743 for(int i = 0; i < MESA_SHADER_STAGES; ++i)
1744 keys[i].has_multiview_view_index = key->has_multiview_view_index;
1745
1746 keys[MESA_SHADER_FRAGMENT].fs.multisample = key->multisample;
1747 keys[MESA_SHADER_FRAGMENT].fs.col_format = key->col_format;
1748 keys[MESA_SHADER_FRAGMENT].fs.is_int8 = key->is_int8;
1749 keys[MESA_SHADER_FRAGMENT].fs.is_int10 = key->is_int10;
1750 }
1751
1752 static
1753 void radv_create_shaders(struct radv_pipeline *pipeline,
1754 struct radv_device *device,
1755 struct radv_pipeline_cache *cache,
1756 struct radv_pipeline_key key,
1757 const VkPipelineShaderStageCreateInfo **pStages)
1758 {
1759 struct radv_shader_module fs_m = {0};
1760 struct radv_shader_module *modules[MESA_SHADER_STAGES] = { 0, };
1761 nir_shader *nir[MESA_SHADER_STAGES] = {0};
1762 void *codes[MESA_SHADER_STAGES] = {0};
1763 unsigned code_sizes[MESA_SHADER_STAGES] = {0};
1764 struct ac_shader_variant_key keys[MESA_SHADER_STAGES] = {{{{0}}}};
1765 unsigned char hash[20], gs_copy_hash[20];
1766
1767 for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i) {
1768 if (pStages[i]) {
1769 modules[i] = radv_shader_module_from_handle(pStages[i]->module);
1770 if (modules[i]->nir)
1771 _mesa_sha1_compute(modules[i]->nir->info.name,
1772 strlen(modules[i]->nir->info.name),
1773 modules[i]->sha1);
1774 }
1775 }
1776
1777 radv_hash_shaders(hash, pStages, pipeline->layout, &key, get_hash_flags(device));
1778 memcpy(gs_copy_hash, hash, 20);
1779 gs_copy_hash[0] ^= 1;
1780
1781 if (modules[MESA_SHADER_GEOMETRY]) {
1782 struct radv_shader_variant *variants[MESA_SHADER_STAGES] = {0};
1783 radv_create_shader_variants_from_pipeline_cache(device, cache, gs_copy_hash, variants);
1784 pipeline->gs_copy_shader = variants[MESA_SHADER_GEOMETRY];
1785 }
1786
1787 if (radv_create_shader_variants_from_pipeline_cache(device, cache, hash, pipeline->shaders) &&
1788 (!modules[MESA_SHADER_GEOMETRY] || pipeline->gs_copy_shader)) {
1789 for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i) {
1790 if (pipeline->shaders[i])
1791 pipeline->active_stages |= mesa_to_vk_shader_stage(i);
1792 }
1793 return;
1794 }
1795
1796 if (!modules[MESA_SHADER_FRAGMENT] && !modules[MESA_SHADER_COMPUTE]) {
1797 nir_builder fs_b;
1798 nir_builder_init_simple_shader(&fs_b, NULL, MESA_SHADER_FRAGMENT, NULL);
1799 fs_b.shader->info.name = ralloc_strdup(fs_b.shader, "noop_fs");
1800 fs_m.nir = fs_b.shader;
1801 modules[MESA_SHADER_FRAGMENT] = &fs_m;
1802 }
1803
1804 /* Determine first and last stage. */
1805 unsigned first = MESA_SHADER_STAGES;
1806 unsigned last = 0;
1807 for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) {
1808 if (!pStages[i])
1809 continue;
1810 if (first == MESA_SHADER_STAGES)
1811 first = i;
1812 last = i;
1813 }
1814
1815 for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i) {
1816 const VkPipelineShaderStageCreateInfo *stage = pStages[i];
1817
1818 if (!modules[i])
1819 continue;
1820
1821 nir[i] = radv_shader_compile_to_nir(device, modules[i],
1822 stage ? stage->pName : "main", i,
1823 stage ? stage->pSpecializationInfo : NULL);
1824 pipeline->active_stages |= mesa_to_vk_shader_stage(i);
1825
1826 /* We don't want to alter meta shaders IR directly so clone it
1827 * first.
1828 */
1829 if (nir[i]->info.name) {
1830 nir[i] = nir_shader_clone(NULL, nir[i]);
1831 }
1832
1833 if (first != last) {
1834 nir_variable_mode mask = 0;
1835
1836 if (i != first)
1837 mask = mask | nir_var_shader_in;
1838
1839 if (i != last)
1840 mask = mask | nir_var_shader_out;
1841
1842 nir_lower_io_to_scalar_early(nir[i], mask);
1843 radv_optimize_nir(nir[i]);
1844 }
1845 }
1846
1847 if (nir[MESA_SHADER_TESS_CTRL]) {
1848 nir_lower_tes_patch_vertices(nir[MESA_SHADER_TESS_EVAL], nir[MESA_SHADER_TESS_CTRL]->info.tess.tcs_vertices_out);
1849 }
1850
1851 radv_link_shaders(pipeline, nir);
1852
1853 for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
1854 if (!(device->instance->debug_flags & RADV_DEBUG_DUMP_SHADERS))
1855 continue;
1856
1857 if (modules[i])
1858 nir_print_shader(nir[i], stderr);
1859 }
1860
1861 radv_fill_shader_keys(keys, &key, nir);
1862
1863 if (nir[MESA_SHADER_FRAGMENT]) {
1864 if (!pipeline->shaders[MESA_SHADER_FRAGMENT]) {
1865 pipeline->shaders[MESA_SHADER_FRAGMENT] =
1866 radv_shader_variant_create(device, modules[MESA_SHADER_FRAGMENT], &nir[MESA_SHADER_FRAGMENT], 1,
1867 pipeline->layout, keys + MESA_SHADER_FRAGMENT,
1868 &codes[MESA_SHADER_FRAGMENT], &code_sizes[MESA_SHADER_FRAGMENT]);
1869 }
1870
1871 /* TODO: These are no longer used as keys we should refactor this */
1872 keys[MESA_SHADER_VERTEX].vs.export_prim_id =
1873 pipeline->shaders[MESA_SHADER_FRAGMENT]->info.fs.prim_id_input;
1874 keys[MESA_SHADER_TESS_EVAL].tes.export_prim_id =
1875 pipeline->shaders[MESA_SHADER_FRAGMENT]->info.fs.prim_id_input;
1876 }
1877
1878 if (device->physical_device->rad_info.chip_class >= GFX9 && modules[MESA_SHADER_TESS_CTRL]) {
1879 if (!pipeline->shaders[MESA_SHADER_TESS_CTRL]) {
1880 struct nir_shader *combined_nir[] = {nir[MESA_SHADER_VERTEX], nir[MESA_SHADER_TESS_CTRL]};
1881 struct ac_shader_variant_key key = keys[MESA_SHADER_TESS_CTRL];
1882 key.tcs.vs_key = keys[MESA_SHADER_VERTEX].vs;
1883 pipeline->shaders[MESA_SHADER_TESS_CTRL] = radv_shader_variant_create(device, modules[MESA_SHADER_TESS_CTRL], combined_nir, 2,
1884 pipeline->layout,
1885 &key, &codes[MESA_SHADER_TESS_CTRL],
1886 &code_sizes[MESA_SHADER_TESS_CTRL]);
1887 }
1888 modules[MESA_SHADER_VERTEX] = NULL;
1889 }
1890
1891 if (device->physical_device->rad_info.chip_class >= GFX9 && modules[MESA_SHADER_GEOMETRY]) {
1892 gl_shader_stage pre_stage = modules[MESA_SHADER_TESS_EVAL] ? MESA_SHADER_TESS_EVAL : MESA_SHADER_VERTEX;
1893 if (!pipeline->shaders[MESA_SHADER_GEOMETRY]) {
1894 struct nir_shader *combined_nir[] = {nir[pre_stage], nir[MESA_SHADER_GEOMETRY]};
1895 pipeline->shaders[MESA_SHADER_GEOMETRY] = radv_shader_variant_create(device, modules[MESA_SHADER_GEOMETRY], combined_nir, 2,
1896 pipeline->layout,
1897 &keys[pre_stage] , &codes[MESA_SHADER_GEOMETRY],
1898 &code_sizes[MESA_SHADER_GEOMETRY]);
1899 }
1900 modules[pre_stage] = NULL;
1901 }
1902
1903 for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
1904 if(modules[i] && !pipeline->shaders[i]) {
1905 pipeline->shaders[i] = radv_shader_variant_create(device, modules[i], &nir[i], 1,
1906 pipeline->layout,
1907 keys + i, &codes[i],
1908 &code_sizes[i]);
1909 }
1910 }
1911
1912 if(modules[MESA_SHADER_GEOMETRY]) {
1913 void *gs_copy_code = NULL;
1914 unsigned gs_copy_code_size = 0;
1915 if (!pipeline->gs_copy_shader) {
1916 pipeline->gs_copy_shader = radv_create_gs_copy_shader(
1917 device, nir[MESA_SHADER_GEOMETRY], &gs_copy_code,
1918 &gs_copy_code_size,
1919 keys[MESA_SHADER_GEOMETRY].has_multiview_view_index);
1920 }
1921
1922 if (pipeline->gs_copy_shader) {
1923 void *code[MESA_SHADER_STAGES] = {0};
1924 unsigned code_size[MESA_SHADER_STAGES] = {0};
1925 struct radv_shader_variant *variants[MESA_SHADER_STAGES] = {0};
1926
1927 code[MESA_SHADER_GEOMETRY] = gs_copy_code;
1928 code_size[MESA_SHADER_GEOMETRY] = gs_copy_code_size;
1929 variants[MESA_SHADER_GEOMETRY] = pipeline->gs_copy_shader;
1930
1931 radv_pipeline_cache_insert_shaders(device, cache,
1932 gs_copy_hash,
1933 variants,
1934 (const void**)code,
1935 code_size);
1936 }
1937 free(gs_copy_code);
1938 }
1939
1940 radv_pipeline_cache_insert_shaders(device, cache, hash, pipeline->shaders,
1941 (const void**)codes, code_sizes);
1942
1943 for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
1944 free(codes[i]);
1945 if (modules[i] && !pipeline->device->keep_shader_info)
1946 ralloc_free(nir[i]);
1947 }
1948
1949 if (fs_m.nir)
1950 ralloc_free(fs_m.nir);
1951 }
1952
1953 static uint32_t
1954 radv_pipeline_stage_to_user_data_0(struct radv_pipeline *pipeline,
1955 gl_shader_stage stage, enum chip_class chip_class)
1956 {
1957 bool has_gs = radv_pipeline_has_gs(pipeline);
1958 bool has_tess = radv_pipeline_has_tess(pipeline);
1959 switch (stage) {
1960 case MESA_SHADER_FRAGMENT:
1961 return R_00B030_SPI_SHADER_USER_DATA_PS_0;
1962 case MESA_SHADER_VERTEX:
1963 if (chip_class >= GFX9) {
1964 return has_tess ? R_00B430_SPI_SHADER_USER_DATA_LS_0 :
1965 has_gs ? R_00B330_SPI_SHADER_USER_DATA_ES_0 :
1966 R_00B130_SPI_SHADER_USER_DATA_VS_0;
1967 }
1968 if (has_tess)
1969 return R_00B530_SPI_SHADER_USER_DATA_LS_0;
1970 else
1971 return has_gs ? R_00B330_SPI_SHADER_USER_DATA_ES_0 : R_00B130_SPI_SHADER_USER_DATA_VS_0;
1972 case MESA_SHADER_GEOMETRY:
1973 return chip_class >= GFX9 ? R_00B330_SPI_SHADER_USER_DATA_ES_0 :
1974 R_00B230_SPI_SHADER_USER_DATA_GS_0;
1975 case MESA_SHADER_COMPUTE:
1976 return R_00B900_COMPUTE_USER_DATA_0;
1977 case MESA_SHADER_TESS_CTRL:
1978 return chip_class >= GFX9 ? R_00B430_SPI_SHADER_USER_DATA_LS_0 :
1979 R_00B430_SPI_SHADER_USER_DATA_HS_0;
1980 case MESA_SHADER_TESS_EVAL:
1981 if (chip_class >= GFX9) {
1982 return has_gs ? R_00B330_SPI_SHADER_USER_DATA_ES_0 :
1983 R_00B130_SPI_SHADER_USER_DATA_VS_0;
1984 }
1985 if (has_gs)
1986 return R_00B330_SPI_SHADER_USER_DATA_ES_0;
1987 else
1988 return R_00B130_SPI_SHADER_USER_DATA_VS_0;
1989 default:
1990 unreachable("unknown shader");
1991 }
1992 }
1993
1994
1995 static VkResult
1996 radv_pipeline_init(struct radv_pipeline *pipeline,
1997 struct radv_device *device,
1998 struct radv_pipeline_cache *cache,
1999 const VkGraphicsPipelineCreateInfo *pCreateInfo,
2000 const struct radv_graphics_pipeline_create_info *extra,
2001 const VkAllocationCallbacks *alloc)
2002 {
2003 VkResult result;
2004 bool has_view_index = false;
2005
2006 RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
2007 struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
2008 if (subpass->view_mask)
2009 has_view_index = true;
2010 if (alloc == NULL)
2011 alloc = &device->alloc;
2012
2013 pipeline->device = device;
2014 pipeline->layout = radv_pipeline_layout_from_handle(pCreateInfo->layout);
2015
2016 radv_pipeline_init_dynamic_state(pipeline, pCreateInfo);
2017 radv_pipeline_init_blend_state(pipeline, pCreateInfo, extra);
2018
2019 const VkPipelineShaderStageCreateInfo *pStages[MESA_SHADER_STAGES] = { 0, };
2020 for (uint32_t i = 0; i < pCreateInfo->stageCount; i++) {
2021 gl_shader_stage stage = ffs(pCreateInfo->pStages[i].stage) - 1;
2022 pStages[stage] = &pCreateInfo->pStages[i];
2023 }
2024
2025 radv_create_shaders(pipeline, device, cache,
2026 radv_generate_graphics_pipeline_key(pipeline, pCreateInfo, has_view_index),
2027 pStages);
2028
2029 radv_pipeline_init_depth_stencil_state(pipeline, pCreateInfo, extra);
2030 radv_pipeline_init_raster_state(pipeline, pCreateInfo);
2031 radv_pipeline_init_multisample_state(pipeline, pCreateInfo);
2032 pipeline->graphics.prim = si_translate_prim(pCreateInfo->pInputAssemblyState->topology);
2033 pipeline->graphics.can_use_guardband = radv_prim_can_use_guardband(pCreateInfo->pInputAssemblyState->topology);
2034
2035 if (radv_pipeline_has_gs(pipeline)) {
2036 pipeline->graphics.gs_out = si_conv_gl_prim_to_gs_out(pipeline->shaders[MESA_SHADER_GEOMETRY]->info.gs.output_prim);
2037 pipeline->graphics.can_use_guardband = pipeline->graphics.gs_out == V_028A6C_OUTPRIM_TYPE_TRISTRIP;
2038 } else {
2039 pipeline->graphics.gs_out = si_conv_prim_to_gs_out(pCreateInfo->pInputAssemblyState->topology);
2040 }
2041 if (extra && extra->use_rectlist) {
2042 pipeline->graphics.prim = V_008958_DI_PT_RECTLIST;
2043 pipeline->graphics.gs_out = V_028A6C_OUTPRIM_TYPE_TRISTRIP;
2044 pipeline->graphics.can_use_guardband = true;
2045 }
2046 pipeline->graphics.prim_restart_enable = !!pCreateInfo->pInputAssemblyState->primitiveRestartEnable;
2047 /* prim vertex count will need TESS changes */
2048 pipeline->graphics.prim_vertex_count = prim_size_table[pipeline->graphics.prim];
2049
2050 /* Ensure that some export memory is always allocated, for two reasons:
2051 *
2052 * 1) Correctness: The hardware ignores the EXEC mask if no export
2053 * memory is allocated, so KILL and alpha test do not work correctly
2054 * without this.
2055 * 2) Performance: Every shader needs at least a NULL export, even when
2056 * it writes no color/depth output. The NULL export instruction
2057 * stalls without this setting.
2058 *
2059 * Don't add this to CB_SHADER_MASK.
2060 */
2061 struct radv_shader_variant *ps = pipeline->shaders[MESA_SHADER_FRAGMENT];
2062 if (!pipeline->graphics.blend.spi_shader_col_format) {
2063 if (!ps->info.fs.writes_z &&
2064 !ps->info.fs.writes_stencil &&
2065 !ps->info.fs.writes_sample_mask)
2066 pipeline->graphics.blend.spi_shader_col_format = V_028714_SPI_SHADER_32_R;
2067 }
2068
2069 unsigned z_order;
2070 pipeline->graphics.db_shader_control = 0;
2071 if (ps->info.fs.early_fragment_test || !ps->info.fs.writes_memory)
2072 z_order = V_02880C_EARLY_Z_THEN_LATE_Z;
2073 else
2074 z_order = V_02880C_LATE_Z;
2075
2076 pipeline->graphics.db_shader_control =
2077 S_02880C_Z_EXPORT_ENABLE(ps->info.fs.writes_z) |
2078 S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(ps->info.fs.writes_stencil) |
2079 S_02880C_KILL_ENABLE(!!ps->info.fs.can_discard) |
2080 S_02880C_MASK_EXPORT_ENABLE(ps->info.fs.writes_sample_mask) |
2081 S_02880C_Z_ORDER(z_order) |
2082 S_02880C_DEPTH_BEFORE_SHADER(ps->info.fs.early_fragment_test) |
2083 S_02880C_EXEC_ON_HIER_FAIL(ps->info.fs.writes_memory) |
2084 S_02880C_EXEC_ON_NOOP(ps->info.fs.writes_memory);
2085
2086 if (pipeline->device->physical_device->has_rbplus)
2087 pipeline->graphics.db_shader_control |= S_02880C_DUAL_QUAD_DISABLE(1);
2088
2089 pipeline->graphics.shader_z_format =
2090 ps->info.fs.writes_sample_mask ? V_028710_SPI_SHADER_32_ABGR :
2091 ps->info.fs.writes_stencil ? V_028710_SPI_SHADER_32_GR :
2092 ps->info.fs.writes_z ? V_028710_SPI_SHADER_32_R :
2093 V_028710_SPI_SHADER_ZERO;
2094
2095 calculate_vgt_gs_mode(pipeline);
2096 calculate_pa_cl_vs_out_cntl(pipeline);
2097 calculate_ps_inputs(pipeline);
2098
2099 for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) {
2100 if (pipeline->shaders[i]) {
2101 pipeline->need_indirect_descriptor_sets |= pipeline->shaders[i]->info.need_indirect_descriptor_sets;
2102 }
2103 }
2104
2105 uint32_t stages = 0;
2106 if (radv_pipeline_has_tess(pipeline)) {
2107 stages |= S_028B54_LS_EN(V_028B54_LS_STAGE_ON) |
2108 S_028B54_HS_EN(1) | S_028B54_DYNAMIC_HS(1);
2109
2110 if (radv_pipeline_has_gs(pipeline))
2111 stages |= S_028B54_ES_EN(V_028B54_ES_STAGE_DS) |
2112 S_028B54_GS_EN(1) |
2113 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER);
2114 else
2115 stages |= S_028B54_VS_EN(V_028B54_VS_STAGE_DS);
2116
2117 } else if (radv_pipeline_has_gs(pipeline))
2118 stages |= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL) |
2119 S_028B54_GS_EN(1) |
2120 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER);
2121
2122 if (device->physical_device->rad_info.chip_class >= GFX9)
2123 stages |= S_028B54_MAX_PRIMGRP_IN_WAVE(2);
2124
2125 pipeline->graphics.vgt_shader_stages_en = stages;
2126
2127 if (radv_pipeline_has_gs(pipeline)) {
2128 calculate_gs_ring_sizes(pipeline);
2129 if (device->physical_device->rad_info.chip_class >= GFX9)
2130 calculate_gfx9_gs_info(pCreateInfo, pipeline);
2131 }
2132
2133 if (radv_pipeline_has_tess(pipeline)) {
2134 if (pipeline->graphics.prim == V_008958_DI_PT_PATCH) {
2135 pipeline->graphics.prim_vertex_count.min = pCreateInfo->pTessellationState->patchControlPoints;
2136 pipeline->graphics.prim_vertex_count.incr = 1;
2137 }
2138 calculate_tess_state(pipeline, pCreateInfo);
2139 }
2140
2141 if (radv_pipeline_has_tess(pipeline))
2142 pipeline->graphics.primgroup_size = pipeline->graphics.tess.num_patches;
2143 else if (radv_pipeline_has_gs(pipeline))
2144 pipeline->graphics.primgroup_size = 64;
2145 else
2146 pipeline->graphics.primgroup_size = 128; /* recommended without a GS */
2147
2148 pipeline->graphics.partial_es_wave = false;
2149 if (pipeline->device->has_distributed_tess) {
2150 if (radv_pipeline_has_gs(pipeline)) {
2151 if (device->physical_device->rad_info.chip_class <= VI)
2152 pipeline->graphics.partial_es_wave = true;
2153 }
2154 }
2155 /* GS requirement. */
2156 if (SI_GS_PER_ES / pipeline->graphics.primgroup_size >= pipeline->device->gs_table_depth - 3)
2157 pipeline->graphics.partial_es_wave = true;
2158
2159 pipeline->graphics.wd_switch_on_eop = false;
2160 if (device->physical_device->rad_info.chip_class >= CIK) {
2161 unsigned prim = pipeline->graphics.prim;
2162 /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
2163 * 4 shader engines. Set 1 to pass the assertion below.
2164 * The other cases are hardware requirements. */
2165 if (device->physical_device->rad_info.max_se < 4 ||
2166 prim == V_008958_DI_PT_POLYGON ||
2167 prim == V_008958_DI_PT_LINELOOP ||
2168 prim == V_008958_DI_PT_TRIFAN ||
2169 prim == V_008958_DI_PT_TRISTRIP_ADJ ||
2170 (pipeline->graphics.prim_restart_enable &&
2171 (device->physical_device->rad_info.family < CHIP_POLARIS10 ||
2172 (prim != V_008958_DI_PT_POINTLIST &&
2173 prim != V_008958_DI_PT_LINESTRIP &&
2174 prim != V_008958_DI_PT_TRISTRIP))))
2175 pipeline->graphics.wd_switch_on_eop = true;
2176 }
2177
2178 pipeline->graphics.ia_switch_on_eoi = false;
2179 if (pipeline->shaders[MESA_SHADER_FRAGMENT]->info.fs.prim_id_input)
2180 pipeline->graphics.ia_switch_on_eoi = true;
2181 if (radv_pipeline_has_gs(pipeline) &&
2182 pipeline->shaders[MESA_SHADER_GEOMETRY]->info.gs.uses_prim_id)
2183 pipeline->graphics.ia_switch_on_eoi = true;
2184 if (radv_pipeline_has_tess(pipeline)) {
2185 /* SWITCH_ON_EOI must be set if PrimID is used. */
2186 if (pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.uses_prim_id ||
2187 radv_get_tess_eval_shader(pipeline)->info.tes.uses_prim_id)
2188 pipeline->graphics.ia_switch_on_eoi = true;
2189 }
2190
2191 pipeline->graphics.partial_vs_wave = false;
2192 if (radv_pipeline_has_tess(pipeline)) {
2193 /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
2194 if ((device->physical_device->rad_info.family == CHIP_TAHITI ||
2195 device->physical_device->rad_info.family == CHIP_PITCAIRN ||
2196 device->physical_device->rad_info.family == CHIP_BONAIRE) &&
2197 radv_pipeline_has_gs(pipeline))
2198 pipeline->graphics.partial_vs_wave = true;
2199 /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
2200 if (device->has_distributed_tess) {
2201 if (radv_pipeline_has_gs(pipeline)) {
2202 if (device->physical_device->rad_info.family == CHIP_TONGA ||
2203 device->physical_device->rad_info.family == CHIP_FIJI ||
2204 device->physical_device->rad_info.family == CHIP_POLARIS10 ||
2205 device->physical_device->rad_info.family == CHIP_POLARIS11 ||
2206 device->physical_device->rad_info.family == CHIP_POLARIS12)
2207 pipeline->graphics.partial_vs_wave = true;
2208 } else {
2209 pipeline->graphics.partial_vs_wave = true;
2210 }
2211 }
2212 }
2213
2214 pipeline->graphics.base_ia_multi_vgt_param =
2215 S_028AA8_PRIMGROUP_SIZE(pipeline->graphics.primgroup_size - 1) |
2216 /* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */
2217 S_028AA8_MAX_PRIMGRP_IN_WAVE(device->physical_device->rad_info.chip_class == VI ? 2 : 0) |
2218 S_030960_EN_INST_OPT_BASIC(device->physical_device->rad_info.chip_class >= GFX9) |
2219 S_030960_EN_INST_OPT_ADV(device->physical_device->rad_info.chip_class >= GFX9);
2220
2221 const VkPipelineVertexInputStateCreateInfo *vi_info =
2222 pCreateInfo->pVertexInputState;
2223 struct radv_vertex_elements_info *velems = &pipeline->vertex_elements;
2224
2225 for (uint32_t i = 0; i < vi_info->vertexAttributeDescriptionCount; i++) {
2226 const VkVertexInputAttributeDescription *desc =
2227 &vi_info->pVertexAttributeDescriptions[i];
2228 unsigned loc = desc->location;
2229 const struct vk_format_description *format_desc;
2230 int first_non_void;
2231 uint32_t num_format, data_format;
2232 format_desc = vk_format_description(desc->format);
2233 first_non_void = vk_format_get_first_non_void_channel(desc->format);
2234
2235 num_format = radv_translate_buffer_numformat(format_desc, first_non_void);
2236 data_format = radv_translate_buffer_dataformat(format_desc, first_non_void);
2237
2238 velems->rsrc_word3[loc] = S_008F0C_DST_SEL_X(si_map_swizzle(format_desc->swizzle[0])) |
2239 S_008F0C_DST_SEL_Y(si_map_swizzle(format_desc->swizzle[1])) |
2240 S_008F0C_DST_SEL_Z(si_map_swizzle(format_desc->swizzle[2])) |
2241 S_008F0C_DST_SEL_W(si_map_swizzle(format_desc->swizzle[3])) |
2242 S_008F0C_NUM_FORMAT(num_format) |
2243 S_008F0C_DATA_FORMAT(data_format);
2244 velems->format_size[loc] = format_desc->block.bits / 8;
2245 velems->offset[loc] = desc->offset;
2246 velems->binding[loc] = desc->binding;
2247 velems->count = MAX2(velems->count, loc + 1);
2248 }
2249
2250 for (uint32_t i = 0; i < vi_info->vertexBindingDescriptionCount; i++) {
2251 const VkVertexInputBindingDescription *desc =
2252 &vi_info->pVertexBindingDescriptions[i];
2253
2254 pipeline->binding_stride[desc->binding] = desc->stride;
2255 }
2256
2257 for (uint32_t i = 0; i < MESA_SHADER_STAGES; i++)
2258 pipeline->user_data_0[i] = radv_pipeline_stage_to_user_data_0(pipeline, i, device->physical_device->rad_info.chip_class);
2259
2260 struct ac_userdata_info *loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_VERTEX,
2261 AC_UD_VS_BASE_VERTEX_START_INSTANCE);
2262 if (loc->sgpr_idx != -1) {
2263 pipeline->graphics.vtx_base_sgpr = pipeline->user_data_0[MESA_SHADER_VERTEX];
2264 pipeline->graphics.vtx_base_sgpr += loc->sgpr_idx * 4;
2265 if (radv_get_vertex_shader(pipeline)->info.info.vs.needs_draw_id)
2266 pipeline->graphics.vtx_emit_num = 3;
2267 else
2268 pipeline->graphics.vtx_emit_num = 2;
2269 }
2270
2271 pipeline->graphics.vtx_reuse_depth = 30;
2272 if (radv_pipeline_has_tess(pipeline) &&
2273 radv_get_tess_eval_shader(pipeline)->info.tes.spacing == TESS_SPACING_FRACTIONAL_ODD) {
2274 pipeline->graphics.vtx_reuse_depth = 14;
2275 }
2276
2277 if (device->instance->debug_flags & RADV_DEBUG_DUMP_SHADER_STATS) {
2278 radv_dump_pipeline_stats(device, pipeline);
2279 }
2280
2281 result = radv_pipeline_scratch_init(device, pipeline);
2282 return result;
2283 }
2284
2285 VkResult
2286 radv_graphics_pipeline_create(
2287 VkDevice _device,
2288 VkPipelineCache _cache,
2289 const VkGraphicsPipelineCreateInfo *pCreateInfo,
2290 const struct radv_graphics_pipeline_create_info *extra,
2291 const VkAllocationCallbacks *pAllocator,
2292 VkPipeline *pPipeline)
2293 {
2294 RADV_FROM_HANDLE(radv_device, device, _device);
2295 RADV_FROM_HANDLE(radv_pipeline_cache, cache, _cache);
2296 struct radv_pipeline *pipeline;
2297 VkResult result;
2298
2299 pipeline = vk_alloc2(&device->alloc, pAllocator, sizeof(*pipeline), 8,
2300 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
2301 if (pipeline == NULL)
2302 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
2303
2304 memset(pipeline, 0, sizeof(*pipeline));
2305 result = radv_pipeline_init(pipeline, device, cache,
2306 pCreateInfo, extra, pAllocator);
2307 if (result != VK_SUCCESS) {
2308 radv_pipeline_destroy(device, pipeline, pAllocator);
2309 return result;
2310 }
2311
2312 *pPipeline = radv_pipeline_to_handle(pipeline);
2313
2314 return VK_SUCCESS;
2315 }
2316
2317 VkResult radv_CreateGraphicsPipelines(
2318 VkDevice _device,
2319 VkPipelineCache pipelineCache,
2320 uint32_t count,
2321 const VkGraphicsPipelineCreateInfo* pCreateInfos,
2322 const VkAllocationCallbacks* pAllocator,
2323 VkPipeline* pPipelines)
2324 {
2325 VkResult result = VK_SUCCESS;
2326 unsigned i = 0;
2327
2328 for (; i < count; i++) {
2329 VkResult r;
2330 r = radv_graphics_pipeline_create(_device,
2331 pipelineCache,
2332 &pCreateInfos[i],
2333 NULL, pAllocator, &pPipelines[i]);
2334 if (r != VK_SUCCESS) {
2335 result = r;
2336 pPipelines[i] = VK_NULL_HANDLE;
2337 }
2338 }
2339
2340 return result;
2341 }
2342
2343 static VkResult radv_compute_pipeline_create(
2344 VkDevice _device,
2345 VkPipelineCache _cache,
2346 const VkComputePipelineCreateInfo* pCreateInfo,
2347 const VkAllocationCallbacks* pAllocator,
2348 VkPipeline* pPipeline)
2349 {
2350 RADV_FROM_HANDLE(radv_device, device, _device);
2351 RADV_FROM_HANDLE(radv_pipeline_cache, cache, _cache);
2352 const VkPipelineShaderStageCreateInfo *pStages[MESA_SHADER_STAGES] = { 0, };
2353 struct radv_pipeline *pipeline;
2354 VkResult result;
2355
2356 pipeline = vk_alloc2(&device->alloc, pAllocator, sizeof(*pipeline), 8,
2357 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
2358 if (pipeline == NULL)
2359 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
2360
2361 memset(pipeline, 0, sizeof(*pipeline));
2362 pipeline->device = device;
2363 pipeline->layout = radv_pipeline_layout_from_handle(pCreateInfo->layout);
2364
2365 pStages[MESA_SHADER_COMPUTE] = &pCreateInfo->stage;
2366 radv_create_shaders(pipeline, device, cache, (struct radv_pipeline_key) {0}, pStages);
2367
2368 pipeline->user_data_0[MESA_SHADER_COMPUTE] = radv_pipeline_stage_to_user_data_0(pipeline, MESA_SHADER_COMPUTE, device->physical_device->rad_info.chip_class);
2369 pipeline->need_indirect_descriptor_sets |= pipeline->shaders[MESA_SHADER_COMPUTE]->info.need_indirect_descriptor_sets;
2370 result = radv_pipeline_scratch_init(device, pipeline);
2371 if (result != VK_SUCCESS) {
2372 radv_pipeline_destroy(device, pipeline, pAllocator);
2373 return result;
2374 }
2375
2376 *pPipeline = radv_pipeline_to_handle(pipeline);
2377
2378 if (device->instance->debug_flags & RADV_DEBUG_DUMP_SHADER_STATS) {
2379 radv_dump_pipeline_stats(device, pipeline);
2380 }
2381 return VK_SUCCESS;
2382 }
2383 VkResult radv_CreateComputePipelines(
2384 VkDevice _device,
2385 VkPipelineCache pipelineCache,
2386 uint32_t count,
2387 const VkComputePipelineCreateInfo* pCreateInfos,
2388 const VkAllocationCallbacks* pAllocator,
2389 VkPipeline* pPipelines)
2390 {
2391 VkResult result = VK_SUCCESS;
2392
2393 unsigned i = 0;
2394 for (; i < count; i++) {
2395 VkResult r;
2396 r = radv_compute_pipeline_create(_device, pipelineCache,
2397 &pCreateInfos[i],
2398 pAllocator, &pPipelines[i]);
2399 if (r != VK_SUCCESS) {
2400 result = r;
2401 pPipelines[i] = VK_NULL_HANDLE;
2402 }
2403 }
2404
2405 return result;
2406 }