71d2432bb4eefc7577aae2a3146718fd026d82c3
[mesa.git] / src / compiler / nir / nir_lower_io.c
1 /*
2 * Copyright © 2014 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 * Jason Ekstrand (jason@jlekstrand.net)
26 *
27 */
28
29 /*
30 * This lowering pass converts references to input/output variables with
31 * loads/stores to actual input/output intrinsics.
32 */
33
34 #include "nir.h"
35 #include "nir_builder.h"
36
37 struct lower_io_state {
38 nir_builder builder;
39 void *mem_ctx;
40 int (*type_size)(const struct glsl_type *type);
41 nir_variable_mode modes;
42 };
43
44 void
45 nir_assign_var_locations(struct exec_list *var_list, unsigned *size,
46 unsigned base_offset,
47 int (*type_size)(const struct glsl_type *))
48 {
49 unsigned location = 0;
50
51 /* There are 32 regular and 32 patch varyings allowed */
52 int locations[64][2];
53 for (unsigned i = 0; i < 64; i++) {
54 for (unsigned j = 0; j < 2; j++)
55 locations[i][j] = -1;
56 }
57
58 nir_foreach_variable(var, var_list) {
59 /*
60 * UBO's have their own address spaces, so don't count them towards the
61 * number of global uniforms
62 */
63 if ((var->data.mode == nir_var_uniform || var->data.mode == nir_var_shader_storage) &&
64 var->interface_type != NULL)
65 continue;
66
67 /* Make sure we give the same location to varyings packed with
68 * ARB_enhanced_layouts.
69 */
70 int idx = var->data.location - base_offset;
71 if (base_offset && idx >= 0) {
72 assert(idx < ARRAY_SIZE(locations));
73
74 if (locations[idx][var->data.index] == -1) {
75 var->data.driver_location = location;
76 locations[idx][var->data.index] = location;
77 location += type_size(var->type);
78 } else {
79 var->data.driver_location = locations[idx][var->data.index];
80 }
81 } else {
82 var->data.driver_location = location;
83 location += type_size(var->type);
84 }
85 }
86
87 *size = location;
88 }
89
90 /**
91 * Returns true if we're processing a stage whose inputs are arrays indexed
92 * by a vertex number (such as geometry shader inputs).
93 */
94 static bool
95 is_per_vertex_input(struct lower_io_state *state, nir_variable *var)
96 {
97 gl_shader_stage stage = state->builder.shader->stage;
98
99 return var->data.mode == nir_var_shader_in && !var->data.patch &&
100 (stage == MESA_SHADER_TESS_CTRL ||
101 stage == MESA_SHADER_TESS_EVAL ||
102 stage == MESA_SHADER_GEOMETRY);
103 }
104
105 static bool
106 is_per_vertex_output(struct lower_io_state *state, nir_variable *var)
107 {
108 gl_shader_stage stage = state->builder.shader->stage;
109 return var->data.mode == nir_var_shader_out && !var->data.patch &&
110 stage == MESA_SHADER_TESS_CTRL;
111 }
112
113 static nir_ssa_def *
114 get_io_offset(nir_builder *b, nir_deref_var *deref,
115 nir_ssa_def **vertex_index,
116 int (*type_size)(const struct glsl_type *))
117 {
118 nir_deref *tail = &deref->deref;
119
120 /* For per-vertex input arrays (i.e. geometry shader inputs), keep the
121 * outermost array index separate. Process the rest normally.
122 */
123 if (vertex_index != NULL) {
124 tail = tail->child;
125 assert(tail->deref_type == nir_deref_type_array);
126 nir_deref_array *deref_array = nir_deref_as_array(tail);
127
128 nir_ssa_def *vtx = nir_imm_int(b, deref_array->base_offset);
129 if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
130 vtx = nir_iadd(b, vtx, nir_ssa_for_src(b, deref_array->indirect, 1));
131 }
132 *vertex_index = vtx;
133 }
134
135 /* Just emit code and let constant-folding go to town */
136 nir_ssa_def *offset = nir_imm_int(b, 0);
137
138 while (tail->child != NULL) {
139 const struct glsl_type *parent_type = tail->type;
140 tail = tail->child;
141
142 if (tail->deref_type == nir_deref_type_array) {
143 nir_deref_array *deref_array = nir_deref_as_array(tail);
144 unsigned size = type_size(tail->type);
145
146 offset = nir_iadd(b, offset,
147 nir_imm_int(b, size * deref_array->base_offset));
148
149 if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
150 nir_ssa_def *mul =
151 nir_imul(b, nir_imm_int(b, size),
152 nir_ssa_for_src(b, deref_array->indirect, 1));
153
154 offset = nir_iadd(b, offset, mul);
155 }
156 } else if (tail->deref_type == nir_deref_type_struct) {
157 nir_deref_struct *deref_struct = nir_deref_as_struct(tail);
158
159 unsigned field_offset = 0;
160 for (unsigned i = 0; i < deref_struct->index; i++) {
161 field_offset += type_size(glsl_get_struct_field(parent_type, i));
162 }
163 offset = nir_iadd(b, offset, nir_imm_int(b, field_offset));
164 }
165 }
166
167 return offset;
168 }
169
170 static nir_intrinsic_instr *
171 lower_load(nir_intrinsic_instr *intrin, struct lower_io_state *state,
172 nir_ssa_def *vertex_index, nir_ssa_def *offset)
173 {
174 nir_variable *var = intrin->variables[0]->var;
175 nir_variable_mode mode = var->data.mode;
176
177 nir_intrinsic_op op;
178 switch (mode) {
179 case nir_var_shader_in:
180 op = vertex_index ? nir_intrinsic_load_per_vertex_input :
181 nir_intrinsic_load_input;
182 break;
183 case nir_var_shader_out:
184 op = vertex_index ? nir_intrinsic_load_per_vertex_output :
185 nir_intrinsic_load_output;
186 break;
187 case nir_var_uniform:
188 op = nir_intrinsic_load_uniform;
189 break;
190 case nir_var_shared:
191 op = nir_intrinsic_load_shared;
192 break;
193 default:
194 unreachable("Unknown variable mode");
195 }
196
197 nir_intrinsic_instr *load = nir_intrinsic_instr_create(state->mem_ctx, op);
198 load->num_components = intrin->num_components;
199
200 nir_intrinsic_set_base(load, var->data.driver_location);
201 if (mode == nir_var_shader_in || mode == nir_var_shader_out)
202 nir_intrinsic_set_component(load, var->data.location_frac);
203
204 if (load->intrinsic == nir_intrinsic_load_uniform)
205 nir_intrinsic_set_range(load, state->type_size(var->type));
206
207 if (vertex_index)
208 load->src[0] = nir_src_for_ssa(vertex_index);
209
210 load->src[vertex_index ? 1 : 0] = nir_src_for_ssa(offset);
211
212 return load;
213 }
214
215 static nir_intrinsic_instr *
216 lower_store(nir_intrinsic_instr *intrin, struct lower_io_state *state,
217 nir_ssa_def *vertex_index, nir_ssa_def *offset)
218 {
219 nir_variable *var = intrin->variables[0]->var;
220 nir_variable_mode mode = var->data.mode;
221
222 nir_intrinsic_op op;
223 if (mode == nir_var_shared) {
224 op = nir_intrinsic_store_shared;
225 } else {
226 assert(mode == nir_var_shader_out);
227 op = vertex_index ? nir_intrinsic_store_per_vertex_output :
228 nir_intrinsic_store_output;
229 }
230
231 nir_intrinsic_instr *store = nir_intrinsic_instr_create(state->mem_ctx, op);
232 store->num_components = intrin->num_components;
233
234 nir_src_copy(&store->src[0], &intrin->src[0], store);
235
236 nir_intrinsic_set_base(store, var->data.driver_location);
237
238 if (mode == nir_var_shader_out)
239 nir_intrinsic_set_component(store, var->data.location_frac);
240
241 nir_intrinsic_set_write_mask(store, nir_intrinsic_write_mask(intrin));
242
243 if (vertex_index)
244 store->src[1] = nir_src_for_ssa(vertex_index);
245
246 store->src[vertex_index ? 2 : 1] = nir_src_for_ssa(offset);
247
248 return store;
249 }
250
251 static nir_intrinsic_instr *
252 lower_atomic(nir_intrinsic_instr *intrin, struct lower_io_state *state,
253 nir_ssa_def *offset)
254 {
255 nir_variable *var = intrin->variables[0]->var;
256
257 assert(var->data.mode == nir_var_shared);
258
259 nir_intrinsic_op op;
260 switch (intrin->intrinsic) {
261 #define OP(O) case nir_intrinsic_var_##O: op = nir_intrinsic_shared_##O; break;
262 OP(atomic_exchange)
263 OP(atomic_comp_swap)
264 OP(atomic_add)
265 OP(atomic_imin)
266 OP(atomic_umin)
267 OP(atomic_imax)
268 OP(atomic_umax)
269 OP(atomic_and)
270 OP(atomic_or)
271 OP(atomic_xor)
272 #undef OP
273 default:
274 unreachable("Invalid atomic");
275 }
276
277 nir_intrinsic_instr *atomic =
278 nir_intrinsic_instr_create(state->mem_ctx, op);
279
280 nir_intrinsic_set_base(atomic, var->data.driver_location);
281
282 atomic->src[0] = nir_src_for_ssa(offset);
283 for (unsigned i = 0; i < nir_op_infos[intrin->intrinsic].num_inputs; i++) {
284 nir_src_copy(&atomic->src[i+1], &intrin->src[i], atomic);
285 }
286
287 return atomic;
288 }
289
290 static bool
291 nir_lower_io_block(nir_block *block,
292 struct lower_io_state *state)
293 {
294 nir_builder *b = &state->builder;
295
296 nir_foreach_instr_safe(instr, block) {
297 if (instr->type != nir_instr_type_intrinsic)
298 continue;
299
300 nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
301
302 switch (intrin->intrinsic) {
303 case nir_intrinsic_load_var:
304 case nir_intrinsic_store_var:
305 case nir_intrinsic_var_atomic_add:
306 case nir_intrinsic_var_atomic_imin:
307 case nir_intrinsic_var_atomic_umin:
308 case nir_intrinsic_var_atomic_imax:
309 case nir_intrinsic_var_atomic_umax:
310 case nir_intrinsic_var_atomic_and:
311 case nir_intrinsic_var_atomic_or:
312 case nir_intrinsic_var_atomic_xor:
313 case nir_intrinsic_var_atomic_exchange:
314 case nir_intrinsic_var_atomic_comp_swap:
315 /* We can lower the io for this nir instrinsic */
316 break;
317 default:
318 /* We can't lower the io for this nir instrinsic, so skip it */
319 continue;
320 }
321
322 nir_variable *var = intrin->variables[0]->var;
323 nir_variable_mode mode = var->data.mode;
324
325 if ((state->modes & mode) == 0)
326 continue;
327
328 if (mode != nir_var_shader_in &&
329 mode != nir_var_shader_out &&
330 mode != nir_var_shared &&
331 mode != nir_var_uniform)
332 continue;
333
334 b->cursor = nir_before_instr(instr);
335
336 const bool per_vertex =
337 is_per_vertex_input(state, var) || is_per_vertex_output(state, var);
338
339 nir_ssa_def *offset;
340 nir_ssa_def *vertex_index = NULL;
341
342 offset = get_io_offset(b, intrin->variables[0],
343 per_vertex ? &vertex_index : NULL,
344 state->type_size);
345
346 nir_intrinsic_instr *replacement;
347
348 switch (intrin->intrinsic) {
349 case nir_intrinsic_load_var:
350 replacement = lower_load(intrin, state, vertex_index, offset);
351 break;
352
353 case nir_intrinsic_store_var:
354 replacement = lower_store(intrin, state, vertex_index, offset);
355 break;
356
357 case nir_intrinsic_var_atomic_add:
358 case nir_intrinsic_var_atomic_imin:
359 case nir_intrinsic_var_atomic_umin:
360 case nir_intrinsic_var_atomic_imax:
361 case nir_intrinsic_var_atomic_umax:
362 case nir_intrinsic_var_atomic_and:
363 case nir_intrinsic_var_atomic_or:
364 case nir_intrinsic_var_atomic_xor:
365 case nir_intrinsic_var_atomic_exchange:
366 case nir_intrinsic_var_atomic_comp_swap:
367 assert(vertex_index == NULL);
368 replacement = lower_atomic(intrin, state, offset);
369 break;
370
371 default:
372 break;
373 }
374
375 if (nir_intrinsic_infos[intrin->intrinsic].has_dest) {
376 if (intrin->dest.is_ssa) {
377 nir_ssa_dest_init(&replacement->instr, &replacement->dest,
378 intrin->dest.ssa.num_components,
379 intrin->dest.ssa.bit_size, NULL);
380 nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
381 nir_src_for_ssa(&replacement->dest.ssa));
382 } else {
383 nir_dest_copy(&replacement->dest, &intrin->dest, state->mem_ctx);
384 }
385 }
386
387 nir_instr_insert_before(&intrin->instr, &replacement->instr);
388 nir_instr_remove(&intrin->instr);
389 }
390
391 return true;
392 }
393
394 static void
395 nir_lower_io_impl(nir_function_impl *impl,
396 nir_variable_mode modes,
397 int (*type_size)(const struct glsl_type *))
398 {
399 struct lower_io_state state;
400
401 nir_builder_init(&state.builder, impl);
402 state.mem_ctx = ralloc_parent(impl);
403 state.modes = modes;
404 state.type_size = type_size;
405
406 nir_foreach_block(block, impl) {
407 nir_lower_io_block(block, &state);
408 }
409
410 nir_metadata_preserve(impl, nir_metadata_block_index |
411 nir_metadata_dominance);
412 }
413
414 void
415 nir_lower_io(nir_shader *shader, nir_variable_mode modes,
416 int (*type_size)(const struct glsl_type *))
417 {
418 nir_foreach_function(function, shader) {
419 if (function->impl)
420 nir_lower_io_impl(function->impl, modes, type_size);
421 }
422 }
423
424 /**
425 * Return the offset soruce for a load/store intrinsic.
426 */
427 nir_src *
428 nir_get_io_offset_src(nir_intrinsic_instr *instr)
429 {
430 switch (instr->intrinsic) {
431 case nir_intrinsic_load_input:
432 case nir_intrinsic_load_output:
433 case nir_intrinsic_load_uniform:
434 return &instr->src[0];
435 case nir_intrinsic_load_ubo:
436 case nir_intrinsic_load_ssbo:
437 case nir_intrinsic_load_per_vertex_input:
438 case nir_intrinsic_load_per_vertex_output:
439 case nir_intrinsic_store_output:
440 return &instr->src[1];
441 case nir_intrinsic_store_ssbo:
442 case nir_intrinsic_store_per_vertex_output:
443 return &instr->src[2];
444 default:
445 return NULL;
446 }
447 }
448
449 /**
450 * Return the vertex index source for a load/store per_vertex intrinsic.
451 */
452 nir_src *
453 nir_get_io_vertex_index_src(nir_intrinsic_instr *instr)
454 {
455 switch (instr->intrinsic) {
456 case nir_intrinsic_load_per_vertex_input:
457 case nir_intrinsic_load_per_vertex_output:
458 return &instr->src[0];
459 case nir_intrinsic_store_per_vertex_output:
460 return &instr->src[1];
461 default:
462 return NULL;
463 }
464 }