1 /**************************************************************************
3 * Copyright 2010 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
31 #include "draw/draw_private.h"
33 #include "draw/draw_vs.h"
34 #include "gallivm/lp_bld_sample.h"
36 #include "pipe/p_context.h"
37 #include "util/u_simple_list.h"
39 #include <llvm-c/Core.h>
40 #include <llvm-c/Analysis.h>
41 #include <llvm-c/Target.h>
42 #include <llvm-c/ExecutionEngine.h>
46 struct llvm_vertex_shader
;
48 struct draw_jit_texture
54 uint32_t row_stride
[PIPE_MAX_TEXTURE_LEVELS
];
55 uint32_t img_stride
[PIPE_MAX_TEXTURE_LEVELS
];
56 const void *data
[PIPE_MAX_TEXTURE_LEVELS
];
60 float border_color
[4];
64 DRAW_JIT_TEXTURE_WIDTH
= 0,
65 DRAW_JIT_TEXTURE_HEIGHT
,
66 DRAW_JIT_TEXTURE_DEPTH
,
67 DRAW_JIT_TEXTURE_LAST_LEVEL
,
68 DRAW_JIT_TEXTURE_ROW_STRIDE
,
69 DRAW_JIT_TEXTURE_IMG_STRIDE
,
70 DRAW_JIT_TEXTURE_DATA
,
71 DRAW_JIT_TEXTURE_MIN_LOD
,
72 DRAW_JIT_TEXTURE_MAX_LOD
,
73 DRAW_JIT_TEXTURE_LOD_BIAS
,
74 DRAW_JIT_TEXTURE_BORDER_COLOR
,
75 DRAW_JIT_TEXTURE_NUM_FIELDS
/* number of fields above */
79 DRAW_JIT_VERTEX_VERTEX_ID
= 0,
85 * This structure is passed directly to the generated vertex shader.
87 * It contains the derived state.
89 * Changes here must be reflected in the draw_jit_context_* macros.
90 * Changes to the ordering should be avoided.
92 * Only use types with a clear size and padding here, in particular prefer the
93 * stdint.h types to the basic integer types.
95 struct draw_jit_context
97 const float *vs_constants
;
98 const float *gs_constants
;
99 float (*planes
) [12][4];
102 struct draw_jit_texture textures
[PIPE_MAX_VERTEX_SAMPLERS
];
106 #define draw_jit_context_vs_constants(_gallivm, _ptr) \
107 lp_build_struct_get(_gallivm, _ptr, 0, "vs_constants")
109 #define draw_jit_context_gs_constants(_gallivm, _ptr) \
110 lp_build_struct_get(_gallivm, _ptr, 1, "gs_constants")
112 #define draw_jit_context_planes(_gallivm, _ptr) \
113 lp_build_struct_get(_gallivm, _ptr, 2, "planes")
115 #define draw_jit_context_viewport(_gallivm, _ptr) \
116 lp_build_struct_get(_gallivm, _ptr, 3, "viewport")
118 #define DRAW_JIT_CTX_TEXTURES 4
120 #define draw_jit_context_textures(_gallivm, _ptr) \
121 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_TEXTURES, "textures")
123 #define draw_jit_header_id(_gallivm, _ptr) \
124 lp_build_struct_get_ptr(_gallivm, _ptr, 0, "id")
126 #define draw_jit_header_clip(_gallivm, _ptr) \
127 lp_build_struct_get_ptr(_gallivm, _ptr, 1, "clip")
129 #define draw_jit_header_data(_gallivm, _ptr) \
130 lp_build_struct_get_ptr(_gallivm, _ptr, 2, "data")
133 #define draw_jit_vbuffer_stride(_gallivm, _ptr) \
134 lp_build_struct_get(_gallivm, _ptr, 0, "stride")
136 #define draw_jit_vbuffer_max_index(_gallivm, _ptr) \
137 lp_build_struct_get(_gallivm, _ptr, 1, "max_index")
139 #define draw_jit_vbuffer_offset(_gallivm, _ptr) \
140 lp_build_struct_get(_gallivm, _ptr, 2, "buffer_offset")
144 (*draw_jit_vert_func
)(struct draw_jit_context
*context
,
145 struct vertex_header
*io
,
146 const char *vbuffers
[PIPE_MAX_ATTRIBS
],
150 struct pipe_vertex_buffer
*vertex_buffers
,
151 unsigned instance_id
);
155 (*draw_jit_vert_func_elts
)(struct draw_jit_context
*context
,
156 struct vertex_header
*io
,
157 const char *vbuffers
[PIPE_MAX_ATTRIBS
],
158 const unsigned *fetch_elts
,
159 unsigned fetch_count
,
161 struct pipe_vertex_buffer
*vertex_buffers
,
162 unsigned instance_id
);
164 struct draw_llvm_variant_key
166 unsigned nr_vertex_elements
:8;
167 unsigned nr_samplers
:8;
170 unsigned clip_user
:1;
171 unsigned clip_halfz
:1;
172 unsigned bypass_viewport
:1;
173 unsigned need_edgeflags
:1;
174 unsigned nr_planes
:4;
177 /* Variable number of vertex elements:
179 struct pipe_vertex_element vertex_element
[1];
181 /* Followed by variable number of samplers:
183 /* struct lp_sampler_static_state sampler; */
186 #define DRAW_LLVM_MAX_VARIANT_KEY_SIZE \
187 (sizeof(struct draw_llvm_variant_key) + \
188 PIPE_MAX_VERTEX_SAMPLERS * sizeof(struct lp_sampler_static_state) + \
189 (PIPE_MAX_ATTRIBS-1) * sizeof(struct pipe_vertex_element))
193 draw_llvm_variant_key_size(unsigned nr_vertex_elements
,
194 unsigned nr_samplers
)
196 return (sizeof(struct draw_llvm_variant_key
) +
197 nr_samplers
* sizeof(struct lp_sampler_static_state
) +
198 (nr_vertex_elements
- 1) * sizeof(struct pipe_vertex_element
));
202 static INLINE
struct lp_sampler_static_state
*
203 draw_llvm_variant_key_samplers(struct draw_llvm_variant_key
*key
)
205 return (struct lp_sampler_static_state
*)
206 &key
->vertex_element
[key
->nr_vertex_elements
];
211 struct draw_llvm_variant_list_item
213 struct draw_llvm_variant
*base
;
214 struct draw_llvm_variant_list_item
*next
, *prev
;
217 struct draw_llvm_variant
219 LLVMValueRef function
;
220 LLVMValueRef function_elts
;
221 draw_jit_vert_func jit_func
;
222 draw_jit_vert_func_elts jit_func_elts
;
224 struct llvm_vertex_shader
*shader
;
226 struct draw_llvm
*llvm
;
227 struct draw_llvm_variant_list_item list_item_global
;
228 struct draw_llvm_variant_list_item list_item_local
;
230 /* key is variable-sized, must be last */
231 struct draw_llvm_variant_key key
;
234 struct llvm_vertex_shader
{
235 struct draw_vertex_shader base
;
237 unsigned variant_key_size
;
238 struct draw_llvm_variant_list_item variants
;
239 unsigned variants_created
;
240 unsigned variants_cached
;
244 struct draw_context
*draw
;
246 struct draw_jit_context jit_context
;
248 struct gallivm_state
*gallivm
;
250 struct draw_llvm_variant_list_item vs_variants_list
;
253 /* LLVM JIT builder types */
254 LLVMTypeRef context_ptr_type
;
255 LLVMTypeRef buffer_ptr_type
;
256 LLVMTypeRef vb_ptr_type
;
257 LLVMTypeRef vertex_header_ptr_type
;
261 static INLINE
struct llvm_vertex_shader
*
262 llvm_vertex_shader(struct draw_vertex_shader
*vs
)
264 return (struct llvm_vertex_shader
*)vs
;
269 draw_llvm_create(struct draw_context
*draw
, struct gallivm_state
*gallivm
);
272 draw_llvm_destroy(struct draw_llvm
*llvm
);
274 struct draw_llvm_variant
*
275 draw_llvm_create_variant(struct draw_llvm
*llvm
,
276 unsigned num_vertex_header_attribs
,
277 const struct draw_llvm_variant_key
*key
);
280 draw_llvm_destroy_variant(struct draw_llvm_variant
*variant
);
282 struct draw_llvm_variant_key
*
283 draw_llvm_make_variant_key(struct draw_llvm
*llvm
, char *store
);
286 draw_llvm_translate_from(struct gallivm_state
*gallivm
,
287 LLVMValueRef vbuffer
,
288 enum pipe_format from_format
);
290 struct lp_build_sampler_soa
*
291 draw_llvm_sampler_soa_create(const struct lp_sampler_static_state
*static_state
,
292 LLVMValueRef context_ptr
);
295 draw_llvm_set_sampler_state(struct draw_context
*draw
);
298 draw_llvm_set_mapped_texture(struct draw_context
*draw
,
299 unsigned sampler_idx
,
300 uint32_t width
, uint32_t height
, uint32_t depth
,
302 uint32_t row_stride
[PIPE_MAX_TEXTURE_LEVELS
],
303 uint32_t img_stride
[PIPE_MAX_TEXTURE_LEVELS
],
304 const void *data
[PIPE_MAX_TEXTURE_LEVELS
]);