glsl_type: Drop the glsl_get_array_instance C helper
[mesa.git] / src / compiler / nir / nir_split_per_member_structs.c
1 /*
2 * Copyright © 2018 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "nir.h"
25 #include "nir_deref.h"
26
27 struct split_struct_state {
28 void *dead_ctx;
29
30 struct hash_table *var_to_member_map;
31 };
32
33 static nir_variable *
34 find_var_member(struct nir_variable *var, unsigned member,
35 struct hash_table *var_to_member_map)
36 {
37 struct hash_entry *map_entry =
38 _mesa_hash_table_search(var_to_member_map, var);
39 if (map_entry == NULL)
40 return NULL;
41
42 nir_variable **members = map_entry->data;
43 assert(member < var->num_members);
44 return members[member];
45 }
46
47 static const struct glsl_type *
48 member_type(const struct glsl_type *type, unsigned index)
49 {
50 if (glsl_type_is_array(type)) {
51 const struct glsl_type *elem =
52 member_type(glsl_get_array_element(type), index);
53 return glsl_array_type(elem, glsl_get_length(type));
54 } else {
55 assert(glsl_type_is_struct(type));
56 assert(index < glsl_get_length(type));
57 return glsl_get_struct_field(type, index);
58 }
59 }
60
61 static void
62 split_variable(struct nir_variable *var, nir_shader *shader,
63 struct hash_table *var_to_member_map, void *dead_ctx)
64 {
65 assert(var->state_slots == NULL);
66
67 /* Constant initializers are currently not handled */
68 assert(var->constant_initializer == NULL);
69
70 nir_variable **members =
71 ralloc_array(dead_ctx, nir_variable *, var->num_members);
72
73 for (unsigned i = 0; i < var->num_members; i++) {
74 char *member_name = NULL;
75 if (var->name) {
76 /* Calculate a reasonable variable name */
77 member_name = ralloc_strdup(dead_ctx, var->name);
78 const struct glsl_type *t = var->type;
79 while (glsl_type_is_array(t)) {
80 ralloc_strcat(&member_name, "[*]");
81 t = glsl_get_array_element(t);
82 }
83 const char *field_name = glsl_get_struct_elem_name(t, i);
84 if (field_name) {
85 member_name = ralloc_asprintf(dead_ctx, "%s.%s",
86 member_name, field_name);
87 } else {
88 member_name = ralloc_asprintf(dead_ctx, "%s.@%d", member_name, i);
89 }
90 }
91
92 members[i] =
93 nir_variable_create(shader, var->members[i].mode,
94 member_type(var->type, i), member_name);
95 if (var->interface_type) {
96 members[i]->interface_type =
97 glsl_get_struct_field(var->interface_type, i);
98 }
99 members[i]->data = var->members[i];
100 }
101
102 _mesa_hash_table_insert(var_to_member_map, var, members);
103 }
104
105 static bool
106 split_variables_in_list(struct exec_list *var_list, nir_shader *shader,
107 struct hash_table *var_to_member_map, void *dead_ctx)
108 {
109 bool progress = false;
110
111 nir_foreach_variable_safe(var, var_list) {
112 if (var->num_members == 0)
113 continue;
114
115 split_variable(var, shader, var_to_member_map, dead_ctx);
116 exec_node_remove(&var->node);
117 progress = true;
118 }
119
120 return progress;
121 }
122
123 static nir_deref_instr *
124 build_member_deref(nir_builder *b, nir_deref_instr *deref, nir_variable *member)
125 {
126 if (deref->deref_type == nir_deref_type_var) {
127 return nir_build_deref_var(b, member);
128 } else {
129 nir_deref_instr *parent =
130 build_member_deref(b, nir_deref_instr_parent(deref), member);
131 return nir_build_deref_follower(b, parent, deref);
132 }
133 }
134
135 static void
136 rewrite_deref_instr(nir_builder *b, nir_deref_instr *deref,
137 struct hash_table *var_to_member_map)
138 {
139 /* We must be a struct deref */
140 if (deref->deref_type != nir_deref_type_struct)
141 return;
142
143 nir_deref_instr *base;
144 for (base = nir_deref_instr_parent(deref);
145 base && base->deref_type != nir_deref_type_var;
146 base = nir_deref_instr_parent(base)) {
147
148 /* If this struct is nested inside another, bail */
149 if (base->deref_type == nir_deref_type_struct)
150 return;
151 }
152
153 /* We must be on a variable with members */
154 if (!base || base->var->num_members == 0)
155 return;
156
157 nir_variable *member = find_var_member(base->var, deref->strct.index,
158 var_to_member_map);
159 assert(member);
160
161 b->cursor = nir_before_instr(&deref->instr);
162 nir_deref_instr *member_deref =
163 build_member_deref(b, nir_deref_instr_parent(deref), member);
164 nir_ssa_def_rewrite_uses(&deref->dest.ssa,
165 nir_src_for_ssa(&member_deref->dest.ssa));
166
167 /* The referenced variable is no longer valid, clean up the deref */
168 nir_deref_instr_remove_if_unused(deref);
169 }
170
171 bool
172 nir_split_per_member_structs(nir_shader *shader)
173 {
174 bool progress = false;
175 void *dead_ctx = ralloc_context(NULL);
176 struct hash_table *var_to_member_map =
177 _mesa_hash_table_create(dead_ctx, _mesa_hash_pointer,
178 _mesa_key_pointer_equal);
179
180 progress |= split_variables_in_list(&shader->inputs, shader,
181 var_to_member_map, dead_ctx);
182 progress |= split_variables_in_list(&shader->outputs, shader,
183 var_to_member_map, dead_ctx);
184 progress |= split_variables_in_list(&shader->system_values, shader,
185 var_to_member_map, dead_ctx);
186 if (!progress)
187 return false;
188
189 nir_foreach_function(function, shader) {
190 if (!function->impl)
191 continue;
192
193 nir_builder b;
194 nir_builder_init(&b, function->impl);
195 nir_foreach_block(block, function->impl) {
196 nir_foreach_instr_safe(instr, block) {
197 if (instr->type == nir_instr_type_deref) {
198 rewrite_deref_instr(&b, nir_instr_as_deref(instr),
199 var_to_member_map);
200 }
201 }
202 }
203 }
204
205 ralloc_free(dead_ctx);
206
207 return progress;
208 }