1 /**************************************************************************
3 * Copyright 2010 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
31 #include "draw/draw_private.h"
33 #include "draw/draw_vs.h"
34 #include "gallivm/lp_bld_sample.h"
36 #include "pipe/p_context.h"
37 #include "util/u_simple_list.h"
39 #include <llvm-c/Core.h>
40 #include <llvm-c/Analysis.h>
41 #include <llvm-c/Target.h>
42 #include <llvm-c/ExecutionEngine.h>
44 #define DRAW_MAX_TEXTURE_LEVELS 13 /* 4K x 4K for now */
47 struct llvm_vertex_shader
;
49 struct draw_jit_texture
55 uint32_t row_stride
[DRAW_MAX_TEXTURE_LEVELS
];
56 uint32_t img_stride
[DRAW_MAX_TEXTURE_LEVELS
];
57 const void *data
[DRAW_MAX_TEXTURE_LEVELS
];
61 DRAW_JIT_TEXTURE_WIDTH
= 0,
62 DRAW_JIT_TEXTURE_HEIGHT
,
63 DRAW_JIT_TEXTURE_DEPTH
,
64 DRAW_JIT_TEXTURE_LAST_LEVEL
,
65 DRAW_JIT_TEXTURE_ROW_STRIDE
,
66 DRAW_JIT_TEXTURE_IMG_STRIDE
,
67 DRAW_JIT_TEXTURE_DATA
,
68 DRAW_JIT_TEXTURE_NUM_FIELDS
/* number of fields above */
72 DRAW_JIT_VERTEX_VERTEX_ID
= 0,
78 * This structure is passed directly to the generated vertex shader.
80 * It contains the derived state.
82 * Changes here must be reflected in the draw_jit_context_* macros.
83 * Changes to the ordering should be avoided.
85 * Only use types with a clear size and padding here, in particular prefer the
86 * stdint.h types to the basic integer types.
88 struct draw_jit_context
90 const float *vs_constants
;
91 const float *gs_constants
;
94 struct draw_jit_texture textures
[PIPE_MAX_VERTEX_SAMPLERS
];
98 #define draw_jit_context_vs_constants(_builder, _ptr) \
99 lp_build_struct_get(_builder, _ptr, 0, "vs_constants")
101 #define draw_jit_context_gs_constants(_builder, _ptr) \
102 lp_build_struct_get(_builder, _ptr, 1, "gs_constants")
104 #define DRAW_JIT_CTX_TEXTURES 2
106 #define draw_jit_context_textures(_builder, _ptr) \
107 lp_build_struct_get_ptr(_builder, _ptr, DRAW_JIT_CTX_TEXTURES, "textures")
111 #define draw_jit_header_id(_builder, _ptr) \
112 lp_build_struct_get_ptr(_builder, _ptr, 0, "id")
114 #define draw_jit_header_clip(_builder, _ptr) \
115 lp_build_struct_get(_builder, _ptr, 1, "clip")
117 #define draw_jit_header_data(_builder, _ptr) \
118 lp_build_struct_get_ptr(_builder, _ptr, 2, "data")
121 #define draw_jit_vbuffer_stride(_builder, _ptr) \
122 lp_build_struct_get(_builder, _ptr, 0, "stride")
124 #define draw_jit_vbuffer_max_index(_builder, _ptr) \
125 lp_build_struct_get(_builder, _ptr, 1, "max_index")
127 #define draw_jit_vbuffer_offset(_builder, _ptr) \
128 lp_build_struct_get(_builder, _ptr, 2, "buffer_offset")
132 (*draw_jit_vert_func
)(struct draw_jit_context
*context
,
133 struct vertex_header
*io
,
134 const char *vbuffers
[PIPE_MAX_ATTRIBS
],
138 struct pipe_vertex_buffer
*vertex_buffers
,
139 unsigned instance_id
);
143 (*draw_jit_vert_func_elts
)(struct draw_jit_context
*context
,
144 struct vertex_header
*io
,
145 const char *vbuffers
[PIPE_MAX_ATTRIBS
],
146 const unsigned *fetch_elts
,
147 unsigned fetch_count
,
149 struct pipe_vertex_buffer
*vertex_buffers
,
150 unsigned instance_id
);
152 struct draw_llvm_variant_key
154 unsigned nr_vertex_elements
:16;
155 unsigned nr_samplers
:16;
157 /* Variable number of vertex elements:
159 struct pipe_vertex_element vertex_element
[1];
161 /* Followed by variable number of samplers:
163 /* struct lp_sampler_static_state sampler; */
166 #define DRAW_LLVM_MAX_VARIANT_KEY_SIZE \
167 (sizeof(struct draw_llvm_variant_key) + \
168 PIPE_MAX_VERTEX_SAMPLERS * sizeof(struct lp_sampler_static_state) + \
169 (PIPE_MAX_ATTRIBS-1) * sizeof(struct pipe_vertex_element))
173 draw_llvm_variant_key_size(unsigned nr_vertex_elements
,
174 unsigned nr_samplers
)
176 return (sizeof(struct draw_llvm_variant_key
) +
177 nr_samplers
* sizeof(struct lp_sampler_static_state
) +
178 (nr_vertex_elements
- 1) * sizeof(struct pipe_vertex_element
));
182 static INLINE
struct lp_sampler_static_state
*
183 draw_llvm_variant_key_samplers(struct draw_llvm_variant_key
*key
)
185 return (struct lp_sampler_static_state
*)
186 &key
->vertex_element
[key
->nr_vertex_elements
];
191 struct draw_llvm_variant_list_item
193 struct draw_llvm_variant
*base
;
194 struct draw_llvm_variant_list_item
*next
, *prev
;
197 struct draw_llvm_variant
199 LLVMValueRef function
;
200 LLVMValueRef function_elts
;
201 draw_jit_vert_func jit_func
;
202 draw_jit_vert_func_elts jit_func_elts
;
204 struct llvm_vertex_shader
*shader
;
206 struct draw_llvm
*llvm
;
207 struct draw_llvm_variant_list_item list_item_global
;
208 struct draw_llvm_variant_list_item list_item_local
;
210 /* key is variable-sized, must be last */
211 struct draw_llvm_variant_key key
;
212 /* key is variable-sized, must be last */
215 struct llvm_vertex_shader
{
216 struct draw_vertex_shader base
;
218 unsigned variant_key_size
;
219 struct draw_llvm_variant_list_item variants
;
220 unsigned variants_created
;
221 unsigned variants_cached
;
225 struct draw_context
*draw
;
227 struct draw_jit_context jit_context
;
229 struct draw_llvm_variant_list_item vs_variants_list
;
232 LLVMModuleRef module
;
233 LLVMExecutionEngineRef engine
;
234 LLVMModuleProviderRef provider
;
235 LLVMTargetDataRef target
;
236 LLVMPassManagerRef pass
;
238 LLVMTypeRef context_ptr_type
;
239 LLVMTypeRef vertex_header_ptr_type
;
240 LLVMTypeRef buffer_ptr_type
;
241 LLVMTypeRef vb_ptr_type
;
244 static INLINE
struct llvm_vertex_shader
*
245 llvm_vertex_shader(struct draw_vertex_shader
*vs
)
247 return (struct llvm_vertex_shader
*)vs
;
252 draw_llvm_create(struct draw_context
*draw
);
255 draw_llvm_destroy(struct draw_llvm
*llvm
);
257 struct draw_llvm_variant
*
258 draw_llvm_create_variant(struct draw_llvm
*llvm
,
259 unsigned num_vertex_header_attribs
,
260 const struct draw_llvm_variant_key
*key
);
263 draw_llvm_destroy_variant(struct draw_llvm_variant
*variant
);
265 struct draw_llvm_variant_key
*
266 draw_llvm_make_variant_key(struct draw_llvm
*llvm
, char *store
);
269 draw_llvm_translate_from(LLVMBuilderRef builder
,
270 LLVMValueRef vbuffer
,
271 enum pipe_format from_format
);
273 struct lp_build_sampler_soa
*
274 draw_llvm_sampler_soa_create(const struct lp_sampler_static_state
*static_state
,
275 LLVMValueRef context_ptr
);
278 draw_llvm_set_mapped_texture(struct draw_context
*draw
,
279 unsigned sampler_idx
,
280 uint32_t width
, uint32_t height
, uint32_t depth
,
282 uint32_t row_stride
[DRAW_MAX_TEXTURE_LEVELS
],
283 uint32_t img_stride
[DRAW_MAX_TEXTURE_LEVELS
],
284 const void *data
[DRAW_MAX_TEXTURE_LEVELS
]);