2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
28 #include "util/disk_cache.h"
29 #include "util/mesa-sha1.h"
30 #include "util/u_atomic.h"
31 #include "radv_debug.h"
32 #include "radv_private.h"
34 #include "radv_shader.h"
36 #include "nir/nir_builder.h"
37 #include "nir/nir_xfb_info.h"
38 #include "spirv/nir_spirv.h"
41 #include <llvm-c/Core.h>
42 #include <llvm-c/TargetMachine.h>
45 #include "ac_binary.h"
46 #include "ac_llvm_util.h"
47 #include "ac_nir_to_llvm.h"
48 #include "vk_format.h"
49 #include "util/debug.h"
50 #include "ac_exp_param.h"
51 #include "ac_shader_util.h"
52 #include "main/menums.h"
54 struct radv_blend_state
{
55 uint32_t blend_enable_4bit
;
56 uint32_t need_src_alpha
;
58 uint32_t cb_color_control
;
59 uint32_t cb_target_mask
;
60 uint32_t cb_target_enabled_4bit
;
61 uint32_t sx_mrt_blend_opt
[8];
62 uint32_t cb_blend_control
[8];
64 uint32_t spi_shader_col_format
;
65 uint32_t cb_shader_mask
;
66 uint32_t db_alpha_to_mask
;
68 uint32_t commutative_4bit
;
70 bool single_cb_enable
;
71 bool mrt0_is_dual_src
;
74 struct radv_dsa_order_invariance
{
75 /* Whether the final result in Z/S buffers is guaranteed to be
76 * invariant under changes to the order in which fragments arrive.
80 /* Whether the set of fragments that pass the combined Z/S test is
81 * guaranteed to be invariant under changes to the order in which
87 struct radv_tessellation_state
{
88 uint32_t ls_hs_config
;
94 static const VkPipelineMultisampleStateCreateInfo
*
95 radv_pipeline_get_multisample_state(const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
97 if (!pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
)
98 return pCreateInfo
->pMultisampleState
;
102 bool radv_pipeline_has_ngg(const struct radv_pipeline
*pipeline
)
104 struct radv_shader_variant
*variant
= NULL
;
105 if (pipeline
->shaders
[MESA_SHADER_GEOMETRY
])
106 variant
= pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
107 else if (pipeline
->shaders
[MESA_SHADER_TESS_EVAL
])
108 variant
= pipeline
->shaders
[MESA_SHADER_TESS_EVAL
];
109 else if (pipeline
->shaders
[MESA_SHADER_VERTEX
])
110 variant
= pipeline
->shaders
[MESA_SHADER_VERTEX
];
113 return variant
->info
.is_ngg
;
116 bool radv_pipeline_has_gs_copy_shader(const struct radv_pipeline
*pipeline
)
118 if (!radv_pipeline_has_gs(pipeline
))
121 /* The GS copy shader is required if the pipeline has GS on GFX6-GFX9.
122 * On GFX10, it might be required in rare cases if it's not possible to
125 if (radv_pipeline_has_ngg(pipeline
))
128 assert(pipeline
->gs_copy_shader
);
133 radv_pipeline_destroy(struct radv_device
*device
,
134 struct radv_pipeline
*pipeline
,
135 const VkAllocationCallbacks
* allocator
)
137 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
)
138 if (pipeline
->shaders
[i
])
139 radv_shader_variant_destroy(device
, pipeline
->shaders
[i
]);
141 if (pipeline
->gs_copy_shader
)
142 radv_shader_variant_destroy(device
, pipeline
->gs_copy_shader
);
145 free(pipeline
->cs
.buf
);
146 vk_free2(&device
->alloc
, allocator
, pipeline
);
149 void radv_DestroyPipeline(
151 VkPipeline _pipeline
,
152 const VkAllocationCallbacks
* pAllocator
)
154 RADV_FROM_HANDLE(radv_device
, device
, _device
);
155 RADV_FROM_HANDLE(radv_pipeline
, pipeline
, _pipeline
);
160 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
163 static uint32_t get_hash_flags(struct radv_device
*device
)
165 uint32_t hash_flags
= 0;
167 if (device
->instance
->debug_flags
& RADV_DEBUG_NO_NGG
)
168 hash_flags
|= RADV_HASH_SHADER_NO_NGG
;
169 if (device
->instance
->perftest_flags
& RADV_PERFTEST_SISCHED
)
170 hash_flags
|= RADV_HASH_SHADER_SISCHED
;
171 if (device
->physical_device
->cs_wave_size
== 32)
172 hash_flags
|= RADV_HASH_SHADER_CS_WAVE32
;
173 if (device
->physical_device
->ps_wave_size
== 32)
174 hash_flags
|= RADV_HASH_SHADER_PS_WAVE32
;
175 if (device
->physical_device
->ge_wave_size
== 32)
176 hash_flags
|= RADV_HASH_SHADER_GE_WAVE32
;
177 if (device
->physical_device
->use_aco
)
178 hash_flags
|= RADV_HASH_SHADER_ACO
;
183 radv_pipeline_scratch_init(struct radv_device
*device
,
184 struct radv_pipeline
*pipeline
)
186 unsigned scratch_bytes_per_wave
= 0;
187 unsigned max_waves
= 0;
188 unsigned min_waves
= 1;
190 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
191 if (pipeline
->shaders
[i
] &&
192 pipeline
->shaders
[i
]->config
.scratch_bytes_per_wave
) {
193 unsigned max_stage_waves
= device
->scratch_waves
;
195 scratch_bytes_per_wave
= MAX2(scratch_bytes_per_wave
,
196 pipeline
->shaders
[i
]->config
.scratch_bytes_per_wave
);
198 max_stage_waves
= MIN2(max_stage_waves
,
199 4 * device
->physical_device
->rad_info
.num_good_compute_units
*
200 (256 / pipeline
->shaders
[i
]->config
.num_vgprs
));
201 max_waves
= MAX2(max_waves
, max_stage_waves
);
205 if (pipeline
->shaders
[MESA_SHADER_COMPUTE
]) {
206 unsigned group_size
= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[0] *
207 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[1] *
208 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[2];
209 min_waves
= MAX2(min_waves
, round_up_u32(group_size
, 64));
212 pipeline
->scratch_bytes_per_wave
= scratch_bytes_per_wave
;
213 pipeline
->max_waves
= max_waves
;
217 static uint32_t si_translate_blend_logic_op(VkLogicOp op
)
220 case VK_LOGIC_OP_CLEAR
:
221 return V_028808_ROP3_CLEAR
;
222 case VK_LOGIC_OP_AND
:
223 return V_028808_ROP3_AND
;
224 case VK_LOGIC_OP_AND_REVERSE
:
225 return V_028808_ROP3_AND_REVERSE
;
226 case VK_LOGIC_OP_COPY
:
227 return V_028808_ROP3_COPY
;
228 case VK_LOGIC_OP_AND_INVERTED
:
229 return V_028808_ROP3_AND_INVERTED
;
230 case VK_LOGIC_OP_NO_OP
:
231 return V_028808_ROP3_NO_OP
;
232 case VK_LOGIC_OP_XOR
:
233 return V_028808_ROP3_XOR
;
235 return V_028808_ROP3_OR
;
236 case VK_LOGIC_OP_NOR
:
237 return V_028808_ROP3_NOR
;
238 case VK_LOGIC_OP_EQUIVALENT
:
239 return V_028808_ROP3_EQUIVALENT
;
240 case VK_LOGIC_OP_INVERT
:
241 return V_028808_ROP3_INVERT
;
242 case VK_LOGIC_OP_OR_REVERSE
:
243 return V_028808_ROP3_OR_REVERSE
;
244 case VK_LOGIC_OP_COPY_INVERTED
:
245 return V_028808_ROP3_COPY_INVERTED
;
246 case VK_LOGIC_OP_OR_INVERTED
:
247 return V_028808_ROP3_OR_INVERTED
;
248 case VK_LOGIC_OP_NAND
:
249 return V_028808_ROP3_NAND
;
250 case VK_LOGIC_OP_SET
:
251 return V_028808_ROP3_SET
;
253 unreachable("Unhandled logic op");
258 static uint32_t si_translate_blend_function(VkBlendOp op
)
261 case VK_BLEND_OP_ADD
:
262 return V_028780_COMB_DST_PLUS_SRC
;
263 case VK_BLEND_OP_SUBTRACT
:
264 return V_028780_COMB_SRC_MINUS_DST
;
265 case VK_BLEND_OP_REVERSE_SUBTRACT
:
266 return V_028780_COMB_DST_MINUS_SRC
;
267 case VK_BLEND_OP_MIN
:
268 return V_028780_COMB_MIN_DST_SRC
;
269 case VK_BLEND_OP_MAX
:
270 return V_028780_COMB_MAX_DST_SRC
;
276 static uint32_t si_translate_blend_factor(VkBlendFactor factor
)
279 case VK_BLEND_FACTOR_ZERO
:
280 return V_028780_BLEND_ZERO
;
281 case VK_BLEND_FACTOR_ONE
:
282 return V_028780_BLEND_ONE
;
283 case VK_BLEND_FACTOR_SRC_COLOR
:
284 return V_028780_BLEND_SRC_COLOR
;
285 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
:
286 return V_028780_BLEND_ONE_MINUS_SRC_COLOR
;
287 case VK_BLEND_FACTOR_DST_COLOR
:
288 return V_028780_BLEND_DST_COLOR
;
289 case VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR
:
290 return V_028780_BLEND_ONE_MINUS_DST_COLOR
;
291 case VK_BLEND_FACTOR_SRC_ALPHA
:
292 return V_028780_BLEND_SRC_ALPHA
;
293 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
:
294 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA
;
295 case VK_BLEND_FACTOR_DST_ALPHA
:
296 return V_028780_BLEND_DST_ALPHA
;
297 case VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
:
298 return V_028780_BLEND_ONE_MINUS_DST_ALPHA
;
299 case VK_BLEND_FACTOR_CONSTANT_COLOR
:
300 return V_028780_BLEND_CONSTANT_COLOR
;
301 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR
:
302 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR
;
303 case VK_BLEND_FACTOR_CONSTANT_ALPHA
:
304 return V_028780_BLEND_CONSTANT_ALPHA
;
305 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA
:
306 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA
;
307 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
:
308 return V_028780_BLEND_SRC_ALPHA_SATURATE
;
309 case VK_BLEND_FACTOR_SRC1_COLOR
:
310 return V_028780_BLEND_SRC1_COLOR
;
311 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
312 return V_028780_BLEND_INV_SRC1_COLOR
;
313 case VK_BLEND_FACTOR_SRC1_ALPHA
:
314 return V_028780_BLEND_SRC1_ALPHA
;
315 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
316 return V_028780_BLEND_INV_SRC1_ALPHA
;
322 static uint32_t si_translate_blend_opt_function(VkBlendOp op
)
325 case VK_BLEND_OP_ADD
:
326 return V_028760_OPT_COMB_ADD
;
327 case VK_BLEND_OP_SUBTRACT
:
328 return V_028760_OPT_COMB_SUBTRACT
;
329 case VK_BLEND_OP_REVERSE_SUBTRACT
:
330 return V_028760_OPT_COMB_REVSUBTRACT
;
331 case VK_BLEND_OP_MIN
:
332 return V_028760_OPT_COMB_MIN
;
333 case VK_BLEND_OP_MAX
:
334 return V_028760_OPT_COMB_MAX
;
336 return V_028760_OPT_COMB_BLEND_DISABLED
;
340 static uint32_t si_translate_blend_opt_factor(VkBlendFactor factor
, bool is_alpha
)
343 case VK_BLEND_FACTOR_ZERO
:
344 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL
;
345 case VK_BLEND_FACTOR_ONE
:
346 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
;
347 case VK_BLEND_FACTOR_SRC_COLOR
:
348 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
349 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0
;
350 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
:
351 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
352 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1
;
353 case VK_BLEND_FACTOR_SRC_ALPHA
:
354 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
;
355 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
:
356 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
;
357 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
:
358 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
359 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
361 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
366 * Get rid of DST in the blend factors by commuting the operands:
367 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
369 static void si_blend_remove_dst(unsigned *func
, unsigned *src_factor
,
370 unsigned *dst_factor
, unsigned expected_dst
,
371 unsigned replacement_src
)
373 if (*src_factor
== expected_dst
&&
374 *dst_factor
== VK_BLEND_FACTOR_ZERO
) {
375 *src_factor
= VK_BLEND_FACTOR_ZERO
;
376 *dst_factor
= replacement_src
;
378 /* Commuting the operands requires reversing subtractions. */
379 if (*func
== VK_BLEND_OP_SUBTRACT
)
380 *func
= VK_BLEND_OP_REVERSE_SUBTRACT
;
381 else if (*func
== VK_BLEND_OP_REVERSE_SUBTRACT
)
382 *func
= VK_BLEND_OP_SUBTRACT
;
386 static bool si_blend_factor_uses_dst(unsigned factor
)
388 return factor
== VK_BLEND_FACTOR_DST_COLOR
||
389 factor
== VK_BLEND_FACTOR_DST_ALPHA
||
390 factor
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
391 factor
== VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
||
392 factor
== VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR
;
395 static bool is_dual_src(VkBlendFactor factor
)
398 case VK_BLEND_FACTOR_SRC1_COLOR
:
399 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
400 case VK_BLEND_FACTOR_SRC1_ALPHA
:
401 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
408 static unsigned si_choose_spi_color_format(VkFormat vk_format
,
410 bool blend_need_alpha
)
412 const struct vk_format_description
*desc
= vk_format_description(vk_format
);
413 unsigned format
, ntype
, swap
;
415 /* Alpha is needed for alpha-to-coverage.
416 * Blending may be with or without alpha.
418 unsigned normal
= 0; /* most optimal, may not support blending or export alpha */
419 unsigned alpha
= 0; /* exports alpha, but may not support blending */
420 unsigned blend
= 0; /* supports blending, but may not export alpha */
421 unsigned blend_alpha
= 0; /* least optimal, supports blending and exports alpha */
423 format
= radv_translate_colorformat(vk_format
);
424 ntype
= radv_translate_color_numformat(vk_format
, desc
,
425 vk_format_get_first_non_void_channel(vk_format
));
426 swap
= radv_translate_colorswap(vk_format
, false);
428 /* Choose the SPI color formats. These are required values for Stoney/RB+.
429 * Other chips have multiple choices, though they are not necessarily better.
432 case V_028C70_COLOR_5_6_5
:
433 case V_028C70_COLOR_1_5_5_5
:
434 case V_028C70_COLOR_5_5_5_1
:
435 case V_028C70_COLOR_4_4_4_4
:
436 case V_028C70_COLOR_10_11_11
:
437 case V_028C70_COLOR_11_11_10
:
438 case V_028C70_COLOR_8
:
439 case V_028C70_COLOR_8_8
:
440 case V_028C70_COLOR_8_8_8_8
:
441 case V_028C70_COLOR_10_10_10_2
:
442 case V_028C70_COLOR_2_10_10_10
:
443 if (ntype
== V_028C70_NUMBER_UINT
)
444 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
445 else if (ntype
== V_028C70_NUMBER_SINT
)
446 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
448 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
451 case V_028C70_COLOR_16
:
452 case V_028C70_COLOR_16_16
:
453 case V_028C70_COLOR_16_16_16_16
:
454 if (ntype
== V_028C70_NUMBER_UNORM
||
455 ntype
== V_028C70_NUMBER_SNORM
) {
456 /* UNORM16 and SNORM16 don't support blending */
457 if (ntype
== V_028C70_NUMBER_UNORM
)
458 normal
= alpha
= V_028714_SPI_SHADER_UNORM16_ABGR
;
460 normal
= alpha
= V_028714_SPI_SHADER_SNORM16_ABGR
;
462 /* Use 32 bits per channel for blending. */
463 if (format
== V_028C70_COLOR_16
) {
464 if (swap
== V_028C70_SWAP_STD
) { /* R */
465 blend
= V_028714_SPI_SHADER_32_R
;
466 blend_alpha
= V_028714_SPI_SHADER_32_AR
;
467 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
468 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
471 } else if (format
== V_028C70_COLOR_16_16
) {
472 if (swap
== V_028C70_SWAP_STD
) { /* RG */
473 blend
= V_028714_SPI_SHADER_32_GR
;
474 blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
475 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
476 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
479 } else /* 16_16_16_16 */
480 blend
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
481 } else if (ntype
== V_028C70_NUMBER_UINT
)
482 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
483 else if (ntype
== V_028C70_NUMBER_SINT
)
484 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
485 else if (ntype
== V_028C70_NUMBER_FLOAT
)
486 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
491 case V_028C70_COLOR_32
:
492 if (swap
== V_028C70_SWAP_STD
) { /* R */
493 blend
= normal
= V_028714_SPI_SHADER_32_R
;
494 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
495 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
496 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
501 case V_028C70_COLOR_32_32
:
502 if (swap
== V_028C70_SWAP_STD
) { /* RG */
503 blend
= normal
= V_028714_SPI_SHADER_32_GR
;
504 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
505 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
506 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
511 case V_028C70_COLOR_32_32_32_32
:
512 case V_028C70_COLOR_8_24
:
513 case V_028C70_COLOR_24_8
:
514 case V_028C70_COLOR_X24_8_32_FLOAT
:
515 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
519 unreachable("unhandled blend format");
522 if (blend_enable
&& blend_need_alpha
)
524 else if(blend_need_alpha
)
526 else if(blend_enable
)
533 radv_pipeline_compute_spi_color_formats(struct radv_pipeline
*pipeline
,
534 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
535 struct radv_blend_state
*blend
)
537 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
538 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
539 unsigned col_format
= 0;
540 unsigned num_targets
;
542 for (unsigned i
= 0; i
< (blend
->single_cb_enable
? 1 : subpass
->color_count
); ++i
) {
545 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
) {
546 cf
= V_028714_SPI_SHADER_ZERO
;
548 struct radv_render_pass_attachment
*attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
550 blend
->blend_enable_4bit
& (0xfu
<< (i
* 4));
552 cf
= si_choose_spi_color_format(attachment
->format
,
554 blend
->need_src_alpha
& (1 << i
));
557 col_format
|= cf
<< (4 * i
);
560 if (!(col_format
& 0xf) && blend
->need_src_alpha
& (1 << 0)) {
561 /* When a subpass doesn't have any color attachments, write the
562 * alpha channel of MRT0 when alpha coverage is enabled because
563 * the depth attachment needs it.
565 col_format
|= V_028714_SPI_SHADER_32_AR
;
568 /* If the i-th target format is set, all previous target formats must
569 * be non-zero to avoid hangs.
571 num_targets
= (util_last_bit(col_format
) + 3) / 4;
572 for (unsigned i
= 0; i
< num_targets
; i
++) {
573 if (!(col_format
& (0xf << (i
* 4)))) {
574 col_format
|= V_028714_SPI_SHADER_32_R
<< (i
* 4);
578 /* The output for dual source blending should have the same format as
581 if (blend
->mrt0_is_dual_src
)
582 col_format
|= (col_format
& 0xf) << 4;
584 blend
->cb_shader_mask
= ac_get_cb_shader_mask(col_format
);
585 blend
->spi_shader_col_format
= col_format
;
589 format_is_int8(VkFormat format
)
591 const struct vk_format_description
*desc
= vk_format_description(format
);
592 int channel
= vk_format_get_first_non_void_channel(format
);
594 return channel
>= 0 && desc
->channel
[channel
].pure_integer
&&
595 desc
->channel
[channel
].size
== 8;
599 format_is_int10(VkFormat format
)
601 const struct vk_format_description
*desc
= vk_format_description(format
);
603 if (desc
->nr_channels
!= 4)
605 for (unsigned i
= 0; i
< 4; i
++) {
606 if (desc
->channel
[i
].pure_integer
&& desc
->channel
[i
].size
== 10)
613 * Ordered so that for each i,
614 * radv_format_meta_fs_key(radv_fs_key_format_exemplars[i]) == i.
616 const VkFormat radv_fs_key_format_exemplars
[NUM_META_FS_KEYS
] = {
617 VK_FORMAT_R32_SFLOAT
,
618 VK_FORMAT_R32G32_SFLOAT
,
619 VK_FORMAT_R8G8B8A8_UNORM
,
620 VK_FORMAT_R16G16B16A16_UNORM
,
621 VK_FORMAT_R16G16B16A16_SNORM
,
622 VK_FORMAT_R16G16B16A16_UINT
,
623 VK_FORMAT_R16G16B16A16_SINT
,
624 VK_FORMAT_R32G32B32A32_SFLOAT
,
625 VK_FORMAT_R8G8B8A8_UINT
,
626 VK_FORMAT_R8G8B8A8_SINT
,
627 VK_FORMAT_A2R10G10B10_UINT_PACK32
,
628 VK_FORMAT_A2R10G10B10_SINT_PACK32
,
631 unsigned radv_format_meta_fs_key(VkFormat format
)
633 unsigned col_format
= si_choose_spi_color_format(format
, false, false);
635 assert(col_format
!= V_028714_SPI_SHADER_32_AR
);
636 if (col_format
>= V_028714_SPI_SHADER_32_AR
)
637 --col_format
; /* Skip V_028714_SPI_SHADER_32_AR since there is no such VkFormat */
639 --col_format
; /* Skip V_028714_SPI_SHADER_ZERO */
640 bool is_int8
= format_is_int8(format
);
641 bool is_int10
= format_is_int10(format
);
643 return col_format
+ (is_int8
? 3 : is_int10
? 5 : 0);
647 radv_pipeline_compute_get_int_clamp(const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
648 unsigned *is_int8
, unsigned *is_int10
)
650 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
651 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
655 for (unsigned i
= 0; i
< subpass
->color_count
; ++i
) {
656 struct radv_render_pass_attachment
*attachment
;
658 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
)
661 attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
663 if (format_is_int8(attachment
->format
))
665 if (format_is_int10(attachment
->format
))
671 radv_blend_check_commutativity(struct radv_blend_state
*blend
,
672 VkBlendOp op
, VkBlendFactor src
,
673 VkBlendFactor dst
, unsigned chanmask
)
675 /* Src factor is allowed when it does not depend on Dst. */
676 static const uint32_t src_allowed
=
677 (1u << VK_BLEND_FACTOR_ONE
) |
678 (1u << VK_BLEND_FACTOR_SRC_COLOR
) |
679 (1u << VK_BLEND_FACTOR_SRC_ALPHA
) |
680 (1u << VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
) |
681 (1u << VK_BLEND_FACTOR_CONSTANT_COLOR
) |
682 (1u << VK_BLEND_FACTOR_CONSTANT_ALPHA
) |
683 (1u << VK_BLEND_FACTOR_SRC1_COLOR
) |
684 (1u << VK_BLEND_FACTOR_SRC1_ALPHA
) |
685 (1u << VK_BLEND_FACTOR_ZERO
) |
686 (1u << VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
) |
687 (1u << VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
) |
688 (1u << VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR
) |
689 (1u << VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA
) |
690 (1u << VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
) |
691 (1u << VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
);
693 if (dst
== VK_BLEND_FACTOR_ONE
&&
694 (src_allowed
& (1u << src
))) {
695 /* Addition is commutative, but floating point addition isn't
696 * associative: subtle changes can be introduced via different
697 * rounding. Be conservative, only enable for min and max.
699 if (op
== VK_BLEND_OP_MAX
|| op
== VK_BLEND_OP_MIN
)
700 blend
->commutative_4bit
|= chanmask
;
704 static struct radv_blend_state
705 radv_pipeline_init_blend_state(struct radv_pipeline
*pipeline
,
706 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
707 const struct radv_graphics_pipeline_create_info
*extra
)
709 const VkPipelineColorBlendStateCreateInfo
*vkblend
= pCreateInfo
->pColorBlendState
;
710 const VkPipelineMultisampleStateCreateInfo
*vkms
= radv_pipeline_get_multisample_state(pCreateInfo
);
711 struct radv_blend_state blend
= {0};
712 unsigned mode
= V_028808_CB_NORMAL
;
718 if (extra
&& extra
->custom_blend_mode
) {
719 blend
.single_cb_enable
= true;
720 mode
= extra
->custom_blend_mode
;
722 blend
.cb_color_control
= 0;
723 if (vkblend
->logicOpEnable
)
724 blend
.cb_color_control
|= S_028808_ROP3(si_translate_blend_logic_op(vkblend
->logicOp
));
726 blend
.cb_color_control
|= S_028808_ROP3(V_028808_ROP3_COPY
);
728 blend
.db_alpha_to_mask
= S_028B70_ALPHA_TO_MASK_OFFSET0(3) |
729 S_028B70_ALPHA_TO_MASK_OFFSET1(1) |
730 S_028B70_ALPHA_TO_MASK_OFFSET2(0) |
731 S_028B70_ALPHA_TO_MASK_OFFSET3(2) |
732 S_028B70_OFFSET_ROUND(1);
734 if (vkms
&& vkms
->alphaToCoverageEnable
) {
735 blend
.db_alpha_to_mask
|= S_028B70_ALPHA_TO_MASK_ENABLE(1);
736 blend
.need_src_alpha
|= 0x1;
739 blend
.cb_target_mask
= 0;
740 for (i
= 0; i
< vkblend
->attachmentCount
; i
++) {
741 const VkPipelineColorBlendAttachmentState
*att
= &vkblend
->pAttachments
[i
];
742 unsigned blend_cntl
= 0;
743 unsigned srcRGB_opt
, dstRGB_opt
, srcA_opt
, dstA_opt
;
744 VkBlendOp eqRGB
= att
->colorBlendOp
;
745 VkBlendFactor srcRGB
= att
->srcColorBlendFactor
;
746 VkBlendFactor dstRGB
= att
->dstColorBlendFactor
;
747 VkBlendOp eqA
= att
->alphaBlendOp
;
748 VkBlendFactor srcA
= att
->srcAlphaBlendFactor
;
749 VkBlendFactor dstA
= att
->dstAlphaBlendFactor
;
751 blend
.sx_mrt_blend_opt
[i
] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
753 if (!att
->colorWriteMask
)
756 blend
.cb_target_mask
|= (unsigned)att
->colorWriteMask
<< (4 * i
);
757 blend
.cb_target_enabled_4bit
|= 0xf << (4 * i
);
758 if (!att
->blendEnable
) {
759 blend
.cb_blend_control
[i
] = blend_cntl
;
763 if (is_dual_src(srcRGB
) || is_dual_src(dstRGB
) || is_dual_src(srcA
) || is_dual_src(dstA
))
765 blend
.mrt0_is_dual_src
= true;
767 if (eqRGB
== VK_BLEND_OP_MIN
|| eqRGB
== VK_BLEND_OP_MAX
) {
768 srcRGB
= VK_BLEND_FACTOR_ONE
;
769 dstRGB
= VK_BLEND_FACTOR_ONE
;
771 if (eqA
== VK_BLEND_OP_MIN
|| eqA
== VK_BLEND_OP_MAX
) {
772 srcA
= VK_BLEND_FACTOR_ONE
;
773 dstA
= VK_BLEND_FACTOR_ONE
;
776 radv_blend_check_commutativity(&blend
, eqRGB
, srcRGB
, dstRGB
,
778 radv_blend_check_commutativity(&blend
, eqA
, srcA
, dstA
,
781 /* Blending optimizations for RB+.
782 * These transformations don't change the behavior.
784 * First, get rid of DST in the blend factors:
785 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
787 si_blend_remove_dst(&eqRGB
, &srcRGB
, &dstRGB
,
788 VK_BLEND_FACTOR_DST_COLOR
,
789 VK_BLEND_FACTOR_SRC_COLOR
);
791 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
792 VK_BLEND_FACTOR_DST_COLOR
,
793 VK_BLEND_FACTOR_SRC_COLOR
);
795 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
796 VK_BLEND_FACTOR_DST_ALPHA
,
797 VK_BLEND_FACTOR_SRC_ALPHA
);
799 /* Look up the ideal settings from tables. */
800 srcRGB_opt
= si_translate_blend_opt_factor(srcRGB
, false);
801 dstRGB_opt
= si_translate_blend_opt_factor(dstRGB
, false);
802 srcA_opt
= si_translate_blend_opt_factor(srcA
, true);
803 dstA_opt
= si_translate_blend_opt_factor(dstA
, true);
805 /* Handle interdependencies. */
806 if (si_blend_factor_uses_dst(srcRGB
))
807 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
808 if (si_blend_factor_uses_dst(srcA
))
809 dstA_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
811 if (srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
&&
812 (dstRGB
== VK_BLEND_FACTOR_ZERO
||
813 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
814 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
))
815 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
817 /* Set the final value. */
818 blend
.sx_mrt_blend_opt
[i
] =
819 S_028760_COLOR_SRC_OPT(srcRGB_opt
) |
820 S_028760_COLOR_DST_OPT(dstRGB_opt
) |
821 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB
)) |
822 S_028760_ALPHA_SRC_OPT(srcA_opt
) |
823 S_028760_ALPHA_DST_OPT(dstA_opt
) |
824 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA
));
825 blend_cntl
|= S_028780_ENABLE(1);
827 blend_cntl
|= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB
));
828 blend_cntl
|= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB
));
829 blend_cntl
|= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB
));
830 if (srcA
!= srcRGB
|| dstA
!= dstRGB
|| eqA
!= eqRGB
) {
831 blend_cntl
|= S_028780_SEPARATE_ALPHA_BLEND(1);
832 blend_cntl
|= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA
));
833 blend_cntl
|= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA
));
834 blend_cntl
|= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA
));
836 blend
.cb_blend_control
[i
] = blend_cntl
;
838 blend
.blend_enable_4bit
|= 0xfu
<< (i
* 4);
840 if (srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
841 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
842 srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
843 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
844 srcRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
||
845 dstRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
)
846 blend
.need_src_alpha
|= 1 << i
;
848 for (i
= vkblend
->attachmentCount
; i
< 8; i
++) {
849 blend
.cb_blend_control
[i
] = 0;
850 blend
.sx_mrt_blend_opt
[i
] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
853 if (pipeline
->device
->physical_device
->rad_info
.has_rbplus
) {
854 /* Disable RB+ blend optimizations for dual source blending. */
855 if (blend
.mrt0_is_dual_src
) {
856 for (i
= 0; i
< 8; i
++) {
857 blend
.sx_mrt_blend_opt
[i
] =
858 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE
) |
859 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE
);
863 /* RB+ doesn't work with dual source blending, logic op and
866 if (blend
.mrt0_is_dual_src
|| vkblend
->logicOpEnable
||
867 mode
== V_028808_CB_RESOLVE
)
868 blend
.cb_color_control
|= S_028808_DISABLE_DUAL_QUAD(1);
871 if (blend
.cb_target_mask
)
872 blend
.cb_color_control
|= S_028808_MODE(mode
);
874 blend
.cb_color_control
|= S_028808_MODE(V_028808_CB_DISABLE
);
876 radv_pipeline_compute_spi_color_formats(pipeline
, pCreateInfo
, &blend
);
880 static uint32_t si_translate_stencil_op(enum VkStencilOp op
)
883 case VK_STENCIL_OP_KEEP
:
884 return V_02842C_STENCIL_KEEP
;
885 case VK_STENCIL_OP_ZERO
:
886 return V_02842C_STENCIL_ZERO
;
887 case VK_STENCIL_OP_REPLACE
:
888 return V_02842C_STENCIL_REPLACE_TEST
;
889 case VK_STENCIL_OP_INCREMENT_AND_CLAMP
:
890 return V_02842C_STENCIL_ADD_CLAMP
;
891 case VK_STENCIL_OP_DECREMENT_AND_CLAMP
:
892 return V_02842C_STENCIL_SUB_CLAMP
;
893 case VK_STENCIL_OP_INVERT
:
894 return V_02842C_STENCIL_INVERT
;
895 case VK_STENCIL_OP_INCREMENT_AND_WRAP
:
896 return V_02842C_STENCIL_ADD_WRAP
;
897 case VK_STENCIL_OP_DECREMENT_AND_WRAP
:
898 return V_02842C_STENCIL_SUB_WRAP
;
904 static uint32_t si_translate_fill(VkPolygonMode func
)
907 case VK_POLYGON_MODE_FILL
:
908 return V_028814_X_DRAW_TRIANGLES
;
909 case VK_POLYGON_MODE_LINE
:
910 return V_028814_X_DRAW_LINES
;
911 case VK_POLYGON_MODE_POINT
:
912 return V_028814_X_DRAW_POINTS
;
915 return V_028814_X_DRAW_POINTS
;
919 static uint8_t radv_pipeline_get_ps_iter_samples(const VkPipelineMultisampleStateCreateInfo
*vkms
)
921 uint32_t num_samples
= vkms
->rasterizationSamples
;
922 uint32_t ps_iter_samples
= 1;
924 if (vkms
->sampleShadingEnable
) {
925 ps_iter_samples
= ceil(vkms
->minSampleShading
* num_samples
);
926 ps_iter_samples
= util_next_power_of_two(ps_iter_samples
);
928 return ps_iter_samples
;
932 radv_is_depth_write_enabled(const VkPipelineDepthStencilStateCreateInfo
*pCreateInfo
)
934 return pCreateInfo
->depthTestEnable
&&
935 pCreateInfo
->depthWriteEnable
&&
936 pCreateInfo
->depthCompareOp
!= VK_COMPARE_OP_NEVER
;
940 radv_writes_stencil(const VkStencilOpState
*state
)
942 return state
->writeMask
&&
943 (state
->failOp
!= VK_STENCIL_OP_KEEP
||
944 state
->passOp
!= VK_STENCIL_OP_KEEP
||
945 state
->depthFailOp
!= VK_STENCIL_OP_KEEP
);
949 radv_is_stencil_write_enabled(const VkPipelineDepthStencilStateCreateInfo
*pCreateInfo
)
951 return pCreateInfo
->stencilTestEnable
&&
952 (radv_writes_stencil(&pCreateInfo
->front
) ||
953 radv_writes_stencil(&pCreateInfo
->back
));
957 radv_is_ds_write_enabled(const VkPipelineDepthStencilStateCreateInfo
*pCreateInfo
)
959 return radv_is_depth_write_enabled(pCreateInfo
) ||
960 radv_is_stencil_write_enabled(pCreateInfo
);
964 radv_order_invariant_stencil_op(VkStencilOp op
)
966 /* REPLACE is normally order invariant, except when the stencil
967 * reference value is written by the fragment shader. Tracking this
968 * interaction does not seem worth the effort, so be conservative.
970 return op
!= VK_STENCIL_OP_INCREMENT_AND_CLAMP
&&
971 op
!= VK_STENCIL_OP_DECREMENT_AND_CLAMP
&&
972 op
!= VK_STENCIL_OP_REPLACE
;
976 radv_order_invariant_stencil_state(const VkStencilOpState
*state
)
978 /* Compute whether, assuming Z writes are disabled, this stencil state
979 * is order invariant in the sense that the set of passing fragments as
980 * well as the final stencil buffer result does not depend on the order
983 return !state
->writeMask
||
984 /* The following assumes that Z writes are disabled. */
985 (state
->compareOp
== VK_COMPARE_OP_ALWAYS
&&
986 radv_order_invariant_stencil_op(state
->passOp
) &&
987 radv_order_invariant_stencil_op(state
->depthFailOp
)) ||
988 (state
->compareOp
== VK_COMPARE_OP_NEVER
&&
989 radv_order_invariant_stencil_op(state
->failOp
));
993 radv_pipeline_out_of_order_rast(struct radv_pipeline
*pipeline
,
994 struct radv_blend_state
*blend
,
995 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
997 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
998 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
999 unsigned colormask
= blend
->cb_target_enabled_4bit
;
1001 if (!pipeline
->device
->physical_device
->out_of_order_rast_allowed
)
1004 /* Be conservative if a logic operation is enabled with color buffers. */
1005 if (colormask
&& pCreateInfo
->pColorBlendState
->logicOpEnable
)
1008 /* Default depth/stencil invariance when no attachment is bound. */
1009 struct radv_dsa_order_invariance dsa_order_invariant
= {
1010 .zs
= true, .pass_set
= true
1013 if (pCreateInfo
->pDepthStencilState
&&
1014 subpass
->depth_stencil_attachment
) {
1015 const VkPipelineDepthStencilStateCreateInfo
*vkds
=
1016 pCreateInfo
->pDepthStencilState
;
1017 struct radv_render_pass_attachment
*attachment
=
1018 pass
->attachments
+ subpass
->depth_stencil_attachment
->attachment
;
1019 bool has_stencil
= vk_format_is_stencil(attachment
->format
);
1020 struct radv_dsa_order_invariance order_invariance
[2];
1021 struct radv_shader_variant
*ps
=
1022 pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
1024 /* Compute depth/stencil order invariance in order to know if
1025 * it's safe to enable out-of-order.
1027 bool zfunc_is_ordered
=
1028 vkds
->depthCompareOp
== VK_COMPARE_OP_NEVER
||
1029 vkds
->depthCompareOp
== VK_COMPARE_OP_LESS
||
1030 vkds
->depthCompareOp
== VK_COMPARE_OP_LESS_OR_EQUAL
||
1031 vkds
->depthCompareOp
== VK_COMPARE_OP_GREATER
||
1032 vkds
->depthCompareOp
== VK_COMPARE_OP_GREATER_OR_EQUAL
;
1034 bool nozwrite_and_order_invariant_stencil
=
1035 !radv_is_ds_write_enabled(vkds
) ||
1036 (!radv_is_depth_write_enabled(vkds
) &&
1037 radv_order_invariant_stencil_state(&vkds
->front
) &&
1038 radv_order_invariant_stencil_state(&vkds
->back
));
1040 order_invariance
[1].zs
=
1041 nozwrite_and_order_invariant_stencil
||
1042 (!radv_is_stencil_write_enabled(vkds
) &&
1044 order_invariance
[0].zs
=
1045 !radv_is_depth_write_enabled(vkds
) || zfunc_is_ordered
;
1047 order_invariance
[1].pass_set
=
1048 nozwrite_and_order_invariant_stencil
||
1049 (!radv_is_stencil_write_enabled(vkds
) &&
1050 (vkds
->depthCompareOp
== VK_COMPARE_OP_ALWAYS
||
1051 vkds
->depthCompareOp
== VK_COMPARE_OP_NEVER
));
1052 order_invariance
[0].pass_set
=
1053 !radv_is_depth_write_enabled(vkds
) ||
1054 (vkds
->depthCompareOp
== VK_COMPARE_OP_ALWAYS
||
1055 vkds
->depthCompareOp
== VK_COMPARE_OP_NEVER
);
1057 dsa_order_invariant
= order_invariance
[has_stencil
];
1058 if (!dsa_order_invariant
.zs
)
1061 /* The set of PS invocations is always order invariant,
1062 * except when early Z/S tests are requested.
1065 ps
->info
.ps
.writes_memory
&&
1066 ps
->info
.ps
.early_fragment_test
&&
1067 !dsa_order_invariant
.pass_set
)
1070 /* Determine if out-of-order rasterization should be disabled
1071 * when occlusion queries are used.
1073 pipeline
->graphics
.disable_out_of_order_rast_for_occlusion
=
1074 !dsa_order_invariant
.pass_set
;
1077 /* No color buffers are enabled for writing. */
1081 unsigned blendmask
= colormask
& blend
->blend_enable_4bit
;
1084 /* Only commutative blending. */
1085 if (blendmask
& ~blend
->commutative_4bit
)
1088 if (!dsa_order_invariant
.pass_set
)
1092 if (colormask
& ~blendmask
)
1099 radv_pipeline_init_multisample_state(struct radv_pipeline
*pipeline
,
1100 struct radv_blend_state
*blend
,
1101 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1103 const VkPipelineMultisampleStateCreateInfo
*vkms
= radv_pipeline_get_multisample_state(pCreateInfo
);
1104 struct radv_multisample_state
*ms
= &pipeline
->graphics
.ms
;
1105 unsigned num_tile_pipes
= pipeline
->device
->physical_device
->rad_info
.num_tile_pipes
;
1106 bool out_of_order_rast
= false;
1107 int ps_iter_samples
= 1;
1108 uint32_t mask
= 0xffff;
1111 ms
->num_samples
= vkms
->rasterizationSamples
;
1113 /* From the Vulkan 1.1.129 spec, 26.7. Sample Shading:
1115 * "Sample shading is enabled for a graphics pipeline:
1117 * - If the interface of the fragment shader entry point of the
1118 * graphics pipeline includes an input variable decorated
1119 * with SampleId or SamplePosition. In this case
1120 * minSampleShadingFactor takes the value 1.0.
1121 * - Else if the sampleShadingEnable member of the
1122 * VkPipelineMultisampleStateCreateInfo structure specified
1123 * when creating the graphics pipeline is set to VK_TRUE. In
1124 * this case minSampleShadingFactor takes the value of
1125 * VkPipelineMultisampleStateCreateInfo::minSampleShading.
1127 * Otherwise, sample shading is considered disabled."
1129 if (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.ps
.force_persample
) {
1130 ps_iter_samples
= ms
->num_samples
;
1132 ps_iter_samples
= radv_pipeline_get_ps_iter_samples(vkms
);
1135 ms
->num_samples
= 1;
1138 const struct VkPipelineRasterizationStateRasterizationOrderAMD
*raster_order
=
1139 vk_find_struct_const(pCreateInfo
->pRasterizationState
->pNext
, PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD
);
1140 if (raster_order
&& raster_order
->rasterizationOrder
== VK_RASTERIZATION_ORDER_RELAXED_AMD
) {
1141 /* Out-of-order rasterization is explicitly enabled by the
1144 out_of_order_rast
= true;
1146 /* Determine if the driver can enable out-of-order
1147 * rasterization internally.
1150 radv_pipeline_out_of_order_rast(pipeline
, blend
, pCreateInfo
);
1153 ms
->pa_sc_line_cntl
= S_028BDC_DX10_DIAMOND_TEST_ENA(1);
1154 ms
->pa_sc_aa_config
= 0;
1155 ms
->db_eqaa
= S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
1156 S_028804_INCOHERENT_EQAA_READS(1) |
1157 S_028804_INTERPOLATE_COMP_Z(1) |
1158 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
1159 ms
->pa_sc_mode_cntl_1
=
1160 S_028A4C_WALK_FENCE_ENABLE(1) | //TODO linear dst fixes
1161 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes
== 2 ? 2 : 3) |
1162 S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(out_of_order_rast
) |
1163 S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7) |
1165 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
1166 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
1167 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
1168 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
1169 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
1170 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
1171 ms
->pa_sc_mode_cntl_0
= S_028A48_ALTERNATE_RBS_PER_TILE(pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
) |
1172 S_028A48_VPORT_SCISSOR_ENABLE(1);
1174 if (ms
->num_samples
> 1) {
1175 unsigned log_samples
= util_logbase2(ms
->num_samples
);
1176 unsigned log_ps_iter_samples
= util_logbase2(ps_iter_samples
);
1177 ms
->pa_sc_mode_cntl_0
|= S_028A48_MSAA_ENABLE(1);
1178 ms
->pa_sc_line_cntl
|= S_028BDC_EXPAND_LINE_WIDTH(1); /* CM_R_028BDC_PA_SC_LINE_CNTL */
1179 ms
->db_eqaa
|= S_028804_MAX_ANCHOR_SAMPLES(log_samples
) |
1180 S_028804_PS_ITER_SAMPLES(log_ps_iter_samples
) |
1181 S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples
) |
1182 S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples
);
1183 ms
->pa_sc_aa_config
|= S_028BE0_MSAA_NUM_SAMPLES(log_samples
) |
1184 S_028BE0_MAX_SAMPLE_DIST(radv_get_default_max_sample_dist(log_samples
)) |
1185 S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples
); /* CM_R_028BE0_PA_SC_AA_CONFIG */
1186 ms
->pa_sc_mode_cntl_1
|= S_028A4C_PS_ITER_SAMPLE(ps_iter_samples
> 1);
1187 if (ps_iter_samples
> 1)
1188 pipeline
->graphics
.spi_baryc_cntl
|= S_0286E0_POS_FLOAT_LOCATION(2);
1191 if (vkms
&& vkms
->pSampleMask
) {
1192 mask
= vkms
->pSampleMask
[0] & 0xffff;
1195 ms
->pa_sc_aa_mask
[0] = mask
| (mask
<< 16);
1196 ms
->pa_sc_aa_mask
[1] = mask
| (mask
<< 16);
1200 radv_prim_can_use_guardband(enum VkPrimitiveTopology topology
)
1203 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1204 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1205 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1206 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1207 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1209 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1210 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1211 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1212 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1213 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1214 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1217 unreachable("unhandled primitive type");
1222 si_translate_prim(enum VkPrimitiveTopology topology
)
1225 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1226 return V_008958_DI_PT_POINTLIST
;
1227 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1228 return V_008958_DI_PT_LINELIST
;
1229 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1230 return V_008958_DI_PT_LINESTRIP
;
1231 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1232 return V_008958_DI_PT_TRILIST
;
1233 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1234 return V_008958_DI_PT_TRISTRIP
;
1235 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1236 return V_008958_DI_PT_TRIFAN
;
1237 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1238 return V_008958_DI_PT_LINELIST_ADJ
;
1239 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1240 return V_008958_DI_PT_LINESTRIP_ADJ
;
1241 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1242 return V_008958_DI_PT_TRILIST_ADJ
;
1243 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1244 return V_008958_DI_PT_TRISTRIP_ADJ
;
1245 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1246 return V_008958_DI_PT_PATCH
;
1254 si_conv_gl_prim_to_gs_out(unsigned gl_prim
)
1257 case 0: /* GL_POINTS */
1258 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
1259 case 1: /* GL_LINES */
1260 case 3: /* GL_LINE_STRIP */
1261 case 0xA: /* GL_LINE_STRIP_ADJACENCY_ARB */
1262 case 0x8E7A: /* GL_ISOLINES */
1263 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
1265 case 4: /* GL_TRIANGLES */
1266 case 0xc: /* GL_TRIANGLES_ADJACENCY_ARB */
1267 case 5: /* GL_TRIANGLE_STRIP */
1268 case 7: /* GL_QUADS */
1269 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1277 si_conv_prim_to_gs_out(enum VkPrimitiveTopology topology
)
1280 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1281 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1282 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
1283 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1284 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1285 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1286 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1287 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
1288 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1289 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1290 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1291 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1292 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1293 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1300 static unsigned radv_dynamic_state_mask(VkDynamicState state
)
1303 case VK_DYNAMIC_STATE_VIEWPORT
:
1304 return RADV_DYNAMIC_VIEWPORT
;
1305 case VK_DYNAMIC_STATE_SCISSOR
:
1306 return RADV_DYNAMIC_SCISSOR
;
1307 case VK_DYNAMIC_STATE_LINE_WIDTH
:
1308 return RADV_DYNAMIC_LINE_WIDTH
;
1309 case VK_DYNAMIC_STATE_DEPTH_BIAS
:
1310 return RADV_DYNAMIC_DEPTH_BIAS
;
1311 case VK_DYNAMIC_STATE_BLEND_CONSTANTS
:
1312 return RADV_DYNAMIC_BLEND_CONSTANTS
;
1313 case VK_DYNAMIC_STATE_DEPTH_BOUNDS
:
1314 return RADV_DYNAMIC_DEPTH_BOUNDS
;
1315 case VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
:
1316 return RADV_DYNAMIC_STENCIL_COMPARE_MASK
;
1317 case VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
:
1318 return RADV_DYNAMIC_STENCIL_WRITE_MASK
;
1319 case VK_DYNAMIC_STATE_STENCIL_REFERENCE
:
1320 return RADV_DYNAMIC_STENCIL_REFERENCE
;
1321 case VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT
:
1322 return RADV_DYNAMIC_DISCARD_RECTANGLE
;
1323 case VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT
:
1324 return RADV_DYNAMIC_SAMPLE_LOCATIONS
;
1326 unreachable("Unhandled dynamic state");
1330 static uint32_t radv_pipeline_needed_dynamic_state(const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1332 uint32_t states
= RADV_DYNAMIC_ALL
;
1334 /* If rasterization is disabled we do not care about any of the dynamic states,
1335 * since they are all rasterization related only. */
1336 if (pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
)
1339 if (!pCreateInfo
->pRasterizationState
->depthBiasEnable
)
1340 states
&= ~RADV_DYNAMIC_DEPTH_BIAS
;
1342 if (!pCreateInfo
->pDepthStencilState
||
1343 !pCreateInfo
->pDepthStencilState
->depthBoundsTestEnable
)
1344 states
&= ~RADV_DYNAMIC_DEPTH_BOUNDS
;
1346 if (!pCreateInfo
->pDepthStencilState
||
1347 !pCreateInfo
->pDepthStencilState
->stencilTestEnable
)
1348 states
&= ~(RADV_DYNAMIC_STENCIL_COMPARE_MASK
|
1349 RADV_DYNAMIC_STENCIL_WRITE_MASK
|
1350 RADV_DYNAMIC_STENCIL_REFERENCE
);
1352 if (!vk_find_struct_const(pCreateInfo
->pNext
, PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT
))
1353 states
&= ~RADV_DYNAMIC_DISCARD_RECTANGLE
;
1355 if (!pCreateInfo
->pMultisampleState
||
1356 !vk_find_struct_const(pCreateInfo
->pMultisampleState
->pNext
,
1357 PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT
))
1358 states
&= ~RADV_DYNAMIC_SAMPLE_LOCATIONS
;
1360 /* TODO: blend constants & line width. */
1367 radv_pipeline_init_dynamic_state(struct radv_pipeline
*pipeline
,
1368 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1370 uint32_t needed_states
= radv_pipeline_needed_dynamic_state(pCreateInfo
);
1371 uint32_t states
= needed_states
;
1372 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1373 struct radv_subpass
*subpass
= &pass
->subpasses
[pCreateInfo
->subpass
];
1375 pipeline
->dynamic_state
= default_dynamic_state
;
1376 pipeline
->graphics
.needed_dynamic_state
= needed_states
;
1378 if (pCreateInfo
->pDynamicState
) {
1379 /* Remove all of the states that are marked as dynamic */
1380 uint32_t count
= pCreateInfo
->pDynamicState
->dynamicStateCount
;
1381 for (uint32_t s
= 0; s
< count
; s
++)
1382 states
&= ~radv_dynamic_state_mask(pCreateInfo
->pDynamicState
->pDynamicStates
[s
]);
1385 struct radv_dynamic_state
*dynamic
= &pipeline
->dynamic_state
;
1387 if (needed_states
& RADV_DYNAMIC_VIEWPORT
) {
1388 assert(pCreateInfo
->pViewportState
);
1390 dynamic
->viewport
.count
= pCreateInfo
->pViewportState
->viewportCount
;
1391 if (states
& RADV_DYNAMIC_VIEWPORT
) {
1392 typed_memcpy(dynamic
->viewport
.viewports
,
1393 pCreateInfo
->pViewportState
->pViewports
,
1394 pCreateInfo
->pViewportState
->viewportCount
);
1398 if (needed_states
& RADV_DYNAMIC_SCISSOR
) {
1399 dynamic
->scissor
.count
= pCreateInfo
->pViewportState
->scissorCount
;
1400 if (states
& RADV_DYNAMIC_SCISSOR
) {
1401 typed_memcpy(dynamic
->scissor
.scissors
,
1402 pCreateInfo
->pViewportState
->pScissors
,
1403 pCreateInfo
->pViewportState
->scissorCount
);
1407 if (states
& RADV_DYNAMIC_LINE_WIDTH
) {
1408 assert(pCreateInfo
->pRasterizationState
);
1409 dynamic
->line_width
= pCreateInfo
->pRasterizationState
->lineWidth
;
1412 if (states
& RADV_DYNAMIC_DEPTH_BIAS
) {
1413 assert(pCreateInfo
->pRasterizationState
);
1414 dynamic
->depth_bias
.bias
=
1415 pCreateInfo
->pRasterizationState
->depthBiasConstantFactor
;
1416 dynamic
->depth_bias
.clamp
=
1417 pCreateInfo
->pRasterizationState
->depthBiasClamp
;
1418 dynamic
->depth_bias
.slope
=
1419 pCreateInfo
->pRasterizationState
->depthBiasSlopeFactor
;
1422 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1424 * pColorBlendState is [...] NULL if the pipeline has rasterization
1425 * disabled or if the subpass of the render pass the pipeline is
1426 * created against does not use any color attachments.
1428 if (subpass
->has_color_att
&& states
& RADV_DYNAMIC_BLEND_CONSTANTS
) {
1429 assert(pCreateInfo
->pColorBlendState
);
1430 typed_memcpy(dynamic
->blend_constants
,
1431 pCreateInfo
->pColorBlendState
->blendConstants
, 4);
1434 /* If there is no depthstencil attachment, then don't read
1435 * pDepthStencilState. The Vulkan spec states that pDepthStencilState may
1436 * be NULL in this case. Even if pDepthStencilState is non-NULL, there is
1437 * no need to override the depthstencil defaults in
1438 * radv_pipeline::dynamic_state when there is no depthstencil attachment.
1440 * Section 9.2 of the Vulkan 1.0.15 spec says:
1442 * pDepthStencilState is [...] NULL if the pipeline has rasterization
1443 * disabled or if the subpass of the render pass the pipeline is created
1444 * against does not use a depth/stencil attachment.
1446 if (needed_states
&& subpass
->depth_stencil_attachment
) {
1447 assert(pCreateInfo
->pDepthStencilState
);
1449 if (states
& RADV_DYNAMIC_DEPTH_BOUNDS
) {
1450 dynamic
->depth_bounds
.min
=
1451 pCreateInfo
->pDepthStencilState
->minDepthBounds
;
1452 dynamic
->depth_bounds
.max
=
1453 pCreateInfo
->pDepthStencilState
->maxDepthBounds
;
1456 if (states
& RADV_DYNAMIC_STENCIL_COMPARE_MASK
) {
1457 dynamic
->stencil_compare_mask
.front
=
1458 pCreateInfo
->pDepthStencilState
->front
.compareMask
;
1459 dynamic
->stencil_compare_mask
.back
=
1460 pCreateInfo
->pDepthStencilState
->back
.compareMask
;
1463 if (states
& RADV_DYNAMIC_STENCIL_WRITE_MASK
) {
1464 dynamic
->stencil_write_mask
.front
=
1465 pCreateInfo
->pDepthStencilState
->front
.writeMask
;
1466 dynamic
->stencil_write_mask
.back
=
1467 pCreateInfo
->pDepthStencilState
->back
.writeMask
;
1470 if (states
& RADV_DYNAMIC_STENCIL_REFERENCE
) {
1471 dynamic
->stencil_reference
.front
=
1472 pCreateInfo
->pDepthStencilState
->front
.reference
;
1473 dynamic
->stencil_reference
.back
=
1474 pCreateInfo
->pDepthStencilState
->back
.reference
;
1478 const VkPipelineDiscardRectangleStateCreateInfoEXT
*discard_rectangle_info
=
1479 vk_find_struct_const(pCreateInfo
->pNext
, PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT
);
1480 if (needed_states
& RADV_DYNAMIC_DISCARD_RECTANGLE
) {
1481 dynamic
->discard_rectangle
.count
= discard_rectangle_info
->discardRectangleCount
;
1482 if (states
& RADV_DYNAMIC_DISCARD_RECTANGLE
) {
1483 typed_memcpy(dynamic
->discard_rectangle
.rectangles
,
1484 discard_rectangle_info
->pDiscardRectangles
,
1485 discard_rectangle_info
->discardRectangleCount
);
1489 if (needed_states
& RADV_DYNAMIC_SAMPLE_LOCATIONS
) {
1490 const VkPipelineSampleLocationsStateCreateInfoEXT
*sample_location_info
=
1491 vk_find_struct_const(pCreateInfo
->pMultisampleState
->pNext
,
1492 PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT
);
1493 /* If sampleLocationsEnable is VK_FALSE, the default sample
1494 * locations are used and the values specified in
1495 * sampleLocationsInfo are ignored.
1497 if (sample_location_info
->sampleLocationsEnable
) {
1498 const VkSampleLocationsInfoEXT
*pSampleLocationsInfo
=
1499 &sample_location_info
->sampleLocationsInfo
;
1501 assert(pSampleLocationsInfo
->sampleLocationsCount
<= MAX_SAMPLE_LOCATIONS
);
1503 dynamic
->sample_location
.per_pixel
= pSampleLocationsInfo
->sampleLocationsPerPixel
;
1504 dynamic
->sample_location
.grid_size
= pSampleLocationsInfo
->sampleLocationGridSize
;
1505 dynamic
->sample_location
.count
= pSampleLocationsInfo
->sampleLocationsCount
;
1506 typed_memcpy(&dynamic
->sample_location
.locations
[0],
1507 pSampleLocationsInfo
->pSampleLocations
,
1508 pSampleLocationsInfo
->sampleLocationsCount
);
1512 pipeline
->dynamic_state
.mask
= states
;
1516 gfx9_get_gs_info(const struct radv_pipeline_key
*key
,
1517 const struct radv_pipeline
*pipeline
,
1519 struct radv_shader_info
*infos
,
1520 struct gfx9_gs_info
*out
)
1522 struct radv_shader_info
*gs_info
= &infos
[MESA_SHADER_GEOMETRY
];
1523 struct radv_es_output_info
*es_info
;
1524 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
)
1525 es_info
= nir
[MESA_SHADER_TESS_CTRL
] ? &gs_info
->tes
.es_info
: &gs_info
->vs
.es_info
;
1527 es_info
= nir
[MESA_SHADER_TESS_CTRL
] ?
1528 &infos
[MESA_SHADER_TESS_EVAL
].tes
.es_info
:
1529 &infos
[MESA_SHADER_VERTEX
].vs
.es_info
;
1531 unsigned gs_num_invocations
= MAX2(gs_info
->gs
.invocations
, 1);
1532 bool uses_adjacency
;
1533 switch(key
->topology
) {
1534 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1535 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1536 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1537 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1538 uses_adjacency
= true;
1541 uses_adjacency
= false;
1545 /* All these are in dwords: */
1546 /* We can't allow using the whole LDS, because GS waves compete with
1547 * other shader stages for LDS space. */
1548 const unsigned max_lds_size
= 8 * 1024;
1549 const unsigned esgs_itemsize
= es_info
->esgs_itemsize
/ 4;
1550 unsigned esgs_lds_size
;
1552 /* All these are per subgroup: */
1553 const unsigned max_out_prims
= 32 * 1024;
1554 const unsigned max_es_verts
= 255;
1555 const unsigned ideal_gs_prims
= 64;
1556 unsigned max_gs_prims
, gs_prims
;
1557 unsigned min_es_verts
, es_verts
, worst_case_es_verts
;
1559 if (uses_adjacency
|| gs_num_invocations
> 1)
1560 max_gs_prims
= 127 / gs_num_invocations
;
1564 /* MAX_PRIMS_PER_SUBGROUP = gs_prims * max_vert_out * gs_invocations.
1565 * Make sure we don't go over the maximum value.
1567 if (gs_info
->gs
.vertices_out
> 0) {
1568 max_gs_prims
= MIN2(max_gs_prims
,
1570 (gs_info
->gs
.vertices_out
* gs_num_invocations
));
1572 assert(max_gs_prims
> 0);
1574 /* If the primitive has adjacency, halve the number of vertices
1575 * that will be reused in multiple primitives.
1577 min_es_verts
= gs_info
->gs
.vertices_in
/ (uses_adjacency
? 2 : 1);
1579 gs_prims
= MIN2(ideal_gs_prims
, max_gs_prims
);
1580 worst_case_es_verts
= MIN2(min_es_verts
* gs_prims
, max_es_verts
);
1582 /* Compute ESGS LDS size based on the worst case number of ES vertices
1583 * needed to create the target number of GS prims per subgroup.
1585 esgs_lds_size
= esgs_itemsize
* worst_case_es_verts
;
1587 /* If total LDS usage is too big, refactor partitions based on ratio
1588 * of ESGS item sizes.
1590 if (esgs_lds_size
> max_lds_size
) {
1591 /* Our target GS Prims Per Subgroup was too large. Calculate
1592 * the maximum number of GS Prims Per Subgroup that will fit
1593 * into LDS, capped by the maximum that the hardware can support.
1595 gs_prims
= MIN2((max_lds_size
/ (esgs_itemsize
* min_es_verts
)),
1597 assert(gs_prims
> 0);
1598 worst_case_es_verts
= MIN2(min_es_verts
* gs_prims
,
1601 esgs_lds_size
= esgs_itemsize
* worst_case_es_verts
;
1602 assert(esgs_lds_size
<= max_lds_size
);
1605 /* Now calculate remaining ESGS information. */
1607 es_verts
= MIN2(esgs_lds_size
/ esgs_itemsize
, max_es_verts
);
1609 es_verts
= max_es_verts
;
1611 /* Vertices for adjacency primitives are not always reused, so restore
1612 * it for ES_VERTS_PER_SUBGRP.
1614 min_es_verts
= gs_info
->gs
.vertices_in
;
1616 /* For normal primitives, the VGT only checks if they are past the ES
1617 * verts per subgroup after allocating a full GS primitive and if they
1618 * are, kick off a new subgroup. But if those additional ES verts are
1619 * unique (e.g. not reused) we need to make sure there is enough LDS
1620 * space to account for those ES verts beyond ES_VERTS_PER_SUBGRP.
1622 es_verts
-= min_es_verts
- 1;
1624 uint32_t es_verts_per_subgroup
= es_verts
;
1625 uint32_t gs_prims_per_subgroup
= gs_prims
;
1626 uint32_t gs_inst_prims_in_subgroup
= gs_prims
* gs_num_invocations
;
1627 uint32_t max_prims_per_subgroup
= gs_inst_prims_in_subgroup
* gs_info
->gs
.vertices_out
;
1628 out
->lds_size
= align(esgs_lds_size
, 128) / 128;
1629 out
->vgt_gs_onchip_cntl
= S_028A44_ES_VERTS_PER_SUBGRP(es_verts_per_subgroup
) |
1630 S_028A44_GS_PRIMS_PER_SUBGRP(gs_prims_per_subgroup
) |
1631 S_028A44_GS_INST_PRIMS_IN_SUBGRP(gs_inst_prims_in_subgroup
);
1632 out
->vgt_gs_max_prims_per_subgroup
= S_028A94_MAX_PRIMS_PER_SUBGROUP(max_prims_per_subgroup
);
1633 out
->vgt_esgs_ring_itemsize
= esgs_itemsize
;
1634 assert(max_prims_per_subgroup
<= max_out_prims
);
1637 static void clamp_gsprims_to_esverts(unsigned *max_gsprims
, unsigned max_esverts
,
1638 unsigned min_verts_per_prim
, bool use_adjacency
)
1640 unsigned max_reuse
= max_esverts
- min_verts_per_prim
;
1643 *max_gsprims
= MIN2(*max_gsprims
, 1 + max_reuse
);
1647 radv_get_num_input_vertices(nir_shader
**nir
)
1649 if (nir
[MESA_SHADER_GEOMETRY
]) {
1650 nir_shader
*gs
= nir
[MESA_SHADER_GEOMETRY
];
1652 return gs
->info
.gs
.vertices_in
;
1655 if (nir
[MESA_SHADER_TESS_CTRL
]) {
1656 nir_shader
*tes
= nir
[MESA_SHADER_TESS_EVAL
];
1658 if (tes
->info
.tess
.point_mode
)
1660 if (tes
->info
.tess
.primitive_mode
== GL_ISOLINES
)
1669 gfx10_get_ngg_info(const struct radv_pipeline_key
*key
,
1670 struct radv_pipeline
*pipeline
,
1672 struct radv_shader_info
*infos
,
1673 struct gfx10_ngg_info
*ngg
)
1675 struct radv_shader_info
*gs_info
= &infos
[MESA_SHADER_GEOMETRY
];
1676 struct radv_es_output_info
*es_info
=
1677 nir
[MESA_SHADER_TESS_CTRL
] ? &gs_info
->tes
.es_info
: &gs_info
->vs
.es_info
;
1678 unsigned gs_type
= nir
[MESA_SHADER_GEOMETRY
] ? MESA_SHADER_GEOMETRY
: MESA_SHADER_VERTEX
;
1679 unsigned max_verts_per_prim
= radv_get_num_input_vertices(nir
);
1680 unsigned min_verts_per_prim
=
1681 gs_type
== MESA_SHADER_GEOMETRY
? max_verts_per_prim
: 1;
1682 unsigned gs_num_invocations
= nir
[MESA_SHADER_GEOMETRY
] ? MAX2(gs_info
->gs
.invocations
, 1) : 1;
1683 bool uses_adjacency
;
1684 switch(key
->topology
) {
1685 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1686 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1687 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1688 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1689 uses_adjacency
= true;
1692 uses_adjacency
= false;
1696 /* All these are in dwords: */
1697 /* We can't allow using the whole LDS, because GS waves compete with
1698 * other shader stages for LDS space.
1700 * TODO: We should really take the shader's internal LDS use into
1701 * account. The linker will fail if the size is greater than
1704 const unsigned max_lds_size
= 8 * 1024 - 768;
1705 const unsigned target_lds_size
= max_lds_size
;
1706 unsigned esvert_lds_size
= 0;
1707 unsigned gsprim_lds_size
= 0;
1709 /* All these are per subgroup: */
1710 bool max_vert_out_per_gs_instance
= false;
1711 unsigned max_esverts_base
= 256;
1712 unsigned max_gsprims_base
= 128; /* default prim group size clamp */
1714 /* Hardware has the following non-natural restrictions on the value
1715 * of GE_CNTL.VERT_GRP_SIZE based on based on the primitive type of
1717 * - at most 252 for any line input primitive type
1718 * - at most 251 for any quad input primitive type
1719 * - at most 251 for triangle strips with adjacency (this happens to
1720 * be the natural limit for triangle *lists* with adjacency)
1722 max_esverts_base
= MIN2(max_esverts_base
, 251 + max_verts_per_prim
- 1);
1724 if (gs_type
== MESA_SHADER_GEOMETRY
) {
1725 unsigned max_out_verts_per_gsprim
=
1726 gs_info
->gs
.vertices_out
* gs_num_invocations
;
1728 if (max_out_verts_per_gsprim
<= 256) {
1729 if (max_out_verts_per_gsprim
) {
1730 max_gsprims_base
= MIN2(max_gsprims_base
,
1731 256 / max_out_verts_per_gsprim
);
1734 /* Use special multi-cycling mode in which each GS
1735 * instance gets its own subgroup. Does not work with
1737 max_vert_out_per_gs_instance
= true;
1738 max_gsprims_base
= 1;
1739 max_out_verts_per_gsprim
= gs_info
->gs
.vertices_out
;
1742 esvert_lds_size
= es_info
->esgs_itemsize
/ 4;
1743 gsprim_lds_size
= (gs_info
->gs
.gsvs_vertex_size
/ 4 + 1) * max_out_verts_per_gsprim
;
1746 /* LDS size for passing data from GS to ES. */
1747 struct radv_streamout_info
*so_info
= nir
[MESA_SHADER_TESS_CTRL
]
1748 ? &infos
[MESA_SHADER_TESS_EVAL
].so
1749 : &infos
[MESA_SHADER_VERTEX
].so
;
1751 if (so_info
->num_outputs
)
1752 esvert_lds_size
= 4 * so_info
->num_outputs
+ 1;
1754 /* GS stores Primitive IDs (one DWORD) into LDS at the address
1755 * corresponding to the ES thread of the provoking vertex. All
1756 * ES threads load and export PrimitiveID for their thread.
1758 if (!nir
[MESA_SHADER_TESS_CTRL
] &&
1759 infos
[MESA_SHADER_VERTEX
].vs
.outinfo
.export_prim_id
)
1760 esvert_lds_size
= MAX2(esvert_lds_size
, 1);
1763 unsigned max_gsprims
= max_gsprims_base
;
1764 unsigned max_esverts
= max_esverts_base
;
1766 if (esvert_lds_size
)
1767 max_esverts
= MIN2(max_esverts
, target_lds_size
/ esvert_lds_size
);
1768 if (gsprim_lds_size
)
1769 max_gsprims
= MIN2(max_gsprims
, target_lds_size
/ gsprim_lds_size
);
1771 max_esverts
= MIN2(max_esverts
, max_gsprims
* max_verts_per_prim
);
1772 clamp_gsprims_to_esverts(&max_gsprims
, max_esverts
, min_verts_per_prim
, uses_adjacency
);
1773 assert(max_esverts
>= max_verts_per_prim
&& max_gsprims
>= 1);
1775 if (esvert_lds_size
|| gsprim_lds_size
) {
1776 /* Now that we have a rough proportionality between esverts
1777 * and gsprims based on the primitive type, scale both of them
1778 * down simultaneously based on required LDS space.
1780 * We could be smarter about this if we knew how much vertex
1783 unsigned lds_total
= max_esverts
* esvert_lds_size
+
1784 max_gsprims
* gsprim_lds_size
;
1785 if (lds_total
> target_lds_size
) {
1786 max_esverts
= max_esverts
* target_lds_size
/ lds_total
;
1787 max_gsprims
= max_gsprims
* target_lds_size
/ lds_total
;
1789 max_esverts
= MIN2(max_esverts
, max_gsprims
* max_verts_per_prim
);
1790 clamp_gsprims_to_esverts(&max_gsprims
, max_esverts
,
1791 min_verts_per_prim
, uses_adjacency
);
1792 assert(max_esverts
>= max_verts_per_prim
&& max_gsprims
>= 1);
1796 /* Round up towards full wave sizes for better ALU utilization. */
1797 if (!max_vert_out_per_gs_instance
) {
1798 unsigned orig_max_esverts
;
1799 unsigned orig_max_gsprims
;
1802 if (gs_type
== MESA_SHADER_GEOMETRY
) {
1803 wavesize
= gs_info
->wave_size
;
1805 wavesize
= nir
[MESA_SHADER_TESS_CTRL
]
1806 ? infos
[MESA_SHADER_TESS_EVAL
].wave_size
1807 : infos
[MESA_SHADER_VERTEX
].wave_size
;
1811 orig_max_esverts
= max_esverts
;
1812 orig_max_gsprims
= max_gsprims
;
1814 max_esverts
= align(max_esverts
, wavesize
);
1815 max_esverts
= MIN2(max_esverts
, max_esverts_base
);
1816 if (esvert_lds_size
)
1817 max_esverts
= MIN2(max_esverts
,
1818 (max_lds_size
- max_gsprims
* gsprim_lds_size
) /
1820 max_esverts
= MIN2(max_esverts
, max_gsprims
* max_verts_per_prim
);
1822 max_gsprims
= align(max_gsprims
, wavesize
);
1823 max_gsprims
= MIN2(max_gsprims
, max_gsprims_base
);
1824 if (gsprim_lds_size
)
1825 max_gsprims
= MIN2(max_gsprims
,
1826 (max_lds_size
- max_esverts
* esvert_lds_size
) /
1828 clamp_gsprims_to_esverts(&max_gsprims
, max_esverts
,
1829 min_verts_per_prim
, uses_adjacency
);
1830 assert(max_esverts
>= max_verts_per_prim
&& max_gsprims
>= 1);
1831 } while (orig_max_esverts
!= max_esverts
|| orig_max_gsprims
!= max_gsprims
);
1834 /* Hardware restriction: minimum value of max_esverts */
1835 max_esverts
= MAX2(max_esverts
, 23 + max_verts_per_prim
);
1837 unsigned max_out_vertices
=
1838 max_vert_out_per_gs_instance
? gs_info
->gs
.vertices_out
:
1839 gs_type
== MESA_SHADER_GEOMETRY
?
1840 max_gsprims
* gs_num_invocations
* gs_info
->gs
.vertices_out
:
1842 assert(max_out_vertices
<= 256);
1844 unsigned prim_amp_factor
= 1;
1845 if (gs_type
== MESA_SHADER_GEOMETRY
) {
1846 /* Number of output primitives per GS input primitive after
1848 prim_amp_factor
= gs_info
->gs
.vertices_out
;
1851 /* The GE only checks against the maximum number of ES verts after
1852 * allocating a full GS primitive. So we need to ensure that whenever
1853 * this check passes, there is enough space for a full primitive without
1856 ngg
->hw_max_esverts
= max_esverts
- max_verts_per_prim
+ 1;
1857 ngg
->max_gsprims
= max_gsprims
;
1858 ngg
->max_out_verts
= max_out_vertices
;
1859 ngg
->prim_amp_factor
= prim_amp_factor
;
1860 ngg
->max_vert_out_per_gs_instance
= max_vert_out_per_gs_instance
;
1861 ngg
->ngg_emit_size
= max_gsprims
* gsprim_lds_size
;
1862 ngg
->esgs_ring_size
= 4 * max_esverts
* esvert_lds_size
;
1864 if (gs_type
== MESA_SHADER_GEOMETRY
) {
1865 ngg
->vgt_esgs_ring_itemsize
= es_info
->esgs_itemsize
/ 4;
1867 ngg
->vgt_esgs_ring_itemsize
= 1;
1870 pipeline
->graphics
.esgs_ring_size
= ngg
->esgs_ring_size
;
1872 assert(ngg
->hw_max_esverts
>= 24); /* HW limitation */
1876 calculate_gs_ring_sizes(struct radv_pipeline
*pipeline
,
1877 const struct gfx9_gs_info
*gs
)
1879 struct radv_device
*device
= pipeline
->device
;
1880 unsigned num_se
= device
->physical_device
->rad_info
.max_se
;
1881 unsigned wave_size
= 64;
1882 unsigned max_gs_waves
= 32 * num_se
; /* max 32 per SE on GCN */
1883 /* On GFX6-GFX7, the value comes from VGT_GS_VERTEX_REUSE = 16.
1884 * On GFX8+, the value comes from VGT_VERTEX_REUSE_BLOCK_CNTL = 30 (+2).
1886 unsigned gs_vertex_reuse
=
1887 (device
->physical_device
->rad_info
.chip_class
>= GFX8
? 32 : 16) * num_se
;
1888 unsigned alignment
= 256 * num_se
;
1889 /* The maximum size is 63.999 MB per SE. */
1890 unsigned max_size
= ((unsigned)(63.999 * 1024 * 1024) & ~255) * num_se
;
1891 struct radv_shader_info
*gs_info
= &pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
;
1893 /* Calculate the minimum size. */
1894 unsigned min_esgs_ring_size
= align(gs
->vgt_esgs_ring_itemsize
* 4 * gs_vertex_reuse
*
1895 wave_size
, alignment
);
1896 /* These are recommended sizes, not minimum sizes. */
1897 unsigned esgs_ring_size
= max_gs_waves
* 2 * wave_size
*
1898 gs
->vgt_esgs_ring_itemsize
* 4 * gs_info
->gs
.vertices_in
;
1899 unsigned gsvs_ring_size
= max_gs_waves
* 2 * wave_size
*
1900 gs_info
->gs
.max_gsvs_emit_size
;
1902 min_esgs_ring_size
= align(min_esgs_ring_size
, alignment
);
1903 esgs_ring_size
= align(esgs_ring_size
, alignment
);
1904 gsvs_ring_size
= align(gsvs_ring_size
, alignment
);
1906 if (pipeline
->device
->physical_device
->rad_info
.chip_class
<= GFX8
)
1907 pipeline
->graphics
.esgs_ring_size
= CLAMP(esgs_ring_size
, min_esgs_ring_size
, max_size
);
1909 pipeline
->graphics
.gsvs_ring_size
= MIN2(gsvs_ring_size
, max_size
);
1912 static void si_multiwave_lds_size_workaround(struct radv_device
*device
,
1915 /* If tessellation is all offchip and on-chip GS isn't used, this
1916 * workaround is not needed.
1920 /* SPI barrier management bug:
1921 * Make sure we have at least 4k of LDS in use to avoid the bug.
1922 * It applies to workgroup sizes of more than one wavefront.
1924 if (device
->physical_device
->rad_info
.family
== CHIP_BONAIRE
||
1925 device
->physical_device
->rad_info
.family
== CHIP_KABINI
)
1926 *lds_size
= MAX2(*lds_size
, 8);
1929 struct radv_shader_variant
*
1930 radv_get_shader(struct radv_pipeline
*pipeline
,
1931 gl_shader_stage stage
)
1933 if (stage
== MESA_SHADER_VERTEX
) {
1934 if (pipeline
->shaders
[MESA_SHADER_VERTEX
])
1935 return pipeline
->shaders
[MESA_SHADER_VERTEX
];
1936 if (pipeline
->shaders
[MESA_SHADER_TESS_CTRL
])
1937 return pipeline
->shaders
[MESA_SHADER_TESS_CTRL
];
1938 if (pipeline
->shaders
[MESA_SHADER_GEOMETRY
])
1939 return pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
1940 } else if (stage
== MESA_SHADER_TESS_EVAL
) {
1941 if (!radv_pipeline_has_tess(pipeline
))
1943 if (pipeline
->shaders
[MESA_SHADER_TESS_EVAL
])
1944 return pipeline
->shaders
[MESA_SHADER_TESS_EVAL
];
1945 if (pipeline
->shaders
[MESA_SHADER_GEOMETRY
])
1946 return pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
1948 return pipeline
->shaders
[stage
];
1951 static struct radv_tessellation_state
1952 calculate_tess_state(struct radv_pipeline
*pipeline
,
1953 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1955 unsigned num_tcs_input_cp
;
1956 unsigned num_tcs_output_cp
;
1958 unsigned num_patches
;
1959 struct radv_tessellation_state tess
= {0};
1961 num_tcs_input_cp
= pCreateInfo
->pTessellationState
->patchControlPoints
;
1962 num_tcs_output_cp
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.tcs_vertices_out
; //TCS VERTICES OUT
1963 num_patches
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.num_patches
;
1965 lds_size
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.lds_size
;
1967 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX7
) {
1968 assert(lds_size
<= 65536);
1969 lds_size
= align(lds_size
, 512) / 512;
1971 assert(lds_size
<= 32768);
1972 lds_size
= align(lds_size
, 256) / 256;
1974 si_multiwave_lds_size_workaround(pipeline
->device
, &lds_size
);
1976 tess
.lds_size
= lds_size
;
1978 tess
.ls_hs_config
= S_028B58_NUM_PATCHES(num_patches
) |
1979 S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp
) |
1980 S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp
);
1981 tess
.num_patches
= num_patches
;
1983 struct radv_shader_variant
*tes
= radv_get_shader(pipeline
, MESA_SHADER_TESS_EVAL
);
1984 unsigned type
= 0, partitioning
= 0, topology
= 0, distribution_mode
= 0;
1986 switch (tes
->info
.tes
.primitive_mode
) {
1988 type
= V_028B6C_TESS_TRIANGLE
;
1991 type
= V_028B6C_TESS_QUAD
;
1994 type
= V_028B6C_TESS_ISOLINE
;
1998 switch (tes
->info
.tes
.spacing
) {
1999 case TESS_SPACING_EQUAL
:
2000 partitioning
= V_028B6C_PART_INTEGER
;
2002 case TESS_SPACING_FRACTIONAL_ODD
:
2003 partitioning
= V_028B6C_PART_FRAC_ODD
;
2005 case TESS_SPACING_FRACTIONAL_EVEN
:
2006 partitioning
= V_028B6C_PART_FRAC_EVEN
;
2012 bool ccw
= tes
->info
.tes
.ccw
;
2013 const VkPipelineTessellationDomainOriginStateCreateInfo
*domain_origin_state
=
2014 vk_find_struct_const(pCreateInfo
->pTessellationState
,
2015 PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO
);
2017 if (domain_origin_state
&& domain_origin_state
->domainOrigin
!= VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT
)
2020 if (tes
->info
.tes
.point_mode
)
2021 topology
= V_028B6C_OUTPUT_POINT
;
2022 else if (tes
->info
.tes
.primitive_mode
== GL_ISOLINES
)
2023 topology
= V_028B6C_OUTPUT_LINE
;
2025 topology
= V_028B6C_OUTPUT_TRIANGLE_CCW
;
2027 topology
= V_028B6C_OUTPUT_TRIANGLE_CW
;
2029 if (pipeline
->device
->physical_device
->rad_info
.has_distributed_tess
) {
2030 if (pipeline
->device
->physical_device
->rad_info
.family
== CHIP_FIJI
||
2031 pipeline
->device
->physical_device
->rad_info
.family
>= CHIP_POLARIS10
)
2032 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_TRAPEZOIDS
;
2034 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_DONUTS
;
2036 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_NO_DIST
;
2038 tess
.tf_param
= S_028B6C_TYPE(type
) |
2039 S_028B6C_PARTITIONING(partitioning
) |
2040 S_028B6C_TOPOLOGY(topology
) |
2041 S_028B6C_DISTRIBUTION_MODE(distribution_mode
);
2046 static const struct radv_prim_vertex_count prim_size_table
[] = {
2047 [V_008958_DI_PT_NONE
] = {0, 0},
2048 [V_008958_DI_PT_POINTLIST
] = {1, 1},
2049 [V_008958_DI_PT_LINELIST
] = {2, 2},
2050 [V_008958_DI_PT_LINESTRIP
] = {2, 1},
2051 [V_008958_DI_PT_TRILIST
] = {3, 3},
2052 [V_008958_DI_PT_TRIFAN
] = {3, 1},
2053 [V_008958_DI_PT_TRISTRIP
] = {3, 1},
2054 [V_008958_DI_PT_LINELIST_ADJ
] = {4, 4},
2055 [V_008958_DI_PT_LINESTRIP_ADJ
] = {4, 1},
2056 [V_008958_DI_PT_TRILIST_ADJ
] = {6, 6},
2057 [V_008958_DI_PT_TRISTRIP_ADJ
] = {6, 2},
2058 [V_008958_DI_PT_RECTLIST
] = {3, 3},
2059 [V_008958_DI_PT_LINELOOP
] = {2, 1},
2060 [V_008958_DI_PT_POLYGON
] = {3, 1},
2061 [V_008958_DI_PT_2D_TRI_STRIP
] = {0, 0},
2064 static const struct radv_vs_output_info
*get_vs_output_info(const struct radv_pipeline
*pipeline
)
2066 if (radv_pipeline_has_gs(pipeline
))
2067 if (radv_pipeline_has_ngg(pipeline
))
2068 return &pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.vs
.outinfo
;
2070 return &pipeline
->gs_copy_shader
->info
.vs
.outinfo
;
2071 else if (radv_pipeline_has_tess(pipeline
))
2072 return &pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]->info
.tes
.outinfo
;
2074 return &pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.outinfo
;
2078 radv_link_shaders(struct radv_pipeline
*pipeline
, nir_shader
**shaders
)
2080 nir_shader
* ordered_shaders
[MESA_SHADER_STAGES
];
2081 int shader_count
= 0;
2083 if(shaders
[MESA_SHADER_FRAGMENT
]) {
2084 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_FRAGMENT
];
2086 if(shaders
[MESA_SHADER_GEOMETRY
]) {
2087 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_GEOMETRY
];
2089 if(shaders
[MESA_SHADER_TESS_EVAL
]) {
2090 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_TESS_EVAL
];
2092 if(shaders
[MESA_SHADER_TESS_CTRL
]) {
2093 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_TESS_CTRL
];
2095 if(shaders
[MESA_SHADER_VERTEX
]) {
2096 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_VERTEX
];
2099 if (shader_count
> 1) {
2100 unsigned first
= ordered_shaders
[shader_count
- 1]->info
.stage
;
2101 unsigned last
= ordered_shaders
[0]->info
.stage
;
2103 if (ordered_shaders
[0]->info
.stage
== MESA_SHADER_FRAGMENT
&&
2104 ordered_shaders
[1]->info
.has_transform_feedback_varyings
)
2105 nir_link_xfb_varyings(ordered_shaders
[1], ordered_shaders
[0]);
2107 for (int i
= 0; i
< shader_count
; ++i
) {
2108 nir_variable_mode mask
= 0;
2110 if (ordered_shaders
[i
]->info
.stage
!= first
)
2111 mask
= mask
| nir_var_shader_in
;
2113 if (ordered_shaders
[i
]->info
.stage
!= last
)
2114 mask
= mask
| nir_var_shader_out
;
2116 nir_lower_io_to_scalar_early(ordered_shaders
[i
], mask
);
2117 radv_optimize_nir(ordered_shaders
[i
], false, false);
2121 for (int i
= 1; i
< shader_count
; ++i
) {
2122 nir_lower_io_arrays_to_elements(ordered_shaders
[i
],
2123 ordered_shaders
[i
- 1]);
2125 if (nir_link_opt_varyings(ordered_shaders
[i
],
2126 ordered_shaders
[i
- 1]))
2127 radv_optimize_nir(ordered_shaders
[i
- 1], false, false);
2129 nir_remove_dead_variables(ordered_shaders
[i
],
2130 nir_var_shader_out
);
2131 nir_remove_dead_variables(ordered_shaders
[i
- 1],
2134 bool progress
= nir_remove_unused_varyings(ordered_shaders
[i
],
2135 ordered_shaders
[i
- 1]);
2137 nir_compact_varyings(ordered_shaders
[i
],
2138 ordered_shaders
[i
- 1], true);
2141 if (nir_lower_global_vars_to_local(ordered_shaders
[i
])) {
2142 ac_lower_indirect_derefs(ordered_shaders
[i
],
2143 pipeline
->device
->physical_device
->rad_info
.chip_class
);
2145 radv_optimize_nir(ordered_shaders
[i
], false, false);
2147 if (nir_lower_global_vars_to_local(ordered_shaders
[i
- 1])) {
2148 ac_lower_indirect_derefs(ordered_shaders
[i
- 1],
2149 pipeline
->device
->physical_device
->rad_info
.chip_class
);
2151 radv_optimize_nir(ordered_shaders
[i
- 1], false, false);
2157 radv_get_attrib_stride(const VkPipelineVertexInputStateCreateInfo
*input_state
,
2158 uint32_t attrib_binding
)
2160 for (uint32_t i
= 0; i
< input_state
->vertexBindingDescriptionCount
; i
++) {
2161 const VkVertexInputBindingDescription
*input_binding
=
2162 &input_state
->pVertexBindingDescriptions
[i
];
2164 if (input_binding
->binding
== attrib_binding
)
2165 return input_binding
->stride
;
2171 static struct radv_pipeline_key
2172 radv_generate_graphics_pipeline_key(struct radv_pipeline
*pipeline
,
2173 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
2174 const struct radv_blend_state
*blend
,
2175 bool has_view_index
)
2177 const VkPipelineVertexInputStateCreateInfo
*input_state
=
2178 pCreateInfo
->pVertexInputState
;
2179 const VkPipelineVertexInputDivisorStateCreateInfoEXT
*divisor_state
=
2180 vk_find_struct_const(input_state
->pNext
, PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT
);
2182 struct radv_pipeline_key key
;
2183 memset(&key
, 0, sizeof(key
));
2185 if (pCreateInfo
->flags
& VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT
)
2186 key
.optimisations_disabled
= 1;
2188 key
.has_multiview_view_index
= has_view_index
;
2190 uint32_t binding_input_rate
= 0;
2191 uint32_t instance_rate_divisors
[MAX_VERTEX_ATTRIBS
];
2192 for (unsigned i
= 0; i
< input_state
->vertexBindingDescriptionCount
; ++i
) {
2193 if (input_state
->pVertexBindingDescriptions
[i
].inputRate
) {
2194 unsigned binding
= input_state
->pVertexBindingDescriptions
[i
].binding
;
2195 binding_input_rate
|= 1u << binding
;
2196 instance_rate_divisors
[binding
] = 1;
2199 if (divisor_state
) {
2200 for (unsigned i
= 0; i
< divisor_state
->vertexBindingDivisorCount
; ++i
) {
2201 instance_rate_divisors
[divisor_state
->pVertexBindingDivisors
[i
].binding
] =
2202 divisor_state
->pVertexBindingDivisors
[i
].divisor
;
2206 for (unsigned i
= 0; i
< input_state
->vertexAttributeDescriptionCount
; ++i
) {
2207 const VkVertexInputAttributeDescription
*desc
=
2208 &input_state
->pVertexAttributeDescriptions
[i
];
2209 const struct vk_format_description
*format_desc
;
2210 unsigned location
= desc
->location
;
2211 unsigned binding
= desc
->binding
;
2212 unsigned num_format
, data_format
;
2215 if (binding_input_rate
& (1u << binding
)) {
2216 key
.instance_rate_inputs
|= 1u << location
;
2217 key
.instance_rate_divisors
[location
] = instance_rate_divisors
[binding
];
2220 format_desc
= vk_format_description(desc
->format
);
2221 first_non_void
= vk_format_get_first_non_void_channel(desc
->format
);
2223 num_format
= radv_translate_buffer_numformat(format_desc
, first_non_void
);
2224 data_format
= radv_translate_buffer_dataformat(format_desc
, first_non_void
);
2226 key
.vertex_attribute_formats
[location
] = data_format
| (num_format
<< 4);
2227 key
.vertex_attribute_bindings
[location
] = desc
->binding
;
2228 key
.vertex_attribute_offsets
[location
] = desc
->offset
;
2229 key
.vertex_attribute_strides
[location
] = radv_get_attrib_stride(input_state
, desc
->binding
);
2231 if (pipeline
->device
->physical_device
->rad_info
.chip_class
<= GFX8
&&
2232 pipeline
->device
->physical_device
->rad_info
.family
!= CHIP_STONEY
) {
2233 VkFormat format
= input_state
->pVertexAttributeDescriptions
[i
].format
;
2236 case VK_FORMAT_A2R10G10B10_SNORM_PACK32
:
2237 case VK_FORMAT_A2B10G10R10_SNORM_PACK32
:
2238 adjust
= RADV_ALPHA_ADJUST_SNORM
;
2240 case VK_FORMAT_A2R10G10B10_SSCALED_PACK32
:
2241 case VK_FORMAT_A2B10G10R10_SSCALED_PACK32
:
2242 adjust
= RADV_ALPHA_ADJUST_SSCALED
;
2244 case VK_FORMAT_A2R10G10B10_SINT_PACK32
:
2245 case VK_FORMAT_A2B10G10R10_SINT_PACK32
:
2246 adjust
= RADV_ALPHA_ADJUST_SINT
;
2252 key
.vertex_alpha_adjust
|= adjust
<< (2 * location
);
2255 switch (desc
->format
) {
2256 case VK_FORMAT_B8G8R8A8_UNORM
:
2257 case VK_FORMAT_B8G8R8A8_SNORM
:
2258 case VK_FORMAT_B8G8R8A8_USCALED
:
2259 case VK_FORMAT_B8G8R8A8_SSCALED
:
2260 case VK_FORMAT_B8G8R8A8_UINT
:
2261 case VK_FORMAT_B8G8R8A8_SINT
:
2262 case VK_FORMAT_B8G8R8A8_SRGB
:
2263 case VK_FORMAT_A2R10G10B10_UNORM_PACK32
:
2264 case VK_FORMAT_A2R10G10B10_SNORM_PACK32
:
2265 case VK_FORMAT_A2R10G10B10_USCALED_PACK32
:
2266 case VK_FORMAT_A2R10G10B10_SSCALED_PACK32
:
2267 case VK_FORMAT_A2R10G10B10_UINT_PACK32
:
2268 case VK_FORMAT_A2R10G10B10_SINT_PACK32
:
2269 key
.vertex_post_shuffle
|= 1 << location
;
2276 if (pCreateInfo
->pTessellationState
)
2277 key
.tess_input_vertices
= pCreateInfo
->pTessellationState
->patchControlPoints
;
2279 const VkPipelineMultisampleStateCreateInfo
*vkms
=
2280 radv_pipeline_get_multisample_state(pCreateInfo
);
2281 if (vkms
&& vkms
->rasterizationSamples
> 1) {
2282 uint32_t num_samples
= vkms
->rasterizationSamples
;
2283 uint32_t ps_iter_samples
= radv_pipeline_get_ps_iter_samples(vkms
);
2284 key
.num_samples
= num_samples
;
2285 key
.log2_ps_iter_samples
= util_logbase2(ps_iter_samples
);
2288 key
.col_format
= blend
->spi_shader_col_format
;
2289 if (pipeline
->device
->physical_device
->rad_info
.chip_class
< GFX8
)
2290 radv_pipeline_compute_get_int_clamp(pCreateInfo
, &key
.is_int8
, &key
.is_int10
);
2292 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
)
2293 key
.topology
= pCreateInfo
->pInputAssemblyState
->topology
;
2299 radv_nir_stage_uses_xfb(const nir_shader
*nir
)
2301 nir_xfb_info
*xfb
= nir_gather_xfb_info(nir
, NULL
);
2302 bool uses_xfb
= !!xfb
;
2309 radv_fill_shader_keys(struct radv_device
*device
,
2310 struct radv_shader_variant_key
*keys
,
2311 const struct radv_pipeline_key
*key
,
2314 keys
[MESA_SHADER_VERTEX
].vs
.instance_rate_inputs
= key
->instance_rate_inputs
;
2315 keys
[MESA_SHADER_VERTEX
].vs
.alpha_adjust
= key
->vertex_alpha_adjust
;
2316 keys
[MESA_SHADER_VERTEX
].vs
.post_shuffle
= key
->vertex_post_shuffle
;
2317 for (unsigned i
= 0; i
< MAX_VERTEX_ATTRIBS
; ++i
) {
2318 keys
[MESA_SHADER_VERTEX
].vs
.instance_rate_divisors
[i
] = key
->instance_rate_divisors
[i
];
2319 keys
[MESA_SHADER_VERTEX
].vs
.vertex_attribute_formats
[i
] = key
->vertex_attribute_formats
[i
];
2320 keys
[MESA_SHADER_VERTEX
].vs
.vertex_attribute_bindings
[i
] = key
->vertex_attribute_bindings
[i
];
2321 keys
[MESA_SHADER_VERTEX
].vs
.vertex_attribute_offsets
[i
] = key
->vertex_attribute_offsets
[i
];
2322 keys
[MESA_SHADER_VERTEX
].vs
.vertex_attribute_strides
[i
] = key
->vertex_attribute_strides
[i
];
2324 keys
[MESA_SHADER_VERTEX
].vs
.outprim
= si_conv_prim_to_gs_out(key
->topology
);
2326 if (nir
[MESA_SHADER_TESS_CTRL
]) {
2327 keys
[MESA_SHADER_VERTEX
].vs_common_out
.as_ls
= true;
2328 keys
[MESA_SHADER_TESS_CTRL
].tcs
.num_inputs
= 0;
2329 keys
[MESA_SHADER_TESS_CTRL
].tcs
.input_vertices
= key
->tess_input_vertices
;
2330 keys
[MESA_SHADER_TESS_CTRL
].tcs
.primitive_mode
= nir
[MESA_SHADER_TESS_EVAL
]->info
.tess
.primitive_mode
;
2332 keys
[MESA_SHADER_TESS_CTRL
].tcs
.tes_reads_tess_factors
= !!(nir
[MESA_SHADER_TESS_EVAL
]->info
.inputs_read
& (VARYING_BIT_TESS_LEVEL_INNER
| VARYING_BIT_TESS_LEVEL_OUTER
));
2335 if (nir
[MESA_SHADER_GEOMETRY
]) {
2336 if (nir
[MESA_SHADER_TESS_CTRL
])
2337 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.as_es
= true;
2339 keys
[MESA_SHADER_VERTEX
].vs_common_out
.as_es
= true;
2342 if (device
->physical_device
->use_ngg
) {
2343 if (nir
[MESA_SHADER_TESS_CTRL
]) {
2344 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.as_ngg
= true;
2346 keys
[MESA_SHADER_VERTEX
].vs_common_out
.as_ngg
= true;
2349 if (nir
[MESA_SHADER_TESS_CTRL
] &&
2350 nir
[MESA_SHADER_GEOMETRY
] &&
2351 nir
[MESA_SHADER_GEOMETRY
]->info
.gs
.invocations
*
2352 nir
[MESA_SHADER_GEOMETRY
]->info
.gs
.vertices_out
> 256) {
2353 /* Fallback to the legacy path if tessellation is
2354 * enabled with extreme geometry because
2355 * EN_MAX_VERT_OUT_PER_GS_INSTANCE doesn't work and it
2358 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.as_ngg
= false;
2362 * Disable NGG with geometry shaders. There are a bunch of
2364 * * GS primitives in pipeline statistic queries do not get
2365 * updates. See dEQP-VK.query_pool.statistics_query.geometry_shader_primitives
2367 * Furthermore, XGL/AMDVLK also disables this as of 9b632ef.
2369 if (nir
[MESA_SHADER_GEOMETRY
]) {
2370 if (nir
[MESA_SHADER_TESS_CTRL
])
2371 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.as_ngg
= false;
2373 keys
[MESA_SHADER_VERTEX
].vs_common_out
.as_ngg
= false;
2376 if (!device
->physical_device
->use_ngg_streamout
) {
2377 gl_shader_stage last_xfb_stage
= MESA_SHADER_VERTEX
;
2379 for (int i
= MESA_SHADER_VERTEX
; i
<= MESA_SHADER_GEOMETRY
; i
++) {
2384 if (nir
[last_xfb_stage
] &&
2385 radv_nir_stage_uses_xfb(nir
[last_xfb_stage
])) {
2386 if (nir
[MESA_SHADER_TESS_CTRL
])
2387 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.as_ngg
= false;
2389 keys
[MESA_SHADER_VERTEX
].vs_common_out
.as_ngg
= false;
2394 for(int i
= 0; i
< MESA_SHADER_STAGES
; ++i
)
2395 keys
[i
].has_multiview_view_index
= key
->has_multiview_view_index
;
2397 keys
[MESA_SHADER_FRAGMENT
].fs
.col_format
= key
->col_format
;
2398 keys
[MESA_SHADER_FRAGMENT
].fs
.is_int8
= key
->is_int8
;
2399 keys
[MESA_SHADER_FRAGMENT
].fs
.is_int10
= key
->is_int10
;
2400 keys
[MESA_SHADER_FRAGMENT
].fs
.log2_ps_iter_samples
= key
->log2_ps_iter_samples
;
2401 keys
[MESA_SHADER_FRAGMENT
].fs
.num_samples
= key
->num_samples
;
2403 if (nir
[MESA_SHADER_COMPUTE
]) {
2404 keys
[MESA_SHADER_COMPUTE
].cs
.subgroup_size
= key
->compute_subgroup_size
;
2409 radv_get_wave_size(struct radv_device
*device
,
2410 const VkPipelineShaderStageCreateInfo
*pStage
,
2411 gl_shader_stage stage
,
2412 const struct radv_shader_variant_key
*key
)
2414 if (stage
== MESA_SHADER_GEOMETRY
&& !key
->vs_common_out
.as_ngg
)
2416 else if (stage
== MESA_SHADER_COMPUTE
) {
2417 if (key
->cs
.subgroup_size
) {
2418 /* Return the required subgroup size if specified. */
2419 return key
->cs
.subgroup_size
;
2421 return device
->physical_device
->cs_wave_size
;
2423 else if (stage
== MESA_SHADER_FRAGMENT
)
2424 return device
->physical_device
->ps_wave_size
;
2426 return device
->physical_device
->ge_wave_size
;
2430 radv_fill_shader_info(struct radv_pipeline
*pipeline
,
2431 const VkPipelineShaderStageCreateInfo
**pStages
,
2432 struct radv_shader_variant_key
*keys
,
2433 struct radv_shader_info
*infos
,
2436 unsigned active_stages
= 0;
2437 unsigned filled_stages
= 0;
2439 for (int i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
2441 active_stages
|= (1 << i
);
2444 if (nir
[MESA_SHADER_FRAGMENT
]) {
2445 radv_nir_shader_info_init(&infos
[MESA_SHADER_FRAGMENT
]);
2446 radv_nir_shader_info_pass(nir
[MESA_SHADER_FRAGMENT
],
2448 &keys
[MESA_SHADER_FRAGMENT
],
2449 &infos
[MESA_SHADER_FRAGMENT
]);
2451 /* TODO: These are no longer used as keys we should refactor this */
2452 keys
[MESA_SHADER_VERTEX
].vs_common_out
.export_prim_id
=
2453 infos
[MESA_SHADER_FRAGMENT
].ps
.prim_id_input
;
2454 keys
[MESA_SHADER_VERTEX
].vs_common_out
.export_layer_id
=
2455 infos
[MESA_SHADER_FRAGMENT
].ps
.layer_input
;
2456 keys
[MESA_SHADER_VERTEX
].vs_common_out
.export_clip_dists
=
2457 !!infos
[MESA_SHADER_FRAGMENT
].ps
.num_input_clips_culls
;
2458 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.export_prim_id
=
2459 infos
[MESA_SHADER_FRAGMENT
].ps
.prim_id_input
;
2460 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.export_layer_id
=
2461 infos
[MESA_SHADER_FRAGMENT
].ps
.layer_input
;
2462 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.export_clip_dists
=
2463 !!infos
[MESA_SHADER_FRAGMENT
].ps
.num_input_clips_culls
;
2465 filled_stages
|= (1 << MESA_SHADER_FRAGMENT
);
2468 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
&&
2469 nir
[MESA_SHADER_TESS_CTRL
]) {
2470 struct nir_shader
*combined_nir
[] = {nir
[MESA_SHADER_VERTEX
], nir
[MESA_SHADER_TESS_CTRL
]};
2471 struct radv_shader_variant_key key
= keys
[MESA_SHADER_TESS_CTRL
];
2472 key
.tcs
.vs_key
= keys
[MESA_SHADER_VERTEX
].vs
;
2474 radv_nir_shader_info_init(&infos
[MESA_SHADER_TESS_CTRL
]);
2476 for (int i
= 0; i
< 2; i
++) {
2477 radv_nir_shader_info_pass(combined_nir
[i
],
2478 pipeline
->layout
, &key
,
2479 &infos
[MESA_SHADER_TESS_CTRL
]);
2482 keys
[MESA_SHADER_TESS_EVAL
].tes
.num_patches
=
2483 infos
[MESA_SHADER_TESS_CTRL
].tcs
.num_patches
;
2484 keys
[MESA_SHADER_TESS_EVAL
].tes
.tcs_num_outputs
=
2485 util_last_bit64(infos
[MESA_SHADER_TESS_CTRL
].tcs
.outputs_written
);
2487 filled_stages
|= (1 << MESA_SHADER_VERTEX
);
2488 filled_stages
|= (1 << MESA_SHADER_TESS_CTRL
);
2491 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
&&
2492 nir
[MESA_SHADER_GEOMETRY
]) {
2493 gl_shader_stage pre_stage
= nir
[MESA_SHADER_TESS_EVAL
] ? MESA_SHADER_TESS_EVAL
: MESA_SHADER_VERTEX
;
2494 struct nir_shader
*combined_nir
[] = {nir
[pre_stage
], nir
[MESA_SHADER_GEOMETRY
]};
2496 radv_nir_shader_info_init(&infos
[MESA_SHADER_GEOMETRY
]);
2498 for (int i
= 0; i
< 2; i
++) {
2499 radv_nir_shader_info_pass(combined_nir
[i
],
2502 &infos
[MESA_SHADER_GEOMETRY
]);
2505 filled_stages
|= (1 << pre_stage
);
2506 filled_stages
|= (1 << MESA_SHADER_GEOMETRY
);
2509 active_stages
^= filled_stages
;
2510 while (active_stages
) {
2511 int i
= u_bit_scan(&active_stages
);
2513 if (i
== MESA_SHADER_TESS_CTRL
) {
2514 keys
[MESA_SHADER_TESS_CTRL
].tcs
.num_inputs
=
2515 util_last_bit64(infos
[MESA_SHADER_VERTEX
].vs
.ls_outputs_written
);
2518 if (i
== MESA_SHADER_TESS_EVAL
) {
2519 keys
[MESA_SHADER_TESS_EVAL
].tes
.num_patches
=
2520 infos
[MESA_SHADER_TESS_CTRL
].tcs
.num_patches
;
2521 keys
[MESA_SHADER_TESS_EVAL
].tes
.tcs_num_outputs
=
2522 util_last_bit64(infos
[MESA_SHADER_TESS_CTRL
].tcs
.outputs_written
);
2525 radv_nir_shader_info_init(&infos
[i
]);
2526 radv_nir_shader_info_pass(nir
[i
], pipeline
->layout
,
2527 &keys
[i
], &infos
[i
]);
2530 for (int i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
2532 infos
[i
].wave_size
=
2533 radv_get_wave_size(pipeline
->device
, pStages
[i
],
2539 merge_tess_info(struct shader_info
*tes_info
,
2540 const struct shader_info
*tcs_info
)
2542 /* The Vulkan 1.0.38 spec, section 21.1 Tessellator says:
2544 * "PointMode. Controls generation of points rather than triangles
2545 * or lines. This functionality defaults to disabled, and is
2546 * enabled if either shader stage includes the execution mode.
2548 * and about Triangles, Quads, IsoLines, VertexOrderCw, VertexOrderCcw,
2549 * PointMode, SpacingEqual, SpacingFractionalEven, SpacingFractionalOdd,
2550 * and OutputVertices, it says:
2552 * "One mode must be set in at least one of the tessellation
2555 * So, the fields can be set in either the TCS or TES, but they must
2556 * agree if set in both. Our backend looks at TES, so bitwise-or in
2557 * the values from the TCS.
2559 assert(tcs_info
->tess
.tcs_vertices_out
== 0 ||
2560 tes_info
->tess
.tcs_vertices_out
== 0 ||
2561 tcs_info
->tess
.tcs_vertices_out
== tes_info
->tess
.tcs_vertices_out
);
2562 tes_info
->tess
.tcs_vertices_out
|= tcs_info
->tess
.tcs_vertices_out
;
2564 assert(tcs_info
->tess
.spacing
== TESS_SPACING_UNSPECIFIED
||
2565 tes_info
->tess
.spacing
== TESS_SPACING_UNSPECIFIED
||
2566 tcs_info
->tess
.spacing
== tes_info
->tess
.spacing
);
2567 tes_info
->tess
.spacing
|= tcs_info
->tess
.spacing
;
2569 assert(tcs_info
->tess
.primitive_mode
== 0 ||
2570 tes_info
->tess
.primitive_mode
== 0 ||
2571 tcs_info
->tess
.primitive_mode
== tes_info
->tess
.primitive_mode
);
2572 tes_info
->tess
.primitive_mode
|= tcs_info
->tess
.primitive_mode
;
2573 tes_info
->tess
.ccw
|= tcs_info
->tess
.ccw
;
2574 tes_info
->tess
.point_mode
|= tcs_info
->tess
.point_mode
;
2578 void radv_init_feedback(const VkPipelineCreationFeedbackCreateInfoEXT
*ext
)
2583 if (ext
->pPipelineCreationFeedback
) {
2584 ext
->pPipelineCreationFeedback
->flags
= 0;
2585 ext
->pPipelineCreationFeedback
->duration
= 0;
2588 for (unsigned i
= 0; i
< ext
->pipelineStageCreationFeedbackCount
; ++i
) {
2589 ext
->pPipelineStageCreationFeedbacks
[i
].flags
= 0;
2590 ext
->pPipelineStageCreationFeedbacks
[i
].duration
= 0;
2595 void radv_start_feedback(VkPipelineCreationFeedbackEXT
*feedback
)
2600 feedback
->duration
-= radv_get_current_time();
2601 feedback
->flags
= VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT_EXT
;
2605 void radv_stop_feedback(VkPipelineCreationFeedbackEXT
*feedback
, bool cache_hit
)
2610 feedback
->duration
+= radv_get_current_time();
2611 feedback
->flags
= VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT_EXT
|
2612 (cache_hit
? VK_PIPELINE_CREATION_FEEDBACK_APPLICATION_PIPELINE_CACHE_HIT_BIT_EXT
: 0);
2616 bool radv_aco_supported_stage(gl_shader_stage stage
, bool has_gs
, bool has_ts
)
2618 return (stage
== MESA_SHADER_VERTEX
&& !has_gs
&& !has_ts
) ||
2619 stage
== MESA_SHADER_FRAGMENT
||
2620 stage
== MESA_SHADER_COMPUTE
;
2623 void radv_create_shaders(struct radv_pipeline
*pipeline
,
2624 struct radv_device
*device
,
2625 struct radv_pipeline_cache
*cache
,
2626 const struct radv_pipeline_key
*key
,
2627 const VkPipelineShaderStageCreateInfo
**pStages
,
2628 const VkPipelineCreateFlags flags
,
2629 VkPipelineCreationFeedbackEXT
*pipeline_feedback
,
2630 VkPipelineCreationFeedbackEXT
**stage_feedbacks
)
2632 struct radv_shader_module fs_m
= {0};
2633 struct radv_shader_module
*modules
[MESA_SHADER_STAGES
] = { 0, };
2634 nir_shader
*nir
[MESA_SHADER_STAGES
] = {0};
2635 struct radv_shader_binary
*binaries
[MESA_SHADER_STAGES
] = {NULL
};
2636 struct radv_shader_variant_key keys
[MESA_SHADER_STAGES
] = {{{{{0}}}}};
2637 struct radv_shader_info infos
[MESA_SHADER_STAGES
] = {0};
2638 unsigned char hash
[20], gs_copy_hash
[20];
2639 bool keep_executable_info
= (flags
& VK_PIPELINE_CREATE_CAPTURE_INTERNAL_REPRESENTATIONS_BIT_KHR
) || device
->keep_shader_info
;
2641 radv_start_feedback(pipeline_feedback
);
2643 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
2645 modules
[i
] = radv_shader_module_from_handle(pStages
[i
]->module
);
2646 if (modules
[i
]->nir
)
2647 _mesa_sha1_compute(modules
[i
]->nir
->info
.name
,
2648 strlen(modules
[i
]->nir
->info
.name
),
2651 pipeline
->active_stages
|= mesa_to_vk_shader_stage(i
);
2655 radv_hash_shaders(hash
, pStages
, pipeline
->layout
, key
, get_hash_flags(device
));
2656 memcpy(gs_copy_hash
, hash
, 20);
2657 gs_copy_hash
[0] ^= 1;
2659 bool found_in_application_cache
= true;
2660 if (modules
[MESA_SHADER_GEOMETRY
] && !keep_executable_info
) {
2661 struct radv_shader_variant
*variants
[MESA_SHADER_STAGES
] = {0};
2662 radv_create_shader_variants_from_pipeline_cache(device
, cache
, gs_copy_hash
, variants
,
2663 &found_in_application_cache
);
2664 pipeline
->gs_copy_shader
= variants
[MESA_SHADER_GEOMETRY
];
2667 if (!keep_executable_info
&&
2668 radv_create_shader_variants_from_pipeline_cache(device
, cache
, hash
, pipeline
->shaders
,
2669 &found_in_application_cache
) &&
2670 (!modules
[MESA_SHADER_GEOMETRY
] || pipeline
->gs_copy_shader
)) {
2671 radv_stop_feedback(pipeline_feedback
, found_in_application_cache
);
2675 if (!modules
[MESA_SHADER_FRAGMENT
] && !modules
[MESA_SHADER_COMPUTE
]) {
2677 nir_builder_init_simple_shader(&fs_b
, NULL
, MESA_SHADER_FRAGMENT
, NULL
);
2678 fs_b
.shader
->info
.name
= ralloc_strdup(fs_b
.shader
, "noop_fs");
2679 fs_m
.nir
= fs_b
.shader
;
2680 modules
[MESA_SHADER_FRAGMENT
] = &fs_m
;
2683 bool has_gs
= modules
[MESA_SHADER_GEOMETRY
];
2684 bool has_ts
= modules
[MESA_SHADER_TESS_CTRL
] || modules
[MESA_SHADER_TESS_EVAL
];
2685 bool use_aco
= device
->physical_device
->use_aco
;
2687 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
2688 const VkPipelineShaderStageCreateInfo
*stage
= pStages
[i
];
2693 radv_start_feedback(stage_feedbacks
[i
]);
2695 bool aco
= use_aco
&& radv_aco_supported_stage(i
, has_gs
, has_ts
);
2696 nir
[i
] = radv_shader_compile_to_nir(device
, modules
[i
],
2697 stage
? stage
->pName
: "main", i
,
2698 stage
? stage
->pSpecializationInfo
: NULL
,
2699 flags
, pipeline
->layout
, aco
);
2701 /* We don't want to alter meta shaders IR directly so clone it
2704 if (nir
[i
]->info
.name
) {
2705 nir
[i
] = nir_shader_clone(NULL
, nir
[i
]);
2708 radv_stop_feedback(stage_feedbacks
[i
], false);
2711 if (nir
[MESA_SHADER_TESS_CTRL
]) {
2712 nir_lower_patch_vertices(nir
[MESA_SHADER_TESS_EVAL
], nir
[MESA_SHADER_TESS_CTRL
]->info
.tess
.tcs_vertices_out
, NULL
);
2713 merge_tess_info(&nir
[MESA_SHADER_TESS_EVAL
]->info
, &nir
[MESA_SHADER_TESS_CTRL
]->info
);
2716 if (!(flags
& VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT
))
2717 radv_link_shaders(pipeline
, nir
);
2719 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
2721 NIR_PASS_V(nir
[i
], nir_lower_non_uniform_access
,
2722 nir_lower_non_uniform_ubo_access
|
2723 nir_lower_non_uniform_ssbo_access
|
2724 nir_lower_non_uniform_texture_access
|
2725 nir_lower_non_uniform_image_access
);
2727 bool aco
= use_aco
&& radv_aco_supported_stage(i
, has_gs
, has_ts
);
2729 NIR_PASS_V(nir
[i
], nir_lower_bool_to_int32
);
2732 if (radv_can_dump_shader(device
, modules
[i
], false))
2733 nir_print_shader(nir
[i
], stderr
);
2736 if (nir
[MESA_SHADER_FRAGMENT
])
2737 radv_lower_fs_io(nir
[MESA_SHADER_FRAGMENT
]);
2739 radv_fill_shader_keys(device
, keys
, key
, nir
);
2741 radv_fill_shader_info(pipeline
, pStages
, keys
, infos
, nir
);
2743 if ((nir
[MESA_SHADER_VERTEX
] &&
2744 keys
[MESA_SHADER_VERTEX
].vs_common_out
.as_ngg
) ||
2745 (nir
[MESA_SHADER_TESS_EVAL
] &&
2746 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.as_ngg
)) {
2747 struct gfx10_ngg_info
*ngg_info
;
2749 if (nir
[MESA_SHADER_GEOMETRY
])
2750 ngg_info
= &infos
[MESA_SHADER_GEOMETRY
].ngg_info
;
2751 else if (nir
[MESA_SHADER_TESS_CTRL
])
2752 ngg_info
= &infos
[MESA_SHADER_TESS_EVAL
].ngg_info
;
2754 ngg_info
= &infos
[MESA_SHADER_VERTEX
].ngg_info
;
2756 gfx10_get_ngg_info(key
, pipeline
, nir
, infos
, ngg_info
);
2757 } else if (nir
[MESA_SHADER_GEOMETRY
]) {
2758 struct gfx9_gs_info
*gs_info
=
2759 &infos
[MESA_SHADER_GEOMETRY
].gs_ring_info
;
2761 gfx9_get_gs_info(key
, pipeline
, nir
, infos
, gs_info
);
2764 if (nir
[MESA_SHADER_FRAGMENT
]) {
2765 if (!pipeline
->shaders
[MESA_SHADER_FRAGMENT
]) {
2766 radv_start_feedback(stage_feedbacks
[MESA_SHADER_FRAGMENT
]);
2768 bool aco
= use_aco
&& radv_aco_supported_stage(MESA_SHADER_FRAGMENT
, has_gs
, has_ts
);
2769 pipeline
->shaders
[MESA_SHADER_FRAGMENT
] =
2770 radv_shader_variant_compile(device
, modules
[MESA_SHADER_FRAGMENT
], &nir
[MESA_SHADER_FRAGMENT
], 1,
2771 pipeline
->layout
, keys
+ MESA_SHADER_FRAGMENT
,
2772 infos
+ MESA_SHADER_FRAGMENT
,
2773 keep_executable_info
, aco
,
2774 &binaries
[MESA_SHADER_FRAGMENT
]);
2776 radv_stop_feedback(stage_feedbacks
[MESA_SHADER_FRAGMENT
], false);
2779 /* TODO: These are no longer used as keys we should refactor this */
2780 keys
[MESA_SHADER_VERTEX
].vs_common_out
.export_prim_id
=
2781 pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.ps
.prim_id_input
;
2782 keys
[MESA_SHADER_VERTEX
].vs_common_out
.export_layer_id
=
2783 pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.ps
.layer_input
;
2784 keys
[MESA_SHADER_VERTEX
].vs_common_out
.export_clip_dists
=
2785 !!pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.ps
.num_input_clips_culls
;
2786 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.export_prim_id
=
2787 pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.ps
.prim_id_input
;
2788 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.export_layer_id
=
2789 pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.ps
.layer_input
;
2790 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.export_clip_dists
=
2791 !!pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.ps
.num_input_clips_culls
;
2794 if (device
->physical_device
->rad_info
.chip_class
>= GFX9
&& modules
[MESA_SHADER_TESS_CTRL
]) {
2795 if (!pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]) {
2796 struct nir_shader
*combined_nir
[] = {nir
[MESA_SHADER_VERTEX
], nir
[MESA_SHADER_TESS_CTRL
]};
2797 struct radv_shader_variant_key key
= keys
[MESA_SHADER_TESS_CTRL
];
2798 key
.tcs
.vs_key
= keys
[MESA_SHADER_VERTEX
].vs
;
2800 radv_start_feedback(stage_feedbacks
[MESA_SHADER_TESS_CTRL
]);
2802 pipeline
->shaders
[MESA_SHADER_TESS_CTRL
] = radv_shader_variant_compile(device
, modules
[MESA_SHADER_TESS_CTRL
], combined_nir
, 2,
2804 &key
, &infos
[MESA_SHADER_TESS_CTRL
], keep_executable_info
,
2805 false, &binaries
[MESA_SHADER_TESS_CTRL
]);
2807 radv_stop_feedback(stage_feedbacks
[MESA_SHADER_TESS_CTRL
], false);
2809 modules
[MESA_SHADER_VERTEX
] = NULL
;
2810 keys
[MESA_SHADER_TESS_EVAL
].tes
.num_patches
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.num_patches
;
2811 keys
[MESA_SHADER_TESS_EVAL
].tes
.tcs_num_outputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.outputs_written
);
2814 if (device
->physical_device
->rad_info
.chip_class
>= GFX9
&& modules
[MESA_SHADER_GEOMETRY
]) {
2815 gl_shader_stage pre_stage
= modules
[MESA_SHADER_TESS_EVAL
] ? MESA_SHADER_TESS_EVAL
: MESA_SHADER_VERTEX
;
2816 if (!pipeline
->shaders
[MESA_SHADER_GEOMETRY
]) {
2817 struct nir_shader
*combined_nir
[] = {nir
[pre_stage
], nir
[MESA_SHADER_GEOMETRY
]};
2819 radv_start_feedback(stage_feedbacks
[MESA_SHADER_GEOMETRY
]);
2821 pipeline
->shaders
[MESA_SHADER_GEOMETRY
] = radv_shader_variant_compile(device
, modules
[MESA_SHADER_GEOMETRY
], combined_nir
, 2,
2823 &keys
[pre_stage
], &infos
[MESA_SHADER_GEOMETRY
], keep_executable_info
,
2824 false, &binaries
[MESA_SHADER_GEOMETRY
]);
2826 radv_stop_feedback(stage_feedbacks
[MESA_SHADER_GEOMETRY
], false);
2828 modules
[pre_stage
] = NULL
;
2831 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
2832 if(modules
[i
] && !pipeline
->shaders
[i
]) {
2833 if (i
== MESA_SHADER_TESS_CTRL
) {
2834 keys
[MESA_SHADER_TESS_CTRL
].tcs
.num_inputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.ls_outputs_written
);
2836 if (i
== MESA_SHADER_TESS_EVAL
) {
2837 keys
[MESA_SHADER_TESS_EVAL
].tes
.num_patches
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.num_patches
;
2838 keys
[MESA_SHADER_TESS_EVAL
].tes
.tcs_num_outputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.outputs_written
);
2841 radv_start_feedback(stage_feedbacks
[i
]);
2843 bool aco
= use_aco
&& radv_aco_supported_stage(i
, has_gs
, has_ts
);
2844 pipeline
->shaders
[i
] = radv_shader_variant_compile(device
, modules
[i
], &nir
[i
], 1,
2846 keys
+ i
, infos
+ i
,keep_executable_info
,
2849 radv_stop_feedback(stage_feedbacks
[i
], false);
2853 if(modules
[MESA_SHADER_GEOMETRY
]) {
2854 struct radv_shader_binary
*gs_copy_binary
= NULL
;
2855 if (!pipeline
->gs_copy_shader
&&
2856 !radv_pipeline_has_ngg(pipeline
)) {
2857 struct radv_shader_info info
= {};
2858 struct radv_shader_variant_key key
= {};
2860 key
.has_multiview_view_index
=
2861 keys
[MESA_SHADER_GEOMETRY
].has_multiview_view_index
;
2863 radv_nir_shader_info_pass(nir
[MESA_SHADER_GEOMETRY
],
2864 pipeline
->layout
, &key
,
2866 info
.wave_size
= 64; /* Wave32 not supported. */
2868 pipeline
->gs_copy_shader
= radv_create_gs_copy_shader(
2869 device
, nir
[MESA_SHADER_GEOMETRY
], &info
,
2870 &gs_copy_binary
, keep_executable_info
,
2871 keys
[MESA_SHADER_GEOMETRY
].has_multiview_view_index
);
2874 if (!keep_executable_info
&& pipeline
->gs_copy_shader
) {
2875 struct radv_shader_binary
*binaries
[MESA_SHADER_STAGES
] = {NULL
};
2876 struct radv_shader_variant
*variants
[MESA_SHADER_STAGES
] = {0};
2878 binaries
[MESA_SHADER_GEOMETRY
] = gs_copy_binary
;
2879 variants
[MESA_SHADER_GEOMETRY
] = pipeline
->gs_copy_shader
;
2881 radv_pipeline_cache_insert_shaders(device
, cache
,
2886 free(gs_copy_binary
);
2889 if (!keep_executable_info
) {
2890 radv_pipeline_cache_insert_shaders(device
, cache
, hash
, pipeline
->shaders
,
2894 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
2897 ralloc_free(nir
[i
]);
2899 if (radv_can_dump_shader_stats(device
, modules
[i
]))
2900 radv_shader_dump_stats(device
,
2901 pipeline
->shaders
[i
],
2907 ralloc_free(fs_m
.nir
);
2909 radv_stop_feedback(pipeline_feedback
, false);
2913 radv_pipeline_stage_to_user_data_0(struct radv_pipeline
*pipeline
,
2914 gl_shader_stage stage
, enum chip_class chip_class
)
2916 bool has_gs
= radv_pipeline_has_gs(pipeline
);
2917 bool has_tess
= radv_pipeline_has_tess(pipeline
);
2918 bool has_ngg
= radv_pipeline_has_ngg(pipeline
);
2921 case MESA_SHADER_FRAGMENT
:
2922 return R_00B030_SPI_SHADER_USER_DATA_PS_0
;
2923 case MESA_SHADER_VERTEX
:
2925 if (chip_class
>= GFX10
) {
2926 return R_00B430_SPI_SHADER_USER_DATA_HS_0
;
2927 } else if (chip_class
== GFX9
) {
2928 return R_00B430_SPI_SHADER_USER_DATA_LS_0
;
2930 return R_00B530_SPI_SHADER_USER_DATA_LS_0
;
2936 if (chip_class
>= GFX10
) {
2937 return R_00B230_SPI_SHADER_USER_DATA_GS_0
;
2939 return R_00B330_SPI_SHADER_USER_DATA_ES_0
;
2944 return R_00B230_SPI_SHADER_USER_DATA_GS_0
;
2946 return R_00B130_SPI_SHADER_USER_DATA_VS_0
;
2947 case MESA_SHADER_GEOMETRY
:
2948 return chip_class
== GFX9
? R_00B330_SPI_SHADER_USER_DATA_ES_0
:
2949 R_00B230_SPI_SHADER_USER_DATA_GS_0
;
2950 case MESA_SHADER_COMPUTE
:
2951 return R_00B900_COMPUTE_USER_DATA_0
;
2952 case MESA_SHADER_TESS_CTRL
:
2953 return chip_class
== GFX9
? R_00B430_SPI_SHADER_USER_DATA_LS_0
:
2954 R_00B430_SPI_SHADER_USER_DATA_HS_0
;
2955 case MESA_SHADER_TESS_EVAL
:
2957 return chip_class
>= GFX10
? R_00B230_SPI_SHADER_USER_DATA_GS_0
:
2958 R_00B330_SPI_SHADER_USER_DATA_ES_0
;
2959 } else if (has_ngg
) {
2960 return R_00B230_SPI_SHADER_USER_DATA_GS_0
;
2962 return R_00B130_SPI_SHADER_USER_DATA_VS_0
;
2965 unreachable("unknown shader");
2969 struct radv_bin_size_entry
{
2975 radv_gfx9_compute_bin_size(struct radv_pipeline
*pipeline
, const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
2977 static const struct radv_bin_size_entry color_size_table
[][3][9] = {
2981 /* One shader engine */
2987 { UINT_MAX
, { 0, 0}},
2990 /* Two shader engines */
2996 { UINT_MAX
, { 0, 0}},
2999 /* Four shader engines */
3004 { UINT_MAX
, { 0, 0}},
3010 /* One shader engine */
3016 { UINT_MAX
, { 0, 0}},
3019 /* Two shader engines */
3025 { UINT_MAX
, { 0, 0}},
3028 /* Four shader engines */
3035 { UINT_MAX
, { 0, 0}},
3041 /* One shader engine */
3048 { UINT_MAX
, { 0, 0}},
3051 /* Two shader engines */
3059 { UINT_MAX
, { 0, 0}},
3062 /* Four shader engines */
3070 { UINT_MAX
, { 0, 0}},
3074 static const struct radv_bin_size_entry ds_size_table
[][3][9] = {
3078 // One shader engine
3085 { UINT_MAX
, { 0, 0}},
3088 // Two shader engines
3096 { UINT_MAX
, { 0, 0}},
3099 // Four shader engines
3107 { UINT_MAX
, { 0, 0}},
3113 // One shader engine
3121 { UINT_MAX
, { 0, 0}},
3124 // Two shader engines
3133 { UINT_MAX
, { 0, 0}},
3136 // Four shader engines
3145 { UINT_MAX
, { 0, 0}},
3151 // One shader engine
3159 { UINT_MAX
, { 0, 0}},
3162 // Two shader engines
3171 { UINT_MAX
, { 0, 0}},
3174 // Four shader engines
3182 { UINT_MAX
, { 0, 0}},
3187 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
3188 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
3189 VkExtent2D extent
= {512, 512};
3191 unsigned log_num_rb_per_se
=
3192 util_logbase2_ceil(pipeline
->device
->physical_device
->rad_info
.num_render_backends
/
3193 pipeline
->device
->physical_device
->rad_info
.max_se
);
3194 unsigned log_num_se
= util_logbase2_ceil(pipeline
->device
->physical_device
->rad_info
.max_se
);
3196 unsigned total_samples
= 1u << G_028BE0_MSAA_NUM_SAMPLES(pipeline
->graphics
.ms
.pa_sc_aa_config
);
3197 unsigned ps_iter_samples
= 1u << G_028804_PS_ITER_SAMPLES(pipeline
->graphics
.ms
.db_eqaa
);
3198 unsigned effective_samples
= total_samples
;
3199 unsigned color_bytes_per_pixel
= 0;
3201 const VkPipelineColorBlendStateCreateInfo
*vkblend
= pCreateInfo
->pColorBlendState
;
3203 for (unsigned i
= 0; i
< subpass
->color_count
; i
++) {
3204 if (!vkblend
->pAttachments
[i
].colorWriteMask
)
3207 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
)
3210 VkFormat format
= pass
->attachments
[subpass
->color_attachments
[i
].attachment
].format
;
3211 color_bytes_per_pixel
+= vk_format_get_blocksize(format
);
3214 /* MSAA images typically don't use all samples all the time. */
3215 if (effective_samples
>= 2 && ps_iter_samples
<= 1)
3216 effective_samples
= 2;
3217 color_bytes_per_pixel
*= effective_samples
;
3220 const struct radv_bin_size_entry
*color_entry
= color_size_table
[log_num_rb_per_se
][log_num_se
];
3221 while(color_entry
[1].bpp
<= color_bytes_per_pixel
)
3224 extent
= color_entry
->extent
;
3226 if (subpass
->depth_stencil_attachment
) {
3227 struct radv_render_pass_attachment
*attachment
= pass
->attachments
+ subpass
->depth_stencil_attachment
->attachment
;
3229 /* Coefficients taken from AMDVLK */
3230 unsigned depth_coeff
= vk_format_is_depth(attachment
->format
) ? 5 : 0;
3231 unsigned stencil_coeff
= vk_format_is_stencil(attachment
->format
) ? 1 : 0;
3232 unsigned ds_bytes_per_pixel
= 4 * (depth_coeff
+ stencil_coeff
) * total_samples
;
3234 const struct radv_bin_size_entry
*ds_entry
= ds_size_table
[log_num_rb_per_se
][log_num_se
];
3235 while(ds_entry
[1].bpp
<= ds_bytes_per_pixel
)
3238 if (ds_entry
->extent
.width
* ds_entry
->extent
.height
< extent
.width
* extent
.height
)
3239 extent
= ds_entry
->extent
;
3246 radv_gfx10_compute_bin_size(struct radv_pipeline
*pipeline
, const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
3248 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
3249 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
3250 VkExtent2D extent
= {512, 512};
3252 const unsigned db_tag_size
= 64;
3253 const unsigned db_tag_count
= 312;
3254 const unsigned color_tag_size
= 1024;
3255 const unsigned color_tag_count
= 31;
3256 const unsigned fmask_tag_size
= 256;
3257 const unsigned fmask_tag_count
= 44;
3259 const unsigned rb_count
= pipeline
->device
->physical_device
->rad_info
.num_render_backends
;
3260 const unsigned pipe_count
= MAX2(rb_count
, pipeline
->device
->physical_device
->rad_info
.num_sdp_interfaces
);
3262 const unsigned db_tag_part
= (db_tag_count
* rb_count
/ pipe_count
) * db_tag_size
* pipe_count
;
3263 const unsigned color_tag_part
= (color_tag_count
* rb_count
/ pipe_count
) * color_tag_size
* pipe_count
;
3264 const unsigned fmask_tag_part
= (fmask_tag_count
* rb_count
/ pipe_count
) * fmask_tag_size
* pipe_count
;
3266 const unsigned total_samples
= 1u << G_028BE0_MSAA_NUM_SAMPLES(pipeline
->graphics
.ms
.pa_sc_aa_config
);
3267 const unsigned samples_log
= util_logbase2_ceil(total_samples
);
3269 unsigned color_bytes_per_pixel
= 0;
3270 unsigned fmask_bytes_per_pixel
= 0;
3272 const VkPipelineColorBlendStateCreateInfo
*vkblend
= pCreateInfo
->pColorBlendState
;
3274 for (unsigned i
= 0; i
< subpass
->color_count
; i
++) {
3275 if (!vkblend
->pAttachments
[i
].colorWriteMask
)
3278 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
)
3281 VkFormat format
= pass
->attachments
[subpass
->color_attachments
[i
].attachment
].format
;
3282 color_bytes_per_pixel
+= vk_format_get_blocksize(format
);
3284 if (total_samples
> 1) {
3285 assert(samples_log
<= 3);
3286 const unsigned fmask_array
[] = {0, 1, 1, 4};
3287 fmask_bytes_per_pixel
+= fmask_array
[samples_log
];
3291 color_bytes_per_pixel
*= total_samples
;
3293 color_bytes_per_pixel
= MAX2(color_bytes_per_pixel
, 1);
3295 const unsigned color_pixel_count_log
= util_logbase2(color_tag_part
/ color_bytes_per_pixel
);
3296 extent
.width
= 1ull << ((color_pixel_count_log
+ 1) / 2);
3297 extent
.height
= 1ull << (color_pixel_count_log
/ 2);
3299 if (fmask_bytes_per_pixel
) {
3300 const unsigned fmask_pixel_count_log
= util_logbase2(fmask_tag_part
/ fmask_bytes_per_pixel
);
3302 const VkExtent2D fmask_extent
= (VkExtent2D
){
3303 .width
= 1ull << ((fmask_pixel_count_log
+ 1) / 2),
3304 .height
= 1ull << (color_pixel_count_log
/ 2)
3307 if (fmask_extent
.width
* fmask_extent
.height
< extent
.width
* extent
.height
)
3308 extent
= fmask_extent
;
3311 if (subpass
->depth_stencil_attachment
) {
3312 struct radv_render_pass_attachment
*attachment
= pass
->attachments
+ subpass
->depth_stencil_attachment
->attachment
;
3314 /* Coefficients taken from AMDVLK */
3315 unsigned depth_coeff
= vk_format_is_depth(attachment
->format
) ? 5 : 0;
3316 unsigned stencil_coeff
= vk_format_is_stencil(attachment
->format
) ? 1 : 0;
3317 unsigned db_bytes_per_pixel
= (depth_coeff
+ stencil_coeff
) * total_samples
;
3319 const unsigned db_pixel_count_log
= util_logbase2(db_tag_part
/ db_bytes_per_pixel
);
3321 const VkExtent2D db_extent
= (VkExtent2D
){
3322 .width
= 1ull << ((db_pixel_count_log
+ 1) / 2),
3323 .height
= 1ull << (color_pixel_count_log
/ 2)
3326 if (db_extent
.width
* db_extent
.height
< extent
.width
* extent
.height
)
3330 extent
.width
= MAX2(extent
.width
, 128);
3331 extent
.height
= MAX2(extent
.width
, 64);
3337 radv_pipeline_generate_disabled_binning_state(struct radeon_cmdbuf
*ctx_cs
,
3338 struct radv_pipeline
*pipeline
,
3339 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
3341 uint32_t pa_sc_binner_cntl_0
=
3342 S_028C44_BINNING_MODE(V_028C44_DISABLE_BINNING_USE_LEGACY_SC
) |
3343 S_028C44_DISABLE_START_OF_PRIM(1);
3344 uint32_t db_dfsm_control
= S_028060_PUNCHOUT_MODE(V_028060_FORCE_OFF
);
3346 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
) {
3347 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
3348 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
3349 const VkPipelineColorBlendStateCreateInfo
*vkblend
= pCreateInfo
->pColorBlendState
;
3350 unsigned min_bytes_per_pixel
= 0;
3353 for (unsigned i
= 0; i
< subpass
->color_count
; i
++) {
3354 if (!vkblend
->pAttachments
[i
].colorWriteMask
)
3357 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
)
3360 VkFormat format
= pass
->attachments
[subpass
->color_attachments
[i
].attachment
].format
;
3361 unsigned bytes
= vk_format_get_blocksize(format
);
3362 if (!min_bytes_per_pixel
|| bytes
< min_bytes_per_pixel
)
3363 min_bytes_per_pixel
= bytes
;
3367 pa_sc_binner_cntl_0
=
3368 S_028C44_BINNING_MODE(V_028C44_DISABLE_BINNING_USE_NEW_SC
) |
3369 S_028C44_BIN_SIZE_X(0) |
3370 S_028C44_BIN_SIZE_Y(0) |
3371 S_028C44_BIN_SIZE_X_EXTEND(2) | /* 128 */
3372 S_028C44_BIN_SIZE_Y_EXTEND(min_bytes_per_pixel
<= 4 ? 2 : 1) | /* 128 or 64 */
3373 S_028C44_DISABLE_START_OF_PRIM(1);
3376 pipeline
->graphics
.binning
.pa_sc_binner_cntl_0
= pa_sc_binner_cntl_0
;
3377 pipeline
->graphics
.binning
.db_dfsm_control
= db_dfsm_control
;
3381 radv_pipeline_generate_binning_state(struct radeon_cmdbuf
*ctx_cs
,
3382 struct radv_pipeline
*pipeline
,
3383 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
3384 const struct radv_blend_state
*blend
)
3386 if (pipeline
->device
->physical_device
->rad_info
.chip_class
< GFX9
)
3389 VkExtent2D bin_size
;
3390 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
) {
3391 bin_size
= radv_gfx10_compute_bin_size(pipeline
, pCreateInfo
);
3392 } else if (pipeline
->device
->physical_device
->rad_info
.chip_class
== GFX9
) {
3393 bin_size
= radv_gfx9_compute_bin_size(pipeline
, pCreateInfo
);
3395 unreachable("Unhandled generation for binning bin size calculation");
3397 if (pipeline
->device
->pbb_allowed
&& bin_size
.width
&& bin_size
.height
) {
3398 unsigned context_states_per_bin
; /* allowed range: [1, 6] */
3399 unsigned persistent_states_per_bin
; /* allowed range: [1, 32] */
3400 unsigned fpovs_per_batch
; /* allowed range: [0, 255], 0 = unlimited */
3402 if (pipeline
->device
->physical_device
->rad_info
.has_dedicated_vram
) {
3403 context_states_per_bin
= 1;
3404 persistent_states_per_bin
= 1;
3405 fpovs_per_batch
= 63;
3407 /* The context states are affected by the scissor bug. */
3408 context_states_per_bin
= pipeline
->device
->physical_device
->rad_info
.has_gfx9_scissor_bug
? 1 : 6;
3409 /* 32 causes hangs for RAVEN. */
3410 persistent_states_per_bin
= 16;
3411 fpovs_per_batch
= 63;
3414 bool disable_start_of_prim
= true;
3415 uint32_t db_dfsm_control
= S_028060_PUNCHOUT_MODE(V_028060_FORCE_OFF
);
3417 const struct radv_shader_variant
*ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
3419 if (pipeline
->device
->dfsm_allowed
&& ps
&&
3420 !ps
->info
.ps
.can_discard
&&
3421 !ps
->info
.ps
.writes_memory
&&
3422 blend
->cb_target_enabled_4bit
) {
3423 db_dfsm_control
= S_028060_PUNCHOUT_MODE(V_028060_AUTO
);
3424 disable_start_of_prim
= (blend
->blend_enable_4bit
& blend
->cb_target_enabled_4bit
) != 0;
3427 const uint32_t pa_sc_binner_cntl_0
=
3428 S_028C44_BINNING_MODE(V_028C44_BINNING_ALLOWED
) |
3429 S_028C44_BIN_SIZE_X(bin_size
.width
== 16) |
3430 S_028C44_BIN_SIZE_Y(bin_size
.height
== 16) |
3431 S_028C44_BIN_SIZE_X_EXTEND(util_logbase2(MAX2(bin_size
.width
, 32)) - 5) |
3432 S_028C44_BIN_SIZE_Y_EXTEND(util_logbase2(MAX2(bin_size
.height
, 32)) - 5) |
3433 S_028C44_CONTEXT_STATES_PER_BIN(context_states_per_bin
- 1) |
3434 S_028C44_PERSISTENT_STATES_PER_BIN(persistent_states_per_bin
- 1) |
3435 S_028C44_DISABLE_START_OF_PRIM(disable_start_of_prim
) |
3436 S_028C44_FPOVS_PER_BATCH(fpovs_per_batch
) |
3437 S_028C44_OPTIMAL_BIN_SELECTION(1);
3439 pipeline
->graphics
.binning
.pa_sc_binner_cntl_0
= pa_sc_binner_cntl_0
;
3440 pipeline
->graphics
.binning
.db_dfsm_control
= db_dfsm_control
;
3442 radv_pipeline_generate_disabled_binning_state(ctx_cs
, pipeline
, pCreateInfo
);
3447 radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf
*ctx_cs
,
3448 struct radv_pipeline
*pipeline
,
3449 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
3450 const struct radv_graphics_pipeline_create_info
*extra
)
3452 const VkPipelineDepthStencilStateCreateInfo
*vkds
= pCreateInfo
->pDepthStencilState
;
3453 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
3454 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
3455 struct radv_shader_variant
*ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
3456 struct radv_render_pass_attachment
*attachment
= NULL
;
3457 uint32_t db_depth_control
= 0, db_stencil_control
= 0;
3458 uint32_t db_render_control
= 0, db_render_override2
= 0;
3459 uint32_t db_render_override
= 0;
3461 if (subpass
->depth_stencil_attachment
)
3462 attachment
= pass
->attachments
+ subpass
->depth_stencil_attachment
->attachment
;
3464 bool has_depth_attachment
= attachment
&& vk_format_is_depth(attachment
->format
);
3465 bool has_stencil_attachment
= attachment
&& vk_format_is_stencil(attachment
->format
);
3467 if (vkds
&& has_depth_attachment
) {
3468 db_depth_control
= S_028800_Z_ENABLE(vkds
->depthTestEnable
? 1 : 0) |
3469 S_028800_Z_WRITE_ENABLE(vkds
->depthWriteEnable
? 1 : 0) |
3470 S_028800_ZFUNC(vkds
->depthCompareOp
) |
3471 S_028800_DEPTH_BOUNDS_ENABLE(vkds
->depthBoundsTestEnable
? 1 : 0);
3473 /* from amdvlk: For 4xAA and 8xAA need to decompress on flush for better performance */
3474 db_render_override2
|= S_028010_DECOMPRESS_Z_ON_FLUSH(attachment
->samples
> 2);
3477 if (has_stencil_attachment
&& vkds
&& vkds
->stencilTestEnable
) {
3478 db_depth_control
|= S_028800_STENCIL_ENABLE(1) | S_028800_BACKFACE_ENABLE(1);
3479 db_depth_control
|= S_028800_STENCILFUNC(vkds
->front
.compareOp
);
3480 db_stencil_control
|= S_02842C_STENCILFAIL(si_translate_stencil_op(vkds
->front
.failOp
));
3481 db_stencil_control
|= S_02842C_STENCILZPASS(si_translate_stencil_op(vkds
->front
.passOp
));
3482 db_stencil_control
|= S_02842C_STENCILZFAIL(si_translate_stencil_op(vkds
->front
.depthFailOp
));
3484 db_depth_control
|= S_028800_STENCILFUNC_BF(vkds
->back
.compareOp
);
3485 db_stencil_control
|= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(vkds
->back
.failOp
));
3486 db_stencil_control
|= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(vkds
->back
.passOp
));
3487 db_stencil_control
|= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(vkds
->back
.depthFailOp
));
3490 if (attachment
&& extra
) {
3491 db_render_control
|= S_028000_DEPTH_CLEAR_ENABLE(extra
->db_depth_clear
);
3492 db_render_control
|= S_028000_STENCIL_CLEAR_ENABLE(extra
->db_stencil_clear
);
3494 db_render_control
|= S_028000_RESUMMARIZE_ENABLE(extra
->db_resummarize
);
3495 db_render_control
|= S_028000_DEPTH_COMPRESS_DISABLE(extra
->db_flush_depth_inplace
);
3496 db_render_control
|= S_028000_STENCIL_COMPRESS_DISABLE(extra
->db_flush_stencil_inplace
);
3497 db_render_override2
|= S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(extra
->db_depth_disable_expclear
);
3498 db_render_override2
|= S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(extra
->db_stencil_disable_expclear
);
3501 db_render_override
|= S_02800C_FORCE_HIS_ENABLE0(V_02800C_FORCE_DISABLE
) |
3502 S_02800C_FORCE_HIS_ENABLE1(V_02800C_FORCE_DISABLE
);
3504 if (!pCreateInfo
->pRasterizationState
->depthClampEnable
&&
3505 ps
->info
.ps
.writes_z
) {
3506 /* From VK_EXT_depth_range_unrestricted spec:
3508 * "The behavior described in Primitive Clipping still applies.
3509 * If depth clamping is disabled the depth values are still
3510 * clipped to 0 ≤ zc ≤ wc before the viewport transform. If
3511 * depth clamping is enabled the above equation is ignored and
3512 * the depth values are instead clamped to the VkViewport
3513 * minDepth and maxDepth values, which in the case of this
3514 * extension can be outside of the 0.0 to 1.0 range."
3516 db_render_override
|= S_02800C_DISABLE_VIEWPORT_CLAMP(1);
3519 radeon_set_context_reg(ctx_cs
, R_028800_DB_DEPTH_CONTROL
, db_depth_control
);
3520 radeon_set_context_reg(ctx_cs
, R_02842C_DB_STENCIL_CONTROL
, db_stencil_control
);
3522 radeon_set_context_reg(ctx_cs
, R_028000_DB_RENDER_CONTROL
, db_render_control
);
3523 radeon_set_context_reg(ctx_cs
, R_02800C_DB_RENDER_OVERRIDE
, db_render_override
);
3524 radeon_set_context_reg(ctx_cs
, R_028010_DB_RENDER_OVERRIDE2
, db_render_override2
);
3528 radv_pipeline_generate_blend_state(struct radeon_cmdbuf
*ctx_cs
,
3529 struct radv_pipeline
*pipeline
,
3530 const struct radv_blend_state
*blend
)
3532 radeon_set_context_reg_seq(ctx_cs
, R_028780_CB_BLEND0_CONTROL
, 8);
3533 radeon_emit_array(ctx_cs
, blend
->cb_blend_control
,
3535 radeon_set_context_reg(ctx_cs
, R_028808_CB_COLOR_CONTROL
, blend
->cb_color_control
);
3536 radeon_set_context_reg(ctx_cs
, R_028B70_DB_ALPHA_TO_MASK
, blend
->db_alpha_to_mask
);
3538 if (pipeline
->device
->physical_device
->rad_info
.has_rbplus
) {
3540 radeon_set_context_reg_seq(ctx_cs
, R_028760_SX_MRT0_BLEND_OPT
, 8);
3541 radeon_emit_array(ctx_cs
, blend
->sx_mrt_blend_opt
, 8);
3544 radeon_set_context_reg(ctx_cs
, R_028714_SPI_SHADER_COL_FORMAT
, blend
->spi_shader_col_format
);
3546 radeon_set_context_reg(ctx_cs
, R_028238_CB_TARGET_MASK
, blend
->cb_target_mask
);
3547 radeon_set_context_reg(ctx_cs
, R_02823C_CB_SHADER_MASK
, blend
->cb_shader_mask
);
3549 pipeline
->graphics
.col_format
= blend
->spi_shader_col_format
;
3550 pipeline
->graphics
.cb_target_mask
= blend
->cb_target_mask
;
3553 static const VkConservativeRasterizationModeEXT
3554 radv_get_conservative_raster_mode(const VkPipelineRasterizationStateCreateInfo
*pCreateInfo
)
3556 const VkPipelineRasterizationConservativeStateCreateInfoEXT
*conservative_raster
=
3557 vk_find_struct_const(pCreateInfo
->pNext
, PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT
);
3559 if (!conservative_raster
)
3560 return VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT
;
3561 return conservative_raster
->conservativeRasterizationMode
;
3565 radv_pipeline_generate_raster_state(struct radeon_cmdbuf
*ctx_cs
,
3566 struct radv_pipeline
*pipeline
,
3567 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
3569 const VkPipelineRasterizationStateCreateInfo
*vkraster
= pCreateInfo
->pRasterizationState
;
3570 const VkConservativeRasterizationModeEXT mode
=
3571 radv_get_conservative_raster_mode(vkraster
);
3572 uint32_t pa_sc_conservative_rast
= S_028C4C_NULL_SQUAD_AA_MASK_ENABLE(1);
3573 bool depth_clip_disable
= vkraster
->depthClampEnable
;
3575 const VkPipelineRasterizationDepthClipStateCreateInfoEXT
*depth_clip_state
=
3576 vk_find_struct_const(vkraster
->pNext
, PIPELINE_RASTERIZATION_DEPTH_CLIP_STATE_CREATE_INFO_EXT
);
3577 if (depth_clip_state
) {
3578 depth_clip_disable
= !depth_clip_state
->depthClipEnable
;
3581 radeon_set_context_reg(ctx_cs
, R_028810_PA_CL_CLIP_CNTL
,
3582 S_028810_DX_CLIP_SPACE_DEF(1) | // vulkan uses DX conventions.
3583 S_028810_ZCLIP_NEAR_DISABLE(depth_clip_disable
? 1 : 0) |
3584 S_028810_ZCLIP_FAR_DISABLE(depth_clip_disable
? 1 : 0) |
3585 S_028810_DX_RASTERIZATION_KILL(vkraster
->rasterizerDiscardEnable
? 1 : 0) |
3586 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1));
3588 radeon_set_context_reg(ctx_cs
, R_0286D4_SPI_INTERP_CONTROL_0
,
3589 S_0286D4_FLAT_SHADE_ENA(1) |
3590 S_0286D4_PNT_SPRITE_ENA(1) |
3591 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S
) |
3592 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T
) |
3593 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0
) |
3594 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1
) |
3595 S_0286D4_PNT_SPRITE_TOP_1(0)); /* vulkan is top to bottom - 1.0 at bottom */
3597 radeon_set_context_reg(ctx_cs
, R_028BE4_PA_SU_VTX_CNTL
,
3598 S_028BE4_PIX_CENTER(1) | // TODO verify
3599 S_028BE4_ROUND_MODE(V_028BE4_X_ROUND_TO_EVEN
) |
3600 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH
));
3602 radeon_set_context_reg(ctx_cs
, R_028814_PA_SU_SC_MODE_CNTL
,
3603 S_028814_FACE(vkraster
->frontFace
) |
3604 S_028814_CULL_FRONT(!!(vkraster
->cullMode
& VK_CULL_MODE_FRONT_BIT
)) |
3605 S_028814_CULL_BACK(!!(vkraster
->cullMode
& VK_CULL_MODE_BACK_BIT
)) |
3606 S_028814_POLY_MODE(vkraster
->polygonMode
!= VK_POLYGON_MODE_FILL
) |
3607 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
3608 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
3609 S_028814_POLY_OFFSET_FRONT_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
3610 S_028814_POLY_OFFSET_BACK_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
3611 S_028814_POLY_OFFSET_PARA_ENABLE(vkraster
->depthBiasEnable
? 1 : 0));
3613 /* Conservative rasterization. */
3614 if (mode
!= VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT
) {
3615 struct radv_multisample_state
*ms
= &pipeline
->graphics
.ms
;
3617 ms
->pa_sc_aa_config
|= S_028BE0_AA_MASK_CENTROID_DTMN(1);
3618 ms
->db_eqaa
|= S_028804_ENABLE_POSTZ_OVERRASTERIZATION(1) |
3619 S_028804_OVERRASTERIZATION_AMOUNT(4);
3621 pa_sc_conservative_rast
= S_028C4C_PREZ_AA_MASK_ENABLE(1) |
3622 S_028C4C_POSTZ_AA_MASK_ENABLE(1) |
3623 S_028C4C_CENTROID_SAMPLE_OVERRIDE(1);
3625 if (mode
== VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT
) {
3626 pa_sc_conservative_rast
|=
3627 S_028C4C_OVER_RAST_ENABLE(1) |
3628 S_028C4C_OVER_RAST_SAMPLE_SELECT(0) |
3629 S_028C4C_UNDER_RAST_ENABLE(0) |
3630 S_028C4C_UNDER_RAST_SAMPLE_SELECT(1) |
3631 S_028C4C_PBB_UNCERTAINTY_REGION_ENABLE(1);
3633 assert(mode
== VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT
);
3634 pa_sc_conservative_rast
|=
3635 S_028C4C_OVER_RAST_ENABLE(0) |
3636 S_028C4C_OVER_RAST_SAMPLE_SELECT(1) |
3637 S_028C4C_UNDER_RAST_ENABLE(1) |
3638 S_028C4C_UNDER_RAST_SAMPLE_SELECT(0) |
3639 S_028C4C_PBB_UNCERTAINTY_REGION_ENABLE(0);
3643 radeon_set_context_reg(ctx_cs
, R_028C4C_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL
,
3644 pa_sc_conservative_rast
);
3649 radv_pipeline_generate_multisample_state(struct radeon_cmdbuf
*ctx_cs
,
3650 struct radv_pipeline
*pipeline
)
3652 struct radv_multisample_state
*ms
= &pipeline
->graphics
.ms
;
3654 radeon_set_context_reg_seq(ctx_cs
, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0
, 2);
3655 radeon_emit(ctx_cs
, ms
->pa_sc_aa_mask
[0]);
3656 radeon_emit(ctx_cs
, ms
->pa_sc_aa_mask
[1]);
3658 radeon_set_context_reg(ctx_cs
, R_028804_DB_EQAA
, ms
->db_eqaa
);
3659 radeon_set_context_reg(ctx_cs
, R_028A48_PA_SC_MODE_CNTL_0
, ms
->pa_sc_mode_cntl_0
);
3660 radeon_set_context_reg(ctx_cs
, R_028A4C_PA_SC_MODE_CNTL_1
, ms
->pa_sc_mode_cntl_1
);
3661 radeon_set_context_reg(ctx_cs
, R_028BDC_PA_SC_LINE_CNTL
, ms
->pa_sc_line_cntl
);
3662 radeon_set_context_reg(ctx_cs
, R_028BE0_PA_SC_AA_CONFIG
, ms
->pa_sc_aa_config
);
3664 /* The exclusion bits can be set to improve rasterization efficiency
3665 * if no sample lies on the pixel boundary (-8 sample offset). It's
3666 * currently always TRUE because the driver doesn't support 16 samples.
3668 bool exclusion
= pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX7
;
3669 radeon_set_context_reg(ctx_cs
, R_02882C_PA_SU_PRIM_FILTER_CNTL
,
3670 S_02882C_XMAX_RIGHT_EXCLUSION(exclusion
) |
3671 S_02882C_YMAX_BOTTOM_EXCLUSION(exclusion
));
3673 /* GFX9: Flush DFSM when the AA mode changes. */
3674 if (pipeline
->device
->dfsm_allowed
) {
3675 radeon_emit(ctx_cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
3676 radeon_emit(ctx_cs
, EVENT_TYPE(V_028A90_FLUSH_DFSM
) | EVENT_INDEX(0));
3681 radv_pipeline_generate_vgt_gs_mode(struct radeon_cmdbuf
*ctx_cs
,
3682 struct radv_pipeline
*pipeline
)
3684 const struct radv_vs_output_info
*outinfo
= get_vs_output_info(pipeline
);
3685 const struct radv_shader_variant
*vs
=
3686 pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] ?
3687 pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] :
3688 pipeline
->shaders
[MESA_SHADER_VERTEX
];
3689 unsigned vgt_primitiveid_en
= 0;
3690 uint32_t vgt_gs_mode
= 0;
3692 if (radv_pipeline_has_ngg(pipeline
))
3695 if (radv_pipeline_has_gs(pipeline
)) {
3696 const struct radv_shader_variant
*gs
=
3697 pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
3699 vgt_gs_mode
= ac_vgt_gs_mode(gs
->info
.gs
.vertices_out
,
3700 pipeline
->device
->physical_device
->rad_info
.chip_class
);
3701 } else if (outinfo
->export_prim_id
|| vs
->info
.uses_prim_id
) {
3702 vgt_gs_mode
= S_028A40_MODE(V_028A40_GS_SCENARIO_A
);
3703 vgt_primitiveid_en
|= S_028A84_PRIMITIVEID_EN(1);
3706 radeon_set_context_reg(ctx_cs
, R_028A84_VGT_PRIMITIVEID_EN
, vgt_primitiveid_en
);
3707 radeon_set_context_reg(ctx_cs
, R_028A40_VGT_GS_MODE
, vgt_gs_mode
);
3711 radv_pipeline_generate_hw_vs(struct radeon_cmdbuf
*ctx_cs
,
3712 struct radeon_cmdbuf
*cs
,
3713 struct radv_pipeline
*pipeline
,
3714 struct radv_shader_variant
*shader
)
3716 uint64_t va
= radv_buffer_get_va(shader
->bo
) + shader
->bo_offset
;
3718 radeon_set_sh_reg_seq(cs
, R_00B120_SPI_SHADER_PGM_LO_VS
, 4);
3719 radeon_emit(cs
, va
>> 8);
3720 radeon_emit(cs
, S_00B124_MEM_BASE(va
>> 40));
3721 radeon_emit(cs
, shader
->config
.rsrc1
);
3722 radeon_emit(cs
, shader
->config
.rsrc2
);
3724 const struct radv_vs_output_info
*outinfo
= get_vs_output_info(pipeline
);
3725 unsigned clip_dist_mask
, cull_dist_mask
, total_mask
;
3726 clip_dist_mask
= outinfo
->clip_dist_mask
;
3727 cull_dist_mask
= outinfo
->cull_dist_mask
;
3728 total_mask
= clip_dist_mask
| cull_dist_mask
;
3729 bool misc_vec_ena
= outinfo
->writes_pointsize
||
3730 outinfo
->writes_layer
||
3731 outinfo
->writes_viewport_index
;
3732 unsigned spi_vs_out_config
, nparams
;
3734 /* VS is required to export at least one param. */
3735 nparams
= MAX2(outinfo
->param_exports
, 1);
3736 spi_vs_out_config
= S_0286C4_VS_EXPORT_COUNT(nparams
- 1);
3738 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
) {
3739 spi_vs_out_config
|= S_0286C4_NO_PC_EXPORT(outinfo
->param_exports
== 0);
3742 radeon_set_context_reg(ctx_cs
, R_0286C4_SPI_VS_OUT_CONFIG
, spi_vs_out_config
);
3744 radeon_set_context_reg(ctx_cs
, R_02870C_SPI_SHADER_POS_FORMAT
,
3745 S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP
) |
3746 S_02870C_POS1_EXPORT_FORMAT(outinfo
->pos_exports
> 1 ?
3747 V_02870C_SPI_SHADER_4COMP
:
3748 V_02870C_SPI_SHADER_NONE
) |
3749 S_02870C_POS2_EXPORT_FORMAT(outinfo
->pos_exports
> 2 ?
3750 V_02870C_SPI_SHADER_4COMP
:
3751 V_02870C_SPI_SHADER_NONE
) |
3752 S_02870C_POS3_EXPORT_FORMAT(outinfo
->pos_exports
> 3 ?
3753 V_02870C_SPI_SHADER_4COMP
:
3754 V_02870C_SPI_SHADER_NONE
));
3756 radeon_set_context_reg(ctx_cs
, R_028818_PA_CL_VTE_CNTL
,
3757 S_028818_VTX_W0_FMT(1) |
3758 S_028818_VPORT_X_SCALE_ENA(1) | S_028818_VPORT_X_OFFSET_ENA(1) |
3759 S_028818_VPORT_Y_SCALE_ENA(1) | S_028818_VPORT_Y_OFFSET_ENA(1) |
3760 S_028818_VPORT_Z_SCALE_ENA(1) | S_028818_VPORT_Z_OFFSET_ENA(1));
3762 radeon_set_context_reg(ctx_cs
, R_02881C_PA_CL_VS_OUT_CNTL
,
3763 S_02881C_USE_VTX_POINT_SIZE(outinfo
->writes_pointsize
) |
3764 S_02881C_USE_VTX_RENDER_TARGET_INDX(outinfo
->writes_layer
) |
3765 S_02881C_USE_VTX_VIEWPORT_INDX(outinfo
->writes_viewport_index
) |
3766 S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena
) |
3767 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena
) |
3768 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask
& 0x0f) != 0) |
3769 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask
& 0xf0) != 0) |
3770 cull_dist_mask
<< 8 |
3773 if (pipeline
->device
->physical_device
->rad_info
.chip_class
<= GFX8
)
3774 radeon_set_context_reg(ctx_cs
, R_028AB4_VGT_REUSE_OFF
,
3775 outinfo
->writes_viewport_index
);
3779 radv_pipeline_generate_hw_es(struct radeon_cmdbuf
*cs
,
3780 struct radv_pipeline
*pipeline
,
3781 struct radv_shader_variant
*shader
)
3783 uint64_t va
= radv_buffer_get_va(shader
->bo
) + shader
->bo_offset
;
3785 radeon_set_sh_reg_seq(cs
, R_00B320_SPI_SHADER_PGM_LO_ES
, 4);
3786 radeon_emit(cs
, va
>> 8);
3787 radeon_emit(cs
, S_00B324_MEM_BASE(va
>> 40));
3788 radeon_emit(cs
, shader
->config
.rsrc1
);
3789 radeon_emit(cs
, shader
->config
.rsrc2
);
3793 radv_pipeline_generate_hw_ls(struct radeon_cmdbuf
*cs
,
3794 struct radv_pipeline
*pipeline
,
3795 struct radv_shader_variant
*shader
,
3796 const struct radv_tessellation_state
*tess
)
3798 uint64_t va
= radv_buffer_get_va(shader
->bo
) + shader
->bo_offset
;
3799 uint32_t rsrc2
= shader
->config
.rsrc2
;
3801 radeon_set_sh_reg_seq(cs
, R_00B520_SPI_SHADER_PGM_LO_LS
, 2);
3802 radeon_emit(cs
, va
>> 8);
3803 radeon_emit(cs
, S_00B524_MEM_BASE(va
>> 40));
3805 rsrc2
|= S_00B52C_LDS_SIZE(tess
->lds_size
);
3806 if (pipeline
->device
->physical_device
->rad_info
.chip_class
== GFX7
&&
3807 pipeline
->device
->physical_device
->rad_info
.family
!= CHIP_HAWAII
)
3808 radeon_set_sh_reg(cs
, R_00B52C_SPI_SHADER_PGM_RSRC2_LS
, rsrc2
);
3810 radeon_set_sh_reg_seq(cs
, R_00B528_SPI_SHADER_PGM_RSRC1_LS
, 2);
3811 radeon_emit(cs
, shader
->config
.rsrc1
);
3812 radeon_emit(cs
, rsrc2
);
3816 radv_pipeline_generate_hw_ngg(struct radeon_cmdbuf
*ctx_cs
,
3817 struct radeon_cmdbuf
*cs
,
3818 struct radv_pipeline
*pipeline
,
3819 struct radv_shader_variant
*shader
)
3821 uint64_t va
= radv_buffer_get_va(shader
->bo
) + shader
->bo_offset
;
3822 gl_shader_stage es_type
=
3823 radv_pipeline_has_tess(pipeline
) ? MESA_SHADER_TESS_EVAL
: MESA_SHADER_VERTEX
;
3824 struct radv_shader_variant
*es
=
3825 es_type
== MESA_SHADER_TESS_EVAL
? pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] : pipeline
->shaders
[MESA_SHADER_VERTEX
];
3826 const struct gfx10_ngg_info
*ngg_state
= &shader
->info
.ngg_info
;
3828 radeon_set_sh_reg_seq(cs
, R_00B320_SPI_SHADER_PGM_LO_ES
, 2);
3829 radeon_emit(cs
, va
>> 8);
3830 radeon_emit(cs
, S_00B324_MEM_BASE(va
>> 40));
3831 radeon_set_sh_reg_seq(cs
, R_00B228_SPI_SHADER_PGM_RSRC1_GS
, 2);
3832 radeon_emit(cs
, shader
->config
.rsrc1
);
3833 radeon_emit(cs
, shader
->config
.rsrc2
);
3835 const struct radv_vs_output_info
*outinfo
= get_vs_output_info(pipeline
);
3836 unsigned clip_dist_mask
, cull_dist_mask
, total_mask
;
3837 clip_dist_mask
= outinfo
->clip_dist_mask
;
3838 cull_dist_mask
= outinfo
->cull_dist_mask
;
3839 total_mask
= clip_dist_mask
| cull_dist_mask
;
3840 bool misc_vec_ena
= outinfo
->writes_pointsize
||
3841 outinfo
->writes_layer
||
3842 outinfo
->writes_viewport_index
;
3843 bool es_enable_prim_id
= outinfo
->export_prim_id
||
3844 (es
&& es
->info
.uses_prim_id
);
3845 bool break_wave_at_eoi
= false;
3849 if (es_type
== MESA_SHADER_TESS_EVAL
) {
3850 struct radv_shader_variant
*gs
=
3851 pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
3853 if (es_enable_prim_id
|| (gs
&& gs
->info
.uses_prim_id
))
3854 break_wave_at_eoi
= true;
3857 nparams
= MAX2(outinfo
->param_exports
, 1);
3858 radeon_set_context_reg(ctx_cs
, R_0286C4_SPI_VS_OUT_CONFIG
,
3859 S_0286C4_VS_EXPORT_COUNT(nparams
- 1) |
3860 S_0286C4_NO_PC_EXPORT(outinfo
->param_exports
== 0));
3862 radeon_set_context_reg(ctx_cs
, R_028708_SPI_SHADER_IDX_FORMAT
,
3863 S_028708_IDX0_EXPORT_FORMAT(V_028708_SPI_SHADER_1COMP
));
3864 radeon_set_context_reg(ctx_cs
, R_02870C_SPI_SHADER_POS_FORMAT
,
3865 S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP
) |
3866 S_02870C_POS1_EXPORT_FORMAT(outinfo
->pos_exports
> 1 ?
3867 V_02870C_SPI_SHADER_4COMP
:
3868 V_02870C_SPI_SHADER_NONE
) |
3869 S_02870C_POS2_EXPORT_FORMAT(outinfo
->pos_exports
> 2 ?
3870 V_02870C_SPI_SHADER_4COMP
:
3871 V_02870C_SPI_SHADER_NONE
) |
3872 S_02870C_POS3_EXPORT_FORMAT(outinfo
->pos_exports
> 3 ?
3873 V_02870C_SPI_SHADER_4COMP
:
3874 V_02870C_SPI_SHADER_NONE
));
3876 radeon_set_context_reg(ctx_cs
, R_028818_PA_CL_VTE_CNTL
,
3877 S_028818_VTX_W0_FMT(1) |
3878 S_028818_VPORT_X_SCALE_ENA(1) | S_028818_VPORT_X_OFFSET_ENA(1) |
3879 S_028818_VPORT_Y_SCALE_ENA(1) | S_028818_VPORT_Y_OFFSET_ENA(1) |
3880 S_028818_VPORT_Z_SCALE_ENA(1) | S_028818_VPORT_Z_OFFSET_ENA(1));
3881 radeon_set_context_reg(ctx_cs
, R_02881C_PA_CL_VS_OUT_CNTL
,
3882 S_02881C_USE_VTX_POINT_SIZE(outinfo
->writes_pointsize
) |
3883 S_02881C_USE_VTX_RENDER_TARGET_INDX(outinfo
->writes_layer
) |
3884 S_02881C_USE_VTX_VIEWPORT_INDX(outinfo
->writes_viewport_index
) |
3885 S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena
) |
3886 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena
) |
3887 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask
& 0x0f) != 0) |
3888 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask
& 0xf0) != 0) |
3889 cull_dist_mask
<< 8 |
3892 radeon_set_context_reg(ctx_cs
, R_028A84_VGT_PRIMITIVEID_EN
,
3893 S_028A84_PRIMITIVEID_EN(es_enable_prim_id
) |
3894 S_028A84_NGG_DISABLE_PROVOK_REUSE(es_enable_prim_id
));
3896 radeon_set_context_reg(ctx_cs
, R_028AAC_VGT_ESGS_RING_ITEMSIZE
,
3897 ngg_state
->vgt_esgs_ring_itemsize
);
3899 /* NGG specific registers. */
3900 struct radv_shader_variant
*gs
= pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
3901 uint32_t gs_num_invocations
= gs
? gs
->info
.gs
.invocations
: 1;
3903 radeon_set_context_reg(ctx_cs
, R_028A44_VGT_GS_ONCHIP_CNTL
,
3904 S_028A44_ES_VERTS_PER_SUBGRP(ngg_state
->hw_max_esverts
) |
3905 S_028A44_GS_PRIMS_PER_SUBGRP(ngg_state
->max_gsprims
) |
3906 S_028A44_GS_INST_PRIMS_IN_SUBGRP(ngg_state
->max_gsprims
* gs_num_invocations
));
3907 radeon_set_context_reg(ctx_cs
, R_0287FC_GE_MAX_OUTPUT_PER_SUBGROUP
,
3908 S_0287FC_MAX_VERTS_PER_SUBGROUP(ngg_state
->max_out_verts
));
3909 radeon_set_context_reg(ctx_cs
, R_028B4C_GE_NGG_SUBGRP_CNTL
,
3910 S_028B4C_PRIM_AMP_FACTOR(ngg_state
->prim_amp_factor
) |
3911 S_028B4C_THDS_PER_SUBGRP(0)); /* for fast launch */
3912 radeon_set_context_reg(ctx_cs
, R_028B90_VGT_GS_INSTANCE_CNT
,
3913 S_028B90_CNT(gs_num_invocations
) |
3914 S_028B90_ENABLE(gs_num_invocations
> 1) |
3915 S_028B90_EN_MAX_VERT_OUT_PER_GS_INSTANCE(ngg_state
->max_vert_out_per_gs_instance
));
3917 /* User edge flags are set by the pos exports. If user edge flags are
3918 * not used, we must use hw-generated edge flags and pass them via
3919 * the prim export to prevent drawing lines on internal edges of
3920 * decomposed primitives (such as quads) with polygon mode = lines.
3922 * TODO: We should combine hw-generated edge flags with user edge
3923 * flags in the shader.
3925 radeon_set_context_reg(ctx_cs
, R_028838_PA_CL_NGG_CNTL
,
3926 S_028838_INDEX_BUF_EDGE_FLAG_ENA(!radv_pipeline_has_tess(pipeline
) &&
3927 !radv_pipeline_has_gs(pipeline
)));
3929 ge_cntl
= S_03096C_PRIM_GRP_SIZE(ngg_state
->max_gsprims
) |
3930 S_03096C_VERT_GRP_SIZE(ngg_state
->hw_max_esverts
) |
3931 S_03096C_BREAK_WAVE_AT_EOI(break_wave_at_eoi
);
3933 /* Bug workaround for a possible hang with non-tessellation cases.
3934 * Tessellation always sets GE_CNTL.VERT_GRP_SIZE = 0
3936 * Requirement: GE_CNTL.VERT_GRP_SIZE = VGT_GS_ONCHIP_CNTL.ES_VERTS_PER_SUBGRP - 5
3938 if ((pipeline
->device
->physical_device
->rad_info
.family
== CHIP_NAVI10
||
3939 pipeline
->device
->physical_device
->rad_info
.family
== CHIP_NAVI12
||
3940 pipeline
->device
->physical_device
->rad_info
.family
== CHIP_NAVI14
) &&
3941 !radv_pipeline_has_tess(pipeline
) &&
3942 ngg_state
->hw_max_esverts
!= 256) {
3943 ge_cntl
&= C_03096C_VERT_GRP_SIZE
;
3945 if (ngg_state
->hw_max_esverts
> 5) {
3946 ge_cntl
|= S_03096C_VERT_GRP_SIZE(ngg_state
->hw_max_esverts
- 5);
3950 radeon_set_uconfig_reg(ctx_cs
, R_03096C_GE_CNTL
, ge_cntl
);
3954 radv_pipeline_generate_hw_hs(struct radeon_cmdbuf
*cs
,
3955 struct radv_pipeline
*pipeline
,
3956 struct radv_shader_variant
*shader
,
3957 const struct radv_tessellation_state
*tess
)
3959 uint64_t va
= radv_buffer_get_va(shader
->bo
) + shader
->bo_offset
;
3961 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
) {
3962 unsigned hs_rsrc2
= shader
->config
.rsrc2
;
3964 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
) {
3965 hs_rsrc2
|= S_00B42C_LDS_SIZE_GFX10(tess
->lds_size
);
3967 hs_rsrc2
|= S_00B42C_LDS_SIZE_GFX9(tess
->lds_size
);
3970 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
) {
3971 radeon_set_sh_reg_seq(cs
, R_00B520_SPI_SHADER_PGM_LO_LS
, 2);
3972 radeon_emit(cs
, va
>> 8);
3973 radeon_emit(cs
, S_00B524_MEM_BASE(va
>> 40));
3975 radeon_set_sh_reg_seq(cs
, R_00B410_SPI_SHADER_PGM_LO_LS
, 2);
3976 radeon_emit(cs
, va
>> 8);
3977 radeon_emit(cs
, S_00B414_MEM_BASE(va
>> 40));
3980 radeon_set_sh_reg_seq(cs
, R_00B428_SPI_SHADER_PGM_RSRC1_HS
, 2);
3981 radeon_emit(cs
, shader
->config
.rsrc1
);
3982 radeon_emit(cs
, hs_rsrc2
);
3984 radeon_set_sh_reg_seq(cs
, R_00B420_SPI_SHADER_PGM_LO_HS
, 4);
3985 radeon_emit(cs
, va
>> 8);
3986 radeon_emit(cs
, S_00B424_MEM_BASE(va
>> 40));
3987 radeon_emit(cs
, shader
->config
.rsrc1
);
3988 radeon_emit(cs
, shader
->config
.rsrc2
);
3993 radv_pipeline_generate_vertex_shader(struct radeon_cmdbuf
*ctx_cs
,
3994 struct radeon_cmdbuf
*cs
,
3995 struct radv_pipeline
*pipeline
,
3996 const struct radv_tessellation_state
*tess
)
3998 struct radv_shader_variant
*vs
;
4000 /* Skip shaders merged into HS/GS */
4001 vs
= pipeline
->shaders
[MESA_SHADER_VERTEX
];
4005 if (vs
->info
.vs
.as_ls
)
4006 radv_pipeline_generate_hw_ls(cs
, pipeline
, vs
, tess
);
4007 else if (vs
->info
.vs
.as_es
)
4008 radv_pipeline_generate_hw_es(cs
, pipeline
, vs
);
4009 else if (vs
->info
.is_ngg
)
4010 radv_pipeline_generate_hw_ngg(ctx_cs
, cs
, pipeline
, vs
);
4012 radv_pipeline_generate_hw_vs(ctx_cs
, cs
, pipeline
, vs
);
4016 radv_pipeline_generate_tess_shaders(struct radeon_cmdbuf
*ctx_cs
,
4017 struct radeon_cmdbuf
*cs
,
4018 struct radv_pipeline
*pipeline
,
4019 const struct radv_tessellation_state
*tess
)
4021 if (!radv_pipeline_has_tess(pipeline
))
4024 struct radv_shader_variant
*tes
, *tcs
;
4026 tcs
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
];
4027 tes
= pipeline
->shaders
[MESA_SHADER_TESS_EVAL
];
4030 if (tes
->info
.is_ngg
) {
4031 radv_pipeline_generate_hw_ngg(ctx_cs
, cs
, pipeline
, tes
);
4032 } else if (tes
->info
.tes
.as_es
)
4033 radv_pipeline_generate_hw_es(cs
, pipeline
, tes
);
4035 radv_pipeline_generate_hw_vs(ctx_cs
, cs
, pipeline
, tes
);
4038 radv_pipeline_generate_hw_hs(cs
, pipeline
, tcs
, tess
);
4040 radeon_set_context_reg(ctx_cs
, R_028B6C_VGT_TF_PARAM
,
4043 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX7
)
4044 radeon_set_context_reg_idx(ctx_cs
, R_028B58_VGT_LS_HS_CONFIG
, 2,
4045 tess
->ls_hs_config
);
4047 radeon_set_context_reg(ctx_cs
, R_028B58_VGT_LS_HS_CONFIG
,
4048 tess
->ls_hs_config
);
4050 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
&&
4051 !radv_pipeline_has_gs(pipeline
) && !radv_pipeline_has_ngg(pipeline
)) {
4052 radeon_set_context_reg(ctx_cs
, R_028A44_VGT_GS_ONCHIP_CNTL
,
4053 S_028A44_ES_VERTS_PER_SUBGRP(250) |
4054 S_028A44_GS_PRIMS_PER_SUBGRP(126) |
4055 S_028A44_GS_INST_PRIMS_IN_SUBGRP(126));
4060 radv_pipeline_generate_hw_gs(struct radeon_cmdbuf
*ctx_cs
,
4061 struct radeon_cmdbuf
*cs
,
4062 struct radv_pipeline
*pipeline
,
4063 struct radv_shader_variant
*gs
)
4065 const struct gfx9_gs_info
*gs_state
= &gs
->info
.gs_ring_info
;
4066 unsigned gs_max_out_vertices
;
4067 uint8_t *num_components
;
4072 gs_max_out_vertices
= gs
->info
.gs
.vertices_out
;
4073 max_stream
= gs
->info
.gs
.max_stream
;
4074 num_components
= gs
->info
.gs
.num_stream_output_components
;
4076 offset
= num_components
[0] * gs_max_out_vertices
;
4078 radeon_set_context_reg_seq(ctx_cs
, R_028A60_VGT_GSVS_RING_OFFSET_1
, 3);
4079 radeon_emit(ctx_cs
, offset
);
4080 if (max_stream
>= 1)
4081 offset
+= num_components
[1] * gs_max_out_vertices
;
4082 radeon_emit(ctx_cs
, offset
);
4083 if (max_stream
>= 2)
4084 offset
+= num_components
[2] * gs_max_out_vertices
;
4085 radeon_emit(ctx_cs
, offset
);
4086 if (max_stream
>= 3)
4087 offset
+= num_components
[3] * gs_max_out_vertices
;
4088 radeon_set_context_reg(ctx_cs
, R_028AB0_VGT_GSVS_RING_ITEMSIZE
, offset
);
4090 radeon_set_context_reg_seq(ctx_cs
, R_028B5C_VGT_GS_VERT_ITEMSIZE
, 4);
4091 radeon_emit(ctx_cs
, num_components
[0]);
4092 radeon_emit(ctx_cs
, (max_stream
>= 1) ? num_components
[1] : 0);
4093 radeon_emit(ctx_cs
, (max_stream
>= 2) ? num_components
[2] : 0);
4094 radeon_emit(ctx_cs
, (max_stream
>= 3) ? num_components
[3] : 0);
4096 uint32_t gs_num_invocations
= gs
->info
.gs
.invocations
;
4097 radeon_set_context_reg(ctx_cs
, R_028B90_VGT_GS_INSTANCE_CNT
,
4098 S_028B90_CNT(MIN2(gs_num_invocations
, 127)) |
4099 S_028B90_ENABLE(gs_num_invocations
> 0));
4101 radeon_set_context_reg(ctx_cs
, R_028AAC_VGT_ESGS_RING_ITEMSIZE
,
4102 gs_state
->vgt_esgs_ring_itemsize
);
4104 va
= radv_buffer_get_va(gs
->bo
) + gs
->bo_offset
;
4106 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
) {
4107 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
) {
4108 radeon_set_sh_reg_seq(cs
, R_00B320_SPI_SHADER_PGM_LO_ES
, 2);
4109 radeon_emit(cs
, va
>> 8);
4110 radeon_emit(cs
, S_00B324_MEM_BASE(va
>> 40));
4112 radeon_set_sh_reg_seq(cs
, R_00B210_SPI_SHADER_PGM_LO_ES
, 2);
4113 radeon_emit(cs
, va
>> 8);
4114 radeon_emit(cs
, S_00B214_MEM_BASE(va
>> 40));
4117 radeon_set_sh_reg_seq(cs
, R_00B228_SPI_SHADER_PGM_RSRC1_GS
, 2);
4118 radeon_emit(cs
, gs
->config
.rsrc1
);
4119 radeon_emit(cs
, gs
->config
.rsrc2
| S_00B22C_LDS_SIZE(gs_state
->lds_size
));
4121 radeon_set_context_reg(ctx_cs
, R_028A44_VGT_GS_ONCHIP_CNTL
, gs_state
->vgt_gs_onchip_cntl
);
4122 radeon_set_context_reg(ctx_cs
, R_028A94_VGT_GS_MAX_PRIMS_PER_SUBGROUP
, gs_state
->vgt_gs_max_prims_per_subgroup
);
4124 radeon_set_sh_reg_seq(cs
, R_00B220_SPI_SHADER_PGM_LO_GS
, 4);
4125 radeon_emit(cs
, va
>> 8);
4126 radeon_emit(cs
, S_00B224_MEM_BASE(va
>> 40));
4127 radeon_emit(cs
, gs
->config
.rsrc1
);
4128 radeon_emit(cs
, gs
->config
.rsrc2
);
4131 radv_pipeline_generate_hw_vs(ctx_cs
, cs
, pipeline
, pipeline
->gs_copy_shader
);
4135 radv_pipeline_generate_geometry_shader(struct radeon_cmdbuf
*ctx_cs
,
4136 struct radeon_cmdbuf
*cs
,
4137 struct radv_pipeline
*pipeline
)
4139 struct radv_shader_variant
*gs
;
4141 gs
= pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
4145 if (gs
->info
.is_ngg
)
4146 radv_pipeline_generate_hw_ngg(ctx_cs
, cs
, pipeline
, gs
);
4148 radv_pipeline_generate_hw_gs(ctx_cs
, cs
, pipeline
, gs
);
4150 radeon_set_context_reg(ctx_cs
, R_028B38_VGT_GS_MAX_VERT_OUT
,
4151 gs
->info
.gs
.vertices_out
);
4154 static uint32_t offset_to_ps_input(uint32_t offset
, bool flat_shade
, bool float16
)
4156 uint32_t ps_input_cntl
;
4157 if (offset
<= AC_EXP_PARAM_OFFSET_31
) {
4158 ps_input_cntl
= S_028644_OFFSET(offset
);
4160 ps_input_cntl
|= S_028644_FLAT_SHADE(1);
4162 ps_input_cntl
|= S_028644_FP16_INTERP_MODE(1) |
4163 S_028644_ATTR0_VALID(1);
4166 /* The input is a DEFAULT_VAL constant. */
4167 assert(offset
>= AC_EXP_PARAM_DEFAULT_VAL_0000
&&
4168 offset
<= AC_EXP_PARAM_DEFAULT_VAL_1111
);
4169 offset
-= AC_EXP_PARAM_DEFAULT_VAL_0000
;
4170 ps_input_cntl
= S_028644_OFFSET(0x20) |
4171 S_028644_DEFAULT_VAL(offset
);
4173 return ps_input_cntl
;
4177 radv_pipeline_generate_ps_inputs(struct radeon_cmdbuf
*ctx_cs
,
4178 struct radv_pipeline
*pipeline
)
4180 struct radv_shader_variant
*ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
4181 const struct radv_vs_output_info
*outinfo
= get_vs_output_info(pipeline
);
4182 uint32_t ps_input_cntl
[32];
4184 unsigned ps_offset
= 0;
4186 if (ps
->info
.ps
.prim_id_input
) {
4187 unsigned vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_PRIMITIVE_ID
];
4188 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
) {
4189 ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, true, false);
4194 if (ps
->info
.ps
.layer_input
||
4195 ps
->info
.needs_multiview_view_index
) {
4196 unsigned vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_LAYER
];
4197 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
)
4198 ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, true, false);
4200 ps_input_cntl
[ps_offset
] = offset_to_ps_input(AC_EXP_PARAM_DEFAULT_VAL_0000
, true, false);
4204 if (ps
->info
.ps
.has_pcoord
) {
4206 val
= S_028644_PT_SPRITE_TEX(1) | S_028644_OFFSET(0x20);
4207 ps_input_cntl
[ps_offset
] = val
;
4211 if (ps
->info
.ps
.num_input_clips_culls
) {
4214 vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_CLIP_DIST0
];
4215 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
) {
4216 ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, false, false);
4220 vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_CLIP_DIST1
];
4221 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
&&
4222 ps
->info
.ps
.num_input_clips_culls
> 4) {
4223 ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, false, false);
4228 for (unsigned i
= 0; i
< 32 && (1u << i
) <= ps
->info
.ps
.input_mask
; ++i
) {
4232 if (!(ps
->info
.ps
.input_mask
& (1u << i
)))
4235 vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_VAR0
+ i
];
4236 if (vs_offset
== AC_EXP_PARAM_UNDEFINED
) {
4237 ps_input_cntl
[ps_offset
] = S_028644_OFFSET(0x20);
4242 flat_shade
= !!(ps
->info
.ps
.flat_shaded_mask
& (1u << ps_offset
));
4243 float16
= !!(ps
->info
.ps
.float16_shaded_mask
& (1u << ps_offset
));
4245 ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, flat_shade
, float16
);
4250 radeon_set_context_reg_seq(ctx_cs
, R_028644_SPI_PS_INPUT_CNTL_0
, ps_offset
);
4251 for (unsigned i
= 0; i
< ps_offset
; i
++) {
4252 radeon_emit(ctx_cs
, ps_input_cntl
[i
]);
4258 radv_compute_db_shader_control(const struct radv_device
*device
,
4259 const struct radv_pipeline
*pipeline
,
4260 const struct radv_shader_variant
*ps
)
4263 if (ps
->info
.ps
.early_fragment_test
|| !ps
->info
.ps
.writes_memory
)
4264 z_order
= V_02880C_EARLY_Z_THEN_LATE_Z
;
4266 z_order
= V_02880C_LATE_Z
;
4268 bool disable_rbplus
= device
->physical_device
->rad_info
.has_rbplus
&&
4269 !device
->physical_device
->rad_info
.rbplus_allowed
;
4271 /* It shouldn't be needed to export gl_SampleMask when MSAA is disabled
4272 * but this appears to break Project Cars (DXVK). See
4273 * https://bugs.freedesktop.org/show_bug.cgi?id=109401
4275 bool mask_export_enable
= ps
->info
.ps
.writes_sample_mask
;
4277 return S_02880C_Z_EXPORT_ENABLE(ps
->info
.ps
.writes_z
) |
4278 S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(ps
->info
.ps
.writes_stencil
) |
4279 S_02880C_KILL_ENABLE(!!ps
->info
.ps
.can_discard
) |
4280 S_02880C_MASK_EXPORT_ENABLE(mask_export_enable
) |
4281 S_02880C_Z_ORDER(z_order
) |
4282 S_02880C_DEPTH_BEFORE_SHADER(ps
->info
.ps
.early_fragment_test
) |
4283 S_02880C_PRE_SHADER_DEPTH_COVERAGE_ENABLE(ps
->info
.ps
.post_depth_coverage
) |
4284 S_02880C_EXEC_ON_HIER_FAIL(ps
->info
.ps
.writes_memory
) |
4285 S_02880C_EXEC_ON_NOOP(ps
->info
.ps
.writes_memory
) |
4286 S_02880C_DUAL_QUAD_DISABLE(disable_rbplus
);
4290 radv_pipeline_generate_fragment_shader(struct radeon_cmdbuf
*ctx_cs
,
4291 struct radeon_cmdbuf
*cs
,
4292 struct radv_pipeline
*pipeline
)
4294 struct radv_shader_variant
*ps
;
4296 assert (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]);
4298 ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
4299 va
= radv_buffer_get_va(ps
->bo
) + ps
->bo_offset
;
4301 radeon_set_sh_reg_seq(cs
, R_00B020_SPI_SHADER_PGM_LO_PS
, 4);
4302 radeon_emit(cs
, va
>> 8);
4303 radeon_emit(cs
, S_00B024_MEM_BASE(va
>> 40));
4304 radeon_emit(cs
, ps
->config
.rsrc1
);
4305 radeon_emit(cs
, ps
->config
.rsrc2
);
4307 radeon_set_context_reg(ctx_cs
, R_02880C_DB_SHADER_CONTROL
,
4308 radv_compute_db_shader_control(pipeline
->device
,
4311 radeon_set_context_reg(ctx_cs
, R_0286CC_SPI_PS_INPUT_ENA
,
4312 ps
->config
.spi_ps_input_ena
);
4314 radeon_set_context_reg(ctx_cs
, R_0286D0_SPI_PS_INPUT_ADDR
,
4315 ps
->config
.spi_ps_input_addr
);
4317 radeon_set_context_reg(ctx_cs
, R_0286D8_SPI_PS_IN_CONTROL
,
4318 S_0286D8_NUM_INTERP(ps
->info
.ps
.num_interp
) |
4319 S_0286D8_PS_W32_EN(ps
->info
.wave_size
== 32));
4321 radeon_set_context_reg(ctx_cs
, R_0286E0_SPI_BARYC_CNTL
, pipeline
->graphics
.spi_baryc_cntl
);
4323 radeon_set_context_reg(ctx_cs
, R_028710_SPI_SHADER_Z_FORMAT
,
4324 ac_get_spi_shader_z_format(ps
->info
.ps
.writes_z
,
4325 ps
->info
.ps
.writes_stencil
,
4326 ps
->info
.ps
.writes_sample_mask
));
4328 if (pipeline
->device
->dfsm_allowed
) {
4329 /* optimise this? */
4330 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
4331 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_DFSM
) | EVENT_INDEX(0));
4336 radv_pipeline_generate_vgt_vertex_reuse(struct radeon_cmdbuf
*ctx_cs
,
4337 struct radv_pipeline
*pipeline
)
4339 if (pipeline
->device
->physical_device
->rad_info
.family
< CHIP_POLARIS10
||
4340 pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
)
4343 unsigned vtx_reuse_depth
= 30;
4344 if (radv_pipeline_has_tess(pipeline
) &&
4345 radv_get_shader(pipeline
, MESA_SHADER_TESS_EVAL
)->info
.tes
.spacing
== TESS_SPACING_FRACTIONAL_ODD
) {
4346 vtx_reuse_depth
= 14;
4348 radeon_set_context_reg(ctx_cs
, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL
,
4349 S_028C58_VTX_REUSE_DEPTH(vtx_reuse_depth
));
4353 radv_compute_vgt_shader_stages_en(const struct radv_pipeline
*pipeline
)
4355 uint32_t stages
= 0;
4356 if (radv_pipeline_has_tess(pipeline
)) {
4357 stages
|= S_028B54_LS_EN(V_028B54_LS_STAGE_ON
) |
4358 S_028B54_HS_EN(1) | S_028B54_DYNAMIC_HS(1);
4360 if (radv_pipeline_has_gs(pipeline
))
4361 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_DS
) |
4363 else if (radv_pipeline_has_ngg(pipeline
))
4364 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_DS
);
4366 stages
|= S_028B54_VS_EN(V_028B54_VS_STAGE_DS
);
4367 } else if (radv_pipeline_has_gs(pipeline
)) {
4368 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL
) |
4370 } else if (radv_pipeline_has_ngg(pipeline
)) {
4371 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL
);
4374 if (radv_pipeline_has_ngg(pipeline
)) {
4375 stages
|= S_028B54_PRIMGEN_EN(1);
4376 if (pipeline
->streamout_shader
)
4377 stages
|= S_028B54_NGG_WAVE_ID_EN(1);
4378 } else if (radv_pipeline_has_gs(pipeline
)) {
4379 stages
|= S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER
);
4382 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
)
4383 stages
|= S_028B54_MAX_PRIMGRP_IN_WAVE(2);
4385 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
) {
4386 uint8_t hs_size
= 64, gs_size
= 64, vs_size
= 64;
4388 if (radv_pipeline_has_tess(pipeline
))
4389 hs_size
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.wave_size
;
4391 if (pipeline
->shaders
[MESA_SHADER_GEOMETRY
]) {
4392 vs_size
= gs_size
= pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.wave_size
;
4393 if (pipeline
->gs_copy_shader
)
4394 vs_size
= pipeline
->gs_copy_shader
->info
.wave_size
;
4395 } else if (pipeline
->shaders
[MESA_SHADER_TESS_EVAL
])
4396 vs_size
= pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]->info
.wave_size
;
4397 else if (pipeline
->shaders
[MESA_SHADER_VERTEX
])
4398 vs_size
= pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.wave_size
;
4400 if (radv_pipeline_has_ngg(pipeline
))
4403 /* legacy GS only supports Wave64 */
4404 stages
|= S_028B54_HS_W32_EN(hs_size
== 32 ? 1 : 0) |
4405 S_028B54_GS_W32_EN(gs_size
== 32 ? 1 : 0) |
4406 S_028B54_VS_W32_EN(vs_size
== 32 ? 1 : 0);
4413 radv_compute_cliprect_rule(const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
4415 const VkPipelineDiscardRectangleStateCreateInfoEXT
*discard_rectangle_info
=
4416 vk_find_struct_const(pCreateInfo
->pNext
, PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT
);
4418 if (!discard_rectangle_info
)
4423 for (unsigned i
= 0; i
< (1u << MAX_DISCARD_RECTANGLES
); ++i
) {
4424 /* Interpret i as a bitmask, and then set the bit in the mask if
4425 * that combination of rectangles in which the pixel is contained
4426 * should pass the cliprect test. */
4427 unsigned relevant_subset
= i
& ((1u << discard_rectangle_info
->discardRectangleCount
) - 1);
4429 if (discard_rectangle_info
->discardRectangleMode
== VK_DISCARD_RECTANGLE_MODE_INCLUSIVE_EXT
&&
4433 if (discard_rectangle_info
->discardRectangleMode
== VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT
&&
4444 gfx10_pipeline_generate_ge_cntl(struct radeon_cmdbuf
*ctx_cs
,
4445 struct radv_pipeline
*pipeline
,
4446 const struct radv_tessellation_state
*tess
)
4448 bool break_wave_at_eoi
= false;
4449 unsigned primgroup_size
;
4450 unsigned vertgroup_size
;
4452 if (radv_pipeline_has_tess(pipeline
)) {
4453 primgroup_size
= tess
->num_patches
; /* must be a multiple of NUM_PATCHES */
4455 } else if (radv_pipeline_has_gs(pipeline
)) {
4456 const struct gfx9_gs_info
*gs_state
=
4457 &pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.gs_ring_info
;
4458 unsigned vgt_gs_onchip_cntl
= gs_state
->vgt_gs_onchip_cntl
;
4459 primgroup_size
= G_028A44_GS_PRIMS_PER_SUBGRP(vgt_gs_onchip_cntl
);
4460 vertgroup_size
= G_028A44_ES_VERTS_PER_SUBGRP(vgt_gs_onchip_cntl
);
4462 primgroup_size
= 128; /* recommended without a GS and tess */
4466 if (radv_pipeline_has_tess(pipeline
)) {
4467 if (pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.uses_prim_id
||
4468 radv_get_shader(pipeline
, MESA_SHADER_TESS_EVAL
)->info
.uses_prim_id
)
4469 break_wave_at_eoi
= true;
4472 radeon_set_uconfig_reg(ctx_cs
, R_03096C_GE_CNTL
,
4473 S_03096C_PRIM_GRP_SIZE(primgroup_size
) |
4474 S_03096C_VERT_GRP_SIZE(vertgroup_size
) |
4475 S_03096C_PACKET_TO_ONE_PA(0) /* line stipple */ |
4476 S_03096C_BREAK_WAVE_AT_EOI(break_wave_at_eoi
));
4480 radv_pipeline_generate_pm4(struct radv_pipeline
*pipeline
,
4481 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
4482 const struct radv_graphics_pipeline_create_info
*extra
,
4483 const struct radv_blend_state
*blend
,
4484 const struct radv_tessellation_state
*tess
,
4485 unsigned prim
, unsigned gs_out
)
4487 struct radeon_cmdbuf
*ctx_cs
= &pipeline
->ctx_cs
;
4488 struct radeon_cmdbuf
*cs
= &pipeline
->cs
;
4491 ctx_cs
->max_dw
= 256;
4492 cs
->buf
= malloc(4 * (cs
->max_dw
+ ctx_cs
->max_dw
));
4493 ctx_cs
->buf
= cs
->buf
+ cs
->max_dw
;
4495 radv_pipeline_generate_depth_stencil_state(ctx_cs
, pipeline
, pCreateInfo
, extra
);
4496 radv_pipeline_generate_blend_state(ctx_cs
, pipeline
, blend
);
4497 radv_pipeline_generate_raster_state(ctx_cs
, pipeline
, pCreateInfo
);
4498 radv_pipeline_generate_multisample_state(ctx_cs
, pipeline
);
4499 radv_pipeline_generate_vgt_gs_mode(ctx_cs
, pipeline
);
4500 radv_pipeline_generate_vertex_shader(ctx_cs
, cs
, pipeline
, tess
);
4501 radv_pipeline_generate_tess_shaders(ctx_cs
, cs
, pipeline
, tess
);
4502 radv_pipeline_generate_geometry_shader(ctx_cs
, cs
, pipeline
);
4503 radv_pipeline_generate_fragment_shader(ctx_cs
, cs
, pipeline
);
4504 radv_pipeline_generate_ps_inputs(ctx_cs
, pipeline
);
4505 radv_pipeline_generate_vgt_vertex_reuse(ctx_cs
, pipeline
);
4506 radv_pipeline_generate_binning_state(ctx_cs
, pipeline
, pCreateInfo
, blend
);
4508 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
&& !radv_pipeline_has_ngg(pipeline
))
4509 gfx10_pipeline_generate_ge_cntl(ctx_cs
, pipeline
, tess
);
4511 radeon_set_context_reg(ctx_cs
, R_028B54_VGT_SHADER_STAGES_EN
, radv_compute_vgt_shader_stages_en(pipeline
));
4513 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX7
) {
4514 radeon_set_uconfig_reg_idx(pipeline
->device
->physical_device
,
4515 cs
, R_030908_VGT_PRIMITIVE_TYPE
, 1, prim
);
4517 radeon_set_config_reg(cs
, R_008958_VGT_PRIMITIVE_TYPE
, prim
);
4519 radeon_set_context_reg(ctx_cs
, R_028A6C_VGT_GS_OUT_PRIM_TYPE
, gs_out
);
4521 radeon_set_context_reg(ctx_cs
, R_02820C_PA_SC_CLIPRECT_RULE
, radv_compute_cliprect_rule(pCreateInfo
));
4523 pipeline
->ctx_cs_hash
= _mesa_hash_data(ctx_cs
->buf
, ctx_cs
->cdw
* 4);
4525 assert(ctx_cs
->cdw
<= ctx_cs
->max_dw
);
4526 assert(cs
->cdw
<= cs
->max_dw
);
4529 static struct radv_ia_multi_vgt_param_helpers
4530 radv_compute_ia_multi_vgt_param_helpers(struct radv_pipeline
*pipeline
,
4531 const struct radv_tessellation_state
*tess
,
4534 struct radv_ia_multi_vgt_param_helpers ia_multi_vgt_param
= {0};
4535 const struct radv_device
*device
= pipeline
->device
;
4537 if (radv_pipeline_has_tess(pipeline
))
4538 ia_multi_vgt_param
.primgroup_size
= tess
->num_patches
;
4539 else if (radv_pipeline_has_gs(pipeline
))
4540 ia_multi_vgt_param
.primgroup_size
= 64;
4542 ia_multi_vgt_param
.primgroup_size
= 128; /* recommended without a GS */
4544 /* GS requirement. */
4545 ia_multi_vgt_param
.partial_es_wave
= false;
4546 if (radv_pipeline_has_gs(pipeline
) && device
->physical_device
->rad_info
.chip_class
<= GFX8
)
4547 if (SI_GS_PER_ES
/ ia_multi_vgt_param
.primgroup_size
>= pipeline
->device
->gs_table_depth
- 3)
4548 ia_multi_vgt_param
.partial_es_wave
= true;
4550 ia_multi_vgt_param
.wd_switch_on_eop
= false;
4551 if (device
->physical_device
->rad_info
.chip_class
>= GFX7
) {
4552 /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
4553 * 4 shader engines. Set 1 to pass the assertion below.
4554 * The other cases are hardware requirements. */
4555 if (device
->physical_device
->rad_info
.max_se
< 4 ||
4556 prim
== V_008958_DI_PT_POLYGON
||
4557 prim
== V_008958_DI_PT_LINELOOP
||
4558 prim
== V_008958_DI_PT_TRIFAN
||
4559 prim
== V_008958_DI_PT_TRISTRIP_ADJ
||
4560 (pipeline
->graphics
.prim_restart_enable
&&
4561 (device
->physical_device
->rad_info
.family
< CHIP_POLARIS10
||
4562 (prim
!= V_008958_DI_PT_POINTLIST
&&
4563 prim
!= V_008958_DI_PT_LINESTRIP
))))
4564 ia_multi_vgt_param
.wd_switch_on_eop
= true;
4567 ia_multi_vgt_param
.ia_switch_on_eoi
= false;
4568 if (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.ps
.prim_id_input
)
4569 ia_multi_vgt_param
.ia_switch_on_eoi
= true;
4570 if (radv_pipeline_has_gs(pipeline
) &&
4571 pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.uses_prim_id
)
4572 ia_multi_vgt_param
.ia_switch_on_eoi
= true;
4573 if (radv_pipeline_has_tess(pipeline
)) {
4574 /* SWITCH_ON_EOI must be set if PrimID is used. */
4575 if (pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.uses_prim_id
||
4576 radv_get_shader(pipeline
, MESA_SHADER_TESS_EVAL
)->info
.uses_prim_id
)
4577 ia_multi_vgt_param
.ia_switch_on_eoi
= true;
4580 ia_multi_vgt_param
.partial_vs_wave
= false;
4581 if (radv_pipeline_has_tess(pipeline
)) {
4582 /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
4583 if ((device
->physical_device
->rad_info
.family
== CHIP_TAHITI
||
4584 device
->physical_device
->rad_info
.family
== CHIP_PITCAIRN
||
4585 device
->physical_device
->rad_info
.family
== CHIP_BONAIRE
) &&
4586 radv_pipeline_has_gs(pipeline
))
4587 ia_multi_vgt_param
.partial_vs_wave
= true;
4588 /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
4589 if (device
->physical_device
->rad_info
.has_distributed_tess
) {
4590 if (radv_pipeline_has_gs(pipeline
)) {
4591 if (device
->physical_device
->rad_info
.chip_class
<= GFX8
)
4592 ia_multi_vgt_param
.partial_es_wave
= true;
4594 ia_multi_vgt_param
.partial_vs_wave
= true;
4599 /* Workaround for a VGT hang when strip primitive types are used with
4600 * primitive restart.
4602 if (pipeline
->graphics
.prim_restart_enable
&&
4603 (prim
== V_008958_DI_PT_LINESTRIP
||
4604 prim
== V_008958_DI_PT_TRISTRIP
||
4605 prim
== V_008958_DI_PT_LINESTRIP_ADJ
||
4606 prim
== V_008958_DI_PT_TRISTRIP_ADJ
)) {
4607 ia_multi_vgt_param
.partial_vs_wave
= true;
4610 if (radv_pipeline_has_gs(pipeline
)) {
4611 /* On these chips there is the possibility of a hang if the
4612 * pipeline uses a GS and partial_vs_wave is not set.
4614 * This mostly does not hit 4-SE chips, as those typically set
4615 * ia_switch_on_eoi and then partial_vs_wave is set for pipelines
4616 * with GS due to another workaround.
4618 * Reproducer: https://bugs.freedesktop.org/show_bug.cgi?id=109242
4620 if (device
->physical_device
->rad_info
.family
== CHIP_TONGA
||
4621 device
->physical_device
->rad_info
.family
== CHIP_FIJI
||
4622 device
->physical_device
->rad_info
.family
== CHIP_POLARIS10
||
4623 device
->physical_device
->rad_info
.family
== CHIP_POLARIS11
||
4624 device
->physical_device
->rad_info
.family
== CHIP_POLARIS12
||
4625 device
->physical_device
->rad_info
.family
== CHIP_VEGAM
) {
4626 ia_multi_vgt_param
.partial_vs_wave
= true;
4630 ia_multi_vgt_param
.base
=
4631 S_028AA8_PRIMGROUP_SIZE(ia_multi_vgt_param
.primgroup_size
- 1) |
4632 /* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */
4633 S_028AA8_MAX_PRIMGRP_IN_WAVE(device
->physical_device
->rad_info
.chip_class
== GFX8
? 2 : 0) |
4634 S_030960_EN_INST_OPT_BASIC(device
->physical_device
->rad_info
.chip_class
>= GFX9
) |
4635 S_030960_EN_INST_OPT_ADV(device
->physical_device
->rad_info
.chip_class
>= GFX9
);
4637 return ia_multi_vgt_param
;
4642 radv_compute_vertex_input_state(struct radv_pipeline
*pipeline
,
4643 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
4645 const VkPipelineVertexInputStateCreateInfo
*vi_info
=
4646 pCreateInfo
->pVertexInputState
;
4647 struct radv_vertex_elements_info
*velems
= &pipeline
->vertex_elements
;
4649 for (uint32_t i
= 0; i
< vi_info
->vertexAttributeDescriptionCount
; i
++) {
4650 const VkVertexInputAttributeDescription
*desc
=
4651 &vi_info
->pVertexAttributeDescriptions
[i
];
4652 unsigned loc
= desc
->location
;
4653 const struct vk_format_description
*format_desc
;
4655 format_desc
= vk_format_description(desc
->format
);
4657 velems
->format_size
[loc
] = format_desc
->block
.bits
/ 8;
4660 for (uint32_t i
= 0; i
< vi_info
->vertexBindingDescriptionCount
; i
++) {
4661 const VkVertexInputBindingDescription
*desc
=
4662 &vi_info
->pVertexBindingDescriptions
[i
];
4664 pipeline
->binding_stride
[desc
->binding
] = desc
->stride
;
4665 pipeline
->num_vertex_bindings
=
4666 MAX2(pipeline
->num_vertex_bindings
, desc
->binding
+ 1);
4670 static struct radv_shader_variant
*
4671 radv_pipeline_get_streamout_shader(struct radv_pipeline
*pipeline
)
4675 for (i
= MESA_SHADER_GEOMETRY
; i
>= MESA_SHADER_VERTEX
; i
--) {
4676 struct radv_shader_variant
*shader
=
4677 radv_get_shader(pipeline
, i
);
4679 if (shader
&& shader
->info
.so
.num_outputs
> 0)
4687 radv_secure_compile(struct radv_pipeline
*pipeline
,
4688 struct radv_device
*device
,
4689 const struct radv_pipeline_key
*key
,
4690 const VkPipelineShaderStageCreateInfo
**pStages
,
4691 const VkPipelineCreateFlags flags
,
4692 unsigned num_stages
)
4694 uint8_t allowed_pipeline_hashes
[2][20];
4695 radv_hash_shaders(allowed_pipeline_hashes
[0], pStages
,
4696 pipeline
->layout
, key
, get_hash_flags(device
));
4698 /* Generate the GC copy hash */
4699 memcpy(allowed_pipeline_hashes
[1], allowed_pipeline_hashes
[0], 20);
4700 allowed_pipeline_hashes
[1][0] ^= 1;
4702 uint8_t allowed_hashes
[2][20];
4703 for (unsigned i
= 0; i
< 2; ++i
) {
4704 disk_cache_compute_key(device
->physical_device
->disk_cache
,
4705 allowed_pipeline_hashes
[i
], 20,
4709 /* Do an early exit if all cache entries are already there. */
4710 bool may_need_copy_shader
= pStages
[MESA_SHADER_GEOMETRY
];
4711 void *main_entry
= disk_cache_get(device
->physical_device
->disk_cache
, allowed_hashes
[0], NULL
);
4712 void *copy_entry
= NULL
;
4713 if (may_need_copy_shader
)
4714 copy_entry
= disk_cache_get(device
->physical_device
->disk_cache
, allowed_hashes
[1], NULL
);
4716 bool has_all_cache_entries
= main_entry
&& (!may_need_copy_shader
|| copy_entry
);
4720 if(has_all_cache_entries
)
4723 unsigned process
= 0;
4724 uint8_t sc_threads
= device
->instance
->num_sc_threads
;
4726 mtx_lock(&device
->sc_state
->secure_compile_mutex
);
4727 if (device
->sc_state
->secure_compile_thread_counter
< sc_threads
) {
4728 device
->sc_state
->secure_compile_thread_counter
++;
4729 for (unsigned i
= 0; i
< sc_threads
; i
++) {
4730 if (!device
->sc_state
->secure_compile_processes
[i
].in_use
) {
4731 device
->sc_state
->secure_compile_processes
[i
].in_use
= true;
4736 mtx_unlock(&device
->sc_state
->secure_compile_mutex
);
4739 mtx_unlock(&device
->sc_state
->secure_compile_mutex
);
4742 int fd_secure_input
= device
->sc_state
->secure_compile_processes
[process
].fd_secure_input
;
4743 int fd_secure_output
= device
->sc_state
->secure_compile_processes
[process
].fd_secure_output
;
4745 /* Fork a copy of the slim untainted secure compile process */
4746 enum radv_secure_compile_type sc_type
= RADV_SC_TYPE_FORK_DEVICE
;
4747 write(fd_secure_input
, &sc_type
, sizeof(sc_type
));
4749 if (!radv_sc_read(fd_secure_output
, &sc_type
, sizeof(sc_type
), true) ||
4750 sc_type
!= RADV_SC_TYPE_INIT_SUCCESS
)
4751 return VK_ERROR_DEVICE_LOST
;
4753 fd_secure_input
= device
->sc_state
->secure_compile_processes
[process
].fd_server
;
4754 fd_secure_output
= device
->sc_state
->secure_compile_processes
[process
].fd_client
;
4756 /* Write pipeline / shader module out to secure process via pipe */
4757 sc_type
= RADV_SC_TYPE_COMPILE_PIPELINE
;
4758 write(fd_secure_input
, &sc_type
, sizeof(sc_type
));
4760 /* Write pipeline layout out to secure process */
4761 struct radv_pipeline_layout
*layout
= pipeline
->layout
;
4762 write(fd_secure_input
, layout
, sizeof(struct radv_pipeline_layout
));
4763 write(fd_secure_input
, &layout
->num_sets
, sizeof(uint32_t));
4764 for (uint32_t set
= 0; set
< layout
->num_sets
; set
++) {
4765 write(fd_secure_input
, &layout
->set
[set
].layout
->layout_size
, sizeof(uint32_t));
4766 write(fd_secure_input
, layout
->set
[set
].layout
, layout
->set
[set
].layout
->layout_size
);
4769 /* Write pipeline key out to secure process */
4770 write(fd_secure_input
, key
, sizeof(struct radv_pipeline_key
));
4772 /* Write pipeline create flags out to secure process */
4773 write(fd_secure_input
, &flags
, sizeof(VkPipelineCreateFlags
));
4775 /* Write stage and shader information out to secure process */
4776 write(fd_secure_input
, &num_stages
, sizeof(uint32_t));
4777 for (uint32_t i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
4781 /* Write stage out to secure process */
4782 gl_shader_stage stage
= ffs(pStages
[i
]->stage
) - 1;
4783 write(fd_secure_input
, &stage
, sizeof(gl_shader_stage
));
4785 /* Write entry point name out to secure process */
4786 size_t name_size
= strlen(pStages
[i
]->pName
) + 1;
4787 write(fd_secure_input
, &name_size
, sizeof(size_t));
4788 write(fd_secure_input
, pStages
[i
]->pName
, name_size
);
4790 /* Write shader module out to secure process */
4791 struct radv_shader_module
*module
= radv_shader_module_from_handle(pStages
[i
]->module
);
4792 assert(!module
->nir
);
4793 size_t module_size
= sizeof(struct radv_shader_module
) + module
->size
;
4794 write(fd_secure_input
, &module_size
, sizeof(size_t));
4795 write(fd_secure_input
, module
, module_size
);
4797 /* Write specialization info out to secure process */
4798 const VkSpecializationInfo
*specInfo
= pStages
[i
]->pSpecializationInfo
;
4799 bool has_spec_info
= specInfo
? true : false;
4800 write(fd_secure_input
, &has_spec_info
, sizeof(bool));
4802 write(fd_secure_input
, &specInfo
->dataSize
, sizeof(size_t));
4803 write(fd_secure_input
, specInfo
->pData
, specInfo
->dataSize
);
4805 write(fd_secure_input
, &specInfo
->mapEntryCount
, sizeof(uint32_t));
4806 for (uint32_t j
= 0; j
< specInfo
->mapEntryCount
; j
++)
4807 write(fd_secure_input
, &specInfo
->pMapEntries
[j
], sizeof(VkSpecializationMapEntry
));
4811 /* Read the data returned from the secure process */
4812 while (sc_type
!= RADV_SC_TYPE_COMPILE_PIPELINE_FINISHED
) {
4813 if (!radv_sc_read(fd_secure_output
, &sc_type
, sizeof(sc_type
), true))
4814 return VK_ERROR_DEVICE_LOST
;
4816 if (sc_type
== RADV_SC_TYPE_WRITE_DISK_CACHE
) {
4817 assert(device
->physical_device
->disk_cache
);
4819 uint8_t disk_sha1
[20];
4820 if (!radv_sc_read(fd_secure_output
, disk_sha1
, sizeof(uint8_t) * 20, true))
4821 return VK_ERROR_DEVICE_LOST
;
4823 if (memcmp(disk_sha1
, allowed_hashes
[0], 20) &&
4824 memcmp(disk_sha1
, allowed_hashes
[1], 20))
4825 return VK_ERROR_DEVICE_LOST
;
4827 uint32_t entry_size
;
4828 if (!radv_sc_read(fd_secure_output
, &entry_size
, sizeof(uint32_t), true))
4829 return VK_ERROR_DEVICE_LOST
;
4831 struct cache_entry
*entry
= malloc(entry_size
);
4832 if (!radv_sc_read(fd_secure_output
, entry
, entry_size
, true))
4833 return VK_ERROR_DEVICE_LOST
;
4835 disk_cache_put(device
->physical_device
->disk_cache
,
4836 disk_sha1
, entry
, entry_size
,
4840 } else if (sc_type
== RADV_SC_TYPE_READ_DISK_CACHE
) {
4841 uint8_t disk_sha1
[20];
4842 if (!radv_sc_read(fd_secure_output
, disk_sha1
, sizeof(uint8_t) * 20, true))
4843 return VK_ERROR_DEVICE_LOST
;
4845 if (memcmp(disk_sha1
, allowed_hashes
[0], 20) &&
4846 memcmp(disk_sha1
, allowed_hashes
[1], 20))
4847 return VK_ERROR_DEVICE_LOST
;
4850 struct cache_entry
*entry
= (struct cache_entry
*)
4851 disk_cache_get(device
->physical_device
->disk_cache
,
4854 uint8_t found
= entry
? 1 : 0;
4855 write(fd_secure_input
, &found
, sizeof(uint8_t));
4858 write(fd_secure_input
, &size
, sizeof(size_t));
4859 write(fd_secure_input
, entry
, size
);
4866 sc_type
= RADV_SC_TYPE_DESTROY_DEVICE
;
4867 write(fd_secure_input
, &sc_type
, sizeof(sc_type
));
4869 mtx_lock(&device
->sc_state
->secure_compile_mutex
);
4870 device
->sc_state
->secure_compile_thread_counter
--;
4871 device
->sc_state
->secure_compile_processes
[process
].in_use
= false;
4872 mtx_unlock(&device
->sc_state
->secure_compile_mutex
);
4878 radv_pipeline_init(struct radv_pipeline
*pipeline
,
4879 struct radv_device
*device
,
4880 struct radv_pipeline_cache
*cache
,
4881 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
4882 const struct radv_graphics_pipeline_create_info
*extra
)
4885 bool has_view_index
= false;
4887 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
4888 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
4889 if (subpass
->view_mask
)
4890 has_view_index
= true;
4892 pipeline
->device
= device
;
4893 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
4894 assert(pipeline
->layout
);
4896 struct radv_blend_state blend
= radv_pipeline_init_blend_state(pipeline
, pCreateInfo
, extra
);
4898 const VkPipelineCreationFeedbackCreateInfoEXT
*creation_feedback
=
4899 vk_find_struct_const(pCreateInfo
->pNext
, PIPELINE_CREATION_FEEDBACK_CREATE_INFO_EXT
);
4900 radv_init_feedback(creation_feedback
);
4902 VkPipelineCreationFeedbackEXT
*pipeline_feedback
= creation_feedback
? creation_feedback
->pPipelineCreationFeedback
: NULL
;
4904 const VkPipelineShaderStageCreateInfo
*pStages
[MESA_SHADER_STAGES
] = { 0, };
4905 VkPipelineCreationFeedbackEXT
*stage_feedbacks
[MESA_SHADER_STAGES
] = { 0 };
4906 for (uint32_t i
= 0; i
< pCreateInfo
->stageCount
; i
++) {
4907 gl_shader_stage stage
= ffs(pCreateInfo
->pStages
[i
].stage
) - 1;
4908 pStages
[stage
] = &pCreateInfo
->pStages
[i
];
4909 if(creation_feedback
)
4910 stage_feedbacks
[stage
] = &creation_feedback
->pPipelineStageCreationFeedbacks
[i
];
4913 struct radv_pipeline_key key
= radv_generate_graphics_pipeline_key(pipeline
, pCreateInfo
, &blend
, has_view_index
);
4914 if (radv_device_use_secure_compile(device
->instance
)) {
4915 return radv_secure_compile(pipeline
, device
, &key
, pStages
, pCreateInfo
->flags
, pCreateInfo
->stageCount
);
4917 radv_create_shaders(pipeline
, device
, cache
, &key
, pStages
, pCreateInfo
->flags
, pipeline_feedback
, stage_feedbacks
);
4920 pipeline
->graphics
.spi_baryc_cntl
= S_0286E0_FRONT_FACE_ALL_BITS(1);
4921 radv_pipeline_init_multisample_state(pipeline
, &blend
, pCreateInfo
);
4923 uint32_t prim
= si_translate_prim(pCreateInfo
->pInputAssemblyState
->topology
);
4925 pipeline
->graphics
.can_use_guardband
= radv_prim_can_use_guardband(pCreateInfo
->pInputAssemblyState
->topology
);
4927 if (radv_pipeline_has_gs(pipeline
)) {
4928 gs_out
= si_conv_gl_prim_to_gs_out(pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.gs
.output_prim
);
4929 pipeline
->graphics
.can_use_guardband
= gs_out
== V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
4930 } else if (radv_pipeline_has_tess(pipeline
)) {
4931 if (pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]->info
.tes
.point_mode
)
4932 gs_out
= V_028A6C_OUTPRIM_TYPE_POINTLIST
;
4934 gs_out
= si_conv_gl_prim_to_gs_out(pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]->info
.tes
.primitive_mode
);
4935 pipeline
->graphics
.can_use_guardband
= gs_out
== V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
4937 gs_out
= si_conv_prim_to_gs_out(pCreateInfo
->pInputAssemblyState
->topology
);
4939 if (extra
&& extra
->use_rectlist
) {
4940 prim
= V_008958_DI_PT_RECTLIST
;
4941 gs_out
= V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
4942 pipeline
->graphics
.can_use_guardband
= true;
4943 if (radv_pipeline_has_ngg(pipeline
))
4944 gs_out
= V_028A6C_VGT_OUT_RECT_V0
;
4946 pipeline
->graphics
.prim_restart_enable
= !!pCreateInfo
->pInputAssemblyState
->primitiveRestartEnable
;
4947 /* prim vertex count will need TESS changes */
4948 pipeline
->graphics
.prim_vertex_count
= prim_size_table
[prim
];
4950 radv_pipeline_init_dynamic_state(pipeline
, pCreateInfo
);
4952 /* Ensure that some export memory is always allocated, for two reasons:
4954 * 1) Correctness: The hardware ignores the EXEC mask if no export
4955 * memory is allocated, so KILL and alpha test do not work correctly
4957 * 2) Performance: Every shader needs at least a NULL export, even when
4958 * it writes no color/depth output. The NULL export instruction
4959 * stalls without this setting.
4961 * Don't add this to CB_SHADER_MASK.
4963 * GFX10 supports pixel shaders without exports by setting both the
4964 * color and Z formats to SPI_SHADER_ZERO. The hw will skip export
4965 * instructions if any are present.
4967 struct radv_shader_variant
*ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
4968 if ((pipeline
->device
->physical_device
->rad_info
.chip_class
<= GFX9
||
4969 ps
->info
.ps
.can_discard
) &&
4970 !blend
.spi_shader_col_format
) {
4971 if (!ps
->info
.ps
.writes_z
&&
4972 !ps
->info
.ps
.writes_stencil
&&
4973 !ps
->info
.ps
.writes_sample_mask
)
4974 blend
.spi_shader_col_format
= V_028714_SPI_SHADER_32_R
;
4977 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
4978 if (pipeline
->shaders
[i
]) {
4979 pipeline
->need_indirect_descriptor_sets
|= pipeline
->shaders
[i
]->info
.need_indirect_descriptor_sets
;
4983 if (radv_pipeline_has_gs(pipeline
) && !radv_pipeline_has_ngg(pipeline
)) {
4984 struct radv_shader_variant
*gs
=
4985 pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
4987 calculate_gs_ring_sizes(pipeline
, &gs
->info
.gs_ring_info
);
4990 struct radv_tessellation_state tess
= {0};
4991 if (radv_pipeline_has_tess(pipeline
)) {
4992 if (prim
== V_008958_DI_PT_PATCH
) {
4993 pipeline
->graphics
.prim_vertex_count
.min
= pCreateInfo
->pTessellationState
->patchControlPoints
;
4994 pipeline
->graphics
.prim_vertex_count
.incr
= 1;
4996 tess
= calculate_tess_state(pipeline
, pCreateInfo
);
4999 pipeline
->graphics
.ia_multi_vgt_param
= radv_compute_ia_multi_vgt_param_helpers(pipeline
, &tess
, prim
);
5001 radv_compute_vertex_input_state(pipeline
, pCreateInfo
);
5003 for (uint32_t i
= 0; i
< MESA_SHADER_STAGES
; i
++)
5004 pipeline
->user_data_0
[i
] = radv_pipeline_stage_to_user_data_0(pipeline
, i
, device
->physical_device
->rad_info
.chip_class
);
5006 struct radv_userdata_info
*loc
= radv_lookup_user_sgpr(pipeline
, MESA_SHADER_VERTEX
,
5007 AC_UD_VS_BASE_VERTEX_START_INSTANCE
);
5008 if (loc
->sgpr_idx
!= -1) {
5009 pipeline
->graphics
.vtx_base_sgpr
= pipeline
->user_data_0
[MESA_SHADER_VERTEX
];
5010 pipeline
->graphics
.vtx_base_sgpr
+= loc
->sgpr_idx
* 4;
5011 if (radv_get_shader(pipeline
, MESA_SHADER_VERTEX
)->info
.vs
.needs_draw_id
)
5012 pipeline
->graphics
.vtx_emit_num
= 3;
5014 pipeline
->graphics
.vtx_emit_num
= 2;
5017 /* Find the last vertex shader stage that eventually uses streamout. */
5018 pipeline
->streamout_shader
= radv_pipeline_get_streamout_shader(pipeline
);
5020 result
= radv_pipeline_scratch_init(device
, pipeline
);
5021 radv_pipeline_generate_pm4(pipeline
, pCreateInfo
, extra
, &blend
, &tess
, prim
, gs_out
);
5027 radv_graphics_pipeline_create(
5029 VkPipelineCache _cache
,
5030 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
5031 const struct radv_graphics_pipeline_create_info
*extra
,
5032 const VkAllocationCallbacks
*pAllocator
,
5033 VkPipeline
*pPipeline
)
5035 RADV_FROM_HANDLE(radv_device
, device
, _device
);
5036 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
5037 struct radv_pipeline
*pipeline
;
5040 pipeline
= vk_zalloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
5041 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
5042 if (pipeline
== NULL
)
5043 return vk_error(device
->instance
, VK_ERROR_OUT_OF_HOST_MEMORY
);
5045 result
= radv_pipeline_init(pipeline
, device
, cache
,
5046 pCreateInfo
, extra
);
5047 if (result
!= VK_SUCCESS
) {
5048 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
5052 *pPipeline
= radv_pipeline_to_handle(pipeline
);
5057 VkResult
radv_CreateGraphicsPipelines(
5059 VkPipelineCache pipelineCache
,
5061 const VkGraphicsPipelineCreateInfo
* pCreateInfos
,
5062 const VkAllocationCallbacks
* pAllocator
,
5063 VkPipeline
* pPipelines
)
5065 VkResult result
= VK_SUCCESS
;
5068 for (; i
< count
; i
++) {
5070 r
= radv_graphics_pipeline_create(_device
,
5073 NULL
, pAllocator
, &pPipelines
[i
]);
5074 if (r
!= VK_SUCCESS
) {
5076 pPipelines
[i
] = VK_NULL_HANDLE
;
5085 radv_compute_generate_pm4(struct radv_pipeline
*pipeline
)
5087 struct radv_shader_variant
*compute_shader
;
5088 struct radv_device
*device
= pipeline
->device
;
5089 unsigned threads_per_threadgroup
;
5090 unsigned threadgroups_per_cu
= 1;
5091 unsigned waves_per_threadgroup
;
5092 unsigned max_waves_per_sh
= 0;
5095 pipeline
->cs
.max_dw
= device
->physical_device
->rad_info
.chip_class
>= GFX10
? 22 : 20;
5096 pipeline
->cs
.buf
= malloc(pipeline
->cs
.max_dw
* 4);
5098 compute_shader
= pipeline
->shaders
[MESA_SHADER_COMPUTE
];
5099 va
= radv_buffer_get_va(compute_shader
->bo
) + compute_shader
->bo_offset
;
5101 radeon_set_sh_reg_seq(&pipeline
->cs
, R_00B830_COMPUTE_PGM_LO
, 2);
5102 radeon_emit(&pipeline
->cs
, va
>> 8);
5103 radeon_emit(&pipeline
->cs
, S_00B834_DATA(va
>> 40));
5105 radeon_set_sh_reg_seq(&pipeline
->cs
, R_00B848_COMPUTE_PGM_RSRC1
, 2);
5106 radeon_emit(&pipeline
->cs
, compute_shader
->config
.rsrc1
);
5107 radeon_emit(&pipeline
->cs
, compute_shader
->config
.rsrc2
);
5108 if (device
->physical_device
->rad_info
.chip_class
>= GFX10
) {
5109 radeon_set_sh_reg(&pipeline
->cs
, R_00B8A0_COMPUTE_PGM_RSRC3
, compute_shader
->config
.rsrc3
);
5112 /* Calculate best compute resource limits. */
5113 threads_per_threadgroup
= compute_shader
->info
.cs
.block_size
[0] *
5114 compute_shader
->info
.cs
.block_size
[1] *
5115 compute_shader
->info
.cs
.block_size
[2];
5116 waves_per_threadgroup
= DIV_ROUND_UP(threads_per_threadgroup
,
5117 compute_shader
->info
.wave_size
);
5119 if (device
->physical_device
->rad_info
.chip_class
>= GFX10
&&
5120 waves_per_threadgroup
== 1)
5121 threadgroups_per_cu
= 2;
5123 radeon_set_sh_reg(&pipeline
->cs
, R_00B854_COMPUTE_RESOURCE_LIMITS
,
5124 ac_get_compute_resource_limits(&device
->physical_device
->rad_info
,
5125 waves_per_threadgroup
,
5127 threadgroups_per_cu
));
5129 radeon_set_sh_reg_seq(&pipeline
->cs
, R_00B81C_COMPUTE_NUM_THREAD_X
, 3);
5130 radeon_emit(&pipeline
->cs
,
5131 S_00B81C_NUM_THREAD_FULL(compute_shader
->info
.cs
.block_size
[0]));
5132 radeon_emit(&pipeline
->cs
,
5133 S_00B81C_NUM_THREAD_FULL(compute_shader
->info
.cs
.block_size
[1]));
5134 radeon_emit(&pipeline
->cs
,
5135 S_00B81C_NUM_THREAD_FULL(compute_shader
->info
.cs
.block_size
[2]));
5137 assert(pipeline
->cs
.cdw
<= pipeline
->cs
.max_dw
);
5140 static struct radv_pipeline_key
5141 radv_generate_compute_pipeline_key(struct radv_pipeline
*pipeline
,
5142 const VkComputePipelineCreateInfo
*pCreateInfo
)
5144 const VkPipelineShaderStageCreateInfo
*stage
= &pCreateInfo
->stage
;
5145 struct radv_pipeline_key key
;
5146 memset(&key
, 0, sizeof(key
));
5148 if (pCreateInfo
->flags
& VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT
)
5149 key
.optimisations_disabled
= 1;
5151 const VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT
*subgroup_size
=
5152 vk_find_struct_const(stage
->pNext
,
5153 PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT
);
5155 if (subgroup_size
) {
5156 assert(subgroup_size
->requiredSubgroupSize
== 32 ||
5157 subgroup_size
->requiredSubgroupSize
== 64);
5158 key
.compute_subgroup_size
= subgroup_size
->requiredSubgroupSize
;
5164 static VkResult
radv_compute_pipeline_create(
5166 VkPipelineCache _cache
,
5167 const VkComputePipelineCreateInfo
* pCreateInfo
,
5168 const VkAllocationCallbacks
* pAllocator
,
5169 VkPipeline
* pPipeline
)
5171 RADV_FROM_HANDLE(radv_device
, device
, _device
);
5172 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
5173 const VkPipelineShaderStageCreateInfo
*pStages
[MESA_SHADER_STAGES
] = { 0, };
5174 VkPipelineCreationFeedbackEXT
*stage_feedbacks
[MESA_SHADER_STAGES
] = { 0 };
5175 struct radv_pipeline
*pipeline
;
5178 pipeline
= vk_zalloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
5179 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
5180 if (pipeline
== NULL
)
5181 return vk_error(device
->instance
, VK_ERROR_OUT_OF_HOST_MEMORY
);
5183 pipeline
->device
= device
;
5184 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
5185 assert(pipeline
->layout
);
5187 const VkPipelineCreationFeedbackCreateInfoEXT
*creation_feedback
=
5188 vk_find_struct_const(pCreateInfo
->pNext
, PIPELINE_CREATION_FEEDBACK_CREATE_INFO_EXT
);
5189 radv_init_feedback(creation_feedback
);
5191 VkPipelineCreationFeedbackEXT
*pipeline_feedback
= creation_feedback
? creation_feedback
->pPipelineCreationFeedback
: NULL
;
5192 if (creation_feedback
)
5193 stage_feedbacks
[MESA_SHADER_COMPUTE
] = &creation_feedback
->pPipelineStageCreationFeedbacks
[0];
5195 pStages
[MESA_SHADER_COMPUTE
] = &pCreateInfo
->stage
;
5197 struct radv_pipeline_key key
=
5198 radv_generate_compute_pipeline_key(pipeline
, pCreateInfo
);
5200 if (radv_device_use_secure_compile(device
->instance
)) {
5201 result
= radv_secure_compile(pipeline
, device
, &key
, pStages
, pCreateInfo
->flags
, 1);
5202 *pPipeline
= radv_pipeline_to_handle(pipeline
);
5206 radv_create_shaders(pipeline
, device
, cache
, &key
, pStages
, pCreateInfo
->flags
, pipeline_feedback
, stage_feedbacks
);
5209 pipeline
->user_data_0
[MESA_SHADER_COMPUTE
] = radv_pipeline_stage_to_user_data_0(pipeline
, MESA_SHADER_COMPUTE
, device
->physical_device
->rad_info
.chip_class
);
5210 pipeline
->need_indirect_descriptor_sets
|= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.need_indirect_descriptor_sets
;
5211 result
= radv_pipeline_scratch_init(device
, pipeline
);
5212 if (result
!= VK_SUCCESS
) {
5213 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
5217 radv_compute_generate_pm4(pipeline
);
5219 *pPipeline
= radv_pipeline_to_handle(pipeline
);
5224 VkResult
radv_CreateComputePipelines(
5226 VkPipelineCache pipelineCache
,
5228 const VkComputePipelineCreateInfo
* pCreateInfos
,
5229 const VkAllocationCallbacks
* pAllocator
,
5230 VkPipeline
* pPipelines
)
5232 VkResult result
= VK_SUCCESS
;
5235 for (; i
< count
; i
++) {
5237 r
= radv_compute_pipeline_create(_device
, pipelineCache
,
5239 pAllocator
, &pPipelines
[i
]);
5240 if (r
!= VK_SUCCESS
) {
5242 pPipelines
[i
] = VK_NULL_HANDLE
;
5250 static uint32_t radv_get_executable_count(const struct radv_pipeline
*pipeline
)
5253 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
5254 if (!pipeline
->shaders
[i
])
5257 if (i
== MESA_SHADER_GEOMETRY
&&
5258 !radv_pipeline_has_ngg(pipeline
)) {
5268 static struct radv_shader_variant
*
5269 radv_get_shader_from_executable_index(const struct radv_pipeline
*pipeline
, int index
, gl_shader_stage
*stage
)
5271 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
5272 if (!pipeline
->shaders
[i
])
5276 return pipeline
->shaders
[i
];
5281 if (i
== MESA_SHADER_GEOMETRY
&&
5282 !radv_pipeline_has_ngg(pipeline
)) {
5285 return pipeline
->gs_copy_shader
;
5295 /* Basically strlcpy (which does not exist on linux) specialized for
5297 static void desc_copy(char *desc
, const char *src
) {
5298 int len
= strlen(src
);
5299 assert(len
< VK_MAX_DESCRIPTION_SIZE
);
5300 memcpy(desc
, src
, len
);
5301 memset(desc
+ len
, 0, VK_MAX_DESCRIPTION_SIZE
- len
);
5304 VkResult
radv_GetPipelineExecutablePropertiesKHR(
5306 const VkPipelineInfoKHR
* pPipelineInfo
,
5307 uint32_t* pExecutableCount
,
5308 VkPipelineExecutablePropertiesKHR
* pProperties
)
5310 RADV_FROM_HANDLE(radv_pipeline
, pipeline
, pPipelineInfo
->pipeline
);
5311 const uint32_t total_count
= radv_get_executable_count(pipeline
);
5314 *pExecutableCount
= total_count
;
5318 const uint32_t count
= MIN2(total_count
, *pExecutableCount
);
5319 for (unsigned i
= 0, executable_idx
= 0;
5320 i
< MESA_SHADER_STAGES
&& executable_idx
< count
; ++i
) {
5321 if (!pipeline
->shaders
[i
])
5323 pProperties
[executable_idx
].stages
= mesa_to_vk_shader_stage(i
);
5324 const char *name
= NULL
;
5325 const char *description
= NULL
;
5327 case MESA_SHADER_VERTEX
:
5328 name
= "Vertex Shader";
5329 description
= "Vulkan Vertex Shader";
5331 case MESA_SHADER_TESS_CTRL
:
5332 if (!pipeline
->shaders
[MESA_SHADER_VERTEX
]) {
5333 pProperties
[executable_idx
].stages
|= VK_SHADER_STAGE_VERTEX_BIT
;
5334 name
= "Vertex + Tessellation Control Shaders";
5335 description
= "Combined Vulkan Vertex and Tessellation Control Shaders";
5337 name
= "Tessellation Control Shader";
5338 description
= "Vulkan Tessellation Control Shader";
5341 case MESA_SHADER_TESS_EVAL
:
5342 name
= "Tessellation Evaluation Shader";
5343 description
= "Vulkan Tessellation Evaluation Shader";
5345 case MESA_SHADER_GEOMETRY
:
5346 if (radv_pipeline_has_tess(pipeline
) && !pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]) {
5347 pProperties
[executable_idx
].stages
|= VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT
;
5348 name
= "Tessellation Evaluation + Geometry Shaders";
5349 description
= "Combined Vulkan Tessellation Evaluation and Geometry Shaders";
5350 } else if (!radv_pipeline_has_tess(pipeline
) && !pipeline
->shaders
[MESA_SHADER_VERTEX
]) {
5351 pProperties
[executable_idx
].stages
|= VK_SHADER_STAGE_VERTEX_BIT
;
5352 name
= "Vertex + Geometry Shader";
5353 description
= "Combined Vulkan Vertex and Geometry Shaders";
5355 name
= "Geometry Shader";
5356 description
= "Vulkan Geometry Shader";
5359 case MESA_SHADER_FRAGMENT
:
5360 name
= "Fragment Shader";
5361 description
= "Vulkan Fragment Shader";
5363 case MESA_SHADER_COMPUTE
:
5364 name
= "Compute Shader";
5365 description
= "Vulkan Compute Shader";
5369 pProperties
[executable_idx
].subgroupSize
= pipeline
->shaders
[i
]->info
.wave_size
;
5370 desc_copy(pProperties
[executable_idx
].name
, name
);
5371 desc_copy(pProperties
[executable_idx
].description
, description
);
5374 if (i
== MESA_SHADER_GEOMETRY
&&
5375 !radv_pipeline_has_ngg(pipeline
)) {
5376 assert(pipeline
->gs_copy_shader
);
5377 if (executable_idx
>= count
)
5380 pProperties
[executable_idx
].stages
= VK_SHADER_STAGE_GEOMETRY_BIT
;
5381 pProperties
[executable_idx
].subgroupSize
= 64;
5382 desc_copy(pProperties
[executable_idx
].name
, "GS Copy Shader");
5383 desc_copy(pProperties
[executable_idx
].description
,
5384 "Extra shader stage that loads the GS output ringbuffer into the rasterizer");
5390 VkResult result
= *pExecutableCount
< total_count
? VK_INCOMPLETE
: VK_SUCCESS
;
5391 *pExecutableCount
= count
;
5395 VkResult
radv_GetPipelineExecutableStatisticsKHR(
5397 const VkPipelineExecutableInfoKHR
* pExecutableInfo
,
5398 uint32_t* pStatisticCount
,
5399 VkPipelineExecutableStatisticKHR
* pStatistics
)
5401 RADV_FROM_HANDLE(radv_device
, device
, _device
);
5402 RADV_FROM_HANDLE(radv_pipeline
, pipeline
, pExecutableInfo
->pipeline
);
5403 gl_shader_stage stage
;
5404 struct radv_shader_variant
*shader
= radv_get_shader_from_executable_index(pipeline
, pExecutableInfo
->executableIndex
, &stage
);
5406 enum chip_class chip_class
= device
->physical_device
->rad_info
.chip_class
;
5407 unsigned lds_increment
= chip_class
>= GFX7
? 512 : 256;
5408 unsigned max_waves
= radv_get_max_waves(device
, shader
, stage
);
5410 VkPipelineExecutableStatisticKHR
*s
= pStatistics
;
5411 VkPipelineExecutableStatisticKHR
*end
= s
+ (pStatistics
? *pStatisticCount
: 0);
5412 VkResult result
= VK_SUCCESS
;
5415 desc_copy(s
->name
, "SGPRs");
5416 desc_copy(s
->description
, "Number of SGPR registers allocated per subgroup");
5417 s
->format
= VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR
;
5418 s
->value
.u64
= shader
->config
.num_sgprs
;
5423 desc_copy(s
->name
, "VGPRs");
5424 desc_copy(s
->description
, "Number of VGPR registers allocated per subgroup");
5425 s
->format
= VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR
;
5426 s
->value
.u64
= shader
->config
.num_vgprs
;
5431 desc_copy(s
->name
, "Spilled SGPRs");
5432 desc_copy(s
->description
, "Number of SGPR registers spilled per subgroup");
5433 s
->format
= VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR
;
5434 s
->value
.u64
= shader
->config
.spilled_sgprs
;
5439 desc_copy(s
->name
, "Spilled VGPRs");
5440 desc_copy(s
->description
, "Number of VGPR registers spilled per subgroup");
5441 s
->format
= VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR
;
5442 s
->value
.u64
= shader
->config
.spilled_vgprs
;
5447 desc_copy(s
->name
, "PrivMem VGPRs");
5448 desc_copy(s
->description
, "Number of VGPRs stored in private memory per subgroup");
5449 s
->format
= VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR
;
5450 s
->value
.u64
= shader
->info
.private_mem_vgprs
;
5455 desc_copy(s
->name
, "Code size");
5456 desc_copy(s
->description
, "Code size in bytes");
5457 s
->format
= VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR
;
5458 s
->value
.u64
= shader
->exec_size
;
5463 desc_copy(s
->name
, "LDS size");
5464 desc_copy(s
->description
, "LDS size in bytes per workgroup");
5465 s
->format
= VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR
;
5466 s
->value
.u64
= shader
->config
.lds_size
* lds_increment
;
5471 desc_copy(s
->name
, "Scratch size");
5472 desc_copy(s
->description
, "Private memory in bytes per subgroup");
5473 s
->format
= VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR
;
5474 s
->value
.u64
= shader
->config
.scratch_bytes_per_wave
;
5479 desc_copy(s
->name
, "Subgroups per SIMD");
5480 desc_copy(s
->description
, "The maximum number of subgroups in flight on a SIMD unit");
5481 s
->format
= VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR
;
5482 s
->value
.u64
= max_waves
;
5487 *pStatisticCount
= s
- pStatistics
;
5489 *pStatisticCount
= end
- pStatistics
;
5490 result
= VK_INCOMPLETE
;
5492 *pStatisticCount
= s
- pStatistics
;
5498 static VkResult
radv_copy_representation(void *data
, size_t *data_size
, const char *src
)
5500 size_t total_size
= strlen(src
) + 1;
5503 *data_size
= total_size
;
5507 size_t size
= MIN2(total_size
, *data_size
);
5509 memcpy(data
, src
, size
);
5511 *((char*)data
+ size
- 1) = 0;
5512 return size
< total_size
? VK_INCOMPLETE
: VK_SUCCESS
;
5515 VkResult
radv_GetPipelineExecutableInternalRepresentationsKHR(
5517 const VkPipelineExecutableInfoKHR
* pExecutableInfo
,
5518 uint32_t* pInternalRepresentationCount
,
5519 VkPipelineExecutableInternalRepresentationKHR
* pInternalRepresentations
)
5521 RADV_FROM_HANDLE(radv_pipeline
, pipeline
, pExecutableInfo
->pipeline
);
5522 gl_shader_stage stage
;
5523 struct radv_shader_variant
*shader
= radv_get_shader_from_executable_index(pipeline
, pExecutableInfo
->executableIndex
, &stage
);
5525 VkPipelineExecutableInternalRepresentationKHR
*p
= pInternalRepresentations
;
5526 VkPipelineExecutableInternalRepresentationKHR
*end
= p
+ (pInternalRepresentations
? *pInternalRepresentationCount
: 0);
5527 VkResult result
= VK_SUCCESS
;
5531 desc_copy(p
->name
, "NIR Shader(s)");
5532 desc_copy(p
->description
, "The optimized NIR shader(s)");
5533 if (radv_copy_representation(p
->pData
, &p
->dataSize
, shader
->nir_string
) != VK_SUCCESS
)
5534 result
= VK_INCOMPLETE
;
5541 if (shader
->aco_used
) {
5542 desc_copy(p
->name
, "ACO IR");
5543 desc_copy(p
->description
, "The ACO IR after some optimizations");
5545 desc_copy(p
->name
, "LLVM IR");
5546 desc_copy(p
->description
, "The LLVM IR after some optimizations");
5548 if (radv_copy_representation(p
->pData
, &p
->dataSize
, shader
->ir_string
) != VK_SUCCESS
)
5549 result
= VK_INCOMPLETE
;
5556 desc_copy(p
->name
, "Assembly");
5557 desc_copy(p
->description
, "Final Assembly");
5558 if (radv_copy_representation(p
->pData
, &p
->dataSize
, shader
->disasm_string
) != VK_SUCCESS
)
5559 result
= VK_INCOMPLETE
;
5563 if (!pInternalRepresentations
)
5564 *pInternalRepresentationCount
= p
- pInternalRepresentations
;
5566 result
= VK_INCOMPLETE
;
5567 *pInternalRepresentationCount
= end
- pInternalRepresentations
;
5569 *pInternalRepresentationCount
= p
- pInternalRepresentations
;