Merge commit 'origin/master' into gallium-0.2
[mesa.git] / src / gallium / auxiliary / draw / draw_context.h
1
2 /**************************************************************************
3 *
4 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
5 * All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 *
27 **************************************************************************/
28
29 /**
30 * \brief Public interface into the drawing module.
31 */
32
33 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
34 */
35
36
37 #ifndef DRAW_CONTEXT_H
38 #define DRAW_CONTEXT_H
39
40
41 #include "pipe/p_state.h"
42
43
44 struct pipe_context;
45 struct draw_context;
46 struct draw_stage;
47 struct draw_vertex_shader;
48
49
50
51 struct draw_context *draw_create( void );
52
53 void draw_destroy( struct draw_context *draw );
54
55 void draw_set_viewport_state( struct draw_context *draw,
56 const struct pipe_viewport_state *viewport );
57
58 void draw_set_clip_state( struct draw_context *pipe,
59 const struct pipe_clip_state *clip );
60
61 void draw_set_rasterizer_state( struct draw_context *draw,
62 const struct pipe_rasterizer_state *raster );
63
64 void draw_set_rasterize_stage( struct draw_context *draw,
65 struct draw_stage *stage );
66
67 void draw_wide_point_threshold(struct draw_context *draw, float threshold);
68
69 void draw_wide_line_threshold(struct draw_context *draw, float threshold);
70
71 void draw_enable_line_stipple(struct draw_context *draw, boolean enable);
72
73 void draw_enable_point_sprites(struct draw_context *draw, boolean enable);
74
75
76 boolean
77 draw_install_aaline_stage(struct draw_context *draw, struct pipe_context *pipe);
78
79 boolean
80 draw_install_aapoint_stage(struct draw_context *draw, struct pipe_context *pipe);
81
82 boolean
83 draw_install_pstipple_stage(struct draw_context *draw, struct pipe_context *pipe);
84
85
86 int
87 draw_find_vs_output(const struct draw_context *draw,
88 uint semantic_name, uint semantic_index);
89
90 uint
91 draw_num_vs_outputs(const struct draw_context *draw);
92
93
94
95 /*
96 * Vertex shader functions
97 */
98
99 struct draw_vertex_shader *
100 draw_create_vertex_shader(struct draw_context *draw,
101 const struct pipe_shader_state *shader);
102 void draw_bind_vertex_shader(struct draw_context *draw,
103 struct draw_vertex_shader *dvs);
104 void draw_delete_vertex_shader(struct draw_context *draw,
105 struct draw_vertex_shader *dvs);
106
107
108
109 /*
110 * Vertex data functions
111 */
112
113 void draw_set_vertex_buffers(struct draw_context *draw,
114 unsigned count,
115 const struct pipe_vertex_buffer *buffers);
116
117 void draw_set_vertex_elements(struct draw_context *draw,
118 unsigned count,
119 const struct pipe_vertex_element *elements);
120
121 void
122 draw_set_mapped_element_buffer_range( struct draw_context *draw,
123 unsigned eltSize,
124 unsigned min_index,
125 unsigned max_index,
126 void *elements );
127
128 void draw_set_mapped_element_buffer( struct draw_context *draw,
129 unsigned eltSize,
130 void *elements );
131
132 void draw_set_mapped_vertex_buffer(struct draw_context *draw,
133 unsigned attr, const void *buffer);
134
135 void draw_set_mapped_constant_buffer(struct draw_context *draw,
136 const void *buffer,
137 unsigned size );
138
139 void draw_set_edgeflags( struct draw_context *draw,
140 const unsigned *edgeflag );
141
142
143 /***********************************************************************
144 * draw_prim.c
145 */
146
147 void draw_arrays(struct draw_context *draw, unsigned prim,
148 unsigned start, unsigned count);
149
150 void draw_flush(struct draw_context *draw);
151
152
153 /*******************************************************************************
154 * Driver backend interface
155 */
156 struct vbuf_render;
157 void draw_set_render( struct draw_context *draw,
158 struct vbuf_render *render );
159
160 void draw_set_driver_clipping( struct draw_context *draw,
161 boolean bypass_clipping );
162
163 void draw_set_force_passthrough( struct draw_context *draw,
164 boolean enable );
165
166 /*******************************************************************************
167 * Draw pipeline
168 */
169 boolean draw_need_pipeline(const struct draw_context *draw,
170 const struct pipe_rasterizer_state *rasterizer,
171 unsigned prim );
172
173
174
175 #endif /* DRAW_CONTEXT_H */