Merge branch 'lp-offset-twoside'
[mesa.git] / src / gallium / auxiliary / draw / draw_vs_llvm.c
1 /**************************************************************************
2 *
3 * Copyright 2010 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "util/u_math.h"
29 #include "util/u_memory.h"
30 #include "pipe/p_shader_tokens.h"
31 #include "pipe/p_screen.h"
32
33 #include "draw_private.h"
34 #include "draw_context.h"
35 #include "draw_vs.h"
36 #include "draw_llvm.h"
37
38 #include "tgsi/tgsi_parse.h"
39 #include "tgsi/tgsi_scan.h"
40
41 static void
42 vs_llvm_prepare(struct draw_vertex_shader *shader,
43 struct draw_context *draw)
44 {
45 /*struct llvm_vertex_shader *evs = llvm_vertex_shader(shader);*/
46 }
47
48 static void
49 vs_llvm_run_linear( struct draw_vertex_shader *shader,
50 const float (*input)[4],
51 float (*output)[4],
52 const void *constants[PIPE_MAX_CONSTANT_BUFFERS],
53 const unsigned constants_size[PIPE_MAX_CONSTANT_BUFFERS],
54 unsigned count,
55 unsigned input_stride,
56 unsigned output_stride )
57 {
58 /* we should never get here since the entire pipeline is
59 * generated in draw_pt_fetch_shade_pipeline_llvm.c */
60 debug_assert(0);
61 }
62
63
64 static void
65 vs_llvm_delete( struct draw_vertex_shader *dvs )
66 {
67 struct llvm_vertex_shader *shader = llvm_vertex_shader(dvs);
68 struct pipe_fence_handle *fence = NULL;
69 struct draw_llvm_variant_list_item *li;
70 struct pipe_context *pipe = dvs->draw->pipe;
71
72 /*
73 * XXX: This might be not neccessary at all.
74 */
75 pipe->flush(pipe, 0, &fence);
76 if (fence) {
77 pipe->screen->fence_finish(pipe->screen, fence, 0);
78 pipe->screen->fence_reference(pipe->screen, &fence, NULL);
79 }
80
81
82 li = first_elem(&shader->variants);
83 while(!at_end(&shader->variants, li)) {
84 struct draw_llvm_variant_list_item *next = next_elem(li);
85 draw_llvm_destroy_variant(li->base);
86 li = next;
87 }
88
89 assert(shader->variants_cached == 0);
90 FREE((void*) dvs->state.tokens);
91 FREE( dvs );
92 }
93
94
95 struct draw_vertex_shader *
96 draw_create_vs_llvm(struct draw_context *draw,
97 const struct pipe_shader_state *state)
98 {
99 struct llvm_vertex_shader *vs = CALLOC_STRUCT( llvm_vertex_shader );
100
101 if (vs == NULL)
102 return NULL;
103
104 /* we make a private copy of the tokens */
105 vs->base.state.tokens = tgsi_dup_tokens(state->tokens);
106 if (!vs->base.state.tokens) {
107 FREE(vs);
108 return NULL;
109 }
110
111 tgsi_scan_shader(state->tokens, &vs->base.info);
112
113 vs->variant_key_size =
114 draw_llvm_variant_key_size(
115 vs->base.info.file_max[TGSI_FILE_INPUT]+1,
116 vs->base.info.file_max[TGSI_FILE_SAMPLER]+1);
117
118 vs->base.draw = draw;
119 vs->base.prepare = vs_llvm_prepare;
120 vs->base.run_linear = vs_llvm_run_linear;
121 vs->base.delete = vs_llvm_delete;
122 vs->base.create_varient = draw_vs_create_varient_generic;
123
124 make_empty_list(&vs->variants);
125
126 return &vs->base;
127 }