3 <packet code=
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4 <packet code=
"1" name=
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5 <packet code=
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6 <packet code=
"5" name=
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7 <packet code=
"6" name=
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8 <packet code=
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9 <packet code=
"8" name=
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10 <packet code=
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11 <packet code=
"10" name=
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12 <packet code=
"11" name=
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13 <packet code=
"12" name=
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14 <packet code=
"13" name=
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16 <packet code=
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17 <field name=
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"8" start=
"0" type=
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20 <packet code=
"15" name=
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21 <field name=
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"0" type=
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24 <packet code=
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"Branch">
25 <field name=
"address" size=
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"0" type=
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28 <packet code=
"17" name=
"Branch to Sub-list">
29 <field name=
"address" size=
"32" start=
"0" type=
"address"/>
32 <packet code=
"18" name=
"Return from sub-list"/>
33 <packet code=
"19" name=
"Flush VCD cache"/>
34 <packet code=
"24" name=
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36 <packet code=
"25" name=
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37 <field name=
"Disable Color Buffer write" size=
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"8" type=
"uint"/>
38 <field name=
"Enable Z write" size=
"1" start=
"7" type=
"bool"/>
39 <field name=
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"1" start=
"6" type=
"bool"/>
41 <field name=
"Disable Colour buffer(s) clear on write" size=
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"bool"/>
42 <field name=
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"3" type=
"bool"/>
43 <field name=
"Disable Z buffer clear on write" size=
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"2" type=
"bool"/>
44 <field name=
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"1" type=
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45 <field name=
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"0" type=
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48 <packet code=
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"Reload Tile Colour Buffer" cl=
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49 <field name=
"Disable Colour Buffer load" size=
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"8" type=
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50 <field name=
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"1" start=
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51 <field name=
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54 <packet code=
"29" name=
"Store Tile Buffer General" cl=
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55 <field name=
"Address" size=
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"16" type=
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56 <field name=
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57 <field name=
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"13" start=
"11" type=
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58 <field name=
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59 <field name=
"Disable Colour buffer(s) clear on write" size=
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"bool"/>
60 <field name=
"Disable Stencil buffer clear on write" size=
"1" start=
"6" type=
"bool"/>
61 <field name=
"Disable Z buffer clear on write" size=
"1" start=
"5" type=
"bool"/>
62 <field name=
"Raw Mode" size=
"1" start=
"4" type=
"bool"/>
63 <field name=
"Buffer to Store" size=
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"0" type=
"uint">
64 <value name=
"Render target 0" value=
"0"/>
65 <value name=
"Render target 1" value=
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66 <value name=
"Render target 2" value=
"2"/>
67 <value name=
"Render target 3" value=
"3"/>
68 <value name=
"None" value=
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69 <value name=
"Z" value=
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70 <value name=
"Stencil" value=
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71 <value name=
"Z+Stencil" value=
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75 <packet code=
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76 <field name=
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77 <field name=
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78 <field name=
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79 <field name=
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80 <field name=
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82 <field name=
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83 <value name=
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84 <value name=
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85 <value name=
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88 <field name=
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89 <value name=
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90 <value name=
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91 <value name=
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92 <value name=
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93 <value name=
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94 <value name=
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95 <value name=
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99 <packet code=
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100 <field name=
"Enable Primitive Restarts" size=
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"135" type=
"bool"/>
101 <field name=
"Maximum index" size=
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"104" type=
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102 <field name=
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"72" type=
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103 <field name=
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"40" type=
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104 <field name=
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106 <field name=
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107 <value name=
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108 <value name=
"Index type 16-bit" value=
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109 <value name=
"Index type 32-bit" value=
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112 <field name=
"mode" size=
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"0" type=
"uint">
113 <value name=
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114 <value name=
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115 <value name=
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116 <value name=
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117 <value name=
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118 <value name=
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119 <value name=
"triangles fan" value=
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123 <packet code=
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124 <field name=
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"40" type=
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125 <field name=
"Length" size=
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127 <field name=
"mode" size=
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"0" type=
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128 <value name=
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129 <value name=
"lines" value=
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130 <value name=
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131 <value name=
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132 <value name=
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133 <value name=
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134 <value name=
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138 <packet code=
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139 <field name=
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140 <field name=
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"40" type=
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141 <field name=
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143 <field name=
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"0" type=
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144 <value name=
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145 <value name=
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146 <value name=
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147 <value name=
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148 <value name=
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149 <value name=
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150 <value name=
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154 <packet code=
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155 <field name=
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156 <value name=
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157 <value name=
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159 <field name=
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160 <value name=
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161 <value name=
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162 <value name=
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166 <packet code=
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167 <field name=
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168 <field name=
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"0" type=
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171 <packet code=
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172 <field name=
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"8" type=
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173 <field name=
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176 <packet code=
"75" name=
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178 <struct name=
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179 <field name=
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"8" start=
"0" type=
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180 <field name=
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"8" type=
"uint"/>
181 <field name=
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"12" type=
"uint"/>
184 <struct name=
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185 <field name=
"address" size=
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"0" type=
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188 <packet code=
"80" name=
"Stencil Config">
189 <field name=
"Stencil Write Mask" size=
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"32" type=
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190 <field name=
"Back Config" size=
"1" start=
"29" type=
"bool"/>
191 <field name=
"Front Config" size=
"1" start=
"28" type=
"bool"/>
192 <field name=
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"3" start=
"25" type=
"uint"/>
193 <field name=
"Depth Test Fail Op" size=
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"22" type=
"uint"/>
194 <field name=
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"19" type=
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195 <field name=
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"16" type=
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196 <field name=
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"8" start=
"8" type=
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197 <field name=
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"0" type=
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200 <packet code=
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201 <field name=
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202 <field name=
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203 <field name=
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"16" type=
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204 <field name=
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"12" type=
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205 <field name=
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206 <field name=
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"4" type=
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207 <field name=
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"0" type=
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210 <packet code=
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211 <field name=
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212 <field name=
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"32" type=
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213 <field name=
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"16" type=
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214 <field name=
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"0" type=
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217 <packet code=
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218 <field name=
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219 <field name=
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220 <field name=
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221 <field name=
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"4" type=
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222 <field name=
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"0" type=
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225 <packet code=
"96" name=
"Configuration Bits">
226 <field name=
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"1" start=
"20" type=
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227 <field name=
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"1" start=
"19" type=
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228 <field name=
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"1" start=
"18" type=
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229 <field name=
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230 <field name=
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"1" start=
"16" type=
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231 <field name=
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"1" start=
"15" type=
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232 <field name=
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"12" type=
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233 <field name=
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"11" type=
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234 <field name=
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235 <field name=
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236 <field name=
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"6" type=
"uint"/>
237 <field name=
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238 <field name=
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"3" type=
"bool"/>
239 <field name=
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"1" start=
"2" type=
"bool"/>
240 <field name=
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"1" type=
"bool"/>
241 <field name=
"Enable Forward Facing Primitive" size=
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"0" type=
"bool"/>
244 <packet code=
"97" name=
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246 <packet code=
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247 <field name=
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"8" type=
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248 <field name=
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"6" type=
"uint"/>
249 <field name=
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"4" type=
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250 <field name=
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"0" type=
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253 <packet code=
"104" name=
"Point size">
254 <field name=
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257 <packet code=
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"Line width">
258 <field name=
"Line width" size=
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"0" type=
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261 <packet name=
"Depth Offset" code=
"106">
262 <!-- these fields are both float-1-8-7 encoded (top 16 bits of a float32) -->
263 <field name=
"Depth Offset Units" size=
"16" start=
"16" type=
"uint"/>
264 <field name=
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"0" type=
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267 <packet name=
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268 <field name=
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269 <field name=
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270 <field name=
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"16" type=
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271 <field name=
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274 <packet name=
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275 <field name=
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276 <field name=
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279 <packet name=
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280 <field name=
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281 <field name=
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284 <packet name=
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285 <field name=
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286 <field name=
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289 <packet name=
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290 <field name=
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291 <field name=
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294 <packet code=
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295 <field name=
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"1" type=
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296 <field name=
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299 <packet code=
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300 <field name=
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301 <field name=
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303 <field name=
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304 <value name=
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305 <value name=
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306 <value name=
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309 <field name=
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310 <field name=
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311 <field name=
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313 <field name=
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315 <field name=
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316 <value name=
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317 <value name=
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318 <value name=
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320 <field name=
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"2" type=
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321 <value name=
"tile allocation initial block size 64b" value=
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322 <value name=
"tile allocation initial block size 128b" value=
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323 <value name=
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"2"/>
325 <field name=
"auto-initialize tile state data array" size=
"1" start=
"1" type=
"bool" default=
"1"/>
326 <field name=
"sub-id" size=
"1" start=
"0" type=
"uint" default=
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329 <packet code=
"120" name=
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330 <field name=
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"32" type=
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331 <field name=
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"32" start=
"0" type=
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333 <field name=
"sub-id" size=
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"0" type=
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336 <packet code=
"121" name=
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337 <field name=
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"4" type=
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338 <field name=
"sub-id" size=
"4" start=
"0" type=
"uint"/>
341 <packet code=
"121" name=
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342 <field name=
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"56" type=
"bool"/>
343 <field name=
"Enable Z Store" size=
"1" start=
"55" type=
"bool"/>
344 <field name=
"Enable Stencil Store" size=
"1" start=
"54" type=
"bool"/>
346 <field name=
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"1" start=
"46" type=
"bool"/>
348 <field name=
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"1" start=
"45" type=
"uint">
349 <value name=
"Early-Z direction LT/LE" value=
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350 <value name=
"Early-Z direction GT/GE" value=
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353 <field name=
"Select Coverage Mode" size=
"1" start=
"44" type=
"bool"/>
354 <field name=
"Double-buffer in non-ms mode" size=
"1" start=
"43" type=
"bool"/>
355 <field name=
"Multisample Mode (4x)" size=
"1" start=
"42" type=
"bool"/>
357 <field name=
"Maximum BPP of all render targets" size=
"2" start=
"40" type=
"uint">
358 <value name=
"Render target maximum 32bpp" value=
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359 <value name=
"Render target maximum 64bpp" value=
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360 <value name=
"Render target maximum 128bpp" value=
"2"/>
363 <field name=
"Image Height (pixels)" size=
"16" start=
"24" type=
"uint"/>
364 <field name=
"Image Width (pixels)" size=
"16" start=
"8" type=
"uint"/>
365 <field name=
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"4" start=
"4" type=
"uint"/>
367 <field name=
"sub-id" size=
"4" start=
"0" type=
"uint" default=
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370 <packet code=
"121" name=
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371 <field name=
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373 <field name=
"Pad" size=
"4" start=
"28" type=
"uint"/>
375 <field name=
"Flip Y" size=
"1" start=
"27" type=
"bool"/>
377 <field name=
"Memory Format" size=
"3" start=
"24" type=
"uint" prefix=
"Memory Format">
378 <value name=
"Raster" value=
"0"/>
379 <value name=
"Lineartile" value=
"1"/>
380 <value name=
"UB-linear (1 UIF block wide)" value=
"2"/>
381 <value name=
"UB-linear (2 UIF blocks wide)" value=
"3"/>
382 <value name=
"UIF (No XOR)" value=
"4"/>
383 <value name=
"UIF (XOR)" value=
"5"/>
386 <field name=
"A dithered" size=
"1" start=
"23" type=
"bool"/>
387 <field name=
"BGR dithered" size=
"1" start=
"22" type=
"bool"/>
389 <field name=
"Output image format" size=
"6" start=
"16" type=
"uint" prefix=
"Output Image Format">
390 <value name=
"srgb8_alpha8" value=
"0"/>
391 <value name=
"srgb" value=
"1"/>
392 <value name=
"rgb10_a2ui" value=
"2"/>
393 <value name=
"rgb10_a2" value=
"3"/>
394 <value name=
"abgr1555" value=
"4"/>
395 <value name=
"alpha-masked abgr1555" value=
"5"/>
396 <value name=
"abgr4444" value=
"6"/>
397 <value name=
"bgr565" value=
"7"/>
398 <value name=
"r11f_g11f_b10f" value=
"8"/>
399 <value name=
"rgba32f" value=
"9"/>
400 <value name=
"rg32f" value=
"10"/>
401 <value name=
"r32f" value=
"11"/>
402 <value name=
"rgba32i" value=
"12"/>
403 <value name=
"rg32i" value=
"13"/>
404 <value name=
"r32i" value=
"14"/>
405 <value name=
"rgba32ui" value=
"15"/>
406 <value name=
"rg32ui" value=
"16"/>
407 <value name=
"r32ui" value=
"17"/>
408 <value name=
"rgba16f" value=
"18"/>
409 <value name=
"rg16f" value=
"19"/>
410 <value name=
"r16f" value=
"20"/>
411 <value name=
"rgba16i" value=
"21"/>
412 <value name=
"rg16i" value=
"22"/>
413 <value name=
"r16i" value=
"23"/>
414 <value name=
"rgba16ui" value=
"24"/>
415 <value name=
"rg16ui" value=
"25"/>
416 <value name=
"r16ui" value=
"26"/>
417 <value name=
"rgba8" value=
"27"/>
418 <value name=
"rgb8" value=
"28"/>
419 <value name=
"rg8" value=
"29"/>
420 <value name=
"r8" value=
"30"/>
421 <value name=
"rgba8i" value=
"31"/>
422 <value name=
"rg8i" value=
"32"/>
423 <value name=
"r8i" value=
"33"/>
424 <value name=
"rgba8ui" value=
"34"/>
425 <value name=
"rg8ui" value=
"35"/>
426 <value name=
"r8ui" value=
"36"/>
427 <value name=
"srgbx8" value=
"37"/>
428 <value name=
"rgbx8" value=
"38"/>
431 <field name=
"Decimate mode" size=
"2" start=
"14" type=
"uint"/>
433 <field name=
"Internal Type" size=
"4" start=
"10" type=
"uint" prefix=
"Internal Type">
434 <value name=
"8i" value=
"0"/>
435 <value name=
"8ui" value=
"1"/>
436 <value name=
"8" value=
"2"/>
437 <value name=
"16i" value=
"4"/>
438 <value name=
"16ui" value=
"5"/>
439 <value name=
"16f" value=
"6"/>
440 <value name=
"32i" value=
"8"/>
441 <value name=
"32ui" value=
"9"/>
442 <value name=
"32f" value=
"10"/>
445 <field name=
"Internal BPP" size=
"2" start=
"8" type=
"uint" prefix=
"Internal Bpp">
446 <value name=
"32" value=
"0"/>
447 <value name=
"64" value=
"1"/>
448 <value name=
"128" value=
"2"/>
450 <field name=
"Render Target Number" size=
"4" start=
"4" type=
"uint"/>
451 <field name=
"sub-id" size=
"4" start=
"0" type=
"uint" default=
"2"/>
454 <packet code=
"121" name=
"Tile Rendering Mode Configuration (Z/Stencil config)" cl=
"R">
455 <field name=
"Address" size=
"32" start=
"32" type=
"address"/>
457 <field name=
"Padded height of output image in UIF blocks" size=
"13" start=
"25" type=
"uint"/>
459 <field name=
"Memory Format" size=
"3" start=
"22" type=
"uint" prefix=
"Memory Format">
460 <value name=
"Raster" value=
"0"/>
461 <value name=
"Lineartile" value=
"1"/>
462 <value name=
"UB-linear (1 UIF block wide)" value=
"2"/>
463 <value name=
"UB-linear (2 UIF blocks wide)" value=
"3"/>
464 <value name=
"UIF (No XOR)" value=
"4"/>
465 <value name=
"UIF (XOR)" value=
"5"/>
468 <field name=
"Output image format" size=
"6" start=
"16" type=
"uint" prefix=
"Output Image Format">
469 <value name=
"depth_component32f" value=
"0"/>
470 <value name=
"depth_component24" value=
"1"/>
471 <value name=
"depth_component16" value=
"2"/>
472 <value name=
"depth24_stencil8" value=
"3"/>
475 <field name=
"Decimate mode" size=
"2" start=
"14" type=
"uint"/>
477 <field name=
"Internal Type" size=
"4" start=
"10" type=
"uint" prefix=
"Internal Type">
478 <value name=
"depth_32f" value=
"0"/>
479 <value name=
"depth_24" value=
"1"/>
480 <value name=
"depth_16" value=
"2"/>
483 <field name=
"Internal BPP (ignored)" size=
"2" start=
"8" type=
"uint"/>
484 <!-- selects between Z/Stencil config packet and Separate Stencil packet. -->
485 <field name=
"Z/Stencil ID" size=
"4" start=
"4" type=
"uint" default=
"0"/>
486 <field name=
"sub-id" size=
"4" start=
"0" type=
"uint" default=
"1"/>
489 <packet code=
"121" name=
"Tile Rendering Mode Configuration (Z Stencil Clear Values)" cl=
"R">
490 <field name=
"unused" size=
"16" start=
"48" type=
"uint"/>
492 <field name=
"Z/S Clear Value" size=
"32" start=
"16" type=
"uint"/>
494 <field name=
"Stencil/VG Mask Clear Value" size=
"8" start=
"8" type=
"uint"/>
495 <field name=
"sub-id" size=
"4" start=
"0" type=
"uint" default=
"3"/>
498 <packet code=
"121" name=
"Tile Rendering Mode Configuration (Clear Colors Part1)" cl=
"R">
499 <!-- Express this as a 56-bit field? -->
500 <field name=
"Clear Color next 24 bits" size=
"24" start=
"40" type=
"uint"/>
501 <field name=
"Clear Color low 32 bits" size=
"32" start=
"8" type=
"uint"/>
503 <field name=
"Render Target number" size=
"4" start=
"4" type=
"uint"/>
504 <field name=
"sub-id" size=
"4" start=
"0" type=
"uint" default=
"4"/>
507 <packet code=
"124" name=
"Tile Coordinates">
508 <field name=
"tile row number" size=
"12" start=
"12" type=
"uint"/>
509 <field name=
"tile column number" size=
"12" start=
"0" type=
"uint"/>
513 <packet code=
"125" name=
"Tile Coordinates Implicit"/>
515 <packet code=
"126" name=
"Tile List Initial Block Size">
516 <field name=
"Use auto-chained tile lists" size=
"1" start=
"2" type=
"bool"/>
518 <field name=
"Size of first block in chained tile lists" size=
"2" start=
"0" type=
"uint">
519 <value name=
"tile allocation block size 64b" value=
"0"/>
520 <value name=
"tile allocation block size 128b" value=
"1"/>
521 <value name=
"tile allocation block size 256b" value=
"2"/>
525 <struct name=
"GL Shader State Record">
526 <field name=
"Point size in shaded vertex data" size=
"1" start=
"0" type=
"bool"/>
527 <field name=
"Enable clipping" size=
"1" start=
"1" type=
"bool"/>
528 <field name=
"Vertex ID read by coordinate shader" size=
"1" start=
"2" type=
"bool"/>
529 <field name=
"Instance ID read by coordinate shader" size=
"1" start=
"3" type=
"bool"/>
530 <field name=
"Vertex ID read by vertex shader" size=
"1" start=
"4" type=
"bool"/>
531 <field name=
"Instance ID read by vertex shader" size=
"1" start=
"5" type=
"bool"/>
532 <field name=
"Fragment shader does Z writes" size=
"1" start=
"6" type=
"bool"/>
533 <field name=
"Turn off early-z test" size=
"1" start=
"7" type=
"bool"/>
534 <field name=
"Coordinate shader has separate input and output VPM blocks" size=
"1" start=
"8" type=
"bool"/>
535 <field name=
"Vertex shader has separate input and output VPM blocks" size=
"1" start=
"9" type=
"bool"/>
536 <field name=
"Fragment shader uses real pixel centre W in addition to centroid W2" size=
"1" start=
"10" type=
"bool"/>
538 <field name=
"Number of varyings in Fragment Shader" size=
"8" start=
"2b" type=
"uint"/>
539 <field name=
"Coordinate Shader output VPM segment size" size=
"8" start=
"4b" type=
"uint"/>
540 <field name=
"Coordinate Shader input VPM segment size" size=
"8" start=
"5b" type=
"uint"/>
541 <field name=
"Vertex Shader output VPM segment size" size=
"8" start=
"6b" type=
"uint"/>
542 <field name=
"Vertex Shader input VPM segment size" size=
"8" start=
"7b" type=
"uint"/>
543 <field name=
"Address of default attribute values" size=
"32" start=
"8b" type=
"address"/>
544 <field name=
"Fragment Shader Code Address" size=
"32" start=
"12b" type=
"address"/>
545 <field name=
"2-way threadable" size=
"1" start=
"96" type=
"bool"/>
546 <field name=
"4-way threadable" size=
"1" start=
"97" type=
"bool"/>
547 <field name=
"Propagate NaNs" size=
"1" start=
"98" type=
"bool"/>
548 <field name=
"Fragment Shader Uniforms Address" size=
"32" start=
"16b" type=
"address"/>
549 <field name=
"Vertex Shader Code Address" size=
"32" start=
"20b" type=
"address"/>
550 <field name=
"Vertex Shader Uniforms Address" size=
"32" start=
"24b" type=
"address"/>
551 <field name=
"Coordinate Shader Code Address" size=
"32" start=
"28b" type=
"address"/>
552 <field name=
"Coordinate Shader Uniforms Address" size=
"32" start=
"32b" type=
"address"/>
555 <struct name=
"GL Shader State Attribute Record">
556 <field name=
"Address" size=
"32" start=
"0" type=
"address"/>
558 <field name=
"Vec size" size=
"2" start=
"32" type=
"uint"/>
559 <field name=
"Type" size=
"3" start=
"34" type=
"uint">
560 <value name=
"Attribute half-float" value=
"1"/>
561 <value name=
"Attribute float" value=
"2"/>
562 <value name=
"Attribute fixed" value=
"3"/>
563 <value name=
"Attribute byte" value=
"4"/>
564 <value name=
"Attribute short" value=
"5"/>
565 <value name=
"Attribute int" value=
"6"/>
566 <value name=
"Attribute int2_10_10_10" value=
"7"/>
568 <field name=
"Signed int type" size=
"1" start=
"37" type=
"bool"/>
569 <field name=
"Normalized int type" size=
"1" start=
"38" type=
"bool"/>
570 <field name=
"Read as int/uint" size=
"1" start=
"39" type=
"bool"/>
572 <field name=
"Number of values read by Coordinate shader" size=
"4" start=
"40" type=
"uint"/>
573 <field name=
"Number of values read by Vertex shader" size=
"4" start=
"44" type=
"uint"/>
575 <field name=
"Instance Divisor" size=
"16" start=
"6b" type=
"uint"/>
576 <field name=
"Stride" size=
"32" start=
"8b" type=
"uint"/>
579 <struct name=
"VPM generic block write setup">
580 <field name=
"id" size=
"2" start=
"30" type=
"uint" default=
"0"/>
581 <field name=
"id0" size=
"3" start=
"27" type=
"uint" default=
"0"/>
583 <field name=
"horiz" size=
"1" start=
"24" type=
"bool"/>
584 <field name=
"laned" size=
"1" start=
"23" type=
"bool"/>
585 <field name=
"segs" size=
"1" start=
"22" type=
"bool"/>
586 <field name=
"stride" size=
"7" start=
"15" type=
"int"/>
588 <field name=
"size" size=
"2" start=
"13" type=
"uint">
589 <value name=
"VPM setup size 8-bit" value=
"0"/>
590 <value name=
"VPM setup size 16-bit" value=
"1"/>
591 <value name=
"VPM setup size 32-bit" value=
"2"/>
594 <field name=
"addr" size=
"13" start=
"0" type=
"uint"/>
597 <struct name=
"VPM generic block read setup">
598 <field name=
"id" size=
"2" start=
"30" type=
"uint" default=
"1"/>
600 <field name=
"horiz" size=
"1" start=
"29" type=
"bool"/>
601 <field name=
"laned" size=
"1" start=
"28" type=
"bool"/>
602 <field name=
"segs" size=
"1" start=
"27" type=
"bool"/>
603 <field name=
"num" size=
"5" start=
"22" type=
"uint"/>
604 <field name=
"stride" size=
"7" start=
"15" type=
"int"/>
606 <field name=
"size" size=
"2" start=
"13" type=
"uint">
607 <value name=
"VPM setup size 8-bit" value=
"0"/>
608 <value name=
"VPM setup size 16-bit" value=
"1"/>
609 <value name=
"VPM setup size 32-bit" value=
"2"/>
612 <field name=
"addr" size=
"13" start=
"0" type=
"uint"/>
615 <struct name=
"Texture Uniform Parameter 0 CFG_MODE=1">
616 <field name=
"Per-pixel mask enable" size=
"1" start=
"31" type=
"bool"/>
618 <field name=
"Texel offset for r coordinate" size=
"4" start=
"27" type=
"int"/>
619 <field name=
"Texel offset for t coordinate" size=
"4" start=
"23" type=
"int"/>
620 <field name=
"Texel offset for s coordinate" size=
"4" start=
"19" type=
"int"/>
622 <field name=
"R Wrap Mode" size=
"3" start=
"16" type=
"uint">
623 <value name=
"Wrap mode REPEAT" value=
"0"/>
624 <value name=
"Wrap mode CLAMP" value=
"1"/>
625 <value name=
"Wrap mode MIRROR" value=
"2"/>
626 <value name=
"Wrap mode BORDER" value=
"3"/>
627 <value name=
"Wrap mode MIRROR_ONCE" value=
"4"/>
630 <field name=
"T Wrap Mode" size=
"3" start=
"13" type=
"uint">
631 <value name=
"Wrap mode REPEAT" value=
"0"/>
632 <value name=
"Wrap mode CLAMP" value=
"1"/>
633 <value name=
"Wrap mode MIRROR" value=
"2"/>
634 <value name=
"Wrap mode BORDER" value=
"3"/>
635 <value name=
"Wrap mode MIRROR_ONCE" value=
"4"/>
638 <field name=
"S Wrap Mode" size=
"3" start=
"10" type=
"uint">
639 <value name=
"Wrap mode REPEAT" value=
"0"/>
640 <value name=
"Wrap mode CLAMP" value=
"1"/>
641 <value name=
"Wrap mode MIRROR" value=
"2"/>
642 <value name=
"Wrap mode BORDER" value=
"3"/>
643 <value name=
"Wrap mode MIRROR_ONCE" value=
"4"/>
646 <field name=
"New configuration mode" size=
"1" start=
"9" type=
"bool" default=
"1"/>
648 <field name=
"Shadow" size=
"1" start=
"8" type=
"bool"/>
649 <field name=
"Coefficient lookup mode" size=
"1" start=
"7" type=
"bool"/>
650 <field name=
"Disable AutoLOD, use bias only" size=
"1" start=
"6" type=
"bool"/>
651 <field name=
"Bias supplied" size=
"1" start=
"5" type=
"bool"/>
652 <field name=
"Gather sample mode" size=
"1" start=
"4" type=
"bool"/>
653 <field name=
"Fetch sample mode" size=
"1" start=
"3" type=
"bool"/>
655 <field name=
"Lookup Type" size=
"3" start=
"0" type=
"bool">
656 <value name=
"Texture 2D" value=
"0"/>
657 <value name=
"Texture 2D array" value=
"1"/>
658 <value name=
"Texture 3D" value=
"2"/>
659 <value name=
"Texture Cube Map" value=
"3"/>
660 <value name=
"Texture 1D" value=
"4"/>
661 <value name=
"Texture 1D Array" value=
"5"/>
662 <value name=
"Texture Child Image" value=
"6"/>
666 <struct name=
"Texture Uniform Parameter 1 CFG_MODE=1">
667 <field name=
"Texture state record base address" size=
"32" start=
"0" type=
"address"/>
668 <field name=
"Return word 3 of texture data" size=
"1" start=
"3" type=
"bool"/>
669 <field name=
"Return word 2 of texture data" size=
"1" start=
"2" type=
"bool"/>
670 <field name=
"Return word 1 of texture data" size=
"1" start=
"1" type=
"bool"/>
671 <field name=
"Return word 0 of texture data" size=
"1" start=
"0" type=
"bool"/>
674 <struct name=
"Texture Shader State">
675 <field name=
"Level 0 is strictly UIF" size=
"1" start=
"254" type=
"bool"/>
676 <field name=
"Level 0 XOR enable" size=
"1" start=
"252" type=
"bool"/>
677 <field name=
"Level 0 UB_PAD" size=
"4" start=
"248" type=
"uint"/>
679 <field name=
"Base Level" size=
"4" start=
"240" type=
"uint"/>
680 <field name=
"Fixed Bias" size=
"16" start=
"224" type=
"s8.8"/>
681 <field name=
"Max Level-of-Detail" size=
"16" start=
"208" type=
"s8.8"/>
682 <field name=
"Min Level-of-Detail" size=
"16" start=
"192" type=
"s8.8"/>
684 <field name=
"Border Color alpha" size=
"16" start=
"176" type=
"uint"/>
685 <field name=
"Border Color blue" size=
"16" start=
"160" type=
"uint"/>
686 <field name=
"Border Color green" size=
"16" start=
"144" type=
"uint"/>
687 <field name=
"Border Color red" size=
"16" start=
"128" type=
"uint"/>
689 <field name=
"Flip S and T on incoming request" size=
"1" start=
"127" type=
"bool"/>
690 <field name=
"Flip ETC Y" size=
"1" start=
"126" type=
"bool" default=
"1"/>
691 <field name=
"Flip texture Y Axis" size=
"1" start=
"125" type=
"bool"/>
692 <field name=
"Flip texture X Axis" size=
"1" start=
"124" type=
"bool"/>
694 <field name=
"Swizzle A" size=
"3" start=
"121" type=
"uint">
695 <value name=
"Swizzle Zero" value=
"0"/>
696 <value name=
"Swizzle One" value=
"1"/>
697 <value name=
"Swizzle Red" value=
"2"/>
698 <value name=
"Swizzle Green" value=
"3"/>
699 <value name=
"Swizzle Blue" value=
"4"/>
700 <value name=
"Swizzle Alpha" value=
"5"/>
703 <field name=
"Swizzle B" size=
"3" start=
"118" type=
"uint"/>
704 <field name=
"Swizzle G" size=
"3" start=
"115" type=
"uint"/>
705 <field name=
"Swizzle R" size=
"3" start=
"112" type=
"uint"/>
707 <field name=
"Depth Compare Function" size=
"3" start=
"109" type=
"uint"/>
709 <field name=
"sRGB" size=
"1" start=
"107" type=
"bool"/>
711 <field name=
"Texture type" size=
"7" start=
"100" type=
"uint"/>
713 <field name=
"Image Depth" size=
"14" start=
"86" type=
"uint"/>
714 <field name=
"Image Height" size=
"14" start=
"72" type=
"uint"/>
715 <field name=
"Image Width" size=
"14" start=
"58" type=
"uint"/>
717 <field name=
"Array Stride (64-byte aligned)" size=
"26" start=
"32" type=
"uint"/>
719 <field name=
"Texture base pointer" size=
"32" start=
"0" type=
"address"/>
721 <field name=
"Minification Filter" size=
"3" start=
"1" type=
"uint"/>
722 <field name=
"Magnification Filter" size=
"1" start=
"0" type=
"uint"/>
725 <enum name=
"Texture Data Formats">
726 <value name=
"Texture Data Format R8" value=
"0"/>
727 <value name=
"Texture Data Format R8 SNORM" value=
"1"/>
728 <value name=
"Texture Data Format RG8" value=
"2"/>
729 <value name=
"Texture Data Format RG8 SNORM" value=
"3"/>
730 <value name=
"Texture Data Format RGBA8" value=
"4"/>
731 <value name=
"Texture Data Format RGBA8 SNORM" value=
"5"/>
732 <value name=
"Texture Data Format RGB565" value=
"6"/>
733 <value name=
"Texture Data Format RGBA4" value=
"7"/>
734 <value name=
"Texture Data Format RGB5_A1" value=
"8"/>
735 <value name=
"Texture Data Format RGB10_A2" value=
"9"/>
736 <value name=
"Texture Data Format R16" value=
"10"/>
737 <value name=
"Texture Data Format R16 SNORM" value=
"11"/>
738 <value name=
"Texture Data Format RG16" value=
"12"/>
739 <value name=
"Texture Data Format RG16 SNORM" value=
"13"/>
740 <value name=
"Texture Data Format RGBA16" value=
"14"/>
741 <value name=
"Texture Data Format RGBA16 SNORM" value=
"15"/>
742 <value name=
"Texture Data Format R16F" value=
"16"/>
743 <value name=
"Texture Data Format RG16F" value=
"17"/>
744 <value name=
"Texture Data Format RGBA16F" value=
"18"/>
745 <value name=
"Texture Data Format R11F_G11F_B10F" value=
"19"/>
746 <value name=
"Texture Data Format RGB9_E5" value=
"20"/>
747 <value name=
"Texture Data Format DEPTH COMP16" value=
"21"/>
748 <value name=
"Texture Data Format DEPTH COMP24" value=
"22"/>
749 <value name=
"Texture Data Format DEPTH COMP32F" value=
"23"/>
750 <value name=
"Texture Data Format DEPTH24_X8" value=
"24"/>
751 <value name=
"Texture Data Format R4" value=
"25"/>
752 <value name=
"Texture Data Format R1" value=
"26"/>
753 <!-- generic unfiltered 8-bit sample -->
754 <value name=
"Texture Data Format S8" value=
"27"/>
755 <!-- generic unfiltered 16-bit sample -->
756 <value name=
"Texture Data Format S16" value=
"28"/>
757 <!-- generic unfiltered 32-bit sample -->
758 <value name=
"Texture Data Format R32F" value=
"29"/>
759 <!-- generic unfiltered 64-bit sample -->
760 <value name=
"Texture Data Format RG32F" value=
"30"/>
761 <!-- generic unfiltered 128-bit sample -->
762 <value name=
"Texture Data Format RGBA32F" value=
"31"/>
764 <value name=
"Texture Data Format RGB8_ETC2" value=
"32"/>
765 <value name=
"Texture Data Format RGB8_PUNCHTHROUGH_ALPHA1" value=
"33"/>
767 <value name=
"Texture Data Format R11_EAC" value=
"34"/>
768 <value name=
"Texture Data Format SIGNED_R11_EAC" value=
"35"/>
769 <value name=
"Texture Data Format RG11_EAC" value=
"36"/>
770 <value name=
"Texture Data Format SIGNED_RG11_EAC" value=
"37"/>
772 <value name=
"Texture Data Format RGBA8_ETC2_EAC" value=
"38"/>
773 <value name=
"Texture Data Format YCBCR_LUMA" value=
"39"/>
774 <value name=
"Texture Data Format YCBCR_420_CHROMA" value=
"40"/>
776 <value name=
"Texture Data Format BC1" value=
"48"/>
777 <value name=
"Texture Data Format BC2" value=
"49"/>
778 <value name=
"Texture Data Format BC3" value=
"50"/>
780 <value name=
"Texture Data Format ASTC_4x4" value=
"64"/>
781 <value name=
"Texture Data Format ASTC_5x4" value=
"65"/>
782 <value name=
"Texture Data Format ASTC_5x5" value=
"66"/>
783 <value name=
"Texture Data Format ASTC_6x5" value=
"67"/>
784 <value name=
"Texture Data Format ASTC_6x6" value=
"68"/>
785 <value name=
"Texture Data Format ASTC_8x5" value=
"69"/>
786 <value name=
"Texture Data Format ASTC_8x6" value=
"70"/>
787 <value name=
"Texture Data Format ASTC_8x8" value=
"71"/>
788 <value name=
"Texture Data Format ASTC_10x5" value=
"72"/>
789 <value name=
"Texture Data Format ASTC_10x6" value=
"73"/>
790 <value name=
"Texture Data Format ASTC_10x8" value=
"74"/>
791 <value name=
"Texture Data Format ASTC_10x10" value=
"75"/>
792 <value name=
"Texture Data Format ASTC_12x10" value=
"76"/>
793 <value name=
"Texture Data Format ASTC_12x12" value=
"77"/>