nir: Only float and double types can be matrices
[mesa.git] / src / compiler / glsl / glsl_to_nir.cpp
1 /*
2 * Copyright © 2014 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #include "glsl_to_nir.h"
29 #include "ir_visitor.h"
30 #include "ir_hierarchical_visitor.h"
31 #include "ir.h"
32 #include "compiler/nir/nir_control_flow.h"
33 #include "compiler/nir/nir_builder.h"
34 #include "main/imports.h"
35
36 /*
37 * pass to lower GLSL IR to NIR
38 *
39 * This will lower variable dereferences to loads/stores of corresponding
40 * variables in NIR - the variables will be converted to registers in a later
41 * pass.
42 */
43
44 namespace {
45
46 class nir_visitor : public ir_visitor
47 {
48 public:
49 nir_visitor(nir_shader *shader);
50 ~nir_visitor();
51
52 virtual void visit(ir_variable *);
53 virtual void visit(ir_function *);
54 virtual void visit(ir_function_signature *);
55 virtual void visit(ir_loop *);
56 virtual void visit(ir_if *);
57 virtual void visit(ir_discard *);
58 virtual void visit(ir_loop_jump *);
59 virtual void visit(ir_return *);
60 virtual void visit(ir_call *);
61 virtual void visit(ir_assignment *);
62 virtual void visit(ir_emit_vertex *);
63 virtual void visit(ir_end_primitive *);
64 virtual void visit(ir_expression *);
65 virtual void visit(ir_swizzle *);
66 virtual void visit(ir_texture *);
67 virtual void visit(ir_constant *);
68 virtual void visit(ir_dereference_variable *);
69 virtual void visit(ir_dereference_record *);
70 virtual void visit(ir_dereference_array *);
71 virtual void visit(ir_barrier *);
72
73 void create_function(ir_function_signature *ir);
74
75 private:
76 void add_instr(nir_instr *instr, unsigned num_components, unsigned bit_size);
77 nir_ssa_def *evaluate_rvalue(ir_rvalue *ir);
78
79 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def **srcs);
80 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def *src1);
81 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def *src1,
82 nir_ssa_def *src2);
83 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def *src1,
84 nir_ssa_def *src2, nir_ssa_def *src3);
85
86 bool supports_ints;
87
88 nir_shader *shader;
89 nir_function_impl *impl;
90 nir_builder b;
91 nir_ssa_def *result; /* result of the expression tree last visited */
92
93 nir_deref_var *evaluate_deref(nir_instr *mem_ctx, ir_instruction *ir);
94
95 /* the head of the dereference chain we're creating */
96 nir_deref_var *deref_head;
97 /* the tail of the dereference chain we're creating */
98 nir_deref *deref_tail;
99
100 nir_variable *var; /* variable created by ir_variable visitor */
101
102 /* whether the IR we're operating on is per-function or global */
103 bool is_global;
104
105 /* map of ir_variable -> nir_variable */
106 struct hash_table *var_table;
107
108 /* map of ir_function_signature -> nir_function_overload */
109 struct hash_table *overload_table;
110 };
111
112 /*
113 * This visitor runs before the main visitor, calling create_function() for
114 * each function so that the main visitor can resolve forward references in
115 * calls.
116 */
117
118 class nir_function_visitor : public ir_hierarchical_visitor
119 {
120 public:
121 nir_function_visitor(nir_visitor *v) : visitor(v)
122 {
123 }
124 virtual ir_visitor_status visit_enter(ir_function *);
125
126 private:
127 nir_visitor *visitor;
128 };
129
130 } /* end of anonymous namespace */
131
132 nir_shader *
133 glsl_to_nir(const struct gl_shader_program *shader_prog,
134 gl_shader_stage stage,
135 const nir_shader_compiler_options *options)
136 {
137 struct gl_linked_shader *sh = shader_prog->_LinkedShaders[stage];
138
139 nir_shader *shader = nir_shader_create(NULL, stage, options,
140 &sh->Program->info);
141
142 nir_visitor v1(shader);
143 nir_function_visitor v2(&v1);
144 v2.run(sh->ir);
145 visit_exec_list(sh->ir, &v1);
146
147 nir_lower_constant_initializers(shader, (nir_variable_mode)~0);
148
149 shader->info->name = ralloc_asprintf(shader, "GLSL%d", shader_prog->Name);
150 if (shader_prog->Label)
151 shader->info->label = ralloc_strdup(shader, shader_prog->Label);
152 shader->info->num_textures = util_last_bit(sh->Program->SamplersUsed);
153 shader->info->num_ubos = sh->NumUniformBlocks;
154 shader->info->num_ssbos = sh->NumShaderStorageBlocks;
155 shader->info->clip_distance_array_size = sh->Program->ClipDistanceArraySize;
156 shader->info->cull_distance_array_size = sh->Program->CullDistanceArraySize;
157 shader->info->separate_shader = shader_prog->SeparateShader;
158 shader->info->has_transform_feedback_varyings =
159 shader_prog->TransformFeedback.NumVarying > 0;
160
161 return shader;
162 }
163
164 nir_visitor::nir_visitor(nir_shader *shader)
165 {
166 this->supports_ints = shader->options->native_integers;
167 this->shader = shader;
168 this->is_global = true;
169 this->var_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
170 _mesa_key_pointer_equal);
171 this->overload_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
172 _mesa_key_pointer_equal);
173 this->result = NULL;
174 this->impl = NULL;
175 this->var = NULL;
176 this->deref_head = NULL;
177 this->deref_tail = NULL;
178 memset(&this->b, 0, sizeof(this->b));
179 }
180
181 nir_visitor::~nir_visitor()
182 {
183 _mesa_hash_table_destroy(this->var_table, NULL);
184 _mesa_hash_table_destroy(this->overload_table, NULL);
185 }
186
187 nir_deref_var *
188 nir_visitor::evaluate_deref(nir_instr *mem_ctx, ir_instruction *ir)
189 {
190 ir->accept(this);
191 ralloc_steal(mem_ctx, this->deref_head);
192 return this->deref_head;
193 }
194
195 static nir_constant *
196 constant_copy(ir_constant *ir, void *mem_ctx)
197 {
198 if (ir == NULL)
199 return NULL;
200
201 nir_constant *ret = ralloc(mem_ctx, nir_constant);
202
203 const unsigned rows = ir->type->vector_elements;
204 const unsigned cols = ir->type->matrix_columns;
205 unsigned i;
206
207 ret->num_elements = 0;
208 switch (ir->type->base_type) {
209 case GLSL_TYPE_UINT:
210 /* Only float base types can be matrices. */
211 assert(cols == 1);
212
213 for (unsigned r = 0; r < rows; r++)
214 ret->values[0].u32[r] = ir->value.u[r];
215
216 break;
217
218 case GLSL_TYPE_INT:
219 /* Only float base types can be matrices. */
220 assert(cols == 1);
221
222 for (unsigned r = 0; r < rows; r++)
223 ret->values[0].i32[r] = ir->value.i[r];
224
225 break;
226
227 case GLSL_TYPE_FLOAT:
228 for (unsigned c = 0; c < cols; c++) {
229 for (unsigned r = 0; r < rows; r++)
230 ret->values[c].f32[r] = ir->value.f[c * rows + r];
231 }
232 break;
233
234 case GLSL_TYPE_DOUBLE:
235 for (unsigned c = 0; c < cols; c++) {
236 for (unsigned r = 0; r < rows; r++)
237 ret->values[c].f64[r] = ir->value.d[c * rows + r];
238 }
239 break;
240
241 case GLSL_TYPE_BOOL:
242 /* Only float base types can be matrices. */
243 assert(cols == 1);
244
245 for (unsigned r = 0; r < rows; r++)
246 ret->values[0].u32[r] = ir->value.b[r] ? NIR_TRUE : NIR_FALSE;
247
248 break;
249
250 case GLSL_TYPE_STRUCT:
251 ret->elements = ralloc_array(mem_ctx, nir_constant *,
252 ir->type->length);
253 ret->num_elements = ir->type->length;
254
255 i = 0;
256 foreach_in_list(ir_constant, field, &ir->components) {
257 ret->elements[i] = constant_copy(field, mem_ctx);
258 i++;
259 }
260 break;
261
262 case GLSL_TYPE_ARRAY:
263 ret->elements = ralloc_array(mem_ctx, nir_constant *,
264 ir->type->length);
265 ret->num_elements = ir->type->length;
266
267 for (i = 0; i < ir->type->length; i++)
268 ret->elements[i] = constant_copy(ir->array_elements[i], mem_ctx);
269 break;
270
271 default:
272 unreachable("not reached");
273 }
274
275 return ret;
276 }
277
278 void
279 nir_visitor::visit(ir_variable *ir)
280 {
281 nir_variable *var = ralloc(shader, nir_variable);
282 var->type = ir->type;
283 var->name = ralloc_strdup(var, ir->name);
284
285 var->data.read_only = ir->data.read_only;
286 var->data.centroid = ir->data.centroid;
287 var->data.sample = ir->data.sample;
288 var->data.patch = ir->data.patch;
289 var->data.invariant = ir->data.invariant;
290 var->data.location = ir->data.location;
291
292 switch(ir->data.mode) {
293 case ir_var_auto:
294 case ir_var_temporary:
295 if (is_global)
296 var->data.mode = nir_var_global;
297 else
298 var->data.mode = nir_var_local;
299 break;
300
301 case ir_var_function_in:
302 case ir_var_function_out:
303 case ir_var_function_inout:
304 case ir_var_const_in:
305 var->data.mode = nir_var_local;
306 break;
307
308 case ir_var_shader_in:
309 if (shader->stage == MESA_SHADER_FRAGMENT &&
310 ir->data.location == VARYING_SLOT_FACE) {
311 /* For whatever reason, GLSL IR makes gl_FrontFacing an input */
312 var->data.location = SYSTEM_VALUE_FRONT_FACE;
313 var->data.mode = nir_var_system_value;
314 } else if (shader->stage == MESA_SHADER_GEOMETRY &&
315 ir->data.location == VARYING_SLOT_PRIMITIVE_ID) {
316 /* For whatever reason, GLSL IR makes gl_PrimitiveIDIn an input */
317 var->data.location = SYSTEM_VALUE_PRIMITIVE_ID;
318 var->data.mode = nir_var_system_value;
319 } else {
320 var->data.mode = nir_var_shader_in;
321 }
322 break;
323
324 case ir_var_shader_out:
325 var->data.mode = nir_var_shader_out;
326 break;
327
328 case ir_var_uniform:
329 var->data.mode = nir_var_uniform;
330 break;
331
332 case ir_var_shader_storage:
333 var->data.mode = nir_var_shader_storage;
334 break;
335
336 case ir_var_system_value:
337 var->data.mode = nir_var_system_value;
338 break;
339
340 default:
341 unreachable("not reached");
342 }
343
344 var->data.interpolation = ir->data.interpolation;
345 var->data.origin_upper_left = ir->data.origin_upper_left;
346 var->data.pixel_center_integer = ir->data.pixel_center_integer;
347 var->data.compact = false;
348 var->data.location_frac = ir->data.location_frac;
349
350 switch (ir->data.depth_layout) {
351 case ir_depth_layout_none:
352 var->data.depth_layout = nir_depth_layout_none;
353 break;
354 case ir_depth_layout_any:
355 var->data.depth_layout = nir_depth_layout_any;
356 break;
357 case ir_depth_layout_greater:
358 var->data.depth_layout = nir_depth_layout_greater;
359 break;
360 case ir_depth_layout_less:
361 var->data.depth_layout = nir_depth_layout_less;
362 break;
363 case ir_depth_layout_unchanged:
364 var->data.depth_layout = nir_depth_layout_unchanged;
365 break;
366 default:
367 unreachable("not reached");
368 }
369
370 var->data.index = ir->data.index;
371 var->data.binding = ir->data.binding;
372 var->data.offset = ir->data.offset;
373 var->data.image.read_only = ir->data.image_read_only;
374 var->data.image.write_only = ir->data.image_write_only;
375 var->data.image.coherent = ir->data.image_coherent;
376 var->data.image._volatile = ir->data.image_volatile;
377 var->data.image.restrict_flag = ir->data.image_restrict;
378 var->data.image.format = ir->data.image_format;
379 var->data.fb_fetch_output = ir->data.fb_fetch_output;
380
381 var->num_state_slots = ir->get_num_state_slots();
382 if (var->num_state_slots > 0) {
383 var->state_slots = ralloc_array(var, nir_state_slot,
384 var->num_state_slots);
385
386 ir_state_slot *state_slots = ir->get_state_slots();
387 for (unsigned i = 0; i < var->num_state_slots; i++) {
388 for (unsigned j = 0; j < 5; j++)
389 var->state_slots[i].tokens[j] = state_slots[i].tokens[j];
390 var->state_slots[i].swizzle = state_slots[i].swizzle;
391 }
392 } else {
393 var->state_slots = NULL;
394 }
395
396 var->constant_initializer = constant_copy(ir->constant_initializer, var);
397
398 var->interface_type = ir->get_interface_type();
399
400 if (var->data.mode == nir_var_local)
401 nir_function_impl_add_variable(impl, var);
402 else
403 nir_shader_add_variable(shader, var);
404
405 _mesa_hash_table_insert(var_table, ir, var);
406 this->var = var;
407 }
408
409 ir_visitor_status
410 nir_function_visitor::visit_enter(ir_function *ir)
411 {
412 foreach_in_list(ir_function_signature, sig, &ir->signatures) {
413 visitor->create_function(sig);
414 }
415 return visit_continue_with_parent;
416 }
417
418 void
419 nir_visitor::create_function(ir_function_signature *ir)
420 {
421 if (ir->is_intrinsic())
422 return;
423
424 nir_function *func = nir_function_create(shader, ir->function_name());
425
426 assert(ir->parameters.is_empty());
427 assert(ir->return_type == glsl_type::void_type);
428
429 _mesa_hash_table_insert(this->overload_table, ir, func);
430 }
431
432 void
433 nir_visitor::visit(ir_function *ir)
434 {
435 foreach_in_list(ir_function_signature, sig, &ir->signatures)
436 sig->accept(this);
437 }
438
439 void
440 nir_visitor::visit(ir_function_signature *ir)
441 {
442 if (ir->is_intrinsic())
443 return;
444
445 struct hash_entry *entry =
446 _mesa_hash_table_search(this->overload_table, ir);
447
448 assert(entry);
449 nir_function *func = (nir_function *) entry->data;
450
451 if (ir->is_defined) {
452 nir_function_impl *impl = nir_function_impl_create(func);
453 this->impl = impl;
454
455 assert(strcmp(func->name, "main") == 0);
456 assert(ir->parameters.is_empty());
457 assert(func->return_type == glsl_type::void_type);
458
459 this->is_global = false;
460
461 nir_builder_init(&b, impl);
462 b.cursor = nir_after_cf_list(&impl->body);
463 visit_exec_list(&ir->body, this);
464
465 this->is_global = true;
466 } else {
467 func->impl = NULL;
468 }
469 }
470
471 void
472 nir_visitor::visit(ir_loop *ir)
473 {
474 nir_loop *loop = nir_loop_create(this->shader);
475 nir_builder_cf_insert(&b, &loop->cf_node);
476
477 b.cursor = nir_after_cf_list(&loop->body);
478 visit_exec_list(&ir->body_instructions, this);
479 b.cursor = nir_after_cf_node(&loop->cf_node);
480 }
481
482 void
483 nir_visitor::visit(ir_if *ir)
484 {
485 nir_src condition =
486 nir_src_for_ssa(evaluate_rvalue(ir->condition));
487
488 nir_if *if_stmt = nir_if_create(this->shader);
489 if_stmt->condition = condition;
490 nir_builder_cf_insert(&b, &if_stmt->cf_node);
491
492 b.cursor = nir_after_cf_list(&if_stmt->then_list);
493 visit_exec_list(&ir->then_instructions, this);
494
495 b.cursor = nir_after_cf_list(&if_stmt->else_list);
496 visit_exec_list(&ir->else_instructions, this);
497
498 b.cursor = nir_after_cf_node(&if_stmt->cf_node);
499 }
500
501 void
502 nir_visitor::visit(ir_discard *ir)
503 {
504 /*
505 * discards aren't treated as control flow, because before we lower them
506 * they can appear anywhere in the shader and the stuff after them may still
507 * be executed (yay, crazy GLSL rules!). However, after lowering, all the
508 * discards will be immediately followed by a return.
509 */
510
511 nir_intrinsic_instr *discard;
512 if (ir->condition) {
513 discard = nir_intrinsic_instr_create(this->shader,
514 nir_intrinsic_discard_if);
515 discard->src[0] =
516 nir_src_for_ssa(evaluate_rvalue(ir->condition));
517 } else {
518 discard = nir_intrinsic_instr_create(this->shader, nir_intrinsic_discard);
519 }
520
521 nir_builder_instr_insert(&b, &discard->instr);
522 }
523
524 void
525 nir_visitor::visit(ir_emit_vertex *ir)
526 {
527 nir_intrinsic_instr *instr =
528 nir_intrinsic_instr_create(this->shader, nir_intrinsic_emit_vertex);
529 nir_intrinsic_set_stream_id(instr, ir->stream_id());
530 nir_builder_instr_insert(&b, &instr->instr);
531 }
532
533 void
534 nir_visitor::visit(ir_end_primitive *ir)
535 {
536 nir_intrinsic_instr *instr =
537 nir_intrinsic_instr_create(this->shader, nir_intrinsic_end_primitive);
538 nir_intrinsic_set_stream_id(instr, ir->stream_id());
539 nir_builder_instr_insert(&b, &instr->instr);
540 }
541
542 void
543 nir_visitor::visit(ir_loop_jump *ir)
544 {
545 nir_jump_type type;
546 switch (ir->mode) {
547 case ir_loop_jump::jump_break:
548 type = nir_jump_break;
549 break;
550 case ir_loop_jump::jump_continue:
551 type = nir_jump_continue;
552 break;
553 default:
554 unreachable("not reached");
555 }
556
557 nir_jump_instr *instr = nir_jump_instr_create(this->shader, type);
558 nir_builder_instr_insert(&b, &instr->instr);
559 }
560
561 void
562 nir_visitor::visit(ir_return *ir)
563 {
564 if (ir->value != NULL) {
565 nir_intrinsic_instr *copy =
566 nir_intrinsic_instr_create(this->shader, nir_intrinsic_copy_var);
567
568 copy->variables[0] = nir_deref_var_create(copy, this->impl->return_var);
569 copy->variables[1] = evaluate_deref(&copy->instr, ir->value);
570 }
571
572 nir_jump_instr *instr = nir_jump_instr_create(this->shader, nir_jump_return);
573 nir_builder_instr_insert(&b, &instr->instr);
574 }
575
576 void
577 nir_visitor::visit(ir_call *ir)
578 {
579 if (ir->callee->is_intrinsic()) {
580 nir_intrinsic_op op;
581
582 switch (ir->callee->intrinsic_id) {
583 case ir_intrinsic_atomic_counter_read:
584 op = nir_intrinsic_atomic_counter_read_var;
585 break;
586 case ir_intrinsic_atomic_counter_increment:
587 op = nir_intrinsic_atomic_counter_inc_var;
588 break;
589 case ir_intrinsic_atomic_counter_predecrement:
590 op = nir_intrinsic_atomic_counter_dec_var;
591 break;
592 case ir_intrinsic_atomic_counter_add:
593 op = nir_intrinsic_atomic_counter_add_var;
594 break;
595 case ir_intrinsic_atomic_counter_and:
596 op = nir_intrinsic_atomic_counter_and_var;
597 break;
598 case ir_intrinsic_atomic_counter_or:
599 op = nir_intrinsic_atomic_counter_or_var;
600 break;
601 case ir_intrinsic_atomic_counter_xor:
602 op = nir_intrinsic_atomic_counter_xor_var;
603 break;
604 case ir_intrinsic_atomic_counter_min:
605 op = nir_intrinsic_atomic_counter_min_var;
606 break;
607 case ir_intrinsic_atomic_counter_max:
608 op = nir_intrinsic_atomic_counter_max_var;
609 break;
610 case ir_intrinsic_atomic_counter_exchange:
611 op = nir_intrinsic_atomic_counter_exchange_var;
612 break;
613 case ir_intrinsic_atomic_counter_comp_swap:
614 op = nir_intrinsic_atomic_counter_comp_swap_var;
615 break;
616 case ir_intrinsic_image_load:
617 op = nir_intrinsic_image_load;
618 break;
619 case ir_intrinsic_image_store:
620 op = nir_intrinsic_image_store;
621 break;
622 case ir_intrinsic_image_atomic_add:
623 op = nir_intrinsic_image_atomic_add;
624 break;
625 case ir_intrinsic_image_atomic_min:
626 op = nir_intrinsic_image_atomic_min;
627 break;
628 case ir_intrinsic_image_atomic_max:
629 op = nir_intrinsic_image_atomic_max;
630 break;
631 case ir_intrinsic_image_atomic_and:
632 op = nir_intrinsic_image_atomic_and;
633 break;
634 case ir_intrinsic_image_atomic_or:
635 op = nir_intrinsic_image_atomic_or;
636 break;
637 case ir_intrinsic_image_atomic_xor:
638 op = nir_intrinsic_image_atomic_xor;
639 break;
640 case ir_intrinsic_image_atomic_exchange:
641 op = nir_intrinsic_image_atomic_exchange;
642 break;
643 case ir_intrinsic_image_atomic_comp_swap:
644 op = nir_intrinsic_image_atomic_comp_swap;
645 break;
646 case ir_intrinsic_memory_barrier:
647 op = nir_intrinsic_memory_barrier;
648 break;
649 case ir_intrinsic_image_size:
650 op = nir_intrinsic_image_size;
651 break;
652 case ir_intrinsic_image_samples:
653 op = nir_intrinsic_image_samples;
654 break;
655 case ir_intrinsic_ssbo_store:
656 op = nir_intrinsic_store_ssbo;
657 break;
658 case ir_intrinsic_ssbo_load:
659 op = nir_intrinsic_load_ssbo;
660 break;
661 case ir_intrinsic_ssbo_atomic_add:
662 op = nir_intrinsic_ssbo_atomic_add;
663 break;
664 case ir_intrinsic_ssbo_atomic_and:
665 op = nir_intrinsic_ssbo_atomic_and;
666 break;
667 case ir_intrinsic_ssbo_atomic_or:
668 op = nir_intrinsic_ssbo_atomic_or;
669 break;
670 case ir_intrinsic_ssbo_atomic_xor:
671 op = nir_intrinsic_ssbo_atomic_xor;
672 break;
673 case ir_intrinsic_ssbo_atomic_min:
674 assert(ir->return_deref);
675 if (ir->return_deref->type == glsl_type::int_type)
676 op = nir_intrinsic_ssbo_atomic_imin;
677 else if (ir->return_deref->type == glsl_type::uint_type)
678 op = nir_intrinsic_ssbo_atomic_umin;
679 else
680 unreachable("Invalid type");
681 break;
682 case ir_intrinsic_ssbo_atomic_max:
683 assert(ir->return_deref);
684 if (ir->return_deref->type == glsl_type::int_type)
685 op = nir_intrinsic_ssbo_atomic_imax;
686 else if (ir->return_deref->type == glsl_type::uint_type)
687 op = nir_intrinsic_ssbo_atomic_umax;
688 else
689 unreachable("Invalid type");
690 break;
691 case ir_intrinsic_ssbo_atomic_exchange:
692 op = nir_intrinsic_ssbo_atomic_exchange;
693 break;
694 case ir_intrinsic_ssbo_atomic_comp_swap:
695 op = nir_intrinsic_ssbo_atomic_comp_swap;
696 break;
697 case ir_intrinsic_shader_clock:
698 op = nir_intrinsic_shader_clock;
699 break;
700 case ir_intrinsic_group_memory_barrier:
701 op = nir_intrinsic_group_memory_barrier;
702 break;
703 case ir_intrinsic_memory_barrier_atomic_counter:
704 op = nir_intrinsic_memory_barrier_atomic_counter;
705 break;
706 case ir_intrinsic_memory_barrier_buffer:
707 op = nir_intrinsic_memory_barrier_buffer;
708 break;
709 case ir_intrinsic_memory_barrier_image:
710 op = nir_intrinsic_memory_barrier_image;
711 break;
712 case ir_intrinsic_memory_barrier_shared:
713 op = nir_intrinsic_memory_barrier_shared;
714 break;
715 case ir_intrinsic_shared_load:
716 op = nir_intrinsic_load_shared;
717 break;
718 case ir_intrinsic_shared_store:
719 op = nir_intrinsic_store_shared;
720 break;
721 case ir_intrinsic_shared_atomic_add:
722 op = nir_intrinsic_shared_atomic_add;
723 break;
724 case ir_intrinsic_shared_atomic_and:
725 op = nir_intrinsic_shared_atomic_and;
726 break;
727 case ir_intrinsic_shared_atomic_or:
728 op = nir_intrinsic_shared_atomic_or;
729 break;
730 case ir_intrinsic_shared_atomic_xor:
731 op = nir_intrinsic_shared_atomic_xor;
732 break;
733 case ir_intrinsic_shared_atomic_min:
734 assert(ir->return_deref);
735 if (ir->return_deref->type == glsl_type::int_type)
736 op = nir_intrinsic_shared_atomic_imin;
737 else if (ir->return_deref->type == glsl_type::uint_type)
738 op = nir_intrinsic_shared_atomic_umin;
739 else
740 unreachable("Invalid type");
741 break;
742 case ir_intrinsic_shared_atomic_max:
743 assert(ir->return_deref);
744 if (ir->return_deref->type == glsl_type::int_type)
745 op = nir_intrinsic_shared_atomic_imax;
746 else if (ir->return_deref->type == glsl_type::uint_type)
747 op = nir_intrinsic_shared_atomic_umax;
748 else
749 unreachable("Invalid type");
750 break;
751 case ir_intrinsic_shared_atomic_exchange:
752 op = nir_intrinsic_shared_atomic_exchange;
753 break;
754 case ir_intrinsic_shared_atomic_comp_swap:
755 op = nir_intrinsic_shared_atomic_comp_swap;
756 break;
757 default:
758 unreachable("not reached");
759 }
760
761 nir_intrinsic_instr *instr = nir_intrinsic_instr_create(shader, op);
762 nir_dest *dest = &instr->dest;
763
764 switch (op) {
765 case nir_intrinsic_atomic_counter_read_var:
766 case nir_intrinsic_atomic_counter_inc_var:
767 case nir_intrinsic_atomic_counter_dec_var:
768 case nir_intrinsic_atomic_counter_add_var:
769 case nir_intrinsic_atomic_counter_min_var:
770 case nir_intrinsic_atomic_counter_max_var:
771 case nir_intrinsic_atomic_counter_and_var:
772 case nir_intrinsic_atomic_counter_or_var:
773 case nir_intrinsic_atomic_counter_xor_var:
774 case nir_intrinsic_atomic_counter_exchange_var:
775 case nir_intrinsic_atomic_counter_comp_swap_var: {
776 /* Set the counter variable dereference. */
777 exec_node *param = ir->actual_parameters.get_head();
778 ir_dereference *counter = (ir_dereference *)param;
779
780 instr->variables[0] = evaluate_deref(&instr->instr, counter);
781 param = param->get_next();
782
783 /* Set the intrinsic destination. */
784 if (ir->return_deref) {
785 nir_ssa_dest_init(&instr->instr, &instr->dest, 1, 32, NULL);
786 }
787
788 /* Set the intrinsic parameters. */
789 if (!param->is_tail_sentinel()) {
790 instr->src[0] =
791 nir_src_for_ssa(evaluate_rvalue((ir_dereference *)param));
792 param = param->get_next();
793 }
794
795 if (!param->is_tail_sentinel()) {
796 instr->src[1] =
797 nir_src_for_ssa(evaluate_rvalue((ir_dereference *)param));
798 param = param->get_next();
799 }
800
801 nir_builder_instr_insert(&b, &instr->instr);
802 break;
803 }
804 case nir_intrinsic_image_load:
805 case nir_intrinsic_image_store:
806 case nir_intrinsic_image_atomic_add:
807 case nir_intrinsic_image_atomic_min:
808 case nir_intrinsic_image_atomic_max:
809 case nir_intrinsic_image_atomic_and:
810 case nir_intrinsic_image_atomic_or:
811 case nir_intrinsic_image_atomic_xor:
812 case nir_intrinsic_image_atomic_exchange:
813 case nir_intrinsic_image_atomic_comp_swap:
814 case nir_intrinsic_image_samples:
815 case nir_intrinsic_image_size: {
816 nir_ssa_undef_instr *instr_undef =
817 nir_ssa_undef_instr_create(shader, 1, 32);
818 nir_builder_instr_insert(&b, &instr_undef->instr);
819
820 /* Set the image variable dereference. */
821 exec_node *param = ir->actual_parameters.get_head();
822 ir_dereference *image = (ir_dereference *)param;
823 const glsl_type *type =
824 image->variable_referenced()->type->without_array();
825
826 instr->variables[0] = evaluate_deref(&instr->instr, image);
827 param = param->get_next();
828
829 /* Set the intrinsic destination. */
830 if (ir->return_deref) {
831 const nir_intrinsic_info *info =
832 &nir_intrinsic_infos[instr->intrinsic];
833 nir_ssa_dest_init(&instr->instr, &instr->dest,
834 info->dest_components, 32, NULL);
835 }
836
837 if (op == nir_intrinsic_image_size ||
838 op == nir_intrinsic_image_samples) {
839 nir_builder_instr_insert(&b, &instr->instr);
840 break;
841 }
842
843 /* Set the address argument, extending the coordinate vector to four
844 * components.
845 */
846 nir_ssa_def *src_addr =
847 evaluate_rvalue((ir_dereference *)param);
848 nir_ssa_def *srcs[4];
849
850 for (int i = 0; i < 4; i++) {
851 if (i < type->coordinate_components())
852 srcs[i] = nir_channel(&b, src_addr, i);
853 else
854 srcs[i] = &instr_undef->def;
855 }
856
857 instr->src[0] = nir_src_for_ssa(nir_vec(&b, srcs, 4));
858 param = param->get_next();
859
860 /* Set the sample argument, which is undefined for single-sample
861 * images.
862 */
863 if (type->sampler_dimensionality == GLSL_SAMPLER_DIM_MS) {
864 instr->src[1] =
865 nir_src_for_ssa(evaluate_rvalue((ir_dereference *)param));
866 param = param->get_next();
867 } else {
868 instr->src[1] = nir_src_for_ssa(&instr_undef->def);
869 }
870
871 /* Set the intrinsic parameters. */
872 if (!param->is_tail_sentinel()) {
873 instr->src[2] =
874 nir_src_for_ssa(evaluate_rvalue((ir_dereference *)param));
875 param = param->get_next();
876 }
877
878 if (!param->is_tail_sentinel()) {
879 instr->src[3] =
880 nir_src_for_ssa(evaluate_rvalue((ir_dereference *)param));
881 param = param->get_next();
882 }
883 nir_builder_instr_insert(&b, &instr->instr);
884 break;
885 }
886 case nir_intrinsic_memory_barrier:
887 case nir_intrinsic_group_memory_barrier:
888 case nir_intrinsic_memory_barrier_atomic_counter:
889 case nir_intrinsic_memory_barrier_buffer:
890 case nir_intrinsic_memory_barrier_image:
891 case nir_intrinsic_memory_barrier_shared:
892 nir_builder_instr_insert(&b, &instr->instr);
893 break;
894 case nir_intrinsic_shader_clock:
895 nir_ssa_dest_init(&instr->instr, &instr->dest, 1, 32, NULL);
896 nir_builder_instr_insert(&b, &instr->instr);
897 break;
898 case nir_intrinsic_store_ssbo: {
899 exec_node *param = ir->actual_parameters.get_head();
900 ir_rvalue *block = ((ir_instruction *)param)->as_rvalue();
901
902 param = param->get_next();
903 ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
904
905 param = param->get_next();
906 ir_rvalue *val = ((ir_instruction *)param)->as_rvalue();
907
908 param = param->get_next();
909 ir_constant *write_mask = ((ir_instruction *)param)->as_constant();
910 assert(write_mask);
911
912 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(val));
913 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(block));
914 instr->src[2] = nir_src_for_ssa(evaluate_rvalue(offset));
915 nir_intrinsic_set_write_mask(instr, write_mask->value.u[0]);
916 instr->num_components = val->type->vector_elements;
917
918 nir_builder_instr_insert(&b, &instr->instr);
919 break;
920 }
921 case nir_intrinsic_load_ssbo: {
922 exec_node *param = ir->actual_parameters.get_head();
923 ir_rvalue *block = ((ir_instruction *)param)->as_rvalue();
924
925 param = param->get_next();
926 ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
927
928 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(block));
929 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(offset));
930
931 const glsl_type *type = ir->return_deref->var->type;
932 instr->num_components = type->vector_elements;
933
934 /* Setup destination register */
935 unsigned bit_size = glsl_get_bit_size(type);
936 nir_ssa_dest_init(&instr->instr, &instr->dest,
937 type->vector_elements, bit_size, NULL);
938
939 /* Insert the created nir instruction now since in the case of boolean
940 * result we will need to emit another instruction after it
941 */
942 nir_builder_instr_insert(&b, &instr->instr);
943
944 /*
945 * In SSBO/UBO's, a true boolean value is any non-zero value, but we
946 * consider a true boolean to be ~0. Fix this up with a != 0
947 * comparison.
948 */
949 if (type->base_type == GLSL_TYPE_BOOL) {
950 nir_alu_instr *load_ssbo_compare =
951 nir_alu_instr_create(shader, nir_op_ine);
952 load_ssbo_compare->src[0].src.is_ssa = true;
953 load_ssbo_compare->src[0].src.ssa = &instr->dest.ssa;
954 load_ssbo_compare->src[1].src =
955 nir_src_for_ssa(nir_imm_int(&b, 0));
956 for (unsigned i = 0; i < type->vector_elements; i++)
957 load_ssbo_compare->src[1].swizzle[i] = 0;
958 nir_ssa_dest_init(&load_ssbo_compare->instr,
959 &load_ssbo_compare->dest.dest,
960 type->vector_elements, bit_size, NULL);
961 load_ssbo_compare->dest.write_mask = (1 << type->vector_elements) - 1;
962 nir_builder_instr_insert(&b, &load_ssbo_compare->instr);
963 dest = &load_ssbo_compare->dest.dest;
964 }
965 break;
966 }
967 case nir_intrinsic_ssbo_atomic_add:
968 case nir_intrinsic_ssbo_atomic_imin:
969 case nir_intrinsic_ssbo_atomic_umin:
970 case nir_intrinsic_ssbo_atomic_imax:
971 case nir_intrinsic_ssbo_atomic_umax:
972 case nir_intrinsic_ssbo_atomic_and:
973 case nir_intrinsic_ssbo_atomic_or:
974 case nir_intrinsic_ssbo_atomic_xor:
975 case nir_intrinsic_ssbo_atomic_exchange:
976 case nir_intrinsic_ssbo_atomic_comp_swap: {
977 int param_count = ir->actual_parameters.length();
978 assert(param_count == 3 || param_count == 4);
979
980 /* Block index */
981 exec_node *param = ir->actual_parameters.get_head();
982 ir_instruction *inst = (ir_instruction *) param;
983 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
984
985 /* Offset */
986 param = param->get_next();
987 inst = (ir_instruction *) param;
988 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
989
990 /* data1 parameter (this is always present) */
991 param = param->get_next();
992 inst = (ir_instruction *) param;
993 instr->src[2] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
994
995 /* data2 parameter (only with atomic_comp_swap) */
996 if (param_count == 4) {
997 assert(op == nir_intrinsic_ssbo_atomic_comp_swap);
998 param = param->get_next();
999 inst = (ir_instruction *) param;
1000 instr->src[3] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
1001 }
1002
1003 /* Atomic result */
1004 assert(ir->return_deref);
1005 nir_ssa_dest_init(&instr->instr, &instr->dest,
1006 ir->return_deref->type->vector_elements, 32, NULL);
1007 nir_builder_instr_insert(&b, &instr->instr);
1008 break;
1009 }
1010 case nir_intrinsic_load_shared: {
1011 exec_node *param = ir->actual_parameters.get_head();
1012 ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
1013
1014 nir_intrinsic_set_base(instr, 0);
1015 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(offset));
1016
1017 const glsl_type *type = ir->return_deref->var->type;
1018 instr->num_components = type->vector_elements;
1019
1020 /* Setup destination register */
1021 unsigned bit_size = glsl_get_bit_size(type);
1022 nir_ssa_dest_init(&instr->instr, &instr->dest,
1023 type->vector_elements, bit_size, NULL);
1024
1025 nir_builder_instr_insert(&b, &instr->instr);
1026 break;
1027 }
1028 case nir_intrinsic_store_shared: {
1029 exec_node *param = ir->actual_parameters.get_head();
1030 ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
1031
1032 param = param->get_next();
1033 ir_rvalue *val = ((ir_instruction *)param)->as_rvalue();
1034
1035 param = param->get_next();
1036 ir_constant *write_mask = ((ir_instruction *)param)->as_constant();
1037 assert(write_mask);
1038
1039 nir_intrinsic_set_base(instr, 0);
1040 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(offset));
1041
1042 nir_intrinsic_set_write_mask(instr, write_mask->value.u[0]);
1043
1044 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(val));
1045 instr->num_components = val->type->vector_elements;
1046
1047 nir_builder_instr_insert(&b, &instr->instr);
1048 break;
1049 }
1050 case nir_intrinsic_shared_atomic_add:
1051 case nir_intrinsic_shared_atomic_imin:
1052 case nir_intrinsic_shared_atomic_umin:
1053 case nir_intrinsic_shared_atomic_imax:
1054 case nir_intrinsic_shared_atomic_umax:
1055 case nir_intrinsic_shared_atomic_and:
1056 case nir_intrinsic_shared_atomic_or:
1057 case nir_intrinsic_shared_atomic_xor:
1058 case nir_intrinsic_shared_atomic_exchange:
1059 case nir_intrinsic_shared_atomic_comp_swap: {
1060 int param_count = ir->actual_parameters.length();
1061 assert(param_count == 2 || param_count == 3);
1062
1063 /* Offset */
1064 exec_node *param = ir->actual_parameters.get_head();
1065 ir_instruction *inst = (ir_instruction *) param;
1066 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
1067
1068 /* data1 parameter (this is always present) */
1069 param = param->get_next();
1070 inst = (ir_instruction *) param;
1071 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
1072
1073 /* data2 parameter (only with atomic_comp_swap) */
1074 if (param_count == 3) {
1075 assert(op == nir_intrinsic_shared_atomic_comp_swap);
1076 param = param->get_next();
1077 inst = (ir_instruction *) param;
1078 instr->src[2] =
1079 nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
1080 }
1081
1082 /* Atomic result */
1083 assert(ir->return_deref);
1084 unsigned bit_size = glsl_get_bit_size(ir->return_deref->type);
1085 nir_ssa_dest_init(&instr->instr, &instr->dest,
1086 ir->return_deref->type->vector_elements,
1087 bit_size, NULL);
1088 nir_builder_instr_insert(&b, &instr->instr);
1089 break;
1090 }
1091 default:
1092 unreachable("not reached");
1093 }
1094
1095 if (ir->return_deref) {
1096 nir_intrinsic_instr *store_instr =
1097 nir_intrinsic_instr_create(shader, nir_intrinsic_store_var);
1098 store_instr->num_components = ir->return_deref->type->vector_elements;
1099 nir_intrinsic_set_write_mask(store_instr,
1100 (1 << store_instr->num_components) - 1);
1101
1102 store_instr->variables[0] =
1103 evaluate_deref(&store_instr->instr, ir->return_deref);
1104 store_instr->src[0] = nir_src_for_ssa(&dest->ssa);
1105
1106 nir_builder_instr_insert(&b, &store_instr->instr);
1107 }
1108
1109 return;
1110 }
1111
1112 struct hash_entry *entry =
1113 _mesa_hash_table_search(this->overload_table, ir->callee);
1114 assert(entry);
1115 nir_function *callee = (nir_function *) entry->data;
1116
1117 nir_call_instr *instr = nir_call_instr_create(this->shader, callee);
1118
1119 unsigned i = 0;
1120 foreach_in_list(ir_dereference, param, &ir->actual_parameters) {
1121 instr->params[i] = evaluate_deref(&instr->instr, param);
1122 i++;
1123 }
1124
1125 instr->return_deref = evaluate_deref(&instr->instr, ir->return_deref);
1126 nir_builder_instr_insert(&b, &instr->instr);
1127 }
1128
1129 void
1130 nir_visitor::visit(ir_assignment *ir)
1131 {
1132 unsigned num_components = ir->lhs->type->vector_elements;
1133
1134 b.exact = ir->lhs->variable_referenced()->data.invariant ||
1135 ir->lhs->variable_referenced()->data.precise;
1136
1137 if ((ir->rhs->as_dereference() || ir->rhs->as_constant()) &&
1138 (ir->write_mask == (1 << num_components) - 1 || ir->write_mask == 0)) {
1139 /* We're doing a plain-as-can-be copy, so emit a copy_var */
1140 nir_intrinsic_instr *copy =
1141 nir_intrinsic_instr_create(this->shader, nir_intrinsic_copy_var);
1142
1143 copy->variables[0] = evaluate_deref(&copy->instr, ir->lhs);
1144 copy->variables[1] = evaluate_deref(&copy->instr, ir->rhs);
1145
1146 if (ir->condition) {
1147 nir_if *if_stmt = nir_if_create(this->shader);
1148 if_stmt->condition = nir_src_for_ssa(evaluate_rvalue(ir->condition));
1149 nir_builder_cf_insert(&b, &if_stmt->cf_node);
1150 nir_instr_insert_after_cf_list(&if_stmt->then_list, &copy->instr);
1151 b.cursor = nir_after_cf_node(&if_stmt->cf_node);
1152 } else {
1153 nir_builder_instr_insert(&b, &copy->instr);
1154 }
1155 return;
1156 }
1157
1158 assert(ir->rhs->type->is_scalar() || ir->rhs->type->is_vector());
1159
1160 ir->lhs->accept(this);
1161 nir_deref_var *lhs_deref = this->deref_head;
1162 nir_ssa_def *src = evaluate_rvalue(ir->rhs);
1163
1164 if (ir->write_mask != (1 << num_components) - 1 && ir->write_mask != 0) {
1165 /* GLSL IR will give us the input to the write-masked assignment in a
1166 * single packed vector. So, for example, if the writemask is xzw, then
1167 * we have to swizzle x -> x, y -> z, and z -> w and get the y component
1168 * from the load.
1169 */
1170 unsigned swiz[4];
1171 unsigned component = 0;
1172 for (unsigned i = 0; i < 4; i++) {
1173 swiz[i] = ir->write_mask & (1 << i) ? component++ : 0;
1174 }
1175 src = nir_swizzle(&b, src, swiz, num_components, !supports_ints);
1176 }
1177
1178 nir_intrinsic_instr *store =
1179 nir_intrinsic_instr_create(this->shader, nir_intrinsic_store_var);
1180 store->num_components = ir->lhs->type->vector_elements;
1181 nir_intrinsic_set_write_mask(store, ir->write_mask);
1182 nir_deref *store_deref = nir_copy_deref(store, &lhs_deref->deref);
1183 store->variables[0] = nir_deref_as_var(store_deref);
1184 store->src[0] = nir_src_for_ssa(src);
1185
1186 if (ir->condition) {
1187 nir_if *if_stmt = nir_if_create(this->shader);
1188 if_stmt->condition = nir_src_for_ssa(evaluate_rvalue(ir->condition));
1189 nir_builder_cf_insert(&b, &if_stmt->cf_node);
1190 nir_instr_insert_after_cf_list(&if_stmt->then_list, &store->instr);
1191 b.cursor = nir_after_cf_node(&if_stmt->cf_node);
1192 } else {
1193 nir_builder_instr_insert(&b, &store->instr);
1194 }
1195 }
1196
1197 /*
1198 * Given an instruction, returns a pointer to its destination or NULL if there
1199 * is no destination.
1200 *
1201 * Note that this only handles instructions we generate at this level.
1202 */
1203 static nir_dest *
1204 get_instr_dest(nir_instr *instr)
1205 {
1206 nir_alu_instr *alu_instr;
1207 nir_intrinsic_instr *intrinsic_instr;
1208 nir_tex_instr *tex_instr;
1209
1210 switch (instr->type) {
1211 case nir_instr_type_alu:
1212 alu_instr = nir_instr_as_alu(instr);
1213 return &alu_instr->dest.dest;
1214
1215 case nir_instr_type_intrinsic:
1216 intrinsic_instr = nir_instr_as_intrinsic(instr);
1217 if (nir_intrinsic_infos[intrinsic_instr->intrinsic].has_dest)
1218 return &intrinsic_instr->dest;
1219 else
1220 return NULL;
1221
1222 case nir_instr_type_tex:
1223 tex_instr = nir_instr_as_tex(instr);
1224 return &tex_instr->dest;
1225
1226 default:
1227 unreachable("not reached");
1228 }
1229
1230 return NULL;
1231 }
1232
1233 void
1234 nir_visitor::add_instr(nir_instr *instr, unsigned num_components,
1235 unsigned bit_size)
1236 {
1237 nir_dest *dest = get_instr_dest(instr);
1238
1239 if (dest)
1240 nir_ssa_dest_init(instr, dest, num_components, bit_size, NULL);
1241
1242 nir_builder_instr_insert(&b, instr);
1243
1244 if (dest) {
1245 assert(dest->is_ssa);
1246 this->result = &dest->ssa;
1247 }
1248 }
1249
1250 nir_ssa_def *
1251 nir_visitor::evaluate_rvalue(ir_rvalue* ir)
1252 {
1253 ir->accept(this);
1254 if (ir->as_dereference() || ir->as_constant()) {
1255 /*
1256 * A dereference is being used on the right hand side, which means we
1257 * must emit a variable load.
1258 */
1259
1260 nir_intrinsic_instr *load_instr =
1261 nir_intrinsic_instr_create(this->shader, nir_intrinsic_load_var);
1262 load_instr->num_components = ir->type->vector_elements;
1263 load_instr->variables[0] = this->deref_head;
1264 ralloc_steal(load_instr, load_instr->variables[0]);
1265 unsigned bit_size = glsl_get_bit_size(ir->type);
1266 add_instr(&load_instr->instr, ir->type->vector_elements, bit_size);
1267 }
1268
1269 return this->result;
1270 }
1271
1272 static bool
1273 type_is_float(glsl_base_type type)
1274 {
1275 return type == GLSL_TYPE_FLOAT || type == GLSL_TYPE_DOUBLE;
1276 }
1277
1278 void
1279 nir_visitor::visit(ir_expression *ir)
1280 {
1281 /* Some special cases */
1282 switch (ir->operation) {
1283 case ir_binop_ubo_load: {
1284 nir_intrinsic_instr *load =
1285 nir_intrinsic_instr_create(this->shader, nir_intrinsic_load_ubo);
1286 unsigned bit_size = glsl_get_bit_size(ir->type);
1287 load->num_components = ir->type->vector_elements;
1288 load->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[0]));
1289 load->src[1] = nir_src_for_ssa(evaluate_rvalue(ir->operands[1]));
1290 add_instr(&load->instr, ir->type->vector_elements, bit_size);
1291
1292 /*
1293 * In UBO's, a true boolean value is any non-zero value, but we consider
1294 * a true boolean to be ~0. Fix this up with a != 0 comparison.
1295 */
1296
1297 if (ir->type->base_type == GLSL_TYPE_BOOL)
1298 this->result = nir_ine(&b, &load->dest.ssa, nir_imm_int(&b, 0));
1299
1300 return;
1301 }
1302
1303 case ir_unop_interpolate_at_centroid:
1304 case ir_binop_interpolate_at_offset:
1305 case ir_binop_interpolate_at_sample: {
1306 ir_dereference *deref = ir->operands[0]->as_dereference();
1307 ir_swizzle *swizzle = NULL;
1308 if (!deref) {
1309 /* the api does not allow a swizzle here, but the varying packing code
1310 * may have pushed one into here.
1311 */
1312 swizzle = ir->operands[0]->as_swizzle();
1313 assert(swizzle);
1314 deref = swizzle->val->as_dereference();
1315 assert(deref);
1316 }
1317
1318 deref->accept(this);
1319
1320 nir_intrinsic_op op;
1321 if (this->deref_head->var->data.mode == nir_var_shader_in) {
1322 switch (ir->operation) {
1323 case ir_unop_interpolate_at_centroid:
1324 op = nir_intrinsic_interp_var_at_centroid;
1325 break;
1326 case ir_binop_interpolate_at_offset:
1327 op = nir_intrinsic_interp_var_at_offset;
1328 break;
1329 case ir_binop_interpolate_at_sample:
1330 op = nir_intrinsic_interp_var_at_sample;
1331 break;
1332 default:
1333 unreachable("Invalid interpolation intrinsic");
1334 }
1335 } else {
1336 /* This case can happen if the vertex shader does not write the
1337 * given varying. In this case, the linker will lower it to a
1338 * global variable. Since interpolating a variable makes no
1339 * sense, we'll just turn it into a load which will probably
1340 * eventually end up as an SSA definition.
1341 */
1342 assert(this->deref_head->var->data.mode == nir_var_global);
1343 op = nir_intrinsic_load_var;
1344 }
1345
1346 nir_intrinsic_instr *intrin = nir_intrinsic_instr_create(shader, op);
1347 intrin->num_components = deref->type->vector_elements;
1348 intrin->variables[0] = this->deref_head;
1349 ralloc_steal(intrin, intrin->variables[0]);
1350
1351 if (intrin->intrinsic == nir_intrinsic_interp_var_at_offset ||
1352 intrin->intrinsic == nir_intrinsic_interp_var_at_sample)
1353 intrin->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[1]));
1354
1355 unsigned bit_size = glsl_get_bit_size(deref->type);
1356 add_instr(&intrin->instr, deref->type->vector_elements, bit_size);
1357
1358 if (swizzle) {
1359 unsigned swiz[4] = {
1360 swizzle->mask.x, swizzle->mask.y, swizzle->mask.z, swizzle->mask.w
1361 };
1362
1363 result = nir_swizzle(&b, result, swiz,
1364 swizzle->type->vector_elements, false);
1365 }
1366
1367 return;
1368 }
1369
1370 default:
1371 break;
1372 }
1373
1374 nir_ssa_def *srcs[4];
1375 for (unsigned i = 0; i < ir->get_num_operands(); i++)
1376 srcs[i] = evaluate_rvalue(ir->operands[i]);
1377
1378 glsl_base_type types[4];
1379 for (unsigned i = 0; i < ir->get_num_operands(); i++)
1380 if (supports_ints)
1381 types[i] = ir->operands[i]->type->base_type;
1382 else
1383 types[i] = GLSL_TYPE_FLOAT;
1384
1385 glsl_base_type out_type;
1386 if (supports_ints)
1387 out_type = ir->type->base_type;
1388 else
1389 out_type = GLSL_TYPE_FLOAT;
1390
1391 switch (ir->operation) {
1392 case ir_unop_bit_not: result = nir_inot(&b, srcs[0]); break;
1393 case ir_unop_logic_not:
1394 result = supports_ints ? nir_inot(&b, srcs[0]) : nir_fnot(&b, srcs[0]);
1395 break;
1396 case ir_unop_neg:
1397 result = type_is_float(types[0]) ? nir_fneg(&b, srcs[0])
1398 : nir_ineg(&b, srcs[0]);
1399 break;
1400 case ir_unop_abs:
1401 result = type_is_float(types[0]) ? nir_fabs(&b, srcs[0])
1402 : nir_iabs(&b, srcs[0]);
1403 break;
1404 case ir_unop_saturate:
1405 assert(type_is_float(types[0]));
1406 result = nir_fsat(&b, srcs[0]);
1407 break;
1408 case ir_unop_sign:
1409 result = type_is_float(types[0]) ? nir_fsign(&b, srcs[0])
1410 : nir_isign(&b, srcs[0]);
1411 break;
1412 case ir_unop_rcp: result = nir_frcp(&b, srcs[0]); break;
1413 case ir_unop_rsq: result = nir_frsq(&b, srcs[0]); break;
1414 case ir_unop_sqrt: result = nir_fsqrt(&b, srcs[0]); break;
1415 case ir_unop_exp: unreachable("ir_unop_exp should have been lowered");
1416 case ir_unop_log: unreachable("ir_unop_log should have been lowered");
1417 case ir_unop_exp2: result = nir_fexp2(&b, srcs[0]); break;
1418 case ir_unop_log2: result = nir_flog2(&b, srcs[0]); break;
1419 case ir_unop_i2f:
1420 result = supports_ints ? nir_i2f(&b, srcs[0]) : nir_fmov(&b, srcs[0]);
1421 break;
1422 case ir_unop_u2f:
1423 result = supports_ints ? nir_u2f(&b, srcs[0]) : nir_fmov(&b, srcs[0]);
1424 break;
1425 case ir_unop_b2f:
1426 result = supports_ints ? nir_b2f(&b, srcs[0]) : nir_fmov(&b, srcs[0]);
1427 break;
1428 case ir_unop_f2i: result = nir_f2i(&b, srcs[0]); break;
1429 case ir_unop_f2u: result = nir_f2u(&b, srcs[0]); break;
1430 case ir_unop_f2b: result = nir_f2b(&b, srcs[0]); break;
1431 case ir_unop_i2b: result = nir_i2b(&b, srcs[0]); break;
1432 case ir_unop_b2i: result = nir_b2i(&b, srcs[0]); break;
1433 case ir_unop_d2f: result = nir_d2f(&b, srcs[0]); break;
1434 case ir_unop_f2d: result = nir_f2d(&b, srcs[0]); break;
1435 case ir_unop_d2i: result = nir_d2i(&b, srcs[0]); break;
1436 case ir_unop_d2u: result = nir_d2u(&b, srcs[0]); break;
1437 case ir_unop_d2b: result = nir_d2b(&b, srcs[0]); break;
1438 case ir_unop_i2d:
1439 assert(supports_ints);
1440 result = nir_i2d(&b, srcs[0]);
1441 break;
1442 case ir_unop_u2d:
1443 assert(supports_ints);
1444 result = nir_u2d(&b, srcs[0]);
1445 break;
1446 case ir_unop_i2u:
1447 case ir_unop_u2i:
1448 case ir_unop_bitcast_i2f:
1449 case ir_unop_bitcast_f2i:
1450 case ir_unop_bitcast_u2f:
1451 case ir_unop_bitcast_f2u:
1452 case ir_unop_subroutine_to_int:
1453 /* no-op */
1454 result = nir_imov(&b, srcs[0]);
1455 break;
1456 case ir_unop_trunc: result = nir_ftrunc(&b, srcs[0]); break;
1457 case ir_unop_ceil: result = nir_fceil(&b, srcs[0]); break;
1458 case ir_unop_floor: result = nir_ffloor(&b, srcs[0]); break;
1459 case ir_unop_fract: result = nir_ffract(&b, srcs[0]); break;
1460 case ir_unop_round_even: result = nir_fround_even(&b, srcs[0]); break;
1461 case ir_unop_sin: result = nir_fsin(&b, srcs[0]); break;
1462 case ir_unop_cos: result = nir_fcos(&b, srcs[0]); break;
1463 case ir_unop_dFdx: result = nir_fddx(&b, srcs[0]); break;
1464 case ir_unop_dFdy: result = nir_fddy(&b, srcs[0]); break;
1465 case ir_unop_dFdx_fine: result = nir_fddx_fine(&b, srcs[0]); break;
1466 case ir_unop_dFdy_fine: result = nir_fddy_fine(&b, srcs[0]); break;
1467 case ir_unop_dFdx_coarse: result = nir_fddx_coarse(&b, srcs[0]); break;
1468 case ir_unop_dFdy_coarse: result = nir_fddy_coarse(&b, srcs[0]); break;
1469 case ir_unop_pack_snorm_2x16:
1470 result = nir_pack_snorm_2x16(&b, srcs[0]);
1471 break;
1472 case ir_unop_pack_snorm_4x8:
1473 result = nir_pack_snorm_4x8(&b, srcs[0]);
1474 break;
1475 case ir_unop_pack_unorm_2x16:
1476 result = nir_pack_unorm_2x16(&b, srcs[0]);
1477 break;
1478 case ir_unop_pack_unorm_4x8:
1479 result = nir_pack_unorm_4x8(&b, srcs[0]);
1480 break;
1481 case ir_unop_pack_half_2x16:
1482 result = nir_pack_half_2x16(&b, srcs[0]);
1483 break;
1484 case ir_unop_unpack_snorm_2x16:
1485 result = nir_unpack_snorm_2x16(&b, srcs[0]);
1486 break;
1487 case ir_unop_unpack_snorm_4x8:
1488 result = nir_unpack_snorm_4x8(&b, srcs[0]);
1489 break;
1490 case ir_unop_unpack_unorm_2x16:
1491 result = nir_unpack_unorm_2x16(&b, srcs[0]);
1492 break;
1493 case ir_unop_unpack_unorm_4x8:
1494 result = nir_unpack_unorm_4x8(&b, srcs[0]);
1495 break;
1496 case ir_unop_unpack_half_2x16:
1497 result = nir_unpack_half_2x16(&b, srcs[0]);
1498 break;
1499 case ir_unop_pack_double_2x32:
1500 result = nir_pack_double_2x32(&b, srcs[0]);
1501 break;
1502 case ir_unop_unpack_double_2x32:
1503 result = nir_unpack_double_2x32(&b, srcs[0]);
1504 break;
1505 case ir_unop_bitfield_reverse:
1506 result = nir_bitfield_reverse(&b, srcs[0]);
1507 break;
1508 case ir_unop_bit_count:
1509 result = nir_bit_count(&b, srcs[0]);
1510 break;
1511 case ir_unop_find_msb:
1512 switch (types[0]) {
1513 case GLSL_TYPE_UINT:
1514 result = nir_ufind_msb(&b, srcs[0]);
1515 break;
1516 case GLSL_TYPE_INT:
1517 result = nir_ifind_msb(&b, srcs[0]);
1518 break;
1519 default:
1520 unreachable("Invalid type for findMSB()");
1521 }
1522 break;
1523 case ir_unop_find_lsb:
1524 result = nir_find_lsb(&b, srcs[0]);
1525 break;
1526
1527 case ir_unop_noise:
1528 switch (ir->type->vector_elements) {
1529 case 1:
1530 switch (ir->operands[0]->type->vector_elements) {
1531 case 1: result = nir_fnoise1_1(&b, srcs[0]); break;
1532 case 2: result = nir_fnoise1_2(&b, srcs[0]); break;
1533 case 3: result = nir_fnoise1_3(&b, srcs[0]); break;
1534 case 4: result = nir_fnoise1_4(&b, srcs[0]); break;
1535 default: unreachable("not reached");
1536 }
1537 break;
1538 case 2:
1539 switch (ir->operands[0]->type->vector_elements) {
1540 case 1: result = nir_fnoise2_1(&b, srcs[0]); break;
1541 case 2: result = nir_fnoise2_2(&b, srcs[0]); break;
1542 case 3: result = nir_fnoise2_3(&b, srcs[0]); break;
1543 case 4: result = nir_fnoise2_4(&b, srcs[0]); break;
1544 default: unreachable("not reached");
1545 }
1546 break;
1547 case 3:
1548 switch (ir->operands[0]->type->vector_elements) {
1549 case 1: result = nir_fnoise3_1(&b, srcs[0]); break;
1550 case 2: result = nir_fnoise3_2(&b, srcs[0]); break;
1551 case 3: result = nir_fnoise3_3(&b, srcs[0]); break;
1552 case 4: result = nir_fnoise3_4(&b, srcs[0]); break;
1553 default: unreachable("not reached");
1554 }
1555 break;
1556 case 4:
1557 switch (ir->operands[0]->type->vector_elements) {
1558 case 1: result = nir_fnoise4_1(&b, srcs[0]); break;
1559 case 2: result = nir_fnoise4_2(&b, srcs[0]); break;
1560 case 3: result = nir_fnoise4_3(&b, srcs[0]); break;
1561 case 4: result = nir_fnoise4_4(&b, srcs[0]); break;
1562 default: unreachable("not reached");
1563 }
1564 break;
1565 default:
1566 unreachable("not reached");
1567 }
1568 break;
1569 case ir_unop_get_buffer_size: {
1570 nir_intrinsic_instr *load = nir_intrinsic_instr_create(
1571 this->shader,
1572 nir_intrinsic_get_buffer_size);
1573 load->num_components = ir->type->vector_elements;
1574 load->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[0]));
1575 unsigned bit_size = glsl_get_bit_size(ir->type);
1576 add_instr(&load->instr, ir->type->vector_elements, bit_size);
1577 return;
1578 }
1579
1580 case ir_binop_add:
1581 result = type_is_float(out_type) ? nir_fadd(&b, srcs[0], srcs[1])
1582 : nir_iadd(&b, srcs[0], srcs[1]);
1583 break;
1584 case ir_binop_sub:
1585 result = type_is_float(out_type) ? nir_fsub(&b, srcs[0], srcs[1])
1586 : nir_isub(&b, srcs[0], srcs[1]);
1587 break;
1588 case ir_binop_mul:
1589 result = type_is_float(out_type) ? nir_fmul(&b, srcs[0], srcs[1])
1590 : nir_imul(&b, srcs[0], srcs[1]);
1591 break;
1592 case ir_binop_div:
1593 if (type_is_float(out_type))
1594 result = nir_fdiv(&b, srcs[0], srcs[1]);
1595 else if (out_type == GLSL_TYPE_INT)
1596 result = nir_idiv(&b, srcs[0], srcs[1]);
1597 else
1598 result = nir_udiv(&b, srcs[0], srcs[1]);
1599 break;
1600 case ir_binop_mod:
1601 result = type_is_float(out_type) ? nir_fmod(&b, srcs[0], srcs[1])
1602 : nir_umod(&b, srcs[0], srcs[1]);
1603 break;
1604 case ir_binop_min:
1605 if (type_is_float(out_type))
1606 result = nir_fmin(&b, srcs[0], srcs[1]);
1607 else if (out_type == GLSL_TYPE_INT)
1608 result = nir_imin(&b, srcs[0], srcs[1]);
1609 else
1610 result = nir_umin(&b, srcs[0], srcs[1]);
1611 break;
1612 case ir_binop_max:
1613 if (type_is_float(out_type))
1614 result = nir_fmax(&b, srcs[0], srcs[1]);
1615 else if (out_type == GLSL_TYPE_INT)
1616 result = nir_imax(&b, srcs[0], srcs[1]);
1617 else
1618 result = nir_umax(&b, srcs[0], srcs[1]);
1619 break;
1620 case ir_binop_pow: result = nir_fpow(&b, srcs[0], srcs[1]); break;
1621 case ir_binop_bit_and: result = nir_iand(&b, srcs[0], srcs[1]); break;
1622 case ir_binop_bit_or: result = nir_ior(&b, srcs[0], srcs[1]); break;
1623 case ir_binop_bit_xor: result = nir_ixor(&b, srcs[0], srcs[1]); break;
1624 case ir_binop_logic_and:
1625 result = supports_ints ? nir_iand(&b, srcs[0], srcs[1])
1626 : nir_fand(&b, srcs[0], srcs[1]);
1627 break;
1628 case ir_binop_logic_or:
1629 result = supports_ints ? nir_ior(&b, srcs[0], srcs[1])
1630 : nir_for(&b, srcs[0], srcs[1]);
1631 break;
1632 case ir_binop_logic_xor:
1633 result = supports_ints ? nir_ixor(&b, srcs[0], srcs[1])
1634 : nir_fxor(&b, srcs[0], srcs[1]);
1635 break;
1636 case ir_binop_lshift: result = nir_ishl(&b, srcs[0], srcs[1]); break;
1637 case ir_binop_rshift:
1638 result = (out_type == GLSL_TYPE_INT) ? nir_ishr(&b, srcs[0], srcs[1])
1639 : nir_ushr(&b, srcs[0], srcs[1]);
1640 break;
1641 case ir_binop_imul_high:
1642 result = (out_type == GLSL_TYPE_INT) ? nir_imul_high(&b, srcs[0], srcs[1])
1643 : nir_umul_high(&b, srcs[0], srcs[1]);
1644 break;
1645 case ir_binop_carry: result = nir_uadd_carry(&b, srcs[0], srcs[1]); break;
1646 case ir_binop_borrow: result = nir_usub_borrow(&b, srcs[0], srcs[1]); break;
1647 case ir_binop_less:
1648 if (supports_ints) {
1649 if (type_is_float(types[0]))
1650 result = nir_flt(&b, srcs[0], srcs[1]);
1651 else if (types[0] == GLSL_TYPE_INT)
1652 result = nir_ilt(&b, srcs[0], srcs[1]);
1653 else
1654 result = nir_ult(&b, srcs[0], srcs[1]);
1655 } else {
1656 result = nir_slt(&b, srcs[0], srcs[1]);
1657 }
1658 break;
1659 case ir_binop_greater:
1660 if (supports_ints) {
1661 if (type_is_float(types[0]))
1662 result = nir_flt(&b, srcs[1], srcs[0]);
1663 else if (types[0] == GLSL_TYPE_INT)
1664 result = nir_ilt(&b, srcs[1], srcs[0]);
1665 else
1666 result = nir_ult(&b, srcs[1], srcs[0]);
1667 } else {
1668 result = nir_slt(&b, srcs[1], srcs[0]);
1669 }
1670 break;
1671 case ir_binop_lequal:
1672 if (supports_ints) {
1673 if (type_is_float(types[0]))
1674 result = nir_fge(&b, srcs[1], srcs[0]);
1675 else if (types[0] == GLSL_TYPE_INT)
1676 result = nir_ige(&b, srcs[1], srcs[0]);
1677 else
1678 result = nir_uge(&b, srcs[1], srcs[0]);
1679 } else {
1680 result = nir_slt(&b, srcs[1], srcs[0]);
1681 }
1682 break;
1683 case ir_binop_gequal:
1684 if (supports_ints) {
1685 if (type_is_float(types[0]))
1686 result = nir_fge(&b, srcs[0], srcs[1]);
1687 else if (types[0] == GLSL_TYPE_INT)
1688 result = nir_ige(&b, srcs[0], srcs[1]);
1689 else
1690 result = nir_uge(&b, srcs[0], srcs[1]);
1691 } else {
1692 result = nir_slt(&b, srcs[0], srcs[1]);
1693 }
1694 break;
1695 case ir_binop_equal:
1696 if (supports_ints) {
1697 if (type_is_float(types[0]))
1698 result = nir_feq(&b, srcs[0], srcs[1]);
1699 else
1700 result = nir_ieq(&b, srcs[0], srcs[1]);
1701 } else {
1702 result = nir_seq(&b, srcs[0], srcs[1]);
1703 }
1704 break;
1705 case ir_binop_nequal:
1706 if (supports_ints) {
1707 if (type_is_float(types[0]))
1708 result = nir_fne(&b, srcs[0], srcs[1]);
1709 else
1710 result = nir_ine(&b, srcs[0], srcs[1]);
1711 } else {
1712 result = nir_sne(&b, srcs[0], srcs[1]);
1713 }
1714 break;
1715 case ir_binop_all_equal:
1716 if (supports_ints) {
1717 if (type_is_float(types[0])) {
1718 switch (ir->operands[0]->type->vector_elements) {
1719 case 1: result = nir_feq(&b, srcs[0], srcs[1]); break;
1720 case 2: result = nir_ball_fequal2(&b, srcs[0], srcs[1]); break;
1721 case 3: result = nir_ball_fequal3(&b, srcs[0], srcs[1]); break;
1722 case 4: result = nir_ball_fequal4(&b, srcs[0], srcs[1]); break;
1723 default:
1724 unreachable("not reached");
1725 }
1726 } else {
1727 switch (ir->operands[0]->type->vector_elements) {
1728 case 1: result = nir_ieq(&b, srcs[0], srcs[1]); break;
1729 case 2: result = nir_ball_iequal2(&b, srcs[0], srcs[1]); break;
1730 case 3: result = nir_ball_iequal3(&b, srcs[0], srcs[1]); break;
1731 case 4: result = nir_ball_iequal4(&b, srcs[0], srcs[1]); break;
1732 default:
1733 unreachable("not reached");
1734 }
1735 }
1736 } else {
1737 switch (ir->operands[0]->type->vector_elements) {
1738 case 1: result = nir_seq(&b, srcs[0], srcs[1]); break;
1739 case 2: result = nir_fall_equal2(&b, srcs[0], srcs[1]); break;
1740 case 3: result = nir_fall_equal3(&b, srcs[0], srcs[1]); break;
1741 case 4: result = nir_fall_equal4(&b, srcs[0], srcs[1]); break;
1742 default:
1743 unreachable("not reached");
1744 }
1745 }
1746 break;
1747 case ir_binop_any_nequal:
1748 if (supports_ints) {
1749 if (type_is_float(types[0])) {
1750 switch (ir->operands[0]->type->vector_elements) {
1751 case 1: result = nir_fne(&b, srcs[0], srcs[1]); break;
1752 case 2: result = nir_bany_fnequal2(&b, srcs[0], srcs[1]); break;
1753 case 3: result = nir_bany_fnequal3(&b, srcs[0], srcs[1]); break;
1754 case 4: result = nir_bany_fnequal4(&b, srcs[0], srcs[1]); break;
1755 default:
1756 unreachable("not reached");
1757 }
1758 } else {
1759 switch (ir->operands[0]->type->vector_elements) {
1760 case 1: result = nir_ine(&b, srcs[0], srcs[1]); break;
1761 case 2: result = nir_bany_inequal2(&b, srcs[0], srcs[1]); break;
1762 case 3: result = nir_bany_inequal3(&b, srcs[0], srcs[1]); break;
1763 case 4: result = nir_bany_inequal4(&b, srcs[0], srcs[1]); break;
1764 default:
1765 unreachable("not reached");
1766 }
1767 }
1768 } else {
1769 switch (ir->operands[0]->type->vector_elements) {
1770 case 1: result = nir_sne(&b, srcs[0], srcs[1]); break;
1771 case 2: result = nir_fany_nequal2(&b, srcs[0], srcs[1]); break;
1772 case 3: result = nir_fany_nequal3(&b, srcs[0], srcs[1]); break;
1773 case 4: result = nir_fany_nequal4(&b, srcs[0], srcs[1]); break;
1774 default:
1775 unreachable("not reached");
1776 }
1777 }
1778 break;
1779 case ir_binop_dot:
1780 switch (ir->operands[0]->type->vector_elements) {
1781 case 2: result = nir_fdot2(&b, srcs[0], srcs[1]); break;
1782 case 3: result = nir_fdot3(&b, srcs[0], srcs[1]); break;
1783 case 4: result = nir_fdot4(&b, srcs[0], srcs[1]); break;
1784 default:
1785 unreachable("not reached");
1786 }
1787 break;
1788
1789 case ir_binop_ldexp: result = nir_ldexp(&b, srcs[0], srcs[1]); break;
1790 case ir_triop_fma:
1791 result = nir_ffma(&b, srcs[0], srcs[1], srcs[2]);
1792 break;
1793 case ir_triop_lrp:
1794 result = nir_flrp(&b, srcs[0], srcs[1], srcs[2]);
1795 break;
1796 case ir_triop_csel:
1797 if (supports_ints)
1798 result = nir_bcsel(&b, srcs[0], srcs[1], srcs[2]);
1799 else
1800 result = nir_fcsel(&b, srcs[0], srcs[1], srcs[2]);
1801 break;
1802 case ir_triop_bitfield_extract:
1803 result = (out_type == GLSL_TYPE_INT) ?
1804 nir_ibitfield_extract(&b, srcs[0], srcs[1], srcs[2]) :
1805 nir_ubitfield_extract(&b, srcs[0], srcs[1], srcs[2]);
1806 break;
1807 case ir_quadop_bitfield_insert:
1808 result = nir_bitfield_insert(&b, srcs[0], srcs[1], srcs[2], srcs[3]);
1809 break;
1810 case ir_quadop_vector:
1811 result = nir_vec(&b, srcs, ir->type->vector_elements);
1812 break;
1813
1814 default:
1815 unreachable("not reached");
1816 }
1817 }
1818
1819 void
1820 nir_visitor::visit(ir_swizzle *ir)
1821 {
1822 unsigned swizzle[4] = { ir->mask.x, ir->mask.y, ir->mask.z, ir->mask.w };
1823 result = nir_swizzle(&b, evaluate_rvalue(ir->val), swizzle,
1824 ir->type->vector_elements, !supports_ints);
1825 }
1826
1827 void
1828 nir_visitor::visit(ir_texture *ir)
1829 {
1830 unsigned num_srcs;
1831 nir_texop op;
1832 switch (ir->op) {
1833 case ir_tex:
1834 op = nir_texop_tex;
1835 num_srcs = 1; /* coordinate */
1836 break;
1837
1838 case ir_txb:
1839 case ir_txl:
1840 op = (ir->op == ir_txb) ? nir_texop_txb : nir_texop_txl;
1841 num_srcs = 2; /* coordinate, bias/lod */
1842 break;
1843
1844 case ir_txd:
1845 op = nir_texop_txd; /* coordinate, dPdx, dPdy */
1846 num_srcs = 3;
1847 break;
1848
1849 case ir_txf:
1850 op = nir_texop_txf;
1851 if (ir->lod_info.lod != NULL)
1852 num_srcs = 2; /* coordinate, lod */
1853 else
1854 num_srcs = 1; /* coordinate */
1855 break;
1856
1857 case ir_txf_ms:
1858 op = nir_texop_txf_ms;
1859 num_srcs = 2; /* coordinate, sample_index */
1860 break;
1861
1862 case ir_txs:
1863 op = nir_texop_txs;
1864 if (ir->lod_info.lod != NULL)
1865 num_srcs = 1; /* lod */
1866 else
1867 num_srcs = 0;
1868 break;
1869
1870 case ir_lod:
1871 op = nir_texop_lod;
1872 num_srcs = 1; /* coordinate */
1873 break;
1874
1875 case ir_tg4:
1876 op = nir_texop_tg4;
1877 num_srcs = 1; /* coordinate */
1878 break;
1879
1880 case ir_query_levels:
1881 op = nir_texop_query_levels;
1882 num_srcs = 0;
1883 break;
1884
1885 case ir_texture_samples:
1886 op = nir_texop_texture_samples;
1887 num_srcs = 0;
1888 break;
1889
1890 case ir_samples_identical:
1891 op = nir_texop_samples_identical;
1892 num_srcs = 1; /* coordinate */
1893 break;
1894
1895 default:
1896 unreachable("not reached");
1897 }
1898
1899 if (ir->projector != NULL)
1900 num_srcs++;
1901 if (ir->shadow_comparitor != NULL)
1902 num_srcs++;
1903 if (ir->offset != NULL)
1904 num_srcs++;
1905
1906 nir_tex_instr *instr = nir_tex_instr_create(this->shader, num_srcs);
1907
1908 instr->op = op;
1909 instr->sampler_dim =
1910 (glsl_sampler_dim) ir->sampler->type->sampler_dimensionality;
1911 instr->is_array = ir->sampler->type->sampler_array;
1912 instr->is_shadow = ir->sampler->type->sampler_shadow;
1913 if (instr->is_shadow)
1914 instr->is_new_style_shadow = (ir->type->vector_elements == 1);
1915 switch (ir->type->base_type) {
1916 case GLSL_TYPE_FLOAT:
1917 instr->dest_type = nir_type_float;
1918 break;
1919 case GLSL_TYPE_INT:
1920 instr->dest_type = nir_type_int;
1921 break;
1922 case GLSL_TYPE_BOOL:
1923 case GLSL_TYPE_UINT:
1924 instr->dest_type = nir_type_uint;
1925 break;
1926 default:
1927 unreachable("not reached");
1928 }
1929
1930 instr->texture = evaluate_deref(&instr->instr, ir->sampler);
1931
1932 unsigned src_number = 0;
1933
1934 if (ir->coordinate != NULL) {
1935 instr->coord_components = ir->coordinate->type->vector_elements;
1936 instr->src[src_number].src =
1937 nir_src_for_ssa(evaluate_rvalue(ir->coordinate));
1938 instr->src[src_number].src_type = nir_tex_src_coord;
1939 src_number++;
1940 }
1941
1942 if (ir->projector != NULL) {
1943 instr->src[src_number].src =
1944 nir_src_for_ssa(evaluate_rvalue(ir->projector));
1945 instr->src[src_number].src_type = nir_tex_src_projector;
1946 src_number++;
1947 }
1948
1949 if (ir->shadow_comparitor != NULL) {
1950 instr->src[src_number].src =
1951 nir_src_for_ssa(evaluate_rvalue(ir->shadow_comparitor));
1952 instr->src[src_number].src_type = nir_tex_src_comparitor;
1953 src_number++;
1954 }
1955
1956 if (ir->offset != NULL) {
1957 /* we don't support multiple offsets yet */
1958 assert(ir->offset->type->is_vector() || ir->offset->type->is_scalar());
1959
1960 instr->src[src_number].src =
1961 nir_src_for_ssa(evaluate_rvalue(ir->offset));
1962 instr->src[src_number].src_type = nir_tex_src_offset;
1963 src_number++;
1964 }
1965
1966 switch (ir->op) {
1967 case ir_txb:
1968 instr->src[src_number].src =
1969 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.bias));
1970 instr->src[src_number].src_type = nir_tex_src_bias;
1971 src_number++;
1972 break;
1973
1974 case ir_txl:
1975 case ir_txf:
1976 case ir_txs:
1977 if (ir->lod_info.lod != NULL) {
1978 instr->src[src_number].src =
1979 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.lod));
1980 instr->src[src_number].src_type = nir_tex_src_lod;
1981 src_number++;
1982 }
1983 break;
1984
1985 case ir_txd:
1986 instr->src[src_number].src =
1987 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.grad.dPdx));
1988 instr->src[src_number].src_type = nir_tex_src_ddx;
1989 src_number++;
1990 instr->src[src_number].src =
1991 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.grad.dPdy));
1992 instr->src[src_number].src_type = nir_tex_src_ddy;
1993 src_number++;
1994 break;
1995
1996 case ir_txf_ms:
1997 instr->src[src_number].src =
1998 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.sample_index));
1999 instr->src[src_number].src_type = nir_tex_src_ms_index;
2000 src_number++;
2001 break;
2002
2003 case ir_tg4:
2004 instr->component = ir->lod_info.component->as_constant()->value.u[0];
2005 break;
2006
2007 default:
2008 break;
2009 }
2010
2011 assert(src_number == num_srcs);
2012
2013 unsigned bit_size = glsl_get_bit_size(ir->type);
2014 add_instr(&instr->instr, nir_tex_instr_dest_size(instr), bit_size);
2015 }
2016
2017 void
2018 nir_visitor::visit(ir_constant *ir)
2019 {
2020 /*
2021 * We don't know if this variable is an array or struct that gets
2022 * dereferenced, so do the safe thing an make it a variable with a
2023 * constant initializer and return a dereference.
2024 */
2025
2026 nir_variable *var =
2027 nir_local_variable_create(this->impl, ir->type, "const_temp");
2028 var->data.read_only = true;
2029 var->constant_initializer = constant_copy(ir, var);
2030
2031 this->deref_head = nir_deref_var_create(this->shader, var);
2032 this->deref_tail = &this->deref_head->deref;
2033 }
2034
2035 void
2036 nir_visitor::visit(ir_dereference_variable *ir)
2037 {
2038 struct hash_entry *entry =
2039 _mesa_hash_table_search(this->var_table, ir->var);
2040 assert(entry);
2041 nir_variable *var = (nir_variable *) entry->data;
2042
2043 nir_deref_var *deref = nir_deref_var_create(this->shader, var);
2044 this->deref_head = deref;
2045 this->deref_tail = &deref->deref;
2046 }
2047
2048 void
2049 nir_visitor::visit(ir_dereference_record *ir)
2050 {
2051 ir->record->accept(this);
2052
2053 int field_index = this->deref_tail->type->field_index(ir->field);
2054 assert(field_index >= 0);
2055
2056 nir_deref_struct *deref = nir_deref_struct_create(this->deref_tail, field_index);
2057 deref->deref.type = ir->type;
2058 this->deref_tail->child = &deref->deref;
2059 this->deref_tail = &deref->deref;
2060 }
2061
2062 void
2063 nir_visitor::visit(ir_dereference_array *ir)
2064 {
2065 nir_deref_array *deref = nir_deref_array_create(this->shader);
2066 deref->deref.type = ir->type;
2067
2068 ir_constant *const_index = ir->array_index->as_constant();
2069 if (const_index != NULL) {
2070 deref->deref_array_type = nir_deref_array_type_direct;
2071 deref->base_offset = const_index->value.u[0];
2072 } else {
2073 deref->deref_array_type = nir_deref_array_type_indirect;
2074 deref->indirect =
2075 nir_src_for_ssa(evaluate_rvalue(ir->array_index));
2076 }
2077
2078 ir->array->accept(this);
2079
2080 this->deref_tail->child = &deref->deref;
2081 ralloc_steal(this->deref_tail, deref);
2082 this->deref_tail = &deref->deref;
2083 }
2084
2085 void
2086 nir_visitor::visit(ir_barrier *)
2087 {
2088 nir_intrinsic_instr *instr =
2089 nir_intrinsic_instr_create(this->shader, nir_intrinsic_barrier);
2090 nir_builder_instr_insert(&b, &instr->instr);
2091 }