nir: Switch the arguments to nir_foreach_function
[mesa.git] / src / compiler / nir / nir_remove_dead_variables.c
1 /*
2 * Copyright © 2014 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #include "nir.h"
29
30 static void
31 add_var_use_intrinsic(nir_intrinsic_instr *instr, struct set *live)
32 {
33 unsigned num_vars = nir_intrinsic_infos[instr->intrinsic].num_variables;
34 for (unsigned i = 0; i < num_vars; i++) {
35 nir_variable *var = instr->variables[i]->var;
36 _mesa_set_add(live, var);
37 }
38 }
39
40 static void
41 add_var_use_call(nir_call_instr *instr, struct set *live)
42 {
43 if (instr->return_deref != NULL) {
44 nir_variable *var = instr->return_deref->var;
45 _mesa_set_add(live, var);
46 }
47
48 for (unsigned i = 0; i < instr->num_params; i++) {
49 nir_variable *var = instr->params[i]->var;
50 _mesa_set_add(live, var);
51 }
52 }
53
54 static void
55 add_var_use_tex(nir_tex_instr *instr, struct set *live)
56 {
57 if (instr->texture != NULL) {
58 nir_variable *var = instr->texture->var;
59 _mesa_set_add(live, var);
60 }
61
62 if (instr->sampler != NULL) {
63 nir_variable *var = instr->sampler->var;
64 _mesa_set_add(live, var);
65 }
66 }
67
68 static void
69 add_var_use_shader(nir_shader *shader, struct set *live)
70 {
71 nir_foreach_function(function, shader) {
72 if (function->impl) {
73 nir_foreach_block(block, function->impl) {
74 nir_foreach_instr(instr, block) {
75 switch(instr->type) {
76 case nir_instr_type_intrinsic:
77 add_var_use_intrinsic(nir_instr_as_intrinsic(instr), live);
78 break;
79
80 case nir_instr_type_call:
81 add_var_use_call(nir_instr_as_call(instr), live);
82 break;
83
84 case nir_instr_type_tex:
85 add_var_use_tex(nir_instr_as_tex(instr), live);
86 break;
87
88 default:
89 break;
90 }
91 }
92 }
93 }
94 }
95 }
96
97 static bool
98 remove_dead_vars(struct exec_list *var_list, struct set *live)
99 {
100 bool progress = false;
101
102 foreach_list_typed_safe(nir_variable, var, node, var_list) {
103 struct set_entry *entry = _mesa_set_search(live, var);
104 if (entry == NULL) {
105 exec_node_remove(&var->node);
106 ralloc_free(var);
107 progress = true;
108 }
109 }
110
111 return progress;
112 }
113
114 bool
115 nir_remove_dead_variables(nir_shader *shader, nir_variable_mode modes)
116 {
117 bool progress = false;
118 struct set *live =
119 _mesa_set_create(NULL, _mesa_hash_pointer, _mesa_key_pointer_equal);
120
121 add_var_use_shader(shader, live);
122
123 if (modes & nir_var_uniform)
124 progress = remove_dead_vars(&shader->uniforms, live) || progress;
125
126 if (modes & nir_var_shader_in)
127 progress = remove_dead_vars(&shader->inputs, live) || progress;
128
129 if (modes & nir_var_shader_out)
130 progress = remove_dead_vars(&shader->outputs, live) || progress;
131
132 if (modes & nir_var_global)
133 progress = remove_dead_vars(&shader->globals, live) || progress;
134
135 if (modes & nir_var_system_value)
136 progress = remove_dead_vars(&shader->system_values, live) || progress;
137
138 if (modes & nir_var_local) {
139 nir_foreach_function(function, shader) {
140 if (function->impl) {
141 if (remove_dead_vars(&function->impl->locals, live)) {
142 nir_metadata_preserve(function->impl, nir_metadata_block_index |
143 nir_metadata_dominance |
144 nir_metadata_live_ssa_defs);
145 progress = true;
146 }
147 }
148 }
149 }
150
151 _mesa_set_destroy(live, NULL);
152 return progress;
153 }