2 * Copyright (C) 2015 Rob Clark <robclark@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 * Rob Clark <robclark@freedesktop.org>
29 #include "util/u_string.h"
30 #include "util/u_memory.h"
31 #include "util/u_math.h"
33 #include "ir3_compiler.h"
34 #include "ir3_image.h"
35 #include "ir3_shader.h"
38 #include "instr-a3xx.h"
40 #include "ir3_context.h"
43 static struct ir3_instruction
*
44 create_indirect_load(struct ir3_context
*ctx
, unsigned arrsz
, int n
,
45 struct ir3_instruction
*address
, struct ir3_instruction
*collect
)
47 struct ir3_block
*block
= ctx
->block
;
48 struct ir3_instruction
*mov
;
49 struct ir3_register
*src
;
51 mov
= ir3_instr_create(block
, OPC_MOV
);
52 mov
->cat1
.src_type
= TYPE_U32
;
53 mov
->cat1
.dst_type
= TYPE_U32
;
55 src
= __ssa_src(mov
, collect
, IR3_REG_RELATIV
);
57 src
->array
.offset
= n
;
59 ir3_instr_set_address(mov
, address
);
64 static struct ir3_instruction
*
65 create_input_compmask(struct ir3_context
*ctx
, unsigned n
, unsigned compmask
)
67 struct ir3_instruction
*in
;
69 in
= ir3_instr_create(ctx
->in_block
, OPC_META_INPUT
);
70 in
->input
.sysval
= ~0;
71 __ssa_dst(in
)->wrmask
= compmask
;
73 array_insert(ctx
->ir
, ctx
->ir
->inputs
, in
);
78 static struct ir3_instruction
*
79 create_frag_input(struct ir3_context
*ctx
, bool use_ldlv
, unsigned n
)
81 struct ir3_block
*block
= ctx
->block
;
82 struct ir3_instruction
*instr
;
83 /* packed inloc is fixed up later: */
84 struct ir3_instruction
*inloc
= create_immed(block
, n
);
87 instr
= ir3_LDLV(block
, inloc
, 0, create_immed(block
, 1), 0);
88 instr
->cat6
.type
= TYPE_U32
;
89 instr
->cat6
.iim_val
= 1;
91 instr
= ir3_BARY_F(block
, inloc
, 0, ctx
->ij_pixel
, 0);
92 instr
->regs
[2]->wrmask
= 0x3;
98 static struct ir3_instruction
*
99 create_driver_param(struct ir3_context
*ctx
, enum ir3_driver_param dp
)
101 /* first four vec4 sysval's reserved for UBOs: */
102 /* NOTE: dp is in scalar, but there can be >4 dp components: */
103 struct ir3_const_state
*const_state
= &ctx
->so
->shader
->const_state
;
104 unsigned n
= const_state
->offsets
.driver_param
;
105 unsigned r
= regid(n
+ dp
/ 4, dp
% 4);
106 return create_uniform(ctx
->block
, r
);
110 * Adreno uses uint rather than having dedicated bool type,
111 * which (potentially) requires some conversion, in particular
112 * when using output of an bool instr to int input, or visa
116 * -------+---------+-------+-
120 * To convert from an adreno bool (uint) to nir, use:
122 * absneg.s dst, (neg)src
124 * To convert back in the other direction:
126 * absneg.s dst, (abs)arc
128 * The CP step can clean up the absneg.s that cancel each other
129 * out, and with a slight bit of extra cleverness (to recognize
130 * the instructions which produce either a 0 or 1) can eliminate
131 * the absneg.s's completely when an instruction that wants
132 * 0/1 consumes the result. For example, when a nir 'bcsel'
133 * consumes the result of 'feq'. So we should be able to get by
134 * without a boolean resolve step, and without incuring any
135 * extra penalty in instruction count.
138 /* NIR bool -> native (adreno): */
139 static struct ir3_instruction
*
140 ir3_b2n(struct ir3_block
*block
, struct ir3_instruction
*instr
)
142 return ir3_ABSNEG_S(block
, instr
, IR3_REG_SABS
);
145 /* native (adreno) -> NIR bool: */
146 static struct ir3_instruction
*
147 ir3_n2b(struct ir3_block
*block
, struct ir3_instruction
*instr
)
149 return ir3_ABSNEG_S(block
, instr
, IR3_REG_SNEG
);
153 * alu/sfu instructions:
156 static struct ir3_instruction
*
157 create_cov(struct ir3_context
*ctx
, struct ir3_instruction
*src
,
158 unsigned src_bitsize
, nir_op op
)
160 type_t src_type
, dst_type
;
164 case nir_op_f2f16_rtne
:
165 case nir_op_f2f16_rtz
:
173 switch (src_bitsize
) {
181 ir3_context_error(ctx
, "invalid src bit size: %u", src_bitsize
);
190 switch (src_bitsize
) {
201 ir3_context_error(ctx
, "invalid src bit size: %u", src_bitsize
);
210 switch (src_bitsize
) {
221 ir3_context_error(ctx
, "invalid src bit size: %u", src_bitsize
);
226 ir3_context_error(ctx
, "invalid conversion op: %u", op
);
236 case nir_op_f2f16_rtne
:
237 case nir_op_f2f16_rtz
:
239 /* TODO how to handle rounding mode? */
276 ir3_context_error(ctx
, "invalid conversion op: %u", op
);
279 return ir3_COV(ctx
->block
, src
, src_type
, dst_type
);
283 emit_alu(struct ir3_context
*ctx
, nir_alu_instr
*alu
)
285 const nir_op_info
*info
= &nir_op_infos
[alu
->op
];
286 struct ir3_instruction
**dst
, *src
[info
->num_inputs
];
287 unsigned bs
[info
->num_inputs
]; /* bit size */
288 struct ir3_block
*b
= ctx
->block
;
289 unsigned dst_sz
, wrmask
;
290 type_t dst_type
= nir_dest_bit_size(alu
->dest
.dest
) < 32 ?
293 if (alu
->dest
.dest
.is_ssa
) {
294 dst_sz
= alu
->dest
.dest
.ssa
.num_components
;
295 wrmask
= (1 << dst_sz
) - 1;
297 dst_sz
= alu
->dest
.dest
.reg
.reg
->num_components
;
298 wrmask
= alu
->dest
.write_mask
;
301 dst
= ir3_get_dst(ctx
, &alu
->dest
.dest
, dst_sz
);
303 /* Vectors are special in that they have non-scalarized writemasks,
304 * and just take the first swizzle channel for each argument in
305 * order into each writemask channel.
307 if ((alu
->op
== nir_op_vec2
) ||
308 (alu
->op
== nir_op_vec3
) ||
309 (alu
->op
== nir_op_vec4
)) {
311 for (int i
= 0; i
< info
->num_inputs
; i
++) {
312 nir_alu_src
*asrc
= &alu
->src
[i
];
314 compile_assert(ctx
, !asrc
->abs
);
315 compile_assert(ctx
, !asrc
->negate
);
317 src
[i
] = ir3_get_src(ctx
, &asrc
->src
)[asrc
->swizzle
[0]];
319 src
[i
] = create_immed_typed(ctx
->block
, 0, dst_type
);
320 dst
[i
] = ir3_MOV(b
, src
[i
], dst_type
);
323 ir3_put_dst(ctx
, &alu
->dest
.dest
);
327 /* We also get mov's with more than one component for mov's so
328 * handle those specially:
330 if (alu
->op
== nir_op_mov
) {
331 nir_alu_src
*asrc
= &alu
->src
[0];
332 struct ir3_instruction
*const *src0
= ir3_get_src(ctx
, &asrc
->src
);
334 for (unsigned i
= 0; i
< dst_sz
; i
++) {
335 if (wrmask
& (1 << i
)) {
336 dst
[i
] = ir3_MOV(b
, src0
[asrc
->swizzle
[i
]], dst_type
);
342 ir3_put_dst(ctx
, &alu
->dest
.dest
);
346 /* General case: We can just grab the one used channel per src. */
347 for (int i
= 0; i
< info
->num_inputs
; i
++) {
348 unsigned chan
= ffs(alu
->dest
.write_mask
) - 1;
349 nir_alu_src
*asrc
= &alu
->src
[i
];
351 compile_assert(ctx
, !asrc
->abs
);
352 compile_assert(ctx
, !asrc
->negate
);
354 src
[i
] = ir3_get_src(ctx
, &asrc
->src
)[asrc
->swizzle
[chan
]];
355 bs
[i
] = nir_src_bit_size(asrc
->src
);
357 compile_assert(ctx
, src
[i
]);
362 case nir_op_f2f16_rtne
:
363 case nir_op_f2f16_rtz
:
381 dst
[0] = create_cov(ctx
, src
[0], bs
[0], alu
->op
);
383 case nir_op_fquantize2f16
:
384 dst
[0] = create_cov(ctx
,
385 create_cov(ctx
, src
[0], 32, nir_op_f2f16
),
389 dst
[0] = ir3_CMPS_F(b
, src
[0], 0, create_immed(b
, fui(0.0)), 0);
390 dst
[0]->cat2
.condition
= IR3_COND_NE
;
391 dst
[0] = ir3_n2b(b
, dst
[0]);
394 dst
[0] = ir3_COV(b
, ir3_b2n(b
, src
[0]), TYPE_U32
, TYPE_F16
);
397 dst
[0] = ir3_COV(b
, ir3_b2n(b
, src
[0]), TYPE_U32
, TYPE_F32
);
402 dst
[0] = ir3_b2n(b
, src
[0]);
405 dst
[0] = ir3_CMPS_S(b
, src
[0], 0, create_immed(b
, 0), 0);
406 dst
[0]->cat2
.condition
= IR3_COND_NE
;
407 dst
[0] = ir3_n2b(b
, dst
[0]);
411 dst
[0] = ir3_ABSNEG_F(b
, src
[0], IR3_REG_FNEG
);
414 dst
[0] = ir3_ABSNEG_F(b
, src
[0], IR3_REG_FABS
);
417 dst
[0] = ir3_MAX_F(b
, src
[0], 0, src
[1], 0);
420 dst
[0] = ir3_MIN_F(b
, src
[0], 0, src
[1], 0);
423 /* if there is just a single use of the src, and it supports
424 * (sat) bit, we can just fold the (sat) flag back to the
425 * src instruction and create a mov. This is easier for cp
428 * TODO probably opc_cat==4 is ok too
430 if (alu
->src
[0].src
.is_ssa
&&
431 (list_length(&alu
->src
[0].src
.ssa
->uses
) == 1) &&
432 ((opc_cat(src
[0]->opc
) == 2) || (opc_cat(src
[0]->opc
) == 3))) {
433 src
[0]->flags
|= IR3_INSTR_SAT
;
434 dst
[0] = ir3_MOV(b
, src
[0], dst_type
);
436 /* otherwise generate a max.f that saturates.. blob does
437 * similar (generating a cat2 mov using max.f)
439 dst
[0] = ir3_MAX_F(b
, src
[0], 0, src
[0], 0);
440 dst
[0]->flags
|= IR3_INSTR_SAT
;
444 dst
[0] = ir3_MUL_F(b
, src
[0], 0, src
[1], 0);
447 dst
[0] = ir3_ADD_F(b
, src
[0], 0, src
[1], 0);
450 dst
[0] = ir3_ADD_F(b
, src
[0], 0, src
[1], IR3_REG_FNEG
);
453 dst
[0] = ir3_MAD_F32(b
, src
[0], 0, src
[1], 0, src
[2], 0);
456 case nir_op_fddx_coarse
:
457 dst
[0] = ir3_DSX(b
, src
[0], 0);
458 dst
[0]->cat5
.type
= TYPE_F32
;
461 case nir_op_fddy_coarse
:
462 dst
[0] = ir3_DSY(b
, src
[0], 0);
463 dst
[0]->cat5
.type
= TYPE_F32
;
467 dst
[0] = ir3_CMPS_F(b
, src
[0], 0, src
[1], 0);
468 dst
[0]->cat2
.condition
= IR3_COND_LT
;
469 dst
[0] = ir3_n2b(b
, dst
[0]);
472 dst
[0] = ir3_CMPS_F(b
, src
[0], 0, src
[1], 0);
473 dst
[0]->cat2
.condition
= IR3_COND_GE
;
474 dst
[0] = ir3_n2b(b
, dst
[0]);
477 dst
[0] = ir3_CMPS_F(b
, src
[0], 0, src
[1], 0);
478 dst
[0]->cat2
.condition
= IR3_COND_EQ
;
479 dst
[0] = ir3_n2b(b
, dst
[0]);
482 dst
[0] = ir3_CMPS_F(b
, src
[0], 0, src
[1], 0);
483 dst
[0]->cat2
.condition
= IR3_COND_NE
;
484 dst
[0] = ir3_n2b(b
, dst
[0]);
487 dst
[0] = ir3_CEIL_F(b
, src
[0], 0);
490 dst
[0] = ir3_FLOOR_F(b
, src
[0], 0);
493 dst
[0] = ir3_TRUNC_F(b
, src
[0], 0);
495 case nir_op_fround_even
:
496 dst
[0] = ir3_RNDNE_F(b
, src
[0], 0);
499 dst
[0] = ir3_SIGN_F(b
, src
[0], 0);
503 dst
[0] = ir3_SIN(b
, src
[0], 0);
506 dst
[0] = ir3_COS(b
, src
[0], 0);
509 dst
[0] = ir3_RSQ(b
, src
[0], 0);
512 dst
[0] = ir3_RCP(b
, src
[0], 0);
515 dst
[0] = ir3_LOG2(b
, src
[0], 0);
518 dst
[0] = ir3_EXP2(b
, src
[0], 0);
521 dst
[0] = ir3_SQRT(b
, src
[0], 0);
525 dst
[0] = ir3_ABSNEG_S(b
, src
[0], IR3_REG_SABS
);
528 dst
[0] = ir3_ADD_U(b
, src
[0], 0, src
[1], 0);
531 dst
[0] = ir3_AND_B(b
, src
[0], 0, src
[1], 0);
534 dst
[0] = ir3_MAX_S(b
, src
[0], 0, src
[1], 0);
537 dst
[0] = ir3_MAX_U(b
, src
[0], 0, src
[1], 0);
540 dst
[0] = ir3_MIN_S(b
, src
[0], 0, src
[1], 0);
543 dst
[0] = ir3_MIN_U(b
, src
[0], 0, src
[1], 0);
545 case nir_op_umul_low
:
546 dst
[0] = ir3_MULL_U(b
, src
[0], 0, src
[1], 0);
548 case nir_op_imadsh_mix16
:
549 dst
[0] = ir3_MADSH_M16(b
, src
[0], 0, src
[1], 0, src
[2], 0);
551 case nir_op_imad24_ir3
:
552 dst
[0] = ir3_MAD_S24(b
, src
[0], 0, src
[1], 0, src
[2], 0);
555 dst
[0] = ir3_MUL_S24(b
, src
[0], 0, src
[1], 0);
558 dst
[0] = ir3_ABSNEG_S(b
, src
[0], IR3_REG_SNEG
);
561 dst
[0] = ir3_NOT_B(b
, src
[0], 0);
564 dst
[0] = ir3_OR_B(b
, src
[0], 0, src
[1], 0);
567 dst
[0] = ir3_SHL_B(b
, src
[0], 0, src
[1], 0);
570 dst
[0] = ir3_ASHR_B(b
, src
[0], 0, src
[1], 0);
573 dst
[0] = ir3_SUB_U(b
, src
[0], 0, src
[1], 0);
576 dst
[0] = ir3_XOR_B(b
, src
[0], 0, src
[1], 0);
579 dst
[0] = ir3_SHR_B(b
, src
[0], 0, src
[1], 0);
582 dst
[0] = ir3_CMPS_S(b
, src
[0], 0, src
[1], 0);
583 dst
[0]->cat2
.condition
= IR3_COND_LT
;
584 dst
[0] = ir3_n2b(b
, dst
[0]);
587 dst
[0] = ir3_CMPS_S(b
, src
[0], 0, src
[1], 0);
588 dst
[0]->cat2
.condition
= IR3_COND_GE
;
589 dst
[0] = ir3_n2b(b
, dst
[0]);
592 dst
[0] = ir3_CMPS_S(b
, src
[0], 0, src
[1], 0);
593 dst
[0]->cat2
.condition
= IR3_COND_EQ
;
594 dst
[0] = ir3_n2b(b
, dst
[0]);
597 dst
[0] = ir3_CMPS_S(b
, src
[0], 0, src
[1], 0);
598 dst
[0]->cat2
.condition
= IR3_COND_NE
;
599 dst
[0] = ir3_n2b(b
, dst
[0]);
602 dst
[0] = ir3_CMPS_U(b
, src
[0], 0, src
[1], 0);
603 dst
[0]->cat2
.condition
= IR3_COND_LT
;
604 dst
[0] = ir3_n2b(b
, dst
[0]);
607 dst
[0] = ir3_CMPS_U(b
, src
[0], 0, src
[1], 0);
608 dst
[0]->cat2
.condition
= IR3_COND_GE
;
609 dst
[0] = ir3_n2b(b
, dst
[0]);
612 case nir_op_b32csel
: {
613 struct ir3_instruction
*cond
= ir3_b2n(b
, src
[0]);
614 compile_assert(ctx
, bs
[1] == bs
[2]);
615 /* the boolean condition is 32b even if src[1] and src[2] are
616 * half-precision, but sel.b16 wants all three src's to be the
620 cond
= ir3_COV(b
, cond
, TYPE_U32
, TYPE_U16
);
621 dst
[0] = ir3_SEL_B32(b
, src
[1], 0, cond
, 0, src
[2], 0);
624 case nir_op_bit_count
: {
625 // TODO, we need to do this 16b at a time on a5xx+a6xx.. need to
626 // double check on earlier gen's. Once half-precision support is
627 // in place, this should probably move to a NIR lowering pass:
628 struct ir3_instruction
*hi
, *lo
;
630 hi
= ir3_COV(b
, ir3_SHR_B(b
, src
[0], 0, create_immed(b
, 16), 0),
632 lo
= ir3_COV(b
, src
[0], TYPE_U32
, TYPE_U16
);
634 hi
= ir3_CBITS_B(b
, hi
, 0);
635 lo
= ir3_CBITS_B(b
, lo
, 0);
637 // TODO maybe the builders should default to making dst half-precision
638 // if the src's were half precision, to make this less awkward.. otoh
639 // we should probably just do this lowering in NIR.
640 hi
->regs
[0]->flags
|= IR3_REG_HALF
;
641 lo
->regs
[0]->flags
|= IR3_REG_HALF
;
643 dst
[0] = ir3_ADD_S(b
, hi
, 0, lo
, 0);
644 dst
[0]->regs
[0]->flags
|= IR3_REG_HALF
;
645 dst
[0] = ir3_COV(b
, dst
[0], TYPE_U16
, TYPE_U32
);
648 case nir_op_ifind_msb
: {
649 struct ir3_instruction
*cmp
;
650 dst
[0] = ir3_CLZ_S(b
, src
[0], 0);
651 cmp
= ir3_CMPS_S(b
, dst
[0], 0, create_immed(b
, 0), 0);
652 cmp
->cat2
.condition
= IR3_COND_GE
;
653 dst
[0] = ir3_SEL_B32(b
,
654 ir3_SUB_U(b
, create_immed(b
, 31), 0, dst
[0], 0), 0,
658 case nir_op_ufind_msb
:
659 dst
[0] = ir3_CLZ_B(b
, src
[0], 0);
660 dst
[0] = ir3_SEL_B32(b
,
661 ir3_SUB_U(b
, create_immed(b
, 31), 0, dst
[0], 0), 0,
662 src
[0], 0, dst
[0], 0);
664 case nir_op_find_lsb
:
665 dst
[0] = ir3_BFREV_B(b
, src
[0], 0);
666 dst
[0] = ir3_CLZ_B(b
, dst
[0], 0);
668 case nir_op_bitfield_reverse
:
669 dst
[0] = ir3_BFREV_B(b
, src
[0], 0);
673 ir3_context_error(ctx
, "Unhandled ALU op: %s\n",
674 nir_op_infos
[alu
->op
].name
);
678 ir3_put_dst(ctx
, &alu
->dest
.dest
);
681 /* handles direct/indirect UBO reads: */
683 emit_intrinsic_load_ubo(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
,
684 struct ir3_instruction
**dst
)
686 struct ir3_block
*b
= ctx
->block
;
687 struct ir3_instruction
*base_lo
, *base_hi
, *addr
, *src0
, *src1
;
688 /* UBO addresses are the first driver params, but subtract 2 here to
689 * account for nir_lower_uniforms_to_ubo rebasing the UBOs such that UBO 0
690 * is the uniforms: */
691 struct ir3_const_state
*const_state
= &ctx
->so
->shader
->const_state
;
692 unsigned ubo
= regid(const_state
->offsets
.ubo
, 0) - 2;
693 const unsigned ptrsz
= ir3_pointer_size(ctx
->compiler
);
697 /* First src is ubo index, which could either be an immed or not: */
698 src0
= ir3_get_src(ctx
, &intr
->src
[0])[0];
699 if (is_same_type_mov(src0
) &&
700 (src0
->regs
[1]->flags
& IR3_REG_IMMED
)) {
701 base_lo
= create_uniform(b
, ubo
+ (src0
->regs
[1]->iim_val
* ptrsz
));
702 base_hi
= create_uniform(b
, ubo
+ (src0
->regs
[1]->iim_val
* ptrsz
) + 1);
704 base_lo
= create_uniform_indirect(b
, ubo
, ir3_get_addr(ctx
, src0
, ptrsz
));
705 base_hi
= create_uniform_indirect(b
, ubo
+ 1, ir3_get_addr(ctx
, src0
, ptrsz
));
707 /* NOTE: since relative addressing is used, make sure constlen is
708 * at least big enough to cover all the UBO addresses, since the
709 * assembler won't know what the max address reg is.
711 ctx
->so
->constlen
= MAX2(ctx
->so
->constlen
,
712 const_state
->offsets
.ubo
+ (ctx
->s
->info
.num_ubos
* ptrsz
));
715 /* note: on 32bit gpu's base_hi is ignored and DCE'd */
718 if (nir_src_is_const(intr
->src
[1])) {
719 off
+= nir_src_as_uint(intr
->src
[1]);
721 /* For load_ubo_indirect, second src is indirect offset: */
722 src1
= ir3_get_src(ctx
, &intr
->src
[1])[0];
724 /* and add offset to addr: */
725 addr
= ir3_ADD_S(b
, addr
, 0, src1
, 0);
728 /* if offset is to large to encode in the ldg, split it out: */
729 if ((off
+ (intr
->num_components
* 4)) > 1024) {
730 /* split out the minimal amount to improve the odds that
731 * cp can fit the immediate in the add.s instruction:
733 unsigned off2
= off
+ (intr
->num_components
* 4) - 1024;
734 addr
= ir3_ADD_S(b
, addr
, 0, create_immed(b
, off2
), 0);
739 struct ir3_instruction
*carry
;
741 /* handle 32b rollover, ie:
742 * if (addr < base_lo)
745 carry
= ir3_CMPS_U(b
, addr
, 0, base_lo
, 0);
746 carry
->cat2
.condition
= IR3_COND_LT
;
747 base_hi
= ir3_ADD_S(b
, base_hi
, 0, carry
, 0);
749 addr
= ir3_create_collect(ctx
, (struct ir3_instruction
*[]){ addr
, base_hi
}, 2);
752 for (int i
= 0; i
< intr
->num_components
; i
++) {
753 struct ir3_instruction
*load
=
754 ir3_LDG(b
, addr
, 0, create_immed(b
, 1), 0, /* num components */
755 create_immed(b
, off
+ i
* 4), 0);
756 load
->cat6
.type
= TYPE_U32
;
761 /* src[] = { block_index } */
763 emit_intrinsic_ssbo_size(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
,
764 struct ir3_instruction
**dst
)
766 /* SSBO size stored as a const starting at ssbo_sizes: */
767 struct ir3_const_state
*const_state
= &ctx
->so
->shader
->const_state
;
768 unsigned blk_idx
= nir_src_as_uint(intr
->src
[0]);
769 unsigned idx
= regid(const_state
->offsets
.ssbo_sizes
, 0) +
770 const_state
->ssbo_size
.off
[blk_idx
];
772 debug_assert(const_state
->ssbo_size
.mask
& (1 << blk_idx
));
774 dst
[0] = create_uniform(ctx
->block
, idx
);
777 /* src[] = { offset }. const_index[] = { base } */
779 emit_intrinsic_load_shared(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
,
780 struct ir3_instruction
**dst
)
782 struct ir3_block
*b
= ctx
->block
;
783 struct ir3_instruction
*ldl
, *offset
;
786 offset
= ir3_get_src(ctx
, &intr
->src
[0])[0];
787 base
= nir_intrinsic_base(intr
);
789 ldl
= ir3_LDL(b
, offset
, 0,
790 create_immed(b
, intr
->num_components
), 0,
791 create_immed(b
, base
), 0);
793 ldl
->cat6
.type
= utype_dst(intr
->dest
);
794 ldl
->regs
[0]->wrmask
= MASK(intr
->num_components
);
796 ldl
->barrier_class
= IR3_BARRIER_SHARED_R
;
797 ldl
->barrier_conflict
= IR3_BARRIER_SHARED_W
;
799 ir3_split_dest(b
, dst
, ldl
, 0, intr
->num_components
);
802 /* src[] = { value, offset }. const_index[] = { base, write_mask } */
804 emit_intrinsic_store_shared(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
)
806 struct ir3_block
*b
= ctx
->block
;
807 struct ir3_instruction
*stl
, *offset
;
808 struct ir3_instruction
* const *value
;
809 unsigned base
, wrmask
;
811 value
= ir3_get_src(ctx
, &intr
->src
[0]);
812 offset
= ir3_get_src(ctx
, &intr
->src
[1])[0];
814 base
= nir_intrinsic_base(intr
);
815 wrmask
= nir_intrinsic_write_mask(intr
);
817 /* Combine groups of consecutive enabled channels in one write
818 * message. We use ffs to find the first enabled channel and then ffs on
819 * the bit-inverse, down-shifted writemask to determine the length of
820 * the block of enabled bits.
822 * (trick stolen from i965's fs_visitor::nir_emit_cs_intrinsic())
825 unsigned first_component
= ffs(wrmask
) - 1;
826 unsigned length
= ffs(~(wrmask
>> first_component
)) - 1;
828 stl
= ir3_STL(b
, offset
, 0,
829 ir3_create_collect(ctx
, &value
[first_component
], length
), 0,
830 create_immed(b
, length
), 0);
831 stl
->cat6
.dst_offset
= first_component
+ base
;
832 stl
->cat6
.type
= utype_src(intr
->src
[0]);
833 stl
->barrier_class
= IR3_BARRIER_SHARED_W
;
834 stl
->barrier_conflict
= IR3_BARRIER_SHARED_R
| IR3_BARRIER_SHARED_W
;
836 array_insert(b
, b
->keeps
, stl
);
838 /* Clear the bits in the writemask that we just wrote, then try
839 * again to see if more channels are left.
841 wrmask
&= (15 << (first_component
+ length
));
845 /* src[] = { offset }. const_index[] = { base } */
847 emit_intrinsic_load_shared_ir3(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
,
848 struct ir3_instruction
**dst
)
850 struct ir3_block
*b
= ctx
->block
;
851 struct ir3_instruction
*load
, *offset
;
854 offset
= ir3_get_src(ctx
, &intr
->src
[0])[0];
855 base
= nir_intrinsic_base(intr
);
857 load
= ir3_LDLW(b
, offset
, 0,
858 create_immed(b
, intr
->num_components
), 0,
859 create_immed(b
, base
), 0);
861 load
->cat6
.type
= utype_dst(intr
->dest
);
862 load
->regs
[0]->wrmask
= MASK(intr
->num_components
);
864 load
->barrier_class
= IR3_BARRIER_SHARED_R
;
865 load
->barrier_conflict
= IR3_BARRIER_SHARED_W
;
867 ir3_split_dest(b
, dst
, load
, 0, intr
->num_components
);
870 /* src[] = { value, offset }. const_index[] = { base, write_mask } */
872 emit_intrinsic_store_shared_ir3(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
)
874 struct ir3_block
*b
= ctx
->block
;
875 struct ir3_instruction
*store
, *offset
;
876 struct ir3_instruction
* const *value
;
877 unsigned base
, wrmask
;
879 value
= ir3_get_src(ctx
, &intr
->src
[0]);
880 offset
= ir3_get_src(ctx
, &intr
->src
[1])[0];
882 base
= nir_intrinsic_base(intr
);
883 wrmask
= nir_intrinsic_write_mask(intr
);
885 /* Combine groups of consecutive enabled channels in one write
886 * message. We use ffs to find the first enabled channel and then ffs on
887 * the bit-inverse, down-shifted writemask to determine the length of
888 * the block of enabled bits.
890 * (trick stolen from i965's fs_visitor::nir_emit_cs_intrinsic())
893 unsigned first_component
= ffs(wrmask
) - 1;
894 unsigned length
= ffs(~(wrmask
>> first_component
)) - 1;
896 store
= ir3_STLW(b
, offset
, 0,
897 ir3_create_collect(ctx
, &value
[first_component
], length
), 0,
898 create_immed(b
, length
), 0);
900 store
->cat6
.dst_offset
= first_component
+ base
;
901 store
->cat6
.type
= utype_src(intr
->src
[0]);
902 store
->barrier_class
= IR3_BARRIER_SHARED_W
;
903 store
->barrier_conflict
= IR3_BARRIER_SHARED_R
| IR3_BARRIER_SHARED_W
;
905 array_insert(b
, b
->keeps
, store
);
907 /* Clear the bits in the writemask that we just wrote, then try
908 * again to see if more channels are left.
910 wrmask
&= (15 << (first_component
+ length
));
915 * CS shared variable atomic intrinsics
917 * All of the shared variable atomic memory operations read a value from
918 * memory, compute a new value using one of the operations below, write the
919 * new value to memory, and return the original value read.
921 * All operations take 2 sources except CompSwap that takes 3. These
924 * 0: The offset into the shared variable storage region that the atomic
925 * operation will operate on.
926 * 1: The data parameter to the atomic function (i.e. the value to add
927 * in shared_atomic_add, etc).
928 * 2: For CompSwap only: the second data parameter.
930 static struct ir3_instruction
*
931 emit_intrinsic_atomic_shared(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
)
933 struct ir3_block
*b
= ctx
->block
;
934 struct ir3_instruction
*atomic
, *src0
, *src1
;
935 type_t type
= TYPE_U32
;
937 src0
= ir3_get_src(ctx
, &intr
->src
[0])[0]; /* offset */
938 src1
= ir3_get_src(ctx
, &intr
->src
[1])[0]; /* value */
940 switch (intr
->intrinsic
) {
941 case nir_intrinsic_shared_atomic_add
:
942 atomic
= ir3_ATOMIC_ADD(b
, src0
, 0, src1
, 0);
944 case nir_intrinsic_shared_atomic_imin
:
945 atomic
= ir3_ATOMIC_MIN(b
, src0
, 0, src1
, 0);
948 case nir_intrinsic_shared_atomic_umin
:
949 atomic
= ir3_ATOMIC_MIN(b
, src0
, 0, src1
, 0);
951 case nir_intrinsic_shared_atomic_imax
:
952 atomic
= ir3_ATOMIC_MAX(b
, src0
, 0, src1
, 0);
955 case nir_intrinsic_shared_atomic_umax
:
956 atomic
= ir3_ATOMIC_MAX(b
, src0
, 0, src1
, 0);
958 case nir_intrinsic_shared_atomic_and
:
959 atomic
= ir3_ATOMIC_AND(b
, src0
, 0, src1
, 0);
961 case nir_intrinsic_shared_atomic_or
:
962 atomic
= ir3_ATOMIC_OR(b
, src0
, 0, src1
, 0);
964 case nir_intrinsic_shared_atomic_xor
:
965 atomic
= ir3_ATOMIC_XOR(b
, src0
, 0, src1
, 0);
967 case nir_intrinsic_shared_atomic_exchange
:
968 atomic
= ir3_ATOMIC_XCHG(b
, src0
, 0, src1
, 0);
970 case nir_intrinsic_shared_atomic_comp_swap
:
971 /* for cmpxchg, src1 is [ui]vec2(data, compare): */
972 src1
= ir3_create_collect(ctx
, (struct ir3_instruction
*[]){
973 ir3_get_src(ctx
, &intr
->src
[2])[0],
976 atomic
= ir3_ATOMIC_CMPXCHG(b
, src0
, 0, src1
, 0);
982 atomic
->cat6
.iim_val
= 1;
984 atomic
->cat6
.type
= type
;
985 atomic
->barrier_class
= IR3_BARRIER_SHARED_W
;
986 atomic
->barrier_conflict
= IR3_BARRIER_SHARED_R
| IR3_BARRIER_SHARED_W
;
988 /* even if nothing consume the result, we can't DCE the instruction: */
989 array_insert(b
, b
->keeps
, atomic
);
994 /* TODO handle actual indirect/dynamic case.. which is going to be weird
995 * to handle with the image_mapping table..
997 static struct ir3_instruction
*
998 get_image_samp_tex_src(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
)
1000 unsigned slot
= ir3_get_image_slot(nir_src_as_deref(intr
->src
[0]));
1001 unsigned tex_idx
= ir3_image_to_tex(&ctx
->so
->image_mapping
, slot
);
1002 struct ir3_instruction
*texture
, *sampler
;
1004 texture
= create_immed_typed(ctx
->block
, tex_idx
, TYPE_U16
);
1005 sampler
= create_immed_typed(ctx
->block
, tex_idx
, TYPE_U16
);
1007 return ir3_create_collect(ctx
, (struct ir3_instruction
*[]){
1013 /* src[] = { deref, coord, sample_index }. const_index[] = {} */
1015 emit_intrinsic_load_image(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
,
1016 struct ir3_instruction
**dst
)
1018 struct ir3_block
*b
= ctx
->block
;
1019 const nir_variable
*var
= nir_intrinsic_get_var(intr
, 0);
1020 struct ir3_instruction
*samp_tex
= get_image_samp_tex_src(ctx
, intr
);
1021 struct ir3_instruction
*sam
;
1022 struct ir3_instruction
* const *src0
= ir3_get_src(ctx
, &intr
->src
[1]);
1023 struct ir3_instruction
*coords
[4];
1024 unsigned flags
, ncoords
= ir3_get_image_coords(var
, &flags
);
1025 type_t type
= ir3_get_image_type(var
);
1027 /* hmm, this seems a bit odd, but it is what blob does and (at least
1028 * a5xx) just faults on bogus addresses otherwise:
1030 if (flags
& IR3_INSTR_3D
) {
1031 flags
&= ~IR3_INSTR_3D
;
1032 flags
|= IR3_INSTR_A
;
1035 for (unsigned i
= 0; i
< ncoords
; i
++)
1036 coords
[i
] = src0
[i
];
1039 coords
[ncoords
++] = create_immed(b
, 0);
1041 sam
= ir3_SAM(b
, OPC_ISAM
, type
, 0b1111, flags
,
1042 samp_tex
, ir3_create_collect(ctx
, coords
, ncoords
), NULL
);
1044 sam
->barrier_class
= IR3_BARRIER_IMAGE_R
;
1045 sam
->barrier_conflict
= IR3_BARRIER_IMAGE_W
;
1047 ir3_split_dest(b
, dst
, sam
, 0, 4);
1051 emit_intrinsic_image_size(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
,
1052 struct ir3_instruction
**dst
)
1054 struct ir3_block
*b
= ctx
->block
;
1055 const nir_variable
*var
= nir_intrinsic_get_var(intr
, 0);
1056 struct ir3_instruction
*samp_tex
= get_image_samp_tex_src(ctx
, intr
);
1057 struct ir3_instruction
*sam
, *lod
;
1058 unsigned flags
, ncoords
= ir3_get_image_coords(var
, &flags
);
1060 lod
= create_immed(b
, 0);
1061 sam
= ir3_SAM(b
, OPC_GETSIZE
, TYPE_U32
, 0b1111, flags
,
1062 samp_tex
, lod
, NULL
);
1064 /* Array size actually ends up in .w rather than .z. This doesn't
1065 * matter for miplevel 0, but for higher mips the value in z is
1066 * minified whereas w stays. Also, the value in TEX_CONST_3_DEPTH is
1067 * returned, which means that we have to add 1 to it for arrays for
1070 * Note use a temporary dst and then copy, since the size of the dst
1071 * array that is passed in is based on nir's understanding of the
1072 * result size, not the hardware's
1074 struct ir3_instruction
*tmp
[4];
1076 ir3_split_dest(b
, tmp
, sam
, 0, 4);
1078 /* get_size instruction returns size in bytes instead of texels
1079 * for imageBuffer, so we need to divide it by the pixel size
1080 * of the image format.
1082 * TODO: This is at least true on a5xx. Check other gens.
1084 enum glsl_sampler_dim dim
=
1085 glsl_get_sampler_dim(glsl_without_array(var
->type
));
1086 if (dim
== GLSL_SAMPLER_DIM_BUF
) {
1087 /* Since all the possible values the divisor can take are
1088 * power-of-two (4, 8, or 16), the division is implemented
1090 * During shader setup, the log2 of the image format's
1091 * bytes-per-pixel should have been emitted in 2nd slot of
1092 * image_dims. See ir3_shader::emit_image_dims().
1094 struct ir3_const_state
*const_state
= &ctx
->so
->shader
->const_state
;
1095 unsigned cb
= regid(const_state
->offsets
.image_dims
, 0) +
1096 const_state
->image_dims
.off
[var
->data
.driver_location
];
1097 struct ir3_instruction
*aux
= create_uniform(b
, cb
+ 1);
1099 tmp
[0] = ir3_SHR_B(b
, tmp
[0], 0, aux
, 0);
1102 for (unsigned i
= 0; i
< ncoords
; i
++)
1105 if (flags
& IR3_INSTR_A
) {
1106 if (ctx
->compiler
->levels_add_one
) {
1107 dst
[ncoords
-1] = ir3_ADD_U(b
, tmp
[3], 0, create_immed(b
, 1), 0);
1109 dst
[ncoords
-1] = ir3_MOV(b
, tmp
[3], TYPE_U32
);
1115 emit_intrinsic_barrier(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
)
1117 struct ir3_block
*b
= ctx
->block
;
1118 struct ir3_instruction
*barrier
;
1120 switch (intr
->intrinsic
) {
1121 case nir_intrinsic_barrier
:
1122 barrier
= ir3_BAR(b
);
1123 barrier
->cat7
.g
= true;
1124 barrier
->cat7
.l
= true;
1125 barrier
->flags
= IR3_INSTR_SS
| IR3_INSTR_SY
;
1126 barrier
->barrier_class
= IR3_BARRIER_EVERYTHING
;
1128 case nir_intrinsic_memory_barrier
:
1129 barrier
= ir3_FENCE(b
);
1130 barrier
->cat7
.g
= true;
1131 barrier
->cat7
.r
= true;
1132 barrier
->cat7
.w
= true;
1133 barrier
->cat7
.l
= true;
1134 barrier
->barrier_class
= IR3_BARRIER_IMAGE_W
|
1135 IR3_BARRIER_BUFFER_W
;
1136 barrier
->barrier_conflict
=
1137 IR3_BARRIER_IMAGE_R
| IR3_BARRIER_IMAGE_W
|
1138 IR3_BARRIER_BUFFER_R
| IR3_BARRIER_BUFFER_W
;
1140 case nir_intrinsic_memory_barrier_atomic_counter
:
1141 case nir_intrinsic_memory_barrier_buffer
:
1142 barrier
= ir3_FENCE(b
);
1143 barrier
->cat7
.g
= true;
1144 barrier
->cat7
.r
= true;
1145 barrier
->cat7
.w
= true;
1146 barrier
->barrier_class
= IR3_BARRIER_BUFFER_W
;
1147 barrier
->barrier_conflict
= IR3_BARRIER_BUFFER_R
|
1148 IR3_BARRIER_BUFFER_W
;
1150 case nir_intrinsic_memory_barrier_image
:
1151 // TODO double check if this should have .g set
1152 barrier
= ir3_FENCE(b
);
1153 barrier
->cat7
.g
= true;
1154 barrier
->cat7
.r
= true;
1155 barrier
->cat7
.w
= true;
1156 barrier
->barrier_class
= IR3_BARRIER_IMAGE_W
;
1157 barrier
->barrier_conflict
= IR3_BARRIER_IMAGE_R
|
1158 IR3_BARRIER_IMAGE_W
;
1160 case nir_intrinsic_memory_barrier_shared
:
1161 barrier
= ir3_FENCE(b
);
1162 barrier
->cat7
.g
= true;
1163 barrier
->cat7
.l
= true;
1164 barrier
->cat7
.r
= true;
1165 barrier
->cat7
.w
= true;
1166 barrier
->barrier_class
= IR3_BARRIER_SHARED_W
;
1167 barrier
->barrier_conflict
= IR3_BARRIER_SHARED_R
|
1168 IR3_BARRIER_SHARED_W
;
1170 case nir_intrinsic_group_memory_barrier
:
1171 barrier
= ir3_FENCE(b
);
1172 barrier
->cat7
.g
= true;
1173 barrier
->cat7
.l
= true;
1174 barrier
->cat7
.r
= true;
1175 barrier
->cat7
.w
= true;
1176 barrier
->barrier_class
= IR3_BARRIER_SHARED_W
|
1177 IR3_BARRIER_IMAGE_W
|
1178 IR3_BARRIER_BUFFER_W
;
1179 barrier
->barrier_conflict
=
1180 IR3_BARRIER_SHARED_R
| IR3_BARRIER_SHARED_W
|
1181 IR3_BARRIER_IMAGE_R
| IR3_BARRIER_IMAGE_W
|
1182 IR3_BARRIER_BUFFER_R
| IR3_BARRIER_BUFFER_W
;
1188 /* make sure barrier doesn't get DCE'd */
1189 array_insert(b
, b
->keeps
, barrier
);
1192 static void add_sysval_input_compmask(struct ir3_context
*ctx
,
1193 gl_system_value slot
, unsigned compmask
,
1194 struct ir3_instruction
*instr
)
1196 struct ir3_shader_variant
*so
= ctx
->so
;
1197 unsigned n
= so
->inputs_count
++;
1199 assert(instr
->opc
== OPC_META_INPUT
);
1200 instr
->input
.inidx
= n
;
1201 instr
->input
.sysval
= slot
;
1203 so
->inputs
[n
].sysval
= true;
1204 so
->inputs
[n
].slot
= slot
;
1205 so
->inputs
[n
].compmask
= compmask
;
1206 so
->inputs
[n
].interpolate
= INTERP_MODE_FLAT
;
1210 static struct ir3_instruction
*
1211 create_sysval_input(struct ir3_context
*ctx
, gl_system_value slot
,
1215 struct ir3_instruction
*sysval
= create_input_compmask(ctx
, 0, compmask
);
1216 add_sysval_input_compmask(ctx
, slot
, compmask
, sysval
);
1220 static struct ir3_instruction
*
1221 get_barycentric_centroid(struct ir3_context
*ctx
)
1223 if (!ctx
->ij_centroid
) {
1224 struct ir3_instruction
*xy
[2];
1225 struct ir3_instruction
*ij
;
1227 ij
= create_sysval_input(ctx
, SYSTEM_VALUE_BARYCENTRIC_CENTROID
, 0x3);
1228 ir3_split_dest(ctx
->block
, xy
, ij
, 0, 2);
1230 ctx
->ij_centroid
= ir3_create_collect(ctx
, xy
, 2);
1233 return ctx
->ij_centroid
;
1236 static struct ir3_instruction
*
1237 get_barycentric_sample(struct ir3_context
*ctx
)
1239 if (!ctx
->ij_sample
) {
1240 struct ir3_instruction
*xy
[2];
1241 struct ir3_instruction
*ij
;
1243 ij
= create_sysval_input(ctx
, SYSTEM_VALUE_BARYCENTRIC_SAMPLE
, 0x3);
1244 ir3_split_dest(ctx
->block
, xy
, ij
, 0, 2);
1246 ctx
->ij_sample
= ir3_create_collect(ctx
, xy
, 2);
1249 return ctx
->ij_sample
;
1252 static struct ir3_instruction
*
1253 get_barycentric_pixel(struct ir3_context
*ctx
)
1255 /* TODO when tgsi_to_nir supports "new-style" FS inputs switch
1256 * this to create ij_pixel only on demand:
1258 return ctx
->ij_pixel
;
1261 static struct ir3_instruction
*
1262 get_frag_coord(struct ir3_context
*ctx
)
1264 if (!ctx
->frag_coord
) {
1265 struct ir3_block
*b
= ctx
->block
;
1266 struct ir3_instruction
*xyzw
[4];
1267 struct ir3_instruction
*hw_frag_coord
;
1269 hw_frag_coord
= create_sysval_input(ctx
, SYSTEM_VALUE_FRAG_COORD
, 0xf);
1270 ir3_split_dest(ctx
->block
, xyzw
, hw_frag_coord
, 0, 4);
1272 /* for frag_coord.xy, we get unsigned values.. we need
1273 * to subtract (integer) 8 and divide by 16 (right-
1274 * shift by 4) then convert to float:
1278 * mov.u32f32 dst, tmp
1281 for (int i
= 0; i
< 2; i
++) {
1282 xyzw
[i
] = ir3_SUB_S(b
, xyzw
[i
], 0,
1283 create_immed(b
, 8), 0);
1284 xyzw
[i
] = ir3_SHR_B(b
, xyzw
[i
], 0,
1285 create_immed(b
, 4), 0);
1286 xyzw
[i
] = ir3_COV(b
, xyzw
[i
], TYPE_U32
, TYPE_F32
);
1289 ctx
->frag_coord
= ir3_create_collect(ctx
, xyzw
, 4);
1290 ctx
->so
->frag_coord
= true;
1293 return ctx
->frag_coord
;
1297 emit_intrinsic(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
)
1299 const nir_intrinsic_info
*info
= &nir_intrinsic_infos
[intr
->intrinsic
];
1300 struct ir3_instruction
**dst
;
1301 struct ir3_instruction
* const *src
;
1302 struct ir3_block
*b
= ctx
->block
;
1305 if (info
->has_dest
) {
1306 unsigned n
= nir_intrinsic_dest_components(intr
);
1307 dst
= ir3_get_dst(ctx
, &intr
->dest
, n
);
1312 const unsigned primitive_param
= ctx
->so
->shader
->const_state
.offsets
.primitive_param
* 4;
1313 const unsigned primitive_map
= ctx
->so
->shader
->const_state
.offsets
.primitive_map
* 4;
1315 switch (intr
->intrinsic
) {
1316 case nir_intrinsic_load_uniform
:
1317 idx
= nir_intrinsic_base(intr
);
1318 if (nir_src_is_const(intr
->src
[0])) {
1319 idx
+= nir_src_as_uint(intr
->src
[0]);
1320 for (int i
= 0; i
< intr
->num_components
; i
++) {
1321 dst
[i
] = create_uniform_typed(b
, idx
+ i
,
1322 nir_dest_bit_size(intr
->dest
) < 32 ? TYPE_F16
: TYPE_F32
);
1325 src
= ir3_get_src(ctx
, &intr
->src
[0]);
1326 for (int i
= 0; i
< intr
->num_components
; i
++) {
1327 dst
[i
] = create_uniform_indirect(b
, idx
+ i
,
1328 ir3_get_addr(ctx
, src
[0], 1));
1330 /* NOTE: if relative addressing is used, we set
1331 * constlen in the compiler (to worst-case value)
1332 * since we don't know in the assembler what the max
1333 * addr reg value can be:
1335 ctx
->so
->constlen
= MAX2(ctx
->so
->constlen
,
1336 ctx
->so
->shader
->ubo_state
.size
/ 16);
1340 case nir_intrinsic_load_vs_primitive_stride_ir3
:
1341 dst
[0] = create_uniform(b
, primitive_param
+ 0);
1343 case nir_intrinsic_load_vs_vertex_stride_ir3
:
1344 dst
[0] = create_uniform(b
, primitive_param
+ 1);
1346 case nir_intrinsic_load_hs_patch_stride_ir3
:
1347 dst
[0] = create_uniform(b
, primitive_param
+ 2);
1349 case nir_intrinsic_load_patch_vertices_in
:
1350 dst
[0] = create_uniform(b
, primitive_param
+ 3);
1352 case nir_intrinsic_load_tess_param_base_ir3
:
1353 dst
[0] = create_uniform(b
, primitive_param
+ 4);
1354 dst
[1] = create_uniform(b
, primitive_param
+ 5);
1356 case nir_intrinsic_load_tess_factor_base_ir3
:
1357 dst
[0] = create_uniform(b
, primitive_param
+ 6);
1358 dst
[1] = create_uniform(b
, primitive_param
+ 7);
1361 case nir_intrinsic_load_primitive_location_ir3
:
1362 idx
= nir_intrinsic_driver_location(intr
);
1363 dst
[0] = create_uniform(b
, primitive_map
+ idx
);
1366 case nir_intrinsic_load_gs_header_ir3
:
1367 dst
[0] = ctx
->gs_header
;
1369 case nir_intrinsic_load_tcs_header_ir3
:
1370 dst
[0] = ctx
->tcs_header
;
1373 case nir_intrinsic_load_primitive_id
:
1374 dst
[0] = ctx
->primitive_id
;
1377 case nir_intrinsic_load_tess_coord
:
1378 if (!ctx
->tess_coord
) {
1380 create_sysval_input(ctx
, SYSTEM_VALUE_TESS_COORD
, 0x3);
1382 ir3_split_dest(b
, dst
, ctx
->tess_coord
, 0, 2);
1384 /* Unused, but ir3_put_dst() below wants to free something */
1385 dst
[2] = create_immed(b
, 0);
1388 case nir_intrinsic_end_patch_ir3
:
1389 assert(ctx
->so
->type
== MESA_SHADER_TESS_CTRL
);
1390 struct ir3_instruction
*end
= ir3_ENDPATCH(b
);
1391 array_insert(b
, b
->keeps
, end
);
1393 end
->barrier_class
= IR3_BARRIER_EVERYTHING
;
1394 end
->barrier_conflict
= IR3_BARRIER_EVERYTHING
;
1397 case nir_intrinsic_store_global_ir3
: {
1398 struct ir3_instruction
*value
, *addr
, *offset
;
1400 addr
= ir3_create_collect(ctx
, (struct ir3_instruction
*[]){
1401 ir3_get_src(ctx
, &intr
->src
[1])[0],
1402 ir3_get_src(ctx
, &intr
->src
[1])[1]
1405 offset
= ir3_get_src(ctx
, &intr
->src
[2])[0];
1407 value
= ir3_create_collect(ctx
, ir3_get_src(ctx
, &intr
->src
[0]),
1408 intr
->num_components
);
1410 struct ir3_instruction
*stg
=
1411 ir3_STG_G(ctx
->block
, addr
, 0, value
, 0,
1412 create_immed(ctx
->block
, intr
->num_components
), 0, offset
, 0);
1413 stg
->cat6
.type
= TYPE_U32
;
1414 stg
->cat6
.iim_val
= 1;
1416 array_insert(b
, b
->keeps
, stg
);
1418 stg
->barrier_class
= IR3_BARRIER_BUFFER_W
;
1419 stg
->barrier_conflict
= IR3_BARRIER_BUFFER_R
| IR3_BARRIER_BUFFER_W
;
1423 case nir_intrinsic_load_global_ir3
: {
1424 struct ir3_instruction
*addr
, *offset
;
1426 addr
= ir3_create_collect(ctx
, (struct ir3_instruction
*[]){
1427 ir3_get_src(ctx
, &intr
->src
[0])[0],
1428 ir3_get_src(ctx
, &intr
->src
[0])[1]
1431 offset
= ir3_get_src(ctx
, &intr
->src
[1])[0];
1433 struct ir3_instruction
*load
=
1434 ir3_LDG(b
, addr
, 0, create_immed(ctx
->block
, intr
->num_components
),
1436 load
->cat6
.type
= TYPE_U32
;
1437 load
->regs
[0]->wrmask
= MASK(intr
->num_components
);
1439 load
->barrier_class
= IR3_BARRIER_BUFFER_R
;
1440 load
->barrier_conflict
= IR3_BARRIER_BUFFER_W
;
1442 ir3_split_dest(b
, dst
, load
, 0, intr
->num_components
);
1446 case nir_intrinsic_load_ubo
:
1447 emit_intrinsic_load_ubo(ctx
, intr
, dst
);
1449 case nir_intrinsic_load_frag_coord
:
1450 ir3_split_dest(b
, dst
, get_frag_coord(ctx
), 0, 4);
1452 case nir_intrinsic_load_sample_pos_from_id
: {
1453 /* NOTE: blob seems to always use TYPE_F16 and then cov.f16f32,
1454 * but that doesn't seem necessary.
1456 struct ir3_instruction
*offset
=
1457 ir3_RGETPOS(b
, ir3_get_src(ctx
, &intr
->src
[0])[0], 0);
1458 offset
->regs
[0]->wrmask
= 0x3;
1459 offset
->cat5
.type
= TYPE_F32
;
1461 ir3_split_dest(b
, dst
, offset
, 0, 2);
1465 case nir_intrinsic_load_size_ir3
:
1466 if (!ctx
->ij_size
) {
1468 create_sysval_input(ctx
, SYSTEM_VALUE_BARYCENTRIC_SIZE
, 0x1);
1470 dst
[0] = ctx
->ij_size
;
1472 case nir_intrinsic_load_barycentric_centroid
:
1473 ir3_split_dest(b
, dst
, get_barycentric_centroid(ctx
), 0, 2);
1475 case nir_intrinsic_load_barycentric_sample
:
1476 if (ctx
->so
->key
.msaa
) {
1477 ir3_split_dest(b
, dst
, get_barycentric_sample(ctx
), 0, 2);
1479 ir3_split_dest(b
, dst
, get_barycentric_pixel(ctx
), 0, 2);
1482 case nir_intrinsic_load_barycentric_pixel
:
1483 ir3_split_dest(b
, dst
, get_barycentric_pixel(ctx
), 0, 2);
1485 case nir_intrinsic_load_interpolated_input
:
1486 idx
= nir_intrinsic_base(intr
);
1487 comp
= nir_intrinsic_component(intr
);
1488 src
= ir3_get_src(ctx
, &intr
->src
[0]);
1489 if (nir_src_is_const(intr
->src
[1])) {
1490 struct ir3_instruction
*coord
= ir3_create_collect(ctx
, src
, 2);
1491 idx
+= nir_src_as_uint(intr
->src
[1]);
1492 for (int i
= 0; i
< intr
->num_components
; i
++) {
1493 unsigned inloc
= idx
* 4 + i
+ comp
;
1494 if (ctx
->so
->inputs
[idx
].bary
&&
1495 !ctx
->so
->inputs
[idx
].use_ldlv
) {
1496 dst
[i
] = ir3_BARY_F(b
, create_immed(b
, inloc
), 0, coord
, 0);
1498 /* for non-varyings use the pre-setup input, since
1499 * that is easier than mapping things back to a
1500 * nir_variable to figure out what it is.
1502 dst
[i
] = ctx
->ir
->inputs
[inloc
];
1506 ir3_context_error(ctx
, "unhandled");
1509 case nir_intrinsic_load_input
:
1510 idx
= nir_intrinsic_base(intr
);
1511 comp
= nir_intrinsic_component(intr
);
1512 if (nir_src_is_const(intr
->src
[0])) {
1513 idx
+= nir_src_as_uint(intr
->src
[0]);
1514 for (int i
= 0; i
< intr
->num_components
; i
++) {
1515 unsigned n
= idx
* 4 + i
+ comp
;
1516 dst
[i
] = ctx
->inputs
[n
];
1517 compile_assert(ctx
, ctx
->inputs
[n
]);
1520 src
= ir3_get_src(ctx
, &intr
->src
[0]);
1521 struct ir3_instruction
*collect
=
1522 ir3_create_collect(ctx
, ctx
->ir
->inputs
, ctx
->ninputs
);
1523 struct ir3_instruction
*addr
= ir3_get_addr(ctx
, src
[0], 4);
1524 for (int i
= 0; i
< intr
->num_components
; i
++) {
1525 unsigned n
= idx
* 4 + i
+ comp
;
1526 dst
[i
] = create_indirect_load(ctx
, ctx
->ninputs
,
1531 /* All SSBO intrinsics should have been lowered by 'lower_io_offsets'
1532 * pass and replaced by an ir3-specifc version that adds the
1533 * dword-offset in the last source.
1535 case nir_intrinsic_load_ssbo_ir3
:
1536 ctx
->funcs
->emit_intrinsic_load_ssbo(ctx
, intr
, dst
);
1538 case nir_intrinsic_store_ssbo_ir3
:
1539 if ((ctx
->so
->type
== MESA_SHADER_FRAGMENT
) &&
1540 !ctx
->s
->info
.fs
.early_fragment_tests
)
1541 ctx
->so
->no_earlyz
= true;
1542 ctx
->funcs
->emit_intrinsic_store_ssbo(ctx
, intr
);
1544 case nir_intrinsic_get_buffer_size
:
1545 emit_intrinsic_ssbo_size(ctx
, intr
, dst
);
1547 case nir_intrinsic_ssbo_atomic_add_ir3
:
1548 case nir_intrinsic_ssbo_atomic_imin_ir3
:
1549 case nir_intrinsic_ssbo_atomic_umin_ir3
:
1550 case nir_intrinsic_ssbo_atomic_imax_ir3
:
1551 case nir_intrinsic_ssbo_atomic_umax_ir3
:
1552 case nir_intrinsic_ssbo_atomic_and_ir3
:
1553 case nir_intrinsic_ssbo_atomic_or_ir3
:
1554 case nir_intrinsic_ssbo_atomic_xor_ir3
:
1555 case nir_intrinsic_ssbo_atomic_exchange_ir3
:
1556 case nir_intrinsic_ssbo_atomic_comp_swap_ir3
:
1557 if ((ctx
->so
->type
== MESA_SHADER_FRAGMENT
) &&
1558 !ctx
->s
->info
.fs
.early_fragment_tests
)
1559 ctx
->so
->no_earlyz
= true;
1560 dst
[0] = ctx
->funcs
->emit_intrinsic_atomic_ssbo(ctx
, intr
);
1562 case nir_intrinsic_load_shared
:
1563 emit_intrinsic_load_shared(ctx
, intr
, dst
);
1565 case nir_intrinsic_store_shared
:
1566 emit_intrinsic_store_shared(ctx
, intr
);
1568 case nir_intrinsic_shared_atomic_add
:
1569 case nir_intrinsic_shared_atomic_imin
:
1570 case nir_intrinsic_shared_atomic_umin
:
1571 case nir_intrinsic_shared_atomic_imax
:
1572 case nir_intrinsic_shared_atomic_umax
:
1573 case nir_intrinsic_shared_atomic_and
:
1574 case nir_intrinsic_shared_atomic_or
:
1575 case nir_intrinsic_shared_atomic_xor
:
1576 case nir_intrinsic_shared_atomic_exchange
:
1577 case nir_intrinsic_shared_atomic_comp_swap
:
1578 dst
[0] = emit_intrinsic_atomic_shared(ctx
, intr
);
1580 case nir_intrinsic_image_deref_load
:
1581 emit_intrinsic_load_image(ctx
, intr
, dst
);
1583 case nir_intrinsic_image_deref_store
:
1584 if ((ctx
->so
->type
== MESA_SHADER_FRAGMENT
) &&
1585 !ctx
->s
->info
.fs
.early_fragment_tests
)
1586 ctx
->so
->no_earlyz
= true;
1587 ctx
->funcs
->emit_intrinsic_store_image(ctx
, intr
);
1589 case nir_intrinsic_image_deref_size
:
1590 emit_intrinsic_image_size(ctx
, intr
, dst
);
1592 case nir_intrinsic_image_deref_atomic_add
:
1593 case nir_intrinsic_image_deref_atomic_imin
:
1594 case nir_intrinsic_image_deref_atomic_umin
:
1595 case nir_intrinsic_image_deref_atomic_imax
:
1596 case nir_intrinsic_image_deref_atomic_umax
:
1597 case nir_intrinsic_image_deref_atomic_and
:
1598 case nir_intrinsic_image_deref_atomic_or
:
1599 case nir_intrinsic_image_deref_atomic_xor
:
1600 case nir_intrinsic_image_deref_atomic_exchange
:
1601 case nir_intrinsic_image_deref_atomic_comp_swap
:
1602 if ((ctx
->so
->type
== MESA_SHADER_FRAGMENT
) &&
1603 !ctx
->s
->info
.fs
.early_fragment_tests
)
1604 ctx
->so
->no_earlyz
= true;
1605 dst
[0] = ctx
->funcs
->emit_intrinsic_atomic_image(ctx
, intr
);
1607 case nir_intrinsic_barrier
:
1608 case nir_intrinsic_memory_barrier
:
1609 case nir_intrinsic_group_memory_barrier
:
1610 case nir_intrinsic_memory_barrier_atomic_counter
:
1611 case nir_intrinsic_memory_barrier_buffer
:
1612 case nir_intrinsic_memory_barrier_image
:
1613 case nir_intrinsic_memory_barrier_shared
:
1614 emit_intrinsic_barrier(ctx
, intr
);
1615 /* note that blk ptr no longer valid, make that obvious: */
1618 case nir_intrinsic_store_output
:
1619 idx
= nir_intrinsic_base(intr
);
1620 comp
= nir_intrinsic_component(intr
);
1621 compile_assert(ctx
, nir_src_is_const(intr
->src
[1]));
1622 idx
+= nir_src_as_uint(intr
->src
[1]);
1624 src
= ir3_get_src(ctx
, &intr
->src
[0]);
1625 for (int i
= 0; i
< intr
->num_components
; i
++) {
1626 unsigned n
= idx
* 4 + i
+ comp
;
1627 ctx
->outputs
[n
] = src
[i
];
1630 case nir_intrinsic_load_base_vertex
:
1631 case nir_intrinsic_load_first_vertex
:
1632 if (!ctx
->basevertex
) {
1633 ctx
->basevertex
= create_driver_param(ctx
, IR3_DP_VTXID_BASE
);
1635 dst
[0] = ctx
->basevertex
;
1637 case nir_intrinsic_load_vertex_id_zero_base
:
1638 case nir_intrinsic_load_vertex_id
:
1639 if (!ctx
->vertex_id
) {
1640 gl_system_value sv
= (intr
->intrinsic
== nir_intrinsic_load_vertex_id
) ?
1641 SYSTEM_VALUE_VERTEX_ID
: SYSTEM_VALUE_VERTEX_ID_ZERO_BASE
;
1642 ctx
->vertex_id
= create_sysval_input(ctx
, sv
, 0x1);
1644 dst
[0] = ctx
->vertex_id
;
1646 case nir_intrinsic_load_instance_id
:
1647 if (!ctx
->instance_id
) {
1648 ctx
->instance_id
= create_sysval_input(ctx
, SYSTEM_VALUE_INSTANCE_ID
, 0x1);
1650 dst
[0] = ctx
->instance_id
;
1652 case nir_intrinsic_load_sample_id
:
1653 ctx
->so
->per_samp
= true;
1655 case nir_intrinsic_load_sample_id_no_per_sample
:
1656 if (!ctx
->samp_id
) {
1657 ctx
->samp_id
= create_sysval_input(ctx
, SYSTEM_VALUE_SAMPLE_ID
, 0x1);
1658 ctx
->samp_id
->regs
[0]->flags
|= IR3_REG_HALF
;
1660 dst
[0] = ir3_COV(b
, ctx
->samp_id
, TYPE_U16
, TYPE_U32
);
1662 case nir_intrinsic_load_sample_mask_in
:
1663 if (!ctx
->samp_mask_in
) {
1664 ctx
->samp_mask_in
= create_sysval_input(ctx
, SYSTEM_VALUE_SAMPLE_MASK_IN
, 0x1);
1666 dst
[0] = ctx
->samp_mask_in
;
1668 case nir_intrinsic_load_user_clip_plane
:
1669 idx
= nir_intrinsic_ucp_id(intr
);
1670 for (int i
= 0; i
< intr
->num_components
; i
++) {
1671 unsigned n
= idx
* 4 + i
;
1672 dst
[i
] = create_driver_param(ctx
, IR3_DP_UCP0_X
+ n
);
1675 case nir_intrinsic_load_front_face
:
1676 if (!ctx
->frag_face
) {
1677 ctx
->so
->frag_face
= true;
1678 ctx
->frag_face
= create_sysval_input(ctx
, SYSTEM_VALUE_FRONT_FACE
, 0x1);
1679 ctx
->frag_face
->regs
[0]->flags
|= IR3_REG_HALF
;
1681 /* for fragface, we get -1 for back and 0 for front. However this is
1682 * the inverse of what nir expects (where ~0 is true).
1684 dst
[0] = ir3_COV(b
, ctx
->frag_face
, TYPE_S16
, TYPE_S32
);
1685 dst
[0] = ir3_NOT_B(b
, dst
[0], 0);
1687 case nir_intrinsic_load_local_invocation_id
:
1688 if (!ctx
->local_invocation_id
) {
1689 ctx
->local_invocation_id
=
1690 create_sysval_input(ctx
, SYSTEM_VALUE_LOCAL_INVOCATION_ID
, 0x7);
1692 ir3_split_dest(b
, dst
, ctx
->local_invocation_id
, 0, 3);
1694 case nir_intrinsic_load_work_group_id
:
1695 if (!ctx
->work_group_id
) {
1696 ctx
->work_group_id
=
1697 create_sysval_input(ctx
, SYSTEM_VALUE_WORK_GROUP_ID
, 0x7);
1698 ctx
->work_group_id
->regs
[0]->flags
|= IR3_REG_HIGH
;
1700 ir3_split_dest(b
, dst
, ctx
->work_group_id
, 0, 3);
1702 case nir_intrinsic_load_num_work_groups
:
1703 for (int i
= 0; i
< intr
->num_components
; i
++) {
1704 dst
[i
] = create_driver_param(ctx
, IR3_DP_NUM_WORK_GROUPS_X
+ i
);
1707 case nir_intrinsic_load_local_group_size
:
1708 for (int i
= 0; i
< intr
->num_components
; i
++) {
1709 dst
[i
] = create_driver_param(ctx
, IR3_DP_LOCAL_GROUP_SIZE_X
+ i
);
1712 case nir_intrinsic_discard_if
:
1713 case nir_intrinsic_discard
: {
1714 struct ir3_instruction
*cond
, *kill
;
1716 if (intr
->intrinsic
== nir_intrinsic_discard_if
) {
1717 /* conditional discard: */
1718 src
= ir3_get_src(ctx
, &intr
->src
[0]);
1719 cond
= ir3_b2n(b
, src
[0]);
1721 /* unconditional discard: */
1722 cond
= create_immed(b
, 1);
1725 /* NOTE: only cmps.*.* can write p0.x: */
1726 cond
= ir3_CMPS_S(b
, cond
, 0, create_immed(b
, 0), 0);
1727 cond
->cat2
.condition
= IR3_COND_NE
;
1729 /* condition always goes in predicate register: */
1730 cond
->regs
[0]->num
= regid(REG_P0
, 0);
1731 cond
->regs
[0]->flags
&= ~IR3_REG_SSA
;
1733 kill
= ir3_KILL(b
, cond
, 0);
1734 array_insert(ctx
->ir
, ctx
->ir
->predicates
, kill
);
1736 array_insert(b
, b
->keeps
, kill
);
1737 ctx
->so
->no_earlyz
= true;
1742 case nir_intrinsic_cond_end_ir3
: {
1743 struct ir3_instruction
*cond
, *kill
;
1745 src
= ir3_get_src(ctx
, &intr
->src
[0]);
1746 cond
= ir3_b2n(b
, src
[0]);
1748 /* NOTE: only cmps.*.* can write p0.x: */
1749 cond
= ir3_CMPS_S(b
, cond
, 0, create_immed(b
, 0), 0);
1750 cond
->cat2
.condition
= IR3_COND_NE
;
1752 /* condition always goes in predicate register: */
1753 cond
->regs
[0]->num
= regid(REG_P0
, 0);
1755 kill
= ir3_CONDEND(b
, cond
, 0);
1757 kill
->barrier_class
= IR3_BARRIER_EVERYTHING
;
1758 kill
->barrier_conflict
= IR3_BARRIER_EVERYTHING
;
1760 array_insert(ctx
->ir
, ctx
->ir
->predicates
, kill
);
1761 array_insert(b
, b
->keeps
, kill
);
1765 case nir_intrinsic_load_shared_ir3
:
1766 emit_intrinsic_load_shared_ir3(ctx
, intr
, dst
);
1768 case nir_intrinsic_store_shared_ir3
:
1769 emit_intrinsic_store_shared_ir3(ctx
, intr
);
1772 ir3_context_error(ctx
, "Unhandled intrinsic type: %s\n",
1773 nir_intrinsic_infos
[intr
->intrinsic
].name
);
1778 ir3_put_dst(ctx
, &intr
->dest
);
1782 emit_load_const(struct ir3_context
*ctx
, nir_load_const_instr
*instr
)
1784 struct ir3_instruction
**dst
= ir3_get_dst_ssa(ctx
, &instr
->def
,
1785 instr
->def
.num_components
);
1787 if (instr
->def
.bit_size
< 32) {
1788 for (int i
= 0; i
< instr
->def
.num_components
; i
++)
1789 dst
[i
] = create_immed_typed(ctx
->block
,
1790 instr
->value
[i
].u16
,
1793 for (int i
= 0; i
< instr
->def
.num_components
; i
++)
1794 dst
[i
] = create_immed_typed(ctx
->block
,
1795 instr
->value
[i
].u32
,
1802 emit_undef(struct ir3_context
*ctx
, nir_ssa_undef_instr
*undef
)
1804 struct ir3_instruction
**dst
= ir3_get_dst_ssa(ctx
, &undef
->def
,
1805 undef
->def
.num_components
);
1806 type_t type
= (undef
->def
.bit_size
< 32) ? TYPE_U16
: TYPE_U32
;
1808 /* backend doesn't want undefined instructions, so just plug
1811 for (int i
= 0; i
< undef
->def
.num_components
; i
++)
1812 dst
[i
] = create_immed_typed(ctx
->block
, fui(0.0), type
);
1816 * texture fetch/sample instructions:
1820 tex_info(nir_tex_instr
*tex
, unsigned *flagsp
, unsigned *coordsp
)
1822 unsigned coords
, flags
= 0;
1824 /* note: would use tex->coord_components.. except txs.. also,
1825 * since array index goes after shadow ref, we don't want to
1828 switch (tex
->sampler_dim
) {
1829 case GLSL_SAMPLER_DIM_1D
:
1830 case GLSL_SAMPLER_DIM_BUF
:
1833 case GLSL_SAMPLER_DIM_2D
:
1834 case GLSL_SAMPLER_DIM_RECT
:
1835 case GLSL_SAMPLER_DIM_EXTERNAL
:
1836 case GLSL_SAMPLER_DIM_MS
:
1839 case GLSL_SAMPLER_DIM_3D
:
1840 case GLSL_SAMPLER_DIM_CUBE
:
1842 flags
|= IR3_INSTR_3D
;
1845 unreachable("bad sampler_dim");
1848 if (tex
->is_shadow
&& tex
->op
!= nir_texop_lod
)
1849 flags
|= IR3_INSTR_S
;
1851 if (tex
->is_array
&& tex
->op
!= nir_texop_lod
)
1852 flags
|= IR3_INSTR_A
;
1858 /* Gets the sampler/texture idx as a hvec2. Which could either be dynamic
1859 * or immediate (in which case it will get lowered later to a non .s2en
1860 * version of the tex instruction which encode tex/samp as immediates:
1862 static struct ir3_instruction
*
1863 get_tex_samp_tex_src(struct ir3_context
*ctx
, nir_tex_instr
*tex
)
1865 int texture_idx
= nir_tex_instr_src_index(tex
, nir_tex_src_texture_offset
);
1866 int sampler_idx
= nir_tex_instr_src_index(tex
, nir_tex_src_sampler_offset
);
1867 struct ir3_instruction
*texture
, *sampler
;
1869 if (texture_idx
>= 0) {
1870 texture
= ir3_get_src(ctx
, &tex
->src
[texture_idx
].src
)[0];
1871 texture
= ir3_COV(ctx
->block
, texture
, TYPE_U32
, TYPE_U16
);
1873 /* TODO what to do for dynamic case? I guess we only need the
1874 * max index for astc srgb workaround so maybe not a problem
1875 * to worry about if we don't enable indirect samplers for
1878 ctx
->max_texture_index
= MAX2(ctx
->max_texture_index
, tex
->texture_index
);
1879 texture
= create_immed_typed(ctx
->block
, tex
->texture_index
, TYPE_U16
);
1882 if (sampler_idx
>= 0) {
1883 sampler
= ir3_get_src(ctx
, &tex
->src
[sampler_idx
].src
)[0];
1884 sampler
= ir3_COV(ctx
->block
, sampler
, TYPE_U32
, TYPE_U16
);
1886 sampler
= create_immed_typed(ctx
->block
, tex
->sampler_index
, TYPE_U16
);
1889 return ir3_create_collect(ctx
, (struct ir3_instruction
*[]){
1896 emit_tex(struct ir3_context
*ctx
, nir_tex_instr
*tex
)
1898 struct ir3_block
*b
= ctx
->block
;
1899 struct ir3_instruction
**dst
, *sam
, *src0
[12], *src1
[4];
1900 struct ir3_instruction
* const *coord
, * const *off
, * const *ddx
, * const *ddy
;
1901 struct ir3_instruction
*lod
, *compare
, *proj
, *sample_index
;
1902 bool has_bias
= false, has_lod
= false, has_proj
= false, has_off
= false;
1903 unsigned i
, coords
, flags
, ncomp
;
1904 unsigned nsrc0
= 0, nsrc1
= 0;
1908 ncomp
= nir_dest_num_components(tex
->dest
);
1910 coord
= off
= ddx
= ddy
= NULL
;
1911 lod
= proj
= compare
= sample_index
= NULL
;
1913 dst
= ir3_get_dst(ctx
, &tex
->dest
, ncomp
);
1915 for (unsigned i
= 0; i
< tex
->num_srcs
; i
++) {
1916 switch (tex
->src
[i
].src_type
) {
1917 case nir_tex_src_coord
:
1918 coord
= ir3_get_src(ctx
, &tex
->src
[i
].src
);
1920 case nir_tex_src_bias
:
1921 lod
= ir3_get_src(ctx
, &tex
->src
[i
].src
)[0];
1924 case nir_tex_src_lod
:
1925 lod
= ir3_get_src(ctx
, &tex
->src
[i
].src
)[0];
1928 case nir_tex_src_comparator
: /* shadow comparator */
1929 compare
= ir3_get_src(ctx
, &tex
->src
[i
].src
)[0];
1931 case nir_tex_src_projector
:
1932 proj
= ir3_get_src(ctx
, &tex
->src
[i
].src
)[0];
1935 case nir_tex_src_offset
:
1936 off
= ir3_get_src(ctx
, &tex
->src
[i
].src
);
1939 case nir_tex_src_ddx
:
1940 ddx
= ir3_get_src(ctx
, &tex
->src
[i
].src
);
1942 case nir_tex_src_ddy
:
1943 ddy
= ir3_get_src(ctx
, &tex
->src
[i
].src
);
1945 case nir_tex_src_ms_index
:
1946 sample_index
= ir3_get_src(ctx
, &tex
->src
[i
].src
)[0];
1948 case nir_tex_src_texture_offset
:
1949 case nir_tex_src_sampler_offset
:
1950 /* handled in get_tex_samp_src() */
1953 ir3_context_error(ctx
, "Unhandled NIR tex src type: %d\n",
1954 tex
->src
[i
].src_type
);
1960 case nir_texop_tex_prefetch
:
1961 compile_assert(ctx
, !has_bias
);
1962 compile_assert(ctx
, !has_lod
);
1963 compile_assert(ctx
, !compare
);
1964 compile_assert(ctx
, !has_proj
);
1965 compile_assert(ctx
, !has_off
);
1966 compile_assert(ctx
, !ddx
);
1967 compile_assert(ctx
, !ddy
);
1968 compile_assert(ctx
, !sample_index
);
1969 compile_assert(ctx
, nir_tex_instr_src_index(tex
, nir_tex_src_texture_offset
) < 0);
1970 compile_assert(ctx
, nir_tex_instr_src_index(tex
, nir_tex_src_sampler_offset
) < 0);
1972 if (ctx
->so
->num_sampler_prefetch
< IR3_MAX_SAMPLER_PREFETCH
) {
1973 opc
= OPC_META_TEX_PREFETCH
;
1974 ctx
->so
->num_sampler_prefetch
++;
1978 case nir_texop_tex
: opc
= has_lod
? OPC_SAML
: OPC_SAM
; break;
1979 case nir_texop_txb
: opc
= OPC_SAMB
; break;
1980 case nir_texop_txl
: opc
= OPC_SAML
; break;
1981 case nir_texop_txd
: opc
= OPC_SAMGQ
; break;
1982 case nir_texop_txf
: opc
= OPC_ISAML
; break;
1983 case nir_texop_lod
: opc
= OPC_GETLOD
; break;
1985 /* NOTE: a4xx might need to emulate gather w/ txf (this is
1986 * what blob does, seems gather is broken?), and a3xx did
1987 * not support it (but probably could also emulate).
1989 switch (tex
->component
) {
1990 case 0: opc
= OPC_GATHER4R
; break;
1991 case 1: opc
= OPC_GATHER4G
; break;
1992 case 2: opc
= OPC_GATHER4B
; break;
1993 case 3: opc
= OPC_GATHER4A
; break;
1996 case nir_texop_txf_ms_fb
:
1997 case nir_texop_txf_ms
: opc
= OPC_ISAMM
; break;
1999 ir3_context_error(ctx
, "Unhandled NIR tex type: %d\n", tex
->op
);
2003 tex_info(tex
, &flags
, &coords
);
2006 * lay out the first argument in the proper order:
2007 * - actual coordinates first
2008 * - shadow reference
2011 * - starting at offset 4, dpdx.xy, dpdy.xy
2013 * bias/lod go into the second arg
2016 /* insert tex coords: */
2017 for (i
= 0; i
< coords
; i
++)
2022 /* scale up integer coords for TXF based on the LOD */
2023 if (ctx
->compiler
->unminify_coords
&& (opc
== OPC_ISAML
)) {
2025 for (i
= 0; i
< coords
; i
++)
2026 src0
[i
] = ir3_SHL_B(b
, src0
[i
], 0, lod
, 0);
2030 /* hw doesn't do 1d, so we treat it as 2d with
2031 * height of 1, and patch up the y coord.
2034 src0
[nsrc0
++] = create_immed(b
, 0);
2036 src0
[nsrc0
++] = create_immed(b
, fui(0.5));
2040 if (tex
->is_shadow
&& tex
->op
!= nir_texop_lod
)
2041 src0
[nsrc0
++] = compare
;
2043 if (tex
->is_array
&& tex
->op
!= nir_texop_lod
) {
2044 struct ir3_instruction
*idx
= coord
[coords
];
2046 /* the array coord for cube arrays needs 0.5 added to it */
2047 if (ctx
->compiler
->array_index_add_half
&& !is_isam(opc
))
2048 idx
= ir3_ADD_F(b
, idx
, 0, create_immed(b
, fui(0.5)), 0);
2050 src0
[nsrc0
++] = idx
;
2054 src0
[nsrc0
++] = proj
;
2055 flags
|= IR3_INSTR_P
;
2058 /* pad to 4, then ddx/ddy: */
2059 if (tex
->op
== nir_texop_txd
) {
2061 src0
[nsrc0
++] = create_immed(b
, fui(0.0));
2062 for (i
= 0; i
< coords
; i
++)
2063 src0
[nsrc0
++] = ddx
[i
];
2065 src0
[nsrc0
++] = create_immed(b
, fui(0.0));
2066 for (i
= 0; i
< coords
; i
++)
2067 src0
[nsrc0
++] = ddy
[i
];
2069 src0
[nsrc0
++] = create_immed(b
, fui(0.0));
2072 /* NOTE a3xx (and possibly a4xx?) might be different, using isaml
2073 * with scaled x coord according to requested sample:
2075 if (opc
== OPC_ISAMM
) {
2076 if (ctx
->compiler
->txf_ms_with_isaml
) {
2077 /* the samples are laid out in x dimension as
2079 * x_ms = (x << ms) + sample_index;
2081 struct ir3_instruction
*ms
;
2082 ms
= create_immed(b
, (ctx
->samples
>> (2 * tex
->texture_index
)) & 3);
2084 src0
[0] = ir3_SHL_B(b
, src0
[0], 0, ms
, 0);
2085 src0
[0] = ir3_ADD_U(b
, src0
[0], 0, sample_index
, 0);
2089 src0
[nsrc0
++] = sample_index
;
2094 * second argument (if applicable):
2099 if (has_off
| has_lod
| has_bias
) {
2101 unsigned off_coords
= coords
;
2102 if (tex
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
)
2104 for (i
= 0; i
< off_coords
; i
++)
2105 src1
[nsrc1
++] = off
[i
];
2107 src1
[nsrc1
++] = create_immed(b
, fui(0.0));
2108 flags
|= IR3_INSTR_O
;
2111 if (has_lod
| has_bias
)
2112 src1
[nsrc1
++] = lod
;
2115 switch (tex
->dest_type
) {
2116 case nir_type_invalid
:
2117 case nir_type_float
:
2128 unreachable("bad dest_type");
2131 if (opc
== OPC_GETLOD
)
2134 struct ir3_instruction
*samp_tex
;
2136 if (tex
->op
== nir_texop_txf_ms_fb
) {
2137 /* only expect a single txf_ms_fb per shader: */
2138 compile_assert(ctx
, !ctx
->so
->fb_read
);
2139 compile_assert(ctx
, ctx
->so
->type
== MESA_SHADER_FRAGMENT
);
2141 ctx
->so
->fb_read
= true;
2142 samp_tex
= ir3_create_collect(ctx
, (struct ir3_instruction
*[]){
2143 create_immed_typed(ctx
->block
, ctx
->so
->num_samp
, TYPE_U16
),
2144 create_immed_typed(ctx
->block
, ctx
->so
->num_samp
, TYPE_U16
),
2147 ctx
->so
->num_samp
++;
2149 samp_tex
= get_tex_samp_tex_src(ctx
, tex
);
2152 struct ir3_instruction
*col0
= ir3_create_collect(ctx
, src0
, nsrc0
);
2153 struct ir3_instruction
*col1
= ir3_create_collect(ctx
, src1
, nsrc1
);
2155 if (opc
== OPC_META_TEX_PREFETCH
) {
2156 int idx
= nir_tex_instr_src_index(tex
, nir_tex_src_coord
);
2158 compile_assert(ctx
, tex
->src
[idx
].src
.is_ssa
);
2160 sam
= ir3_META_TEX_PREFETCH(b
);
2161 __ssa_dst(sam
)->wrmask
= MASK(ncomp
); /* dst */
2162 sam
->prefetch
.input_offset
=
2163 ir3_nir_coord_offset(tex
->src
[idx
].src
.ssa
);
2164 sam
->prefetch
.tex
= tex
->texture_index
;
2165 sam
->prefetch
.samp
= tex
->sampler_index
;
2167 sam
= ir3_SAM(b
, opc
, type
, MASK(ncomp
), flags
,
2168 samp_tex
, col0
, col1
);
2171 if ((ctx
->astc_srgb
& (1 << tex
->texture_index
)) && !nir_tex_instr_is_query(tex
)) {
2172 assert(opc
!= OPC_META_TEX_PREFETCH
);
2174 /* only need first 3 components: */
2175 sam
->regs
[0]->wrmask
= 0x7;
2176 ir3_split_dest(b
, dst
, sam
, 0, 3);
2178 /* we need to sample the alpha separately with a non-ASTC
2181 sam
= ir3_SAM(b
, opc
, type
, 0b1000, flags
,
2182 samp_tex
, col0
, col1
);
2184 array_insert(ctx
->ir
, ctx
->ir
->astc_srgb
, sam
);
2186 /* fixup .w component: */
2187 ir3_split_dest(b
, &dst
[3], sam
, 3, 1);
2189 /* normal (non-workaround) case: */
2190 ir3_split_dest(b
, dst
, sam
, 0, ncomp
);
2193 /* GETLOD returns results in 4.8 fixed point */
2194 if (opc
== OPC_GETLOD
) {
2195 struct ir3_instruction
*factor
= create_immed(b
, fui(1.0 / 256));
2197 compile_assert(ctx
, tex
->dest_type
== nir_type_float
);
2198 for (i
= 0; i
< 2; i
++) {
2199 dst
[i
] = ir3_MUL_F(b
, ir3_COV(b
, dst
[i
], TYPE_S32
, TYPE_F32
), 0,
2204 ir3_put_dst(ctx
, &tex
->dest
);
2208 emit_tex_info(struct ir3_context
*ctx
, nir_tex_instr
*tex
, unsigned idx
)
2210 struct ir3_block
*b
= ctx
->block
;
2211 struct ir3_instruction
**dst
, *sam
;
2213 dst
= ir3_get_dst(ctx
, &tex
->dest
, 1);
2215 sam
= ir3_SAM(b
, OPC_GETINFO
, TYPE_U32
, 1 << idx
, 0,
2216 get_tex_samp_tex_src(ctx
, tex
), NULL
, NULL
);
2218 /* even though there is only one component, since it ends
2219 * up in .y/.z/.w rather than .x, we need a split_dest()
2222 ir3_split_dest(b
, dst
, sam
, 0, idx
+ 1);
2224 /* The # of levels comes from getinfo.z. We need to add 1 to it, since
2225 * the value in TEX_CONST_0 is zero-based.
2227 if (ctx
->compiler
->levels_add_one
)
2228 dst
[0] = ir3_ADD_U(b
, dst
[0], 0, create_immed(b
, 1), 0);
2230 ir3_put_dst(ctx
, &tex
->dest
);
2234 emit_tex_txs(struct ir3_context
*ctx
, nir_tex_instr
*tex
)
2236 struct ir3_block
*b
= ctx
->block
;
2237 struct ir3_instruction
**dst
, *sam
;
2238 struct ir3_instruction
*lod
;
2239 unsigned flags
, coords
;
2241 tex_info(tex
, &flags
, &coords
);
2243 /* Actually we want the number of dimensions, not coordinates. This
2244 * distinction only matters for cubes.
2246 if (tex
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
)
2249 dst
= ir3_get_dst(ctx
, &tex
->dest
, 4);
2251 compile_assert(ctx
, tex
->num_srcs
== 1);
2252 compile_assert(ctx
, tex
->src
[0].src_type
== nir_tex_src_lod
);
2254 lod
= ir3_get_src(ctx
, &tex
->src
[0].src
)[0];
2256 sam
= ir3_SAM(b
, OPC_GETSIZE
, TYPE_U32
, 0b1111, flags
,
2257 get_tex_samp_tex_src(ctx
, tex
), lod
, NULL
);
2259 ir3_split_dest(b
, dst
, sam
, 0, 4);
2261 /* Array size actually ends up in .w rather than .z. This doesn't
2262 * matter for miplevel 0, but for higher mips the value in z is
2263 * minified whereas w stays. Also, the value in TEX_CONST_3_DEPTH is
2264 * returned, which means that we have to add 1 to it for arrays.
2266 if (tex
->is_array
) {
2267 if (ctx
->compiler
->levels_add_one
) {
2268 dst
[coords
] = ir3_ADD_U(b
, dst
[3], 0, create_immed(b
, 1), 0);
2270 dst
[coords
] = ir3_MOV(b
, dst
[3], TYPE_U32
);
2274 ir3_put_dst(ctx
, &tex
->dest
);
2278 emit_jump(struct ir3_context
*ctx
, nir_jump_instr
*jump
)
2280 switch (jump
->type
) {
2281 case nir_jump_break
:
2282 case nir_jump_continue
:
2283 case nir_jump_return
:
2284 /* I *think* we can simply just ignore this, and use the
2285 * successor block link to figure out where we need to
2286 * jump to for break/continue
2290 ir3_context_error(ctx
, "Unhandled NIR jump type: %d\n", jump
->type
);
2296 emit_instr(struct ir3_context
*ctx
, nir_instr
*instr
)
2298 switch (instr
->type
) {
2299 case nir_instr_type_alu
:
2300 emit_alu(ctx
, nir_instr_as_alu(instr
));
2302 case nir_instr_type_deref
:
2303 /* ignored, handled as part of the intrinsic they are src to */
2305 case nir_instr_type_intrinsic
:
2306 emit_intrinsic(ctx
, nir_instr_as_intrinsic(instr
));
2308 case nir_instr_type_load_const
:
2309 emit_load_const(ctx
, nir_instr_as_load_const(instr
));
2311 case nir_instr_type_ssa_undef
:
2312 emit_undef(ctx
, nir_instr_as_ssa_undef(instr
));
2314 case nir_instr_type_tex
: {
2315 nir_tex_instr
*tex
= nir_instr_as_tex(instr
);
2316 /* couple tex instructions get special-cased:
2320 emit_tex_txs(ctx
, tex
);
2322 case nir_texop_query_levels
:
2323 emit_tex_info(ctx
, tex
, 2);
2325 case nir_texop_texture_samples
:
2326 emit_tex_info(ctx
, tex
, 3);
2334 case nir_instr_type_jump
:
2335 emit_jump(ctx
, nir_instr_as_jump(instr
));
2337 case nir_instr_type_phi
:
2338 /* we have converted phi webs to regs in NIR by now */
2339 ir3_context_error(ctx
, "Unexpected NIR instruction type: %d\n", instr
->type
);
2341 case nir_instr_type_call
:
2342 case nir_instr_type_parallel_copy
:
2343 ir3_context_error(ctx
, "Unhandled NIR instruction type: %d\n", instr
->type
);
2348 static struct ir3_block
*
2349 get_block(struct ir3_context
*ctx
, const nir_block
*nblock
)
2351 struct ir3_block
*block
;
2352 struct hash_entry
*hentry
;
2354 hentry
= _mesa_hash_table_search(ctx
->block_ht
, nblock
);
2356 return hentry
->data
;
2358 block
= ir3_block_create(ctx
->ir
);
2359 block
->nblock
= nblock
;
2360 _mesa_hash_table_insert(ctx
->block_ht
, nblock
, block
);
2362 block
->predecessors
= _mesa_pointer_set_create(block
);
2363 set_foreach(nblock
->predecessors
, sentry
) {
2364 _mesa_set_add(block
->predecessors
, get_block(ctx
, sentry
->key
));
2371 emit_block(struct ir3_context
*ctx
, nir_block
*nblock
)
2373 struct ir3_block
*block
= get_block(ctx
, nblock
);
2375 for (int i
= 0; i
< ARRAY_SIZE(block
->successors
); i
++) {
2376 if (nblock
->successors
[i
]) {
2377 block
->successors
[i
] =
2378 get_block(ctx
, nblock
->successors
[i
]);
2383 list_addtail(&block
->node
, &ctx
->ir
->block_list
);
2385 /* re-emit addr register in each block if needed: */
2386 for (int i
= 0; i
< ARRAY_SIZE(ctx
->addr_ht
); i
++) {
2387 _mesa_hash_table_destroy(ctx
->addr_ht
[i
], NULL
);
2388 ctx
->addr_ht
[i
] = NULL
;
2391 nir_foreach_instr(instr
, nblock
) {
2392 ctx
->cur_instr
= instr
;
2393 emit_instr(ctx
, instr
);
2394 ctx
->cur_instr
= NULL
;
2400 static void emit_cf_list(struct ir3_context
*ctx
, struct exec_list
*list
);
2403 emit_if(struct ir3_context
*ctx
, nir_if
*nif
)
2405 struct ir3_instruction
*condition
= ir3_get_src(ctx
, &nif
->condition
)[0];
2407 ctx
->block
->condition
=
2408 ir3_get_predicate(ctx
, ir3_b2n(condition
->block
, condition
));
2410 emit_cf_list(ctx
, &nif
->then_list
);
2411 emit_cf_list(ctx
, &nif
->else_list
);
2415 emit_loop(struct ir3_context
*ctx
, nir_loop
*nloop
)
2417 emit_cf_list(ctx
, &nloop
->body
);
2422 stack_push(struct ir3_context
*ctx
)
2425 ctx
->max_stack
= MAX2(ctx
->max_stack
, ctx
->stack
);
2429 stack_pop(struct ir3_context
*ctx
)
2431 compile_assert(ctx
, ctx
->stack
> 0);
2436 emit_cf_list(struct ir3_context
*ctx
, struct exec_list
*list
)
2438 foreach_list_typed(nir_cf_node
, node
, node
, list
) {
2439 switch (node
->type
) {
2440 case nir_cf_node_block
:
2441 emit_block(ctx
, nir_cf_node_as_block(node
));
2443 case nir_cf_node_if
:
2445 emit_if(ctx
, nir_cf_node_as_if(node
));
2448 case nir_cf_node_loop
:
2450 emit_loop(ctx
, nir_cf_node_as_loop(node
));
2453 case nir_cf_node_function
:
2454 ir3_context_error(ctx
, "TODO\n");
2460 /* emit stream-out code. At this point, the current block is the original
2461 * (nir) end block, and nir ensures that all flow control paths terminate
2462 * into the end block. We re-purpose the original end block to generate
2463 * the 'if (vtxcnt < maxvtxcnt)' condition, then append the conditional
2464 * block holding stream-out write instructions, followed by the new end
2468 * p0.x = (vtxcnt < maxvtxcnt)
2469 * // succs: blockStreamOut, blockNewEnd
2472 * ... stream-out instructions ...
2473 * // succs: blockNewEnd
2479 emit_stream_out(struct ir3_context
*ctx
)
2481 struct ir3
*ir
= ctx
->ir
;
2482 struct ir3_stream_output_info
*strmout
=
2483 &ctx
->so
->shader
->stream_output
;
2484 struct ir3_block
*orig_end_block
, *stream_out_block
, *new_end_block
;
2485 struct ir3_instruction
*vtxcnt
, *maxvtxcnt
, *cond
;
2486 struct ir3_instruction
*bases
[IR3_MAX_SO_BUFFERS
];
2488 /* create vtxcnt input in input block at top of shader,
2489 * so that it is seen as live over the entire duration
2492 vtxcnt
= create_sysval_input(ctx
, SYSTEM_VALUE_VERTEX_CNT
, 0x1);
2493 maxvtxcnt
= create_driver_param(ctx
, IR3_DP_VTXCNT_MAX
);
2495 /* at this point, we are at the original 'end' block,
2496 * re-purpose this block to stream-out condition, then
2497 * append stream-out block and new-end block
2499 orig_end_block
= ctx
->block
;
2501 // TODO these blocks need to update predecessors..
2502 // maybe w/ store_global intrinsic, we could do this
2503 // stuff in nir->nir pass
2505 stream_out_block
= ir3_block_create(ir
);
2506 list_addtail(&stream_out_block
->node
, &ir
->block_list
);
2508 new_end_block
= ir3_block_create(ir
);
2509 list_addtail(&new_end_block
->node
, &ir
->block_list
);
2511 orig_end_block
->successors
[0] = stream_out_block
;
2512 orig_end_block
->successors
[1] = new_end_block
;
2513 stream_out_block
->successors
[0] = new_end_block
;
2515 /* setup 'if (vtxcnt < maxvtxcnt)' condition: */
2516 cond
= ir3_CMPS_S(ctx
->block
, vtxcnt
, 0, maxvtxcnt
, 0);
2517 cond
->regs
[0]->num
= regid(REG_P0
, 0);
2518 cond
->regs
[0]->flags
&= ~IR3_REG_SSA
;
2519 cond
->cat2
.condition
= IR3_COND_LT
;
2521 /* condition goes on previous block to the conditional,
2522 * since it is used to pick which of the two successor
2525 orig_end_block
->condition
= cond
;
2527 /* switch to stream_out_block to generate the stream-out
2530 ctx
->block
= stream_out_block
;
2532 /* Calculate base addresses based on vtxcnt. Instructions
2533 * generated for bases not used in following loop will be
2534 * stripped out in the backend.
2536 for (unsigned i
= 0; i
< IR3_MAX_SO_BUFFERS
; i
++) {
2537 struct ir3_const_state
*const_state
= &ctx
->so
->shader
->const_state
;
2538 unsigned stride
= strmout
->stride
[i
];
2539 struct ir3_instruction
*base
, *off
;
2541 base
= create_uniform(ctx
->block
, regid(const_state
->offsets
.tfbo
, i
));
2543 /* 24-bit should be enough: */
2544 off
= ir3_MUL_U24(ctx
->block
, vtxcnt
, 0,
2545 create_immed(ctx
->block
, stride
* 4), 0);
2547 bases
[i
] = ir3_ADD_S(ctx
->block
, off
, 0, base
, 0);
2550 /* Generate the per-output store instructions: */
2551 for (unsigned i
= 0; i
< strmout
->num_outputs
; i
++) {
2552 for (unsigned j
= 0; j
< strmout
->output
[i
].num_components
; j
++) {
2553 unsigned c
= j
+ strmout
->output
[i
].start_component
;
2554 struct ir3_instruction
*base
, *out
, *stg
;
2556 base
= bases
[strmout
->output
[i
].output_buffer
];
2557 out
= ctx
->ir
->outputs
[regid(strmout
->output
[i
].register_index
, c
)];
2559 stg
= ir3_STG(ctx
->block
, base
, 0, out
, 0,
2560 create_immed(ctx
->block
, 1), 0);
2561 stg
->cat6
.type
= TYPE_U32
;
2562 stg
->cat6
.dst_offset
= (strmout
->output
[i
].dst_offset
+ j
) * 4;
2564 array_insert(ctx
->block
, ctx
->block
->keeps
, stg
);
2568 /* and finally switch to the new_end_block: */
2569 ctx
->block
= new_end_block
;
2573 emit_function(struct ir3_context
*ctx
, nir_function_impl
*impl
)
2575 nir_metadata_require(impl
, nir_metadata_block_index
);
2577 compile_assert(ctx
, ctx
->stack
== 0);
2579 emit_cf_list(ctx
, &impl
->body
);
2580 emit_block(ctx
, impl
->end_block
);
2582 compile_assert(ctx
, ctx
->stack
== 0);
2584 /* at this point, we should have a single empty block,
2585 * into which we emit the 'end' instruction.
2587 compile_assert(ctx
, list_is_empty(&ctx
->block
->instr_list
));
2589 /* If stream-out (aka transform-feedback) enabled, emit the
2590 * stream-out instructions, followed by a new empty block (into
2591 * which the 'end' instruction lands).
2593 * NOTE: it is done in this order, rather than inserting before
2594 * we emit end_block, because NIR guarantees that all blocks
2595 * flow into end_block, and that end_block has no successors.
2596 * So by re-purposing end_block as the first block of stream-
2597 * out, we guarantee that all exit paths flow into the stream-
2600 if ((ctx
->compiler
->gpu_id
< 500) &&
2601 (ctx
->so
->shader
->stream_output
.num_outputs
> 0) &&
2602 !ctx
->so
->binning_pass
) {
2603 debug_assert(ctx
->so
->type
== MESA_SHADER_VERTEX
);
2604 emit_stream_out(ctx
);
2607 /* Vertex shaders in a tessellation or geometry pipeline treat END as a
2608 * NOP and has an epilogue that writes the VS outputs to local storage, to
2609 * be read by the HS. Then it resets execution mask (chmask) and chains
2610 * to the next shader (chsh).
2612 if ((ctx
->so
->type
== MESA_SHADER_VERTEX
&&
2613 (ctx
->so
->key
.has_gs
|| ctx
->so
->key
.tessellation
)) ||
2614 (ctx
->so
->type
== MESA_SHADER_TESS_EVAL
&& ctx
->so
->key
.has_gs
)) {
2615 struct ir3_instruction
*chmask
=
2616 ir3_CHMASK(ctx
->block
);
2617 chmask
->barrier_class
= IR3_BARRIER_EVERYTHING
;
2618 chmask
->barrier_conflict
= IR3_BARRIER_EVERYTHING
;
2620 struct ir3_instruction
*chsh
=
2621 ir3_CHSH(ctx
->block
);
2622 chsh
->barrier_class
= IR3_BARRIER_EVERYTHING
;
2623 chsh
->barrier_conflict
= IR3_BARRIER_EVERYTHING
;
2625 ir3_END(ctx
->block
);
2630 setup_input(struct ir3_context
*ctx
, nir_variable
*in
)
2632 struct ir3_shader_variant
*so
= ctx
->so
;
2633 unsigned ncomp
= glsl_get_components(in
->type
);
2634 unsigned n
= in
->data
.driver_location
;
2635 unsigned frac
= in
->data
.location_frac
;
2636 unsigned slot
= in
->data
.location
;
2638 /* Inputs are loaded using ldlw or ldg for these stages. */
2639 if (ctx
->so
->type
== MESA_SHADER_TESS_CTRL
||
2640 ctx
->so
->type
== MESA_SHADER_TESS_EVAL
||
2641 ctx
->so
->type
== MESA_SHADER_GEOMETRY
)
2644 /* skip unread inputs, we could end up with (for example), unsplit
2645 * matrix/etc inputs in the case they are not read, so just silently
2651 so
->inputs
[n
].slot
= slot
;
2652 so
->inputs
[n
].compmask
= (1 << (ncomp
+ frac
)) - 1;
2653 so
->inputs_count
= MAX2(so
->inputs_count
, n
+ 1);
2654 so
->inputs
[n
].interpolate
= in
->data
.interpolation
;
2656 if (ctx
->so
->type
== MESA_SHADER_FRAGMENT
) {
2658 /* if any varyings have 'sample' qualifer, that triggers us
2659 * to run in per-sample mode:
2661 so
->per_samp
|= in
->data
.sample
;
2663 for (int i
= 0; i
< ncomp
; i
++) {
2664 struct ir3_instruction
*instr
= NULL
;
2665 unsigned idx
= (n
* 4) + i
+ frac
;
2667 if (slot
== VARYING_SLOT_POS
) {
2668 ir3_context_error(ctx
, "fragcoord should be a sysval!\n");
2669 } else if (slot
== VARYING_SLOT_PNTC
) {
2670 /* see for example st_nir_fixup_varying_slots().. this is
2671 * maybe a bit mesa/st specific. But we need things to line
2672 * up for this in fdN_program:
2673 * unsigned texmask = 1 << (slot - VARYING_SLOT_VAR0);
2674 * if (emit->sprite_coord_enable & texmask) {
2678 so
->inputs
[n
].slot
= VARYING_SLOT_VAR8
;
2679 so
->inputs
[n
].bary
= true;
2680 instr
= create_frag_input(ctx
, false, idx
);
2682 /* detect the special case for front/back colors where
2683 * we need to do flat vs smooth shading depending on
2686 if (in
->data
.interpolation
== INTERP_MODE_NONE
) {
2688 case VARYING_SLOT_COL0
:
2689 case VARYING_SLOT_COL1
:
2690 case VARYING_SLOT_BFC0
:
2691 case VARYING_SLOT_BFC1
:
2692 so
->inputs
[n
].rasterflat
= true;
2699 if (ctx
->compiler
->flat_bypass
) {
2700 if ((so
->inputs
[n
].interpolate
== INTERP_MODE_FLAT
) ||
2701 (so
->inputs
[n
].rasterflat
&& ctx
->so
->key
.rasterflat
))
2702 so
->inputs
[n
].use_ldlv
= true;
2705 so
->inputs
[n
].bary
= true;
2707 instr
= create_frag_input(ctx
, so
->inputs
[n
].use_ldlv
, idx
);
2710 compile_assert(ctx
, idx
< ctx
->ninputs
);
2712 ctx
->inputs
[idx
] = instr
;
2714 } else if (ctx
->so
->type
== MESA_SHADER_VERTEX
) {
2715 /* We shouldn't have fractional input for VS input.. that only shows
2716 * up with varying packing
2720 struct ir3_instruction
*input
= create_input_compmask(ctx
, 0, (1 << ncomp
) - 1);
2721 struct ir3_instruction
*components
[ncomp
];
2723 input
->input
.inidx
= n
;
2725 ir3_split_dest(ctx
->block
, components
, input
, 0, ncomp
);
2727 for (int i
= 0; i
< ncomp
; i
++) {
2728 unsigned idx
= (n
* 4) + i
+ frac
;
2729 compile_assert(ctx
, idx
< ctx
->ninputs
);
2730 ctx
->inputs
[idx
] = components
[i
];
2733 ir3_context_error(ctx
, "unknown shader type: %d\n", ctx
->so
->type
);
2736 if (so
->inputs
[n
].bary
|| (ctx
->so
->type
== MESA_SHADER_VERTEX
)) {
2737 so
->total_in
+= ncomp
;
2741 /* Initially we assign non-packed inloc's for varyings, as we don't really
2742 * know up-front which components will be unused. After all the compilation
2743 * stages we scan the shader to see which components are actually used, and
2744 * re-pack the inlocs to eliminate unneeded varyings.
2747 pack_inlocs(struct ir3_context
*ctx
)
2749 struct ir3_shader_variant
*so
= ctx
->so
;
2750 uint8_t used_components
[so
->inputs_count
];
2752 memset(used_components
, 0, sizeof(used_components
));
2755 * First Step: scan shader to find which bary.f/ldlv remain:
2758 list_for_each_entry (struct ir3_block
, block
, &ctx
->ir
->block_list
, node
) {
2759 list_for_each_entry (struct ir3_instruction
, instr
, &block
->instr_list
, node
) {
2760 if (is_input(instr
)) {
2761 unsigned inloc
= instr
->regs
[1]->iim_val
;
2762 unsigned i
= inloc
/ 4;
2763 unsigned j
= inloc
% 4;
2765 compile_assert(ctx
, instr
->regs
[1]->flags
& IR3_REG_IMMED
);
2766 compile_assert(ctx
, i
< so
->inputs_count
);
2768 used_components
[i
] |= 1 << j
;
2769 } else if (instr
->opc
== OPC_META_TEX_PREFETCH
) {
2770 for (int n
= 0; n
< 2; n
++) {
2771 unsigned inloc
= instr
->prefetch
.input_offset
+ n
;
2772 unsigned i
= inloc
/ 4;
2773 unsigned j
= inloc
% 4;
2775 compile_assert(ctx
, i
< so
->inputs_count
);
2777 used_components
[i
] |= 1 << j
;
2784 * Second Step: reassign varying inloc/slots:
2787 unsigned actual_in
= 0;
2790 for (unsigned i
= 0; i
< so
->inputs_count
; i
++) {
2791 unsigned compmask
= 0, maxcomp
= 0;
2793 so
->inputs
[i
].inloc
= inloc
;
2794 so
->inputs
[i
].bary
= false;
2796 for (unsigned j
= 0; j
< 4; j
++) {
2797 if (!(used_components
[i
] & (1 << j
)))
2800 compmask
|= (1 << j
);
2804 /* at this point, since used_components[i] mask is only
2805 * considering varyings (ie. not sysvals) we know this
2808 so
->inputs
[i
].bary
= true;
2811 if (so
->inputs
[i
].bary
) {
2813 so
->inputs
[i
].compmask
= (1 << maxcomp
) - 1;
2819 * Third Step: reassign packed inloc's:
2822 list_for_each_entry (struct ir3_block
, block
, &ctx
->ir
->block_list
, node
) {
2823 list_for_each_entry (struct ir3_instruction
, instr
, &block
->instr_list
, node
) {
2824 if (is_input(instr
)) {
2825 unsigned inloc
= instr
->regs
[1]->iim_val
;
2826 unsigned i
= inloc
/ 4;
2827 unsigned j
= inloc
% 4;
2829 instr
->regs
[1]->iim_val
= so
->inputs
[i
].inloc
+ j
;
2836 setup_output(struct ir3_context
*ctx
, nir_variable
*out
)
2838 struct ir3_shader_variant
*so
= ctx
->so
;
2839 unsigned ncomp
= glsl_get_components(out
->type
);
2840 unsigned n
= out
->data
.driver_location
;
2841 unsigned frac
= out
->data
.location_frac
;
2842 unsigned slot
= out
->data
.location
;
2845 if (ctx
->so
->type
== MESA_SHADER_FRAGMENT
) {
2847 case FRAG_RESULT_DEPTH
:
2848 comp
= 2; /* tgsi will write to .z component */
2849 so
->writes_pos
= true;
2851 case FRAG_RESULT_COLOR
:
2854 case FRAG_RESULT_SAMPLE_MASK
:
2855 so
->writes_smask
= true;
2858 if (slot
>= FRAG_RESULT_DATA0
)
2860 ir3_context_error(ctx
, "unknown FS output name: %s\n",
2861 gl_frag_result_name(slot
));
2863 } else if (ctx
->so
->type
== MESA_SHADER_VERTEX
||
2864 ctx
->so
->type
== MESA_SHADER_TESS_EVAL
||
2865 ctx
->so
->type
== MESA_SHADER_GEOMETRY
) {
2867 case VARYING_SLOT_POS
:
2868 so
->writes_pos
= true;
2870 case VARYING_SLOT_PSIZ
:
2871 so
->writes_psize
= true;
2873 case VARYING_SLOT_PRIMITIVE_ID
:
2874 case VARYING_SLOT_LAYER
:
2875 case VARYING_SLOT_GS_VERTEX_FLAGS_IR3
:
2876 debug_assert(ctx
->so
->type
== MESA_SHADER_GEOMETRY
);
2878 case VARYING_SLOT_COL0
:
2879 case VARYING_SLOT_COL1
:
2880 case VARYING_SLOT_BFC0
:
2881 case VARYING_SLOT_BFC1
:
2882 case VARYING_SLOT_FOGC
:
2883 case VARYING_SLOT_CLIP_DIST0
:
2884 case VARYING_SLOT_CLIP_DIST1
:
2885 case VARYING_SLOT_CLIP_VERTEX
:
2888 if (slot
>= VARYING_SLOT_VAR0
)
2890 if ((VARYING_SLOT_TEX0
<= slot
) && (slot
<= VARYING_SLOT_TEX7
))
2892 ir3_context_error(ctx
, "unknown %s shader output name: %s\n",
2893 _mesa_shader_stage_to_string(ctx
->so
->type
),
2894 gl_varying_slot_name(slot
));
2896 } else if (ctx
->so
->type
== MESA_SHADER_TESS_CTRL
) {
2897 /* output lowered to buffer writes. */
2900 ir3_context_error(ctx
, "unknown shader type: %d\n", ctx
->so
->type
);
2903 compile_assert(ctx
, n
< ARRAY_SIZE(so
->outputs
));
2905 so
->outputs
[n
].slot
= slot
;
2906 so
->outputs
[n
].regid
= regid(n
, comp
);
2907 so
->outputs_count
= MAX2(so
->outputs_count
, n
+ 1);
2909 for (int i
= 0; i
< ncomp
; i
++) {
2910 unsigned idx
= (n
* 4) + i
+ frac
;
2911 compile_assert(ctx
, idx
< ctx
->noutputs
);
2912 ctx
->outputs
[idx
] = create_immed(ctx
->block
, fui(0.0));
2915 /* if varying packing doesn't happen, we could end up in a situation
2916 * with "holes" in the output, and since the per-generation code that
2917 * sets up varying linkage registers doesn't expect to have more than
2918 * one varying per vec4 slot, pad the holes.
2920 * Note that this should probably generate a performance warning of
2923 for (int i
= 0; i
< frac
; i
++) {
2924 unsigned idx
= (n
* 4) + i
;
2925 if (!ctx
->outputs
[idx
]) {
2926 ctx
->outputs
[idx
] = create_immed(ctx
->block
, fui(0.0));
2932 max_drvloc(struct exec_list
*vars
)
2935 nir_foreach_variable(var
, vars
) {
2936 drvloc
= MAX2(drvloc
, (int)var
->data
.driver_location
);
2942 emit_instructions(struct ir3_context
*ctx
)
2944 nir_function_impl
*fxn
= nir_shader_get_entrypoint(ctx
->s
);
2946 ctx
->ninputs
= (max_drvloc(&ctx
->s
->inputs
) + 1) * 4;
2947 ctx
->noutputs
= (max_drvloc(&ctx
->s
->outputs
) + 1) * 4;
2949 ctx
->inputs
= rzalloc_array(ctx
, struct ir3_instruction
*, ctx
->ninputs
);
2950 ctx
->outputs
= rzalloc_array(ctx
, struct ir3_instruction
*, ctx
->noutputs
);
2952 ctx
->ir
= ir3_create(ctx
->compiler
, ctx
->so
->type
);
2954 /* Create inputs in first block: */
2955 ctx
->block
= get_block(ctx
, nir_start_block(fxn
));
2956 ctx
->in_block
= ctx
->block
;
2957 list_addtail(&ctx
->block
->node
, &ctx
->ir
->block_list
);
2959 /* for fragment shader, the vcoord input register is used as the
2960 * base for bary.f varying fetch instrs:
2962 * TODO defer creating ctx->ij_pixel and corresponding sysvals
2963 * until emit_intrinsic when we know they are actually needed.
2964 * For now, we defer creating ctx->ij_centroid, etc, since we
2965 * only need ij_pixel for "old style" varying inputs (ie.
2968 struct ir3_instruction
*vcoord
= NULL
;
2969 if (ctx
->so
->type
== MESA_SHADER_FRAGMENT
) {
2970 struct ir3_instruction
*xy
[2];
2972 vcoord
= create_input_compmask(ctx
, 0, 0x3);
2973 ir3_split_dest(ctx
->block
, xy
, vcoord
, 0, 2);
2975 ctx
->ij_pixel
= ir3_create_collect(ctx
, xy
, 2);
2979 nir_foreach_variable(var
, &ctx
->s
->inputs
) {
2980 setup_input(ctx
, var
);
2983 /* Defer add_sysval_input() stuff until after setup_inputs(),
2984 * because sysvals need to be appended after varyings:
2987 add_sysval_input_compmask(ctx
, SYSTEM_VALUE_BARYCENTRIC_PIXEL
,
2992 /* Tesselation shaders always need primitive ID for indexing the
2993 * BO. Geometry shaders don't always need it but when they do it has be
2994 * delivered and unclobbered in the VS. To make things easy, we always
2995 * make room for it in VS/DS.
2997 bool has_tess
= ctx
->so
->key
.tessellation
!= IR3_TESS_NONE
;
2998 bool has_gs
= ctx
->so
->key
.has_gs
;
2999 switch (ctx
->so
->type
) {
3000 case MESA_SHADER_VERTEX
:
3002 ctx
->tcs_header
= create_sysval_input(ctx
, SYSTEM_VALUE_TCS_HEADER_IR3
, 0x1);
3003 ctx
->primitive_id
= create_sysval_input(ctx
, SYSTEM_VALUE_PRIMITIVE_ID
, 0x1);
3004 } else if (has_gs
) {
3005 ctx
->gs_header
= create_sysval_input(ctx
, SYSTEM_VALUE_GS_HEADER_IR3
, 0x1);
3006 ctx
->primitive_id
= create_sysval_input(ctx
, SYSTEM_VALUE_PRIMITIVE_ID
, 0x1);
3009 case MESA_SHADER_TESS_CTRL
:
3010 ctx
->tcs_header
= create_sysval_input(ctx
, SYSTEM_VALUE_TCS_HEADER_IR3
, 0x1);
3011 ctx
->primitive_id
= create_sysval_input(ctx
, SYSTEM_VALUE_PRIMITIVE_ID
, 0x1);
3013 case MESA_SHADER_TESS_EVAL
:
3015 ctx
->gs_header
= create_sysval_input(ctx
, SYSTEM_VALUE_GS_HEADER_IR3
, 0x1);
3016 ctx
->primitive_id
= create_sysval_input(ctx
, SYSTEM_VALUE_PRIMITIVE_ID
, 0x1);
3018 case MESA_SHADER_GEOMETRY
:
3019 ctx
->gs_header
= create_sysval_input(ctx
, SYSTEM_VALUE_GS_HEADER_IR3
, 0x1);
3020 ctx
->primitive_id
= create_sysval_input(ctx
, SYSTEM_VALUE_PRIMITIVE_ID
, 0x1);
3026 /* Setup outputs: */
3027 nir_foreach_variable(var
, &ctx
->s
->outputs
) {
3028 setup_output(ctx
, var
);
3031 /* Find # of samplers: */
3032 nir_foreach_variable(var
, &ctx
->s
->uniforms
) {
3033 ctx
->so
->num_samp
+= glsl_type_get_sampler_count(var
->type
);
3034 /* just assume that we'll be reading from images.. if it
3035 * is write-only we don't have to count it, but not sure
3036 * if there is a good way to know?
3038 ctx
->so
->num_samp
+= glsl_type_get_image_count(var
->type
);
3041 /* NOTE: need to do something more clever when we support >1 fxn */
3042 nir_foreach_register(reg
, &fxn
->registers
) {
3043 ir3_declare_array(ctx
, reg
);
3045 /* And emit the body: */
3047 emit_function(ctx
, fxn
);
3050 /* Fixup tex sampler state for astc/srgb workaround instructions. We
3051 * need to assign the tex state indexes for these after we know the
3055 fixup_astc_srgb(struct ir3_context
*ctx
)
3057 struct ir3_shader_variant
*so
= ctx
->so
;
3058 /* indexed by original tex idx, value is newly assigned alpha sampler
3059 * state tex idx. Zero is invalid since there is at least one sampler
3062 unsigned alt_tex_state
[16] = {0};
3063 unsigned tex_idx
= ctx
->max_texture_index
+ 1;
3066 so
->astc_srgb
.base
= tex_idx
;
3068 for (unsigned i
= 0; i
< ctx
->ir
->astc_srgb_count
; i
++) {
3069 struct ir3_instruction
*sam
= ctx
->ir
->astc_srgb
[i
];
3071 compile_assert(ctx
, sam
->cat5
.tex
< ARRAY_SIZE(alt_tex_state
));
3073 if (alt_tex_state
[sam
->cat5
.tex
] == 0) {
3074 /* assign new alternate/alpha tex state slot: */
3075 alt_tex_state
[sam
->cat5
.tex
] = tex_idx
++;
3076 so
->astc_srgb
.orig_idx
[idx
++] = sam
->cat5
.tex
;
3077 so
->astc_srgb
.count
++;
3080 sam
->cat5
.tex
= alt_tex_state
[sam
->cat5
.tex
];
3085 fixup_binning_pass(struct ir3_context
*ctx
)
3087 struct ir3_shader_variant
*so
= ctx
->so
;
3088 struct ir3
*ir
= ctx
->ir
;
3091 /* first pass, remove unused outputs from the IR level outputs: */
3092 for (i
= 0, j
= 0; i
< ir
->outputs_count
; i
++) {
3093 struct ir3_instruction
*out
= ir
->outputs
[i
];
3094 assert(out
->opc
== OPC_META_COLLECT
);
3095 unsigned outidx
= out
->collect
.outidx
;
3096 unsigned slot
= so
->outputs
[outidx
].slot
;
3098 /* throw away everything but first position/psize */
3099 if ((slot
== VARYING_SLOT_POS
) || (slot
== VARYING_SLOT_PSIZ
)) {
3100 ir
->outputs
[j
] = ir
->outputs
[i
];
3104 ir
->outputs_count
= j
;
3106 /* second pass, cleanup the unused slots in ir3_shader_variant::outputs
3109 for (i
= 0, j
= 0; i
< so
->outputs_count
; i
++) {
3110 unsigned slot
= so
->outputs
[i
].slot
;
3112 /* throw away everything but first position/psize */
3113 if ((slot
== VARYING_SLOT_POS
) || (slot
== VARYING_SLOT_PSIZ
)) {
3114 so
->outputs
[j
] = so
->outputs
[i
];
3116 /* fixup outidx to point to new output table entry: */
3117 struct ir3_instruction
*out
;
3118 foreach_output(out
, ir
) {
3119 if (out
->collect
.outidx
== i
) {
3120 out
->collect
.outidx
= j
;
3128 so
->outputs_count
= j
;
3132 collect_tex_prefetches(struct ir3_context
*ctx
, struct ir3
*ir
)
3136 /* Collect sampling instructions eligible for pre-dispatch. */
3137 list_for_each_entry(struct ir3_block
, block
, &ir
->block_list
, node
) {
3138 list_for_each_entry_safe(struct ir3_instruction
, instr
,
3139 &block
->instr_list
, node
) {
3140 if (instr
->opc
== OPC_META_TEX_PREFETCH
) {
3141 assert(idx
< ARRAY_SIZE(ctx
->so
->sampler_prefetch
));
3142 struct ir3_sampler_prefetch
*fetch
=
3143 &ctx
->so
->sampler_prefetch
[idx
];
3146 fetch
->cmd
= IR3_SAMPLER_PREFETCH_CMD
;
3147 fetch
->wrmask
= instr
->regs
[0]->wrmask
;
3148 fetch
->tex_id
= instr
->prefetch
.tex
;
3149 fetch
->samp_id
= instr
->prefetch
.samp
;
3150 fetch
->dst
= instr
->regs
[0]->num
;
3151 fetch
->src
= instr
->prefetch
.input_offset
;
3154 MAX2(ctx
->so
->total_in
, instr
->prefetch
.input_offset
+ 2);
3156 /* Disable half precision until supported. */
3157 fetch
->half_precision
= 0x0;
3159 /* Remove the prefetch placeholder instruction: */
3160 list_delinit(&instr
->node
);
3167 ir3_compile_shader_nir(struct ir3_compiler
*compiler
,
3168 struct ir3_shader_variant
*so
)
3170 struct ir3_context
*ctx
;
3172 int ret
= 0, max_bary
;
3176 ctx
= ir3_context_init(compiler
, so
);
3178 DBG("INIT failed!");
3183 emit_instructions(ctx
);
3186 DBG("EMIT failed!");
3191 ir
= so
->ir
= ctx
->ir
;
3193 assert((ctx
->noutputs
% 4) == 0);
3195 /* Setup IR level outputs, which are "collects" that gather
3196 * the scalar components of outputs.
3198 for (unsigned i
= 0; i
< ctx
->noutputs
; i
+= 4) {
3200 /* figure out the # of components written:
3202 * TODO do we need to handle holes, ie. if .x and .z
3203 * components written, but .y component not written?
3205 for (unsigned j
= 0; j
< 4; j
++) {
3206 if (!ctx
->outputs
[i
+ j
])
3211 /* Note that in some stages, like TCS, store_output is
3212 * lowered to memory writes, so no components of the
3213 * are "written" from the PoV of traditional store-
3214 * output instructions:
3219 struct ir3_instruction
*out
=
3220 ir3_create_collect(ctx
, &ctx
->outputs
[i
], ncomp
);
3223 assert(outidx
< so
->outputs_count
);
3225 /* stash index into so->outputs[] so we can map the
3226 * output back to slot/etc later:
3228 out
->collect
.outidx
= outidx
;
3230 array_insert(ir
, ir
->outputs
, out
);
3233 /* Set up the gs header as an output for the vertex shader so it won't
3234 * clobber it for the tess ctrl shader.
3236 * TODO this could probably be done more cleanly in a nir pass.
3238 if (ctx
->so
->type
== MESA_SHADER_VERTEX
||
3239 (ctx
->so
->key
.has_gs
&& ctx
->so
->type
== MESA_SHADER_TESS_EVAL
)) {
3240 if (ctx
->primitive_id
) {
3241 unsigned n
= so
->outputs_count
++;
3242 so
->outputs
[n
].slot
= VARYING_SLOT_PRIMITIVE_ID
;
3244 struct ir3_instruction
*out
=
3245 ir3_create_collect(ctx
, &ctx
->primitive_id
, 1);
3246 out
->collect
.outidx
= n
;
3247 array_insert(ir
, ir
->outputs
, out
);
3250 if (ctx
->gs_header
) {
3251 unsigned n
= so
->outputs_count
++;
3252 so
->outputs
[n
].slot
= VARYING_SLOT_GS_HEADER_IR3
;
3253 struct ir3_instruction
*out
=
3254 ir3_create_collect(ctx
, &ctx
->gs_header
, 1);
3255 out
->collect
.outidx
= n
;
3256 array_insert(ir
, ir
->outputs
, out
);
3259 if (ctx
->tcs_header
) {
3260 unsigned n
= so
->outputs_count
++;
3261 so
->outputs
[n
].slot
= VARYING_SLOT_TCS_HEADER_IR3
;
3262 struct ir3_instruction
*out
=
3263 ir3_create_collect(ctx
, &ctx
->tcs_header
, 1);
3264 out
->collect
.outidx
= n
;
3265 array_insert(ir
, ir
->outputs
, out
);
3269 /* at this point, for binning pass, throw away unneeded outputs: */
3270 if (so
->binning_pass
&& (ctx
->compiler
->gpu_id
< 600))
3271 fixup_binning_pass(ctx
);
3273 ir3_debug_print(ir
, "BEFORE CP");
3277 /* at this point, for binning pass, throw away unneeded outputs:
3278 * Note that for a6xx and later, we do this after ir3_cp to ensure
3279 * that the uniform/constant layout for BS and VS matches, so that
3280 * we can re-use same VS_CONST state group.
3282 if (so
->binning_pass
&& (ctx
->compiler
->gpu_id
>= 600))
3283 fixup_binning_pass(ctx
);
3285 /* for a6xx+, binning and draw pass VS use same VBO state, so we
3286 * need to make sure not to remove any inputs that are used by
3287 * the nonbinning VS.
3289 if (ctx
->compiler
->gpu_id
>= 600 && so
->binning_pass
&&
3290 so
->type
== MESA_SHADER_VERTEX
) {
3291 for (int i
= 0; i
< ctx
->ninputs
; i
++) {
3292 struct ir3_instruction
*in
= ctx
->inputs
[i
];
3300 debug_assert(n
< so
->nonbinning
->inputs_count
);
3302 if (so
->nonbinning
->inputs
[n
].sysval
)
3305 /* be sure to keep inputs, even if only used in VS */
3306 if (so
->nonbinning
->inputs
[n
].compmask
& (1 << c
))
3307 array_insert(in
->block
, in
->block
->keeps
, in
);
3311 ir3_debug_print(ir
, "BEFORE GROUPING");
3313 ir3_sched_add_deps(ir
);
3315 /* Group left/right neighbors, inserting mov's where needed to
3320 ir3_debug_print(ir
, "AFTER GROUPING");
3324 ir3_debug_print(ir
, "AFTER DEPTH");
3326 /* do Sethi–Ullman numbering before scheduling: */
3329 ret
= ir3_sched(ir
);
3331 DBG("SCHED failed!");
3335 if (compiler
->gpu_id
>= 600) {
3336 ir3_a6xx_fixup_atomic_dests(ir
, so
);
3339 ir3_debug_print(ir
, "AFTER SCHED");
3341 /* Pre-assign VS inputs on a6xx+ binning pass shader, to align
3342 * with draw pass VS, so binning and draw pass can both use the
3345 * Note that VS inputs are expected to be full precision.
3347 bool pre_assign_inputs
= (ir
->compiler
->gpu_id
>= 600) &&
3348 (ir
->type
== MESA_SHADER_VERTEX
) &&
3351 if (pre_assign_inputs
) {
3352 for (unsigned i
= 0; i
< ctx
->ninputs
; i
++) {
3353 struct ir3_instruction
*instr
= ctx
->inputs
[i
];
3360 unsigned regid
= so
->nonbinning
->inputs
[n
].regid
+ c
;
3362 instr
->regs
[0]->num
= regid
;
3365 ret
= ir3_ra(so
, ctx
->inputs
, ctx
->ninputs
);
3366 } else if (ctx
->tcs_header
) {
3367 /* We need to have these values in the same registers between VS and TCS
3368 * since the VS chains to TCS and doesn't get the sysvals redelivered.
3371 ctx
->tcs_header
->regs
[0]->num
= regid(0, 0);
3372 ctx
->primitive_id
->regs
[0]->num
= regid(0, 1);
3373 struct ir3_instruction
*precolor
[] = { ctx
->tcs_header
, ctx
->primitive_id
};
3374 ret
= ir3_ra(so
, precolor
, ARRAY_SIZE(precolor
));
3375 } else if (ctx
->gs_header
) {
3376 /* We need to have these values in the same registers between producer
3377 * (VS or DS) and GS since the producer chains to GS and doesn't get
3378 * the sysvals redelivered.
3381 ctx
->gs_header
->regs
[0]->num
= regid(0, 0);
3382 ctx
->primitive_id
->regs
[0]->num
= regid(0, 1);
3383 struct ir3_instruction
*precolor
[] = { ctx
->gs_header
, ctx
->primitive_id
};
3384 ret
= ir3_ra(so
, precolor
, ARRAY_SIZE(precolor
));
3385 } else if (so
->num_sampler_prefetch
) {
3386 assert(so
->type
== MESA_SHADER_FRAGMENT
);
3387 struct ir3_instruction
*instr
, *precolor
[2];
3390 foreach_input(instr
, ir
) {
3391 if (instr
->input
.sysval
!= SYSTEM_VALUE_BARYCENTRIC_PIXEL
)
3394 assert(idx
< ARRAY_SIZE(precolor
));
3396 precolor
[idx
] = instr
;
3397 instr
->regs
[0]->num
= idx
;
3401 ret
= ir3_ra(so
, precolor
, idx
);
3403 ret
= ir3_ra(so
, NULL
, 0);
3411 ir3_debug_print(ir
, "AFTER RA");
3413 if (so
->type
== MESA_SHADER_FRAGMENT
)
3417 * Fixup inputs/outputs to point to the actual registers assigned:
3419 * 1) initialize to r63.x (invalid/unused)
3420 * 2) iterate IR level inputs/outputs and update the variants
3421 * inputs/outputs table based on the assigned registers for
3422 * the remaining inputs/outputs.
3425 for (unsigned i
= 0; i
< so
->inputs_count
; i
++)
3426 so
->inputs
[i
].regid
= regid(63, 0);
3427 for (unsigned i
= 0; i
< so
->outputs_count
; i
++)
3428 so
->outputs
[i
].regid
= regid(63, 0);
3430 struct ir3_instruction
*out
;
3431 foreach_output(out
, ir
) {
3432 assert(out
->opc
== OPC_META_COLLECT
);
3433 unsigned outidx
= out
->collect
.outidx
;
3435 so
->outputs
[outidx
].regid
= out
->regs
[0]->num
;
3436 so
->outputs
[outidx
].half
= !!(out
->regs
[0]->flags
& IR3_REG_HALF
);
3439 struct ir3_instruction
*in
;
3440 foreach_input(in
, ir
) {
3441 assert(in
->opc
== OPC_META_INPUT
);
3442 unsigned inidx
= in
->input
.inidx
;
3444 so
->inputs
[inidx
].regid
= in
->regs
[0]->num
;
3445 so
->inputs
[inidx
].half
= !!(in
->regs
[0]->flags
& IR3_REG_HALF
);
3449 fixup_astc_srgb(ctx
);
3451 /* We need to do legalize after (for frag shader's) the "bary.f"
3452 * offsets (inloc) have been assigned.
3454 ir3_legalize(ir
, &so
->has_ssbo
, &so
->need_pixlod
, &max_bary
);
3456 ir3_debug_print(ir
, "AFTER LEGALIZE");
3458 /* Set (ss)(sy) on first TCS and GEOMETRY instructions, since we don't
3459 * know what we might have to wait on when coming in from VS chsh.
3461 if (so
->type
== MESA_SHADER_TESS_CTRL
||
3462 so
->type
== MESA_SHADER_GEOMETRY
) {
3463 list_for_each_entry (struct ir3_block
, block
, &ir
->block_list
, node
) {
3464 list_for_each_entry (struct ir3_instruction
, instr
, &block
->instr_list
, node
) {
3465 instr
->flags
|= IR3_INSTR_SS
| IR3_INSTR_SY
;
3471 so
->branchstack
= ctx
->max_stack
;
3473 /* Note that actual_in counts inputs that are not bary.f'd for FS: */
3474 if (so
->type
== MESA_SHADER_FRAGMENT
)
3475 so
->total_in
= max_bary
+ 1;
3477 so
->max_sun
= ir
->max_sun
;
3479 /* Collect sampling instructions eligible for pre-dispatch. */
3480 collect_tex_prefetches(ctx
, ir
);
3485 ir3_destroy(so
->ir
);
3488 ir3_context_free(ctx
);