14affeee8ac16453cde969c1484ac4923c9dcbca
[mesa.git] / src / compiler / nir / glsl_to_nir.cpp
1 /*
2 * Copyright © 2014 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #include "glsl_to_nir.h"
29 #include "nir_control_flow.h"
30 #include "nir_builder.h"
31 #include "compiler/glsl/ir_visitor.h"
32 #include "compiler/glsl/ir_hierarchical_visitor.h"
33 #include "compiler/glsl/ir.h"
34 #include "main/imports.h"
35
36 /*
37 * pass to lower GLSL IR to NIR
38 *
39 * This will lower variable dereferences to loads/stores of corresponding
40 * variables in NIR - the variables will be converted to registers in a later
41 * pass.
42 */
43
44 namespace {
45
46 class nir_visitor : public ir_visitor
47 {
48 public:
49 nir_visitor(nir_shader *shader);
50 ~nir_visitor();
51
52 virtual void visit(ir_variable *);
53 virtual void visit(ir_function *);
54 virtual void visit(ir_function_signature *);
55 virtual void visit(ir_loop *);
56 virtual void visit(ir_if *);
57 virtual void visit(ir_discard *);
58 virtual void visit(ir_loop_jump *);
59 virtual void visit(ir_return *);
60 virtual void visit(ir_call *);
61 virtual void visit(ir_assignment *);
62 virtual void visit(ir_emit_vertex *);
63 virtual void visit(ir_end_primitive *);
64 virtual void visit(ir_expression *);
65 virtual void visit(ir_swizzle *);
66 virtual void visit(ir_texture *);
67 virtual void visit(ir_constant *);
68 virtual void visit(ir_dereference_variable *);
69 virtual void visit(ir_dereference_record *);
70 virtual void visit(ir_dereference_array *);
71 virtual void visit(ir_barrier *);
72
73 void create_function(ir_function_signature *ir);
74
75 private:
76 void add_instr(nir_instr *instr, unsigned num_components);
77 nir_ssa_def *evaluate_rvalue(ir_rvalue *ir);
78
79 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def **srcs);
80 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def *src1);
81 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def *src1,
82 nir_ssa_def *src2);
83 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def *src1,
84 nir_ssa_def *src2, nir_ssa_def *src3);
85
86 bool supports_ints;
87
88 nir_shader *shader;
89 nir_function_impl *impl;
90 nir_builder b;
91 nir_ssa_def *result; /* result of the expression tree last visited */
92
93 nir_deref_var *evaluate_deref(nir_instr *mem_ctx, ir_instruction *ir);
94
95 /* the head of the dereference chain we're creating */
96 nir_deref_var *deref_head;
97 /* the tail of the dereference chain we're creating */
98 nir_deref *deref_tail;
99
100 nir_variable *var; /* variable created by ir_variable visitor */
101
102 /* whether the IR we're operating on is per-function or global */
103 bool is_global;
104
105 /* map of ir_variable -> nir_variable */
106 struct hash_table *var_table;
107
108 /* map of ir_function_signature -> nir_function_overload */
109 struct hash_table *overload_table;
110 };
111
112 /*
113 * This visitor runs before the main visitor, calling create_function() for
114 * each function so that the main visitor can resolve forward references in
115 * calls.
116 */
117
118 class nir_function_visitor : public ir_hierarchical_visitor
119 {
120 public:
121 nir_function_visitor(nir_visitor *v) : visitor(v)
122 {
123 }
124 virtual ir_visitor_status visit_enter(ir_function *);
125
126 private:
127 nir_visitor *visitor;
128 };
129
130 }; /* end of anonymous namespace */
131
132 nir_shader *
133 glsl_to_nir(const struct gl_shader_program *shader_prog,
134 gl_shader_stage stage,
135 const nir_shader_compiler_options *options)
136 {
137 struct gl_shader *sh = shader_prog->_LinkedShaders[stage];
138
139 nir_shader *shader = nir_shader_create(NULL, stage, options);
140
141 nir_visitor v1(shader);
142 nir_function_visitor v2(&v1);
143 v2.run(sh->ir);
144 visit_exec_list(sh->ir, &v1);
145
146 nir_lower_outputs_to_temporaries(shader, nir_shader_get_entrypoint(shader));
147
148 shader->info.name = ralloc_asprintf(shader, "GLSL%d", shader_prog->Name);
149 if (shader_prog->Label)
150 shader->info.label = ralloc_strdup(shader, shader_prog->Label);
151 shader->info.num_textures = _mesa_fls(sh->Program->SamplersUsed);
152 shader->info.num_ubos = sh->NumUniformBlocks;
153 shader->info.num_abos = shader_prog->NumAtomicBuffers;
154 shader->info.num_ssbos = sh->NumShaderStorageBlocks;
155 shader->info.num_images = sh->NumImages;
156 shader->info.inputs_read = sh->Program->InputsRead;
157 shader->info.outputs_written = sh->Program->OutputsWritten;
158 shader->info.patch_inputs_read = sh->Program->PatchInputsRead;
159 shader->info.patch_outputs_written = sh->Program->PatchOutputsWritten;
160 shader->info.system_values_read = sh->Program->SystemValuesRead;
161 shader->info.uses_texture_gather = sh->Program->UsesGather;
162 shader->info.uses_clip_distance_out =
163 sh->Program->ClipDistanceArraySize != 0;
164 shader->info.separate_shader = shader_prog->SeparateShader;
165 shader->info.has_transform_feedback_varyings =
166 shader_prog->TransformFeedback.NumVarying > 0;
167
168 switch (stage) {
169 case MESA_SHADER_TESS_CTRL:
170 shader->info.tcs.vertices_out = shader_prog->TessCtrl.VerticesOut;
171 break;
172
173 case MESA_SHADER_GEOMETRY:
174 shader->info.gs.vertices_in = shader_prog->Geom.VerticesIn;
175 shader->info.gs.output_primitive = sh->Geom.OutputType;
176 shader->info.gs.vertices_out = sh->Geom.VerticesOut;
177 shader->info.gs.invocations = sh->Geom.Invocations;
178 shader->info.gs.uses_end_primitive = shader_prog->Geom.UsesEndPrimitive;
179 shader->info.gs.uses_streams = shader_prog->Geom.UsesStreams;
180 break;
181
182 case MESA_SHADER_FRAGMENT: {
183 struct gl_fragment_program *fp =
184 (struct gl_fragment_program *)sh->Program;
185
186 shader->info.fs.uses_discard = fp->UsesKill;
187 shader->info.fs.early_fragment_tests = sh->EarlyFragmentTests;
188 shader->info.fs.depth_layout = fp->FragDepthLayout;
189 break;
190 }
191
192 case MESA_SHADER_COMPUTE: {
193 struct gl_compute_program *cp = (struct gl_compute_program *)sh->Program;
194 shader->info.cs.local_size[0] = cp->LocalSize[0];
195 shader->info.cs.local_size[1] = cp->LocalSize[1];
196 shader->info.cs.local_size[2] = cp->LocalSize[2];
197 break;
198 }
199
200 default:
201 break; /* No stage-specific info */
202 }
203
204 return shader;
205 }
206
207 nir_visitor::nir_visitor(nir_shader *shader)
208 {
209 this->supports_ints = shader->options->native_integers;
210 this->shader = shader;
211 this->is_global = true;
212 this->var_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
213 _mesa_key_pointer_equal);
214 this->overload_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
215 _mesa_key_pointer_equal);
216 }
217
218 nir_visitor::~nir_visitor()
219 {
220 _mesa_hash_table_destroy(this->var_table, NULL);
221 _mesa_hash_table_destroy(this->overload_table, NULL);
222 }
223
224 nir_deref_var *
225 nir_visitor::evaluate_deref(nir_instr *mem_ctx, ir_instruction *ir)
226 {
227 ir->accept(this);
228 ralloc_steal(mem_ctx, this->deref_head);
229 return this->deref_head;
230 }
231
232 static nir_constant *
233 constant_copy(ir_constant *ir, void *mem_ctx)
234 {
235 if (ir == NULL)
236 return NULL;
237
238 nir_constant *ret = ralloc(mem_ctx, nir_constant);
239
240 unsigned total_elems = ir->type->components();
241 unsigned i;
242
243 ret->num_elements = 0;
244 switch (ir->type->base_type) {
245 case GLSL_TYPE_UINT:
246 for (i = 0; i < total_elems; i++)
247 ret->value.u[i] = ir->value.u[i];
248 break;
249
250 case GLSL_TYPE_INT:
251 for (i = 0; i < total_elems; i++)
252 ret->value.i[i] = ir->value.i[i];
253 break;
254
255 case GLSL_TYPE_FLOAT:
256 for (i = 0; i < total_elems; i++)
257 ret->value.f[i] = ir->value.f[i];
258 break;
259
260 case GLSL_TYPE_BOOL:
261 for (i = 0; i < total_elems; i++)
262 ret->value.b[i] = ir->value.b[i];
263 break;
264
265 case GLSL_TYPE_STRUCT:
266 ret->elements = ralloc_array(mem_ctx, nir_constant *,
267 ir->type->length);
268 ret->num_elements = ir->type->length;
269
270 i = 0;
271 foreach_in_list(ir_constant, field, &ir->components) {
272 ret->elements[i] = constant_copy(field, mem_ctx);
273 i++;
274 }
275 break;
276
277 case GLSL_TYPE_ARRAY:
278 ret->elements = ralloc_array(mem_ctx, nir_constant *,
279 ir->type->length);
280 ret->num_elements = ir->type->length;
281
282 for (i = 0; i < ir->type->length; i++)
283 ret->elements[i] = constant_copy(ir->array_elements[i], mem_ctx);
284 break;
285
286 default:
287 unreachable("not reached");
288 }
289
290 return ret;
291 }
292
293 void
294 nir_visitor::visit(ir_variable *ir)
295 {
296 nir_variable *var = ralloc(shader, nir_variable);
297 var->type = ir->type;
298 var->name = ralloc_strdup(var, ir->name);
299
300 var->data.read_only = ir->data.read_only;
301 var->data.centroid = ir->data.centroid;
302 var->data.sample = ir->data.sample;
303 var->data.patch = ir->data.patch;
304 var->data.invariant = ir->data.invariant;
305 var->data.location = ir->data.location;
306
307 switch(ir->data.mode) {
308 case ir_var_auto:
309 case ir_var_temporary:
310 if (is_global)
311 var->data.mode = nir_var_global;
312 else
313 var->data.mode = nir_var_local;
314 break;
315
316 case ir_var_function_in:
317 case ir_var_function_out:
318 case ir_var_function_inout:
319 case ir_var_const_in:
320 var->data.mode = nir_var_local;
321 break;
322
323 case ir_var_shader_in:
324 if (shader->stage == MESA_SHADER_FRAGMENT &&
325 ir->data.location == VARYING_SLOT_FACE) {
326 /* For whatever reason, GLSL IR makes gl_FrontFacing an input */
327 var->data.location = SYSTEM_VALUE_FRONT_FACE;
328 var->data.mode = nir_var_system_value;
329 } else if (shader->stage == MESA_SHADER_GEOMETRY &&
330 ir->data.location == VARYING_SLOT_PRIMITIVE_ID) {
331 /* For whatever reason, GLSL IR makes gl_PrimitiveIDIn an input */
332 var->data.location = SYSTEM_VALUE_PRIMITIVE_ID;
333 var->data.mode = nir_var_system_value;
334 } else {
335 var->data.mode = nir_var_shader_in;
336 }
337 break;
338
339 case ir_var_shader_out:
340 var->data.mode = nir_var_shader_out;
341 break;
342
343 case ir_var_uniform:
344 var->data.mode = nir_var_uniform;
345 break;
346
347 case ir_var_shader_storage:
348 var->data.mode = nir_var_shader_storage;
349 break;
350
351 case ir_var_system_value:
352 var->data.mode = nir_var_system_value;
353 break;
354
355 default:
356 unreachable("not reached");
357 }
358
359 var->data.interpolation = ir->data.interpolation;
360 var->data.origin_upper_left = ir->data.origin_upper_left;
361 var->data.pixel_center_integer = ir->data.pixel_center_integer;
362 var->data.explicit_location = ir->data.explicit_location;
363 var->data.explicit_index = ir->data.explicit_index;
364 var->data.explicit_binding = ir->data.explicit_binding;
365 var->data.has_initializer = ir->data.has_initializer;
366 var->data.location_frac = ir->data.location_frac;
367
368 switch (ir->data.depth_layout) {
369 case ir_depth_layout_none:
370 var->data.depth_layout = nir_depth_layout_none;
371 break;
372 case ir_depth_layout_any:
373 var->data.depth_layout = nir_depth_layout_any;
374 break;
375 case ir_depth_layout_greater:
376 var->data.depth_layout = nir_depth_layout_greater;
377 break;
378 case ir_depth_layout_less:
379 var->data.depth_layout = nir_depth_layout_less;
380 break;
381 case ir_depth_layout_unchanged:
382 var->data.depth_layout = nir_depth_layout_unchanged;
383 break;
384 default:
385 unreachable("not reached");
386 }
387
388 var->data.index = ir->data.index;
389 var->data.descriptor_set = 0;
390 var->data.binding = ir->data.binding;
391 var->data.offset = ir->data.offset;
392 var->data.image.read_only = ir->data.image_read_only;
393 var->data.image.write_only = ir->data.image_write_only;
394 var->data.image.coherent = ir->data.image_coherent;
395 var->data.image._volatile = ir->data.image_volatile;
396 var->data.image.restrict_flag = ir->data.image_restrict;
397 var->data.image.format = ir->data.image_format;
398 var->data.max_array_access = ir->data.max_array_access;
399
400 var->num_state_slots = ir->get_num_state_slots();
401 if (var->num_state_slots > 0) {
402 var->state_slots = ralloc_array(var, nir_state_slot,
403 var->num_state_slots);
404
405 ir_state_slot *state_slots = ir->get_state_slots();
406 for (unsigned i = 0; i < var->num_state_slots; i++) {
407 for (unsigned j = 0; j < 5; j++)
408 var->state_slots[i].tokens[j] = state_slots[i].tokens[j];
409 var->state_slots[i].swizzle = state_slots[i].swizzle;
410 }
411 } else {
412 var->state_slots = NULL;
413 }
414
415 var->constant_initializer = constant_copy(ir->constant_initializer, var);
416
417 var->interface_type = ir->get_interface_type();
418
419 if (var->data.mode == nir_var_local)
420 nir_function_impl_add_variable(impl, var);
421 else
422 nir_shader_add_variable(shader, var);
423
424 _mesa_hash_table_insert(var_table, ir, var);
425 this->var = var;
426 }
427
428 ir_visitor_status
429 nir_function_visitor::visit_enter(ir_function *ir)
430 {
431 foreach_in_list(ir_function_signature, sig, &ir->signatures) {
432 visitor->create_function(sig);
433 }
434 return visit_continue_with_parent;
435 }
436
437 void
438 nir_visitor::create_function(ir_function_signature *ir)
439 {
440 if (ir->is_intrinsic)
441 return;
442
443 nir_function *func = nir_function_create(shader, ir->function_name());
444
445 assert(ir->parameters.is_empty());
446 assert(ir->return_type == glsl_type::void_type);
447
448 _mesa_hash_table_insert(this->overload_table, ir, func);
449 }
450
451 void
452 nir_visitor::visit(ir_function *ir)
453 {
454 foreach_in_list(ir_function_signature, sig, &ir->signatures)
455 sig->accept(this);
456 }
457
458 void
459 nir_visitor::visit(ir_function_signature *ir)
460 {
461 if (ir->is_intrinsic)
462 return;
463
464 struct hash_entry *entry =
465 _mesa_hash_table_search(this->overload_table, ir);
466
467 assert(entry);
468 nir_function *func = (nir_function *) entry->data;
469
470 if (ir->is_defined) {
471 nir_function_impl *impl = nir_function_impl_create(func);
472 this->impl = impl;
473
474 assert(strcmp(func->name, "main") == 0);
475 assert(ir->parameters.is_empty());
476 assert(func->return_type == glsl_type::void_type);
477
478 this->is_global = false;
479
480 nir_builder_init(&b, impl);
481 b.cursor = nir_after_cf_list(&impl->body);
482 visit_exec_list(&ir->body, this);
483
484 this->is_global = true;
485 } else {
486 func->impl = NULL;
487 }
488 }
489
490 void
491 nir_visitor::visit(ir_loop *ir)
492 {
493 nir_loop *loop = nir_loop_create(this->shader);
494 nir_builder_cf_insert(&b, &loop->cf_node);
495
496 b.cursor = nir_after_cf_list(&loop->body);
497 visit_exec_list(&ir->body_instructions, this);
498 b.cursor = nir_after_cf_node(&loop->cf_node);
499 }
500
501 void
502 nir_visitor::visit(ir_if *ir)
503 {
504 nir_src condition =
505 nir_src_for_ssa(evaluate_rvalue(ir->condition));
506
507 nir_if *if_stmt = nir_if_create(this->shader);
508 if_stmt->condition = condition;
509 nir_builder_cf_insert(&b, &if_stmt->cf_node);
510
511 b.cursor = nir_after_cf_list(&if_stmt->then_list);
512 visit_exec_list(&ir->then_instructions, this);
513
514 b.cursor = nir_after_cf_list(&if_stmt->else_list);
515 visit_exec_list(&ir->else_instructions, this);
516
517 b.cursor = nir_after_cf_node(&if_stmt->cf_node);
518 }
519
520 void
521 nir_visitor::visit(ir_discard *ir)
522 {
523 /*
524 * discards aren't treated as control flow, because before we lower them
525 * they can appear anywhere in the shader and the stuff after them may still
526 * be executed (yay, crazy GLSL rules!). However, after lowering, all the
527 * discards will be immediately followed by a return.
528 */
529
530 nir_intrinsic_instr *discard;
531 if (ir->condition) {
532 discard = nir_intrinsic_instr_create(this->shader,
533 nir_intrinsic_discard_if);
534 discard->src[0] =
535 nir_src_for_ssa(evaluate_rvalue(ir->condition));
536 } else {
537 discard = nir_intrinsic_instr_create(this->shader, nir_intrinsic_discard);
538 }
539
540 nir_builder_instr_insert(&b, &discard->instr);
541 }
542
543 void
544 nir_visitor::visit(ir_emit_vertex *ir)
545 {
546 nir_intrinsic_instr *instr =
547 nir_intrinsic_instr_create(this->shader, nir_intrinsic_emit_vertex);
548 nir_intrinsic_set_stream_id(instr, ir->stream_id());
549 nir_builder_instr_insert(&b, &instr->instr);
550 }
551
552 void
553 nir_visitor::visit(ir_end_primitive *ir)
554 {
555 nir_intrinsic_instr *instr =
556 nir_intrinsic_instr_create(this->shader, nir_intrinsic_end_primitive);
557 nir_intrinsic_set_stream_id(instr, ir->stream_id());
558 nir_builder_instr_insert(&b, &instr->instr);
559 }
560
561 void
562 nir_visitor::visit(ir_loop_jump *ir)
563 {
564 nir_jump_type type;
565 switch (ir->mode) {
566 case ir_loop_jump::jump_break:
567 type = nir_jump_break;
568 break;
569 case ir_loop_jump::jump_continue:
570 type = nir_jump_continue;
571 break;
572 default:
573 unreachable("not reached");
574 }
575
576 nir_jump_instr *instr = nir_jump_instr_create(this->shader, type);
577 nir_builder_instr_insert(&b, &instr->instr);
578 }
579
580 void
581 nir_visitor::visit(ir_return *ir)
582 {
583 if (ir->value != NULL) {
584 nir_intrinsic_instr *copy =
585 nir_intrinsic_instr_create(this->shader, nir_intrinsic_copy_var);
586
587 copy->variables[0] = nir_deref_var_create(copy, this->impl->return_var);
588 copy->variables[1] = evaluate_deref(&copy->instr, ir->value);
589 }
590
591 nir_jump_instr *instr = nir_jump_instr_create(this->shader, nir_jump_return);
592 nir_builder_instr_insert(&b, &instr->instr);
593 }
594
595 void
596 nir_visitor::visit(ir_call *ir)
597 {
598 if (ir->callee->is_intrinsic) {
599 nir_intrinsic_op op;
600 if (strcmp(ir->callee_name(), "__intrinsic_atomic_read") == 0) {
601 op = nir_intrinsic_atomic_counter_read_var;
602 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_increment") == 0) {
603 op = nir_intrinsic_atomic_counter_inc_var;
604 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_predecrement") == 0) {
605 op = nir_intrinsic_atomic_counter_dec_var;
606 } else if (strcmp(ir->callee_name(), "__intrinsic_image_load") == 0) {
607 op = nir_intrinsic_image_load;
608 } else if (strcmp(ir->callee_name(), "__intrinsic_image_store") == 0) {
609 op = nir_intrinsic_image_store;
610 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_add") == 0) {
611 op = nir_intrinsic_image_atomic_add;
612 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_min") == 0) {
613 op = nir_intrinsic_image_atomic_min;
614 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_max") == 0) {
615 op = nir_intrinsic_image_atomic_max;
616 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_and") == 0) {
617 op = nir_intrinsic_image_atomic_and;
618 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_or") == 0) {
619 op = nir_intrinsic_image_atomic_or;
620 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_xor") == 0) {
621 op = nir_intrinsic_image_atomic_xor;
622 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_exchange") == 0) {
623 op = nir_intrinsic_image_atomic_exchange;
624 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_comp_swap") == 0) {
625 op = nir_intrinsic_image_atomic_comp_swap;
626 } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier") == 0) {
627 op = nir_intrinsic_memory_barrier;
628 } else if (strcmp(ir->callee_name(), "__intrinsic_image_size") == 0) {
629 op = nir_intrinsic_image_size;
630 } else if (strcmp(ir->callee_name(), "__intrinsic_image_samples") == 0) {
631 op = nir_intrinsic_image_samples;
632 } else if (strcmp(ir->callee_name(), "__intrinsic_store_ssbo") == 0) {
633 op = nir_intrinsic_store_ssbo;
634 } else if (strcmp(ir->callee_name(), "__intrinsic_load_ssbo") == 0) {
635 op = nir_intrinsic_load_ssbo;
636 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_add_ssbo") == 0) {
637 op = nir_intrinsic_ssbo_atomic_add;
638 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_and_ssbo") == 0) {
639 op = nir_intrinsic_ssbo_atomic_and;
640 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_or_ssbo") == 0) {
641 op = nir_intrinsic_ssbo_atomic_or;
642 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_xor_ssbo") == 0) {
643 op = nir_intrinsic_ssbo_atomic_xor;
644 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_min_ssbo") == 0) {
645 assert(ir->return_deref);
646 if (ir->return_deref->type == glsl_type::int_type)
647 op = nir_intrinsic_ssbo_atomic_imin;
648 else if (ir->return_deref->type == glsl_type::uint_type)
649 op = nir_intrinsic_ssbo_atomic_umin;
650 else
651 unreachable("Invalid type");
652 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_max_ssbo") == 0) {
653 assert(ir->return_deref);
654 if (ir->return_deref->type == glsl_type::int_type)
655 op = nir_intrinsic_ssbo_atomic_imax;
656 else if (ir->return_deref->type == glsl_type::uint_type)
657 op = nir_intrinsic_ssbo_atomic_umax;
658 else
659 unreachable("Invalid type");
660 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_exchange_ssbo") == 0) {
661 op = nir_intrinsic_ssbo_atomic_exchange;
662 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_comp_swap_ssbo") == 0) {
663 op = nir_intrinsic_ssbo_atomic_comp_swap;
664 } else if (strcmp(ir->callee_name(), "__intrinsic_shader_clock") == 0) {
665 op = nir_intrinsic_shader_clock;
666 } else if (strcmp(ir->callee_name(), "__intrinsic_group_memory_barrier") == 0) {
667 op = nir_intrinsic_group_memory_barrier;
668 } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier_atomic_counter") == 0) {
669 op = nir_intrinsic_memory_barrier_atomic_counter;
670 } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier_buffer") == 0) {
671 op = nir_intrinsic_memory_barrier_buffer;
672 } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier_image") == 0) {
673 op = nir_intrinsic_memory_barrier_image;
674 } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier_shared") == 0) {
675 op = nir_intrinsic_memory_barrier_shared;
676 } else if (strcmp(ir->callee_name(), "__intrinsic_load_shared") == 0) {
677 op = nir_intrinsic_load_shared;
678 } else if (strcmp(ir->callee_name(), "__intrinsic_store_shared") == 0) {
679 op = nir_intrinsic_store_shared;
680 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_add_shared") == 0) {
681 op = nir_intrinsic_shared_atomic_add;
682 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_and_shared") == 0) {
683 op = nir_intrinsic_shared_atomic_and;
684 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_or_shared") == 0) {
685 op = nir_intrinsic_shared_atomic_or;
686 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_xor_shared") == 0) {
687 op = nir_intrinsic_shared_atomic_xor;
688 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_min_shared") == 0) {
689 assert(ir->return_deref);
690 if (ir->return_deref->type == glsl_type::int_type)
691 op = nir_intrinsic_shared_atomic_imin;
692 else if (ir->return_deref->type == glsl_type::uint_type)
693 op = nir_intrinsic_shared_atomic_umin;
694 else
695 unreachable("Invalid type");
696 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_max_shared") == 0) {
697 assert(ir->return_deref);
698 if (ir->return_deref->type == glsl_type::int_type)
699 op = nir_intrinsic_shared_atomic_imax;
700 else if (ir->return_deref->type == glsl_type::uint_type)
701 op = nir_intrinsic_shared_atomic_umax;
702 else
703 unreachable("Invalid type");
704 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_exchange_shared") == 0) {
705 op = nir_intrinsic_shared_atomic_exchange;
706 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_comp_swap_shared") == 0) {
707 op = nir_intrinsic_shared_atomic_comp_swap;
708 } else {
709 unreachable("not reached");
710 }
711
712 nir_intrinsic_instr *instr = nir_intrinsic_instr_create(shader, op);
713 nir_dest *dest = &instr->dest;
714
715 switch (op) {
716 case nir_intrinsic_atomic_counter_read_var:
717 case nir_intrinsic_atomic_counter_inc_var:
718 case nir_intrinsic_atomic_counter_dec_var: {
719 ir_dereference *param =
720 (ir_dereference *) ir->actual_parameters.get_head();
721 instr->variables[0] = evaluate_deref(&instr->instr, param);
722 nir_ssa_dest_init(&instr->instr, &instr->dest, 1, 32, NULL);
723 nir_builder_instr_insert(&b, &instr->instr);
724 break;
725 }
726 case nir_intrinsic_image_load:
727 case nir_intrinsic_image_store:
728 case nir_intrinsic_image_atomic_add:
729 case nir_intrinsic_image_atomic_min:
730 case nir_intrinsic_image_atomic_max:
731 case nir_intrinsic_image_atomic_and:
732 case nir_intrinsic_image_atomic_or:
733 case nir_intrinsic_image_atomic_xor:
734 case nir_intrinsic_image_atomic_exchange:
735 case nir_intrinsic_image_atomic_comp_swap:
736 case nir_intrinsic_image_samples:
737 case nir_intrinsic_image_size: {
738 nir_ssa_undef_instr *instr_undef =
739 nir_ssa_undef_instr_create(shader, 1);
740 nir_builder_instr_insert(&b, &instr_undef->instr);
741
742 /* Set the image variable dereference. */
743 exec_node *param = ir->actual_parameters.get_head();
744 ir_dereference *image = (ir_dereference *)param;
745 const glsl_type *type =
746 image->variable_referenced()->type->without_array();
747
748 instr->variables[0] = evaluate_deref(&instr->instr, image);
749 param = param->get_next();
750
751 /* Set the intrinsic destination. */
752 if (ir->return_deref) {
753 const nir_intrinsic_info *info =
754 &nir_intrinsic_infos[instr->intrinsic];
755 nir_ssa_dest_init(&instr->instr, &instr->dest,
756 info->dest_components, 32, NULL);
757 }
758
759 if (op == nir_intrinsic_image_size ||
760 op == nir_intrinsic_image_samples) {
761 nir_builder_instr_insert(&b, &instr->instr);
762 break;
763 }
764
765 /* Set the address argument, extending the coordinate vector to four
766 * components.
767 */
768 nir_ssa_def *src_addr =
769 evaluate_rvalue((ir_dereference *)param);
770 nir_ssa_def *srcs[4];
771
772 for (int i = 0; i < 4; i++) {
773 if (i < type->coordinate_components())
774 srcs[i] = nir_channel(&b, src_addr, i);
775 else
776 srcs[i] = &instr_undef->def;
777 }
778
779 instr->src[0] = nir_src_for_ssa(nir_vec(&b, srcs, 4));
780 param = param->get_next();
781
782 /* Set the sample argument, which is undefined for single-sample
783 * images.
784 */
785 if (type->sampler_dimensionality == GLSL_SAMPLER_DIM_MS) {
786 instr->src[1] =
787 nir_src_for_ssa(evaluate_rvalue((ir_dereference *)param));
788 param = param->get_next();
789 } else {
790 instr->src[1] = nir_src_for_ssa(&instr_undef->def);
791 }
792
793 /* Set the intrinsic parameters. */
794 if (!param->is_tail_sentinel()) {
795 instr->src[2] =
796 nir_src_for_ssa(evaluate_rvalue((ir_dereference *)param));
797 param = param->get_next();
798 }
799
800 if (!param->is_tail_sentinel()) {
801 instr->src[3] =
802 nir_src_for_ssa(evaluate_rvalue((ir_dereference *)param));
803 param = param->get_next();
804 }
805 nir_builder_instr_insert(&b, &instr->instr);
806 break;
807 }
808 case nir_intrinsic_memory_barrier:
809 case nir_intrinsic_group_memory_barrier:
810 case nir_intrinsic_memory_barrier_atomic_counter:
811 case nir_intrinsic_memory_barrier_buffer:
812 case nir_intrinsic_memory_barrier_image:
813 case nir_intrinsic_memory_barrier_shared:
814 nir_builder_instr_insert(&b, &instr->instr);
815 break;
816 case nir_intrinsic_shader_clock:
817 nir_ssa_dest_init(&instr->instr, &instr->dest, 1, 32, NULL);
818 nir_builder_instr_insert(&b, &instr->instr);
819 break;
820 case nir_intrinsic_store_ssbo: {
821 exec_node *param = ir->actual_parameters.get_head();
822 ir_rvalue *block = ((ir_instruction *)param)->as_rvalue();
823
824 param = param->get_next();
825 ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
826
827 param = param->get_next();
828 ir_rvalue *val = ((ir_instruction *)param)->as_rvalue();
829
830 param = param->get_next();
831 ir_constant *write_mask = ((ir_instruction *)param)->as_constant();
832 assert(write_mask);
833
834 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(val));
835 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(block));
836 instr->src[2] = nir_src_for_ssa(evaluate_rvalue(offset));
837 nir_intrinsic_set_write_mask(instr, write_mask->value.u[0]);
838 instr->num_components = val->type->vector_elements;
839
840 nir_builder_instr_insert(&b, &instr->instr);
841 break;
842 }
843 case nir_intrinsic_load_ssbo: {
844 exec_node *param = ir->actual_parameters.get_head();
845 ir_rvalue *block = ((ir_instruction *)param)->as_rvalue();
846
847 param = param->get_next();
848 ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
849
850 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(block));
851 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(offset));
852
853 const glsl_type *type = ir->return_deref->var->type;
854 instr->num_components = type->vector_elements;
855
856 /* Setup destination register */
857 nir_ssa_dest_init(&instr->instr, &instr->dest,
858 type->vector_elements, 32, NULL);
859
860 /* Insert the created nir instruction now since in the case of boolean
861 * result we will need to emit another instruction after it
862 */
863 nir_builder_instr_insert(&b, &instr->instr);
864
865 /*
866 * In SSBO/UBO's, a true boolean value is any non-zero value, but we
867 * consider a true boolean to be ~0. Fix this up with a != 0
868 * comparison.
869 */
870 if (type->base_type == GLSL_TYPE_BOOL) {
871 nir_alu_instr *load_ssbo_compare =
872 nir_alu_instr_create(shader, nir_op_ine);
873 load_ssbo_compare->src[0].src.is_ssa = true;
874 load_ssbo_compare->src[0].src.ssa = &instr->dest.ssa;
875 load_ssbo_compare->src[1].src =
876 nir_src_for_ssa(nir_imm_int(&b, 0));
877 for (unsigned i = 0; i < type->vector_elements; i++)
878 load_ssbo_compare->src[1].swizzle[i] = 0;
879 nir_ssa_dest_init(&load_ssbo_compare->instr,
880 &load_ssbo_compare->dest.dest,
881 type->vector_elements, 32, NULL);
882 load_ssbo_compare->dest.write_mask = (1 << type->vector_elements) - 1;
883 nir_builder_instr_insert(&b, &load_ssbo_compare->instr);
884 dest = &load_ssbo_compare->dest.dest;
885 }
886 break;
887 }
888 case nir_intrinsic_ssbo_atomic_add:
889 case nir_intrinsic_ssbo_atomic_imin:
890 case nir_intrinsic_ssbo_atomic_umin:
891 case nir_intrinsic_ssbo_atomic_imax:
892 case nir_intrinsic_ssbo_atomic_umax:
893 case nir_intrinsic_ssbo_atomic_and:
894 case nir_intrinsic_ssbo_atomic_or:
895 case nir_intrinsic_ssbo_atomic_xor:
896 case nir_intrinsic_ssbo_atomic_exchange:
897 case nir_intrinsic_ssbo_atomic_comp_swap: {
898 int param_count = ir->actual_parameters.length();
899 assert(param_count == 3 || param_count == 4);
900
901 /* Block index */
902 exec_node *param = ir->actual_parameters.get_head();
903 ir_instruction *inst = (ir_instruction *) param;
904 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
905
906 /* Offset */
907 param = param->get_next();
908 inst = (ir_instruction *) param;
909 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
910
911 /* data1 parameter (this is always present) */
912 param = param->get_next();
913 inst = (ir_instruction *) param;
914 instr->src[2] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
915
916 /* data2 parameter (only with atomic_comp_swap) */
917 if (param_count == 4) {
918 assert(op == nir_intrinsic_ssbo_atomic_comp_swap);
919 param = param->get_next();
920 inst = (ir_instruction *) param;
921 instr->src[3] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
922 }
923
924 /* Atomic result */
925 assert(ir->return_deref);
926 nir_ssa_dest_init(&instr->instr, &instr->dest,
927 ir->return_deref->type->vector_elements, 32, NULL);
928 nir_builder_instr_insert(&b, &instr->instr);
929 break;
930 }
931 case nir_intrinsic_load_shared: {
932 exec_node *param = ir->actual_parameters.get_head();
933 ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
934
935 nir_intrinsic_set_base(instr, 0);
936 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(offset));
937
938 const glsl_type *type = ir->return_deref->var->type;
939 instr->num_components = type->vector_elements;
940
941 /* Setup destination register */
942 unsigned bit_size = glsl_get_bit_size(type->base_type);
943 nir_ssa_dest_init(&instr->instr, &instr->dest,
944 type->vector_elements, bit_size, NULL);
945
946 nir_builder_instr_insert(&b, &instr->instr);
947 break;
948 }
949 case nir_intrinsic_store_shared: {
950 exec_node *param = ir->actual_parameters.get_head();
951 ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
952
953 param = param->get_next();
954 ir_rvalue *val = ((ir_instruction *)param)->as_rvalue();
955
956 param = param->get_next();
957 ir_constant *write_mask = ((ir_instruction *)param)->as_constant();
958 assert(write_mask);
959
960 nir_intrinsic_set_base(instr, 0);
961 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(offset));
962
963 nir_intrinsic_set_write_mask(instr, write_mask->value.u[0]);
964
965 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(val));
966 instr->num_components = val->type->vector_elements;
967
968 nir_builder_instr_insert(&b, &instr->instr);
969 break;
970 }
971 case nir_intrinsic_shared_atomic_add:
972 case nir_intrinsic_shared_atomic_imin:
973 case nir_intrinsic_shared_atomic_umin:
974 case nir_intrinsic_shared_atomic_imax:
975 case nir_intrinsic_shared_atomic_umax:
976 case nir_intrinsic_shared_atomic_and:
977 case nir_intrinsic_shared_atomic_or:
978 case nir_intrinsic_shared_atomic_xor:
979 case nir_intrinsic_shared_atomic_exchange:
980 case nir_intrinsic_shared_atomic_comp_swap: {
981 int param_count = ir->actual_parameters.length();
982 assert(param_count == 2 || param_count == 3);
983
984 /* Offset */
985 exec_node *param = ir->actual_parameters.get_head();
986 ir_instruction *inst = (ir_instruction *) param;
987 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
988
989 /* data1 parameter (this is always present) */
990 param = param->get_next();
991 inst = (ir_instruction *) param;
992 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
993
994 /* data2 parameter (only with atomic_comp_swap) */
995 if (param_count == 3) {
996 assert(op == nir_intrinsic_shared_atomic_comp_swap);
997 param = param->get_next();
998 inst = (ir_instruction *) param;
999 instr->src[2] =
1000 nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
1001 }
1002
1003 /* Atomic result */
1004 assert(ir->return_deref);
1005 unsigned bit_size = glsl_get_bit_size(ir->return_deref->type->base_type);
1006 nir_ssa_dest_init(&instr->instr, &instr->dest,
1007 ir->return_deref->type->vector_elements,
1008 bit_size, NULL);
1009 nir_builder_instr_insert(&b, &instr->instr);
1010 break;
1011 }
1012 default:
1013 unreachable("not reached");
1014 }
1015
1016 if (ir->return_deref) {
1017 nir_intrinsic_instr *store_instr =
1018 nir_intrinsic_instr_create(shader, nir_intrinsic_store_var);
1019 store_instr->num_components = ir->return_deref->type->vector_elements;
1020 nir_intrinsic_set_write_mask(store_instr,
1021 (1 << store_instr->num_components) - 1);
1022
1023 store_instr->variables[0] =
1024 evaluate_deref(&store_instr->instr, ir->return_deref);
1025 store_instr->src[0] = nir_src_for_ssa(&dest->ssa);
1026
1027 nir_builder_instr_insert(&b, &store_instr->instr);
1028 }
1029
1030 return;
1031 }
1032
1033 struct hash_entry *entry =
1034 _mesa_hash_table_search(this->overload_table, ir->callee);
1035 assert(entry);
1036 nir_function *callee = (nir_function *) entry->data;
1037
1038 nir_call_instr *instr = nir_call_instr_create(this->shader, callee);
1039
1040 unsigned i = 0;
1041 foreach_in_list(ir_dereference, param, &ir->actual_parameters) {
1042 instr->params[i] = evaluate_deref(&instr->instr, param);
1043 i++;
1044 }
1045
1046 instr->return_deref = evaluate_deref(&instr->instr, ir->return_deref);
1047 nir_builder_instr_insert(&b, &instr->instr);
1048 }
1049
1050 void
1051 nir_visitor::visit(ir_assignment *ir)
1052 {
1053 unsigned num_components = ir->lhs->type->vector_elements;
1054
1055 b.exact = ir->lhs->variable_referenced()->data.invariant ||
1056 ir->lhs->variable_referenced()->data.precise;
1057
1058 if ((ir->rhs->as_dereference() || ir->rhs->as_constant()) &&
1059 (ir->write_mask == (1 << num_components) - 1 || ir->write_mask == 0)) {
1060 /* We're doing a plain-as-can-be copy, so emit a copy_var */
1061 nir_intrinsic_instr *copy =
1062 nir_intrinsic_instr_create(this->shader, nir_intrinsic_copy_var);
1063
1064 copy->variables[0] = evaluate_deref(&copy->instr, ir->lhs);
1065 copy->variables[1] = evaluate_deref(&copy->instr, ir->rhs);
1066
1067 if (ir->condition) {
1068 nir_if *if_stmt = nir_if_create(this->shader);
1069 if_stmt->condition = nir_src_for_ssa(evaluate_rvalue(ir->condition));
1070 nir_builder_cf_insert(&b, &if_stmt->cf_node);
1071 nir_instr_insert_after_cf_list(&if_stmt->then_list, &copy->instr);
1072 b.cursor = nir_after_cf_node(&if_stmt->cf_node);
1073 } else {
1074 nir_builder_instr_insert(&b, &copy->instr);
1075 }
1076 return;
1077 }
1078
1079 assert(ir->rhs->type->is_scalar() || ir->rhs->type->is_vector());
1080
1081 ir->lhs->accept(this);
1082 nir_deref_var *lhs_deref = this->deref_head;
1083 nir_ssa_def *src = evaluate_rvalue(ir->rhs);
1084
1085 if (ir->write_mask != (1 << num_components) - 1 && ir->write_mask != 0) {
1086 /* GLSL IR will give us the input to the write-masked assignment in a
1087 * single packed vector. So, for example, if the writemask is xzw, then
1088 * we have to swizzle x -> x, y -> z, and z -> w and get the y component
1089 * from the load.
1090 */
1091 unsigned swiz[4];
1092 unsigned component = 0;
1093 for (unsigned i = 0; i < 4; i++) {
1094 swiz[i] = ir->write_mask & (1 << i) ? component++ : 0;
1095 }
1096 src = nir_swizzle(&b, src, swiz, num_components, !supports_ints);
1097 }
1098
1099 nir_intrinsic_instr *store =
1100 nir_intrinsic_instr_create(this->shader, nir_intrinsic_store_var);
1101 store->num_components = ir->lhs->type->vector_elements;
1102 nir_intrinsic_set_write_mask(store, ir->write_mask);
1103 nir_deref *store_deref = nir_copy_deref(store, &lhs_deref->deref);
1104 store->variables[0] = nir_deref_as_var(store_deref);
1105 store->src[0] = nir_src_for_ssa(src);
1106
1107 if (ir->condition) {
1108 nir_if *if_stmt = nir_if_create(this->shader);
1109 if_stmt->condition = nir_src_for_ssa(evaluate_rvalue(ir->condition));
1110 nir_builder_cf_insert(&b, &if_stmt->cf_node);
1111 nir_instr_insert_after_cf_list(&if_stmt->then_list, &store->instr);
1112 b.cursor = nir_after_cf_node(&if_stmt->cf_node);
1113 } else {
1114 nir_builder_instr_insert(&b, &store->instr);
1115 }
1116 }
1117
1118 /*
1119 * Given an instruction, returns a pointer to its destination or NULL if there
1120 * is no destination.
1121 *
1122 * Note that this only handles instructions we generate at this level.
1123 */
1124 static nir_dest *
1125 get_instr_dest(nir_instr *instr)
1126 {
1127 nir_alu_instr *alu_instr;
1128 nir_intrinsic_instr *intrinsic_instr;
1129 nir_tex_instr *tex_instr;
1130
1131 switch (instr->type) {
1132 case nir_instr_type_alu:
1133 alu_instr = nir_instr_as_alu(instr);
1134 return &alu_instr->dest.dest;
1135
1136 case nir_instr_type_intrinsic:
1137 intrinsic_instr = nir_instr_as_intrinsic(instr);
1138 if (nir_intrinsic_infos[intrinsic_instr->intrinsic].has_dest)
1139 return &intrinsic_instr->dest;
1140 else
1141 return NULL;
1142
1143 case nir_instr_type_tex:
1144 tex_instr = nir_instr_as_tex(instr);
1145 return &tex_instr->dest;
1146
1147 default:
1148 unreachable("not reached");
1149 }
1150
1151 return NULL;
1152 }
1153
1154 void
1155 nir_visitor::add_instr(nir_instr *instr, unsigned num_components)
1156 {
1157 nir_dest *dest = get_instr_dest(instr);
1158
1159 if (dest)
1160 nir_ssa_dest_init(instr, dest, num_components, 32, NULL);
1161
1162 nir_builder_instr_insert(&b, instr);
1163
1164 if (dest) {
1165 assert(dest->is_ssa);
1166 this->result = &dest->ssa;
1167 }
1168 }
1169
1170 nir_ssa_def *
1171 nir_visitor::evaluate_rvalue(ir_rvalue* ir)
1172 {
1173 ir->accept(this);
1174 if (ir->as_dereference() || ir->as_constant()) {
1175 /*
1176 * A dereference is being used on the right hand side, which means we
1177 * must emit a variable load.
1178 */
1179
1180 nir_intrinsic_instr *load_instr =
1181 nir_intrinsic_instr_create(this->shader, nir_intrinsic_load_var);
1182 load_instr->num_components = ir->type->vector_elements;
1183 load_instr->variables[0] = this->deref_head;
1184 ralloc_steal(load_instr, load_instr->variables[0]);
1185 add_instr(&load_instr->instr, ir->type->vector_elements);
1186 }
1187
1188 return this->result;
1189 }
1190
1191 void
1192 nir_visitor::visit(ir_expression *ir)
1193 {
1194 /* Some special cases */
1195 switch (ir->operation) {
1196 case ir_binop_ubo_load: {
1197 nir_intrinsic_instr *load =
1198 nir_intrinsic_instr_create(this->shader, nir_intrinsic_load_ubo);
1199 load->num_components = ir->type->vector_elements;
1200 load->dest.ssa.bit_size = glsl_get_bit_size(ir->type->base_type);
1201 load->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[0]));
1202 load->src[1] = nir_src_for_ssa(evaluate_rvalue(ir->operands[1]));
1203 add_instr(&load->instr, ir->type->vector_elements);
1204
1205 /*
1206 * In UBO's, a true boolean value is any non-zero value, but we consider
1207 * a true boolean to be ~0. Fix this up with a != 0 comparison.
1208 */
1209
1210 if (ir->type->base_type == GLSL_TYPE_BOOL)
1211 this->result = nir_ine(&b, &load->dest.ssa, nir_imm_int(&b, 0));
1212
1213 return;
1214 }
1215
1216 case ir_unop_interpolate_at_centroid:
1217 case ir_binop_interpolate_at_offset:
1218 case ir_binop_interpolate_at_sample: {
1219 ir_dereference *deref = ir->operands[0]->as_dereference();
1220 ir_swizzle *swizzle = NULL;
1221 if (!deref) {
1222 /* the api does not allow a swizzle here, but the varying packing code
1223 * may have pushed one into here.
1224 */
1225 swizzle = ir->operands[0]->as_swizzle();
1226 assert(swizzle);
1227 deref = swizzle->val->as_dereference();
1228 assert(deref);
1229 }
1230
1231 deref->accept(this);
1232
1233 nir_intrinsic_op op;
1234 if (this->deref_head->var->data.mode == nir_var_shader_in) {
1235 switch (ir->operation) {
1236 case ir_unop_interpolate_at_centroid:
1237 op = nir_intrinsic_interp_var_at_centroid;
1238 break;
1239 case ir_binop_interpolate_at_offset:
1240 op = nir_intrinsic_interp_var_at_offset;
1241 break;
1242 case ir_binop_interpolate_at_sample:
1243 op = nir_intrinsic_interp_var_at_sample;
1244 break;
1245 default:
1246 unreachable("Invalid interpolation intrinsic");
1247 }
1248 } else {
1249 /* This case can happen if the vertex shader does not write the
1250 * given varying. In this case, the linker will lower it to a
1251 * global variable. Since interpolating a variable makes no
1252 * sense, we'll just turn it into a load which will probably
1253 * eventually end up as an SSA definition.
1254 */
1255 assert(this->deref_head->var->data.mode == nir_var_global);
1256 op = nir_intrinsic_load_var;
1257 }
1258
1259 nir_intrinsic_instr *intrin = nir_intrinsic_instr_create(shader, op);
1260 intrin->num_components = deref->type->vector_elements;
1261 intrin->variables[0] = this->deref_head;
1262 ralloc_steal(intrin, intrin->variables[0]);
1263
1264 if (intrin->intrinsic == nir_intrinsic_interp_var_at_offset ||
1265 intrin->intrinsic == nir_intrinsic_interp_var_at_sample)
1266 intrin->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[1]));
1267
1268 add_instr(&intrin->instr, deref->type->vector_elements);
1269
1270 if (swizzle) {
1271 unsigned swiz[4] = {
1272 swizzle->mask.x, swizzle->mask.y, swizzle->mask.z, swizzle->mask.w
1273 };
1274
1275 result = nir_swizzle(&b, result, swiz,
1276 swizzle->type->vector_elements, false);
1277 }
1278
1279 return;
1280 }
1281
1282 default:
1283 break;
1284 }
1285
1286 nir_ssa_def *srcs[4];
1287 for (unsigned i = 0; i < ir->get_num_operands(); i++)
1288 srcs[i] = evaluate_rvalue(ir->operands[i]);
1289
1290 glsl_base_type types[4];
1291 for (unsigned i = 0; i < ir->get_num_operands(); i++)
1292 if (supports_ints)
1293 types[i] = ir->operands[i]->type->base_type;
1294 else
1295 types[i] = GLSL_TYPE_FLOAT;
1296
1297 glsl_base_type out_type;
1298 if (supports_ints)
1299 out_type = ir->type->base_type;
1300 else
1301 out_type = GLSL_TYPE_FLOAT;
1302
1303 switch (ir->operation) {
1304 case ir_unop_bit_not: result = nir_inot(&b, srcs[0]); break;
1305 case ir_unop_logic_not:
1306 result = supports_ints ? nir_inot(&b, srcs[0]) : nir_fnot(&b, srcs[0]);
1307 break;
1308 case ir_unop_neg:
1309 result = (types[0] == GLSL_TYPE_FLOAT) ? nir_fneg(&b, srcs[0])
1310 : nir_ineg(&b, srcs[0]);
1311 break;
1312 case ir_unop_abs:
1313 result = (types[0] == GLSL_TYPE_FLOAT) ? nir_fabs(&b, srcs[0])
1314 : nir_iabs(&b, srcs[0]);
1315 break;
1316 case ir_unop_saturate:
1317 assert(types[0] == GLSL_TYPE_FLOAT);
1318 result = nir_fsat(&b, srcs[0]);
1319 break;
1320 case ir_unop_sign:
1321 result = (types[0] == GLSL_TYPE_FLOAT) ? nir_fsign(&b, srcs[0])
1322 : nir_isign(&b, srcs[0]);
1323 break;
1324 case ir_unop_rcp: result = nir_frcp(&b, srcs[0]); break;
1325 case ir_unop_rsq: result = nir_frsq(&b, srcs[0]); break;
1326 case ir_unop_sqrt: result = nir_fsqrt(&b, srcs[0]); break;
1327 case ir_unop_exp: unreachable("ir_unop_exp should have been lowered");
1328 case ir_unop_log: unreachable("ir_unop_log should have been lowered");
1329 case ir_unop_exp2: result = nir_fexp2(&b, srcs[0]); break;
1330 case ir_unop_log2: result = nir_flog2(&b, srcs[0]); break;
1331 case ir_unop_i2f:
1332 result = supports_ints ? nir_i2f(&b, srcs[0]) : nir_fmov(&b, srcs[0]);
1333 break;
1334 case ir_unop_u2f:
1335 result = supports_ints ? nir_u2f(&b, srcs[0]) : nir_fmov(&b, srcs[0]);
1336 break;
1337 case ir_unop_b2f:
1338 result = supports_ints ? nir_b2f(&b, srcs[0]) : nir_fmov(&b, srcs[0]);
1339 break;
1340 case ir_unop_f2i: result = nir_f2i(&b, srcs[0]); break;
1341 case ir_unop_f2u: result = nir_f2u(&b, srcs[0]); break;
1342 case ir_unop_f2b: result = nir_f2b(&b, srcs[0]); break;
1343 case ir_unop_i2b: result = nir_i2b(&b, srcs[0]); break;
1344 case ir_unop_b2i: result = nir_b2i(&b, srcs[0]); break;
1345 case ir_unop_i2u:
1346 case ir_unop_u2i:
1347 case ir_unop_bitcast_i2f:
1348 case ir_unop_bitcast_f2i:
1349 case ir_unop_bitcast_u2f:
1350 case ir_unop_bitcast_f2u:
1351 case ir_unop_subroutine_to_int:
1352 /* no-op */
1353 result = nir_imov(&b, srcs[0]);
1354 break;
1355 case ir_unop_trunc: result = nir_ftrunc(&b, srcs[0]); break;
1356 case ir_unop_ceil: result = nir_fceil(&b, srcs[0]); break;
1357 case ir_unop_floor: result = nir_ffloor(&b, srcs[0]); break;
1358 case ir_unop_fract: result = nir_ffract(&b, srcs[0]); break;
1359 case ir_unop_round_even: result = nir_fround_even(&b, srcs[0]); break;
1360 case ir_unop_sin: result = nir_fsin(&b, srcs[0]); break;
1361 case ir_unop_cos: result = nir_fcos(&b, srcs[0]); break;
1362 case ir_unop_dFdx: result = nir_fddx(&b, srcs[0]); break;
1363 case ir_unop_dFdy: result = nir_fddy(&b, srcs[0]); break;
1364 case ir_unop_dFdx_fine: result = nir_fddx_fine(&b, srcs[0]); break;
1365 case ir_unop_dFdy_fine: result = nir_fddy_fine(&b, srcs[0]); break;
1366 case ir_unop_dFdx_coarse: result = nir_fddx_coarse(&b, srcs[0]); break;
1367 case ir_unop_dFdy_coarse: result = nir_fddy_coarse(&b, srcs[0]); break;
1368 case ir_unop_pack_snorm_2x16:
1369 result = nir_pack_snorm_2x16(&b, srcs[0]);
1370 break;
1371 case ir_unop_pack_snorm_4x8:
1372 result = nir_pack_snorm_4x8(&b, srcs[0]);
1373 break;
1374 case ir_unop_pack_unorm_2x16:
1375 result = nir_pack_unorm_2x16(&b, srcs[0]);
1376 break;
1377 case ir_unop_pack_unorm_4x8:
1378 result = nir_pack_unorm_4x8(&b, srcs[0]);
1379 break;
1380 case ir_unop_pack_half_2x16:
1381 result = nir_pack_half_2x16(&b, srcs[0]);
1382 break;
1383 case ir_unop_unpack_snorm_2x16:
1384 result = nir_unpack_snorm_2x16(&b, srcs[0]);
1385 break;
1386 case ir_unop_unpack_snorm_4x8:
1387 result = nir_unpack_snorm_4x8(&b, srcs[0]);
1388 break;
1389 case ir_unop_unpack_unorm_2x16:
1390 result = nir_unpack_unorm_2x16(&b, srcs[0]);
1391 break;
1392 case ir_unop_unpack_unorm_4x8:
1393 result = nir_unpack_unorm_4x8(&b, srcs[0]);
1394 break;
1395 case ir_unop_unpack_half_2x16:
1396 result = nir_unpack_half_2x16(&b, srcs[0]);
1397 break;
1398 case ir_unop_bitfield_reverse:
1399 result = nir_bitfield_reverse(&b, srcs[0]);
1400 break;
1401 case ir_unop_bit_count:
1402 result = nir_bit_count(&b, srcs[0]);
1403 break;
1404 case ir_unop_find_msb:
1405 switch (types[0]) {
1406 case GLSL_TYPE_UINT:
1407 result = nir_ufind_msb(&b, srcs[0]);
1408 break;
1409 case GLSL_TYPE_INT:
1410 result = nir_ifind_msb(&b, srcs[0]);
1411 break;
1412 default:
1413 unreachable("Invalid type for findMSB()");
1414 }
1415 break;
1416 case ir_unop_find_lsb:
1417 result = nir_find_lsb(&b, srcs[0]);
1418 break;
1419
1420 case ir_unop_noise:
1421 switch (ir->type->vector_elements) {
1422 case 1:
1423 switch (ir->operands[0]->type->vector_elements) {
1424 case 1: result = nir_fnoise1_1(&b, srcs[0]); break;
1425 case 2: result = nir_fnoise1_2(&b, srcs[0]); break;
1426 case 3: result = nir_fnoise1_3(&b, srcs[0]); break;
1427 case 4: result = nir_fnoise1_4(&b, srcs[0]); break;
1428 default: unreachable("not reached");
1429 }
1430 break;
1431 case 2:
1432 switch (ir->operands[0]->type->vector_elements) {
1433 case 1: result = nir_fnoise2_1(&b, srcs[0]); break;
1434 case 2: result = nir_fnoise2_2(&b, srcs[0]); break;
1435 case 3: result = nir_fnoise2_3(&b, srcs[0]); break;
1436 case 4: result = nir_fnoise2_4(&b, srcs[0]); break;
1437 default: unreachable("not reached");
1438 }
1439 break;
1440 case 3:
1441 switch (ir->operands[0]->type->vector_elements) {
1442 case 1: result = nir_fnoise3_1(&b, srcs[0]); break;
1443 case 2: result = nir_fnoise3_2(&b, srcs[0]); break;
1444 case 3: result = nir_fnoise3_3(&b, srcs[0]); break;
1445 case 4: result = nir_fnoise3_4(&b, srcs[0]); break;
1446 default: unreachable("not reached");
1447 }
1448 break;
1449 case 4:
1450 switch (ir->operands[0]->type->vector_elements) {
1451 case 1: result = nir_fnoise4_1(&b, srcs[0]); break;
1452 case 2: result = nir_fnoise4_2(&b, srcs[0]); break;
1453 case 3: result = nir_fnoise4_3(&b, srcs[0]); break;
1454 case 4: result = nir_fnoise4_4(&b, srcs[0]); break;
1455 default: unreachable("not reached");
1456 }
1457 break;
1458 default:
1459 unreachable("not reached");
1460 }
1461 break;
1462 case ir_unop_get_buffer_size: {
1463 nir_intrinsic_instr *load = nir_intrinsic_instr_create(
1464 this->shader,
1465 nir_intrinsic_get_buffer_size);
1466 load->num_components = ir->type->vector_elements;
1467 load->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[0]));
1468 add_instr(&load->instr, ir->type->vector_elements);
1469 return;
1470 }
1471
1472 case ir_binop_add:
1473 result = (out_type == GLSL_TYPE_FLOAT) ? nir_fadd(&b, srcs[0], srcs[1])
1474 : nir_iadd(&b, srcs[0], srcs[1]);
1475 break;
1476 case ir_binop_sub:
1477 result = (out_type == GLSL_TYPE_FLOAT) ? nir_fsub(&b, srcs[0], srcs[1])
1478 : nir_isub(&b, srcs[0], srcs[1]);
1479 break;
1480 case ir_binop_mul:
1481 result = (out_type == GLSL_TYPE_FLOAT) ? nir_fmul(&b, srcs[0], srcs[1])
1482 : nir_imul(&b, srcs[0], srcs[1]);
1483 break;
1484 case ir_binop_div:
1485 if (out_type == GLSL_TYPE_FLOAT)
1486 result = nir_fdiv(&b, srcs[0], srcs[1]);
1487 else if (out_type == GLSL_TYPE_INT)
1488 result = nir_idiv(&b, srcs[0], srcs[1]);
1489 else
1490 result = nir_udiv(&b, srcs[0], srcs[1]);
1491 break;
1492 case ir_binop_mod:
1493 result = (out_type == GLSL_TYPE_FLOAT) ? nir_fmod(&b, srcs[0], srcs[1])
1494 : nir_umod(&b, srcs[0], srcs[1]);
1495 break;
1496 case ir_binop_min:
1497 if (out_type == GLSL_TYPE_FLOAT)
1498 result = nir_fmin(&b, srcs[0], srcs[1]);
1499 else if (out_type == GLSL_TYPE_INT)
1500 result = nir_imin(&b, srcs[0], srcs[1]);
1501 else
1502 result = nir_umin(&b, srcs[0], srcs[1]);
1503 break;
1504 case ir_binop_max:
1505 if (out_type == GLSL_TYPE_FLOAT)
1506 result = nir_fmax(&b, srcs[0], srcs[1]);
1507 else if (out_type == GLSL_TYPE_INT)
1508 result = nir_imax(&b, srcs[0], srcs[1]);
1509 else
1510 result = nir_umax(&b, srcs[0], srcs[1]);
1511 break;
1512 case ir_binop_pow: result = nir_fpow(&b, srcs[0], srcs[1]); break;
1513 case ir_binop_bit_and: result = nir_iand(&b, srcs[0], srcs[1]); break;
1514 case ir_binop_bit_or: result = nir_ior(&b, srcs[0], srcs[1]); break;
1515 case ir_binop_bit_xor: result = nir_ixor(&b, srcs[0], srcs[1]); break;
1516 case ir_binop_logic_and:
1517 result = supports_ints ? nir_iand(&b, srcs[0], srcs[1])
1518 : nir_fand(&b, srcs[0], srcs[1]);
1519 break;
1520 case ir_binop_logic_or:
1521 result = supports_ints ? nir_ior(&b, srcs[0], srcs[1])
1522 : nir_for(&b, srcs[0], srcs[1]);
1523 break;
1524 case ir_binop_logic_xor:
1525 result = supports_ints ? nir_ixor(&b, srcs[0], srcs[1])
1526 : nir_fxor(&b, srcs[0], srcs[1]);
1527 break;
1528 case ir_binop_lshift: result = nir_ishl(&b, srcs[0], srcs[1]); break;
1529 case ir_binop_rshift:
1530 result = (out_type == GLSL_TYPE_INT) ? nir_ishr(&b, srcs[0], srcs[1])
1531 : nir_ushr(&b, srcs[0], srcs[1]);
1532 break;
1533 case ir_binop_imul_high:
1534 result = (out_type == GLSL_TYPE_INT) ? nir_imul_high(&b, srcs[0], srcs[1])
1535 : nir_umul_high(&b, srcs[0], srcs[1]);
1536 break;
1537 case ir_binop_carry: result = nir_uadd_carry(&b, srcs[0], srcs[1]); break;
1538 case ir_binop_borrow: result = nir_usub_borrow(&b, srcs[0], srcs[1]); break;
1539 case ir_binop_less:
1540 if (supports_ints) {
1541 if (types[0] == GLSL_TYPE_FLOAT)
1542 result = nir_flt(&b, srcs[0], srcs[1]);
1543 else if (types[0] == GLSL_TYPE_INT)
1544 result = nir_ilt(&b, srcs[0], srcs[1]);
1545 else
1546 result = nir_ult(&b, srcs[0], srcs[1]);
1547 } else {
1548 result = nir_slt(&b, srcs[0], srcs[1]);
1549 }
1550 break;
1551 case ir_binop_greater:
1552 if (supports_ints) {
1553 if (types[0] == GLSL_TYPE_FLOAT)
1554 result = nir_flt(&b, srcs[1], srcs[0]);
1555 else if (types[0] == GLSL_TYPE_INT)
1556 result = nir_ilt(&b, srcs[1], srcs[0]);
1557 else
1558 result = nir_ult(&b, srcs[1], srcs[0]);
1559 } else {
1560 result = nir_slt(&b, srcs[1], srcs[0]);
1561 }
1562 break;
1563 case ir_binop_lequal:
1564 if (supports_ints) {
1565 if (types[0] == GLSL_TYPE_FLOAT)
1566 result = nir_fge(&b, srcs[1], srcs[0]);
1567 else if (types[0] == GLSL_TYPE_INT)
1568 result = nir_ige(&b, srcs[1], srcs[0]);
1569 else
1570 result = nir_uge(&b, srcs[1], srcs[0]);
1571 } else {
1572 result = nir_slt(&b, srcs[1], srcs[0]);
1573 }
1574 break;
1575 case ir_binop_gequal:
1576 if (supports_ints) {
1577 if (types[0] == GLSL_TYPE_FLOAT)
1578 result = nir_fge(&b, srcs[0], srcs[1]);
1579 else if (types[0] == GLSL_TYPE_INT)
1580 result = nir_ige(&b, srcs[0], srcs[1]);
1581 else
1582 result = nir_uge(&b, srcs[0], srcs[1]);
1583 } else {
1584 result = nir_slt(&b, srcs[0], srcs[1]);
1585 }
1586 break;
1587 case ir_binop_equal:
1588 if (supports_ints) {
1589 if (types[0] == GLSL_TYPE_FLOAT)
1590 result = nir_feq(&b, srcs[0], srcs[1]);
1591 else
1592 result = nir_ieq(&b, srcs[0], srcs[1]);
1593 } else {
1594 result = nir_seq(&b, srcs[0], srcs[1]);
1595 }
1596 break;
1597 case ir_binop_nequal:
1598 if (supports_ints) {
1599 if (types[0] == GLSL_TYPE_FLOAT)
1600 result = nir_fne(&b, srcs[0], srcs[1]);
1601 else
1602 result = nir_ine(&b, srcs[0], srcs[1]);
1603 } else {
1604 result = nir_sne(&b, srcs[0], srcs[1]);
1605 }
1606 break;
1607 case ir_binop_all_equal:
1608 if (supports_ints) {
1609 if (types[0] == GLSL_TYPE_FLOAT) {
1610 switch (ir->operands[0]->type->vector_elements) {
1611 case 1: result = nir_feq(&b, srcs[0], srcs[1]); break;
1612 case 2: result = nir_ball_fequal2(&b, srcs[0], srcs[1]); break;
1613 case 3: result = nir_ball_fequal3(&b, srcs[0], srcs[1]); break;
1614 case 4: result = nir_ball_fequal4(&b, srcs[0], srcs[1]); break;
1615 default:
1616 unreachable("not reached");
1617 }
1618 } else {
1619 switch (ir->operands[0]->type->vector_elements) {
1620 case 1: result = nir_ieq(&b, srcs[0], srcs[1]); break;
1621 case 2: result = nir_ball_iequal2(&b, srcs[0], srcs[1]); break;
1622 case 3: result = nir_ball_iequal3(&b, srcs[0], srcs[1]); break;
1623 case 4: result = nir_ball_iequal4(&b, srcs[0], srcs[1]); break;
1624 default:
1625 unreachable("not reached");
1626 }
1627 }
1628 } else {
1629 switch (ir->operands[0]->type->vector_elements) {
1630 case 1: result = nir_seq(&b, srcs[0], srcs[1]); break;
1631 case 2: result = nir_fall_equal2(&b, srcs[0], srcs[1]); break;
1632 case 3: result = nir_fall_equal3(&b, srcs[0], srcs[1]); break;
1633 case 4: result = nir_fall_equal4(&b, srcs[0], srcs[1]); break;
1634 default:
1635 unreachable("not reached");
1636 }
1637 }
1638 break;
1639 case ir_binop_any_nequal:
1640 if (supports_ints) {
1641 if (types[0] == GLSL_TYPE_FLOAT) {
1642 switch (ir->operands[0]->type->vector_elements) {
1643 case 1: result = nir_fne(&b, srcs[0], srcs[1]); break;
1644 case 2: result = nir_bany_fnequal2(&b, srcs[0], srcs[1]); break;
1645 case 3: result = nir_bany_fnequal3(&b, srcs[0], srcs[1]); break;
1646 case 4: result = nir_bany_fnequal4(&b, srcs[0], srcs[1]); break;
1647 default:
1648 unreachable("not reached");
1649 }
1650 } else {
1651 switch (ir->operands[0]->type->vector_elements) {
1652 case 1: result = nir_ine(&b, srcs[0], srcs[1]); break;
1653 case 2: result = nir_bany_inequal2(&b, srcs[0], srcs[1]); break;
1654 case 3: result = nir_bany_inequal3(&b, srcs[0], srcs[1]); break;
1655 case 4: result = nir_bany_inequal4(&b, srcs[0], srcs[1]); break;
1656 default:
1657 unreachable("not reached");
1658 }
1659 }
1660 } else {
1661 switch (ir->operands[0]->type->vector_elements) {
1662 case 1: result = nir_sne(&b, srcs[0], srcs[1]); break;
1663 case 2: result = nir_fany_nequal2(&b, srcs[0], srcs[1]); break;
1664 case 3: result = nir_fany_nequal3(&b, srcs[0], srcs[1]); break;
1665 case 4: result = nir_fany_nequal4(&b, srcs[0], srcs[1]); break;
1666 default:
1667 unreachable("not reached");
1668 }
1669 }
1670 break;
1671 case ir_binop_dot:
1672 switch (ir->operands[0]->type->vector_elements) {
1673 case 2: result = nir_fdot2(&b, srcs[0], srcs[1]); break;
1674 case 3: result = nir_fdot3(&b, srcs[0], srcs[1]); break;
1675 case 4: result = nir_fdot4(&b, srcs[0], srcs[1]); break;
1676 default:
1677 unreachable("not reached");
1678 }
1679 break;
1680
1681 case ir_binop_ldexp: result = nir_ldexp(&b, srcs[0], srcs[1]); break;
1682 case ir_triop_fma:
1683 result = nir_ffma(&b, srcs[0], srcs[1], srcs[2]);
1684 break;
1685 case ir_triop_lrp:
1686 result = nir_flrp(&b, srcs[0], srcs[1], srcs[2]);
1687 break;
1688 case ir_triop_csel:
1689 if (supports_ints)
1690 result = nir_bcsel(&b, srcs[0], srcs[1], srcs[2]);
1691 else
1692 result = nir_fcsel(&b, srcs[0], srcs[1], srcs[2]);
1693 break;
1694 case ir_triop_bitfield_extract:
1695 result = (out_type == GLSL_TYPE_INT) ?
1696 nir_ibitfield_extract(&b, srcs[0], srcs[1], srcs[2]) :
1697 nir_ubitfield_extract(&b, srcs[0], srcs[1], srcs[2]);
1698 break;
1699 case ir_quadop_bitfield_insert:
1700 result = nir_bitfield_insert(&b, srcs[0], srcs[1], srcs[2], srcs[3]);
1701 break;
1702 case ir_quadop_vector:
1703 result = nir_vec(&b, srcs, ir->type->vector_elements);
1704 break;
1705
1706 default:
1707 unreachable("not reached");
1708 }
1709 }
1710
1711 void
1712 nir_visitor::visit(ir_swizzle *ir)
1713 {
1714 unsigned swizzle[4] = { ir->mask.x, ir->mask.y, ir->mask.z, ir->mask.w };
1715 result = nir_swizzle(&b, evaluate_rvalue(ir->val), swizzle,
1716 ir->type->vector_elements, !supports_ints);
1717 }
1718
1719 void
1720 nir_visitor::visit(ir_texture *ir)
1721 {
1722 unsigned num_srcs;
1723 nir_texop op;
1724 switch (ir->op) {
1725 case ir_tex:
1726 op = nir_texop_tex;
1727 num_srcs = 1; /* coordinate */
1728 break;
1729
1730 case ir_txb:
1731 case ir_txl:
1732 op = (ir->op == ir_txb) ? nir_texop_txb : nir_texop_txl;
1733 num_srcs = 2; /* coordinate, bias/lod */
1734 break;
1735
1736 case ir_txd:
1737 op = nir_texop_txd; /* coordinate, dPdx, dPdy */
1738 num_srcs = 3;
1739 break;
1740
1741 case ir_txf:
1742 op = nir_texop_txf;
1743 if (ir->lod_info.lod != NULL)
1744 num_srcs = 2; /* coordinate, lod */
1745 else
1746 num_srcs = 1; /* coordinate */
1747 break;
1748
1749 case ir_txf_ms:
1750 op = nir_texop_txf_ms;
1751 num_srcs = 2; /* coordinate, sample_index */
1752 break;
1753
1754 case ir_txs:
1755 op = nir_texop_txs;
1756 if (ir->lod_info.lod != NULL)
1757 num_srcs = 1; /* lod */
1758 else
1759 num_srcs = 0;
1760 break;
1761
1762 case ir_lod:
1763 op = nir_texop_lod;
1764 num_srcs = 1; /* coordinate */
1765 break;
1766
1767 case ir_tg4:
1768 op = nir_texop_tg4;
1769 num_srcs = 1; /* coordinate */
1770 break;
1771
1772 case ir_query_levels:
1773 op = nir_texop_query_levels;
1774 num_srcs = 0;
1775 break;
1776
1777 case ir_texture_samples:
1778 op = nir_texop_texture_samples;
1779 num_srcs = 0;
1780 break;
1781
1782 case ir_samples_identical:
1783 op = nir_texop_samples_identical;
1784 num_srcs = 1; /* coordinate */
1785 break;
1786
1787 default:
1788 unreachable("not reached");
1789 }
1790
1791 if (ir->projector != NULL)
1792 num_srcs++;
1793 if (ir->shadow_comparitor != NULL)
1794 num_srcs++;
1795 if (ir->offset != NULL)
1796 num_srcs++;
1797
1798 nir_tex_instr *instr = nir_tex_instr_create(this->shader, num_srcs);
1799
1800 instr->op = op;
1801 instr->sampler_dim =
1802 (glsl_sampler_dim) ir->sampler->type->sampler_dimensionality;
1803 instr->is_array = ir->sampler->type->sampler_array;
1804 instr->is_shadow = ir->sampler->type->sampler_shadow;
1805 if (instr->is_shadow)
1806 instr->is_new_style_shadow = (ir->type->vector_elements == 1);
1807 switch (ir->type->base_type) {
1808 case GLSL_TYPE_FLOAT:
1809 instr->dest_type = nir_type_float;
1810 break;
1811 case GLSL_TYPE_INT:
1812 instr->dest_type = nir_type_int;
1813 break;
1814 case GLSL_TYPE_BOOL:
1815 case GLSL_TYPE_UINT:
1816 instr->dest_type = nir_type_uint;
1817 break;
1818 default:
1819 unreachable("not reached");
1820 }
1821
1822 instr->texture = evaluate_deref(&instr->instr, ir->sampler);
1823
1824 unsigned src_number = 0;
1825
1826 if (ir->coordinate != NULL) {
1827 instr->coord_components = ir->coordinate->type->vector_elements;
1828 instr->src[src_number].src =
1829 nir_src_for_ssa(evaluate_rvalue(ir->coordinate));
1830 instr->src[src_number].src_type = nir_tex_src_coord;
1831 src_number++;
1832 }
1833
1834 if (ir->projector != NULL) {
1835 instr->src[src_number].src =
1836 nir_src_for_ssa(evaluate_rvalue(ir->projector));
1837 instr->src[src_number].src_type = nir_tex_src_projector;
1838 src_number++;
1839 }
1840
1841 if (ir->shadow_comparitor != NULL) {
1842 instr->src[src_number].src =
1843 nir_src_for_ssa(evaluate_rvalue(ir->shadow_comparitor));
1844 instr->src[src_number].src_type = nir_tex_src_comparitor;
1845 src_number++;
1846 }
1847
1848 if (ir->offset != NULL) {
1849 /* we don't support multiple offsets yet */
1850 assert(ir->offset->type->is_vector() || ir->offset->type->is_scalar());
1851
1852 instr->src[src_number].src =
1853 nir_src_for_ssa(evaluate_rvalue(ir->offset));
1854 instr->src[src_number].src_type = nir_tex_src_offset;
1855 src_number++;
1856 }
1857
1858 switch (ir->op) {
1859 case ir_txb:
1860 instr->src[src_number].src =
1861 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.bias));
1862 instr->src[src_number].src_type = nir_tex_src_bias;
1863 src_number++;
1864 break;
1865
1866 case ir_txl:
1867 case ir_txf:
1868 case ir_txs:
1869 if (ir->lod_info.lod != NULL) {
1870 instr->src[src_number].src =
1871 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.lod));
1872 instr->src[src_number].src_type = nir_tex_src_lod;
1873 src_number++;
1874 }
1875 break;
1876
1877 case ir_txd:
1878 instr->src[src_number].src =
1879 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.grad.dPdx));
1880 instr->src[src_number].src_type = nir_tex_src_ddx;
1881 src_number++;
1882 instr->src[src_number].src =
1883 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.grad.dPdy));
1884 instr->src[src_number].src_type = nir_tex_src_ddy;
1885 src_number++;
1886 break;
1887
1888 case ir_txf_ms:
1889 instr->src[src_number].src =
1890 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.sample_index));
1891 instr->src[src_number].src_type = nir_tex_src_ms_index;
1892 src_number++;
1893 break;
1894
1895 case ir_tg4:
1896 instr->component = ir->lod_info.component->as_constant()->value.u[0];
1897 break;
1898
1899 default:
1900 break;
1901 }
1902
1903 assert(src_number == num_srcs);
1904
1905 add_instr(&instr->instr, nir_tex_instr_dest_size(instr));
1906 }
1907
1908 void
1909 nir_visitor::visit(ir_constant *ir)
1910 {
1911 /*
1912 * We don't know if this variable is an an array or struct that gets
1913 * dereferenced, so do the safe thing an make it a variable with a
1914 * constant initializer and return a dereference.
1915 */
1916
1917 nir_variable *var =
1918 nir_local_variable_create(this->impl, ir->type, "const_temp");
1919 var->data.read_only = true;
1920 var->constant_initializer = constant_copy(ir, var);
1921
1922 this->deref_head = nir_deref_var_create(this->shader, var);
1923 this->deref_tail = &this->deref_head->deref;
1924 }
1925
1926 void
1927 nir_visitor::visit(ir_dereference_variable *ir)
1928 {
1929 struct hash_entry *entry =
1930 _mesa_hash_table_search(this->var_table, ir->var);
1931 assert(entry);
1932 nir_variable *var = (nir_variable *) entry->data;
1933
1934 nir_deref_var *deref = nir_deref_var_create(this->shader, var);
1935 this->deref_head = deref;
1936 this->deref_tail = &deref->deref;
1937 }
1938
1939 void
1940 nir_visitor::visit(ir_dereference_record *ir)
1941 {
1942 ir->record->accept(this);
1943
1944 int field_index = this->deref_tail->type->field_index(ir->field);
1945 assert(field_index >= 0);
1946
1947 nir_deref_struct *deref = nir_deref_struct_create(this->deref_tail, field_index);
1948 deref->deref.type = ir->type;
1949 this->deref_tail->child = &deref->deref;
1950 this->deref_tail = &deref->deref;
1951 }
1952
1953 void
1954 nir_visitor::visit(ir_dereference_array *ir)
1955 {
1956 nir_deref_array *deref = nir_deref_array_create(this->shader);
1957 deref->deref.type = ir->type;
1958
1959 ir_constant *const_index = ir->array_index->as_constant();
1960 if (const_index != NULL) {
1961 deref->deref_array_type = nir_deref_array_type_direct;
1962 deref->base_offset = const_index->value.u[0];
1963 } else {
1964 deref->deref_array_type = nir_deref_array_type_indirect;
1965 deref->indirect =
1966 nir_src_for_ssa(evaluate_rvalue(ir->array_index));
1967 }
1968
1969 ir->array->accept(this);
1970
1971 this->deref_tail->child = &deref->deref;
1972 ralloc_steal(this->deref_tail, deref);
1973 this->deref_tail = &deref->deref;
1974 }
1975
1976 void
1977 nir_visitor::visit(ir_barrier *ir)
1978 {
1979 nir_intrinsic_instr *instr =
1980 nir_intrinsic_instr_create(this->shader, nir_intrinsic_barrier);
1981 nir_builder_instr_insert(&b, &instr->instr);
1982 }