Merge remote-tracking branch 'public/master' into vulkan
[mesa.git] / src / compiler / nir / nir.h
1 /*
2 * Copyright © 2014 Connor Abbott
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #pragma once
29
30 #include "util/hash_table.h"
31 #include "compiler/glsl/list.h"
32 #include "GL/gl.h" /* GLenum */
33 #include "util/list.h"
34 #include "util/ralloc.h"
35 #include "util/set.h"
36 #include "util/bitset.h"
37 #include "compiler/nir_types.h"
38 #include "compiler/shader_enums.h"
39 #include <stdio.h>
40
41 #include "nir_opcodes.h"
42
43 #ifdef __cplusplus
44 extern "C" {
45 #endif
46
47 struct gl_program;
48 struct gl_shader_program;
49
50 #define NIR_FALSE 0u
51 #define NIR_TRUE (~0u)
52
53 /** Defines a cast function
54 *
55 * This macro defines a cast function from in_type to out_type where
56 * out_type is some structure type that contains a field of type out_type.
57 *
58 * Note that you have to be a bit careful as the generated cast function
59 * destroys constness.
60 */
61 #define NIR_DEFINE_CAST(name, in_type, out_type, field) \
62 static inline out_type * \
63 name(const in_type *parent) \
64 { \
65 return exec_node_data(out_type, parent, field); \
66 }
67
68 struct nir_function;
69 struct nir_shader;
70 struct nir_instr;
71
72
73 /**
74 * Description of built-in state associated with a uniform
75 *
76 * \sa nir_variable::state_slots
77 */
78 typedef struct {
79 int tokens[5];
80 int swizzle;
81 } nir_state_slot;
82
83 typedef enum {
84 nir_var_all = -1,
85 nir_var_shader_in,
86 nir_var_shader_out,
87 nir_var_global,
88 nir_var_local,
89 nir_var_uniform,
90 nir_var_shader_storage,
91 nir_var_shared,
92 nir_var_system_value,
93 nir_var_param,
94 } nir_variable_mode;
95
96 /**
97 * Data stored in an nir_constant
98 */
99 union nir_constant_data {
100 unsigned u[16];
101 int i[16];
102 float f[16];
103 bool b[16];
104 };
105
106 typedef struct nir_constant {
107 /**
108 * Value of the constant.
109 *
110 * The field used to back the values supplied by the constant is determined
111 * by the type associated with the \c nir_variable. Constants may be
112 * scalars, vectors, or matrices.
113 */
114 union nir_constant_data value;
115
116 /* we could get this from the var->type but makes clone *much* easier to
117 * not have to care about the type.
118 */
119 unsigned num_elements;
120
121 /* Array elements / Structure Fields */
122 struct nir_constant **elements;
123 } nir_constant;
124
125 /**
126 * \brief Layout qualifiers for gl_FragDepth.
127 *
128 * The AMD/ARB_conservative_depth extensions allow gl_FragDepth to be redeclared
129 * with a layout qualifier.
130 */
131 typedef enum {
132 nir_depth_layout_none, /**< No depth layout is specified. */
133 nir_depth_layout_any,
134 nir_depth_layout_greater,
135 nir_depth_layout_less,
136 nir_depth_layout_unchanged
137 } nir_depth_layout;
138
139 /**
140 * Either a uniform, global variable, shader input, or shader output. Based on
141 * ir_variable - it should be easy to translate between the two.
142 */
143
144 typedef struct nir_variable {
145 struct exec_node node;
146
147 /**
148 * Declared type of the variable
149 */
150 const struct glsl_type *type;
151
152 /**
153 * Declared name of the variable
154 */
155 char *name;
156
157 struct nir_variable_data {
158
159 /**
160 * Is the variable read-only?
161 *
162 * This is set for variables declared as \c const, shader inputs,
163 * and uniforms.
164 */
165 unsigned read_only:1;
166 unsigned centroid:1;
167 unsigned sample:1;
168 unsigned patch:1;
169 unsigned invariant:1;
170
171 /**
172 * Storage class of the variable.
173 *
174 * \sa nir_variable_mode
175 */
176 nir_variable_mode mode:5;
177
178 /**
179 * Interpolation mode for shader inputs / outputs
180 *
181 * \sa glsl_interp_qualifier
182 */
183 unsigned interpolation:2;
184
185 /**
186 * \name ARB_fragment_coord_conventions
187 * @{
188 */
189 unsigned origin_upper_left:1;
190 unsigned pixel_center_integer:1;
191 /*@}*/
192
193 /**
194 * Was the location explicitly set in the shader?
195 *
196 * If the location is explicitly set in the shader, it \b cannot be changed
197 * by the linker or by the API (e.g., calls to \c glBindAttribLocation have
198 * no effect).
199 */
200 unsigned explicit_location:1;
201 unsigned explicit_index:1;
202
203 /**
204 * Was an initial binding explicitly set in the shader?
205 *
206 * If so, constant_initializer contains an integer nir_constant
207 * representing the initial binding point.
208 */
209 unsigned explicit_binding:1;
210
211 /**
212 * Does this variable have an initializer?
213 *
214 * This is used by the linker to cross-validiate initializers of global
215 * variables.
216 */
217 unsigned has_initializer:1;
218
219 /**
220 * If non-zero, then this variable may be packed along with other variables
221 * into a single varying slot, so this offset should be applied when
222 * accessing components. For example, an offset of 1 means that the x
223 * component of this variable is actually stored in component y of the
224 * location specified by \c location.
225 */
226 unsigned location_frac:2;
227
228 /**
229 * \brief Layout qualifier for gl_FragDepth.
230 *
231 * This is not equal to \c ir_depth_layout_none if and only if this
232 * variable is \c gl_FragDepth and a layout qualifier is specified.
233 */
234 nir_depth_layout depth_layout;
235
236 /**
237 * Storage location of the base of this variable
238 *
239 * The precise meaning of this field depends on the nature of the variable.
240 *
241 * - Vertex shader input: one of the values from \c gl_vert_attrib.
242 * - Vertex shader output: one of the values from \c gl_varying_slot.
243 * - Geometry shader input: one of the values from \c gl_varying_slot.
244 * - Geometry shader output: one of the values from \c gl_varying_slot.
245 * - Fragment shader input: one of the values from \c gl_varying_slot.
246 * - Fragment shader output: one of the values from \c gl_frag_result.
247 * - Uniforms: Per-stage uniform slot number for default uniform block.
248 * - Uniforms: Index within the uniform block definition for UBO members.
249 * - Non-UBO Uniforms: uniform slot number.
250 * - Other: This field is not currently used.
251 *
252 * If the variable is a uniform, shader input, or shader output, and the
253 * slot has not been assigned, the value will be -1.
254 */
255 int location;
256
257 /**
258 * The actual location of the variable in the IR. Only valid for inputs
259 * and outputs.
260 */
261 unsigned int driver_location;
262
263 /**
264 * output index for dual source blending.
265 */
266 int index;
267
268 /**
269 * Descriptor set binding for sampler or UBO.
270 */
271 int descriptor_set;
272
273 /**
274 * Initial binding point for a sampler or UBO.
275 *
276 * For array types, this represents the binding point for the first element.
277 */
278 int binding;
279
280 /**
281 * Location an atomic counter is stored at.
282 */
283 unsigned offset;
284
285 /**
286 * ARB_shader_image_load_store qualifiers.
287 */
288 struct {
289 bool read_only; /**< "readonly" qualifier. */
290 bool write_only; /**< "writeonly" qualifier. */
291 bool coherent;
292 bool _volatile;
293 bool restrict_flag;
294
295 /** Image internal format if specified explicitly, otherwise GL_NONE. */
296 GLenum format;
297 } image;
298
299 /**
300 * Highest element accessed with a constant expression array index
301 *
302 * Not used for non-array variables.
303 */
304 unsigned max_array_access;
305
306 } data;
307
308 /**
309 * Built-in state that backs this uniform
310 *
311 * Once set at variable creation, \c state_slots must remain invariant.
312 * This is because, ideally, this array would be shared by all clones of
313 * this variable in the IR tree. In other words, we'd really like for it
314 * to be a fly-weight.
315 *
316 * If the variable is not a uniform, \c num_state_slots will be zero and
317 * \c state_slots will be \c NULL.
318 */
319 /*@{*/
320 unsigned num_state_slots; /**< Number of state slots used */
321 nir_state_slot *state_slots; /**< State descriptors. */
322 /*@}*/
323
324 /**
325 * Constant expression assigned in the initializer of the variable
326 */
327 nir_constant *constant_initializer;
328
329 /**
330 * For variables that are in an interface block or are an instance of an
331 * interface block, this is the \c GLSL_TYPE_INTERFACE type for that block.
332 *
333 * \sa ir_variable::location
334 */
335 const struct glsl_type *interface_type;
336 } nir_variable;
337
338 #define nir_foreach_variable(var, var_list) \
339 foreach_list_typed(nir_variable, var, node, var_list)
340
341 #define nir_foreach_variable_safe(var, var_list) \
342 foreach_list_typed_safe(nir_variable, var, node, var_list)
343
344 static inline bool
345 nir_variable_is_global(const nir_variable *var)
346 {
347 return var->data.mode != nir_var_local && var->data.mode != nir_var_param;
348 }
349
350 /**
351 * Returns the bits in the inputs_read, outputs_written, or
352 * system_values_read bitfield corresponding to this variable.
353 */
354 static inline uint64_t
355 nir_variable_get_io_mask(nir_variable *var, gl_shader_stage stage)
356 {
357 assert(var->data.mode == nir_var_shader_in ||
358 var->data.mode == nir_var_shader_out ||
359 var->data.mode == nir_var_system_value);
360 assert(var->data.location >= 0);
361
362 const struct glsl_type *var_type = var->type;
363 if (stage == MESA_SHADER_GEOMETRY && var->data.mode == nir_var_shader_in) {
364 /* Most geometry shader inputs are per-vertex arrays */
365 if (var->data.location >= VARYING_SLOT_VAR0)
366 assert(glsl_type_is_array(var_type));
367
368 if (glsl_type_is_array(var_type))
369 var_type = glsl_get_array_element(var_type);
370 }
371
372 bool is_vertex_input = (var->data.mode == nir_var_shader_in &&
373 stage == MESA_SHADER_VERTEX);
374 unsigned slots = glsl_count_attribute_slots(var_type, is_vertex_input);
375 return ((1ull << slots) - 1) << var->data.location;
376 }
377
378 typedef struct nir_register {
379 struct exec_node node;
380
381 unsigned num_components; /** < number of vector components */
382 unsigned num_array_elems; /** < size of array (0 for no array) */
383
384 /** generic register index. */
385 unsigned index;
386
387 /** only for debug purposes, can be NULL */
388 const char *name;
389
390 /** whether this register is local (per-function) or global (per-shader) */
391 bool is_global;
392
393 /**
394 * If this flag is set to true, then accessing channels >= num_components
395 * is well-defined, and simply spills over to the next array element. This
396 * is useful for backends that can do per-component accessing, in
397 * particular scalar backends. By setting this flag and making
398 * num_components equal to 1, structures can be packed tightly into
399 * registers and then registers can be accessed per-component to get to
400 * each structure member, even if it crosses vec4 boundaries.
401 */
402 bool is_packed;
403
404 /** set of nir_src's where this register is used (read from) */
405 struct list_head uses;
406
407 /** set of nir_dest's where this register is defined (written to) */
408 struct list_head defs;
409
410 /** set of nir_if's where this register is used as a condition */
411 struct list_head if_uses;
412 } nir_register;
413
414 typedef enum {
415 nir_instr_type_alu,
416 nir_instr_type_call,
417 nir_instr_type_tex,
418 nir_instr_type_intrinsic,
419 nir_instr_type_load_const,
420 nir_instr_type_jump,
421 nir_instr_type_ssa_undef,
422 nir_instr_type_phi,
423 nir_instr_type_parallel_copy,
424 } nir_instr_type;
425
426 typedef struct nir_instr {
427 struct exec_node node;
428 nir_instr_type type;
429 struct nir_block *block;
430
431 /** generic instruction index. */
432 unsigned index;
433
434 /* A temporary for optimization and analysis passes to use for storing
435 * flags. For instance, DCE uses this to store the "dead/live" info.
436 */
437 uint8_t pass_flags;
438 } nir_instr;
439
440 static inline nir_instr *
441 nir_instr_next(nir_instr *instr)
442 {
443 struct exec_node *next = exec_node_get_next(&instr->node);
444 if (exec_node_is_tail_sentinel(next))
445 return NULL;
446 else
447 return exec_node_data(nir_instr, next, node);
448 }
449
450 static inline nir_instr *
451 nir_instr_prev(nir_instr *instr)
452 {
453 struct exec_node *prev = exec_node_get_prev(&instr->node);
454 if (exec_node_is_head_sentinel(prev))
455 return NULL;
456 else
457 return exec_node_data(nir_instr, prev, node);
458 }
459
460 static inline bool
461 nir_instr_is_first(nir_instr *instr)
462 {
463 return exec_node_is_head_sentinel(exec_node_get_prev(&instr->node));
464 }
465
466 static inline bool
467 nir_instr_is_last(nir_instr *instr)
468 {
469 return exec_node_is_tail_sentinel(exec_node_get_next(&instr->node));
470 }
471
472 typedef struct nir_ssa_def {
473 /** for debugging only, can be NULL */
474 const char* name;
475
476 /** generic SSA definition index. */
477 unsigned index;
478
479 /** Index into the live_in and live_out bitfields */
480 unsigned live_index;
481
482 nir_instr *parent_instr;
483
484 /** set of nir_instr's where this register is used (read from) */
485 struct list_head uses;
486
487 /** set of nir_if's where this register is used as a condition */
488 struct list_head if_uses;
489
490 uint8_t num_components;
491 } nir_ssa_def;
492
493 struct nir_src;
494
495 typedef struct {
496 nir_register *reg;
497 struct nir_src *indirect; /** < NULL for no indirect offset */
498 unsigned base_offset;
499
500 /* TODO use-def chain goes here */
501 } nir_reg_src;
502
503 typedef struct {
504 nir_instr *parent_instr;
505 struct list_head def_link;
506
507 nir_register *reg;
508 struct nir_src *indirect; /** < NULL for no indirect offset */
509 unsigned base_offset;
510
511 /* TODO def-use chain goes here */
512 } nir_reg_dest;
513
514 struct nir_if;
515
516 typedef struct nir_src {
517 union {
518 nir_instr *parent_instr;
519 struct nir_if *parent_if;
520 };
521
522 struct list_head use_link;
523
524 union {
525 nir_reg_src reg;
526 nir_ssa_def *ssa;
527 };
528
529 bool is_ssa;
530 } nir_src;
531
532 #define NIR_SRC_INIT (nir_src) { { NULL } }
533
534 #define nir_foreach_use(reg_or_ssa_def, src) \
535 list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
536
537 #define nir_foreach_use_safe(reg_or_ssa_def, src) \
538 list_for_each_entry_safe(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
539
540 #define nir_foreach_if_use(reg_or_ssa_def, src) \
541 list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->if_uses, use_link)
542
543 #define nir_foreach_if_use_safe(reg_or_ssa_def, src) \
544 list_for_each_entry_safe(nir_src, src, &(reg_or_ssa_def)->if_uses, use_link)
545
546 typedef struct {
547 union {
548 nir_reg_dest reg;
549 nir_ssa_def ssa;
550 };
551
552 bool is_ssa;
553 } nir_dest;
554
555 #define NIR_DEST_INIT (nir_dest) { { { NULL } } }
556
557 #define nir_foreach_def(reg, dest) \
558 list_for_each_entry(nir_dest, dest, &(reg)->defs, reg.def_link)
559
560 #define nir_foreach_def_safe(reg, dest) \
561 list_for_each_entry_safe(nir_dest, dest, &(reg)->defs, reg.def_link)
562
563 static inline nir_src
564 nir_src_for_ssa(nir_ssa_def *def)
565 {
566 nir_src src = NIR_SRC_INIT;
567
568 src.is_ssa = true;
569 src.ssa = def;
570
571 return src;
572 }
573
574 static inline nir_src
575 nir_src_for_reg(nir_register *reg)
576 {
577 nir_src src = NIR_SRC_INIT;
578
579 src.is_ssa = false;
580 src.reg.reg = reg;
581 src.reg.indirect = NULL;
582 src.reg.base_offset = 0;
583
584 return src;
585 }
586
587 static inline nir_dest
588 nir_dest_for_reg(nir_register *reg)
589 {
590 nir_dest dest = NIR_DEST_INIT;
591
592 dest.reg.reg = reg;
593
594 return dest;
595 }
596
597 void nir_src_copy(nir_src *dest, const nir_src *src, void *instr_or_if);
598 void nir_dest_copy(nir_dest *dest, const nir_dest *src, nir_instr *instr);
599
600 typedef struct {
601 nir_src src;
602
603 /**
604 * \name input modifiers
605 */
606 /*@{*/
607 /**
608 * For inputs interpreted as floating point, flips the sign bit. For
609 * inputs interpreted as integers, performs the two's complement negation.
610 */
611 bool negate;
612
613 /**
614 * Clears the sign bit for floating point values, and computes the integer
615 * absolute value for integers. Note that the negate modifier acts after
616 * the absolute value modifier, therefore if both are set then all inputs
617 * will become negative.
618 */
619 bool abs;
620 /*@}*/
621
622 /**
623 * For each input component, says which component of the register it is
624 * chosen from. Note that which elements of the swizzle are used and which
625 * are ignored are based on the write mask for most opcodes - for example,
626 * a statement like "foo.xzw = bar.zyx" would have a writemask of 1101b and
627 * a swizzle of {2, x, 1, 0} where x means "don't care."
628 */
629 uint8_t swizzle[4];
630 } nir_alu_src;
631
632 typedef struct {
633 nir_dest dest;
634
635 /**
636 * \name saturate output modifier
637 *
638 * Only valid for opcodes that output floating-point numbers. Clamps the
639 * output to between 0.0 and 1.0 inclusive.
640 */
641
642 bool saturate;
643
644 unsigned write_mask : 4; /* ignored if dest.is_ssa is true */
645 } nir_alu_dest;
646
647 typedef enum {
648 nir_type_invalid = 0, /* Not a valid type */
649 nir_type_float,
650 nir_type_int,
651 nir_type_uint,
652 nir_type_bool
653 } nir_alu_type;
654
655 typedef enum {
656 NIR_OP_IS_COMMUTATIVE = (1 << 0),
657 NIR_OP_IS_ASSOCIATIVE = (1 << 1),
658 } nir_op_algebraic_property;
659
660 typedef struct {
661 const char *name;
662
663 unsigned num_inputs;
664
665 /**
666 * The number of components in the output
667 *
668 * If non-zero, this is the size of the output and input sizes are
669 * explicitly given; swizzle and writemask are still in effect, but if
670 * the output component is masked out, then the input component may
671 * still be in use.
672 *
673 * If zero, the opcode acts in the standard, per-component manner; the
674 * operation is performed on each component (except the ones that are
675 * masked out) with the input being taken from the input swizzle for
676 * that component.
677 *
678 * The size of some of the inputs may be given (i.e. non-zero) even
679 * though output_size is zero; in that case, the inputs with a zero
680 * size act per-component, while the inputs with non-zero size don't.
681 */
682 unsigned output_size;
683
684 /**
685 * The type of vector that the instruction outputs. Note that the
686 * staurate modifier is only allowed on outputs with the float type.
687 */
688
689 nir_alu_type output_type;
690
691 /**
692 * The number of components in each input
693 */
694 unsigned input_sizes[4];
695
696 /**
697 * The type of vector that each input takes. Note that negate and
698 * absolute value are only allowed on inputs with int or float type and
699 * behave differently on the two.
700 */
701 nir_alu_type input_types[4];
702
703 nir_op_algebraic_property algebraic_properties;
704 } nir_op_info;
705
706 extern const nir_op_info nir_op_infos[nir_num_opcodes];
707
708 typedef struct nir_alu_instr {
709 nir_instr instr;
710 nir_op op;
711 nir_alu_dest dest;
712 nir_alu_src src[];
713 } nir_alu_instr;
714
715 void nir_alu_src_copy(nir_alu_src *dest, const nir_alu_src *src,
716 nir_alu_instr *instr);
717 void nir_alu_dest_copy(nir_alu_dest *dest, const nir_alu_dest *src,
718 nir_alu_instr *instr);
719
720 /* is this source channel used? */
721 static inline bool
722 nir_alu_instr_channel_used(nir_alu_instr *instr, unsigned src, unsigned channel)
723 {
724 if (nir_op_infos[instr->op].input_sizes[src] > 0)
725 return channel < nir_op_infos[instr->op].input_sizes[src];
726
727 return (instr->dest.write_mask >> channel) & 1;
728 }
729
730 /*
731 * For instructions whose destinations are SSA, get the number of channels
732 * used for a source
733 */
734 static inline unsigned
735 nir_ssa_alu_instr_src_components(const nir_alu_instr *instr, unsigned src)
736 {
737 assert(instr->dest.dest.is_ssa);
738
739 if (nir_op_infos[instr->op].input_sizes[src] > 0)
740 return nir_op_infos[instr->op].input_sizes[src];
741
742 return instr->dest.dest.ssa.num_components;
743 }
744
745 typedef enum {
746 nir_deref_type_var,
747 nir_deref_type_array,
748 nir_deref_type_struct
749 } nir_deref_type;
750
751 typedef struct nir_deref {
752 nir_deref_type deref_type;
753 struct nir_deref *child;
754 const struct glsl_type *type;
755 } nir_deref;
756
757 typedef struct {
758 nir_deref deref;
759
760 nir_variable *var;
761 } nir_deref_var;
762
763 /* This enum describes how the array is referenced. If the deref is
764 * direct then the base_offset is used. If the deref is indirect then then
765 * offset is given by base_offset + indirect. If the deref is a wildcard
766 * then the deref refers to all of the elements of the array at the same
767 * time. Wildcard dereferences are only ever allowed in copy_var
768 * intrinsics and the source and destination derefs must have matching
769 * wildcards.
770 */
771 typedef enum {
772 nir_deref_array_type_direct,
773 nir_deref_array_type_indirect,
774 nir_deref_array_type_wildcard,
775 } nir_deref_array_type;
776
777 typedef struct {
778 nir_deref deref;
779
780 nir_deref_array_type deref_array_type;
781 unsigned base_offset;
782 nir_src indirect;
783 } nir_deref_array;
784
785 typedef struct {
786 nir_deref deref;
787
788 unsigned index;
789 } nir_deref_struct;
790
791 NIR_DEFINE_CAST(nir_deref_as_var, nir_deref, nir_deref_var, deref)
792 NIR_DEFINE_CAST(nir_deref_as_array, nir_deref, nir_deref_array, deref)
793 NIR_DEFINE_CAST(nir_deref_as_struct, nir_deref, nir_deref_struct, deref)
794
795 /* Returns the last deref in the chain. */
796 static inline nir_deref *
797 nir_deref_tail(nir_deref *deref)
798 {
799 while (deref->child)
800 deref = deref->child;
801 return deref;
802 }
803
804 typedef struct {
805 nir_instr instr;
806
807 unsigned num_params;
808 nir_deref_var **params;
809 nir_deref_var *return_deref;
810
811 struct nir_function *callee;
812 } nir_call_instr;
813
814 #define INTRINSIC(name, num_srcs, src_components, has_dest, dest_components, \
815 num_variables, num_indices, idx0, idx1, idx2, flags) \
816 nir_intrinsic_##name,
817
818 #define LAST_INTRINSIC(name) nir_last_intrinsic = nir_intrinsic_##name,
819
820 typedef enum {
821 #include "nir_intrinsics.h"
822 nir_num_intrinsics = nir_last_intrinsic + 1
823 } nir_intrinsic_op;
824
825 #undef INTRINSIC
826 #undef LAST_INTRINSIC
827
828 #define NIR_INTRINSIC_MAX_CONST_INDEX 3
829
830 /** Represents an intrinsic
831 *
832 * An intrinsic is an instruction type for handling things that are
833 * more-or-less regular operations but don't just consume and produce SSA
834 * values like ALU operations do. Intrinsics are not for things that have
835 * special semantic meaning such as phi nodes and parallel copies.
836 * Examples of intrinsics include variable load/store operations, system
837 * value loads, and the like. Even though texturing more-or-less falls
838 * under this category, texturing is its own instruction type because
839 * trying to represent texturing with intrinsics would lead to a
840 * combinatorial explosion of intrinsic opcodes.
841 *
842 * By having a single instruction type for handling a lot of different
843 * cases, optimization passes can look for intrinsics and, for the most
844 * part, completely ignore them. Each intrinsic type also has a few
845 * possible flags that govern whether or not they can be reordered or
846 * eliminated. That way passes like dead code elimination can still work
847 * on intrisics without understanding the meaning of each.
848 *
849 * Each intrinsic has some number of constant indices, some number of
850 * variables, and some number of sources. What these sources, variables,
851 * and indices mean depends on the intrinsic and is documented with the
852 * intrinsic declaration in nir_intrinsics.h. Intrinsics and texture
853 * instructions are the only types of instruction that can operate on
854 * variables.
855 */
856 typedef struct {
857 nir_instr instr;
858
859 nir_intrinsic_op intrinsic;
860
861 nir_dest dest;
862
863 /** number of components if this is a vectorized intrinsic
864 *
865 * Similarly to ALU operations, some intrinsics are vectorized.
866 * An intrinsic is vectorized if nir_intrinsic_infos.dest_components == 0.
867 * For vectorized intrinsics, the num_components field specifies the
868 * number of destination components and the number of source components
869 * for all sources with nir_intrinsic_infos.src_components[i] == 0.
870 */
871 uint8_t num_components;
872
873 int const_index[NIR_INTRINSIC_MAX_CONST_INDEX];
874
875 nir_deref_var *variables[2];
876
877 nir_src src[];
878 } nir_intrinsic_instr;
879
880 /**
881 * \name NIR intrinsics semantic flags
882 *
883 * information about what the compiler can do with the intrinsics.
884 *
885 * \sa nir_intrinsic_info::flags
886 */
887 typedef enum {
888 /**
889 * whether the intrinsic can be safely eliminated if none of its output
890 * value is not being used.
891 */
892 NIR_INTRINSIC_CAN_ELIMINATE = (1 << 0),
893
894 /**
895 * Whether the intrinsic can be reordered with respect to any other
896 * intrinsic, i.e. whether the only reordering dependencies of the
897 * intrinsic are due to the register reads/writes.
898 */
899 NIR_INTRINSIC_CAN_REORDER = (1 << 1),
900 } nir_intrinsic_semantic_flag;
901
902 /**
903 * \name NIR intrinsics const-index flag
904 *
905 * Indicates the usage of a const_index slot.
906 *
907 * \sa nir_intrinsic_info::index_map
908 */
909 typedef enum {
910 /**
911 * Generally instructions that take a offset src argument, can encode
912 * a constant 'base' value which is added to the offset.
913 */
914 NIR_INTRINSIC_BASE = 1,
915
916 /**
917 * For store instructions, a writemask for the store.
918 */
919 NIR_INTRINSIC_WRMASK = 2,
920
921 /**
922 * The stream-id for GS emit_vertex/end_primitive intrinsics.
923 */
924 NIR_INTRINSIC_STREAM_ID = 3,
925
926 /**
927 * The clip-plane id for load_user_clip_plane intrinsic.
928 */
929 NIR_INTRINSIC_UCP_ID = 4,
930
931 /**
932 * The range of a load operation. This specifies the maximum amount of
933 * data starting at the base offset (if any) that can be accessed.
934 */
935 NIR_INTRINSIC_RANGE = 5,
936
937 /**
938 * The Vulkan descriptor set for vulkan_resource_index intrinsic.
939 */
940 NIR_INTRINSIC_DESC_SET = 6,
941
942 /**
943 * The Vulkan descriptor set binding for vulkan_resource_index intrinsic.
944 */
945 NIR_INTRINSIC_BINDING = 7,
946
947 NIR_INTRINSIC_NUM_INDEX_FLAGS,
948
949 } nir_intrinsic_index_flag;
950
951 #define NIR_INTRINSIC_MAX_INPUTS 4
952
953 typedef struct {
954 const char *name;
955
956 unsigned num_srcs; /** < number of register/SSA inputs */
957
958 /** number of components of each input register
959 *
960 * If this value is 0, the number of components is given by the
961 * num_components field of nir_intrinsic_instr.
962 */
963 unsigned src_components[NIR_INTRINSIC_MAX_INPUTS];
964
965 bool has_dest;
966
967 /** number of components of the output register
968 *
969 * If this value is 0, the number of components is given by the
970 * num_components field of nir_intrinsic_instr.
971 */
972 unsigned dest_components;
973
974 /** the number of inputs/outputs that are variables */
975 unsigned num_variables;
976
977 /** the number of constant indices used by the intrinsic */
978 unsigned num_indices;
979
980 /** indicates the usage of intr->const_index[n] */
981 unsigned index_map[NIR_INTRINSIC_NUM_INDEX_FLAGS];
982
983 /** semantic flags for calls to this intrinsic */
984 nir_intrinsic_semantic_flag flags;
985 } nir_intrinsic_info;
986
987 extern const nir_intrinsic_info nir_intrinsic_infos[nir_num_intrinsics];
988
989
990 #define INTRINSIC_IDX_ACCESSORS(name, flag, type) \
991 static inline type \
992 nir_intrinsic_##name(nir_intrinsic_instr *instr) \
993 { \
994 const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic]; \
995 assert(info->index_map[NIR_INTRINSIC_##flag] > 0); \
996 return instr->const_index[info->index_map[NIR_INTRINSIC_##flag] - 1]; \
997 } \
998 static inline void \
999 nir_intrinsic_set_##name(nir_intrinsic_instr *instr, type val) \
1000 { \
1001 const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic]; \
1002 assert(info->index_map[NIR_INTRINSIC_##flag] > 0); \
1003 instr->const_index[info->index_map[NIR_INTRINSIC_##flag] - 1] = val; \
1004 }
1005
1006 INTRINSIC_IDX_ACCESSORS(write_mask, WRMASK, unsigned)
1007 INTRINSIC_IDX_ACCESSORS(base, BASE, int)
1008 INTRINSIC_IDX_ACCESSORS(stream_id, STREAM_ID, unsigned)
1009 INTRINSIC_IDX_ACCESSORS(ucp_id, UCP_ID, unsigned)
1010 INTRINSIC_IDX_ACCESSORS(range, RANGE, unsigned)
1011 INTRINSIC_IDX_ACCESSORS(desc_set, DESC_SET, unsigned)
1012 INTRINSIC_IDX_ACCESSORS(binding, BINDING, unsigned)
1013
1014 /**
1015 * \group texture information
1016 *
1017 * This gives semantic information about textures which is useful to the
1018 * frontend, the backend, and lowering passes, but not the optimizer.
1019 */
1020
1021 typedef enum {
1022 nir_tex_src_coord,
1023 nir_tex_src_projector,
1024 nir_tex_src_comparitor, /* shadow comparitor */
1025 nir_tex_src_offset,
1026 nir_tex_src_bias,
1027 nir_tex_src_lod,
1028 nir_tex_src_ms_index, /* MSAA sample index */
1029 nir_tex_src_ddx,
1030 nir_tex_src_ddy,
1031 nir_tex_src_texture_offset, /* < dynamically uniform indirect offset */
1032 nir_tex_src_sampler_offset, /* < dynamically uniform indirect offset */
1033 nir_num_tex_src_types
1034 } nir_tex_src_type;
1035
1036 typedef struct {
1037 nir_src src;
1038 nir_tex_src_type src_type;
1039 } nir_tex_src;
1040
1041 typedef enum {
1042 nir_texop_tex, /**< Regular texture look-up */
1043 nir_texop_txb, /**< Texture look-up with LOD bias */
1044 nir_texop_txl, /**< Texture look-up with explicit LOD */
1045 nir_texop_txd, /**< Texture look-up with partial derivatvies */
1046 nir_texop_txf, /**< Texel fetch with explicit LOD */
1047 nir_texop_txf_ms, /**< Multisample texture fetch */
1048 nir_texop_txs, /**< Texture size */
1049 nir_texop_lod, /**< Texture lod query */
1050 nir_texop_tg4, /**< Texture gather */
1051 nir_texop_query_levels, /**< Texture levels query */
1052 nir_texop_texture_samples, /**< Texture samples query */
1053 nir_texop_samples_identical, /**< Query whether all samples are definitely
1054 * identical.
1055 */
1056 } nir_texop;
1057
1058 typedef struct {
1059 nir_instr instr;
1060
1061 enum glsl_sampler_dim sampler_dim;
1062 nir_alu_type dest_type;
1063
1064 nir_texop op;
1065 nir_dest dest;
1066 nir_tex_src *src;
1067 unsigned num_srcs, coord_components;
1068 bool is_array, is_shadow;
1069
1070 /**
1071 * If is_shadow is true, whether this is the old-style shadow that outputs 4
1072 * components or the new-style shadow that outputs 1 component.
1073 */
1074 bool is_new_style_shadow;
1075
1076 /* gather component selector */
1077 unsigned component : 2;
1078
1079 /** The texture index
1080 *
1081 * If this texture instruction has a nir_tex_src_texture_offset source,
1082 * then the texture index is given by texture_index + texture_offset.
1083 */
1084 unsigned texture_index;
1085
1086 /** The size of the texture array or 0 if it's not an array */
1087 unsigned texture_array_size;
1088
1089 /** The texture deref
1090 *
1091 * If this is null, use texture_index instead.
1092 */
1093 nir_deref_var *texture;
1094
1095 /** The sampler index
1096 *
1097 * The following operations do not require a sampler and, as such, this
1098 * field should be ignored:
1099 * - nir_texop_txf
1100 * - nir_texop_txf_ms
1101 * - nir_texop_txs
1102 * - nir_texop_lod
1103 * - nir_texop_tg4
1104 * - nir_texop_query_levels
1105 * - nir_texop_texture_samples
1106 * - nir_texop_samples_identical
1107 *
1108 * If this texture instruction has a nir_tex_src_sampler_offset source,
1109 * then the sampler index is given by sampler_index + sampler_offset.
1110 */
1111 unsigned sampler_index;
1112
1113 /** The sampler deref
1114 *
1115 * If this is null, use sampler_index instead.
1116 */
1117 nir_deref_var *sampler;
1118 } nir_tex_instr;
1119
1120 static inline unsigned
1121 nir_tex_instr_dest_size(nir_tex_instr *instr)
1122 {
1123 switch (instr->op) {
1124 case nir_texop_txs: {
1125 unsigned ret;
1126 switch (instr->sampler_dim) {
1127 case GLSL_SAMPLER_DIM_1D:
1128 case GLSL_SAMPLER_DIM_BUF:
1129 ret = 1;
1130 break;
1131 case GLSL_SAMPLER_DIM_2D:
1132 case GLSL_SAMPLER_DIM_CUBE:
1133 case GLSL_SAMPLER_DIM_MS:
1134 case GLSL_SAMPLER_DIM_RECT:
1135 case GLSL_SAMPLER_DIM_EXTERNAL:
1136 ret = 2;
1137 break;
1138 case GLSL_SAMPLER_DIM_3D:
1139 ret = 3;
1140 break;
1141 default:
1142 unreachable("not reached");
1143 }
1144 if (instr->is_array)
1145 ret++;
1146 return ret;
1147 }
1148
1149 case nir_texop_lod:
1150 return 2;
1151
1152 case nir_texop_texture_samples:
1153 case nir_texop_query_levels:
1154 case nir_texop_samples_identical:
1155 return 1;
1156
1157 default:
1158 if (instr->is_shadow && instr->is_new_style_shadow)
1159 return 1;
1160
1161 return 4;
1162 }
1163 }
1164
1165 /* Returns true if this texture operation queries something about the texture
1166 * rather than actually sampling it.
1167 */
1168 static inline bool
1169 nir_tex_instr_is_query(nir_tex_instr *instr)
1170 {
1171 switch (instr->op) {
1172 case nir_texop_txs:
1173 case nir_texop_lod:
1174 case nir_texop_texture_samples:
1175 case nir_texop_query_levels:
1176 return true;
1177 case nir_texop_tex:
1178 case nir_texop_txb:
1179 case nir_texop_txl:
1180 case nir_texop_txd:
1181 case nir_texop_txf:
1182 case nir_texop_txf_ms:
1183 case nir_texop_tg4:
1184 return false;
1185 default:
1186 unreachable("Invalid texture opcode");
1187 }
1188 }
1189
1190 static inline unsigned
1191 nir_tex_instr_src_size(nir_tex_instr *instr, unsigned src)
1192 {
1193 if (instr->src[src].src_type == nir_tex_src_coord)
1194 return instr->coord_components;
1195
1196
1197 if (instr->src[src].src_type == nir_tex_src_offset ||
1198 instr->src[src].src_type == nir_tex_src_ddx ||
1199 instr->src[src].src_type == nir_tex_src_ddy) {
1200 if (instr->is_array)
1201 return instr->coord_components - 1;
1202 else
1203 return instr->coord_components;
1204 }
1205
1206 return 1;
1207 }
1208
1209 static inline int
1210 nir_tex_instr_src_index(nir_tex_instr *instr, nir_tex_src_type type)
1211 {
1212 for (unsigned i = 0; i < instr->num_srcs; i++)
1213 if (instr->src[i].src_type == type)
1214 return (int) i;
1215
1216 return -1;
1217 }
1218
1219 typedef struct {
1220 union {
1221 float f[4];
1222 int32_t i[4];
1223 uint32_t u[4];
1224 };
1225 } nir_const_value;
1226
1227 typedef struct {
1228 nir_instr instr;
1229
1230 nir_const_value value;
1231
1232 nir_ssa_def def;
1233 } nir_load_const_instr;
1234
1235 typedef enum {
1236 nir_jump_return,
1237 nir_jump_break,
1238 nir_jump_continue,
1239 } nir_jump_type;
1240
1241 typedef struct {
1242 nir_instr instr;
1243 nir_jump_type type;
1244 } nir_jump_instr;
1245
1246 /* creates a new SSA variable in an undefined state */
1247
1248 typedef struct {
1249 nir_instr instr;
1250 nir_ssa_def def;
1251 } nir_ssa_undef_instr;
1252
1253 typedef struct {
1254 struct exec_node node;
1255
1256 /* The predecessor block corresponding to this source */
1257 struct nir_block *pred;
1258
1259 nir_src src;
1260 } nir_phi_src;
1261
1262 #define nir_foreach_phi_src(phi, entry) \
1263 foreach_list_typed(nir_phi_src, entry, node, &(phi)->srcs)
1264 #define nir_foreach_phi_src_safe(phi, entry) \
1265 foreach_list_typed_safe(nir_phi_src, entry, node, &(phi)->srcs)
1266
1267 typedef struct {
1268 nir_instr instr;
1269
1270 struct exec_list srcs; /** < list of nir_phi_src */
1271
1272 nir_dest dest;
1273 } nir_phi_instr;
1274
1275 typedef struct {
1276 struct exec_node node;
1277 nir_src src;
1278 nir_dest dest;
1279 } nir_parallel_copy_entry;
1280
1281 #define nir_foreach_parallel_copy_entry(pcopy, entry) \
1282 foreach_list_typed(nir_parallel_copy_entry, entry, node, &(pcopy)->entries)
1283
1284 typedef struct {
1285 nir_instr instr;
1286
1287 /* A list of nir_parallel_copy_entry's. The sources of all of the
1288 * entries are copied to the corresponding destinations "in parallel".
1289 * In other words, if we have two entries: a -> b and b -> a, the values
1290 * get swapped.
1291 */
1292 struct exec_list entries;
1293 } nir_parallel_copy_instr;
1294
1295 NIR_DEFINE_CAST(nir_instr_as_alu, nir_instr, nir_alu_instr, instr)
1296 NIR_DEFINE_CAST(nir_instr_as_call, nir_instr, nir_call_instr, instr)
1297 NIR_DEFINE_CAST(nir_instr_as_jump, nir_instr, nir_jump_instr, instr)
1298 NIR_DEFINE_CAST(nir_instr_as_tex, nir_instr, nir_tex_instr, instr)
1299 NIR_DEFINE_CAST(nir_instr_as_intrinsic, nir_instr, nir_intrinsic_instr, instr)
1300 NIR_DEFINE_CAST(nir_instr_as_load_const, nir_instr, nir_load_const_instr, instr)
1301 NIR_DEFINE_CAST(nir_instr_as_ssa_undef, nir_instr, nir_ssa_undef_instr, instr)
1302 NIR_DEFINE_CAST(nir_instr_as_phi, nir_instr, nir_phi_instr, instr)
1303 NIR_DEFINE_CAST(nir_instr_as_parallel_copy, nir_instr,
1304 nir_parallel_copy_instr, instr)
1305
1306 /*
1307 * Control flow
1308 *
1309 * Control flow consists of a tree of control flow nodes, which include
1310 * if-statements and loops. The leaves of the tree are basic blocks, lists of
1311 * instructions that always run start-to-finish. Each basic block also keeps
1312 * track of its successors (blocks which may run immediately after the current
1313 * block) and predecessors (blocks which could have run immediately before the
1314 * current block). Each function also has a start block and an end block which
1315 * all return statements point to (which is always empty). Together, all the
1316 * blocks with their predecessors and successors make up the control flow
1317 * graph (CFG) of the function. There are helpers that modify the tree of
1318 * control flow nodes while modifying the CFG appropriately; these should be
1319 * used instead of modifying the tree directly.
1320 */
1321
1322 typedef enum {
1323 nir_cf_node_block,
1324 nir_cf_node_if,
1325 nir_cf_node_loop,
1326 nir_cf_node_function
1327 } nir_cf_node_type;
1328
1329 typedef struct nir_cf_node {
1330 struct exec_node node;
1331 nir_cf_node_type type;
1332 struct nir_cf_node *parent;
1333 } nir_cf_node;
1334
1335 typedef struct nir_block {
1336 nir_cf_node cf_node;
1337
1338 struct exec_list instr_list; /** < list of nir_instr */
1339
1340 /** generic block index; generated by nir_index_blocks */
1341 unsigned index;
1342
1343 /*
1344 * Each block can only have up to 2 successors, so we put them in a simple
1345 * array - no need for anything more complicated.
1346 */
1347 struct nir_block *successors[2];
1348
1349 /* Set of nir_block predecessors in the CFG */
1350 struct set *predecessors;
1351
1352 /*
1353 * this node's immediate dominator in the dominance tree - set to NULL for
1354 * the start block.
1355 */
1356 struct nir_block *imm_dom;
1357
1358 /* This node's children in the dominance tree */
1359 unsigned num_dom_children;
1360 struct nir_block **dom_children;
1361
1362 /* Set of nir_block's on the dominance frontier of this block */
1363 struct set *dom_frontier;
1364
1365 /*
1366 * These two indices have the property that dom_{pre,post}_index for each
1367 * child of this block in the dominance tree will always be between
1368 * dom_pre_index and dom_post_index for this block, which makes testing if
1369 * a given block is dominated by another block an O(1) operation.
1370 */
1371 unsigned dom_pre_index, dom_post_index;
1372
1373 /* live in and out for this block; used for liveness analysis */
1374 BITSET_WORD *live_in;
1375 BITSET_WORD *live_out;
1376 } nir_block;
1377
1378 static inline nir_instr *
1379 nir_block_first_instr(nir_block *block)
1380 {
1381 struct exec_node *head = exec_list_get_head(&block->instr_list);
1382 return exec_node_data(nir_instr, head, node);
1383 }
1384
1385 static inline nir_instr *
1386 nir_block_last_instr(nir_block *block)
1387 {
1388 struct exec_node *tail = exec_list_get_tail(&block->instr_list);
1389 return exec_node_data(nir_instr, tail, node);
1390 }
1391
1392 #define nir_foreach_instr(block, instr) \
1393 foreach_list_typed(nir_instr, instr, node, &(block)->instr_list)
1394 #define nir_foreach_instr_reverse(block, instr) \
1395 foreach_list_typed_reverse(nir_instr, instr, node, &(block)->instr_list)
1396 #define nir_foreach_instr_safe(block, instr) \
1397 foreach_list_typed_safe(nir_instr, instr, node, &(block)->instr_list)
1398 #define nir_foreach_instr_reverse_safe(block, instr) \
1399 foreach_list_typed_reverse_safe(nir_instr, instr, node, &(block)->instr_list)
1400
1401 typedef struct nir_if {
1402 nir_cf_node cf_node;
1403 nir_src condition;
1404
1405 struct exec_list then_list; /** < list of nir_cf_node */
1406 struct exec_list else_list; /** < list of nir_cf_node */
1407 } nir_if;
1408
1409 static inline nir_cf_node *
1410 nir_if_first_then_node(nir_if *if_stmt)
1411 {
1412 struct exec_node *head = exec_list_get_head(&if_stmt->then_list);
1413 return exec_node_data(nir_cf_node, head, node);
1414 }
1415
1416 static inline nir_cf_node *
1417 nir_if_last_then_node(nir_if *if_stmt)
1418 {
1419 struct exec_node *tail = exec_list_get_tail(&if_stmt->then_list);
1420 return exec_node_data(nir_cf_node, tail, node);
1421 }
1422
1423 static inline nir_cf_node *
1424 nir_if_first_else_node(nir_if *if_stmt)
1425 {
1426 struct exec_node *head = exec_list_get_head(&if_stmt->else_list);
1427 return exec_node_data(nir_cf_node, head, node);
1428 }
1429
1430 static inline nir_cf_node *
1431 nir_if_last_else_node(nir_if *if_stmt)
1432 {
1433 struct exec_node *tail = exec_list_get_tail(&if_stmt->else_list);
1434 return exec_node_data(nir_cf_node, tail, node);
1435 }
1436
1437 typedef struct {
1438 nir_cf_node cf_node;
1439
1440 struct exec_list body; /** < list of nir_cf_node */
1441 } nir_loop;
1442
1443 static inline nir_cf_node *
1444 nir_loop_first_cf_node(nir_loop *loop)
1445 {
1446 return exec_node_data(nir_cf_node, exec_list_get_head(&loop->body), node);
1447 }
1448
1449 static inline nir_cf_node *
1450 nir_loop_last_cf_node(nir_loop *loop)
1451 {
1452 return exec_node_data(nir_cf_node, exec_list_get_tail(&loop->body), node);
1453 }
1454
1455 /**
1456 * Various bits of metadata that can may be created or required by
1457 * optimization and analysis passes
1458 */
1459 typedef enum {
1460 nir_metadata_none = 0x0,
1461 nir_metadata_block_index = 0x1,
1462 nir_metadata_dominance = 0x2,
1463 nir_metadata_live_ssa_defs = 0x4,
1464 nir_metadata_not_properly_reset = 0x8,
1465 } nir_metadata;
1466
1467 typedef struct {
1468 nir_cf_node cf_node;
1469
1470 /** pointer to the function of which this is an implementation */
1471 struct nir_function *function;
1472
1473 struct exec_list body; /** < list of nir_cf_node */
1474
1475 nir_block *end_block;
1476
1477 /** list for all local variables in the function */
1478 struct exec_list locals;
1479
1480 /** array of variables used as parameters */
1481 unsigned num_params;
1482 nir_variable **params;
1483
1484 /** variable used to hold the result of the function */
1485 nir_variable *return_var;
1486
1487 /** list of local registers in the function */
1488 struct exec_list registers;
1489
1490 /** next available local register index */
1491 unsigned reg_alloc;
1492
1493 /** next available SSA value index */
1494 unsigned ssa_alloc;
1495
1496 /* total number of basic blocks, only valid when block_index_dirty = false */
1497 unsigned num_blocks;
1498
1499 nir_metadata valid_metadata;
1500 } nir_function_impl;
1501
1502 static inline nir_block *
1503 nir_start_block(nir_function_impl *impl)
1504 {
1505 return (nir_block *) exec_list_get_head(&impl->body);
1506 }
1507
1508 static inline nir_cf_node *
1509 nir_cf_node_next(nir_cf_node *node)
1510 {
1511 struct exec_node *next = exec_node_get_next(&node->node);
1512 if (exec_node_is_tail_sentinel(next))
1513 return NULL;
1514 else
1515 return exec_node_data(nir_cf_node, next, node);
1516 }
1517
1518 static inline nir_cf_node *
1519 nir_cf_node_prev(nir_cf_node *node)
1520 {
1521 struct exec_node *prev = exec_node_get_prev(&node->node);
1522 if (exec_node_is_head_sentinel(prev))
1523 return NULL;
1524 else
1525 return exec_node_data(nir_cf_node, prev, node);
1526 }
1527
1528 static inline bool
1529 nir_cf_node_is_first(const nir_cf_node *node)
1530 {
1531 return exec_node_is_head_sentinel(node->node.prev);
1532 }
1533
1534 static inline bool
1535 nir_cf_node_is_last(const nir_cf_node *node)
1536 {
1537 return exec_node_is_tail_sentinel(node->node.next);
1538 }
1539
1540 NIR_DEFINE_CAST(nir_cf_node_as_block, nir_cf_node, nir_block, cf_node)
1541 NIR_DEFINE_CAST(nir_cf_node_as_if, nir_cf_node, nir_if, cf_node)
1542 NIR_DEFINE_CAST(nir_cf_node_as_loop, nir_cf_node, nir_loop, cf_node)
1543 NIR_DEFINE_CAST(nir_cf_node_as_function, nir_cf_node, nir_function_impl, cf_node)
1544
1545 typedef enum {
1546 nir_parameter_in,
1547 nir_parameter_out,
1548 nir_parameter_inout,
1549 } nir_parameter_type;
1550
1551 typedef struct {
1552 nir_parameter_type param_type;
1553 const struct glsl_type *type;
1554 } nir_parameter;
1555
1556 typedef struct nir_function {
1557 struct exec_node node;
1558
1559 const char *name;
1560 struct nir_shader *shader;
1561
1562 unsigned num_params;
1563 nir_parameter *params;
1564 const struct glsl_type *return_type;
1565
1566 /** The implementation of this function.
1567 *
1568 * If the function is only declared and not implemented, this is NULL.
1569 */
1570 nir_function_impl *impl;
1571 } nir_function;
1572
1573 typedef struct nir_shader_compiler_options {
1574 bool lower_fdiv;
1575 bool lower_ffma;
1576 bool lower_flrp;
1577 bool lower_fpow;
1578 bool lower_fsat;
1579 bool lower_fsqrt;
1580 bool lower_fmod;
1581 bool lower_bitfield_extract;
1582 bool lower_bitfield_insert;
1583 bool lower_uadd_carry;
1584 bool lower_usub_borrow;
1585 /** lowers fneg and ineg to fsub and isub. */
1586 bool lower_negate;
1587 /** lowers fsub and isub to fadd+fneg and iadd+ineg. */
1588 bool lower_sub;
1589
1590 /* lower {slt,sge,seq,sne} to {flt,fge,feq,fne} + b2f: */
1591 bool lower_scmp;
1592
1593 /* Does the native fdot instruction replicate its result for four
1594 * components? If so, then opt_algebraic_late will turn all fdotN
1595 * instructions into fdot_replicatedN instructions.
1596 */
1597 bool fdot_replicates;
1598
1599 /** lowers ffract to fsub+ffloor: */
1600 bool lower_ffract;
1601
1602 bool lower_pack_half_2x16;
1603 bool lower_pack_unorm_2x16;
1604 bool lower_pack_snorm_2x16;
1605 bool lower_pack_unorm_4x8;
1606 bool lower_pack_snorm_4x8;
1607 bool lower_unpack_half_2x16;
1608 bool lower_unpack_unorm_2x16;
1609 bool lower_unpack_snorm_2x16;
1610 bool lower_unpack_unorm_4x8;
1611 bool lower_unpack_snorm_4x8;
1612
1613 bool lower_extract_byte;
1614 bool lower_extract_word;
1615
1616 /**
1617 * Does the driver support real 32-bit integers? (Otherwise, integers
1618 * are simulated by floats.)
1619 */
1620 bool native_integers;
1621
1622 /* Indicates that the driver only has zero-based vertex id */
1623 bool vertex_id_zero_based;
1624 } nir_shader_compiler_options;
1625
1626 typedef struct nir_shader_info {
1627 const char *name;
1628
1629 /* Descriptive name provided by the client; may be NULL */
1630 const char *label;
1631
1632 /* Number of textures used by this shader */
1633 unsigned num_textures;
1634 /* Number of uniform buffers used by this shader */
1635 unsigned num_ubos;
1636 /* Number of atomic buffers used by this shader */
1637 unsigned num_abos;
1638 /* Number of shader storage buffers used by this shader */
1639 unsigned num_ssbos;
1640 /* Number of images used by this shader */
1641 unsigned num_images;
1642
1643 /* Which inputs are actually read */
1644 uint64_t inputs_read;
1645 /* Which outputs are actually written */
1646 uint64_t outputs_written;
1647 /* Which system values are actually read */
1648 uint64_t system_values_read;
1649
1650 /* Which patch inputs are actually read */
1651 uint32_t patch_inputs_read;
1652 /* Which patch outputs are actually written */
1653 uint32_t patch_outputs_written;
1654
1655 /* Whether or not this shader ever uses textureGather() */
1656 bool uses_texture_gather;
1657
1658 /* Whether or not this shader uses the gl_ClipDistance output */
1659 bool uses_clip_distance_out;
1660
1661 /* Whether or not separate shader objects were used */
1662 bool separate_shader;
1663
1664 /** Was this shader linked with any transform feedback varyings? */
1665 bool has_transform_feedback_varyings;
1666
1667 union {
1668 struct {
1669 /** The number of vertices recieves per input primitive */
1670 unsigned vertices_in;
1671
1672 /** The output primitive type (GL enum value) */
1673 unsigned output_primitive;
1674
1675 /** The maximum number of vertices the geometry shader might write. */
1676 unsigned vertices_out;
1677
1678 /** 1 .. MAX_GEOMETRY_SHADER_INVOCATIONS */
1679 unsigned invocations;
1680
1681 /** Whether or not this shader uses EndPrimitive */
1682 bool uses_end_primitive;
1683
1684 /** Whether or not this shader uses non-zero streams */
1685 bool uses_streams;
1686 } gs;
1687
1688 struct {
1689 bool uses_discard;
1690
1691 /**
1692 * Whether early fragment tests are enabled as defined by
1693 * ARB_shader_image_load_store.
1694 */
1695 bool early_fragment_tests;
1696
1697 /** gl_FragDepth layout for ARB_conservative_depth. */
1698 enum gl_frag_depth_layout depth_layout;
1699 } fs;
1700
1701 struct {
1702 unsigned local_size[3];
1703 } cs;
1704
1705 struct {
1706 /** The number of vertices in the TCS output patch. */
1707 unsigned vertices_out;
1708 } tcs;
1709 };
1710 } nir_shader_info;
1711
1712 typedef struct nir_shader {
1713 /** list of uniforms (nir_variable) */
1714 struct exec_list uniforms;
1715
1716 /** list of inputs (nir_variable) */
1717 struct exec_list inputs;
1718
1719 /** list of outputs (nir_variable) */
1720 struct exec_list outputs;
1721
1722 /** list of shared compute variables (nir_variable) */
1723 struct exec_list shared;
1724
1725 /** Set of driver-specific options for the shader.
1726 *
1727 * The memory for the options is expected to be kept in a single static
1728 * copy by the driver.
1729 */
1730 const struct nir_shader_compiler_options *options;
1731
1732 /** Various bits of compile-time information about a given shader */
1733 struct nir_shader_info info;
1734
1735 /** list of global variables in the shader (nir_variable) */
1736 struct exec_list globals;
1737
1738 /** list of system value variables in the shader (nir_variable) */
1739 struct exec_list system_values;
1740
1741 struct exec_list functions; /** < list of nir_function */
1742
1743 /** list of global register in the shader */
1744 struct exec_list registers;
1745
1746 /** next available global register index */
1747 unsigned reg_alloc;
1748
1749 /**
1750 * the highest index a load_input_*, load_uniform_*, etc. intrinsic can
1751 * access plus one
1752 */
1753 unsigned num_inputs, num_uniforms, num_outputs, num_shared;
1754
1755 /** The shader stage, such as MESA_SHADER_VERTEX. */
1756 gl_shader_stage stage;
1757 } nir_shader;
1758
1759 static inline nir_function *
1760 nir_shader_get_entrypoint(nir_shader *shader)
1761 {
1762 assert(exec_list_length(&shader->functions) == 1);
1763 struct exec_node *func_node = exec_list_get_head(&shader->functions);
1764 nir_function *func = exec_node_data(nir_function, func_node, node);
1765 return func;
1766 }
1767
1768 #define nir_foreach_function(shader, func) \
1769 foreach_list_typed(nir_function, func, node, &(shader)->functions)
1770
1771 nir_shader *nir_shader_create(void *mem_ctx,
1772 gl_shader_stage stage,
1773 const nir_shader_compiler_options *options);
1774
1775 /** creates a register, including assigning it an index and adding it to the list */
1776 nir_register *nir_global_reg_create(nir_shader *shader);
1777
1778 nir_register *nir_local_reg_create(nir_function_impl *impl);
1779
1780 void nir_reg_remove(nir_register *reg);
1781
1782 /** Adds a variable to the appropreate list in nir_shader */
1783 void nir_shader_add_variable(nir_shader *shader, nir_variable *var);
1784
1785 static inline void
1786 nir_function_impl_add_variable(nir_function_impl *impl, nir_variable *var)
1787 {
1788 assert(var->data.mode == nir_var_local);
1789 exec_list_push_tail(&impl->locals, &var->node);
1790 }
1791
1792 /** creates a variable, sets a few defaults, and adds it to the list */
1793 nir_variable *nir_variable_create(nir_shader *shader,
1794 nir_variable_mode mode,
1795 const struct glsl_type *type,
1796 const char *name);
1797 /** creates a local variable and adds it to the list */
1798 nir_variable *nir_local_variable_create(nir_function_impl *impl,
1799 const struct glsl_type *type,
1800 const char *name);
1801
1802 /** creates a function and adds it to the shader's list of functions */
1803 nir_function *nir_function_create(nir_shader *shader, const char *name);
1804
1805 nir_function_impl *nir_function_impl_create(nir_function *func);
1806 /** creates a function_impl that isn't tied to any particular function */
1807 nir_function_impl *nir_function_impl_create_bare(nir_shader *shader);
1808
1809 nir_block *nir_block_create(nir_shader *shader);
1810 nir_if *nir_if_create(nir_shader *shader);
1811 nir_loop *nir_loop_create(nir_shader *shader);
1812
1813 nir_function_impl *nir_cf_node_get_function(nir_cf_node *node);
1814
1815 /** requests that the given pieces of metadata be generated */
1816 void nir_metadata_require(nir_function_impl *impl, nir_metadata required);
1817 /** dirties all but the preserved metadata */
1818 void nir_metadata_preserve(nir_function_impl *impl, nir_metadata preserved);
1819
1820 /** creates an instruction with default swizzle/writemask/etc. with NULL registers */
1821 nir_alu_instr *nir_alu_instr_create(nir_shader *shader, nir_op op);
1822
1823 nir_jump_instr *nir_jump_instr_create(nir_shader *shader, nir_jump_type type);
1824
1825 nir_load_const_instr *nir_load_const_instr_create(nir_shader *shader,
1826 unsigned num_components);
1827
1828 nir_intrinsic_instr *nir_intrinsic_instr_create(nir_shader *shader,
1829 nir_intrinsic_op op);
1830
1831 nir_call_instr *nir_call_instr_create(nir_shader *shader,
1832 nir_function *callee);
1833
1834 nir_tex_instr *nir_tex_instr_create(nir_shader *shader, unsigned num_srcs);
1835
1836 nir_phi_instr *nir_phi_instr_create(nir_shader *shader);
1837
1838 nir_parallel_copy_instr *nir_parallel_copy_instr_create(nir_shader *shader);
1839
1840 nir_ssa_undef_instr *nir_ssa_undef_instr_create(nir_shader *shader,
1841 unsigned num_components);
1842
1843 nir_deref_var *nir_deref_var_create(void *mem_ctx, nir_variable *var);
1844 nir_deref_array *nir_deref_array_create(void *mem_ctx);
1845 nir_deref_struct *nir_deref_struct_create(void *mem_ctx, unsigned field_index);
1846
1847 nir_deref *nir_copy_deref(void *mem_ctx, nir_deref *deref);
1848
1849 nir_load_const_instr *
1850 nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref);
1851
1852 /**
1853 * NIR Cursors and Instruction Insertion API
1854 * @{
1855 *
1856 * A tiny struct representing a point to insert/extract instructions or
1857 * control flow nodes. Helps reduce the combinatorial explosion of possible
1858 * points to insert/extract.
1859 *
1860 * \sa nir_control_flow.h
1861 */
1862 typedef enum {
1863 nir_cursor_before_block,
1864 nir_cursor_after_block,
1865 nir_cursor_before_instr,
1866 nir_cursor_after_instr,
1867 } nir_cursor_option;
1868
1869 typedef struct {
1870 nir_cursor_option option;
1871 union {
1872 nir_block *block;
1873 nir_instr *instr;
1874 };
1875 } nir_cursor;
1876
1877 static inline nir_block *
1878 nir_cursor_current_block(nir_cursor cursor)
1879 {
1880 if (cursor.option == nir_cursor_before_instr ||
1881 cursor.option == nir_cursor_after_instr) {
1882 return cursor.instr->block;
1883 } else {
1884 return cursor.block;
1885 }
1886 }
1887
1888 bool nir_cursors_equal(nir_cursor a, nir_cursor b);
1889
1890 static inline nir_cursor
1891 nir_before_block(nir_block *block)
1892 {
1893 nir_cursor cursor;
1894 cursor.option = nir_cursor_before_block;
1895 cursor.block = block;
1896 return cursor;
1897 }
1898
1899 static inline nir_cursor
1900 nir_after_block(nir_block *block)
1901 {
1902 nir_cursor cursor;
1903 cursor.option = nir_cursor_after_block;
1904 cursor.block = block;
1905 return cursor;
1906 }
1907
1908 static inline nir_cursor
1909 nir_before_instr(nir_instr *instr)
1910 {
1911 nir_cursor cursor;
1912 cursor.option = nir_cursor_before_instr;
1913 cursor.instr = instr;
1914 return cursor;
1915 }
1916
1917 static inline nir_cursor
1918 nir_after_instr(nir_instr *instr)
1919 {
1920 nir_cursor cursor;
1921 cursor.option = nir_cursor_after_instr;
1922 cursor.instr = instr;
1923 return cursor;
1924 }
1925
1926 static inline nir_cursor
1927 nir_after_block_before_jump(nir_block *block)
1928 {
1929 nir_instr *last_instr = nir_block_last_instr(block);
1930 if (last_instr && last_instr->type == nir_instr_type_jump) {
1931 return nir_before_instr(last_instr);
1932 } else {
1933 return nir_after_block(block);
1934 }
1935 }
1936
1937 static inline nir_cursor
1938 nir_before_cf_node(nir_cf_node *node)
1939 {
1940 if (node->type == nir_cf_node_block)
1941 return nir_before_block(nir_cf_node_as_block(node));
1942
1943 return nir_after_block(nir_cf_node_as_block(nir_cf_node_prev(node)));
1944 }
1945
1946 static inline nir_cursor
1947 nir_after_cf_node(nir_cf_node *node)
1948 {
1949 if (node->type == nir_cf_node_block)
1950 return nir_after_block(nir_cf_node_as_block(node));
1951
1952 return nir_before_block(nir_cf_node_as_block(nir_cf_node_next(node)));
1953 }
1954
1955 static inline nir_cursor
1956 nir_after_cf_node_and_phis(nir_cf_node *node)
1957 {
1958 if (node->type == nir_cf_node_block)
1959 return nir_after_block(nir_cf_node_as_block(node));
1960
1961 nir_block *block = nir_cf_node_as_block(nir_cf_node_next(node));
1962 assert(block->cf_node.type == nir_cf_node_block);
1963
1964 nir_foreach_instr(block, instr) {
1965 if (instr->type != nir_instr_type_phi)
1966 return nir_before_instr(instr);
1967 }
1968 return nir_after_block(block);
1969 }
1970
1971 static inline nir_cursor
1972 nir_before_cf_list(struct exec_list *cf_list)
1973 {
1974 nir_cf_node *first_node = exec_node_data(nir_cf_node,
1975 exec_list_get_head(cf_list), node);
1976 return nir_before_cf_node(first_node);
1977 }
1978
1979 static inline nir_cursor
1980 nir_after_cf_list(struct exec_list *cf_list)
1981 {
1982 nir_cf_node *last_node = exec_node_data(nir_cf_node,
1983 exec_list_get_tail(cf_list), node);
1984 return nir_after_cf_node(last_node);
1985 }
1986
1987 /**
1988 * Insert a NIR instruction at the given cursor.
1989 *
1990 * Note: This does not update the cursor.
1991 */
1992 void nir_instr_insert(nir_cursor cursor, nir_instr *instr);
1993
1994 static inline void
1995 nir_instr_insert_before(nir_instr *instr, nir_instr *before)
1996 {
1997 nir_instr_insert(nir_before_instr(instr), before);
1998 }
1999
2000 static inline void
2001 nir_instr_insert_after(nir_instr *instr, nir_instr *after)
2002 {
2003 nir_instr_insert(nir_after_instr(instr), after);
2004 }
2005
2006 static inline void
2007 nir_instr_insert_before_block(nir_block *block, nir_instr *before)
2008 {
2009 nir_instr_insert(nir_before_block(block), before);
2010 }
2011
2012 static inline void
2013 nir_instr_insert_after_block(nir_block *block, nir_instr *after)
2014 {
2015 nir_instr_insert(nir_after_block(block), after);
2016 }
2017
2018 static inline void
2019 nir_instr_insert_before_cf(nir_cf_node *node, nir_instr *before)
2020 {
2021 nir_instr_insert(nir_before_cf_node(node), before);
2022 }
2023
2024 static inline void
2025 nir_instr_insert_after_cf(nir_cf_node *node, nir_instr *after)
2026 {
2027 nir_instr_insert(nir_after_cf_node(node), after);
2028 }
2029
2030 static inline void
2031 nir_instr_insert_before_cf_list(struct exec_list *list, nir_instr *before)
2032 {
2033 nir_instr_insert(nir_before_cf_list(list), before);
2034 }
2035
2036 static inline void
2037 nir_instr_insert_after_cf_list(struct exec_list *list, nir_instr *after)
2038 {
2039 nir_instr_insert(nir_after_cf_list(list), after);
2040 }
2041
2042 void nir_instr_remove(nir_instr *instr);
2043
2044 /** @} */
2045
2046 typedef bool (*nir_foreach_ssa_def_cb)(nir_ssa_def *def, void *state);
2047 typedef bool (*nir_foreach_dest_cb)(nir_dest *dest, void *state);
2048 typedef bool (*nir_foreach_src_cb)(nir_src *src, void *state);
2049 bool nir_foreach_ssa_def(nir_instr *instr, nir_foreach_ssa_def_cb cb,
2050 void *state);
2051 bool nir_foreach_dest(nir_instr *instr, nir_foreach_dest_cb cb, void *state);
2052 bool nir_foreach_src(nir_instr *instr, nir_foreach_src_cb cb, void *state);
2053
2054 nir_const_value *nir_src_as_const_value(nir_src src);
2055 bool nir_src_is_dynamically_uniform(nir_src src);
2056 bool nir_srcs_equal(nir_src src1, nir_src src2);
2057 void nir_instr_rewrite_src(nir_instr *instr, nir_src *src, nir_src new_src);
2058 void nir_instr_move_src(nir_instr *dest_instr, nir_src *dest, nir_src *src);
2059 void nir_if_rewrite_condition(nir_if *if_stmt, nir_src new_src);
2060 void nir_instr_rewrite_dest(nir_instr *instr, nir_dest *dest,
2061 nir_dest new_dest);
2062
2063 void nir_ssa_dest_init(nir_instr *instr, nir_dest *dest,
2064 unsigned num_components, const char *name);
2065 void nir_ssa_def_init(nir_instr *instr, nir_ssa_def *def,
2066 unsigned num_components, const char *name);
2067 void nir_ssa_def_rewrite_uses(nir_ssa_def *def, nir_src new_src);
2068 void nir_ssa_def_rewrite_uses_after(nir_ssa_def *def, nir_src new_src,
2069 nir_instr *after_me);
2070
2071 /* visits basic blocks in source-code order */
2072 typedef bool (*nir_foreach_block_cb)(nir_block *block, void *state);
2073 bool nir_foreach_block(nir_function_impl *impl, nir_foreach_block_cb cb,
2074 void *state);
2075 bool nir_foreach_block_reverse(nir_function_impl *impl, nir_foreach_block_cb cb,
2076 void *state);
2077 bool nir_foreach_block_in_cf_node(nir_cf_node *node, nir_foreach_block_cb cb,
2078 void *state);
2079
2080 /* If the following CF node is an if, this function returns that if.
2081 * Otherwise, it returns NULL.
2082 */
2083 nir_if *nir_block_get_following_if(nir_block *block);
2084
2085 nir_loop *nir_block_get_following_loop(nir_block *block);
2086
2087 void nir_index_local_regs(nir_function_impl *impl);
2088 void nir_index_global_regs(nir_shader *shader);
2089 void nir_index_ssa_defs(nir_function_impl *impl);
2090 unsigned nir_index_instrs(nir_function_impl *impl);
2091
2092 void nir_index_blocks(nir_function_impl *impl);
2093
2094 void nir_print_shader(nir_shader *shader, FILE *fp);
2095 void nir_print_instr(const nir_instr *instr, FILE *fp);
2096
2097 nir_shader * nir_shader_clone(void *mem_ctx, const nir_shader *s);
2098 nir_function_impl *nir_function_impl_clone(const nir_function_impl *fi);
2099 nir_constant *nir_constant_clone(const nir_constant *c, nir_variable *var);
2100
2101 #ifdef DEBUG
2102 void nir_validate_shader(nir_shader *shader);
2103 void nir_metadata_set_validation_flag(nir_shader *shader);
2104 void nir_metadata_check_validation_flag(nir_shader *shader);
2105
2106 #include "util/debug.h"
2107 static inline bool
2108 should_clone_nir(void)
2109 {
2110 static int should_clone = -1;
2111 if (should_clone < 0)
2112 should_clone = env_var_as_boolean("NIR_TEST_CLONE", false);
2113
2114 return should_clone;
2115 }
2116 #else
2117 static inline void nir_validate_shader(nir_shader *shader) { (void) shader; }
2118 static inline void nir_metadata_set_validation_flag(nir_shader *shader) { (void) shader; }
2119 static inline void nir_metadata_check_validation_flag(nir_shader *shader) { (void) shader; }
2120 static inline bool should_clone_nir(void) { return false; }
2121 #endif /* DEBUG */
2122
2123 #define _PASS(nir, do_pass) do { \
2124 do_pass \
2125 nir_validate_shader(nir); \
2126 if (should_clone_nir()) { \
2127 nir_shader *clone = nir_shader_clone(ralloc_parent(nir), nir); \
2128 ralloc_free(nir); \
2129 nir = clone; \
2130 } \
2131 } while (0)
2132
2133 #define NIR_PASS(progress, nir, pass, ...) _PASS(nir, \
2134 nir_metadata_set_validation_flag(nir); \
2135 if (pass(nir, ##__VA_ARGS__)) { \
2136 progress = true; \
2137 nir_metadata_check_validation_flag(nir); \
2138 } \
2139 )
2140
2141 #define NIR_PASS_V(nir, pass, ...) _PASS(nir, \
2142 pass(nir, ##__VA_ARGS__); \
2143 )
2144
2145 void nir_calc_dominance_impl(nir_function_impl *impl);
2146 void nir_calc_dominance(nir_shader *shader);
2147
2148 nir_block *nir_dominance_lca(nir_block *b1, nir_block *b2);
2149 bool nir_block_dominates(nir_block *parent, nir_block *child);
2150
2151 void nir_dump_dom_tree_impl(nir_function_impl *impl, FILE *fp);
2152 void nir_dump_dom_tree(nir_shader *shader, FILE *fp);
2153
2154 void nir_dump_dom_frontier_impl(nir_function_impl *impl, FILE *fp);
2155 void nir_dump_dom_frontier(nir_shader *shader, FILE *fp);
2156
2157 void nir_dump_cfg_impl(nir_function_impl *impl, FILE *fp);
2158 void nir_dump_cfg(nir_shader *shader, FILE *fp);
2159
2160 int nir_gs_count_vertices(const nir_shader *shader);
2161
2162 bool nir_split_var_copies(nir_shader *shader);
2163
2164 bool nir_lower_returns_impl(nir_function_impl *impl);
2165 bool nir_lower_returns(nir_shader *shader);
2166
2167 bool nir_inline_functions(nir_shader *shader);
2168
2169 void nir_lower_var_copy_instr(nir_intrinsic_instr *copy, void *mem_ctx);
2170 void nir_lower_var_copies(nir_shader *shader);
2171
2172 bool nir_lower_global_vars_to_local(nir_shader *shader);
2173
2174 bool nir_lower_indirect_derefs(nir_shader *shader, uint32_t mode_mask);
2175
2176 bool nir_lower_locals_to_regs(nir_shader *shader);
2177
2178 void nir_lower_outputs_to_temporaries(nir_shader *shader,
2179 nir_function *entrypoint);
2180
2181 void nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint);
2182
2183 void nir_assign_var_locations(struct exec_list *var_list,
2184 unsigned *size,
2185 int (*type_size)(const struct glsl_type *));
2186
2187 void nir_lower_io(nir_shader *shader,
2188 nir_variable_mode mode,
2189 int (*type_size)(const struct glsl_type *));
2190 nir_src *nir_get_io_offset_src(nir_intrinsic_instr *instr);
2191 nir_src *nir_get_io_vertex_index_src(nir_intrinsic_instr *instr);
2192
2193 void nir_lower_vars_to_ssa(nir_shader *shader);
2194
2195 bool nir_remove_dead_variables(nir_shader *shader, nir_variable_mode mode);
2196
2197 void nir_move_vec_src_uses_to_dest(nir_shader *shader);
2198 bool nir_lower_vec_to_movs(nir_shader *shader);
2199 void nir_lower_alu_to_scalar(nir_shader *shader);
2200 void nir_lower_load_const_to_scalar(nir_shader *shader);
2201
2202 void nir_lower_phis_to_scalar(nir_shader *shader);
2203
2204 void nir_lower_samplers(nir_shader *shader,
2205 const struct gl_shader_program *shader_program);
2206
2207 bool nir_lower_system_values(nir_shader *shader);
2208
2209 typedef struct nir_lower_tex_options {
2210 /**
2211 * bitmask of (1 << GLSL_SAMPLER_DIM_x) to control for which
2212 * sampler types a texture projector is lowered.
2213 */
2214 unsigned lower_txp;
2215
2216 /**
2217 * If true, lower rect textures to 2D, using txs to fetch the
2218 * texture dimensions and dividing the texture coords by the
2219 * texture dims to normalize.
2220 */
2221 bool lower_rect;
2222
2223 /**
2224 * To emulate certain texture wrap modes, this can be used
2225 * to saturate the specified tex coord to [0.0, 1.0]. The
2226 * bits are according to sampler #, ie. if, for example:
2227 *
2228 * (conf->saturate_s & (1 << n))
2229 *
2230 * is true, then the s coord for sampler n is saturated.
2231 *
2232 * Note that clamping must happen *after* projector lowering
2233 * so any projected texture sample instruction with a clamped
2234 * coordinate gets automatically lowered, regardless of the
2235 * 'lower_txp' setting.
2236 */
2237 unsigned saturate_s;
2238 unsigned saturate_t;
2239 unsigned saturate_r;
2240
2241 /* Bitmask of textures that need swizzling.
2242 *
2243 * If (swizzle_result & (1 << texture_index)), then the swizzle in
2244 * swizzles[texture_index] is applied to the result of the texturing
2245 * operation.
2246 */
2247 unsigned swizzle_result;
2248
2249 /* A swizzle for each texture. Values 0-3 represent x, y, z, or w swizzles
2250 * while 4 and 5 represent 0 and 1 respectively.
2251 */
2252 uint8_t swizzles[32][4];
2253 } nir_lower_tex_options;
2254
2255 bool nir_lower_tex(nir_shader *shader,
2256 const nir_lower_tex_options *options);
2257
2258 void nir_lower_idiv(nir_shader *shader);
2259
2260 void nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables);
2261 void nir_lower_clip_fs(nir_shader *shader, unsigned ucp_enables);
2262
2263 void nir_lower_two_sided_color(nir_shader *shader);
2264
2265 void nir_lower_atomics(nir_shader *shader,
2266 const struct gl_shader_program *shader_program);
2267 void nir_lower_to_source_mods(nir_shader *shader);
2268
2269 bool nir_lower_gs_intrinsics(nir_shader *shader);
2270
2271 bool nir_normalize_cubemap_coords(nir_shader *shader);
2272
2273 void nir_live_ssa_defs_impl(nir_function_impl *impl);
2274 bool nir_ssa_defs_interfere(nir_ssa_def *a, nir_ssa_def *b);
2275
2276 void nir_convert_to_ssa_impl(nir_function_impl *impl);
2277 void nir_convert_to_ssa(nir_shader *shader);
2278
2279 bool nir_repair_ssa_impl(nir_function_impl *impl);
2280 bool nir_repair_ssa(nir_shader *shader);
2281
2282 /* If phi_webs_only is true, only convert SSA values involved in phi nodes to
2283 * registers. If false, convert all values (even those not involved in a phi
2284 * node) to registers.
2285 */
2286 void nir_convert_from_ssa(nir_shader *shader, bool phi_webs_only);
2287
2288 bool nir_opt_algebraic(nir_shader *shader);
2289 bool nir_opt_algebraic_late(nir_shader *shader);
2290 bool nir_opt_constant_folding(nir_shader *shader);
2291
2292 bool nir_opt_global_to_local(nir_shader *shader);
2293
2294 bool nir_copy_prop(nir_shader *shader);
2295
2296 bool nir_opt_cse(nir_shader *shader);
2297
2298 bool nir_opt_dce(nir_shader *shader);
2299
2300 bool nir_opt_dead_cf(nir_shader *shader);
2301
2302 void nir_opt_gcm(nir_shader *shader);
2303
2304 bool nir_opt_peephole_select(nir_shader *shader);
2305
2306 bool nir_opt_remove_phis(nir_shader *shader);
2307
2308 bool nir_opt_undef(nir_shader *shader);
2309
2310 void nir_sweep(nir_shader *shader);
2311
2312 nir_intrinsic_op nir_intrinsic_from_system_value(gl_system_value val);
2313 gl_system_value nir_system_value_from_intrinsic(nir_intrinsic_op intrin);
2314
2315 #ifdef __cplusplus
2316 } /* extern "C" */
2317 #endif