2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
28 #include "util/disk_cache.h"
29 #include "util/mesa-sha1.h"
30 #include "util/u_atomic.h"
31 #include "radv_debug.h"
32 #include "radv_private.h"
34 #include "radv_shader.h"
36 #include "nir/nir_builder.h"
37 #include "nir/nir_xfb_info.h"
38 #include "spirv/nir_spirv.h"
41 #include <llvm-c/Core.h>
42 #include <llvm-c/TargetMachine.h>
45 #include "ac_binary.h"
46 #include "ac_llvm_util.h"
47 #include "ac_nir_to_llvm.h"
48 #include "vk_format.h"
49 #include "util/debug.h"
50 #include "ac_exp_param.h"
51 #include "ac_shader_util.h"
52 #include "main/menums.h"
54 struct radv_blend_state
{
55 uint32_t blend_enable_4bit
;
56 uint32_t need_src_alpha
;
58 uint32_t cb_color_control
;
59 uint32_t cb_target_mask
;
60 uint32_t cb_target_enabled_4bit
;
61 uint32_t sx_mrt_blend_opt
[8];
62 uint32_t cb_blend_control
[8];
64 uint32_t spi_shader_col_format
;
65 uint32_t cb_shader_mask
;
66 uint32_t db_alpha_to_mask
;
68 uint32_t commutative_4bit
;
70 bool single_cb_enable
;
71 bool mrt0_is_dual_src
;
74 struct radv_dsa_order_invariance
{
75 /* Whether the final result in Z/S buffers is guaranteed to be
76 * invariant under changes to the order in which fragments arrive.
80 /* Whether the set of fragments that pass the combined Z/S test is
81 * guaranteed to be invariant under changes to the order in which
87 struct radv_tessellation_state
{
88 uint32_t ls_hs_config
;
94 static const VkPipelineMultisampleStateCreateInfo
*
95 radv_pipeline_get_multisample_state(const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
97 if (!pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
)
98 return pCreateInfo
->pMultisampleState
;
102 static const VkPipelineTessellationStateCreateInfo
*
103 radv_pipeline_get_tessellation_state(const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
105 for (uint32_t i
= 0; i
< pCreateInfo
->stageCount
; i
++) {
106 if (pCreateInfo
->pStages
[i
].stage
== VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT
||
107 pCreateInfo
->pStages
[i
].stage
== VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT
) {
108 return pCreateInfo
->pTessellationState
;
114 bool radv_pipeline_has_ngg(const struct radv_pipeline
*pipeline
)
116 struct radv_shader_variant
*variant
= NULL
;
117 if (pipeline
->shaders
[MESA_SHADER_GEOMETRY
])
118 variant
= pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
119 else if (pipeline
->shaders
[MESA_SHADER_TESS_EVAL
])
120 variant
= pipeline
->shaders
[MESA_SHADER_TESS_EVAL
];
121 else if (pipeline
->shaders
[MESA_SHADER_VERTEX
])
122 variant
= pipeline
->shaders
[MESA_SHADER_VERTEX
];
125 return variant
->info
.is_ngg
;
128 bool radv_pipeline_has_gs_copy_shader(const struct radv_pipeline
*pipeline
)
130 if (!radv_pipeline_has_gs(pipeline
))
133 /* The GS copy shader is required if the pipeline has GS on GFX6-GFX9.
134 * On GFX10, it might be required in rare cases if it's not possible to
137 if (radv_pipeline_has_ngg(pipeline
))
140 assert(pipeline
->gs_copy_shader
);
145 radv_pipeline_destroy(struct radv_device
*device
,
146 struct radv_pipeline
*pipeline
,
147 const VkAllocationCallbacks
* allocator
)
149 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
)
150 if (pipeline
->shaders
[i
])
151 radv_shader_variant_destroy(device
, pipeline
->shaders
[i
]);
153 if (pipeline
->gs_copy_shader
)
154 radv_shader_variant_destroy(device
, pipeline
->gs_copy_shader
);
157 free(pipeline
->cs
.buf
);
158 vk_free2(&device
->alloc
, allocator
, pipeline
);
161 void radv_DestroyPipeline(
163 VkPipeline _pipeline
,
164 const VkAllocationCallbacks
* pAllocator
)
166 RADV_FROM_HANDLE(radv_device
, device
, _device
);
167 RADV_FROM_HANDLE(radv_pipeline
, pipeline
, _pipeline
);
172 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
175 static uint32_t get_hash_flags(struct radv_device
*device
)
177 uint32_t hash_flags
= 0;
179 if (device
->instance
->debug_flags
& RADV_DEBUG_NO_NGG
)
180 hash_flags
|= RADV_HASH_SHADER_NO_NGG
;
181 if (device
->instance
->perftest_flags
& RADV_PERFTEST_SISCHED
)
182 hash_flags
|= RADV_HASH_SHADER_SISCHED
;
183 if (device
->physical_device
->cs_wave_size
== 32)
184 hash_flags
|= RADV_HASH_SHADER_CS_WAVE32
;
185 if (device
->physical_device
->ps_wave_size
== 32)
186 hash_flags
|= RADV_HASH_SHADER_PS_WAVE32
;
187 if (device
->physical_device
->ge_wave_size
== 32)
188 hash_flags
|= RADV_HASH_SHADER_GE_WAVE32
;
189 if (device
->physical_device
->use_aco
)
190 hash_flags
|= RADV_HASH_SHADER_ACO
;
195 radv_pipeline_scratch_init(struct radv_device
*device
,
196 struct radv_pipeline
*pipeline
)
198 unsigned scratch_bytes_per_wave
= 0;
199 unsigned max_waves
= 0;
200 unsigned min_waves
= 1;
202 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
203 if (pipeline
->shaders
[i
] &&
204 pipeline
->shaders
[i
]->config
.scratch_bytes_per_wave
) {
205 unsigned max_stage_waves
= device
->scratch_waves
;
207 scratch_bytes_per_wave
= MAX2(scratch_bytes_per_wave
,
208 pipeline
->shaders
[i
]->config
.scratch_bytes_per_wave
);
210 max_stage_waves
= MIN2(max_stage_waves
,
211 4 * device
->physical_device
->rad_info
.num_good_compute_units
*
212 (256 / pipeline
->shaders
[i
]->config
.num_vgprs
));
213 max_waves
= MAX2(max_waves
, max_stage_waves
);
217 if (pipeline
->shaders
[MESA_SHADER_COMPUTE
]) {
218 unsigned group_size
= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[0] *
219 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[1] *
220 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[2];
221 min_waves
= MAX2(min_waves
, round_up_u32(group_size
, 64));
224 pipeline
->scratch_bytes_per_wave
= scratch_bytes_per_wave
;
225 pipeline
->max_waves
= max_waves
;
229 static uint32_t si_translate_blend_logic_op(VkLogicOp op
)
232 case VK_LOGIC_OP_CLEAR
:
233 return V_028808_ROP3_CLEAR
;
234 case VK_LOGIC_OP_AND
:
235 return V_028808_ROP3_AND
;
236 case VK_LOGIC_OP_AND_REVERSE
:
237 return V_028808_ROP3_AND_REVERSE
;
238 case VK_LOGIC_OP_COPY
:
239 return V_028808_ROP3_COPY
;
240 case VK_LOGIC_OP_AND_INVERTED
:
241 return V_028808_ROP3_AND_INVERTED
;
242 case VK_LOGIC_OP_NO_OP
:
243 return V_028808_ROP3_NO_OP
;
244 case VK_LOGIC_OP_XOR
:
245 return V_028808_ROP3_XOR
;
247 return V_028808_ROP3_OR
;
248 case VK_LOGIC_OP_NOR
:
249 return V_028808_ROP3_NOR
;
250 case VK_LOGIC_OP_EQUIVALENT
:
251 return V_028808_ROP3_EQUIVALENT
;
252 case VK_LOGIC_OP_INVERT
:
253 return V_028808_ROP3_INVERT
;
254 case VK_LOGIC_OP_OR_REVERSE
:
255 return V_028808_ROP3_OR_REVERSE
;
256 case VK_LOGIC_OP_COPY_INVERTED
:
257 return V_028808_ROP3_COPY_INVERTED
;
258 case VK_LOGIC_OP_OR_INVERTED
:
259 return V_028808_ROP3_OR_INVERTED
;
260 case VK_LOGIC_OP_NAND
:
261 return V_028808_ROP3_NAND
;
262 case VK_LOGIC_OP_SET
:
263 return V_028808_ROP3_SET
;
265 unreachable("Unhandled logic op");
270 static uint32_t si_translate_blend_function(VkBlendOp op
)
273 case VK_BLEND_OP_ADD
:
274 return V_028780_COMB_DST_PLUS_SRC
;
275 case VK_BLEND_OP_SUBTRACT
:
276 return V_028780_COMB_SRC_MINUS_DST
;
277 case VK_BLEND_OP_REVERSE_SUBTRACT
:
278 return V_028780_COMB_DST_MINUS_SRC
;
279 case VK_BLEND_OP_MIN
:
280 return V_028780_COMB_MIN_DST_SRC
;
281 case VK_BLEND_OP_MAX
:
282 return V_028780_COMB_MAX_DST_SRC
;
288 static uint32_t si_translate_blend_factor(VkBlendFactor factor
)
291 case VK_BLEND_FACTOR_ZERO
:
292 return V_028780_BLEND_ZERO
;
293 case VK_BLEND_FACTOR_ONE
:
294 return V_028780_BLEND_ONE
;
295 case VK_BLEND_FACTOR_SRC_COLOR
:
296 return V_028780_BLEND_SRC_COLOR
;
297 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
:
298 return V_028780_BLEND_ONE_MINUS_SRC_COLOR
;
299 case VK_BLEND_FACTOR_DST_COLOR
:
300 return V_028780_BLEND_DST_COLOR
;
301 case VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR
:
302 return V_028780_BLEND_ONE_MINUS_DST_COLOR
;
303 case VK_BLEND_FACTOR_SRC_ALPHA
:
304 return V_028780_BLEND_SRC_ALPHA
;
305 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
:
306 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA
;
307 case VK_BLEND_FACTOR_DST_ALPHA
:
308 return V_028780_BLEND_DST_ALPHA
;
309 case VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
:
310 return V_028780_BLEND_ONE_MINUS_DST_ALPHA
;
311 case VK_BLEND_FACTOR_CONSTANT_COLOR
:
312 return V_028780_BLEND_CONSTANT_COLOR
;
313 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR
:
314 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR
;
315 case VK_BLEND_FACTOR_CONSTANT_ALPHA
:
316 return V_028780_BLEND_CONSTANT_ALPHA
;
317 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA
:
318 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA
;
319 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
:
320 return V_028780_BLEND_SRC_ALPHA_SATURATE
;
321 case VK_BLEND_FACTOR_SRC1_COLOR
:
322 return V_028780_BLEND_SRC1_COLOR
;
323 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
324 return V_028780_BLEND_INV_SRC1_COLOR
;
325 case VK_BLEND_FACTOR_SRC1_ALPHA
:
326 return V_028780_BLEND_SRC1_ALPHA
;
327 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
328 return V_028780_BLEND_INV_SRC1_ALPHA
;
334 static uint32_t si_translate_blend_opt_function(VkBlendOp op
)
337 case VK_BLEND_OP_ADD
:
338 return V_028760_OPT_COMB_ADD
;
339 case VK_BLEND_OP_SUBTRACT
:
340 return V_028760_OPT_COMB_SUBTRACT
;
341 case VK_BLEND_OP_REVERSE_SUBTRACT
:
342 return V_028760_OPT_COMB_REVSUBTRACT
;
343 case VK_BLEND_OP_MIN
:
344 return V_028760_OPT_COMB_MIN
;
345 case VK_BLEND_OP_MAX
:
346 return V_028760_OPT_COMB_MAX
;
348 return V_028760_OPT_COMB_BLEND_DISABLED
;
352 static uint32_t si_translate_blend_opt_factor(VkBlendFactor factor
, bool is_alpha
)
355 case VK_BLEND_FACTOR_ZERO
:
356 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL
;
357 case VK_BLEND_FACTOR_ONE
:
358 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
;
359 case VK_BLEND_FACTOR_SRC_COLOR
:
360 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
361 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0
;
362 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
:
363 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
364 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1
;
365 case VK_BLEND_FACTOR_SRC_ALPHA
:
366 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
;
367 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
:
368 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
;
369 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
:
370 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
371 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
373 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
378 * Get rid of DST in the blend factors by commuting the operands:
379 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
381 static void si_blend_remove_dst(unsigned *func
, unsigned *src_factor
,
382 unsigned *dst_factor
, unsigned expected_dst
,
383 unsigned replacement_src
)
385 if (*src_factor
== expected_dst
&&
386 *dst_factor
== VK_BLEND_FACTOR_ZERO
) {
387 *src_factor
= VK_BLEND_FACTOR_ZERO
;
388 *dst_factor
= replacement_src
;
390 /* Commuting the operands requires reversing subtractions. */
391 if (*func
== VK_BLEND_OP_SUBTRACT
)
392 *func
= VK_BLEND_OP_REVERSE_SUBTRACT
;
393 else if (*func
== VK_BLEND_OP_REVERSE_SUBTRACT
)
394 *func
= VK_BLEND_OP_SUBTRACT
;
398 static bool si_blend_factor_uses_dst(unsigned factor
)
400 return factor
== VK_BLEND_FACTOR_DST_COLOR
||
401 factor
== VK_BLEND_FACTOR_DST_ALPHA
||
402 factor
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
403 factor
== VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
||
404 factor
== VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR
;
407 static bool is_dual_src(VkBlendFactor factor
)
410 case VK_BLEND_FACTOR_SRC1_COLOR
:
411 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
412 case VK_BLEND_FACTOR_SRC1_ALPHA
:
413 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
420 static unsigned si_choose_spi_color_format(VkFormat vk_format
,
422 bool blend_need_alpha
)
424 const struct vk_format_description
*desc
= vk_format_description(vk_format
);
425 unsigned format
, ntype
, swap
;
427 /* Alpha is needed for alpha-to-coverage.
428 * Blending may be with or without alpha.
430 unsigned normal
= 0; /* most optimal, may not support blending or export alpha */
431 unsigned alpha
= 0; /* exports alpha, but may not support blending */
432 unsigned blend
= 0; /* supports blending, but may not export alpha */
433 unsigned blend_alpha
= 0; /* least optimal, supports blending and exports alpha */
435 format
= radv_translate_colorformat(vk_format
);
436 ntype
= radv_translate_color_numformat(vk_format
, desc
,
437 vk_format_get_first_non_void_channel(vk_format
));
438 swap
= radv_translate_colorswap(vk_format
, false);
440 /* Choose the SPI color formats. These are required values for Stoney/RB+.
441 * Other chips have multiple choices, though they are not necessarily better.
444 case V_028C70_COLOR_5_6_5
:
445 case V_028C70_COLOR_1_5_5_5
:
446 case V_028C70_COLOR_5_5_5_1
:
447 case V_028C70_COLOR_4_4_4_4
:
448 case V_028C70_COLOR_10_11_11
:
449 case V_028C70_COLOR_11_11_10
:
450 case V_028C70_COLOR_8
:
451 case V_028C70_COLOR_8_8
:
452 case V_028C70_COLOR_8_8_8_8
:
453 case V_028C70_COLOR_10_10_10_2
:
454 case V_028C70_COLOR_2_10_10_10
:
455 if (ntype
== V_028C70_NUMBER_UINT
)
456 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
457 else if (ntype
== V_028C70_NUMBER_SINT
)
458 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
460 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
463 case V_028C70_COLOR_16
:
464 case V_028C70_COLOR_16_16
:
465 case V_028C70_COLOR_16_16_16_16
:
466 if (ntype
== V_028C70_NUMBER_UNORM
||
467 ntype
== V_028C70_NUMBER_SNORM
) {
468 /* UNORM16 and SNORM16 don't support blending */
469 if (ntype
== V_028C70_NUMBER_UNORM
)
470 normal
= alpha
= V_028714_SPI_SHADER_UNORM16_ABGR
;
472 normal
= alpha
= V_028714_SPI_SHADER_SNORM16_ABGR
;
474 /* Use 32 bits per channel for blending. */
475 if (format
== V_028C70_COLOR_16
) {
476 if (swap
== V_028C70_SWAP_STD
) { /* R */
477 blend
= V_028714_SPI_SHADER_32_R
;
478 blend_alpha
= V_028714_SPI_SHADER_32_AR
;
479 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
480 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
483 } else if (format
== V_028C70_COLOR_16_16
) {
484 if (swap
== V_028C70_SWAP_STD
) { /* RG */
485 blend
= V_028714_SPI_SHADER_32_GR
;
486 blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
487 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
488 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
491 } else /* 16_16_16_16 */
492 blend
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
493 } else if (ntype
== V_028C70_NUMBER_UINT
)
494 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
495 else if (ntype
== V_028C70_NUMBER_SINT
)
496 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
497 else if (ntype
== V_028C70_NUMBER_FLOAT
)
498 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
503 case V_028C70_COLOR_32
:
504 if (swap
== V_028C70_SWAP_STD
) { /* R */
505 blend
= normal
= V_028714_SPI_SHADER_32_R
;
506 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
507 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
508 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
513 case V_028C70_COLOR_32_32
:
514 if (swap
== V_028C70_SWAP_STD
) { /* RG */
515 blend
= normal
= V_028714_SPI_SHADER_32_GR
;
516 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
517 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
518 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
523 case V_028C70_COLOR_32_32_32_32
:
524 case V_028C70_COLOR_8_24
:
525 case V_028C70_COLOR_24_8
:
526 case V_028C70_COLOR_X24_8_32_FLOAT
:
527 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
531 unreachable("unhandled blend format");
534 if (blend_enable
&& blend_need_alpha
)
536 else if(blend_need_alpha
)
538 else if(blend_enable
)
545 radv_pipeline_compute_spi_color_formats(struct radv_pipeline
*pipeline
,
546 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
547 struct radv_blend_state
*blend
)
549 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
550 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
551 unsigned col_format
= 0;
552 unsigned num_targets
;
554 for (unsigned i
= 0; i
< (blend
->single_cb_enable
? 1 : subpass
->color_count
); ++i
) {
557 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
) {
558 cf
= V_028714_SPI_SHADER_ZERO
;
560 struct radv_render_pass_attachment
*attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
562 blend
->blend_enable_4bit
& (0xfu
<< (i
* 4));
564 cf
= si_choose_spi_color_format(attachment
->format
,
566 blend
->need_src_alpha
& (1 << i
));
569 col_format
|= cf
<< (4 * i
);
572 if (!(col_format
& 0xf) && blend
->need_src_alpha
& (1 << 0)) {
573 /* When a subpass doesn't have any color attachments, write the
574 * alpha channel of MRT0 when alpha coverage is enabled because
575 * the depth attachment needs it.
577 col_format
|= V_028714_SPI_SHADER_32_AR
;
580 /* If the i-th target format is set, all previous target formats must
581 * be non-zero to avoid hangs.
583 num_targets
= (util_last_bit(col_format
) + 3) / 4;
584 for (unsigned i
= 0; i
< num_targets
; i
++) {
585 if (!(col_format
& (0xf << (i
* 4)))) {
586 col_format
|= V_028714_SPI_SHADER_32_R
<< (i
* 4);
590 /* The output for dual source blending should have the same format as
593 if (blend
->mrt0_is_dual_src
)
594 col_format
|= (col_format
& 0xf) << 4;
596 blend
->cb_shader_mask
= ac_get_cb_shader_mask(col_format
);
597 blend
->spi_shader_col_format
= col_format
;
601 format_is_int8(VkFormat format
)
603 const struct vk_format_description
*desc
= vk_format_description(format
);
604 int channel
= vk_format_get_first_non_void_channel(format
);
606 return channel
>= 0 && desc
->channel
[channel
].pure_integer
&&
607 desc
->channel
[channel
].size
== 8;
611 format_is_int10(VkFormat format
)
613 const struct vk_format_description
*desc
= vk_format_description(format
);
615 if (desc
->nr_channels
!= 4)
617 for (unsigned i
= 0; i
< 4; i
++) {
618 if (desc
->channel
[i
].pure_integer
&& desc
->channel
[i
].size
== 10)
625 * Ordered so that for each i,
626 * radv_format_meta_fs_key(radv_fs_key_format_exemplars[i]) == i.
628 const VkFormat radv_fs_key_format_exemplars
[NUM_META_FS_KEYS
] = {
629 VK_FORMAT_R32_SFLOAT
,
630 VK_FORMAT_R32G32_SFLOAT
,
631 VK_FORMAT_R8G8B8A8_UNORM
,
632 VK_FORMAT_R16G16B16A16_UNORM
,
633 VK_FORMAT_R16G16B16A16_SNORM
,
634 VK_FORMAT_R16G16B16A16_UINT
,
635 VK_FORMAT_R16G16B16A16_SINT
,
636 VK_FORMAT_R32G32B32A32_SFLOAT
,
637 VK_FORMAT_R8G8B8A8_UINT
,
638 VK_FORMAT_R8G8B8A8_SINT
,
639 VK_FORMAT_A2R10G10B10_UINT_PACK32
,
640 VK_FORMAT_A2R10G10B10_SINT_PACK32
,
643 unsigned radv_format_meta_fs_key(VkFormat format
)
645 unsigned col_format
= si_choose_spi_color_format(format
, false, false);
647 assert(col_format
!= V_028714_SPI_SHADER_32_AR
);
648 if (col_format
>= V_028714_SPI_SHADER_32_AR
)
649 --col_format
; /* Skip V_028714_SPI_SHADER_32_AR since there is no such VkFormat */
651 --col_format
; /* Skip V_028714_SPI_SHADER_ZERO */
652 bool is_int8
= format_is_int8(format
);
653 bool is_int10
= format_is_int10(format
);
655 return col_format
+ (is_int8
? 3 : is_int10
? 5 : 0);
659 radv_pipeline_compute_get_int_clamp(const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
660 unsigned *is_int8
, unsigned *is_int10
)
662 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
663 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
667 for (unsigned i
= 0; i
< subpass
->color_count
; ++i
) {
668 struct radv_render_pass_attachment
*attachment
;
670 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
)
673 attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
675 if (format_is_int8(attachment
->format
))
677 if (format_is_int10(attachment
->format
))
683 radv_blend_check_commutativity(struct radv_blend_state
*blend
,
684 VkBlendOp op
, VkBlendFactor src
,
685 VkBlendFactor dst
, unsigned chanmask
)
687 /* Src factor is allowed when it does not depend on Dst. */
688 static const uint32_t src_allowed
=
689 (1u << VK_BLEND_FACTOR_ONE
) |
690 (1u << VK_BLEND_FACTOR_SRC_COLOR
) |
691 (1u << VK_BLEND_FACTOR_SRC_ALPHA
) |
692 (1u << VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
) |
693 (1u << VK_BLEND_FACTOR_CONSTANT_COLOR
) |
694 (1u << VK_BLEND_FACTOR_CONSTANT_ALPHA
) |
695 (1u << VK_BLEND_FACTOR_SRC1_COLOR
) |
696 (1u << VK_BLEND_FACTOR_SRC1_ALPHA
) |
697 (1u << VK_BLEND_FACTOR_ZERO
) |
698 (1u << VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
) |
699 (1u << VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
) |
700 (1u << VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR
) |
701 (1u << VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA
) |
702 (1u << VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
) |
703 (1u << VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
);
705 if (dst
== VK_BLEND_FACTOR_ONE
&&
706 (src_allowed
& (1u << src
))) {
707 /* Addition is commutative, but floating point addition isn't
708 * associative: subtle changes can be introduced via different
709 * rounding. Be conservative, only enable for min and max.
711 if (op
== VK_BLEND_OP_MAX
|| op
== VK_BLEND_OP_MIN
)
712 blend
->commutative_4bit
|= chanmask
;
716 static struct radv_blend_state
717 radv_pipeline_init_blend_state(struct radv_pipeline
*pipeline
,
718 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
719 const struct radv_graphics_pipeline_create_info
*extra
)
721 const VkPipelineColorBlendStateCreateInfo
*vkblend
= pCreateInfo
->pColorBlendState
;
722 const VkPipelineMultisampleStateCreateInfo
*vkms
= radv_pipeline_get_multisample_state(pCreateInfo
);
723 struct radv_blend_state blend
= {0};
724 unsigned mode
= V_028808_CB_NORMAL
;
730 if (extra
&& extra
->custom_blend_mode
) {
731 blend
.single_cb_enable
= true;
732 mode
= extra
->custom_blend_mode
;
734 blend
.cb_color_control
= 0;
735 if (vkblend
->logicOpEnable
)
736 blend
.cb_color_control
|= S_028808_ROP3(si_translate_blend_logic_op(vkblend
->logicOp
));
738 blend
.cb_color_control
|= S_028808_ROP3(V_028808_ROP3_COPY
);
740 blend
.db_alpha_to_mask
= S_028B70_ALPHA_TO_MASK_OFFSET0(3) |
741 S_028B70_ALPHA_TO_MASK_OFFSET1(1) |
742 S_028B70_ALPHA_TO_MASK_OFFSET2(0) |
743 S_028B70_ALPHA_TO_MASK_OFFSET3(2) |
744 S_028B70_OFFSET_ROUND(1);
746 if (vkms
&& vkms
->alphaToCoverageEnable
) {
747 blend
.db_alpha_to_mask
|= S_028B70_ALPHA_TO_MASK_ENABLE(1);
748 blend
.need_src_alpha
|= 0x1;
751 blend
.cb_target_mask
= 0;
752 for (i
= 0; i
< vkblend
->attachmentCount
; i
++) {
753 const VkPipelineColorBlendAttachmentState
*att
= &vkblend
->pAttachments
[i
];
754 unsigned blend_cntl
= 0;
755 unsigned srcRGB_opt
, dstRGB_opt
, srcA_opt
, dstA_opt
;
756 VkBlendOp eqRGB
= att
->colorBlendOp
;
757 VkBlendFactor srcRGB
= att
->srcColorBlendFactor
;
758 VkBlendFactor dstRGB
= att
->dstColorBlendFactor
;
759 VkBlendOp eqA
= att
->alphaBlendOp
;
760 VkBlendFactor srcA
= att
->srcAlphaBlendFactor
;
761 VkBlendFactor dstA
= att
->dstAlphaBlendFactor
;
763 blend
.sx_mrt_blend_opt
[i
] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
765 if (!att
->colorWriteMask
)
768 blend
.cb_target_mask
|= (unsigned)att
->colorWriteMask
<< (4 * i
);
769 blend
.cb_target_enabled_4bit
|= 0xf << (4 * i
);
770 if (!att
->blendEnable
) {
771 blend
.cb_blend_control
[i
] = blend_cntl
;
775 if (is_dual_src(srcRGB
) || is_dual_src(dstRGB
) || is_dual_src(srcA
) || is_dual_src(dstA
))
777 blend
.mrt0_is_dual_src
= true;
779 if (eqRGB
== VK_BLEND_OP_MIN
|| eqRGB
== VK_BLEND_OP_MAX
) {
780 srcRGB
= VK_BLEND_FACTOR_ONE
;
781 dstRGB
= VK_BLEND_FACTOR_ONE
;
783 if (eqA
== VK_BLEND_OP_MIN
|| eqA
== VK_BLEND_OP_MAX
) {
784 srcA
= VK_BLEND_FACTOR_ONE
;
785 dstA
= VK_BLEND_FACTOR_ONE
;
788 radv_blend_check_commutativity(&blend
, eqRGB
, srcRGB
, dstRGB
,
790 radv_blend_check_commutativity(&blend
, eqA
, srcA
, dstA
,
793 /* Blending optimizations for RB+.
794 * These transformations don't change the behavior.
796 * First, get rid of DST in the blend factors:
797 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
799 si_blend_remove_dst(&eqRGB
, &srcRGB
, &dstRGB
,
800 VK_BLEND_FACTOR_DST_COLOR
,
801 VK_BLEND_FACTOR_SRC_COLOR
);
803 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
804 VK_BLEND_FACTOR_DST_COLOR
,
805 VK_BLEND_FACTOR_SRC_COLOR
);
807 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
808 VK_BLEND_FACTOR_DST_ALPHA
,
809 VK_BLEND_FACTOR_SRC_ALPHA
);
811 /* Look up the ideal settings from tables. */
812 srcRGB_opt
= si_translate_blend_opt_factor(srcRGB
, false);
813 dstRGB_opt
= si_translate_blend_opt_factor(dstRGB
, false);
814 srcA_opt
= si_translate_blend_opt_factor(srcA
, true);
815 dstA_opt
= si_translate_blend_opt_factor(dstA
, true);
817 /* Handle interdependencies. */
818 if (si_blend_factor_uses_dst(srcRGB
))
819 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
820 if (si_blend_factor_uses_dst(srcA
))
821 dstA_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
823 if (srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
&&
824 (dstRGB
== VK_BLEND_FACTOR_ZERO
||
825 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
826 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
))
827 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
829 /* Set the final value. */
830 blend
.sx_mrt_blend_opt
[i
] =
831 S_028760_COLOR_SRC_OPT(srcRGB_opt
) |
832 S_028760_COLOR_DST_OPT(dstRGB_opt
) |
833 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB
)) |
834 S_028760_ALPHA_SRC_OPT(srcA_opt
) |
835 S_028760_ALPHA_DST_OPT(dstA_opt
) |
836 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA
));
837 blend_cntl
|= S_028780_ENABLE(1);
839 blend_cntl
|= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB
));
840 blend_cntl
|= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB
));
841 blend_cntl
|= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB
));
842 if (srcA
!= srcRGB
|| dstA
!= dstRGB
|| eqA
!= eqRGB
) {
843 blend_cntl
|= S_028780_SEPARATE_ALPHA_BLEND(1);
844 blend_cntl
|= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA
));
845 blend_cntl
|= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA
));
846 blend_cntl
|= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA
));
848 blend
.cb_blend_control
[i
] = blend_cntl
;
850 blend
.blend_enable_4bit
|= 0xfu
<< (i
* 4);
852 if (srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
853 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
854 srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
855 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
856 srcRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
||
857 dstRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
)
858 blend
.need_src_alpha
|= 1 << i
;
860 for (i
= vkblend
->attachmentCount
; i
< 8; i
++) {
861 blend
.cb_blend_control
[i
] = 0;
862 blend
.sx_mrt_blend_opt
[i
] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
865 if (pipeline
->device
->physical_device
->rad_info
.has_rbplus
) {
866 /* Disable RB+ blend optimizations for dual source blending. */
867 if (blend
.mrt0_is_dual_src
) {
868 for (i
= 0; i
< 8; i
++) {
869 blend
.sx_mrt_blend_opt
[i
] =
870 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE
) |
871 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE
);
875 /* RB+ doesn't work with dual source blending, logic op and
878 if (blend
.mrt0_is_dual_src
|| vkblend
->logicOpEnable
||
879 mode
== V_028808_CB_RESOLVE
)
880 blend
.cb_color_control
|= S_028808_DISABLE_DUAL_QUAD(1);
883 if (blend
.cb_target_mask
)
884 blend
.cb_color_control
|= S_028808_MODE(mode
);
886 blend
.cb_color_control
|= S_028808_MODE(V_028808_CB_DISABLE
);
888 radv_pipeline_compute_spi_color_formats(pipeline
, pCreateInfo
, &blend
);
892 static uint32_t si_translate_stencil_op(enum VkStencilOp op
)
895 case VK_STENCIL_OP_KEEP
:
896 return V_02842C_STENCIL_KEEP
;
897 case VK_STENCIL_OP_ZERO
:
898 return V_02842C_STENCIL_ZERO
;
899 case VK_STENCIL_OP_REPLACE
:
900 return V_02842C_STENCIL_REPLACE_TEST
;
901 case VK_STENCIL_OP_INCREMENT_AND_CLAMP
:
902 return V_02842C_STENCIL_ADD_CLAMP
;
903 case VK_STENCIL_OP_DECREMENT_AND_CLAMP
:
904 return V_02842C_STENCIL_SUB_CLAMP
;
905 case VK_STENCIL_OP_INVERT
:
906 return V_02842C_STENCIL_INVERT
;
907 case VK_STENCIL_OP_INCREMENT_AND_WRAP
:
908 return V_02842C_STENCIL_ADD_WRAP
;
909 case VK_STENCIL_OP_DECREMENT_AND_WRAP
:
910 return V_02842C_STENCIL_SUB_WRAP
;
916 static uint32_t si_translate_fill(VkPolygonMode func
)
919 case VK_POLYGON_MODE_FILL
:
920 return V_028814_X_DRAW_TRIANGLES
;
921 case VK_POLYGON_MODE_LINE
:
922 return V_028814_X_DRAW_LINES
;
923 case VK_POLYGON_MODE_POINT
:
924 return V_028814_X_DRAW_POINTS
;
927 return V_028814_X_DRAW_POINTS
;
931 static uint8_t radv_pipeline_get_ps_iter_samples(const VkPipelineMultisampleStateCreateInfo
*vkms
)
933 uint32_t num_samples
= vkms
->rasterizationSamples
;
934 uint32_t ps_iter_samples
= 1;
936 if (vkms
->sampleShadingEnable
) {
937 ps_iter_samples
= ceil(vkms
->minSampleShading
* num_samples
);
938 ps_iter_samples
= util_next_power_of_two(ps_iter_samples
);
940 return ps_iter_samples
;
944 radv_is_depth_write_enabled(const VkPipelineDepthStencilStateCreateInfo
*pCreateInfo
)
946 return pCreateInfo
->depthTestEnable
&&
947 pCreateInfo
->depthWriteEnable
&&
948 pCreateInfo
->depthCompareOp
!= VK_COMPARE_OP_NEVER
;
952 radv_writes_stencil(const VkStencilOpState
*state
)
954 return state
->writeMask
&&
955 (state
->failOp
!= VK_STENCIL_OP_KEEP
||
956 state
->passOp
!= VK_STENCIL_OP_KEEP
||
957 state
->depthFailOp
!= VK_STENCIL_OP_KEEP
);
961 radv_is_stencil_write_enabled(const VkPipelineDepthStencilStateCreateInfo
*pCreateInfo
)
963 return pCreateInfo
->stencilTestEnable
&&
964 (radv_writes_stencil(&pCreateInfo
->front
) ||
965 radv_writes_stencil(&pCreateInfo
->back
));
969 radv_is_ds_write_enabled(const VkPipelineDepthStencilStateCreateInfo
*pCreateInfo
)
971 return radv_is_depth_write_enabled(pCreateInfo
) ||
972 radv_is_stencil_write_enabled(pCreateInfo
);
976 radv_order_invariant_stencil_op(VkStencilOp op
)
978 /* REPLACE is normally order invariant, except when the stencil
979 * reference value is written by the fragment shader. Tracking this
980 * interaction does not seem worth the effort, so be conservative.
982 return op
!= VK_STENCIL_OP_INCREMENT_AND_CLAMP
&&
983 op
!= VK_STENCIL_OP_DECREMENT_AND_CLAMP
&&
984 op
!= VK_STENCIL_OP_REPLACE
;
988 radv_order_invariant_stencil_state(const VkStencilOpState
*state
)
990 /* Compute whether, assuming Z writes are disabled, this stencil state
991 * is order invariant in the sense that the set of passing fragments as
992 * well as the final stencil buffer result does not depend on the order
995 return !state
->writeMask
||
996 /* The following assumes that Z writes are disabled. */
997 (state
->compareOp
== VK_COMPARE_OP_ALWAYS
&&
998 radv_order_invariant_stencil_op(state
->passOp
) &&
999 radv_order_invariant_stencil_op(state
->depthFailOp
)) ||
1000 (state
->compareOp
== VK_COMPARE_OP_NEVER
&&
1001 radv_order_invariant_stencil_op(state
->failOp
));
1005 radv_pipeline_out_of_order_rast(struct radv_pipeline
*pipeline
,
1006 struct radv_blend_state
*blend
,
1007 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1009 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1010 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
1011 unsigned colormask
= blend
->cb_target_enabled_4bit
;
1013 if (!pipeline
->device
->physical_device
->out_of_order_rast_allowed
)
1016 /* Be conservative if a logic operation is enabled with color buffers. */
1017 if (colormask
&& pCreateInfo
->pColorBlendState
->logicOpEnable
)
1020 /* Default depth/stencil invariance when no attachment is bound. */
1021 struct radv_dsa_order_invariance dsa_order_invariant
= {
1022 .zs
= true, .pass_set
= true
1025 if (pCreateInfo
->pDepthStencilState
&&
1026 subpass
->depth_stencil_attachment
) {
1027 const VkPipelineDepthStencilStateCreateInfo
*vkds
=
1028 pCreateInfo
->pDepthStencilState
;
1029 struct radv_render_pass_attachment
*attachment
=
1030 pass
->attachments
+ subpass
->depth_stencil_attachment
->attachment
;
1031 bool has_stencil
= vk_format_is_stencil(attachment
->format
);
1032 struct radv_dsa_order_invariance order_invariance
[2];
1033 struct radv_shader_variant
*ps
=
1034 pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
1036 /* Compute depth/stencil order invariance in order to know if
1037 * it's safe to enable out-of-order.
1039 bool zfunc_is_ordered
=
1040 vkds
->depthCompareOp
== VK_COMPARE_OP_NEVER
||
1041 vkds
->depthCompareOp
== VK_COMPARE_OP_LESS
||
1042 vkds
->depthCompareOp
== VK_COMPARE_OP_LESS_OR_EQUAL
||
1043 vkds
->depthCompareOp
== VK_COMPARE_OP_GREATER
||
1044 vkds
->depthCompareOp
== VK_COMPARE_OP_GREATER_OR_EQUAL
;
1046 bool nozwrite_and_order_invariant_stencil
=
1047 !radv_is_ds_write_enabled(vkds
) ||
1048 (!radv_is_depth_write_enabled(vkds
) &&
1049 radv_order_invariant_stencil_state(&vkds
->front
) &&
1050 radv_order_invariant_stencil_state(&vkds
->back
));
1052 order_invariance
[1].zs
=
1053 nozwrite_and_order_invariant_stencil
||
1054 (!radv_is_stencil_write_enabled(vkds
) &&
1056 order_invariance
[0].zs
=
1057 !radv_is_depth_write_enabled(vkds
) || zfunc_is_ordered
;
1059 order_invariance
[1].pass_set
=
1060 nozwrite_and_order_invariant_stencil
||
1061 (!radv_is_stencil_write_enabled(vkds
) &&
1062 (vkds
->depthCompareOp
== VK_COMPARE_OP_ALWAYS
||
1063 vkds
->depthCompareOp
== VK_COMPARE_OP_NEVER
));
1064 order_invariance
[0].pass_set
=
1065 !radv_is_depth_write_enabled(vkds
) ||
1066 (vkds
->depthCompareOp
== VK_COMPARE_OP_ALWAYS
||
1067 vkds
->depthCompareOp
== VK_COMPARE_OP_NEVER
);
1069 dsa_order_invariant
= order_invariance
[has_stencil
];
1070 if (!dsa_order_invariant
.zs
)
1073 /* The set of PS invocations is always order invariant,
1074 * except when early Z/S tests are requested.
1077 ps
->info
.ps
.writes_memory
&&
1078 ps
->info
.ps
.early_fragment_test
&&
1079 !dsa_order_invariant
.pass_set
)
1082 /* Determine if out-of-order rasterization should be disabled
1083 * when occlusion queries are used.
1085 pipeline
->graphics
.disable_out_of_order_rast_for_occlusion
=
1086 !dsa_order_invariant
.pass_set
;
1089 /* No color buffers are enabled for writing. */
1093 unsigned blendmask
= colormask
& blend
->blend_enable_4bit
;
1096 /* Only commutative blending. */
1097 if (blendmask
& ~blend
->commutative_4bit
)
1100 if (!dsa_order_invariant
.pass_set
)
1104 if (colormask
& ~blendmask
)
1111 radv_pipeline_init_multisample_state(struct radv_pipeline
*pipeline
,
1112 struct radv_blend_state
*blend
,
1113 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1115 const VkPipelineMultisampleStateCreateInfo
*vkms
= radv_pipeline_get_multisample_state(pCreateInfo
);
1116 struct radv_multisample_state
*ms
= &pipeline
->graphics
.ms
;
1117 unsigned num_tile_pipes
= pipeline
->device
->physical_device
->rad_info
.num_tile_pipes
;
1118 bool out_of_order_rast
= false;
1119 int ps_iter_samples
= 1;
1120 uint32_t mask
= 0xffff;
1123 ms
->num_samples
= vkms
->rasterizationSamples
;
1125 /* From the Vulkan 1.1.129 spec, 26.7. Sample Shading:
1127 * "Sample shading is enabled for a graphics pipeline:
1129 * - If the interface of the fragment shader entry point of the
1130 * graphics pipeline includes an input variable decorated
1131 * with SampleId or SamplePosition. In this case
1132 * minSampleShadingFactor takes the value 1.0.
1133 * - Else if the sampleShadingEnable member of the
1134 * VkPipelineMultisampleStateCreateInfo structure specified
1135 * when creating the graphics pipeline is set to VK_TRUE. In
1136 * this case minSampleShadingFactor takes the value of
1137 * VkPipelineMultisampleStateCreateInfo::minSampleShading.
1139 * Otherwise, sample shading is considered disabled."
1141 if (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.ps
.force_persample
) {
1142 ps_iter_samples
= ms
->num_samples
;
1144 ps_iter_samples
= radv_pipeline_get_ps_iter_samples(vkms
);
1147 ms
->num_samples
= 1;
1150 const struct VkPipelineRasterizationStateRasterizationOrderAMD
*raster_order
=
1151 vk_find_struct_const(pCreateInfo
->pRasterizationState
->pNext
, PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD
);
1152 if (raster_order
&& raster_order
->rasterizationOrder
== VK_RASTERIZATION_ORDER_RELAXED_AMD
) {
1153 /* Out-of-order rasterization is explicitly enabled by the
1156 out_of_order_rast
= true;
1158 /* Determine if the driver can enable out-of-order
1159 * rasterization internally.
1162 radv_pipeline_out_of_order_rast(pipeline
, blend
, pCreateInfo
);
1165 ms
->pa_sc_line_cntl
= S_028BDC_DX10_DIAMOND_TEST_ENA(1);
1166 ms
->pa_sc_aa_config
= 0;
1167 ms
->db_eqaa
= S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
1168 S_028804_INCOHERENT_EQAA_READS(1) |
1169 S_028804_INTERPOLATE_COMP_Z(1) |
1170 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
1171 ms
->pa_sc_mode_cntl_1
=
1172 S_028A4C_WALK_FENCE_ENABLE(1) | //TODO linear dst fixes
1173 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes
== 2 ? 2 : 3) |
1174 S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(out_of_order_rast
) |
1175 S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7) |
1177 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
1178 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
1179 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
1180 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
1181 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
1182 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
1183 ms
->pa_sc_mode_cntl_0
= S_028A48_ALTERNATE_RBS_PER_TILE(pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
) |
1184 S_028A48_VPORT_SCISSOR_ENABLE(1);
1186 if (ms
->num_samples
> 1) {
1187 unsigned log_samples
= util_logbase2(ms
->num_samples
);
1188 unsigned log_ps_iter_samples
= util_logbase2(ps_iter_samples
);
1189 ms
->pa_sc_mode_cntl_0
|= S_028A48_MSAA_ENABLE(1);
1190 ms
->pa_sc_line_cntl
|= S_028BDC_EXPAND_LINE_WIDTH(1); /* CM_R_028BDC_PA_SC_LINE_CNTL */
1191 ms
->db_eqaa
|= S_028804_MAX_ANCHOR_SAMPLES(log_samples
) |
1192 S_028804_PS_ITER_SAMPLES(log_ps_iter_samples
) |
1193 S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples
) |
1194 S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples
);
1195 ms
->pa_sc_aa_config
|= S_028BE0_MSAA_NUM_SAMPLES(log_samples
) |
1196 S_028BE0_MAX_SAMPLE_DIST(radv_get_default_max_sample_dist(log_samples
)) |
1197 S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples
); /* CM_R_028BE0_PA_SC_AA_CONFIG */
1198 ms
->pa_sc_mode_cntl_1
|= S_028A4C_PS_ITER_SAMPLE(ps_iter_samples
> 1);
1199 if (ps_iter_samples
> 1)
1200 pipeline
->graphics
.spi_baryc_cntl
|= S_0286E0_POS_FLOAT_LOCATION(2);
1203 if (vkms
&& vkms
->pSampleMask
) {
1204 mask
= vkms
->pSampleMask
[0] & 0xffff;
1207 ms
->pa_sc_aa_mask
[0] = mask
| (mask
<< 16);
1208 ms
->pa_sc_aa_mask
[1] = mask
| (mask
<< 16);
1212 radv_prim_can_use_guardband(enum VkPrimitiveTopology topology
)
1215 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1216 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1217 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1218 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1219 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1221 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1222 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1223 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1224 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1225 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1226 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1229 unreachable("unhandled primitive type");
1234 si_translate_prim(enum VkPrimitiveTopology topology
)
1237 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1238 return V_008958_DI_PT_POINTLIST
;
1239 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1240 return V_008958_DI_PT_LINELIST
;
1241 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1242 return V_008958_DI_PT_LINESTRIP
;
1243 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1244 return V_008958_DI_PT_TRILIST
;
1245 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1246 return V_008958_DI_PT_TRISTRIP
;
1247 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1248 return V_008958_DI_PT_TRIFAN
;
1249 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1250 return V_008958_DI_PT_LINELIST_ADJ
;
1251 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1252 return V_008958_DI_PT_LINESTRIP_ADJ
;
1253 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1254 return V_008958_DI_PT_TRILIST_ADJ
;
1255 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1256 return V_008958_DI_PT_TRISTRIP_ADJ
;
1257 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1258 return V_008958_DI_PT_PATCH
;
1266 si_conv_gl_prim_to_gs_out(unsigned gl_prim
)
1269 case 0: /* GL_POINTS */
1270 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
1271 case 1: /* GL_LINES */
1272 case 3: /* GL_LINE_STRIP */
1273 case 0xA: /* GL_LINE_STRIP_ADJACENCY_ARB */
1274 case 0x8E7A: /* GL_ISOLINES */
1275 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
1277 case 4: /* GL_TRIANGLES */
1278 case 0xc: /* GL_TRIANGLES_ADJACENCY_ARB */
1279 case 5: /* GL_TRIANGLE_STRIP */
1280 case 7: /* GL_QUADS */
1281 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1289 si_conv_prim_to_gs_out(enum VkPrimitiveTopology topology
)
1292 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1293 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1294 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
1295 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1296 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1297 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1298 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1299 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
1300 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1301 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1302 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1303 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1304 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1305 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1312 static unsigned radv_dynamic_state_mask(VkDynamicState state
)
1315 case VK_DYNAMIC_STATE_VIEWPORT
:
1316 return RADV_DYNAMIC_VIEWPORT
;
1317 case VK_DYNAMIC_STATE_SCISSOR
:
1318 return RADV_DYNAMIC_SCISSOR
;
1319 case VK_DYNAMIC_STATE_LINE_WIDTH
:
1320 return RADV_DYNAMIC_LINE_WIDTH
;
1321 case VK_DYNAMIC_STATE_DEPTH_BIAS
:
1322 return RADV_DYNAMIC_DEPTH_BIAS
;
1323 case VK_DYNAMIC_STATE_BLEND_CONSTANTS
:
1324 return RADV_DYNAMIC_BLEND_CONSTANTS
;
1325 case VK_DYNAMIC_STATE_DEPTH_BOUNDS
:
1326 return RADV_DYNAMIC_DEPTH_BOUNDS
;
1327 case VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
:
1328 return RADV_DYNAMIC_STENCIL_COMPARE_MASK
;
1329 case VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
:
1330 return RADV_DYNAMIC_STENCIL_WRITE_MASK
;
1331 case VK_DYNAMIC_STATE_STENCIL_REFERENCE
:
1332 return RADV_DYNAMIC_STENCIL_REFERENCE
;
1333 case VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT
:
1334 return RADV_DYNAMIC_DISCARD_RECTANGLE
;
1335 case VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT
:
1336 return RADV_DYNAMIC_SAMPLE_LOCATIONS
;
1338 unreachable("Unhandled dynamic state");
1342 static uint32_t radv_pipeline_needed_dynamic_state(const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1344 uint32_t states
= RADV_DYNAMIC_ALL
;
1346 /* If rasterization is disabled we do not care about any of the dynamic states,
1347 * since they are all rasterization related only. */
1348 if (pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
)
1351 if (!pCreateInfo
->pRasterizationState
->depthBiasEnable
)
1352 states
&= ~RADV_DYNAMIC_DEPTH_BIAS
;
1354 if (!pCreateInfo
->pDepthStencilState
||
1355 !pCreateInfo
->pDepthStencilState
->depthBoundsTestEnable
)
1356 states
&= ~RADV_DYNAMIC_DEPTH_BOUNDS
;
1358 if (!pCreateInfo
->pDepthStencilState
||
1359 !pCreateInfo
->pDepthStencilState
->stencilTestEnable
)
1360 states
&= ~(RADV_DYNAMIC_STENCIL_COMPARE_MASK
|
1361 RADV_DYNAMIC_STENCIL_WRITE_MASK
|
1362 RADV_DYNAMIC_STENCIL_REFERENCE
);
1364 if (!vk_find_struct_const(pCreateInfo
->pNext
, PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT
))
1365 states
&= ~RADV_DYNAMIC_DISCARD_RECTANGLE
;
1367 if (!pCreateInfo
->pMultisampleState
||
1368 !vk_find_struct_const(pCreateInfo
->pMultisampleState
->pNext
,
1369 PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT
))
1370 states
&= ~RADV_DYNAMIC_SAMPLE_LOCATIONS
;
1372 /* TODO: blend constants & line width. */
1379 radv_pipeline_init_dynamic_state(struct radv_pipeline
*pipeline
,
1380 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1382 uint32_t needed_states
= radv_pipeline_needed_dynamic_state(pCreateInfo
);
1383 uint32_t states
= needed_states
;
1384 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1385 struct radv_subpass
*subpass
= &pass
->subpasses
[pCreateInfo
->subpass
];
1387 pipeline
->dynamic_state
= default_dynamic_state
;
1388 pipeline
->graphics
.needed_dynamic_state
= needed_states
;
1390 if (pCreateInfo
->pDynamicState
) {
1391 /* Remove all of the states that are marked as dynamic */
1392 uint32_t count
= pCreateInfo
->pDynamicState
->dynamicStateCount
;
1393 for (uint32_t s
= 0; s
< count
; s
++)
1394 states
&= ~radv_dynamic_state_mask(pCreateInfo
->pDynamicState
->pDynamicStates
[s
]);
1397 struct radv_dynamic_state
*dynamic
= &pipeline
->dynamic_state
;
1399 if (needed_states
& RADV_DYNAMIC_VIEWPORT
) {
1400 assert(pCreateInfo
->pViewportState
);
1402 dynamic
->viewport
.count
= pCreateInfo
->pViewportState
->viewportCount
;
1403 if (states
& RADV_DYNAMIC_VIEWPORT
) {
1404 typed_memcpy(dynamic
->viewport
.viewports
,
1405 pCreateInfo
->pViewportState
->pViewports
,
1406 pCreateInfo
->pViewportState
->viewportCount
);
1410 if (needed_states
& RADV_DYNAMIC_SCISSOR
) {
1411 dynamic
->scissor
.count
= pCreateInfo
->pViewportState
->scissorCount
;
1412 if (states
& RADV_DYNAMIC_SCISSOR
) {
1413 typed_memcpy(dynamic
->scissor
.scissors
,
1414 pCreateInfo
->pViewportState
->pScissors
,
1415 pCreateInfo
->pViewportState
->scissorCount
);
1419 if (states
& RADV_DYNAMIC_LINE_WIDTH
) {
1420 assert(pCreateInfo
->pRasterizationState
);
1421 dynamic
->line_width
= pCreateInfo
->pRasterizationState
->lineWidth
;
1424 if (states
& RADV_DYNAMIC_DEPTH_BIAS
) {
1425 assert(pCreateInfo
->pRasterizationState
);
1426 dynamic
->depth_bias
.bias
=
1427 pCreateInfo
->pRasterizationState
->depthBiasConstantFactor
;
1428 dynamic
->depth_bias
.clamp
=
1429 pCreateInfo
->pRasterizationState
->depthBiasClamp
;
1430 dynamic
->depth_bias
.slope
=
1431 pCreateInfo
->pRasterizationState
->depthBiasSlopeFactor
;
1434 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1436 * pColorBlendState is [...] NULL if the pipeline has rasterization
1437 * disabled or if the subpass of the render pass the pipeline is
1438 * created against does not use any color attachments.
1440 if (subpass
->has_color_att
&& states
& RADV_DYNAMIC_BLEND_CONSTANTS
) {
1441 assert(pCreateInfo
->pColorBlendState
);
1442 typed_memcpy(dynamic
->blend_constants
,
1443 pCreateInfo
->pColorBlendState
->blendConstants
, 4);
1446 /* If there is no depthstencil attachment, then don't read
1447 * pDepthStencilState. The Vulkan spec states that pDepthStencilState may
1448 * be NULL in this case. Even if pDepthStencilState is non-NULL, there is
1449 * no need to override the depthstencil defaults in
1450 * radv_pipeline::dynamic_state when there is no depthstencil attachment.
1452 * Section 9.2 of the Vulkan 1.0.15 spec says:
1454 * pDepthStencilState is [...] NULL if the pipeline has rasterization
1455 * disabled or if the subpass of the render pass the pipeline is created
1456 * against does not use a depth/stencil attachment.
1458 if (needed_states
&& subpass
->depth_stencil_attachment
) {
1459 assert(pCreateInfo
->pDepthStencilState
);
1461 if (states
& RADV_DYNAMIC_DEPTH_BOUNDS
) {
1462 dynamic
->depth_bounds
.min
=
1463 pCreateInfo
->pDepthStencilState
->minDepthBounds
;
1464 dynamic
->depth_bounds
.max
=
1465 pCreateInfo
->pDepthStencilState
->maxDepthBounds
;
1468 if (states
& RADV_DYNAMIC_STENCIL_COMPARE_MASK
) {
1469 dynamic
->stencil_compare_mask
.front
=
1470 pCreateInfo
->pDepthStencilState
->front
.compareMask
;
1471 dynamic
->stencil_compare_mask
.back
=
1472 pCreateInfo
->pDepthStencilState
->back
.compareMask
;
1475 if (states
& RADV_DYNAMIC_STENCIL_WRITE_MASK
) {
1476 dynamic
->stencil_write_mask
.front
=
1477 pCreateInfo
->pDepthStencilState
->front
.writeMask
;
1478 dynamic
->stencil_write_mask
.back
=
1479 pCreateInfo
->pDepthStencilState
->back
.writeMask
;
1482 if (states
& RADV_DYNAMIC_STENCIL_REFERENCE
) {
1483 dynamic
->stencil_reference
.front
=
1484 pCreateInfo
->pDepthStencilState
->front
.reference
;
1485 dynamic
->stencil_reference
.back
=
1486 pCreateInfo
->pDepthStencilState
->back
.reference
;
1490 const VkPipelineDiscardRectangleStateCreateInfoEXT
*discard_rectangle_info
=
1491 vk_find_struct_const(pCreateInfo
->pNext
, PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT
);
1492 if (needed_states
& RADV_DYNAMIC_DISCARD_RECTANGLE
) {
1493 dynamic
->discard_rectangle
.count
= discard_rectangle_info
->discardRectangleCount
;
1494 if (states
& RADV_DYNAMIC_DISCARD_RECTANGLE
) {
1495 typed_memcpy(dynamic
->discard_rectangle
.rectangles
,
1496 discard_rectangle_info
->pDiscardRectangles
,
1497 discard_rectangle_info
->discardRectangleCount
);
1501 if (needed_states
& RADV_DYNAMIC_SAMPLE_LOCATIONS
) {
1502 const VkPipelineSampleLocationsStateCreateInfoEXT
*sample_location_info
=
1503 vk_find_struct_const(pCreateInfo
->pMultisampleState
->pNext
,
1504 PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT
);
1505 /* If sampleLocationsEnable is VK_FALSE, the default sample
1506 * locations are used and the values specified in
1507 * sampleLocationsInfo are ignored.
1509 if (sample_location_info
->sampleLocationsEnable
) {
1510 const VkSampleLocationsInfoEXT
*pSampleLocationsInfo
=
1511 &sample_location_info
->sampleLocationsInfo
;
1513 assert(pSampleLocationsInfo
->sampleLocationsCount
<= MAX_SAMPLE_LOCATIONS
);
1515 dynamic
->sample_location
.per_pixel
= pSampleLocationsInfo
->sampleLocationsPerPixel
;
1516 dynamic
->sample_location
.grid_size
= pSampleLocationsInfo
->sampleLocationGridSize
;
1517 dynamic
->sample_location
.count
= pSampleLocationsInfo
->sampleLocationsCount
;
1518 typed_memcpy(&dynamic
->sample_location
.locations
[0],
1519 pSampleLocationsInfo
->pSampleLocations
,
1520 pSampleLocationsInfo
->sampleLocationsCount
);
1524 pipeline
->dynamic_state
.mask
= states
;
1528 gfx9_get_gs_info(const struct radv_pipeline_key
*key
,
1529 const struct radv_pipeline
*pipeline
,
1531 struct radv_shader_info
*infos
,
1532 struct gfx9_gs_info
*out
)
1534 struct radv_shader_info
*gs_info
= &infos
[MESA_SHADER_GEOMETRY
];
1535 struct radv_es_output_info
*es_info
;
1536 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
)
1537 es_info
= nir
[MESA_SHADER_TESS_CTRL
] ? &gs_info
->tes
.es_info
: &gs_info
->vs
.es_info
;
1539 es_info
= nir
[MESA_SHADER_TESS_CTRL
] ?
1540 &infos
[MESA_SHADER_TESS_EVAL
].tes
.es_info
:
1541 &infos
[MESA_SHADER_VERTEX
].vs
.es_info
;
1543 unsigned gs_num_invocations
= MAX2(gs_info
->gs
.invocations
, 1);
1544 bool uses_adjacency
;
1545 switch(key
->topology
) {
1546 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1547 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1548 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1549 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1550 uses_adjacency
= true;
1553 uses_adjacency
= false;
1557 /* All these are in dwords: */
1558 /* We can't allow using the whole LDS, because GS waves compete with
1559 * other shader stages for LDS space. */
1560 const unsigned max_lds_size
= 8 * 1024;
1561 const unsigned esgs_itemsize
= es_info
->esgs_itemsize
/ 4;
1562 unsigned esgs_lds_size
;
1564 /* All these are per subgroup: */
1565 const unsigned max_out_prims
= 32 * 1024;
1566 const unsigned max_es_verts
= 255;
1567 const unsigned ideal_gs_prims
= 64;
1568 unsigned max_gs_prims
, gs_prims
;
1569 unsigned min_es_verts
, es_verts
, worst_case_es_verts
;
1571 if (uses_adjacency
|| gs_num_invocations
> 1)
1572 max_gs_prims
= 127 / gs_num_invocations
;
1576 /* MAX_PRIMS_PER_SUBGROUP = gs_prims * max_vert_out * gs_invocations.
1577 * Make sure we don't go over the maximum value.
1579 if (gs_info
->gs
.vertices_out
> 0) {
1580 max_gs_prims
= MIN2(max_gs_prims
,
1582 (gs_info
->gs
.vertices_out
* gs_num_invocations
));
1584 assert(max_gs_prims
> 0);
1586 /* If the primitive has adjacency, halve the number of vertices
1587 * that will be reused in multiple primitives.
1589 min_es_verts
= gs_info
->gs
.vertices_in
/ (uses_adjacency
? 2 : 1);
1591 gs_prims
= MIN2(ideal_gs_prims
, max_gs_prims
);
1592 worst_case_es_verts
= MIN2(min_es_verts
* gs_prims
, max_es_verts
);
1594 /* Compute ESGS LDS size based on the worst case number of ES vertices
1595 * needed to create the target number of GS prims per subgroup.
1597 esgs_lds_size
= esgs_itemsize
* worst_case_es_verts
;
1599 /* If total LDS usage is too big, refactor partitions based on ratio
1600 * of ESGS item sizes.
1602 if (esgs_lds_size
> max_lds_size
) {
1603 /* Our target GS Prims Per Subgroup was too large. Calculate
1604 * the maximum number of GS Prims Per Subgroup that will fit
1605 * into LDS, capped by the maximum that the hardware can support.
1607 gs_prims
= MIN2((max_lds_size
/ (esgs_itemsize
* min_es_verts
)),
1609 assert(gs_prims
> 0);
1610 worst_case_es_verts
= MIN2(min_es_verts
* gs_prims
,
1613 esgs_lds_size
= esgs_itemsize
* worst_case_es_verts
;
1614 assert(esgs_lds_size
<= max_lds_size
);
1617 /* Now calculate remaining ESGS information. */
1619 es_verts
= MIN2(esgs_lds_size
/ esgs_itemsize
, max_es_verts
);
1621 es_verts
= max_es_verts
;
1623 /* Vertices for adjacency primitives are not always reused, so restore
1624 * it for ES_VERTS_PER_SUBGRP.
1626 min_es_verts
= gs_info
->gs
.vertices_in
;
1628 /* For normal primitives, the VGT only checks if they are past the ES
1629 * verts per subgroup after allocating a full GS primitive and if they
1630 * are, kick off a new subgroup. But if those additional ES verts are
1631 * unique (e.g. not reused) we need to make sure there is enough LDS
1632 * space to account for those ES verts beyond ES_VERTS_PER_SUBGRP.
1634 es_verts
-= min_es_verts
- 1;
1636 uint32_t es_verts_per_subgroup
= es_verts
;
1637 uint32_t gs_prims_per_subgroup
= gs_prims
;
1638 uint32_t gs_inst_prims_in_subgroup
= gs_prims
* gs_num_invocations
;
1639 uint32_t max_prims_per_subgroup
= gs_inst_prims_in_subgroup
* gs_info
->gs
.vertices_out
;
1640 out
->lds_size
= align(esgs_lds_size
, 128) / 128;
1641 out
->vgt_gs_onchip_cntl
= S_028A44_ES_VERTS_PER_SUBGRP(es_verts_per_subgroup
) |
1642 S_028A44_GS_PRIMS_PER_SUBGRP(gs_prims_per_subgroup
) |
1643 S_028A44_GS_INST_PRIMS_IN_SUBGRP(gs_inst_prims_in_subgroup
);
1644 out
->vgt_gs_max_prims_per_subgroup
= S_028A94_MAX_PRIMS_PER_SUBGROUP(max_prims_per_subgroup
);
1645 out
->vgt_esgs_ring_itemsize
= esgs_itemsize
;
1646 assert(max_prims_per_subgroup
<= max_out_prims
);
1649 static void clamp_gsprims_to_esverts(unsigned *max_gsprims
, unsigned max_esverts
,
1650 unsigned min_verts_per_prim
, bool use_adjacency
)
1652 unsigned max_reuse
= max_esverts
- min_verts_per_prim
;
1655 *max_gsprims
= MIN2(*max_gsprims
, 1 + max_reuse
);
1659 radv_get_num_input_vertices(nir_shader
**nir
)
1661 if (nir
[MESA_SHADER_GEOMETRY
]) {
1662 nir_shader
*gs
= nir
[MESA_SHADER_GEOMETRY
];
1664 return gs
->info
.gs
.vertices_in
;
1667 if (nir
[MESA_SHADER_TESS_CTRL
]) {
1668 nir_shader
*tes
= nir
[MESA_SHADER_TESS_EVAL
];
1670 if (tes
->info
.tess
.point_mode
)
1672 if (tes
->info
.tess
.primitive_mode
== GL_ISOLINES
)
1681 gfx10_get_ngg_info(const struct radv_pipeline_key
*key
,
1682 struct radv_pipeline
*pipeline
,
1684 struct radv_shader_info
*infos
,
1685 struct gfx10_ngg_info
*ngg
)
1687 struct radv_shader_info
*gs_info
= &infos
[MESA_SHADER_GEOMETRY
];
1688 struct radv_es_output_info
*es_info
=
1689 nir
[MESA_SHADER_TESS_CTRL
] ? &gs_info
->tes
.es_info
: &gs_info
->vs
.es_info
;
1690 unsigned gs_type
= nir
[MESA_SHADER_GEOMETRY
] ? MESA_SHADER_GEOMETRY
: MESA_SHADER_VERTEX
;
1691 unsigned max_verts_per_prim
= radv_get_num_input_vertices(nir
);
1692 unsigned min_verts_per_prim
=
1693 gs_type
== MESA_SHADER_GEOMETRY
? max_verts_per_prim
: 1;
1694 unsigned gs_num_invocations
= nir
[MESA_SHADER_GEOMETRY
] ? MAX2(gs_info
->gs
.invocations
, 1) : 1;
1695 bool uses_adjacency
;
1696 switch(key
->topology
) {
1697 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1698 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1699 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1700 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1701 uses_adjacency
= true;
1704 uses_adjacency
= false;
1708 /* All these are in dwords: */
1709 /* We can't allow using the whole LDS, because GS waves compete with
1710 * other shader stages for LDS space.
1712 * TODO: We should really take the shader's internal LDS use into
1713 * account. The linker will fail if the size is greater than
1716 const unsigned max_lds_size
= 8 * 1024 - 768;
1717 const unsigned target_lds_size
= max_lds_size
;
1718 unsigned esvert_lds_size
= 0;
1719 unsigned gsprim_lds_size
= 0;
1721 /* All these are per subgroup: */
1722 bool max_vert_out_per_gs_instance
= false;
1723 unsigned max_esverts_base
= 256;
1724 unsigned max_gsprims_base
= 128; /* default prim group size clamp */
1726 /* Hardware has the following non-natural restrictions on the value
1727 * of GE_CNTL.VERT_GRP_SIZE based on based on the primitive type of
1729 * - at most 252 for any line input primitive type
1730 * - at most 251 for any quad input primitive type
1731 * - at most 251 for triangle strips with adjacency (this happens to
1732 * be the natural limit for triangle *lists* with adjacency)
1734 max_esverts_base
= MIN2(max_esverts_base
, 251 + max_verts_per_prim
- 1);
1736 if (gs_type
== MESA_SHADER_GEOMETRY
) {
1737 unsigned max_out_verts_per_gsprim
=
1738 gs_info
->gs
.vertices_out
* gs_num_invocations
;
1740 if (max_out_verts_per_gsprim
<= 256) {
1741 if (max_out_verts_per_gsprim
) {
1742 max_gsprims_base
= MIN2(max_gsprims_base
,
1743 256 / max_out_verts_per_gsprim
);
1746 /* Use special multi-cycling mode in which each GS
1747 * instance gets its own subgroup. Does not work with
1749 max_vert_out_per_gs_instance
= true;
1750 max_gsprims_base
= 1;
1751 max_out_verts_per_gsprim
= gs_info
->gs
.vertices_out
;
1754 esvert_lds_size
= es_info
->esgs_itemsize
/ 4;
1755 gsprim_lds_size
= (gs_info
->gs
.gsvs_vertex_size
/ 4 + 1) * max_out_verts_per_gsprim
;
1758 /* LDS size for passing data from GS to ES. */
1759 struct radv_streamout_info
*so_info
= nir
[MESA_SHADER_TESS_CTRL
]
1760 ? &infos
[MESA_SHADER_TESS_EVAL
].so
1761 : &infos
[MESA_SHADER_VERTEX
].so
;
1763 if (so_info
->num_outputs
)
1764 esvert_lds_size
= 4 * so_info
->num_outputs
+ 1;
1766 /* GS stores Primitive IDs (one DWORD) into LDS at the address
1767 * corresponding to the ES thread of the provoking vertex. All
1768 * ES threads load and export PrimitiveID for their thread.
1770 if (!nir
[MESA_SHADER_TESS_CTRL
] &&
1771 infos
[MESA_SHADER_VERTEX
].vs
.outinfo
.export_prim_id
)
1772 esvert_lds_size
= MAX2(esvert_lds_size
, 1);
1775 unsigned max_gsprims
= max_gsprims_base
;
1776 unsigned max_esverts
= max_esverts_base
;
1778 if (esvert_lds_size
)
1779 max_esverts
= MIN2(max_esverts
, target_lds_size
/ esvert_lds_size
);
1780 if (gsprim_lds_size
)
1781 max_gsprims
= MIN2(max_gsprims
, target_lds_size
/ gsprim_lds_size
);
1783 max_esverts
= MIN2(max_esverts
, max_gsprims
* max_verts_per_prim
);
1784 clamp_gsprims_to_esverts(&max_gsprims
, max_esverts
, min_verts_per_prim
, uses_adjacency
);
1785 assert(max_esverts
>= max_verts_per_prim
&& max_gsprims
>= 1);
1787 if (esvert_lds_size
|| gsprim_lds_size
) {
1788 /* Now that we have a rough proportionality between esverts
1789 * and gsprims based on the primitive type, scale both of them
1790 * down simultaneously based on required LDS space.
1792 * We could be smarter about this if we knew how much vertex
1795 unsigned lds_total
= max_esverts
* esvert_lds_size
+
1796 max_gsprims
* gsprim_lds_size
;
1797 if (lds_total
> target_lds_size
) {
1798 max_esverts
= max_esverts
* target_lds_size
/ lds_total
;
1799 max_gsprims
= max_gsprims
* target_lds_size
/ lds_total
;
1801 max_esverts
= MIN2(max_esverts
, max_gsprims
* max_verts_per_prim
);
1802 clamp_gsprims_to_esverts(&max_gsprims
, max_esverts
,
1803 min_verts_per_prim
, uses_adjacency
);
1804 assert(max_esverts
>= max_verts_per_prim
&& max_gsprims
>= 1);
1808 /* Round up towards full wave sizes for better ALU utilization. */
1809 if (!max_vert_out_per_gs_instance
) {
1810 unsigned orig_max_esverts
;
1811 unsigned orig_max_gsprims
;
1814 if (gs_type
== MESA_SHADER_GEOMETRY
) {
1815 wavesize
= gs_info
->wave_size
;
1817 wavesize
= nir
[MESA_SHADER_TESS_CTRL
]
1818 ? infos
[MESA_SHADER_TESS_EVAL
].wave_size
1819 : infos
[MESA_SHADER_VERTEX
].wave_size
;
1823 orig_max_esverts
= max_esverts
;
1824 orig_max_gsprims
= max_gsprims
;
1826 max_esverts
= align(max_esverts
, wavesize
);
1827 max_esverts
= MIN2(max_esverts
, max_esverts_base
);
1828 if (esvert_lds_size
)
1829 max_esverts
= MIN2(max_esverts
,
1830 (max_lds_size
- max_gsprims
* gsprim_lds_size
) /
1832 max_esverts
= MIN2(max_esverts
, max_gsprims
* max_verts_per_prim
);
1834 max_gsprims
= align(max_gsprims
, wavesize
);
1835 max_gsprims
= MIN2(max_gsprims
, max_gsprims_base
);
1836 if (gsprim_lds_size
)
1837 max_gsprims
= MIN2(max_gsprims
,
1838 (max_lds_size
- max_esverts
* esvert_lds_size
) /
1840 clamp_gsprims_to_esverts(&max_gsprims
, max_esverts
,
1841 min_verts_per_prim
, uses_adjacency
);
1842 assert(max_esverts
>= max_verts_per_prim
&& max_gsprims
>= 1);
1843 } while (orig_max_esverts
!= max_esverts
|| orig_max_gsprims
!= max_gsprims
);
1846 /* Hardware restriction: minimum value of max_esverts */
1847 max_esverts
= MAX2(max_esverts
, 23 + max_verts_per_prim
);
1849 unsigned max_out_vertices
=
1850 max_vert_out_per_gs_instance
? gs_info
->gs
.vertices_out
:
1851 gs_type
== MESA_SHADER_GEOMETRY
?
1852 max_gsprims
* gs_num_invocations
* gs_info
->gs
.vertices_out
:
1854 assert(max_out_vertices
<= 256);
1856 unsigned prim_amp_factor
= 1;
1857 if (gs_type
== MESA_SHADER_GEOMETRY
) {
1858 /* Number of output primitives per GS input primitive after
1860 prim_amp_factor
= gs_info
->gs
.vertices_out
;
1863 /* The GE only checks against the maximum number of ES verts after
1864 * allocating a full GS primitive. So we need to ensure that whenever
1865 * this check passes, there is enough space for a full primitive without
1868 ngg
->hw_max_esverts
= max_esverts
- max_verts_per_prim
+ 1;
1869 ngg
->max_gsprims
= max_gsprims
;
1870 ngg
->max_out_verts
= max_out_vertices
;
1871 ngg
->prim_amp_factor
= prim_amp_factor
;
1872 ngg
->max_vert_out_per_gs_instance
= max_vert_out_per_gs_instance
;
1873 ngg
->ngg_emit_size
= max_gsprims
* gsprim_lds_size
;
1874 ngg
->esgs_ring_size
= 4 * max_esverts
* esvert_lds_size
;
1876 if (gs_type
== MESA_SHADER_GEOMETRY
) {
1877 ngg
->vgt_esgs_ring_itemsize
= es_info
->esgs_itemsize
/ 4;
1879 ngg
->vgt_esgs_ring_itemsize
= 1;
1882 pipeline
->graphics
.esgs_ring_size
= ngg
->esgs_ring_size
;
1884 assert(ngg
->hw_max_esverts
>= 24); /* HW limitation */
1888 calculate_gs_ring_sizes(struct radv_pipeline
*pipeline
,
1889 const struct gfx9_gs_info
*gs
)
1891 struct radv_device
*device
= pipeline
->device
;
1892 unsigned num_se
= device
->physical_device
->rad_info
.max_se
;
1893 unsigned wave_size
= 64;
1894 unsigned max_gs_waves
= 32 * num_se
; /* max 32 per SE on GCN */
1895 /* On GFX6-GFX7, the value comes from VGT_GS_VERTEX_REUSE = 16.
1896 * On GFX8+, the value comes from VGT_VERTEX_REUSE_BLOCK_CNTL = 30 (+2).
1898 unsigned gs_vertex_reuse
=
1899 (device
->physical_device
->rad_info
.chip_class
>= GFX8
? 32 : 16) * num_se
;
1900 unsigned alignment
= 256 * num_se
;
1901 /* The maximum size is 63.999 MB per SE. */
1902 unsigned max_size
= ((unsigned)(63.999 * 1024 * 1024) & ~255) * num_se
;
1903 struct radv_shader_info
*gs_info
= &pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
;
1905 /* Calculate the minimum size. */
1906 unsigned min_esgs_ring_size
= align(gs
->vgt_esgs_ring_itemsize
* 4 * gs_vertex_reuse
*
1907 wave_size
, alignment
);
1908 /* These are recommended sizes, not minimum sizes. */
1909 unsigned esgs_ring_size
= max_gs_waves
* 2 * wave_size
*
1910 gs
->vgt_esgs_ring_itemsize
* 4 * gs_info
->gs
.vertices_in
;
1911 unsigned gsvs_ring_size
= max_gs_waves
* 2 * wave_size
*
1912 gs_info
->gs
.max_gsvs_emit_size
;
1914 min_esgs_ring_size
= align(min_esgs_ring_size
, alignment
);
1915 esgs_ring_size
= align(esgs_ring_size
, alignment
);
1916 gsvs_ring_size
= align(gsvs_ring_size
, alignment
);
1918 if (pipeline
->device
->physical_device
->rad_info
.chip_class
<= GFX8
)
1919 pipeline
->graphics
.esgs_ring_size
= CLAMP(esgs_ring_size
, min_esgs_ring_size
, max_size
);
1921 pipeline
->graphics
.gsvs_ring_size
= MIN2(gsvs_ring_size
, max_size
);
1924 static void si_multiwave_lds_size_workaround(struct radv_device
*device
,
1927 /* If tessellation is all offchip and on-chip GS isn't used, this
1928 * workaround is not needed.
1932 /* SPI barrier management bug:
1933 * Make sure we have at least 4k of LDS in use to avoid the bug.
1934 * It applies to workgroup sizes of more than one wavefront.
1936 if (device
->physical_device
->rad_info
.family
== CHIP_BONAIRE
||
1937 device
->physical_device
->rad_info
.family
== CHIP_KABINI
)
1938 *lds_size
= MAX2(*lds_size
, 8);
1941 struct radv_shader_variant
*
1942 radv_get_shader(struct radv_pipeline
*pipeline
,
1943 gl_shader_stage stage
)
1945 if (stage
== MESA_SHADER_VERTEX
) {
1946 if (pipeline
->shaders
[MESA_SHADER_VERTEX
])
1947 return pipeline
->shaders
[MESA_SHADER_VERTEX
];
1948 if (pipeline
->shaders
[MESA_SHADER_TESS_CTRL
])
1949 return pipeline
->shaders
[MESA_SHADER_TESS_CTRL
];
1950 if (pipeline
->shaders
[MESA_SHADER_GEOMETRY
])
1951 return pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
1952 } else if (stage
== MESA_SHADER_TESS_EVAL
) {
1953 if (!radv_pipeline_has_tess(pipeline
))
1955 if (pipeline
->shaders
[MESA_SHADER_TESS_EVAL
])
1956 return pipeline
->shaders
[MESA_SHADER_TESS_EVAL
];
1957 if (pipeline
->shaders
[MESA_SHADER_GEOMETRY
])
1958 return pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
1960 return pipeline
->shaders
[stage
];
1963 static struct radv_tessellation_state
1964 calculate_tess_state(struct radv_pipeline
*pipeline
,
1965 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1967 unsigned num_tcs_input_cp
;
1968 unsigned num_tcs_output_cp
;
1970 unsigned num_patches
;
1971 struct radv_tessellation_state tess
= {0};
1973 num_tcs_input_cp
= pCreateInfo
->pTessellationState
->patchControlPoints
;
1974 num_tcs_output_cp
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.tcs_vertices_out
; //TCS VERTICES OUT
1975 num_patches
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.num_patches
;
1977 lds_size
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.lds_size
;
1979 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX7
) {
1980 assert(lds_size
<= 65536);
1981 lds_size
= align(lds_size
, 512) / 512;
1983 assert(lds_size
<= 32768);
1984 lds_size
= align(lds_size
, 256) / 256;
1986 si_multiwave_lds_size_workaround(pipeline
->device
, &lds_size
);
1988 tess
.lds_size
= lds_size
;
1990 tess
.ls_hs_config
= S_028B58_NUM_PATCHES(num_patches
) |
1991 S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp
) |
1992 S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp
);
1993 tess
.num_patches
= num_patches
;
1995 struct radv_shader_variant
*tes
= radv_get_shader(pipeline
, MESA_SHADER_TESS_EVAL
);
1996 unsigned type
= 0, partitioning
= 0, topology
= 0, distribution_mode
= 0;
1998 switch (tes
->info
.tes
.primitive_mode
) {
2000 type
= V_028B6C_TESS_TRIANGLE
;
2003 type
= V_028B6C_TESS_QUAD
;
2006 type
= V_028B6C_TESS_ISOLINE
;
2010 switch (tes
->info
.tes
.spacing
) {
2011 case TESS_SPACING_EQUAL
:
2012 partitioning
= V_028B6C_PART_INTEGER
;
2014 case TESS_SPACING_FRACTIONAL_ODD
:
2015 partitioning
= V_028B6C_PART_FRAC_ODD
;
2017 case TESS_SPACING_FRACTIONAL_EVEN
:
2018 partitioning
= V_028B6C_PART_FRAC_EVEN
;
2024 bool ccw
= tes
->info
.tes
.ccw
;
2025 const VkPipelineTessellationDomainOriginStateCreateInfo
*domain_origin_state
=
2026 vk_find_struct_const(pCreateInfo
->pTessellationState
,
2027 PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO
);
2029 if (domain_origin_state
&& domain_origin_state
->domainOrigin
!= VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT
)
2032 if (tes
->info
.tes
.point_mode
)
2033 topology
= V_028B6C_OUTPUT_POINT
;
2034 else if (tes
->info
.tes
.primitive_mode
== GL_ISOLINES
)
2035 topology
= V_028B6C_OUTPUT_LINE
;
2037 topology
= V_028B6C_OUTPUT_TRIANGLE_CCW
;
2039 topology
= V_028B6C_OUTPUT_TRIANGLE_CW
;
2041 if (pipeline
->device
->physical_device
->rad_info
.has_distributed_tess
) {
2042 if (pipeline
->device
->physical_device
->rad_info
.family
== CHIP_FIJI
||
2043 pipeline
->device
->physical_device
->rad_info
.family
>= CHIP_POLARIS10
)
2044 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_TRAPEZOIDS
;
2046 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_DONUTS
;
2048 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_NO_DIST
;
2050 tess
.tf_param
= S_028B6C_TYPE(type
) |
2051 S_028B6C_PARTITIONING(partitioning
) |
2052 S_028B6C_TOPOLOGY(topology
) |
2053 S_028B6C_DISTRIBUTION_MODE(distribution_mode
);
2058 static const struct radv_prim_vertex_count prim_size_table
[] = {
2059 [V_008958_DI_PT_NONE
] = {0, 0},
2060 [V_008958_DI_PT_POINTLIST
] = {1, 1},
2061 [V_008958_DI_PT_LINELIST
] = {2, 2},
2062 [V_008958_DI_PT_LINESTRIP
] = {2, 1},
2063 [V_008958_DI_PT_TRILIST
] = {3, 3},
2064 [V_008958_DI_PT_TRIFAN
] = {3, 1},
2065 [V_008958_DI_PT_TRISTRIP
] = {3, 1},
2066 [V_008958_DI_PT_LINELIST_ADJ
] = {4, 4},
2067 [V_008958_DI_PT_LINESTRIP_ADJ
] = {4, 1},
2068 [V_008958_DI_PT_TRILIST_ADJ
] = {6, 6},
2069 [V_008958_DI_PT_TRISTRIP_ADJ
] = {6, 2},
2070 [V_008958_DI_PT_RECTLIST
] = {3, 3},
2071 [V_008958_DI_PT_LINELOOP
] = {2, 1},
2072 [V_008958_DI_PT_POLYGON
] = {3, 1},
2073 [V_008958_DI_PT_2D_TRI_STRIP
] = {0, 0},
2076 static const struct radv_vs_output_info
*get_vs_output_info(const struct radv_pipeline
*pipeline
)
2078 if (radv_pipeline_has_gs(pipeline
))
2079 if (radv_pipeline_has_ngg(pipeline
))
2080 return &pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.vs
.outinfo
;
2082 return &pipeline
->gs_copy_shader
->info
.vs
.outinfo
;
2083 else if (radv_pipeline_has_tess(pipeline
))
2084 return &pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]->info
.tes
.outinfo
;
2086 return &pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.outinfo
;
2090 radv_link_shaders(struct radv_pipeline
*pipeline
, nir_shader
**shaders
)
2092 nir_shader
* ordered_shaders
[MESA_SHADER_STAGES
];
2093 int shader_count
= 0;
2095 if(shaders
[MESA_SHADER_FRAGMENT
]) {
2096 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_FRAGMENT
];
2098 if(shaders
[MESA_SHADER_GEOMETRY
]) {
2099 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_GEOMETRY
];
2101 if(shaders
[MESA_SHADER_TESS_EVAL
]) {
2102 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_TESS_EVAL
];
2104 if(shaders
[MESA_SHADER_TESS_CTRL
]) {
2105 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_TESS_CTRL
];
2107 if(shaders
[MESA_SHADER_VERTEX
]) {
2108 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_VERTEX
];
2111 if (shader_count
> 1) {
2112 unsigned first
= ordered_shaders
[shader_count
- 1]->info
.stage
;
2113 unsigned last
= ordered_shaders
[0]->info
.stage
;
2115 if (ordered_shaders
[0]->info
.stage
== MESA_SHADER_FRAGMENT
&&
2116 ordered_shaders
[1]->info
.has_transform_feedback_varyings
)
2117 nir_link_xfb_varyings(ordered_shaders
[1], ordered_shaders
[0]);
2119 for (int i
= 0; i
< shader_count
; ++i
) {
2120 nir_variable_mode mask
= 0;
2122 if (ordered_shaders
[i
]->info
.stage
!= first
)
2123 mask
= mask
| nir_var_shader_in
;
2125 if (ordered_shaders
[i
]->info
.stage
!= last
)
2126 mask
= mask
| nir_var_shader_out
;
2128 nir_lower_io_to_scalar_early(ordered_shaders
[i
], mask
);
2129 radv_optimize_nir(ordered_shaders
[i
], false, false);
2133 for (int i
= 1; i
< shader_count
; ++i
) {
2134 nir_lower_io_arrays_to_elements(ordered_shaders
[i
],
2135 ordered_shaders
[i
- 1]);
2137 if (nir_link_opt_varyings(ordered_shaders
[i
],
2138 ordered_shaders
[i
- 1]))
2139 radv_optimize_nir(ordered_shaders
[i
- 1], false, false);
2141 nir_remove_dead_variables(ordered_shaders
[i
],
2142 nir_var_shader_out
);
2143 nir_remove_dead_variables(ordered_shaders
[i
- 1],
2146 bool progress
= nir_remove_unused_varyings(ordered_shaders
[i
],
2147 ordered_shaders
[i
- 1]);
2149 nir_compact_varyings(ordered_shaders
[i
],
2150 ordered_shaders
[i
- 1], true);
2153 if (nir_lower_global_vars_to_local(ordered_shaders
[i
])) {
2154 ac_lower_indirect_derefs(ordered_shaders
[i
],
2155 pipeline
->device
->physical_device
->rad_info
.chip_class
);
2157 radv_optimize_nir(ordered_shaders
[i
], false, false);
2159 if (nir_lower_global_vars_to_local(ordered_shaders
[i
- 1])) {
2160 ac_lower_indirect_derefs(ordered_shaders
[i
- 1],
2161 pipeline
->device
->physical_device
->rad_info
.chip_class
);
2163 radv_optimize_nir(ordered_shaders
[i
- 1], false, false);
2169 radv_get_attrib_stride(const VkPipelineVertexInputStateCreateInfo
*input_state
,
2170 uint32_t attrib_binding
)
2172 for (uint32_t i
= 0; i
< input_state
->vertexBindingDescriptionCount
; i
++) {
2173 const VkVertexInputBindingDescription
*input_binding
=
2174 &input_state
->pVertexBindingDescriptions
[i
];
2176 if (input_binding
->binding
== attrib_binding
)
2177 return input_binding
->stride
;
2183 static struct radv_pipeline_key
2184 radv_generate_graphics_pipeline_key(struct radv_pipeline
*pipeline
,
2185 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
2186 const struct radv_blend_state
*blend
,
2187 bool has_view_index
)
2189 const VkPipelineVertexInputStateCreateInfo
*input_state
=
2190 pCreateInfo
->pVertexInputState
;
2191 const VkPipelineVertexInputDivisorStateCreateInfoEXT
*divisor_state
=
2192 vk_find_struct_const(input_state
->pNext
, PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT
);
2194 struct radv_pipeline_key key
;
2195 memset(&key
, 0, sizeof(key
));
2197 if (pCreateInfo
->flags
& VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT
)
2198 key
.optimisations_disabled
= 1;
2200 key
.has_multiview_view_index
= has_view_index
;
2202 uint32_t binding_input_rate
= 0;
2203 uint32_t instance_rate_divisors
[MAX_VERTEX_ATTRIBS
];
2204 for (unsigned i
= 0; i
< input_state
->vertexBindingDescriptionCount
; ++i
) {
2205 if (input_state
->pVertexBindingDescriptions
[i
].inputRate
) {
2206 unsigned binding
= input_state
->pVertexBindingDescriptions
[i
].binding
;
2207 binding_input_rate
|= 1u << binding
;
2208 instance_rate_divisors
[binding
] = 1;
2211 if (divisor_state
) {
2212 for (unsigned i
= 0; i
< divisor_state
->vertexBindingDivisorCount
; ++i
) {
2213 instance_rate_divisors
[divisor_state
->pVertexBindingDivisors
[i
].binding
] =
2214 divisor_state
->pVertexBindingDivisors
[i
].divisor
;
2218 for (unsigned i
= 0; i
< input_state
->vertexAttributeDescriptionCount
; ++i
) {
2219 const VkVertexInputAttributeDescription
*desc
=
2220 &input_state
->pVertexAttributeDescriptions
[i
];
2221 const struct vk_format_description
*format_desc
;
2222 unsigned location
= desc
->location
;
2223 unsigned binding
= desc
->binding
;
2224 unsigned num_format
, data_format
;
2227 if (binding_input_rate
& (1u << binding
)) {
2228 key
.instance_rate_inputs
|= 1u << location
;
2229 key
.instance_rate_divisors
[location
] = instance_rate_divisors
[binding
];
2232 format_desc
= vk_format_description(desc
->format
);
2233 first_non_void
= vk_format_get_first_non_void_channel(desc
->format
);
2235 num_format
= radv_translate_buffer_numformat(format_desc
, first_non_void
);
2236 data_format
= radv_translate_buffer_dataformat(format_desc
, first_non_void
);
2238 key
.vertex_attribute_formats
[location
] = data_format
| (num_format
<< 4);
2239 key
.vertex_attribute_bindings
[location
] = desc
->binding
;
2240 key
.vertex_attribute_offsets
[location
] = desc
->offset
;
2241 key
.vertex_attribute_strides
[location
] = radv_get_attrib_stride(input_state
, desc
->binding
);
2243 if (pipeline
->device
->physical_device
->rad_info
.chip_class
<= GFX8
&&
2244 pipeline
->device
->physical_device
->rad_info
.family
!= CHIP_STONEY
) {
2245 VkFormat format
= input_state
->pVertexAttributeDescriptions
[i
].format
;
2248 case VK_FORMAT_A2R10G10B10_SNORM_PACK32
:
2249 case VK_FORMAT_A2B10G10R10_SNORM_PACK32
:
2250 adjust
= RADV_ALPHA_ADJUST_SNORM
;
2252 case VK_FORMAT_A2R10G10B10_SSCALED_PACK32
:
2253 case VK_FORMAT_A2B10G10R10_SSCALED_PACK32
:
2254 adjust
= RADV_ALPHA_ADJUST_SSCALED
;
2256 case VK_FORMAT_A2R10G10B10_SINT_PACK32
:
2257 case VK_FORMAT_A2B10G10R10_SINT_PACK32
:
2258 adjust
= RADV_ALPHA_ADJUST_SINT
;
2264 key
.vertex_alpha_adjust
|= adjust
<< (2 * location
);
2267 switch (desc
->format
) {
2268 case VK_FORMAT_B8G8R8A8_UNORM
:
2269 case VK_FORMAT_B8G8R8A8_SNORM
:
2270 case VK_FORMAT_B8G8R8A8_USCALED
:
2271 case VK_FORMAT_B8G8R8A8_SSCALED
:
2272 case VK_FORMAT_B8G8R8A8_UINT
:
2273 case VK_FORMAT_B8G8R8A8_SINT
:
2274 case VK_FORMAT_B8G8R8A8_SRGB
:
2275 case VK_FORMAT_A2R10G10B10_UNORM_PACK32
:
2276 case VK_FORMAT_A2R10G10B10_SNORM_PACK32
:
2277 case VK_FORMAT_A2R10G10B10_USCALED_PACK32
:
2278 case VK_FORMAT_A2R10G10B10_SSCALED_PACK32
:
2279 case VK_FORMAT_A2R10G10B10_UINT_PACK32
:
2280 case VK_FORMAT_A2R10G10B10_SINT_PACK32
:
2281 key
.vertex_post_shuffle
|= 1 << location
;
2288 const VkPipelineTessellationStateCreateInfo
*tess
=
2289 radv_pipeline_get_tessellation_state(pCreateInfo
);
2291 key
.tess_input_vertices
= tess
->patchControlPoints
;
2293 const VkPipelineMultisampleStateCreateInfo
*vkms
=
2294 radv_pipeline_get_multisample_state(pCreateInfo
);
2295 if (vkms
&& vkms
->rasterizationSamples
> 1) {
2296 uint32_t num_samples
= vkms
->rasterizationSamples
;
2297 uint32_t ps_iter_samples
= radv_pipeline_get_ps_iter_samples(vkms
);
2298 key
.num_samples
= num_samples
;
2299 key
.log2_ps_iter_samples
= util_logbase2(ps_iter_samples
);
2302 key
.col_format
= blend
->spi_shader_col_format
;
2303 if (pipeline
->device
->physical_device
->rad_info
.chip_class
< GFX8
)
2304 radv_pipeline_compute_get_int_clamp(pCreateInfo
, &key
.is_int8
, &key
.is_int10
);
2306 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
)
2307 key
.topology
= pCreateInfo
->pInputAssemblyState
->topology
;
2313 radv_nir_stage_uses_xfb(const nir_shader
*nir
)
2315 nir_xfb_info
*xfb
= nir_gather_xfb_info(nir
, NULL
);
2316 bool uses_xfb
= !!xfb
;
2323 radv_fill_shader_keys(struct radv_device
*device
,
2324 struct radv_shader_variant_key
*keys
,
2325 const struct radv_pipeline_key
*key
,
2328 keys
[MESA_SHADER_VERTEX
].vs
.instance_rate_inputs
= key
->instance_rate_inputs
;
2329 keys
[MESA_SHADER_VERTEX
].vs
.alpha_adjust
= key
->vertex_alpha_adjust
;
2330 keys
[MESA_SHADER_VERTEX
].vs
.post_shuffle
= key
->vertex_post_shuffle
;
2331 for (unsigned i
= 0; i
< MAX_VERTEX_ATTRIBS
; ++i
) {
2332 keys
[MESA_SHADER_VERTEX
].vs
.instance_rate_divisors
[i
] = key
->instance_rate_divisors
[i
];
2333 keys
[MESA_SHADER_VERTEX
].vs
.vertex_attribute_formats
[i
] = key
->vertex_attribute_formats
[i
];
2334 keys
[MESA_SHADER_VERTEX
].vs
.vertex_attribute_bindings
[i
] = key
->vertex_attribute_bindings
[i
];
2335 keys
[MESA_SHADER_VERTEX
].vs
.vertex_attribute_offsets
[i
] = key
->vertex_attribute_offsets
[i
];
2336 keys
[MESA_SHADER_VERTEX
].vs
.vertex_attribute_strides
[i
] = key
->vertex_attribute_strides
[i
];
2338 keys
[MESA_SHADER_VERTEX
].vs
.outprim
= si_conv_prim_to_gs_out(key
->topology
);
2340 if (nir
[MESA_SHADER_TESS_CTRL
]) {
2341 keys
[MESA_SHADER_VERTEX
].vs_common_out
.as_ls
= true;
2342 keys
[MESA_SHADER_TESS_CTRL
].tcs
.num_inputs
= 0;
2343 keys
[MESA_SHADER_TESS_CTRL
].tcs
.input_vertices
= key
->tess_input_vertices
;
2344 keys
[MESA_SHADER_TESS_CTRL
].tcs
.primitive_mode
= nir
[MESA_SHADER_TESS_EVAL
]->info
.tess
.primitive_mode
;
2346 keys
[MESA_SHADER_TESS_CTRL
].tcs
.tes_reads_tess_factors
= !!(nir
[MESA_SHADER_TESS_EVAL
]->info
.inputs_read
& (VARYING_BIT_TESS_LEVEL_INNER
| VARYING_BIT_TESS_LEVEL_OUTER
));
2349 if (nir
[MESA_SHADER_GEOMETRY
]) {
2350 if (nir
[MESA_SHADER_TESS_CTRL
])
2351 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.as_es
= true;
2353 keys
[MESA_SHADER_VERTEX
].vs_common_out
.as_es
= true;
2356 if (device
->physical_device
->use_ngg
) {
2357 if (nir
[MESA_SHADER_TESS_CTRL
]) {
2358 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.as_ngg
= true;
2360 keys
[MESA_SHADER_VERTEX
].vs_common_out
.as_ngg
= true;
2363 if (nir
[MESA_SHADER_TESS_CTRL
] &&
2364 nir
[MESA_SHADER_GEOMETRY
] &&
2365 nir
[MESA_SHADER_GEOMETRY
]->info
.gs
.invocations
*
2366 nir
[MESA_SHADER_GEOMETRY
]->info
.gs
.vertices_out
> 256) {
2367 /* Fallback to the legacy path if tessellation is
2368 * enabled with extreme geometry because
2369 * EN_MAX_VERT_OUT_PER_GS_INSTANCE doesn't work and it
2372 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.as_ngg
= false;
2376 * Disable NGG with geometry shaders. There are a bunch of
2378 * * GS primitives in pipeline statistic queries do not get
2379 * updates. See dEQP-VK.query_pool.statistics_query.geometry_shader_primitives
2381 * Furthermore, XGL/AMDVLK also disables this as of 9b632ef.
2383 if (nir
[MESA_SHADER_GEOMETRY
]) {
2384 if (nir
[MESA_SHADER_TESS_CTRL
])
2385 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.as_ngg
= false;
2387 keys
[MESA_SHADER_VERTEX
].vs_common_out
.as_ngg
= false;
2390 if (!device
->physical_device
->use_ngg_streamout
) {
2391 gl_shader_stage last_xfb_stage
= MESA_SHADER_VERTEX
;
2393 for (int i
= MESA_SHADER_VERTEX
; i
<= MESA_SHADER_GEOMETRY
; i
++) {
2398 if (nir
[last_xfb_stage
] &&
2399 radv_nir_stage_uses_xfb(nir
[last_xfb_stage
])) {
2400 if (nir
[MESA_SHADER_TESS_CTRL
])
2401 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.as_ngg
= false;
2403 keys
[MESA_SHADER_VERTEX
].vs_common_out
.as_ngg
= false;
2408 for(int i
= 0; i
< MESA_SHADER_STAGES
; ++i
)
2409 keys
[i
].has_multiview_view_index
= key
->has_multiview_view_index
;
2411 keys
[MESA_SHADER_FRAGMENT
].fs
.col_format
= key
->col_format
;
2412 keys
[MESA_SHADER_FRAGMENT
].fs
.is_int8
= key
->is_int8
;
2413 keys
[MESA_SHADER_FRAGMENT
].fs
.is_int10
= key
->is_int10
;
2414 keys
[MESA_SHADER_FRAGMENT
].fs
.log2_ps_iter_samples
= key
->log2_ps_iter_samples
;
2415 keys
[MESA_SHADER_FRAGMENT
].fs
.num_samples
= key
->num_samples
;
2417 if (nir
[MESA_SHADER_COMPUTE
]) {
2418 keys
[MESA_SHADER_COMPUTE
].cs
.subgroup_size
= key
->compute_subgroup_size
;
2423 radv_get_wave_size(struct radv_device
*device
,
2424 const VkPipelineShaderStageCreateInfo
*pStage
,
2425 gl_shader_stage stage
,
2426 const struct radv_shader_variant_key
*key
)
2428 if (stage
== MESA_SHADER_GEOMETRY
&& !key
->vs_common_out
.as_ngg
)
2430 else if (stage
== MESA_SHADER_COMPUTE
) {
2431 if (key
->cs
.subgroup_size
) {
2432 /* Return the required subgroup size if specified. */
2433 return key
->cs
.subgroup_size
;
2435 return device
->physical_device
->cs_wave_size
;
2437 else if (stage
== MESA_SHADER_FRAGMENT
)
2438 return device
->physical_device
->ps_wave_size
;
2440 return device
->physical_device
->ge_wave_size
;
2444 radv_fill_shader_info(struct radv_pipeline
*pipeline
,
2445 const VkPipelineShaderStageCreateInfo
**pStages
,
2446 struct radv_shader_variant_key
*keys
,
2447 struct radv_shader_info
*infos
,
2450 unsigned active_stages
= 0;
2451 unsigned filled_stages
= 0;
2453 for (int i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
2455 active_stages
|= (1 << i
);
2458 if (nir
[MESA_SHADER_FRAGMENT
]) {
2459 radv_nir_shader_info_init(&infos
[MESA_SHADER_FRAGMENT
]);
2460 radv_nir_shader_info_pass(nir
[MESA_SHADER_FRAGMENT
],
2462 &keys
[MESA_SHADER_FRAGMENT
],
2463 &infos
[MESA_SHADER_FRAGMENT
]);
2465 /* TODO: These are no longer used as keys we should refactor this */
2466 keys
[MESA_SHADER_VERTEX
].vs_common_out
.export_prim_id
=
2467 infos
[MESA_SHADER_FRAGMENT
].ps
.prim_id_input
;
2468 keys
[MESA_SHADER_VERTEX
].vs_common_out
.export_layer_id
=
2469 infos
[MESA_SHADER_FRAGMENT
].ps
.layer_input
;
2470 keys
[MESA_SHADER_VERTEX
].vs_common_out
.export_clip_dists
=
2471 !!infos
[MESA_SHADER_FRAGMENT
].ps
.num_input_clips_culls
;
2472 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.export_prim_id
=
2473 infos
[MESA_SHADER_FRAGMENT
].ps
.prim_id_input
;
2474 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.export_layer_id
=
2475 infos
[MESA_SHADER_FRAGMENT
].ps
.layer_input
;
2476 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.export_clip_dists
=
2477 !!infos
[MESA_SHADER_FRAGMENT
].ps
.num_input_clips_culls
;
2479 filled_stages
|= (1 << MESA_SHADER_FRAGMENT
);
2482 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
&&
2483 nir
[MESA_SHADER_TESS_CTRL
]) {
2484 struct nir_shader
*combined_nir
[] = {nir
[MESA_SHADER_VERTEX
], nir
[MESA_SHADER_TESS_CTRL
]};
2485 struct radv_shader_variant_key key
= keys
[MESA_SHADER_TESS_CTRL
];
2486 key
.tcs
.vs_key
= keys
[MESA_SHADER_VERTEX
].vs
;
2488 radv_nir_shader_info_init(&infos
[MESA_SHADER_TESS_CTRL
]);
2490 for (int i
= 0; i
< 2; i
++) {
2491 radv_nir_shader_info_pass(combined_nir
[i
],
2492 pipeline
->layout
, &key
,
2493 &infos
[MESA_SHADER_TESS_CTRL
]);
2496 keys
[MESA_SHADER_TESS_EVAL
].tes
.num_patches
=
2497 infos
[MESA_SHADER_TESS_CTRL
].tcs
.num_patches
;
2498 keys
[MESA_SHADER_TESS_EVAL
].tes
.tcs_num_outputs
=
2499 util_last_bit64(infos
[MESA_SHADER_TESS_CTRL
].tcs
.outputs_written
);
2501 filled_stages
|= (1 << MESA_SHADER_VERTEX
);
2502 filled_stages
|= (1 << MESA_SHADER_TESS_CTRL
);
2505 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
&&
2506 nir
[MESA_SHADER_GEOMETRY
]) {
2507 gl_shader_stage pre_stage
= nir
[MESA_SHADER_TESS_EVAL
] ? MESA_SHADER_TESS_EVAL
: MESA_SHADER_VERTEX
;
2508 struct nir_shader
*combined_nir
[] = {nir
[pre_stage
], nir
[MESA_SHADER_GEOMETRY
]};
2510 radv_nir_shader_info_init(&infos
[MESA_SHADER_GEOMETRY
]);
2512 for (int i
= 0; i
< 2; i
++) {
2513 radv_nir_shader_info_pass(combined_nir
[i
],
2516 &infos
[MESA_SHADER_GEOMETRY
]);
2519 filled_stages
|= (1 << pre_stage
);
2520 filled_stages
|= (1 << MESA_SHADER_GEOMETRY
);
2523 active_stages
^= filled_stages
;
2524 while (active_stages
) {
2525 int i
= u_bit_scan(&active_stages
);
2527 if (i
== MESA_SHADER_TESS_CTRL
) {
2528 keys
[MESA_SHADER_TESS_CTRL
].tcs
.num_inputs
=
2529 util_last_bit64(infos
[MESA_SHADER_VERTEX
].vs
.ls_outputs_written
);
2532 if (i
== MESA_SHADER_TESS_EVAL
) {
2533 keys
[MESA_SHADER_TESS_EVAL
].tes
.num_patches
=
2534 infos
[MESA_SHADER_TESS_CTRL
].tcs
.num_patches
;
2535 keys
[MESA_SHADER_TESS_EVAL
].tes
.tcs_num_outputs
=
2536 util_last_bit64(infos
[MESA_SHADER_TESS_CTRL
].tcs
.outputs_written
);
2539 radv_nir_shader_info_init(&infos
[i
]);
2540 radv_nir_shader_info_pass(nir
[i
], pipeline
->layout
,
2541 &keys
[i
], &infos
[i
]);
2544 for (int i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
2546 infos
[i
].wave_size
=
2547 radv_get_wave_size(pipeline
->device
, pStages
[i
],
2553 merge_tess_info(struct shader_info
*tes_info
,
2554 const struct shader_info
*tcs_info
)
2556 /* The Vulkan 1.0.38 spec, section 21.1 Tessellator says:
2558 * "PointMode. Controls generation of points rather than triangles
2559 * or lines. This functionality defaults to disabled, and is
2560 * enabled if either shader stage includes the execution mode.
2562 * and about Triangles, Quads, IsoLines, VertexOrderCw, VertexOrderCcw,
2563 * PointMode, SpacingEqual, SpacingFractionalEven, SpacingFractionalOdd,
2564 * and OutputVertices, it says:
2566 * "One mode must be set in at least one of the tessellation
2569 * So, the fields can be set in either the TCS or TES, but they must
2570 * agree if set in both. Our backend looks at TES, so bitwise-or in
2571 * the values from the TCS.
2573 assert(tcs_info
->tess
.tcs_vertices_out
== 0 ||
2574 tes_info
->tess
.tcs_vertices_out
== 0 ||
2575 tcs_info
->tess
.tcs_vertices_out
== tes_info
->tess
.tcs_vertices_out
);
2576 tes_info
->tess
.tcs_vertices_out
|= tcs_info
->tess
.tcs_vertices_out
;
2578 assert(tcs_info
->tess
.spacing
== TESS_SPACING_UNSPECIFIED
||
2579 tes_info
->tess
.spacing
== TESS_SPACING_UNSPECIFIED
||
2580 tcs_info
->tess
.spacing
== tes_info
->tess
.spacing
);
2581 tes_info
->tess
.spacing
|= tcs_info
->tess
.spacing
;
2583 assert(tcs_info
->tess
.primitive_mode
== 0 ||
2584 tes_info
->tess
.primitive_mode
== 0 ||
2585 tcs_info
->tess
.primitive_mode
== tes_info
->tess
.primitive_mode
);
2586 tes_info
->tess
.primitive_mode
|= tcs_info
->tess
.primitive_mode
;
2587 tes_info
->tess
.ccw
|= tcs_info
->tess
.ccw
;
2588 tes_info
->tess
.point_mode
|= tcs_info
->tess
.point_mode
;
2592 void radv_init_feedback(const VkPipelineCreationFeedbackCreateInfoEXT
*ext
)
2597 if (ext
->pPipelineCreationFeedback
) {
2598 ext
->pPipelineCreationFeedback
->flags
= 0;
2599 ext
->pPipelineCreationFeedback
->duration
= 0;
2602 for (unsigned i
= 0; i
< ext
->pipelineStageCreationFeedbackCount
; ++i
) {
2603 ext
->pPipelineStageCreationFeedbacks
[i
].flags
= 0;
2604 ext
->pPipelineStageCreationFeedbacks
[i
].duration
= 0;
2609 void radv_start_feedback(VkPipelineCreationFeedbackEXT
*feedback
)
2614 feedback
->duration
-= radv_get_current_time();
2615 feedback
->flags
= VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT_EXT
;
2619 void radv_stop_feedback(VkPipelineCreationFeedbackEXT
*feedback
, bool cache_hit
)
2624 feedback
->duration
+= radv_get_current_time();
2625 feedback
->flags
= VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT_EXT
|
2626 (cache_hit
? VK_PIPELINE_CREATION_FEEDBACK_APPLICATION_PIPELINE_CACHE_HIT_BIT_EXT
: 0);
2630 bool radv_aco_supported_stage(gl_shader_stage stage
, bool has_gs
, bool has_ts
)
2632 return (stage
== MESA_SHADER_VERTEX
&& !has_gs
&& !has_ts
) ||
2633 stage
== MESA_SHADER_FRAGMENT
||
2634 stage
== MESA_SHADER_COMPUTE
;
2637 void radv_create_shaders(struct radv_pipeline
*pipeline
,
2638 struct radv_device
*device
,
2639 struct radv_pipeline_cache
*cache
,
2640 const struct radv_pipeline_key
*key
,
2641 const VkPipelineShaderStageCreateInfo
**pStages
,
2642 const VkPipelineCreateFlags flags
,
2643 VkPipelineCreationFeedbackEXT
*pipeline_feedback
,
2644 VkPipelineCreationFeedbackEXT
**stage_feedbacks
)
2646 struct radv_shader_module fs_m
= {0};
2647 struct radv_shader_module
*modules
[MESA_SHADER_STAGES
] = { 0, };
2648 nir_shader
*nir
[MESA_SHADER_STAGES
] = {0};
2649 struct radv_shader_binary
*binaries
[MESA_SHADER_STAGES
] = {NULL
};
2650 struct radv_shader_variant_key keys
[MESA_SHADER_STAGES
] = {{{{{0}}}}};
2651 struct radv_shader_info infos
[MESA_SHADER_STAGES
] = {0};
2652 unsigned char hash
[20], gs_copy_hash
[20];
2653 bool keep_executable_info
= (flags
& VK_PIPELINE_CREATE_CAPTURE_INTERNAL_REPRESENTATIONS_BIT_KHR
) || device
->keep_shader_info
;
2655 radv_start_feedback(pipeline_feedback
);
2657 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
2659 modules
[i
] = radv_shader_module_from_handle(pStages
[i
]->module
);
2660 if (modules
[i
]->nir
)
2661 _mesa_sha1_compute(modules
[i
]->nir
->info
.name
,
2662 strlen(modules
[i
]->nir
->info
.name
),
2665 pipeline
->active_stages
|= mesa_to_vk_shader_stage(i
);
2669 radv_hash_shaders(hash
, pStages
, pipeline
->layout
, key
, get_hash_flags(device
));
2670 memcpy(gs_copy_hash
, hash
, 20);
2671 gs_copy_hash
[0] ^= 1;
2673 bool found_in_application_cache
= true;
2674 if (modules
[MESA_SHADER_GEOMETRY
] && !keep_executable_info
) {
2675 struct radv_shader_variant
*variants
[MESA_SHADER_STAGES
] = {0};
2676 radv_create_shader_variants_from_pipeline_cache(device
, cache
, gs_copy_hash
, variants
,
2677 &found_in_application_cache
);
2678 pipeline
->gs_copy_shader
= variants
[MESA_SHADER_GEOMETRY
];
2681 if (!keep_executable_info
&&
2682 radv_create_shader_variants_from_pipeline_cache(device
, cache
, hash
, pipeline
->shaders
,
2683 &found_in_application_cache
) &&
2684 (!modules
[MESA_SHADER_GEOMETRY
] || pipeline
->gs_copy_shader
)) {
2685 radv_stop_feedback(pipeline_feedback
, found_in_application_cache
);
2689 if (!modules
[MESA_SHADER_FRAGMENT
] && !modules
[MESA_SHADER_COMPUTE
]) {
2691 nir_builder_init_simple_shader(&fs_b
, NULL
, MESA_SHADER_FRAGMENT
, NULL
);
2692 fs_b
.shader
->info
.name
= ralloc_strdup(fs_b
.shader
, "noop_fs");
2693 fs_m
.nir
= fs_b
.shader
;
2694 modules
[MESA_SHADER_FRAGMENT
] = &fs_m
;
2697 bool has_gs
= modules
[MESA_SHADER_GEOMETRY
];
2698 bool has_ts
= modules
[MESA_SHADER_TESS_CTRL
] || modules
[MESA_SHADER_TESS_EVAL
];
2699 bool use_aco
= device
->physical_device
->use_aco
;
2701 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
2702 const VkPipelineShaderStageCreateInfo
*stage
= pStages
[i
];
2707 radv_start_feedback(stage_feedbacks
[i
]);
2709 bool aco
= use_aco
&& radv_aco_supported_stage(i
, has_gs
, has_ts
);
2710 nir
[i
] = radv_shader_compile_to_nir(device
, modules
[i
],
2711 stage
? stage
->pName
: "main", i
,
2712 stage
? stage
->pSpecializationInfo
: NULL
,
2713 flags
, pipeline
->layout
, aco
);
2715 /* We don't want to alter meta shaders IR directly so clone it
2718 if (nir
[i
]->info
.name
) {
2719 nir
[i
] = nir_shader_clone(NULL
, nir
[i
]);
2722 radv_stop_feedback(stage_feedbacks
[i
], false);
2725 if (nir
[MESA_SHADER_TESS_CTRL
]) {
2726 nir_lower_patch_vertices(nir
[MESA_SHADER_TESS_EVAL
], nir
[MESA_SHADER_TESS_CTRL
]->info
.tess
.tcs_vertices_out
, NULL
);
2727 merge_tess_info(&nir
[MESA_SHADER_TESS_EVAL
]->info
, &nir
[MESA_SHADER_TESS_CTRL
]->info
);
2730 if (!(flags
& VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT
))
2731 radv_link_shaders(pipeline
, nir
);
2733 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
2735 NIR_PASS_V(nir
[i
], nir_lower_non_uniform_access
,
2736 nir_lower_non_uniform_ubo_access
|
2737 nir_lower_non_uniform_ssbo_access
|
2738 nir_lower_non_uniform_texture_access
|
2739 nir_lower_non_uniform_image_access
);
2741 bool aco
= use_aco
&& radv_aco_supported_stage(i
, has_gs
, has_ts
);
2743 NIR_PASS_V(nir
[i
], nir_lower_bool_to_int32
);
2746 if (radv_can_dump_shader(device
, modules
[i
], false))
2747 nir_print_shader(nir
[i
], stderr
);
2750 if (nir
[MESA_SHADER_FRAGMENT
])
2751 radv_lower_fs_io(nir
[MESA_SHADER_FRAGMENT
]);
2753 radv_fill_shader_keys(device
, keys
, key
, nir
);
2755 radv_fill_shader_info(pipeline
, pStages
, keys
, infos
, nir
);
2757 if ((nir
[MESA_SHADER_VERTEX
] &&
2758 keys
[MESA_SHADER_VERTEX
].vs_common_out
.as_ngg
) ||
2759 (nir
[MESA_SHADER_TESS_EVAL
] &&
2760 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.as_ngg
)) {
2761 struct gfx10_ngg_info
*ngg_info
;
2763 if (nir
[MESA_SHADER_GEOMETRY
])
2764 ngg_info
= &infos
[MESA_SHADER_GEOMETRY
].ngg_info
;
2765 else if (nir
[MESA_SHADER_TESS_CTRL
])
2766 ngg_info
= &infos
[MESA_SHADER_TESS_EVAL
].ngg_info
;
2768 ngg_info
= &infos
[MESA_SHADER_VERTEX
].ngg_info
;
2770 gfx10_get_ngg_info(key
, pipeline
, nir
, infos
, ngg_info
);
2771 } else if (nir
[MESA_SHADER_GEOMETRY
]) {
2772 struct gfx9_gs_info
*gs_info
=
2773 &infos
[MESA_SHADER_GEOMETRY
].gs_ring_info
;
2775 gfx9_get_gs_info(key
, pipeline
, nir
, infos
, gs_info
);
2778 if (nir
[MESA_SHADER_FRAGMENT
]) {
2779 if (!pipeline
->shaders
[MESA_SHADER_FRAGMENT
]) {
2780 radv_start_feedback(stage_feedbacks
[MESA_SHADER_FRAGMENT
]);
2782 bool aco
= use_aco
&& radv_aco_supported_stage(MESA_SHADER_FRAGMENT
, has_gs
, has_ts
);
2783 pipeline
->shaders
[MESA_SHADER_FRAGMENT
] =
2784 radv_shader_variant_compile(device
, modules
[MESA_SHADER_FRAGMENT
], &nir
[MESA_SHADER_FRAGMENT
], 1,
2785 pipeline
->layout
, keys
+ MESA_SHADER_FRAGMENT
,
2786 infos
+ MESA_SHADER_FRAGMENT
,
2787 keep_executable_info
, aco
,
2788 &binaries
[MESA_SHADER_FRAGMENT
]);
2790 radv_stop_feedback(stage_feedbacks
[MESA_SHADER_FRAGMENT
], false);
2793 /* TODO: These are no longer used as keys we should refactor this */
2794 keys
[MESA_SHADER_VERTEX
].vs_common_out
.export_prim_id
=
2795 pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.ps
.prim_id_input
;
2796 keys
[MESA_SHADER_VERTEX
].vs_common_out
.export_layer_id
=
2797 pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.ps
.layer_input
;
2798 keys
[MESA_SHADER_VERTEX
].vs_common_out
.export_clip_dists
=
2799 !!pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.ps
.num_input_clips_culls
;
2800 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.export_prim_id
=
2801 pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.ps
.prim_id_input
;
2802 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.export_layer_id
=
2803 pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.ps
.layer_input
;
2804 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.export_clip_dists
=
2805 !!pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.ps
.num_input_clips_culls
;
2808 if (device
->physical_device
->rad_info
.chip_class
>= GFX9
&& modules
[MESA_SHADER_TESS_CTRL
]) {
2809 if (!pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]) {
2810 struct nir_shader
*combined_nir
[] = {nir
[MESA_SHADER_VERTEX
], nir
[MESA_SHADER_TESS_CTRL
]};
2811 struct radv_shader_variant_key key
= keys
[MESA_SHADER_TESS_CTRL
];
2812 key
.tcs
.vs_key
= keys
[MESA_SHADER_VERTEX
].vs
;
2814 radv_start_feedback(stage_feedbacks
[MESA_SHADER_TESS_CTRL
]);
2816 pipeline
->shaders
[MESA_SHADER_TESS_CTRL
] = radv_shader_variant_compile(device
, modules
[MESA_SHADER_TESS_CTRL
], combined_nir
, 2,
2818 &key
, &infos
[MESA_SHADER_TESS_CTRL
], keep_executable_info
,
2819 false, &binaries
[MESA_SHADER_TESS_CTRL
]);
2821 radv_stop_feedback(stage_feedbacks
[MESA_SHADER_TESS_CTRL
], false);
2823 modules
[MESA_SHADER_VERTEX
] = NULL
;
2824 keys
[MESA_SHADER_TESS_EVAL
].tes
.num_patches
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.num_patches
;
2825 keys
[MESA_SHADER_TESS_EVAL
].tes
.tcs_num_outputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.outputs_written
);
2828 if (device
->physical_device
->rad_info
.chip_class
>= GFX9
&& modules
[MESA_SHADER_GEOMETRY
]) {
2829 gl_shader_stage pre_stage
= modules
[MESA_SHADER_TESS_EVAL
] ? MESA_SHADER_TESS_EVAL
: MESA_SHADER_VERTEX
;
2830 if (!pipeline
->shaders
[MESA_SHADER_GEOMETRY
]) {
2831 struct nir_shader
*combined_nir
[] = {nir
[pre_stage
], nir
[MESA_SHADER_GEOMETRY
]};
2833 radv_start_feedback(stage_feedbacks
[MESA_SHADER_GEOMETRY
]);
2835 pipeline
->shaders
[MESA_SHADER_GEOMETRY
] = radv_shader_variant_compile(device
, modules
[MESA_SHADER_GEOMETRY
], combined_nir
, 2,
2837 &keys
[pre_stage
], &infos
[MESA_SHADER_GEOMETRY
], keep_executable_info
,
2838 false, &binaries
[MESA_SHADER_GEOMETRY
]);
2840 radv_stop_feedback(stage_feedbacks
[MESA_SHADER_GEOMETRY
], false);
2842 modules
[pre_stage
] = NULL
;
2845 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
2846 if(modules
[i
] && !pipeline
->shaders
[i
]) {
2847 if (i
== MESA_SHADER_TESS_CTRL
) {
2848 keys
[MESA_SHADER_TESS_CTRL
].tcs
.num_inputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.ls_outputs_written
);
2850 if (i
== MESA_SHADER_TESS_EVAL
) {
2851 keys
[MESA_SHADER_TESS_EVAL
].tes
.num_patches
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.num_patches
;
2852 keys
[MESA_SHADER_TESS_EVAL
].tes
.tcs_num_outputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.outputs_written
);
2855 radv_start_feedback(stage_feedbacks
[i
]);
2857 bool aco
= use_aco
&& radv_aco_supported_stage(i
, has_gs
, has_ts
);
2858 pipeline
->shaders
[i
] = radv_shader_variant_compile(device
, modules
[i
], &nir
[i
], 1,
2860 keys
+ i
, infos
+ i
,keep_executable_info
,
2863 radv_stop_feedback(stage_feedbacks
[i
], false);
2867 if(modules
[MESA_SHADER_GEOMETRY
]) {
2868 struct radv_shader_binary
*gs_copy_binary
= NULL
;
2869 if (!pipeline
->gs_copy_shader
&&
2870 !radv_pipeline_has_ngg(pipeline
)) {
2871 struct radv_shader_info info
= {};
2872 struct radv_shader_variant_key key
= {};
2874 key
.has_multiview_view_index
=
2875 keys
[MESA_SHADER_GEOMETRY
].has_multiview_view_index
;
2877 radv_nir_shader_info_pass(nir
[MESA_SHADER_GEOMETRY
],
2878 pipeline
->layout
, &key
,
2880 info
.wave_size
= 64; /* Wave32 not supported. */
2882 pipeline
->gs_copy_shader
= radv_create_gs_copy_shader(
2883 device
, nir
[MESA_SHADER_GEOMETRY
], &info
,
2884 &gs_copy_binary
, keep_executable_info
,
2885 keys
[MESA_SHADER_GEOMETRY
].has_multiview_view_index
);
2888 if (!keep_executable_info
&& pipeline
->gs_copy_shader
) {
2889 struct radv_shader_binary
*binaries
[MESA_SHADER_STAGES
] = {NULL
};
2890 struct radv_shader_variant
*variants
[MESA_SHADER_STAGES
] = {0};
2892 binaries
[MESA_SHADER_GEOMETRY
] = gs_copy_binary
;
2893 variants
[MESA_SHADER_GEOMETRY
] = pipeline
->gs_copy_shader
;
2895 radv_pipeline_cache_insert_shaders(device
, cache
,
2900 free(gs_copy_binary
);
2903 if (!keep_executable_info
) {
2904 radv_pipeline_cache_insert_shaders(device
, cache
, hash
, pipeline
->shaders
,
2908 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
2911 ralloc_free(nir
[i
]);
2913 if (radv_can_dump_shader_stats(device
, modules
[i
]))
2914 radv_shader_dump_stats(device
,
2915 pipeline
->shaders
[i
],
2921 ralloc_free(fs_m
.nir
);
2923 radv_stop_feedback(pipeline_feedback
, false);
2927 radv_pipeline_stage_to_user_data_0(struct radv_pipeline
*pipeline
,
2928 gl_shader_stage stage
, enum chip_class chip_class
)
2930 bool has_gs
= radv_pipeline_has_gs(pipeline
);
2931 bool has_tess
= radv_pipeline_has_tess(pipeline
);
2932 bool has_ngg
= radv_pipeline_has_ngg(pipeline
);
2935 case MESA_SHADER_FRAGMENT
:
2936 return R_00B030_SPI_SHADER_USER_DATA_PS_0
;
2937 case MESA_SHADER_VERTEX
:
2939 if (chip_class
>= GFX10
) {
2940 return R_00B430_SPI_SHADER_USER_DATA_HS_0
;
2941 } else if (chip_class
== GFX9
) {
2942 return R_00B430_SPI_SHADER_USER_DATA_LS_0
;
2944 return R_00B530_SPI_SHADER_USER_DATA_LS_0
;
2950 if (chip_class
>= GFX10
) {
2951 return R_00B230_SPI_SHADER_USER_DATA_GS_0
;
2953 return R_00B330_SPI_SHADER_USER_DATA_ES_0
;
2958 return R_00B230_SPI_SHADER_USER_DATA_GS_0
;
2960 return R_00B130_SPI_SHADER_USER_DATA_VS_0
;
2961 case MESA_SHADER_GEOMETRY
:
2962 return chip_class
== GFX9
? R_00B330_SPI_SHADER_USER_DATA_ES_0
:
2963 R_00B230_SPI_SHADER_USER_DATA_GS_0
;
2964 case MESA_SHADER_COMPUTE
:
2965 return R_00B900_COMPUTE_USER_DATA_0
;
2966 case MESA_SHADER_TESS_CTRL
:
2967 return chip_class
== GFX9
? R_00B430_SPI_SHADER_USER_DATA_LS_0
:
2968 R_00B430_SPI_SHADER_USER_DATA_HS_0
;
2969 case MESA_SHADER_TESS_EVAL
:
2971 return chip_class
>= GFX10
? R_00B230_SPI_SHADER_USER_DATA_GS_0
:
2972 R_00B330_SPI_SHADER_USER_DATA_ES_0
;
2973 } else if (has_ngg
) {
2974 return R_00B230_SPI_SHADER_USER_DATA_GS_0
;
2976 return R_00B130_SPI_SHADER_USER_DATA_VS_0
;
2979 unreachable("unknown shader");
2983 struct radv_bin_size_entry
{
2989 radv_gfx9_compute_bin_size(struct radv_pipeline
*pipeline
, const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
2991 static const struct radv_bin_size_entry color_size_table
[][3][9] = {
2995 /* One shader engine */
3001 { UINT_MAX
, { 0, 0}},
3004 /* Two shader engines */
3010 { UINT_MAX
, { 0, 0}},
3013 /* Four shader engines */
3018 { UINT_MAX
, { 0, 0}},
3024 /* One shader engine */
3030 { UINT_MAX
, { 0, 0}},
3033 /* Two shader engines */
3039 { UINT_MAX
, { 0, 0}},
3042 /* Four shader engines */
3049 { UINT_MAX
, { 0, 0}},
3055 /* One shader engine */
3062 { UINT_MAX
, { 0, 0}},
3065 /* Two shader engines */
3073 { UINT_MAX
, { 0, 0}},
3076 /* Four shader engines */
3084 { UINT_MAX
, { 0, 0}},
3088 static const struct radv_bin_size_entry ds_size_table
[][3][9] = {
3092 // One shader engine
3099 { UINT_MAX
, { 0, 0}},
3102 // Two shader engines
3110 { UINT_MAX
, { 0, 0}},
3113 // Four shader engines
3121 { UINT_MAX
, { 0, 0}},
3127 // One shader engine
3135 { UINT_MAX
, { 0, 0}},
3138 // Two shader engines
3147 { UINT_MAX
, { 0, 0}},
3150 // Four shader engines
3159 { UINT_MAX
, { 0, 0}},
3165 // One shader engine
3173 { UINT_MAX
, { 0, 0}},
3176 // Two shader engines
3185 { UINT_MAX
, { 0, 0}},
3188 // Four shader engines
3196 { UINT_MAX
, { 0, 0}},
3201 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
3202 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
3203 VkExtent2D extent
= {512, 512};
3205 unsigned log_num_rb_per_se
=
3206 util_logbase2_ceil(pipeline
->device
->physical_device
->rad_info
.num_render_backends
/
3207 pipeline
->device
->physical_device
->rad_info
.max_se
);
3208 unsigned log_num_se
= util_logbase2_ceil(pipeline
->device
->physical_device
->rad_info
.max_se
);
3210 unsigned total_samples
= 1u << G_028BE0_MSAA_NUM_SAMPLES(pipeline
->graphics
.ms
.pa_sc_aa_config
);
3211 unsigned ps_iter_samples
= 1u << G_028804_PS_ITER_SAMPLES(pipeline
->graphics
.ms
.db_eqaa
);
3212 unsigned effective_samples
= total_samples
;
3213 unsigned color_bytes_per_pixel
= 0;
3215 const VkPipelineColorBlendStateCreateInfo
*vkblend
= pCreateInfo
->pColorBlendState
;
3217 for (unsigned i
= 0; i
< subpass
->color_count
; i
++) {
3218 if (!vkblend
->pAttachments
[i
].colorWriteMask
)
3221 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
)
3224 VkFormat format
= pass
->attachments
[subpass
->color_attachments
[i
].attachment
].format
;
3225 color_bytes_per_pixel
+= vk_format_get_blocksize(format
);
3228 /* MSAA images typically don't use all samples all the time. */
3229 if (effective_samples
>= 2 && ps_iter_samples
<= 1)
3230 effective_samples
= 2;
3231 color_bytes_per_pixel
*= effective_samples
;
3234 const struct radv_bin_size_entry
*color_entry
= color_size_table
[log_num_rb_per_se
][log_num_se
];
3235 while(color_entry
[1].bpp
<= color_bytes_per_pixel
)
3238 extent
= color_entry
->extent
;
3240 if (subpass
->depth_stencil_attachment
) {
3241 struct radv_render_pass_attachment
*attachment
= pass
->attachments
+ subpass
->depth_stencil_attachment
->attachment
;
3243 /* Coefficients taken from AMDVLK */
3244 unsigned depth_coeff
= vk_format_is_depth(attachment
->format
) ? 5 : 0;
3245 unsigned stencil_coeff
= vk_format_is_stencil(attachment
->format
) ? 1 : 0;
3246 unsigned ds_bytes_per_pixel
= 4 * (depth_coeff
+ stencil_coeff
) * total_samples
;
3248 const struct radv_bin_size_entry
*ds_entry
= ds_size_table
[log_num_rb_per_se
][log_num_se
];
3249 while(ds_entry
[1].bpp
<= ds_bytes_per_pixel
)
3252 if (ds_entry
->extent
.width
* ds_entry
->extent
.height
< extent
.width
* extent
.height
)
3253 extent
= ds_entry
->extent
;
3260 radv_gfx10_compute_bin_size(struct radv_pipeline
*pipeline
, const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
3262 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
3263 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
3264 VkExtent2D extent
= {512, 512};
3266 const unsigned db_tag_size
= 64;
3267 const unsigned db_tag_count
= 312;
3268 const unsigned color_tag_size
= 1024;
3269 const unsigned color_tag_count
= 31;
3270 const unsigned fmask_tag_size
= 256;
3271 const unsigned fmask_tag_count
= 44;
3273 const unsigned rb_count
= pipeline
->device
->physical_device
->rad_info
.num_render_backends
;
3274 const unsigned pipe_count
= MAX2(rb_count
, pipeline
->device
->physical_device
->rad_info
.num_sdp_interfaces
);
3276 const unsigned db_tag_part
= (db_tag_count
* rb_count
/ pipe_count
) * db_tag_size
* pipe_count
;
3277 const unsigned color_tag_part
= (color_tag_count
* rb_count
/ pipe_count
) * color_tag_size
* pipe_count
;
3278 const unsigned fmask_tag_part
= (fmask_tag_count
* rb_count
/ pipe_count
) * fmask_tag_size
* pipe_count
;
3280 const unsigned total_samples
= 1u << G_028BE0_MSAA_NUM_SAMPLES(pipeline
->graphics
.ms
.pa_sc_aa_config
);
3281 const unsigned samples_log
= util_logbase2_ceil(total_samples
);
3283 unsigned color_bytes_per_pixel
= 0;
3284 unsigned fmask_bytes_per_pixel
= 0;
3286 const VkPipelineColorBlendStateCreateInfo
*vkblend
= pCreateInfo
->pColorBlendState
;
3288 for (unsigned i
= 0; i
< subpass
->color_count
; i
++) {
3289 if (!vkblend
->pAttachments
[i
].colorWriteMask
)
3292 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
)
3295 VkFormat format
= pass
->attachments
[subpass
->color_attachments
[i
].attachment
].format
;
3296 color_bytes_per_pixel
+= vk_format_get_blocksize(format
);
3298 if (total_samples
> 1) {
3299 assert(samples_log
<= 3);
3300 const unsigned fmask_array
[] = {0, 1, 1, 4};
3301 fmask_bytes_per_pixel
+= fmask_array
[samples_log
];
3305 color_bytes_per_pixel
*= total_samples
;
3307 color_bytes_per_pixel
= MAX2(color_bytes_per_pixel
, 1);
3309 const unsigned color_pixel_count_log
= util_logbase2(color_tag_part
/ color_bytes_per_pixel
);
3310 extent
.width
= 1ull << ((color_pixel_count_log
+ 1) / 2);
3311 extent
.height
= 1ull << (color_pixel_count_log
/ 2);
3313 if (fmask_bytes_per_pixel
) {
3314 const unsigned fmask_pixel_count_log
= util_logbase2(fmask_tag_part
/ fmask_bytes_per_pixel
);
3316 const VkExtent2D fmask_extent
= (VkExtent2D
){
3317 .width
= 1ull << ((fmask_pixel_count_log
+ 1) / 2),
3318 .height
= 1ull << (color_pixel_count_log
/ 2)
3321 if (fmask_extent
.width
* fmask_extent
.height
< extent
.width
* extent
.height
)
3322 extent
= fmask_extent
;
3325 if (subpass
->depth_stencil_attachment
) {
3326 struct radv_render_pass_attachment
*attachment
= pass
->attachments
+ subpass
->depth_stencil_attachment
->attachment
;
3328 /* Coefficients taken from AMDVLK */
3329 unsigned depth_coeff
= vk_format_is_depth(attachment
->format
) ? 5 : 0;
3330 unsigned stencil_coeff
= vk_format_is_stencil(attachment
->format
) ? 1 : 0;
3331 unsigned db_bytes_per_pixel
= (depth_coeff
+ stencil_coeff
) * total_samples
;
3333 const unsigned db_pixel_count_log
= util_logbase2(db_tag_part
/ db_bytes_per_pixel
);
3335 const VkExtent2D db_extent
= (VkExtent2D
){
3336 .width
= 1ull << ((db_pixel_count_log
+ 1) / 2),
3337 .height
= 1ull << (color_pixel_count_log
/ 2)
3340 if (db_extent
.width
* db_extent
.height
< extent
.width
* extent
.height
)
3344 extent
.width
= MAX2(extent
.width
, 128);
3345 extent
.height
= MAX2(extent
.width
, 64);
3351 radv_pipeline_generate_disabled_binning_state(struct radeon_cmdbuf
*ctx_cs
,
3352 struct radv_pipeline
*pipeline
,
3353 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
3355 uint32_t pa_sc_binner_cntl_0
=
3356 S_028C44_BINNING_MODE(V_028C44_DISABLE_BINNING_USE_LEGACY_SC
) |
3357 S_028C44_DISABLE_START_OF_PRIM(1);
3358 uint32_t db_dfsm_control
= S_028060_PUNCHOUT_MODE(V_028060_FORCE_OFF
);
3360 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
) {
3361 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
3362 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
3363 const VkPipelineColorBlendStateCreateInfo
*vkblend
= pCreateInfo
->pColorBlendState
;
3364 unsigned min_bytes_per_pixel
= 0;
3367 for (unsigned i
= 0; i
< subpass
->color_count
; i
++) {
3368 if (!vkblend
->pAttachments
[i
].colorWriteMask
)
3371 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
)
3374 VkFormat format
= pass
->attachments
[subpass
->color_attachments
[i
].attachment
].format
;
3375 unsigned bytes
= vk_format_get_blocksize(format
);
3376 if (!min_bytes_per_pixel
|| bytes
< min_bytes_per_pixel
)
3377 min_bytes_per_pixel
= bytes
;
3381 pa_sc_binner_cntl_0
=
3382 S_028C44_BINNING_MODE(V_028C44_DISABLE_BINNING_USE_NEW_SC
) |
3383 S_028C44_BIN_SIZE_X(0) |
3384 S_028C44_BIN_SIZE_Y(0) |
3385 S_028C44_BIN_SIZE_X_EXTEND(2) | /* 128 */
3386 S_028C44_BIN_SIZE_Y_EXTEND(min_bytes_per_pixel
<= 4 ? 2 : 1) | /* 128 or 64 */
3387 S_028C44_DISABLE_START_OF_PRIM(1);
3390 pipeline
->graphics
.binning
.pa_sc_binner_cntl_0
= pa_sc_binner_cntl_0
;
3391 pipeline
->graphics
.binning
.db_dfsm_control
= db_dfsm_control
;
3395 radv_pipeline_generate_binning_state(struct radeon_cmdbuf
*ctx_cs
,
3396 struct radv_pipeline
*pipeline
,
3397 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
3398 const struct radv_blend_state
*blend
)
3400 if (pipeline
->device
->physical_device
->rad_info
.chip_class
< GFX9
)
3403 VkExtent2D bin_size
;
3404 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
) {
3405 bin_size
= radv_gfx10_compute_bin_size(pipeline
, pCreateInfo
);
3406 } else if (pipeline
->device
->physical_device
->rad_info
.chip_class
== GFX9
) {
3407 bin_size
= radv_gfx9_compute_bin_size(pipeline
, pCreateInfo
);
3409 unreachable("Unhandled generation for binning bin size calculation");
3411 if (pipeline
->device
->pbb_allowed
&& bin_size
.width
&& bin_size
.height
) {
3412 unsigned context_states_per_bin
; /* allowed range: [1, 6] */
3413 unsigned persistent_states_per_bin
; /* allowed range: [1, 32] */
3414 unsigned fpovs_per_batch
; /* allowed range: [0, 255], 0 = unlimited */
3416 if (pipeline
->device
->physical_device
->rad_info
.has_dedicated_vram
) {
3417 context_states_per_bin
= 1;
3418 persistent_states_per_bin
= 1;
3419 fpovs_per_batch
= 63;
3421 /* The context states are affected by the scissor bug. */
3422 context_states_per_bin
= pipeline
->device
->physical_device
->rad_info
.has_gfx9_scissor_bug
? 1 : 6;
3423 /* 32 causes hangs for RAVEN. */
3424 persistent_states_per_bin
= 16;
3425 fpovs_per_batch
= 63;
3428 bool disable_start_of_prim
= true;
3429 uint32_t db_dfsm_control
= S_028060_PUNCHOUT_MODE(V_028060_FORCE_OFF
);
3431 const struct radv_shader_variant
*ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
3433 if (pipeline
->device
->dfsm_allowed
&& ps
&&
3434 !ps
->info
.ps
.can_discard
&&
3435 !ps
->info
.ps
.writes_memory
&&
3436 blend
->cb_target_enabled_4bit
) {
3437 db_dfsm_control
= S_028060_PUNCHOUT_MODE(V_028060_AUTO
);
3438 disable_start_of_prim
= (blend
->blend_enable_4bit
& blend
->cb_target_enabled_4bit
) != 0;
3441 const uint32_t pa_sc_binner_cntl_0
=
3442 S_028C44_BINNING_MODE(V_028C44_BINNING_ALLOWED
) |
3443 S_028C44_BIN_SIZE_X(bin_size
.width
== 16) |
3444 S_028C44_BIN_SIZE_Y(bin_size
.height
== 16) |
3445 S_028C44_BIN_SIZE_X_EXTEND(util_logbase2(MAX2(bin_size
.width
, 32)) - 5) |
3446 S_028C44_BIN_SIZE_Y_EXTEND(util_logbase2(MAX2(bin_size
.height
, 32)) - 5) |
3447 S_028C44_CONTEXT_STATES_PER_BIN(context_states_per_bin
- 1) |
3448 S_028C44_PERSISTENT_STATES_PER_BIN(persistent_states_per_bin
- 1) |
3449 S_028C44_DISABLE_START_OF_PRIM(disable_start_of_prim
) |
3450 S_028C44_FPOVS_PER_BATCH(fpovs_per_batch
) |
3451 S_028C44_OPTIMAL_BIN_SELECTION(1);
3453 pipeline
->graphics
.binning
.pa_sc_binner_cntl_0
= pa_sc_binner_cntl_0
;
3454 pipeline
->graphics
.binning
.db_dfsm_control
= db_dfsm_control
;
3456 radv_pipeline_generate_disabled_binning_state(ctx_cs
, pipeline
, pCreateInfo
);
3461 radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf
*ctx_cs
,
3462 struct radv_pipeline
*pipeline
,
3463 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
3464 const struct radv_graphics_pipeline_create_info
*extra
)
3466 const VkPipelineDepthStencilStateCreateInfo
*vkds
= pCreateInfo
->pDepthStencilState
;
3467 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
3468 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
3469 struct radv_shader_variant
*ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
3470 struct radv_render_pass_attachment
*attachment
= NULL
;
3471 uint32_t db_depth_control
= 0, db_stencil_control
= 0;
3472 uint32_t db_render_control
= 0, db_render_override2
= 0;
3473 uint32_t db_render_override
= 0;
3475 if (subpass
->depth_stencil_attachment
)
3476 attachment
= pass
->attachments
+ subpass
->depth_stencil_attachment
->attachment
;
3478 bool has_depth_attachment
= attachment
&& vk_format_is_depth(attachment
->format
);
3479 bool has_stencil_attachment
= attachment
&& vk_format_is_stencil(attachment
->format
);
3481 if (vkds
&& has_depth_attachment
) {
3482 db_depth_control
= S_028800_Z_ENABLE(vkds
->depthTestEnable
? 1 : 0) |
3483 S_028800_Z_WRITE_ENABLE(vkds
->depthWriteEnable
? 1 : 0) |
3484 S_028800_ZFUNC(vkds
->depthCompareOp
) |
3485 S_028800_DEPTH_BOUNDS_ENABLE(vkds
->depthBoundsTestEnable
? 1 : 0);
3487 /* from amdvlk: For 4xAA and 8xAA need to decompress on flush for better performance */
3488 db_render_override2
|= S_028010_DECOMPRESS_Z_ON_FLUSH(attachment
->samples
> 2);
3491 if (has_stencil_attachment
&& vkds
&& vkds
->stencilTestEnable
) {
3492 db_depth_control
|= S_028800_STENCIL_ENABLE(1) | S_028800_BACKFACE_ENABLE(1);
3493 db_depth_control
|= S_028800_STENCILFUNC(vkds
->front
.compareOp
);
3494 db_stencil_control
|= S_02842C_STENCILFAIL(si_translate_stencil_op(vkds
->front
.failOp
));
3495 db_stencil_control
|= S_02842C_STENCILZPASS(si_translate_stencil_op(vkds
->front
.passOp
));
3496 db_stencil_control
|= S_02842C_STENCILZFAIL(si_translate_stencil_op(vkds
->front
.depthFailOp
));
3498 db_depth_control
|= S_028800_STENCILFUNC_BF(vkds
->back
.compareOp
);
3499 db_stencil_control
|= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(vkds
->back
.failOp
));
3500 db_stencil_control
|= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(vkds
->back
.passOp
));
3501 db_stencil_control
|= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(vkds
->back
.depthFailOp
));
3504 if (attachment
&& extra
) {
3505 db_render_control
|= S_028000_DEPTH_CLEAR_ENABLE(extra
->db_depth_clear
);
3506 db_render_control
|= S_028000_STENCIL_CLEAR_ENABLE(extra
->db_stencil_clear
);
3508 db_render_control
|= S_028000_RESUMMARIZE_ENABLE(extra
->db_resummarize
);
3509 db_render_control
|= S_028000_DEPTH_COMPRESS_DISABLE(extra
->db_flush_depth_inplace
);
3510 db_render_control
|= S_028000_STENCIL_COMPRESS_DISABLE(extra
->db_flush_stencil_inplace
);
3511 db_render_override2
|= S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(extra
->db_depth_disable_expclear
);
3512 db_render_override2
|= S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(extra
->db_stencil_disable_expclear
);
3515 db_render_override
|= S_02800C_FORCE_HIS_ENABLE0(V_02800C_FORCE_DISABLE
) |
3516 S_02800C_FORCE_HIS_ENABLE1(V_02800C_FORCE_DISABLE
);
3518 if (!pCreateInfo
->pRasterizationState
->depthClampEnable
&&
3519 ps
->info
.ps
.writes_z
) {
3520 /* From VK_EXT_depth_range_unrestricted spec:
3522 * "The behavior described in Primitive Clipping still applies.
3523 * If depth clamping is disabled the depth values are still
3524 * clipped to 0 ≤ zc ≤ wc before the viewport transform. If
3525 * depth clamping is enabled the above equation is ignored and
3526 * the depth values are instead clamped to the VkViewport
3527 * minDepth and maxDepth values, which in the case of this
3528 * extension can be outside of the 0.0 to 1.0 range."
3530 db_render_override
|= S_02800C_DISABLE_VIEWPORT_CLAMP(1);
3533 radeon_set_context_reg(ctx_cs
, R_028800_DB_DEPTH_CONTROL
, db_depth_control
);
3534 radeon_set_context_reg(ctx_cs
, R_02842C_DB_STENCIL_CONTROL
, db_stencil_control
);
3536 radeon_set_context_reg(ctx_cs
, R_028000_DB_RENDER_CONTROL
, db_render_control
);
3537 radeon_set_context_reg(ctx_cs
, R_02800C_DB_RENDER_OVERRIDE
, db_render_override
);
3538 radeon_set_context_reg(ctx_cs
, R_028010_DB_RENDER_OVERRIDE2
, db_render_override2
);
3542 radv_pipeline_generate_blend_state(struct radeon_cmdbuf
*ctx_cs
,
3543 struct radv_pipeline
*pipeline
,
3544 const struct radv_blend_state
*blend
)
3546 radeon_set_context_reg_seq(ctx_cs
, R_028780_CB_BLEND0_CONTROL
, 8);
3547 radeon_emit_array(ctx_cs
, blend
->cb_blend_control
,
3549 radeon_set_context_reg(ctx_cs
, R_028808_CB_COLOR_CONTROL
, blend
->cb_color_control
);
3550 radeon_set_context_reg(ctx_cs
, R_028B70_DB_ALPHA_TO_MASK
, blend
->db_alpha_to_mask
);
3552 if (pipeline
->device
->physical_device
->rad_info
.has_rbplus
) {
3554 radeon_set_context_reg_seq(ctx_cs
, R_028760_SX_MRT0_BLEND_OPT
, 8);
3555 radeon_emit_array(ctx_cs
, blend
->sx_mrt_blend_opt
, 8);
3558 radeon_set_context_reg(ctx_cs
, R_028714_SPI_SHADER_COL_FORMAT
, blend
->spi_shader_col_format
);
3560 radeon_set_context_reg(ctx_cs
, R_028238_CB_TARGET_MASK
, blend
->cb_target_mask
);
3561 radeon_set_context_reg(ctx_cs
, R_02823C_CB_SHADER_MASK
, blend
->cb_shader_mask
);
3563 pipeline
->graphics
.col_format
= blend
->spi_shader_col_format
;
3564 pipeline
->graphics
.cb_target_mask
= blend
->cb_target_mask
;
3567 static const VkConservativeRasterizationModeEXT
3568 radv_get_conservative_raster_mode(const VkPipelineRasterizationStateCreateInfo
*pCreateInfo
)
3570 const VkPipelineRasterizationConservativeStateCreateInfoEXT
*conservative_raster
=
3571 vk_find_struct_const(pCreateInfo
->pNext
, PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT
);
3573 if (!conservative_raster
)
3574 return VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT
;
3575 return conservative_raster
->conservativeRasterizationMode
;
3579 radv_pipeline_generate_raster_state(struct radeon_cmdbuf
*ctx_cs
,
3580 struct radv_pipeline
*pipeline
,
3581 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
3583 const VkPipelineRasterizationStateCreateInfo
*vkraster
= pCreateInfo
->pRasterizationState
;
3584 const VkConservativeRasterizationModeEXT mode
=
3585 radv_get_conservative_raster_mode(vkraster
);
3586 uint32_t pa_sc_conservative_rast
= S_028C4C_NULL_SQUAD_AA_MASK_ENABLE(1);
3587 bool depth_clip_disable
= vkraster
->depthClampEnable
;
3589 const VkPipelineRasterizationDepthClipStateCreateInfoEXT
*depth_clip_state
=
3590 vk_find_struct_const(vkraster
->pNext
, PIPELINE_RASTERIZATION_DEPTH_CLIP_STATE_CREATE_INFO_EXT
);
3591 if (depth_clip_state
) {
3592 depth_clip_disable
= !depth_clip_state
->depthClipEnable
;
3595 radeon_set_context_reg(ctx_cs
, R_028810_PA_CL_CLIP_CNTL
,
3596 S_028810_DX_CLIP_SPACE_DEF(1) | // vulkan uses DX conventions.
3597 S_028810_ZCLIP_NEAR_DISABLE(depth_clip_disable
? 1 : 0) |
3598 S_028810_ZCLIP_FAR_DISABLE(depth_clip_disable
? 1 : 0) |
3599 S_028810_DX_RASTERIZATION_KILL(vkraster
->rasterizerDiscardEnable
? 1 : 0) |
3600 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1));
3602 radeon_set_context_reg(ctx_cs
, R_0286D4_SPI_INTERP_CONTROL_0
,
3603 S_0286D4_FLAT_SHADE_ENA(1) |
3604 S_0286D4_PNT_SPRITE_ENA(1) |
3605 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S
) |
3606 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T
) |
3607 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0
) |
3608 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1
) |
3609 S_0286D4_PNT_SPRITE_TOP_1(0)); /* vulkan is top to bottom - 1.0 at bottom */
3611 radeon_set_context_reg(ctx_cs
, R_028BE4_PA_SU_VTX_CNTL
,
3612 S_028BE4_PIX_CENTER(1) | // TODO verify
3613 S_028BE4_ROUND_MODE(V_028BE4_X_ROUND_TO_EVEN
) |
3614 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH
));
3616 radeon_set_context_reg(ctx_cs
, R_028814_PA_SU_SC_MODE_CNTL
,
3617 S_028814_FACE(vkraster
->frontFace
) |
3618 S_028814_CULL_FRONT(!!(vkraster
->cullMode
& VK_CULL_MODE_FRONT_BIT
)) |
3619 S_028814_CULL_BACK(!!(vkraster
->cullMode
& VK_CULL_MODE_BACK_BIT
)) |
3620 S_028814_POLY_MODE(vkraster
->polygonMode
!= VK_POLYGON_MODE_FILL
) |
3621 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
3622 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
3623 S_028814_POLY_OFFSET_FRONT_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
3624 S_028814_POLY_OFFSET_BACK_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
3625 S_028814_POLY_OFFSET_PARA_ENABLE(vkraster
->depthBiasEnable
? 1 : 0));
3627 /* Conservative rasterization. */
3628 if (mode
!= VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT
) {
3629 struct radv_multisample_state
*ms
= &pipeline
->graphics
.ms
;
3631 ms
->pa_sc_aa_config
|= S_028BE0_AA_MASK_CENTROID_DTMN(1);
3632 ms
->db_eqaa
|= S_028804_ENABLE_POSTZ_OVERRASTERIZATION(1) |
3633 S_028804_OVERRASTERIZATION_AMOUNT(4);
3635 pa_sc_conservative_rast
= S_028C4C_PREZ_AA_MASK_ENABLE(1) |
3636 S_028C4C_POSTZ_AA_MASK_ENABLE(1) |
3637 S_028C4C_CENTROID_SAMPLE_OVERRIDE(1);
3639 if (mode
== VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT
) {
3640 pa_sc_conservative_rast
|=
3641 S_028C4C_OVER_RAST_ENABLE(1) |
3642 S_028C4C_OVER_RAST_SAMPLE_SELECT(0) |
3643 S_028C4C_UNDER_RAST_ENABLE(0) |
3644 S_028C4C_UNDER_RAST_SAMPLE_SELECT(1) |
3645 S_028C4C_PBB_UNCERTAINTY_REGION_ENABLE(1);
3647 assert(mode
== VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT
);
3648 pa_sc_conservative_rast
|=
3649 S_028C4C_OVER_RAST_ENABLE(0) |
3650 S_028C4C_OVER_RAST_SAMPLE_SELECT(1) |
3651 S_028C4C_UNDER_RAST_ENABLE(1) |
3652 S_028C4C_UNDER_RAST_SAMPLE_SELECT(0) |
3653 S_028C4C_PBB_UNCERTAINTY_REGION_ENABLE(0);
3657 radeon_set_context_reg(ctx_cs
, R_028C4C_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL
,
3658 pa_sc_conservative_rast
);
3663 radv_pipeline_generate_multisample_state(struct radeon_cmdbuf
*ctx_cs
,
3664 struct radv_pipeline
*pipeline
)
3666 struct radv_multisample_state
*ms
= &pipeline
->graphics
.ms
;
3668 radeon_set_context_reg_seq(ctx_cs
, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0
, 2);
3669 radeon_emit(ctx_cs
, ms
->pa_sc_aa_mask
[0]);
3670 radeon_emit(ctx_cs
, ms
->pa_sc_aa_mask
[1]);
3672 radeon_set_context_reg(ctx_cs
, R_028804_DB_EQAA
, ms
->db_eqaa
);
3673 radeon_set_context_reg(ctx_cs
, R_028A48_PA_SC_MODE_CNTL_0
, ms
->pa_sc_mode_cntl_0
);
3674 radeon_set_context_reg(ctx_cs
, R_028A4C_PA_SC_MODE_CNTL_1
, ms
->pa_sc_mode_cntl_1
);
3675 radeon_set_context_reg(ctx_cs
, R_028BDC_PA_SC_LINE_CNTL
, ms
->pa_sc_line_cntl
);
3676 radeon_set_context_reg(ctx_cs
, R_028BE0_PA_SC_AA_CONFIG
, ms
->pa_sc_aa_config
);
3678 /* The exclusion bits can be set to improve rasterization efficiency
3679 * if no sample lies on the pixel boundary (-8 sample offset). It's
3680 * currently always TRUE because the driver doesn't support 16 samples.
3682 bool exclusion
= pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX7
;
3683 radeon_set_context_reg(ctx_cs
, R_02882C_PA_SU_PRIM_FILTER_CNTL
,
3684 S_02882C_XMAX_RIGHT_EXCLUSION(exclusion
) |
3685 S_02882C_YMAX_BOTTOM_EXCLUSION(exclusion
));
3687 /* GFX9: Flush DFSM when the AA mode changes. */
3688 if (pipeline
->device
->dfsm_allowed
) {
3689 radeon_emit(ctx_cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
3690 radeon_emit(ctx_cs
, EVENT_TYPE(V_028A90_FLUSH_DFSM
) | EVENT_INDEX(0));
3695 radv_pipeline_generate_vgt_gs_mode(struct radeon_cmdbuf
*ctx_cs
,
3696 struct radv_pipeline
*pipeline
)
3698 const struct radv_vs_output_info
*outinfo
= get_vs_output_info(pipeline
);
3699 const struct radv_shader_variant
*vs
=
3700 pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] ?
3701 pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] :
3702 pipeline
->shaders
[MESA_SHADER_VERTEX
];
3703 unsigned vgt_primitiveid_en
= 0;
3704 uint32_t vgt_gs_mode
= 0;
3706 if (radv_pipeline_has_ngg(pipeline
))
3709 if (radv_pipeline_has_gs(pipeline
)) {
3710 const struct radv_shader_variant
*gs
=
3711 pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
3713 vgt_gs_mode
= ac_vgt_gs_mode(gs
->info
.gs
.vertices_out
,
3714 pipeline
->device
->physical_device
->rad_info
.chip_class
);
3715 } else if (outinfo
->export_prim_id
|| vs
->info
.uses_prim_id
) {
3716 vgt_gs_mode
= S_028A40_MODE(V_028A40_GS_SCENARIO_A
);
3717 vgt_primitiveid_en
|= S_028A84_PRIMITIVEID_EN(1);
3720 radeon_set_context_reg(ctx_cs
, R_028A84_VGT_PRIMITIVEID_EN
, vgt_primitiveid_en
);
3721 radeon_set_context_reg(ctx_cs
, R_028A40_VGT_GS_MODE
, vgt_gs_mode
);
3725 radv_pipeline_generate_hw_vs(struct radeon_cmdbuf
*ctx_cs
,
3726 struct radeon_cmdbuf
*cs
,
3727 struct radv_pipeline
*pipeline
,
3728 struct radv_shader_variant
*shader
)
3730 uint64_t va
= radv_buffer_get_va(shader
->bo
) + shader
->bo_offset
;
3732 radeon_set_sh_reg_seq(cs
, R_00B120_SPI_SHADER_PGM_LO_VS
, 4);
3733 radeon_emit(cs
, va
>> 8);
3734 radeon_emit(cs
, S_00B124_MEM_BASE(va
>> 40));
3735 radeon_emit(cs
, shader
->config
.rsrc1
);
3736 radeon_emit(cs
, shader
->config
.rsrc2
);
3738 const struct radv_vs_output_info
*outinfo
= get_vs_output_info(pipeline
);
3739 unsigned clip_dist_mask
, cull_dist_mask
, total_mask
;
3740 clip_dist_mask
= outinfo
->clip_dist_mask
;
3741 cull_dist_mask
= outinfo
->cull_dist_mask
;
3742 total_mask
= clip_dist_mask
| cull_dist_mask
;
3743 bool misc_vec_ena
= outinfo
->writes_pointsize
||
3744 outinfo
->writes_layer
||
3745 outinfo
->writes_viewport_index
;
3746 unsigned spi_vs_out_config
, nparams
;
3748 /* VS is required to export at least one param. */
3749 nparams
= MAX2(outinfo
->param_exports
, 1);
3750 spi_vs_out_config
= S_0286C4_VS_EXPORT_COUNT(nparams
- 1);
3752 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
) {
3753 spi_vs_out_config
|= S_0286C4_NO_PC_EXPORT(outinfo
->param_exports
== 0);
3756 radeon_set_context_reg(ctx_cs
, R_0286C4_SPI_VS_OUT_CONFIG
, spi_vs_out_config
);
3758 radeon_set_context_reg(ctx_cs
, R_02870C_SPI_SHADER_POS_FORMAT
,
3759 S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP
) |
3760 S_02870C_POS1_EXPORT_FORMAT(outinfo
->pos_exports
> 1 ?
3761 V_02870C_SPI_SHADER_4COMP
:
3762 V_02870C_SPI_SHADER_NONE
) |
3763 S_02870C_POS2_EXPORT_FORMAT(outinfo
->pos_exports
> 2 ?
3764 V_02870C_SPI_SHADER_4COMP
:
3765 V_02870C_SPI_SHADER_NONE
) |
3766 S_02870C_POS3_EXPORT_FORMAT(outinfo
->pos_exports
> 3 ?
3767 V_02870C_SPI_SHADER_4COMP
:
3768 V_02870C_SPI_SHADER_NONE
));
3770 radeon_set_context_reg(ctx_cs
, R_028818_PA_CL_VTE_CNTL
,
3771 S_028818_VTX_W0_FMT(1) |
3772 S_028818_VPORT_X_SCALE_ENA(1) | S_028818_VPORT_X_OFFSET_ENA(1) |
3773 S_028818_VPORT_Y_SCALE_ENA(1) | S_028818_VPORT_Y_OFFSET_ENA(1) |
3774 S_028818_VPORT_Z_SCALE_ENA(1) | S_028818_VPORT_Z_OFFSET_ENA(1));
3776 radeon_set_context_reg(ctx_cs
, R_02881C_PA_CL_VS_OUT_CNTL
,
3777 S_02881C_USE_VTX_POINT_SIZE(outinfo
->writes_pointsize
) |
3778 S_02881C_USE_VTX_RENDER_TARGET_INDX(outinfo
->writes_layer
) |
3779 S_02881C_USE_VTX_VIEWPORT_INDX(outinfo
->writes_viewport_index
) |
3780 S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena
) |
3781 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena
) |
3782 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask
& 0x0f) != 0) |
3783 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask
& 0xf0) != 0) |
3784 cull_dist_mask
<< 8 |
3787 if (pipeline
->device
->physical_device
->rad_info
.chip_class
<= GFX8
)
3788 radeon_set_context_reg(ctx_cs
, R_028AB4_VGT_REUSE_OFF
,
3789 outinfo
->writes_viewport_index
);
3793 radv_pipeline_generate_hw_es(struct radeon_cmdbuf
*cs
,
3794 struct radv_pipeline
*pipeline
,
3795 struct radv_shader_variant
*shader
)
3797 uint64_t va
= radv_buffer_get_va(shader
->bo
) + shader
->bo_offset
;
3799 radeon_set_sh_reg_seq(cs
, R_00B320_SPI_SHADER_PGM_LO_ES
, 4);
3800 radeon_emit(cs
, va
>> 8);
3801 radeon_emit(cs
, S_00B324_MEM_BASE(va
>> 40));
3802 radeon_emit(cs
, shader
->config
.rsrc1
);
3803 radeon_emit(cs
, shader
->config
.rsrc2
);
3807 radv_pipeline_generate_hw_ls(struct radeon_cmdbuf
*cs
,
3808 struct radv_pipeline
*pipeline
,
3809 struct radv_shader_variant
*shader
,
3810 const struct radv_tessellation_state
*tess
)
3812 uint64_t va
= radv_buffer_get_va(shader
->bo
) + shader
->bo_offset
;
3813 uint32_t rsrc2
= shader
->config
.rsrc2
;
3815 radeon_set_sh_reg_seq(cs
, R_00B520_SPI_SHADER_PGM_LO_LS
, 2);
3816 radeon_emit(cs
, va
>> 8);
3817 radeon_emit(cs
, S_00B524_MEM_BASE(va
>> 40));
3819 rsrc2
|= S_00B52C_LDS_SIZE(tess
->lds_size
);
3820 if (pipeline
->device
->physical_device
->rad_info
.chip_class
== GFX7
&&
3821 pipeline
->device
->physical_device
->rad_info
.family
!= CHIP_HAWAII
)
3822 radeon_set_sh_reg(cs
, R_00B52C_SPI_SHADER_PGM_RSRC2_LS
, rsrc2
);
3824 radeon_set_sh_reg_seq(cs
, R_00B528_SPI_SHADER_PGM_RSRC1_LS
, 2);
3825 radeon_emit(cs
, shader
->config
.rsrc1
);
3826 radeon_emit(cs
, rsrc2
);
3830 radv_pipeline_generate_hw_ngg(struct radeon_cmdbuf
*ctx_cs
,
3831 struct radeon_cmdbuf
*cs
,
3832 struct radv_pipeline
*pipeline
,
3833 struct radv_shader_variant
*shader
)
3835 uint64_t va
= radv_buffer_get_va(shader
->bo
) + shader
->bo_offset
;
3836 gl_shader_stage es_type
=
3837 radv_pipeline_has_tess(pipeline
) ? MESA_SHADER_TESS_EVAL
: MESA_SHADER_VERTEX
;
3838 struct radv_shader_variant
*es
=
3839 es_type
== MESA_SHADER_TESS_EVAL
? pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] : pipeline
->shaders
[MESA_SHADER_VERTEX
];
3840 const struct gfx10_ngg_info
*ngg_state
= &shader
->info
.ngg_info
;
3842 radeon_set_sh_reg_seq(cs
, R_00B320_SPI_SHADER_PGM_LO_ES
, 2);
3843 radeon_emit(cs
, va
>> 8);
3844 radeon_emit(cs
, S_00B324_MEM_BASE(va
>> 40));
3845 radeon_set_sh_reg_seq(cs
, R_00B228_SPI_SHADER_PGM_RSRC1_GS
, 2);
3846 radeon_emit(cs
, shader
->config
.rsrc1
);
3847 radeon_emit(cs
, shader
->config
.rsrc2
);
3849 const struct radv_vs_output_info
*outinfo
= get_vs_output_info(pipeline
);
3850 unsigned clip_dist_mask
, cull_dist_mask
, total_mask
;
3851 clip_dist_mask
= outinfo
->clip_dist_mask
;
3852 cull_dist_mask
= outinfo
->cull_dist_mask
;
3853 total_mask
= clip_dist_mask
| cull_dist_mask
;
3854 bool misc_vec_ena
= outinfo
->writes_pointsize
||
3855 outinfo
->writes_layer
||
3856 outinfo
->writes_viewport_index
;
3857 bool es_enable_prim_id
= outinfo
->export_prim_id
||
3858 (es
&& es
->info
.uses_prim_id
);
3859 bool break_wave_at_eoi
= false;
3863 if (es_type
== MESA_SHADER_TESS_EVAL
) {
3864 struct radv_shader_variant
*gs
=
3865 pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
3867 if (es_enable_prim_id
|| (gs
&& gs
->info
.uses_prim_id
))
3868 break_wave_at_eoi
= true;
3871 nparams
= MAX2(outinfo
->param_exports
, 1);
3872 radeon_set_context_reg(ctx_cs
, R_0286C4_SPI_VS_OUT_CONFIG
,
3873 S_0286C4_VS_EXPORT_COUNT(nparams
- 1) |
3874 S_0286C4_NO_PC_EXPORT(outinfo
->param_exports
== 0));
3876 radeon_set_context_reg(ctx_cs
, R_028708_SPI_SHADER_IDX_FORMAT
,
3877 S_028708_IDX0_EXPORT_FORMAT(V_028708_SPI_SHADER_1COMP
));
3878 radeon_set_context_reg(ctx_cs
, R_02870C_SPI_SHADER_POS_FORMAT
,
3879 S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP
) |
3880 S_02870C_POS1_EXPORT_FORMAT(outinfo
->pos_exports
> 1 ?
3881 V_02870C_SPI_SHADER_4COMP
:
3882 V_02870C_SPI_SHADER_NONE
) |
3883 S_02870C_POS2_EXPORT_FORMAT(outinfo
->pos_exports
> 2 ?
3884 V_02870C_SPI_SHADER_4COMP
:
3885 V_02870C_SPI_SHADER_NONE
) |
3886 S_02870C_POS3_EXPORT_FORMAT(outinfo
->pos_exports
> 3 ?
3887 V_02870C_SPI_SHADER_4COMP
:
3888 V_02870C_SPI_SHADER_NONE
));
3890 radeon_set_context_reg(ctx_cs
, R_028818_PA_CL_VTE_CNTL
,
3891 S_028818_VTX_W0_FMT(1) |
3892 S_028818_VPORT_X_SCALE_ENA(1) | S_028818_VPORT_X_OFFSET_ENA(1) |
3893 S_028818_VPORT_Y_SCALE_ENA(1) | S_028818_VPORT_Y_OFFSET_ENA(1) |
3894 S_028818_VPORT_Z_SCALE_ENA(1) | S_028818_VPORT_Z_OFFSET_ENA(1));
3895 radeon_set_context_reg(ctx_cs
, R_02881C_PA_CL_VS_OUT_CNTL
,
3896 S_02881C_USE_VTX_POINT_SIZE(outinfo
->writes_pointsize
) |
3897 S_02881C_USE_VTX_RENDER_TARGET_INDX(outinfo
->writes_layer
) |
3898 S_02881C_USE_VTX_VIEWPORT_INDX(outinfo
->writes_viewport_index
) |
3899 S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena
) |
3900 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena
) |
3901 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask
& 0x0f) != 0) |
3902 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask
& 0xf0) != 0) |
3903 cull_dist_mask
<< 8 |
3906 radeon_set_context_reg(ctx_cs
, R_028A84_VGT_PRIMITIVEID_EN
,
3907 S_028A84_PRIMITIVEID_EN(es_enable_prim_id
) |
3908 S_028A84_NGG_DISABLE_PROVOK_REUSE(es_enable_prim_id
));
3910 radeon_set_context_reg(ctx_cs
, R_028AAC_VGT_ESGS_RING_ITEMSIZE
,
3911 ngg_state
->vgt_esgs_ring_itemsize
);
3913 /* NGG specific registers. */
3914 struct radv_shader_variant
*gs
= pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
3915 uint32_t gs_num_invocations
= gs
? gs
->info
.gs
.invocations
: 1;
3917 radeon_set_context_reg(ctx_cs
, R_028A44_VGT_GS_ONCHIP_CNTL
,
3918 S_028A44_ES_VERTS_PER_SUBGRP(ngg_state
->hw_max_esverts
) |
3919 S_028A44_GS_PRIMS_PER_SUBGRP(ngg_state
->max_gsprims
) |
3920 S_028A44_GS_INST_PRIMS_IN_SUBGRP(ngg_state
->max_gsprims
* gs_num_invocations
));
3921 radeon_set_context_reg(ctx_cs
, R_0287FC_GE_MAX_OUTPUT_PER_SUBGROUP
,
3922 S_0287FC_MAX_VERTS_PER_SUBGROUP(ngg_state
->max_out_verts
));
3923 radeon_set_context_reg(ctx_cs
, R_028B4C_GE_NGG_SUBGRP_CNTL
,
3924 S_028B4C_PRIM_AMP_FACTOR(ngg_state
->prim_amp_factor
) |
3925 S_028B4C_THDS_PER_SUBGRP(0)); /* for fast launch */
3926 radeon_set_context_reg(ctx_cs
, R_028B90_VGT_GS_INSTANCE_CNT
,
3927 S_028B90_CNT(gs_num_invocations
) |
3928 S_028B90_ENABLE(gs_num_invocations
> 1) |
3929 S_028B90_EN_MAX_VERT_OUT_PER_GS_INSTANCE(ngg_state
->max_vert_out_per_gs_instance
));
3931 /* User edge flags are set by the pos exports. If user edge flags are
3932 * not used, we must use hw-generated edge flags and pass them via
3933 * the prim export to prevent drawing lines on internal edges of
3934 * decomposed primitives (such as quads) with polygon mode = lines.
3936 * TODO: We should combine hw-generated edge flags with user edge
3937 * flags in the shader.
3939 radeon_set_context_reg(ctx_cs
, R_028838_PA_CL_NGG_CNTL
,
3940 S_028838_INDEX_BUF_EDGE_FLAG_ENA(!radv_pipeline_has_tess(pipeline
) &&
3941 !radv_pipeline_has_gs(pipeline
)));
3943 ge_cntl
= S_03096C_PRIM_GRP_SIZE(ngg_state
->max_gsprims
) |
3944 S_03096C_VERT_GRP_SIZE(ngg_state
->hw_max_esverts
) |
3945 S_03096C_BREAK_WAVE_AT_EOI(break_wave_at_eoi
);
3947 /* Bug workaround for a possible hang with non-tessellation cases.
3948 * Tessellation always sets GE_CNTL.VERT_GRP_SIZE = 0
3950 * Requirement: GE_CNTL.VERT_GRP_SIZE = VGT_GS_ONCHIP_CNTL.ES_VERTS_PER_SUBGRP - 5
3952 if ((pipeline
->device
->physical_device
->rad_info
.family
== CHIP_NAVI10
||
3953 pipeline
->device
->physical_device
->rad_info
.family
== CHIP_NAVI12
||
3954 pipeline
->device
->physical_device
->rad_info
.family
== CHIP_NAVI14
) &&
3955 !radv_pipeline_has_tess(pipeline
) &&
3956 ngg_state
->hw_max_esverts
!= 256) {
3957 ge_cntl
&= C_03096C_VERT_GRP_SIZE
;
3959 if (ngg_state
->hw_max_esverts
> 5) {
3960 ge_cntl
|= S_03096C_VERT_GRP_SIZE(ngg_state
->hw_max_esverts
- 5);
3964 radeon_set_uconfig_reg(ctx_cs
, R_03096C_GE_CNTL
, ge_cntl
);
3968 radv_pipeline_generate_hw_hs(struct radeon_cmdbuf
*cs
,
3969 struct radv_pipeline
*pipeline
,
3970 struct radv_shader_variant
*shader
,
3971 const struct radv_tessellation_state
*tess
)
3973 uint64_t va
= radv_buffer_get_va(shader
->bo
) + shader
->bo_offset
;
3975 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
) {
3976 unsigned hs_rsrc2
= shader
->config
.rsrc2
;
3978 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
) {
3979 hs_rsrc2
|= S_00B42C_LDS_SIZE_GFX10(tess
->lds_size
);
3981 hs_rsrc2
|= S_00B42C_LDS_SIZE_GFX9(tess
->lds_size
);
3984 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
) {
3985 radeon_set_sh_reg_seq(cs
, R_00B520_SPI_SHADER_PGM_LO_LS
, 2);
3986 radeon_emit(cs
, va
>> 8);
3987 radeon_emit(cs
, S_00B524_MEM_BASE(va
>> 40));
3989 radeon_set_sh_reg_seq(cs
, R_00B410_SPI_SHADER_PGM_LO_LS
, 2);
3990 radeon_emit(cs
, va
>> 8);
3991 radeon_emit(cs
, S_00B414_MEM_BASE(va
>> 40));
3994 radeon_set_sh_reg_seq(cs
, R_00B428_SPI_SHADER_PGM_RSRC1_HS
, 2);
3995 radeon_emit(cs
, shader
->config
.rsrc1
);
3996 radeon_emit(cs
, hs_rsrc2
);
3998 radeon_set_sh_reg_seq(cs
, R_00B420_SPI_SHADER_PGM_LO_HS
, 4);
3999 radeon_emit(cs
, va
>> 8);
4000 radeon_emit(cs
, S_00B424_MEM_BASE(va
>> 40));
4001 radeon_emit(cs
, shader
->config
.rsrc1
);
4002 radeon_emit(cs
, shader
->config
.rsrc2
);
4007 radv_pipeline_generate_vertex_shader(struct radeon_cmdbuf
*ctx_cs
,
4008 struct radeon_cmdbuf
*cs
,
4009 struct radv_pipeline
*pipeline
,
4010 const struct radv_tessellation_state
*tess
)
4012 struct radv_shader_variant
*vs
;
4014 /* Skip shaders merged into HS/GS */
4015 vs
= pipeline
->shaders
[MESA_SHADER_VERTEX
];
4019 if (vs
->info
.vs
.as_ls
)
4020 radv_pipeline_generate_hw_ls(cs
, pipeline
, vs
, tess
);
4021 else if (vs
->info
.vs
.as_es
)
4022 radv_pipeline_generate_hw_es(cs
, pipeline
, vs
);
4023 else if (vs
->info
.is_ngg
)
4024 radv_pipeline_generate_hw_ngg(ctx_cs
, cs
, pipeline
, vs
);
4026 radv_pipeline_generate_hw_vs(ctx_cs
, cs
, pipeline
, vs
);
4030 radv_pipeline_generate_tess_shaders(struct radeon_cmdbuf
*ctx_cs
,
4031 struct radeon_cmdbuf
*cs
,
4032 struct radv_pipeline
*pipeline
,
4033 const struct radv_tessellation_state
*tess
)
4035 if (!radv_pipeline_has_tess(pipeline
))
4038 struct radv_shader_variant
*tes
, *tcs
;
4040 tcs
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
];
4041 tes
= pipeline
->shaders
[MESA_SHADER_TESS_EVAL
];
4044 if (tes
->info
.is_ngg
) {
4045 radv_pipeline_generate_hw_ngg(ctx_cs
, cs
, pipeline
, tes
);
4046 } else if (tes
->info
.tes
.as_es
)
4047 radv_pipeline_generate_hw_es(cs
, pipeline
, tes
);
4049 radv_pipeline_generate_hw_vs(ctx_cs
, cs
, pipeline
, tes
);
4052 radv_pipeline_generate_hw_hs(cs
, pipeline
, tcs
, tess
);
4054 radeon_set_context_reg(ctx_cs
, R_028B6C_VGT_TF_PARAM
,
4057 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX7
)
4058 radeon_set_context_reg_idx(ctx_cs
, R_028B58_VGT_LS_HS_CONFIG
, 2,
4059 tess
->ls_hs_config
);
4061 radeon_set_context_reg(ctx_cs
, R_028B58_VGT_LS_HS_CONFIG
,
4062 tess
->ls_hs_config
);
4064 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
&&
4065 !radv_pipeline_has_gs(pipeline
) && !radv_pipeline_has_ngg(pipeline
)) {
4066 radeon_set_context_reg(ctx_cs
, R_028A44_VGT_GS_ONCHIP_CNTL
,
4067 S_028A44_ES_VERTS_PER_SUBGRP(250) |
4068 S_028A44_GS_PRIMS_PER_SUBGRP(126) |
4069 S_028A44_GS_INST_PRIMS_IN_SUBGRP(126));
4074 radv_pipeline_generate_hw_gs(struct radeon_cmdbuf
*ctx_cs
,
4075 struct radeon_cmdbuf
*cs
,
4076 struct radv_pipeline
*pipeline
,
4077 struct radv_shader_variant
*gs
)
4079 const struct gfx9_gs_info
*gs_state
= &gs
->info
.gs_ring_info
;
4080 unsigned gs_max_out_vertices
;
4081 uint8_t *num_components
;
4086 gs_max_out_vertices
= gs
->info
.gs
.vertices_out
;
4087 max_stream
= gs
->info
.gs
.max_stream
;
4088 num_components
= gs
->info
.gs
.num_stream_output_components
;
4090 offset
= num_components
[0] * gs_max_out_vertices
;
4092 radeon_set_context_reg_seq(ctx_cs
, R_028A60_VGT_GSVS_RING_OFFSET_1
, 3);
4093 radeon_emit(ctx_cs
, offset
);
4094 if (max_stream
>= 1)
4095 offset
+= num_components
[1] * gs_max_out_vertices
;
4096 radeon_emit(ctx_cs
, offset
);
4097 if (max_stream
>= 2)
4098 offset
+= num_components
[2] * gs_max_out_vertices
;
4099 radeon_emit(ctx_cs
, offset
);
4100 if (max_stream
>= 3)
4101 offset
+= num_components
[3] * gs_max_out_vertices
;
4102 radeon_set_context_reg(ctx_cs
, R_028AB0_VGT_GSVS_RING_ITEMSIZE
, offset
);
4104 radeon_set_context_reg_seq(ctx_cs
, R_028B5C_VGT_GS_VERT_ITEMSIZE
, 4);
4105 radeon_emit(ctx_cs
, num_components
[0]);
4106 radeon_emit(ctx_cs
, (max_stream
>= 1) ? num_components
[1] : 0);
4107 radeon_emit(ctx_cs
, (max_stream
>= 2) ? num_components
[2] : 0);
4108 radeon_emit(ctx_cs
, (max_stream
>= 3) ? num_components
[3] : 0);
4110 uint32_t gs_num_invocations
= gs
->info
.gs
.invocations
;
4111 radeon_set_context_reg(ctx_cs
, R_028B90_VGT_GS_INSTANCE_CNT
,
4112 S_028B90_CNT(MIN2(gs_num_invocations
, 127)) |
4113 S_028B90_ENABLE(gs_num_invocations
> 0));
4115 radeon_set_context_reg(ctx_cs
, R_028AAC_VGT_ESGS_RING_ITEMSIZE
,
4116 gs_state
->vgt_esgs_ring_itemsize
);
4118 va
= radv_buffer_get_va(gs
->bo
) + gs
->bo_offset
;
4120 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
) {
4121 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
) {
4122 radeon_set_sh_reg_seq(cs
, R_00B320_SPI_SHADER_PGM_LO_ES
, 2);
4123 radeon_emit(cs
, va
>> 8);
4124 radeon_emit(cs
, S_00B324_MEM_BASE(va
>> 40));
4126 radeon_set_sh_reg_seq(cs
, R_00B210_SPI_SHADER_PGM_LO_ES
, 2);
4127 radeon_emit(cs
, va
>> 8);
4128 radeon_emit(cs
, S_00B214_MEM_BASE(va
>> 40));
4131 radeon_set_sh_reg_seq(cs
, R_00B228_SPI_SHADER_PGM_RSRC1_GS
, 2);
4132 radeon_emit(cs
, gs
->config
.rsrc1
);
4133 radeon_emit(cs
, gs
->config
.rsrc2
| S_00B22C_LDS_SIZE(gs_state
->lds_size
));
4135 radeon_set_context_reg(ctx_cs
, R_028A44_VGT_GS_ONCHIP_CNTL
, gs_state
->vgt_gs_onchip_cntl
);
4136 radeon_set_context_reg(ctx_cs
, R_028A94_VGT_GS_MAX_PRIMS_PER_SUBGROUP
, gs_state
->vgt_gs_max_prims_per_subgroup
);
4138 radeon_set_sh_reg_seq(cs
, R_00B220_SPI_SHADER_PGM_LO_GS
, 4);
4139 radeon_emit(cs
, va
>> 8);
4140 radeon_emit(cs
, S_00B224_MEM_BASE(va
>> 40));
4141 radeon_emit(cs
, gs
->config
.rsrc1
);
4142 radeon_emit(cs
, gs
->config
.rsrc2
);
4145 radv_pipeline_generate_hw_vs(ctx_cs
, cs
, pipeline
, pipeline
->gs_copy_shader
);
4149 radv_pipeline_generate_geometry_shader(struct radeon_cmdbuf
*ctx_cs
,
4150 struct radeon_cmdbuf
*cs
,
4151 struct radv_pipeline
*pipeline
)
4153 struct radv_shader_variant
*gs
;
4155 gs
= pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
4159 if (gs
->info
.is_ngg
)
4160 radv_pipeline_generate_hw_ngg(ctx_cs
, cs
, pipeline
, gs
);
4162 radv_pipeline_generate_hw_gs(ctx_cs
, cs
, pipeline
, gs
);
4164 radeon_set_context_reg(ctx_cs
, R_028B38_VGT_GS_MAX_VERT_OUT
,
4165 gs
->info
.gs
.vertices_out
);
4168 static uint32_t offset_to_ps_input(uint32_t offset
, bool flat_shade
, bool float16
)
4170 uint32_t ps_input_cntl
;
4171 if (offset
<= AC_EXP_PARAM_OFFSET_31
) {
4172 ps_input_cntl
= S_028644_OFFSET(offset
);
4174 ps_input_cntl
|= S_028644_FLAT_SHADE(1);
4176 ps_input_cntl
|= S_028644_FP16_INTERP_MODE(1) |
4177 S_028644_ATTR0_VALID(1);
4180 /* The input is a DEFAULT_VAL constant. */
4181 assert(offset
>= AC_EXP_PARAM_DEFAULT_VAL_0000
&&
4182 offset
<= AC_EXP_PARAM_DEFAULT_VAL_1111
);
4183 offset
-= AC_EXP_PARAM_DEFAULT_VAL_0000
;
4184 ps_input_cntl
= S_028644_OFFSET(0x20) |
4185 S_028644_DEFAULT_VAL(offset
);
4187 return ps_input_cntl
;
4191 radv_pipeline_generate_ps_inputs(struct radeon_cmdbuf
*ctx_cs
,
4192 struct radv_pipeline
*pipeline
)
4194 struct radv_shader_variant
*ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
4195 const struct radv_vs_output_info
*outinfo
= get_vs_output_info(pipeline
);
4196 uint32_t ps_input_cntl
[32];
4198 unsigned ps_offset
= 0;
4200 if (ps
->info
.ps
.prim_id_input
) {
4201 unsigned vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_PRIMITIVE_ID
];
4202 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
) {
4203 ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, true, false);
4208 if (ps
->info
.ps
.layer_input
||
4209 ps
->info
.needs_multiview_view_index
) {
4210 unsigned vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_LAYER
];
4211 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
)
4212 ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, true, false);
4214 ps_input_cntl
[ps_offset
] = offset_to_ps_input(AC_EXP_PARAM_DEFAULT_VAL_0000
, true, false);
4218 if (ps
->info
.ps
.has_pcoord
) {
4220 val
= S_028644_PT_SPRITE_TEX(1) | S_028644_OFFSET(0x20);
4221 ps_input_cntl
[ps_offset
] = val
;
4225 if (ps
->info
.ps
.num_input_clips_culls
) {
4228 vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_CLIP_DIST0
];
4229 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
) {
4230 ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, false, false);
4234 vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_CLIP_DIST1
];
4235 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
&&
4236 ps
->info
.ps
.num_input_clips_culls
> 4) {
4237 ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, false, false);
4242 for (unsigned i
= 0; i
< 32 && (1u << i
) <= ps
->info
.ps
.input_mask
; ++i
) {
4246 if (!(ps
->info
.ps
.input_mask
& (1u << i
)))
4249 vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_VAR0
+ i
];
4250 if (vs_offset
== AC_EXP_PARAM_UNDEFINED
) {
4251 ps_input_cntl
[ps_offset
] = S_028644_OFFSET(0x20);
4256 flat_shade
= !!(ps
->info
.ps
.flat_shaded_mask
& (1u << ps_offset
));
4257 float16
= !!(ps
->info
.ps
.float16_shaded_mask
& (1u << ps_offset
));
4259 ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, flat_shade
, float16
);
4264 radeon_set_context_reg_seq(ctx_cs
, R_028644_SPI_PS_INPUT_CNTL_0
, ps_offset
);
4265 for (unsigned i
= 0; i
< ps_offset
; i
++) {
4266 radeon_emit(ctx_cs
, ps_input_cntl
[i
]);
4272 radv_compute_db_shader_control(const struct radv_device
*device
,
4273 const struct radv_pipeline
*pipeline
,
4274 const struct radv_shader_variant
*ps
)
4277 if (ps
->info
.ps
.early_fragment_test
|| !ps
->info
.ps
.writes_memory
)
4278 z_order
= V_02880C_EARLY_Z_THEN_LATE_Z
;
4280 z_order
= V_02880C_LATE_Z
;
4282 bool disable_rbplus
= device
->physical_device
->rad_info
.has_rbplus
&&
4283 !device
->physical_device
->rad_info
.rbplus_allowed
;
4285 /* It shouldn't be needed to export gl_SampleMask when MSAA is disabled
4286 * but this appears to break Project Cars (DXVK). See
4287 * https://bugs.freedesktop.org/show_bug.cgi?id=109401
4289 bool mask_export_enable
= ps
->info
.ps
.writes_sample_mask
;
4291 return S_02880C_Z_EXPORT_ENABLE(ps
->info
.ps
.writes_z
) |
4292 S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(ps
->info
.ps
.writes_stencil
) |
4293 S_02880C_KILL_ENABLE(!!ps
->info
.ps
.can_discard
) |
4294 S_02880C_MASK_EXPORT_ENABLE(mask_export_enable
) |
4295 S_02880C_Z_ORDER(z_order
) |
4296 S_02880C_DEPTH_BEFORE_SHADER(ps
->info
.ps
.early_fragment_test
) |
4297 S_02880C_PRE_SHADER_DEPTH_COVERAGE_ENABLE(ps
->info
.ps
.post_depth_coverage
) |
4298 S_02880C_EXEC_ON_HIER_FAIL(ps
->info
.ps
.writes_memory
) |
4299 S_02880C_EXEC_ON_NOOP(ps
->info
.ps
.writes_memory
) |
4300 S_02880C_DUAL_QUAD_DISABLE(disable_rbplus
);
4304 radv_pipeline_generate_fragment_shader(struct radeon_cmdbuf
*ctx_cs
,
4305 struct radeon_cmdbuf
*cs
,
4306 struct radv_pipeline
*pipeline
)
4308 struct radv_shader_variant
*ps
;
4310 assert (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]);
4312 ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
4313 va
= radv_buffer_get_va(ps
->bo
) + ps
->bo_offset
;
4315 radeon_set_sh_reg_seq(cs
, R_00B020_SPI_SHADER_PGM_LO_PS
, 4);
4316 radeon_emit(cs
, va
>> 8);
4317 radeon_emit(cs
, S_00B024_MEM_BASE(va
>> 40));
4318 radeon_emit(cs
, ps
->config
.rsrc1
);
4319 radeon_emit(cs
, ps
->config
.rsrc2
);
4321 radeon_set_context_reg(ctx_cs
, R_02880C_DB_SHADER_CONTROL
,
4322 radv_compute_db_shader_control(pipeline
->device
,
4325 radeon_set_context_reg(ctx_cs
, R_0286CC_SPI_PS_INPUT_ENA
,
4326 ps
->config
.spi_ps_input_ena
);
4328 radeon_set_context_reg(ctx_cs
, R_0286D0_SPI_PS_INPUT_ADDR
,
4329 ps
->config
.spi_ps_input_addr
);
4331 radeon_set_context_reg(ctx_cs
, R_0286D8_SPI_PS_IN_CONTROL
,
4332 S_0286D8_NUM_INTERP(ps
->info
.ps
.num_interp
) |
4333 S_0286D8_PS_W32_EN(ps
->info
.wave_size
== 32));
4335 radeon_set_context_reg(ctx_cs
, R_0286E0_SPI_BARYC_CNTL
, pipeline
->graphics
.spi_baryc_cntl
);
4337 radeon_set_context_reg(ctx_cs
, R_028710_SPI_SHADER_Z_FORMAT
,
4338 ac_get_spi_shader_z_format(ps
->info
.ps
.writes_z
,
4339 ps
->info
.ps
.writes_stencil
,
4340 ps
->info
.ps
.writes_sample_mask
));
4342 if (pipeline
->device
->dfsm_allowed
) {
4343 /* optimise this? */
4344 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
4345 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_DFSM
) | EVENT_INDEX(0));
4350 radv_pipeline_generate_vgt_vertex_reuse(struct radeon_cmdbuf
*ctx_cs
,
4351 struct radv_pipeline
*pipeline
)
4353 if (pipeline
->device
->physical_device
->rad_info
.family
< CHIP_POLARIS10
||
4354 pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
)
4357 unsigned vtx_reuse_depth
= 30;
4358 if (radv_pipeline_has_tess(pipeline
) &&
4359 radv_get_shader(pipeline
, MESA_SHADER_TESS_EVAL
)->info
.tes
.spacing
== TESS_SPACING_FRACTIONAL_ODD
) {
4360 vtx_reuse_depth
= 14;
4362 radeon_set_context_reg(ctx_cs
, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL
,
4363 S_028C58_VTX_REUSE_DEPTH(vtx_reuse_depth
));
4367 radv_compute_vgt_shader_stages_en(const struct radv_pipeline
*pipeline
)
4369 uint32_t stages
= 0;
4370 if (radv_pipeline_has_tess(pipeline
)) {
4371 stages
|= S_028B54_LS_EN(V_028B54_LS_STAGE_ON
) |
4372 S_028B54_HS_EN(1) | S_028B54_DYNAMIC_HS(1);
4374 if (radv_pipeline_has_gs(pipeline
))
4375 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_DS
) |
4377 else if (radv_pipeline_has_ngg(pipeline
))
4378 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_DS
);
4380 stages
|= S_028B54_VS_EN(V_028B54_VS_STAGE_DS
);
4381 } else if (radv_pipeline_has_gs(pipeline
)) {
4382 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL
) |
4384 } else if (radv_pipeline_has_ngg(pipeline
)) {
4385 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL
);
4388 if (radv_pipeline_has_ngg(pipeline
)) {
4389 stages
|= S_028B54_PRIMGEN_EN(1);
4390 if (pipeline
->streamout_shader
)
4391 stages
|= S_028B54_NGG_WAVE_ID_EN(1);
4392 } else if (radv_pipeline_has_gs(pipeline
)) {
4393 stages
|= S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER
);
4396 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
)
4397 stages
|= S_028B54_MAX_PRIMGRP_IN_WAVE(2);
4399 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
) {
4400 uint8_t hs_size
= 64, gs_size
= 64, vs_size
= 64;
4402 if (radv_pipeline_has_tess(pipeline
))
4403 hs_size
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.wave_size
;
4405 if (pipeline
->shaders
[MESA_SHADER_GEOMETRY
]) {
4406 vs_size
= gs_size
= pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.wave_size
;
4407 if (pipeline
->gs_copy_shader
)
4408 vs_size
= pipeline
->gs_copy_shader
->info
.wave_size
;
4409 } else if (pipeline
->shaders
[MESA_SHADER_TESS_EVAL
])
4410 vs_size
= pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]->info
.wave_size
;
4411 else if (pipeline
->shaders
[MESA_SHADER_VERTEX
])
4412 vs_size
= pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.wave_size
;
4414 if (radv_pipeline_has_ngg(pipeline
))
4417 /* legacy GS only supports Wave64 */
4418 stages
|= S_028B54_HS_W32_EN(hs_size
== 32 ? 1 : 0) |
4419 S_028B54_GS_W32_EN(gs_size
== 32 ? 1 : 0) |
4420 S_028B54_VS_W32_EN(vs_size
== 32 ? 1 : 0);
4427 radv_compute_cliprect_rule(const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
4429 const VkPipelineDiscardRectangleStateCreateInfoEXT
*discard_rectangle_info
=
4430 vk_find_struct_const(pCreateInfo
->pNext
, PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT
);
4432 if (!discard_rectangle_info
)
4437 for (unsigned i
= 0; i
< (1u << MAX_DISCARD_RECTANGLES
); ++i
) {
4438 /* Interpret i as a bitmask, and then set the bit in the mask if
4439 * that combination of rectangles in which the pixel is contained
4440 * should pass the cliprect test. */
4441 unsigned relevant_subset
= i
& ((1u << discard_rectangle_info
->discardRectangleCount
) - 1);
4443 if (discard_rectangle_info
->discardRectangleMode
== VK_DISCARD_RECTANGLE_MODE_INCLUSIVE_EXT
&&
4447 if (discard_rectangle_info
->discardRectangleMode
== VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT
&&
4458 gfx10_pipeline_generate_ge_cntl(struct radeon_cmdbuf
*ctx_cs
,
4459 struct radv_pipeline
*pipeline
,
4460 const struct radv_tessellation_state
*tess
)
4462 bool break_wave_at_eoi
= false;
4463 unsigned primgroup_size
;
4464 unsigned vertgroup_size
;
4466 if (radv_pipeline_has_tess(pipeline
)) {
4467 primgroup_size
= tess
->num_patches
; /* must be a multiple of NUM_PATCHES */
4469 } else if (radv_pipeline_has_gs(pipeline
)) {
4470 const struct gfx9_gs_info
*gs_state
=
4471 &pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.gs_ring_info
;
4472 unsigned vgt_gs_onchip_cntl
= gs_state
->vgt_gs_onchip_cntl
;
4473 primgroup_size
= G_028A44_GS_PRIMS_PER_SUBGRP(vgt_gs_onchip_cntl
);
4474 vertgroup_size
= G_028A44_ES_VERTS_PER_SUBGRP(vgt_gs_onchip_cntl
);
4476 primgroup_size
= 128; /* recommended without a GS and tess */
4480 if (radv_pipeline_has_tess(pipeline
)) {
4481 if (pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.uses_prim_id
||
4482 radv_get_shader(pipeline
, MESA_SHADER_TESS_EVAL
)->info
.uses_prim_id
)
4483 break_wave_at_eoi
= true;
4486 radeon_set_uconfig_reg(ctx_cs
, R_03096C_GE_CNTL
,
4487 S_03096C_PRIM_GRP_SIZE(primgroup_size
) |
4488 S_03096C_VERT_GRP_SIZE(vertgroup_size
) |
4489 S_03096C_PACKET_TO_ONE_PA(0) /* line stipple */ |
4490 S_03096C_BREAK_WAVE_AT_EOI(break_wave_at_eoi
));
4494 radv_pipeline_generate_pm4(struct radv_pipeline
*pipeline
,
4495 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
4496 const struct radv_graphics_pipeline_create_info
*extra
,
4497 const struct radv_blend_state
*blend
,
4498 const struct radv_tessellation_state
*tess
,
4499 unsigned prim
, unsigned gs_out
)
4501 struct radeon_cmdbuf
*ctx_cs
= &pipeline
->ctx_cs
;
4502 struct radeon_cmdbuf
*cs
= &pipeline
->cs
;
4505 ctx_cs
->max_dw
= 256;
4506 cs
->buf
= malloc(4 * (cs
->max_dw
+ ctx_cs
->max_dw
));
4507 ctx_cs
->buf
= cs
->buf
+ cs
->max_dw
;
4509 radv_pipeline_generate_depth_stencil_state(ctx_cs
, pipeline
, pCreateInfo
, extra
);
4510 radv_pipeline_generate_blend_state(ctx_cs
, pipeline
, blend
);
4511 radv_pipeline_generate_raster_state(ctx_cs
, pipeline
, pCreateInfo
);
4512 radv_pipeline_generate_multisample_state(ctx_cs
, pipeline
);
4513 radv_pipeline_generate_vgt_gs_mode(ctx_cs
, pipeline
);
4514 radv_pipeline_generate_vertex_shader(ctx_cs
, cs
, pipeline
, tess
);
4515 radv_pipeline_generate_tess_shaders(ctx_cs
, cs
, pipeline
, tess
);
4516 radv_pipeline_generate_geometry_shader(ctx_cs
, cs
, pipeline
);
4517 radv_pipeline_generate_fragment_shader(ctx_cs
, cs
, pipeline
);
4518 radv_pipeline_generate_ps_inputs(ctx_cs
, pipeline
);
4519 radv_pipeline_generate_vgt_vertex_reuse(ctx_cs
, pipeline
);
4520 radv_pipeline_generate_binning_state(ctx_cs
, pipeline
, pCreateInfo
, blend
);
4522 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
&& !radv_pipeline_has_ngg(pipeline
))
4523 gfx10_pipeline_generate_ge_cntl(ctx_cs
, pipeline
, tess
);
4525 radeon_set_context_reg(ctx_cs
, R_028B54_VGT_SHADER_STAGES_EN
, radv_compute_vgt_shader_stages_en(pipeline
));
4527 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX7
) {
4528 radeon_set_uconfig_reg_idx(pipeline
->device
->physical_device
,
4529 cs
, R_030908_VGT_PRIMITIVE_TYPE
, 1, prim
);
4531 radeon_set_config_reg(cs
, R_008958_VGT_PRIMITIVE_TYPE
, prim
);
4533 radeon_set_context_reg(ctx_cs
, R_028A6C_VGT_GS_OUT_PRIM_TYPE
, gs_out
);
4535 radeon_set_context_reg(ctx_cs
, R_02820C_PA_SC_CLIPRECT_RULE
, radv_compute_cliprect_rule(pCreateInfo
));
4537 pipeline
->ctx_cs_hash
= _mesa_hash_data(ctx_cs
->buf
, ctx_cs
->cdw
* 4);
4539 assert(ctx_cs
->cdw
<= ctx_cs
->max_dw
);
4540 assert(cs
->cdw
<= cs
->max_dw
);
4543 static struct radv_ia_multi_vgt_param_helpers
4544 radv_compute_ia_multi_vgt_param_helpers(struct radv_pipeline
*pipeline
,
4545 const struct radv_tessellation_state
*tess
,
4548 struct radv_ia_multi_vgt_param_helpers ia_multi_vgt_param
= {0};
4549 const struct radv_device
*device
= pipeline
->device
;
4551 if (radv_pipeline_has_tess(pipeline
))
4552 ia_multi_vgt_param
.primgroup_size
= tess
->num_patches
;
4553 else if (radv_pipeline_has_gs(pipeline
))
4554 ia_multi_vgt_param
.primgroup_size
= 64;
4556 ia_multi_vgt_param
.primgroup_size
= 128; /* recommended without a GS */
4558 /* GS requirement. */
4559 ia_multi_vgt_param
.partial_es_wave
= false;
4560 if (radv_pipeline_has_gs(pipeline
) && device
->physical_device
->rad_info
.chip_class
<= GFX8
)
4561 if (SI_GS_PER_ES
/ ia_multi_vgt_param
.primgroup_size
>= pipeline
->device
->gs_table_depth
- 3)
4562 ia_multi_vgt_param
.partial_es_wave
= true;
4564 ia_multi_vgt_param
.wd_switch_on_eop
= false;
4565 if (device
->physical_device
->rad_info
.chip_class
>= GFX7
) {
4566 /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
4567 * 4 shader engines. Set 1 to pass the assertion below.
4568 * The other cases are hardware requirements. */
4569 if (device
->physical_device
->rad_info
.max_se
< 4 ||
4570 prim
== V_008958_DI_PT_POLYGON
||
4571 prim
== V_008958_DI_PT_LINELOOP
||
4572 prim
== V_008958_DI_PT_TRIFAN
||
4573 prim
== V_008958_DI_PT_TRISTRIP_ADJ
||
4574 (pipeline
->graphics
.prim_restart_enable
&&
4575 (device
->physical_device
->rad_info
.family
< CHIP_POLARIS10
||
4576 (prim
!= V_008958_DI_PT_POINTLIST
&&
4577 prim
!= V_008958_DI_PT_LINESTRIP
))))
4578 ia_multi_vgt_param
.wd_switch_on_eop
= true;
4581 ia_multi_vgt_param
.ia_switch_on_eoi
= false;
4582 if (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.ps
.prim_id_input
)
4583 ia_multi_vgt_param
.ia_switch_on_eoi
= true;
4584 if (radv_pipeline_has_gs(pipeline
) &&
4585 pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.uses_prim_id
)
4586 ia_multi_vgt_param
.ia_switch_on_eoi
= true;
4587 if (radv_pipeline_has_tess(pipeline
)) {
4588 /* SWITCH_ON_EOI must be set if PrimID is used. */
4589 if (pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.uses_prim_id
||
4590 radv_get_shader(pipeline
, MESA_SHADER_TESS_EVAL
)->info
.uses_prim_id
)
4591 ia_multi_vgt_param
.ia_switch_on_eoi
= true;
4594 ia_multi_vgt_param
.partial_vs_wave
= false;
4595 if (radv_pipeline_has_tess(pipeline
)) {
4596 /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
4597 if ((device
->physical_device
->rad_info
.family
== CHIP_TAHITI
||
4598 device
->physical_device
->rad_info
.family
== CHIP_PITCAIRN
||
4599 device
->physical_device
->rad_info
.family
== CHIP_BONAIRE
) &&
4600 radv_pipeline_has_gs(pipeline
))
4601 ia_multi_vgt_param
.partial_vs_wave
= true;
4602 /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
4603 if (device
->physical_device
->rad_info
.has_distributed_tess
) {
4604 if (radv_pipeline_has_gs(pipeline
)) {
4605 if (device
->physical_device
->rad_info
.chip_class
<= GFX8
)
4606 ia_multi_vgt_param
.partial_es_wave
= true;
4608 ia_multi_vgt_param
.partial_vs_wave
= true;
4613 /* Workaround for a VGT hang when strip primitive types are used with
4614 * primitive restart.
4616 if (pipeline
->graphics
.prim_restart_enable
&&
4617 (prim
== V_008958_DI_PT_LINESTRIP
||
4618 prim
== V_008958_DI_PT_TRISTRIP
||
4619 prim
== V_008958_DI_PT_LINESTRIP_ADJ
||
4620 prim
== V_008958_DI_PT_TRISTRIP_ADJ
)) {
4621 ia_multi_vgt_param
.partial_vs_wave
= true;
4624 if (radv_pipeline_has_gs(pipeline
)) {
4625 /* On these chips there is the possibility of a hang if the
4626 * pipeline uses a GS and partial_vs_wave is not set.
4628 * This mostly does not hit 4-SE chips, as those typically set
4629 * ia_switch_on_eoi and then partial_vs_wave is set for pipelines
4630 * with GS due to another workaround.
4632 * Reproducer: https://bugs.freedesktop.org/show_bug.cgi?id=109242
4634 if (device
->physical_device
->rad_info
.family
== CHIP_TONGA
||
4635 device
->physical_device
->rad_info
.family
== CHIP_FIJI
||
4636 device
->physical_device
->rad_info
.family
== CHIP_POLARIS10
||
4637 device
->physical_device
->rad_info
.family
== CHIP_POLARIS11
||
4638 device
->physical_device
->rad_info
.family
== CHIP_POLARIS12
||
4639 device
->physical_device
->rad_info
.family
== CHIP_VEGAM
) {
4640 ia_multi_vgt_param
.partial_vs_wave
= true;
4644 ia_multi_vgt_param
.base
=
4645 S_028AA8_PRIMGROUP_SIZE(ia_multi_vgt_param
.primgroup_size
- 1) |
4646 /* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */
4647 S_028AA8_MAX_PRIMGRP_IN_WAVE(device
->physical_device
->rad_info
.chip_class
== GFX8
? 2 : 0) |
4648 S_030960_EN_INST_OPT_BASIC(device
->physical_device
->rad_info
.chip_class
>= GFX9
) |
4649 S_030960_EN_INST_OPT_ADV(device
->physical_device
->rad_info
.chip_class
>= GFX9
);
4651 return ia_multi_vgt_param
;
4656 radv_compute_vertex_input_state(struct radv_pipeline
*pipeline
,
4657 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
4659 const VkPipelineVertexInputStateCreateInfo
*vi_info
=
4660 pCreateInfo
->pVertexInputState
;
4661 struct radv_vertex_elements_info
*velems
= &pipeline
->vertex_elements
;
4663 for (uint32_t i
= 0; i
< vi_info
->vertexAttributeDescriptionCount
; i
++) {
4664 const VkVertexInputAttributeDescription
*desc
=
4665 &vi_info
->pVertexAttributeDescriptions
[i
];
4666 unsigned loc
= desc
->location
;
4667 const struct vk_format_description
*format_desc
;
4669 format_desc
= vk_format_description(desc
->format
);
4671 velems
->format_size
[loc
] = format_desc
->block
.bits
/ 8;
4674 for (uint32_t i
= 0; i
< vi_info
->vertexBindingDescriptionCount
; i
++) {
4675 const VkVertexInputBindingDescription
*desc
=
4676 &vi_info
->pVertexBindingDescriptions
[i
];
4678 pipeline
->binding_stride
[desc
->binding
] = desc
->stride
;
4679 pipeline
->num_vertex_bindings
=
4680 MAX2(pipeline
->num_vertex_bindings
, desc
->binding
+ 1);
4684 static struct radv_shader_variant
*
4685 radv_pipeline_get_streamout_shader(struct radv_pipeline
*pipeline
)
4689 for (i
= MESA_SHADER_GEOMETRY
; i
>= MESA_SHADER_VERTEX
; i
--) {
4690 struct radv_shader_variant
*shader
=
4691 radv_get_shader(pipeline
, i
);
4693 if (shader
&& shader
->info
.so
.num_outputs
> 0)
4701 radv_secure_compile(struct radv_pipeline
*pipeline
,
4702 struct radv_device
*device
,
4703 const struct radv_pipeline_key
*key
,
4704 const VkPipelineShaderStageCreateInfo
**pStages
,
4705 const VkPipelineCreateFlags flags
,
4706 unsigned num_stages
)
4708 uint8_t allowed_pipeline_hashes
[2][20];
4709 radv_hash_shaders(allowed_pipeline_hashes
[0], pStages
,
4710 pipeline
->layout
, key
, get_hash_flags(device
));
4712 /* Generate the GC copy hash */
4713 memcpy(allowed_pipeline_hashes
[1], allowed_pipeline_hashes
[0], 20);
4714 allowed_pipeline_hashes
[1][0] ^= 1;
4716 uint8_t allowed_hashes
[2][20];
4717 for (unsigned i
= 0; i
< 2; ++i
) {
4718 disk_cache_compute_key(device
->physical_device
->disk_cache
,
4719 allowed_pipeline_hashes
[i
], 20,
4723 /* Do an early exit if all cache entries are already there. */
4724 bool may_need_copy_shader
= pStages
[MESA_SHADER_GEOMETRY
];
4725 void *main_entry
= disk_cache_get(device
->physical_device
->disk_cache
, allowed_hashes
[0], NULL
);
4726 void *copy_entry
= NULL
;
4727 if (may_need_copy_shader
)
4728 copy_entry
= disk_cache_get(device
->physical_device
->disk_cache
, allowed_hashes
[1], NULL
);
4730 bool has_all_cache_entries
= main_entry
&& (!may_need_copy_shader
|| copy_entry
);
4734 if(has_all_cache_entries
)
4737 unsigned process
= 0;
4738 uint8_t sc_threads
= device
->instance
->num_sc_threads
;
4740 mtx_lock(&device
->sc_state
->secure_compile_mutex
);
4741 if (device
->sc_state
->secure_compile_thread_counter
< sc_threads
) {
4742 device
->sc_state
->secure_compile_thread_counter
++;
4743 for (unsigned i
= 0; i
< sc_threads
; i
++) {
4744 if (!device
->sc_state
->secure_compile_processes
[i
].in_use
) {
4745 device
->sc_state
->secure_compile_processes
[i
].in_use
= true;
4750 mtx_unlock(&device
->sc_state
->secure_compile_mutex
);
4753 mtx_unlock(&device
->sc_state
->secure_compile_mutex
);
4756 int fd_secure_input
= device
->sc_state
->secure_compile_processes
[process
].fd_secure_input
;
4757 int fd_secure_output
= device
->sc_state
->secure_compile_processes
[process
].fd_secure_output
;
4759 /* Fork a copy of the slim untainted secure compile process */
4760 enum radv_secure_compile_type sc_type
= RADV_SC_TYPE_FORK_DEVICE
;
4761 write(fd_secure_input
, &sc_type
, sizeof(sc_type
));
4763 if (!radv_sc_read(fd_secure_output
, &sc_type
, sizeof(sc_type
), true) ||
4764 sc_type
!= RADV_SC_TYPE_INIT_SUCCESS
)
4765 return VK_ERROR_DEVICE_LOST
;
4767 fd_secure_input
= device
->sc_state
->secure_compile_processes
[process
].fd_server
;
4768 fd_secure_output
= device
->sc_state
->secure_compile_processes
[process
].fd_client
;
4770 /* Write pipeline / shader module out to secure process via pipe */
4771 sc_type
= RADV_SC_TYPE_COMPILE_PIPELINE
;
4772 write(fd_secure_input
, &sc_type
, sizeof(sc_type
));
4774 /* Write pipeline layout out to secure process */
4775 struct radv_pipeline_layout
*layout
= pipeline
->layout
;
4776 write(fd_secure_input
, layout
, sizeof(struct radv_pipeline_layout
));
4777 write(fd_secure_input
, &layout
->num_sets
, sizeof(uint32_t));
4778 for (uint32_t set
= 0; set
< layout
->num_sets
; set
++) {
4779 write(fd_secure_input
, &layout
->set
[set
].layout
->layout_size
, sizeof(uint32_t));
4780 write(fd_secure_input
, layout
->set
[set
].layout
, layout
->set
[set
].layout
->layout_size
);
4783 /* Write pipeline key out to secure process */
4784 write(fd_secure_input
, key
, sizeof(struct radv_pipeline_key
));
4786 /* Write pipeline create flags out to secure process */
4787 write(fd_secure_input
, &flags
, sizeof(VkPipelineCreateFlags
));
4789 /* Write stage and shader information out to secure process */
4790 write(fd_secure_input
, &num_stages
, sizeof(uint32_t));
4791 for (uint32_t i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
4795 /* Write stage out to secure process */
4796 gl_shader_stage stage
= ffs(pStages
[i
]->stage
) - 1;
4797 write(fd_secure_input
, &stage
, sizeof(gl_shader_stage
));
4799 /* Write entry point name out to secure process */
4800 size_t name_size
= strlen(pStages
[i
]->pName
) + 1;
4801 write(fd_secure_input
, &name_size
, sizeof(size_t));
4802 write(fd_secure_input
, pStages
[i
]->pName
, name_size
);
4804 /* Write shader module out to secure process */
4805 struct radv_shader_module
*module
= radv_shader_module_from_handle(pStages
[i
]->module
);
4806 assert(!module
->nir
);
4807 size_t module_size
= sizeof(struct radv_shader_module
) + module
->size
;
4808 write(fd_secure_input
, &module_size
, sizeof(size_t));
4809 write(fd_secure_input
, module
, module_size
);
4811 /* Write specialization info out to secure process */
4812 const VkSpecializationInfo
*specInfo
= pStages
[i
]->pSpecializationInfo
;
4813 bool has_spec_info
= specInfo
? true : false;
4814 write(fd_secure_input
, &has_spec_info
, sizeof(bool));
4816 write(fd_secure_input
, &specInfo
->dataSize
, sizeof(size_t));
4817 write(fd_secure_input
, specInfo
->pData
, specInfo
->dataSize
);
4819 write(fd_secure_input
, &specInfo
->mapEntryCount
, sizeof(uint32_t));
4820 for (uint32_t j
= 0; j
< specInfo
->mapEntryCount
; j
++)
4821 write(fd_secure_input
, &specInfo
->pMapEntries
[j
], sizeof(VkSpecializationMapEntry
));
4825 /* Read the data returned from the secure process */
4826 while (sc_type
!= RADV_SC_TYPE_COMPILE_PIPELINE_FINISHED
) {
4827 if (!radv_sc_read(fd_secure_output
, &sc_type
, sizeof(sc_type
), true))
4828 return VK_ERROR_DEVICE_LOST
;
4830 if (sc_type
== RADV_SC_TYPE_WRITE_DISK_CACHE
) {
4831 assert(device
->physical_device
->disk_cache
);
4833 uint8_t disk_sha1
[20];
4834 if (!radv_sc_read(fd_secure_output
, disk_sha1
, sizeof(uint8_t) * 20, true))
4835 return VK_ERROR_DEVICE_LOST
;
4837 if (memcmp(disk_sha1
, allowed_hashes
[0], 20) &&
4838 memcmp(disk_sha1
, allowed_hashes
[1], 20))
4839 return VK_ERROR_DEVICE_LOST
;
4841 uint32_t entry_size
;
4842 if (!radv_sc_read(fd_secure_output
, &entry_size
, sizeof(uint32_t), true))
4843 return VK_ERROR_DEVICE_LOST
;
4845 struct cache_entry
*entry
= malloc(entry_size
);
4846 if (!radv_sc_read(fd_secure_output
, entry
, entry_size
, true))
4847 return VK_ERROR_DEVICE_LOST
;
4849 disk_cache_put(device
->physical_device
->disk_cache
,
4850 disk_sha1
, entry
, entry_size
,
4854 } else if (sc_type
== RADV_SC_TYPE_READ_DISK_CACHE
) {
4855 uint8_t disk_sha1
[20];
4856 if (!radv_sc_read(fd_secure_output
, disk_sha1
, sizeof(uint8_t) * 20, true))
4857 return VK_ERROR_DEVICE_LOST
;
4859 if (memcmp(disk_sha1
, allowed_hashes
[0], 20) &&
4860 memcmp(disk_sha1
, allowed_hashes
[1], 20))
4861 return VK_ERROR_DEVICE_LOST
;
4864 struct cache_entry
*entry
= (struct cache_entry
*)
4865 disk_cache_get(device
->physical_device
->disk_cache
,
4868 uint8_t found
= entry
? 1 : 0;
4869 write(fd_secure_input
, &found
, sizeof(uint8_t));
4872 write(fd_secure_input
, &size
, sizeof(size_t));
4873 write(fd_secure_input
, entry
, size
);
4880 sc_type
= RADV_SC_TYPE_DESTROY_DEVICE
;
4881 write(fd_secure_input
, &sc_type
, sizeof(sc_type
));
4883 mtx_lock(&device
->sc_state
->secure_compile_mutex
);
4884 device
->sc_state
->secure_compile_thread_counter
--;
4885 device
->sc_state
->secure_compile_processes
[process
].in_use
= false;
4886 mtx_unlock(&device
->sc_state
->secure_compile_mutex
);
4892 radv_pipeline_init(struct radv_pipeline
*pipeline
,
4893 struct radv_device
*device
,
4894 struct radv_pipeline_cache
*cache
,
4895 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
4896 const struct radv_graphics_pipeline_create_info
*extra
)
4899 bool has_view_index
= false;
4901 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
4902 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
4903 if (subpass
->view_mask
)
4904 has_view_index
= true;
4906 pipeline
->device
= device
;
4907 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
4908 assert(pipeline
->layout
);
4910 struct radv_blend_state blend
= radv_pipeline_init_blend_state(pipeline
, pCreateInfo
, extra
);
4912 const VkPipelineCreationFeedbackCreateInfoEXT
*creation_feedback
=
4913 vk_find_struct_const(pCreateInfo
->pNext
, PIPELINE_CREATION_FEEDBACK_CREATE_INFO_EXT
);
4914 radv_init_feedback(creation_feedback
);
4916 VkPipelineCreationFeedbackEXT
*pipeline_feedback
= creation_feedback
? creation_feedback
->pPipelineCreationFeedback
: NULL
;
4918 const VkPipelineShaderStageCreateInfo
*pStages
[MESA_SHADER_STAGES
] = { 0, };
4919 VkPipelineCreationFeedbackEXT
*stage_feedbacks
[MESA_SHADER_STAGES
] = { 0 };
4920 for (uint32_t i
= 0; i
< pCreateInfo
->stageCount
; i
++) {
4921 gl_shader_stage stage
= ffs(pCreateInfo
->pStages
[i
].stage
) - 1;
4922 pStages
[stage
] = &pCreateInfo
->pStages
[i
];
4923 if(creation_feedback
)
4924 stage_feedbacks
[stage
] = &creation_feedback
->pPipelineStageCreationFeedbacks
[i
];
4927 struct radv_pipeline_key key
= radv_generate_graphics_pipeline_key(pipeline
, pCreateInfo
, &blend
, has_view_index
);
4928 if (radv_device_use_secure_compile(device
->instance
)) {
4929 return radv_secure_compile(pipeline
, device
, &key
, pStages
, pCreateInfo
->flags
, pCreateInfo
->stageCount
);
4931 radv_create_shaders(pipeline
, device
, cache
, &key
, pStages
, pCreateInfo
->flags
, pipeline_feedback
, stage_feedbacks
);
4934 pipeline
->graphics
.spi_baryc_cntl
= S_0286E0_FRONT_FACE_ALL_BITS(1);
4935 radv_pipeline_init_multisample_state(pipeline
, &blend
, pCreateInfo
);
4937 uint32_t prim
= si_translate_prim(pCreateInfo
->pInputAssemblyState
->topology
);
4939 pipeline
->graphics
.can_use_guardband
= radv_prim_can_use_guardband(pCreateInfo
->pInputAssemblyState
->topology
);
4941 if (radv_pipeline_has_gs(pipeline
)) {
4942 gs_out
= si_conv_gl_prim_to_gs_out(pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.gs
.output_prim
);
4943 pipeline
->graphics
.can_use_guardband
= gs_out
== V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
4944 } else if (radv_pipeline_has_tess(pipeline
)) {
4945 if (pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]->info
.tes
.point_mode
)
4946 gs_out
= V_028A6C_OUTPRIM_TYPE_POINTLIST
;
4948 gs_out
= si_conv_gl_prim_to_gs_out(pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]->info
.tes
.primitive_mode
);
4949 pipeline
->graphics
.can_use_guardband
= gs_out
== V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
4951 gs_out
= si_conv_prim_to_gs_out(pCreateInfo
->pInputAssemblyState
->topology
);
4953 if (extra
&& extra
->use_rectlist
) {
4954 prim
= V_008958_DI_PT_RECTLIST
;
4955 gs_out
= V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
4956 pipeline
->graphics
.can_use_guardband
= true;
4957 if (radv_pipeline_has_ngg(pipeline
))
4958 gs_out
= V_028A6C_VGT_OUT_RECT_V0
;
4960 pipeline
->graphics
.prim_restart_enable
= !!pCreateInfo
->pInputAssemblyState
->primitiveRestartEnable
;
4961 /* prim vertex count will need TESS changes */
4962 pipeline
->graphics
.prim_vertex_count
= prim_size_table
[prim
];
4964 radv_pipeline_init_dynamic_state(pipeline
, pCreateInfo
);
4966 /* Ensure that some export memory is always allocated, for two reasons:
4968 * 1) Correctness: The hardware ignores the EXEC mask if no export
4969 * memory is allocated, so KILL and alpha test do not work correctly
4971 * 2) Performance: Every shader needs at least a NULL export, even when
4972 * it writes no color/depth output. The NULL export instruction
4973 * stalls without this setting.
4975 * Don't add this to CB_SHADER_MASK.
4977 * GFX10 supports pixel shaders without exports by setting both the
4978 * color and Z formats to SPI_SHADER_ZERO. The hw will skip export
4979 * instructions if any are present.
4981 struct radv_shader_variant
*ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
4982 if ((pipeline
->device
->physical_device
->rad_info
.chip_class
<= GFX9
||
4983 ps
->info
.ps
.can_discard
) &&
4984 !blend
.spi_shader_col_format
) {
4985 if (!ps
->info
.ps
.writes_z
&&
4986 !ps
->info
.ps
.writes_stencil
&&
4987 !ps
->info
.ps
.writes_sample_mask
)
4988 blend
.spi_shader_col_format
= V_028714_SPI_SHADER_32_R
;
4991 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
4992 if (pipeline
->shaders
[i
]) {
4993 pipeline
->need_indirect_descriptor_sets
|= pipeline
->shaders
[i
]->info
.need_indirect_descriptor_sets
;
4997 if (radv_pipeline_has_gs(pipeline
) && !radv_pipeline_has_ngg(pipeline
)) {
4998 struct radv_shader_variant
*gs
=
4999 pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
5001 calculate_gs_ring_sizes(pipeline
, &gs
->info
.gs_ring_info
);
5004 struct radv_tessellation_state tess
= {0};
5005 if (radv_pipeline_has_tess(pipeline
)) {
5006 if (prim
== V_008958_DI_PT_PATCH
) {
5007 pipeline
->graphics
.prim_vertex_count
.min
= pCreateInfo
->pTessellationState
->patchControlPoints
;
5008 pipeline
->graphics
.prim_vertex_count
.incr
= 1;
5010 tess
= calculate_tess_state(pipeline
, pCreateInfo
);
5013 pipeline
->graphics
.ia_multi_vgt_param
= radv_compute_ia_multi_vgt_param_helpers(pipeline
, &tess
, prim
);
5015 radv_compute_vertex_input_state(pipeline
, pCreateInfo
);
5017 for (uint32_t i
= 0; i
< MESA_SHADER_STAGES
; i
++)
5018 pipeline
->user_data_0
[i
] = radv_pipeline_stage_to_user_data_0(pipeline
, i
, device
->physical_device
->rad_info
.chip_class
);
5020 struct radv_userdata_info
*loc
= radv_lookup_user_sgpr(pipeline
, MESA_SHADER_VERTEX
,
5021 AC_UD_VS_BASE_VERTEX_START_INSTANCE
);
5022 if (loc
->sgpr_idx
!= -1) {
5023 pipeline
->graphics
.vtx_base_sgpr
= pipeline
->user_data_0
[MESA_SHADER_VERTEX
];
5024 pipeline
->graphics
.vtx_base_sgpr
+= loc
->sgpr_idx
* 4;
5025 if (radv_get_shader(pipeline
, MESA_SHADER_VERTEX
)->info
.vs
.needs_draw_id
)
5026 pipeline
->graphics
.vtx_emit_num
= 3;
5028 pipeline
->graphics
.vtx_emit_num
= 2;
5031 /* Find the last vertex shader stage that eventually uses streamout. */
5032 pipeline
->streamout_shader
= radv_pipeline_get_streamout_shader(pipeline
);
5034 result
= radv_pipeline_scratch_init(device
, pipeline
);
5035 radv_pipeline_generate_pm4(pipeline
, pCreateInfo
, extra
, &blend
, &tess
, prim
, gs_out
);
5041 radv_graphics_pipeline_create(
5043 VkPipelineCache _cache
,
5044 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
5045 const struct radv_graphics_pipeline_create_info
*extra
,
5046 const VkAllocationCallbacks
*pAllocator
,
5047 VkPipeline
*pPipeline
)
5049 RADV_FROM_HANDLE(radv_device
, device
, _device
);
5050 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
5051 struct radv_pipeline
*pipeline
;
5054 pipeline
= vk_zalloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
5055 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
5056 if (pipeline
== NULL
)
5057 return vk_error(device
->instance
, VK_ERROR_OUT_OF_HOST_MEMORY
);
5059 result
= radv_pipeline_init(pipeline
, device
, cache
,
5060 pCreateInfo
, extra
);
5061 if (result
!= VK_SUCCESS
) {
5062 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
5066 *pPipeline
= radv_pipeline_to_handle(pipeline
);
5071 VkResult
radv_CreateGraphicsPipelines(
5073 VkPipelineCache pipelineCache
,
5075 const VkGraphicsPipelineCreateInfo
* pCreateInfos
,
5076 const VkAllocationCallbacks
* pAllocator
,
5077 VkPipeline
* pPipelines
)
5079 VkResult result
= VK_SUCCESS
;
5082 for (; i
< count
; i
++) {
5084 r
= radv_graphics_pipeline_create(_device
,
5087 NULL
, pAllocator
, &pPipelines
[i
]);
5088 if (r
!= VK_SUCCESS
) {
5090 pPipelines
[i
] = VK_NULL_HANDLE
;
5099 radv_compute_generate_pm4(struct radv_pipeline
*pipeline
)
5101 struct radv_shader_variant
*compute_shader
;
5102 struct radv_device
*device
= pipeline
->device
;
5103 unsigned threads_per_threadgroup
;
5104 unsigned threadgroups_per_cu
= 1;
5105 unsigned waves_per_threadgroup
;
5106 unsigned max_waves_per_sh
= 0;
5109 pipeline
->cs
.max_dw
= device
->physical_device
->rad_info
.chip_class
>= GFX10
? 22 : 20;
5110 pipeline
->cs
.buf
= malloc(pipeline
->cs
.max_dw
* 4);
5112 compute_shader
= pipeline
->shaders
[MESA_SHADER_COMPUTE
];
5113 va
= radv_buffer_get_va(compute_shader
->bo
) + compute_shader
->bo_offset
;
5115 radeon_set_sh_reg_seq(&pipeline
->cs
, R_00B830_COMPUTE_PGM_LO
, 2);
5116 radeon_emit(&pipeline
->cs
, va
>> 8);
5117 radeon_emit(&pipeline
->cs
, S_00B834_DATA(va
>> 40));
5119 radeon_set_sh_reg_seq(&pipeline
->cs
, R_00B848_COMPUTE_PGM_RSRC1
, 2);
5120 radeon_emit(&pipeline
->cs
, compute_shader
->config
.rsrc1
);
5121 radeon_emit(&pipeline
->cs
, compute_shader
->config
.rsrc2
);
5122 if (device
->physical_device
->rad_info
.chip_class
>= GFX10
) {
5123 radeon_set_sh_reg(&pipeline
->cs
, R_00B8A0_COMPUTE_PGM_RSRC3
, compute_shader
->config
.rsrc3
);
5126 /* Calculate best compute resource limits. */
5127 threads_per_threadgroup
= compute_shader
->info
.cs
.block_size
[0] *
5128 compute_shader
->info
.cs
.block_size
[1] *
5129 compute_shader
->info
.cs
.block_size
[2];
5130 waves_per_threadgroup
= DIV_ROUND_UP(threads_per_threadgroup
,
5131 compute_shader
->info
.wave_size
);
5133 if (device
->physical_device
->rad_info
.chip_class
>= GFX10
&&
5134 waves_per_threadgroup
== 1)
5135 threadgroups_per_cu
= 2;
5137 radeon_set_sh_reg(&pipeline
->cs
, R_00B854_COMPUTE_RESOURCE_LIMITS
,
5138 ac_get_compute_resource_limits(&device
->physical_device
->rad_info
,
5139 waves_per_threadgroup
,
5141 threadgroups_per_cu
));
5143 radeon_set_sh_reg_seq(&pipeline
->cs
, R_00B81C_COMPUTE_NUM_THREAD_X
, 3);
5144 radeon_emit(&pipeline
->cs
,
5145 S_00B81C_NUM_THREAD_FULL(compute_shader
->info
.cs
.block_size
[0]));
5146 radeon_emit(&pipeline
->cs
,
5147 S_00B81C_NUM_THREAD_FULL(compute_shader
->info
.cs
.block_size
[1]));
5148 radeon_emit(&pipeline
->cs
,
5149 S_00B81C_NUM_THREAD_FULL(compute_shader
->info
.cs
.block_size
[2]));
5151 assert(pipeline
->cs
.cdw
<= pipeline
->cs
.max_dw
);
5154 static struct radv_pipeline_key
5155 radv_generate_compute_pipeline_key(struct radv_pipeline
*pipeline
,
5156 const VkComputePipelineCreateInfo
*pCreateInfo
)
5158 const VkPipelineShaderStageCreateInfo
*stage
= &pCreateInfo
->stage
;
5159 struct radv_pipeline_key key
;
5160 memset(&key
, 0, sizeof(key
));
5162 if (pCreateInfo
->flags
& VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT
)
5163 key
.optimisations_disabled
= 1;
5165 const VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT
*subgroup_size
=
5166 vk_find_struct_const(stage
->pNext
,
5167 PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT
);
5169 if (subgroup_size
) {
5170 assert(subgroup_size
->requiredSubgroupSize
== 32 ||
5171 subgroup_size
->requiredSubgroupSize
== 64);
5172 key
.compute_subgroup_size
= subgroup_size
->requiredSubgroupSize
;
5178 static VkResult
radv_compute_pipeline_create(
5180 VkPipelineCache _cache
,
5181 const VkComputePipelineCreateInfo
* pCreateInfo
,
5182 const VkAllocationCallbacks
* pAllocator
,
5183 VkPipeline
* pPipeline
)
5185 RADV_FROM_HANDLE(radv_device
, device
, _device
);
5186 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
5187 const VkPipelineShaderStageCreateInfo
*pStages
[MESA_SHADER_STAGES
] = { 0, };
5188 VkPipelineCreationFeedbackEXT
*stage_feedbacks
[MESA_SHADER_STAGES
] = { 0 };
5189 struct radv_pipeline
*pipeline
;
5192 pipeline
= vk_zalloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
5193 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
5194 if (pipeline
== NULL
)
5195 return vk_error(device
->instance
, VK_ERROR_OUT_OF_HOST_MEMORY
);
5197 pipeline
->device
= device
;
5198 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
5199 assert(pipeline
->layout
);
5201 const VkPipelineCreationFeedbackCreateInfoEXT
*creation_feedback
=
5202 vk_find_struct_const(pCreateInfo
->pNext
, PIPELINE_CREATION_FEEDBACK_CREATE_INFO_EXT
);
5203 radv_init_feedback(creation_feedback
);
5205 VkPipelineCreationFeedbackEXT
*pipeline_feedback
= creation_feedback
? creation_feedback
->pPipelineCreationFeedback
: NULL
;
5206 if (creation_feedback
)
5207 stage_feedbacks
[MESA_SHADER_COMPUTE
] = &creation_feedback
->pPipelineStageCreationFeedbacks
[0];
5209 pStages
[MESA_SHADER_COMPUTE
] = &pCreateInfo
->stage
;
5211 struct radv_pipeline_key key
=
5212 radv_generate_compute_pipeline_key(pipeline
, pCreateInfo
);
5214 if (radv_device_use_secure_compile(device
->instance
)) {
5215 result
= radv_secure_compile(pipeline
, device
, &key
, pStages
, pCreateInfo
->flags
, 1);
5216 *pPipeline
= radv_pipeline_to_handle(pipeline
);
5220 radv_create_shaders(pipeline
, device
, cache
, &key
, pStages
, pCreateInfo
->flags
, pipeline_feedback
, stage_feedbacks
);
5223 pipeline
->user_data_0
[MESA_SHADER_COMPUTE
] = radv_pipeline_stage_to_user_data_0(pipeline
, MESA_SHADER_COMPUTE
, device
->physical_device
->rad_info
.chip_class
);
5224 pipeline
->need_indirect_descriptor_sets
|= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.need_indirect_descriptor_sets
;
5225 result
= radv_pipeline_scratch_init(device
, pipeline
);
5226 if (result
!= VK_SUCCESS
) {
5227 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
5231 radv_compute_generate_pm4(pipeline
);
5233 *pPipeline
= radv_pipeline_to_handle(pipeline
);
5238 VkResult
radv_CreateComputePipelines(
5240 VkPipelineCache pipelineCache
,
5242 const VkComputePipelineCreateInfo
* pCreateInfos
,
5243 const VkAllocationCallbacks
* pAllocator
,
5244 VkPipeline
* pPipelines
)
5246 VkResult result
= VK_SUCCESS
;
5249 for (; i
< count
; i
++) {
5251 r
= radv_compute_pipeline_create(_device
, pipelineCache
,
5253 pAllocator
, &pPipelines
[i
]);
5254 if (r
!= VK_SUCCESS
) {
5256 pPipelines
[i
] = VK_NULL_HANDLE
;
5264 static uint32_t radv_get_executable_count(const struct radv_pipeline
*pipeline
)
5267 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
5268 if (!pipeline
->shaders
[i
])
5271 if (i
== MESA_SHADER_GEOMETRY
&&
5272 !radv_pipeline_has_ngg(pipeline
)) {
5282 static struct radv_shader_variant
*
5283 radv_get_shader_from_executable_index(const struct radv_pipeline
*pipeline
, int index
, gl_shader_stage
*stage
)
5285 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
5286 if (!pipeline
->shaders
[i
])
5290 return pipeline
->shaders
[i
];
5295 if (i
== MESA_SHADER_GEOMETRY
&&
5296 !radv_pipeline_has_ngg(pipeline
)) {
5299 return pipeline
->gs_copy_shader
;
5309 /* Basically strlcpy (which does not exist on linux) specialized for
5311 static void desc_copy(char *desc
, const char *src
) {
5312 int len
= strlen(src
);
5313 assert(len
< VK_MAX_DESCRIPTION_SIZE
);
5314 memcpy(desc
, src
, len
);
5315 memset(desc
+ len
, 0, VK_MAX_DESCRIPTION_SIZE
- len
);
5318 VkResult
radv_GetPipelineExecutablePropertiesKHR(
5320 const VkPipelineInfoKHR
* pPipelineInfo
,
5321 uint32_t* pExecutableCount
,
5322 VkPipelineExecutablePropertiesKHR
* pProperties
)
5324 RADV_FROM_HANDLE(radv_pipeline
, pipeline
, pPipelineInfo
->pipeline
);
5325 const uint32_t total_count
= radv_get_executable_count(pipeline
);
5328 *pExecutableCount
= total_count
;
5332 const uint32_t count
= MIN2(total_count
, *pExecutableCount
);
5333 for (unsigned i
= 0, executable_idx
= 0;
5334 i
< MESA_SHADER_STAGES
&& executable_idx
< count
; ++i
) {
5335 if (!pipeline
->shaders
[i
])
5337 pProperties
[executable_idx
].stages
= mesa_to_vk_shader_stage(i
);
5338 const char *name
= NULL
;
5339 const char *description
= NULL
;
5341 case MESA_SHADER_VERTEX
:
5342 name
= "Vertex Shader";
5343 description
= "Vulkan Vertex Shader";
5345 case MESA_SHADER_TESS_CTRL
:
5346 if (!pipeline
->shaders
[MESA_SHADER_VERTEX
]) {
5347 pProperties
[executable_idx
].stages
|= VK_SHADER_STAGE_VERTEX_BIT
;
5348 name
= "Vertex + Tessellation Control Shaders";
5349 description
= "Combined Vulkan Vertex and Tessellation Control Shaders";
5351 name
= "Tessellation Control Shader";
5352 description
= "Vulkan Tessellation Control Shader";
5355 case MESA_SHADER_TESS_EVAL
:
5356 name
= "Tessellation Evaluation Shader";
5357 description
= "Vulkan Tessellation Evaluation Shader";
5359 case MESA_SHADER_GEOMETRY
:
5360 if (radv_pipeline_has_tess(pipeline
) && !pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]) {
5361 pProperties
[executable_idx
].stages
|= VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT
;
5362 name
= "Tessellation Evaluation + Geometry Shaders";
5363 description
= "Combined Vulkan Tessellation Evaluation and Geometry Shaders";
5364 } else if (!radv_pipeline_has_tess(pipeline
) && !pipeline
->shaders
[MESA_SHADER_VERTEX
]) {
5365 pProperties
[executable_idx
].stages
|= VK_SHADER_STAGE_VERTEX_BIT
;
5366 name
= "Vertex + Geometry Shader";
5367 description
= "Combined Vulkan Vertex and Geometry Shaders";
5369 name
= "Geometry Shader";
5370 description
= "Vulkan Geometry Shader";
5373 case MESA_SHADER_FRAGMENT
:
5374 name
= "Fragment Shader";
5375 description
= "Vulkan Fragment Shader";
5377 case MESA_SHADER_COMPUTE
:
5378 name
= "Compute Shader";
5379 description
= "Vulkan Compute Shader";
5383 pProperties
[executable_idx
].subgroupSize
= pipeline
->shaders
[i
]->info
.wave_size
;
5384 desc_copy(pProperties
[executable_idx
].name
, name
);
5385 desc_copy(pProperties
[executable_idx
].description
, description
);
5388 if (i
== MESA_SHADER_GEOMETRY
&&
5389 !radv_pipeline_has_ngg(pipeline
)) {
5390 assert(pipeline
->gs_copy_shader
);
5391 if (executable_idx
>= count
)
5394 pProperties
[executable_idx
].stages
= VK_SHADER_STAGE_GEOMETRY_BIT
;
5395 pProperties
[executable_idx
].subgroupSize
= 64;
5396 desc_copy(pProperties
[executable_idx
].name
, "GS Copy Shader");
5397 desc_copy(pProperties
[executable_idx
].description
,
5398 "Extra shader stage that loads the GS output ringbuffer into the rasterizer");
5404 VkResult result
= *pExecutableCount
< total_count
? VK_INCOMPLETE
: VK_SUCCESS
;
5405 *pExecutableCount
= count
;
5409 VkResult
radv_GetPipelineExecutableStatisticsKHR(
5411 const VkPipelineExecutableInfoKHR
* pExecutableInfo
,
5412 uint32_t* pStatisticCount
,
5413 VkPipelineExecutableStatisticKHR
* pStatistics
)
5415 RADV_FROM_HANDLE(radv_device
, device
, _device
);
5416 RADV_FROM_HANDLE(radv_pipeline
, pipeline
, pExecutableInfo
->pipeline
);
5417 gl_shader_stage stage
;
5418 struct radv_shader_variant
*shader
= radv_get_shader_from_executable_index(pipeline
, pExecutableInfo
->executableIndex
, &stage
);
5420 enum chip_class chip_class
= device
->physical_device
->rad_info
.chip_class
;
5421 unsigned lds_increment
= chip_class
>= GFX7
? 512 : 256;
5422 unsigned max_waves
= radv_get_max_waves(device
, shader
, stage
);
5424 VkPipelineExecutableStatisticKHR
*s
= pStatistics
;
5425 VkPipelineExecutableStatisticKHR
*end
= s
+ (pStatistics
? *pStatisticCount
: 0);
5426 VkResult result
= VK_SUCCESS
;
5429 desc_copy(s
->name
, "SGPRs");
5430 desc_copy(s
->description
, "Number of SGPR registers allocated per subgroup");
5431 s
->format
= VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR
;
5432 s
->value
.u64
= shader
->config
.num_sgprs
;
5437 desc_copy(s
->name
, "VGPRs");
5438 desc_copy(s
->description
, "Number of VGPR registers allocated per subgroup");
5439 s
->format
= VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR
;
5440 s
->value
.u64
= shader
->config
.num_vgprs
;
5445 desc_copy(s
->name
, "Spilled SGPRs");
5446 desc_copy(s
->description
, "Number of SGPR registers spilled per subgroup");
5447 s
->format
= VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR
;
5448 s
->value
.u64
= shader
->config
.spilled_sgprs
;
5453 desc_copy(s
->name
, "Spilled VGPRs");
5454 desc_copy(s
->description
, "Number of VGPR registers spilled per subgroup");
5455 s
->format
= VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR
;
5456 s
->value
.u64
= shader
->config
.spilled_vgprs
;
5461 desc_copy(s
->name
, "PrivMem VGPRs");
5462 desc_copy(s
->description
, "Number of VGPRs stored in private memory per subgroup");
5463 s
->format
= VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR
;
5464 s
->value
.u64
= shader
->info
.private_mem_vgprs
;
5469 desc_copy(s
->name
, "Code size");
5470 desc_copy(s
->description
, "Code size in bytes");
5471 s
->format
= VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR
;
5472 s
->value
.u64
= shader
->exec_size
;
5477 desc_copy(s
->name
, "LDS size");
5478 desc_copy(s
->description
, "LDS size in bytes per workgroup");
5479 s
->format
= VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR
;
5480 s
->value
.u64
= shader
->config
.lds_size
* lds_increment
;
5485 desc_copy(s
->name
, "Scratch size");
5486 desc_copy(s
->description
, "Private memory in bytes per subgroup");
5487 s
->format
= VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR
;
5488 s
->value
.u64
= shader
->config
.scratch_bytes_per_wave
;
5493 desc_copy(s
->name
, "Subgroups per SIMD");
5494 desc_copy(s
->description
, "The maximum number of subgroups in flight on a SIMD unit");
5495 s
->format
= VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR
;
5496 s
->value
.u64
= max_waves
;
5501 *pStatisticCount
= s
- pStatistics
;
5503 *pStatisticCount
= end
- pStatistics
;
5504 result
= VK_INCOMPLETE
;
5506 *pStatisticCount
= s
- pStatistics
;
5512 static VkResult
radv_copy_representation(void *data
, size_t *data_size
, const char *src
)
5514 size_t total_size
= strlen(src
) + 1;
5517 *data_size
= total_size
;
5521 size_t size
= MIN2(total_size
, *data_size
);
5523 memcpy(data
, src
, size
);
5525 *((char*)data
+ size
- 1) = 0;
5526 return size
< total_size
? VK_INCOMPLETE
: VK_SUCCESS
;
5529 VkResult
radv_GetPipelineExecutableInternalRepresentationsKHR(
5531 const VkPipelineExecutableInfoKHR
* pExecutableInfo
,
5532 uint32_t* pInternalRepresentationCount
,
5533 VkPipelineExecutableInternalRepresentationKHR
* pInternalRepresentations
)
5535 RADV_FROM_HANDLE(radv_pipeline
, pipeline
, pExecutableInfo
->pipeline
);
5536 gl_shader_stage stage
;
5537 struct radv_shader_variant
*shader
= radv_get_shader_from_executable_index(pipeline
, pExecutableInfo
->executableIndex
, &stage
);
5539 VkPipelineExecutableInternalRepresentationKHR
*p
= pInternalRepresentations
;
5540 VkPipelineExecutableInternalRepresentationKHR
*end
= p
+ (pInternalRepresentations
? *pInternalRepresentationCount
: 0);
5541 VkResult result
= VK_SUCCESS
;
5545 desc_copy(p
->name
, "NIR Shader(s)");
5546 desc_copy(p
->description
, "The optimized NIR shader(s)");
5547 if (radv_copy_representation(p
->pData
, &p
->dataSize
, shader
->nir_string
) != VK_SUCCESS
)
5548 result
= VK_INCOMPLETE
;
5555 if (shader
->aco_used
) {
5556 desc_copy(p
->name
, "ACO IR");
5557 desc_copy(p
->description
, "The ACO IR after some optimizations");
5559 desc_copy(p
->name
, "LLVM IR");
5560 desc_copy(p
->description
, "The LLVM IR after some optimizations");
5562 if (radv_copy_representation(p
->pData
, &p
->dataSize
, shader
->ir_string
) != VK_SUCCESS
)
5563 result
= VK_INCOMPLETE
;
5570 desc_copy(p
->name
, "Assembly");
5571 desc_copy(p
->description
, "Final Assembly");
5572 if (radv_copy_representation(p
->pData
, &p
->dataSize
, shader
->disasm_string
) != VK_SUCCESS
)
5573 result
= VK_INCOMPLETE
;
5577 if (!pInternalRepresentations
)
5578 *pInternalRepresentationCount
= p
- pInternalRepresentations
;
5580 result
= VK_INCOMPLETE
;
5581 *pInternalRepresentationCount
= end
- pInternalRepresentations
;
5583 *pInternalRepresentationCount
= p
- pInternalRepresentations
;