tu: Handle vkCmdClearAttachments() with sysmem
[mesa.git] / src / freedreno / vulkan / tu_cmd_buffer.c
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
26 */
27
28 #include "tu_private.h"
29
30 #include "registers/adreno_pm4.xml.h"
31 #include "registers/adreno_common.xml.h"
32
33 #include "vk_format.h"
34
35 #include "tu_cs.h"
36 #include "tu_blit.h"
37
38 #define OVERFLOW_FLAG_REG REG_A6XX_CP_SCRATCH_REG(0)
39
40 void
41 tu_bo_list_init(struct tu_bo_list *list)
42 {
43 list->count = list->capacity = 0;
44 list->bo_infos = NULL;
45 }
46
47 void
48 tu_bo_list_destroy(struct tu_bo_list *list)
49 {
50 free(list->bo_infos);
51 }
52
53 void
54 tu_bo_list_reset(struct tu_bo_list *list)
55 {
56 list->count = 0;
57 }
58
59 /**
60 * \a flags consists of MSM_SUBMIT_BO_FLAGS.
61 */
62 static uint32_t
63 tu_bo_list_add_info(struct tu_bo_list *list,
64 const struct drm_msm_gem_submit_bo *bo_info)
65 {
66 assert(bo_info->handle != 0);
67
68 for (uint32_t i = 0; i < list->count; ++i) {
69 if (list->bo_infos[i].handle == bo_info->handle) {
70 assert(list->bo_infos[i].presumed == bo_info->presumed);
71 list->bo_infos[i].flags |= bo_info->flags;
72 return i;
73 }
74 }
75
76 /* grow list->bo_infos if needed */
77 if (list->count == list->capacity) {
78 uint32_t new_capacity = MAX2(2 * list->count, 16);
79 struct drm_msm_gem_submit_bo *new_bo_infos = realloc(
80 list->bo_infos, new_capacity * sizeof(struct drm_msm_gem_submit_bo));
81 if (!new_bo_infos)
82 return TU_BO_LIST_FAILED;
83 list->bo_infos = new_bo_infos;
84 list->capacity = new_capacity;
85 }
86
87 list->bo_infos[list->count] = *bo_info;
88 return list->count++;
89 }
90
91 uint32_t
92 tu_bo_list_add(struct tu_bo_list *list,
93 const struct tu_bo *bo,
94 uint32_t flags)
95 {
96 return tu_bo_list_add_info(list, &(struct drm_msm_gem_submit_bo) {
97 .flags = flags,
98 .handle = bo->gem_handle,
99 .presumed = bo->iova,
100 });
101 }
102
103 VkResult
104 tu_bo_list_merge(struct tu_bo_list *list, const struct tu_bo_list *other)
105 {
106 for (uint32_t i = 0; i < other->count; i++) {
107 if (tu_bo_list_add_info(list, other->bo_infos + i) == TU_BO_LIST_FAILED)
108 return VK_ERROR_OUT_OF_HOST_MEMORY;
109 }
110
111 return VK_SUCCESS;
112 }
113
114 static void
115 tu_tiling_config_update_tile_layout(struct tu_tiling_config *tiling,
116 const struct tu_device *dev,
117 uint32_t pixels)
118 {
119 const uint32_t tile_align_w = dev->physical_device->tile_align_w;
120 const uint32_t tile_align_h = dev->physical_device->tile_align_h;
121 const uint32_t max_tile_width = 1024; /* A6xx */
122
123 tiling->tile0.offset = (VkOffset2D) {
124 .x = tiling->render_area.offset.x & ~(tile_align_w - 1),
125 .y = tiling->render_area.offset.y & ~(tile_align_h - 1),
126 };
127
128 const uint32_t ra_width =
129 tiling->render_area.extent.width +
130 (tiling->render_area.offset.x - tiling->tile0.offset.x);
131 const uint32_t ra_height =
132 tiling->render_area.extent.height +
133 (tiling->render_area.offset.y - tiling->tile0.offset.y);
134
135 /* start from 1 tile */
136 tiling->tile_count = (VkExtent2D) {
137 .width = 1,
138 .height = 1,
139 };
140 tiling->tile0.extent = (VkExtent2D) {
141 .width = align(ra_width, tile_align_w),
142 .height = align(ra_height, tile_align_h),
143 };
144
145 /* do not exceed max tile width */
146 while (tiling->tile0.extent.width > max_tile_width) {
147 tiling->tile_count.width++;
148 tiling->tile0.extent.width =
149 align(ra_width / tiling->tile_count.width, tile_align_w);
150 }
151
152 /* do not exceed gmem size */
153 while (tiling->tile0.extent.width * tiling->tile0.extent.height > pixels) {
154 if (tiling->tile0.extent.width > MAX2(tile_align_w, tiling->tile0.extent.height)) {
155 tiling->tile_count.width++;
156 tiling->tile0.extent.width =
157 align(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
158 } else {
159 /* if this assert fails then layout is impossible.. */
160 assert(tiling->tile0.extent.height > tile_align_h);
161 tiling->tile_count.height++;
162 tiling->tile0.extent.height =
163 align(DIV_ROUND_UP(ra_height, tiling->tile_count.height), tile_align_h);
164 }
165 }
166 }
167
168 static void
169 tu_tiling_config_update_pipe_layout(struct tu_tiling_config *tiling,
170 const struct tu_device *dev)
171 {
172 const uint32_t max_pipe_count = 32; /* A6xx */
173
174 /* start from 1 tile per pipe */
175 tiling->pipe0 = (VkExtent2D) {
176 .width = 1,
177 .height = 1,
178 };
179 tiling->pipe_count = tiling->tile_count;
180
181 /* do not exceed max pipe count vertically */
182 while (tiling->pipe_count.height > max_pipe_count) {
183 tiling->pipe0.height += 2;
184 tiling->pipe_count.height =
185 (tiling->tile_count.height + tiling->pipe0.height - 1) /
186 tiling->pipe0.height;
187 }
188
189 /* do not exceed max pipe count */
190 while (tiling->pipe_count.width * tiling->pipe_count.height >
191 max_pipe_count) {
192 tiling->pipe0.width += 1;
193 tiling->pipe_count.width =
194 (tiling->tile_count.width + tiling->pipe0.width - 1) /
195 tiling->pipe0.width;
196 }
197 }
198
199 static void
200 tu_tiling_config_update_pipes(struct tu_tiling_config *tiling,
201 const struct tu_device *dev)
202 {
203 const uint32_t max_pipe_count = 32; /* A6xx */
204 const uint32_t used_pipe_count =
205 tiling->pipe_count.width * tiling->pipe_count.height;
206 const VkExtent2D last_pipe = {
207 .width = (tiling->tile_count.width - 1) % tiling->pipe0.width + 1,
208 .height = (tiling->tile_count.height - 1) % tiling->pipe0.height + 1,
209 };
210
211 assert(used_pipe_count <= max_pipe_count);
212 assert(max_pipe_count <= ARRAY_SIZE(tiling->pipe_config));
213
214 for (uint32_t y = 0; y < tiling->pipe_count.height; y++) {
215 for (uint32_t x = 0; x < tiling->pipe_count.width; x++) {
216 const uint32_t pipe_x = tiling->pipe0.width * x;
217 const uint32_t pipe_y = tiling->pipe0.height * y;
218 const uint32_t pipe_w = (x == tiling->pipe_count.width - 1)
219 ? last_pipe.width
220 : tiling->pipe0.width;
221 const uint32_t pipe_h = (y == tiling->pipe_count.height - 1)
222 ? last_pipe.height
223 : tiling->pipe0.height;
224 const uint32_t n = tiling->pipe_count.width * y + x;
225
226 tiling->pipe_config[n] = A6XX_VSC_PIPE_CONFIG_REG_X(pipe_x) |
227 A6XX_VSC_PIPE_CONFIG_REG_Y(pipe_y) |
228 A6XX_VSC_PIPE_CONFIG_REG_W(pipe_w) |
229 A6XX_VSC_PIPE_CONFIG_REG_H(pipe_h);
230 tiling->pipe_sizes[n] = CP_SET_BIN_DATA5_0_VSC_SIZE(pipe_w * pipe_h);
231 }
232 }
233
234 memset(tiling->pipe_config + used_pipe_count, 0,
235 sizeof(uint32_t) * (max_pipe_count - used_pipe_count));
236 }
237
238 static void
239 tu_tiling_config_get_tile(const struct tu_tiling_config *tiling,
240 const struct tu_device *dev,
241 uint32_t tx,
242 uint32_t ty,
243 struct tu_tile *tile)
244 {
245 /* find the pipe and the slot for tile (tx, ty) */
246 const uint32_t px = tx / tiling->pipe0.width;
247 const uint32_t py = ty / tiling->pipe0.height;
248 const uint32_t sx = tx - tiling->pipe0.width * px;
249 const uint32_t sy = ty - tiling->pipe0.height * py;
250
251 assert(tx < tiling->tile_count.width && ty < tiling->tile_count.height);
252 assert(px < tiling->pipe_count.width && py < tiling->pipe_count.height);
253 assert(sx < tiling->pipe0.width && sy < tiling->pipe0.height);
254
255 /* convert to 1D indices */
256 tile->pipe = tiling->pipe_count.width * py + px;
257 tile->slot = tiling->pipe0.width * sy + sx;
258
259 /* get the blit area for the tile */
260 tile->begin = (VkOffset2D) {
261 .x = tiling->tile0.offset.x + tiling->tile0.extent.width * tx,
262 .y = tiling->tile0.offset.y + tiling->tile0.extent.height * ty,
263 };
264 tile->end.x =
265 (tx == tiling->tile_count.width - 1)
266 ? tiling->render_area.offset.x + tiling->render_area.extent.width
267 : tile->begin.x + tiling->tile0.extent.width;
268 tile->end.y =
269 (ty == tiling->tile_count.height - 1)
270 ? tiling->render_area.offset.y + tiling->render_area.extent.height
271 : tile->begin.y + tiling->tile0.extent.height;
272 }
273
274 enum a3xx_msaa_samples
275 tu_msaa_samples(uint32_t samples)
276 {
277 switch (samples) {
278 case 1:
279 return MSAA_ONE;
280 case 2:
281 return MSAA_TWO;
282 case 4:
283 return MSAA_FOUR;
284 case 8:
285 return MSAA_EIGHT;
286 default:
287 assert(!"invalid sample count");
288 return MSAA_ONE;
289 }
290 }
291
292 static enum a4xx_index_size
293 tu6_index_size(VkIndexType type)
294 {
295 switch (type) {
296 case VK_INDEX_TYPE_UINT16:
297 return INDEX4_SIZE_16_BIT;
298 case VK_INDEX_TYPE_UINT32:
299 return INDEX4_SIZE_32_BIT;
300 default:
301 unreachable("invalid VkIndexType");
302 return INDEX4_SIZE_8_BIT;
303 }
304 }
305
306 static void
307 tu6_emit_marker(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
308 {
309 tu_cs_emit_write_reg(cs, cmd->marker_reg, ++cmd->marker_seqno);
310 }
311
312 unsigned
313 tu6_emit_event_write(struct tu_cmd_buffer *cmd,
314 struct tu_cs *cs,
315 enum vgt_event_type event,
316 bool need_seqno)
317 {
318 unsigned seqno = 0;
319
320 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, need_seqno ? 4 : 1);
321 tu_cs_emit(cs, CP_EVENT_WRITE_0_EVENT(event));
322 if (need_seqno) {
323 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
324 seqno = ++cmd->scratch_seqno;
325 tu_cs_emit(cs, seqno);
326 }
327
328 return seqno;
329 }
330
331 static void
332 tu6_emit_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
333 {
334 tu6_emit_event_write(cmd, cs, 0x31, false);
335 }
336
337 static void
338 tu6_emit_lrz_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
339 {
340 tu6_emit_event_write(cmd, cs, LRZ_FLUSH, false);
341 }
342
343 static void
344 tu6_emit_wfi(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
345 {
346 if (cmd->wait_for_idle) {
347 tu_cs_emit_wfi(cs);
348 cmd->wait_for_idle = false;
349 }
350 }
351
352 #define tu_image_view_ubwc_pitches(iview) \
353 .pitch = tu_image_ubwc_pitch(iview->image, iview->base_mip), \
354 .array_pitch = tu_image_ubwc_size(iview->image, iview->base_mip) >> 2
355
356 static void
357 tu6_emit_zs(struct tu_cmd_buffer *cmd,
358 const struct tu_subpass *subpass,
359 struct tu_cs *cs)
360 {
361 const struct tu_framebuffer *fb = cmd->state.framebuffer;
362
363 const uint32_t a = subpass->depth_stencil_attachment.attachment;
364 if (a == VK_ATTACHMENT_UNUSED) {
365 tu_cs_emit_regs(cs,
366 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE),
367 A6XX_RB_DEPTH_BUFFER_PITCH(0),
368 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(0),
369 A6XX_RB_DEPTH_BUFFER_BASE(0),
370 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(0));
371
372 tu_cs_emit_regs(cs,
373 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE));
374
375 tu_cs_emit_regs(cs,
376 A6XX_GRAS_LRZ_BUFFER_BASE(0),
377 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
378 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
379
380 tu_cs_emit_regs(cs, A6XX_RB_STENCIL_INFO(0));
381
382 return;
383 }
384
385 const struct tu_image_view *iview = fb->attachments[a].attachment;
386 enum a6xx_depth_format fmt = tu6_pipe2depth(iview->vk_format);
387
388 tu_cs_emit_regs(cs,
389 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = fmt),
390 A6XX_RB_DEPTH_BUFFER_PITCH(tu_image_stride(iview->image, iview->base_mip)),
391 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(iview->image->layout.layer_size),
392 A6XX_RB_DEPTH_BUFFER_BASE(tu_image_view_base_ref(iview)),
393 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(cmd->state.pass->attachments[a].gmem_offset));
394
395 tu_cs_emit_regs(cs,
396 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = fmt));
397
398 tu_cs_emit_regs(cs,
399 A6XX_RB_DEPTH_FLAG_BUFFER_BASE(tu_image_view_ubwc_base_ref(iview)),
400 A6XX_RB_DEPTH_FLAG_BUFFER_PITCH(tu_image_view_ubwc_pitches(iview)));
401
402 tu_cs_emit_regs(cs,
403 A6XX_GRAS_LRZ_BUFFER_BASE(0),
404 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
405 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
406
407 tu_cs_emit_regs(cs,
408 A6XX_RB_STENCIL_INFO(0));
409
410 /* enable zs? */
411 }
412
413 static void
414 tu6_emit_mrt(struct tu_cmd_buffer *cmd,
415 const struct tu_subpass *subpass,
416 struct tu_cs *cs)
417 {
418 const struct tu_framebuffer *fb = cmd->state.framebuffer;
419 unsigned char mrt_comp[MAX_RTS] = { 0 };
420 unsigned srgb_cntl = 0;
421
422 for (uint32_t i = 0; i < subpass->color_count; ++i) {
423 uint32_t a = subpass->color_attachments[i].attachment;
424 if (a == VK_ATTACHMENT_UNUSED)
425 continue;
426
427 const struct tu_image_view *iview = fb->attachments[a].attachment;
428 const enum a6xx_tile_mode tile_mode =
429 tu6_get_image_tile_mode(iview->image, iview->base_mip);
430
431 mrt_comp[i] = 0xf;
432
433 if (vk_format_is_srgb(iview->vk_format))
434 srgb_cntl |= (1 << i);
435
436 const struct tu_native_format *format =
437 tu6_get_native_format(iview->vk_format);
438 assert(format && format->rb >= 0);
439
440 tu_cs_emit_regs(cs,
441 A6XX_RB_MRT_BUF_INFO(i,
442 .color_tile_mode = tile_mode,
443 .color_format = format->rb,
444 .color_swap = format->swap),
445 A6XX_RB_MRT_PITCH(i, tu_image_stride(iview->image, iview->base_mip)),
446 A6XX_RB_MRT_ARRAY_PITCH(i, iview->image->layout.layer_size),
447 A6XX_RB_MRT_BASE(i, tu_image_view_base_ref(iview)),
448 A6XX_RB_MRT_BASE_GMEM(i, cmd->state.pass->attachments[a].gmem_offset));
449
450 tu_cs_emit_regs(cs,
451 A6XX_SP_FS_MRT_REG(i,
452 .color_format = format->rb,
453 .color_sint = vk_format_is_sint(iview->vk_format),
454 .color_uint = vk_format_is_uint(iview->vk_format)));
455
456 tu_cs_emit_regs(cs,
457 A6XX_RB_MRT_FLAG_BUFFER_ADDR(i, tu_image_view_ubwc_base_ref(iview)),
458 A6XX_RB_MRT_FLAG_BUFFER_PITCH(i, tu_image_view_ubwc_pitches(iview)));
459 }
460
461 tu_cs_emit_regs(cs,
462 A6XX_RB_SRGB_CNTL(srgb_cntl));
463
464 tu_cs_emit_regs(cs,
465 A6XX_SP_SRGB_CNTL(srgb_cntl));
466
467 tu_cs_emit_regs(cs,
468 A6XX_RB_RENDER_COMPONENTS(
469 .rt0 = mrt_comp[0],
470 .rt1 = mrt_comp[1],
471 .rt2 = mrt_comp[2],
472 .rt3 = mrt_comp[3],
473 .rt4 = mrt_comp[4],
474 .rt5 = mrt_comp[5],
475 .rt6 = mrt_comp[6],
476 .rt7 = mrt_comp[7]));
477
478 tu_cs_emit_regs(cs,
479 A6XX_SP_FS_RENDER_COMPONENTS(
480 .rt0 = mrt_comp[0],
481 .rt1 = mrt_comp[1],
482 .rt2 = mrt_comp[2],
483 .rt3 = mrt_comp[3],
484 .rt4 = mrt_comp[4],
485 .rt5 = mrt_comp[5],
486 .rt6 = mrt_comp[6],
487 .rt7 = mrt_comp[7]));
488 }
489
490 static void
491 tu6_emit_msaa(struct tu_cmd_buffer *cmd,
492 const struct tu_subpass *subpass,
493 struct tu_cs *cs)
494 {
495 const enum a3xx_msaa_samples samples = tu_msaa_samples(subpass->samples);
496 bool msaa_disable = samples == MSAA_ONE;
497
498 tu_cs_emit_regs(cs,
499 A6XX_SP_TP_RAS_MSAA_CNTL(samples),
500 A6XX_SP_TP_DEST_MSAA_CNTL(.samples = samples,
501 .msaa_disable = msaa_disable));
502
503 tu_cs_emit_regs(cs,
504 A6XX_GRAS_RAS_MSAA_CNTL(samples),
505 A6XX_GRAS_DEST_MSAA_CNTL(.samples = samples,
506 .msaa_disable = msaa_disable));
507
508 tu_cs_emit_regs(cs,
509 A6XX_RB_RAS_MSAA_CNTL(samples),
510 A6XX_RB_DEST_MSAA_CNTL(.samples = samples,
511 .msaa_disable = msaa_disable));
512
513 tu_cs_emit_regs(cs,
514 A6XX_RB_MSAA_CNTL(samples));
515 }
516
517 static void
518 tu6_emit_bin_size(struct tu_cs *cs,
519 uint32_t bin_w, uint32_t bin_h, uint32_t flags)
520 {
521 tu_cs_emit_regs(cs,
522 A6XX_GRAS_BIN_CONTROL(.binw = bin_w,
523 .binh = bin_h,
524 .dword = flags));
525
526 tu_cs_emit_regs(cs,
527 A6XX_RB_BIN_CONTROL(.binw = bin_w,
528 .binh = bin_h,
529 .dword = flags));
530
531 /* no flag for RB_BIN_CONTROL2... */
532 tu_cs_emit_regs(cs,
533 A6XX_RB_BIN_CONTROL2(.binw = bin_w,
534 .binh = bin_h));
535 }
536
537 static void
538 tu6_emit_render_cntl(struct tu_cmd_buffer *cmd,
539 const struct tu_subpass *subpass,
540 struct tu_cs *cs,
541 bool binning)
542 {
543 const struct tu_framebuffer *fb = cmd->state.framebuffer;
544 uint32_t cntl = 0;
545 cntl |= A6XX_RB_RENDER_CNTL_UNK4;
546 if (binning) {
547 cntl |= A6XX_RB_RENDER_CNTL_BINNING;
548 } else {
549 uint32_t mrts_ubwc_enable = 0;
550 for (uint32_t i = 0; i < subpass->color_count; ++i) {
551 uint32_t a = subpass->color_attachments[i].attachment;
552 if (a == VK_ATTACHMENT_UNUSED)
553 continue;
554
555 const struct tu_image_view *iview = fb->attachments[a].attachment;
556 if (iview->image->layout.ubwc_layer_size != 0)
557 mrts_ubwc_enable |= 1 << i;
558 }
559
560 cntl |= A6XX_RB_RENDER_CNTL_FLAG_MRTS(mrts_ubwc_enable);
561
562 const uint32_t a = subpass->depth_stencil_attachment.attachment;
563 if (a != VK_ATTACHMENT_UNUSED) {
564 const struct tu_image_view *iview = fb->attachments[a].attachment;
565 if (iview->image->layout.ubwc_layer_size != 0)
566 cntl |= A6XX_RB_RENDER_CNTL_FLAG_DEPTH;
567 }
568
569 /* In the !binning case, we need to set RB_RENDER_CNTL in the draw_cs
570 * in order to set it correctly for the different subpasses. However,
571 * that means the packets we're emitting also happen during binning. So
572 * we need to guard the write on !BINNING at CP execution time.
573 */
574 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
575 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(RENDER_MODE) |
576 CP_COND_REG_EXEC_0_GMEM | CP_COND_REG_EXEC_0_SYSMEM);
577 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(4));
578 }
579
580 tu_cs_emit_pkt7(cs, CP_REG_WRITE, 3);
581 tu_cs_emit(cs, CP_REG_WRITE_0_TRACKER(TRACK_RENDER_CNTL));
582 tu_cs_emit(cs, REG_A6XX_RB_RENDER_CNTL);
583 tu_cs_emit(cs, cntl);
584 }
585
586 static void
587 tu6_emit_blit_scissor(struct tu_cmd_buffer *cmd, struct tu_cs *cs, bool align)
588 {
589 const VkRect2D *render_area = &cmd->state.tiling_config.render_area;
590 uint32_t x1 = render_area->offset.x;
591 uint32_t y1 = render_area->offset.y;
592 uint32_t x2 = x1 + render_area->extent.width - 1;
593 uint32_t y2 = y1 + render_area->extent.height - 1;
594
595 /* TODO: alignment requirement seems to be less than tile_align_w/h */
596 if (align) {
597 x1 = x1 & ~cmd->device->physical_device->tile_align_w;
598 y1 = y1 & ~cmd->device->physical_device->tile_align_h;
599 x2 = ALIGN_POT(x2 + 1, cmd->device->physical_device->tile_align_w) - 1;
600 y2 = ALIGN_POT(y2 + 1, cmd->device->physical_device->tile_align_h) - 1;
601 }
602
603 tu_cs_emit_regs(cs,
604 A6XX_RB_BLIT_SCISSOR_TL(.x = x1, .y = y1),
605 A6XX_RB_BLIT_SCISSOR_BR(.x = x2, .y = y2));
606 }
607
608 static void
609 tu6_emit_blit_info(struct tu_cmd_buffer *cmd,
610 struct tu_cs *cs,
611 const struct tu_image_view *iview,
612 uint32_t gmem_offset,
613 bool resolve)
614 {
615 tu_cs_emit_regs(cs,
616 A6XX_RB_BLIT_INFO(.unk0 = !resolve, .gmem = !resolve));
617
618 const struct tu_native_format *format =
619 tu6_get_native_format(iview->vk_format);
620 assert(format && format->rb >= 0);
621
622 enum a6xx_tile_mode tile_mode =
623 tu6_get_image_tile_mode(iview->image, iview->base_mip);
624 tu_cs_emit_regs(cs,
625 A6XX_RB_BLIT_DST_INFO(
626 .tile_mode = tile_mode,
627 .samples = tu_msaa_samples(iview->image->samples),
628 .color_format = format->rb,
629 .color_swap = format->swap,
630 .flags = iview->image->layout.ubwc_layer_size != 0),
631 A6XX_RB_BLIT_DST(tu_image_view_base_ref(iview)),
632 A6XX_RB_BLIT_DST_PITCH(tu_image_stride(iview->image, iview->base_mip)),
633 A6XX_RB_BLIT_DST_ARRAY_PITCH(iview->image->layout.layer_size));
634
635 if (iview->image->layout.ubwc_layer_size) {
636 tu_cs_emit_regs(cs,
637 A6XX_RB_BLIT_FLAG_DST(tu_image_view_ubwc_base_ref(iview)),
638 A6XX_RB_BLIT_FLAG_DST_PITCH(tu_image_view_ubwc_pitches(iview)));
639 }
640
641 tu_cs_emit_regs(cs,
642 A6XX_RB_BLIT_BASE_GMEM(gmem_offset));
643 }
644
645 static void
646 tu6_emit_blit(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
647 {
648 tu6_emit_marker(cmd, cs);
649 tu6_emit_event_write(cmd, cs, BLIT, false);
650 tu6_emit_marker(cmd, cs);
651 }
652
653 static void
654 tu6_emit_window_scissor(struct tu_cmd_buffer *cmd,
655 struct tu_cs *cs,
656 uint32_t x1,
657 uint32_t y1,
658 uint32_t x2,
659 uint32_t y2)
660 {
661 tu_cs_emit_regs(cs,
662 A6XX_GRAS_SC_WINDOW_SCISSOR_TL(.x = x1, .y = y1),
663 A6XX_GRAS_SC_WINDOW_SCISSOR_BR(.x = x2, .y = y2));
664
665 tu_cs_emit_regs(cs,
666 A6XX_GRAS_RESOLVE_CNTL_1(.x = x1, .y = y1),
667 A6XX_GRAS_RESOLVE_CNTL_2(.x = x2, .y = y2));
668 }
669
670 static void
671 tu6_emit_window_offset(struct tu_cmd_buffer *cmd,
672 struct tu_cs *cs,
673 uint32_t x1,
674 uint32_t y1)
675 {
676 tu_cs_emit_regs(cs,
677 A6XX_RB_WINDOW_OFFSET(.x = x1, .y = y1));
678
679 tu_cs_emit_regs(cs,
680 A6XX_RB_WINDOW_OFFSET2(.x = x1, .y = y1));
681
682 tu_cs_emit_regs(cs,
683 A6XX_SP_WINDOW_OFFSET(.x = x1, .y = y1));
684
685 tu_cs_emit_regs(cs,
686 A6XX_SP_TP_WINDOW_OFFSET(.x = x1, .y = y1));
687 }
688
689 static bool
690 use_hw_binning(struct tu_cmd_buffer *cmd)
691 {
692 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
693
694 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_NOBIN))
695 return false;
696
697 return (tiling->tile_count.width * tiling->tile_count.height) > 2;
698 }
699
700 static bool
701 use_sysmem_rendering(struct tu_cmd_buffer *cmd)
702 {
703 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_SYSMEM))
704 return true;
705
706 return false;
707 }
708
709 static void
710 tu6_emit_tile_select(struct tu_cmd_buffer *cmd,
711 struct tu_cs *cs,
712 const struct tu_tile *tile)
713 {
714 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
715 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(0x7));
716
717 tu6_emit_marker(cmd, cs);
718 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
719 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_GMEM) | 0x10);
720 tu6_emit_marker(cmd, cs);
721
722 const uint32_t x1 = tile->begin.x;
723 const uint32_t y1 = tile->begin.y;
724 const uint32_t x2 = tile->end.x - 1;
725 const uint32_t y2 = tile->end.y - 1;
726 tu6_emit_window_scissor(cmd, cs, x1, y1, x2, y2);
727 tu6_emit_window_offset(cmd, cs, x1, y1);
728
729 tu_cs_emit_regs(cs,
730 A6XX_VPC_SO_OVERRIDE(.so_disable = true));
731
732 if (use_hw_binning(cmd)) {
733 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
734
735 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
736 tu_cs_emit(cs, 0x0);
737
738 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
739 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
740 A6XX_CP_REG_TEST_0_BIT(0) |
741 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
742
743 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
744 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
745 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(11));
746
747 /* if (no overflow) */ {
748 tu_cs_emit_pkt7(cs, CP_SET_BIN_DATA5, 7);
749 tu_cs_emit(cs, cmd->state.tiling_config.pipe_sizes[tile->pipe] |
750 CP_SET_BIN_DATA5_0_VSC_N(tile->slot));
751 tu_cs_emit_qw(cs, cmd->vsc_data.iova + tile->pipe * cmd->vsc_data_pitch);
752 tu_cs_emit_qw(cs, cmd->vsc_data.iova + (tile->pipe * 4) + (32 * cmd->vsc_data_pitch));
753 tu_cs_emit_qw(cs, cmd->vsc_data2.iova + (tile->pipe * cmd->vsc_data2_pitch));
754
755 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
756 tu_cs_emit(cs, 0x0);
757
758 /* use a NOP packet to skip over the 'else' side: */
759 tu_cs_emit_pkt7(cs, CP_NOP, 2);
760 } /* else */ {
761 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
762 tu_cs_emit(cs, 0x1);
763 }
764
765 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
766 tu_cs_emit(cs, 0x0);
767
768 tu_cs_emit_regs(cs,
769 A6XX_RB_UNKNOWN_8804(0));
770
771 tu_cs_emit_regs(cs,
772 A6XX_SP_TP_UNKNOWN_B304(0));
773
774 tu_cs_emit_regs(cs,
775 A6XX_GRAS_UNKNOWN_80A4(0));
776 } else {
777 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
778 tu_cs_emit(cs, 0x1);
779
780 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
781 tu_cs_emit(cs, 0x0);
782 }
783 }
784
785 static void
786 tu6_emit_load_attachment(struct tu_cmd_buffer *cmd, struct tu_cs *cs, uint32_t a)
787 {
788 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
789 const struct tu_framebuffer *fb = cmd->state.framebuffer;
790 const struct tu_image_view *iview = fb->attachments[a].attachment;
791 const struct tu_render_pass_attachment *attachment =
792 &cmd->state.pass->attachments[a];
793
794 if (attachment->gmem_offset < 0)
795 return;
796
797 const uint32_t x1 = tiling->render_area.offset.x;
798 const uint32_t y1 = tiling->render_area.offset.y;
799 const uint32_t x2 = x1 + tiling->render_area.extent.width;
800 const uint32_t y2 = y1 + tiling->render_area.extent.height;
801 const uint32_t tile_x2 =
802 tiling->tile0.offset.x + tiling->tile0.extent.width * tiling->tile_count.width;
803 const uint32_t tile_y2 =
804 tiling->tile0.offset.y + tiling->tile0.extent.height * tiling->tile_count.height;
805 bool need_load =
806 x1 != tiling->tile0.offset.x || x2 != MIN2(fb->width, tile_x2) ||
807 y1 != tiling->tile0.offset.y || y2 != MIN2(fb->height, tile_y2);
808
809 if (need_load)
810 tu_finishme("improve handling of unaligned render area");
811
812 if (attachment->load_op == VK_ATTACHMENT_LOAD_OP_LOAD)
813 need_load = true;
814
815 if (vk_format_has_stencil(iview->vk_format) &&
816 attachment->stencil_load_op == VK_ATTACHMENT_LOAD_OP_LOAD)
817 need_load = true;
818
819 if (need_load) {
820 tu6_emit_blit_info(cmd, cs, iview, attachment->gmem_offset, false);
821 tu6_emit_blit(cmd, cs);
822 }
823 }
824
825 static void
826 tu6_emit_clear_attachment(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
827 uint32_t a,
828 const VkRenderPassBeginInfo *info)
829 {
830 const struct tu_framebuffer *fb = cmd->state.framebuffer;
831 const struct tu_image_view *iview = fb->attachments[a].attachment;
832 const struct tu_render_pass_attachment *attachment =
833 &cmd->state.pass->attachments[a];
834 unsigned clear_mask = 0;
835
836 /* note: this means it isn't used by any subpass and shouldn't be cleared anyway */
837 if (attachment->gmem_offset < 0)
838 return;
839
840 if (attachment->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR)
841 clear_mask = 0xf;
842
843 if (vk_format_has_stencil(iview->vk_format)) {
844 clear_mask &= 0x1;
845 if (attachment->stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR)
846 clear_mask |= 0x2;
847 }
848 if (!clear_mask)
849 return;
850
851 tu_clear_gmem_attachment(cmd, cs, a, clear_mask,
852 &info->pClearValues[a]);
853 }
854
855 static void
856 tu6_emit_store_attachment(struct tu_cmd_buffer *cmd,
857 struct tu_cs *cs,
858 uint32_t a,
859 uint32_t gmem_a)
860 {
861 if (cmd->state.pass->attachments[a].store_op == VK_ATTACHMENT_STORE_OP_DONT_CARE)
862 return;
863
864 tu6_emit_blit_info(cmd, cs,
865 cmd->state.framebuffer->attachments[a].attachment,
866 cmd->state.pass->attachments[gmem_a].gmem_offset, true);
867 tu6_emit_blit(cmd, cs);
868 }
869
870 static void
871 tu6_emit_tile_store(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
872 {
873 const struct tu_render_pass *pass = cmd->state.pass;
874 const struct tu_subpass *subpass = &pass->subpasses[pass->subpass_count-1];
875
876 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
877 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
878 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
879 CP_SET_DRAW_STATE__0_GROUP_ID(0));
880 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
881 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
882
883 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
884 tu_cs_emit(cs, 0x0);
885
886 tu6_emit_marker(cmd, cs);
887 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
888 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_RESOLVE) | 0x10);
889 tu6_emit_marker(cmd, cs);
890
891 tu6_emit_blit_scissor(cmd, cs, true);
892
893 for (uint32_t a = 0; a < pass->attachment_count; ++a) {
894 if (pass->attachments[a].gmem_offset >= 0)
895 tu6_emit_store_attachment(cmd, cs, a, a);
896 }
897
898 if (subpass->resolve_attachments) {
899 for (unsigned i = 0; i < subpass->color_count; i++) {
900 uint32_t a = subpass->resolve_attachments[i].attachment;
901 if (a != VK_ATTACHMENT_UNUSED)
902 tu6_emit_store_attachment(cmd, cs, a,
903 subpass->color_attachments[i].attachment);
904 }
905 }
906 }
907
908 static void
909 tu6_emit_restart_index(struct tu_cs *cs, uint32_t restart_index)
910 {
911 tu_cs_emit_regs(cs,
912 A6XX_PC_RESTART_INDEX(restart_index));
913 }
914
915 static void
916 tu6_init_hw(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
917 {
918 VkResult result = tu_cs_reserve_space(cmd->device, cs, 256);
919 if (result != VK_SUCCESS) {
920 cmd->record_result = result;
921 return;
922 }
923
924 tu6_emit_cache_flush(cmd, cs);
925
926 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UPDATE_CNTL, 0xfffff);
927
928 tu_cs_emit_write_reg(cs, REG_A6XX_RB_CCU_CNTL, 0x10000000);
929 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E04, 0x00100000);
930 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE04, 0x8);
931 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE00, 0);
932 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE0F, 0x3f);
933 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B605, 0x44);
934 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B600, 0x100000);
935 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE00, 0x80);
936 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE01, 0);
937
938 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9600, 0);
939 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8600, 0x880);
940 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE04, 0);
941 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE03, 0x00000410);
942 tu_cs_emit_write_reg(cs, REG_A6XX_SP_IBO_COUNT, 0);
943 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B182, 0);
944 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BB11, 0);
945 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_UNKNOWN_0E12, 0x3200000);
946 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_CLIENT_PF, 4);
947 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E01, 0x0);
948 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AB00, 0x5);
949 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_ADD_OFFSET, A6XX_VFD_ADD_OFFSET_VERTEX);
950 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8811, 0x00000010);
951 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x1f);
952
953 tu_cs_emit_write_reg(cs, REG_A6XX_RB_SRGB_CNTL, 0);
954
955 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8101, 0);
956 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_SAMPLE_CNTL, 0);
957 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8110, 0);
958
959 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL0, 0x401);
960 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL1, 0);
961 tu_cs_emit_write_reg(cs, REG_A6XX_RB_FS_OUTPUT_CNTL0, 0);
962 tu_cs_emit_write_reg(cs, REG_A6XX_RB_SAMPLE_CNTL, 0);
963 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8818, 0);
964 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8819, 0);
965 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881A, 0);
966 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881B, 0);
967 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881C, 0);
968 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881D, 0);
969 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881E, 0);
970 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_88F0, 0);
971
972 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9101, 0xffff00);
973 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9107, 0);
974
975 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9236, 1);
976 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9300, 0);
977
978 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_SO_OVERRIDE,
979 A6XX_VPC_SO_OVERRIDE_SO_DISABLE);
980
981 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9801, 0);
982 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9806, 0);
983 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9980, 0);
984
985 tu_cs_emit_write_reg(cs, REG_A6XX_PC_PRIMITIVE_CNTL_6, 0);
986 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9B07, 0);
987
988 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A81B, 0);
989
990 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B183, 0);
991
992 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8099, 0);
993 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_809B, 0);
994 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A0, 2);
995 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80AF, 0);
996 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9210, 0);
997 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9211, 0);
998 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9602, 0);
999 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9981, 0x3);
1000 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9E72, 0);
1001 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9108, 0x3);
1002 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B304, 0);
1003 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B309, 0x000000a2);
1004 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8804, 0);
1005 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A4, 0);
1006 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A5, 0);
1007 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A6, 0);
1008 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8805, 0);
1009 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8806, 0);
1010 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8878, 0);
1011 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8879, 0);
1012 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_CONTROL_5_REG, 0xfc);
1013
1014 tu6_emit_marker(cmd, cs);
1015
1016 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_MODE_CNTL, 0x00000000);
1017
1018 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_UNKNOWN_A008, 0);
1019
1020 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x0000001f);
1021
1022 /* we don't use this yet.. probably best to disable.. */
1023 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1024 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1025 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1026 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1027 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1028 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1029
1030 tu_cs_emit_regs(cs,
1031 A6XX_VPC_SO_BUFFER_BASE(0),
1032 A6XX_VPC_SO_BUFFER_SIZE(0));
1033
1034 tu_cs_emit_regs(cs,
1035 A6XX_VPC_SO_FLUSH_BASE(0));
1036
1037 tu_cs_emit_regs(cs,
1038 A6XX_VPC_SO_BUF_CNTL(0));
1039
1040 tu_cs_emit_regs(cs,
1041 A6XX_VPC_SO_BUFFER_OFFSET(0, 0));
1042
1043 tu_cs_emit_regs(cs,
1044 A6XX_VPC_SO_BUFFER_BASE(1, 0),
1045 A6XX_VPC_SO_BUFFER_SIZE(1, 0));
1046
1047 tu_cs_emit_regs(cs,
1048 A6XX_VPC_SO_BUFFER_OFFSET(1, 0),
1049 A6XX_VPC_SO_FLUSH_BASE(1, 0),
1050 A6XX_VPC_SO_BUFFER_BASE(2, 0),
1051 A6XX_VPC_SO_BUFFER_SIZE(2, 0));
1052
1053 tu_cs_emit_regs(cs,
1054 A6XX_VPC_SO_BUFFER_OFFSET(2, 0),
1055 A6XX_VPC_SO_FLUSH_BASE(2, 0),
1056 A6XX_VPC_SO_BUFFER_BASE(3, 0),
1057 A6XX_VPC_SO_BUFFER_SIZE(3, 0));
1058
1059 tu_cs_emit_regs(cs,
1060 A6XX_VPC_SO_BUFFER_OFFSET(3, 0),
1061 A6XX_VPC_SO_FLUSH_BASE(3, 0));
1062
1063 tu_cs_emit_regs(cs,
1064 A6XX_SP_HS_CTRL_REG0(0));
1065
1066 tu_cs_emit_regs(cs,
1067 A6XX_SP_GS_CTRL_REG0(0));
1068
1069 tu_cs_emit_regs(cs,
1070 A6XX_GRAS_LRZ_CNTL(0));
1071
1072 tu_cs_emit_regs(cs,
1073 A6XX_RB_LRZ_CNTL(0));
1074
1075 tu_cs_sanity_check(cs);
1076 }
1077
1078 static void
1079 tu6_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1080 {
1081 unsigned seqno;
1082
1083 seqno = tu6_emit_event_write(cmd, cs, CACHE_FLUSH_AND_INV_EVENT, true);
1084
1085 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
1086 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
1087 CP_WAIT_REG_MEM_0_POLL_MEMORY);
1088 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
1089 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(seqno));
1090 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0));
1091 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(16));
1092
1093 seqno = tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
1094
1095 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_GTE, 4);
1096 tu_cs_emit(cs, CP_WAIT_MEM_GTE_0_RESERVED(0));
1097 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
1098 tu_cs_emit(cs, CP_WAIT_MEM_GTE_3_REF(seqno));
1099 }
1100
1101 static void
1102 update_vsc_pipe(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1103 {
1104 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1105
1106 tu_cs_emit_regs(cs,
1107 A6XX_VSC_BIN_SIZE(.width = tiling->tile0.extent.width,
1108 .height = tiling->tile0.extent.height),
1109 A6XX_VSC_SIZE_ADDRESS(.bo = &cmd->vsc_data,
1110 .bo_offset = 32 * cmd->vsc_data_pitch));
1111
1112 tu_cs_emit_regs(cs,
1113 A6XX_VSC_BIN_COUNT(.nx = tiling->tile_count.width,
1114 .ny = tiling->tile_count.height));
1115
1116 tu_cs_emit_pkt4(cs, REG_A6XX_VSC_PIPE_CONFIG_REG(0), 32);
1117 for (unsigned i = 0; i < 32; i++)
1118 tu_cs_emit(cs, tiling->pipe_config[i]);
1119
1120 tu_cs_emit_regs(cs,
1121 A6XX_VSC_PIPE_DATA2_ADDRESS(.bo = &cmd->vsc_data2),
1122 A6XX_VSC_PIPE_DATA2_PITCH(cmd->vsc_data2_pitch),
1123 A6XX_VSC_PIPE_DATA2_ARRAY_PITCH(cmd->vsc_data2.size));
1124
1125 tu_cs_emit_regs(cs,
1126 A6XX_VSC_PIPE_DATA_ADDRESS(.bo = &cmd->vsc_data),
1127 A6XX_VSC_PIPE_DATA_PITCH(cmd->vsc_data_pitch),
1128 A6XX_VSC_PIPE_DATA_ARRAY_PITCH(cmd->vsc_data.size));
1129 }
1130
1131 static void
1132 emit_vsc_overflow_test(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1133 {
1134 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1135 const uint32_t used_pipe_count =
1136 tiling->pipe_count.width * tiling->pipe_count.height;
1137
1138 /* Clear vsc_scratch: */
1139 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
1140 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1141 tu_cs_emit(cs, 0x0);
1142
1143 /* Check for overflow, write vsc_scratch if detected: */
1144 for (int i = 0; i < used_pipe_count; i++) {
1145 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
1146 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
1147 CP_COND_WRITE5_0_WRITE_MEMORY);
1148 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE_REG(i)));
1149 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
1150 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data_pitch));
1151 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
1152 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1153 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(1 + cmd->vsc_data_pitch));
1154
1155 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
1156 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
1157 CP_COND_WRITE5_0_WRITE_MEMORY);
1158 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE2_REG(i)));
1159 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
1160 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data2_pitch));
1161 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
1162 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1163 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(3 + cmd->vsc_data2_pitch));
1164 }
1165
1166 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_WRITES, 0);
1167
1168 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1169
1170 tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
1171 tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(OVERFLOW_FLAG_REG) |
1172 CP_MEM_TO_REG_0_CNT(1 - 1));
1173 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1174
1175 /*
1176 * This is a bit awkward, we really want a way to invert the
1177 * CP_REG_TEST/CP_COND_REG_EXEC logic, so that we can conditionally
1178 * execute cmds to use hwbinning when a bit is *not* set. This
1179 * dance is to invert OVERFLOW_FLAG_REG
1180 *
1181 * A CP_NOP packet is used to skip executing the 'else' clause
1182 * if (b0 set)..
1183 */
1184
1185 /* b0 will be set if VSC_DATA or VSC_DATA2 overflow: */
1186 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1187 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1188 A6XX_CP_REG_TEST_0_BIT(0) |
1189 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1190
1191 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1192 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1193 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(7));
1194
1195 /* if (b0 set) */ {
1196 /*
1197 * On overflow, mirror the value to control->vsc_overflow
1198 * which CPU is checking to detect overflow (see
1199 * check_vsc_overflow())
1200 */
1201 tu_cs_emit_pkt7(cs, CP_REG_TO_MEM, 3);
1202 tu_cs_emit(cs, CP_REG_TO_MEM_0_REG(OVERFLOW_FLAG_REG) |
1203 CP_REG_TO_MEM_0_CNT(0));
1204 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_OVERFLOW);
1205
1206 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1207 tu_cs_emit(cs, 0x0);
1208
1209 tu_cs_emit_pkt7(cs, CP_NOP, 2); /* skip 'else' when 'if' is taken */
1210 } /* else */ {
1211 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1212 tu_cs_emit(cs, 0x1);
1213 }
1214 }
1215
1216 static void
1217 tu6_emit_binning_pass(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1218 {
1219 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1220 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1221
1222 uint32_t x1 = tiling->tile0.offset.x;
1223 uint32_t y1 = tiling->tile0.offset.y;
1224 uint32_t x2 = tiling->render_area.offset.x + tiling->render_area.extent.width - 1;
1225 uint32_t y2 = tiling->render_area.offset.y + tiling->render_area.extent.height - 1;
1226
1227 tu6_emit_window_scissor(cmd, cs, x1, y1, x2, y2);
1228
1229 tu6_emit_marker(cmd, cs);
1230 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1231 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BINNING));
1232 tu6_emit_marker(cmd, cs);
1233
1234 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1235 tu_cs_emit(cs, 0x1);
1236
1237 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1238 tu_cs_emit(cs, 0x1);
1239
1240 tu_cs_emit_wfi(cs);
1241
1242 tu_cs_emit_regs(cs,
1243 A6XX_VFD_MODE_CNTL(.binning_pass = true));
1244
1245 update_vsc_pipe(cmd, cs);
1246
1247 tu_cs_emit_regs(cs,
1248 A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1249
1250 tu_cs_emit_regs(cs,
1251 A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1252
1253 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1254 tu_cs_emit(cs, UNK_2C);
1255
1256 tu_cs_emit_regs(cs,
1257 A6XX_RB_WINDOW_OFFSET(.x = 0, .y = 0));
1258
1259 tu_cs_emit_regs(cs,
1260 A6XX_SP_TP_WINDOW_OFFSET(.x = 0, .y = 0));
1261
1262 /* emit IB to binning drawcmds: */
1263 tu_cs_emit_call(cs, &cmd->draw_cs);
1264
1265 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1266 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1267 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1268 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1269 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1270 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1271
1272 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1273 tu_cs_emit(cs, UNK_2D);
1274
1275 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1276 tu6_cache_flush(cmd, cs);
1277
1278 tu_cs_emit_wfi(cs);
1279
1280 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1281
1282 emit_vsc_overflow_test(cmd, cs);
1283
1284 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1285 tu_cs_emit(cs, 0x0);
1286
1287 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1288 tu_cs_emit(cs, 0x0);
1289
1290 tu_cs_emit_wfi(cs);
1291
1292 tu_cs_emit_regs(cs,
1293 A6XX_RB_CCU_CNTL(.unknown = phys_dev->magic.RB_CCU_CNTL_gmem));
1294
1295 cmd->wait_for_idle = false;
1296 }
1297
1298 static void
1299 tu_emit_sysmem_clear_attachment(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
1300 uint32_t a,
1301 const VkRenderPassBeginInfo *info)
1302 {
1303 const struct tu_framebuffer *fb = cmd->state.framebuffer;
1304 const struct tu_image_view *iview = fb->attachments[a].attachment;
1305 const struct tu_render_pass_attachment *attachment =
1306 &cmd->state.pass->attachments[a];
1307 unsigned clear_mask = 0;
1308
1309 /* note: this means it isn't used by any subpass and shouldn't be cleared anyway */
1310 if (attachment->gmem_offset < 0)
1311 return;
1312
1313 if (attachment->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) {
1314 clear_mask = 0xf;
1315 }
1316
1317 if (vk_format_has_stencil(iview->vk_format)) {
1318 clear_mask &= 0x1;
1319 if (attachment->stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR)
1320 clear_mask |= 0x2;
1321 if (clear_mask != 0x3)
1322 tu_finishme("depth/stencil only load op");
1323 }
1324
1325 if (!clear_mask)
1326 return;
1327
1328 tu_clear_sysmem_attachment(cmd, cs, a,
1329 &info->pClearValues[a], &(struct VkClearRect) {
1330 .rect = info->renderArea,
1331 .baseArrayLayer = iview->base_layer,
1332 .layerCount = iview->layer_count,
1333 });
1334 }
1335
1336 static void
1337 tu_cmd_prepare_sysmem_clear_ib(struct tu_cmd_buffer *cmd,
1338 const VkRenderPassBeginInfo *info)
1339 {
1340 const struct tu_framebuffer *fb = cmd->state.framebuffer;
1341 const uint32_t blit_cmd_space = 25 + 66 * fb->layers + 17;
1342 const uint32_t clear_space =
1343 blit_cmd_space * cmd->state.pass->attachment_count + 5;
1344
1345 struct tu_cs sub_cs;
1346
1347 VkResult result = tu_cs_begin_sub_stream(cmd->device, &cmd->sub_cs,
1348 clear_space, &sub_cs);
1349 if (result != VK_SUCCESS) {
1350 cmd->record_result = result;
1351 return;
1352 }
1353
1354 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1355 tu_emit_sysmem_clear_attachment(cmd, &sub_cs, i, info);
1356
1357 /* TODO: We shouldn't need this flush, but without it we'd have an empty IB
1358 * when nothing clears which we currently can't handle.
1359 */
1360 tu_cs_reserve_space(cmd->device, &sub_cs, 5);
1361 tu6_emit_event_write(cmd, &sub_cs, UNK_1D, true);
1362
1363 cmd->state.sysmem_clear_ib = tu_cs_end_sub_stream(&cmd->sub_cs, &sub_cs);
1364 }
1365
1366 static void
1367 tu6_sysmem_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
1368 const struct VkRect2D *renderArea)
1369 {
1370 VkResult result = tu_cs_reserve_space(cmd->device, cs, 1024);
1371 if (result != VK_SUCCESS) {
1372 cmd->record_result = result;
1373 return;
1374 }
1375
1376 const struct tu_framebuffer *fb = cmd->state.framebuffer;
1377 if (fb->width > 0 && fb->height > 0) {
1378 tu6_emit_window_scissor(cmd, cs,
1379 0, 0, fb->width - 1, fb->height - 1);
1380 } else {
1381 tu6_emit_window_scissor(cmd, cs, 0, 0, 0, 0);
1382 }
1383
1384 tu6_emit_window_offset(cmd, cs, 0, 0);
1385
1386 tu6_emit_bin_size(cs, 0, 0, 0xc00000); /* 0xc00000 = BYPASS? */
1387
1388 tu_cs_emit_ib(cs, &cmd->state.sysmem_clear_ib);
1389
1390 tu6_emit_lrz_flush(cmd, cs);
1391
1392 tu6_emit_marker(cmd, cs);
1393 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1394 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BYPASS) | 0x10);
1395 tu6_emit_marker(cmd, cs);
1396
1397 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1398 tu_cs_emit(cs, 0x0);
1399
1400 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_COLOR, false);
1401 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_DEPTH, false);
1402 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1403
1404 tu6_emit_wfi(cmd, cs);
1405 tu_cs_emit_regs(cs,
1406 A6XX_RB_CCU_CNTL(0x10000000));
1407
1408 /* enable stream-out, with sysmem there is only one pass: */
1409 tu_cs_emit_regs(cs,
1410 A6XX_VPC_SO_OVERRIDE(.so_disable = false));
1411
1412 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1413 tu_cs_emit(cs, 0x1);
1414
1415 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1416 tu_cs_emit(cs, 0x0);
1417
1418 tu_cs_sanity_check(cs);
1419 }
1420
1421 static void
1422 tu6_sysmem_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1423 {
1424 const uint32_t space = 14 + tu_cs_get_call_size(&cmd->draw_epilogue_cs);
1425 VkResult result = tu_cs_reserve_space(cmd->device, cs, space);
1426 if (result != VK_SUCCESS) {
1427 cmd->record_result = result;
1428 return;
1429 }
1430
1431 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1432
1433 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1434 tu_cs_emit(cs, 0x0);
1435
1436 tu6_emit_lrz_flush(cmd, cs);
1437
1438 tu6_emit_event_write(cmd, cs, UNK_1C, true);
1439 tu6_emit_event_write(cmd, cs, UNK_1D, true);
1440
1441 tu_cs_sanity_check(cs);
1442 }
1443
1444
1445 static void
1446 tu6_tile_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1447 {
1448 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1449
1450 VkResult result = tu_cs_reserve_space(cmd->device, cs, 1024);
1451 if (result != VK_SUCCESS) {
1452 cmd->record_result = result;
1453 return;
1454 }
1455
1456 tu6_emit_lrz_flush(cmd, cs);
1457
1458 /* lrz clear? */
1459
1460 tu6_emit_cache_flush(cmd, cs);
1461
1462 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1463 tu_cs_emit(cs, 0x0);
1464
1465 /* 0x10000000 for BYPASS.. 0x7c13c080 for GMEM: */
1466 tu6_emit_wfi(cmd, cs);
1467 tu_cs_emit_regs(cs,
1468 A6XX_RB_CCU_CNTL(phys_dev->magic.RB_CCU_CNTL_gmem));
1469
1470 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1471 if (use_hw_binning(cmd)) {
1472 tu6_emit_bin_size(cs,
1473 tiling->tile0.extent.width,
1474 tiling->tile0.extent.height,
1475 A6XX_RB_BIN_CONTROL_BINNING_PASS | 0x6000000);
1476
1477 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, true);
1478
1479 tu6_emit_binning_pass(cmd, cs);
1480
1481 tu6_emit_bin_size(cs,
1482 tiling->tile0.extent.width,
1483 tiling->tile0.extent.height,
1484 A6XX_RB_BIN_CONTROL_USE_VIZ | 0x6000000);
1485
1486 tu_cs_emit_regs(cs,
1487 A6XX_VFD_MODE_CNTL(0));
1488
1489 tu_cs_emit_regs(cs, A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1490
1491 tu_cs_emit_regs(cs, A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1492
1493 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1494 tu_cs_emit(cs, 0x1);
1495 } else {
1496 tu6_emit_bin_size(cs,
1497 tiling->tile0.extent.width,
1498 tiling->tile0.extent.height,
1499 0x6000000);
1500 }
1501
1502 tu_cs_sanity_check(cs);
1503 }
1504
1505 static void
1506 tu6_render_tile(struct tu_cmd_buffer *cmd,
1507 struct tu_cs *cs,
1508 const struct tu_tile *tile)
1509 {
1510 const uint32_t render_tile_space = 256 + tu_cs_get_call_size(&cmd->draw_cs);
1511 VkResult result = tu_cs_reserve_space(cmd->device, cs, render_tile_space);
1512 if (result != VK_SUCCESS) {
1513 cmd->record_result = result;
1514 return;
1515 }
1516
1517 tu6_emit_tile_select(cmd, cs, tile);
1518 tu_cs_emit_ib(cs, &cmd->state.tile_load_ib);
1519
1520 tu_cs_emit_call(cs, &cmd->draw_cs);
1521 cmd->wait_for_idle = true;
1522
1523 if (use_hw_binning(cmd)) {
1524 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1525 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1526 A6XX_CP_REG_TEST_0_BIT(0) |
1527 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1528
1529 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1530 tu_cs_emit(cs, 0x10000000);
1531 tu_cs_emit(cs, 2); /* conditionally execute next 2 dwords */
1532
1533 /* if (no overflow) */ {
1534 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1535 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(0x5) | 0x10);
1536 }
1537 }
1538
1539 tu_cs_emit_ib(cs, &cmd->state.tile_store_ib);
1540
1541 tu_cs_sanity_check(cs);
1542 }
1543
1544 static void
1545 tu6_tile_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1546 {
1547 const uint32_t space = 16 + tu_cs_get_call_size(&cmd->draw_epilogue_cs);
1548 VkResult result = tu_cs_reserve_space(cmd->device, cs, space);
1549 if (result != VK_SUCCESS) {
1550 cmd->record_result = result;
1551 return;
1552 }
1553
1554 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1555
1556 tu_cs_emit_regs(cs,
1557 A6XX_GRAS_LRZ_CNTL(0));
1558
1559 tu6_emit_lrz_flush(cmd, cs);
1560
1561 tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
1562
1563 tu_cs_sanity_check(cs);
1564 }
1565
1566 static void
1567 tu_cmd_render_tiles(struct tu_cmd_buffer *cmd)
1568 {
1569 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1570
1571 tu6_tile_render_begin(cmd, &cmd->cs);
1572
1573 for (uint32_t y = 0; y < tiling->tile_count.height; y++) {
1574 for (uint32_t x = 0; x < tiling->tile_count.width; x++) {
1575 struct tu_tile tile;
1576 tu_tiling_config_get_tile(tiling, cmd->device, x, y, &tile);
1577 tu6_render_tile(cmd, &cmd->cs, &tile);
1578 }
1579 }
1580
1581 tu6_tile_render_end(cmd, &cmd->cs);
1582 }
1583
1584 static void
1585 tu_cmd_render_sysmem(struct tu_cmd_buffer *cmd)
1586 {
1587 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1588
1589 tu6_sysmem_render_begin(cmd, &cmd->cs, &tiling->render_area);
1590
1591 const uint32_t space = tu_cs_get_call_size(&cmd->draw_cs);
1592 VkResult result = tu_cs_reserve_space(cmd->device, &cmd->cs, space);
1593 if (result != VK_SUCCESS) {
1594 cmd->record_result = result;
1595 return;
1596 }
1597
1598 tu_cs_emit_call(&cmd->cs, &cmd->draw_cs);
1599 cmd->wait_for_idle = true;
1600
1601 tu6_sysmem_render_end(cmd, &cmd->cs);
1602 }
1603
1604 static void
1605 tu_cmd_prepare_tile_load_ib(struct tu_cmd_buffer *cmd,
1606 const VkRenderPassBeginInfo *info)
1607 {
1608 const uint32_t tile_load_space =
1609 2 * 3 /* blit_scissor */ +
1610 (20 /* load */ + 19 /* clear */) * cmd->state.pass->attachment_count +
1611 2 /* cache invalidate */;
1612
1613 struct tu_cs sub_cs;
1614
1615 VkResult result = tu_cs_begin_sub_stream(cmd->device, &cmd->sub_cs,
1616 tile_load_space, &sub_cs);
1617 if (result != VK_SUCCESS) {
1618 cmd->record_result = result;
1619 return;
1620 }
1621
1622 tu6_emit_blit_scissor(cmd, &sub_cs, true);
1623
1624 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1625 tu6_emit_load_attachment(cmd, &sub_cs, i);
1626
1627 tu6_emit_blit_scissor(cmd, &sub_cs, false);
1628
1629 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1630 tu6_emit_clear_attachment(cmd, &sub_cs, i, info);
1631
1632 /* invalidate because reading input attachments will cache GMEM and
1633 * the cache isn''t updated when GMEM is written
1634 * TODO: is there a no-cache bit for textures?
1635 */
1636 if (cmd->state.subpass->input_count)
1637 tu6_emit_event_write(cmd, &sub_cs, CACHE_INVALIDATE, false);
1638
1639 cmd->state.tile_load_ib = tu_cs_end_sub_stream(&cmd->sub_cs, &sub_cs);
1640 }
1641
1642 static void
1643 tu_cmd_prepare_tile_store_ib(struct tu_cmd_buffer *cmd)
1644 {
1645 const uint32_t tile_store_space = 32 + 23 * cmd->state.pass->attachment_count;
1646 struct tu_cs sub_cs;
1647
1648 VkResult result = tu_cs_begin_sub_stream(cmd->device, &cmd->sub_cs,
1649 tile_store_space, &sub_cs);
1650 if (result != VK_SUCCESS) {
1651 cmd->record_result = result;
1652 return;
1653 }
1654
1655 /* emit to tile-store sub_cs */
1656 tu6_emit_tile_store(cmd, &sub_cs);
1657
1658 cmd->state.tile_store_ib = tu_cs_end_sub_stream(&cmd->sub_cs, &sub_cs);
1659 }
1660
1661 static void
1662 tu_cmd_update_tiling_config(struct tu_cmd_buffer *cmd,
1663 const VkRect2D *render_area)
1664 {
1665 const struct tu_device *dev = cmd->device;
1666 struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1667
1668 tiling->render_area = *render_area;
1669
1670 tu_tiling_config_update_tile_layout(tiling, dev, cmd->state.pass->gmem_pixels);
1671 tu_tiling_config_update_pipe_layout(tiling, dev);
1672 tu_tiling_config_update_pipes(tiling, dev);
1673 }
1674
1675 const struct tu_dynamic_state default_dynamic_state = {
1676 .viewport =
1677 {
1678 .count = 0,
1679 },
1680 .scissor =
1681 {
1682 .count = 0,
1683 },
1684 .line_width = 1.0f,
1685 .depth_bias =
1686 {
1687 .bias = 0.0f,
1688 .clamp = 0.0f,
1689 .slope = 0.0f,
1690 },
1691 .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f },
1692 .depth_bounds =
1693 {
1694 .min = 0.0f,
1695 .max = 1.0f,
1696 },
1697 .stencil_compare_mask =
1698 {
1699 .front = ~0u,
1700 .back = ~0u,
1701 },
1702 .stencil_write_mask =
1703 {
1704 .front = ~0u,
1705 .back = ~0u,
1706 },
1707 .stencil_reference =
1708 {
1709 .front = 0u,
1710 .back = 0u,
1711 },
1712 };
1713
1714 static void UNUSED /* FINISHME */
1715 tu_bind_dynamic_state(struct tu_cmd_buffer *cmd_buffer,
1716 const struct tu_dynamic_state *src)
1717 {
1718 struct tu_dynamic_state *dest = &cmd_buffer->state.dynamic;
1719 uint32_t copy_mask = src->mask;
1720 uint32_t dest_mask = 0;
1721
1722 tu_use_args(cmd_buffer); /* FINISHME */
1723
1724 /* Make sure to copy the number of viewports/scissors because they can
1725 * only be specified at pipeline creation time.
1726 */
1727 dest->viewport.count = src->viewport.count;
1728 dest->scissor.count = src->scissor.count;
1729 dest->discard_rectangle.count = src->discard_rectangle.count;
1730
1731 if (copy_mask & TU_DYNAMIC_VIEWPORT) {
1732 if (memcmp(&dest->viewport.viewports, &src->viewport.viewports,
1733 src->viewport.count * sizeof(VkViewport))) {
1734 typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
1735 src->viewport.count);
1736 dest_mask |= TU_DYNAMIC_VIEWPORT;
1737 }
1738 }
1739
1740 if (copy_mask & TU_DYNAMIC_SCISSOR) {
1741 if (memcmp(&dest->scissor.scissors, &src->scissor.scissors,
1742 src->scissor.count * sizeof(VkRect2D))) {
1743 typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
1744 src->scissor.count);
1745 dest_mask |= TU_DYNAMIC_SCISSOR;
1746 }
1747 }
1748
1749 if (copy_mask & TU_DYNAMIC_LINE_WIDTH) {
1750 if (dest->line_width != src->line_width) {
1751 dest->line_width = src->line_width;
1752 dest_mask |= TU_DYNAMIC_LINE_WIDTH;
1753 }
1754 }
1755
1756 if (copy_mask & TU_DYNAMIC_DEPTH_BIAS) {
1757 if (memcmp(&dest->depth_bias, &src->depth_bias,
1758 sizeof(src->depth_bias))) {
1759 dest->depth_bias = src->depth_bias;
1760 dest_mask |= TU_DYNAMIC_DEPTH_BIAS;
1761 }
1762 }
1763
1764 if (copy_mask & TU_DYNAMIC_BLEND_CONSTANTS) {
1765 if (memcmp(&dest->blend_constants, &src->blend_constants,
1766 sizeof(src->blend_constants))) {
1767 typed_memcpy(dest->blend_constants, src->blend_constants, 4);
1768 dest_mask |= TU_DYNAMIC_BLEND_CONSTANTS;
1769 }
1770 }
1771
1772 if (copy_mask & TU_DYNAMIC_DEPTH_BOUNDS) {
1773 if (memcmp(&dest->depth_bounds, &src->depth_bounds,
1774 sizeof(src->depth_bounds))) {
1775 dest->depth_bounds = src->depth_bounds;
1776 dest_mask |= TU_DYNAMIC_DEPTH_BOUNDS;
1777 }
1778 }
1779
1780 if (copy_mask & TU_DYNAMIC_STENCIL_COMPARE_MASK) {
1781 if (memcmp(&dest->stencil_compare_mask, &src->stencil_compare_mask,
1782 sizeof(src->stencil_compare_mask))) {
1783 dest->stencil_compare_mask = src->stencil_compare_mask;
1784 dest_mask |= TU_DYNAMIC_STENCIL_COMPARE_MASK;
1785 }
1786 }
1787
1788 if (copy_mask & TU_DYNAMIC_STENCIL_WRITE_MASK) {
1789 if (memcmp(&dest->stencil_write_mask, &src->stencil_write_mask,
1790 sizeof(src->stencil_write_mask))) {
1791 dest->stencil_write_mask = src->stencil_write_mask;
1792 dest_mask |= TU_DYNAMIC_STENCIL_WRITE_MASK;
1793 }
1794 }
1795
1796 if (copy_mask & TU_DYNAMIC_STENCIL_REFERENCE) {
1797 if (memcmp(&dest->stencil_reference, &src->stencil_reference,
1798 sizeof(src->stencil_reference))) {
1799 dest->stencil_reference = src->stencil_reference;
1800 dest_mask |= TU_DYNAMIC_STENCIL_REFERENCE;
1801 }
1802 }
1803
1804 if (copy_mask & TU_DYNAMIC_DISCARD_RECTANGLE) {
1805 if (memcmp(&dest->discard_rectangle.rectangles,
1806 &src->discard_rectangle.rectangles,
1807 src->discard_rectangle.count * sizeof(VkRect2D))) {
1808 typed_memcpy(dest->discard_rectangle.rectangles,
1809 src->discard_rectangle.rectangles,
1810 src->discard_rectangle.count);
1811 dest_mask |= TU_DYNAMIC_DISCARD_RECTANGLE;
1812 }
1813 }
1814 }
1815
1816 static VkResult
1817 tu_create_cmd_buffer(struct tu_device *device,
1818 struct tu_cmd_pool *pool,
1819 VkCommandBufferLevel level,
1820 VkCommandBuffer *pCommandBuffer)
1821 {
1822 struct tu_cmd_buffer *cmd_buffer;
1823 cmd_buffer = vk_zalloc(&pool->alloc, sizeof(*cmd_buffer), 8,
1824 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
1825 if (cmd_buffer == NULL)
1826 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
1827
1828 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1829 cmd_buffer->device = device;
1830 cmd_buffer->pool = pool;
1831 cmd_buffer->level = level;
1832
1833 if (pool) {
1834 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1835 cmd_buffer->queue_family_index = pool->queue_family_index;
1836
1837 } else {
1838 /* Init the pool_link so we can safely call list_del when we destroy
1839 * the command buffer
1840 */
1841 list_inithead(&cmd_buffer->pool_link);
1842 cmd_buffer->queue_family_index = TU_QUEUE_GENERAL;
1843 }
1844
1845 tu_bo_list_init(&cmd_buffer->bo_list);
1846 tu_cs_init(&cmd_buffer->cs, TU_CS_MODE_GROW, 4096);
1847 tu_cs_init(&cmd_buffer->draw_cs, TU_CS_MODE_GROW, 4096);
1848 tu_cs_init(&cmd_buffer->draw_epilogue_cs, TU_CS_MODE_GROW, 4096);
1849 tu_cs_init(&cmd_buffer->sub_cs, TU_CS_MODE_SUB_STREAM, 2048);
1850
1851 *pCommandBuffer = tu_cmd_buffer_to_handle(cmd_buffer);
1852
1853 list_inithead(&cmd_buffer->upload.list);
1854
1855 cmd_buffer->marker_reg = REG_A6XX_CP_SCRATCH_REG(
1856 cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY ? 7 : 6);
1857
1858 VkResult result = tu_bo_init_new(device, &cmd_buffer->scratch_bo, 0x1000);
1859 if (result != VK_SUCCESS)
1860 goto fail_scratch_bo;
1861
1862 /* TODO: resize on overflow */
1863 cmd_buffer->vsc_data_pitch = device->vsc_data_pitch;
1864 cmd_buffer->vsc_data2_pitch = device->vsc_data2_pitch;
1865 cmd_buffer->vsc_data = device->vsc_data;
1866 cmd_buffer->vsc_data2 = device->vsc_data2;
1867
1868 return VK_SUCCESS;
1869
1870 fail_scratch_bo:
1871 list_del(&cmd_buffer->pool_link);
1872 return result;
1873 }
1874
1875 static void
1876 tu_cmd_buffer_destroy(struct tu_cmd_buffer *cmd_buffer)
1877 {
1878 tu_bo_finish(cmd_buffer->device, &cmd_buffer->scratch_bo);
1879
1880 list_del(&cmd_buffer->pool_link);
1881
1882 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++)
1883 free(cmd_buffer->descriptors[i].push_set.set.mapped_ptr);
1884
1885 tu_cs_finish(cmd_buffer->device, &cmd_buffer->cs);
1886 tu_cs_finish(cmd_buffer->device, &cmd_buffer->draw_cs);
1887 tu_cs_finish(cmd_buffer->device, &cmd_buffer->draw_epilogue_cs);
1888 tu_cs_finish(cmd_buffer->device, &cmd_buffer->sub_cs);
1889
1890 tu_bo_list_destroy(&cmd_buffer->bo_list);
1891 vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
1892 }
1893
1894 static VkResult
1895 tu_reset_cmd_buffer(struct tu_cmd_buffer *cmd_buffer)
1896 {
1897 cmd_buffer->wait_for_idle = true;
1898
1899 cmd_buffer->record_result = VK_SUCCESS;
1900
1901 tu_bo_list_reset(&cmd_buffer->bo_list);
1902 tu_cs_reset(cmd_buffer->device, &cmd_buffer->cs);
1903 tu_cs_reset(cmd_buffer->device, &cmd_buffer->draw_cs);
1904 tu_cs_reset(cmd_buffer->device, &cmd_buffer->draw_epilogue_cs);
1905 tu_cs_reset(cmd_buffer->device, &cmd_buffer->sub_cs);
1906
1907 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++) {
1908 cmd_buffer->descriptors[i].valid = 0;
1909 cmd_buffer->descriptors[i].push_dirty = false;
1910 }
1911
1912 cmd_buffer->status = TU_CMD_BUFFER_STATUS_INITIAL;
1913
1914 return cmd_buffer->record_result;
1915 }
1916
1917 VkResult
1918 tu_AllocateCommandBuffers(VkDevice _device,
1919 const VkCommandBufferAllocateInfo *pAllocateInfo,
1920 VkCommandBuffer *pCommandBuffers)
1921 {
1922 TU_FROM_HANDLE(tu_device, device, _device);
1923 TU_FROM_HANDLE(tu_cmd_pool, pool, pAllocateInfo->commandPool);
1924
1925 VkResult result = VK_SUCCESS;
1926 uint32_t i;
1927
1928 for (i = 0; i < pAllocateInfo->commandBufferCount; i++) {
1929
1930 if (!list_is_empty(&pool->free_cmd_buffers)) {
1931 struct tu_cmd_buffer *cmd_buffer = list_first_entry(
1932 &pool->free_cmd_buffers, struct tu_cmd_buffer, pool_link);
1933
1934 list_del(&cmd_buffer->pool_link);
1935 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1936
1937 result = tu_reset_cmd_buffer(cmd_buffer);
1938 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1939 cmd_buffer->level = pAllocateInfo->level;
1940
1941 pCommandBuffers[i] = tu_cmd_buffer_to_handle(cmd_buffer);
1942 } else {
1943 result = tu_create_cmd_buffer(device, pool, pAllocateInfo->level,
1944 &pCommandBuffers[i]);
1945 }
1946 if (result != VK_SUCCESS)
1947 break;
1948 }
1949
1950 if (result != VK_SUCCESS) {
1951 tu_FreeCommandBuffers(_device, pAllocateInfo->commandPool, i,
1952 pCommandBuffers);
1953
1954 /* From the Vulkan 1.0.66 spec:
1955 *
1956 * "vkAllocateCommandBuffers can be used to create multiple
1957 * command buffers. If the creation of any of those command
1958 * buffers fails, the implementation must destroy all
1959 * successfully created command buffer objects from this
1960 * command, set all entries of the pCommandBuffers array to
1961 * NULL and return the error."
1962 */
1963 memset(pCommandBuffers, 0,
1964 sizeof(*pCommandBuffers) * pAllocateInfo->commandBufferCount);
1965 }
1966
1967 return result;
1968 }
1969
1970 void
1971 tu_FreeCommandBuffers(VkDevice device,
1972 VkCommandPool commandPool,
1973 uint32_t commandBufferCount,
1974 const VkCommandBuffer *pCommandBuffers)
1975 {
1976 for (uint32_t i = 0; i < commandBufferCount; i++) {
1977 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, pCommandBuffers[i]);
1978
1979 if (cmd_buffer) {
1980 if (cmd_buffer->pool) {
1981 list_del(&cmd_buffer->pool_link);
1982 list_addtail(&cmd_buffer->pool_link,
1983 &cmd_buffer->pool->free_cmd_buffers);
1984 } else
1985 tu_cmd_buffer_destroy(cmd_buffer);
1986 }
1987 }
1988 }
1989
1990 VkResult
1991 tu_ResetCommandBuffer(VkCommandBuffer commandBuffer,
1992 VkCommandBufferResetFlags flags)
1993 {
1994 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1995 return tu_reset_cmd_buffer(cmd_buffer);
1996 }
1997
1998 VkResult
1999 tu_BeginCommandBuffer(VkCommandBuffer commandBuffer,
2000 const VkCommandBufferBeginInfo *pBeginInfo)
2001 {
2002 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2003 VkResult result = VK_SUCCESS;
2004
2005 if (cmd_buffer->status != TU_CMD_BUFFER_STATUS_INITIAL) {
2006 /* If the command buffer has already been resetted with
2007 * vkResetCommandBuffer, no need to do it again.
2008 */
2009 result = tu_reset_cmd_buffer(cmd_buffer);
2010 if (result != VK_SUCCESS)
2011 return result;
2012 }
2013
2014 memset(&cmd_buffer->state, 0, sizeof(cmd_buffer->state));
2015 cmd_buffer->usage_flags = pBeginInfo->flags;
2016
2017 tu_cs_begin(&cmd_buffer->cs);
2018 tu_cs_begin(&cmd_buffer->draw_cs);
2019 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
2020
2021 cmd_buffer->marker_seqno = 0;
2022 cmd_buffer->scratch_seqno = 0;
2023
2024 /* setup initial configuration into command buffer */
2025 if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
2026 switch (cmd_buffer->queue_family_index) {
2027 case TU_QUEUE_GENERAL:
2028 tu6_init_hw(cmd_buffer, &cmd_buffer->cs);
2029 break;
2030 default:
2031 break;
2032 }
2033 } else if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY &&
2034 (pBeginInfo->flags & VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT)) {
2035 assert(pBeginInfo->pInheritanceInfo);
2036 cmd_buffer->state.pass = tu_render_pass_from_handle(pBeginInfo->pInheritanceInfo->renderPass);
2037 cmd_buffer->state.subpass = &cmd_buffer->state.pass->subpasses[pBeginInfo->pInheritanceInfo->subpass];
2038 }
2039
2040 cmd_buffer->status = TU_CMD_BUFFER_STATUS_RECORDING;
2041
2042 return VK_SUCCESS;
2043 }
2044
2045 void
2046 tu_CmdBindVertexBuffers(VkCommandBuffer commandBuffer,
2047 uint32_t firstBinding,
2048 uint32_t bindingCount,
2049 const VkBuffer *pBuffers,
2050 const VkDeviceSize *pOffsets)
2051 {
2052 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2053
2054 assert(firstBinding + bindingCount <= MAX_VBS);
2055
2056 for (uint32_t i = 0; i < bindingCount; i++) {
2057 cmd->state.vb.buffers[firstBinding + i] =
2058 tu_buffer_from_handle(pBuffers[i]);
2059 cmd->state.vb.offsets[firstBinding + i] = pOffsets[i];
2060 }
2061
2062 /* VB states depend on VkPipelineVertexInputStateCreateInfo */
2063 cmd->state.dirty |= TU_CMD_DIRTY_VERTEX_BUFFERS;
2064 }
2065
2066 void
2067 tu_CmdBindIndexBuffer(VkCommandBuffer commandBuffer,
2068 VkBuffer buffer,
2069 VkDeviceSize offset,
2070 VkIndexType indexType)
2071 {
2072 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2073 TU_FROM_HANDLE(tu_buffer, buf, buffer);
2074
2075 /* initialize/update the restart index */
2076 if (!cmd->state.index_buffer || cmd->state.index_type != indexType) {
2077 struct tu_cs *draw_cs = &cmd->draw_cs;
2078 VkResult result = tu_cs_reserve_space(cmd->device, draw_cs, 2);
2079 if (result != VK_SUCCESS) {
2080 cmd->record_result = result;
2081 return;
2082 }
2083
2084 tu6_emit_restart_index(
2085 draw_cs, indexType == VK_INDEX_TYPE_UINT32 ? 0xffffffff : 0xffff);
2086
2087 tu_cs_sanity_check(draw_cs);
2088 }
2089
2090 /* track the BO */
2091 if (cmd->state.index_buffer != buf)
2092 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
2093
2094 cmd->state.index_buffer = buf;
2095 cmd->state.index_offset = offset;
2096 cmd->state.index_type = indexType;
2097 }
2098
2099 void
2100 tu_CmdBindDescriptorSets(VkCommandBuffer commandBuffer,
2101 VkPipelineBindPoint pipelineBindPoint,
2102 VkPipelineLayout _layout,
2103 uint32_t firstSet,
2104 uint32_t descriptorSetCount,
2105 const VkDescriptorSet *pDescriptorSets,
2106 uint32_t dynamicOffsetCount,
2107 const uint32_t *pDynamicOffsets)
2108 {
2109 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2110 TU_FROM_HANDLE(tu_pipeline_layout, layout, _layout);
2111 unsigned dyn_idx = 0;
2112
2113 struct tu_descriptor_state *descriptors_state =
2114 tu_get_descriptors_state(cmd_buffer, pipelineBindPoint);
2115
2116 for (unsigned i = 0; i < descriptorSetCount; ++i) {
2117 unsigned idx = i + firstSet;
2118 TU_FROM_HANDLE(tu_descriptor_set, set, pDescriptorSets[i]);
2119
2120 descriptors_state->sets[idx] = set;
2121 descriptors_state->valid |= (1u << idx);
2122
2123 for(unsigned j = 0; j < set->layout->dynamic_offset_count; ++j, ++dyn_idx) {
2124 unsigned idx = j + layout->set[i + firstSet].dynamic_offset_start;
2125 assert(dyn_idx < dynamicOffsetCount);
2126
2127 descriptors_state->dynamic_buffers[idx] =
2128 set->dynamic_descriptors[j].va + pDynamicOffsets[dyn_idx];
2129 }
2130 }
2131
2132 cmd_buffer->state.dirty |= TU_CMD_DIRTY_DESCRIPTOR_SETS;
2133 }
2134
2135 void
2136 tu_CmdPushConstants(VkCommandBuffer commandBuffer,
2137 VkPipelineLayout layout,
2138 VkShaderStageFlags stageFlags,
2139 uint32_t offset,
2140 uint32_t size,
2141 const void *pValues)
2142 {
2143 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2144 memcpy((void*) cmd->push_constants + offset, pValues, size);
2145 cmd->state.dirty |= TU_CMD_DIRTY_PUSH_CONSTANTS;
2146 }
2147
2148 VkResult
2149 tu_EndCommandBuffer(VkCommandBuffer commandBuffer)
2150 {
2151 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2152
2153 if (cmd_buffer->scratch_seqno) {
2154 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->scratch_bo,
2155 MSM_SUBMIT_BO_WRITE);
2156 }
2157
2158 if (cmd_buffer->use_vsc_data) {
2159 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data,
2160 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2161 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data2,
2162 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2163 }
2164
2165 for (uint32_t i = 0; i < cmd_buffer->draw_cs.bo_count; i++) {
2166 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_cs.bos[i],
2167 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2168 }
2169
2170 for (uint32_t i = 0; i < cmd_buffer->draw_epilogue_cs.bo_count; i++) {
2171 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_epilogue_cs.bos[i],
2172 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2173 }
2174
2175 for (uint32_t i = 0; i < cmd_buffer->sub_cs.bo_count; i++) {
2176 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->sub_cs.bos[i],
2177 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2178 }
2179
2180 tu_cs_end(&cmd_buffer->cs);
2181 tu_cs_end(&cmd_buffer->draw_cs);
2182 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
2183
2184 cmd_buffer->status = TU_CMD_BUFFER_STATUS_EXECUTABLE;
2185
2186 return cmd_buffer->record_result;
2187 }
2188
2189 void
2190 tu_CmdBindPipeline(VkCommandBuffer commandBuffer,
2191 VkPipelineBindPoint pipelineBindPoint,
2192 VkPipeline _pipeline)
2193 {
2194 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2195 TU_FROM_HANDLE(tu_pipeline, pipeline, _pipeline);
2196
2197 switch (pipelineBindPoint) {
2198 case VK_PIPELINE_BIND_POINT_GRAPHICS:
2199 cmd->state.pipeline = pipeline;
2200 cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE;
2201 break;
2202 case VK_PIPELINE_BIND_POINT_COMPUTE:
2203 cmd->state.compute_pipeline = pipeline;
2204 cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_PIPELINE;
2205 break;
2206 default:
2207 unreachable("unrecognized pipeline bind point");
2208 break;
2209 }
2210
2211 tu_bo_list_add(&cmd->bo_list, &pipeline->program.binary_bo,
2212 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2213 for (uint32_t i = 0; i < pipeline->cs.bo_count; i++) {
2214 tu_bo_list_add(&cmd->bo_list, pipeline->cs.bos[i],
2215 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2216 }
2217 }
2218
2219 void
2220 tu_CmdSetViewport(VkCommandBuffer commandBuffer,
2221 uint32_t firstViewport,
2222 uint32_t viewportCount,
2223 const VkViewport *pViewports)
2224 {
2225 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2226 struct tu_cs *draw_cs = &cmd->draw_cs;
2227
2228 VkResult result = tu_cs_reserve_space(cmd->device, draw_cs, 12);
2229 if (result != VK_SUCCESS) {
2230 cmd->record_result = result;
2231 return;
2232 }
2233
2234 assert(firstViewport == 0 && viewportCount == 1);
2235 tu6_emit_viewport(draw_cs, pViewports);
2236
2237 tu_cs_sanity_check(draw_cs);
2238 }
2239
2240 void
2241 tu_CmdSetScissor(VkCommandBuffer commandBuffer,
2242 uint32_t firstScissor,
2243 uint32_t scissorCount,
2244 const VkRect2D *pScissors)
2245 {
2246 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2247 struct tu_cs *draw_cs = &cmd->draw_cs;
2248
2249 VkResult result = tu_cs_reserve_space(cmd->device, draw_cs, 3);
2250 if (result != VK_SUCCESS) {
2251 cmd->record_result = result;
2252 return;
2253 }
2254
2255 assert(firstScissor == 0 && scissorCount == 1);
2256 tu6_emit_scissor(draw_cs, pScissors);
2257
2258 tu_cs_sanity_check(draw_cs);
2259 }
2260
2261 void
2262 tu_CmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth)
2263 {
2264 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2265
2266 cmd->state.dynamic.line_width = lineWidth;
2267
2268 /* line width depends on VkPipelineRasterizationStateCreateInfo */
2269 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
2270 }
2271
2272 void
2273 tu_CmdSetDepthBias(VkCommandBuffer commandBuffer,
2274 float depthBiasConstantFactor,
2275 float depthBiasClamp,
2276 float depthBiasSlopeFactor)
2277 {
2278 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2279 struct tu_cs *draw_cs = &cmd->draw_cs;
2280
2281 VkResult result = tu_cs_reserve_space(cmd->device, draw_cs, 4);
2282 if (result != VK_SUCCESS) {
2283 cmd->record_result = result;
2284 return;
2285 }
2286
2287 tu6_emit_depth_bias(draw_cs, depthBiasConstantFactor, depthBiasClamp,
2288 depthBiasSlopeFactor);
2289
2290 tu_cs_sanity_check(draw_cs);
2291 }
2292
2293 void
2294 tu_CmdSetBlendConstants(VkCommandBuffer commandBuffer,
2295 const float blendConstants[4])
2296 {
2297 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2298 struct tu_cs *draw_cs = &cmd->draw_cs;
2299
2300 VkResult result = tu_cs_reserve_space(cmd->device, draw_cs, 5);
2301 if (result != VK_SUCCESS) {
2302 cmd->record_result = result;
2303 return;
2304 }
2305
2306 tu6_emit_blend_constants(draw_cs, blendConstants);
2307
2308 tu_cs_sanity_check(draw_cs);
2309 }
2310
2311 void
2312 tu_CmdSetDepthBounds(VkCommandBuffer commandBuffer,
2313 float minDepthBounds,
2314 float maxDepthBounds)
2315 {
2316 }
2317
2318 void
2319 tu_CmdSetStencilCompareMask(VkCommandBuffer commandBuffer,
2320 VkStencilFaceFlags faceMask,
2321 uint32_t compareMask)
2322 {
2323 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2324
2325 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2326 cmd->state.dynamic.stencil_compare_mask.front = compareMask;
2327 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2328 cmd->state.dynamic.stencil_compare_mask.back = compareMask;
2329
2330 /* the front/back compare masks must be updated together */
2331 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
2332 }
2333
2334 void
2335 tu_CmdSetStencilWriteMask(VkCommandBuffer commandBuffer,
2336 VkStencilFaceFlags faceMask,
2337 uint32_t writeMask)
2338 {
2339 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2340
2341 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2342 cmd->state.dynamic.stencil_write_mask.front = writeMask;
2343 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2344 cmd->state.dynamic.stencil_write_mask.back = writeMask;
2345
2346 /* the front/back write masks must be updated together */
2347 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
2348 }
2349
2350 void
2351 tu_CmdSetStencilReference(VkCommandBuffer commandBuffer,
2352 VkStencilFaceFlags faceMask,
2353 uint32_t reference)
2354 {
2355 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2356
2357 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2358 cmd->state.dynamic.stencil_reference.front = reference;
2359 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2360 cmd->state.dynamic.stencil_reference.back = reference;
2361
2362 /* the front/back references must be updated together */
2363 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
2364 }
2365
2366 void
2367 tu_CmdExecuteCommands(VkCommandBuffer commandBuffer,
2368 uint32_t commandBufferCount,
2369 const VkCommandBuffer *pCmdBuffers)
2370 {
2371 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2372 VkResult result;
2373
2374 assert(commandBufferCount > 0);
2375
2376 for (uint32_t i = 0; i < commandBufferCount; i++) {
2377 TU_FROM_HANDLE(tu_cmd_buffer, secondary, pCmdBuffers[i]);
2378
2379 result = tu_bo_list_merge(&cmd->bo_list, &secondary->bo_list);
2380 if (result != VK_SUCCESS) {
2381 cmd->record_result = result;
2382 break;
2383 }
2384
2385 result = tu_cs_add_entries(&cmd->draw_cs, &secondary->draw_cs);
2386 if (result != VK_SUCCESS) {
2387 cmd->record_result = result;
2388 break;
2389 }
2390
2391 result = tu_cs_add_entries(&cmd->draw_epilogue_cs,
2392 &secondary->draw_epilogue_cs);
2393 if (result != VK_SUCCESS) {
2394 cmd->record_result = result;
2395 break;
2396 }
2397 }
2398 cmd->state.dirty = ~0u; /* TODO: set dirty only what needs to be */
2399 }
2400
2401 VkResult
2402 tu_CreateCommandPool(VkDevice _device,
2403 const VkCommandPoolCreateInfo *pCreateInfo,
2404 const VkAllocationCallbacks *pAllocator,
2405 VkCommandPool *pCmdPool)
2406 {
2407 TU_FROM_HANDLE(tu_device, device, _device);
2408 struct tu_cmd_pool *pool;
2409
2410 pool = vk_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8,
2411 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
2412 if (pool == NULL)
2413 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
2414
2415 if (pAllocator)
2416 pool->alloc = *pAllocator;
2417 else
2418 pool->alloc = device->alloc;
2419
2420 list_inithead(&pool->cmd_buffers);
2421 list_inithead(&pool->free_cmd_buffers);
2422
2423 pool->queue_family_index = pCreateInfo->queueFamilyIndex;
2424
2425 *pCmdPool = tu_cmd_pool_to_handle(pool);
2426
2427 return VK_SUCCESS;
2428 }
2429
2430 void
2431 tu_DestroyCommandPool(VkDevice _device,
2432 VkCommandPool commandPool,
2433 const VkAllocationCallbacks *pAllocator)
2434 {
2435 TU_FROM_HANDLE(tu_device, device, _device);
2436 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2437
2438 if (!pool)
2439 return;
2440
2441 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2442 &pool->cmd_buffers, pool_link)
2443 {
2444 tu_cmd_buffer_destroy(cmd_buffer);
2445 }
2446
2447 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2448 &pool->free_cmd_buffers, pool_link)
2449 {
2450 tu_cmd_buffer_destroy(cmd_buffer);
2451 }
2452
2453 vk_free2(&device->alloc, pAllocator, pool);
2454 }
2455
2456 VkResult
2457 tu_ResetCommandPool(VkDevice device,
2458 VkCommandPool commandPool,
2459 VkCommandPoolResetFlags flags)
2460 {
2461 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2462 VkResult result;
2463
2464 list_for_each_entry(struct tu_cmd_buffer, cmd_buffer, &pool->cmd_buffers,
2465 pool_link)
2466 {
2467 result = tu_reset_cmd_buffer(cmd_buffer);
2468 if (result != VK_SUCCESS)
2469 return result;
2470 }
2471
2472 return VK_SUCCESS;
2473 }
2474
2475 void
2476 tu_TrimCommandPool(VkDevice device,
2477 VkCommandPool commandPool,
2478 VkCommandPoolTrimFlags flags)
2479 {
2480 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2481
2482 if (!pool)
2483 return;
2484
2485 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2486 &pool->free_cmd_buffers, pool_link)
2487 {
2488 tu_cmd_buffer_destroy(cmd_buffer);
2489 }
2490 }
2491
2492 void
2493 tu_CmdBeginRenderPass(VkCommandBuffer commandBuffer,
2494 const VkRenderPassBeginInfo *pRenderPassBegin,
2495 VkSubpassContents contents)
2496 {
2497 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2498 TU_FROM_HANDLE(tu_render_pass, pass, pRenderPassBegin->renderPass);
2499 TU_FROM_HANDLE(tu_framebuffer, fb, pRenderPassBegin->framebuffer);
2500
2501 cmd->state.pass = pass;
2502 cmd->state.subpass = pass->subpasses;
2503 cmd->state.framebuffer = fb;
2504
2505 tu_cmd_update_tiling_config(cmd, &pRenderPassBegin->renderArea);
2506 tu_cmd_prepare_sysmem_clear_ib(cmd, pRenderPassBegin);
2507 tu_cmd_prepare_tile_load_ib(cmd, pRenderPassBegin);
2508 tu_cmd_prepare_tile_store_ib(cmd);
2509
2510 VkResult result = tu_cs_reserve_space(cmd->device, &cmd->draw_cs, 1024);
2511 if (result != VK_SUCCESS) {
2512 cmd->record_result = result;
2513 return;
2514 }
2515
2516 tu6_emit_zs(cmd, cmd->state.subpass, &cmd->draw_cs);
2517 tu6_emit_mrt(cmd, cmd->state.subpass, &cmd->draw_cs);
2518 tu6_emit_msaa(cmd, cmd->state.subpass, &cmd->draw_cs);
2519 tu6_emit_render_cntl(cmd, cmd->state.subpass, &cmd->draw_cs, false);
2520
2521 /* note: use_hw_binning only checks tiling config */
2522 if (use_hw_binning(cmd))
2523 cmd->use_vsc_data = true;
2524
2525 for (uint32_t i = 0; i < fb->attachment_count; ++i) {
2526 const struct tu_image_view *iview = fb->attachments[i].attachment;
2527 tu_bo_list_add(&cmd->bo_list, iview->image->bo,
2528 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2529 }
2530 }
2531
2532 void
2533 tu_CmdBeginRenderPass2(VkCommandBuffer commandBuffer,
2534 const VkRenderPassBeginInfo *pRenderPassBeginInfo,
2535 const VkSubpassBeginInfoKHR *pSubpassBeginInfo)
2536 {
2537 tu_CmdBeginRenderPass(commandBuffer, pRenderPassBeginInfo,
2538 pSubpassBeginInfo->contents);
2539 }
2540
2541 void
2542 tu_CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents)
2543 {
2544 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2545 const struct tu_render_pass *pass = cmd->state.pass;
2546 struct tu_cs *cs = &cmd->draw_cs;
2547
2548 VkResult result = tu_cs_reserve_space(cmd->device, cs, 1024);
2549 if (result != VK_SUCCESS) {
2550 cmd->record_result = result;
2551 return;
2552 }
2553
2554 const struct tu_subpass *subpass = cmd->state.subpass++;
2555 /* TODO:
2556 * if msaa samples change between subpasses,
2557 * attachment store is broken for some attachments
2558 */
2559 if (subpass->resolve_attachments) {
2560 tu6_emit_blit_scissor(cmd, cs, true);
2561 for (unsigned i = 0; i < subpass->color_count; i++) {
2562 uint32_t a = subpass->resolve_attachments[i].attachment;
2563 if (a != VK_ATTACHMENT_UNUSED) {
2564 tu6_emit_store_attachment(cmd, cs, a,
2565 subpass->color_attachments[i].attachment);
2566 }
2567 }
2568 }
2569
2570 /* invalidate because reading input attachments will cache GMEM and
2571 * the cache isn''t updated when GMEM is written
2572 * TODO: is there a no-cache bit for textures?
2573 */
2574 if (cmd->state.subpass->input_count)
2575 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
2576
2577 /* emit mrt/zs/msaa/ubwc state for the subpass that is starting */
2578 tu6_emit_zs(cmd, cmd->state.subpass, cs);
2579 tu6_emit_mrt(cmd, cmd->state.subpass, cs);
2580 tu6_emit_msaa(cmd, cmd->state.subpass, cs);
2581 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, false);
2582
2583 /* Emit flushes so that input attachments will read the correct value. This
2584 * is for sysmem only, although it shouldn't do much harm on gmem.
2585 */
2586 tu6_emit_event_write(cmd, cs, UNK_1C, true);
2587 tu6_emit_event_write(cmd, cs, UNK_1D, true);
2588
2589 /* TODO:
2590 * since we don't know how to do GMEM->GMEM resolve,
2591 * resolve attachments are resolved to memory then loaded to GMEM again if needed
2592 */
2593 if (subpass->resolve_attachments) {
2594 for (unsigned i = 0; i < subpass->color_count; i++) {
2595 uint32_t a = subpass->resolve_attachments[i].attachment;
2596 const struct tu_image_view *iview =
2597 cmd->state.framebuffer->attachments[a].attachment;
2598 if (a != VK_ATTACHMENT_UNUSED && pass->attachments[a].gmem_offset >= 0) {
2599 tu_finishme("missing GMEM->GMEM resolve, performance will suffer\n");
2600 tu6_emit_blit_info(cmd, cs, iview, pass->attachments[a].gmem_offset, false);
2601 tu6_emit_blit(cmd, cs);
2602 }
2603 }
2604 }
2605 }
2606
2607 void
2608 tu_CmdNextSubpass2(VkCommandBuffer commandBuffer,
2609 const VkSubpassBeginInfoKHR *pSubpassBeginInfo,
2610 const VkSubpassEndInfoKHR *pSubpassEndInfo)
2611 {
2612 tu_CmdNextSubpass(commandBuffer, pSubpassBeginInfo->contents);
2613 }
2614
2615 struct tu_draw_info
2616 {
2617 /**
2618 * Number of vertices.
2619 */
2620 uint32_t count;
2621
2622 /**
2623 * Index of the first vertex.
2624 */
2625 int32_t vertex_offset;
2626
2627 /**
2628 * First instance id.
2629 */
2630 uint32_t first_instance;
2631
2632 /**
2633 * Number of instances.
2634 */
2635 uint32_t instance_count;
2636
2637 /**
2638 * First index (indexed draws only).
2639 */
2640 uint32_t first_index;
2641
2642 /**
2643 * Whether it's an indexed draw.
2644 */
2645 bool indexed;
2646
2647 /**
2648 * Indirect draw parameters resource.
2649 */
2650 struct tu_buffer *indirect;
2651 uint64_t indirect_offset;
2652 uint32_t stride;
2653
2654 /**
2655 * Draw count parameters resource.
2656 */
2657 struct tu_buffer *count_buffer;
2658 uint64_t count_buffer_offset;
2659 };
2660
2661 #define ENABLE_ALL (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2662 #define ENABLE_DRAW (CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2663
2664 enum tu_draw_state_group_id
2665 {
2666 TU_DRAW_STATE_PROGRAM,
2667 TU_DRAW_STATE_PROGRAM_BINNING,
2668 TU_DRAW_STATE_VI,
2669 TU_DRAW_STATE_VI_BINNING,
2670 TU_DRAW_STATE_VP,
2671 TU_DRAW_STATE_RAST,
2672 TU_DRAW_STATE_DS,
2673 TU_DRAW_STATE_BLEND,
2674 TU_DRAW_STATE_VS_CONST,
2675 TU_DRAW_STATE_FS_CONST,
2676 TU_DRAW_STATE_VS_TEX,
2677 TU_DRAW_STATE_FS_TEX,
2678 TU_DRAW_STATE_FS_IBO,
2679 TU_DRAW_STATE_VS_PARAMS,
2680
2681 TU_DRAW_STATE_COUNT,
2682 };
2683
2684 struct tu_draw_state_group
2685 {
2686 enum tu_draw_state_group_id id;
2687 uint32_t enable_mask;
2688 struct tu_cs_entry ib;
2689 };
2690
2691 const static struct tu_sampler*
2692 sampler_ptr(struct tu_descriptor_state *descriptors_state,
2693 const struct tu_descriptor_map *map, unsigned i,
2694 unsigned array_index)
2695 {
2696 assert(descriptors_state->valid & (1 << map->set[i]));
2697
2698 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2699 assert(map->binding[i] < set->layout->binding_count);
2700
2701 const struct tu_descriptor_set_binding_layout *layout =
2702 &set->layout->binding[map->binding[i]];
2703
2704 if (layout->immutable_samplers_offset) {
2705 const struct tu_sampler *immutable_samplers =
2706 tu_immutable_samplers(set->layout, layout);
2707
2708 return &immutable_samplers[array_index];
2709 }
2710
2711 switch (layout->type) {
2712 case VK_DESCRIPTOR_TYPE_SAMPLER:
2713 return (struct tu_sampler*) &set->mapped_ptr[layout->offset / 4];
2714 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
2715 return (struct tu_sampler*) &set->mapped_ptr[layout->offset / 4 + A6XX_TEX_CONST_DWORDS +
2716 array_index *
2717 (A6XX_TEX_CONST_DWORDS +
2718 sizeof(struct tu_sampler) / 4)];
2719 default:
2720 unreachable("unimplemented descriptor type");
2721 break;
2722 }
2723 }
2724
2725 static void
2726 write_tex_const(struct tu_cmd_buffer *cmd,
2727 uint32_t *dst,
2728 struct tu_descriptor_state *descriptors_state,
2729 const struct tu_descriptor_map *map,
2730 unsigned i, unsigned array_index)
2731 {
2732 assert(descriptors_state->valid & (1 << map->set[i]));
2733
2734 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2735 assert(map->binding[i] < set->layout->binding_count);
2736
2737 const struct tu_descriptor_set_binding_layout *layout =
2738 &set->layout->binding[map->binding[i]];
2739
2740 switch (layout->type) {
2741 case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
2742 case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
2743 case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
2744 case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
2745 memcpy(dst, &set->mapped_ptr[layout->offset / 4 +
2746 array_index * A6XX_TEX_CONST_DWORDS],
2747 A6XX_TEX_CONST_DWORDS * 4);
2748 break;
2749 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
2750 memcpy(dst, &set->mapped_ptr[layout->offset / 4 +
2751 array_index *
2752 (A6XX_TEX_CONST_DWORDS +
2753 sizeof(struct tu_sampler) / 4)],
2754 A6XX_TEX_CONST_DWORDS * 4);
2755 break;
2756 default:
2757 unreachable("unimplemented descriptor type");
2758 break;
2759 }
2760
2761 if (layout->type == VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT) {
2762 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
2763 uint32_t a = cmd->state.subpass->input_attachments[map->value[i] +
2764 array_index].attachment;
2765 const struct tu_render_pass_attachment *att = &cmd->state.pass->attachments[a];
2766
2767 assert(att->gmem_offset >= 0);
2768
2769 dst[0] &= ~(A6XX_TEX_CONST_0_SWAP__MASK | A6XX_TEX_CONST_0_TILE_MODE__MASK);
2770 dst[0] |= A6XX_TEX_CONST_0_TILE_MODE(TILE6_2);
2771 dst[2] &= ~(A6XX_TEX_CONST_2_TYPE__MASK | A6XX_TEX_CONST_2_PITCH__MASK);
2772 dst[2] |=
2773 A6XX_TEX_CONST_2_TYPE(A6XX_TEX_2D) |
2774 A6XX_TEX_CONST_2_PITCH(tiling->tile0.extent.width * att->cpp);
2775 dst[3] = 0;
2776 dst[4] = 0x100000 + att->gmem_offset;
2777 dst[5] = A6XX_TEX_CONST_5_DEPTH(1);
2778 for (unsigned i = 6; i < A6XX_TEX_CONST_DWORDS; i++)
2779 dst[i] = 0;
2780
2781 if (cmd->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY)
2782 tu_finishme("patch input attachment pitch for secondary cmd buffer");
2783 }
2784 }
2785
2786 static void
2787 write_image_ibo(struct tu_cmd_buffer *cmd,
2788 uint32_t *dst,
2789 struct tu_descriptor_state *descriptors_state,
2790 const struct tu_descriptor_map *map,
2791 unsigned i, unsigned array_index)
2792 {
2793 assert(descriptors_state->valid & (1 << map->set[i]));
2794
2795 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2796 assert(map->binding[i] < set->layout->binding_count);
2797
2798 const struct tu_descriptor_set_binding_layout *layout =
2799 &set->layout->binding[map->binding[i]];
2800
2801 assert(layout->type == VK_DESCRIPTOR_TYPE_STORAGE_IMAGE);
2802
2803 memcpy(dst, &set->mapped_ptr[layout->offset / 4 +
2804 (array_index * 2 + 1) * A6XX_TEX_CONST_DWORDS],
2805 A6XX_TEX_CONST_DWORDS * 4);
2806 }
2807
2808 static uint64_t
2809 buffer_ptr(struct tu_descriptor_state *descriptors_state,
2810 const struct tu_descriptor_map *map,
2811 unsigned i, unsigned array_index)
2812 {
2813 assert(descriptors_state->valid & (1 << map->set[i]));
2814
2815 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2816 assert(map->binding[i] < set->layout->binding_count);
2817
2818 const struct tu_descriptor_set_binding_layout *layout =
2819 &set->layout->binding[map->binding[i]];
2820
2821 switch (layout->type) {
2822 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
2823 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
2824 return descriptors_state->dynamic_buffers[layout->dynamic_offset_offset +
2825 array_index];
2826 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
2827 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
2828 return (uint64_t) set->mapped_ptr[layout->offset / 4 + array_index * 2 + 1] << 32 |
2829 set->mapped_ptr[layout->offset / 4 + array_index * 2];
2830 default:
2831 unreachable("unimplemented descriptor type");
2832 break;
2833 }
2834 }
2835
2836 static inline uint32_t
2837 tu6_stage2opcode(gl_shader_stage type)
2838 {
2839 switch (type) {
2840 case MESA_SHADER_VERTEX:
2841 case MESA_SHADER_TESS_CTRL:
2842 case MESA_SHADER_TESS_EVAL:
2843 case MESA_SHADER_GEOMETRY:
2844 return CP_LOAD_STATE6_GEOM;
2845 case MESA_SHADER_FRAGMENT:
2846 case MESA_SHADER_COMPUTE:
2847 case MESA_SHADER_KERNEL:
2848 return CP_LOAD_STATE6_FRAG;
2849 default:
2850 unreachable("bad shader type");
2851 }
2852 }
2853
2854 static inline enum a6xx_state_block
2855 tu6_stage2shadersb(gl_shader_stage type)
2856 {
2857 switch (type) {
2858 case MESA_SHADER_VERTEX:
2859 return SB6_VS_SHADER;
2860 case MESA_SHADER_FRAGMENT:
2861 return SB6_FS_SHADER;
2862 case MESA_SHADER_COMPUTE:
2863 case MESA_SHADER_KERNEL:
2864 return SB6_CS_SHADER;
2865 default:
2866 unreachable("bad shader type");
2867 return ~0;
2868 }
2869 }
2870
2871 static void
2872 tu6_emit_user_consts(struct tu_cs *cs, const struct tu_pipeline *pipeline,
2873 struct tu_descriptor_state *descriptors_state,
2874 gl_shader_stage type,
2875 uint32_t *push_constants)
2876 {
2877 const struct tu_program_descriptor_linkage *link =
2878 &pipeline->program.link[type];
2879 const struct ir3_ubo_analysis_state *state = &link->ubo_state;
2880
2881 for (uint32_t i = 0; i < ARRAY_SIZE(state->range); i++) {
2882 if (state->range[i].start < state->range[i].end) {
2883 uint32_t size = state->range[i].end - state->range[i].start;
2884 uint32_t offset = state->range[i].start;
2885
2886 /* and even if the start of the const buffer is before
2887 * first_immediate, the end may not be:
2888 */
2889 size = MIN2(size, (16 * link->constlen) - state->range[i].offset);
2890
2891 if (size == 0)
2892 continue;
2893
2894 /* things should be aligned to vec4: */
2895 debug_assert((state->range[i].offset % 16) == 0);
2896 debug_assert((size % 16) == 0);
2897 debug_assert((offset % 16) == 0);
2898
2899 if (i == 0) {
2900 /* push constants */
2901 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + (size / 4));
2902 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
2903 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2904 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2905 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2906 CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
2907 tu_cs_emit(cs, 0);
2908 tu_cs_emit(cs, 0);
2909 for (unsigned i = 0; i < size / 4; i++)
2910 tu_cs_emit(cs, push_constants[i + offset / 4]);
2911 continue;
2912 }
2913
2914 /* Look through the UBO map to find our UBO index, and get the VA for
2915 * that UBO.
2916 */
2917 uint64_t va = 0;
2918 uint32_t ubo_idx = i - 1;
2919 uint32_t ubo_map_base = 0;
2920 for (int j = 0; j < link->ubo_map.num; j++) {
2921 if (ubo_idx >= ubo_map_base &&
2922 ubo_idx < ubo_map_base + link->ubo_map.array_size[j]) {
2923 va = buffer_ptr(descriptors_state, &link->ubo_map, j,
2924 ubo_idx - ubo_map_base);
2925 break;
2926 }
2927 ubo_map_base += link->ubo_map.array_size[j];
2928 }
2929 assert(va);
2930
2931 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3);
2932 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
2933 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2934 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
2935 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2936 CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
2937 tu_cs_emit_qw(cs, va + offset);
2938 }
2939 }
2940 }
2941
2942 static void
2943 tu6_emit_ubos(struct tu_cs *cs, const struct tu_pipeline *pipeline,
2944 struct tu_descriptor_state *descriptors_state,
2945 gl_shader_stage type)
2946 {
2947 const struct tu_program_descriptor_linkage *link =
2948 &pipeline->program.link[type];
2949
2950 uint32_t num = MIN2(link->ubo_map.num_desc, link->const_state.num_ubos);
2951 uint32_t anum = align(num, 2);
2952
2953 if (!num)
2954 return;
2955
2956 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + (2 * anum));
2957 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(link->const_state.offsets.ubo) |
2958 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2959 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2960 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2961 CP_LOAD_STATE6_0_NUM_UNIT(anum/2));
2962 tu_cs_emit(cs, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0));
2963 tu_cs_emit(cs, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0));
2964
2965 unsigned emitted = 0;
2966 for (unsigned i = 0; emitted < num && i < link->ubo_map.num; i++) {
2967 for (unsigned j = 0; emitted < num && j < link->ubo_map.array_size[i]; j++) {
2968 tu_cs_emit_qw(cs, buffer_ptr(descriptors_state, &link->ubo_map, i, j));
2969 emitted++;
2970 }
2971 }
2972
2973 for (; emitted < anum; emitted++) {
2974 tu_cs_emit(cs, 0xffffffff);
2975 tu_cs_emit(cs, 0xffffffff);
2976 }
2977 }
2978
2979 static struct tu_cs_entry
2980 tu6_emit_consts(struct tu_cmd_buffer *cmd,
2981 const struct tu_pipeline *pipeline,
2982 struct tu_descriptor_state *descriptors_state,
2983 gl_shader_stage type)
2984 {
2985 struct tu_cs cs;
2986 tu_cs_begin_sub_stream(cmd->device, &cmd->sub_cs, 512, &cs); /* TODO: maximum size? */
2987
2988 tu6_emit_user_consts(&cs, pipeline, descriptors_state, type, cmd->push_constants);
2989 tu6_emit_ubos(&cs, pipeline, descriptors_state, type);
2990
2991 return tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
2992 }
2993
2994 static VkResult
2995 tu6_emit_vs_params(struct tu_cmd_buffer *cmd,
2996 const struct tu_draw_info *draw,
2997 struct tu_cs_entry *entry)
2998 {
2999 /* TODO: fill out more than just base instance */
3000 const struct tu_program_descriptor_linkage *link =
3001 &cmd->state.pipeline->program.link[MESA_SHADER_VERTEX];
3002 const struct ir3_const_state *const_state = &link->const_state;
3003 struct tu_cs cs;
3004
3005 if (const_state->offsets.driver_param >= link->constlen) {
3006 *entry = (struct tu_cs_entry) {};
3007 return VK_SUCCESS;
3008 }
3009
3010 VkResult result = tu_cs_begin_sub_stream(cmd->device, &cmd->sub_cs, 8, &cs);
3011 if (result != VK_SUCCESS)
3012 return result;
3013
3014 tu_cs_emit_pkt7(&cs, CP_LOAD_STATE6_GEOM, 3 + 4);
3015 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(const_state->offsets.driver_param) |
3016 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3017 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3018 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_VS_SHADER) |
3019 CP_LOAD_STATE6_0_NUM_UNIT(1));
3020 tu_cs_emit(&cs, 0);
3021 tu_cs_emit(&cs, 0);
3022
3023 STATIC_ASSERT(IR3_DP_INSTID_BASE == 2);
3024
3025 tu_cs_emit(&cs, 0);
3026 tu_cs_emit(&cs, 0);
3027 tu_cs_emit(&cs, draw->first_instance);
3028 tu_cs_emit(&cs, 0);
3029
3030 *entry = tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
3031 return VK_SUCCESS;
3032 }
3033
3034 static VkResult
3035 tu6_emit_textures(struct tu_cmd_buffer *cmd,
3036 const struct tu_pipeline *pipeline,
3037 struct tu_descriptor_state *descriptors_state,
3038 gl_shader_stage type,
3039 struct tu_cs_entry *entry,
3040 bool *needs_border)
3041 {
3042 struct tu_device *device = cmd->device;
3043 struct tu_cs *draw_state = &cmd->sub_cs;
3044 const struct tu_program_descriptor_linkage *link =
3045 &pipeline->program.link[type];
3046 VkResult result;
3047
3048 if (link->texture_map.num_desc == 0 && link->sampler_map.num_desc == 0) {
3049 *entry = (struct tu_cs_entry) {};
3050 return VK_SUCCESS;
3051 }
3052
3053 /* allocate and fill texture state */
3054 struct ts_cs_memory tex_const;
3055 result = tu_cs_alloc(device, draw_state, link->texture_map.num_desc,
3056 A6XX_TEX_CONST_DWORDS, &tex_const);
3057 if (result != VK_SUCCESS)
3058 return result;
3059
3060 int tex_index = 0;
3061 for (unsigned i = 0; i < link->texture_map.num; i++) {
3062 for (int j = 0; j < link->texture_map.array_size[i]; j++) {
3063 write_tex_const(cmd,
3064 &tex_const.map[A6XX_TEX_CONST_DWORDS * tex_index++],
3065 descriptors_state, &link->texture_map, i, j);
3066 }
3067 }
3068
3069 /* allocate and fill sampler state */
3070 struct ts_cs_memory tex_samp = { 0 };
3071 if (link->sampler_map.num_desc) {
3072 result = tu_cs_alloc(device, draw_state, link->sampler_map.num_desc,
3073 A6XX_TEX_SAMP_DWORDS, &tex_samp);
3074 if (result != VK_SUCCESS)
3075 return result;
3076
3077 int sampler_index = 0;
3078 for (unsigned i = 0; i < link->sampler_map.num; i++) {
3079 for (int j = 0; j < link->sampler_map.array_size[i]; j++) {
3080 const struct tu_sampler *sampler = sampler_ptr(descriptors_state,
3081 &link->sampler_map,
3082 i, j);
3083 memcpy(&tex_samp.map[A6XX_TEX_SAMP_DWORDS * sampler_index++],
3084 sampler->state, sizeof(sampler->state));
3085 *needs_border |= sampler->needs_border;
3086 }
3087 }
3088 }
3089
3090 unsigned tex_samp_reg, tex_const_reg, tex_count_reg;
3091 enum a6xx_state_block sb;
3092
3093 switch (type) {
3094 case MESA_SHADER_VERTEX:
3095 sb = SB6_VS_TEX;
3096 tex_samp_reg = REG_A6XX_SP_VS_TEX_SAMP_LO;
3097 tex_const_reg = REG_A6XX_SP_VS_TEX_CONST_LO;
3098 tex_count_reg = REG_A6XX_SP_VS_TEX_COUNT;
3099 break;
3100 case MESA_SHADER_FRAGMENT:
3101 sb = SB6_FS_TEX;
3102 tex_samp_reg = REG_A6XX_SP_FS_TEX_SAMP_LO;
3103 tex_const_reg = REG_A6XX_SP_FS_TEX_CONST_LO;
3104 tex_count_reg = REG_A6XX_SP_FS_TEX_COUNT;
3105 break;
3106 case MESA_SHADER_COMPUTE:
3107 sb = SB6_CS_TEX;
3108 tex_samp_reg = REG_A6XX_SP_CS_TEX_SAMP_LO;
3109 tex_const_reg = REG_A6XX_SP_CS_TEX_CONST_LO;
3110 tex_count_reg = REG_A6XX_SP_CS_TEX_COUNT;
3111 break;
3112 default:
3113 unreachable("bad state block");
3114 }
3115
3116 struct tu_cs cs;
3117 result = tu_cs_begin_sub_stream(device, draw_state, 16, &cs);
3118 if (result != VK_SUCCESS)
3119 return result;
3120
3121 if (link->sampler_map.num_desc) {
3122 /* output sampler state: */
3123 tu_cs_emit_pkt7(&cs, tu6_stage2opcode(type), 3);
3124 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(0) |
3125 CP_LOAD_STATE6_0_STATE_TYPE(ST6_SHADER) |
3126 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
3127 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
3128 CP_LOAD_STATE6_0_NUM_UNIT(link->sampler_map.num_desc));
3129 tu_cs_emit_qw(&cs, tex_samp.iova); /* SRC_ADDR_LO/HI */
3130
3131 tu_cs_emit_pkt4(&cs, tex_samp_reg, 2);
3132 tu_cs_emit_qw(&cs, tex_samp.iova); /* SRC_ADDR_LO/HI */
3133 }
3134
3135 /* emit texture state: */
3136 tu_cs_emit_pkt7(&cs, tu6_stage2opcode(type), 3);
3137 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(0) |
3138 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3139 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
3140 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
3141 CP_LOAD_STATE6_0_NUM_UNIT(link->texture_map.num_desc));
3142 tu_cs_emit_qw(&cs, tex_const.iova); /* SRC_ADDR_LO/HI */
3143
3144 tu_cs_emit_pkt4(&cs, tex_const_reg, 2);
3145 tu_cs_emit_qw(&cs, tex_const.iova); /* SRC_ADDR_LO/HI */
3146
3147 tu_cs_emit_pkt4(&cs, tex_count_reg, 1);
3148 tu_cs_emit(&cs, link->texture_map.num_desc);
3149
3150 *entry = tu_cs_end_sub_stream(draw_state, &cs);
3151 return VK_SUCCESS;
3152 }
3153
3154 static VkResult
3155 tu6_emit_ibo(struct tu_cmd_buffer *cmd,
3156 const struct tu_pipeline *pipeline,
3157 struct tu_descriptor_state *descriptors_state,
3158 gl_shader_stage type,
3159 struct tu_cs_entry *entry)
3160 {
3161 struct tu_device *device = cmd->device;
3162 struct tu_cs *draw_state = &cmd->sub_cs;
3163 const struct tu_program_descriptor_linkage *link =
3164 &pipeline->program.link[type];
3165 VkResult result;
3166
3167 unsigned num_desc = link->ssbo_map.num_desc + link->image_map.num_desc;
3168
3169 if (num_desc == 0) {
3170 *entry = (struct tu_cs_entry) {};
3171 return VK_SUCCESS;
3172 }
3173
3174 struct ts_cs_memory ibo_const;
3175 result = tu_cs_alloc(device, draw_state, num_desc,
3176 A6XX_TEX_CONST_DWORDS, &ibo_const);
3177 if (result != VK_SUCCESS)
3178 return result;
3179
3180 int ssbo_index = 0;
3181 for (unsigned i = 0; i < link->ssbo_map.num; i++) {
3182 for (int j = 0; j < link->ssbo_map.array_size[i]; j++) {
3183 uint32_t *dst = &ibo_const.map[A6XX_TEX_CONST_DWORDS * ssbo_index];
3184
3185 uint64_t va = buffer_ptr(descriptors_state, &link->ssbo_map, i, j);
3186 /* We don't expose robustBufferAccess, so leave the size unlimited. */
3187 uint32_t sz = MAX_STORAGE_BUFFER_RANGE / 4;
3188
3189 dst[0] = A6XX_IBO_0_FMT(FMT6_32_UINT);
3190 dst[1] = A6XX_IBO_1_WIDTH(sz & MASK(15)) |
3191 A6XX_IBO_1_HEIGHT(sz >> 15);
3192 dst[2] = A6XX_IBO_2_UNK4 |
3193 A6XX_IBO_2_UNK31 |
3194 A6XX_IBO_2_TYPE(A6XX_TEX_1D);
3195 dst[3] = 0;
3196 dst[4] = va;
3197 dst[5] = va >> 32;
3198 for (int i = 6; i < A6XX_TEX_CONST_DWORDS; i++)
3199 dst[i] = 0;
3200
3201 ssbo_index++;
3202 }
3203 }
3204
3205 for (unsigned i = 0; i < link->image_map.num; i++) {
3206 for (int j = 0; j < link->image_map.array_size[i]; j++) {
3207 uint32_t *dst = &ibo_const.map[A6XX_TEX_CONST_DWORDS * ssbo_index];
3208
3209 write_image_ibo(cmd, dst,
3210 descriptors_state, &link->image_map, i, j);
3211
3212 ssbo_index++;
3213 }
3214 }
3215
3216 assert(ssbo_index == num_desc);
3217
3218 struct tu_cs cs;
3219 result = tu_cs_begin_sub_stream(device, draw_state, 7, &cs);
3220 if (result != VK_SUCCESS)
3221 return result;
3222
3223 uint32_t opcode, ibo_addr_reg;
3224 enum a6xx_state_block sb;
3225 enum a6xx_state_type st;
3226
3227 switch (type) {
3228 case MESA_SHADER_FRAGMENT:
3229 opcode = CP_LOAD_STATE6;
3230 st = ST6_SHADER;
3231 sb = SB6_IBO;
3232 ibo_addr_reg = REG_A6XX_SP_IBO_LO;
3233 break;
3234 case MESA_SHADER_COMPUTE:
3235 opcode = CP_LOAD_STATE6_FRAG;
3236 st = ST6_IBO;
3237 sb = SB6_CS_SHADER;
3238 ibo_addr_reg = REG_A6XX_SP_CS_IBO_LO;
3239 break;
3240 default:
3241 unreachable("unsupported stage for ibos");
3242 }
3243
3244 /* emit texture state: */
3245 tu_cs_emit_pkt7(&cs, opcode, 3);
3246 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(0) |
3247 CP_LOAD_STATE6_0_STATE_TYPE(st) |
3248 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
3249 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
3250 CP_LOAD_STATE6_0_NUM_UNIT(num_desc));
3251 tu_cs_emit_qw(&cs, ibo_const.iova); /* SRC_ADDR_LO/HI */
3252
3253 tu_cs_emit_pkt4(&cs, ibo_addr_reg, 2);
3254 tu_cs_emit_qw(&cs, ibo_const.iova); /* SRC_ADDR_LO/HI */
3255
3256 *entry = tu_cs_end_sub_stream(draw_state, &cs);
3257 return VK_SUCCESS;
3258 }
3259
3260 struct PACKED bcolor_entry {
3261 uint32_t fp32[4];
3262 uint16_t ui16[4];
3263 int16_t si16[4];
3264 uint16_t fp16[4];
3265 uint16_t rgb565;
3266 uint16_t rgb5a1;
3267 uint16_t rgba4;
3268 uint8_t __pad0[2];
3269 uint8_t ui8[4];
3270 int8_t si8[4];
3271 uint32_t rgb10a2;
3272 uint32_t z24; /* also s8? */
3273 uint16_t srgb[4]; /* appears to duplicate fp16[], but clamped, used for srgb */
3274 uint8_t __pad1[56];
3275 } border_color[] = {
3276 [VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK] = {},
3277 [VK_BORDER_COLOR_INT_TRANSPARENT_BLACK] = {},
3278 [VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK] = {
3279 .fp32[3] = 0x3f800000,
3280 .ui16[3] = 0xffff,
3281 .si16[3] = 0x7fff,
3282 .fp16[3] = 0x3c00,
3283 .rgb5a1 = 0x8000,
3284 .rgba4 = 0xf000,
3285 .ui8[3] = 0xff,
3286 .si8[3] = 0x7f,
3287 .rgb10a2 = 0xc0000000,
3288 .srgb[3] = 0x3c00,
3289 },
3290 [VK_BORDER_COLOR_INT_OPAQUE_BLACK] = {
3291 .fp32[3] = 1,
3292 .fp16[3] = 1,
3293 },
3294 [VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE] = {
3295 .fp32[0 ... 3] = 0x3f800000,
3296 .ui16[0 ... 3] = 0xffff,
3297 .si16[0 ... 3] = 0x7fff,
3298 .fp16[0 ... 3] = 0x3c00,
3299 .rgb565 = 0xffff,
3300 .rgb5a1 = 0xffff,
3301 .rgba4 = 0xffff,
3302 .ui8[0 ... 3] = 0xff,
3303 .si8[0 ... 3] = 0x7f,
3304 .rgb10a2 = 0xffffffff,
3305 .z24 = 0xffffff,
3306 .srgb[0 ... 3] = 0x3c00,
3307 },
3308 [VK_BORDER_COLOR_INT_OPAQUE_WHITE] = {
3309 .fp32[0 ... 3] = 1,
3310 .fp16[0 ... 3] = 1,
3311 },
3312 };
3313
3314 static VkResult
3315 tu6_emit_border_color(struct tu_cmd_buffer *cmd,
3316 struct tu_cs *cs)
3317 {
3318 STATIC_ASSERT(sizeof(struct bcolor_entry) == 128);
3319
3320 const struct tu_pipeline *pipeline = cmd->state.pipeline;
3321 struct tu_descriptor_state *descriptors_state =
3322 &cmd->descriptors[VK_PIPELINE_BIND_POINT_GRAPHICS];
3323 const struct tu_descriptor_map *vs_sampler =
3324 &pipeline->program.link[MESA_SHADER_VERTEX].sampler_map;
3325 const struct tu_descriptor_map *fs_sampler =
3326 &pipeline->program.link[MESA_SHADER_FRAGMENT].sampler_map;
3327 struct ts_cs_memory ptr;
3328
3329 VkResult result = tu_cs_alloc(cmd->device, &cmd->sub_cs,
3330 vs_sampler->num_desc + fs_sampler->num_desc,
3331 128 / 4,
3332 &ptr);
3333 if (result != VK_SUCCESS)
3334 return result;
3335
3336 for (unsigned i = 0; i < vs_sampler->num; i++) {
3337 for (unsigned j = 0; j < vs_sampler->array_size[i]; j++) {
3338 const struct tu_sampler *sampler = sampler_ptr(descriptors_state,
3339 vs_sampler, i, j);
3340 memcpy(ptr.map, &border_color[sampler->border], 128);
3341 ptr.map += 128 / 4;
3342 }
3343 }
3344
3345 for (unsigned i = 0; i < fs_sampler->num; i++) {
3346 for (unsigned j = 0; j < fs_sampler->array_size[i]; j++) {
3347 const struct tu_sampler *sampler = sampler_ptr(descriptors_state,
3348 fs_sampler, i, j);
3349 memcpy(ptr.map, &border_color[sampler->border], 128);
3350 ptr.map += 128 / 4;
3351 }
3352 }
3353
3354 tu_cs_emit_pkt4(cs, REG_A6XX_SP_TP_BORDER_COLOR_BASE_ADDR_LO, 2);
3355 tu_cs_emit_qw(cs, ptr.iova);
3356 return VK_SUCCESS;
3357 }
3358
3359 static VkResult
3360 tu6_bind_draw_states(struct tu_cmd_buffer *cmd,
3361 struct tu_cs *cs,
3362 const struct tu_draw_info *draw)
3363 {
3364 const struct tu_pipeline *pipeline = cmd->state.pipeline;
3365 const struct tu_dynamic_state *dynamic = &cmd->state.dynamic;
3366 struct tu_draw_state_group draw_state_groups[TU_DRAW_STATE_COUNT];
3367 uint32_t draw_state_group_count = 0;
3368
3369 struct tu_descriptor_state *descriptors_state =
3370 &cmd->descriptors[VK_PIPELINE_BIND_POINT_GRAPHICS];
3371
3372 VkResult result = tu_cs_reserve_space(cmd->device, cs, 256);
3373 if (result != VK_SUCCESS)
3374 return result;
3375
3376 /* TODO lrz */
3377
3378 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9806, 0);
3379 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9990, 0);
3380 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_UNKNOWN_A008, 0);
3381
3382 tu_cs_emit_regs(cs,
3383 A6XX_PC_PRIMITIVE_CNTL_0(.primitive_restart =
3384 pipeline->ia.primitive_restart && draw->indexed));
3385
3386 if (cmd->state.dirty &
3387 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH) &&
3388 (pipeline->dynamic_state.mask & TU_DYNAMIC_LINE_WIDTH)) {
3389 tu6_emit_gras_su_cntl(cs, pipeline->rast.gras_su_cntl,
3390 dynamic->line_width);
3391 }
3392
3393 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK) &&
3394 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_COMPARE_MASK)) {
3395 tu6_emit_stencil_compare_mask(cs, dynamic->stencil_compare_mask.front,
3396 dynamic->stencil_compare_mask.back);
3397 }
3398
3399 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK) &&
3400 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_WRITE_MASK)) {
3401 tu6_emit_stencil_write_mask(cs, dynamic->stencil_write_mask.front,
3402 dynamic->stencil_write_mask.back);
3403 }
3404
3405 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE) &&
3406 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_REFERENCE)) {
3407 tu6_emit_stencil_reference(cs, dynamic->stencil_reference.front,
3408 dynamic->stencil_reference.back);
3409 }
3410
3411 if (cmd->state.dirty &
3412 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_VERTEX_BUFFERS)) {
3413 for (uint32_t i = 0; i < pipeline->vi.count; i++) {
3414 const uint32_t binding = pipeline->vi.bindings[i];
3415 const uint32_t stride = pipeline->vi.strides[i];
3416 const struct tu_buffer *buf = cmd->state.vb.buffers[binding];
3417 const VkDeviceSize offset = buf->bo_offset +
3418 cmd->state.vb.offsets[binding] +
3419 pipeline->vi.offsets[i];
3420 const VkDeviceSize size =
3421 offset < buf->bo->size ? buf->bo->size - offset : 0;
3422
3423 tu_cs_emit_regs(cs,
3424 A6XX_VFD_FETCH_BASE(i, .bo = buf->bo, .bo_offset = offset),
3425 A6XX_VFD_FETCH_SIZE(i, size),
3426 A6XX_VFD_FETCH_STRIDE(i, stride));
3427 }
3428 }
3429
3430 if (cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) {
3431 draw_state_groups[draw_state_group_count++] =
3432 (struct tu_draw_state_group) {
3433 .id = TU_DRAW_STATE_PROGRAM,
3434 .enable_mask = ENABLE_DRAW,
3435 .ib = pipeline->program.state_ib,
3436 };
3437 draw_state_groups[draw_state_group_count++] =
3438 (struct tu_draw_state_group) {
3439 .id = TU_DRAW_STATE_PROGRAM_BINNING,
3440 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
3441 .ib = pipeline->program.binning_state_ib,
3442 };
3443 draw_state_groups[draw_state_group_count++] =
3444 (struct tu_draw_state_group) {
3445 .id = TU_DRAW_STATE_VI,
3446 .enable_mask = ENABLE_DRAW,
3447 .ib = pipeline->vi.state_ib,
3448 };
3449 draw_state_groups[draw_state_group_count++] =
3450 (struct tu_draw_state_group) {
3451 .id = TU_DRAW_STATE_VI_BINNING,
3452 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
3453 .ib = pipeline->vi.binning_state_ib,
3454 };
3455 draw_state_groups[draw_state_group_count++] =
3456 (struct tu_draw_state_group) {
3457 .id = TU_DRAW_STATE_VP,
3458 .enable_mask = ENABLE_ALL,
3459 .ib = pipeline->vp.state_ib,
3460 };
3461 draw_state_groups[draw_state_group_count++] =
3462 (struct tu_draw_state_group) {
3463 .id = TU_DRAW_STATE_RAST,
3464 .enable_mask = ENABLE_ALL,
3465 .ib = pipeline->rast.state_ib,
3466 };
3467 draw_state_groups[draw_state_group_count++] =
3468 (struct tu_draw_state_group) {
3469 .id = TU_DRAW_STATE_DS,
3470 .enable_mask = ENABLE_ALL,
3471 .ib = pipeline->ds.state_ib,
3472 };
3473 draw_state_groups[draw_state_group_count++] =
3474 (struct tu_draw_state_group) {
3475 .id = TU_DRAW_STATE_BLEND,
3476 .enable_mask = ENABLE_ALL,
3477 .ib = pipeline->blend.state_ib,
3478 };
3479 }
3480
3481 if (cmd->state.dirty &
3482 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DESCRIPTOR_SETS | TU_CMD_DIRTY_PUSH_CONSTANTS)) {
3483 draw_state_groups[draw_state_group_count++] =
3484 (struct tu_draw_state_group) {
3485 .id = TU_DRAW_STATE_VS_CONST,
3486 .enable_mask = ENABLE_ALL,
3487 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_VERTEX)
3488 };
3489 draw_state_groups[draw_state_group_count++] =
3490 (struct tu_draw_state_group) {
3491 .id = TU_DRAW_STATE_FS_CONST,
3492 .enable_mask = ENABLE_DRAW,
3493 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_FRAGMENT)
3494 };
3495 }
3496
3497 if (cmd->state.dirty &
3498 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DESCRIPTOR_SETS)) {
3499 bool needs_border = false;
3500 struct tu_cs_entry vs_tex, fs_tex, fs_ibo;
3501
3502 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3503 MESA_SHADER_VERTEX, &vs_tex, &needs_border);
3504 if (result != VK_SUCCESS)
3505 return result;
3506
3507 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3508 MESA_SHADER_FRAGMENT, &fs_tex, &needs_border);
3509 if (result != VK_SUCCESS)
3510 return result;
3511
3512 result = tu6_emit_ibo(cmd, pipeline, descriptors_state,
3513 MESA_SHADER_FRAGMENT, &fs_ibo);
3514 if (result != VK_SUCCESS)
3515 return result;
3516
3517 draw_state_groups[draw_state_group_count++] =
3518 (struct tu_draw_state_group) {
3519 .id = TU_DRAW_STATE_VS_TEX,
3520 .enable_mask = ENABLE_ALL,
3521 .ib = vs_tex,
3522 };
3523 draw_state_groups[draw_state_group_count++] =
3524 (struct tu_draw_state_group) {
3525 .id = TU_DRAW_STATE_FS_TEX,
3526 .enable_mask = ENABLE_DRAW,
3527 .ib = fs_tex,
3528 };
3529 draw_state_groups[draw_state_group_count++] =
3530 (struct tu_draw_state_group) {
3531 .id = TU_DRAW_STATE_FS_IBO,
3532 .enable_mask = ENABLE_DRAW,
3533 .ib = fs_ibo,
3534 };
3535
3536 if (needs_border) {
3537 result = tu6_emit_border_color(cmd, cs);
3538 if (result != VK_SUCCESS)
3539 return result;
3540 }
3541 }
3542
3543 struct tu_cs_entry vs_params;
3544 result = tu6_emit_vs_params(cmd, draw, &vs_params);
3545 if (result != VK_SUCCESS)
3546 return result;
3547
3548 draw_state_groups[draw_state_group_count++] =
3549 (struct tu_draw_state_group) {
3550 .id = TU_DRAW_STATE_VS_PARAMS,
3551 .enable_mask = ENABLE_ALL,
3552 .ib = vs_params,
3553 };
3554
3555 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3 * draw_state_group_count);
3556 for (uint32_t i = 0; i < draw_state_group_count; i++) {
3557 const struct tu_draw_state_group *group = &draw_state_groups[i];
3558 debug_assert((group->enable_mask & ~ENABLE_ALL) == 0);
3559 uint32_t cp_set_draw_state =
3560 CP_SET_DRAW_STATE__0_COUNT(group->ib.size / 4) |
3561 group->enable_mask |
3562 CP_SET_DRAW_STATE__0_GROUP_ID(group->id);
3563 uint64_t iova;
3564 if (group->ib.size) {
3565 iova = group->ib.bo->iova + group->ib.offset;
3566 } else {
3567 cp_set_draw_state |= CP_SET_DRAW_STATE__0_DISABLE;
3568 iova = 0;
3569 }
3570
3571 tu_cs_emit(cs, cp_set_draw_state);
3572 tu_cs_emit_qw(cs, iova);
3573 }
3574
3575 tu_cs_sanity_check(cs);
3576
3577 /* track BOs */
3578 if (cmd->state.dirty & TU_CMD_DIRTY_VERTEX_BUFFERS) {
3579 for (uint32_t i = 0; i < MAX_VBS; i++) {
3580 const struct tu_buffer *buf = cmd->state.vb.buffers[i];
3581 if (buf)
3582 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
3583 }
3584 }
3585 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) {
3586 unsigned i;
3587 for_each_bit(i, descriptors_state->valid) {
3588 struct tu_descriptor_set *set = descriptors_state->sets[i];
3589 for (unsigned j = 0; j < set->layout->buffer_count; ++j)
3590 if (set->descriptors[j]) {
3591 tu_bo_list_add(&cmd->bo_list, set->descriptors[j],
3592 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3593 }
3594 }
3595 }
3596
3597 /* Fragment shader state overwrites compute shader state, so flag the
3598 * compute pipeline for re-emit.
3599 */
3600 cmd->state.dirty = TU_CMD_DIRTY_COMPUTE_PIPELINE;
3601 return VK_SUCCESS;
3602 }
3603
3604 static void
3605 tu6_emit_draw_direct(struct tu_cmd_buffer *cmd,
3606 struct tu_cs *cs,
3607 const struct tu_draw_info *draw)
3608 {
3609
3610 const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype;
3611
3612 tu_cs_emit_regs(cs,
3613 A6XX_VFD_INDEX_OFFSET(draw->vertex_offset),
3614 A6XX_VFD_INSTANCE_START_OFFSET(draw->first_instance));
3615
3616 /* TODO hw binning */
3617 if (draw->indexed) {
3618 const enum a4xx_index_size index_size =
3619 tu6_index_size(cmd->state.index_type);
3620 const uint32_t index_bytes =
3621 (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2;
3622 const struct tu_buffer *buf = cmd->state.index_buffer;
3623 const VkDeviceSize offset = buf->bo_offset + cmd->state.index_offset +
3624 index_bytes * draw->first_index;
3625 const uint32_t size = index_bytes * draw->count;
3626
3627 const uint32_t cp_draw_indx =
3628 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3629 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
3630 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) |
3631 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) | 0x2000;
3632
3633 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 7);
3634 tu_cs_emit(cs, cp_draw_indx);
3635 tu_cs_emit(cs, draw->instance_count);
3636 tu_cs_emit(cs, draw->count);
3637 tu_cs_emit(cs, 0x0); /* XXX */
3638 tu_cs_emit_qw(cs, buf->bo->iova + offset);
3639 tu_cs_emit(cs, size);
3640 } else {
3641 const uint32_t cp_draw_indx =
3642 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3643 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
3644 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) | 0x2000;
3645
3646 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 3);
3647 tu_cs_emit(cs, cp_draw_indx);
3648 tu_cs_emit(cs, draw->instance_count);
3649 tu_cs_emit(cs, draw->count);
3650 }
3651 }
3652
3653 static void
3654 tu_draw(struct tu_cmd_buffer *cmd, const struct tu_draw_info *draw)
3655 {
3656 struct tu_cs *cs = &cmd->draw_cs;
3657 VkResult result;
3658
3659 result = tu6_bind_draw_states(cmd, cs, draw);
3660 if (result != VK_SUCCESS) {
3661 cmd->record_result = result;
3662 return;
3663 }
3664
3665 result = tu_cs_reserve_space(cmd->device, cs, 32);
3666 if (result != VK_SUCCESS) {
3667 cmd->record_result = result;
3668 return;
3669 }
3670
3671 if (draw->indirect) {
3672 tu_finishme("indirect draw");
3673 return;
3674 }
3675
3676 /* TODO tu6_emit_marker should pick different regs depending on cs */
3677
3678 tu6_emit_marker(cmd, cs);
3679 tu6_emit_draw_direct(cmd, cs, draw);
3680 tu6_emit_marker(cmd, cs);
3681
3682 cmd->wait_for_idle = true;
3683
3684 tu_cs_sanity_check(cs);
3685 }
3686
3687 void
3688 tu_CmdDraw(VkCommandBuffer commandBuffer,
3689 uint32_t vertexCount,
3690 uint32_t instanceCount,
3691 uint32_t firstVertex,
3692 uint32_t firstInstance)
3693 {
3694 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3695 struct tu_draw_info info = {};
3696
3697 info.count = vertexCount;
3698 info.instance_count = instanceCount;
3699 info.first_instance = firstInstance;
3700 info.vertex_offset = firstVertex;
3701
3702 tu_draw(cmd_buffer, &info);
3703 }
3704
3705 void
3706 tu_CmdDrawIndexed(VkCommandBuffer commandBuffer,
3707 uint32_t indexCount,
3708 uint32_t instanceCount,
3709 uint32_t firstIndex,
3710 int32_t vertexOffset,
3711 uint32_t firstInstance)
3712 {
3713 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3714 struct tu_draw_info info = {};
3715
3716 info.indexed = true;
3717 info.count = indexCount;
3718 info.instance_count = instanceCount;
3719 info.first_index = firstIndex;
3720 info.vertex_offset = vertexOffset;
3721 info.first_instance = firstInstance;
3722
3723 tu_draw(cmd_buffer, &info);
3724 }
3725
3726 void
3727 tu_CmdDrawIndirect(VkCommandBuffer commandBuffer,
3728 VkBuffer _buffer,
3729 VkDeviceSize offset,
3730 uint32_t drawCount,
3731 uint32_t stride)
3732 {
3733 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3734 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3735 struct tu_draw_info info = {};
3736
3737 info.count = drawCount;
3738 info.indirect = buffer;
3739 info.indirect_offset = offset;
3740 info.stride = stride;
3741
3742 tu_draw(cmd_buffer, &info);
3743 }
3744
3745 void
3746 tu_CmdDrawIndexedIndirect(VkCommandBuffer commandBuffer,
3747 VkBuffer _buffer,
3748 VkDeviceSize offset,
3749 uint32_t drawCount,
3750 uint32_t stride)
3751 {
3752 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3753 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3754 struct tu_draw_info info = {};
3755
3756 info.indexed = true;
3757 info.count = drawCount;
3758 info.indirect = buffer;
3759 info.indirect_offset = offset;
3760 info.stride = stride;
3761
3762 tu_draw(cmd_buffer, &info);
3763 }
3764
3765 struct tu_dispatch_info
3766 {
3767 /**
3768 * Determine the layout of the grid (in block units) to be used.
3769 */
3770 uint32_t blocks[3];
3771
3772 /**
3773 * A starting offset for the grid. If unaligned is set, the offset
3774 * must still be aligned.
3775 */
3776 uint32_t offsets[3];
3777 /**
3778 * Whether it's an unaligned compute dispatch.
3779 */
3780 bool unaligned;
3781
3782 /**
3783 * Indirect compute parameters resource.
3784 */
3785 struct tu_buffer *indirect;
3786 uint64_t indirect_offset;
3787 };
3788
3789 static void
3790 tu_emit_compute_driver_params(struct tu_cs *cs, struct tu_pipeline *pipeline,
3791 const struct tu_dispatch_info *info)
3792 {
3793 gl_shader_stage type = MESA_SHADER_COMPUTE;
3794 const struct tu_program_descriptor_linkage *link =
3795 &pipeline->program.link[type];
3796 const struct ir3_const_state *const_state = &link->const_state;
3797 uint32_t offset = const_state->offsets.driver_param;
3798
3799 if (link->constlen <= offset)
3800 return;
3801
3802 if (!info->indirect) {
3803 uint32_t driver_params[IR3_DP_CS_COUNT] = {
3804 [IR3_DP_NUM_WORK_GROUPS_X] = info->blocks[0],
3805 [IR3_DP_NUM_WORK_GROUPS_Y] = info->blocks[1],
3806 [IR3_DP_NUM_WORK_GROUPS_Z] = info->blocks[2],
3807 [IR3_DP_LOCAL_GROUP_SIZE_X] = pipeline->compute.local_size[0],
3808 [IR3_DP_LOCAL_GROUP_SIZE_Y] = pipeline->compute.local_size[1],
3809 [IR3_DP_LOCAL_GROUP_SIZE_Z] = pipeline->compute.local_size[2],
3810 };
3811
3812 uint32_t num_consts = MIN2(const_state->num_driver_params,
3813 (link->constlen - offset) * 4);
3814 /* push constants */
3815 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_consts);
3816 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
3817 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3818 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3819 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
3820 CP_LOAD_STATE6_0_NUM_UNIT(num_consts / 4));
3821 tu_cs_emit(cs, 0);
3822 tu_cs_emit(cs, 0);
3823 uint32_t i;
3824 for (i = 0; i < num_consts; i++)
3825 tu_cs_emit(cs, driver_params[i]);
3826 } else {
3827 tu_finishme("Indirect driver params");
3828 }
3829 }
3830
3831 static void
3832 tu_dispatch(struct tu_cmd_buffer *cmd,
3833 const struct tu_dispatch_info *info)
3834 {
3835 struct tu_cs *cs = &cmd->cs;
3836 struct tu_pipeline *pipeline = cmd->state.compute_pipeline;
3837 struct tu_descriptor_state *descriptors_state =
3838 &cmd->descriptors[VK_PIPELINE_BIND_POINT_COMPUTE];
3839
3840 VkResult result = tu_cs_reserve_space(cmd->device, cs, 256);
3841 if (result != VK_SUCCESS) {
3842 cmd->record_result = result;
3843 return;
3844 }
3845
3846 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_PIPELINE)
3847 tu_cs_emit_ib(cs, &pipeline->program.state_ib);
3848
3849 struct tu_cs_entry ib;
3850
3851 ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_COMPUTE);
3852 if (ib.size)
3853 tu_cs_emit_ib(cs, &ib);
3854
3855 tu_emit_compute_driver_params(cs, pipeline, info);
3856
3857 bool needs_border;
3858 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3859 MESA_SHADER_COMPUTE, &ib, &needs_border);
3860 if (result != VK_SUCCESS) {
3861 cmd->record_result = result;
3862 return;
3863 }
3864
3865 if (ib.size)
3866 tu_cs_emit_ib(cs, &ib);
3867
3868 if (needs_border)
3869 tu_finishme("compute border color");
3870
3871 result = tu6_emit_ibo(cmd, pipeline, descriptors_state, MESA_SHADER_COMPUTE, &ib);
3872 if (result != VK_SUCCESS) {
3873 cmd->record_result = result;
3874 return;
3875 }
3876
3877 if (ib.size)
3878 tu_cs_emit_ib(cs, &ib);
3879
3880 /* track BOs */
3881 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) {
3882 unsigned i;
3883 for_each_bit(i, descriptors_state->valid) {
3884 struct tu_descriptor_set *set = descriptors_state->sets[i];
3885 for (unsigned j = 0; j < set->layout->buffer_count; ++j)
3886 if (set->descriptors[j]) {
3887 tu_bo_list_add(&cmd->bo_list, set->descriptors[j],
3888 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3889 }
3890 }
3891 }
3892
3893 /* Compute shader state overwrites fragment shader state, so we flag the
3894 * graphics pipeline for re-emit.
3895 */
3896 cmd->state.dirty = TU_CMD_DIRTY_PIPELINE;
3897
3898 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
3899 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(0x8));
3900
3901 const uint32_t *local_size = pipeline->compute.local_size;
3902 const uint32_t *num_groups = info->blocks;
3903 tu_cs_emit_regs(cs,
3904 A6XX_HLSQ_CS_NDRANGE_0(.kerneldim = 3,
3905 .localsizex = local_size[0] - 1,
3906 .localsizey = local_size[1] - 1,
3907 .localsizez = local_size[2] - 1),
3908 A6XX_HLSQ_CS_NDRANGE_1(.globalsize_x = local_size[0] * num_groups[0]),
3909 A6XX_HLSQ_CS_NDRANGE_2(.globaloff_x = 0),
3910 A6XX_HLSQ_CS_NDRANGE_3(.globalsize_y = local_size[1] * num_groups[1]),
3911 A6XX_HLSQ_CS_NDRANGE_4(.globaloff_y = 0),
3912 A6XX_HLSQ_CS_NDRANGE_5(.globalsize_z = local_size[2] * num_groups[2]),
3913 A6XX_HLSQ_CS_NDRANGE_6(.globaloff_z = 0));
3914
3915 tu_cs_emit_regs(cs,
3916 A6XX_HLSQ_CS_KERNEL_GROUP_X(1),
3917 A6XX_HLSQ_CS_KERNEL_GROUP_Y(1),
3918 A6XX_HLSQ_CS_KERNEL_GROUP_Z(1));
3919
3920 if (info->indirect) {
3921 uint64_t iova = tu_buffer_iova(info->indirect) + info->indirect_offset;
3922
3923 tu_bo_list_add(&cmd->bo_list, info->indirect->bo,
3924 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3925
3926 tu_cs_emit_pkt7(cs, CP_EXEC_CS_INDIRECT, 4);
3927 tu_cs_emit(cs, 0x00000000);
3928 tu_cs_emit_qw(cs, iova);
3929 tu_cs_emit(cs,
3930 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEX(local_size[0] - 1) |
3931 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEY(local_size[1] - 1) |
3932 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEZ(local_size[2] - 1));
3933 } else {
3934 tu_cs_emit_pkt7(cs, CP_EXEC_CS, 4);
3935 tu_cs_emit(cs, 0x00000000);
3936 tu_cs_emit(cs, CP_EXEC_CS_1_NGROUPS_X(info->blocks[0]));
3937 tu_cs_emit(cs, CP_EXEC_CS_2_NGROUPS_Y(info->blocks[1]));
3938 tu_cs_emit(cs, CP_EXEC_CS_3_NGROUPS_Z(info->blocks[2]));
3939 }
3940
3941 tu_cs_emit_wfi(cs);
3942
3943 tu6_emit_cache_flush(cmd, cs);
3944 }
3945
3946 void
3947 tu_CmdDispatchBase(VkCommandBuffer commandBuffer,
3948 uint32_t base_x,
3949 uint32_t base_y,
3950 uint32_t base_z,
3951 uint32_t x,
3952 uint32_t y,
3953 uint32_t z)
3954 {
3955 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3956 struct tu_dispatch_info info = {};
3957
3958 info.blocks[0] = x;
3959 info.blocks[1] = y;
3960 info.blocks[2] = z;
3961
3962 info.offsets[0] = base_x;
3963 info.offsets[1] = base_y;
3964 info.offsets[2] = base_z;
3965 tu_dispatch(cmd_buffer, &info);
3966 }
3967
3968 void
3969 tu_CmdDispatch(VkCommandBuffer commandBuffer,
3970 uint32_t x,
3971 uint32_t y,
3972 uint32_t z)
3973 {
3974 tu_CmdDispatchBase(commandBuffer, 0, 0, 0, x, y, z);
3975 }
3976
3977 void
3978 tu_CmdDispatchIndirect(VkCommandBuffer commandBuffer,
3979 VkBuffer _buffer,
3980 VkDeviceSize offset)
3981 {
3982 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3983 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3984 struct tu_dispatch_info info = {};
3985
3986 info.indirect = buffer;
3987 info.indirect_offset = offset;
3988
3989 tu_dispatch(cmd_buffer, &info);
3990 }
3991
3992 void
3993 tu_CmdEndRenderPass(VkCommandBuffer commandBuffer)
3994 {
3995 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3996
3997 tu_cs_end(&cmd_buffer->draw_cs);
3998 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
3999
4000 if (use_sysmem_rendering(cmd_buffer))
4001 tu_cmd_render_sysmem(cmd_buffer);
4002 else
4003 tu_cmd_render_tiles(cmd_buffer);
4004
4005 /* discard draw_cs and draw_epilogue_cs entries now that the tiles are
4006 rendered */
4007 tu_cs_discard_entries(&cmd_buffer->draw_cs);
4008 tu_cs_begin(&cmd_buffer->draw_cs);
4009 tu_cs_discard_entries(&cmd_buffer->draw_epilogue_cs);
4010 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
4011
4012 cmd_buffer->state.pass = NULL;
4013 cmd_buffer->state.subpass = NULL;
4014 cmd_buffer->state.framebuffer = NULL;
4015 }
4016
4017 void
4018 tu_CmdEndRenderPass2(VkCommandBuffer commandBuffer,
4019 const VkSubpassEndInfoKHR *pSubpassEndInfo)
4020 {
4021 tu_CmdEndRenderPass(commandBuffer);
4022 }
4023
4024 struct tu_barrier_info
4025 {
4026 uint32_t eventCount;
4027 const VkEvent *pEvents;
4028 VkPipelineStageFlags srcStageMask;
4029 };
4030
4031 static void
4032 tu_barrier(struct tu_cmd_buffer *cmd_buffer,
4033 uint32_t memoryBarrierCount,
4034 const VkMemoryBarrier *pMemoryBarriers,
4035 uint32_t bufferMemoryBarrierCount,
4036 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
4037 uint32_t imageMemoryBarrierCount,
4038 const VkImageMemoryBarrier *pImageMemoryBarriers,
4039 const struct tu_barrier_info *info)
4040 {
4041 }
4042
4043 void
4044 tu_CmdPipelineBarrier(VkCommandBuffer commandBuffer,
4045 VkPipelineStageFlags srcStageMask,
4046 VkPipelineStageFlags destStageMask,
4047 VkBool32 byRegion,
4048 uint32_t memoryBarrierCount,
4049 const VkMemoryBarrier *pMemoryBarriers,
4050 uint32_t bufferMemoryBarrierCount,
4051 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
4052 uint32_t imageMemoryBarrierCount,
4053 const VkImageMemoryBarrier *pImageMemoryBarriers)
4054 {
4055 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
4056 struct tu_barrier_info info;
4057
4058 info.eventCount = 0;
4059 info.pEvents = NULL;
4060 info.srcStageMask = srcStageMask;
4061
4062 tu_barrier(cmd_buffer, memoryBarrierCount, pMemoryBarriers,
4063 bufferMemoryBarrierCount, pBufferMemoryBarriers,
4064 imageMemoryBarrierCount, pImageMemoryBarriers, &info);
4065 }
4066
4067 static void
4068 write_event(struct tu_cmd_buffer *cmd, struct tu_event *event, unsigned value)
4069 {
4070 struct tu_cs *cs = &cmd->cs;
4071
4072 VkResult result = tu_cs_reserve_space(cmd->device, cs, 4);
4073 if (result != VK_SUCCESS) {
4074 cmd->record_result = result;
4075 return;
4076 }
4077
4078 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_WRITE);
4079
4080 /* TODO: any flush required before/after ? */
4081
4082 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
4083 tu_cs_emit_qw(cs, event->bo.iova); /* ADDR_LO/HI */
4084 tu_cs_emit(cs, value);
4085 }
4086
4087 void
4088 tu_CmdSetEvent(VkCommandBuffer commandBuffer,
4089 VkEvent _event,
4090 VkPipelineStageFlags stageMask)
4091 {
4092 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
4093 TU_FROM_HANDLE(tu_event, event, _event);
4094
4095 write_event(cmd, event, 1);
4096 }
4097
4098 void
4099 tu_CmdResetEvent(VkCommandBuffer commandBuffer,
4100 VkEvent _event,
4101 VkPipelineStageFlags stageMask)
4102 {
4103 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
4104 TU_FROM_HANDLE(tu_event, event, _event);
4105
4106 write_event(cmd, event, 0);
4107 }
4108
4109 void
4110 tu_CmdWaitEvents(VkCommandBuffer commandBuffer,
4111 uint32_t eventCount,
4112 const VkEvent *pEvents,
4113 VkPipelineStageFlags srcStageMask,
4114 VkPipelineStageFlags dstStageMask,
4115 uint32_t memoryBarrierCount,
4116 const VkMemoryBarrier *pMemoryBarriers,
4117 uint32_t bufferMemoryBarrierCount,
4118 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
4119 uint32_t imageMemoryBarrierCount,
4120 const VkImageMemoryBarrier *pImageMemoryBarriers)
4121 {
4122 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
4123 struct tu_cs *cs = &cmd->cs;
4124
4125 VkResult result = tu_cs_reserve_space(cmd->device, cs, eventCount * 7);
4126 if (result != VK_SUCCESS) {
4127 cmd->record_result = result;
4128 return;
4129 }
4130
4131 /* TODO: any flush required before/after? (CP_WAIT_FOR_ME?) */
4132
4133 for (uint32_t i = 0; i < eventCount; i++) {
4134 const struct tu_event *event = (const struct tu_event*) pEvents[i];
4135
4136 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_READ);
4137
4138 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
4139 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
4140 CP_WAIT_REG_MEM_0_POLL_MEMORY);
4141 tu_cs_emit_qw(cs, event->bo.iova); /* POLL_ADDR_LO/HI */
4142 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(1));
4143 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0u));
4144 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(20));
4145 }
4146 }
4147
4148 void
4149 tu_CmdSetDeviceMask(VkCommandBuffer commandBuffer, uint32_t deviceMask)
4150 {
4151 /* No-op */
4152 }