gallium: remove pipe_index_buffer and set_index_buffer
[mesa.git] / src / gallium / auxiliary / cso_cache / cso_context.h
1 /**************************************************************************
2 *
3 * Copyright 2007-2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #ifndef CSO_CONTEXT_H
30 #define CSO_CONTEXT_H
31
32 #include "pipe/p_context.h"
33 #include "pipe/p_state.h"
34 #include "pipe/p_defines.h"
35
36
37 #ifdef __cplusplus
38 extern "C" {
39 #endif
40
41 struct cso_context;
42 struct u_vbuf;
43
44 struct cso_context *cso_create_context(struct pipe_context *pipe,
45 unsigned u_vbuf_flags);
46 void cso_destroy_context( struct cso_context *cso );
47
48
49 enum pipe_error cso_set_blend( struct cso_context *cso,
50 const struct pipe_blend_state *blend );
51
52
53 enum pipe_error cso_set_depth_stencil_alpha( struct cso_context *cso,
54 const struct pipe_depth_stencil_alpha_state *dsa );
55
56
57
58 enum pipe_error cso_set_rasterizer( struct cso_context *cso,
59 const struct pipe_rasterizer_state *rasterizer );
60
61
62 enum pipe_error
63 cso_set_samplers(struct cso_context *cso,
64 enum pipe_shader_type shader_stage,
65 unsigned count,
66 const struct pipe_sampler_state **states);
67
68
69 /* Alternate interface to support state trackers that like to modify
70 * samplers one at a time:
71 */
72 enum pipe_error
73 cso_single_sampler(struct cso_context *cso, enum pipe_shader_type shader_stage,
74 unsigned idx, const struct pipe_sampler_state *states);
75
76 void
77 cso_single_sampler_done(struct cso_context *cso,
78 enum pipe_shader_type shader_stage);
79
80
81 enum pipe_error cso_set_vertex_elements(struct cso_context *ctx,
82 unsigned count,
83 const struct pipe_vertex_element *states);
84
85 void cso_set_vertex_buffers(struct cso_context *ctx,
86 unsigned start_slot, unsigned count,
87 const struct pipe_vertex_buffer *buffers);
88
89 /* One vertex buffer slot is provided with the save/restore functionality.
90 * cso_context chooses the slot, it can be non-zero. */
91 unsigned cso_get_aux_vertex_buffer_slot(struct cso_context *ctx);
92
93
94 void cso_set_stream_outputs(struct cso_context *ctx,
95 unsigned num_targets,
96 struct pipe_stream_output_target **targets,
97 const unsigned *offsets);
98
99
100 /*
101 * We don't provide shader caching in CSO. Most of the time the api provides
102 * object semantics for shaders anyway, and the cases where it doesn't
103 * (eg mesa's internally-generated texenv programs), it will be up to
104 * the state tracker to implement their own specialized caching.
105 */
106
107 void cso_set_fragment_shader_handle(struct cso_context *ctx, void *handle);
108 void cso_delete_fragment_shader(struct cso_context *ctx, void *handle );
109
110
111 void cso_set_vertex_shader_handle(struct cso_context *ctx, void *handle);
112 void cso_delete_vertex_shader(struct cso_context *ctx, void *handle );
113
114
115 void cso_set_geometry_shader_handle(struct cso_context *ctx, void *handle);
116 void cso_delete_geometry_shader(struct cso_context *ctx, void *handle);
117
118
119 void cso_set_tessctrl_shader_handle(struct cso_context *ctx, void *handle);
120 void cso_delete_tessctrl_shader(struct cso_context *ctx, void *handle);
121
122
123 void cso_set_tesseval_shader_handle(struct cso_context *ctx, void *handle);
124 void cso_delete_tesseval_shader(struct cso_context *ctx, void *handle);
125
126
127 void cso_set_compute_shader_handle(struct cso_context *ctx, void *handle);
128 void cso_delete_compute_shader(struct cso_context *ctx, void *handle);
129
130
131 void cso_set_framebuffer(struct cso_context *cso,
132 const struct pipe_framebuffer_state *fb);
133
134
135 void cso_set_viewport(struct cso_context *cso,
136 const struct pipe_viewport_state *vp);
137 void cso_set_viewport_dims(struct cso_context *ctx,
138 float width, float height, boolean invert);
139
140
141 void cso_set_blend_color(struct cso_context *cso,
142 const struct pipe_blend_color *bc);
143
144 void cso_set_sample_mask(struct cso_context *cso, unsigned stencil_mask);
145
146 void cso_set_min_samples(struct cso_context *cso, unsigned min_samples);
147
148 void cso_set_stencil_ref(struct cso_context *cso,
149 const struct pipe_stencil_ref *sr);
150
151 void cso_set_render_condition(struct cso_context *cso,
152 struct pipe_query *query,
153 boolean condition,
154 enum pipe_render_cond_flag mode);
155
156
157 #define CSO_BIT_AUX_VERTEX_BUFFER_SLOT 0x1
158 #define CSO_BIT_BLEND 0x2
159 #define CSO_BIT_DEPTH_STENCIL_ALPHA 0x4
160 #define CSO_BIT_FRAGMENT_SAMPLERS 0x8
161 #define CSO_BIT_FRAGMENT_SAMPLER_VIEWS 0x10
162 #define CSO_BIT_FRAGMENT_SHADER 0x20
163 #define CSO_BIT_FRAMEBUFFER 0x40
164 #define CSO_BIT_GEOMETRY_SHADER 0x80
165 #define CSO_BIT_MIN_SAMPLES 0x100
166 #define CSO_BIT_RASTERIZER 0x200
167 #define CSO_BIT_RENDER_CONDITION 0x400
168 #define CSO_BIT_SAMPLE_MASK 0x800
169 #define CSO_BIT_STENCIL_REF 0x1000
170 #define CSO_BIT_STREAM_OUTPUTS 0x2000
171 #define CSO_BIT_TESSCTRL_SHADER 0x4000
172 #define CSO_BIT_TESSEVAL_SHADER 0x8000
173 #define CSO_BIT_VERTEX_ELEMENTS 0x10000
174 #define CSO_BIT_VERTEX_SHADER 0x20000
175 #define CSO_BIT_VIEWPORT 0x40000
176 #define CSO_BIT_PAUSE_QUERIES 0x80000
177 #define CSO_BIT_FRAGMENT_IMAGE0 0x100000
178
179 #define CSO_BITS_ALL_SHADERS (CSO_BIT_VERTEX_SHADER | \
180 CSO_BIT_FRAGMENT_SHADER | \
181 CSO_BIT_GEOMETRY_SHADER | \
182 CSO_BIT_TESSCTRL_SHADER | \
183 CSO_BIT_TESSEVAL_SHADER)
184
185 void cso_save_state(struct cso_context *cso, unsigned state_mask);
186 void cso_restore_state(struct cso_context *cso);
187
188
189 /* sampler view state */
190
191 void
192 cso_set_sampler_views(struct cso_context *cso,
193 enum pipe_shader_type shader_stage,
194 unsigned count,
195 struct pipe_sampler_view **views);
196
197
198 /* shader images */
199
200 void
201 cso_set_shader_images(struct cso_context *cso,
202 enum pipe_shader_type shader_stage,
203 unsigned start, unsigned count,
204 struct pipe_image_view *views);
205
206
207 /* constant buffers */
208
209 void cso_set_constant_buffer(struct cso_context *cso,
210 enum pipe_shader_type shader_stage,
211 unsigned index, struct pipe_constant_buffer *cb);
212 void cso_set_constant_buffer_resource(struct cso_context *cso,
213 enum pipe_shader_type shader_stage,
214 unsigned index,
215 struct pipe_resource *buffer);
216 void cso_save_constant_buffer_slot0(struct cso_context *cso,
217 enum pipe_shader_type shader_stage);
218 void cso_restore_constant_buffer_slot0(struct cso_context *cso,
219 enum pipe_shader_type shader_stage);
220
221
222 /* drawing */
223
224 void
225 cso_draw_vbo(struct cso_context *cso,
226 const struct pipe_draw_info *info);
227
228 void
229 cso_draw_arrays_instanced(struct cso_context *cso, uint mode,
230 uint start, uint count,
231 uint start_instance, uint instance_count);
232
233 void
234 cso_draw_arrays(struct cso_context *cso, uint mode, uint start, uint count);
235
236 #ifdef __cplusplus
237 }
238 #endif
239
240 #endif