st/glsl_to_nir: gather next_stage in shader_info
[mesa.git] / src / compiler / shader_info.h
1 /*
2 * Copyright © 2016 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 */
24
25 #ifndef SHADER_INFO_H
26 #define SHADER_INFO_H
27
28 #include "shader_enums.h"
29 #include <stdint.h>
30
31 #ifdef __cplusplus
32 extern "C" {
33 #endif
34
35 struct spirv_supported_capabilities {
36 bool float64;
37 bool image_ms_array;
38 bool tessellation;
39 bool device_group;
40 bool draw_parameters;
41 bool image_read_without_format;
42 bool image_write_without_format;
43 bool int64;
44 bool multiview;
45 bool variable_pointers;
46 bool storage_16bit;
47 bool shader_viewport_index_layer;
48 bool subgroup_arithmetic;
49 bool subgroup_ballot;
50 bool subgroup_basic;
51 bool subgroup_quad;
52 bool subgroup_shuffle;
53 bool subgroup_vote;
54 bool gcn_shader;
55 bool trinary_minmax;
56 };
57
58 typedef struct shader_info {
59 const char *name;
60
61 /* Descriptive name provided by the client; may be NULL */
62 const char *label;
63
64 /** The shader stage, such as MESA_SHADER_VERTEX. */
65 gl_shader_stage stage;
66
67 /** The shader stage in a non SSO linked program that follows this stage,
68 * such as MESA_SHADER_FRAGMENT.
69 */
70 gl_shader_stage next_stage;
71
72 /* Number of textures used by this shader */
73 unsigned num_textures;
74 /* Number of uniform buffers used by this shader */
75 unsigned num_ubos;
76 /* Number of atomic buffers used by this shader */
77 unsigned num_abos;
78 /* Number of shader storage buffers used by this shader */
79 unsigned num_ssbos;
80 /* Number of images used by this shader */
81 unsigned num_images;
82
83 /* Which inputs are actually read */
84 uint64_t inputs_read;
85 /* Which outputs are actually written */
86 uint64_t outputs_written;
87 /* Which outputs are actually read */
88 uint64_t outputs_read;
89 /* Which system values are actually read */
90 uint64_t system_values_read;
91
92 /* Which patch inputs are actually read */
93 uint32_t patch_inputs_read;
94 /* Which patch outputs are actually written */
95 uint32_t patch_outputs_written;
96 /* Which patch outputs are read */
97 uint32_t patch_outputs_read;
98
99 /* Whether or not this shader ever uses textureGather() */
100 bool uses_texture_gather;
101
102 /** Bitfield of which textures are used by texelFetch() */
103 uint32_t textures_used_by_txf;
104
105 /**
106 * True if this shader uses the fddx/fddy opcodes.
107 *
108 * Note that this does not include the "fine" and "coarse" variants.
109 */
110 bool uses_fddx_fddy;
111
112 /* The size of the gl_ClipDistance[] array, if declared. */
113 unsigned clip_distance_array_size;
114
115 /* The size of the gl_CullDistance[] array, if declared. */
116 unsigned cull_distance_array_size;
117
118 /* Whether or not separate shader objects were used */
119 bool separate_shader;
120
121 /** Was this shader linked with any transform feedback varyings? */
122 bool has_transform_feedback_varyings;
123
124 union {
125 struct {
126 /* Which inputs are doubles */
127 uint64_t double_inputs;
128
129 /* Which inputs are actually read and are double */
130 uint64_t double_inputs_read;
131 } vs;
132
133 struct {
134 /** The number of vertices recieves per input primitive */
135 unsigned vertices_in;
136
137 /** The output primitive type (GL enum value) */
138 unsigned output_primitive;
139
140 /** The input primitive type (GL enum value) */
141 unsigned input_primitive;
142
143 /** The maximum number of vertices the geometry shader might write. */
144 unsigned vertices_out;
145
146 /** 1 .. MAX_GEOMETRY_SHADER_INVOCATIONS */
147 unsigned invocations;
148
149 /** Whether or not this shader uses EndPrimitive */
150 bool uses_end_primitive;
151
152 /** Whether or not this shader uses non-zero streams */
153 bool uses_streams;
154 } gs;
155
156 struct {
157 bool uses_discard;
158
159 /**
160 * Whether any inputs are declared with the "sample" qualifier.
161 */
162 bool uses_sample_qualifier;
163
164 /**
165 * Whether early fragment tests are enabled as defined by
166 * ARB_shader_image_load_store.
167 */
168 bool early_fragment_tests;
169
170 /**
171 * Defined by INTEL_conservative_rasterization.
172 */
173 bool inner_coverage;
174
175 bool post_depth_coverage;
176
177 bool pixel_center_integer;
178
179 /** gl_FragDepth layout for ARB_conservative_depth. */
180 enum gl_frag_depth_layout depth_layout;
181 } fs;
182
183 struct {
184 unsigned local_size[3];
185
186 bool local_size_variable;
187
188 /**
189 * Size of shared variables accessed by the compute shader.
190 */
191 unsigned shared_size;
192 } cs;
193
194 /* Applies to both TCS and TES. */
195 struct {
196 /** The number of vertices in the TCS output patch. */
197 unsigned tcs_vertices_out;
198
199 uint32_t primitive_mode; /* GL_TRIANGLES, GL_QUADS or GL_ISOLINES */
200 enum gl_tess_spacing spacing;
201 /** Is the vertex order counterclockwise? */
202 bool ccw;
203 bool point_mode;
204 } tess;
205 };
206 } shader_info;
207
208 #ifdef __cplusplus
209 }
210 #endif
211
212 #endif /* SHADER_INFO_H */