radeonsi: remove redundant si_shader_info::const_buffers_declared
[mesa.git] / src / gallium / auxiliary / draw / draw_vbuf.h
1 /**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28 /**
29 * \file
30 * Vertex buffer drawing stage.
31 *
32 * \author Keith Whitwell <keithw@vmware.com>
33 * \author Jose Fonseca <jfonseca@vmware.com>
34 */
35
36 #ifndef DRAW_VBUF_H_
37 #define DRAW_VBUF_H_
38
39
40 #include "pipe/p_compiler.h"
41 #include "pipe/p_defines.h"
42
43
44 struct pipe_rasterizer_state;
45 struct draw_context;
46 struct vertex_info;
47 struct pipe_query_data_pipeline_statistics;
48
49
50 /**
51 * Interface for hardware vertex buffer rendering.
52 */
53 struct vbuf_render {
54
55 /**
56 * Driver limits. May be tuned lower to improve cache hits on
57 * index list.
58 */
59 unsigned max_indices;
60 unsigned max_vertex_buffer_bytes;
61
62 /**
63 * Query if the hardware driver needs assistance for a particular
64 * combination of rasterizer state and primitive.
65 *
66 * Currently optional.
67 */
68 boolean (*need_pipeline)(const struct vbuf_render *render,
69 const struct pipe_rasterizer_state *rasterizer,
70 unsigned int prim );
71
72
73 /**
74 * Get the hardware vertex format.
75 *
76 * XXX: have this in draw_context instead?
77 */
78 const struct vertex_info *(*get_vertex_info)( struct vbuf_render * );
79
80 /**
81 * Request a destination for vertices.
82 * Hardware renderers will use ttm memory, others will just malloc
83 * something.
84 */
85 boolean (*allocate_vertices)( struct vbuf_render *,
86 ushort vertex_size,
87 ushort nr_vertices );
88
89 void *(*map_vertices)( struct vbuf_render * );
90 void (*unmap_vertices)( struct vbuf_render *,
91 ushort min_index,
92 ushort max_index );
93
94 /**
95 * Notify the renderer of the current primitive when it changes.
96 * Must succeed for TRIANGLES, LINES and POINTS. Other prims at
97 * the discretion of the driver, for the benefit of the passthrough
98 * path.
99 */
100 void (*set_primitive)( struct vbuf_render *, enum pipe_prim_type prim );
101
102 /**
103 * Draw indexed primitives. Note that indices are ushort. The driver
104 * must complete this call, if necessary splitting the index list itself.
105 */
106 void (*draw_elements)( struct vbuf_render *,
107 const ushort *indices,
108 uint nr_indices );
109
110 /* Draw non-indexed primitives.
111 */
112 void (*draw_arrays)( struct vbuf_render *,
113 unsigned start,
114 uint nr );
115
116 /**
117 * Called when vbuf is done with this set of vertices:
118 */
119 void (*release_vertices)( struct vbuf_render * );
120
121 void (*destroy)( struct vbuf_render * );
122
123
124 /**
125 * Called after writing data to the stream out buffers
126 */
127 void (*set_stream_output_info)( struct vbuf_render *vbufr,
128 unsigned stream,
129 unsigned primitive_count,
130 unsigned primitive_generated );
131
132 /**
133 * Called after all relevant statistics have been accumulated.
134 */
135 void (*pipeline_statistics)(
136 struct vbuf_render *vbufr,
137 const struct pipe_query_data_pipeline_statistics *stats );
138 };
139
140
141
142 struct draw_stage *
143 draw_vbuf_stage( struct draw_context *draw,
144 struct vbuf_render *render );
145
146
147 #endif /*DRAW_VBUF_H_*/