glsl: add capability to lower mediump array types
[mesa.git] / src / compiler / glsl / link_uniform_block_active_visitor.cpp
1 /*
2 * Copyright © 2013 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "link_uniform_block_active_visitor.h"
25 #include "program.h"
26 #include "linker_util.h"
27
28 static link_uniform_block_active *
29 process_block(void *mem_ctx, struct hash_table *ht, ir_variable *var)
30 {
31 const hash_entry *const existing_block =
32 _mesa_hash_table_search(ht, var->get_interface_type()->name);
33
34 const glsl_type *const block_type = var->is_interface_instance()
35 ? var->type : var->get_interface_type();
36
37
38 /* If a block with this block-name has not previously been seen, add it.
39 * If a block with this block-name has been seen, it must be identical to
40 * the block currently being examined.
41 */
42 if (existing_block == NULL) {
43 link_uniform_block_active *const b =
44 rzalloc(mem_ctx, struct link_uniform_block_active);
45
46 b->type = block_type;
47 b->has_instance_name = var->is_interface_instance();
48 b->is_shader_storage = var->data.mode == ir_var_shader_storage;
49
50 if (var->data.explicit_binding) {
51 b->has_binding = true;
52 b->binding = var->data.binding;
53 } else {
54 b->has_binding = false;
55 b->binding = 0;
56 }
57
58 _mesa_hash_table_insert(ht, var->get_interface_type()->name, (void *) b);
59 return b;
60 } else {
61 link_uniform_block_active *const b =
62 (link_uniform_block_active *) existing_block->data;
63
64 if (b->type != block_type
65 || b->has_instance_name != var->is_interface_instance())
66 return NULL;
67 else
68 return b;
69 }
70
71 assert(!"Should not get here.");
72 return NULL;
73 }
74
75 /* For arrays of arrays this function will give us a middle ground between
76 * detecting inactive uniform blocks and structuring them in a way that makes
77 * it easy to calculate the offset for indirect indexing.
78 *
79 * For example given the shader:
80 *
81 * uniform ArraysOfArraysBlock
82 * {
83 * vec4 a;
84 * } i[3][4][5];
85 *
86 * void main()
87 * {
88 * vec4 b = i[0][1][1].a;
89 * gl_Position = i[2][2][3].a + b;
90 * }
91 *
92 * There are only 2 active blocks above but for the sake of indirect indexing
93 * and not over complicating the code we will end up with a count of 8. Here
94 * each dimension has 2 different indices counted so we end up with 2*2*2
95 */
96 static struct uniform_block_array_elements **
97 process_arrays(void *mem_ctx, ir_dereference_array *ir,
98 struct link_uniform_block_active *block)
99 {
100 if (ir) {
101 struct uniform_block_array_elements **ub_array_ptr =
102 process_arrays(mem_ctx, ir->array->as_dereference_array(), block);
103 if (*ub_array_ptr == NULL) {
104 *ub_array_ptr = rzalloc(mem_ctx, struct uniform_block_array_elements);
105 (*ub_array_ptr)->ir = ir;
106 (*ub_array_ptr)->aoa_size =
107 ir->array->type->arrays_of_arrays_size();
108 }
109
110 struct uniform_block_array_elements *ub_array = *ub_array_ptr;
111 ir_constant *c = ir->array_index->as_constant();
112 if (c) {
113 /* Index is a constant, so mark just that element used, if not
114 * already.
115 */
116 const unsigned idx = c->get_uint_component(0);
117
118 unsigned i;
119 for (i = 0; i < ub_array->num_array_elements; i++) {
120 if (ub_array->array_elements[i] == idx)
121 break;
122 }
123
124 assert(i <= ub_array->num_array_elements);
125
126 if (i == ub_array->num_array_elements) {
127 ub_array->array_elements = reralloc(mem_ctx,
128 ub_array->array_elements,
129 unsigned,
130 ub_array->num_array_elements + 1);
131
132 ub_array->array_elements[ub_array->num_array_elements] = idx;
133
134 ub_array->num_array_elements++;
135 }
136 } else {
137 /* The array index is not a constant, so mark the entire array used. */
138 assert(ir->array->type->is_array());
139 if (ub_array->num_array_elements < ir->array->type->length) {
140 ub_array->num_array_elements = ir->array->type->length;
141 ub_array->array_elements = reralloc(mem_ctx,
142 ub_array->array_elements,
143 unsigned,
144 ub_array->num_array_elements);
145
146 for (unsigned i = 0; i < ub_array->num_array_elements; i++) {
147 ub_array->array_elements[i] = i;
148 }
149 }
150 }
151
152 return &ub_array->array;
153 } else {
154 return &block->array;
155 }
156 }
157
158 ir_visitor_status
159 link_uniform_block_active_visitor::visit(ir_variable *var)
160 {
161 if (!var->is_in_buffer_block())
162 return visit_continue;
163
164 /* Section 2.11.6 (Uniform Variables) of the OpenGL ES 3.0.3 spec says:
165 *
166 * "All members of a named uniform block declared with a shared or
167 * std140 layout qualifier are considered active, even if they are not
168 * referenced in any shader in the program. The uniform block itself is
169 * also considered active, even if no member of the block is
170 * referenced."
171 */
172 if (var->get_interface_type_packing() == GLSL_INTERFACE_PACKING_PACKED)
173 return visit_continue;
174
175 /* Process the block. Bail if there was an error. */
176 link_uniform_block_active *const b =
177 process_block(this->mem_ctx, this->ht, var);
178 if (b == NULL) {
179 linker_error(this->prog,
180 "uniform block `%s' has mismatching definitions",
181 var->get_interface_type()->name);
182 this->success = false;
183 return visit_stop;
184 }
185
186 assert(b->array == NULL);
187 assert(b->type != NULL);
188 assert(!b->type->is_array() || b->has_instance_name);
189
190 /* For uniform block arrays declared with a shared or std140 layout
191 * qualifier, mark all its instances as used.
192 */
193 const glsl_type *type = b->type;
194 struct uniform_block_array_elements **ub_array = &b->array;
195 while (type->is_array()) {
196 assert(b->type->length > 0);
197
198 *ub_array = rzalloc(this->mem_ctx, struct uniform_block_array_elements);
199 (*ub_array)->num_array_elements = type->length;
200 (*ub_array)->array_elements = reralloc(this->mem_ctx,
201 (*ub_array)->array_elements,
202 unsigned,
203 (*ub_array)->num_array_elements);
204 (*ub_array)->aoa_size = type->arrays_of_arrays_size();
205
206 for (unsigned i = 0; i < (*ub_array)->num_array_elements; i++) {
207 (*ub_array)->array_elements[i] = i;
208 }
209 ub_array = &(*ub_array)->array;
210 type = type->fields.array;
211 }
212
213 return visit_continue;
214 }
215
216 ir_visitor_status
217 link_uniform_block_active_visitor::visit_enter(ir_dereference_array *ir)
218 {
219 /* cycle through arrays of arrays */
220 ir_dereference_array *base_ir = ir;
221 while (base_ir->array->ir_type == ir_type_dereference_array)
222 base_ir = base_ir->array->as_dereference_array();
223
224 ir_dereference_variable *const d =
225 base_ir->array->as_dereference_variable();
226 ir_variable *const var = (d == NULL) ? NULL : d->var;
227
228 /* If the r-value being dereferenced is not a variable (e.g., a field of a
229 * structure) or is not a uniform block instance, continue.
230 *
231 * WARNING: It is not enough for the variable to be part of uniform block.
232 * It must represent the entire block. Arrays (or matrices) inside blocks
233 * that lack an instance name are handled by the ir_dereference_variable
234 * function.
235 */
236 if (var == NULL
237 || !var->is_in_buffer_block()
238 || !var->is_interface_instance())
239 return visit_continue;
240
241 /* Process the block. Bail if there was an error. */
242 link_uniform_block_active *const b =
243 process_block(this->mem_ctx, this->ht, var);
244 if (b == NULL) {
245 linker_error(prog,
246 "uniform block `%s' has mismatching definitions",
247 var->get_interface_type()->name);
248 this->success = false;
249 return visit_stop;
250 }
251
252 /* Block arrays must be declared with an instance name.
253 */
254 assert(b->has_instance_name);
255 assert(b->type != NULL);
256
257 /* If the block array was declared with a shared or std140 layout
258 * qualifier, all its instances have been already marked as used in
259 * link_uniform_block_active_visitor::visit(ir_variable *).
260 */
261 if (var->get_interface_type_packing() == GLSL_INTERFACE_PACKING_PACKED) {
262 b->var = var;
263 process_arrays(this->mem_ctx, ir, b);
264 }
265
266 return visit_continue_with_parent;
267 }
268
269 ir_visitor_status
270 link_uniform_block_active_visitor::visit(ir_dereference_variable *ir)
271 {
272 ir_variable *var = ir->var;
273
274 if (!var->is_in_buffer_block())
275 return visit_continue;
276
277 assert(!var->is_interface_instance() || !var->type->is_array());
278
279 /* Process the block. Bail if there was an error. */
280 link_uniform_block_active *const b =
281 process_block(this->mem_ctx, this->ht, var);
282 if (b == NULL) {
283 linker_error(this->prog,
284 "uniform block `%s' has mismatching definitions",
285 var->get_interface_type()->name);
286 this->success = false;
287 return visit_stop;
288 }
289
290 assert(b->array == NULL);
291 assert(b->type != NULL);
292
293 return visit_continue;
294 }