turnip: use buffer size instead of bo size for VFD_FETCH_SIZE
[mesa.git] / src / freedreno / vulkan / tu_cmd_buffer.c
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
26 */
27
28 #include "tu_private.h"
29
30 #include "registers/adreno_pm4.xml.h"
31 #include "registers/adreno_common.xml.h"
32
33 #include "vk_format.h"
34
35 #include "tu_cs.h"
36 #include "tu_blit.h"
37
38 #define OVERFLOW_FLAG_REG REG_A6XX_CP_SCRATCH_REG(0)
39
40 void
41 tu_bo_list_init(struct tu_bo_list *list)
42 {
43 list->count = list->capacity = 0;
44 list->bo_infos = NULL;
45 }
46
47 void
48 tu_bo_list_destroy(struct tu_bo_list *list)
49 {
50 free(list->bo_infos);
51 }
52
53 void
54 tu_bo_list_reset(struct tu_bo_list *list)
55 {
56 list->count = 0;
57 }
58
59 /**
60 * \a flags consists of MSM_SUBMIT_BO_FLAGS.
61 */
62 static uint32_t
63 tu_bo_list_add_info(struct tu_bo_list *list,
64 const struct drm_msm_gem_submit_bo *bo_info)
65 {
66 assert(bo_info->handle != 0);
67
68 for (uint32_t i = 0; i < list->count; ++i) {
69 if (list->bo_infos[i].handle == bo_info->handle) {
70 assert(list->bo_infos[i].presumed == bo_info->presumed);
71 list->bo_infos[i].flags |= bo_info->flags;
72 return i;
73 }
74 }
75
76 /* grow list->bo_infos if needed */
77 if (list->count == list->capacity) {
78 uint32_t new_capacity = MAX2(2 * list->count, 16);
79 struct drm_msm_gem_submit_bo *new_bo_infos = realloc(
80 list->bo_infos, new_capacity * sizeof(struct drm_msm_gem_submit_bo));
81 if (!new_bo_infos)
82 return TU_BO_LIST_FAILED;
83 list->bo_infos = new_bo_infos;
84 list->capacity = new_capacity;
85 }
86
87 list->bo_infos[list->count] = *bo_info;
88 return list->count++;
89 }
90
91 uint32_t
92 tu_bo_list_add(struct tu_bo_list *list,
93 const struct tu_bo *bo,
94 uint32_t flags)
95 {
96 return tu_bo_list_add_info(list, &(struct drm_msm_gem_submit_bo) {
97 .flags = flags,
98 .handle = bo->gem_handle,
99 .presumed = bo->iova,
100 });
101 }
102
103 VkResult
104 tu_bo_list_merge(struct tu_bo_list *list, const struct tu_bo_list *other)
105 {
106 for (uint32_t i = 0; i < other->count; i++) {
107 if (tu_bo_list_add_info(list, other->bo_infos + i) == TU_BO_LIST_FAILED)
108 return VK_ERROR_OUT_OF_HOST_MEMORY;
109 }
110
111 return VK_SUCCESS;
112 }
113
114 static bool
115 is_linear_mipmapped(const struct tu_image_view *iview)
116 {
117 return iview->image->layout.tile_mode == TILE6_LINEAR &&
118 iview->base_mip != iview->image->level_count - 1;
119 }
120
121 static bool
122 force_sysmem(const struct tu_cmd_buffer *cmd,
123 const struct VkRect2D *render_area)
124 {
125 const struct tu_framebuffer *fb = cmd->state.framebuffer;
126 const struct tu_physical_device *device = cmd->device->physical_device;
127 bool has_linear_mipmapped_store = false;
128 const struct tu_render_pass *pass = cmd->state.pass;
129
130 /* Layered rendering requires sysmem. */
131 if (fb->layers > 1)
132 return true;
133
134 /* Iterate over all the places we call tu6_emit_store_attachment() */
135 for (unsigned i = 0; i < pass->subpass_count; i++) {
136 const struct tu_subpass *subpass = &pass->subpasses[i];
137 if (subpass->resolve_attachments) {
138 for (unsigned i = 0; i < subpass->color_count; i++) {
139 uint32_t a = subpass->resolve_attachments[i].attachment;
140 if (a != VK_ATTACHMENT_UNUSED &&
141 cmd->state.pass->attachments[a].store_op == VK_ATTACHMENT_STORE_OP_STORE) {
142 const struct tu_image_view *iview = fb->attachments[a].attachment;
143 if (is_linear_mipmapped(iview)) {
144 has_linear_mipmapped_store = true;
145 break;
146 }
147 }
148 }
149 }
150 }
151
152 for (unsigned i = 0; i < pass->attachment_count; i++) {
153 if (pass->attachments[i].gmem_offset >= 0 &&
154 cmd->state.pass->attachments[i].store_op == VK_ATTACHMENT_STORE_OP_STORE) {
155 const struct tu_image_view *iview = fb->attachments[i].attachment;
156 if (is_linear_mipmapped(iview)) {
157 has_linear_mipmapped_store = true;
158 break;
159 }
160 }
161 }
162
163 /* Linear textures cannot have any padding between mipmap levels and their
164 * height isn't padded, while at the same time the GMEM->MEM resolve does
165 * not have per-pixel granularity, so if the image height isn't aligned to
166 * the resolve granularity and the render area is tall enough, we may wind
167 * up writing past the bottom of the image into the next miplevel or even
168 * past the end of the image. For the last miplevel, the layout code should
169 * insert enough padding so that the overdraw writes to the padding. To
170 * work around this, we force-enable sysmem rendering.
171 */
172 const uint32_t y2 = render_area->offset.y + render_area->extent.height;
173 const uint32_t aligned_y2 = ALIGN_POT(y2, device->tile_align_h);
174
175 return has_linear_mipmapped_store && aligned_y2 > fb->height;
176 }
177
178 static void
179 tu_tiling_config_update_tile_layout(struct tu_tiling_config *tiling,
180 const struct tu_device *dev,
181 uint32_t pixels)
182 {
183 const uint32_t tile_align_w = dev->physical_device->tile_align_w;
184 const uint32_t tile_align_h = dev->physical_device->tile_align_h;
185 const uint32_t max_tile_width = 1024; /* A6xx */
186
187 /* note: don't offset the tiling config by render_area.offset,
188 * because binning pass can't deal with it
189 * this means we might end up with more tiles than necessary,
190 * but load/store/etc are still scissored to the render_area
191 */
192 tiling->tile0.offset = (VkOffset2D) {};
193
194 const uint32_t ra_width =
195 tiling->render_area.extent.width +
196 (tiling->render_area.offset.x - tiling->tile0.offset.x);
197 const uint32_t ra_height =
198 tiling->render_area.extent.height +
199 (tiling->render_area.offset.y - tiling->tile0.offset.y);
200
201 /* start from 1 tile */
202 tiling->tile_count = (VkExtent2D) {
203 .width = 1,
204 .height = 1,
205 };
206 tiling->tile0.extent = (VkExtent2D) {
207 .width = align(ra_width, tile_align_w),
208 .height = align(ra_height, tile_align_h),
209 };
210
211 if (unlikely(dev->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN)) {
212 /* start with 2x2 tiles */
213 tiling->tile_count.width = 2;
214 tiling->tile_count.height = 2;
215 tiling->tile0.extent.width = align(DIV_ROUND_UP(ra_width, 2), tile_align_w);
216 tiling->tile0.extent.height = align(DIV_ROUND_UP(ra_height, 2), tile_align_h);
217 }
218
219 /* do not exceed max tile width */
220 while (tiling->tile0.extent.width > max_tile_width) {
221 tiling->tile_count.width++;
222 tiling->tile0.extent.width =
223 align(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
224 }
225
226 /* will force to sysmem, don't bother trying to have a valid tile config
227 * TODO: just skip all GMEM stuff when sysmem is forced?
228 */
229 if (!pixels)
230 return;
231
232 /* do not exceed gmem size */
233 while (tiling->tile0.extent.width * tiling->tile0.extent.height > pixels) {
234 if (tiling->tile0.extent.width > MAX2(tile_align_w, tiling->tile0.extent.height)) {
235 tiling->tile_count.width++;
236 tiling->tile0.extent.width =
237 align(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
238 } else {
239 /* if this assert fails then layout is impossible.. */
240 assert(tiling->tile0.extent.height > tile_align_h);
241 tiling->tile_count.height++;
242 tiling->tile0.extent.height =
243 align(DIV_ROUND_UP(ra_height, tiling->tile_count.height), tile_align_h);
244 }
245 }
246 }
247
248 static void
249 tu_tiling_config_update_pipe_layout(struct tu_tiling_config *tiling,
250 const struct tu_device *dev)
251 {
252 const uint32_t max_pipe_count = 32; /* A6xx */
253
254 /* start from 1 tile per pipe */
255 tiling->pipe0 = (VkExtent2D) {
256 .width = 1,
257 .height = 1,
258 };
259 tiling->pipe_count = tiling->tile_count;
260
261 while (tiling->pipe_count.width * tiling->pipe_count.height > max_pipe_count) {
262 if (tiling->pipe0.width < tiling->pipe0.height) {
263 tiling->pipe0.width += 1;
264 tiling->pipe_count.width =
265 DIV_ROUND_UP(tiling->tile_count.width, tiling->pipe0.width);
266 } else {
267 tiling->pipe0.height += 1;
268 tiling->pipe_count.height =
269 DIV_ROUND_UP(tiling->tile_count.height, tiling->pipe0.height);
270 }
271 }
272 }
273
274 static void
275 tu_tiling_config_update_pipes(struct tu_tiling_config *tiling,
276 const struct tu_device *dev)
277 {
278 const uint32_t max_pipe_count = 32; /* A6xx */
279 const uint32_t used_pipe_count =
280 tiling->pipe_count.width * tiling->pipe_count.height;
281 const VkExtent2D last_pipe = {
282 .width = (tiling->tile_count.width - 1) % tiling->pipe0.width + 1,
283 .height = (tiling->tile_count.height - 1) % tiling->pipe0.height + 1,
284 };
285
286 assert(used_pipe_count <= max_pipe_count);
287 assert(max_pipe_count <= ARRAY_SIZE(tiling->pipe_config));
288
289 for (uint32_t y = 0; y < tiling->pipe_count.height; y++) {
290 for (uint32_t x = 0; x < tiling->pipe_count.width; x++) {
291 const uint32_t pipe_x = tiling->pipe0.width * x;
292 const uint32_t pipe_y = tiling->pipe0.height * y;
293 const uint32_t pipe_w = (x == tiling->pipe_count.width - 1)
294 ? last_pipe.width
295 : tiling->pipe0.width;
296 const uint32_t pipe_h = (y == tiling->pipe_count.height - 1)
297 ? last_pipe.height
298 : tiling->pipe0.height;
299 const uint32_t n = tiling->pipe_count.width * y + x;
300
301 tiling->pipe_config[n] = A6XX_VSC_PIPE_CONFIG_REG_X(pipe_x) |
302 A6XX_VSC_PIPE_CONFIG_REG_Y(pipe_y) |
303 A6XX_VSC_PIPE_CONFIG_REG_W(pipe_w) |
304 A6XX_VSC_PIPE_CONFIG_REG_H(pipe_h);
305 tiling->pipe_sizes[n] = CP_SET_BIN_DATA5_0_VSC_SIZE(pipe_w * pipe_h);
306 }
307 }
308
309 memset(tiling->pipe_config + used_pipe_count, 0,
310 sizeof(uint32_t) * (max_pipe_count - used_pipe_count));
311 }
312
313 static void
314 tu_tiling_config_get_tile(const struct tu_tiling_config *tiling,
315 const struct tu_device *dev,
316 uint32_t tx,
317 uint32_t ty,
318 struct tu_tile *tile)
319 {
320 /* find the pipe and the slot for tile (tx, ty) */
321 const uint32_t px = tx / tiling->pipe0.width;
322 const uint32_t py = ty / tiling->pipe0.height;
323 const uint32_t sx = tx - tiling->pipe0.width * px;
324 const uint32_t sy = ty - tiling->pipe0.height * py;
325 /* last pipe has different width */
326 const uint32_t pipe_width =
327 MIN2(tiling->pipe0.width,
328 tiling->tile_count.width - px * tiling->pipe0.width);
329
330 assert(tx < tiling->tile_count.width && ty < tiling->tile_count.height);
331 assert(px < tiling->pipe_count.width && py < tiling->pipe_count.height);
332 assert(sx < tiling->pipe0.width && sy < tiling->pipe0.height);
333
334 /* convert to 1D indices */
335 tile->pipe = tiling->pipe_count.width * py + px;
336 tile->slot = pipe_width * sy + sx;
337
338 /* get the blit area for the tile */
339 tile->begin = (VkOffset2D) {
340 .x = tiling->tile0.offset.x + tiling->tile0.extent.width * tx,
341 .y = tiling->tile0.offset.y + tiling->tile0.extent.height * ty,
342 };
343 tile->end.x =
344 (tx == tiling->tile_count.width - 1)
345 ? tiling->render_area.offset.x + tiling->render_area.extent.width
346 : tile->begin.x + tiling->tile0.extent.width;
347 tile->end.y =
348 (ty == tiling->tile_count.height - 1)
349 ? tiling->render_area.offset.y + tiling->render_area.extent.height
350 : tile->begin.y + tiling->tile0.extent.height;
351 }
352
353 enum a3xx_msaa_samples
354 tu_msaa_samples(uint32_t samples)
355 {
356 switch (samples) {
357 case 1:
358 return MSAA_ONE;
359 case 2:
360 return MSAA_TWO;
361 case 4:
362 return MSAA_FOUR;
363 case 8:
364 return MSAA_EIGHT;
365 default:
366 assert(!"invalid sample count");
367 return MSAA_ONE;
368 }
369 }
370
371 static enum a4xx_index_size
372 tu6_index_size(VkIndexType type)
373 {
374 switch (type) {
375 case VK_INDEX_TYPE_UINT16:
376 return INDEX4_SIZE_16_BIT;
377 case VK_INDEX_TYPE_UINT32:
378 return INDEX4_SIZE_32_BIT;
379 default:
380 unreachable("invalid VkIndexType");
381 return INDEX4_SIZE_8_BIT;
382 }
383 }
384
385 unsigned
386 tu6_emit_event_write(struct tu_cmd_buffer *cmd,
387 struct tu_cs *cs,
388 enum vgt_event_type event,
389 bool need_seqno)
390 {
391 unsigned seqno = 0;
392
393 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, need_seqno ? 4 : 1);
394 tu_cs_emit(cs, CP_EVENT_WRITE_0_EVENT(event));
395 if (need_seqno) {
396 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
397 seqno = ++cmd->scratch_seqno;
398 tu_cs_emit(cs, seqno);
399 }
400
401 return seqno;
402 }
403
404 static void
405 tu6_emit_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
406 {
407 tu6_emit_event_write(cmd, cs, 0x31, false);
408 }
409
410 static void
411 tu6_emit_lrz_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
412 {
413 tu6_emit_event_write(cmd, cs, LRZ_FLUSH, false);
414 }
415
416 static void
417 tu6_emit_wfi(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
418 {
419 if (cmd->wait_for_idle) {
420 tu_cs_emit_wfi(cs);
421 cmd->wait_for_idle = false;
422 }
423 }
424
425 #define tu_image_view_ubwc_pitches(iview) \
426 .pitch = tu_image_ubwc_pitch(iview->image, iview->base_mip), \
427 .array_pitch = tu_image_ubwc_size(iview->image, iview->base_mip) >> 2
428
429 static void
430 tu6_emit_zs(struct tu_cmd_buffer *cmd,
431 const struct tu_subpass *subpass,
432 struct tu_cs *cs)
433 {
434 const struct tu_framebuffer *fb = cmd->state.framebuffer;
435
436 const uint32_t a = subpass->depth_stencil_attachment.attachment;
437 if (a == VK_ATTACHMENT_UNUSED) {
438 tu_cs_emit_regs(cs,
439 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE),
440 A6XX_RB_DEPTH_BUFFER_PITCH(0),
441 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(0),
442 A6XX_RB_DEPTH_BUFFER_BASE(0),
443 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(0));
444
445 tu_cs_emit_regs(cs,
446 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE));
447
448 tu_cs_emit_regs(cs,
449 A6XX_GRAS_LRZ_BUFFER_BASE(0),
450 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
451 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
452
453 tu_cs_emit_regs(cs, A6XX_RB_STENCIL_INFO(0));
454
455 return;
456 }
457
458 const struct tu_image_view *iview = fb->attachments[a].attachment;
459 enum a6xx_depth_format fmt = tu6_pipe2depth(iview->vk_format);
460
461 tu_cs_emit_regs(cs,
462 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = fmt),
463 A6XX_RB_DEPTH_BUFFER_PITCH(tu_image_stride(iview->image, iview->base_mip)),
464 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(iview->image->layout.layer_size),
465 A6XX_RB_DEPTH_BUFFER_BASE(tu_image_view_base_ref(iview)),
466 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(cmd->state.pass->attachments[a].gmem_offset));
467
468 tu_cs_emit_regs(cs,
469 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = fmt));
470
471 tu_cs_emit_regs(cs,
472 A6XX_RB_DEPTH_FLAG_BUFFER_BASE(tu_image_view_ubwc_base_ref(iview)),
473 A6XX_RB_DEPTH_FLAG_BUFFER_PITCH(tu_image_view_ubwc_pitches(iview)));
474
475 tu_cs_emit_regs(cs,
476 A6XX_GRAS_LRZ_BUFFER_BASE(0),
477 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
478 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
479
480 tu_cs_emit_regs(cs,
481 A6XX_RB_STENCIL_INFO(0));
482
483 /* enable zs? */
484 }
485
486 static void
487 tu6_emit_mrt(struct tu_cmd_buffer *cmd,
488 const struct tu_subpass *subpass,
489 struct tu_cs *cs)
490 {
491 const struct tu_framebuffer *fb = cmd->state.framebuffer;
492 unsigned char mrt_comp[MAX_RTS] = { 0 };
493 unsigned srgb_cntl = 0;
494
495 for (uint32_t i = 0; i < subpass->color_count; ++i) {
496 uint32_t a = subpass->color_attachments[i].attachment;
497 if (a == VK_ATTACHMENT_UNUSED)
498 continue;
499
500 const struct tu_image_view *iview = fb->attachments[a].attachment;
501 const enum a6xx_tile_mode tile_mode =
502 tu6_get_image_tile_mode(iview->image, iview->base_mip);
503
504 mrt_comp[i] = 0xf;
505
506 if (vk_format_is_srgb(iview->vk_format))
507 srgb_cntl |= (1 << i);
508
509 const struct tu_native_format format =
510 tu6_format_color(iview->vk_format, iview->image->layout.tile_mode);
511
512 tu_cs_emit_regs(cs,
513 A6XX_RB_MRT_BUF_INFO(i,
514 .color_tile_mode = tile_mode,
515 .color_format = format.fmt,
516 .color_swap = format.swap),
517 A6XX_RB_MRT_PITCH(i, tu_image_stride(iview->image, iview->base_mip)),
518 A6XX_RB_MRT_ARRAY_PITCH(i, iview->image->layout.layer_size),
519 A6XX_RB_MRT_BASE(i, tu_image_view_base_ref(iview)),
520 A6XX_RB_MRT_BASE_GMEM(i, cmd->state.pass->attachments[a].gmem_offset));
521
522 tu_cs_emit_regs(cs,
523 A6XX_SP_FS_MRT_REG(i,
524 .color_format = format.fmt,
525 .color_sint = vk_format_is_sint(iview->vk_format),
526 .color_uint = vk_format_is_uint(iview->vk_format)));
527
528 tu_cs_emit_regs(cs,
529 A6XX_RB_MRT_FLAG_BUFFER_ADDR(i, tu_image_view_ubwc_base_ref(iview)),
530 A6XX_RB_MRT_FLAG_BUFFER_PITCH(i, tu_image_view_ubwc_pitches(iview)));
531 }
532
533 tu_cs_emit_regs(cs,
534 A6XX_RB_SRGB_CNTL(.dword = srgb_cntl));
535
536 tu_cs_emit_regs(cs,
537 A6XX_SP_SRGB_CNTL(.dword = srgb_cntl));
538
539 tu_cs_emit_regs(cs,
540 A6XX_RB_RENDER_COMPONENTS(
541 .rt0 = mrt_comp[0],
542 .rt1 = mrt_comp[1],
543 .rt2 = mrt_comp[2],
544 .rt3 = mrt_comp[3],
545 .rt4 = mrt_comp[4],
546 .rt5 = mrt_comp[5],
547 .rt6 = mrt_comp[6],
548 .rt7 = mrt_comp[7]));
549
550 tu_cs_emit_regs(cs,
551 A6XX_SP_FS_RENDER_COMPONENTS(
552 .rt0 = mrt_comp[0],
553 .rt1 = mrt_comp[1],
554 .rt2 = mrt_comp[2],
555 .rt3 = mrt_comp[3],
556 .rt4 = mrt_comp[4],
557 .rt5 = mrt_comp[5],
558 .rt6 = mrt_comp[6],
559 .rt7 = mrt_comp[7]));
560
561 // XXX: We probably can't hardcode LAYER_CNTL_TYPE.
562 tu_cs_emit_regs(cs,
563 A6XX_GRAS_LAYER_CNTL(.layered = fb->layers > 1,
564 .type = LAYER_2D_ARRAY));
565 }
566
567 static void
568 tu6_emit_msaa(struct tu_cmd_buffer *cmd,
569 const struct tu_subpass *subpass,
570 struct tu_cs *cs)
571 {
572 const enum a3xx_msaa_samples samples = tu_msaa_samples(subpass->samples);
573 bool msaa_disable = samples == MSAA_ONE;
574
575 tu_cs_emit_regs(cs,
576 A6XX_SP_TP_RAS_MSAA_CNTL(samples),
577 A6XX_SP_TP_DEST_MSAA_CNTL(.samples = samples,
578 .msaa_disable = msaa_disable));
579
580 tu_cs_emit_regs(cs,
581 A6XX_GRAS_RAS_MSAA_CNTL(samples),
582 A6XX_GRAS_DEST_MSAA_CNTL(.samples = samples,
583 .msaa_disable = msaa_disable));
584
585 tu_cs_emit_regs(cs,
586 A6XX_RB_RAS_MSAA_CNTL(samples),
587 A6XX_RB_DEST_MSAA_CNTL(.samples = samples,
588 .msaa_disable = msaa_disable));
589
590 tu_cs_emit_regs(cs,
591 A6XX_RB_MSAA_CNTL(samples));
592 }
593
594 static void
595 tu6_emit_bin_size(struct tu_cs *cs,
596 uint32_t bin_w, uint32_t bin_h, uint32_t flags)
597 {
598 tu_cs_emit_regs(cs,
599 A6XX_GRAS_BIN_CONTROL(.binw = bin_w,
600 .binh = bin_h,
601 .dword = flags));
602
603 tu_cs_emit_regs(cs,
604 A6XX_RB_BIN_CONTROL(.binw = bin_w,
605 .binh = bin_h,
606 .dword = flags));
607
608 /* no flag for RB_BIN_CONTROL2... */
609 tu_cs_emit_regs(cs,
610 A6XX_RB_BIN_CONTROL2(.binw = bin_w,
611 .binh = bin_h));
612 }
613
614 static void
615 tu6_emit_render_cntl(struct tu_cmd_buffer *cmd,
616 const struct tu_subpass *subpass,
617 struct tu_cs *cs,
618 bool binning)
619 {
620 const struct tu_framebuffer *fb = cmd->state.framebuffer;
621 uint32_t cntl = 0;
622 cntl |= A6XX_RB_RENDER_CNTL_UNK4;
623 if (binning) {
624 cntl |= A6XX_RB_RENDER_CNTL_BINNING;
625 } else {
626 uint32_t mrts_ubwc_enable = 0;
627 for (uint32_t i = 0; i < subpass->color_count; ++i) {
628 uint32_t a = subpass->color_attachments[i].attachment;
629 if (a == VK_ATTACHMENT_UNUSED)
630 continue;
631
632 const struct tu_image_view *iview = fb->attachments[a].attachment;
633 if (iview->image->layout.ubwc_layer_size != 0)
634 mrts_ubwc_enable |= 1 << i;
635 }
636
637 cntl |= A6XX_RB_RENDER_CNTL_FLAG_MRTS(mrts_ubwc_enable);
638
639 const uint32_t a = subpass->depth_stencil_attachment.attachment;
640 if (a != VK_ATTACHMENT_UNUSED) {
641 const struct tu_image_view *iview = fb->attachments[a].attachment;
642 if (iview->image->layout.ubwc_layer_size != 0)
643 cntl |= A6XX_RB_RENDER_CNTL_FLAG_DEPTH;
644 }
645
646 /* In the !binning case, we need to set RB_RENDER_CNTL in the draw_cs
647 * in order to set it correctly for the different subpasses. However,
648 * that means the packets we're emitting also happen during binning. So
649 * we need to guard the write on !BINNING at CP execution time.
650 */
651 tu_cs_reserve(cs, 3 + 4);
652 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
653 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(RENDER_MODE) |
654 CP_COND_REG_EXEC_0_GMEM | CP_COND_REG_EXEC_0_SYSMEM);
655 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(4));
656 }
657
658 tu_cs_emit_pkt7(cs, CP_REG_WRITE, 3);
659 tu_cs_emit(cs, CP_REG_WRITE_0_TRACKER(TRACK_RENDER_CNTL));
660 tu_cs_emit(cs, REG_A6XX_RB_RENDER_CNTL);
661 tu_cs_emit(cs, cntl);
662 }
663
664 static void
665 tu6_emit_blit_scissor(struct tu_cmd_buffer *cmd, struct tu_cs *cs, bool align)
666 {
667 const VkRect2D *render_area = &cmd->state.tiling_config.render_area;
668 uint32_t x1 = render_area->offset.x;
669 uint32_t y1 = render_area->offset.y;
670 uint32_t x2 = x1 + render_area->extent.width - 1;
671 uint32_t y2 = y1 + render_area->extent.height - 1;
672
673 /* TODO: alignment requirement seems to be less than tile_align_w/h */
674 if (align) {
675 x1 = x1 & ~cmd->device->physical_device->tile_align_w;
676 y1 = y1 & ~cmd->device->physical_device->tile_align_h;
677 x2 = ALIGN_POT(x2 + 1, cmd->device->physical_device->tile_align_w) - 1;
678 y2 = ALIGN_POT(y2 + 1, cmd->device->physical_device->tile_align_h) - 1;
679 }
680
681 tu_cs_emit_regs(cs,
682 A6XX_RB_BLIT_SCISSOR_TL(.x = x1, .y = y1),
683 A6XX_RB_BLIT_SCISSOR_BR(.x = x2, .y = y2));
684 }
685
686 static void
687 tu6_emit_blit_info(struct tu_cmd_buffer *cmd,
688 struct tu_cs *cs,
689 const struct tu_image_view *iview,
690 uint32_t gmem_offset,
691 bool resolve)
692 {
693 tu_cs_emit_regs(cs,
694 A6XX_RB_BLIT_INFO(.unk0 = !resolve, .gmem = !resolve));
695
696 const struct tu_native_format format =
697 tu6_format_color(iview->vk_format, iview->image->layout.tile_mode);
698
699 enum a6xx_tile_mode tile_mode =
700 tu6_get_image_tile_mode(iview->image, iview->base_mip);
701 tu_cs_emit_regs(cs,
702 A6XX_RB_BLIT_DST_INFO(
703 .tile_mode = tile_mode,
704 .samples = tu_msaa_samples(iview->image->samples),
705 .color_format = format.fmt,
706 .color_swap = format.swap,
707 .flags = iview->image->layout.ubwc_layer_size != 0),
708 A6XX_RB_BLIT_DST(tu_image_view_base_ref(iview)),
709 A6XX_RB_BLIT_DST_PITCH(tu_image_stride(iview->image, iview->base_mip)),
710 A6XX_RB_BLIT_DST_ARRAY_PITCH(iview->image->layout.layer_size));
711
712 if (iview->image->layout.ubwc_layer_size) {
713 tu_cs_emit_regs(cs,
714 A6XX_RB_BLIT_FLAG_DST(tu_image_view_ubwc_base_ref(iview)),
715 A6XX_RB_BLIT_FLAG_DST_PITCH(tu_image_view_ubwc_pitches(iview)));
716 }
717
718 tu_cs_emit_regs(cs,
719 A6XX_RB_BLIT_BASE_GMEM(gmem_offset));
720 }
721
722 static void
723 tu6_emit_blit(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
724 {
725 tu6_emit_event_write(cmd, cs, BLIT, false);
726 }
727
728 static void
729 tu6_emit_window_scissor(struct tu_cmd_buffer *cmd,
730 struct tu_cs *cs,
731 uint32_t x1,
732 uint32_t y1,
733 uint32_t x2,
734 uint32_t y2)
735 {
736 tu_cs_emit_regs(cs,
737 A6XX_GRAS_SC_WINDOW_SCISSOR_TL(.x = x1, .y = y1),
738 A6XX_GRAS_SC_WINDOW_SCISSOR_BR(.x = x2, .y = y2));
739
740 tu_cs_emit_regs(cs,
741 A6XX_GRAS_RESOLVE_CNTL_1(.x = x1, .y = y1),
742 A6XX_GRAS_RESOLVE_CNTL_2(.x = x2, .y = y2));
743 }
744
745 static void
746 tu6_emit_window_offset(struct tu_cmd_buffer *cmd,
747 struct tu_cs *cs,
748 uint32_t x1,
749 uint32_t y1)
750 {
751 tu_cs_emit_regs(cs,
752 A6XX_RB_WINDOW_OFFSET(.x = x1, .y = y1));
753
754 tu_cs_emit_regs(cs,
755 A6XX_RB_WINDOW_OFFSET2(.x = x1, .y = y1));
756
757 tu_cs_emit_regs(cs,
758 A6XX_SP_WINDOW_OFFSET(.x = x1, .y = y1));
759
760 tu_cs_emit_regs(cs,
761 A6XX_SP_TP_WINDOW_OFFSET(.x = x1, .y = y1));
762 }
763
764 static bool
765 use_hw_binning(struct tu_cmd_buffer *cmd)
766 {
767 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
768
769 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_NOBIN))
770 return false;
771
772 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN))
773 return true;
774
775 return (tiling->tile_count.width * tiling->tile_count.height) > 2;
776 }
777
778 static bool
779 use_sysmem_rendering(struct tu_cmd_buffer *cmd)
780 {
781 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_SYSMEM))
782 return true;
783
784 /* can't fit attachments into gmem */
785 if (!cmd->state.pass->gmem_pixels)
786 return true;
787
788 return cmd->state.tiling_config.force_sysmem;
789 }
790
791 static void
792 tu6_emit_tile_select(struct tu_cmd_buffer *cmd,
793 struct tu_cs *cs,
794 const struct tu_tile *tile)
795 {
796 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
797 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_YIELD));
798
799 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
800 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_GMEM));
801
802 const uint32_t x1 = tile->begin.x;
803 const uint32_t y1 = tile->begin.y;
804 const uint32_t x2 = tile->end.x - 1;
805 const uint32_t y2 = tile->end.y - 1;
806 tu6_emit_window_scissor(cmd, cs, x1, y1, x2, y2);
807 tu6_emit_window_offset(cmd, cs, x1, y1);
808
809 tu_cs_emit_regs(cs,
810 A6XX_VPC_SO_OVERRIDE(.so_disable = false));
811
812 if (use_hw_binning(cmd)) {
813 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
814
815 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
816 tu_cs_emit(cs, 0x0);
817
818 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
819 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
820 A6XX_CP_REG_TEST_0_BIT(0) |
821 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
822
823 tu_cs_reserve(cs, 3 + 11);
824 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
825 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
826 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(11));
827
828 /* if (no overflow) */ {
829 tu_cs_emit_pkt7(cs, CP_SET_BIN_DATA5, 7);
830 tu_cs_emit(cs, cmd->state.tiling_config.pipe_sizes[tile->pipe] |
831 CP_SET_BIN_DATA5_0_VSC_N(tile->slot));
832 tu_cs_emit_qw(cs, cmd->vsc_data.iova + tile->pipe * cmd->vsc_data_pitch);
833 tu_cs_emit_qw(cs, cmd->vsc_data.iova + (tile->pipe * 4) + (32 * cmd->vsc_data_pitch));
834 tu_cs_emit_qw(cs, cmd->vsc_data2.iova + (tile->pipe * cmd->vsc_data2_pitch));
835
836 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
837 tu_cs_emit(cs, 0x0);
838
839 /* use a NOP packet to skip over the 'else' side: */
840 tu_cs_emit_pkt7(cs, CP_NOP, 2);
841 } /* else */ {
842 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
843 tu_cs_emit(cs, 0x1);
844 }
845
846 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
847 tu_cs_emit(cs, 0x0);
848
849 tu_cs_emit_regs(cs,
850 A6XX_RB_UNKNOWN_8804(0));
851
852 tu_cs_emit_regs(cs,
853 A6XX_SP_TP_UNKNOWN_B304(0));
854
855 tu_cs_emit_regs(cs,
856 A6XX_GRAS_UNKNOWN_80A4(0));
857 } else {
858 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
859 tu_cs_emit(cs, 0x1);
860
861 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
862 tu_cs_emit(cs, 0x0);
863 }
864 }
865
866 static void
867 tu6_emit_load_attachment(struct tu_cmd_buffer *cmd, struct tu_cs *cs, uint32_t a)
868 {
869 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
870 const struct tu_framebuffer *fb = cmd->state.framebuffer;
871 const struct tu_image_view *iview = fb->attachments[a].attachment;
872 const struct tu_render_pass_attachment *attachment =
873 &cmd->state.pass->attachments[a];
874
875 if (attachment->gmem_offset < 0)
876 return;
877
878 const uint32_t x1 = tiling->render_area.offset.x;
879 const uint32_t y1 = tiling->render_area.offset.y;
880 const uint32_t x2 = x1 + tiling->render_area.extent.width;
881 const uint32_t y2 = y1 + tiling->render_area.extent.height;
882 const uint32_t tile_x2 =
883 tiling->tile0.offset.x + tiling->tile0.extent.width * tiling->tile_count.width;
884 const uint32_t tile_y2 =
885 tiling->tile0.offset.y + tiling->tile0.extent.height * tiling->tile_count.height;
886 bool need_load =
887 x1 != tiling->tile0.offset.x || x2 != MIN2(fb->width, tile_x2) ||
888 y1 != tiling->tile0.offset.y || y2 != MIN2(fb->height, tile_y2);
889
890 if (need_load)
891 tu_finishme("improve handling of unaligned render area");
892
893 if (attachment->load_op == VK_ATTACHMENT_LOAD_OP_LOAD)
894 need_load = true;
895
896 if (vk_format_has_stencil(iview->vk_format) &&
897 attachment->stencil_load_op == VK_ATTACHMENT_LOAD_OP_LOAD)
898 need_load = true;
899
900 if (need_load) {
901 tu6_emit_blit_info(cmd, cs, iview, attachment->gmem_offset, false);
902 tu6_emit_blit(cmd, cs);
903 }
904 }
905
906 static void
907 tu6_emit_clear_attachment(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
908 uint32_t a,
909 const VkRenderPassBeginInfo *info)
910 {
911 const struct tu_framebuffer *fb = cmd->state.framebuffer;
912 const struct tu_image_view *iview = fb->attachments[a].attachment;
913 const struct tu_render_pass_attachment *attachment =
914 &cmd->state.pass->attachments[a];
915 unsigned clear_mask = 0;
916
917 /* note: this means it isn't used by any subpass and shouldn't be cleared anyway */
918 if (attachment->gmem_offset < 0)
919 return;
920
921 if (attachment->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR)
922 clear_mask = 0xf;
923
924 if (vk_format_has_stencil(iview->vk_format)) {
925 clear_mask &= 0x1;
926 if (attachment->stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR)
927 clear_mask |= 0x2;
928 }
929 if (!clear_mask)
930 return;
931
932 tu_clear_gmem_attachment(cmd, cs, a, clear_mask,
933 &info->pClearValues[a]);
934 }
935
936 static void
937 tu6_emit_predicated_blit(struct tu_cmd_buffer *cmd,
938 struct tu_cs *cs,
939 uint32_t a,
940 uint32_t gmem_a,
941 bool resolve)
942 {
943 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM);
944
945 tu6_emit_blit_info(cmd, cs,
946 cmd->state.framebuffer->attachments[a].attachment,
947 cmd->state.pass->attachments[gmem_a].gmem_offset, resolve);
948 tu6_emit_blit(cmd, cs);
949
950 tu_cond_exec_end(cs);
951 }
952
953 static void
954 tu6_emit_sysmem_resolve(struct tu_cmd_buffer *cmd,
955 struct tu_cs *cs,
956 uint32_t a,
957 uint32_t gmem_a)
958 {
959 const struct tu_framebuffer *fb = cmd->state.framebuffer;
960 const struct tu_image_view *dst = fb->attachments[a].attachment;
961 const struct tu_image_view *src = fb->attachments[gmem_a].attachment;
962
963 tu_blit(cmd, cs, &(struct tu_blit) {
964 .dst = sysmem_attachment_surf(dst, dst->base_layer,
965 &cmd->state.tiling_config.render_area),
966 .src = sysmem_attachment_surf(src, src->base_layer,
967 &cmd->state.tiling_config.render_area),
968 .layers = fb->layers,
969 });
970 }
971
972
973 /* Emit a MSAA resolve operation, with both gmem and sysmem paths. */
974 static void tu6_emit_resolve(struct tu_cmd_buffer *cmd,
975 struct tu_cs *cs,
976 uint32_t a,
977 uint32_t gmem_a)
978 {
979 if (cmd->state.pass->attachments[a].store_op == VK_ATTACHMENT_STORE_OP_DONT_CARE)
980 return;
981
982 tu6_emit_predicated_blit(cmd, cs, a, gmem_a, true);
983
984 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
985 tu6_emit_sysmem_resolve(cmd, cs, a, gmem_a);
986 tu_cond_exec_end(cs);
987 }
988
989 static void
990 tu6_emit_store_attachment(struct tu_cmd_buffer *cmd,
991 struct tu_cs *cs,
992 uint32_t a,
993 uint32_t gmem_a)
994 {
995 if (cmd->state.pass->attachments[a].store_op == VK_ATTACHMENT_STORE_OP_DONT_CARE)
996 return;
997
998 tu6_emit_blit_info(cmd, cs,
999 cmd->state.framebuffer->attachments[a].attachment,
1000 cmd->state.pass->attachments[gmem_a].gmem_offset, true);
1001 tu6_emit_blit(cmd, cs);
1002 }
1003
1004 static void
1005 tu6_emit_tile_store(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1006 {
1007 const struct tu_render_pass *pass = cmd->state.pass;
1008 const struct tu_subpass *subpass = &pass->subpasses[pass->subpass_count-1];
1009
1010 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1011 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1012 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1013 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1014 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1015 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1016
1017 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1018 tu_cs_emit(cs, 0x0);
1019
1020 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1021 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_RESOLVE));
1022
1023 tu6_emit_blit_scissor(cmd, cs, true);
1024
1025 for (uint32_t a = 0; a < pass->attachment_count; ++a) {
1026 if (pass->attachments[a].gmem_offset >= 0)
1027 tu6_emit_store_attachment(cmd, cs, a, a);
1028 }
1029
1030 if (subpass->resolve_attachments) {
1031 for (unsigned i = 0; i < subpass->color_count; i++) {
1032 uint32_t a = subpass->resolve_attachments[i].attachment;
1033 if (a != VK_ATTACHMENT_UNUSED)
1034 tu6_emit_store_attachment(cmd, cs, a,
1035 subpass->color_attachments[i].attachment);
1036 }
1037 }
1038 }
1039
1040 static void
1041 tu6_emit_restart_index(struct tu_cs *cs, uint32_t restart_index)
1042 {
1043 tu_cs_emit_regs(cs,
1044 A6XX_PC_RESTART_INDEX(restart_index));
1045 }
1046
1047 static void
1048 tu6_init_hw(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1049 {
1050 tu6_emit_cache_flush(cmd, cs);
1051
1052 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UPDATE_CNTL, 0xfffff);
1053
1054 tu_cs_emit_write_reg(cs, REG_A6XX_RB_CCU_CNTL, 0x10000000);
1055 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E04, 0x00100000);
1056 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE04, 0x8);
1057 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE00, 0);
1058 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE0F, 0x3f);
1059 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B605, 0x44);
1060 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B600, 0x100000);
1061 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE00, 0x80);
1062 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE01, 0);
1063
1064 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9600, 0);
1065 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8600, 0x880);
1066 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE04, 0);
1067 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE03, 0x00000410);
1068 tu_cs_emit_write_reg(cs, REG_A6XX_SP_IBO_COUNT, 0);
1069 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B182, 0);
1070 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BB11, 0);
1071 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_UNKNOWN_0E12, 0x3200000);
1072 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_CLIENT_PF, 4);
1073 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E01, 0x0);
1074 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A982, 0);
1075 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A9A8, 0);
1076 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AB00, 0x5);
1077 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_GS_SIV_CNTL, 0x0000ffff);
1078
1079 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_ADD_OFFSET, A6XX_VFD_ADD_OFFSET_VERTEX);
1080 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8811, 0x00000010);
1081 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x1f);
1082
1083 tu_cs_emit_write_reg(cs, REG_A6XX_RB_SRGB_CNTL, 0);
1084
1085 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8110, 0);
1086
1087 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL0, 0x401);
1088 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL1, 0);
1089 tu_cs_emit_write_reg(cs, REG_A6XX_RB_FS_OUTPUT_CNTL0, 0);
1090 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8818, 0);
1091 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8819, 0);
1092 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881A, 0);
1093 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881B, 0);
1094 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881C, 0);
1095 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881D, 0);
1096 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881E, 0);
1097 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_88F0, 0);
1098
1099 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9101, 0xffff00);
1100 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9107, 0);
1101
1102 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9236, 1);
1103 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9300, 0);
1104
1105 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_SO_OVERRIDE,
1106 A6XX_VPC_SO_OVERRIDE_SO_DISABLE);
1107
1108 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9801, 0);
1109 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9806, 0);
1110 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9980, 0);
1111 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9990, 0);
1112
1113 tu_cs_emit_write_reg(cs, REG_A6XX_PC_PRIMITIVE_CNTL_6, 0);
1114 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9B07, 0);
1115
1116 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A81B, 0);
1117
1118 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B183, 0);
1119
1120 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8099, 0);
1121 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_809B, 0);
1122 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A0, 2);
1123 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80AF, 0);
1124 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9210, 0);
1125 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9211, 0);
1126 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9602, 0);
1127 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9981, 0x3);
1128 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9E72, 0);
1129 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9108, 0x3);
1130 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B304, 0);
1131 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B309, 0x000000a2);
1132 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8804, 0);
1133 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A4, 0);
1134 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A5, 0);
1135 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A6, 0);
1136 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8805, 0);
1137 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8806, 0);
1138 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8878, 0);
1139 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8879, 0);
1140 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_CONTROL_5_REG, 0xfc);
1141
1142 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_MODE_CNTL, 0x00000000);
1143
1144 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_UNKNOWN_A008, 0);
1145
1146 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x0000001f);
1147
1148 /* we don't use this yet.. probably best to disable.. */
1149 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1150 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1151 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1152 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1153 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1154 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1155
1156 /* Set not to use streamout by default, */
1157 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 4);
1158 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
1159 tu_cs_emit(cs, 0);
1160 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
1161 tu_cs_emit(cs, 0);
1162
1163 tu_cs_emit_regs(cs,
1164 A6XX_SP_HS_CTRL_REG0(0));
1165
1166 tu_cs_emit_regs(cs,
1167 A6XX_SP_GS_CTRL_REG0(0));
1168
1169 tu_cs_emit_regs(cs,
1170 A6XX_GRAS_LRZ_CNTL(0));
1171
1172 tu_cs_emit_regs(cs,
1173 A6XX_RB_LRZ_CNTL(0));
1174
1175 tu_cs_emit_regs(cs,
1176 A6XX_SP_TP_BORDER_COLOR_BASE_ADDR(.bo = &cmd->device->border_color));
1177 tu_cs_emit_regs(cs,
1178 A6XX_SP_PS_TP_BORDER_COLOR_BASE_ADDR(.bo = &cmd->device->border_color));
1179
1180 tu_cs_sanity_check(cs);
1181 }
1182
1183 static void
1184 tu6_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1185 {
1186 unsigned seqno;
1187
1188 seqno = tu6_emit_event_write(cmd, cs, RB_DONE_TS, true);
1189
1190 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
1191 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
1192 CP_WAIT_REG_MEM_0_POLL_MEMORY);
1193 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
1194 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(seqno));
1195 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0));
1196 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(16));
1197
1198 seqno = tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
1199
1200 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_GTE, 4);
1201 tu_cs_emit(cs, CP_WAIT_MEM_GTE_0_RESERVED(0));
1202 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
1203 tu_cs_emit(cs, CP_WAIT_MEM_GTE_3_REF(seqno));
1204 }
1205
1206 static void
1207 update_vsc_pipe(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1208 {
1209 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1210
1211 tu_cs_emit_regs(cs,
1212 A6XX_VSC_BIN_SIZE(.width = tiling->tile0.extent.width,
1213 .height = tiling->tile0.extent.height),
1214 A6XX_VSC_SIZE_ADDRESS(.bo = &cmd->vsc_data,
1215 .bo_offset = 32 * cmd->vsc_data_pitch));
1216
1217 tu_cs_emit_regs(cs,
1218 A6XX_VSC_BIN_COUNT(.nx = tiling->tile_count.width,
1219 .ny = tiling->tile_count.height));
1220
1221 tu_cs_emit_pkt4(cs, REG_A6XX_VSC_PIPE_CONFIG_REG(0), 32);
1222 for (unsigned i = 0; i < 32; i++)
1223 tu_cs_emit(cs, tiling->pipe_config[i]);
1224
1225 tu_cs_emit_regs(cs,
1226 A6XX_VSC_PIPE_DATA2_ADDRESS(.bo = &cmd->vsc_data2),
1227 A6XX_VSC_PIPE_DATA2_PITCH(cmd->vsc_data2_pitch),
1228 A6XX_VSC_PIPE_DATA2_ARRAY_PITCH(cmd->vsc_data2.size));
1229
1230 tu_cs_emit_regs(cs,
1231 A6XX_VSC_PIPE_DATA_ADDRESS(.bo = &cmd->vsc_data),
1232 A6XX_VSC_PIPE_DATA_PITCH(cmd->vsc_data_pitch),
1233 A6XX_VSC_PIPE_DATA_ARRAY_PITCH(cmd->vsc_data.size));
1234 }
1235
1236 static void
1237 emit_vsc_overflow_test(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1238 {
1239 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1240 const uint32_t used_pipe_count =
1241 tiling->pipe_count.width * tiling->pipe_count.height;
1242
1243 /* Clear vsc_scratch: */
1244 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
1245 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
1246 tu_cs_emit(cs, 0x0);
1247
1248 /* Check for overflow, write vsc_scratch if detected: */
1249 for (int i = 0; i < used_pipe_count; i++) {
1250 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
1251 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
1252 CP_COND_WRITE5_0_WRITE_MEMORY);
1253 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE_REG(i)));
1254 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
1255 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data_pitch));
1256 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
1257 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
1258 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(1 + cmd->vsc_data_pitch));
1259
1260 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
1261 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
1262 CP_COND_WRITE5_0_WRITE_MEMORY);
1263 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE2_REG(i)));
1264 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
1265 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data2_pitch));
1266 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
1267 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
1268 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(3 + cmd->vsc_data2_pitch));
1269 }
1270
1271 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_WRITES, 0);
1272
1273 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1274
1275 tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
1276 tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(OVERFLOW_FLAG_REG) |
1277 CP_MEM_TO_REG_0_CNT(1 - 1));
1278 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
1279
1280 /*
1281 * This is a bit awkward, we really want a way to invert the
1282 * CP_REG_TEST/CP_COND_REG_EXEC logic, so that we can conditionally
1283 * execute cmds to use hwbinning when a bit is *not* set. This
1284 * dance is to invert OVERFLOW_FLAG_REG
1285 *
1286 * A CP_NOP packet is used to skip executing the 'else' clause
1287 * if (b0 set)..
1288 */
1289
1290 /* b0 will be set if VSC_DATA or VSC_DATA2 overflow: */
1291 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1292 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1293 A6XX_CP_REG_TEST_0_BIT(0) |
1294 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1295
1296 tu_cs_reserve(cs, 3 + 7);
1297 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1298 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1299 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(7));
1300
1301 /* if (b0 set) */ {
1302 /*
1303 * On overflow, mirror the value to control->vsc_overflow
1304 * which CPU is checking to detect overflow (see
1305 * check_vsc_overflow())
1306 */
1307 tu_cs_emit_pkt7(cs, CP_REG_TO_MEM, 3);
1308 tu_cs_emit(cs, CP_REG_TO_MEM_0_REG(OVERFLOW_FLAG_REG) |
1309 CP_REG_TO_MEM_0_CNT(0));
1310 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_overflow));
1311
1312 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1313 tu_cs_emit(cs, 0x0);
1314
1315 tu_cs_emit_pkt7(cs, CP_NOP, 2); /* skip 'else' when 'if' is taken */
1316 } /* else */ {
1317 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1318 tu_cs_emit(cs, 0x1);
1319 }
1320 }
1321
1322 static void
1323 tu6_emit_binning_pass(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1324 {
1325 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1326 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1327
1328 uint32_t x1 = tiling->tile0.offset.x;
1329 uint32_t y1 = tiling->tile0.offset.y;
1330 uint32_t x2 = tiling->render_area.offset.x + tiling->render_area.extent.width - 1;
1331 uint32_t y2 = tiling->render_area.offset.y + tiling->render_area.extent.height - 1;
1332
1333 tu6_emit_window_scissor(cmd, cs, x1, y1, x2, y2);
1334
1335 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1336 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BINNING));
1337
1338 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1339 tu_cs_emit(cs, 0x1);
1340
1341 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1342 tu_cs_emit(cs, 0x1);
1343
1344 tu_cs_emit_wfi(cs);
1345
1346 tu_cs_emit_regs(cs,
1347 A6XX_VFD_MODE_CNTL(.binning_pass = true));
1348
1349 update_vsc_pipe(cmd, cs);
1350
1351 tu_cs_emit_regs(cs,
1352 A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1353
1354 tu_cs_emit_regs(cs,
1355 A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1356
1357 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1358 tu_cs_emit(cs, UNK_2C);
1359
1360 tu_cs_emit_regs(cs,
1361 A6XX_RB_WINDOW_OFFSET(.x = 0, .y = 0));
1362
1363 tu_cs_emit_regs(cs,
1364 A6XX_SP_TP_WINDOW_OFFSET(.x = 0, .y = 0));
1365
1366 /* emit IB to binning drawcmds: */
1367 tu_cs_emit_call(cs, &cmd->draw_cs);
1368
1369 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1370 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1371 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1372 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1373 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1374 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1375
1376 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1377 tu_cs_emit(cs, UNK_2D);
1378
1379 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1380 tu6_cache_flush(cmd, cs);
1381
1382 tu_cs_emit_wfi(cs);
1383
1384 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1385
1386 emit_vsc_overflow_test(cmd, cs);
1387
1388 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1389 tu_cs_emit(cs, 0x0);
1390
1391 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1392 tu_cs_emit(cs, 0x0);
1393
1394 tu_cs_emit_wfi(cs);
1395
1396 tu_cs_emit_regs(cs,
1397 A6XX_RB_CCU_CNTL(.unknown = phys_dev->magic.RB_CCU_CNTL_gmem));
1398
1399 cmd->wait_for_idle = false;
1400 }
1401
1402 static void
1403 tu_emit_sysmem_clear_attachment(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
1404 uint32_t a,
1405 const VkRenderPassBeginInfo *info)
1406 {
1407 const struct tu_framebuffer *fb = cmd->state.framebuffer;
1408 const struct tu_image_view *iview = fb->attachments[a].attachment;
1409 const struct tu_render_pass_attachment *attachment =
1410 &cmd->state.pass->attachments[a];
1411 unsigned clear_mask = 0;
1412
1413 /* note: this means it isn't used by any subpass and shouldn't be cleared anyway */
1414 if (attachment->gmem_offset < 0)
1415 return;
1416
1417 if (attachment->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) {
1418 clear_mask = 0xf;
1419 }
1420
1421 if (vk_format_has_stencil(iview->vk_format)) {
1422 clear_mask &= 0x1;
1423 if (attachment->stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR)
1424 clear_mask |= 0x2;
1425 if (clear_mask != 0x3)
1426 tu_finishme("depth/stencil only load op");
1427 }
1428
1429 if (!clear_mask)
1430 return;
1431
1432 tu_clear_sysmem_attachment(cmd, cs, a,
1433 &info->pClearValues[a], &(struct VkClearRect) {
1434 .rect = info->renderArea,
1435 .baseArrayLayer = iview->base_layer,
1436 .layerCount = iview->layer_count,
1437 });
1438 }
1439
1440 static void
1441 tu_emit_load_clear(struct tu_cmd_buffer *cmd,
1442 const VkRenderPassBeginInfo *info)
1443 {
1444 struct tu_cs *cs = &cmd->draw_cs;
1445
1446 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM);
1447
1448 tu6_emit_blit_scissor(cmd, cs, true);
1449
1450 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1451 tu6_emit_load_attachment(cmd, cs, i);
1452
1453 tu6_emit_blit_scissor(cmd, cs, false);
1454
1455 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1456 tu6_emit_clear_attachment(cmd, cs, i, info);
1457
1458 tu_cond_exec_end(cs);
1459
1460 /* invalidate because reading input attachments will cache GMEM and
1461 * the cache isn''t updated when GMEM is written
1462 * TODO: is there a no-cache bit for textures?
1463 */
1464 if (cmd->state.subpass->input_count)
1465 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1466
1467 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
1468
1469 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1470 tu_emit_sysmem_clear_attachment(cmd, cs, i, info);
1471
1472 tu_cond_exec_end(cs);
1473 }
1474
1475 static void
1476 tu6_sysmem_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
1477 const struct VkRect2D *renderArea)
1478 {
1479 const struct tu_framebuffer *fb = cmd->state.framebuffer;
1480
1481 assert(fb->width > 0 && fb->height > 0);
1482 tu6_emit_window_scissor(cmd, cs, 0, 0, fb->width - 1, fb->height - 1);
1483 tu6_emit_window_offset(cmd, cs, 0, 0);
1484
1485 tu6_emit_bin_size(cs, 0, 0, 0xc00000); /* 0xc00000 = BYPASS? */
1486
1487 tu6_emit_lrz_flush(cmd, cs);
1488
1489 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1490 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BYPASS));
1491
1492 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1493 tu_cs_emit(cs, 0x0);
1494
1495 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_COLOR, false);
1496 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_DEPTH, false);
1497 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1498
1499 tu6_emit_wfi(cmd, cs);
1500 tu_cs_emit_regs(cs,
1501 A6XX_RB_CCU_CNTL(0x10000000));
1502
1503 /* enable stream-out, with sysmem there is only one pass: */
1504 tu_cs_emit_regs(cs,
1505 A6XX_VPC_SO_OVERRIDE(.so_disable = false));
1506
1507 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1508 tu_cs_emit(cs, 0x1);
1509
1510 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1511 tu_cs_emit(cs, 0x0);
1512
1513 tu_cs_sanity_check(cs);
1514 }
1515
1516 static void
1517 tu6_sysmem_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1518 {
1519 /* Do any resolves of the last subpass. These are handled in the
1520 * tile_store_ib in the gmem path.
1521 */
1522
1523 const struct tu_subpass *subpass = cmd->state.subpass;
1524 if (subpass->resolve_attachments) {
1525 for (unsigned i = 0; i < subpass->color_count; i++) {
1526 uint32_t a = subpass->resolve_attachments[i].attachment;
1527 if (a != VK_ATTACHMENT_UNUSED)
1528 tu6_emit_sysmem_resolve(cmd, cs, a,
1529 subpass->color_attachments[i].attachment);
1530 }
1531 }
1532
1533 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1534
1535 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1536 tu_cs_emit(cs, 0x0);
1537
1538 tu6_emit_lrz_flush(cmd, cs);
1539
1540 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
1541 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
1542
1543 tu_cs_sanity_check(cs);
1544 }
1545
1546
1547 static void
1548 tu6_tile_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1549 {
1550 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1551
1552 tu6_emit_lrz_flush(cmd, cs);
1553
1554 /* lrz clear? */
1555
1556 tu6_emit_cache_flush(cmd, cs);
1557
1558 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1559 tu_cs_emit(cs, 0x0);
1560
1561 /* 0x10000000 for BYPASS.. 0x7c13c080 for GMEM: */
1562 tu6_emit_wfi(cmd, cs);
1563 tu_cs_emit_regs(cs,
1564 A6XX_RB_CCU_CNTL(phys_dev->magic.RB_CCU_CNTL_gmem));
1565
1566 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1567 if (use_hw_binning(cmd)) {
1568 /* enable stream-out during binning pass: */
1569 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=false));
1570
1571 tu6_emit_bin_size(cs,
1572 tiling->tile0.extent.width,
1573 tiling->tile0.extent.height,
1574 A6XX_RB_BIN_CONTROL_BINNING_PASS | 0x6000000);
1575
1576 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, true);
1577
1578 tu6_emit_binning_pass(cmd, cs);
1579
1580 /* and disable stream-out for draw pass: */
1581 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=true));
1582
1583 tu6_emit_bin_size(cs,
1584 tiling->tile0.extent.width,
1585 tiling->tile0.extent.height,
1586 A6XX_RB_BIN_CONTROL_USE_VIZ | 0x6000000);
1587
1588 tu_cs_emit_regs(cs,
1589 A6XX_VFD_MODE_CNTL(0));
1590
1591 tu_cs_emit_regs(cs, A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1592
1593 tu_cs_emit_regs(cs, A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1594
1595 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1596 tu_cs_emit(cs, 0x1);
1597 } else {
1598 /* no binning pass, so enable stream-out for draw pass:: */
1599 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=false));
1600
1601 tu6_emit_bin_size(cs,
1602 tiling->tile0.extent.width,
1603 tiling->tile0.extent.height,
1604 0x6000000);
1605 }
1606
1607 tu_cs_sanity_check(cs);
1608 }
1609
1610 static void
1611 tu6_render_tile(struct tu_cmd_buffer *cmd,
1612 struct tu_cs *cs,
1613 const struct tu_tile *tile)
1614 {
1615 tu6_emit_tile_select(cmd, cs, tile);
1616
1617 tu_cs_emit_call(cs, &cmd->draw_cs);
1618 cmd->wait_for_idle = true;
1619
1620 if (use_hw_binning(cmd)) {
1621 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1622 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1623 A6XX_CP_REG_TEST_0_BIT(0) |
1624 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1625
1626 tu_cs_reserve(cs, 3 + 2);
1627 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1628 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1629 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(2));
1630
1631 /* if (no overflow) */ {
1632 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1633 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_ENDVIS));
1634 }
1635 }
1636
1637 tu_cs_emit_ib(cs, &cmd->state.tile_store_ib);
1638
1639 tu_cs_sanity_check(cs);
1640 }
1641
1642 static void
1643 tu6_tile_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1644 {
1645 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1646
1647 tu_cs_emit_regs(cs,
1648 A6XX_GRAS_LRZ_CNTL(0));
1649
1650 tu6_emit_lrz_flush(cmd, cs);
1651
1652 tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
1653
1654 tu_cs_sanity_check(cs);
1655 }
1656
1657 static void
1658 tu_cmd_render_tiles(struct tu_cmd_buffer *cmd)
1659 {
1660 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1661
1662 tu6_tile_render_begin(cmd, &cmd->cs);
1663
1664 for (uint32_t y = 0; y < tiling->tile_count.height; y++) {
1665 for (uint32_t x = 0; x < tiling->tile_count.width; x++) {
1666 struct tu_tile tile;
1667 tu_tiling_config_get_tile(tiling, cmd->device, x, y, &tile);
1668 tu6_render_tile(cmd, &cmd->cs, &tile);
1669 }
1670 }
1671
1672 tu6_tile_render_end(cmd, &cmd->cs);
1673 }
1674
1675 static void
1676 tu_cmd_render_sysmem(struct tu_cmd_buffer *cmd)
1677 {
1678 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1679
1680 tu6_sysmem_render_begin(cmd, &cmd->cs, &tiling->render_area);
1681
1682 tu_cs_emit_call(&cmd->cs, &cmd->draw_cs);
1683 cmd->wait_for_idle = true;
1684
1685 tu6_sysmem_render_end(cmd, &cmd->cs);
1686 }
1687
1688 static void
1689 tu_cmd_prepare_tile_store_ib(struct tu_cmd_buffer *cmd)
1690 {
1691 const uint32_t tile_store_space = 32 + 23 * cmd->state.pass->attachment_count;
1692 struct tu_cs sub_cs;
1693
1694 VkResult result =
1695 tu_cs_begin_sub_stream(&cmd->sub_cs, tile_store_space, &sub_cs);
1696 if (result != VK_SUCCESS) {
1697 cmd->record_result = result;
1698 return;
1699 }
1700
1701 /* emit to tile-store sub_cs */
1702 tu6_emit_tile_store(cmd, &sub_cs);
1703
1704 cmd->state.tile_store_ib = tu_cs_end_sub_stream(&cmd->sub_cs, &sub_cs);
1705 }
1706
1707 static void
1708 tu_cmd_update_tiling_config(struct tu_cmd_buffer *cmd,
1709 const VkRect2D *render_area)
1710 {
1711 const struct tu_device *dev = cmd->device;
1712 struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1713
1714 tiling->render_area = *render_area;
1715 tiling->force_sysmem = force_sysmem(cmd, render_area);
1716
1717 tu_tiling_config_update_tile_layout(tiling, dev, cmd->state.pass->gmem_pixels);
1718 tu_tiling_config_update_pipe_layout(tiling, dev);
1719 tu_tiling_config_update_pipes(tiling, dev);
1720 }
1721
1722 const struct tu_dynamic_state default_dynamic_state = {
1723 .viewport =
1724 {
1725 .count = 0,
1726 },
1727 .scissor =
1728 {
1729 .count = 0,
1730 },
1731 .line_width = 1.0f,
1732 .depth_bias =
1733 {
1734 .bias = 0.0f,
1735 .clamp = 0.0f,
1736 .slope = 0.0f,
1737 },
1738 .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f },
1739 .depth_bounds =
1740 {
1741 .min = 0.0f,
1742 .max = 1.0f,
1743 },
1744 .stencil_compare_mask =
1745 {
1746 .front = ~0u,
1747 .back = ~0u,
1748 },
1749 .stencil_write_mask =
1750 {
1751 .front = ~0u,
1752 .back = ~0u,
1753 },
1754 .stencil_reference =
1755 {
1756 .front = 0u,
1757 .back = 0u,
1758 },
1759 };
1760
1761 static void UNUSED /* FINISHME */
1762 tu_bind_dynamic_state(struct tu_cmd_buffer *cmd_buffer,
1763 const struct tu_dynamic_state *src)
1764 {
1765 struct tu_dynamic_state *dest = &cmd_buffer->state.dynamic;
1766 uint32_t copy_mask = src->mask;
1767 uint32_t dest_mask = 0;
1768
1769 tu_use_args(cmd_buffer); /* FINISHME */
1770
1771 /* Make sure to copy the number of viewports/scissors because they can
1772 * only be specified at pipeline creation time.
1773 */
1774 dest->viewport.count = src->viewport.count;
1775 dest->scissor.count = src->scissor.count;
1776 dest->discard_rectangle.count = src->discard_rectangle.count;
1777
1778 if (copy_mask & TU_DYNAMIC_VIEWPORT) {
1779 if (memcmp(&dest->viewport.viewports, &src->viewport.viewports,
1780 src->viewport.count * sizeof(VkViewport))) {
1781 typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
1782 src->viewport.count);
1783 dest_mask |= TU_DYNAMIC_VIEWPORT;
1784 }
1785 }
1786
1787 if (copy_mask & TU_DYNAMIC_SCISSOR) {
1788 if (memcmp(&dest->scissor.scissors, &src->scissor.scissors,
1789 src->scissor.count * sizeof(VkRect2D))) {
1790 typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
1791 src->scissor.count);
1792 dest_mask |= TU_DYNAMIC_SCISSOR;
1793 }
1794 }
1795
1796 if (copy_mask & TU_DYNAMIC_LINE_WIDTH) {
1797 if (dest->line_width != src->line_width) {
1798 dest->line_width = src->line_width;
1799 dest_mask |= TU_DYNAMIC_LINE_WIDTH;
1800 }
1801 }
1802
1803 if (copy_mask & TU_DYNAMIC_DEPTH_BIAS) {
1804 if (memcmp(&dest->depth_bias, &src->depth_bias,
1805 sizeof(src->depth_bias))) {
1806 dest->depth_bias = src->depth_bias;
1807 dest_mask |= TU_DYNAMIC_DEPTH_BIAS;
1808 }
1809 }
1810
1811 if (copy_mask & TU_DYNAMIC_BLEND_CONSTANTS) {
1812 if (memcmp(&dest->blend_constants, &src->blend_constants,
1813 sizeof(src->blend_constants))) {
1814 typed_memcpy(dest->blend_constants, src->blend_constants, 4);
1815 dest_mask |= TU_DYNAMIC_BLEND_CONSTANTS;
1816 }
1817 }
1818
1819 if (copy_mask & TU_DYNAMIC_DEPTH_BOUNDS) {
1820 if (memcmp(&dest->depth_bounds, &src->depth_bounds,
1821 sizeof(src->depth_bounds))) {
1822 dest->depth_bounds = src->depth_bounds;
1823 dest_mask |= TU_DYNAMIC_DEPTH_BOUNDS;
1824 }
1825 }
1826
1827 if (copy_mask & TU_DYNAMIC_STENCIL_COMPARE_MASK) {
1828 if (memcmp(&dest->stencil_compare_mask, &src->stencil_compare_mask,
1829 sizeof(src->stencil_compare_mask))) {
1830 dest->stencil_compare_mask = src->stencil_compare_mask;
1831 dest_mask |= TU_DYNAMIC_STENCIL_COMPARE_MASK;
1832 }
1833 }
1834
1835 if (copy_mask & TU_DYNAMIC_STENCIL_WRITE_MASK) {
1836 if (memcmp(&dest->stencil_write_mask, &src->stencil_write_mask,
1837 sizeof(src->stencil_write_mask))) {
1838 dest->stencil_write_mask = src->stencil_write_mask;
1839 dest_mask |= TU_DYNAMIC_STENCIL_WRITE_MASK;
1840 }
1841 }
1842
1843 if (copy_mask & TU_DYNAMIC_STENCIL_REFERENCE) {
1844 if (memcmp(&dest->stencil_reference, &src->stencil_reference,
1845 sizeof(src->stencil_reference))) {
1846 dest->stencil_reference = src->stencil_reference;
1847 dest_mask |= TU_DYNAMIC_STENCIL_REFERENCE;
1848 }
1849 }
1850
1851 if (copy_mask & TU_DYNAMIC_DISCARD_RECTANGLE) {
1852 if (memcmp(&dest->discard_rectangle.rectangles,
1853 &src->discard_rectangle.rectangles,
1854 src->discard_rectangle.count * sizeof(VkRect2D))) {
1855 typed_memcpy(dest->discard_rectangle.rectangles,
1856 src->discard_rectangle.rectangles,
1857 src->discard_rectangle.count);
1858 dest_mask |= TU_DYNAMIC_DISCARD_RECTANGLE;
1859 }
1860 }
1861 }
1862
1863 static VkResult
1864 tu_create_cmd_buffer(struct tu_device *device,
1865 struct tu_cmd_pool *pool,
1866 VkCommandBufferLevel level,
1867 VkCommandBuffer *pCommandBuffer)
1868 {
1869 struct tu_cmd_buffer *cmd_buffer;
1870 cmd_buffer = vk_zalloc(&pool->alloc, sizeof(*cmd_buffer), 8,
1871 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
1872 if (cmd_buffer == NULL)
1873 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
1874
1875 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1876 cmd_buffer->device = device;
1877 cmd_buffer->pool = pool;
1878 cmd_buffer->level = level;
1879
1880 if (pool) {
1881 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1882 cmd_buffer->queue_family_index = pool->queue_family_index;
1883
1884 } else {
1885 /* Init the pool_link so we can safely call list_del when we destroy
1886 * the command buffer
1887 */
1888 list_inithead(&cmd_buffer->pool_link);
1889 cmd_buffer->queue_family_index = TU_QUEUE_GENERAL;
1890 }
1891
1892 tu_bo_list_init(&cmd_buffer->bo_list);
1893 tu_cs_init(&cmd_buffer->cs, device, TU_CS_MODE_GROW, 4096);
1894 tu_cs_init(&cmd_buffer->draw_cs, device, TU_CS_MODE_GROW, 4096);
1895 tu_cs_init(&cmd_buffer->draw_epilogue_cs, device, TU_CS_MODE_GROW, 4096);
1896 tu_cs_init(&cmd_buffer->sub_cs, device, TU_CS_MODE_SUB_STREAM, 2048);
1897
1898 *pCommandBuffer = tu_cmd_buffer_to_handle(cmd_buffer);
1899
1900 list_inithead(&cmd_buffer->upload.list);
1901
1902 VkResult result = tu_bo_init_new(device, &cmd_buffer->scratch_bo, 0x1000);
1903 if (result != VK_SUCCESS)
1904 goto fail_scratch_bo;
1905
1906 /* TODO: resize on overflow */
1907 cmd_buffer->vsc_data_pitch = device->vsc_data_pitch;
1908 cmd_buffer->vsc_data2_pitch = device->vsc_data2_pitch;
1909 cmd_buffer->vsc_data = device->vsc_data;
1910 cmd_buffer->vsc_data2 = device->vsc_data2;
1911
1912 return VK_SUCCESS;
1913
1914 fail_scratch_bo:
1915 list_del(&cmd_buffer->pool_link);
1916 return result;
1917 }
1918
1919 static void
1920 tu_cmd_buffer_destroy(struct tu_cmd_buffer *cmd_buffer)
1921 {
1922 tu_bo_finish(cmd_buffer->device, &cmd_buffer->scratch_bo);
1923
1924 list_del(&cmd_buffer->pool_link);
1925
1926 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++)
1927 free(cmd_buffer->descriptors[i].push_set.set.mapped_ptr);
1928
1929 tu_cs_finish(&cmd_buffer->cs);
1930 tu_cs_finish(&cmd_buffer->draw_cs);
1931 tu_cs_finish(&cmd_buffer->draw_epilogue_cs);
1932 tu_cs_finish(&cmd_buffer->sub_cs);
1933
1934 tu_bo_list_destroy(&cmd_buffer->bo_list);
1935 vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
1936 }
1937
1938 static VkResult
1939 tu_reset_cmd_buffer(struct tu_cmd_buffer *cmd_buffer)
1940 {
1941 cmd_buffer->wait_for_idle = true;
1942
1943 cmd_buffer->record_result = VK_SUCCESS;
1944
1945 tu_bo_list_reset(&cmd_buffer->bo_list);
1946 tu_cs_reset(&cmd_buffer->cs);
1947 tu_cs_reset(&cmd_buffer->draw_cs);
1948 tu_cs_reset(&cmd_buffer->draw_epilogue_cs);
1949 tu_cs_reset(&cmd_buffer->sub_cs);
1950
1951 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++) {
1952 cmd_buffer->descriptors[i].valid = 0;
1953 cmd_buffer->descriptors[i].push_dirty = false;
1954 }
1955
1956 cmd_buffer->status = TU_CMD_BUFFER_STATUS_INITIAL;
1957
1958 return cmd_buffer->record_result;
1959 }
1960
1961 VkResult
1962 tu_AllocateCommandBuffers(VkDevice _device,
1963 const VkCommandBufferAllocateInfo *pAllocateInfo,
1964 VkCommandBuffer *pCommandBuffers)
1965 {
1966 TU_FROM_HANDLE(tu_device, device, _device);
1967 TU_FROM_HANDLE(tu_cmd_pool, pool, pAllocateInfo->commandPool);
1968
1969 VkResult result = VK_SUCCESS;
1970 uint32_t i;
1971
1972 for (i = 0; i < pAllocateInfo->commandBufferCount; i++) {
1973
1974 if (!list_is_empty(&pool->free_cmd_buffers)) {
1975 struct tu_cmd_buffer *cmd_buffer = list_first_entry(
1976 &pool->free_cmd_buffers, struct tu_cmd_buffer, pool_link);
1977
1978 list_del(&cmd_buffer->pool_link);
1979 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1980
1981 result = tu_reset_cmd_buffer(cmd_buffer);
1982 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1983 cmd_buffer->level = pAllocateInfo->level;
1984
1985 pCommandBuffers[i] = tu_cmd_buffer_to_handle(cmd_buffer);
1986 } else {
1987 result = tu_create_cmd_buffer(device, pool, pAllocateInfo->level,
1988 &pCommandBuffers[i]);
1989 }
1990 if (result != VK_SUCCESS)
1991 break;
1992 }
1993
1994 if (result != VK_SUCCESS) {
1995 tu_FreeCommandBuffers(_device, pAllocateInfo->commandPool, i,
1996 pCommandBuffers);
1997
1998 /* From the Vulkan 1.0.66 spec:
1999 *
2000 * "vkAllocateCommandBuffers can be used to create multiple
2001 * command buffers. If the creation of any of those command
2002 * buffers fails, the implementation must destroy all
2003 * successfully created command buffer objects from this
2004 * command, set all entries of the pCommandBuffers array to
2005 * NULL and return the error."
2006 */
2007 memset(pCommandBuffers, 0,
2008 sizeof(*pCommandBuffers) * pAllocateInfo->commandBufferCount);
2009 }
2010
2011 return result;
2012 }
2013
2014 void
2015 tu_FreeCommandBuffers(VkDevice device,
2016 VkCommandPool commandPool,
2017 uint32_t commandBufferCount,
2018 const VkCommandBuffer *pCommandBuffers)
2019 {
2020 for (uint32_t i = 0; i < commandBufferCount; i++) {
2021 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, pCommandBuffers[i]);
2022
2023 if (cmd_buffer) {
2024 if (cmd_buffer->pool) {
2025 list_del(&cmd_buffer->pool_link);
2026 list_addtail(&cmd_buffer->pool_link,
2027 &cmd_buffer->pool->free_cmd_buffers);
2028 } else
2029 tu_cmd_buffer_destroy(cmd_buffer);
2030 }
2031 }
2032 }
2033
2034 VkResult
2035 tu_ResetCommandBuffer(VkCommandBuffer commandBuffer,
2036 VkCommandBufferResetFlags flags)
2037 {
2038 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2039 return tu_reset_cmd_buffer(cmd_buffer);
2040 }
2041
2042 VkResult
2043 tu_BeginCommandBuffer(VkCommandBuffer commandBuffer,
2044 const VkCommandBufferBeginInfo *pBeginInfo)
2045 {
2046 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2047 VkResult result = VK_SUCCESS;
2048
2049 if (cmd_buffer->status != TU_CMD_BUFFER_STATUS_INITIAL) {
2050 /* If the command buffer has already been resetted with
2051 * vkResetCommandBuffer, no need to do it again.
2052 */
2053 result = tu_reset_cmd_buffer(cmd_buffer);
2054 if (result != VK_SUCCESS)
2055 return result;
2056 }
2057
2058 memset(&cmd_buffer->state, 0, sizeof(cmd_buffer->state));
2059 cmd_buffer->usage_flags = pBeginInfo->flags;
2060
2061 tu_cs_begin(&cmd_buffer->cs);
2062 tu_cs_begin(&cmd_buffer->draw_cs);
2063 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
2064
2065 cmd_buffer->scratch_seqno = 0;
2066
2067 /* setup initial configuration into command buffer */
2068 if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
2069 switch (cmd_buffer->queue_family_index) {
2070 case TU_QUEUE_GENERAL:
2071 tu6_init_hw(cmd_buffer, &cmd_buffer->cs);
2072 break;
2073 default:
2074 break;
2075 }
2076 } else if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY &&
2077 (pBeginInfo->flags & VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT)) {
2078 assert(pBeginInfo->pInheritanceInfo);
2079 cmd_buffer->state.pass = tu_render_pass_from_handle(pBeginInfo->pInheritanceInfo->renderPass);
2080 cmd_buffer->state.subpass = &cmd_buffer->state.pass->subpasses[pBeginInfo->pInheritanceInfo->subpass];
2081 }
2082
2083 cmd_buffer->status = TU_CMD_BUFFER_STATUS_RECORDING;
2084
2085 return VK_SUCCESS;
2086 }
2087
2088 void
2089 tu_CmdBindVertexBuffers(VkCommandBuffer commandBuffer,
2090 uint32_t firstBinding,
2091 uint32_t bindingCount,
2092 const VkBuffer *pBuffers,
2093 const VkDeviceSize *pOffsets)
2094 {
2095 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2096
2097 assert(firstBinding + bindingCount <= MAX_VBS);
2098
2099 for (uint32_t i = 0; i < bindingCount; i++) {
2100 cmd->state.vb.buffers[firstBinding + i] =
2101 tu_buffer_from_handle(pBuffers[i]);
2102 cmd->state.vb.offsets[firstBinding + i] = pOffsets[i];
2103 }
2104
2105 /* VB states depend on VkPipelineVertexInputStateCreateInfo */
2106 cmd->state.dirty |= TU_CMD_DIRTY_VERTEX_BUFFERS;
2107 }
2108
2109 void
2110 tu_CmdBindIndexBuffer(VkCommandBuffer commandBuffer,
2111 VkBuffer buffer,
2112 VkDeviceSize offset,
2113 VkIndexType indexType)
2114 {
2115 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2116 TU_FROM_HANDLE(tu_buffer, buf, buffer);
2117
2118 /* initialize/update the restart index */
2119 if (!cmd->state.index_buffer || cmd->state.index_type != indexType) {
2120 struct tu_cs *draw_cs = &cmd->draw_cs;
2121
2122 tu6_emit_restart_index(
2123 draw_cs, indexType == VK_INDEX_TYPE_UINT32 ? 0xffffffff : 0xffff);
2124
2125 tu_cs_sanity_check(draw_cs);
2126 }
2127
2128 /* track the BO */
2129 if (cmd->state.index_buffer != buf)
2130 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
2131
2132 cmd->state.index_buffer = buf;
2133 cmd->state.index_offset = offset;
2134 cmd->state.index_type = indexType;
2135 }
2136
2137 void
2138 tu_CmdBindDescriptorSets(VkCommandBuffer commandBuffer,
2139 VkPipelineBindPoint pipelineBindPoint,
2140 VkPipelineLayout _layout,
2141 uint32_t firstSet,
2142 uint32_t descriptorSetCount,
2143 const VkDescriptorSet *pDescriptorSets,
2144 uint32_t dynamicOffsetCount,
2145 const uint32_t *pDynamicOffsets)
2146 {
2147 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2148 TU_FROM_HANDLE(tu_pipeline_layout, layout, _layout);
2149 unsigned dyn_idx = 0;
2150
2151 struct tu_descriptor_state *descriptors_state =
2152 tu_get_descriptors_state(cmd_buffer, pipelineBindPoint);
2153
2154 for (unsigned i = 0; i < descriptorSetCount; ++i) {
2155 unsigned idx = i + firstSet;
2156 TU_FROM_HANDLE(tu_descriptor_set, set, pDescriptorSets[i]);
2157
2158 descriptors_state->sets[idx] = set;
2159 descriptors_state->valid |= (1u << idx);
2160
2161 for(unsigned j = 0; j < set->layout->dynamic_offset_count; ++j, ++dyn_idx) {
2162 unsigned idx = j + layout->set[i + firstSet].dynamic_offset_start;
2163 assert(dyn_idx < dynamicOffsetCount);
2164
2165 descriptors_state->dynamic_buffers[idx] =
2166 set->dynamic_descriptors[j].va + pDynamicOffsets[dyn_idx];
2167 }
2168 }
2169
2170 cmd_buffer->state.dirty |= TU_CMD_DIRTY_DESCRIPTOR_SETS;
2171 }
2172
2173 void tu_CmdBindTransformFeedbackBuffersEXT(VkCommandBuffer commandBuffer,
2174 uint32_t firstBinding,
2175 uint32_t bindingCount,
2176 const VkBuffer *pBuffers,
2177 const VkDeviceSize *pOffsets,
2178 const VkDeviceSize *pSizes)
2179 {
2180 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2181 assert(firstBinding + bindingCount <= IR3_MAX_SO_BUFFERS);
2182
2183 for (uint32_t i = 0; i < bindingCount; i++) {
2184 uint32_t idx = firstBinding + i;
2185 TU_FROM_HANDLE(tu_buffer, buf, pBuffers[i]);
2186
2187 if (pOffsets[i] != 0)
2188 cmd->state.streamout_reset |= 1 << idx;
2189
2190 cmd->state.streamout_buf.buffers[idx] = buf;
2191 cmd->state.streamout_buf.offsets[idx] = pOffsets[i];
2192 cmd->state.streamout_buf.sizes[idx] = pSizes[i];
2193
2194 cmd->state.streamout_enabled |= 1 << idx;
2195 }
2196
2197 cmd->state.dirty |= TU_CMD_DIRTY_STREAMOUT_BUFFERS;
2198 }
2199
2200 void tu_CmdBeginTransformFeedbackEXT(VkCommandBuffer commandBuffer,
2201 uint32_t firstCounterBuffer,
2202 uint32_t counterBufferCount,
2203 const VkBuffer *pCounterBuffers,
2204 const VkDeviceSize *pCounterBufferOffsets)
2205 {
2206 assert(firstCounterBuffer + counterBufferCount <= IR3_MAX_SO_BUFFERS);
2207 /* TODO do something with counter buffer? */
2208 }
2209
2210 void tu_CmdEndTransformFeedbackEXT(VkCommandBuffer commandBuffer,
2211 uint32_t firstCounterBuffer,
2212 uint32_t counterBufferCount,
2213 const VkBuffer *pCounterBuffers,
2214 const VkDeviceSize *pCounterBufferOffsets)
2215 {
2216 assert(firstCounterBuffer + counterBufferCount <= IR3_MAX_SO_BUFFERS);
2217 /* TODO do something with counter buffer? */
2218
2219 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2220 cmd->state.streamout_enabled = 0;
2221 }
2222
2223 void
2224 tu_CmdPushConstants(VkCommandBuffer commandBuffer,
2225 VkPipelineLayout layout,
2226 VkShaderStageFlags stageFlags,
2227 uint32_t offset,
2228 uint32_t size,
2229 const void *pValues)
2230 {
2231 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2232 memcpy((void*) cmd->push_constants + offset, pValues, size);
2233 cmd->state.dirty |= TU_CMD_DIRTY_PUSH_CONSTANTS;
2234 }
2235
2236 VkResult
2237 tu_EndCommandBuffer(VkCommandBuffer commandBuffer)
2238 {
2239 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2240
2241 if (cmd_buffer->scratch_seqno) {
2242 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->scratch_bo,
2243 MSM_SUBMIT_BO_WRITE);
2244 }
2245
2246 if (cmd_buffer->use_vsc_data) {
2247 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data,
2248 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2249 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data2,
2250 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2251 }
2252
2253 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->device->border_color,
2254 MSM_SUBMIT_BO_READ);
2255
2256 for (uint32_t i = 0; i < cmd_buffer->draw_cs.bo_count; i++) {
2257 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_cs.bos[i],
2258 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2259 }
2260
2261 for (uint32_t i = 0; i < cmd_buffer->draw_epilogue_cs.bo_count; i++) {
2262 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_epilogue_cs.bos[i],
2263 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2264 }
2265
2266 for (uint32_t i = 0; i < cmd_buffer->sub_cs.bo_count; i++) {
2267 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->sub_cs.bos[i],
2268 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2269 }
2270
2271 tu_cs_end(&cmd_buffer->cs);
2272 tu_cs_end(&cmd_buffer->draw_cs);
2273 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
2274
2275 cmd_buffer->status = TU_CMD_BUFFER_STATUS_EXECUTABLE;
2276
2277 return cmd_buffer->record_result;
2278 }
2279
2280 void
2281 tu_CmdBindPipeline(VkCommandBuffer commandBuffer,
2282 VkPipelineBindPoint pipelineBindPoint,
2283 VkPipeline _pipeline)
2284 {
2285 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2286 TU_FROM_HANDLE(tu_pipeline, pipeline, _pipeline);
2287
2288 switch (pipelineBindPoint) {
2289 case VK_PIPELINE_BIND_POINT_GRAPHICS:
2290 cmd->state.pipeline = pipeline;
2291 cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE;
2292 break;
2293 case VK_PIPELINE_BIND_POINT_COMPUTE:
2294 cmd->state.compute_pipeline = pipeline;
2295 cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_PIPELINE;
2296 break;
2297 default:
2298 unreachable("unrecognized pipeline bind point");
2299 break;
2300 }
2301
2302 tu_bo_list_add(&cmd->bo_list, &pipeline->program.binary_bo,
2303 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2304 for (uint32_t i = 0; i < pipeline->cs.bo_count; i++) {
2305 tu_bo_list_add(&cmd->bo_list, pipeline->cs.bos[i],
2306 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2307 }
2308 }
2309
2310 void
2311 tu_CmdSetViewport(VkCommandBuffer commandBuffer,
2312 uint32_t firstViewport,
2313 uint32_t viewportCount,
2314 const VkViewport *pViewports)
2315 {
2316 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2317 struct tu_cs *draw_cs = &cmd->draw_cs;
2318
2319 assert(firstViewport == 0 && viewportCount == 1);
2320 tu6_emit_viewport(draw_cs, pViewports);
2321
2322 tu_cs_sanity_check(draw_cs);
2323 }
2324
2325 void
2326 tu_CmdSetScissor(VkCommandBuffer commandBuffer,
2327 uint32_t firstScissor,
2328 uint32_t scissorCount,
2329 const VkRect2D *pScissors)
2330 {
2331 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2332 struct tu_cs *draw_cs = &cmd->draw_cs;
2333
2334 assert(firstScissor == 0 && scissorCount == 1);
2335 tu6_emit_scissor(draw_cs, pScissors);
2336
2337 tu_cs_sanity_check(draw_cs);
2338 }
2339
2340 void
2341 tu_CmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth)
2342 {
2343 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2344
2345 cmd->state.dynamic.line_width = lineWidth;
2346
2347 /* line width depends on VkPipelineRasterizationStateCreateInfo */
2348 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
2349 }
2350
2351 void
2352 tu_CmdSetDepthBias(VkCommandBuffer commandBuffer,
2353 float depthBiasConstantFactor,
2354 float depthBiasClamp,
2355 float depthBiasSlopeFactor)
2356 {
2357 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2358 struct tu_cs *draw_cs = &cmd->draw_cs;
2359
2360 tu6_emit_depth_bias(draw_cs, depthBiasConstantFactor, depthBiasClamp,
2361 depthBiasSlopeFactor);
2362
2363 tu_cs_sanity_check(draw_cs);
2364 }
2365
2366 void
2367 tu_CmdSetBlendConstants(VkCommandBuffer commandBuffer,
2368 const float blendConstants[4])
2369 {
2370 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2371 struct tu_cs *draw_cs = &cmd->draw_cs;
2372
2373 tu6_emit_blend_constants(draw_cs, blendConstants);
2374
2375 tu_cs_sanity_check(draw_cs);
2376 }
2377
2378 void
2379 tu_CmdSetDepthBounds(VkCommandBuffer commandBuffer,
2380 float minDepthBounds,
2381 float maxDepthBounds)
2382 {
2383 }
2384
2385 void
2386 tu_CmdSetStencilCompareMask(VkCommandBuffer commandBuffer,
2387 VkStencilFaceFlags faceMask,
2388 uint32_t compareMask)
2389 {
2390 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2391
2392 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2393 cmd->state.dynamic.stencil_compare_mask.front = compareMask;
2394 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2395 cmd->state.dynamic.stencil_compare_mask.back = compareMask;
2396
2397 /* the front/back compare masks must be updated together */
2398 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
2399 }
2400
2401 void
2402 tu_CmdSetStencilWriteMask(VkCommandBuffer commandBuffer,
2403 VkStencilFaceFlags faceMask,
2404 uint32_t writeMask)
2405 {
2406 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2407
2408 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2409 cmd->state.dynamic.stencil_write_mask.front = writeMask;
2410 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2411 cmd->state.dynamic.stencil_write_mask.back = writeMask;
2412
2413 /* the front/back write masks must be updated together */
2414 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
2415 }
2416
2417 void
2418 tu_CmdSetStencilReference(VkCommandBuffer commandBuffer,
2419 VkStencilFaceFlags faceMask,
2420 uint32_t reference)
2421 {
2422 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2423
2424 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2425 cmd->state.dynamic.stencil_reference.front = reference;
2426 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2427 cmd->state.dynamic.stencil_reference.back = reference;
2428
2429 /* the front/back references must be updated together */
2430 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
2431 }
2432
2433 void
2434 tu_CmdExecuteCommands(VkCommandBuffer commandBuffer,
2435 uint32_t commandBufferCount,
2436 const VkCommandBuffer *pCmdBuffers)
2437 {
2438 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2439 VkResult result;
2440
2441 assert(commandBufferCount > 0);
2442
2443 for (uint32_t i = 0; i < commandBufferCount; i++) {
2444 TU_FROM_HANDLE(tu_cmd_buffer, secondary, pCmdBuffers[i]);
2445
2446 result = tu_bo_list_merge(&cmd->bo_list, &secondary->bo_list);
2447 if (result != VK_SUCCESS) {
2448 cmd->record_result = result;
2449 break;
2450 }
2451
2452 if (secondary->usage_flags &
2453 VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT) {
2454 assert(tu_cs_is_empty(&secondary->cs));
2455
2456 result = tu_cs_add_entries(&cmd->draw_cs, &secondary->draw_cs);
2457 if (result != VK_SUCCESS) {
2458 cmd->record_result = result;
2459 break;
2460 }
2461
2462 result = tu_cs_add_entries(&cmd->draw_epilogue_cs,
2463 &secondary->draw_epilogue_cs);
2464 if (result != VK_SUCCESS) {
2465 cmd->record_result = result;
2466 break;
2467 }
2468 } else {
2469 assert(tu_cs_is_empty(&secondary->draw_cs));
2470 assert(tu_cs_is_empty(&secondary->draw_epilogue_cs));
2471
2472 for (uint32_t j = 0; j < secondary->cs.bo_count; j++) {
2473 tu_bo_list_add(&cmd->bo_list, secondary->cs.bos[j],
2474 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2475 }
2476
2477 tu_cs_emit_call(&cmd->cs, &secondary->cs);
2478 }
2479 }
2480 cmd->state.dirty = ~0u; /* TODO: set dirty only what needs to be */
2481 }
2482
2483 VkResult
2484 tu_CreateCommandPool(VkDevice _device,
2485 const VkCommandPoolCreateInfo *pCreateInfo,
2486 const VkAllocationCallbacks *pAllocator,
2487 VkCommandPool *pCmdPool)
2488 {
2489 TU_FROM_HANDLE(tu_device, device, _device);
2490 struct tu_cmd_pool *pool;
2491
2492 pool = vk_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8,
2493 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
2494 if (pool == NULL)
2495 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
2496
2497 if (pAllocator)
2498 pool->alloc = *pAllocator;
2499 else
2500 pool->alloc = device->alloc;
2501
2502 list_inithead(&pool->cmd_buffers);
2503 list_inithead(&pool->free_cmd_buffers);
2504
2505 pool->queue_family_index = pCreateInfo->queueFamilyIndex;
2506
2507 *pCmdPool = tu_cmd_pool_to_handle(pool);
2508
2509 return VK_SUCCESS;
2510 }
2511
2512 void
2513 tu_DestroyCommandPool(VkDevice _device,
2514 VkCommandPool commandPool,
2515 const VkAllocationCallbacks *pAllocator)
2516 {
2517 TU_FROM_HANDLE(tu_device, device, _device);
2518 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2519
2520 if (!pool)
2521 return;
2522
2523 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2524 &pool->cmd_buffers, pool_link)
2525 {
2526 tu_cmd_buffer_destroy(cmd_buffer);
2527 }
2528
2529 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2530 &pool->free_cmd_buffers, pool_link)
2531 {
2532 tu_cmd_buffer_destroy(cmd_buffer);
2533 }
2534
2535 vk_free2(&device->alloc, pAllocator, pool);
2536 }
2537
2538 VkResult
2539 tu_ResetCommandPool(VkDevice device,
2540 VkCommandPool commandPool,
2541 VkCommandPoolResetFlags flags)
2542 {
2543 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2544 VkResult result;
2545
2546 list_for_each_entry(struct tu_cmd_buffer, cmd_buffer, &pool->cmd_buffers,
2547 pool_link)
2548 {
2549 result = tu_reset_cmd_buffer(cmd_buffer);
2550 if (result != VK_SUCCESS)
2551 return result;
2552 }
2553
2554 return VK_SUCCESS;
2555 }
2556
2557 void
2558 tu_TrimCommandPool(VkDevice device,
2559 VkCommandPool commandPool,
2560 VkCommandPoolTrimFlags flags)
2561 {
2562 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2563
2564 if (!pool)
2565 return;
2566
2567 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2568 &pool->free_cmd_buffers, pool_link)
2569 {
2570 tu_cmd_buffer_destroy(cmd_buffer);
2571 }
2572 }
2573
2574 void
2575 tu_CmdBeginRenderPass(VkCommandBuffer commandBuffer,
2576 const VkRenderPassBeginInfo *pRenderPassBegin,
2577 VkSubpassContents contents)
2578 {
2579 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2580 TU_FROM_HANDLE(tu_render_pass, pass, pRenderPassBegin->renderPass);
2581 TU_FROM_HANDLE(tu_framebuffer, fb, pRenderPassBegin->framebuffer);
2582
2583 cmd->state.pass = pass;
2584 cmd->state.subpass = pass->subpasses;
2585 cmd->state.framebuffer = fb;
2586
2587 tu_cmd_update_tiling_config(cmd, &pRenderPassBegin->renderArea);
2588 tu_cmd_prepare_tile_store_ib(cmd);
2589
2590 tu_emit_load_clear(cmd, pRenderPassBegin);
2591
2592 tu6_emit_zs(cmd, cmd->state.subpass, &cmd->draw_cs);
2593 tu6_emit_mrt(cmd, cmd->state.subpass, &cmd->draw_cs);
2594 tu6_emit_msaa(cmd, cmd->state.subpass, &cmd->draw_cs);
2595 tu6_emit_render_cntl(cmd, cmd->state.subpass, &cmd->draw_cs, false);
2596
2597 /* note: use_hw_binning only checks tiling config */
2598 if (use_hw_binning(cmd))
2599 cmd->use_vsc_data = true;
2600
2601 for (uint32_t i = 0; i < fb->attachment_count; ++i) {
2602 const struct tu_image_view *iview = fb->attachments[i].attachment;
2603 tu_bo_list_add(&cmd->bo_list, iview->image->bo,
2604 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2605 }
2606 }
2607
2608 void
2609 tu_CmdBeginRenderPass2(VkCommandBuffer commandBuffer,
2610 const VkRenderPassBeginInfo *pRenderPassBeginInfo,
2611 const VkSubpassBeginInfoKHR *pSubpassBeginInfo)
2612 {
2613 tu_CmdBeginRenderPass(commandBuffer, pRenderPassBeginInfo,
2614 pSubpassBeginInfo->contents);
2615 }
2616
2617 void
2618 tu_CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents)
2619 {
2620 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2621 const struct tu_render_pass *pass = cmd->state.pass;
2622 struct tu_cs *cs = &cmd->draw_cs;
2623
2624 const struct tu_subpass *subpass = cmd->state.subpass++;
2625 /* TODO:
2626 * if msaa samples change between subpasses,
2627 * attachment store is broken for some attachments
2628 */
2629 if (subpass->resolve_attachments) {
2630 tu6_emit_blit_scissor(cmd, cs, true);
2631 for (unsigned i = 0; i < subpass->color_count; i++) {
2632 uint32_t a = subpass->resolve_attachments[i].attachment;
2633 if (a != VK_ATTACHMENT_UNUSED) {
2634 tu6_emit_resolve(cmd, cs, a,
2635 subpass->color_attachments[i].attachment);
2636 }
2637 }
2638 }
2639
2640 /* invalidate because reading input attachments will cache GMEM and
2641 * the cache isn''t updated when GMEM is written
2642 * TODO: is there a no-cache bit for textures?
2643 */
2644 if (cmd->state.subpass->input_count)
2645 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
2646
2647 /* emit mrt/zs/msaa/ubwc state for the subpass that is starting */
2648 tu6_emit_zs(cmd, cmd->state.subpass, cs);
2649 tu6_emit_mrt(cmd, cmd->state.subpass, cs);
2650 tu6_emit_msaa(cmd, cmd->state.subpass, cs);
2651 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, false);
2652
2653 /* Emit flushes so that input attachments will read the correct value. This
2654 * is for sysmem only, although it shouldn't do much harm on gmem.
2655 */
2656 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
2657 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
2658
2659 /* TODO:
2660 * since we don't know how to do GMEM->GMEM resolve,
2661 * resolve attachments are resolved to memory then loaded to GMEM again if needed
2662 */
2663 if (subpass->resolve_attachments) {
2664 for (unsigned i = 0; i < subpass->color_count; i++) {
2665 uint32_t a = subpass->resolve_attachments[i].attachment;
2666 if (a != VK_ATTACHMENT_UNUSED && pass->attachments[a].gmem_offset >= 0) {
2667 tu_finishme("missing GMEM->GMEM resolve, performance will suffer\n");
2668 tu6_emit_predicated_blit(cmd, cs, a, a, false);
2669 }
2670 }
2671 }
2672 }
2673
2674 void
2675 tu_CmdNextSubpass2(VkCommandBuffer commandBuffer,
2676 const VkSubpassBeginInfoKHR *pSubpassBeginInfo,
2677 const VkSubpassEndInfoKHR *pSubpassEndInfo)
2678 {
2679 tu_CmdNextSubpass(commandBuffer, pSubpassBeginInfo->contents);
2680 }
2681
2682 struct tu_draw_info
2683 {
2684 /**
2685 * Number of vertices.
2686 */
2687 uint32_t count;
2688
2689 /**
2690 * Index of the first vertex.
2691 */
2692 int32_t vertex_offset;
2693
2694 /**
2695 * First instance id.
2696 */
2697 uint32_t first_instance;
2698
2699 /**
2700 * Number of instances.
2701 */
2702 uint32_t instance_count;
2703
2704 /**
2705 * First index (indexed draws only).
2706 */
2707 uint32_t first_index;
2708
2709 /**
2710 * Whether it's an indexed draw.
2711 */
2712 bool indexed;
2713
2714 /**
2715 * Indirect draw parameters resource.
2716 */
2717 struct tu_buffer *indirect;
2718 uint64_t indirect_offset;
2719 uint32_t stride;
2720
2721 /**
2722 * Draw count parameters resource.
2723 */
2724 struct tu_buffer *count_buffer;
2725 uint64_t count_buffer_offset;
2726
2727 /**
2728 * Stream output parameters resource.
2729 */
2730 struct tu_buffer *streamout_buffer;
2731 uint64_t streamout_buffer_offset;
2732 };
2733
2734 #define ENABLE_ALL (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2735 #define ENABLE_DRAW (CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2736
2737 enum tu_draw_state_group_id
2738 {
2739 TU_DRAW_STATE_PROGRAM,
2740 TU_DRAW_STATE_PROGRAM_BINNING,
2741 TU_DRAW_STATE_VI,
2742 TU_DRAW_STATE_VI_BINNING,
2743 TU_DRAW_STATE_VP,
2744 TU_DRAW_STATE_RAST,
2745 TU_DRAW_STATE_DS,
2746 TU_DRAW_STATE_BLEND,
2747 TU_DRAW_STATE_VS_CONST,
2748 TU_DRAW_STATE_FS_CONST,
2749 TU_DRAW_STATE_VS_TEX,
2750 TU_DRAW_STATE_FS_TEX_SYSMEM,
2751 TU_DRAW_STATE_FS_TEX_GMEM,
2752 TU_DRAW_STATE_FS_IBO,
2753 TU_DRAW_STATE_VS_PARAMS,
2754
2755 TU_DRAW_STATE_COUNT,
2756 };
2757
2758 struct tu_draw_state_group
2759 {
2760 enum tu_draw_state_group_id id;
2761 uint32_t enable_mask;
2762 struct tu_cs_entry ib;
2763 };
2764
2765 const static void *
2766 sampler_ptr(struct tu_descriptor_state *descriptors_state,
2767 const struct tu_descriptor_map *map, unsigned i,
2768 unsigned array_index)
2769 {
2770 assert(descriptors_state->valid & (1 << map->set[i]));
2771
2772 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2773 assert(map->binding[i] < set->layout->binding_count);
2774
2775 const struct tu_descriptor_set_binding_layout *layout =
2776 &set->layout->binding[map->binding[i]];
2777
2778 if (layout->immutable_samplers_offset) {
2779 const uint32_t *immutable_samplers =
2780 tu_immutable_samplers(set->layout, layout);
2781
2782 return &immutable_samplers[array_index * A6XX_TEX_SAMP_DWORDS];
2783 }
2784
2785 switch (layout->type) {
2786 case VK_DESCRIPTOR_TYPE_SAMPLER:
2787 return &set->mapped_ptr[layout->offset / 4];
2788 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
2789 return &set->mapped_ptr[layout->offset / 4 + A6XX_TEX_CONST_DWORDS +
2790 array_index * (A6XX_TEX_CONST_DWORDS + A6XX_TEX_SAMP_DWORDS)];
2791 default:
2792 unreachable("unimplemented descriptor type");
2793 break;
2794 }
2795 }
2796
2797 static void
2798 write_tex_const(struct tu_cmd_buffer *cmd,
2799 uint32_t *dst,
2800 struct tu_descriptor_state *descriptors_state,
2801 const struct tu_descriptor_map *map,
2802 unsigned i, unsigned array_index, bool is_sysmem)
2803 {
2804 assert(descriptors_state->valid & (1 << map->set[i]));
2805
2806 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2807 assert(map->binding[i] < set->layout->binding_count);
2808
2809 const struct tu_descriptor_set_binding_layout *layout =
2810 &set->layout->binding[map->binding[i]];
2811
2812 switch (layout->type) {
2813 case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
2814 case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
2815 case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
2816 case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
2817 memcpy(dst, &set->mapped_ptr[layout->offset / 4 +
2818 array_index * A6XX_TEX_CONST_DWORDS],
2819 A6XX_TEX_CONST_DWORDS * 4);
2820 break;
2821 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
2822 memcpy(dst, &set->mapped_ptr[layout->offset / 4 +
2823 array_index *
2824 (A6XX_TEX_CONST_DWORDS +
2825 A6XX_TEX_SAMP_DWORDS)],
2826 A6XX_TEX_CONST_DWORDS * 4);
2827 break;
2828 default:
2829 unreachable("unimplemented descriptor type");
2830 break;
2831 }
2832
2833 if (layout->type == VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT && !is_sysmem) {
2834 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
2835 uint32_t a = cmd->state.subpass->input_attachments[map->value[i] +
2836 array_index].attachment;
2837 const struct tu_render_pass_attachment *att = &cmd->state.pass->attachments[a];
2838
2839 assert(att->gmem_offset >= 0);
2840
2841 dst[0] &= ~(A6XX_TEX_CONST_0_SWAP__MASK | A6XX_TEX_CONST_0_TILE_MODE__MASK);
2842 dst[0] |= A6XX_TEX_CONST_0_TILE_MODE(TILE6_2);
2843 dst[2] &= ~(A6XX_TEX_CONST_2_TYPE__MASK | A6XX_TEX_CONST_2_PITCH__MASK);
2844 dst[2] |=
2845 A6XX_TEX_CONST_2_TYPE(A6XX_TEX_2D) |
2846 A6XX_TEX_CONST_2_PITCH(tiling->tile0.extent.width * att->cpp);
2847 dst[3] = 0;
2848 dst[4] = cmd->device->physical_device->gmem_base + att->gmem_offset;
2849 dst[5] = A6XX_TEX_CONST_5_DEPTH(1);
2850 for (unsigned i = 6; i < A6XX_TEX_CONST_DWORDS; i++)
2851 dst[i] = 0;
2852
2853 if (cmd->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY)
2854 tu_finishme("patch input attachment pitch for secondary cmd buffer");
2855 }
2856 }
2857
2858 static void
2859 write_image_ibo(struct tu_cmd_buffer *cmd,
2860 uint32_t *dst,
2861 struct tu_descriptor_state *descriptors_state,
2862 const struct tu_descriptor_map *map,
2863 unsigned i, unsigned array_index)
2864 {
2865 assert(descriptors_state->valid & (1 << map->set[i]));
2866
2867 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2868 assert(map->binding[i] < set->layout->binding_count);
2869
2870 const struct tu_descriptor_set_binding_layout *layout =
2871 &set->layout->binding[map->binding[i]];
2872
2873 assert(layout->type == VK_DESCRIPTOR_TYPE_STORAGE_IMAGE);
2874
2875 memcpy(dst, &set->mapped_ptr[layout->offset / 4 +
2876 (array_index * 2 + 1) * A6XX_TEX_CONST_DWORDS],
2877 A6XX_TEX_CONST_DWORDS * 4);
2878 }
2879
2880 static uint64_t
2881 buffer_ptr(struct tu_descriptor_state *descriptors_state,
2882 const struct tu_descriptor_map *map,
2883 unsigned i, unsigned array_index)
2884 {
2885 assert(descriptors_state->valid & (1 << map->set[i]));
2886
2887 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2888 assert(map->binding[i] < set->layout->binding_count);
2889
2890 const struct tu_descriptor_set_binding_layout *layout =
2891 &set->layout->binding[map->binding[i]];
2892
2893 switch (layout->type) {
2894 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
2895 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
2896 return descriptors_state->dynamic_buffers[layout->dynamic_offset_offset +
2897 array_index];
2898 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
2899 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
2900 return (uint64_t) set->mapped_ptr[layout->offset / 4 + array_index * 2 + 1] << 32 |
2901 set->mapped_ptr[layout->offset / 4 + array_index * 2];
2902 default:
2903 unreachable("unimplemented descriptor type");
2904 break;
2905 }
2906 }
2907
2908 static inline uint32_t
2909 tu6_stage2opcode(gl_shader_stage type)
2910 {
2911 switch (type) {
2912 case MESA_SHADER_VERTEX:
2913 case MESA_SHADER_TESS_CTRL:
2914 case MESA_SHADER_TESS_EVAL:
2915 case MESA_SHADER_GEOMETRY:
2916 return CP_LOAD_STATE6_GEOM;
2917 case MESA_SHADER_FRAGMENT:
2918 case MESA_SHADER_COMPUTE:
2919 case MESA_SHADER_KERNEL:
2920 return CP_LOAD_STATE6_FRAG;
2921 default:
2922 unreachable("bad shader type");
2923 }
2924 }
2925
2926 static inline enum a6xx_state_block
2927 tu6_stage2shadersb(gl_shader_stage type)
2928 {
2929 switch (type) {
2930 case MESA_SHADER_VERTEX:
2931 return SB6_VS_SHADER;
2932 case MESA_SHADER_FRAGMENT:
2933 return SB6_FS_SHADER;
2934 case MESA_SHADER_COMPUTE:
2935 case MESA_SHADER_KERNEL:
2936 return SB6_CS_SHADER;
2937 default:
2938 unreachable("bad shader type");
2939 return ~0;
2940 }
2941 }
2942
2943 static void
2944 tu6_emit_user_consts(struct tu_cs *cs, const struct tu_pipeline *pipeline,
2945 struct tu_descriptor_state *descriptors_state,
2946 gl_shader_stage type,
2947 uint32_t *push_constants)
2948 {
2949 const struct tu_program_descriptor_linkage *link =
2950 &pipeline->program.link[type];
2951 const struct ir3_ubo_analysis_state *state = &link->ubo_state;
2952
2953 for (uint32_t i = 0; i < ARRAY_SIZE(state->range); i++) {
2954 if (state->range[i].start < state->range[i].end) {
2955 uint32_t size = state->range[i].end - state->range[i].start;
2956 uint32_t offset = state->range[i].start;
2957
2958 /* and even if the start of the const buffer is before
2959 * first_immediate, the end may not be:
2960 */
2961 size = MIN2(size, (16 * link->constlen) - state->range[i].offset);
2962
2963 if (size == 0)
2964 continue;
2965
2966 /* things should be aligned to vec4: */
2967 debug_assert((state->range[i].offset % 16) == 0);
2968 debug_assert((size % 16) == 0);
2969 debug_assert((offset % 16) == 0);
2970
2971 if (i == 0) {
2972 /* push constants */
2973 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + (size / 4));
2974 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
2975 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2976 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2977 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2978 CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
2979 tu_cs_emit(cs, 0);
2980 tu_cs_emit(cs, 0);
2981 for (unsigned i = 0; i < size / 4; i++)
2982 tu_cs_emit(cs, push_constants[i + offset / 4]);
2983 continue;
2984 }
2985
2986 /* Look through the UBO map to find our UBO index, and get the VA for
2987 * that UBO.
2988 */
2989 uint64_t va = 0;
2990 uint32_t ubo_idx = i - 1;
2991 uint32_t ubo_map_base = 0;
2992 for (int j = 0; j < link->ubo_map.num; j++) {
2993 if (ubo_idx >= ubo_map_base &&
2994 ubo_idx < ubo_map_base + link->ubo_map.array_size[j]) {
2995 va = buffer_ptr(descriptors_state, &link->ubo_map, j,
2996 ubo_idx - ubo_map_base);
2997 break;
2998 }
2999 ubo_map_base += link->ubo_map.array_size[j];
3000 }
3001 assert(va);
3002
3003 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3);
3004 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
3005 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3006 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
3007 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
3008 CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
3009 tu_cs_emit_qw(cs, va + offset);
3010 }
3011 }
3012 }
3013
3014 static void
3015 tu6_emit_ubos(struct tu_cs *cs, const struct tu_pipeline *pipeline,
3016 struct tu_descriptor_state *descriptors_state,
3017 gl_shader_stage type)
3018 {
3019 const struct tu_program_descriptor_linkage *link =
3020 &pipeline->program.link[type];
3021
3022 uint32_t num = MIN2(link->ubo_map.num_desc, link->const_state.num_ubos);
3023 uint32_t anum = align(num, 2);
3024
3025 if (!num)
3026 return;
3027
3028 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + (2 * anum));
3029 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(link->const_state.offsets.ubo) |
3030 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3031 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3032 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
3033 CP_LOAD_STATE6_0_NUM_UNIT(anum/2));
3034 tu_cs_emit(cs, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0));
3035 tu_cs_emit(cs, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0));
3036
3037 unsigned emitted = 0;
3038 for (unsigned i = 0; emitted < num && i < link->ubo_map.num; i++) {
3039 for (unsigned j = 0; emitted < num && j < link->ubo_map.array_size[i]; j++) {
3040 tu_cs_emit_qw(cs, buffer_ptr(descriptors_state, &link->ubo_map, i, j));
3041 emitted++;
3042 }
3043 }
3044
3045 for (; emitted < anum; emitted++) {
3046 tu_cs_emit(cs, 0xffffffff);
3047 tu_cs_emit(cs, 0xffffffff);
3048 }
3049 }
3050
3051 static struct tu_cs_entry
3052 tu6_emit_consts(struct tu_cmd_buffer *cmd,
3053 const struct tu_pipeline *pipeline,
3054 struct tu_descriptor_state *descriptors_state,
3055 gl_shader_stage type)
3056 {
3057 struct tu_cs cs;
3058 tu_cs_begin_sub_stream(&cmd->sub_cs, 512, &cs); /* TODO: maximum size? */
3059
3060 tu6_emit_user_consts(&cs, pipeline, descriptors_state, type, cmd->push_constants);
3061 tu6_emit_ubos(&cs, pipeline, descriptors_state, type);
3062
3063 return tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
3064 }
3065
3066 static VkResult
3067 tu6_emit_vs_params(struct tu_cmd_buffer *cmd,
3068 const struct tu_draw_info *draw,
3069 struct tu_cs_entry *entry)
3070 {
3071 /* TODO: fill out more than just base instance */
3072 const struct tu_program_descriptor_linkage *link =
3073 &cmd->state.pipeline->program.link[MESA_SHADER_VERTEX];
3074 const struct ir3_const_state *const_state = &link->const_state;
3075 struct tu_cs cs;
3076
3077 if (const_state->offsets.driver_param >= link->constlen) {
3078 *entry = (struct tu_cs_entry) {};
3079 return VK_SUCCESS;
3080 }
3081
3082 VkResult result = tu_cs_begin_sub_stream(&cmd->sub_cs, 8, &cs);
3083 if (result != VK_SUCCESS)
3084 return result;
3085
3086 tu_cs_emit_pkt7(&cs, CP_LOAD_STATE6_GEOM, 3 + 4);
3087 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(const_state->offsets.driver_param) |
3088 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3089 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3090 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_VS_SHADER) |
3091 CP_LOAD_STATE6_0_NUM_UNIT(1));
3092 tu_cs_emit(&cs, 0);
3093 tu_cs_emit(&cs, 0);
3094
3095 STATIC_ASSERT(IR3_DP_INSTID_BASE == 2);
3096
3097 tu_cs_emit(&cs, 0);
3098 tu_cs_emit(&cs, 0);
3099 tu_cs_emit(&cs, draw->first_instance);
3100 tu_cs_emit(&cs, 0);
3101
3102 *entry = tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
3103 return VK_SUCCESS;
3104 }
3105
3106 static VkResult
3107 tu6_emit_textures(struct tu_cmd_buffer *cmd,
3108 const struct tu_pipeline *pipeline,
3109 struct tu_descriptor_state *descriptors_state,
3110 gl_shader_stage type,
3111 struct tu_cs_entry *entry,
3112 bool is_sysmem)
3113 {
3114 struct tu_cs *draw_state = &cmd->sub_cs;
3115 const struct tu_program_descriptor_linkage *link =
3116 &pipeline->program.link[type];
3117 VkResult result;
3118
3119 if (link->texture_map.num_desc == 0 && link->sampler_map.num_desc == 0) {
3120 *entry = (struct tu_cs_entry) {};
3121 return VK_SUCCESS;
3122 }
3123
3124 /* allocate and fill texture state */
3125 struct ts_cs_memory tex_const;
3126 result = tu_cs_alloc(draw_state, link->texture_map.num_desc,
3127 A6XX_TEX_CONST_DWORDS, &tex_const);
3128 if (result != VK_SUCCESS)
3129 return result;
3130
3131 int tex_index = 0;
3132 for (unsigned i = 0; i < link->texture_map.num; i++) {
3133 for (int j = 0; j < link->texture_map.array_size[i]; j++) {
3134 write_tex_const(cmd,
3135 &tex_const.map[A6XX_TEX_CONST_DWORDS * tex_index++],
3136 descriptors_state, &link->texture_map, i, j,
3137 is_sysmem);
3138 }
3139 }
3140
3141 /* allocate and fill sampler state */
3142 struct ts_cs_memory tex_samp = { 0 };
3143 if (link->sampler_map.num_desc) {
3144 result = tu_cs_alloc(draw_state, link->sampler_map.num_desc,
3145 A6XX_TEX_SAMP_DWORDS, &tex_samp);
3146 if (result != VK_SUCCESS)
3147 return result;
3148
3149 int sampler_index = 0;
3150 for (unsigned i = 0; i < link->sampler_map.num; i++) {
3151 for (int j = 0; j < link->sampler_map.array_size[i]; j++) {
3152 const uint32_t *sampler = sampler_ptr(descriptors_state,
3153 &link->sampler_map,
3154 i, j);
3155 memcpy(&tex_samp.map[A6XX_TEX_SAMP_DWORDS * sampler_index++],
3156 sampler, A6XX_TEX_SAMP_DWORDS * 4);
3157 }
3158 }
3159 }
3160
3161 unsigned tex_samp_reg, tex_const_reg, tex_count_reg;
3162 enum a6xx_state_block sb;
3163
3164 switch (type) {
3165 case MESA_SHADER_VERTEX:
3166 sb = SB6_VS_TEX;
3167 tex_samp_reg = REG_A6XX_SP_VS_TEX_SAMP_LO;
3168 tex_const_reg = REG_A6XX_SP_VS_TEX_CONST_LO;
3169 tex_count_reg = REG_A6XX_SP_VS_TEX_COUNT;
3170 break;
3171 case MESA_SHADER_FRAGMENT:
3172 sb = SB6_FS_TEX;
3173 tex_samp_reg = REG_A6XX_SP_FS_TEX_SAMP_LO;
3174 tex_const_reg = REG_A6XX_SP_FS_TEX_CONST_LO;
3175 tex_count_reg = REG_A6XX_SP_FS_TEX_COUNT;
3176 break;
3177 case MESA_SHADER_COMPUTE:
3178 sb = SB6_CS_TEX;
3179 tex_samp_reg = REG_A6XX_SP_CS_TEX_SAMP_LO;
3180 tex_const_reg = REG_A6XX_SP_CS_TEX_CONST_LO;
3181 tex_count_reg = REG_A6XX_SP_CS_TEX_COUNT;
3182 break;
3183 default:
3184 unreachable("bad state block");
3185 }
3186
3187 struct tu_cs cs;
3188 result = tu_cs_begin_sub_stream(draw_state, 16, &cs);
3189 if (result != VK_SUCCESS)
3190 return result;
3191
3192 if (link->sampler_map.num_desc) {
3193 /* output sampler state: */
3194 tu_cs_emit_pkt7(&cs, tu6_stage2opcode(type), 3);
3195 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(0) |
3196 CP_LOAD_STATE6_0_STATE_TYPE(ST6_SHADER) |
3197 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
3198 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
3199 CP_LOAD_STATE6_0_NUM_UNIT(link->sampler_map.num_desc));
3200 tu_cs_emit_qw(&cs, tex_samp.iova); /* SRC_ADDR_LO/HI */
3201
3202 tu_cs_emit_pkt4(&cs, tex_samp_reg, 2);
3203 tu_cs_emit_qw(&cs, tex_samp.iova); /* SRC_ADDR_LO/HI */
3204 }
3205
3206 /* emit texture state: */
3207 tu_cs_emit_pkt7(&cs, tu6_stage2opcode(type), 3);
3208 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(0) |
3209 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3210 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
3211 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
3212 CP_LOAD_STATE6_0_NUM_UNIT(link->texture_map.num_desc));
3213 tu_cs_emit_qw(&cs, tex_const.iova); /* SRC_ADDR_LO/HI */
3214
3215 tu_cs_emit_pkt4(&cs, tex_const_reg, 2);
3216 tu_cs_emit_qw(&cs, tex_const.iova); /* SRC_ADDR_LO/HI */
3217
3218 tu_cs_emit_pkt4(&cs, tex_count_reg, 1);
3219 tu_cs_emit(&cs, link->texture_map.num_desc);
3220
3221 *entry = tu_cs_end_sub_stream(draw_state, &cs);
3222 return VK_SUCCESS;
3223 }
3224
3225 static VkResult
3226 tu6_emit_ibo(struct tu_cmd_buffer *cmd,
3227 const struct tu_pipeline *pipeline,
3228 struct tu_descriptor_state *descriptors_state,
3229 gl_shader_stage type,
3230 struct tu_cs_entry *entry)
3231 {
3232 struct tu_cs *draw_state = &cmd->sub_cs;
3233 const struct tu_program_descriptor_linkage *link =
3234 &pipeline->program.link[type];
3235 VkResult result;
3236
3237 unsigned num_desc = link->ssbo_map.num_desc + link->image_map.num_desc;
3238
3239 if (num_desc == 0) {
3240 *entry = (struct tu_cs_entry) {};
3241 return VK_SUCCESS;
3242 }
3243
3244 struct ts_cs_memory ibo_const;
3245 result = tu_cs_alloc(draw_state, num_desc,
3246 A6XX_TEX_CONST_DWORDS, &ibo_const);
3247 if (result != VK_SUCCESS)
3248 return result;
3249
3250 int ssbo_index = 0;
3251 for (unsigned i = 0; i < link->ssbo_map.num; i++) {
3252 for (int j = 0; j < link->ssbo_map.array_size[i]; j++) {
3253 uint32_t *dst = &ibo_const.map[A6XX_TEX_CONST_DWORDS * ssbo_index];
3254
3255 uint64_t va = buffer_ptr(descriptors_state, &link->ssbo_map, i, j);
3256 /* We don't expose robustBufferAccess, so leave the size unlimited. */
3257 uint32_t sz = MAX_STORAGE_BUFFER_RANGE / 4;
3258
3259 dst[0] = A6XX_IBO_0_FMT(FMT6_32_UINT);
3260 dst[1] = A6XX_IBO_1_WIDTH(sz & MASK(15)) |
3261 A6XX_IBO_1_HEIGHT(sz >> 15);
3262 dst[2] = A6XX_IBO_2_UNK4 |
3263 A6XX_IBO_2_UNK31 |
3264 A6XX_IBO_2_TYPE(A6XX_TEX_1D);
3265 dst[3] = 0;
3266 dst[4] = va;
3267 dst[5] = va >> 32;
3268 for (int i = 6; i < A6XX_TEX_CONST_DWORDS; i++)
3269 dst[i] = 0;
3270
3271 ssbo_index++;
3272 }
3273 }
3274
3275 for (unsigned i = 0; i < link->image_map.num; i++) {
3276 for (int j = 0; j < link->image_map.array_size[i]; j++) {
3277 uint32_t *dst = &ibo_const.map[A6XX_TEX_CONST_DWORDS * ssbo_index];
3278
3279 write_image_ibo(cmd, dst,
3280 descriptors_state, &link->image_map, i, j);
3281
3282 ssbo_index++;
3283 }
3284 }
3285
3286 assert(ssbo_index == num_desc);
3287
3288 struct tu_cs cs;
3289 result = tu_cs_begin_sub_stream(draw_state, 7, &cs);
3290 if (result != VK_SUCCESS)
3291 return result;
3292
3293 uint32_t opcode, ibo_addr_reg;
3294 enum a6xx_state_block sb;
3295 enum a6xx_state_type st;
3296
3297 switch (type) {
3298 case MESA_SHADER_FRAGMENT:
3299 opcode = CP_LOAD_STATE6;
3300 st = ST6_SHADER;
3301 sb = SB6_IBO;
3302 ibo_addr_reg = REG_A6XX_SP_IBO_LO;
3303 break;
3304 case MESA_SHADER_COMPUTE:
3305 opcode = CP_LOAD_STATE6_FRAG;
3306 st = ST6_IBO;
3307 sb = SB6_CS_SHADER;
3308 ibo_addr_reg = REG_A6XX_SP_CS_IBO_LO;
3309 break;
3310 default:
3311 unreachable("unsupported stage for ibos");
3312 }
3313
3314 /* emit texture state: */
3315 tu_cs_emit_pkt7(&cs, opcode, 3);
3316 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(0) |
3317 CP_LOAD_STATE6_0_STATE_TYPE(st) |
3318 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
3319 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
3320 CP_LOAD_STATE6_0_NUM_UNIT(num_desc));
3321 tu_cs_emit_qw(&cs, ibo_const.iova); /* SRC_ADDR_LO/HI */
3322
3323 tu_cs_emit_pkt4(&cs, ibo_addr_reg, 2);
3324 tu_cs_emit_qw(&cs, ibo_const.iova); /* SRC_ADDR_LO/HI */
3325
3326 *entry = tu_cs_end_sub_stream(draw_state, &cs);
3327 return VK_SUCCESS;
3328 }
3329
3330 static void
3331 tu6_emit_streamout(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
3332 {
3333 struct tu_streamout_state *tf = &cmd->state.pipeline->streamout;
3334
3335 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
3336 struct tu_buffer *buf = cmd->state.streamout_buf.buffers[i];
3337 if (!buf)
3338 continue;
3339
3340 uint32_t offset;
3341 offset = cmd->state.streamout_buf.offsets[i];
3342
3343 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_BASE(i, .bo = buf->bo,
3344 .bo_offset = buf->bo_offset));
3345 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_SIZE(i, buf->size));
3346
3347 if (cmd->state.streamout_reset & (1 << i)) {
3348 offset *= tf->stride[i];
3349
3350 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_OFFSET(i, offset));
3351 cmd->state.streamout_reset &= ~(1 << i);
3352 } else {
3353 tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
3354 tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(REG_A6XX_VPC_SO_BUFFER_OFFSET(i)) |
3355 CP_MEM_TO_REG_0_SHIFT_BY_2 | CP_MEM_TO_REG_0_UNK31 |
3356 CP_MEM_TO_REG_0_CNT(0));
3357 tu_cs_emit_qw(cs, cmd->scratch_bo.iova +
3358 ctrl_offset(flush_base[i].offset));
3359 }
3360
3361 tu_cs_emit_regs(cs, A6XX_VPC_SO_FLUSH_BASE(i, .bo = &cmd->scratch_bo,
3362 .bo_offset =
3363 ctrl_offset(flush_base[i])));
3364 }
3365
3366 if (cmd->state.streamout_enabled) {
3367 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 12 + (2 * tf->prog_count));
3368 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
3369 tu_cs_emit(cs, tf->vpc_so_buf_cntl);
3370 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(0));
3371 tu_cs_emit(cs, tf->ncomp[0]);
3372 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(1));
3373 tu_cs_emit(cs, tf->ncomp[1]);
3374 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(2));
3375 tu_cs_emit(cs, tf->ncomp[2]);
3376 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(3));
3377 tu_cs_emit(cs, tf->ncomp[3]);
3378 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
3379 tu_cs_emit(cs, A6XX_VPC_SO_CNTL_ENABLE);
3380 for (unsigned i = 0; i < tf->prog_count; i++) {
3381 tu_cs_emit(cs, REG_A6XX_VPC_SO_PROG);
3382 tu_cs_emit(cs, tf->prog[i]);
3383 }
3384 } else {
3385 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 4);
3386 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
3387 tu_cs_emit(cs, 0);
3388 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
3389 tu_cs_emit(cs, 0);
3390 }
3391 }
3392
3393 static VkResult
3394 tu6_bind_draw_states(struct tu_cmd_buffer *cmd,
3395 struct tu_cs *cs,
3396 const struct tu_draw_info *draw)
3397 {
3398 const struct tu_pipeline *pipeline = cmd->state.pipeline;
3399 const struct tu_dynamic_state *dynamic = &cmd->state.dynamic;
3400 struct tu_draw_state_group draw_state_groups[TU_DRAW_STATE_COUNT];
3401 uint32_t draw_state_group_count = 0;
3402 VkResult result;
3403
3404 struct tu_descriptor_state *descriptors_state =
3405 &cmd->descriptors[VK_PIPELINE_BIND_POINT_GRAPHICS];
3406
3407 /* TODO lrz */
3408
3409 tu_cs_emit_regs(cs,
3410 A6XX_PC_PRIMITIVE_CNTL_0(.primitive_restart =
3411 pipeline->ia.primitive_restart && draw->indexed));
3412
3413 if (cmd->state.dirty &
3414 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH) &&
3415 (pipeline->dynamic_state.mask & TU_DYNAMIC_LINE_WIDTH)) {
3416 tu6_emit_gras_su_cntl(cs, pipeline->rast.gras_su_cntl,
3417 dynamic->line_width);
3418 }
3419
3420 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK) &&
3421 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_COMPARE_MASK)) {
3422 tu6_emit_stencil_compare_mask(cs, dynamic->stencil_compare_mask.front,
3423 dynamic->stencil_compare_mask.back);
3424 }
3425
3426 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK) &&
3427 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_WRITE_MASK)) {
3428 tu6_emit_stencil_write_mask(cs, dynamic->stencil_write_mask.front,
3429 dynamic->stencil_write_mask.back);
3430 }
3431
3432 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE) &&
3433 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_REFERENCE)) {
3434 tu6_emit_stencil_reference(cs, dynamic->stencil_reference.front,
3435 dynamic->stencil_reference.back);
3436 }
3437
3438 if (cmd->state.dirty &
3439 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_VERTEX_BUFFERS)) {
3440 for (uint32_t i = 0; i < pipeline->vi.count; i++) {
3441 const uint32_t binding = pipeline->vi.bindings[i];
3442 const struct tu_buffer *buf = cmd->state.vb.buffers[binding];
3443 const VkDeviceSize offset = buf->bo_offset +
3444 cmd->state.vb.offsets[binding];
3445 const VkDeviceSize size =
3446 offset < buf->size ? buf->size - offset : 0;
3447
3448 tu_cs_emit_regs(cs,
3449 A6XX_VFD_FETCH_BASE(i, .bo = buf->bo, .bo_offset = offset),
3450 A6XX_VFD_FETCH_SIZE(i, size));
3451 }
3452 }
3453
3454 if (cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) {
3455 draw_state_groups[draw_state_group_count++] =
3456 (struct tu_draw_state_group) {
3457 .id = TU_DRAW_STATE_PROGRAM,
3458 .enable_mask = ENABLE_DRAW,
3459 .ib = pipeline->program.state_ib,
3460 };
3461 draw_state_groups[draw_state_group_count++] =
3462 (struct tu_draw_state_group) {
3463 .id = TU_DRAW_STATE_PROGRAM_BINNING,
3464 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
3465 .ib = pipeline->program.binning_state_ib,
3466 };
3467 draw_state_groups[draw_state_group_count++] =
3468 (struct tu_draw_state_group) {
3469 .id = TU_DRAW_STATE_VI,
3470 .enable_mask = ENABLE_DRAW,
3471 .ib = pipeline->vi.state_ib,
3472 };
3473 draw_state_groups[draw_state_group_count++] =
3474 (struct tu_draw_state_group) {
3475 .id = TU_DRAW_STATE_VI_BINNING,
3476 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
3477 .ib = pipeline->vi.binning_state_ib,
3478 };
3479 draw_state_groups[draw_state_group_count++] =
3480 (struct tu_draw_state_group) {
3481 .id = TU_DRAW_STATE_VP,
3482 .enable_mask = ENABLE_ALL,
3483 .ib = pipeline->vp.state_ib,
3484 };
3485 draw_state_groups[draw_state_group_count++] =
3486 (struct tu_draw_state_group) {
3487 .id = TU_DRAW_STATE_RAST,
3488 .enable_mask = ENABLE_ALL,
3489 .ib = pipeline->rast.state_ib,
3490 };
3491 draw_state_groups[draw_state_group_count++] =
3492 (struct tu_draw_state_group) {
3493 .id = TU_DRAW_STATE_DS,
3494 .enable_mask = ENABLE_ALL,
3495 .ib = pipeline->ds.state_ib,
3496 };
3497 draw_state_groups[draw_state_group_count++] =
3498 (struct tu_draw_state_group) {
3499 .id = TU_DRAW_STATE_BLEND,
3500 .enable_mask = ENABLE_ALL,
3501 .ib = pipeline->blend.state_ib,
3502 };
3503 }
3504
3505 if (cmd->state.dirty &
3506 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DESCRIPTOR_SETS | TU_CMD_DIRTY_PUSH_CONSTANTS)) {
3507 draw_state_groups[draw_state_group_count++] =
3508 (struct tu_draw_state_group) {
3509 .id = TU_DRAW_STATE_VS_CONST,
3510 .enable_mask = ENABLE_ALL,
3511 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_VERTEX)
3512 };
3513 draw_state_groups[draw_state_group_count++] =
3514 (struct tu_draw_state_group) {
3515 .id = TU_DRAW_STATE_FS_CONST,
3516 .enable_mask = ENABLE_DRAW,
3517 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_FRAGMENT)
3518 };
3519 }
3520
3521 if (cmd->state.dirty & TU_CMD_DIRTY_STREAMOUT_BUFFERS)
3522 tu6_emit_streamout(cmd, cs);
3523
3524 if (cmd->state.dirty &
3525 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DESCRIPTOR_SETS)) {
3526 struct tu_cs_entry vs_tex, fs_tex_sysmem, fs_tex_gmem, fs_ibo;
3527
3528 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3529 MESA_SHADER_VERTEX, &vs_tex, false);
3530 if (result != VK_SUCCESS)
3531 return result;
3532
3533 /* TODO: we could emit just one texture descriptor draw state when there
3534 * are no input attachments, which is the most common case. We could
3535 * also split out the sampler state, which doesn't change even for input
3536 * attachments.
3537 */
3538 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3539 MESA_SHADER_FRAGMENT, &fs_tex_sysmem, true);
3540 if (result != VK_SUCCESS)
3541 return result;
3542
3543 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3544 MESA_SHADER_FRAGMENT, &fs_tex_gmem, false);
3545 if (result != VK_SUCCESS)
3546 return result;
3547
3548 result = tu6_emit_ibo(cmd, pipeline, descriptors_state,
3549 MESA_SHADER_FRAGMENT, &fs_ibo);
3550 if (result != VK_SUCCESS)
3551 return result;
3552
3553 draw_state_groups[draw_state_group_count++] =
3554 (struct tu_draw_state_group) {
3555 .id = TU_DRAW_STATE_VS_TEX,
3556 .enable_mask = ENABLE_ALL,
3557 .ib = vs_tex,
3558 };
3559 draw_state_groups[draw_state_group_count++] =
3560 (struct tu_draw_state_group) {
3561 .id = TU_DRAW_STATE_FS_TEX_GMEM,
3562 .enable_mask = CP_SET_DRAW_STATE__0_GMEM,
3563 .ib = fs_tex_gmem,
3564 };
3565 draw_state_groups[draw_state_group_count++] =
3566 (struct tu_draw_state_group) {
3567 .id = TU_DRAW_STATE_FS_TEX_SYSMEM,
3568 .enable_mask = CP_SET_DRAW_STATE__0_SYSMEM,
3569 .ib = fs_tex_sysmem,
3570 };
3571 draw_state_groups[draw_state_group_count++] =
3572 (struct tu_draw_state_group) {
3573 .id = TU_DRAW_STATE_FS_IBO,
3574 .enable_mask = ENABLE_DRAW,
3575 .ib = fs_ibo,
3576 };
3577 }
3578
3579 struct tu_cs_entry vs_params;
3580 result = tu6_emit_vs_params(cmd, draw, &vs_params);
3581 if (result != VK_SUCCESS)
3582 return result;
3583
3584 draw_state_groups[draw_state_group_count++] =
3585 (struct tu_draw_state_group) {
3586 .id = TU_DRAW_STATE_VS_PARAMS,
3587 .enable_mask = ENABLE_ALL,
3588 .ib = vs_params,
3589 };
3590
3591 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3 * draw_state_group_count);
3592 for (uint32_t i = 0; i < draw_state_group_count; i++) {
3593 const struct tu_draw_state_group *group = &draw_state_groups[i];
3594 debug_assert((group->enable_mask & ~ENABLE_ALL) == 0);
3595 uint32_t cp_set_draw_state =
3596 CP_SET_DRAW_STATE__0_COUNT(group->ib.size / 4) |
3597 group->enable_mask |
3598 CP_SET_DRAW_STATE__0_GROUP_ID(group->id);
3599 uint64_t iova;
3600 if (group->ib.size) {
3601 iova = group->ib.bo->iova + group->ib.offset;
3602 } else {
3603 cp_set_draw_state |= CP_SET_DRAW_STATE__0_DISABLE;
3604 iova = 0;
3605 }
3606
3607 tu_cs_emit(cs, cp_set_draw_state);
3608 tu_cs_emit_qw(cs, iova);
3609 }
3610
3611 tu_cs_sanity_check(cs);
3612
3613 /* track BOs */
3614 if (cmd->state.dirty & TU_CMD_DIRTY_VERTEX_BUFFERS) {
3615 for (uint32_t i = 0; i < MAX_VBS; i++) {
3616 const struct tu_buffer *buf = cmd->state.vb.buffers[i];
3617 if (buf)
3618 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
3619 }
3620 }
3621 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) {
3622 unsigned i;
3623 for_each_bit(i, descriptors_state->valid) {
3624 struct tu_descriptor_set *set = descriptors_state->sets[i];
3625 for (unsigned j = 0; j < set->layout->buffer_count; ++j)
3626 if (set->descriptors[j]) {
3627 tu_bo_list_add(&cmd->bo_list, set->descriptors[j],
3628 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3629 }
3630 }
3631 }
3632 if (cmd->state.dirty & TU_CMD_DIRTY_STREAMOUT_BUFFERS) {
3633 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
3634 const struct tu_buffer *buf = cmd->state.streamout_buf.buffers[i];
3635 if (buf) {
3636 tu_bo_list_add(&cmd->bo_list, buf->bo,
3637 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3638 }
3639 }
3640 }
3641
3642 /* Fragment shader state overwrites compute shader state, so flag the
3643 * compute pipeline for re-emit.
3644 */
3645 cmd->state.dirty = TU_CMD_DIRTY_COMPUTE_PIPELINE;
3646 return VK_SUCCESS;
3647 }
3648
3649 static void
3650 tu6_emit_draw_indirect(struct tu_cmd_buffer *cmd,
3651 struct tu_cs *cs,
3652 const struct tu_draw_info *draw)
3653 {
3654 const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype;
3655 bool has_gs = cmd->state.pipeline->active_stages &
3656 VK_SHADER_STAGE_GEOMETRY_BIT;
3657
3658 tu_cs_emit_regs(cs,
3659 A6XX_VFD_INDEX_OFFSET(draw->vertex_offset),
3660 A6XX_VFD_INSTANCE_START_OFFSET(draw->first_instance));
3661
3662 if (draw->indexed) {
3663 const enum a4xx_index_size index_size =
3664 tu6_index_size(cmd->state.index_type);
3665 const uint32_t index_bytes =
3666 (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2;
3667 const struct tu_buffer *index_buf = cmd->state.index_buffer;
3668 unsigned max_indicies =
3669 (index_buf->size - cmd->state.index_offset) / index_bytes;
3670
3671 const uint32_t cp_draw_indx =
3672 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3673 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
3674 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) |
3675 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3676 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3677
3678 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_INDIRECT, 6);
3679 tu_cs_emit(cs, cp_draw_indx);
3680 tu_cs_emit_qw(cs, index_buf->bo->iova + cmd->state.index_offset);
3681 tu_cs_emit(cs, A5XX_CP_DRAW_INDX_INDIRECT_3_MAX_INDICES(max_indicies));
3682 tu_cs_emit_qw(cs, draw->indirect->bo->iova + draw->indirect_offset);
3683 } else {
3684 const uint32_t cp_draw_indx =
3685 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3686 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
3687 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3688 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3689
3690 tu_cs_emit_pkt7(cs, CP_DRAW_INDIRECT, 3);
3691 tu_cs_emit(cs, cp_draw_indx);
3692 tu_cs_emit_qw(cs, draw->indirect->bo->iova + draw->indirect_offset);
3693 }
3694
3695 tu_bo_list_add(&cmd->bo_list, draw->indirect->bo, MSM_SUBMIT_BO_READ);
3696 }
3697
3698 static void
3699 tu6_emit_draw_direct(struct tu_cmd_buffer *cmd,
3700 struct tu_cs *cs,
3701 const struct tu_draw_info *draw)
3702 {
3703
3704 const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype;
3705 bool has_gs = cmd->state.pipeline->active_stages &
3706 VK_SHADER_STAGE_GEOMETRY_BIT;
3707
3708 tu_cs_emit_regs(cs,
3709 A6XX_VFD_INDEX_OFFSET(draw->vertex_offset),
3710 A6XX_VFD_INSTANCE_START_OFFSET(draw->first_instance));
3711
3712 /* TODO hw binning */
3713 if (draw->indexed) {
3714 const enum a4xx_index_size index_size =
3715 tu6_index_size(cmd->state.index_type);
3716 const uint32_t index_bytes =
3717 (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2;
3718 const struct tu_buffer *buf = cmd->state.index_buffer;
3719 const VkDeviceSize offset = buf->bo_offset + cmd->state.index_offset +
3720 index_bytes * draw->first_index;
3721 const uint32_t size = index_bytes * draw->count;
3722
3723 const uint32_t cp_draw_indx =
3724 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3725 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
3726 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) |
3727 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3728 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3729
3730 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 7);
3731 tu_cs_emit(cs, cp_draw_indx);
3732 tu_cs_emit(cs, draw->instance_count);
3733 tu_cs_emit(cs, draw->count);
3734 tu_cs_emit(cs, 0x0); /* XXX */
3735 tu_cs_emit_qw(cs, buf->bo->iova + offset);
3736 tu_cs_emit(cs, size);
3737 } else {
3738 const uint32_t cp_draw_indx =
3739 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3740 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
3741 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3742 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3743
3744 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 3);
3745 tu_cs_emit(cs, cp_draw_indx);
3746 tu_cs_emit(cs, draw->instance_count);
3747 tu_cs_emit(cs, draw->count);
3748 }
3749 }
3750
3751 static void
3752 tu_draw(struct tu_cmd_buffer *cmd, const struct tu_draw_info *draw)
3753 {
3754 struct tu_cs *cs = &cmd->draw_cs;
3755 VkResult result;
3756
3757 result = tu6_bind_draw_states(cmd, cs, draw);
3758 if (result != VK_SUCCESS) {
3759 cmd->record_result = result;
3760 return;
3761 }
3762
3763 if (draw->indirect)
3764 tu6_emit_draw_indirect(cmd, cs, draw);
3765 else
3766 tu6_emit_draw_direct(cmd, cs, draw);
3767
3768 if (cmd->state.streamout_enabled) {
3769 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
3770 if (cmd->state.streamout_enabled & (1 << i))
3771 tu6_emit_event_write(cmd, cs, FLUSH_SO_0 + i, false);
3772 }
3773 }
3774
3775 cmd->wait_for_idle = true;
3776
3777 tu_cs_sanity_check(cs);
3778 }
3779
3780 void
3781 tu_CmdDraw(VkCommandBuffer commandBuffer,
3782 uint32_t vertexCount,
3783 uint32_t instanceCount,
3784 uint32_t firstVertex,
3785 uint32_t firstInstance)
3786 {
3787 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3788 struct tu_draw_info info = {};
3789
3790 info.count = vertexCount;
3791 info.instance_count = instanceCount;
3792 info.first_instance = firstInstance;
3793 info.vertex_offset = firstVertex;
3794
3795 tu_draw(cmd_buffer, &info);
3796 }
3797
3798 void
3799 tu_CmdDrawIndexed(VkCommandBuffer commandBuffer,
3800 uint32_t indexCount,
3801 uint32_t instanceCount,
3802 uint32_t firstIndex,
3803 int32_t vertexOffset,
3804 uint32_t firstInstance)
3805 {
3806 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3807 struct tu_draw_info info = {};
3808
3809 info.indexed = true;
3810 info.count = indexCount;
3811 info.instance_count = instanceCount;
3812 info.first_index = firstIndex;
3813 info.vertex_offset = vertexOffset;
3814 info.first_instance = firstInstance;
3815
3816 tu_draw(cmd_buffer, &info);
3817 }
3818
3819 void
3820 tu_CmdDrawIndirect(VkCommandBuffer commandBuffer,
3821 VkBuffer _buffer,
3822 VkDeviceSize offset,
3823 uint32_t drawCount,
3824 uint32_t stride)
3825 {
3826 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3827 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3828 struct tu_draw_info info = {};
3829
3830 info.count = drawCount;
3831 info.indirect = buffer;
3832 info.indirect_offset = offset;
3833 info.stride = stride;
3834
3835 tu_draw(cmd_buffer, &info);
3836 }
3837
3838 void
3839 tu_CmdDrawIndexedIndirect(VkCommandBuffer commandBuffer,
3840 VkBuffer _buffer,
3841 VkDeviceSize offset,
3842 uint32_t drawCount,
3843 uint32_t stride)
3844 {
3845 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3846 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3847 struct tu_draw_info info = {};
3848
3849 info.indexed = true;
3850 info.count = drawCount;
3851 info.indirect = buffer;
3852 info.indirect_offset = offset;
3853 info.stride = stride;
3854
3855 tu_draw(cmd_buffer, &info);
3856 }
3857
3858 void tu_CmdDrawIndirectByteCountEXT(VkCommandBuffer commandBuffer,
3859 uint32_t instanceCount,
3860 uint32_t firstInstance,
3861 VkBuffer _counterBuffer,
3862 VkDeviceSize counterBufferOffset,
3863 uint32_t counterOffset,
3864 uint32_t vertexStride)
3865 {
3866 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3867 TU_FROM_HANDLE(tu_buffer, buffer, _counterBuffer);
3868
3869 struct tu_draw_info info = {};
3870
3871 info.instance_count = instanceCount;
3872 info.first_instance = firstInstance;
3873 info.streamout_buffer = buffer;
3874 info.streamout_buffer_offset = counterBufferOffset;
3875 info.stride = vertexStride;
3876
3877 tu_draw(cmd_buffer, &info);
3878 }
3879
3880 struct tu_dispatch_info
3881 {
3882 /**
3883 * Determine the layout of the grid (in block units) to be used.
3884 */
3885 uint32_t blocks[3];
3886
3887 /**
3888 * A starting offset for the grid. If unaligned is set, the offset
3889 * must still be aligned.
3890 */
3891 uint32_t offsets[3];
3892 /**
3893 * Whether it's an unaligned compute dispatch.
3894 */
3895 bool unaligned;
3896
3897 /**
3898 * Indirect compute parameters resource.
3899 */
3900 struct tu_buffer *indirect;
3901 uint64_t indirect_offset;
3902 };
3903
3904 static void
3905 tu_emit_compute_driver_params(struct tu_cs *cs, struct tu_pipeline *pipeline,
3906 const struct tu_dispatch_info *info)
3907 {
3908 gl_shader_stage type = MESA_SHADER_COMPUTE;
3909 const struct tu_program_descriptor_linkage *link =
3910 &pipeline->program.link[type];
3911 const struct ir3_const_state *const_state = &link->const_state;
3912 uint32_t offset = const_state->offsets.driver_param;
3913
3914 if (link->constlen <= offset)
3915 return;
3916
3917 if (!info->indirect) {
3918 uint32_t driver_params[IR3_DP_CS_COUNT] = {
3919 [IR3_DP_NUM_WORK_GROUPS_X] = info->blocks[0],
3920 [IR3_DP_NUM_WORK_GROUPS_Y] = info->blocks[1],
3921 [IR3_DP_NUM_WORK_GROUPS_Z] = info->blocks[2],
3922 [IR3_DP_LOCAL_GROUP_SIZE_X] = pipeline->compute.local_size[0],
3923 [IR3_DP_LOCAL_GROUP_SIZE_Y] = pipeline->compute.local_size[1],
3924 [IR3_DP_LOCAL_GROUP_SIZE_Z] = pipeline->compute.local_size[2],
3925 };
3926
3927 uint32_t num_consts = MIN2(const_state->num_driver_params,
3928 (link->constlen - offset) * 4);
3929 /* push constants */
3930 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_consts);
3931 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
3932 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3933 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3934 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
3935 CP_LOAD_STATE6_0_NUM_UNIT(num_consts / 4));
3936 tu_cs_emit(cs, 0);
3937 tu_cs_emit(cs, 0);
3938 uint32_t i;
3939 for (i = 0; i < num_consts; i++)
3940 tu_cs_emit(cs, driver_params[i]);
3941 } else {
3942 tu_finishme("Indirect driver params");
3943 }
3944 }
3945
3946 static void
3947 tu_dispatch(struct tu_cmd_buffer *cmd,
3948 const struct tu_dispatch_info *info)
3949 {
3950 struct tu_cs *cs = &cmd->cs;
3951 struct tu_pipeline *pipeline = cmd->state.compute_pipeline;
3952 struct tu_descriptor_state *descriptors_state =
3953 &cmd->descriptors[VK_PIPELINE_BIND_POINT_COMPUTE];
3954 VkResult result;
3955
3956 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_PIPELINE)
3957 tu_cs_emit_ib(cs, &pipeline->program.state_ib);
3958
3959 struct tu_cs_entry ib;
3960
3961 ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_COMPUTE);
3962 if (ib.size)
3963 tu_cs_emit_ib(cs, &ib);
3964
3965 tu_emit_compute_driver_params(cs, pipeline, info);
3966
3967 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3968 MESA_SHADER_COMPUTE, &ib, false);
3969 if (result != VK_SUCCESS) {
3970 cmd->record_result = result;
3971 return;
3972 }
3973
3974 if (ib.size)
3975 tu_cs_emit_ib(cs, &ib);
3976
3977 result = tu6_emit_ibo(cmd, pipeline, descriptors_state, MESA_SHADER_COMPUTE, &ib);
3978 if (result != VK_SUCCESS) {
3979 cmd->record_result = result;
3980 return;
3981 }
3982
3983 if (ib.size)
3984 tu_cs_emit_ib(cs, &ib);
3985
3986 /* track BOs */
3987 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) {
3988 unsigned i;
3989 for_each_bit(i, descriptors_state->valid) {
3990 struct tu_descriptor_set *set = descriptors_state->sets[i];
3991 for (unsigned j = 0; j < set->layout->buffer_count; ++j)
3992 if (set->descriptors[j]) {
3993 tu_bo_list_add(&cmd->bo_list, set->descriptors[j],
3994 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3995 }
3996 }
3997 }
3998
3999 /* Compute shader state overwrites fragment shader state, so we flag the
4000 * graphics pipeline for re-emit.
4001 */
4002 cmd->state.dirty = TU_CMD_DIRTY_PIPELINE;
4003
4004 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
4005 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_COMPUTE));
4006
4007 const uint32_t *local_size = pipeline->compute.local_size;
4008 const uint32_t *num_groups = info->blocks;
4009 tu_cs_emit_regs(cs,
4010 A6XX_HLSQ_CS_NDRANGE_0(.kerneldim = 3,
4011 .localsizex = local_size[0] - 1,
4012 .localsizey = local_size[1] - 1,
4013 .localsizez = local_size[2] - 1),
4014 A6XX_HLSQ_CS_NDRANGE_1(.globalsize_x = local_size[0] * num_groups[0]),
4015 A6XX_HLSQ_CS_NDRANGE_2(.globaloff_x = 0),
4016 A6XX_HLSQ_CS_NDRANGE_3(.globalsize_y = local_size[1] * num_groups[1]),
4017 A6XX_HLSQ_CS_NDRANGE_4(.globaloff_y = 0),
4018 A6XX_HLSQ_CS_NDRANGE_5(.globalsize_z = local_size[2] * num_groups[2]),
4019 A6XX_HLSQ_CS_NDRANGE_6(.globaloff_z = 0));
4020
4021 tu_cs_emit_regs(cs,
4022 A6XX_HLSQ_CS_KERNEL_GROUP_X(1),
4023 A6XX_HLSQ_CS_KERNEL_GROUP_Y(1),
4024 A6XX_HLSQ_CS_KERNEL_GROUP_Z(1));
4025
4026 if (info->indirect) {
4027 uint64_t iova = tu_buffer_iova(info->indirect) + info->indirect_offset;
4028
4029 tu_bo_list_add(&cmd->bo_list, info->indirect->bo,
4030 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
4031
4032 tu_cs_emit_pkt7(cs, CP_EXEC_CS_INDIRECT, 4);
4033 tu_cs_emit(cs, 0x00000000);
4034 tu_cs_emit_qw(cs, iova);
4035 tu_cs_emit(cs,
4036 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEX(local_size[0] - 1) |
4037 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEY(local_size[1] - 1) |
4038 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEZ(local_size[2] - 1));
4039 } else {
4040 tu_cs_emit_pkt7(cs, CP_EXEC_CS, 4);
4041 tu_cs_emit(cs, 0x00000000);
4042 tu_cs_emit(cs, CP_EXEC_CS_1_NGROUPS_X(info->blocks[0]));
4043 tu_cs_emit(cs, CP_EXEC_CS_2_NGROUPS_Y(info->blocks[1]));
4044 tu_cs_emit(cs, CP_EXEC_CS_3_NGROUPS_Z(info->blocks[2]));
4045 }
4046
4047 tu_cs_emit_wfi(cs);
4048
4049 tu6_emit_cache_flush(cmd, cs);
4050 }
4051
4052 void
4053 tu_CmdDispatchBase(VkCommandBuffer commandBuffer,
4054 uint32_t base_x,
4055 uint32_t base_y,
4056 uint32_t base_z,
4057 uint32_t x,
4058 uint32_t y,
4059 uint32_t z)
4060 {
4061 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
4062 struct tu_dispatch_info info = {};
4063
4064 info.blocks[0] = x;
4065 info.blocks[1] = y;
4066 info.blocks[2] = z;
4067
4068 info.offsets[0] = base_x;
4069 info.offsets[1] = base_y;
4070 info.offsets[2] = base_z;
4071 tu_dispatch(cmd_buffer, &info);
4072 }
4073
4074 void
4075 tu_CmdDispatch(VkCommandBuffer commandBuffer,
4076 uint32_t x,
4077 uint32_t y,
4078 uint32_t z)
4079 {
4080 tu_CmdDispatchBase(commandBuffer, 0, 0, 0, x, y, z);
4081 }
4082
4083 void
4084 tu_CmdDispatchIndirect(VkCommandBuffer commandBuffer,
4085 VkBuffer _buffer,
4086 VkDeviceSize offset)
4087 {
4088 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
4089 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
4090 struct tu_dispatch_info info = {};
4091
4092 info.indirect = buffer;
4093 info.indirect_offset = offset;
4094
4095 tu_dispatch(cmd_buffer, &info);
4096 }
4097
4098 void
4099 tu_CmdEndRenderPass(VkCommandBuffer commandBuffer)
4100 {
4101 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
4102
4103 tu_cs_end(&cmd_buffer->draw_cs);
4104 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
4105
4106 if (use_sysmem_rendering(cmd_buffer))
4107 tu_cmd_render_sysmem(cmd_buffer);
4108 else
4109 tu_cmd_render_tiles(cmd_buffer);
4110
4111 /* discard draw_cs and draw_epilogue_cs entries now that the tiles are
4112 rendered */
4113 tu_cs_discard_entries(&cmd_buffer->draw_cs);
4114 tu_cs_begin(&cmd_buffer->draw_cs);
4115 tu_cs_discard_entries(&cmd_buffer->draw_epilogue_cs);
4116 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
4117
4118 cmd_buffer->state.pass = NULL;
4119 cmd_buffer->state.subpass = NULL;
4120 cmd_buffer->state.framebuffer = NULL;
4121 }
4122
4123 void
4124 tu_CmdEndRenderPass2(VkCommandBuffer commandBuffer,
4125 const VkSubpassEndInfoKHR *pSubpassEndInfo)
4126 {
4127 tu_CmdEndRenderPass(commandBuffer);
4128 }
4129
4130 struct tu_barrier_info
4131 {
4132 uint32_t eventCount;
4133 const VkEvent *pEvents;
4134 VkPipelineStageFlags srcStageMask;
4135 };
4136
4137 static void
4138 tu_barrier(struct tu_cmd_buffer *cmd_buffer,
4139 uint32_t memoryBarrierCount,
4140 const VkMemoryBarrier *pMemoryBarriers,
4141 uint32_t bufferMemoryBarrierCount,
4142 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
4143 uint32_t imageMemoryBarrierCount,
4144 const VkImageMemoryBarrier *pImageMemoryBarriers,
4145 const struct tu_barrier_info *info)
4146 {
4147 }
4148
4149 void
4150 tu_CmdPipelineBarrier(VkCommandBuffer commandBuffer,
4151 VkPipelineStageFlags srcStageMask,
4152 VkPipelineStageFlags destStageMask,
4153 VkBool32 byRegion,
4154 uint32_t memoryBarrierCount,
4155 const VkMemoryBarrier *pMemoryBarriers,
4156 uint32_t bufferMemoryBarrierCount,
4157 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
4158 uint32_t imageMemoryBarrierCount,
4159 const VkImageMemoryBarrier *pImageMemoryBarriers)
4160 {
4161 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
4162 struct tu_barrier_info info;
4163
4164 info.eventCount = 0;
4165 info.pEvents = NULL;
4166 info.srcStageMask = srcStageMask;
4167
4168 tu_barrier(cmd_buffer, memoryBarrierCount, pMemoryBarriers,
4169 bufferMemoryBarrierCount, pBufferMemoryBarriers,
4170 imageMemoryBarrierCount, pImageMemoryBarriers, &info);
4171 }
4172
4173 static void
4174 write_event(struct tu_cmd_buffer *cmd, struct tu_event *event, unsigned value)
4175 {
4176 struct tu_cs *cs = &cmd->cs;
4177
4178 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_WRITE);
4179
4180 /* TODO: any flush required before/after ? */
4181
4182 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
4183 tu_cs_emit_qw(cs, event->bo.iova); /* ADDR_LO/HI */
4184 tu_cs_emit(cs, value);
4185 }
4186
4187 void
4188 tu_CmdSetEvent(VkCommandBuffer commandBuffer,
4189 VkEvent _event,
4190 VkPipelineStageFlags stageMask)
4191 {
4192 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
4193 TU_FROM_HANDLE(tu_event, event, _event);
4194
4195 write_event(cmd, event, 1);
4196 }
4197
4198 void
4199 tu_CmdResetEvent(VkCommandBuffer commandBuffer,
4200 VkEvent _event,
4201 VkPipelineStageFlags stageMask)
4202 {
4203 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
4204 TU_FROM_HANDLE(tu_event, event, _event);
4205
4206 write_event(cmd, event, 0);
4207 }
4208
4209 void
4210 tu_CmdWaitEvents(VkCommandBuffer commandBuffer,
4211 uint32_t eventCount,
4212 const VkEvent *pEvents,
4213 VkPipelineStageFlags srcStageMask,
4214 VkPipelineStageFlags dstStageMask,
4215 uint32_t memoryBarrierCount,
4216 const VkMemoryBarrier *pMemoryBarriers,
4217 uint32_t bufferMemoryBarrierCount,
4218 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
4219 uint32_t imageMemoryBarrierCount,
4220 const VkImageMemoryBarrier *pImageMemoryBarriers)
4221 {
4222 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
4223 struct tu_cs *cs = &cmd->cs;
4224
4225 /* TODO: any flush required before/after? (CP_WAIT_FOR_ME?) */
4226
4227 for (uint32_t i = 0; i < eventCount; i++) {
4228 TU_FROM_HANDLE(tu_event, event, pEvents[i]);
4229
4230 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_READ);
4231
4232 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
4233 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
4234 CP_WAIT_REG_MEM_0_POLL_MEMORY);
4235 tu_cs_emit_qw(cs, event->bo.iova); /* POLL_ADDR_LO/HI */
4236 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(1));
4237 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0u));
4238 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(20));
4239 }
4240 }
4241
4242 void
4243 tu_CmdSetDeviceMask(VkCommandBuffer commandBuffer, uint32_t deviceMask)
4244 {
4245 /* No-op */
4246 }