freedreno/ir3: lower load_barycentric_at_offset
[mesa.git] / src / freedreno / ir3 / ir3_nir.h
1 /*
2 * Copyright (C) 2015 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Rob Clark <robclark@freedesktop.org>
25 */
26
27 #ifndef IR3_NIR_H_
28 #define IR3_NIR_H_
29
30 #include "compiler/nir/nir.h"
31 #include "compiler/nir/nir_builder.h"
32 #include "compiler/shader_enums.h"
33
34 #include "ir3_shader.h"
35
36 void ir3_nir_scan_driver_consts(nir_shader *shader, struct ir3_driver_const_layout *layout);
37
38 bool ir3_nir_apply_trig_workarounds(nir_shader *shader);
39 bool ir3_nir_lower_tg4_to_tex(nir_shader *shader);
40 bool ir3_nir_lower_io_offsets(nir_shader *shader);
41 bool ir3_nir_lower_load_barycentric_at_sample(nir_shader *shader);
42 bool ir3_nir_lower_load_barycentric_at_offset(nir_shader *shader);
43 bool ir3_nir_move_varying_inputs(nir_shader *shader);
44
45 const nir_shader_compiler_options * ir3_get_compiler_options(struct ir3_compiler *compiler);
46 bool ir3_key_lowers_nir(const struct ir3_shader_key *key);
47 struct nir_shader * ir3_optimize_nir(struct ir3_shader *shader, nir_shader *s,
48 const struct ir3_shader_key *key);
49
50 bool ir3_nir_analyze_ubo_ranges(nir_shader *nir, struct ir3_shader *shader);
51
52 nir_ssa_def *
53 ir3_nir_try_propagate_bit_shift(nir_builder *b, nir_ssa_def *offset, int32_t shift);
54
55 #endif /* IR3_NIR_H_ */