freedreno: slurp in rnndb
[mesa.git] / src / freedreno / registers / adreno / a3xx.xml
1 <?xml version="1.0" encoding="UTF-8"?>
2 <database xmlns="http://nouveau.freedesktop.org/"
3 xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
4 xsi:schemaLocation="http://nouveau.freedesktop.org/ rules-ng.xsd">
5 <import file="freedreno_copyright.xml"/>
6 <import file="adreno/adreno_common.xml"/>
7 <import file="adreno/adreno_pm4.xml"/>
8
9 <enum name="a3xx_tile_mode">
10 <value name="LINEAR" value="0"/>
11 <value name="TILE_4X4" value="1"/> <!-- "normal" case for textures -->
12 <value name="TILE_32X32" value="2"/> <!-- only used in GMEM -->
13 <value name="TILE_4X2" value="3"/> <!-- only used for CrCb -->
14 </enum>
15
16 <enum name="a3xx_state_block_id">
17 <value name="HLSQ_BLOCK_ID_TP_TEX" value="2"/>
18 <value name="HLSQ_BLOCK_ID_TP_MIPMAP" value="3"/>
19 <value name="HLSQ_BLOCK_ID_SP_VS" value="4"/>
20 <value name="HLSQ_BLOCK_ID_SP_FS" value="6"/>
21 </enum>
22
23 <enum name="a3xx_cache_opcode">
24 <value name="INVALIDATE" value="1"/>
25 </enum>
26
27 <enum name="a3xx_vtx_fmt">
28 <value name="VFMT_32_FLOAT" value="0x0"/>
29 <value name="VFMT_32_32_FLOAT" value="0x1"/>
30 <value name="VFMT_32_32_32_FLOAT" value="0x2"/>
31 <value name="VFMT_32_32_32_32_FLOAT" value="0x3"/>
32
33 <value name="VFMT_16_FLOAT" value="0x4"/>
34 <value name="VFMT_16_16_FLOAT" value="0x5"/>
35 <value name="VFMT_16_16_16_FLOAT" value="0x6"/>
36 <value name="VFMT_16_16_16_16_FLOAT" value="0x7"/>
37
38 <value name="VFMT_32_FIXED" value="0x8"/>
39 <value name="VFMT_32_32_FIXED" value="0x9"/>
40 <value name="VFMT_32_32_32_FIXED" value="0xa"/>
41 <value name="VFMT_32_32_32_32_FIXED" value="0xb"/>
42
43 <value name="VFMT_16_SINT" value="0x10"/>
44 <value name="VFMT_16_16_SINT" value="0x11"/>
45 <value name="VFMT_16_16_16_SINT" value="0x12"/>
46 <value name="VFMT_16_16_16_16_SINT" value="0x13"/>
47 <value name="VFMT_16_UINT" value="0x14"/>
48 <value name="VFMT_16_16_UINT" value="0x15"/>
49 <value name="VFMT_16_16_16_UINT" value="0x16"/>
50 <value name="VFMT_16_16_16_16_UINT" value="0x17"/>
51 <value name="VFMT_16_SNORM" value="0x18"/>
52 <value name="VFMT_16_16_SNORM" value="0x19"/>
53 <value name="VFMT_16_16_16_SNORM" value="0x1a"/>
54 <value name="VFMT_16_16_16_16_SNORM" value="0x1b"/>
55 <value name="VFMT_16_UNORM" value="0x1c"/>
56 <value name="VFMT_16_16_UNORM" value="0x1d"/>
57 <value name="VFMT_16_16_16_UNORM" value="0x1e"/>
58 <value name="VFMT_16_16_16_16_UNORM" value="0x1f"/>
59
60 <!-- seems to be no NORM variants for 32bit.. -->
61 <value name="VFMT_32_UINT" value="0x20"/>
62 <value name="VFMT_32_32_UINT" value="0x21"/>
63 <value name="VFMT_32_32_32_UINT" value="0x22"/>
64 <value name="VFMT_32_32_32_32_UINT" value="0x23"/>
65 <value name="VFMT_32_SINT" value="0x24"/>
66 <value name="VFMT_32_32_SINT" value="0x25"/>
67 <value name="VFMT_32_32_32_SINT" value="0x26"/>
68 <value name="VFMT_32_32_32_32_SINT" value="0x27"/>
69
70 <value name="VFMT_8_UINT" value="0x28"/>
71 <value name="VFMT_8_8_UINT" value="0x29"/>
72 <value name="VFMT_8_8_8_UINT" value="0x2a"/>
73 <value name="VFMT_8_8_8_8_UINT" value="0x2b"/>
74 <value name="VFMT_8_UNORM" value="0x2c"/>
75 <value name="VFMT_8_8_UNORM" value="0x2d"/>
76 <value name="VFMT_8_8_8_UNORM" value="0x2e"/>
77 <value name="VFMT_8_8_8_8_UNORM" value="0x2f"/>
78 <value name="VFMT_8_SINT" value="0x30"/>
79 <value name="VFMT_8_8_SINT" value="0x31"/>
80 <value name="VFMT_8_8_8_SINT" value="0x32"/>
81 <value name="VFMT_8_8_8_8_SINT" value="0x33"/>
82 <value name="VFMT_8_SNORM" value="0x34"/>
83 <value name="VFMT_8_8_SNORM" value="0x35"/>
84 <value name="VFMT_8_8_8_SNORM" value="0x36"/>
85 <value name="VFMT_8_8_8_8_SNORM" value="0x37"/>
86 <value name="VFMT_10_10_10_2_UINT" value="0x38"/>
87 <value name="VFMT_10_10_10_2_UNORM" value="0x39"/>
88 <value name="VFMT_10_10_10_2_SINT" value="0x3a"/>
89 <value name="VFMT_10_10_10_2_SNORM" value="0x3b"/>
90 <value name="VFMT_2_10_10_10_UINT" value="0x3c"/>
91 <value name="VFMT_2_10_10_10_UNORM" value="0x3d"/>
92 <value name="VFMT_2_10_10_10_SINT" value="0x3e"/>
93 <value name="VFMT_2_10_10_10_SNORM" value="0x3f"/>
94
95 <value name="VFMT_NONE" value="0xff"/>
96 </enum>
97
98 <enum name="a3xx_tex_fmt">
99 <value name="TFMT_5_6_5_UNORM" value="0x4"/>
100 <value name="TFMT_5_5_5_1_UNORM" value="0x5"/>
101 <value name="TFMT_4_4_4_4_UNORM" value="0x7"/>
102 <value name="TFMT_Z16_UNORM" value="0x9"/>
103 <value name="TFMT_X8Z24_UNORM" value="0xa"/>
104 <value name="TFMT_Z32_FLOAT" value="0xb"/>
105
106 <!--
107 The NV12 tiled/linear formats seem to require gang'd sampler
108 slots (ie. sampler state N plus N+1) for Y and UV planes.
109 They fetch yuv in single sam instruction, but still require
110 colorspace conversion in the shader.
111 -->
112 <value name="TFMT_UV_64X32" value="0x10"/>
113 <value name="TFMT_VU_64X32" value="0x11"/>
114 <value name="TFMT_Y_64X32" value="0x12"/>
115 <value name="TFMT_NV12_64X32" value="0x13"/>
116 <value name="TFMT_UV_LINEAR" value="0x14"/>
117 <value name="TFMT_VU_LINEAR" value="0x15"/>
118 <value name="TFMT_Y_LINEAR" value="0x16"/>
119 <value name="TFMT_NV12_LINEAR" value="0x17"/>
120 <value name="TFMT_I420_Y" value="0x18"/>
121 <value name="TFMT_I420_U" value="0x1a"/>
122 <value name="TFMT_I420_V" value="0x1b"/>
123
124 <value name="TFMT_ATC_RGB" value="0x20"/>
125 <value name="TFMT_ATC_RGBA_EXPLICIT" value="0x21"/>
126 <value name="TFMT_ETC1" value="0x22"/>
127 <value name="TFMT_ATC_RGBA_INTERPOLATED" value="0x23"/>
128
129 <value name="TFMT_DXT1" value="0x24"/>
130 <value name="TFMT_DXT3" value="0x25"/>
131 <value name="TFMT_DXT5" value="0x26"/>
132
133 <value name="TFMT_2_10_10_10_UNORM" value="0x28"/>
134 <value name="TFMT_10_10_10_2_UNORM" value="0x29"/>
135 <value name="TFMT_9_9_9_E5_FLOAT" value="0x2a"/>
136 <value name="TFMT_11_11_10_FLOAT" value="0x2b"/>
137 <value name="TFMT_A8_UNORM" value="0x2c"/> <!-- GL_ALPHA -->
138 <value name="TFMT_L8_UNORM" value="0x2d"/>
139 <value name="TFMT_L8_A8_UNORM" value="0x2f"/> <!-- GL_LUMINANCE_ALPHA -->
140
141 <!--
142 NOTE: GL_ALPHA and GL_LUMINANCE_ALPHA aren't handled in a similar way
143 to float16, float32.. but they seem to use non-standard swizzle too..
144 perhaps we can ditch that if the pattern follows of 0xn0, 0xn1, 0xn2,
145 0xn3 for 1, 2, 3, 4 components respectively..
146
147 Only formats filled in below are the ones that have been observed by
148 the blob or tested.. you can guess what the missing ones are..
149 -->
150
151 <value name="TFMT_8_UNORM" value="0x30"/> <!-- GL_LUMINANCE -->
152 <value name="TFMT_8_8_UNORM" value="0x31"/>
153 <value name="TFMT_8_8_8_UNORM" value="0x32"/>
154 <value name="TFMT_8_8_8_8_UNORM" value="0x33"/>
155
156 <value name="TFMT_8_SNORM" value="0x34"/>
157 <value name="TFMT_8_8_SNORM" value="0x35"/>
158 <value name="TFMT_8_8_8_SNORM" value="0x36"/>
159 <value name="TFMT_8_8_8_8_SNORM" value="0x37"/>
160
161 <value name="TFMT_8_UINT" value="0x38"/>
162 <value name="TFMT_8_8_UINT" value="0x39"/>
163 <value name="TFMT_8_8_8_UINT" value="0x3a"/>
164 <value name="TFMT_8_8_8_8_UINT" value="0x3b"/>
165
166 <value name="TFMT_8_SINT" value="0x3c"/>
167 <value name="TFMT_8_8_SINT" value="0x3d"/>
168 <value name="TFMT_8_8_8_SINT" value="0x3e"/>
169 <value name="TFMT_8_8_8_8_SINT" value="0x3f"/>
170
171 <value name="TFMT_16_FLOAT" value="0x40"/>
172 <value name="TFMT_16_16_FLOAT" value="0x41"/>
173 <!-- TFMT_FLOAT_16_16_16 -->
174 <value name="TFMT_16_16_16_16_FLOAT" value="0x43"/>
175
176 <value name="TFMT_16_UINT" value="0x44"/>
177 <value name="TFMT_16_16_UINT" value="0x45"/>
178 <value name="TFMT_16_16_16_16_UINT" value="0x47"/>
179
180 <value name="TFMT_16_SINT" value="0x48"/>
181 <value name="TFMT_16_16_SINT" value="0x49"/>
182 <value name="TFMT_16_16_16_16_SINT" value="0x4b"/>
183
184 <value name="TFMT_16_UNORM" value="0x4c"/>
185 <value name="TFMT_16_16_UNORM" value="0x4d"/>
186 <value name="TFMT_16_16_16_16_UNORM" value="0x4f"/>
187
188 <value name="TFMT_16_SNORM" value="0x50"/>
189 <value name="TFMT_16_16_SNORM" value="0x51"/>
190 <value name="TFMT_16_16_16_16_SNORM" value="0x53"/>
191
192 <value name="TFMT_32_FLOAT" value="0x54"/>
193 <value name="TFMT_32_32_FLOAT" value="0x55"/>
194 <!-- TFMT_32_32_32_FLOAT -->
195 <value name="TFMT_32_32_32_32_FLOAT" value="0x57"/>
196
197 <value name="TFMT_32_UINT" value="0x58"/>
198 <value name="TFMT_32_32_UINT" value="0x59"/>
199 <value name="TFMT_32_32_32_32_UINT" value="0x5b"/>
200
201 <value name="TFMT_32_SINT" value="0x5c"/>
202 <value name="TFMT_32_32_SINT" value="0x5d"/>
203 <value name="TFMT_32_32_32_32_SINT" value="0x5f"/>
204
205 <value name="TFMT_2_10_10_10_UINT" value="0x60"/>
206 <value name="TFMT_10_10_10_2_UINT" value="0x61"/>
207
208 <value name="TFMT_ETC2_RG11_SNORM" value="0x70"/>
209 <value name="TFMT_ETC2_RG11_UNORM" value="0x71"/>
210 <value name="TFMT_ETC2_R11_SNORM" value="0x72"/>
211 <value name="TFMT_ETC2_R11_UNORM" value="0x73"/>
212 <value name="TFMT_ETC2_RGBA8" value="0x74"/>
213 <value name="TFMT_ETC2_RGB8A1" value="0x75"/>
214 <value name="TFMT_ETC2_RGB8" value="0x76"/>
215
216 <value name="TFMT_NONE" value="0xff"/>
217 </enum>
218
219 <enum name="a3xx_color_fmt">
220 <value name="RB_R5G6B5_UNORM" value="0x00"/>
221 <value name="RB_R5G5B5A1_UNORM" value="0x01"/>
222 <value name="RB_R4G4B4A4_UNORM" value="0x03"/>
223 <value name="RB_R8G8B8_UNORM" value="0x04"/>
224 <value name="RB_R8G8B8A8_UNORM" value="0x08"/>
225 <value name="RB_R8G8B8A8_SNORM" value="0x09"/>
226 <value name="RB_R8G8B8A8_UINT" value="0x0a"/>
227 <value name="RB_R8G8B8A8_SINT" value="0x0b"/>
228 <value name="RB_R8G8_UNORM" value="0x0c"/>
229 <value name="RB_R8G8_SNORM" value="0x0d"/>
230 <value name="RB_R8G8_UINT" value="0x0e"/>
231 <value name="RB_R8G8_SINT" value="0x0f"/>
232 <value name="RB_R10G10B10A2_UNORM" value="0x10"/>
233 <value name="RB_A2R10G10B10_UNORM" value="0x11"/>
234 <value name="RB_R10G10B10A2_UINT" value="0x12"/>
235 <value name="RB_A2R10G10B10_UINT" value="0x13"/>
236
237 <value name="RB_A8_UNORM" value="0x14"/>
238 <value name="RB_R8_UNORM" value="0x15"/>
239
240 <value name="RB_R16_FLOAT" value="0x18"/>
241 <value name="RB_R16G16_FLOAT" value="0x19"/>
242 <value name="RB_R16G16B16A16_FLOAT" value="0x1b"/> <!-- GL_HALF_FLOAT_OES -->
243 <value name="RB_R11G11B10_FLOAT" value="0x1c"/>
244
245 <value name="RB_R16_SNORM" value="0x20"/>
246 <value name="RB_R16G16_SNORM" value="0x21"/>
247 <value name="RB_R16G16B16A16_SNORM" value="0x23"/>
248
249 <value name="RB_R16_UNORM" value="0x24"/>
250 <value name="RB_R16G16_UNORM" value="0x25"/>
251 <value name="RB_R16G16B16A16_UNORM" value="0x27"/>
252
253 <value name="RB_R16_SINT" value="0x28"/>
254 <value name="RB_R16G16_SINT" value="0x29"/>
255 <value name="RB_R16G16B16A16_SINT" value="0x2b"/>
256
257 <value name="RB_R16_UINT" value="0x2c"/>
258 <value name="RB_R16G16_UINT" value="0x2d"/>
259 <value name="RB_R16G16B16A16_UINT" value="0x2f"/>
260
261 <value name="RB_R32_FLOAT" value="0x30"/>
262 <value name="RB_R32G32_FLOAT" value="0x31"/>
263 <value name="RB_R32G32B32A32_FLOAT" value="0x33"/> <!-- GL_FLOAT -->
264
265 <value name="RB_R32_SINT" value="0x34"/>
266 <value name="RB_R32G32_SINT" value="0x35"/>
267 <value name="RB_R32G32B32A32_SINT" value="0x37"/>
268
269 <value name="RB_R32_UINT" value="0x38"/>
270 <value name="RB_R32G32_UINT" value="0x39"/>
271 <value name="RB_R32G32B32A32_UINT" value="0x3b"/>
272
273 <value name="RB_NONE" value="0xff"/>
274 </enum>
275
276 <enum name="a3xx_cp_perfcounter_select">
277 <value value="0x00" name="CP_ALWAYS_COUNT"/>
278 <value value="0x03" name="CP_AHB_PFPTRANS_WAIT"/>
279 <value value="0x06" name="CP_AHB_NRTTRANS_WAIT"/>
280 <value value="0x08" name="CP_CSF_NRT_READ_WAIT"/>
281 <value value="0x09" name="CP_CSF_I1_FIFO_FULL"/>
282 <value value="0x0a" name="CP_CSF_I2_FIFO_FULL"/>
283 <value value="0x0b" name="CP_CSF_ST_FIFO_FULL"/>
284 <value value="0x0c" name="CP_RESERVED_12"/>
285 <value value="0x0d" name="CP_CSF_RING_ROQ_FULL"/>
286 <value value="0x0e" name="CP_CSF_I1_ROQ_FULL"/>
287 <value value="0x0f" name="CP_CSF_I2_ROQ_FULL"/>
288 <value value="0x10" name="CP_CSF_ST_ROQ_FULL"/>
289 <value value="0x11" name="CP_RESERVED_17"/>
290 <value value="0x12" name="CP_MIU_TAG_MEM_FULL"/>
291 <value value="0x16" name="CP_MIU_NRT_WRITE_STALLED"/>
292 <value value="0x17" name="CP_MIU_NRT_READ_STALLED"/>
293 <value value="0x1a" name="CP_ME_REGS_RB_DONE_FIFO_FULL"/>
294 <value value="0x1b" name="CP_ME_REGS_VS_EVENT_FIFO_FULL"/>
295 <value value="0x1c" name="CP_ME_REGS_PS_EVENT_FIFO_FULL"/>
296 <value value="0x1d" name="CP_ME_REGS_CF_EVENT_FIFO_FULL"/>
297 <value value="0x1e" name="CP_ME_MICRO_RB_STARVED"/>
298 <value value="0x28" name="CP_AHB_RBBM_DWORD_SENT"/>
299 <value value="0x29" name="CP_ME_BUSY_CLOCKS"/>
300 <value value="0x2a" name="CP_ME_WAIT_CONTEXT_AVAIL"/>
301 <value value="0x2b" name="CP_PFP_TYPE0_PACKET"/>
302 <value value="0x2c" name="CP_PFP_TYPE3_PACKET"/>
303 <value value="0x2d" name="CP_CSF_RB_WPTR_NEQ_RPTR"/>
304 <value value="0x2e" name="CP_CSF_I1_SIZE_NEQ_ZERO"/>
305 <value value="0x2f" name="CP_CSF_I2_SIZE_NEQ_ZERO"/>
306 <value value="0x30" name="CP_CSF_RBI1I2_FETCHING"/>
307 </enum>
308
309 <enum name="a3xx_gras_tse_perfcounter_select">
310 <value value="0x00" name="GRAS_TSEPERF_INPUT_PRIM"/>
311 <value value="0x01" name="GRAS_TSEPERF_INPUT_NULL_PRIM"/>
312 <value value="0x02" name="GRAS_TSEPERF_TRIVAL_REJ_PRIM"/>
313 <value value="0x03" name="GRAS_TSEPERF_CLIPPED_PRIM"/>
314 <value value="0x04" name="GRAS_TSEPERF_NEW_PRIM"/>
315 <value value="0x05" name="GRAS_TSEPERF_ZERO_AREA_PRIM"/>
316 <value value="0x06" name="GRAS_TSEPERF_FACENESS_CULLED_PRIM"/>
317 <value value="0x07" name="GRAS_TSEPERF_ZERO_PIXEL_PRIM"/>
318 <value value="0x08" name="GRAS_TSEPERF_OUTPUT_NULL_PRIM"/>
319 <value value="0x09" name="GRAS_TSEPERF_OUTPUT_VISIBLE_PRIM"/>
320 <value value="0x0a" name="GRAS_TSEPERF_PRE_CLIP_PRIM"/>
321 <value value="0x0b" name="GRAS_TSEPERF_POST_CLIP_PRIM"/>
322 <value value="0x0c" name="GRAS_TSEPERF_WORKING_CYCLES"/>
323 <value value="0x0d" name="GRAS_TSEPERF_PC_STARVE"/>
324 <value value="0x0e" name="GRAS_TSERASPERF_STALL"/>
325 </enum>
326
327 <enum name="a3xx_gras_ras_perfcounter_select">
328 <value value="0x00" name="GRAS_RASPERF_16X16_TILES"/>
329 <value value="0x01" name="GRAS_RASPERF_8X8_TILES"/>
330 <value value="0x02" name="GRAS_RASPERF_4X4_TILES"/>
331 <value value="0x03" name="GRAS_RASPERF_WORKING_CYCLES"/>
332 <value value="0x04" name="GRAS_RASPERF_STALL_CYCLES_BY_RB"/>
333 <value value="0x05" name="GRAS_RASPERF_STALL_CYCLES_BY_VSC"/>
334 <value value="0x06" name="GRAS_RASPERF_STARVE_CYCLES_BY_TSE"/>
335 </enum>
336
337 <enum name="a3xx_hlsq_perfcounter_select">
338 <value value="0x00" name="HLSQ_PERF_SP_VS_CONSTANT"/>
339 <value value="0x01" name="HLSQ_PERF_SP_VS_INSTRUCTIONS"/>
340 <value value="0x02" name="HLSQ_PERF_SP_FS_CONSTANT"/>
341 <value value="0x03" name="HLSQ_PERF_SP_FS_INSTRUCTIONS"/>
342 <value value="0x04" name="HLSQ_PERF_TP_STATE"/>
343 <value value="0x05" name="HLSQ_PERF_QUADS"/>
344 <value value="0x06" name="HLSQ_PERF_PIXELS"/>
345 <value value="0x07" name="HLSQ_PERF_VERTICES"/>
346 <value value="0x08" name="HLSQ_PERF_FS8_THREADS"/>
347 <value value="0x09" name="HLSQ_PERF_FS16_THREADS"/>
348 <value value="0x0a" name="HLSQ_PERF_FS32_THREADS"/>
349 <value value="0x0b" name="HLSQ_PERF_VS8_THREADS"/>
350 <value value="0x0c" name="HLSQ_PERF_VS16_THREADS"/>
351 <value value="0x0d" name="HLSQ_PERF_SP_VS_DATA_BYTES"/>
352 <value value="0x0e" name="HLSQ_PERF_SP_FS_DATA_BYTES"/>
353 <value value="0x0f" name="HLSQ_PERF_ACTIVE_CYCLES"/>
354 <value value="0x10" name="HLSQ_PERF_STALL_CYCLES_SP_STATE"/>
355 <value value="0x11" name="HLSQ_PERF_STALL_CYCLES_SP_VS"/>
356 <value value="0x12" name="HLSQ_PERF_STALL_CYCLES_SP_FS"/>
357 <value value="0x13" name="HLSQ_PERF_STALL_CYCLES_UCHE"/>
358 <value value="0x14" name="HLSQ_PERF_RBBM_LOAD_CYCLES"/>
359 <value value="0x15" name="HLSQ_PERF_DI_TO_VS_START_SP0"/>
360 <value value="0x16" name="HLSQ_PERF_DI_TO_FS_START_SP0"/>
361 <value value="0x17" name="HLSQ_PERF_VS_START_TO_DONE_SP0"/>
362 <value value="0x18" name="HLSQ_PERF_FS_START_TO_DONE_SP0"/>
363 <value value="0x19" name="HLSQ_PERF_SP_STATE_COPY_CYCLES_VS"/>
364 <value value="0x1a" name="HLSQ_PERF_SP_STATE_COPY_CYCLES_FS"/>
365 <value value="0x1b" name="HLSQ_PERF_UCHE_LATENCY_CYCLES"/>
366 <value value="0x1c" name="HLSQ_PERF_UCHE_LATENCY_COUNT"/>
367 </enum>
368
369 <enum name="a3xx_pc_perfcounter_select">
370 <value value="0x00" name="PC_PCPERF_VISIBILITY_STREAMS"/>
371 <value value="0x01" name="PC_PCPERF_TOTAL_INSTANCES"/>
372 <value value="0x02" name="PC_PCPERF_PRIMITIVES_PC_VPC"/>
373 <value value="0x03" name="PC_PCPERF_PRIMITIVES_KILLED_BY_VS"/>
374 <value value="0x04" name="PC_PCPERF_PRIMITIVES_VISIBLE_BY_VS"/>
375 <value value="0x05" name="PC_PCPERF_DRAWCALLS_KILLED_BY_VS"/>
376 <value value="0x06" name="PC_PCPERF_DRAWCALLS_VISIBLE_BY_VS"/>
377 <value value="0x07" name="PC_PCPERF_VERTICES_TO_VFD"/>
378 <value value="0x08" name="PC_PCPERF_REUSED_VERTICES"/>
379 <value value="0x09" name="PC_PCPERF_CYCLES_STALLED_BY_VFD"/>
380 <value value="0x0a" name="PC_PCPERF_CYCLES_STALLED_BY_TSE"/>
381 <value value="0x0b" name="PC_PCPERF_CYCLES_STALLED_BY_VBIF"/>
382 <value value="0x0c" name="PC_PCPERF_CYCLES_IS_WORKING"/>
383 </enum>
384
385 <enum name="a3xx_rb_perfcounter_select">
386 <value value="0x00" name="RB_RBPERF_ACTIVE_CYCLES_ANY"/>
387 <value value="0x01" name="RB_RBPERF_ACTIVE_CYCLES_ALL"/>
388 <value value="0x02" name="RB_RBPERF_STARVE_CYCLES_BY_SP"/>
389 <value value="0x03" name="RB_RBPERF_STARVE_CYCLES_BY_RAS"/>
390 <value value="0x04" name="RB_RBPERF_STARVE_CYCLES_BY_MARB"/>
391 <value value="0x05" name="RB_RBPERF_STALL_CYCLES_BY_MARB"/>
392 <value value="0x06" name="RB_RBPERF_STALL_CYCLES_BY_HLSQ"/>
393 <value value="0x07" name="RB_RBPERF_RB_MARB_DATA"/>
394 <value value="0x08" name="RB_RBPERF_SP_RB_QUAD"/>
395 <value value="0x09" name="RB_RBPERF_RAS_EARLY_Z_QUADS"/>
396 <value value="0x0a" name="RB_RBPERF_GMEM_CH0_READ"/>
397 <value value="0x0b" name="RB_RBPERF_GMEM_CH1_READ"/>
398 <value value="0x0c" name="RB_RBPERF_GMEM_CH0_WRITE"/>
399 <value value="0x0d" name="RB_RBPERF_GMEM_CH1_WRITE"/>
400 <value value="0x0e" name="RB_RBPERF_CP_CONTEXT_DONE"/>
401 <value value="0x0f" name="RB_RBPERF_CP_CACHE_FLUSH"/>
402 <value value="0x10" name="RB_RBPERF_CP_ZPASS_DONE"/>
403 </enum>
404
405 <enum name="a3xx_rbbm_perfcounter_select">
406 <value value="0" name="RBBM_ALAWYS_ON"/>
407 <value value="1" name="RBBM_VBIF_BUSY"/>
408 <value value="2" name="RBBM_TSE_BUSY"/>
409 <value value="3" name="RBBM_RAS_BUSY"/>
410 <value value="4" name="RBBM_PC_DCALL_BUSY"/>
411 <value value="5" name="RBBM_PC_VSD_BUSY"/>
412 <value value="6" name="RBBM_VFD_BUSY"/>
413 <value value="7" name="RBBM_VPC_BUSY"/>
414 <value value="8" name="RBBM_UCHE_BUSY"/>
415 <value value="9" name="RBBM_VSC_BUSY"/>
416 <value value="10" name="RBBM_HLSQ_BUSY"/>
417 <value value="11" name="RBBM_ANY_RB_BUSY"/>
418 <value value="12" name="RBBM_ANY_TEX_BUSY"/>
419 <value value="13" name="RBBM_ANY_USP_BUSY"/>
420 <value value="14" name="RBBM_ANY_MARB_BUSY"/>
421 <value value="15" name="RBBM_ANY_ARB_BUSY"/>
422 <value value="16" name="RBBM_AHB_STATUS_BUSY"/>
423 <value value="17" name="RBBM_AHB_STATUS_STALLED"/>
424 <value value="18" name="RBBM_AHB_STATUS_TXFR"/>
425 <value value="19" name="RBBM_AHB_STATUS_TXFR_SPLIT"/>
426 <value value="20" name="RBBM_AHB_STATUS_TXFR_ERROR"/>
427 <value value="21" name="RBBM_AHB_STATUS_LONG_STALL"/>
428 <value value="22" name="RBBM_RBBM_STATUS_MASKED"/>
429 </enum>
430
431 <enum name="a3xx_sp_perfcounter_select">
432 <value value="0x00" name="SP_LM_LOAD_INSTRUCTIONS"/>
433 <value value="0x01" name="SP_LM_STORE_INSTRUCTIONS"/>
434 <value value="0x02" name="SP_LM_ATOMICS"/>
435 <value value="0x03" name="SP_UCHE_LOAD_INSTRUCTIONS"/>
436 <value value="0x04" name="SP_UCHE_STORE_INSTRUCTIONS"/>
437 <value value="0x05" name="SP_UCHE_ATOMICS"/>
438 <value value="0x06" name="SP_VS_TEX_INSTRUCTIONS"/>
439 <value value="0x07" name="SP_VS_CFLOW_INSTRUCTIONS"/>
440 <value value="0x08" name="SP_VS_EFU_INSTRUCTIONS"/>
441 <value value="0x09" name="SP_VS_FULL_ALU_INSTRUCTIONS"/>
442 <value value="0x0a" name="SP_VS_HALF_ALU_INSTRUCTIONS"/>
443 <value value="0x0b" name="SP_FS_TEX_INSTRUCTIONS"/>
444 <value value="0x0c" name="SP_FS_CFLOW_INSTRUCTIONS"/>
445 <value value="0x0d" name="SP_FS_EFU_INSTRUCTIONS"/>
446 <value value="0x0e" name="SP_FS_FULL_ALU_INSTRUCTIONS"/>
447 <value value="0x0f" name="SP_FS_HALF_ALU_INSTRUCTIONS"/>
448 <value value="0x10" name="SP_FS_BARY_INSTRUCTIONS"/>
449 <value value="0x11" name="SP_VS_INSTRUCTIONS"/>
450 <value value="0x12" name="SP_FS_INSTRUCTIONS"/>
451 <value value="0x13" name="SP_ADDR_LOCK_COUNT"/>
452 <value value="0x14" name="SP_UCHE_READ_TRANS"/>
453 <value value="0x15" name="SP_UCHE_WRITE_TRANS"/>
454 <value value="0x16" name="SP_EXPORT_VPC_TRANS"/>
455 <value value="0x17" name="SP_EXPORT_RB_TRANS"/>
456 <value value="0x18" name="SP_PIXELS_KILLED"/>
457 <value value="0x19" name="SP_ICL1_REQUESTS"/>
458 <value value="0x1a" name="SP_ICL1_MISSES"/>
459 <value value="0x1b" name="SP_ICL0_REQUESTS"/>
460 <value value="0x1c" name="SP_ICL0_MISSES"/>
461 <value value="0x1d" name="SP_ALU_ACTIVE_CYCLES"/>
462 <value value="0x1e" name="SP_EFU_ACTIVE_CYCLES"/>
463 <value value="0x1f" name="SP_STALL_CYCLES_BY_VPC"/>
464 <value value="0x20" name="SP_STALL_CYCLES_BY_TP"/>
465 <value value="0x21" name="SP_STALL_CYCLES_BY_UCHE"/>
466 <value value="0x22" name="SP_STALL_CYCLES_BY_RB"/>
467 <value value="0x23" name="SP_ACTIVE_CYCLES_ANY"/>
468 <value value="0x24" name="SP_ACTIVE_CYCLES_ALL"/>
469 </enum>
470
471 <enum name="a3xx_tp_perfcounter_select">
472 <value value="0x00" name="TPL1_TPPERF_L1_REQUESTS"/>
473 <value value="0x01" name="TPL1_TPPERF_TP0_L1_REQUESTS"/>
474 <value value="0x02" name="TPL1_TPPERF_TP0_L1_MISSES"/>
475 <value value="0x03" name="TPL1_TPPERF_TP1_L1_REQUESTS"/>
476 <value value="0x04" name="TPL1_TPPERF_TP1_L1_MISSES"/>
477 <value value="0x05" name="TPL1_TPPERF_TP2_L1_REQUESTS"/>
478 <value value="0x06" name="TPL1_TPPERF_TP2_L1_MISSES"/>
479 <value value="0x07" name="TPL1_TPPERF_TP3_L1_REQUESTS"/>
480 <value value="0x08" name="TPL1_TPPERF_TP3_L1_MISSES"/>
481 <value value="0x09" name="TPL1_TPPERF_OUTPUT_TEXELS_POINT"/>
482 <value value="0x0a" name="TPL1_TPPERF_OUTPUT_TEXELS_BILINEAR"/>
483 <value value="0x0b" name="TPL1_TPPERF_OUTPUT_TEXELS_MIP"/>
484 <value value="0x0c" name="TPL1_TPPERF_OUTPUT_TEXELS_ANISO"/>
485 <value value="0x0d" name="TPL1_TPPERF_BILINEAR_OPS"/>
486 <value value="0x0e" name="TPL1_TPPERF_QUADSQUADS_OFFSET"/>
487 <value value="0x0f" name="TPL1_TPPERF_QUADQUADS_SHADOW"/>
488 <value value="0x10" name="TPL1_TPPERF_QUADS_ARRAY"/>
489 <value value="0x11" name="TPL1_TPPERF_QUADS_PROJECTION"/>
490 <value value="0x12" name="TPL1_TPPERF_QUADS_GRADIENT"/>
491 <value value="0x13" name="TPL1_TPPERF_QUADS_1D2D"/>
492 <value value="0x14" name="TPL1_TPPERF_QUADS_3DCUBE"/>
493 <value value="0x15" name="TPL1_TPPERF_ZERO_LOD"/>
494 <value value="0x16" name="TPL1_TPPERF_OUTPUT_TEXELS"/>
495 <value value="0x17" name="TPL1_TPPERF_ACTIVE_CYCLES_ANY"/>
496 <value value="0x18" name="TPL1_TPPERF_ACTIVE_CYCLES_ALL"/>
497 <value value="0x19" name="TPL1_TPPERF_STALL_CYCLES_BY_ARB"/>
498 <value value="0x1a" name="TPL1_TPPERF_LATENCY"/>
499 <value value="0x1b" name="TPL1_TPPERF_LATENCY_TRANS"/>
500 </enum>
501
502 <enum name="a3xx_vfd_perfcounter_select">
503 <value value="0" name="VFD_PERF_UCHE_BYTE_FETCHED"/>
504 <value value="1" name="VFD_PERF_UCHE_TRANS"/>
505 <value value="2" name="VFD_PERF_VPC_BYPASS_COMPONENTS"/>
506 <value value="3" name="VFD_PERF_FETCH_INSTRUCTIONS"/>
507 <value value="4" name="VFD_PERF_DECODE_INSTRUCTIONS"/>
508 <value value="5" name="VFD_PERF_ACTIVE_CYCLES"/>
509 <value value="6" name="VFD_PERF_STALL_CYCLES_UCHE"/>
510 <value value="7" name="VFD_PERF_STALL_CYCLES_HLSQ"/>
511 <value value="8" name="VFD_PERF_STALL_CYCLES_VPC_BYPASS"/>
512 <value value="9" name="VFD_PERF_STALL_CYCLES_VPC_ALLOC"/>
513 </enum>
514
515 <enum name="a3xx_vpc_perfcounter_select">
516 <value value="0" name="VPC_PERF_SP_LM_PRIMITIVES"/>
517 <value value="1" name="VPC_PERF_COMPONENTS_FROM_SP"/>
518 <value value="2" name="VPC_PERF_SP_LM_COMPONENTS"/>
519 <value value="3" name="VPC_PERF_ACTIVE_CYCLES"/>
520 <value value="4" name="VPC_PERF_STALL_CYCLES_LM"/>
521 <value value="5" name="VPC_PERF_STALL_CYCLES_RAS"/>
522 </enum>
523
524 <enum name="a3xx_uche_perfcounter_select">
525 <value value="0x00" name="UCHE_UCHEPERF_VBIF_READ_BEATS_TP"/>
526 <value value="0x01" name="UCHE_UCHEPERF_VBIF_READ_BEATS_VFD"/>
527 <value value="0x02" name="UCHE_UCHEPERF_VBIF_READ_BEATS_HLSQ"/>
528 <value value="0x03" name="UCHE_UCHEPERF_VBIF_READ_BEATS_MARB"/>
529 <value value="0x04" name="UCHE_UCHEPERF_VBIF_READ_BEATS_SP"/>
530 <value value="0x08" name="UCHE_UCHEPERF_READ_REQUESTS_TP"/>
531 <value value="0x09" name="UCHE_UCHEPERF_READ_REQUESTS_VFD"/>
532 <value value="0x0a" name="UCHE_UCHEPERF_READ_REQUESTS_HLSQ"/>
533 <value value="0x0b" name="UCHE_UCHEPERF_READ_REQUESTS_MARB"/>
534 <value value="0x0c" name="UCHE_UCHEPERF_READ_REQUESTS_SP"/>
535 <value value="0x0d" name="UCHE_UCHEPERF_WRITE_REQUESTS_MARB"/>
536 <value value="0x0e" name="UCHE_UCHEPERF_WRITE_REQUESTS_SP"/>
537 <value value="0x0f" name="UCHE_UCHEPERF_TAG_CHECK_FAILS"/>
538 <value value="0x10" name="UCHE_UCHEPERF_EVICTS"/>
539 <value value="0x11" name="UCHE_UCHEPERF_FLUSHES"/>
540 <value value="0x12" name="UCHE_UCHEPERF_VBIF_LATENCY_CYCLES"/>
541 <value value="0x13" name="UCHE_UCHEPERF_VBIF_LATENCY_SAMPLES"/>
542 <value value="0x14" name="UCHE_UCHEPERF_ACTIVE_CYCLES"/>
543 </enum>
544
545 <enum name="a3xx_intp_mode">
546 <value name="SMOOTH" value="0"/>
547 <value name="FLAT" value="1"/>
548 <value name="ZERO" value="2"/>
549 <value name="ONE" value="3"/>
550 </enum>
551
552 <enum name="a3xx_repl_mode">
553 <value name="S" value="1"/>
554 <value name="T" value="2"/>
555 <value name="ONE_T" value="3"/>
556 </enum>
557
558 <domain name="A3XX" width="32">
559 <!-- RBBM registers -->
560 <reg32 offset="0x0000" name="RBBM_HW_VERSION"/>
561 <reg32 offset="0x0001" name="RBBM_HW_RELEASE"/>
562 <reg32 offset="0x0002" name="RBBM_HW_CONFIGURATION"/>
563 <reg32 offset="0x0010" name="RBBM_CLOCK_CTL"/>
564 <reg32 offset="0x0012" name="RBBM_SP_HYST_CNT"/>
565 <reg32 offset="0x0018" name="RBBM_SW_RESET_CMD"/>
566 <reg32 offset="0x0020" name="RBBM_AHB_CTL0"/>
567 <reg32 offset="0x0021" name="RBBM_AHB_CTL1"/>
568 <reg32 offset="0x0022" name="RBBM_AHB_CMD"/>
569 <reg32 offset="0x0027" name="RBBM_AHB_ERROR_STATUS"/>
570 <reg32 offset="0x002e" name="RBBM_GPR0_CTL"/>
571 <reg32 offset="0x0030" name="RBBM_STATUS">
572 <bitfield name="HI_BUSY" pos="0" type="boolean"/>
573 <bitfield name="CP_ME_BUSY" pos="1" type="boolean"/>
574 <bitfield name="CP_PFP_BUSY" pos="2" type="boolean"/>
575 <bitfield name="CP_NRT_BUSY" pos="14" type="boolean"/>
576 <bitfield name="VBIF_BUSY" pos="15" type="boolean"/>
577 <bitfield name="TSE_BUSY" pos="16" type="boolean"/>
578 <bitfield name="RAS_BUSY" pos="17" type="boolean"/>
579 <bitfield name="RB_BUSY" pos="18" type="boolean"/>
580 <bitfield name="PC_DCALL_BUSY" pos="19" type="boolean"/>
581 <bitfield name="PC_VSD_BUSY" pos="20" type="boolean"/>
582 <bitfield name="VFD_BUSY" pos="21" type="boolean"/>
583 <bitfield name="VPC_BUSY" pos="22" type="boolean"/>
584 <bitfield name="UCHE_BUSY" pos="23" type="boolean"/>
585 <bitfield name="SP_BUSY" pos="24" type="boolean"/>
586 <bitfield name="TPL1_BUSY" pos="25" type="boolean"/>
587 <bitfield name="MARB_BUSY" pos="26" type="boolean"/>
588 <bitfield name="VSC_BUSY" pos="27" type="boolean"/>
589 <bitfield name="ARB_BUSY" pos="28" type="boolean"/>
590 <bitfield name="HLSQ_BUSY" pos="29" type="boolean"/>
591 <bitfield name="GPU_BUSY_NOHC" pos="30" type="boolean"/>
592 <bitfield name="GPU_BUSY" pos="31" type="boolean"/>
593 </reg32>
594 <!-- used in fw CP_WAIT_FOR_IDLE, similar to NQWAIT_UNTIL on a2xx: -->
595 <reg32 offset="0x0040" name="RBBM_NQWAIT_UNTIL"/>
596 <reg32 offset="0x0033" name="RBBM_WAIT_IDLE_CLOCKS_CTL"/>
597 <reg32 offset="0x0050" name="RBBM_INTERFACE_HANG_INT_CTL"/>
598 <reg32 offset="0x0051" name="RBBM_INTERFACE_HANG_MASK_CTL0"/>
599 <reg32 offset="0x0054" name="RBBM_INTERFACE_HANG_MASK_CTL1"/>
600 <reg32 offset="0x0057" name="RBBM_INTERFACE_HANG_MASK_CTL2"/>
601 <reg32 offset="0x005a" name="RBBM_INTERFACE_HANG_MASK_CTL3"/>
602
603 <bitset name="A3XX_INT0">
604 <bitfield name="RBBM_GPU_IDLE" pos="0" type="boolean"/>
605 <bitfield name="RBBM_AHB_ERROR" pos="1" type="boolean"/>
606 <bitfield name="RBBM_REG_TIMEOUT" pos="2" type="boolean"/>
607 <bitfield name="RBBM_ME_MS_TIMEOUT" pos="3" type="boolean"/>
608 <bitfield name="RBBM_PFP_MS_TIMEOUT" pos="4" type="boolean"/>
609 <bitfield name="RBBM_ATB_BUS_OVERFLOW" pos="5" type="boolean"/>
610 <bitfield name="VFD_ERROR" pos="6" type="boolean"/>
611 <bitfield name="CP_SW_INT" pos="7" type="boolean"/>
612 <bitfield name="CP_T0_PACKET_IN_IB" pos="8" type="boolean"/>
613 <bitfield name="CP_OPCODE_ERROR" pos="9" type="boolean"/>
614 <bitfield name="CP_RESERVED_BIT_ERROR" pos="10" type="boolean"/>
615 <bitfield name="CP_HW_FAULT" pos="11" type="boolean"/>
616 <bitfield name="CP_DMA" pos="12" type="boolean"/>
617 <bitfield name="CP_IB2_INT" pos="13" type="boolean"/>
618 <bitfield name="CP_IB1_INT" pos="14" type="boolean"/>
619 <bitfield name="CP_RB_INT" pos="15" type="boolean"/>
620 <bitfield name="CP_REG_PROTECT_FAULT" pos="16" type="boolean"/>
621 <bitfield name="CP_RB_DONE_TS" pos="17" type="boolean"/>
622 <bitfield name="CP_VS_DONE_TS" pos="18" type="boolean"/>
623 <bitfield name="CP_PS_DONE_TS" pos="19" type="boolean"/>
624 <bitfield name="CACHE_FLUSH_TS" pos="20" type="boolean"/>
625 <bitfield name="CP_AHB_ERROR_HALT" pos="21" type="boolean"/>
626 <bitfield name="MISC_HANG_DETECT" pos="24" type="boolean"/>
627 <bitfield name="UCHE_OOB_ACCESS" pos="25" type="boolean"/>
628 </bitset>
629
630
631 <!--
632 set in pm4 fw INVALID_JUMP_TABLE_ENTRY and CP_INTERRUPT (compare
633 to CP_INT_STATUS in a2xx firmware), so this seems to be the a3xx
634 way for fw to raise and irq:
635 -->
636 <reg32 offset="0x0060" name="RBBM_INT_SET_CMD" type="A3XX_INT0"/>
637 <reg32 offset="0x0061" name="RBBM_INT_CLEAR_CMD" type="A3XX_INT0"/>
638 <reg32 offset="0x0063" name="RBBM_INT_0_MASK" type="A3XX_INT0"/>
639 <reg32 offset="0x0064" name="RBBM_INT_0_STATUS" type="A3XX_INT0"/>
640 <reg32 offset="0x0080" name="RBBM_PERFCTR_CTL">
641 <bitfield name="ENABLE" pos="0" type="boolean"/>
642 </reg32>
643 <reg32 offset="0x0081" name="RBBM_PERFCTR_LOAD_CMD0"/>
644 <reg32 offset="0x0082" name="RBBM_PERFCTR_LOAD_CMD1"/>
645 <reg32 offset="0x0084" name="RBBM_PERFCTR_LOAD_VALUE_LO"/>
646 <reg32 offset="0x0085" name="RBBM_PERFCTR_LOAD_VALUE_HI"/>
647 <reg32 offset="0x0086" name="RBBM_PERFCOUNTER0_SELECT" type="a3xx_rbbm_perfcounter_select"/>
648 <reg32 offset="0x0087" name="RBBM_PERFCOUNTER1_SELECT" type="a3xx_rbbm_perfcounter_select"/>
649 <reg32 offset="0x0088" name="RBBM_GPU_BUSY_MASKED"/>
650 <reg32 offset="0x0090" name="RBBM_PERFCTR_CP_0_LO"/>
651 <reg32 offset="0x0091" name="RBBM_PERFCTR_CP_0_HI"/>
652 <reg32 offset="0x0092" name="RBBM_PERFCTR_RBBM_0_LO"/>
653 <reg32 offset="0x0093" name="RBBM_PERFCTR_RBBM_0_HI"/>
654 <reg32 offset="0x0094" name="RBBM_PERFCTR_RBBM_1_LO"/>
655 <reg32 offset="0x0095" name="RBBM_PERFCTR_RBBM_1_HI"/>
656 <reg32 offset="0x0096" name="RBBM_PERFCTR_PC_0_LO"/>
657 <reg32 offset="0x0097" name="RBBM_PERFCTR_PC_0_HI"/>
658 <reg32 offset="0x0098" name="RBBM_PERFCTR_PC_1_LO"/>
659 <reg32 offset="0x0099" name="RBBM_PERFCTR_PC_1_HI"/>
660 <reg32 offset="0x009a" name="RBBM_PERFCTR_PC_2_LO"/>
661 <reg32 offset="0x009b" name="RBBM_PERFCTR_PC_2_HI"/>
662 <reg32 offset="0x009c" name="RBBM_PERFCTR_PC_3_LO"/>
663 <reg32 offset="0x009d" name="RBBM_PERFCTR_PC_3_HI"/>
664 <reg32 offset="0x009e" name="RBBM_PERFCTR_VFD_0_LO"/>
665 <reg32 offset="0x009f" name="RBBM_PERFCTR_VFD_0_HI"/>
666 <reg32 offset="0x00a0" name="RBBM_PERFCTR_VFD_1_LO"/>
667 <reg32 offset="0x00a1" name="RBBM_PERFCTR_VFD_1_HI"/>
668 <reg32 offset="0x00a2" name="RBBM_PERFCTR_HLSQ_0_LO"/>
669 <reg32 offset="0x00a3" name="RBBM_PERFCTR_HLSQ_0_HI"/>
670 <reg32 offset="0x00a4" name="RBBM_PERFCTR_HLSQ_1_LO"/>
671 <reg32 offset="0x00a5" name="RBBM_PERFCTR_HLSQ_1_HI"/>
672 <reg32 offset="0x00a6" name="RBBM_PERFCTR_HLSQ_2_LO"/>
673 <reg32 offset="0x00a7" name="RBBM_PERFCTR_HLSQ_2_HI"/>
674 <reg32 offset="0x00a8" name="RBBM_PERFCTR_HLSQ_3_LO"/>
675 <reg32 offset="0x00a9" name="RBBM_PERFCTR_HLSQ_3_HI"/>
676 <reg32 offset="0x00aa" name="RBBM_PERFCTR_HLSQ_4_LO"/>
677 <reg32 offset="0x00ab" name="RBBM_PERFCTR_HLSQ_4_HI"/>
678 <reg32 offset="0x00ac" name="RBBM_PERFCTR_HLSQ_5_LO"/>
679 <reg32 offset="0x00ad" name="RBBM_PERFCTR_HLSQ_5_HI"/>
680 <reg32 offset="0x00ae" name="RBBM_PERFCTR_VPC_0_LO"/>
681 <reg32 offset="0x00af" name="RBBM_PERFCTR_VPC_0_HI"/>
682 <reg32 offset="0x00b0" name="RBBM_PERFCTR_VPC_1_LO"/>
683 <reg32 offset="0x00b1" name="RBBM_PERFCTR_VPC_1_HI"/>
684 <reg32 offset="0x00b2" name="RBBM_PERFCTR_TSE_0_LO"/>
685 <reg32 offset="0x00b3" name="RBBM_PERFCTR_TSE_0_HI"/>
686 <reg32 offset="0x00b4" name="RBBM_PERFCTR_TSE_1_LO"/>
687 <reg32 offset="0x00b5" name="RBBM_PERFCTR_TSE_1_HI"/>
688 <reg32 offset="0x00b6" name="RBBM_PERFCTR_RAS_0_LO"/>
689 <reg32 offset="0x00b7" name="RBBM_PERFCTR_RAS_0_HI"/>
690 <reg32 offset="0x00b8" name="RBBM_PERFCTR_RAS_1_LO"/>
691 <reg32 offset="0x00b9" name="RBBM_PERFCTR_RAS_1_HI"/>
692 <reg32 offset="0x00ba" name="RBBM_PERFCTR_UCHE_0_LO"/>
693 <reg32 offset="0x00bb" name="RBBM_PERFCTR_UCHE_0_HI"/>
694 <reg32 offset="0x00bc" name="RBBM_PERFCTR_UCHE_1_LO"/>
695 <reg32 offset="0x00bd" name="RBBM_PERFCTR_UCHE_1_HI"/>
696 <reg32 offset="0x00be" name="RBBM_PERFCTR_UCHE_2_LO"/>
697 <reg32 offset="0x00bf" name="RBBM_PERFCTR_UCHE_2_HI"/>
698 <reg32 offset="0x00c0" name="RBBM_PERFCTR_UCHE_3_LO"/>
699 <reg32 offset="0x00c1" name="RBBM_PERFCTR_UCHE_3_HI"/>
700 <reg32 offset="0x00c2" name="RBBM_PERFCTR_UCHE_4_LO"/>
701 <reg32 offset="0x00c3" name="RBBM_PERFCTR_UCHE_4_HI"/>
702 <reg32 offset="0x00c4" name="RBBM_PERFCTR_UCHE_5_LO"/>
703 <reg32 offset="0x00c5" name="RBBM_PERFCTR_UCHE_5_HI"/>
704 <reg32 offset="0x00c6" name="RBBM_PERFCTR_TP_0_LO"/>
705 <reg32 offset="0x00c7" name="RBBM_PERFCTR_TP_0_HI"/>
706 <reg32 offset="0x00c8" name="RBBM_PERFCTR_TP_1_LO"/>
707 <reg32 offset="0x00c9" name="RBBM_PERFCTR_TP_1_HI"/>
708 <reg32 offset="0x00ca" name="RBBM_PERFCTR_TP_2_LO"/>
709 <reg32 offset="0x00cb" name="RBBM_PERFCTR_TP_2_HI"/>
710 <reg32 offset="0x00cc" name="RBBM_PERFCTR_TP_3_LO"/>
711 <reg32 offset="0x00cd" name="RBBM_PERFCTR_TP_3_HI"/>
712 <reg32 offset="0x00ce" name="RBBM_PERFCTR_TP_4_LO"/>
713 <reg32 offset="0x00cf" name="RBBM_PERFCTR_TP_4_HI"/>
714 <reg32 offset="0x00d0" name="RBBM_PERFCTR_TP_5_LO"/>
715 <reg32 offset="0x00d1" name="RBBM_PERFCTR_TP_5_HI"/>
716 <reg32 offset="0x00d2" name="RBBM_PERFCTR_SP_0_LO"/>
717 <reg32 offset="0x00d3" name="RBBM_PERFCTR_SP_0_HI"/>
718 <reg32 offset="0x00d4" name="RBBM_PERFCTR_SP_1_LO"/>
719 <reg32 offset="0x00d5" name="RBBM_PERFCTR_SP_1_HI"/>
720 <reg32 offset="0x00d6" name="RBBM_PERFCTR_SP_2_LO"/>
721 <reg32 offset="0x00d7" name="RBBM_PERFCTR_SP_2_HI"/>
722 <reg32 offset="0x00d8" name="RBBM_PERFCTR_SP_3_LO"/>
723 <reg32 offset="0x00d9" name="RBBM_PERFCTR_SP_3_HI"/>
724 <reg32 offset="0x00da" name="RBBM_PERFCTR_SP_4_LO"/>
725 <reg32 offset="0x00db" name="RBBM_PERFCTR_SP_4_HI"/>
726 <reg32 offset="0x00dc" name="RBBM_PERFCTR_SP_5_LO"/>
727 <reg32 offset="0x00dd" name="RBBM_PERFCTR_SP_5_HI"/>
728 <reg32 offset="0x00de" name="RBBM_PERFCTR_SP_6_LO"/>
729 <reg32 offset="0x00df" name="RBBM_PERFCTR_SP_6_HI"/>
730 <reg32 offset="0x00e0" name="RBBM_PERFCTR_SP_7_LO"/>
731 <reg32 offset="0x00e1" name="RBBM_PERFCTR_SP_7_HI"/>
732 <reg32 offset="0x00e2" name="RBBM_PERFCTR_RB_0_LO"/>
733 <reg32 offset="0x00e3" name="RBBM_PERFCTR_RB_0_HI"/>
734 <reg32 offset="0x00e4" name="RBBM_PERFCTR_RB_1_LO"/>
735 <reg32 offset="0x00e5" name="RBBM_PERFCTR_RB_1_HI"/>
736 <reg32 offset="0x00ea" name="RBBM_PERFCTR_PWR_0_LO"/>
737 <reg32 offset="0x00eb" name="RBBM_PERFCTR_PWR_0_HI"/>
738 <reg32 offset="0x00ec" name="RBBM_PERFCTR_PWR_1_LO"/>
739 <reg32 offset="0x00ed" name="RBBM_PERFCTR_PWR_1_HI"/>
740 <reg32 offset="0x0100" name="RBBM_RBBM_CTL"/>
741 <reg32 offset="0x0111" name="RBBM_DEBUG_BUS_CTL"/>
742 <reg32 offset="0x0112" name="RBBM_DEBUG_BUS_DATA_STATUS"/>
743
744 <!-- CP registers -->
745 <reg32 offset="0x01c9" name="CP_PFP_UCODE_ADDR"/>
746 <reg32 offset="0x01ca" name="CP_PFP_UCODE_DATA"/>
747 <reg32 offset="0x01cc" name="CP_ROQ_ADDR"/>
748 <reg32 offset="0x01cd" name="CP_ROQ_DATA"/>
749 <reg32 offset="0x01d1" name="CP_MERCIU_ADDR"/>
750 <reg32 offset="0x01d2" name="CP_MERCIU_DATA"/>
751 <reg32 offset="0x01d3" name="CP_MERCIU_DATA2"/>
752 <!-- see a3xx_snapshot_cp_meq().. looks like the way to dump queue between pfp and pm4 -->
753 <reg32 offset="0x01da" name="CP_MEQ_ADDR"/>
754 <reg32 offset="0x01db" name="CP_MEQ_DATA"/>
755 <reg32 offset="0x01f5" name="CP_WFI_PEND_CTR"/>
756 <reg32 offset="0x039d" name="RBBM_PM_OVERRIDE2"/>
757
758 <reg32 offset="0x0445" name="CP_PERFCOUNTER_SELECT" type="a3xx_cp_perfcounter_select"/>
759 <reg32 offset="0x045c" name="CP_HW_FAULT"/>
760 <reg32 offset="0x045e" name="CP_PROTECT_CTRL"/>
761 <reg32 offset="0x045f" name="CP_PROTECT_STATUS"/>
762 <array offset="0x0460" name="CP_PROTECT" stride="1" length="16">
763 <reg32 offset="0x0" name="REG"/>
764 </array>
765 <reg32 offset="0x054d" name="CP_AHB_FAULT"/>
766
767 <reg32 offset="0x0d00" name="SQ_GPR_MANAGEMENT"/>
768 <reg32 offset="0x0d02" name="SQ_INST_STORE_MANAGMENT"/>
769 <reg32 offset="0x0e1e" name="TP0_CHICKEN"/>
770
771 <!-- these I guess or either SP or HLSQ since related to shader core setup: -->
772 <reg32 offset="0x0e22" name="SP_GLOBAL_MEM_SIZE" type="uint">
773 <doc>
774 The pair of MEM_SIZE/ADDR registers get programmed
775 in sequence with the size/addr of each buffer.
776 </doc>
777 </reg32>
778 <reg32 offset="0x0e23" name="SP_GLOBAL_MEM_ADDR"/>
779
780 <!-- GRAS registers -->
781 <reg32 offset="0x2040" name="GRAS_CL_CLIP_CNTL">
782 <bitfield name="IJ_PERSP_CENTER" pos="12" type="boolean"/>
783 <bitfield name="IJ_NON_PERSP_CENTER" pos="13" type="boolean"/>
784 <bitfield name="IJ_PERSP_CENTROID" pos="14" type="boolean"/>
785 <bitfield name="IJ_NON_PERSP_CENTROID" pos="15" type="boolean"/>
786 <bitfield name="CLIP_DISABLE" pos="16" type="boolean"/>
787 <bitfield name="ZFAR_CLIP_DISABLE" pos="17" type="boolean"/>
788 <bitfield name="VP_CLIP_CODE_IGNORE" pos="19" type="boolean"/>
789 <bitfield name="VP_XFORM_DISABLE" pos="20" type="boolean"/>
790 <bitfield name="PERSP_DIVISION_DISABLE" pos="21" type="boolean"/>
791 <bitfield name="ZERO_GB_SCALE_Z" pos="22" type="boolean">
792 <doc>aka clip_halfz</doc>
793 </bitfield>
794 <!-- set when gl_FragCoord.z is enabled in frag shader: -->
795 <bitfield name="ZCOORD" pos="23" type="boolean"/>
796 <bitfield name="WCOORD" pos="24" type="boolean"/>
797 <!-- set when frag shader writes z (so early z test disabled: -->
798 <bitfield name="ZCLIP_DISABLE" pos="25" type="boolean"/>
799 <bitfield name="NUM_USER_CLIP_PLANES" low="26" high="28" type="uint"/>
800 </reg32>
801 <reg32 offset="0x2044" name="GRAS_CL_GB_CLIP_ADJ">
802 <bitfield name="HORZ" low="0" high="9" type="uint"/>
803 <bitfield name="VERT" low="10" high="19" type="uint"/>
804 </reg32>
805 <reg32 offset="0x2048" name="GRAS_CL_VPORT_XOFFSET" type="float"/>
806 <reg32 offset="0x2049" name="GRAS_CL_VPORT_XSCALE" type="float"/>
807 <reg32 offset="0x204a" name="GRAS_CL_VPORT_YOFFSET" type="float"/>
808 <reg32 offset="0x204b" name="GRAS_CL_VPORT_YSCALE" type="float"/>
809 <reg32 offset="0x204c" name="GRAS_CL_VPORT_ZOFFSET" type="float"/>
810 <reg32 offset="0x204d" name="GRAS_CL_VPORT_ZSCALE" type="float"/>
811 <reg32 offset="0x2068" name="GRAS_SU_POINT_MINMAX">
812 <bitfield name="MIN" low="0" high="15" type="ufixed" radix="4"/>
813 <bitfield name="MAX" low="16" high="31" type="ufixed" radix="4"/>
814 </reg32>
815 <reg32 offset="0x2069" name="GRAS_SU_POINT_SIZE" type="fixed" radix="4"/>
816 <reg32 offset="0x206c" name="GRAS_SU_POLY_OFFSET_SCALE">
817 <bitfield name="VAL" low="0" high="23" type="fixed" radix="20"/>
818 <doc>range of -8.0 to 8.0</doc>
819 </reg32>
820 <reg32 offset="0x206d" name="GRAS_SU_POLY_OFFSET_OFFSET" radix="6" type="fixed">
821 <doc>range of -512.0 to 512.0</doc>
822 </reg32>
823 <reg32 offset="0x2070" name="GRAS_SU_MODE_CONTROL">
824 <bitfield name="CULL_FRONT" pos="0" type="boolean"/>
825 <bitfield name="CULL_BACK" pos="1" type="boolean"/>
826 <bitfield name="FRONT_CW" pos="2" type="boolean"/>
827 <bitfield name="LINEHALFWIDTH" low="3" high="10" radix="2" type="fixed"/>
828 <bitfield name="POLY_OFFSET" pos="11" type="boolean"/>
829 </reg32>
830 <reg32 offset="0x2072" name="GRAS_SC_CONTROL">
831 <!-- complete wild-ass-guess for sizes of these bitfields.. -->
832 <bitfield name="RENDER_MODE" low="4" high="7" type="a3xx_render_mode"/>
833 <bitfield name="MSAA_SAMPLES" low="8" high="11" type="a3xx_msaa_samples"/>
834 <bitfield name="RASTER_MODE" low="12" high="15"/>
835 </reg32>
836
837 <reg32 offset="0x2074" name="GRAS_SC_SCREEN_SCISSOR_TL" type="adreno_reg_xy"/>
838 <reg32 offset="0x2075" name="GRAS_SC_SCREEN_SCISSOR_BR" type="adreno_reg_xy"/>
839 <reg32 offset="0x2079" name="GRAS_SC_WINDOW_SCISSOR_TL" type="adreno_reg_xy"/>
840 <reg32 offset="0x207a" name="GRAS_SC_WINDOW_SCISSOR_BR" type="adreno_reg_xy"/>
841
842 <!-- RB registers -->
843 <reg32 offset="0x20c0" name="RB_MODE_CONTROL">
844 <!-- guess on the # of bits here.. -->
845 <bitfield name="GMEM_BYPASS" pos="7" type="boolean"/>
846 <doc>
847 RENDER_MODE is RB_RESOLVE_PASS for gmem->mem, otherwise RB_RENDER_PASS
848 </doc>
849 <bitfield name="RENDER_MODE" low="8" high="10" type="a3xx_render_mode"/>
850 <bitfield name="MRT" low="12" high="13" type="uint">
851 <doc>render targets - 1</doc>
852 </bitfield>
853 <bitfield name="MARB_CACHE_SPLIT_MODE" pos="15" type="boolean"/>
854 <bitfield name="PACKER_TIMER_ENABLE" pos="16" type="boolean"/>
855 </reg32>
856 <reg32 offset="0x20c1" name="RB_RENDER_CONTROL">
857 <bitfield name="DUAL_COLOR_IN_ENABLE" pos="0" type="boolean"/>
858 <bitfield name="YUV_IN_ENABLE" pos="1" type="boolean"/>
859 <bitfield name="COV_VALUE_INPUT_ENABLE" pos="2" type="boolean"/>
860 <!-- set when gl_FrontFacing is accessed in frag shader: -->
861 <bitfield name="FACENESS" pos="3" type="boolean"/>
862 <bitfield name="BIN_WIDTH" low="4" high="11" shr="5" type="uint"/>
863 <bitfield name="DISABLE_COLOR_PIPE" pos="12" type="boolean"/>
864 <!--
865 ENABLE_GMEM not set on mem2gmem.. so possibly it is actually
866 controlling blend or readback from GMEM??
867 -->
868 <bitfield name="ENABLE_GMEM" pos="13" type="boolean"/>
869 <bitfield name="COORD_MASK" low="14" high="17" type="hex"/>
870 <bitfield name="I_CLAMP_ENABLE" pos="19" type="boolean"/>
871 <bitfield name="COV_VALUE_OUTPUT_ENABLE" pos="20" type="boolean"/>
872 <bitfield name="ALPHA_TEST" pos="22" type="boolean"/>
873 <bitfield name="ALPHA_TEST_FUNC" low="24" high="26" type="adreno_compare_func"/>
874 <bitfield name="ALPHA_TO_COVERAGE" pos="30" type="boolean"/>
875 <bitfield name="ALPHA_TO_ONE" pos="31" type="boolean"/>
876 </reg32>
877 <reg32 offset="0x20c2" name="RB_MSAA_CONTROL">
878 <bitfield name="DISABLE" pos="10" type="boolean"/>
879 <bitfield name="SAMPLES" low="12" high="15" type="a3xx_msaa_samples"/>
880 <bitfield name="SAMPLE_MASK" low="16" high="31" type="hex"/>
881 </reg32>
882 <reg32 offset="0x20c3" name="RB_ALPHA_REF">
883 <bitfield name="UINT" low="8" high="15" type="hex"/>
884 <bitfield name="FLOAT" low="16" high="31" type="float"/>
885 </reg32>
886 <array offset="0x20c4" name="RB_MRT" stride="4" length="4">
887 <reg32 offset="0x0" name="CONTROL">
888 <bitfield name="READ_DEST_ENABLE" pos="3" type="boolean"/>
889 <!-- both these bits seem to get set when enabling GL_BLEND.. -->
890 <bitfield name="BLEND" pos="4" type="boolean"/>
891 <bitfield name="BLEND2" pos="5" type="boolean"/>
892 <bitfield name="ROP_CODE" low="8" high="11" type="a3xx_rop_code"/>
893 <bitfield name="DITHER_MODE" low="12" high="13" type="adreno_rb_dither_mode"/>
894 <bitfield name="COMPONENT_ENABLE" low="24" high="27" type="hex"/>
895 </reg32>
896 <reg32 offset="0x1" name="BUF_INFO">
897 <bitfield name="COLOR_FORMAT" low="0" high="5" type="a3xx_color_fmt"/>
898 <bitfield name="COLOR_TILE_MODE" low="6" high="7" type="a3xx_tile_mode"/>
899 <bitfield name="COLOR_SWAP" low="10" high="11" type="a3xx_color_swap"/>
900 <bitfield name="COLOR_SRGB" pos="14" type="boolean"/>
901 <doc>
902 Pitch (actually, appears to be pitch in bytes, so really is a stride)
903 in GMEM, so pitch of the current tile.
904 </doc>
905 <bitfield name="COLOR_BUF_PITCH" low="17" high="31" shr="5" type="uint"/>
906 </reg32>
907 <reg32 offset="0x2" name="BUF_BASE">
908 <doc>offset into GMEM (or system memory address in bypass mode)</doc>
909 <bitfield name="COLOR_BUF_BASE" low="4" high="31" shr="5" type="hex"/>
910 </reg32>
911 <reg32 offset="0x3" name="BLEND_CONTROL">
912 <bitfield name="RGB_SRC_FACTOR" low="0" high="4" type="adreno_rb_blend_factor"/>
913 <bitfield name="RGB_BLEND_OPCODE" low="5" high="7" type="a3xx_rb_blend_opcode"/>
914 <bitfield name="RGB_DEST_FACTOR" low="8" high="12" type="adreno_rb_blend_factor"/>
915 <bitfield name="ALPHA_SRC_FACTOR" low="16" high="20" type="adreno_rb_blend_factor"/>
916 <bitfield name="ALPHA_BLEND_OPCODE" low="21" high="23" type="a3xx_rb_blend_opcode"/>
917 <bitfield name="ALPHA_DEST_FACTOR" low="24" high="28" type="adreno_rb_blend_factor"/>
918 <bitfield name="CLAMP_ENABLE" pos="29" type="boolean"/>
919 </reg32>
920 </array>
921
922 <reg32 offset="0x20e4" name="RB_BLEND_RED">
923 <bitfield name="UINT" low="0" high="7" type="hex"/>
924 <bitfield name="FLOAT" low="16" high="31" type="float"/>
925 </reg32>
926 <reg32 offset="0x20e5" name="RB_BLEND_GREEN">
927 <bitfield name="UINT" low="0" high="7" type="hex"/>
928 <bitfield name="FLOAT" low="16" high="31" type="float"/>
929 </reg32>
930 <reg32 offset="0x20e6" name="RB_BLEND_BLUE">
931 <bitfield name="UINT" low="0" high="7" type="hex"/>
932 <bitfield name="FLOAT" low="16" high="31" type="float"/>
933 </reg32>
934 <reg32 offset="0x20e7" name="RB_BLEND_ALPHA">
935 <bitfield name="UINT" low="0" high="7" type="hex"/>
936 <bitfield name="FLOAT" low="16" high="31" type="float"/>
937 </reg32>
938
939 <reg32 offset="0x20e8" name="RB_CLEAR_COLOR_DW0"/>
940 <reg32 offset="0x20e9" name="RB_CLEAR_COLOR_DW1"/>
941 <reg32 offset="0x20ea" name="RB_CLEAR_COLOR_DW2"/>
942 <reg32 offset="0x20eb" name="RB_CLEAR_COLOR_DW3"/>
943 <reg32 offset="0x20ec" name="RB_COPY_CONTROL">
944 <!-- not sure # of bits -->
945 <bitfield name="MSAA_RESOLVE" low="0" high="1" type="a3xx_msaa_samples"/>
946 <bitfield name="DEPTHCLEAR" pos="3" type="boolean"/>
947 <bitfield name="MODE" low="4" high="6" type="adreno_rb_copy_control_mode"/>
948 <bitfield name="MSAA_SRGB_DOWNSAMPLE" pos="7" type="boolean"/>
949 <bitfield name="FASTCLEAR" low="8" high="11" type="hex"/>
950 <bitfield name="DEPTH32_RESOLVE" pos="12" type="boolean"/> <!-- enabled on a Z32F copy -->
951 <bitfield name="GMEM_BASE" low="14" high="31" shr="14" type="hex"/>
952 </reg32>
953 <reg32 offset="0x20ed" name="RB_COPY_DEST_BASE">
954 <bitfield name="BASE" low="4" high="31" shr="5" type="hex"/>
955 </reg32>
956 <reg32 offset="0x20ee" name="RB_COPY_DEST_PITCH">
957 <doc>actually, appears to be pitch in bytes, so really is a stride</doc>
958 <!-- not actually sure about max pitch... -->
959 <bitfield name="PITCH" low="0" high="31" shr="5" type="uint"/>
960 </reg32>
961 <reg32 offset="0x20ef" name="RB_COPY_DEST_INFO">
962 <bitfield name="TILE" low="0" high="1" type="a3xx_tile_mode"/>
963 <bitfield name="FORMAT" low="2" high="7" type="a3xx_color_fmt"/>
964 <bitfield name="SWAP" low="8" high="9" type="a3xx_color_swap"/>
965 <bitfield name="DITHER_MODE" low="10" high="11" type="adreno_rb_dither_mode"/>
966 <bitfield name="COMPONENT_ENABLE" low="14" high="17" type="hex"/>
967 <bitfield name="ENDIAN" low="18" high="20" type="adreno_rb_surface_endian"/>
968 </reg32>
969 <reg32 offset="0x2100" name="RB_DEPTH_CONTROL">
970 <!--
971 guessing that this matches a2xx with the stencil fields
972 moved out into RB_STENCIL_CONTROL?
973 -->
974 <bitfield name="FRAG_WRITES_Z" pos="0" type="boolean"/>
975 <bitfield name="Z_ENABLE" pos="1" type="boolean"/>
976 <bitfield name="Z_WRITE_ENABLE" pos="2" type="boolean"/>
977 <bitfield name="EARLY_Z_DISABLE" pos="3" type="boolean"/>
978 <bitfield name="ZFUNC" low="4" high="6" type="adreno_compare_func"/>
979 <bitfield name="Z_CLAMP_ENABLE" pos="7" type="boolean"/>
980 <doc>Z_TEST_ENABLE bit is set for zfunc other than GL_ALWAYS or GL_NEVER</doc>
981 <bitfield name="Z_TEST_ENABLE" pos="31" type="boolean"/>
982 </reg32>
983 <reg32 offset="0x2101" name="RB_DEPTH_CLEAR">
984 <doc>seems to be always set to 0x00000000</doc>
985 </reg32>
986 <reg32 offset="0x2102" name="RB_DEPTH_INFO">
987 <bitfield name="DEPTH_FORMAT" low="0" high="1" type="adreno_rb_depth_format"/>
988 <doc>
989 DEPTH_BASE is offset in GMEM to depth/stencil buffer, ie
990 bin_w * bin_h / 1024 (possible rounded up to multiple of
991 something?? ie. 39 becomes 40, 78 becomes 80.. 75 becomes
992 80.. so maybe it needs to be multiple of 8??
993 </doc>
994 <bitfield name="DEPTH_BASE" low="11" high="31" shr="12" type="hex"/>
995 </reg32>
996 <reg32 offset="0x2103" name="RB_DEPTH_PITCH" shr="3" type="uint">
997 <doc>
998 Pitch of depth buffer or combined depth+stencil buffer
999 in z24s8 cases.
1000 </doc>
1001 </reg32>
1002 <reg32 offset="0x2104" name="RB_STENCIL_CONTROL">
1003 <bitfield name="STENCIL_ENABLE" pos="0" type="boolean"/>
1004 <bitfield name="STENCIL_ENABLE_BF" pos="1" type="boolean"/>
1005 <!--
1006 set for stencil operations that require read from stencil
1007 buffer, but not for example for stencil clear (which does
1008 not require read).. so guessing this is analogous to
1009 READ_DEST_ENABLE for color buffer..
1010 -->
1011 <bitfield name="STENCIL_READ" pos="2" type="boolean"/>
1012 <bitfield name="FUNC" low="8" high="10" type="adreno_compare_func"/>
1013 <bitfield name="FAIL" low="11" high="13" type="adreno_stencil_op"/>
1014 <bitfield name="ZPASS" low="14" high="16" type="adreno_stencil_op"/>
1015 <bitfield name="ZFAIL" low="17" high="19" type="adreno_stencil_op"/>
1016 <bitfield name="FUNC_BF" low="20" high="22" type="adreno_compare_func"/>
1017 <bitfield name="FAIL_BF" low="23" high="25" type="adreno_stencil_op"/>
1018 <bitfield name="ZPASS_BF" low="26" high="28" type="adreno_stencil_op"/>
1019 <bitfield name="ZFAIL_BF" low="29" high="31" type="adreno_stencil_op"/>
1020 </reg32>
1021 <reg32 offset="0x2105" name="RB_STENCIL_CLEAR">
1022 <doc>seems to be always set to 0x00000000</doc>
1023 </reg32>
1024 <reg32 offset="0x2106" name="RB_STENCIL_INFO">
1025 <doc>Base address for stencil when not using interleaved depth/stencil</doc>
1026 <bitfield name="STENCIL_BASE" low="11" high="31" shr="12" type="hex"/>
1027 </reg32>
1028 <reg32 offset="0x2107" name="RB_STENCIL_PITCH" shr="3" type="uint">
1029 <doc>pitch of stencil buffer when not using interleaved depth/stencil</doc>
1030 </reg32>
1031 <reg32 offset="0x2108" name="RB_STENCILREFMASK" type="adreno_rb_stencilrefmask"/>
1032 <reg32 offset="0x2109" name="RB_STENCILREFMASK_BF" type="adreno_rb_stencilrefmask"/>
1033 <!-- VSC == visibility stream c?? -->
1034 <reg32 offset="0x210c" name="RB_LRZ_VSC_CONTROL">
1035 <doc>seems to be set to 0x00000002 during binning pass</doc>
1036 <bitfield name="BINNING_ENABLE" pos="1" type="boolean"/>
1037 </reg32>
1038 <reg32 offset="0x210e" name="RB_WINDOW_OFFSET">
1039 <doc>X/Y offset of current bin</doc>
1040 <bitfield name="X" low="0" high="15" type="uint"/>
1041 <bitfield name="Y" low="16" high="31" type="uint"/>
1042 </reg32>
1043 <reg32 offset="0x2110" name="RB_SAMPLE_COUNT_CONTROL">
1044 <bitfield name="RESET" pos="0" type="boolean"/>
1045 <bitfield name="COPY" pos="1" type="boolean"/>
1046 </reg32>
1047 <reg32 offset="0x2111" name="RB_SAMPLE_COUNT_ADDR"/>
1048 <reg32 offset="0x2114" name="RB_Z_CLAMP_MIN"/>
1049 <reg32 offset="0x2115" name="RB_Z_CLAMP_MAX"/>
1050
1051 <!-- PC registers -->
1052 <reg32 offset="0x21e1" name="VGT_BIN_BASE">
1053 <doc>
1054 seems to be where firmware writes BIN_DATA_ADDR from
1055 CP_SET_BIN_DATA packet.. probably should be called
1056 PC_BIN_BASE (just using name from yamato for now)
1057 </doc>
1058 </reg32>
1059 <reg32 offset="0x21e2" name="VGT_BIN_SIZE">
1060 <doc>probably should be PC_BIN_SIZE</doc>
1061 </reg32>
1062 <reg32 offset="0x21e4" name="PC_VSTREAM_CONTROL">
1063 <doc>SIZE is current pipe width * height (in tiles)</doc>
1064 <bitfield name="SIZE" low="16" high="21" type="uint"/>
1065 <doc>
1066 N is some sort of slot # between 0..(SIZE-1). In case
1067 multiple tiles use same pipe, each tile gets unique slot #
1068 </doc>
1069 <bitfield name="N" low="22" high="26" type="uint"/>
1070 </reg32>
1071 <reg32 offset="0x21ea" name="PC_VERTEX_REUSE_BLOCK_CNTL"/>
1072 <reg32 offset="0x21ec" name="PC_PRIM_VTX_CNTL">
1073 <doc>
1074 STRIDE_IN_VPC: ALIGN(next_outloc - 8, 4) / 4
1075 (but, in cases where you'd expect 1, the blob driver uses
1076 2, so possibly 0 (no varying) or minimum of 2)
1077 </doc>
1078 <bitfield name="STRIDE_IN_VPC" low="0" high="4" type="uint"/>
1079 <bitfield name="POLYMODE_FRONT_PTYPE" low="5" high="7" type="adreno_pa_su_sc_draw"/>
1080 <bitfield name="POLYMODE_BACK_PTYPE" low="8" high="10" type="adreno_pa_su_sc_draw"/>
1081 <bitfield name="POLYMODE_ENABLE" pos="12" type="boolean"/>
1082 <bitfield name="PRIMITIVE_RESTART" pos="20" type="boolean"/>
1083 <bitfield name="PROVOKING_VTX_LAST" pos="25" type="boolean"/>
1084 <!-- PSIZE bit set if gl_PointSize written: -->
1085 <bitfield name="PSIZE" pos="26" type="boolean"/>
1086 </reg32>
1087 <reg32 offset="0x21ed" name="PC_RESTART_INDEX"/>
1088
1089 <!-- HLSQ registers -->
1090 <bitset name="a3xx_hlsq_vs_fs_control_reg" inline="yes">
1091 <bitfield name="CONSTLENGTH" low="0" high="9" type="uint"/>
1092 <bitfield name="CONSTSTARTOFFSET" low="12" high="20" type="uint"/>
1093 <bitfield name="INSTRLENGTH" low="24" high="31" type="uint"/>
1094 </bitset>
1095 <bitset name="a3xx_hlsq_const_vs_fs_presv_range_reg" inline="yes">
1096 <!-- are these a3xx_regid?? -->
1097 <bitfield name="STARTENTRY" low="0" high="8"/>
1098 <bitfield name="ENDENTRY" low="16" high="24"/>
1099 </bitset>
1100
1101 <reg32 offset="0x2200" name="HLSQ_CONTROL_0_REG">
1102 <bitfield name="FSTHREADSIZE" low="4" high="5" type="a3xx_threadsize"/>
1103 <bitfield name="FSSUPERTHREADENABLE" pos="6" type="boolean"/>
1104 <bitfield name="COMPUTEMODE" pos="8" type="boolean"/>
1105 <bitfield name="SPSHADERRESTART" pos="9" type="boolean"/>
1106 <bitfield name="RESERVED2" pos="10" type="boolean"/>
1107 <bitfield name="CYCLETIMEOUTLIMITVPC" low="12" high="23" type="uint"/>
1108 <bitfield name="FSONLYTEX" pos="25" type="boolean"/>
1109 <bitfield name="CHUNKDISABLE" pos="26" type="boolean"/>
1110 <bitfield name="CONSTMODE" pos="27" type="uint"/>
1111 <bitfield name="LAZYUPDATEDISABLE" pos="28" type="boolean"/>
1112 <bitfield name="SPCONSTFULLUPDATE" pos="29" type="boolean"/>
1113 <bitfield name="TPFULLUPDATE" pos="30" type="boolean"/>
1114 <bitfield name="SINGLECONTEXT" pos="31" type="boolean"/>
1115 </reg32>
1116 <reg32 offset="0x2201" name="HLSQ_CONTROL_1_REG">
1117 <bitfield name="VSTHREADSIZE" low="6" high="7" type="a3xx_threadsize"/>
1118 <bitfield name="VSSUPERTHREADENABLE" pos="8" type="boolean"/>
1119 <bitfield name="FRAGCOORDXYREGID" low="16" high="23" type="a3xx_regid"/>
1120 <bitfield name="FRAGCOORDZWREGID" low="24" high="31" type="a3xx_regid"/>
1121 </reg32>
1122 <reg32 offset="0x2202" name="HLSQ_CONTROL_2_REG">
1123 <bitfield name="FACENESSREGID" low="2" high="9" type="a3xx_regid"/>
1124 <bitfield name="COVVALUEREGID" low="18" high="25" type="a3xx_regid"/>
1125 <bitfield name="PRIMALLOCTHRESHOLD" low="26" high="31" type="uint"/>
1126 </reg32>
1127 <reg32 offset="0x2203" name="HLSQ_CONTROL_3_REG">
1128 <bitfield name="IJPERSPCENTERREGID" low="0" high="7" type="a3xx_regid"/>
1129 <bitfield name="IJNONPERSPCENTERREGID" low="8" high="15" type="a3xx_regid"/>
1130 <bitfield name="IJPERSPCENTROIDREGID" low="16" high="23" type="a3xx_regid"/>
1131 <bitfield name="IJNONPERSPCENTROIDREGID" low="24" high="31" type="a3xx_regid"/>
1132 </reg32>
1133 <reg32 offset="0x2204" name="HLSQ_VS_CONTROL_REG" type="a3xx_hlsq_vs_fs_control_reg"/>
1134 <reg32 offset="0x2205" name="HLSQ_FS_CONTROL_REG" type="a3xx_hlsq_vs_fs_control_reg"/>
1135 <reg32 offset="0x2206" name="HLSQ_CONST_VSPRESV_RANGE_REG" type="a3xx_hlsq_const_vs_fs_presv_range_reg"/>
1136 <reg32 offset="0x2207" name="HLSQ_CONST_FSPRESV_RANGE_REG" type="a3xx_hlsq_const_vs_fs_presv_range_reg"/>
1137 <reg32 offset="0x220a" name="HLSQ_CL_NDRANGE_0_REG">
1138 <bitfield name="WORKDIM" low="0" high="1" type="uint"/>
1139 <bitfield name="LOCALSIZE0" low="2" high="11" type="uint"/>
1140 <bitfield name="LOCALSIZE1" low="12" high="21" type="uint"/>
1141 <bitfield name="LOCALSIZE2" low="22" high="31" type="uint"/>
1142 </reg32>
1143 <array offset="0x220b" name="HLSQ_CL_GLOBAL_WORK" stride="2" length="3">
1144 <doc>indexed by dimension</doc>
1145 <reg32 offset="0" name="SIZE" type="uint"/>
1146 <reg32 offset="1" name="OFFSET" type="uint"/>
1147 </array>
1148 <reg32 offset="0x2211" name="HLSQ_CL_CONTROL_0_REG"/>
1149 <reg32 offset="0x2212" name="HLSQ_CL_CONTROL_1_REG"/>
1150 <reg32 offset="0x2214" name="HLSQ_CL_KERNEL_CONST_REG"/>
1151 <array offset="0x2215" name="HLSQ_CL_KERNEL_GROUP" stride="1" length="3">
1152 <doc>indexed by dimension, global_size / local_size</doc>
1153 <reg32 offset="0" name="RATIO" type="uint"/>
1154 </array>
1155 <reg32 offset="0x2216" name="HLSQ_CL_KERNEL_GROUP_Y_REG" type="uint"/>
1156 <reg32 offset="0x2217" name="HLSQ_CL_KERNEL_GROUP_Z_REG" type="uint"/>
1157 <reg32 offset="0x221a" name="HLSQ_CL_WG_OFFSET_REG"/>
1158
1159 <!-- VFD registers -->
1160 <reg32 offset="0x2240" name="VFD_CONTROL_0">
1161 <doc>
1162 TOTALATTRTOVS is # of attributes to vertex shader, in register
1163 slots (ie. vec4+vec3 -> 7)
1164 </doc>
1165 <bitfield name="TOTALATTRTOVS" low="0" high="17" type="uint"/>
1166 <bitfield name="PACKETSIZE" low="18" high="21" type="uint"/>
1167 <doc>STRMDECINSTRCNT is # of VFD_DECODE_INSTR registers valid</doc>
1168 <bitfield name="STRMDECINSTRCNT" low="22" high="26" type="uint"/>
1169 <doc>STRMFETCHINSTRCNT is # of VFD_FETCH_INSTR registers valid</doc>
1170 <bitfield name="STRMFETCHINSTRCNT" low="27" high="31" type="uint"/>
1171 </reg32>
1172 <reg32 offset="0x2241" name="VFD_CONTROL_1">
1173 <doc>MAXSTORAGE could be # of attributes/vbo's</doc>
1174 <bitfield name="MAXSTORAGE" low="0" high="3" type="uint"/>
1175 <bitfield name="MAXTHRESHOLD" low="4" high="7" type="uint"/>
1176 <bitfield name="MINTHRESHOLD" low="8" high="11" type="uint"/>
1177 <bitfield name="REGID4VTX" low="16" high="23" type="a3xx_regid"/>
1178 <bitfield name="REGID4INST" low="24" high="31" type="a3xx_regid"/>
1179 </reg32>
1180 <reg32 offset="0x2242" name="VFD_INDEX_MIN" type="uint"/>
1181 <reg32 offset="0x2243" name="VFD_INDEX_MAX" type="uint"/>
1182 <reg32 offset="0x2244" name="VFD_INSTANCEID_OFFSET" type="uint"/>
1183 <reg32 offset="0x2245" name="VFD_INDEX_OFFSET" type="uint"/>
1184 <array offset="0x2246" name="VFD_FETCH" stride="2" length="16">
1185 <reg32 offset="0x0" name="INSTR_0">
1186 <bitfield name="FETCHSIZE" low="0" high="6" type="uint"/>
1187 <bitfield name="BUFSTRIDE" low="7" high="15" type="uint"/>
1188 <bitfield name="INSTANCED" pos="16" type="boolean"/>
1189 <bitfield name="SWITCHNEXT" pos="17" type="boolean"/>
1190 <bitfield name="INDEXCODE" low="18" high="23" type="uint"/>
1191 <bitfield name="STEPRATE" low="24" high="31" type="uint"/>
1192 </reg32>
1193 <reg32 offset="0x1" name="INSTR_1"/>
1194 </array>
1195 <array offset="0x2266" name="VFD_DECODE" stride="1" length="16">
1196 <reg32 offset="0x0" name="INSTR">
1197 <bitfield name="WRITEMASK" low="0" high="3" type="hex"/>
1198 <!-- not sure if this is a bit flag and another flag above it, or?? -->
1199 <bitfield name="CONSTFILL" pos="4" type="boolean"/>
1200 <bitfield name="FORMAT" low="6" high="11" type="a3xx_vtx_fmt"/>
1201 <bitfield name="REGID" low="12" high="19" type="a3xx_regid"/>
1202 <bitfield name="INT" pos="20" type="boolean"/>
1203 <doc>SHIFTCNT appears to be size, ie. FLOAT_32_32_32 is 12, and BYTE_8 is 1</doc>
1204 <bitfield name="SWAP" low="22" high="23" type="a3xx_color_swap"/>
1205 <bitfield name="SHIFTCNT" low="24" high="28" type="uint"/>
1206 <bitfield name="LASTCOMPVALID" pos="29" type="boolean"/>
1207 <bitfield name="SWITCHNEXT" pos="30" type="boolean"/>
1208 </reg32>
1209 </array>
1210 <reg32 offset="0x227e" name="VFD_VS_THREADING_THRESHOLD">
1211 <bitfield name="REGID_THRESHOLD" low="0" high="3" type="uint"/>
1212 <!-- <bitfield name="RESERVED6" low="4" high="7" type="uint"/> -->
1213 <bitfield name="REGID_VTXCNT" low="8" high="15" type="a3xx_regid"/>
1214 </reg32>
1215
1216 <!-- VPC registers -->
1217 <reg32 offset="0x2280" name="VPC_ATTR">
1218 <bitfield name="TOTALATTR" low="0" high="8" type="uint"/>
1219 <!-- PSIZE bit set if gl_PointSize written: -->
1220 <bitfield name="PSIZE" pos="9" type="boolean"/>
1221 <bitfield name="THRDASSIGN" low="12" high="27" type="uint"/>
1222 <bitfield name="LMSIZE" low="28" high="31" type="uint"/>
1223 </reg32>
1224 <reg32 offset="0x2281" name="VPC_PACK">
1225 <!-- these are always seem to be set to same as TOTALATTR -->
1226 <bitfield name="NUMFPNONPOSVAR" low="8" high="15" type="uint"/>
1227 <bitfield name="NUMNONPOSVSVAR" low="16" high="23" type="uint"/>
1228 </reg32>
1229 <!--
1230 varying interpolate mode. One field per scalar/component
1231 (since varying slots are scalar, so things don't have to
1232 be aligned to vec4).
1233 4 regs * 16 scalar components each => 16 vec4
1234 -->
1235 <array offset="0x2282" name="VPC_VARYING_INTERP" stride="1" length="4">
1236 <reg32 offset="0x0" name="MODE">
1237 <bitfield name="C0" low="0" high="1" type="a3xx_intp_mode"/>
1238 <bitfield name="C1" low="2" high="3" type="a3xx_intp_mode"/>
1239 <bitfield name="C2" low="4" high="5" type="a3xx_intp_mode"/>
1240 <bitfield name="C3" low="6" high="7" type="a3xx_intp_mode"/>
1241 <bitfield name="C4" low="8" high="9" type="a3xx_intp_mode"/>
1242 <bitfield name="C5" low="10" high="11" type="a3xx_intp_mode"/>
1243 <bitfield name="C6" low="12" high="13" type="a3xx_intp_mode"/>
1244 <bitfield name="C7" low="14" high="15" type="a3xx_intp_mode"/>
1245 <bitfield name="C8" low="16" high="17" type="a3xx_intp_mode"/>
1246 <bitfield name="C9" low="18" high="19" type="a3xx_intp_mode"/>
1247 <bitfield name="CA" low="20" high="21" type="a3xx_intp_mode"/>
1248 <bitfield name="CB" low="22" high="23" type="a3xx_intp_mode"/>
1249 <bitfield name="CC" low="24" high="25" type="a3xx_intp_mode"/>
1250 <bitfield name="CD" low="26" high="27" type="a3xx_intp_mode"/>
1251 <bitfield name="CE" low="28" high="29" type="a3xx_intp_mode"/>
1252 <bitfield name="CF" low="30" high="31" type="a3xx_intp_mode"/>
1253 </reg32>
1254 </array>
1255 <array offset="0x2286" name="VPC_VARYING_PS_REPL" stride="1" length="4">
1256 <reg32 offset="0x0" name="MODE">
1257 <bitfield name="C0" low="0" high="1" type="a3xx_repl_mode"/>
1258 <bitfield name="C1" low="2" high="3" type="a3xx_repl_mode"/>
1259 <bitfield name="C2" low="4" high="5" type="a3xx_repl_mode"/>
1260 <bitfield name="C3" low="6" high="7" type="a3xx_repl_mode"/>
1261 <bitfield name="C4" low="8" high="9" type="a3xx_repl_mode"/>
1262 <bitfield name="C5" low="10" high="11" type="a3xx_repl_mode"/>
1263 <bitfield name="C6" low="12" high="13" type="a3xx_repl_mode"/>
1264 <bitfield name="C7" low="14" high="15" type="a3xx_repl_mode"/>
1265 <bitfield name="C8" low="16" high="17" type="a3xx_repl_mode"/>
1266 <bitfield name="C9" low="18" high="19" type="a3xx_repl_mode"/>
1267 <bitfield name="CA" low="20" high="21" type="a3xx_repl_mode"/>
1268 <bitfield name="CB" low="22" high="23" type="a3xx_repl_mode"/>
1269 <bitfield name="CC" low="24" high="25" type="a3xx_repl_mode"/>
1270 <bitfield name="CD" low="26" high="27" type="a3xx_repl_mode"/>
1271 <bitfield name="CE" low="28" high="29" type="a3xx_repl_mode"/>
1272 <bitfield name="CF" low="30" high="31" type="a3xx_repl_mode"/>
1273 </reg32>
1274 </array>
1275 <reg32 offset="0x228a" name="VPC_VARY_CYLWRAP_ENABLE_0"/>
1276 <reg32 offset="0x228b" name="VPC_VARY_CYLWRAP_ENABLE_1"/>
1277
1278 <!-- SP registers -->
1279 <bitset name="a3xx_vs_fs_length_reg" inline="yes">
1280 <bitfield name="SHADERLENGTH" low="0" high="31" type="uint"/>
1281 </bitset>
1282
1283 <bitset name="sp_vs_fs_obj_offset_reg" inline="yes">
1284 <bitfield name="FIRSTEXECINSTROFFSET" low="0" high="15" type="uint"/>
1285 <doc>
1286 From register spec:
1287 SP_FS_OBJ_OFFSET_REG.CONSTOBJECTSTARTOFFSET [16:24]: Constant object
1288 start offset in on chip RAM,
1289 128bit aligned
1290 </doc>
1291 <bitfield name="CONSTOBJECTOFFSET" low="16" high="24" type="uint"/>
1292 <bitfield name="SHADEROBJOFFSET" low="25" high="31" type="uint"/>
1293 </bitset>
1294
1295 <reg32 offset="0x22c0" name="SP_SP_CTRL_REG">
1296 <!-- this bit is set during resolve pass: -->
1297 <bitfield name="RESOLVE" pos="16" type="boolean"/>
1298 <bitfield name="CONSTMODE" pos="18" type="uint"/>
1299 <bitfield name="BINNING" pos="19" type="boolean"/>
1300 <bitfield name="SLEEPMODE" low="20" high="21" type="uint"/>
1301 <!-- L0MODE==1 when oxiliForceSpL0ModeBuffer=1 -->
1302 <bitfield name="L0MODE" low="22" high="23" type="uint"/>
1303 </reg32>
1304 <reg32 offset="0x22c4" name="SP_VS_CTRL_REG0">
1305 <bitfield name="THREADMODE" pos="0" type="a3xx_threadmode"/>
1306 <bitfield name="INSTRBUFFERMODE" pos="1" type="a3xx_instrbuffermode"/>
1307 <!-- maybe CACHEINVALID is two bits?? -->
1308 <bitfield name="CACHEINVALID" pos="2" type="boolean"/>
1309 <bitfield name="ALUSCHMODE" pos="3" type="boolean"/>
1310 <doc>
1311 The full/half register footprint is in units of four components,
1312 so if r0.x is used, that counts as all of r0.[xyzw] as used.
1313 There are separate full/half register footprint values as the
1314 full and half registers are independent (not overlapping).
1315 Presumably the thread scheduler hardware allocates the full/half
1316 register names from the actual physical register file and
1317 handles the register renaming.
1318 </doc>
1319 <bitfield name="HALFREGFOOTPRINT" low="4" high="9" type="uint"/>
1320 <bitfield name="FULLREGFOOTPRINT" low="10" high="15" type="uint"/>
1321 <bitfield name="THREADSIZE" pos="20" type="a3xx_threadsize"/>
1322 <bitfield name="SUPERTHREADMODE" pos="21" type="boolean"/>
1323 <doc>
1324 From regspec:
1325 SP_FS_CTRL_REG0.FS_LENGTH [31:24]: FS length, unit = 256bits.
1326 If bit31 is 1, it means overflow
1327 or any long shader.
1328 </doc>
1329 <bitfield name="LENGTH" low="24" high="31" type="uint"/>
1330 </reg32>
1331 <reg32 offset="0x22c5" name="SP_VS_CTRL_REG1">
1332 <bitfield name="CONSTLENGTH" low="0" high="9" type="uint"/>
1333 <!--
1334 not sure about full vs half const.. I can't get blob generate
1335 something with a mediump/lowp uniform.
1336 -->
1337 <bitfield name="CONSTFOOTPRINT" low="10" high="19" type="uint"/>
1338 <bitfield name="INITIALOUTSTANDING" low="24" high="30" type="uint"/>
1339 </reg32>
1340 <reg32 offset="0x22c6" name="SP_VS_PARAM_REG">
1341 <bitfield name="POSREGID" low="0" high="7" type="a3xx_regid"/>
1342 <bitfield name="PSIZEREGID" low="8" high="15" type="a3xx_regid"/>
1343 <bitfield name="POS2DMODE" pos="16" type="boolean"/>
1344 <bitfield name="TOTALVSOUTVAR" low="20" high="24" type="uint"/>
1345 </reg32>
1346 <array offset="0x22c7" name="SP_VS_OUT" stride="1" length="8">
1347 <reg32 offset="0x0" name="REG">
1348 <bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/>
1349 <bitfield name="A_HALF" pos="8" type="boolean"/>
1350 <bitfield name="A_COMPMASK" low="9" high="12" type="hex"/>
1351 <bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/>
1352 <bitfield name="B_HALF" pos="24" type="boolean"/>
1353 <bitfield name="B_COMPMASK" low="25" high="28" type="hex"/>
1354 </reg32>
1355 </array>
1356 <array offset="0x22d0" name="SP_VS_VPC_DST" stride="1" length="4">
1357 <reg32 offset="0x0" name="REG">
1358 <doc>
1359 These seem to be offsets for storage of the varyings.
1360 Always seems to start from 8, possibly loc 0 and 4
1361 are for gl_Position and gl_PointSize?
1362 </doc>
1363 <bitfield name="OUTLOC0" low="0" high="6" type="uint"/>
1364 <bitfield name="OUTLOC1" low="8" high="14" type="uint"/>
1365 <bitfield name="OUTLOC2" low="16" high="22" type="uint"/>
1366 <bitfield name="OUTLOC3" low="24" high="30" type="uint"/>
1367 </reg32>
1368 </array>
1369 <reg32 offset="0x22d4" name="SP_VS_OBJ_OFFSET_REG" type="sp_vs_fs_obj_offset_reg"/>
1370 <doc>
1371 SP_VS_OBJ_START_REG contains pointer to the vertex shader program,
1372 immediately followed by the binning shader program (although I
1373 guess that is probably just re-using the same gpu buffer)
1374 </doc>
1375 <reg32 offset="0x22d5" name="SP_VS_OBJ_START_REG"/>
1376 <reg32 offset="0x22d6" name="SP_VS_PVT_MEM_PARAM_REG">
1377 <bitfield name="MEMSIZEPERITEM" low="0" high="7" type="uint"/>
1378 <bitfield name="HWSTACKOFFSET" low="8" high="23" type="uint"/>
1379 <bitfield name="HWSTACKSIZEPERTHREAD" low="24" high="31" type="uint"/>
1380 </reg32>
1381 <reg32 offset="0x22d7" name="SP_VS_PVT_MEM_ADDR_REG">
1382 <bitfield name="BURSTLEN" low="0" high="4"/>
1383 <bitfield name="SHADERSTARTADDRESS" shr="5" low="5" high="31"/>
1384 </reg32>
1385 <reg32 offset="0x22d8" name="SP_VS_PVT_MEM_SIZE_REG"/>
1386 <reg32 offset="0x22df" name="SP_VS_LENGTH_REG" type="a3xx_vs_fs_length_reg"/>
1387 <reg32 offset="0x22e0" name="SP_FS_CTRL_REG0">
1388 <bitfield name="THREADMODE" pos="0" type="a3xx_threadmode"/>
1389 <bitfield name="INSTRBUFFERMODE" pos="1" type="a3xx_instrbuffermode"/>
1390 <!-- maybe CACHEINVALID is two bits?? -->
1391 <bitfield name="CACHEINVALID" pos="2" type="boolean"/>
1392 <bitfield name="ALUSCHMODE" pos="3" type="boolean"/>
1393 <doc>
1394 The full/half register footprint is in units of four components,
1395 so if r0.x is used, that counts as all of r0.[xyzw] as used.
1396 There are separate full/half register footprint values as the
1397 full and half registers are independent (not overlapping).
1398 Presumably the thread scheduler hardware allocates the full/half
1399 register names from the actual physical register file and
1400 handles the register renaming.
1401 </doc>
1402 <bitfield name="HALFREGFOOTPRINT" low="4" high="9" type="uint"/>
1403 <bitfield name="FULLREGFOOTPRINT" low="10" high="15" type="uint"/>
1404 <bitfield name="FSBYPASSENABLE" pos="17" type="boolean"/>
1405 <bitfield name="INOUTREGOVERLAP" pos="18" type="boolean"/>
1406 <bitfield name="OUTORDERED" pos="19" type="boolean"/>
1407 <bitfield name="THREADSIZE" pos="20" type="a3xx_threadsize"/>
1408 <bitfield name="SUPERTHREADMODE" pos="21" type="boolean"/>
1409 <bitfield name="PIXLODENABLE" pos="22" type="boolean"/>
1410 <bitfield name="COMPUTEMODE" pos="23" type="boolean"/>
1411 <doc>
1412 From regspec:
1413 SP_FS_CTRL_REG0.FS_LENGTH [31:24]: FS length, unit = 256bits.
1414 If bit31 is 1, it means overflow
1415 or any long shader.
1416 </doc>
1417 <bitfield name="LENGTH" low="24" high="31" type="uint"/>
1418 </reg32>
1419 <reg32 offset="0x22e1" name="SP_FS_CTRL_REG1">
1420 <bitfield name="CONSTLENGTH" low="0" high="9" type="uint"/>
1421 <bitfield name="CONSTFOOTPRINT" low="10" high="19" type="uint"/>
1422 <bitfield name="INITIALOUTSTANDING" low="20" high="23" type="uint"/>
1423 <bitfield name="HALFPRECVAROFFSET" low="24" high="30" type="uint"/>
1424 </reg32>
1425 <reg32 offset="0x22e2" name="SP_FS_OBJ_OFFSET_REG" type="sp_vs_fs_obj_offset_reg"/>
1426 <doc>SP_FS_OBJ_START_REG contains pointer to fragment shader program</doc>
1427 <reg32 offset="0x22e3" name="SP_FS_OBJ_START_REG"/>
1428 <reg32 offset="0x22e4" name="SP_FS_PVT_MEM_PARAM_REG">
1429 <bitfield name="MEMSIZEPERITEM" low="0" high="7" type="uint"/>
1430 <bitfield name="HWSTACKOFFSET" low="8" high="23" type="uint"/>
1431 <bitfield name="HWSTACKSIZEPERTHREAD" low="24" high="31" type="uint"/>
1432 </reg32>
1433 <reg32 offset="0x22e5" name="SP_FS_PVT_MEM_ADDR_REG">
1434 <bitfield name="BURSTLEN" low="0" high="4"/>
1435 <bitfield name="SHADERSTARTADDRESS" shr="5" low="5" high="31"/>
1436 </reg32>
1437 <reg32 offset="0x22e6" name="SP_FS_PVT_MEM_SIZE_REG"/>
1438 <reg32 offset="0x22e8" name="SP_FS_FLAT_SHAD_MODE_REG_0">
1439 <doc>seems to be one bit per scalar, '1' for flat, '0' for smooth</doc>
1440 </reg32>
1441 <reg32 offset="0x22e9" name="SP_FS_FLAT_SHAD_MODE_REG_1">
1442 <doc>seems to be one bit per scalar, '1' for flat, '0' for smooth</doc>
1443 </reg32>
1444 <reg32 offset="0x22ec" name="SP_FS_OUTPUT_REG">
1445 <bitfield name="MRT" low="0" high="1" type="uint">
1446 <doc>render targets - 1</doc>
1447 </bitfield>
1448 <bitfield name="DEPTH_ENABLE" pos="7" type="boolean"/>
1449 <bitfield name="DEPTH_REGID" low="8" high="15" type="a3xx_regid"/>
1450 </reg32>
1451 <array offset="0x22f0" name="SP_FS_MRT" stride="1" length="4">
1452 <reg32 offset="0x0" name="REG">
1453 <bitfield name="REGID" low="0" high="7" type="a3xx_regid"/>
1454 <bitfield name="HALF_PRECISION" pos="8" type="boolean"/>
1455 <bitfield name="SINT" pos="10" type="boolean"/>
1456 <bitfield name="UINT" pos="11" type="boolean"/>
1457 </reg32>
1458 </array>
1459 <array offset="0x22f4" name="SP_FS_IMAGE_OUTPUT" stride="1" length="4">
1460 <reg32 offset="0x0" name="REG">
1461 <bitfield name="MRTFORMAT" low="0" high="5" type="a3xx_color_fmt"/>
1462 </reg32>
1463 </array>
1464 <reg32 offset="0x22ff" name="SP_FS_LENGTH_REG" type="a3xx_vs_fs_length_reg"/>
1465
1466 <reg32 offset="0x2301" name="PA_SC_AA_CONFIG"/>
1467 <!-- TPL1 registers -->
1468 <!-- assume VS/FS_TEX_OFFSET is same -->
1469 <bitset name="a3xx_tpl1_tp_vs_fs_tex_offset" inline="yes">
1470 <bitfield name="SAMPLEROFFSET" low="0" high="7" type="uint"/>
1471 <bitfield name="MEMOBJOFFSET" low="8" high="15" type="uint"/>
1472 <!-- not sure the size of this: -->
1473 <bitfield name="BASETABLEPTR" low="16" high="31" type="uint"/>
1474 </bitset>
1475 <reg32 offset="0x2340" name="TPL1_TP_VS_TEX_OFFSET" type="a3xx_tpl1_tp_vs_fs_tex_offset"/>
1476 <reg32 offset="0x2341" name="TPL1_TP_VS_BORDER_COLOR_BASE_ADDR"/>
1477 <reg32 offset="0x2342" name="TPL1_TP_FS_TEX_OFFSET" type="a3xx_tpl1_tp_vs_fs_tex_offset"/>
1478 <reg32 offset="0x2343" name="TPL1_TP_FS_BORDER_COLOR_BASE_ADDR"/>
1479
1480 <!-- VBIF registers -->
1481 <reg32 offset="0x3001" name="VBIF_CLKON"/>
1482 <reg32 offset="0x300c" name="VBIF_FIXED_SORT_EN"/>
1483 <reg32 offset="0x300d" name="VBIF_FIXED_SORT_SEL0"/>
1484 <reg32 offset="0x300e" name="VBIF_FIXED_SORT_SEL1"/>
1485 <reg32 offset="0x301c" name="VBIF_ABIT_SORT"/>
1486 <reg32 offset="0x301d" name="VBIF_ABIT_SORT_CONF"/>
1487 <reg32 offset="0x302a" name="VBIF_GATE_OFF_WRREQ_EN"/>
1488 <reg32 offset="0x302c" name="VBIF_IN_RD_LIM_CONF0"/>
1489 <reg32 offset="0x302d" name="VBIF_IN_RD_LIM_CONF1"/>
1490 <reg32 offset="0x3030" name="VBIF_IN_WR_LIM_CONF0"/>
1491 <reg32 offset="0x3031" name="VBIF_IN_WR_LIM_CONF1"/>
1492 <reg32 offset="0x3034" name="VBIF_OUT_RD_LIM_CONF0"/>
1493 <reg32 offset="0x3035" name="VBIF_OUT_WR_LIM_CONF0"/>
1494 <reg32 offset="0x3036" name="VBIF_DDR_OUT_MAX_BURST"/>
1495 <reg32 offset="0x303c" name="VBIF_ARB_CTL"/>
1496 <reg32 offset="0x3049" name="VBIF_ROUND_ROBIN_QOS_ARB"/>
1497 <reg32 offset="0x3058" name="VBIF_OUT_AXI_AMEMTYPE_CONF0"/>
1498 <reg32 offset="0x305e" name="VBIF_OUT_AXI_AOOO_EN"/>
1499 <reg32 offset="0x305f" name="VBIF_OUT_AXI_AOOO"/>
1500
1501 <bitset name="a3xx_vbif_perf_cnt" inline="yes">
1502 <bitfield name="CNT0" pos="0" type="boolean"/>
1503 <bitfield name="CNT1" pos="1" type="boolean"/>
1504 <bitfield name="PWRCNT0" pos="2" type="boolean"/>
1505 <bitfield name="PWRCNT1" pos="3" type="boolean"/>
1506 <bitfield name="PWRCNT2" pos="4" type="boolean"/>
1507 </bitset>
1508
1509 <reg32 offset="0x3070" name="VBIF_PERF_CNT_EN" type="a3xx_vbif_perf_cnt"/>
1510 <reg32 offset="0x3071" name="VBIF_PERF_CNT_CLR" type="a3xx_vbif_perf_cnt"/>
1511 <reg32 offset="0x3072" name="VBIF_PERF_CNT_SEL"/>
1512 <reg32 offset="0x3073" name="VBIF_PERF_CNT0_LO"/>
1513 <reg32 offset="0x3074" name="VBIF_PERF_CNT0_HI"/>
1514 <reg32 offset="0x3075" name="VBIF_PERF_CNT1_LO"/>
1515 <reg32 offset="0x3076" name="VBIF_PERF_CNT1_HI"/>
1516 <reg32 offset="0x3077" name="VBIF_PERF_PWR_CNT0_LO"/>
1517 <reg32 offset="0x3078" name="VBIF_PERF_PWR_CNT0_HI"/>
1518 <reg32 offset="0x3079" name="VBIF_PERF_PWR_CNT1_LO"/>
1519 <reg32 offset="0x307a" name="VBIF_PERF_PWR_CNT1_HI"/>
1520 <reg32 offset="0x307b" name="VBIF_PERF_PWR_CNT2_LO"/>
1521 <reg32 offset="0x307c" name="VBIF_PERF_PWR_CNT2_HI"/>
1522
1523
1524 <reg32 offset="0x0c01" name="VSC_BIN_SIZE">
1525 <bitfield name="WIDTH" low="0" high="4" shr="5" type="uint"/>
1526 <bitfield name="HEIGHT" low="5" high="9" shr="5" type="uint"/>
1527 </reg32>
1528
1529 <reg32 offset="0x0c02" name="VSC_SIZE_ADDRESS"/>
1530 <array offset="0x0c06" name="VSC_PIPE" stride="3" length="8">
1531 <reg32 offset="0x0" name="CONFIG">
1532 <doc>
1533 Configures the mapping between VSC_PIPE buffer and
1534 bin, X/Y specify the bin index in the horiz/vert
1535 direction (0,0 is upper left, 0,1 is leftmost bin
1536 on second row, and so on). W/H specify the number
1537 of bins assigned to this VSC_PIPE in the horiz/vert
1538 dimension.
1539 </doc>
1540 <bitfield name="X" low="0" high="9" type="uint"/>
1541 <bitfield name="Y" low="10" high="19" type="uint"/>
1542 <bitfield name="W" low="20" high="23" type="uint"/>
1543 <bitfield name="H" low="24" high="27" type="uint"/>
1544 </reg32>
1545 <reg32 offset="0x1" name="DATA_ADDRESS"/>
1546 <reg32 offset="0x2" name="DATA_LENGTH"/>
1547 </array>
1548 <reg32 offset="0x0c3c" name="VSC_BIN_CONTROL">
1549 <doc>seems to be set to 0x00000001 during binning pass</doc>
1550 <bitfield name="BINNING_ENABLE" pos="0" type="boolean"/>
1551 </reg32>
1552 <reg32 offset="0x0c3d" name="UNKNOWN_0C3D">
1553 <doc>seems to be always set to 0x00000001</doc>
1554 </reg32>
1555 <reg32 offset="0x0c48" name="PC_PERFCOUNTER0_SELECT" type="a3xx_pc_perfcounter_select"/>
1556 <reg32 offset="0x0c49" name="PC_PERFCOUNTER1_SELECT" type="a3xx_pc_perfcounter_select"/>
1557 <reg32 offset="0x0c4a" name="PC_PERFCOUNTER2_SELECT" type="a3xx_pc_perfcounter_select"/>
1558 <reg32 offset="0x0c4b" name="PC_PERFCOUNTER3_SELECT" type="a3xx_pc_perfcounter_select"/>
1559 <reg32 offset="0x0c81" name="GRAS_TSE_DEBUG_ECO">
1560 <doc>seems to be always set to 0x00000001</doc>
1561 </reg32>
1562
1563 <reg32 offset="0x0c88" name="GRAS_PERFCOUNTER0_SELECT" type="a3xx_gras_tse_perfcounter_select"/>
1564 <reg32 offset="0x0c89" name="GRAS_PERFCOUNTER1_SELECT" type="a3xx_gras_tse_perfcounter_select"/>
1565 <reg32 offset="0x0c8a" name="GRAS_PERFCOUNTER2_SELECT" type="a3xx_gras_ras_perfcounter_select"/>
1566 <reg32 offset="0x0c8b" name="GRAS_PERFCOUNTER3_SELECT" type="a3xx_gras_ras_perfcounter_select"/>
1567 <array offset="0x0ca0" name="GRAS_CL_USER_PLANE" stride="4" length="6">
1568 <reg32 offset="0x0" name="X"/>
1569 <reg32 offset="0x1" name="Y"/>
1570 <reg32 offset="0x2" name="Z"/>
1571 <reg32 offset="0x3" name="W"/>
1572 </array>
1573 <reg32 offset="0x0cc0" name="RB_GMEM_BASE_ADDR"/>
1574 <reg32 offset="0x0cc1" name="RB_DEBUG_ECO_CONTROLS_ADDR"/>
1575 <reg32 offset="0x0cc6" name="RB_PERFCOUNTER0_SELECT" type="a3xx_rb_perfcounter_select"/>
1576 <reg32 offset="0x0cc7" name="RB_PERFCOUNTER1_SELECT" type="a3xx_rb_perfcounter_select"/>
1577 <reg32 offset="0x0ce0" name="RB_FRAME_BUFFER_DIMENSION">
1578 <bitfield name="WIDTH" low="0" high="13" type="uint"/>
1579 <bitfield name="HEIGHT" low="14" high="27" type="uint"/>
1580 </reg32>
1581 <reg32 offset="0x0e00" name="HLSQ_PERFCOUNTER0_SELECT" type="a3xx_hlsq_perfcounter_select"/>
1582 <reg32 offset="0x0e01" name="HLSQ_PERFCOUNTER1_SELECT" type="a3xx_hlsq_perfcounter_select"/>
1583 <reg32 offset="0x0e02" name="HLSQ_PERFCOUNTER2_SELECT" type="a3xx_hlsq_perfcounter_select"/>
1584 <reg32 offset="0x0e03" name="HLSQ_PERFCOUNTER3_SELECT" type="a3xx_hlsq_perfcounter_select"/>
1585 <reg32 offset="0x0e04" name="HLSQ_PERFCOUNTER4_SELECT" type="a3xx_hlsq_perfcounter_select"/>
1586 <reg32 offset="0x0e05" name="HLSQ_PERFCOUNTER5_SELECT" type="a3xx_hlsq_perfcounter_select"/>
1587 <reg32 offset="0x0e43" name="UNKNOWN_0E43">
1588 <doc>seems to be always set to 0x00000001</doc>
1589 </reg32>
1590 <reg32 offset="0x0e44" name="VFD_PERFCOUNTER0_SELECT" type="a3xx_vfd_perfcounter_select"/>
1591 <reg32 offset="0x0e45" name="VFD_PERFCOUNTER1_SELECT" type="a3xx_vfd_perfcounter_select"/>
1592 <reg32 offset="0x0e61" name="VPC_VPC_DEBUG_RAM_SEL"/>
1593 <reg32 offset="0x0e62" name="VPC_VPC_DEBUG_RAM_READ"/>
1594 <reg32 offset="0x0e64" name="VPC_PERFCOUNTER0_SELECT" type="a3xx_vpc_perfcounter_select"/>
1595 <reg32 offset="0x0e65" name="VPC_PERFCOUNTER1_SELECT" type="a3xx_vpc_perfcounter_select"/>
1596 <reg32 offset="0x0e82" name="UCHE_CACHE_MODE_CONTROL_REG"/>
1597 <reg32 offset="0x0e84" name="UCHE_PERFCOUNTER0_SELECT" type="a3xx_uche_perfcounter_select"/>
1598 <reg32 offset="0x0e85" name="UCHE_PERFCOUNTER1_SELECT" type="a3xx_uche_perfcounter_select"/>
1599 <reg32 offset="0x0e86" name="UCHE_PERFCOUNTER2_SELECT" type="a3xx_uche_perfcounter_select"/>
1600 <reg32 offset="0x0e87" name="UCHE_PERFCOUNTER3_SELECT" type="a3xx_uche_perfcounter_select"/>
1601 <reg32 offset="0x0e88" name="UCHE_PERFCOUNTER4_SELECT" type="a3xx_uche_perfcounter_select"/>
1602 <reg32 offset="0x0e89" name="UCHE_PERFCOUNTER5_SELECT" type="a3xx_uche_perfcounter_select"/>
1603 <reg32 offset="0x0ea0" name="UCHE_CACHE_INVALIDATE0_REG">
1604 <!-- might be shifted right by 5, assuming 32byte cache line size.. -->
1605 <bitfield name="ADDR" low="0" high="27" type="hex"/>
1606 </reg32>
1607 <reg32 offset="0x0ea1" name="UCHE_CACHE_INVALIDATE1_REG">
1608 <!-- might be shifted right by 5, assuming 32byte cache line size.. -->
1609 <bitfield name="ADDR" low="0" high="27" type="hex"/>
1610 <!-- I'd assume 2 bits, for FLUSH/INVALIDATE/CLEAN? -->
1611 <bitfield name="OPCODE" low="28" high="29" type="a3xx_cache_opcode"/>
1612 <bitfield name="ENTIRE_CACHE" pos="31" type="boolean"/>
1613 </reg32>
1614 <reg32 offset="0x0ea6" name="UNKNOWN_0EA6"/>
1615 <reg32 offset="0x0ec4" name="SP_PERFCOUNTER0_SELECT" type="a3xx_sp_perfcounter_select"/>
1616 <reg32 offset="0x0ec5" name="SP_PERFCOUNTER1_SELECT" type="a3xx_sp_perfcounter_select"/>
1617 <reg32 offset="0x0ec6" name="SP_PERFCOUNTER2_SELECT" type="a3xx_sp_perfcounter_select"/>
1618 <reg32 offset="0x0ec7" name="SP_PERFCOUNTER3_SELECT" type="a3xx_sp_perfcounter_select"/>
1619 <reg32 offset="0x0ec8" name="SP_PERFCOUNTER4_SELECT" type="a3xx_sp_perfcounter_select"/>
1620 <reg32 offset="0x0ec9" name="SP_PERFCOUNTER5_SELECT" type="a3xx_sp_perfcounter_select"/>
1621 <reg32 offset="0x0eca" name="SP_PERFCOUNTER6_SELECT" type="a3xx_sp_perfcounter_select"/>
1622 <reg32 offset="0x0ecb" name="SP_PERFCOUNTER7_SELECT" type="a3xx_sp_perfcounter_select"/>
1623 <reg32 offset="0x0ee0" name="UNKNOWN_0EE0">
1624 <doc>seems to be always set to 0x00000003</doc>
1625 </reg32>
1626 <reg32 offset="0x0f03" name="UNKNOWN_0F03">
1627 <doc>seems to be always set to 0x00000001</doc>
1628 </reg32>
1629 <reg32 offset="0x0f04" name="TP_PERFCOUNTER0_SELECT" type="a3xx_tp_perfcounter_select"/>
1630 <reg32 offset="0x0f05" name="TP_PERFCOUNTER1_SELECT" type="a3xx_tp_perfcounter_select"/>
1631 <reg32 offset="0x0f06" name="TP_PERFCOUNTER2_SELECT" type="a3xx_tp_perfcounter_select"/>
1632 <reg32 offset="0x0f07" name="TP_PERFCOUNTER3_SELECT" type="a3xx_tp_perfcounter_select"/>
1633 <reg32 offset="0x0f08" name="TP_PERFCOUNTER4_SELECT" type="a3xx_tp_perfcounter_select"/>
1634 <reg32 offset="0x0f09" name="TP_PERFCOUNTER5_SELECT" type="a3xx_tp_perfcounter_select"/>
1635
1636 <!-- this seems to be the register that CP_RUN_OPENCL writes: -->
1637 <reg32 offset="0x21f0" name="VGT_CL_INITIATOR"/>
1638
1639 <!-- seems to be same as a2xx according to fwdump.. -->
1640 <reg32 offset="0x21f9" name="VGT_EVENT_INITIATOR"/>
1641 <reg32 offset="0x21fc" name="VGT_DRAW_INITIATOR" type="vgt_draw_initiator"/>
1642 <reg32 offset="0x21fd" name="VGT_IMMED_DATA"/>
1643 </domain>
1644
1645 <domain name="A3XX_TEX_SAMP" width="32">
1646 <doc>Texture sampler dwords</doc>
1647 <enum name="a3xx_tex_filter">
1648 <value name="A3XX_TEX_NEAREST" value="0"/>
1649 <value name="A3XX_TEX_LINEAR" value="1"/>
1650 <value name="A3XX_TEX_ANISO" value="2"/>
1651 </enum>
1652 <enum name="a3xx_tex_clamp">
1653 <value name="A3XX_TEX_REPEAT" value="0"/>
1654 <value name="A3XX_TEX_CLAMP_TO_EDGE" value="1"/>
1655 <value name="A3XX_TEX_MIRROR_REPEAT" value="2"/>
1656 <value name="A3XX_TEX_CLAMP_TO_BORDER" value="3"/>
1657 <value name="A3XX_TEX_MIRROR_CLAMP" value="4"/>
1658 </enum>
1659 <enum name="a3xx_tex_aniso">
1660 <value name="A3XX_TEX_ANISO_1" value="0"/>
1661 <value name="A3XX_TEX_ANISO_2" value="1"/>
1662 <value name="A3XX_TEX_ANISO_4" value="2"/>
1663 <value name="A3XX_TEX_ANISO_8" value="3"/>
1664 <value name="A3XX_TEX_ANISO_16" value="4"/>
1665 </enum>
1666 <reg32 offset="0" name="0">
1667 <bitfield name="CLAMPENABLE" pos="0" type="boolean"/>
1668 <bitfield name="MIPFILTER_LINEAR" pos="1" type="boolean"/>
1669 <bitfield name="XY_MAG" low="2" high="3" type="a3xx_tex_filter"/>
1670 <bitfield name="XY_MIN" low="4" high="5" type="a3xx_tex_filter"/>
1671 <bitfield name="WRAP_S" low="6" high="8" type="a3xx_tex_clamp"/>
1672 <bitfield name="WRAP_T" low="9" high="11" type="a3xx_tex_clamp"/>
1673 <bitfield name="WRAP_R" low="12" high="14" type="a3xx_tex_clamp"/>
1674 <bitfield name="ANISO" low="15" high="17" type="a3xx_tex_aniso"/>
1675 <bitfield name="COMPARE_FUNC" low="20" high="22" type="adreno_compare_func"/>
1676 <bitfield name="CUBEMAPSEAMLESSFILTOFF" pos="24" type="boolean"/>
1677 <!-- UNNORM_COORDS == CLK_NORMALIZED_COORDS_FALSE -->
1678 <bitfield name="UNNORM_COORDS" pos="31" type="boolean"/>
1679 </reg32>
1680 <reg32 offset="1" name="1">
1681 <bitfield name="LOD_BIAS" low="0" high="10" type="fixed" radix="6"/>
1682 <bitfield name="MAX_LOD" low="12" high="21" type="ufixed" radix="6"/>
1683 <bitfield name="MIN_LOD" low="22" high="31" type="ufixed" radix="6"/>
1684 </reg32>
1685 </domain>
1686
1687 <domain name="A3XX_TEX_CONST" width="32">
1688 <doc>Texture constant dwords</doc>
1689 <enum name="a3xx_tex_swiz">
1690 <!-- same as a2xx? -->
1691 <value name="A3XX_TEX_X" value="0"/>
1692 <value name="A3XX_TEX_Y" value="1"/>
1693 <value name="A3XX_TEX_Z" value="2"/>
1694 <value name="A3XX_TEX_W" value="3"/>
1695 <value name="A3XX_TEX_ZERO" value="4"/>
1696 <value name="A3XX_TEX_ONE" value="5"/>
1697 </enum>
1698 <enum name="a3xx_tex_type">
1699 <value name="A3XX_TEX_1D" value="0"/>
1700 <value name="A3XX_TEX_2D" value="1"/>
1701 <value name="A3XX_TEX_CUBE" value="2"/>
1702 <value name="A3XX_TEX_3D" value="3"/>
1703 </enum>
1704 <enum name="a3xx_tex_msaa">
1705 <value name="A3XX_TPL1_MSAA1X" value="0"/>
1706 <value name="A3XX_TPL1_MSAA2X" value="1"/>
1707 <value name="A3XX_TPL1_MSAA4X" value="2"/>
1708 <value name="A3XX_TPL1_MSAA8X" value="3"/>
1709 </enum>
1710 <reg32 offset="0" name="0">
1711 <bitfield name="TILE_MODE" low="0" high="1" type="a3xx_tile_mode"/>
1712 <bitfield name="SRGB" pos="2" type="boolean"/>
1713 <bitfield name="SWIZ_X" low="4" high="6" type="a3xx_tex_swiz"/>
1714 <bitfield name="SWIZ_Y" low="7" high="9" type="a3xx_tex_swiz"/>
1715 <bitfield name="SWIZ_Z" low="10" high="12" type="a3xx_tex_swiz"/>
1716 <bitfield name="SWIZ_W" low="13" high="15" type="a3xx_tex_swiz"/>
1717 <bitfield name="MIPLVLS" low="16" high="19" type="uint"/>
1718 <bitfield name="MSAATEX" low="20" high="21" type="a3xx_tex_msaa"/>
1719 <bitfield name="FMT" low="22" high="28" type="a3xx_tex_fmt"/>
1720 <bitfield name="NOCONVERT" pos="29" type="boolean"/>
1721 <bitfield name="TYPE" low="30" high="31" type="a3xx_tex_type"/>
1722 </reg32>
1723 <reg32 offset="1" name="1">
1724 <bitfield name="HEIGHT" low="0" high="13" type="uint"/>
1725 <bitfield name="WIDTH" low="14" high="27" type="uint"/>
1726 <!-- minimum pitch (for mipmap levels): log2(pitchalign / 16) -->
1727 <bitfield name="PITCHALIGN" low="28" high="31" type="uint"/>
1728 </reg32>
1729 <reg32 offset="2" name="2">
1730 <doc>INDX is index of texture address(es) in MIPMAP state block</doc>
1731 <bitfield name="INDX" low="0" high="8" type="uint"/>
1732 <doc>Pitch in bytes (so actually stride)</doc>
1733 <bitfield name="PITCH" low="12" high="29" type="uint"/>
1734 <doc>SWAP bit is set for BGRA instead of RGBA</doc>
1735 <bitfield name="SWAP" low="30" high="31" type="a3xx_color_swap"/>
1736 </reg32>
1737 <reg32 offset="3" name="3">
1738 <!--
1739 Update: the two LAYERSZn seem not to be the same thing.
1740 According to Ilia's experimentation the first one goes up
1741 to at *least* bit 14..
1742 -->
1743 <bitfield name="LAYERSZ1" low="0" high="16" shr="12" type="uint"/>
1744 <bitfield name="DEPTH" low="17" high="27" type="uint"/>
1745 <bitfield name="LAYERSZ2" low="28" high="31" shr="12" type="uint"/>
1746 </reg32>
1747 </domain>
1748
1749 </database>