Merge commit 'mesa_7_6_branch' into mesa_7_7_branch
[mesa.git] / src / egl / main / eglconfig.c
1 /**
2 * EGL Configuration (pixel format) functions.
3 */
4
5
6 #include <stdlib.h>
7 #include <stdio.h>
8 #include <string.h>
9 #include <assert.h>
10 #include "eglconfig.h"
11 #include "egldisplay.h"
12 #include "egldriver.h"
13 #include "eglglobals.h"
14 #include "egllog.h"
15
16
17 #define MIN2(A, B) (((A) < (B)) ? (A) : (B))
18 #define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0]))
19
20
21 /**
22 * Init the given _EGLconfig to default values.
23 * \param id the configuration's ID.
24 *
25 * Note that id must be positive for the config to be valid.
26 * It is also recommended that when there are N configs, their
27 * IDs are from 1 to N respectively.
28 */
29 void
30 _eglInitConfig(_EGLConfig *config, EGLint id)
31 {
32 memset(config, 0, sizeof(*config));
33
34 /* some attributes take non-zero default values */
35 SET_CONFIG_ATTRIB(config, EGL_CONFIG_ID, id);
36 SET_CONFIG_ATTRIB(config, EGL_CONFIG_CAVEAT, EGL_NONE);
37 SET_CONFIG_ATTRIB(config, EGL_TRANSPARENT_TYPE, EGL_NONE);
38 SET_CONFIG_ATTRIB(config, EGL_NATIVE_VISUAL_TYPE, EGL_NONE);
39 #ifdef EGL_VERSION_1_2
40 SET_CONFIG_ATTRIB(config, EGL_COLOR_BUFFER_TYPE, EGL_RGB_BUFFER);
41 #endif /* EGL_VERSION_1_2 */
42 }
43
44
45 /**
46 * Link a config to a display and return the handle of the link.
47 * The handle can be passed to client directly.
48 *
49 * Note that we just save the ptr to the config (we don't copy the config).
50 */
51 EGLConfig
52 _eglAddConfig(_EGLDisplay *dpy, _EGLConfig *conf)
53 {
54 _EGLConfig **configs;
55
56 /* sanity check */
57 assert(GET_CONFIG_ATTRIB(conf, EGL_CONFIG_ID) > 0);
58
59 configs = dpy->Configs;
60 if (dpy->NumConfigs >= dpy->MaxConfigs) {
61 EGLint new_size = dpy->MaxConfigs + 16;
62 assert(dpy->NumConfigs < new_size);
63
64 configs = realloc(dpy->Configs, new_size * sizeof(dpy->Configs[0]));
65 if (!configs)
66 return (EGLConfig) NULL;
67
68 dpy->Configs = configs;
69 dpy->MaxConfigs = new_size;
70 }
71
72 conf->Display = dpy;
73 dpy->Configs[dpy->NumConfigs++] = conf;
74
75 return (EGLConfig) conf;
76 }
77
78
79 #ifndef _EGL_SKIP_HANDLE_CHECK
80
81
82 EGLBoolean
83 _eglCheckConfigHandle(EGLConfig config, _EGLDisplay *dpy)
84 {
85 EGLint num_configs = (dpy) ? dpy->NumConfigs : 0;
86 EGLint i;
87
88 for (i = 0; i < num_configs; i++) {
89 _EGLConfig *conf = dpy->Configs[i];
90 if (conf == (_EGLConfig *) config) {
91 assert(conf->Display == dpy);
92 break;
93 }
94 }
95 return (i < num_configs);
96 }
97
98
99 #endif /* _EGL_SKIP_HANDLE_CHECK */
100
101
102 enum {
103 /* types */
104 ATTRIB_TYPE_INTEGER,
105 ATTRIB_TYPE_BOOLEAN,
106 ATTRIB_TYPE_BITMASK,
107 ATTRIB_TYPE_ENUM,
108 ATTRIB_TYPE_PSEUDO, /* non-queryable */
109 ATTRIB_TYPE_PLATFORM, /* platform-dependent */
110 /* criteria */
111 ATTRIB_CRITERION_EXACT,
112 ATTRIB_CRITERION_ATLEAST,
113 ATTRIB_CRITERION_MASK,
114 ATTRIB_CRITERION_SPECIAL,
115 ATTRIB_CRITERION_IGNORE,
116 };
117
118
119 /* EGL spec Table 3.1 and 3.4 */
120 static const struct {
121 EGLint attr;
122 EGLint type;
123 EGLint criterion;
124 EGLint default_value;
125 } _eglValidationTable[] =
126 {
127 { EGL_BUFFER_SIZE, ATTRIB_TYPE_INTEGER,
128 ATTRIB_CRITERION_ATLEAST,
129 0 },
130 { EGL_RED_SIZE, ATTRIB_TYPE_INTEGER,
131 ATTRIB_CRITERION_ATLEAST,
132 0 },
133 { EGL_GREEN_SIZE, ATTRIB_TYPE_INTEGER,
134 ATTRIB_CRITERION_ATLEAST,
135 0 },
136 { EGL_BLUE_SIZE, ATTRIB_TYPE_INTEGER,
137 ATTRIB_CRITERION_ATLEAST,
138 0 },
139 { EGL_LUMINANCE_SIZE, ATTRIB_TYPE_INTEGER,
140 ATTRIB_CRITERION_ATLEAST,
141 0 },
142 { EGL_ALPHA_SIZE, ATTRIB_TYPE_INTEGER,
143 ATTRIB_CRITERION_ATLEAST,
144 0 },
145 { EGL_ALPHA_MASK_SIZE, ATTRIB_TYPE_INTEGER,
146 ATTRIB_CRITERION_ATLEAST,
147 0 },
148 { EGL_BIND_TO_TEXTURE_RGB, ATTRIB_TYPE_BOOLEAN,
149 ATTRIB_CRITERION_EXACT,
150 EGL_DONT_CARE },
151 { EGL_BIND_TO_TEXTURE_RGBA, ATTRIB_TYPE_BOOLEAN,
152 ATTRIB_CRITERION_EXACT,
153 EGL_DONT_CARE },
154 { EGL_COLOR_BUFFER_TYPE, ATTRIB_TYPE_ENUM,
155 ATTRIB_CRITERION_EXACT,
156 EGL_RGB_BUFFER },
157 { EGL_CONFIG_CAVEAT, ATTRIB_TYPE_ENUM,
158 ATTRIB_CRITERION_EXACT,
159 EGL_DONT_CARE },
160 { EGL_CONFIG_ID, ATTRIB_TYPE_INTEGER,
161 ATTRIB_CRITERION_EXACT,
162 EGL_DONT_CARE },
163 { EGL_CONFORMANT, ATTRIB_TYPE_BITMASK,
164 ATTRIB_CRITERION_MASK,
165 0 },
166 { EGL_DEPTH_SIZE, ATTRIB_TYPE_INTEGER,
167 ATTRIB_CRITERION_ATLEAST,
168 0 },
169 { EGL_LEVEL, ATTRIB_TYPE_PLATFORM,
170 ATTRIB_CRITERION_EXACT,
171 0 },
172 { EGL_MAX_PBUFFER_WIDTH, ATTRIB_TYPE_INTEGER,
173 ATTRIB_CRITERION_IGNORE,
174 0 },
175 { EGL_MAX_PBUFFER_HEIGHT, ATTRIB_TYPE_INTEGER,
176 ATTRIB_CRITERION_IGNORE,
177 0 },
178 { EGL_MAX_PBUFFER_PIXELS, ATTRIB_TYPE_INTEGER,
179 ATTRIB_CRITERION_IGNORE,
180 0 },
181 { EGL_MAX_SWAP_INTERVAL, ATTRIB_TYPE_INTEGER,
182 ATTRIB_CRITERION_EXACT,
183 EGL_DONT_CARE },
184 { EGL_MIN_SWAP_INTERVAL, ATTRIB_TYPE_INTEGER,
185 ATTRIB_CRITERION_EXACT,
186 EGL_DONT_CARE },
187 { EGL_NATIVE_RENDERABLE, ATTRIB_TYPE_BOOLEAN,
188 ATTRIB_CRITERION_EXACT,
189 EGL_DONT_CARE },
190 { EGL_NATIVE_VISUAL_ID, ATTRIB_TYPE_PLATFORM,
191 ATTRIB_CRITERION_IGNORE,
192 0 },
193 { EGL_NATIVE_VISUAL_TYPE, ATTRIB_TYPE_PLATFORM,
194 ATTRIB_CRITERION_EXACT,
195 EGL_DONT_CARE },
196 { EGL_RENDERABLE_TYPE, ATTRIB_TYPE_BITMASK,
197 ATTRIB_CRITERION_MASK,
198 EGL_OPENGL_ES_BIT },
199 { EGL_SAMPLE_BUFFERS, ATTRIB_TYPE_INTEGER,
200 ATTRIB_CRITERION_ATLEAST,
201 0 },
202 { EGL_SAMPLES, ATTRIB_TYPE_INTEGER,
203 ATTRIB_CRITERION_ATLEAST,
204 0 },
205 { EGL_STENCIL_SIZE, ATTRIB_TYPE_INTEGER,
206 ATTRIB_CRITERION_ATLEAST,
207 0 },
208 { EGL_SURFACE_TYPE, ATTRIB_TYPE_BITMASK,
209 ATTRIB_CRITERION_MASK,
210 EGL_WINDOW_BIT },
211 { EGL_TRANSPARENT_TYPE, ATTRIB_TYPE_ENUM,
212 ATTRIB_CRITERION_EXACT,
213 EGL_NONE },
214 { EGL_TRANSPARENT_RED_VALUE, ATTRIB_TYPE_INTEGER,
215 ATTRIB_CRITERION_EXACT,
216 EGL_DONT_CARE },
217 { EGL_TRANSPARENT_GREEN_VALUE, ATTRIB_TYPE_INTEGER,
218 ATTRIB_CRITERION_EXACT,
219 EGL_DONT_CARE },
220 { EGL_TRANSPARENT_BLUE_VALUE, ATTRIB_TYPE_INTEGER,
221 ATTRIB_CRITERION_EXACT,
222 EGL_DONT_CARE },
223 /* these are not real attributes */
224 { EGL_MATCH_NATIVE_PIXMAP, ATTRIB_TYPE_PSEUDO,
225 ATTRIB_CRITERION_SPECIAL,
226 EGL_NONE },
227 { EGL_PRESERVED_RESOURCES, ATTRIB_TYPE_PSEUDO,
228 ATTRIB_CRITERION_IGNORE,
229 0 },
230 { EGL_NONE, ATTRIB_TYPE_PSEUDO,
231 ATTRIB_CRITERION_IGNORE,
232 0 }
233 };
234
235
236 /**
237 * Return true if a config is valid. When for_matching is true,
238 * EGL_DONT_CARE is accepted as a valid attribute value, and checks
239 * for conflicting attribute values are skipped.
240 *
241 * Note that some attributes are platform-dependent and are not
242 * checked.
243 */
244 EGLBoolean
245 _eglValidateConfig(const _EGLConfig *conf, EGLBoolean for_matching)
246 {
247 EGLint i, attr, val;
248 EGLBoolean valid = EGL_TRUE;
249 EGLint red_size = 0, green_size = 0, blue_size = 0, luminance_size = 0;
250 EGLint alpha_size = 0, buffer_size = 0;
251
252 /* all attributes should have been listed */
253 assert(ARRAY_SIZE(_eglValidationTable) == _EGL_CONFIG_NUM_ATTRIBS);
254
255 /* check attributes by their types */
256 for (i = 0; i < ARRAY_SIZE(_eglValidationTable); i++) {
257 EGLint mask;
258
259 attr = _eglValidationTable[i].attr;
260 val = GET_CONFIG_ATTRIB(conf, attr);
261
262 switch (_eglValidationTable[i].type) {
263 case ATTRIB_TYPE_INTEGER:
264 switch (attr) {
265 case EGL_CONFIG_ID:
266 /* config id must be positive */
267 if (val <= 0)
268 valid = EGL_FALSE;
269 break;
270 case EGL_SAMPLE_BUFFERS:
271 /* there can be at most 1 sample buffer */
272 if (val > 1)
273 valid = EGL_FALSE;
274 break;
275 case EGL_RED_SIZE:
276 red_size = val;
277 break;
278 case EGL_GREEN_SIZE:
279 green_size = val;
280 break;
281 case EGL_BLUE_SIZE:
282 blue_size = val;
283 break;
284 case EGL_LUMINANCE_SIZE:
285 luminance_size = val;
286 break;
287 case EGL_ALPHA_SIZE:
288 alpha_size = val;
289 break;
290 case EGL_BUFFER_SIZE:
291 buffer_size = val;
292 break;
293 }
294 if (val < 0)
295 valid = EGL_FALSE;
296 break;
297 case ATTRIB_TYPE_BOOLEAN:
298 if (val != EGL_TRUE && val != EGL_FALSE)
299 valid = EGL_FALSE;
300 break;
301 case ATTRIB_TYPE_ENUM:
302 switch (attr) {
303 case EGL_CONFIG_CAVEAT:
304 if (val != EGL_NONE && val != EGL_SLOW_CONFIG &&
305 val != EGL_NON_CONFORMANT_CONFIG)
306 valid = EGL_FALSE;
307 break;
308 case EGL_TRANSPARENT_TYPE:
309 if (val != EGL_NONE && val != EGL_TRANSPARENT_RGB)
310 valid = EGL_FALSE;
311 break;
312 case EGL_COLOR_BUFFER_TYPE:
313 if (val != EGL_RGB_BUFFER && val != EGL_LUMINANCE_BUFFER)
314 valid = EGL_FALSE;
315 break;
316 default:
317 assert(0);
318 break;
319 }
320 break;
321 case ATTRIB_TYPE_BITMASK:
322 switch (attr) {
323 case EGL_SURFACE_TYPE:
324 mask = EGL_PBUFFER_BIT |
325 EGL_PIXMAP_BIT |
326 EGL_WINDOW_BIT |
327 EGL_VG_COLORSPACE_LINEAR_BIT |
328 EGL_VG_ALPHA_FORMAT_PRE_BIT |
329 EGL_MULTISAMPLE_RESOLVE_BOX_BIT |
330 EGL_SWAP_BEHAVIOR_PRESERVED_BIT;
331 break;
332 case EGL_RENDERABLE_TYPE:
333 case EGL_CONFORMANT:
334 mask = EGL_OPENGL_ES_BIT |
335 EGL_OPENVG_BIT |
336 EGL_OPENGL_ES2_BIT |
337 EGL_OPENGL_BIT;
338 break;
339 default:
340 assert(0);
341 break;
342 }
343 if (val & ~mask)
344 valid = EGL_FALSE;
345 break;
346 case ATTRIB_TYPE_PLATFORM:
347 /* unable to check platform-dependent attributes here */
348 break;
349 case ATTRIB_TYPE_PSEUDO:
350 /* pseudo attributes should not be set */
351 if (val != 0)
352 valid = EGL_FALSE;
353 break;
354 default:
355 assert(0);
356 break;
357 }
358
359 if (!valid && for_matching) {
360 /* accept EGL_DONT_CARE as a valid value */
361 if (val == EGL_DONT_CARE)
362 valid = EGL_TRUE;
363 if (_eglValidationTable[i].criterion == ATTRIB_CRITERION_SPECIAL)
364 valid = EGL_TRUE;
365 }
366 if (!valid)
367 break;
368 }
369
370 /* any invalid attribute value should have been catched */
371 if (!valid || for_matching)
372 return valid;
373
374 /* now check for conflicting attribute values */
375
376 switch (GET_CONFIG_ATTRIB(conf, EGL_COLOR_BUFFER_TYPE)) {
377 case EGL_RGB_BUFFER:
378 if (luminance_size)
379 valid = EGL_FALSE;
380 if (red_size + green_size + blue_size + alpha_size != buffer_size)
381 valid = EGL_FALSE;
382 break;
383 case EGL_LUMINANCE_BUFFER:
384 if (red_size || green_size || blue_size)
385 valid = EGL_FALSE;
386 if (luminance_size + alpha_size != buffer_size)
387 valid = EGL_FALSE;
388 break;
389 }
390
391 val = GET_CONFIG_ATTRIB(conf, EGL_SAMPLE_BUFFERS);
392 if (!val && GET_CONFIG_ATTRIB(conf, EGL_SAMPLES))
393 valid = EGL_FALSE;
394
395 val = GET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE);
396 if (!(val & EGL_WINDOW_BIT)) {
397 if (GET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_ID) != 0 ||
398 GET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_TYPE) != EGL_NONE)
399 valid = EGL_FALSE;
400 }
401 if (!(val & EGL_PBUFFER_BIT)) {
402 if (GET_CONFIG_ATTRIB(conf, EGL_BIND_TO_TEXTURE_RGB) ||
403 GET_CONFIG_ATTRIB(conf, EGL_BIND_TO_TEXTURE_RGBA))
404 valid = EGL_FALSE;
405 }
406
407 return valid;
408 }
409
410
411 /**
412 * Return true if a config matches the criteria. This and
413 * _eglParseConfigAttribList together implement the algorithm
414 * described in "Selection of EGLConfigs".
415 *
416 * Note that attributes that are special (currently, only
417 * EGL_MATCH_NATIVE_PIXMAP) are ignored.
418 */
419 EGLBoolean
420 _eglMatchConfig(const _EGLConfig *conf, const _EGLConfig *criteria)
421 {
422 EGLint attr, val, i;
423 EGLBoolean matched = EGL_TRUE;
424
425 for (i = 0; i < ARRAY_SIZE(_eglValidationTable); i++) {
426 EGLint cmp;
427 if (_eglValidationTable[i].criterion == ATTRIB_CRITERION_IGNORE)
428 continue;
429
430 attr = _eglValidationTable[i].attr;
431 cmp = GET_CONFIG_ATTRIB(criteria, attr);
432 if (cmp == EGL_DONT_CARE)
433 continue;
434
435 val = GET_CONFIG_ATTRIB(conf, attr);
436 switch (_eglValidationTable[i].criterion) {
437 case ATTRIB_CRITERION_EXACT:
438 if (val != cmp)
439 matched = EGL_FALSE;
440 break;
441 case ATTRIB_CRITERION_ATLEAST:
442 if (val < cmp)
443 matched = EGL_FALSE;
444 break;
445 case ATTRIB_CRITERION_MASK:
446 if ((val & cmp) != cmp)
447 matched = EGL_FALSE;
448 break;
449 case ATTRIB_CRITERION_SPECIAL:
450 /* ignored here */
451 break;
452 default:
453 assert(0);
454 break;
455 }
456
457 if (!matched)
458 break;
459 }
460
461 return matched;
462 }
463
464
465 /**
466 * Initialize a criteria config from the given attribute list.
467 * Return EGL_FALSE if any of the attribute is invalid.
468 */
469 EGLBoolean
470 _eglParseConfigAttribList(_EGLConfig *conf, const EGLint *attrib_list)
471 {
472 EGLint attr, val, i;
473 EGLint config_id = 0, level = 0;
474 EGLBoolean has_native_visual_type = EGL_FALSE;
475 EGLBoolean has_transparent_color = EGL_FALSE;
476
477 /* reset to default values */
478 for (i = 0; i < ARRAY_SIZE(_eglValidationTable); i++) {
479 attr = _eglValidationTable[i].attr;
480 val = _eglValidationTable[i].default_value;
481 SET_CONFIG_ATTRIB(conf, attr, val);
482 }
483
484 /* parse the list */
485 for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i += 2) {
486 EGLint idx;
487
488 attr = attrib_list[i];
489 val = attrib_list[i + 1];
490
491 idx = _eglIndexConfig(conf, attr);
492 if (idx < 0)
493 return EGL_FALSE;
494 conf->Storage[idx] = val;
495
496 /* rememeber some attributes for post-processing */
497 switch (attr) {
498 case EGL_CONFIG_ID:
499 config_id = val;
500 break;
501 case EGL_LEVEL:
502 level = val;
503 break;
504 case EGL_NATIVE_VISUAL_TYPE:
505 has_native_visual_type = EGL_TRUE;
506 break;
507 case EGL_TRANSPARENT_RED_VALUE:
508 case EGL_TRANSPARENT_GREEN_VALUE:
509 case EGL_TRANSPARENT_BLUE_VALUE:
510 has_transparent_color = EGL_TRUE;
511 break;
512 default:
513 break;
514 }
515 }
516
517 if (!_eglValidateConfig(conf, EGL_TRUE))
518 return EGL_FALSE;
519
520 /* the spec says that EGL_LEVEL cannot be EGL_DONT_CARE */
521 if (level == EGL_DONT_CARE)
522 return EGL_FALSE;
523
524 /* ignore other attributes when EGL_CONFIG_ID is given */
525 if (config_id > 0) {
526 _eglResetConfigKeys(conf, EGL_DONT_CARE);
527 SET_CONFIG_ATTRIB(conf, EGL_CONFIG_ID, config_id);
528 }
529 else {
530 if (has_native_visual_type) {
531 val = GET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE);
532 if (!(val & EGL_WINDOW_BIT))
533 SET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_TYPE, EGL_DONT_CARE);
534 }
535
536 if (has_transparent_color) {
537 val = GET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_TYPE);
538 if (val == EGL_NONE) {
539 SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_RED_VALUE,
540 EGL_DONT_CARE);
541 SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_GREEN_VALUE,
542 EGL_DONT_CARE);
543 SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_BLUE_VALUE,
544 EGL_DONT_CARE);
545 }
546 }
547 }
548
549 return EGL_TRUE;
550 }
551
552
553 /**
554 * Decide the ordering of conf1 and conf2, under the given criteria.
555 * When compare_id is true, this implements the algorithm described
556 * in "Sorting of EGLConfigs". When compare_id is false,
557 * EGL_CONFIG_ID is not compared.
558 *
559 * It returns a negative integer if conf1 is considered to come
560 * before conf2; a positive integer if conf2 is considered to come
561 * before conf1; zero if the ordering cannot be decided.
562 *
563 * Note that EGL_NATIVE_VISUAL_TYPE is platform-dependent and is
564 * ignored here.
565 */
566 EGLint
567 _eglCompareConfigs(const _EGLConfig *conf1, const _EGLConfig *conf2,
568 const _EGLConfig *criteria, EGLBoolean compare_id)
569 {
570 const EGLint compare_attribs[] = {
571 EGL_BUFFER_SIZE,
572 EGL_SAMPLE_BUFFERS,
573 EGL_SAMPLES,
574 EGL_DEPTH_SIZE,
575 EGL_STENCIL_SIZE,
576 EGL_ALPHA_MASK_SIZE,
577 };
578 EGLint val1, val2;
579 EGLBoolean rgb_buffer;
580 EGLint i;
581
582 if (conf1 == conf2)
583 return 0;
584
585 /* the enum values have the desired ordering */
586 assert(EGL_NONE < EGL_SLOW_CONFIG);
587 assert(EGL_SLOW_CONFIG < EGL_NON_CONFORMANT_CONFIG);
588 val1 = GET_CONFIG_ATTRIB(conf1, EGL_CONFIG_CAVEAT);
589 val2 = GET_CONFIG_ATTRIB(conf2, EGL_CONFIG_CAVEAT);
590 if (val1 != val2)
591 return (val1 - val2);
592
593 /* the enum values have the desired ordering */
594 assert(EGL_RGB_BUFFER < EGL_LUMINANCE_BUFFER);
595 val1 = GET_CONFIG_ATTRIB(conf1, EGL_COLOR_BUFFER_TYPE);
596 val2 = GET_CONFIG_ATTRIB(conf2, EGL_COLOR_BUFFER_TYPE);
597 if (val1 != val2)
598 return (val1 - val2);
599 rgb_buffer = (val1 == EGL_RGB_BUFFER);
600
601 if (criteria) {
602 val1 = val2 = 0;
603 if (rgb_buffer) {
604 if (GET_CONFIG_ATTRIB(criteria, EGL_RED_SIZE) > 0) {
605 val1 += GET_CONFIG_ATTRIB(conf1, EGL_RED_SIZE);
606 val2 += GET_CONFIG_ATTRIB(conf2, EGL_RED_SIZE);
607 }
608 if (GET_CONFIG_ATTRIB(criteria, EGL_GREEN_SIZE) > 0) {
609 val1 += GET_CONFIG_ATTRIB(conf1, EGL_GREEN_SIZE);
610 val2 += GET_CONFIG_ATTRIB(conf2, EGL_GREEN_SIZE);
611 }
612 if (GET_CONFIG_ATTRIB(criteria, EGL_BLUE_SIZE) > 0) {
613 val1 += GET_CONFIG_ATTRIB(conf1, EGL_BLUE_SIZE);
614 val2 += GET_CONFIG_ATTRIB(conf2, EGL_BLUE_SIZE);
615 }
616 }
617 else {
618 if (GET_CONFIG_ATTRIB(criteria, EGL_LUMINANCE_SIZE) > 0) {
619 val1 += GET_CONFIG_ATTRIB(conf1, EGL_LUMINANCE_SIZE);
620 val2 += GET_CONFIG_ATTRIB(conf2, EGL_LUMINANCE_SIZE);
621 }
622 }
623 if (GET_CONFIG_ATTRIB(criteria, EGL_ALPHA_SIZE) > 0) {
624 val1 += GET_CONFIG_ATTRIB(conf1, EGL_ALPHA_SIZE);
625 val2 += GET_CONFIG_ATTRIB(conf2, EGL_ALPHA_SIZE);
626 }
627 }
628 else {
629 /* assume the default criteria, which gives no specific ordering */
630 val1 = val2 = 0;
631 }
632
633 /* for color bits, larger one is preferred */
634 if (val1 != val2)
635 return (val2 - val1);
636
637 for (i = 0; i < ARRAY_SIZE(compare_attribs); i++) {
638 val1 = GET_CONFIG_ATTRIB(conf1, compare_attribs[i]);
639 val2 = GET_CONFIG_ATTRIB(conf2, compare_attribs[i]);
640 if (val1 != val2)
641 return (val1 - val2);
642 }
643
644 /* EGL_NATIVE_VISUAL_TYPE cannot be compared here */
645
646 if (compare_id) {
647 val1 = GET_CONFIG_ATTRIB(conf1, EGL_CONFIG_ID);
648 val2 = GET_CONFIG_ATTRIB(conf2, EGL_CONFIG_ID);
649 assert(val1 != val2);
650 }
651 else {
652 val1 = val2 = 0;
653 }
654
655 return (val1 - val2);
656 }
657
658
659 static INLINE
660 void _eglSwapConfigs(const _EGLConfig **conf1, const _EGLConfig **conf2)
661 {
662 const _EGLConfig *tmp = *conf1;
663 *conf1 = *conf2;
664 *conf2 = tmp;
665 }
666
667
668 /**
669 * Quick sort an array of configs. This differs from the standard
670 * qsort() in that the compare function accepts an additional
671 * argument.
672 */
673 void
674 _eglSortConfigs(const _EGLConfig **configs, EGLint count,
675 EGLint (*compare)(const _EGLConfig *, const _EGLConfig *,
676 void *),
677 void *priv_data)
678 {
679 const EGLint pivot = 0;
680 EGLint i, j;
681
682 if (count <= 1)
683 return;
684
685 _eglSwapConfigs(&configs[pivot], &configs[count / 2]);
686 i = 1;
687 j = count - 1;
688 do {
689 while (i < count && compare(configs[i], configs[pivot], priv_data) < 0)
690 i++;
691 while (compare(configs[j], configs[pivot], priv_data) > 0)
692 j--;
693 if (i < j) {
694 _eglSwapConfigs(&configs[i], &configs[j]);
695 i++;
696 j--;
697 }
698 else if (i == j) {
699 i++;
700 j--;
701 break;
702 }
703 } while (i <= j);
704 _eglSwapConfigs(&configs[pivot], &configs[j]);
705
706 _eglSortConfigs(configs, j, compare, priv_data);
707 _eglSortConfigs(configs + i, count - i, compare, priv_data);
708 }
709
710
711 static int
712 _eglFallbackCompare(const _EGLConfig *conf1, const _EGLConfig *conf2,
713 void *priv_data)
714 {
715 const _EGLConfig *criteria = (const _EGLConfig *) priv_data;
716 return _eglCompareConfigs(conf1, conf2, criteria, EGL_TRUE);
717 }
718
719
720 /**
721 * Typical fallback routine for eglChooseConfig
722 */
723 EGLBoolean
724 _eglChooseConfig(_EGLDriver *drv, _EGLDisplay *disp, const EGLint *attrib_list,
725 EGLConfig *configs, EGLint config_size, EGLint *num_configs)
726 {
727 _EGLConfig **configList, criteria;
728 EGLint i, count;
729
730 if (!num_configs)
731 return _eglError(EGL_BAD_PARAMETER, "eglChooseConfigs");
732
733 _eglInitConfig(&criteria, 0);
734 if (!_eglParseConfigAttribList(&criteria, attrib_list))
735 return _eglError(EGL_BAD_ATTRIBUTE, "eglChooseConfig");
736
737 /* allocate array of config pointers */
738 configList = (_EGLConfig **)
739 malloc(disp->NumConfigs * sizeof(_EGLConfig *));
740 if (!configList)
741 return _eglError(EGL_BAD_ALLOC, "eglChooseConfig(out of memory)");
742
743 /* perform selection of configs */
744 count = 0;
745 for (i = 0; i < disp->NumConfigs; i++) {
746 if (_eglMatchConfig(disp->Configs[i], &criteria))
747 configList[count++] = disp->Configs[i];
748 }
749
750 /* perform sorting of configs */
751 if (configs && count) {
752 _eglSortConfigs((const _EGLConfig **) configList, count,
753 _eglFallbackCompare, (void *) &criteria);
754 count = MIN2(count, config_size);
755 for (i = 0; i < count; i++)
756 configs[i] = _eglGetConfigHandle(configList[i]);
757 }
758
759 free(configList);
760
761 *num_configs = count;
762
763 return EGL_TRUE;
764 }
765
766
767 static INLINE EGLBoolean
768 _eglIsConfigAttribValid(_EGLConfig *conf, EGLint attr)
769 {
770 if (_eglIndexConfig(conf, attr) < 0)
771 return EGL_FALSE;
772
773 /* there are some holes in the range */
774 switch (attr) {
775 case EGL_PRESERVED_RESOURCES:
776 case EGL_NONE:
777 #ifdef EGL_VERSION_1_4
778 case EGL_MATCH_NATIVE_PIXMAP:
779 #endif
780 return EGL_FALSE;
781 default:
782 break;
783 }
784
785 return EGL_TRUE;
786 }
787
788
789 /**
790 * Fallback for eglGetConfigAttrib.
791 */
792 EGLBoolean
793 _eglGetConfigAttrib(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
794 EGLint attribute, EGLint *value)
795 {
796 if (!_eglIsConfigAttribValid(conf, attribute))
797 return _eglError(EGL_BAD_ATTRIBUTE, "eglGetConfigAttrib");
798 if (!value)
799 return _eglError(EGL_BAD_PARAMETER, "eglGetConfigAttrib");
800
801 *value = GET_CONFIG_ATTRIB(conf, attribute);
802 return EGL_TRUE;
803 }
804
805
806 /**
807 * Fallback for eglGetConfigs.
808 */
809 EGLBoolean
810 _eglGetConfigs(_EGLDriver *drv, _EGLDisplay *disp, EGLConfig *configs,
811 EGLint config_size, EGLint *num_config)
812 {
813 if (!num_config)
814 return _eglError(EGL_BAD_PARAMETER, "eglGetConfigs");
815
816 if (configs) {
817 EGLint i;
818 *num_config = MIN2(disp->NumConfigs, config_size);
819 for (i = 0; i < *num_config; i++)
820 configs[i] = _eglGetConfigHandle(disp->Configs[i]);
821 }
822 else {
823 /* just return total number of supported configs */
824 *num_config = disp->NumConfigs;
825 }
826
827 return EGL_TRUE;
828 }