nir/lower_io_to_scalar: Convert to use nir_shader_instructions_pass().
[mesa.git] / src / compiler / nir / nir_lower_io_to_scalar.c
1 /*
2 * Copyright © 2016 Broadcom
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "nir.h"
25 #include "nir_builder.h"
26 #include "nir_deref.h"
27
28 /** @file nir_lower_io_to_scalar.c
29 *
30 * Replaces nir_load_input/nir_store_output operations with num_components !=
31 * 1 with individual per-channel operations.
32 */
33
34 static void
35 lower_load_input_to_scalar(nir_builder *b, nir_intrinsic_instr *intr)
36 {
37 b->cursor = nir_before_instr(&intr->instr);
38
39 assert(intr->dest.is_ssa);
40
41 nir_ssa_def *loads[NIR_MAX_VEC_COMPONENTS];
42
43 for (unsigned i = 0; i < intr->num_components; i++) {
44 nir_intrinsic_instr *chan_intr =
45 nir_intrinsic_instr_create(b->shader, intr->intrinsic);
46 nir_ssa_dest_init(&chan_intr->instr, &chan_intr->dest,
47 1, intr->dest.ssa.bit_size, NULL);
48 chan_intr->num_components = 1;
49
50 nir_intrinsic_set_base(chan_intr, nir_intrinsic_base(intr));
51 nir_intrinsic_set_component(chan_intr, nir_intrinsic_component(intr) + i);
52 nir_intrinsic_set_type(chan_intr, nir_intrinsic_type(intr));
53 /* offset */
54 nir_src_copy(&chan_intr->src[0], &intr->src[0], chan_intr);
55
56 nir_builder_instr_insert(b, &chan_intr->instr);
57
58 loads[i] = &chan_intr->dest.ssa;
59 }
60
61 nir_ssa_def_rewrite_uses(&intr->dest.ssa,
62 nir_src_for_ssa(nir_vec(b, loads,
63 intr->num_components)));
64 nir_instr_remove(&intr->instr);
65 }
66
67 static void
68 lower_store_output_to_scalar(nir_builder *b, nir_intrinsic_instr *intr)
69 {
70 b->cursor = nir_before_instr(&intr->instr);
71
72 nir_ssa_def *value = nir_ssa_for_src(b, intr->src[0], intr->num_components);
73
74 for (unsigned i = 0; i < intr->num_components; i++) {
75 if (!(nir_intrinsic_write_mask(intr) & (1 << i)))
76 continue;
77
78 nir_intrinsic_instr *chan_intr =
79 nir_intrinsic_instr_create(b->shader, intr->intrinsic);
80 chan_intr->num_components = 1;
81
82 nir_intrinsic_set_base(chan_intr, nir_intrinsic_base(intr));
83 nir_intrinsic_set_write_mask(chan_intr, 0x1);
84 nir_intrinsic_set_component(chan_intr, nir_intrinsic_component(intr) + i);
85 nir_intrinsic_set_type(chan_intr, nir_intrinsic_type(intr));
86
87 /* value */
88 chan_intr->src[0] = nir_src_for_ssa(nir_channel(b, value, i));
89 /* offset */
90 nir_src_copy(&chan_intr->src[1], &intr->src[1], chan_intr);
91
92 nir_builder_instr_insert(b, &chan_intr->instr);
93 }
94
95 nir_instr_remove(&intr->instr);
96 }
97
98 static bool
99 nir_lower_io_to_scalar_instr(nir_builder *b, nir_instr *instr, void *data)
100 {
101 nir_variable_mode mask = *(nir_variable_mode *)data;
102
103 if (instr->type != nir_instr_type_intrinsic)
104 return false;
105
106 nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
107
108 if (intr->num_components == 1)
109 return false;
110
111 if (intr->intrinsic == nir_intrinsic_load_input &&
112 (mask & nir_var_shader_in)) {
113 lower_load_input_to_scalar(b, intr);
114 return true;
115 }
116
117 if (intr->intrinsic == nir_intrinsic_store_output &&
118 mask & nir_var_shader_out) {
119 lower_store_output_to_scalar(b, intr);
120 return true;
121 }
122
123 return false;
124 }
125
126 void
127 nir_lower_io_to_scalar(nir_shader *shader, nir_variable_mode mask)
128 {
129 nir_shader_instructions_pass(shader,
130 nir_lower_io_to_scalar_instr,
131 nir_metadata_block_index |
132 nir_metadata_dominance,
133 &mask);
134 }
135
136 static nir_variable **
137 get_channel_variables(struct hash_table *ht, nir_variable *var)
138 {
139 nir_variable **chan_vars;
140 struct hash_entry *entry = _mesa_hash_table_search(ht, var);
141 if (!entry) {
142 chan_vars = (nir_variable **) calloc(4, sizeof(nir_variable *));
143 _mesa_hash_table_insert(ht, var, chan_vars);
144 } else {
145 chan_vars = (nir_variable **) entry->data;
146 }
147
148 return chan_vars;
149 }
150
151 /*
152 * Note that the src deref that we are cloning is the head of the
153 * chain of deref instructions from the original intrinsic, but
154 * the dst we are cloning to is the tail (because chains of deref
155 * instructions are created back to front)
156 */
157
158 static nir_deref_instr *
159 clone_deref_array(nir_builder *b, nir_deref_instr *dst_tail,
160 const nir_deref_instr *src_head)
161 {
162 const nir_deref_instr *parent = nir_deref_instr_parent(src_head);
163
164 if (!parent)
165 return dst_tail;
166
167 assert(src_head->deref_type == nir_deref_type_array);
168
169 dst_tail = clone_deref_array(b, dst_tail, parent);
170
171 return nir_build_deref_array(b, dst_tail,
172 nir_ssa_for_src(b, src_head->arr.index, 1));
173 }
174
175 static void
176 lower_load_to_scalar_early(nir_builder *b, nir_intrinsic_instr *intr,
177 nir_variable *var, struct hash_table *split_inputs,
178 struct hash_table *split_outputs)
179 {
180 b->cursor = nir_before_instr(&intr->instr);
181
182 assert(intr->dest.is_ssa);
183
184 nir_ssa_def *loads[NIR_MAX_VEC_COMPONENTS];
185
186 nir_variable **chan_vars;
187 if (var->data.mode == nir_var_shader_in) {
188 chan_vars = get_channel_variables(split_inputs, var);
189 } else {
190 chan_vars = get_channel_variables(split_outputs, var);
191 }
192
193 for (unsigned i = 0; i < intr->num_components; i++) {
194 nir_variable *chan_var = chan_vars[var->data.location_frac + i];
195 if (!chan_vars[var->data.location_frac + i]) {
196 chan_var = nir_variable_clone(var, b->shader);
197 chan_var->data.location_frac = var->data.location_frac + i;
198 chan_var->type = glsl_channel_type(chan_var->type);
199 if (var->data.explicit_offset) {
200 unsigned comp_size = glsl_get_bit_size(chan_var->type) / 8;
201 chan_var->data.offset = var->data.offset + i * comp_size;
202 }
203
204 chan_vars[var->data.location_frac + i] = chan_var;
205
206 nir_shader_add_variable(b->shader, chan_var);
207 }
208
209 nir_intrinsic_instr *chan_intr =
210 nir_intrinsic_instr_create(b->shader, intr->intrinsic);
211 nir_ssa_dest_init(&chan_intr->instr, &chan_intr->dest,
212 1, intr->dest.ssa.bit_size, NULL);
213 chan_intr->num_components = 1;
214
215 nir_deref_instr *deref = nir_build_deref_var(b, chan_var);
216
217 deref = clone_deref_array(b, deref, nir_src_as_deref(intr->src[0]));
218
219 chan_intr->src[0] = nir_src_for_ssa(&deref->dest.ssa);
220
221 if (intr->intrinsic == nir_intrinsic_interp_deref_at_offset ||
222 intr->intrinsic == nir_intrinsic_interp_deref_at_sample ||
223 intr->intrinsic == nir_intrinsic_interp_deref_at_vertex)
224 nir_src_copy(&chan_intr->src[1], &intr->src[1], &chan_intr->instr);
225
226 nir_builder_instr_insert(b, &chan_intr->instr);
227
228 loads[i] = &chan_intr->dest.ssa;
229 }
230
231 nir_ssa_def_rewrite_uses(&intr->dest.ssa,
232 nir_src_for_ssa(nir_vec(b, loads,
233 intr->num_components)));
234
235 /* Remove the old load intrinsic */
236 nir_instr_remove(&intr->instr);
237 }
238
239 static void
240 lower_store_output_to_scalar_early(nir_builder *b, nir_intrinsic_instr *intr,
241 nir_variable *var,
242 struct hash_table *split_outputs)
243 {
244 b->cursor = nir_before_instr(&intr->instr);
245
246 nir_ssa_def *value = nir_ssa_for_src(b, intr->src[1], intr->num_components);
247
248 nir_variable **chan_vars = get_channel_variables(split_outputs, var);
249 for (unsigned i = 0; i < intr->num_components; i++) {
250 if (!(nir_intrinsic_write_mask(intr) & (1 << i)))
251 continue;
252
253 nir_variable *chan_var = chan_vars[var->data.location_frac + i];
254 if (!chan_vars[var->data.location_frac + i]) {
255 chan_var = nir_variable_clone(var, b->shader);
256 chan_var->data.location_frac = var->data.location_frac + i;
257 chan_var->type = glsl_channel_type(chan_var->type);
258 if (var->data.explicit_offset) {
259 unsigned comp_size = glsl_get_bit_size(chan_var->type) / 8;
260 chan_var->data.offset = var->data.offset + i * comp_size;
261 }
262
263 chan_vars[var->data.location_frac + i] = chan_var;
264
265 nir_shader_add_variable(b->shader, chan_var);
266 }
267
268 nir_intrinsic_instr *chan_intr =
269 nir_intrinsic_instr_create(b->shader, intr->intrinsic);
270 chan_intr->num_components = 1;
271
272 nir_intrinsic_set_write_mask(chan_intr, 0x1);
273
274 nir_deref_instr *deref = nir_build_deref_var(b, chan_var);
275
276 deref = clone_deref_array(b, deref, nir_src_as_deref(intr->src[0]));
277
278 chan_intr->src[0] = nir_src_for_ssa(&deref->dest.ssa);
279 chan_intr->src[1] = nir_src_for_ssa(nir_channel(b, value, i));
280
281 nir_builder_instr_insert(b, &chan_intr->instr);
282 }
283
284 /* Remove the old store intrinsic */
285 nir_instr_remove(&intr->instr);
286 }
287
288 struct io_to_scalar_early_state {
289 struct hash_table *split_inputs, *split_outputs;
290 nir_variable_mode mask;
291 };
292
293 static bool
294 nir_lower_io_to_scalar_early_instr(nir_builder *b, nir_instr *instr, void *data)
295 {
296 struct io_to_scalar_early_state *state = data;
297
298 if (instr->type != nir_instr_type_intrinsic)
299 return false;
300
301 nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
302
303 if (intr->num_components == 1)
304 return false;
305
306 if (intr->intrinsic != nir_intrinsic_load_deref &&
307 intr->intrinsic != nir_intrinsic_store_deref &&
308 intr->intrinsic != nir_intrinsic_interp_deref_at_centroid &&
309 intr->intrinsic != nir_intrinsic_interp_deref_at_sample &&
310 intr->intrinsic != nir_intrinsic_interp_deref_at_offset &&
311 intr->intrinsic != nir_intrinsic_interp_deref_at_vertex)
312 return false;
313
314 nir_deref_instr *deref = nir_src_as_deref(intr->src[0]);
315 nir_variable_mode mode = deref->mode;
316 if (!(mode & state->mask))
317 return false;
318
319 nir_variable *var = nir_deref_instr_get_variable(deref);
320
321 /* TODO: add patch support */
322 if (var->data.patch)
323 return false;
324
325 /* TODO: add doubles support */
326 if (glsl_type_is_64bit(glsl_without_array(var->type)))
327 return false;
328
329 if (!(b->shader->info.stage == MESA_SHADER_VERTEX &&
330 mode == nir_var_shader_in) &&
331 var->data.location < VARYING_SLOT_VAR0 &&
332 var->data.location >= 0)
333 return false;
334
335 /* Don't bother splitting if we can't opt away any unused
336 * components.
337 */
338 if (var->data.always_active_io)
339 return false;
340
341 /* Skip types we cannot split */
342 if (glsl_type_is_matrix(glsl_without_array(var->type)) ||
343 glsl_type_is_struct_or_ifc(glsl_without_array(var->type)))
344 return false;
345
346 switch (intr->intrinsic) {
347 case nir_intrinsic_interp_deref_at_centroid:
348 case nir_intrinsic_interp_deref_at_sample:
349 case nir_intrinsic_interp_deref_at_offset:
350 case nir_intrinsic_interp_deref_at_vertex:
351 case nir_intrinsic_load_deref:
352 if ((state->mask & nir_var_shader_in && mode == nir_var_shader_in) ||
353 (state->mask & nir_var_shader_out && mode == nir_var_shader_out)) {
354 lower_load_to_scalar_early(b, intr, var, state->split_inputs,
355 state->split_outputs);
356 return true;
357 }
358 break;
359 case nir_intrinsic_store_deref:
360 if (state->mask & nir_var_shader_out &&
361 mode == nir_var_shader_out) {
362 lower_store_output_to_scalar_early(b, intr, var, state->split_outputs);
363 return true;
364 }
365 break;
366 default:
367 break;
368 }
369
370 return false;
371 }
372
373 /*
374 * This function is intended to be called earlier than nir_lower_io_to_scalar()
375 * i.e. before nir_lower_io() is called.
376 */
377 void
378 nir_lower_io_to_scalar_early(nir_shader *shader, nir_variable_mode mask)
379 {
380 struct io_to_scalar_early_state state = {
381 .split_inputs = _mesa_pointer_hash_table_create(NULL),
382 .split_outputs = _mesa_pointer_hash_table_create(NULL),
383 .mask = mask
384 };
385
386 nir_shader_instructions_pass(shader,
387 nir_lower_io_to_scalar_early_instr,
388 nir_metadata_block_index |
389 nir_metadata_dominance,
390 &state);
391
392 /* Remove old input from the shaders inputs list */
393 hash_table_foreach(state.split_inputs, entry) {
394 nir_variable *var = (nir_variable *) entry->key;
395 exec_node_remove(&var->node);
396
397 free(entry->data);
398 }
399
400 /* Remove old output from the shaders outputs list */
401 hash_table_foreach(state.split_outputs, entry) {
402 nir_variable *var = (nir_variable *) entry->key;
403 exec_node_remove(&var->node);
404
405 free(entry->data);
406 }
407
408 _mesa_hash_table_destroy(state.split_inputs, NULL);
409 _mesa_hash_table_destroy(state.split_outputs, NULL);
410
411 nir_remove_dead_derefs(shader);
412 }