1 /**************************************************************************
3 * Copyright 2010 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
31 #include "draw/draw_private.h"
33 #include "draw/draw_vs.h"
34 #include "draw/draw_gs.h"
36 #include "gallivm/lp_bld_sample.h"
37 #include "gallivm/lp_bld_limits.h"
39 #include "pipe/p_context.h"
40 #include "util/u_simple_list.h"
44 struct llvm_vertex_shader
;
45 struct llvm_geometry_shader
;
47 struct draw_jit_texture
55 uint32_t row_stride
[PIPE_MAX_TEXTURE_LEVELS
];
56 uint32_t img_stride
[PIPE_MAX_TEXTURE_LEVELS
];
57 uint32_t mip_offsets
[PIPE_MAX_TEXTURE_LEVELS
];
61 struct draw_sampler_static_state
64 * These attributes are effectively interleaved for more sane key handling.
65 * However, there might be lots of null space if the amount of samplers and
66 * textures isn't the same.
68 struct lp_static_sampler_state sampler_state
;
69 struct lp_static_texture_state texture_state
;
73 struct draw_jit_sampler
78 float border_color
[4];
83 DRAW_JIT_TEXTURE_WIDTH
= 0,
84 DRAW_JIT_TEXTURE_HEIGHT
,
85 DRAW_JIT_TEXTURE_DEPTH
,
86 DRAW_JIT_TEXTURE_FIRST_LEVEL
,
87 DRAW_JIT_TEXTURE_LAST_LEVEL
,
88 DRAW_JIT_TEXTURE_BASE
,
89 DRAW_JIT_TEXTURE_ROW_STRIDE
,
90 DRAW_JIT_TEXTURE_IMG_STRIDE
,
91 DRAW_JIT_TEXTURE_MIP_OFFSETS
,
92 DRAW_JIT_TEXTURE_NUM_FIELDS
/* number of fields above */
97 DRAW_JIT_SAMPLER_MIN_LOD
,
98 DRAW_JIT_SAMPLER_MAX_LOD
,
99 DRAW_JIT_SAMPLER_LOD_BIAS
,
100 DRAW_JIT_SAMPLER_BORDER_COLOR
,
101 DRAW_JIT_SAMPLER_NUM_FIELDS
/* number of fields above */
106 DRAW_JIT_VERTEX_VERTEX_ID
= 0,
107 DRAW_JIT_VERTEX_CLIP
,
108 DRAW_JIT_VERTEX_PRE_CLIP_POS
,
113 * This structure is passed directly to the generated vertex shader.
115 * It contains the derived state.
117 * Changes here must be reflected in the draw_jit_context_* macros.
118 * Changes to the ordering should be avoided.
120 * Only use types with a clear size and padding here, in particular prefer the
121 * stdint.h types to the basic integer types.
123 struct draw_jit_context
125 const float *vs_constants
[LP_MAX_TGSI_CONST_BUFFERS
];
126 float (*planes
) [DRAW_TOTAL_CLIP_PLANES
][4];
129 struct draw_jit_texture textures
[PIPE_MAX_SHADER_SAMPLER_VIEWS
];
130 struct draw_jit_sampler samplers
[PIPE_MAX_SAMPLERS
];
134 #define draw_jit_context_vs_constants(_gallivm, _ptr) \
135 lp_build_struct_get_ptr(_gallivm, _ptr, 0, "vs_constants")
137 #define draw_jit_context_planes(_gallivm, _ptr) \
138 lp_build_struct_get(_gallivm, _ptr, 1, "planes")
140 #define draw_jit_context_viewport(_gallivm, _ptr) \
141 lp_build_struct_get(_gallivm, _ptr, 2, "viewport")
143 #define DRAW_JIT_CTX_TEXTURES 3
144 #define DRAW_JIT_CTX_SAMPLERS 4
146 #define draw_jit_context_textures(_gallivm, _ptr) \
147 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_TEXTURES, "textures")
149 #define draw_jit_context_samplers(_gallivm, _ptr) \
150 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_SAMPLERS, "samplers")
152 #define draw_jit_header_id(_gallivm, _ptr) \
153 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_VERTEX_VERTEX_ID, "id")
155 #define draw_jit_header_clip(_gallivm, _ptr) \
156 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_VERTEX_CLIP, "clip")
158 #define draw_jit_header_pre_clip_pos(_gallivm, _ptr) \
159 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_VERTEX_PRE_CLIP_POS, "pre_clip_pos")
161 #define draw_jit_header_data(_gallivm, _ptr) \
162 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_VERTEX_DATA, "data")
165 #define draw_jit_vbuffer_stride(_gallivm, _ptr) \
166 lp_build_struct_get(_gallivm, _ptr, 0, "stride")
168 #define draw_jit_vbuffer_offset(_gallivm, _ptr) \
169 lp_build_struct_get(_gallivm, _ptr, 1, "buffer_offset")
173 * This structure is passed directly to the generated geometry shader.
175 * It contains the derived state.
177 * Changes here must be reflected in the draw_gs_jit_context_* macros.
178 * Changes to the ordering should be avoided.
180 * Only use types with a clear size and padding here, in particular prefer the
181 * stdint.h types to the basic integer types.
183 struct draw_gs_jit_context
185 const float *constants
[LP_MAX_TGSI_CONST_BUFFERS
];
186 float (*planes
) [DRAW_TOTAL_CLIP_PLANES
][4];
190 int *emitted_vertices
;
193 struct draw_jit_texture textures
[PIPE_MAX_SHADER_SAMPLER_VIEWS
];
194 struct draw_jit_sampler samplers
[PIPE_MAX_SAMPLERS
];
198 #define draw_gs_jit_context_constants(_gallivm, _ptr) \
199 lp_build_struct_get_ptr(_gallivm, _ptr, 0, "constants")
201 #define draw_gs_jit_context_planes(_gallivm, _ptr) \
202 lp_build_struct_get(_gallivm, _ptr, 1, "planes")
204 #define draw_gs_jit_context_viewport(_gallivm, _ptr) \
205 lp_build_struct_get(_gallivm, _ptr, 2, "viewport")
207 #define draw_gs_jit_prim_lengths(_gallivm, _ptr) \
208 lp_build_struct_get(_gallivm, _ptr, 3, "prim_lengths")
210 #define draw_gs_jit_emitted_vertices(_gallivm, _ptr) \
211 lp_build_struct_get(_gallivm, _ptr, 4, "emitted_vertices")
213 #define draw_gs_jit_emitted_prims(_gallivm, _ptr) \
214 lp_build_struct_get(_gallivm, _ptr, 5, "emitted_prims")
216 #define DRAW_GS_JIT_CTX_TEXTURES 6
217 #define DRAW_GS_JIT_CTX_SAMPLERS 7
219 #define draw_gs_jit_context_textures(_gallivm, _ptr) \
220 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_GS_JIT_CTX_TEXTURES, "textures")
222 #define draw_gs_jit_context_samplers(_gallivm, _ptr) \
223 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_GS_JIT_CTX_SAMPLERS, "samplers")
228 (*draw_jit_vert_func
)(struct draw_jit_context
*context
,
229 struct vertex_header
*io
,
230 const char *vbuffers
[PIPE_MAX_ATTRIBS
],
234 struct pipe_vertex_buffer
*vertex_buffers
,
235 unsigned instance_id
);
239 (*draw_jit_vert_func_elts
)(struct draw_jit_context
*context
,
240 struct vertex_header
*io
,
241 const char *vbuffers
[PIPE_MAX_ATTRIBS
],
242 const unsigned *fetch_elts
,
243 unsigned fetch_count
,
245 struct pipe_vertex_buffer
*vertex_buffers
,
246 unsigned instance_id
);
250 (*draw_gs_jit_func
)(struct draw_gs_jit_context
*context
,
251 float inputs
[6][PIPE_MAX_SHADER_INPUTS
][TGSI_NUM_CHANNELS
][TGSI_NUM_CHANNELS
],
252 struct vertex_header
*output
,
254 unsigned instance_id
);
256 struct draw_llvm_variant_key
258 unsigned nr_vertex_elements
:8;
259 unsigned nr_samplers
:8;
260 unsigned nr_sampler_views
:8;
261 unsigned clamp_vertex_color
:1;
264 unsigned clip_user
:1;
265 unsigned clip_halfz
:1;
266 unsigned bypass_viewport
:1;
267 unsigned need_edgeflags
:1;
270 * it is important there are no holes in this struct
271 * (and all padding gets zeroed).
273 unsigned ucp_enable
:PIPE_MAX_CLIP_PLANES
;
274 unsigned pad1
:32-PIPE_MAX_CLIP_PLANES
;
276 /* Variable number of vertex elements:
278 struct pipe_vertex_element vertex_element
[1];
280 /* Followed by variable number of samplers:
282 /* struct draw_sampler_static_state sampler; */
285 struct draw_gs_llvm_variant_key
287 unsigned nr_samplers
:8;
288 unsigned nr_sampler_views
:8;
290 struct draw_sampler_static_state samplers
[1];
293 #define DRAW_LLVM_MAX_VARIANT_KEY_SIZE \
294 (sizeof(struct draw_llvm_variant_key) + \
295 PIPE_MAX_SHADER_SAMPLER_VIEWS * sizeof(struct draw_sampler_static_state) + \
296 (PIPE_MAX_ATTRIBS-1) * sizeof(struct pipe_vertex_element))
298 #define DRAW_GS_LLVM_MAX_VARIANT_KEY_SIZE \
299 (sizeof(struct draw_gs_llvm_variant_key) + \
300 PIPE_MAX_SHADER_SAMPLER_VIEWS * sizeof(struct draw_sampler_static_state))
304 draw_llvm_variant_key_size(unsigned nr_vertex_elements
,
305 unsigned nr_samplers
)
307 return (sizeof(struct draw_llvm_variant_key
) +
308 nr_samplers
* sizeof(struct draw_sampler_static_state
) +
309 (nr_vertex_elements
- 1) * sizeof(struct pipe_vertex_element
));
314 draw_gs_llvm_variant_key_size(unsigned nr_samplers
)
316 return (sizeof(struct draw_gs_llvm_variant_key
) +
317 (nr_samplers
- 1) * sizeof(struct draw_sampler_static_state
));
321 static INLINE
struct draw_sampler_static_state
*
322 draw_llvm_variant_key_samplers(struct draw_llvm_variant_key
*key
)
324 return (struct draw_sampler_static_state
*)
325 &key
->vertex_element
[key
->nr_vertex_elements
];
329 struct draw_llvm_variant_list_item
331 struct draw_llvm_variant
*base
;
332 struct draw_llvm_variant_list_item
*next
, *prev
;
335 struct draw_gs_llvm_variant_list_item
337 struct draw_gs_llvm_variant
*base
;
338 struct draw_gs_llvm_variant_list_item
*next
, *prev
;
342 struct draw_llvm_variant
344 struct gallivm_state
*gallivm
;
346 /* LLVM JIT builder types */
347 LLVMTypeRef context_ptr_type
;
348 LLVMTypeRef buffer_ptr_type
;
349 LLVMTypeRef vb_ptr_type
;
350 LLVMTypeRef vertex_header_ptr_type
;
352 LLVMValueRef function
;
353 LLVMValueRef function_elts
;
354 draw_jit_vert_func jit_func
;
355 draw_jit_vert_func_elts jit_func_elts
;
357 struct llvm_vertex_shader
*shader
;
359 struct draw_llvm
*llvm
;
360 struct draw_llvm_variant_list_item list_item_global
;
361 struct draw_llvm_variant_list_item list_item_local
;
363 /* key is variable-sized, must be last */
364 struct draw_llvm_variant_key key
;
368 struct draw_gs_llvm_variant
370 struct gallivm_state
*gallivm
;
372 /* LLVM JIT builder types */
373 LLVMTypeRef context_ptr_type
;
374 LLVMTypeRef vertex_header_ptr_type
;
375 LLVMTypeRef input_array_type
;
377 LLVMValueRef context_ptr
;
379 LLVMValueRef num_prims
;
380 LLVMValueRef function
;
381 draw_gs_jit_func jit_func
;
383 struct llvm_geometry_shader
*shader
;
385 struct draw_llvm
*llvm
;
386 struct draw_gs_llvm_variant_list_item list_item_global
;
387 struct draw_gs_llvm_variant_list_item list_item_local
;
389 /* key is variable-sized, must be last */
390 struct draw_gs_llvm_variant_key key
;
393 struct llvm_vertex_shader
{
394 struct draw_vertex_shader base
;
396 unsigned variant_key_size
;
397 struct draw_llvm_variant_list_item variants
;
398 unsigned variants_created
;
399 unsigned variants_cached
;
402 struct llvm_geometry_shader
{
403 struct draw_geometry_shader base
;
405 unsigned variant_key_size
;
406 struct draw_gs_llvm_variant_list_item variants
;
407 unsigned variants_created
;
408 unsigned variants_cached
;
413 struct draw_context
*draw
;
415 struct draw_jit_context jit_context
;
416 struct draw_gs_jit_context gs_jit_context
;
418 struct draw_llvm_variant_list_item vs_variants_list
;
421 struct draw_gs_llvm_variant_list_item gs_variants_list
;
426 static INLINE
struct llvm_vertex_shader
*
427 llvm_vertex_shader(struct draw_vertex_shader
*vs
)
429 return (struct llvm_vertex_shader
*)vs
;
432 static INLINE
struct llvm_geometry_shader
*
433 llvm_geometry_shader(struct draw_geometry_shader
*gs
)
435 return (struct llvm_geometry_shader
*)gs
;
442 draw_llvm_create(struct draw_context
*draw
);
445 draw_llvm_destroy(struct draw_llvm
*llvm
);
447 struct draw_llvm_variant
*
448 draw_llvm_create_variant(struct draw_llvm
*llvm
,
449 unsigned num_vertex_header_attribs
,
450 const struct draw_llvm_variant_key
*key
);
453 draw_llvm_destroy_variant(struct draw_llvm_variant
*variant
);
455 struct draw_llvm_variant_key
*
456 draw_llvm_make_variant_key(struct draw_llvm
*llvm
, char *store
);
459 draw_llvm_dump_variant_key(struct draw_llvm_variant_key
*key
);
462 struct draw_gs_llvm_variant
*
463 draw_gs_llvm_create_variant(struct draw_llvm
*llvm
,
464 unsigned num_vertex_header_attribs
,
465 const struct draw_gs_llvm_variant_key
*key
);
468 draw_gs_llvm_destroy_variant(struct draw_gs_llvm_variant
*variant
);
470 struct draw_gs_llvm_variant_key
*
471 draw_gs_llvm_make_variant_key(struct draw_llvm
*llvm
, char *store
);
474 draw_gs_llvm_dump_variant_key(struct draw_gs_llvm_variant_key
*key
);
476 struct lp_build_sampler_soa
*
477 draw_llvm_sampler_soa_create(const struct draw_sampler_static_state
*static_state
,
478 LLVMValueRef context_ptr
);
481 draw_llvm_set_sampler_state(struct draw_context
*draw
);
484 draw_llvm_set_mapped_texture(struct draw_context
*draw
,
485 unsigned shader_stage
,
487 uint32_t width
, uint32_t height
, uint32_t depth
,
488 uint32_t first_level
, uint32_t last_level
,
489 const void *base_ptr
,
490 uint32_t row_stride
[PIPE_MAX_TEXTURE_LEVELS
],
491 uint32_t img_stride
[PIPE_MAX_TEXTURE_LEVELS
],
492 uint32_t mip_offsets
[PIPE_MAX_TEXTURE_LEVELS
]);