2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
28 #include "util/mesa-sha1.h"
29 #include "util/u_atomic.h"
30 #include "radv_debug.h"
31 #include "radv_private.h"
33 #include "nir/nir_builder.h"
34 #include "spirv/nir_spirv.h"
36 #include <llvm-c/Core.h>
37 #include <llvm-c/TargetMachine.h>
41 #include "r600d_common.h"
42 #include "ac_binary.h"
43 #include "ac_llvm_util.h"
44 #include "ac_nir_to_llvm.h"
45 #include "vk_format.h"
46 #include "util/debug.h"
47 #include "ac_exp_param.h"
49 void radv_shader_variant_destroy(struct radv_device
*device
,
50 struct radv_shader_variant
*variant
);
52 static const struct nir_shader_compiler_options nir_options
= {
53 .vertex_id_zero_based
= true,
59 .lower_pack_snorm_2x16
= true,
60 .lower_pack_snorm_4x8
= true,
61 .lower_pack_unorm_2x16
= true,
62 .lower_pack_unorm_4x8
= true,
63 .lower_unpack_snorm_2x16
= true,
64 .lower_unpack_snorm_4x8
= true,
65 .lower_unpack_unorm_2x16
= true,
66 .lower_unpack_unorm_4x8
= true,
67 .lower_extract_byte
= true,
68 .lower_extract_word
= true,
69 .max_unroll_iterations
= 32
72 VkResult
radv_CreateShaderModule(
74 const VkShaderModuleCreateInfo
* pCreateInfo
,
75 const VkAllocationCallbacks
* pAllocator
,
76 VkShaderModule
* pShaderModule
)
78 RADV_FROM_HANDLE(radv_device
, device
, _device
);
79 struct radv_shader_module
*module
;
81 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO
);
82 assert(pCreateInfo
->flags
== 0);
84 module
= vk_alloc2(&device
->alloc
, pAllocator
,
85 sizeof(*module
) + pCreateInfo
->codeSize
, 8,
86 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
88 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
91 module
->size
= pCreateInfo
->codeSize
;
92 memcpy(module
->data
, pCreateInfo
->pCode
, module
->size
);
94 _mesa_sha1_compute(module
->data
, module
->size
, module
->sha1
);
96 *pShaderModule
= radv_shader_module_to_handle(module
);
101 void radv_DestroyShaderModule(
103 VkShaderModule _module
,
104 const VkAllocationCallbacks
* pAllocator
)
106 RADV_FROM_HANDLE(radv_device
, device
, _device
);
107 RADV_FROM_HANDLE(radv_shader_module
, module
, _module
);
112 vk_free2(&device
->alloc
, pAllocator
, module
);
117 radv_pipeline_destroy(struct radv_device
*device
,
118 struct radv_pipeline
*pipeline
,
119 const VkAllocationCallbacks
* allocator
)
121 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
)
122 if (pipeline
->shaders
[i
])
123 radv_shader_variant_destroy(device
, pipeline
->shaders
[i
]);
125 if (pipeline
->gs_copy_shader
)
126 radv_shader_variant_destroy(device
, pipeline
->gs_copy_shader
);
128 vk_free2(&device
->alloc
, allocator
, pipeline
);
131 void radv_DestroyPipeline(
133 VkPipeline _pipeline
,
134 const VkAllocationCallbacks
* pAllocator
)
136 RADV_FROM_HANDLE(radv_device
, device
, _device
);
137 RADV_FROM_HANDLE(radv_pipeline
, pipeline
, _pipeline
);
142 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
147 radv_optimize_nir(struct nir_shader
*shader
)
154 NIR_PASS_V(shader
, nir_lower_vars_to_ssa
);
155 NIR_PASS_V(shader
, nir_lower_64bit_pack
);
156 NIR_PASS_V(shader
, nir_lower_alu_to_scalar
);
157 NIR_PASS_V(shader
, nir_lower_phis_to_scalar
);
159 NIR_PASS(progress
, shader
, nir_copy_prop
);
160 NIR_PASS(progress
, shader
, nir_opt_remove_phis
);
161 NIR_PASS(progress
, shader
, nir_opt_dce
);
162 if (nir_opt_trivial_continues(shader
)) {
164 NIR_PASS(progress
, shader
, nir_copy_prop
);
165 NIR_PASS(progress
, shader
, nir_opt_dce
);
167 NIR_PASS(progress
, shader
, nir_opt_if
);
168 NIR_PASS(progress
, shader
, nir_opt_dead_cf
);
169 NIR_PASS(progress
, shader
, nir_opt_cse
);
170 NIR_PASS(progress
, shader
, nir_opt_peephole_select
, 8);
171 NIR_PASS(progress
, shader
, nir_opt_algebraic
);
172 NIR_PASS(progress
, shader
, nir_opt_constant_folding
);
173 NIR_PASS(progress
, shader
, nir_opt_undef
);
174 NIR_PASS(progress
, shader
, nir_opt_conditional_discard
);
175 if (shader
->options
->max_unroll_iterations
) {
176 NIR_PASS(progress
, shader
, nir_opt_loop_unroll
, 0);
182 radv_shader_compile_to_nir(struct radv_device
*device
,
183 struct radv_shader_module
*module
,
184 const char *entrypoint_name
,
185 gl_shader_stage stage
,
186 const VkSpecializationInfo
*spec_info
,
189 if (strcmp(entrypoint_name
, "main") != 0) {
190 radv_finishme("Multiple shaders per module not really supported");
194 nir_function
*entry_point
;
196 /* Some things such as our meta clear/blit code will give us a NIR
197 * shader directly. In that case, we just ignore the SPIR-V entirely
198 * and just use the NIR shader */
200 nir
->options
= &nir_options
;
201 nir_validate_shader(nir
);
203 assert(exec_list_length(&nir
->functions
) == 1);
204 struct exec_node
*node
= exec_list_get_head(&nir
->functions
);
205 entry_point
= exec_node_data(nir_function
, node
, node
);
207 uint32_t *spirv
= (uint32_t *) module
->data
;
208 assert(module
->size
% 4 == 0);
210 if (device
->debug_flags
& RADV_DEBUG_DUMP_SPIRV
)
211 radv_print_spirv(module
, stderr
);
213 uint32_t num_spec_entries
= 0;
214 struct nir_spirv_specialization
*spec_entries
= NULL
;
215 if (spec_info
&& spec_info
->mapEntryCount
> 0) {
216 num_spec_entries
= spec_info
->mapEntryCount
;
217 spec_entries
= malloc(num_spec_entries
* sizeof(*spec_entries
));
218 for (uint32_t i
= 0; i
< num_spec_entries
; i
++) {
219 VkSpecializationMapEntry entry
= spec_info
->pMapEntries
[i
];
220 const void *data
= spec_info
->pData
+ entry
.offset
;
221 assert(data
+ entry
.size
<= spec_info
->pData
+ spec_info
->dataSize
);
223 spec_entries
[i
].id
= spec_info
->pMapEntries
[i
].constantID
;
224 if (spec_info
->dataSize
== 8)
225 spec_entries
[i
].data64
= *(const uint64_t *)data
;
227 spec_entries
[i
].data32
= *(const uint32_t *)data
;
230 const struct nir_spirv_supported_extensions supported_ext
= {
231 .draw_parameters
= true,
233 .image_read_without_format
= true,
234 .image_write_without_format
= true,
235 .tessellation
= true,
238 .variable_pointers
= true,
240 entry_point
= spirv_to_nir(spirv
, module
->size
/ 4,
241 spec_entries
, num_spec_entries
,
242 stage
, entrypoint_name
, &supported_ext
, &nir_options
);
243 nir
= entry_point
->shader
;
244 assert(nir
->stage
== stage
);
245 nir_validate_shader(nir
);
249 /* We have to lower away local constant initializers right before we
250 * inline functions. That way they get properly initialized at the top
251 * of the function and not at the top of its caller.
253 NIR_PASS_V(nir
, nir_lower_constant_initializers
, nir_var_local
);
254 NIR_PASS_V(nir
, nir_lower_returns
);
255 NIR_PASS_V(nir
, nir_inline_functions
);
257 /* Pick off the single entrypoint that we want */
258 foreach_list_typed_safe(nir_function
, func
, node
, &nir
->functions
) {
259 if (func
!= entry_point
)
260 exec_node_remove(&func
->node
);
262 assert(exec_list_length(&nir
->functions
) == 1);
263 entry_point
->name
= ralloc_strdup(entry_point
, "main");
265 NIR_PASS_V(nir
, nir_remove_dead_variables
,
266 nir_var_shader_in
| nir_var_shader_out
| nir_var_system_value
);
268 /* Now that we've deleted all but the main function, we can go ahead and
269 * lower the rest of the constant initializers.
271 NIR_PASS_V(nir
, nir_lower_constant_initializers
, ~0);
272 NIR_PASS_V(nir
, nir_lower_system_values
);
273 NIR_PASS_V(nir
, nir_lower_clip_cull_distance_arrays
);
276 /* Vulkan uses the separate-shader linking model */
277 nir
->info
.separate_shader
= true;
279 nir_shader_gather_info(nir
, entry_point
->impl
);
281 nir_variable_mode indirect_mask
= 0;
282 indirect_mask
|= nir_var_shader_in
;
283 indirect_mask
|= nir_var_local
;
285 nir_lower_indirect_derefs(nir
, indirect_mask
);
287 static const nir_lower_tex_options tex_options
= {
291 nir_lower_tex(nir
, &tex_options
);
293 nir_lower_vars_to_ssa(nir
);
294 nir_lower_var_copies(nir
);
295 nir_lower_global_vars_to_local(nir
);
296 nir_remove_dead_variables(nir
, nir_var_local
);
297 radv_optimize_nir(nir
);
300 nir_print_shader(nir
, stderr
);
305 static const char *radv_get_shader_name(struct radv_shader_variant
*var
,
306 gl_shader_stage stage
)
309 case MESA_SHADER_VERTEX
: return var
->info
.vs
.as_ls
? "Vertex Shader as LS" : var
->info
.vs
.as_es
? "Vertex Shader as ES" : "Vertex Shader as VS";
310 case MESA_SHADER_GEOMETRY
: return "Geometry Shader";
311 case MESA_SHADER_FRAGMENT
: return "Pixel Shader";
312 case MESA_SHADER_COMPUTE
: return "Compute Shader";
313 case MESA_SHADER_TESS_CTRL
: return "Tessellation Control Shader";
314 case MESA_SHADER_TESS_EVAL
: return var
->info
.tes
.as_es
? "Tessellation Evaluation Shader as ES" : "Tessellation Evaluation Shader as VS";
316 return "Unknown shader";
320 static void radv_dump_pipeline_stats(struct radv_device
*device
, struct radv_pipeline
*pipeline
)
322 unsigned lds_increment
= device
->physical_device
->rad_info
.chip_class
>= CIK
? 512 : 256;
323 struct radv_shader_variant
*var
;
324 struct ac_shader_config
*conf
;
327 unsigned max_simd_waves
;
328 unsigned lds_per_wave
= 0;
330 switch (device
->physical_device
->rad_info
.family
) {
331 /* These always have 8 waves: */
341 for (i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
342 if (!pipeline
->shaders
[i
])
344 var
= pipeline
->shaders
[i
];
348 if (i
== MESA_SHADER_FRAGMENT
) {
349 lds_per_wave
= conf
->lds_size
* lds_increment
+
350 align(var
->info
.fs
.num_interp
* 48, lds_increment
);
353 if (conf
->num_sgprs
) {
354 if (device
->physical_device
->rad_info
.chip_class
>= VI
)
355 max_simd_waves
= MIN2(max_simd_waves
, 800 / conf
->num_sgprs
);
357 max_simd_waves
= MIN2(max_simd_waves
, 512 / conf
->num_sgprs
);
361 max_simd_waves
= MIN2(max_simd_waves
, 256 / conf
->num_vgprs
);
363 /* LDS is 64KB per CU (4 SIMDs), divided into 16KB blocks per SIMD
367 max_simd_waves
= MIN2(max_simd_waves
, 16384 / lds_per_wave
);
369 fprintf(file
, "\n%s:\n",
370 radv_get_shader_name(var
, i
));
371 if (i
== MESA_SHADER_FRAGMENT
) {
372 fprintf(file
, "*** SHADER CONFIG ***\n"
373 "SPI_PS_INPUT_ADDR = 0x%04x\n"
374 "SPI_PS_INPUT_ENA = 0x%04x\n",
375 conf
->spi_ps_input_addr
, conf
->spi_ps_input_ena
);
377 fprintf(file
, "*** SHADER STATS ***\n"
380 "Spilled SGPRs: %d\n"
381 "Spilled VGPRs: %d\n"
382 "Code Size: %d bytes\n"
384 "Scratch: %d bytes per wave\n"
386 "********************\n\n\n",
387 conf
->num_sgprs
, conf
->num_vgprs
,
388 conf
->spilled_sgprs
, conf
->spilled_vgprs
, var
->code_size
,
389 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
394 void radv_shader_variant_destroy(struct radv_device
*device
,
395 struct radv_shader_variant
*variant
)
397 if (!p_atomic_dec_zero(&variant
->ref_count
))
400 mtx_lock(&device
->shader_slab_mutex
);
401 list_del(&variant
->slab_list
);
402 mtx_unlock(&device
->shader_slab_mutex
);
407 static void radv_fill_shader_variant(struct radv_device
*device
,
408 struct radv_shader_variant
*variant
,
409 struct ac_shader_binary
*binary
,
410 gl_shader_stage stage
)
412 bool scratch_enabled
= variant
->config
.scratch_bytes_per_wave
> 0;
413 unsigned vgpr_comp_cnt
= 0;
415 if (scratch_enabled
&& !device
->llvm_supports_spill
)
416 radv_finishme("shader scratch support only available with LLVM 4.0");
418 variant
->code_size
= binary
->code_size
;
419 variant
->rsrc2
= S_00B12C_USER_SGPR(variant
->info
.num_user_sgprs
) |
420 S_00B12C_SCRATCH_EN(scratch_enabled
);
423 case MESA_SHADER_TESS_EVAL
:
426 case MESA_SHADER_TESS_CTRL
:
427 variant
->rsrc2
|= S_00B42C_OC_LDS_EN(1);
429 case MESA_SHADER_VERTEX
:
430 case MESA_SHADER_GEOMETRY
:
431 vgpr_comp_cnt
= variant
->info
.vs
.vgpr_comp_cnt
;
433 case MESA_SHADER_FRAGMENT
:
435 case MESA_SHADER_COMPUTE
:
437 S_00B84C_TGID_X_EN(1) | S_00B84C_TGID_Y_EN(1) |
438 S_00B84C_TGID_Z_EN(1) | S_00B84C_TIDIG_COMP_CNT(2) |
439 S_00B84C_TG_SIZE_EN(1) |
440 S_00B84C_LDS_SIZE(variant
->config
.lds_size
);
443 unreachable("unsupported shader type");
447 variant
->rsrc1
= S_00B848_VGPRS((variant
->config
.num_vgprs
- 1) / 4) |
448 S_00B848_SGPRS((variant
->config
.num_sgprs
- 1) / 8) |
449 S_00B128_VGPR_COMP_CNT(vgpr_comp_cnt
) |
450 S_00B848_DX10_CLAMP(1) |
451 S_00B848_FLOAT_MODE(variant
->config
.float_mode
);
453 void *ptr
= radv_alloc_shader_memory(device
, variant
);
454 memcpy(ptr
, binary
->code
, binary
->code_size
);
457 static struct radv_shader_variant
*radv_shader_variant_create(struct radv_device
*device
,
458 struct nir_shader
*shader
,
459 struct radv_pipeline_layout
*layout
,
460 const struct ac_shader_variant_key
*key
,
462 unsigned *code_size_out
,
465 struct radv_shader_variant
*variant
= calloc(1, sizeof(struct radv_shader_variant
));
466 enum radeon_family chip_family
= device
->physical_device
->rad_info
.family
;
467 LLVMTargetMachineRef tm
;
471 struct ac_nir_compiler_options options
= {0};
472 options
.layout
= layout
;
476 struct ac_shader_binary binary
;
477 enum ac_target_machine_options tm_options
= 0;
478 options
.unsafe_math
= !!(device
->debug_flags
& RADV_DEBUG_UNSAFE_MATH
);
479 options
.family
= chip_family
;
480 options
.chip_class
= device
->physical_device
->rad_info
.chip_class
;
481 options
.supports_spill
= device
->llvm_supports_spill
;
482 if (options
.supports_spill
)
483 tm_options
|= AC_TM_SUPPORTS_SPILL
;
484 if (device
->instance
->perftest_flags
& RADV_PERFTEST_SISCHED
)
485 tm_options
|= AC_TM_SISCHED
;
486 tm
= ac_create_target_machine(chip_family
, tm_options
);
487 ac_compile_nir_shader(tm
, &binary
, &variant
->config
,
488 &variant
->info
, shader
, &options
, dump
);
489 LLVMDisposeTargetMachine(tm
);
491 radv_fill_shader_variant(device
, variant
, &binary
, shader
->stage
);
494 *code_out
= binary
.code
;
495 *code_size_out
= binary
.code_size
;
500 free(binary
.global_symbol_offsets
);
502 free(binary
.disasm_string
);
503 variant
->ref_count
= 1;
507 static struct radv_shader_variant
*
508 radv_pipeline_create_gs_copy_shader(struct radv_pipeline
*pipeline
,
509 struct nir_shader
*nir
,
511 unsigned *code_size_out
,
515 struct radv_shader_variant
*variant
= calloc(1, sizeof(struct radv_shader_variant
));
516 enum radeon_family chip_family
= pipeline
->device
->physical_device
->rad_info
.family
;
517 LLVMTargetMachineRef tm
;
521 struct ac_nir_compiler_options options
= {0};
522 struct ac_shader_binary binary
;
523 enum ac_target_machine_options tm_options
= 0;
524 options
.family
= chip_family
;
525 options
.chip_class
= pipeline
->device
->physical_device
->rad_info
.chip_class
;
526 options
.key
.has_multiview_view_index
= multiview
;
527 if (options
.supports_spill
)
528 tm_options
|= AC_TM_SUPPORTS_SPILL
;
529 if (pipeline
->device
->instance
->perftest_flags
& RADV_PERFTEST_SISCHED
)
530 tm_options
|= AC_TM_SISCHED
;
531 tm
= ac_create_target_machine(chip_family
, tm_options
);
532 ac_create_gs_copy_shader(tm
, nir
, &binary
, &variant
->config
, &variant
->info
, &options
, dump_shader
);
533 LLVMDisposeTargetMachine(tm
);
535 radv_fill_shader_variant(pipeline
->device
, variant
, &binary
, MESA_SHADER_VERTEX
);
538 *code_out
= binary
.code
;
539 *code_size_out
= binary
.code_size
;
544 free(binary
.global_symbol_offsets
);
546 free(binary
.disasm_string
);
547 variant
->ref_count
= 1;
551 static struct radv_shader_variant
*
552 radv_pipeline_compile(struct radv_pipeline
*pipeline
,
553 struct radv_pipeline_cache
*cache
,
554 struct radv_shader_module
*module
,
555 const char *entrypoint
,
556 gl_shader_stage stage
,
557 const VkSpecializationInfo
*spec_info
,
558 struct radv_pipeline_layout
*layout
,
559 const struct ac_shader_variant_key
*key
)
561 unsigned char sha1
[20];
562 unsigned char gs_copy_sha1
[20];
563 struct radv_shader_variant
*variant
;
566 unsigned code_size
= 0;
567 bool dump
= (pipeline
->device
->debug_flags
& RADV_DEBUG_DUMP_SHADERS
);
570 _mesa_sha1_compute(module
->nir
->info
.name
,
571 strlen(module
->nir
->info
.name
),
574 radv_hash_shader(sha1
, module
, entrypoint
, spec_info
, layout
, key
, 0);
575 if (stage
== MESA_SHADER_GEOMETRY
)
576 radv_hash_shader(gs_copy_sha1
, module
, entrypoint
, spec_info
,
579 variant
= radv_create_shader_variant_from_pipeline_cache(pipeline
->device
,
583 if (stage
== MESA_SHADER_GEOMETRY
) {
584 pipeline
->gs_copy_shader
=
585 radv_create_shader_variant_from_pipeline_cache(
592 (stage
!= MESA_SHADER_GEOMETRY
|| pipeline
->gs_copy_shader
))
595 nir
= radv_shader_compile_to_nir(pipeline
->device
,
596 module
, entrypoint
, stage
,
602 variant
= radv_shader_variant_create(pipeline
->device
, nir
,
607 if (stage
== MESA_SHADER_GEOMETRY
&& !pipeline
->gs_copy_shader
) {
608 void *gs_copy_code
= NULL
;
609 unsigned gs_copy_code_size
= 0;
610 pipeline
->gs_copy_shader
= radv_pipeline_create_gs_copy_shader(
611 pipeline
, nir
, &gs_copy_code
, &gs_copy_code_size
, dump
, key
->has_multiview_view_index
);
613 if (pipeline
->gs_copy_shader
) {
614 pipeline
->gs_copy_shader
=
615 radv_pipeline_cache_insert_shader(cache
,
617 pipeline
->gs_copy_shader
,
626 variant
= radv_pipeline_cache_insert_shader(cache
, sha1
, variant
,
634 static struct ac_shader_variant_key
635 radv_compute_tes_key(bool as_es
, bool export_prim_id
)
637 struct ac_shader_variant_key key
;
638 memset(&key
, 0, sizeof(key
));
639 key
.tes
.as_es
= as_es
;
640 /* export prim id only happens when no geom shader */
642 key
.tes
.export_prim_id
= export_prim_id
;
646 static struct ac_shader_variant_key
647 radv_compute_tcs_key(unsigned primitive_mode
, unsigned input_vertices
)
649 struct ac_shader_variant_key key
;
650 memset(&key
, 0, sizeof(key
));
651 key
.tcs
.primitive_mode
= primitive_mode
;
652 key
.tcs
.input_vertices
= input_vertices
;
657 radv_tess_pipeline_compile(struct radv_pipeline
*pipeline
,
658 struct radv_pipeline_cache
*cache
,
659 struct radv_shader_module
*tcs_module
,
660 struct radv_shader_module
*tes_module
,
661 const char *tcs_entrypoint
,
662 const char *tes_entrypoint
,
663 const VkSpecializationInfo
*tcs_spec_info
,
664 const VkSpecializationInfo
*tes_spec_info
,
665 struct radv_pipeline_layout
*layout
,
666 unsigned input_vertices
,
669 unsigned char tcs_sha1
[20], tes_sha1
[20];
670 struct radv_shader_variant
*tes_variant
= NULL
, *tcs_variant
= NULL
;
671 nir_shader
*tes_nir
, *tcs_nir
;
672 void *tes_code
= NULL
, *tcs_code
= NULL
;
673 unsigned tes_code_size
= 0, tcs_code_size
= 0;
674 struct ac_shader_variant_key tes_key
;
675 struct ac_shader_variant_key tcs_key
;
676 bool dump
= (pipeline
->device
->debug_flags
& RADV_DEBUG_DUMP_SHADERS
);
678 tes_key
= radv_compute_tes_key(radv_pipeline_has_gs(pipeline
),
679 pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.fs
.prim_id_input
);
680 tes_key
.has_multiview_view_index
= has_view_index
;
682 _mesa_sha1_compute(tes_module
->nir
->info
.name
,
683 strlen(tes_module
->nir
->info
.name
),
685 radv_hash_shader(tes_sha1
, tes_module
, tes_entrypoint
, tes_spec_info
, layout
, &tes_key
, 0);
687 tes_variant
= radv_create_shader_variant_from_pipeline_cache(pipeline
->device
,
692 tcs_key
= radv_compute_tcs_key(tes_variant
->info
.tes
.primitive_mode
, input_vertices
);
695 _mesa_sha1_compute(tcs_module
->nir
->info
.name
,
696 strlen(tcs_module
->nir
->info
.name
),
699 radv_hash_shader(tcs_sha1
, tcs_module
, tcs_entrypoint
, tcs_spec_info
, layout
, &tcs_key
, 0);
701 tcs_variant
= radv_create_shader_variant_from_pipeline_cache(pipeline
->device
,
706 if (tcs_variant
&& tes_variant
) {
707 pipeline
->shaders
[MESA_SHADER_TESS_CTRL
] = tcs_variant
;
708 pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] = tes_variant
;
712 tes_nir
= radv_shader_compile_to_nir(pipeline
->device
,
713 tes_module
, tes_entrypoint
, MESA_SHADER_TESS_EVAL
,
714 tes_spec_info
, dump
);
718 tcs_nir
= radv_shader_compile_to_nir(pipeline
->device
,
719 tcs_module
, tcs_entrypoint
, MESA_SHADER_TESS_CTRL
,
720 tcs_spec_info
, dump
);
724 nir_lower_tes_patch_vertices(tes_nir
,
725 tcs_nir
->info
.tess
.tcs_vertices_out
);
727 tes_variant
= radv_shader_variant_create(pipeline
->device
, tes_nir
,
728 layout
, &tes_key
, &tes_code
,
729 &tes_code_size
, dump
);
731 tcs_key
= radv_compute_tcs_key(tes_nir
->info
.tess
.primitive_mode
, input_vertices
);
733 _mesa_sha1_compute(tcs_module
->nir
->info
.name
,
734 strlen(tcs_module
->nir
->info
.name
),
737 radv_hash_shader(tcs_sha1
, tcs_module
, tcs_entrypoint
, tcs_spec_info
, layout
, &tcs_key
, 0);
739 tcs_variant
= radv_shader_variant_create(pipeline
->device
, tcs_nir
,
740 layout
, &tcs_key
, &tcs_code
,
741 &tcs_code_size
, dump
);
743 if (!tes_module
->nir
)
744 ralloc_free(tes_nir
);
746 if (!tcs_module
->nir
)
747 ralloc_free(tcs_nir
);
750 tes_variant
= radv_pipeline_cache_insert_shader(cache
, tes_sha1
, tes_variant
,
751 tes_code
, tes_code_size
);
754 tcs_variant
= radv_pipeline_cache_insert_shader(cache
, tcs_sha1
, tcs_variant
,
755 tcs_code
, tcs_code_size
);
761 pipeline
->shaders
[MESA_SHADER_TESS_CTRL
] = tcs_variant
;
762 pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] = tes_variant
;
767 radv_pipeline_scratch_init(struct radv_device
*device
,
768 struct radv_pipeline
*pipeline
)
770 unsigned scratch_bytes_per_wave
= 0;
771 unsigned max_waves
= 0;
772 unsigned min_waves
= 1;
774 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
775 if (pipeline
->shaders
[i
]) {
776 unsigned max_stage_waves
= device
->scratch_waves
;
778 scratch_bytes_per_wave
= MAX2(scratch_bytes_per_wave
,
779 pipeline
->shaders
[i
]->config
.scratch_bytes_per_wave
);
781 max_stage_waves
= MIN2(max_stage_waves
,
782 4 * device
->physical_device
->rad_info
.num_good_compute_units
*
783 (256 / pipeline
->shaders
[i
]->config
.num_vgprs
));
784 max_waves
= MAX2(max_waves
, max_stage_waves
);
788 if (pipeline
->shaders
[MESA_SHADER_COMPUTE
]) {
789 unsigned group_size
= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[0] *
790 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[1] *
791 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[2];
792 min_waves
= MAX2(min_waves
, round_up_u32(group_size
, 64));
795 if (scratch_bytes_per_wave
)
796 max_waves
= MIN2(max_waves
, 0xffffffffu
/ scratch_bytes_per_wave
);
798 if (scratch_bytes_per_wave
&& max_waves
< min_waves
) {
799 /* Not really true at this moment, but will be true on first
800 * execution. Avoid having hanging shaders. */
801 return VK_ERROR_OUT_OF_DEVICE_MEMORY
;
803 pipeline
->scratch_bytes_per_wave
= scratch_bytes_per_wave
;
804 pipeline
->max_waves
= max_waves
;
808 static uint32_t si_translate_blend_function(VkBlendOp op
)
811 case VK_BLEND_OP_ADD
:
812 return V_028780_COMB_DST_PLUS_SRC
;
813 case VK_BLEND_OP_SUBTRACT
:
814 return V_028780_COMB_SRC_MINUS_DST
;
815 case VK_BLEND_OP_REVERSE_SUBTRACT
:
816 return V_028780_COMB_DST_MINUS_SRC
;
817 case VK_BLEND_OP_MIN
:
818 return V_028780_COMB_MIN_DST_SRC
;
819 case VK_BLEND_OP_MAX
:
820 return V_028780_COMB_MAX_DST_SRC
;
826 static uint32_t si_translate_blend_factor(VkBlendFactor factor
)
829 case VK_BLEND_FACTOR_ZERO
:
830 return V_028780_BLEND_ZERO
;
831 case VK_BLEND_FACTOR_ONE
:
832 return V_028780_BLEND_ONE
;
833 case VK_BLEND_FACTOR_SRC_COLOR
:
834 return V_028780_BLEND_SRC_COLOR
;
835 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
:
836 return V_028780_BLEND_ONE_MINUS_SRC_COLOR
;
837 case VK_BLEND_FACTOR_DST_COLOR
:
838 return V_028780_BLEND_DST_COLOR
;
839 case VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR
:
840 return V_028780_BLEND_ONE_MINUS_DST_COLOR
;
841 case VK_BLEND_FACTOR_SRC_ALPHA
:
842 return V_028780_BLEND_SRC_ALPHA
;
843 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
:
844 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA
;
845 case VK_BLEND_FACTOR_DST_ALPHA
:
846 return V_028780_BLEND_DST_ALPHA
;
847 case VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
:
848 return V_028780_BLEND_ONE_MINUS_DST_ALPHA
;
849 case VK_BLEND_FACTOR_CONSTANT_COLOR
:
850 return V_028780_BLEND_CONSTANT_COLOR
;
851 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR
:
852 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR
;
853 case VK_BLEND_FACTOR_CONSTANT_ALPHA
:
854 return V_028780_BLEND_CONSTANT_ALPHA
;
855 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA
:
856 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA
;
857 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
:
858 return V_028780_BLEND_SRC_ALPHA_SATURATE
;
859 case VK_BLEND_FACTOR_SRC1_COLOR
:
860 return V_028780_BLEND_SRC1_COLOR
;
861 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
862 return V_028780_BLEND_INV_SRC1_COLOR
;
863 case VK_BLEND_FACTOR_SRC1_ALPHA
:
864 return V_028780_BLEND_SRC1_ALPHA
;
865 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
866 return V_028780_BLEND_INV_SRC1_ALPHA
;
872 static uint32_t si_translate_blend_opt_function(VkBlendOp op
)
875 case VK_BLEND_OP_ADD
:
876 return V_028760_OPT_COMB_ADD
;
877 case VK_BLEND_OP_SUBTRACT
:
878 return V_028760_OPT_COMB_SUBTRACT
;
879 case VK_BLEND_OP_REVERSE_SUBTRACT
:
880 return V_028760_OPT_COMB_REVSUBTRACT
;
881 case VK_BLEND_OP_MIN
:
882 return V_028760_OPT_COMB_MIN
;
883 case VK_BLEND_OP_MAX
:
884 return V_028760_OPT_COMB_MAX
;
886 return V_028760_OPT_COMB_BLEND_DISABLED
;
890 static uint32_t si_translate_blend_opt_factor(VkBlendFactor factor
, bool is_alpha
)
893 case VK_BLEND_FACTOR_ZERO
:
894 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL
;
895 case VK_BLEND_FACTOR_ONE
:
896 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
;
897 case VK_BLEND_FACTOR_SRC_COLOR
:
898 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
899 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0
;
900 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
:
901 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
902 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1
;
903 case VK_BLEND_FACTOR_SRC_ALPHA
:
904 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
;
905 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
:
906 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
;
907 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
:
908 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
909 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
911 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
916 * Get rid of DST in the blend factors by commuting the operands:
917 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
919 static void si_blend_remove_dst(unsigned *func
, unsigned *src_factor
,
920 unsigned *dst_factor
, unsigned expected_dst
,
921 unsigned replacement_src
)
923 if (*src_factor
== expected_dst
&&
924 *dst_factor
== VK_BLEND_FACTOR_ZERO
) {
925 *src_factor
= VK_BLEND_FACTOR_ZERO
;
926 *dst_factor
= replacement_src
;
928 /* Commuting the operands requires reversing subtractions. */
929 if (*func
== VK_BLEND_OP_SUBTRACT
)
930 *func
= VK_BLEND_OP_REVERSE_SUBTRACT
;
931 else if (*func
== VK_BLEND_OP_REVERSE_SUBTRACT
)
932 *func
= VK_BLEND_OP_SUBTRACT
;
936 static bool si_blend_factor_uses_dst(unsigned factor
)
938 return factor
== VK_BLEND_FACTOR_DST_COLOR
||
939 factor
== VK_BLEND_FACTOR_DST_ALPHA
||
940 factor
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
941 factor
== VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
||
942 factor
== VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR
;
945 static bool is_dual_src(VkBlendFactor factor
)
948 case VK_BLEND_FACTOR_SRC1_COLOR
:
949 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
950 case VK_BLEND_FACTOR_SRC1_ALPHA
:
951 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
958 static unsigned si_choose_spi_color_format(VkFormat vk_format
,
960 bool blend_need_alpha
)
962 const struct vk_format_description
*desc
= vk_format_description(vk_format
);
963 unsigned format
, ntype
, swap
;
965 /* Alpha is needed for alpha-to-coverage.
966 * Blending may be with or without alpha.
968 unsigned normal
= 0; /* most optimal, may not support blending or export alpha */
969 unsigned alpha
= 0; /* exports alpha, but may not support blending */
970 unsigned blend
= 0; /* supports blending, but may not export alpha */
971 unsigned blend_alpha
= 0; /* least optimal, supports blending and exports alpha */
973 format
= radv_translate_colorformat(vk_format
);
974 ntype
= radv_translate_color_numformat(vk_format
, desc
,
975 vk_format_get_first_non_void_channel(vk_format
));
976 swap
= radv_translate_colorswap(vk_format
, false);
978 /* Choose the SPI color formats. These are required values for Stoney/RB+.
979 * Other chips have multiple choices, though they are not necessarily better.
982 case V_028C70_COLOR_5_6_5
:
983 case V_028C70_COLOR_1_5_5_5
:
984 case V_028C70_COLOR_5_5_5_1
:
985 case V_028C70_COLOR_4_4_4_4
:
986 case V_028C70_COLOR_10_11_11
:
987 case V_028C70_COLOR_11_11_10
:
988 case V_028C70_COLOR_8
:
989 case V_028C70_COLOR_8_8
:
990 case V_028C70_COLOR_8_8_8_8
:
991 case V_028C70_COLOR_10_10_10_2
:
992 case V_028C70_COLOR_2_10_10_10
:
993 if (ntype
== V_028C70_NUMBER_UINT
)
994 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
995 else if (ntype
== V_028C70_NUMBER_SINT
)
996 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
998 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
1001 case V_028C70_COLOR_16
:
1002 case V_028C70_COLOR_16_16
:
1003 case V_028C70_COLOR_16_16_16_16
:
1004 if (ntype
== V_028C70_NUMBER_UNORM
||
1005 ntype
== V_028C70_NUMBER_SNORM
) {
1006 /* UNORM16 and SNORM16 don't support blending */
1007 if (ntype
== V_028C70_NUMBER_UNORM
)
1008 normal
= alpha
= V_028714_SPI_SHADER_UNORM16_ABGR
;
1010 normal
= alpha
= V_028714_SPI_SHADER_SNORM16_ABGR
;
1012 /* Use 32 bits per channel for blending. */
1013 if (format
== V_028C70_COLOR_16
) {
1014 if (swap
== V_028C70_SWAP_STD
) { /* R */
1015 blend
= V_028714_SPI_SHADER_32_R
;
1016 blend_alpha
= V_028714_SPI_SHADER_32_AR
;
1017 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
1018 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
1021 } else if (format
== V_028C70_COLOR_16_16
) {
1022 if (swap
== V_028C70_SWAP_STD
) { /* RG */
1023 blend
= V_028714_SPI_SHADER_32_GR
;
1024 blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
1025 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
1026 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
1029 } else /* 16_16_16_16 */
1030 blend
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
1031 } else if (ntype
== V_028C70_NUMBER_UINT
)
1032 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
1033 else if (ntype
== V_028C70_NUMBER_SINT
)
1034 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
1035 else if (ntype
== V_028C70_NUMBER_FLOAT
)
1036 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
1041 case V_028C70_COLOR_32
:
1042 if (swap
== V_028C70_SWAP_STD
) { /* R */
1043 blend
= normal
= V_028714_SPI_SHADER_32_R
;
1044 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
1045 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
1046 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
1051 case V_028C70_COLOR_32_32
:
1052 if (swap
== V_028C70_SWAP_STD
) { /* RG */
1053 blend
= normal
= V_028714_SPI_SHADER_32_GR
;
1054 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
1055 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
1056 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
1061 case V_028C70_COLOR_32_32_32_32
:
1062 case V_028C70_COLOR_8_24
:
1063 case V_028C70_COLOR_24_8
:
1064 case V_028C70_COLOR_X24_8_32_FLOAT
:
1065 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
1069 unreachable("unhandled blend format");
1072 if (blend_enable
&& blend_need_alpha
)
1074 else if(blend_need_alpha
)
1076 else if(blend_enable
)
1082 static unsigned si_get_cb_shader_mask(unsigned spi_shader_col_format
)
1084 unsigned i
, cb_shader_mask
= 0;
1086 for (i
= 0; i
< 8; i
++) {
1087 switch ((spi_shader_col_format
>> (i
* 4)) & 0xf) {
1088 case V_028714_SPI_SHADER_ZERO
:
1090 case V_028714_SPI_SHADER_32_R
:
1091 cb_shader_mask
|= 0x1 << (i
* 4);
1093 case V_028714_SPI_SHADER_32_GR
:
1094 cb_shader_mask
|= 0x3 << (i
* 4);
1096 case V_028714_SPI_SHADER_32_AR
:
1097 cb_shader_mask
|= 0x9 << (i
* 4);
1099 case V_028714_SPI_SHADER_FP16_ABGR
:
1100 case V_028714_SPI_SHADER_UNORM16_ABGR
:
1101 case V_028714_SPI_SHADER_SNORM16_ABGR
:
1102 case V_028714_SPI_SHADER_UINT16_ABGR
:
1103 case V_028714_SPI_SHADER_SINT16_ABGR
:
1104 case V_028714_SPI_SHADER_32_ABGR
:
1105 cb_shader_mask
|= 0xf << (i
* 4);
1111 return cb_shader_mask
;
1115 radv_pipeline_compute_spi_color_formats(struct radv_pipeline
*pipeline
,
1116 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1117 uint32_t blend_enable
,
1118 uint32_t blend_need_alpha
,
1119 bool single_cb_enable
,
1120 bool blend_mrt0_is_dual_src
)
1122 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1123 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
1124 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
1125 unsigned col_format
= 0;
1127 for (unsigned i
= 0; i
< (single_cb_enable
? 1 : subpass
->color_count
); ++i
) {
1130 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
) {
1131 cf
= V_028714_SPI_SHADER_ZERO
;
1133 struct radv_render_pass_attachment
*attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
1135 cf
= si_choose_spi_color_format(attachment
->format
,
1136 blend_enable
& (1 << i
),
1137 blend_need_alpha
& (1 << i
));
1140 col_format
|= cf
<< (4 * i
);
1143 blend
->cb_shader_mask
= si_get_cb_shader_mask(col_format
);
1145 if (blend_mrt0_is_dual_src
)
1146 col_format
|= (col_format
& 0xf) << 4;
1147 blend
->spi_shader_col_format
= col_format
;
1151 format_is_int8(VkFormat format
)
1153 const struct vk_format_description
*desc
= vk_format_description(format
);
1154 int channel
= vk_format_get_first_non_void_channel(format
);
1156 return channel
>= 0 && desc
->channel
[channel
].pure_integer
&&
1157 desc
->channel
[channel
].size
== 8;
1161 format_is_int10(VkFormat format
)
1163 const struct vk_format_description
*desc
= vk_format_description(format
);
1165 if (desc
->nr_channels
!= 4)
1167 for (unsigned i
= 0; i
< 4; i
++) {
1168 if (desc
->channel
[i
].pure_integer
&& desc
->channel
[i
].size
== 10)
1174 unsigned radv_format_meta_fs_key(VkFormat format
)
1176 unsigned col_format
= si_choose_spi_color_format(format
, false, false) - 1;
1177 bool is_int8
= format_is_int8(format
);
1178 bool is_int10
= format_is_int10(format
);
1180 return col_format
+ (is_int8
? 3 : is_int10
? 5 : 0);
1184 radv_pipeline_compute_get_int_clamp(const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1185 unsigned *is_int8
, unsigned *is_int10
)
1187 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1188 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
1192 for (unsigned i
= 0; i
< subpass
->color_count
; ++i
) {
1193 struct radv_render_pass_attachment
*attachment
;
1195 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
)
1198 attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
1200 if (format_is_int8(attachment
->format
))
1202 if (format_is_int10(attachment
->format
))
1203 *is_int10
|= 1 << i
;
1208 radv_pipeline_init_blend_state(struct radv_pipeline
*pipeline
,
1209 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1210 const struct radv_graphics_pipeline_create_info
*extra
)
1212 const VkPipelineColorBlendStateCreateInfo
*vkblend
= pCreateInfo
->pColorBlendState
;
1213 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
1214 unsigned mode
= V_028808_CB_NORMAL
;
1215 uint32_t blend_enable
= 0, blend_need_alpha
= 0;
1216 bool blend_mrt0_is_dual_src
= false;
1218 bool single_cb_enable
= false;
1223 if (extra
&& extra
->custom_blend_mode
) {
1224 single_cb_enable
= true;
1225 mode
= extra
->custom_blend_mode
;
1227 blend
->cb_color_control
= 0;
1228 if (vkblend
->logicOpEnable
)
1229 blend
->cb_color_control
|= S_028808_ROP3(vkblend
->logicOp
| (vkblend
->logicOp
<< 4));
1231 blend
->cb_color_control
|= S_028808_ROP3(0xcc);
1233 blend
->db_alpha_to_mask
= S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
1234 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
1235 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
1236 S_028B70_ALPHA_TO_MASK_OFFSET3(2);
1238 blend
->cb_target_mask
= 0;
1239 for (i
= 0; i
< vkblend
->attachmentCount
; i
++) {
1240 const VkPipelineColorBlendAttachmentState
*att
= &vkblend
->pAttachments
[i
];
1241 unsigned blend_cntl
= 0;
1242 unsigned srcRGB_opt
, dstRGB_opt
, srcA_opt
, dstA_opt
;
1243 VkBlendOp eqRGB
= att
->colorBlendOp
;
1244 VkBlendFactor srcRGB
= att
->srcColorBlendFactor
;
1245 VkBlendFactor dstRGB
= att
->dstColorBlendFactor
;
1246 VkBlendOp eqA
= att
->alphaBlendOp
;
1247 VkBlendFactor srcA
= att
->srcAlphaBlendFactor
;
1248 VkBlendFactor dstA
= att
->dstAlphaBlendFactor
;
1250 blend
->sx_mrt_blend_opt
[i
] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
1252 if (!att
->colorWriteMask
)
1255 blend
->cb_target_mask
|= (unsigned)att
->colorWriteMask
<< (4 * i
);
1256 if (!att
->blendEnable
) {
1257 blend
->cb_blend_control
[i
] = blend_cntl
;
1261 if (is_dual_src(srcRGB
) || is_dual_src(dstRGB
) || is_dual_src(srcA
) || is_dual_src(dstA
))
1263 blend_mrt0_is_dual_src
= true;
1265 if (eqRGB
== VK_BLEND_OP_MIN
|| eqRGB
== VK_BLEND_OP_MAX
) {
1266 srcRGB
= VK_BLEND_FACTOR_ONE
;
1267 dstRGB
= VK_BLEND_FACTOR_ONE
;
1269 if (eqA
== VK_BLEND_OP_MIN
|| eqA
== VK_BLEND_OP_MAX
) {
1270 srcA
= VK_BLEND_FACTOR_ONE
;
1271 dstA
= VK_BLEND_FACTOR_ONE
;
1274 /* Blending optimizations for RB+.
1275 * These transformations don't change the behavior.
1277 * First, get rid of DST in the blend factors:
1278 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
1280 si_blend_remove_dst(&eqRGB
, &srcRGB
, &dstRGB
,
1281 VK_BLEND_FACTOR_DST_COLOR
,
1282 VK_BLEND_FACTOR_SRC_COLOR
);
1284 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
1285 VK_BLEND_FACTOR_DST_COLOR
,
1286 VK_BLEND_FACTOR_SRC_COLOR
);
1288 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
1289 VK_BLEND_FACTOR_DST_ALPHA
,
1290 VK_BLEND_FACTOR_SRC_ALPHA
);
1292 /* Look up the ideal settings from tables. */
1293 srcRGB_opt
= si_translate_blend_opt_factor(srcRGB
, false);
1294 dstRGB_opt
= si_translate_blend_opt_factor(dstRGB
, false);
1295 srcA_opt
= si_translate_blend_opt_factor(srcA
, true);
1296 dstA_opt
= si_translate_blend_opt_factor(dstA
, true);
1298 /* Handle interdependencies. */
1299 if (si_blend_factor_uses_dst(srcRGB
))
1300 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
1301 if (si_blend_factor_uses_dst(srcA
))
1302 dstA_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
1304 if (srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
&&
1305 (dstRGB
== VK_BLEND_FACTOR_ZERO
||
1306 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
1307 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
))
1308 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
1310 /* Set the final value. */
1311 blend
->sx_mrt_blend_opt
[i
] =
1312 S_028760_COLOR_SRC_OPT(srcRGB_opt
) |
1313 S_028760_COLOR_DST_OPT(dstRGB_opt
) |
1314 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB
)) |
1315 S_028760_ALPHA_SRC_OPT(srcA_opt
) |
1316 S_028760_ALPHA_DST_OPT(dstA_opt
) |
1317 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA
));
1318 blend_cntl
|= S_028780_ENABLE(1);
1320 blend_cntl
|= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB
));
1321 blend_cntl
|= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB
));
1322 blend_cntl
|= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB
));
1323 if (srcA
!= srcRGB
|| dstA
!= dstRGB
|| eqA
!= eqRGB
) {
1324 blend_cntl
|= S_028780_SEPARATE_ALPHA_BLEND(1);
1325 blend_cntl
|= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA
));
1326 blend_cntl
|= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA
));
1327 blend_cntl
|= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA
));
1329 blend
->cb_blend_control
[i
] = blend_cntl
;
1331 blend_enable
|= 1 << i
;
1333 if (srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
1334 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
1335 srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
1336 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
1337 srcRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
||
1338 dstRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
)
1339 blend_need_alpha
|= 1 << i
;
1341 for (i
= vkblend
->attachmentCount
; i
< 8; i
++) {
1342 blend
->cb_blend_control
[i
] = 0;
1343 blend
->sx_mrt_blend_opt
[i
] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
1346 /* disable RB+ for now */
1347 if (pipeline
->device
->physical_device
->has_rbplus
)
1348 blend
->cb_color_control
|= S_028808_DISABLE_DUAL_QUAD(1);
1350 if (blend
->cb_target_mask
)
1351 blend
->cb_color_control
|= S_028808_MODE(mode
);
1353 blend
->cb_color_control
|= S_028808_MODE(V_028808_CB_DISABLE
);
1355 radv_pipeline_compute_spi_color_formats(pipeline
, pCreateInfo
,
1356 blend_enable
, blend_need_alpha
, single_cb_enable
, blend_mrt0_is_dual_src
);
1359 static uint32_t si_translate_stencil_op(enum VkStencilOp op
)
1362 case VK_STENCIL_OP_KEEP
:
1363 return V_02842C_STENCIL_KEEP
;
1364 case VK_STENCIL_OP_ZERO
:
1365 return V_02842C_STENCIL_ZERO
;
1366 case VK_STENCIL_OP_REPLACE
:
1367 return V_02842C_STENCIL_REPLACE_TEST
;
1368 case VK_STENCIL_OP_INCREMENT_AND_CLAMP
:
1369 return V_02842C_STENCIL_ADD_CLAMP
;
1370 case VK_STENCIL_OP_DECREMENT_AND_CLAMP
:
1371 return V_02842C_STENCIL_SUB_CLAMP
;
1372 case VK_STENCIL_OP_INVERT
:
1373 return V_02842C_STENCIL_INVERT
;
1374 case VK_STENCIL_OP_INCREMENT_AND_WRAP
:
1375 return V_02842C_STENCIL_ADD_WRAP
;
1376 case VK_STENCIL_OP_DECREMENT_AND_WRAP
:
1377 return V_02842C_STENCIL_SUB_WRAP
;
1383 radv_pipeline_init_depth_stencil_state(struct radv_pipeline
*pipeline
,
1384 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1385 const struct radv_graphics_pipeline_create_info
*extra
)
1387 const VkPipelineDepthStencilStateCreateInfo
*vkds
= pCreateInfo
->pDepthStencilState
;
1388 struct radv_depth_stencil_state
*ds
= &pipeline
->graphics
.ds
;
1390 memset(ds
, 0, sizeof(*ds
));
1394 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1395 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
1396 if (subpass
->depth_stencil_attachment
.attachment
== VK_ATTACHMENT_UNUSED
)
1399 struct radv_render_pass_attachment
*attachment
= pass
->attachments
+ subpass
->depth_stencil_attachment
.attachment
;
1400 bool has_depth_attachment
= vk_format_is_depth(attachment
->format
);
1401 bool has_stencil_attachment
= vk_format_is_stencil(attachment
->format
);
1403 if (has_depth_attachment
) {
1404 ds
->db_depth_control
= S_028800_Z_ENABLE(vkds
->depthTestEnable
? 1 : 0) |
1405 S_028800_Z_WRITE_ENABLE(vkds
->depthWriteEnable
? 1 : 0) |
1406 S_028800_ZFUNC(vkds
->depthCompareOp
) |
1407 S_028800_DEPTH_BOUNDS_ENABLE(vkds
->depthBoundsTestEnable
? 1 : 0);
1410 if (has_stencil_attachment
&& vkds
->stencilTestEnable
) {
1411 ds
->db_depth_control
|= S_028800_STENCIL_ENABLE(1) | S_028800_BACKFACE_ENABLE(1);
1412 ds
->db_depth_control
|= S_028800_STENCILFUNC(vkds
->front
.compareOp
);
1413 ds
->db_stencil_control
|= S_02842C_STENCILFAIL(si_translate_stencil_op(vkds
->front
.failOp
));
1414 ds
->db_stencil_control
|= S_02842C_STENCILZPASS(si_translate_stencil_op(vkds
->front
.passOp
));
1415 ds
->db_stencil_control
|= S_02842C_STENCILZFAIL(si_translate_stencil_op(vkds
->front
.depthFailOp
));
1417 ds
->db_depth_control
|= S_028800_STENCILFUNC_BF(vkds
->back
.compareOp
);
1418 ds
->db_stencil_control
|= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(vkds
->back
.failOp
));
1419 ds
->db_stencil_control
|= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(vkds
->back
.passOp
));
1420 ds
->db_stencil_control
|= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(vkds
->back
.depthFailOp
));
1425 ds
->db_render_control
|= S_028000_DEPTH_CLEAR_ENABLE(extra
->db_depth_clear
);
1426 ds
->db_render_control
|= S_028000_STENCIL_CLEAR_ENABLE(extra
->db_stencil_clear
);
1428 ds
->db_render_control
|= S_028000_RESUMMARIZE_ENABLE(extra
->db_resummarize
);
1429 ds
->db_render_control
|= S_028000_DEPTH_COMPRESS_DISABLE(extra
->db_flush_depth_inplace
);
1430 ds
->db_render_control
|= S_028000_STENCIL_COMPRESS_DISABLE(extra
->db_flush_stencil_inplace
);
1431 ds
->db_render_override2
|= S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(extra
->db_depth_disable_expclear
);
1432 ds
->db_render_override2
|= S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(extra
->db_stencil_disable_expclear
);
1436 static uint32_t si_translate_fill(VkPolygonMode func
)
1439 case VK_POLYGON_MODE_FILL
:
1440 return V_028814_X_DRAW_TRIANGLES
;
1441 case VK_POLYGON_MODE_LINE
:
1442 return V_028814_X_DRAW_LINES
;
1443 case VK_POLYGON_MODE_POINT
:
1444 return V_028814_X_DRAW_POINTS
;
1447 return V_028814_X_DRAW_POINTS
;
1451 radv_pipeline_init_raster_state(struct radv_pipeline
*pipeline
,
1452 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1454 const VkPipelineRasterizationStateCreateInfo
*vkraster
= pCreateInfo
->pRasterizationState
;
1455 struct radv_raster_state
*raster
= &pipeline
->graphics
.raster
;
1457 memset(raster
, 0, sizeof(*raster
));
1459 raster
->spi_interp_control
=
1460 S_0286D4_FLAT_SHADE_ENA(1) |
1461 S_0286D4_PNT_SPRITE_ENA(1) |
1462 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S
) |
1463 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T
) |
1464 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0
) |
1465 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1
) |
1466 S_0286D4_PNT_SPRITE_TOP_1(0); // vulkan is top to bottom - 1.0 at bottom
1469 raster
->pa_cl_clip_cntl
= S_028810_PS_UCP_MODE(3) |
1470 S_028810_DX_CLIP_SPACE_DEF(1) | // vulkan uses DX conventions.
1471 S_028810_ZCLIP_NEAR_DISABLE(vkraster
->depthClampEnable
? 1 : 0) |
1472 S_028810_ZCLIP_FAR_DISABLE(vkraster
->depthClampEnable
? 1 : 0) |
1473 S_028810_DX_RASTERIZATION_KILL(vkraster
->rasterizerDiscardEnable
? 1 : 0) |
1474 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
1476 raster
->pa_su_vtx_cntl
=
1477 S_028BE4_PIX_CENTER(1) | // TODO verify
1478 S_028BE4_ROUND_MODE(V_028BE4_X_ROUND_TO_EVEN
) |
1479 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH
);
1481 raster
->pa_su_sc_mode_cntl
=
1482 S_028814_FACE(vkraster
->frontFace
) |
1483 S_028814_CULL_FRONT(!!(vkraster
->cullMode
& VK_CULL_MODE_FRONT_BIT
)) |
1484 S_028814_CULL_BACK(!!(vkraster
->cullMode
& VK_CULL_MODE_BACK_BIT
)) |
1485 S_028814_POLY_MODE(vkraster
->polygonMode
!= VK_POLYGON_MODE_FILL
) |
1486 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
1487 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
1488 S_028814_POLY_OFFSET_FRONT_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
1489 S_028814_POLY_OFFSET_BACK_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
1490 S_028814_POLY_OFFSET_PARA_ENABLE(vkraster
->depthBiasEnable
? 1 : 0);
1495 radv_pipeline_init_multisample_state(struct radv_pipeline
*pipeline
,
1496 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1498 const VkPipelineMultisampleStateCreateInfo
*vkms
= pCreateInfo
->pMultisampleState
;
1499 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
1500 struct radv_multisample_state
*ms
= &pipeline
->graphics
.ms
;
1501 unsigned num_tile_pipes
= pipeline
->device
->physical_device
->rad_info
.num_tile_pipes
;
1502 int ps_iter_samples
= 1;
1503 uint32_t mask
= 0xffff;
1506 ms
->num_samples
= vkms
->rasterizationSamples
;
1508 ms
->num_samples
= 1;
1510 if (vkms
&& vkms
->sampleShadingEnable
) {
1511 ps_iter_samples
= ceil(vkms
->minSampleShading
* ms
->num_samples
);
1512 } else if (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.info
.ps
.force_persample
) {
1513 ps_iter_samples
= ms
->num_samples
;
1516 ms
->pa_sc_line_cntl
= S_028BDC_DX10_DIAMOND_TEST_ENA(1);
1517 ms
->pa_sc_aa_config
= 0;
1518 ms
->db_eqaa
= S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
1519 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
1520 ms
->pa_sc_mode_cntl_1
=
1521 S_028A4C_WALK_FENCE_ENABLE(1) | //TODO linear dst fixes
1522 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes
== 2 ? 2 : 3) |
1524 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
1525 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
1526 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
1527 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
1528 EG_S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
1529 EG_S_028A4C_FORCE_EOV_REZ_ENABLE(1);
1530 ms
->pa_sc_mode_cntl_0
= S_028A48_ALTERNATE_RBS_PER_TILE(pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
);
1532 if (ms
->num_samples
> 1) {
1533 unsigned log_samples
= util_logbase2(ms
->num_samples
);
1534 unsigned log_ps_iter_samples
= util_logbase2(util_next_power_of_two(ps_iter_samples
));
1535 ms
->pa_sc_mode_cntl_0
|= S_028A48_MSAA_ENABLE(1);
1536 ms
->pa_sc_line_cntl
|= S_028BDC_EXPAND_LINE_WIDTH(1); /* CM_R_028BDC_PA_SC_LINE_CNTL */
1537 ms
->db_eqaa
|= S_028804_MAX_ANCHOR_SAMPLES(log_samples
) |
1538 S_028804_PS_ITER_SAMPLES(log_ps_iter_samples
) |
1539 S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples
) |
1540 S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples
);
1541 ms
->pa_sc_aa_config
|= S_028BE0_MSAA_NUM_SAMPLES(log_samples
) |
1542 S_028BE0_MAX_SAMPLE_DIST(radv_cayman_get_maxdist(log_samples
)) |
1543 S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples
); /* CM_R_028BE0_PA_SC_AA_CONFIG */
1544 ms
->pa_sc_mode_cntl_1
|= EG_S_028A4C_PS_ITER_SAMPLE(ps_iter_samples
> 1);
1548 if (vkms
->alphaToCoverageEnable
)
1549 blend
->db_alpha_to_mask
|= S_028B70_ALPHA_TO_MASK_ENABLE(1);
1551 if (vkms
->pSampleMask
)
1552 mask
= vkms
->pSampleMask
[0] & 0xffff;
1555 ms
->pa_sc_aa_mask
[0] = mask
| (mask
<< 16);
1556 ms
->pa_sc_aa_mask
[1] = mask
| (mask
<< 16);
1560 radv_prim_can_use_guardband(enum VkPrimitiveTopology topology
)
1563 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1564 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1565 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1566 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1567 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1569 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1570 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1571 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1572 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1573 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1574 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1577 unreachable("unhandled primitive type");
1582 si_translate_prim(enum VkPrimitiveTopology topology
)
1585 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1586 return V_008958_DI_PT_POINTLIST
;
1587 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1588 return V_008958_DI_PT_LINELIST
;
1589 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1590 return V_008958_DI_PT_LINESTRIP
;
1591 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1592 return V_008958_DI_PT_TRILIST
;
1593 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1594 return V_008958_DI_PT_TRISTRIP
;
1595 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1596 return V_008958_DI_PT_TRIFAN
;
1597 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1598 return V_008958_DI_PT_LINELIST_ADJ
;
1599 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1600 return V_008958_DI_PT_LINESTRIP_ADJ
;
1601 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1602 return V_008958_DI_PT_TRILIST_ADJ
;
1603 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1604 return V_008958_DI_PT_TRISTRIP_ADJ
;
1605 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1606 return V_008958_DI_PT_PATCH
;
1614 si_conv_gl_prim_to_gs_out(unsigned gl_prim
)
1617 case 0: /* GL_POINTS */
1618 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
1619 case 1: /* GL_LINES */
1620 case 3: /* GL_LINE_STRIP */
1621 case 0xA: /* GL_LINE_STRIP_ADJACENCY_ARB */
1622 case 0x8E7A: /* GL_ISOLINES */
1623 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
1625 case 4: /* GL_TRIANGLES */
1626 case 0xc: /* GL_TRIANGLES_ADJACENCY_ARB */
1627 case 5: /* GL_TRIANGLE_STRIP */
1628 case 7: /* GL_QUADS */
1629 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1637 si_conv_prim_to_gs_out(enum VkPrimitiveTopology topology
)
1640 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1641 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1642 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
1643 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1644 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1645 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1646 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1647 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
1648 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1649 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1650 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1651 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1652 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1653 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1660 static unsigned si_map_swizzle(unsigned swizzle
)
1664 return V_008F0C_SQ_SEL_Y
;
1666 return V_008F0C_SQ_SEL_Z
;
1668 return V_008F0C_SQ_SEL_W
;
1670 return V_008F0C_SQ_SEL_0
;
1672 return V_008F0C_SQ_SEL_1
;
1673 default: /* VK_SWIZZLE_X */
1674 return V_008F0C_SQ_SEL_X
;
1679 radv_pipeline_init_dynamic_state(struct radv_pipeline
*pipeline
,
1680 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1682 radv_cmd_dirty_mask_t states
= RADV_CMD_DIRTY_DYNAMIC_ALL
;
1683 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1684 struct radv_subpass
*subpass
= &pass
->subpasses
[pCreateInfo
->subpass
];
1686 pipeline
->dynamic_state
= default_dynamic_state
;
1688 if (pCreateInfo
->pDynamicState
) {
1689 /* Remove all of the states that are marked as dynamic */
1690 uint32_t count
= pCreateInfo
->pDynamicState
->dynamicStateCount
;
1691 for (uint32_t s
= 0; s
< count
; s
++)
1692 states
&= ~(1 << pCreateInfo
->pDynamicState
->pDynamicStates
[s
]);
1695 struct radv_dynamic_state
*dynamic
= &pipeline
->dynamic_state
;
1697 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1699 * pViewportState is [...] NULL if the pipeline
1700 * has rasterization disabled.
1702 if (!pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
) {
1703 assert(pCreateInfo
->pViewportState
);
1705 dynamic
->viewport
.count
= pCreateInfo
->pViewportState
->viewportCount
;
1706 if (states
& (1 << VK_DYNAMIC_STATE_VIEWPORT
)) {
1707 typed_memcpy(dynamic
->viewport
.viewports
,
1708 pCreateInfo
->pViewportState
->pViewports
,
1709 pCreateInfo
->pViewportState
->viewportCount
);
1712 dynamic
->scissor
.count
= pCreateInfo
->pViewportState
->scissorCount
;
1713 if (states
& (1 << VK_DYNAMIC_STATE_SCISSOR
)) {
1714 typed_memcpy(dynamic
->scissor
.scissors
,
1715 pCreateInfo
->pViewportState
->pScissors
,
1716 pCreateInfo
->pViewportState
->scissorCount
);
1720 if (states
& (1 << VK_DYNAMIC_STATE_LINE_WIDTH
)) {
1721 assert(pCreateInfo
->pRasterizationState
);
1722 dynamic
->line_width
= pCreateInfo
->pRasterizationState
->lineWidth
;
1725 if (states
& (1 << VK_DYNAMIC_STATE_DEPTH_BIAS
)) {
1726 assert(pCreateInfo
->pRasterizationState
);
1727 dynamic
->depth_bias
.bias
=
1728 pCreateInfo
->pRasterizationState
->depthBiasConstantFactor
;
1729 dynamic
->depth_bias
.clamp
=
1730 pCreateInfo
->pRasterizationState
->depthBiasClamp
;
1731 dynamic
->depth_bias
.slope
=
1732 pCreateInfo
->pRasterizationState
->depthBiasSlopeFactor
;
1735 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1737 * pColorBlendState is [...] NULL if the pipeline has rasterization
1738 * disabled or if the subpass of the render pass the pipeline is
1739 * created against does not use any color attachments.
1741 bool uses_color_att
= false;
1742 for (unsigned i
= 0; i
< subpass
->color_count
; ++i
) {
1743 if (subpass
->color_attachments
[i
].attachment
!= VK_ATTACHMENT_UNUSED
) {
1744 uses_color_att
= true;
1749 if (uses_color_att
&& states
& (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS
)) {
1750 assert(pCreateInfo
->pColorBlendState
);
1751 typed_memcpy(dynamic
->blend_constants
,
1752 pCreateInfo
->pColorBlendState
->blendConstants
, 4);
1755 /* If there is no depthstencil attachment, then don't read
1756 * pDepthStencilState. The Vulkan spec states that pDepthStencilState may
1757 * be NULL in this case. Even if pDepthStencilState is non-NULL, there is
1758 * no need to override the depthstencil defaults in
1759 * radv_pipeline::dynamic_state when there is no depthstencil attachment.
1761 * Section 9.2 of the Vulkan 1.0.15 spec says:
1763 * pDepthStencilState is [...] NULL if the pipeline has rasterization
1764 * disabled or if the subpass of the render pass the pipeline is created
1765 * against does not use a depth/stencil attachment.
1767 if (!pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
&&
1768 subpass
->depth_stencil_attachment
.attachment
!= VK_ATTACHMENT_UNUSED
) {
1769 assert(pCreateInfo
->pDepthStencilState
);
1771 if (states
& (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS
)) {
1772 dynamic
->depth_bounds
.min
=
1773 pCreateInfo
->pDepthStencilState
->minDepthBounds
;
1774 dynamic
->depth_bounds
.max
=
1775 pCreateInfo
->pDepthStencilState
->maxDepthBounds
;
1778 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
)) {
1779 dynamic
->stencil_compare_mask
.front
=
1780 pCreateInfo
->pDepthStencilState
->front
.compareMask
;
1781 dynamic
->stencil_compare_mask
.back
=
1782 pCreateInfo
->pDepthStencilState
->back
.compareMask
;
1785 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
)) {
1786 dynamic
->stencil_write_mask
.front
=
1787 pCreateInfo
->pDepthStencilState
->front
.writeMask
;
1788 dynamic
->stencil_write_mask
.back
=
1789 pCreateInfo
->pDepthStencilState
->back
.writeMask
;
1792 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE
)) {
1793 dynamic
->stencil_reference
.front
=
1794 pCreateInfo
->pDepthStencilState
->front
.reference
;
1795 dynamic
->stencil_reference
.back
=
1796 pCreateInfo
->pDepthStencilState
->back
.reference
;
1800 pipeline
->dynamic_state_mask
= states
;
1803 static struct ac_shader_variant_key
1804 radv_compute_vs_key(const VkGraphicsPipelineCreateInfo
*pCreateInfo
, bool as_es
, bool as_ls
, bool export_prim_id
)
1806 struct ac_shader_variant_key key
;
1807 const VkPipelineVertexInputStateCreateInfo
*input_state
=
1808 pCreateInfo
->pVertexInputState
;
1810 memset(&key
, 0, sizeof(key
));
1811 key
.vs
.instance_rate_inputs
= 0;
1812 key
.vs
.as_es
= as_es
;
1813 key
.vs
.as_ls
= as_ls
;
1814 key
.vs
.export_prim_id
= export_prim_id
;
1816 for (unsigned i
= 0; i
< input_state
->vertexAttributeDescriptionCount
; ++i
) {
1818 binding
= input_state
->pVertexAttributeDescriptions
[i
].binding
;
1819 if (input_state
->pVertexBindingDescriptions
[binding
].inputRate
)
1820 key
.vs
.instance_rate_inputs
|= 1u << input_state
->pVertexAttributeDescriptions
[i
].location
;
1826 calculate_gs_ring_sizes(struct radv_pipeline
*pipeline
)
1828 struct radv_device
*device
= pipeline
->device
;
1829 unsigned num_se
= device
->physical_device
->rad_info
.max_se
;
1830 unsigned wave_size
= 64;
1831 unsigned max_gs_waves
= 32 * num_se
; /* max 32 per SE on GCN */
1832 unsigned gs_vertex_reuse
= 16 * num_se
; /* GS_VERTEX_REUSE register (per SE) */
1833 unsigned alignment
= 256 * num_se
;
1834 /* The maximum size is 63.999 MB per SE. */
1835 unsigned max_size
= ((unsigned)(63.999 * 1024 * 1024) & ~255) * num_se
;
1836 struct ac_shader_variant_info
*gs_info
= &pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
;
1837 struct ac_es_output_info
*es_info
= radv_pipeline_has_tess(pipeline
) ?
1838 &pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]->info
.tes
.es_info
:
1839 &pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.es_info
;
1841 /* Calculate the minimum size. */
1842 unsigned min_esgs_ring_size
= align(es_info
->esgs_itemsize
* gs_vertex_reuse
*
1843 wave_size
, alignment
);
1844 /* These are recommended sizes, not minimum sizes. */
1845 unsigned esgs_ring_size
= max_gs_waves
* 2 * wave_size
*
1846 es_info
->esgs_itemsize
* gs_info
->gs
.vertices_in
;
1847 unsigned gsvs_ring_size
= max_gs_waves
* 2 * wave_size
*
1848 gs_info
->gs
.max_gsvs_emit_size
* 1; // no streams in VK (gs->max_gs_stream + 1);
1850 min_esgs_ring_size
= align(min_esgs_ring_size
, alignment
);
1851 esgs_ring_size
= align(esgs_ring_size
, alignment
);
1852 gsvs_ring_size
= align(gsvs_ring_size
, alignment
);
1854 pipeline
->graphics
.esgs_ring_size
= CLAMP(esgs_ring_size
, min_esgs_ring_size
, max_size
);
1855 pipeline
->graphics
.gsvs_ring_size
= MIN2(gsvs_ring_size
, max_size
);
1858 static void si_multiwave_lds_size_workaround(struct radv_device
*device
,
1861 /* SPI barrier management bug:
1862 * Make sure we have at least 4k of LDS in use to avoid the bug.
1863 * It applies to workgroup sizes of more than one wavefront.
1865 if (device
->physical_device
->rad_info
.family
== CHIP_BONAIRE
||
1866 device
->physical_device
->rad_info
.family
== CHIP_KABINI
||
1867 device
->physical_device
->rad_info
.family
== CHIP_MULLINS
)
1868 *lds_size
= MAX2(*lds_size
, 8);
1872 calculate_tess_state(struct radv_pipeline
*pipeline
,
1873 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1875 unsigned num_tcs_input_cp
= pCreateInfo
->pTessellationState
->patchControlPoints
;
1876 unsigned num_tcs_output_cp
, num_tcs_inputs
, num_tcs_outputs
;
1877 unsigned num_tcs_patch_outputs
;
1878 unsigned input_vertex_size
, output_vertex_size
, pervertex_output_patch_size
;
1879 unsigned input_patch_size
, output_patch_size
, output_patch0_offset
;
1880 unsigned lds_size
, hardware_lds_size
;
1881 unsigned perpatch_output_offset
;
1882 unsigned num_patches
;
1883 struct radv_tessellation_state
*tess
= &pipeline
->graphics
.tess
;
1885 /* This calculates how shader inputs and outputs among VS, TCS, and TES
1886 * are laid out in LDS. */
1887 num_tcs_inputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.outputs_written
);
1889 num_tcs_outputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.outputs_written
); //tcs->outputs_written
1890 num_tcs_output_cp
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.tcs_vertices_out
; //TCS VERTICES OUT
1891 num_tcs_patch_outputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.patch_outputs_written
);
1893 /* Ensure that we only need one wave per SIMD so we don't need to check
1894 * resource usage. Also ensures that the number of tcs in and out
1895 * vertices per threadgroup are at most 256.
1897 input_vertex_size
= num_tcs_inputs
* 16;
1898 output_vertex_size
= num_tcs_outputs
* 16;
1900 input_patch_size
= num_tcs_input_cp
* input_vertex_size
;
1902 pervertex_output_patch_size
= num_tcs_output_cp
* output_vertex_size
;
1903 output_patch_size
= pervertex_output_patch_size
+ num_tcs_patch_outputs
* 16;
1904 /* Ensure that we only need one wave per SIMD so we don't need to check
1905 * resource usage. Also ensures that the number of tcs in and out
1906 * vertices per threadgroup are at most 256.
1908 num_patches
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
) * 4;
1910 /* Make sure that the data fits in LDS. This assumes the shaders only
1911 * use LDS for the inputs and outputs.
1913 hardware_lds_size
= pipeline
->device
->physical_device
->rad_info
.chip_class
>= CIK
? 65536 : 32768;
1914 num_patches
= MIN2(num_patches
, hardware_lds_size
/ (input_patch_size
+ output_patch_size
));
1916 /* Make sure the output data fits in the offchip buffer */
1917 num_patches
= MIN2(num_patches
,
1918 (pipeline
->device
->tess_offchip_block_dw_size
* 4) /
1921 /* Not necessary for correctness, but improves performance. The
1922 * specific value is taken from the proprietary driver.
1924 num_patches
= MIN2(num_patches
, 40);
1926 /* SI bug workaround - limit LS-HS threadgroups to only one wave. */
1927 if (pipeline
->device
->physical_device
->rad_info
.chip_class
== SI
) {
1928 unsigned one_wave
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
);
1929 num_patches
= MIN2(num_patches
, one_wave
);
1932 output_patch0_offset
= input_patch_size
* num_patches
;
1933 perpatch_output_offset
= output_patch0_offset
+ pervertex_output_patch_size
;
1935 lds_size
= output_patch0_offset
+ output_patch_size
* num_patches
;
1937 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= CIK
) {
1938 assert(lds_size
<= 65536);
1939 lds_size
= align(lds_size
, 512) / 512;
1941 assert(lds_size
<= 32768);
1942 lds_size
= align(lds_size
, 256) / 256;
1944 si_multiwave_lds_size_workaround(pipeline
->device
, &lds_size
);
1946 tess
->lds_size
= lds_size
;
1948 tess
->tcs_in_layout
= (input_patch_size
/ 4) |
1949 ((input_vertex_size
/ 4) << 13);
1950 tess
->tcs_out_layout
= (output_patch_size
/ 4) |
1951 ((output_vertex_size
/ 4) << 13);
1952 tess
->tcs_out_offsets
= (output_patch0_offset
/ 16) |
1953 ((perpatch_output_offset
/ 16) << 16);
1954 tess
->offchip_layout
= (pervertex_output_patch_size
* num_patches
<< 16) |
1955 (num_tcs_output_cp
<< 9) | num_patches
;
1957 tess
->ls_hs_config
= S_028B58_NUM_PATCHES(num_patches
) |
1958 S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp
) |
1959 S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp
);
1960 tess
->num_patches
= num_patches
;
1961 tess
->num_tcs_input_cp
= num_tcs_input_cp
;
1963 struct radv_shader_variant
*tes
= pipeline
->shaders
[MESA_SHADER_TESS_EVAL
];
1964 unsigned type
= 0, partitioning
= 0, topology
= 0, distribution_mode
= 0;
1966 switch (tes
->info
.tes
.primitive_mode
) {
1968 type
= V_028B6C_TESS_TRIANGLE
;
1971 type
= V_028B6C_TESS_QUAD
;
1974 type
= V_028B6C_TESS_ISOLINE
;
1978 switch (tes
->info
.tes
.spacing
) {
1979 case TESS_SPACING_EQUAL
:
1980 partitioning
= V_028B6C_PART_INTEGER
;
1982 case TESS_SPACING_FRACTIONAL_ODD
:
1983 partitioning
= V_028B6C_PART_FRAC_ODD
;
1985 case TESS_SPACING_FRACTIONAL_EVEN
:
1986 partitioning
= V_028B6C_PART_FRAC_EVEN
;
1992 if (tes
->info
.tes
.point_mode
)
1993 topology
= V_028B6C_OUTPUT_POINT
;
1994 else if (tes
->info
.tes
.primitive_mode
== GL_ISOLINES
)
1995 topology
= V_028B6C_OUTPUT_LINE
;
1996 else if (tes
->info
.tes
.ccw
)
1997 topology
= V_028B6C_OUTPUT_TRIANGLE_CW
;
1999 topology
= V_028B6C_OUTPUT_TRIANGLE_CCW
;
2001 if (pipeline
->device
->has_distributed_tess
) {
2002 if (pipeline
->device
->physical_device
->rad_info
.family
== CHIP_FIJI
||
2003 pipeline
->device
->physical_device
->rad_info
.family
>= CHIP_POLARIS10
)
2004 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_TRAPEZOIDS
;
2006 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_DONUTS
;
2008 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_NO_DIST
;
2010 tess
->tf_param
= S_028B6C_TYPE(type
) |
2011 S_028B6C_PARTITIONING(partitioning
) |
2012 S_028B6C_TOPOLOGY(topology
) |
2013 S_028B6C_DISTRIBUTION_MODE(distribution_mode
);
2016 static const struct radv_prim_vertex_count prim_size_table
[] = {
2017 [V_008958_DI_PT_NONE
] = {0, 0},
2018 [V_008958_DI_PT_POINTLIST
] = {1, 1},
2019 [V_008958_DI_PT_LINELIST
] = {2, 2},
2020 [V_008958_DI_PT_LINESTRIP
] = {2, 1},
2021 [V_008958_DI_PT_TRILIST
] = {3, 3},
2022 [V_008958_DI_PT_TRIFAN
] = {3, 1},
2023 [V_008958_DI_PT_TRISTRIP
] = {3, 1},
2024 [V_008958_DI_PT_LINELIST_ADJ
] = {4, 4},
2025 [V_008958_DI_PT_LINESTRIP_ADJ
] = {4, 1},
2026 [V_008958_DI_PT_TRILIST_ADJ
] = {6, 6},
2027 [V_008958_DI_PT_TRISTRIP_ADJ
] = {6, 2},
2028 [V_008958_DI_PT_RECTLIST
] = {3, 3},
2029 [V_008958_DI_PT_LINELOOP
] = {2, 1},
2030 [V_008958_DI_PT_POLYGON
] = {3, 1},
2031 [V_008958_DI_PT_2D_TRI_STRIP
] = {0, 0},
2034 static uint32_t si_vgt_gs_mode(struct radv_shader_variant
*gs
)
2036 unsigned gs_max_vert_out
= gs
->info
.gs
.vertices_out
;
2039 if (gs_max_vert_out
<= 128) {
2040 cut_mode
= V_028A40_GS_CUT_128
;
2041 } else if (gs_max_vert_out
<= 256) {
2042 cut_mode
= V_028A40_GS_CUT_256
;
2043 } else if (gs_max_vert_out
<= 512) {
2044 cut_mode
= V_028A40_GS_CUT_512
;
2046 assert(gs_max_vert_out
<= 1024);
2047 cut_mode
= V_028A40_GS_CUT_1024
;
2050 return S_028A40_MODE(V_028A40_GS_SCENARIO_G
) |
2051 S_028A40_CUT_MODE(cut_mode
)|
2052 S_028A40_ES_WRITE_OPTIMIZE(1) |
2053 S_028A40_GS_WRITE_OPTIMIZE(1);
2056 static void calculate_vgt_gs_mode(struct radv_pipeline
*pipeline
)
2058 struct radv_shader_variant
*vs
;
2059 vs
= radv_pipeline_has_gs(pipeline
) ? pipeline
->gs_copy_shader
: (radv_pipeline_has_tess(pipeline
) ? pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] : pipeline
->shaders
[MESA_SHADER_VERTEX
]);
2061 struct ac_vs_output_info
*outinfo
= &vs
->info
.vs
.outinfo
;
2063 pipeline
->graphics
.vgt_primitiveid_en
= false;
2064 pipeline
->graphics
.vgt_gs_mode
= 0;
2066 if (radv_pipeline_has_gs(pipeline
)) {
2067 pipeline
->graphics
.vgt_gs_mode
= si_vgt_gs_mode(pipeline
->shaders
[MESA_SHADER_GEOMETRY
]);
2068 } else if (outinfo
->export_prim_id
) {
2069 pipeline
->graphics
.vgt_gs_mode
= S_028A40_MODE(V_028A40_GS_SCENARIO_A
);
2070 pipeline
->graphics
.vgt_primitiveid_en
= true;
2074 static void calculate_pa_cl_vs_out_cntl(struct radv_pipeline
*pipeline
)
2076 struct radv_shader_variant
*vs
;
2077 vs
= radv_pipeline_has_gs(pipeline
) ? pipeline
->gs_copy_shader
: (radv_pipeline_has_tess(pipeline
) ? pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] : pipeline
->shaders
[MESA_SHADER_VERTEX
]);
2079 struct ac_vs_output_info
*outinfo
= &vs
->info
.vs
.outinfo
;
2081 unsigned clip_dist_mask
, cull_dist_mask
, total_mask
;
2082 clip_dist_mask
= outinfo
->clip_dist_mask
;
2083 cull_dist_mask
= outinfo
->cull_dist_mask
;
2084 total_mask
= clip_dist_mask
| cull_dist_mask
;
2086 bool misc_vec_ena
= outinfo
->writes_pointsize
||
2087 outinfo
->writes_layer
||
2088 outinfo
->writes_viewport_index
;
2089 pipeline
->graphics
.pa_cl_vs_out_cntl
=
2090 S_02881C_USE_VTX_POINT_SIZE(outinfo
->writes_pointsize
) |
2091 S_02881C_USE_VTX_RENDER_TARGET_INDX(outinfo
->writes_layer
) |
2092 S_02881C_USE_VTX_VIEWPORT_INDX(outinfo
->writes_viewport_index
) |
2093 S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena
) |
2094 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena
) |
2095 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask
& 0x0f) != 0) |
2096 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask
& 0xf0) != 0) |
2097 cull_dist_mask
<< 8 |
2102 static uint32_t offset_to_ps_input(uint32_t offset
, bool flat_shade
)
2104 uint32_t ps_input_cntl
;
2105 if (offset
<= AC_EXP_PARAM_OFFSET_31
) {
2106 ps_input_cntl
= S_028644_OFFSET(offset
);
2108 ps_input_cntl
|= S_028644_FLAT_SHADE(1);
2110 /* The input is a DEFAULT_VAL constant. */
2111 assert(offset
>= AC_EXP_PARAM_DEFAULT_VAL_0000
&&
2112 offset
<= AC_EXP_PARAM_DEFAULT_VAL_1111
);
2113 offset
-= AC_EXP_PARAM_DEFAULT_VAL_0000
;
2114 ps_input_cntl
= S_028644_OFFSET(0x20) |
2115 S_028644_DEFAULT_VAL(offset
);
2117 return ps_input_cntl
;
2120 static void calculate_ps_inputs(struct radv_pipeline
*pipeline
)
2122 struct radv_shader_variant
*ps
, *vs
;
2123 struct ac_vs_output_info
*outinfo
;
2125 ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
2126 vs
= radv_pipeline_has_gs(pipeline
) ? pipeline
->gs_copy_shader
: (radv_pipeline_has_tess(pipeline
) ? pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] : pipeline
->shaders
[MESA_SHADER_VERTEX
]);
2128 outinfo
= &vs
->info
.vs
.outinfo
;
2130 unsigned ps_offset
= 0;
2132 if (ps
->info
.fs
.prim_id_input
) {
2133 unsigned vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_PRIMITIVE_ID
];
2134 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
) {
2135 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, true);
2140 if (ps
->info
.fs
.layer_input
) {
2141 unsigned vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_LAYER
];
2142 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
)
2143 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, true);
2145 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = offset_to_ps_input(AC_EXP_PARAM_DEFAULT_VAL_0000
, true);
2149 if (ps
->info
.fs
.has_pcoord
) {
2151 val
= S_028644_PT_SPRITE_TEX(1) | S_028644_OFFSET(0x20);
2152 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = val
;
2156 for (unsigned i
= 0; i
< 32 && (1u << i
) <= ps
->info
.fs
.input_mask
; ++i
) {
2159 if (!(ps
->info
.fs
.input_mask
& (1u << i
)))
2162 vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_VAR0
+ i
];
2163 if (vs_offset
== AC_EXP_PARAM_UNDEFINED
) {
2164 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = S_028644_OFFSET(0x20);
2169 flat_shade
= !!(ps
->info
.fs
.flat_shaded_mask
& (1u << ps_offset
));
2171 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, flat_shade
);
2175 pipeline
->graphics
.ps_input_cntl_num
= ps_offset
;
2179 radv_pipeline_init(struct radv_pipeline
*pipeline
,
2180 struct radv_device
*device
,
2181 struct radv_pipeline_cache
*cache
,
2182 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
2183 const struct radv_graphics_pipeline_create_info
*extra
,
2184 const VkAllocationCallbacks
*alloc
)
2186 struct radv_shader_module fs_m
= {0};
2188 bool has_view_index
= false;
2190 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
2191 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
2192 if (subpass
->view_mask
)
2193 has_view_index
= true;
2195 alloc
= &device
->alloc
;
2197 pipeline
->device
= device
;
2198 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
2200 radv_pipeline_init_dynamic_state(pipeline
, pCreateInfo
);
2201 const VkPipelineShaderStageCreateInfo
*pStages
[MESA_SHADER_STAGES
] = { 0, };
2202 struct radv_shader_module
*modules
[MESA_SHADER_STAGES
] = { 0, };
2203 for (uint32_t i
= 0; i
< pCreateInfo
->stageCount
; i
++) {
2204 gl_shader_stage stage
= ffs(pCreateInfo
->pStages
[i
].stage
) - 1;
2205 pStages
[stage
] = &pCreateInfo
->pStages
[i
];
2206 modules
[stage
] = radv_shader_module_from_handle(pStages
[stage
]->module
);
2209 radv_pipeline_init_blend_state(pipeline
, pCreateInfo
, extra
);
2211 if (!modules
[MESA_SHADER_FRAGMENT
]) {
2213 nir_builder_init_simple_shader(&fs_b
, NULL
, MESA_SHADER_FRAGMENT
, NULL
);
2214 fs_b
.shader
->info
.name
= ralloc_strdup(fs_b
.shader
, "noop_fs");
2215 fs_m
.nir
= fs_b
.shader
;
2216 modules
[MESA_SHADER_FRAGMENT
] = &fs_m
;
2219 if (modules
[MESA_SHADER_FRAGMENT
]) {
2220 struct ac_shader_variant_key key
= {0};
2221 key
.fs
.col_format
= pipeline
->graphics
.blend
.spi_shader_col_format
;
2222 if (pCreateInfo
->pMultisampleState
&&
2223 pCreateInfo
->pMultisampleState
->rasterizationSamples
> 1)
2224 key
.fs
.multisample
= true;
2226 if (pipeline
->device
->physical_device
->rad_info
.chip_class
< VI
)
2227 radv_pipeline_compute_get_int_clamp(pCreateInfo
, &key
.fs
.is_int8
, &key
.fs
.is_int10
);
2229 const VkPipelineShaderStageCreateInfo
*stage
= pStages
[MESA_SHADER_FRAGMENT
];
2231 pipeline
->shaders
[MESA_SHADER_FRAGMENT
] =
2232 radv_pipeline_compile(pipeline
, cache
, modules
[MESA_SHADER_FRAGMENT
],
2233 stage
? stage
->pName
: "main",
2234 MESA_SHADER_FRAGMENT
,
2235 stage
? stage
->pSpecializationInfo
: NULL
,
2236 pipeline
->layout
, &key
);
2237 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_FRAGMENT
);
2241 ralloc_free(fs_m
.nir
);
2243 if (modules
[MESA_SHADER_VERTEX
]) {
2246 bool export_prim_id
= false;
2247 if (modules
[MESA_SHADER_TESS_CTRL
])
2249 else if (modules
[MESA_SHADER_GEOMETRY
])
2251 else if (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.fs
.prim_id_input
)
2252 export_prim_id
= true;
2253 struct ac_shader_variant_key key
= radv_compute_vs_key(pCreateInfo
, as_es
, as_ls
, export_prim_id
);
2254 key
.has_multiview_view_index
= has_view_index
;
2256 pipeline
->shaders
[MESA_SHADER_VERTEX
] =
2257 radv_pipeline_compile(pipeline
, cache
, modules
[MESA_SHADER_VERTEX
],
2258 pStages
[MESA_SHADER_VERTEX
]->pName
,
2260 pStages
[MESA_SHADER_VERTEX
]->pSpecializationInfo
,
2261 pipeline
->layout
, &key
);
2263 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_VERTEX
);
2266 if (modules
[MESA_SHADER_GEOMETRY
]) {
2267 struct ac_shader_variant_key key
= radv_compute_vs_key(pCreateInfo
, false, false, false);
2268 key
.has_multiview_view_index
= has_view_index
;
2270 pipeline
->shaders
[MESA_SHADER_GEOMETRY
] =
2271 radv_pipeline_compile(pipeline
, cache
, modules
[MESA_SHADER_GEOMETRY
],
2272 pStages
[MESA_SHADER_GEOMETRY
]->pName
,
2273 MESA_SHADER_GEOMETRY
,
2274 pStages
[MESA_SHADER_GEOMETRY
]->pSpecializationInfo
,
2275 pipeline
->layout
, &key
);
2277 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_GEOMETRY
);
2280 if (modules
[MESA_SHADER_TESS_EVAL
]) {
2281 assert(modules
[MESA_SHADER_TESS_CTRL
]);
2283 radv_tess_pipeline_compile(pipeline
,
2285 modules
[MESA_SHADER_TESS_CTRL
],
2286 modules
[MESA_SHADER_TESS_EVAL
],
2287 pStages
[MESA_SHADER_TESS_CTRL
]->pName
,
2288 pStages
[MESA_SHADER_TESS_EVAL
]->pName
,
2289 pStages
[MESA_SHADER_TESS_CTRL
]->pSpecializationInfo
,
2290 pStages
[MESA_SHADER_TESS_EVAL
]->pSpecializationInfo
,
2292 pCreateInfo
->pTessellationState
->patchControlPoints
,
2294 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_TESS_EVAL
) |
2295 mesa_to_vk_shader_stage(MESA_SHADER_TESS_CTRL
);
2298 radv_pipeline_init_depth_stencil_state(pipeline
, pCreateInfo
, extra
);
2299 radv_pipeline_init_raster_state(pipeline
, pCreateInfo
);
2300 radv_pipeline_init_multisample_state(pipeline
, pCreateInfo
);
2301 pipeline
->graphics
.prim
= si_translate_prim(pCreateInfo
->pInputAssemblyState
->topology
);
2302 pipeline
->graphics
.can_use_guardband
= radv_prim_can_use_guardband(pCreateInfo
->pInputAssemblyState
->topology
);
2304 if (radv_pipeline_has_gs(pipeline
)) {
2305 pipeline
->graphics
.gs_out
= si_conv_gl_prim_to_gs_out(pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.gs
.output_prim
);
2306 pipeline
->graphics
.can_use_guardband
= pipeline
->graphics
.gs_out
== V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
2308 pipeline
->graphics
.gs_out
= si_conv_prim_to_gs_out(pCreateInfo
->pInputAssemblyState
->topology
);
2310 if (extra
&& extra
->use_rectlist
) {
2311 pipeline
->graphics
.prim
= V_008958_DI_PT_RECTLIST
;
2312 pipeline
->graphics
.gs_out
= V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
2313 pipeline
->graphics
.can_use_guardband
= true;
2315 pipeline
->graphics
.prim_restart_enable
= !!pCreateInfo
->pInputAssemblyState
->primitiveRestartEnable
;
2316 /* prim vertex count will need TESS changes */
2317 pipeline
->graphics
.prim_vertex_count
= prim_size_table
[pipeline
->graphics
.prim
];
2319 /* Ensure that some export memory is always allocated, for two reasons:
2321 * 1) Correctness: The hardware ignores the EXEC mask if no export
2322 * memory is allocated, so KILL and alpha test do not work correctly
2324 * 2) Performance: Every shader needs at least a NULL export, even when
2325 * it writes no color/depth output. The NULL export instruction
2326 * stalls without this setting.
2328 * Don't add this to CB_SHADER_MASK.
2330 struct radv_shader_variant
*ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
2331 if (!pipeline
->graphics
.blend
.spi_shader_col_format
) {
2332 if (!ps
->info
.fs
.writes_z
&&
2333 !ps
->info
.fs
.writes_stencil
&&
2334 !ps
->info
.fs
.writes_sample_mask
)
2335 pipeline
->graphics
.blend
.spi_shader_col_format
= V_028714_SPI_SHADER_32_R
;
2339 pipeline
->graphics
.db_shader_control
= 0;
2340 if (ps
->info
.fs
.early_fragment_test
|| !ps
->info
.fs
.writes_memory
)
2341 z_order
= V_02880C_EARLY_Z_THEN_LATE_Z
;
2343 z_order
= V_02880C_LATE_Z
;
2345 pipeline
->graphics
.db_shader_control
=
2346 S_02880C_Z_EXPORT_ENABLE(ps
->info
.fs
.writes_z
) |
2347 S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(ps
->info
.fs
.writes_stencil
) |
2348 S_02880C_KILL_ENABLE(!!ps
->info
.fs
.can_discard
) |
2349 S_02880C_MASK_EXPORT_ENABLE(ps
->info
.fs
.writes_sample_mask
) |
2350 S_02880C_Z_ORDER(z_order
) |
2351 S_02880C_DEPTH_BEFORE_SHADER(ps
->info
.fs
.early_fragment_test
) |
2352 S_02880C_EXEC_ON_HIER_FAIL(ps
->info
.fs
.writes_memory
) |
2353 S_02880C_EXEC_ON_NOOP(ps
->info
.fs
.writes_memory
);
2355 if (pipeline
->device
->physical_device
->has_rbplus
)
2356 pipeline
->graphics
.db_shader_control
|= S_02880C_DUAL_QUAD_DISABLE(1);
2358 pipeline
->graphics
.shader_z_format
=
2359 ps
->info
.fs
.writes_sample_mask
? V_028710_SPI_SHADER_32_ABGR
:
2360 ps
->info
.fs
.writes_stencil
? V_028710_SPI_SHADER_32_GR
:
2361 ps
->info
.fs
.writes_z
? V_028710_SPI_SHADER_32_R
:
2362 V_028710_SPI_SHADER_ZERO
;
2364 calculate_vgt_gs_mode(pipeline
);
2365 calculate_pa_cl_vs_out_cntl(pipeline
);
2366 calculate_ps_inputs(pipeline
);
2368 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
2369 if (pipeline
->shaders
[i
]) {
2370 pipeline
->need_indirect_descriptor_sets
|= pipeline
->shaders
[i
]->info
.need_indirect_descriptor_sets
;
2374 uint32_t stages
= 0;
2375 if (radv_pipeline_has_tess(pipeline
)) {
2376 stages
|= S_028B54_LS_EN(V_028B54_LS_STAGE_ON
) |
2377 S_028B54_HS_EN(1) | S_028B54_DYNAMIC_HS(1);
2379 if (radv_pipeline_has_gs(pipeline
))
2380 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_DS
) |
2382 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER
);
2384 stages
|= S_028B54_VS_EN(V_028B54_VS_STAGE_DS
);
2386 } else if (radv_pipeline_has_gs(pipeline
))
2387 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL
) |
2389 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER
);
2391 if (device
->physical_device
->rad_info
.chip_class
>= GFX9
)
2392 stages
|= S_028B54_MAX_PRIMGRP_IN_WAVE(2);
2394 pipeline
->graphics
.vgt_shader_stages_en
= stages
;
2396 if (radv_pipeline_has_gs(pipeline
))
2397 calculate_gs_ring_sizes(pipeline
);
2399 if (radv_pipeline_has_tess(pipeline
)) {
2400 if (pipeline
->graphics
.prim
== V_008958_DI_PT_PATCH
) {
2401 pipeline
->graphics
.prim_vertex_count
.min
= pCreateInfo
->pTessellationState
->patchControlPoints
;
2402 pipeline
->graphics
.prim_vertex_count
.incr
= 1;
2404 calculate_tess_state(pipeline
, pCreateInfo
);
2407 const VkPipelineVertexInputStateCreateInfo
*vi_info
=
2408 pCreateInfo
->pVertexInputState
;
2409 for (uint32_t i
= 0; i
< vi_info
->vertexAttributeDescriptionCount
; i
++) {
2410 const VkVertexInputAttributeDescription
*desc
=
2411 &vi_info
->pVertexAttributeDescriptions
[i
];
2412 unsigned loc
= desc
->location
;
2413 const struct vk_format_description
*format_desc
;
2415 uint32_t num_format
, data_format
;
2416 format_desc
= vk_format_description(desc
->format
);
2417 first_non_void
= vk_format_get_first_non_void_channel(desc
->format
);
2419 num_format
= radv_translate_buffer_numformat(format_desc
, first_non_void
);
2420 data_format
= radv_translate_buffer_dataformat(format_desc
, first_non_void
);
2422 pipeline
->va_rsrc_word3
[loc
] = S_008F0C_DST_SEL_X(si_map_swizzle(format_desc
->swizzle
[0])) |
2423 S_008F0C_DST_SEL_Y(si_map_swizzle(format_desc
->swizzle
[1])) |
2424 S_008F0C_DST_SEL_Z(si_map_swizzle(format_desc
->swizzle
[2])) |
2425 S_008F0C_DST_SEL_W(si_map_swizzle(format_desc
->swizzle
[3])) |
2426 S_008F0C_NUM_FORMAT(num_format
) |
2427 S_008F0C_DATA_FORMAT(data_format
);
2428 pipeline
->va_format_size
[loc
] = format_desc
->block
.bits
/ 8;
2429 pipeline
->va_offset
[loc
] = desc
->offset
;
2430 pipeline
->va_binding
[loc
] = desc
->binding
;
2431 pipeline
->num_vertex_attribs
= MAX2(pipeline
->num_vertex_attribs
, loc
+ 1);
2434 for (uint32_t i
= 0; i
< vi_info
->vertexBindingDescriptionCount
; i
++) {
2435 const VkVertexInputBindingDescription
*desc
=
2436 &vi_info
->pVertexBindingDescriptions
[i
];
2438 pipeline
->binding_stride
[desc
->binding
] = desc
->stride
;
2441 struct ac_userdata_info
*loc
= radv_lookup_user_sgpr(pipeline
, MESA_SHADER_VERTEX
,
2442 AC_UD_VS_BASE_VERTEX_START_INSTANCE
);
2443 if (loc
->sgpr_idx
!= -1) {
2444 pipeline
->graphics
.vtx_base_sgpr
= radv_shader_stage_to_user_data_0(MESA_SHADER_VERTEX
, radv_pipeline_has_gs(pipeline
), radv_pipeline_has_tess(pipeline
));
2445 pipeline
->graphics
.vtx_base_sgpr
+= loc
->sgpr_idx
* 4;
2446 if (pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.info
.vs
.needs_draw_id
)
2447 pipeline
->graphics
.vtx_emit_num
= 3;
2449 pipeline
->graphics
.vtx_emit_num
= 2;
2451 if (device
->debug_flags
& RADV_DEBUG_DUMP_SHADER_STATS
) {
2452 radv_dump_pipeline_stats(device
, pipeline
);
2455 result
= radv_pipeline_scratch_init(device
, pipeline
);
2460 radv_graphics_pipeline_create(
2462 VkPipelineCache _cache
,
2463 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
2464 const struct radv_graphics_pipeline_create_info
*extra
,
2465 const VkAllocationCallbacks
*pAllocator
,
2466 VkPipeline
*pPipeline
)
2468 RADV_FROM_HANDLE(radv_device
, device
, _device
);
2469 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
2470 struct radv_pipeline
*pipeline
;
2473 pipeline
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
2474 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2475 if (pipeline
== NULL
)
2476 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2478 memset(pipeline
, 0, sizeof(*pipeline
));
2479 result
= radv_pipeline_init(pipeline
, device
, cache
,
2480 pCreateInfo
, extra
, pAllocator
);
2481 if (result
!= VK_SUCCESS
) {
2482 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
2486 *pPipeline
= radv_pipeline_to_handle(pipeline
);
2491 VkResult
radv_CreateGraphicsPipelines(
2493 VkPipelineCache pipelineCache
,
2495 const VkGraphicsPipelineCreateInfo
* pCreateInfos
,
2496 const VkAllocationCallbacks
* pAllocator
,
2497 VkPipeline
* pPipelines
)
2499 VkResult result
= VK_SUCCESS
;
2502 for (; i
< count
; i
++) {
2504 r
= radv_graphics_pipeline_create(_device
,
2507 NULL
, pAllocator
, &pPipelines
[i
]);
2508 if (r
!= VK_SUCCESS
) {
2510 pPipelines
[i
] = VK_NULL_HANDLE
;
2517 static VkResult
radv_compute_pipeline_create(
2519 VkPipelineCache _cache
,
2520 const VkComputePipelineCreateInfo
* pCreateInfo
,
2521 const VkAllocationCallbacks
* pAllocator
,
2522 VkPipeline
* pPipeline
)
2524 RADV_FROM_HANDLE(radv_device
, device
, _device
);
2525 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
2526 RADV_FROM_HANDLE(radv_shader_module
, module
, pCreateInfo
->stage
.module
);
2527 struct radv_pipeline
*pipeline
;
2530 pipeline
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
2531 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2532 if (pipeline
== NULL
)
2533 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2535 memset(pipeline
, 0, sizeof(*pipeline
));
2536 pipeline
->device
= device
;
2537 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
2539 pipeline
->shaders
[MESA_SHADER_COMPUTE
] =
2540 radv_pipeline_compile(pipeline
, cache
, module
,
2541 pCreateInfo
->stage
.pName
,
2542 MESA_SHADER_COMPUTE
,
2543 pCreateInfo
->stage
.pSpecializationInfo
,
2544 pipeline
->layout
, NULL
);
2547 pipeline
->need_indirect_descriptor_sets
|= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.need_indirect_descriptor_sets
;
2548 result
= radv_pipeline_scratch_init(device
, pipeline
);
2549 if (result
!= VK_SUCCESS
) {
2550 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
2554 *pPipeline
= radv_pipeline_to_handle(pipeline
);
2556 if (device
->debug_flags
& RADV_DEBUG_DUMP_SHADER_STATS
) {
2557 radv_dump_pipeline_stats(device
, pipeline
);
2561 VkResult
radv_CreateComputePipelines(
2563 VkPipelineCache pipelineCache
,
2565 const VkComputePipelineCreateInfo
* pCreateInfos
,
2566 const VkAllocationCallbacks
* pAllocator
,
2567 VkPipeline
* pPipelines
)
2569 VkResult result
= VK_SUCCESS
;
2572 for (; i
< count
; i
++) {
2574 r
= radv_compute_pipeline_create(_device
, pipelineCache
,
2576 pAllocator
, &pPipelines
[i
]);
2577 if (r
!= VK_SUCCESS
) {
2579 pPipelines
[i
] = VK_NULL_HANDLE
;
2586 void *radv_alloc_shader_memory(struct radv_device
*device
,
2587 struct radv_shader_variant
*shader
)
2589 mtx_lock(&device
->shader_slab_mutex
);
2590 list_for_each_entry(struct radv_shader_slab
, slab
, &device
->shader_slabs
, slabs
) {
2591 uint64_t offset
= 0;
2592 list_for_each_entry(struct radv_shader_variant
, s
, &slab
->shaders
, slab_list
) {
2593 if (s
->bo_offset
- offset
>= shader
->code_size
) {
2594 shader
->bo
= slab
->bo
;
2595 shader
->bo_offset
= offset
;
2596 list_addtail(&shader
->slab_list
, &s
->slab_list
);
2597 mtx_unlock(&device
->shader_slab_mutex
);
2598 return slab
->ptr
+ offset
;
2600 offset
= align_u64(s
->bo_offset
+ s
->code_size
, 256);
2602 if (slab
->size
- offset
>= shader
->code_size
) {
2603 shader
->bo
= slab
->bo
;
2604 shader
->bo_offset
= offset
;
2605 list_addtail(&shader
->slab_list
, &slab
->shaders
);
2606 mtx_unlock(&device
->shader_slab_mutex
);
2607 return slab
->ptr
+ offset
;
2611 mtx_unlock(&device
->shader_slab_mutex
);
2612 struct radv_shader_slab
*slab
= calloc(1, sizeof(struct radv_shader_slab
));
2614 slab
->size
= 256 * 1024;
2615 slab
->bo
= device
->ws
->buffer_create(device
->ws
, slab
->size
, 256,
2616 RADEON_DOMAIN_VRAM
, 0);
2617 slab
->ptr
= (char*)device
->ws
->buffer_map(slab
->bo
);
2618 list_inithead(&slab
->shaders
);
2620 mtx_lock(&device
->shader_slab_mutex
);
2621 list_add(&slab
->slabs
, &device
->shader_slabs
);
2623 shader
->bo
= slab
->bo
;
2624 shader
->bo_offset
= 0;
2625 list_add(&shader
->slab_list
, &slab
->shaders
);
2626 mtx_unlock(&device
->shader_slab_mutex
);
2630 void radv_destroy_shader_slabs(struct radv_device
*device
)
2632 list_for_each_entry_safe(struct radv_shader_slab
, slab
, &device
->shader_slabs
, slabs
) {
2633 device
->ws
->buffer_destroy(slab
->bo
);
2636 mtx_destroy(&device
->shader_slab_mutex
);