gl: updated glxext.h to version 27
[mesa.git] / src / gallium / auxiliary / gallivm / lp_bld_sample.c
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29 * @file
30 * Texture sampling -- common code.
31 *
32 * @author Jose Fonseca <jfonseca@vmware.com>
33 */
34
35 #include "pipe/p_defines.h"
36 #include "pipe/p_state.h"
37 #include "util/u_format.h"
38 #include "util/u_math.h"
39 #include "lp_bld_debug.h"
40 #include "lp_bld_const.h"
41 #include "lp_bld_arit.h"
42 #include "lp_bld_type.h"
43 #include "lp_bld_format.h"
44 #include "lp_bld_sample.h"
45
46
47 /**
48 * Initialize lp_sampler_static_state object with the gallium sampler
49 * and texture state.
50 * The former is considered to be static and the later dynamic.
51 */
52 void
53 lp_sampler_static_state(struct lp_sampler_static_state *state,
54 const struct pipe_texture *texture,
55 const struct pipe_sampler_state *sampler)
56 {
57 memset(state, 0, sizeof *state);
58
59 if(!texture)
60 return;
61
62 if(!sampler)
63 return;
64
65 state->format = texture->format;
66 state->target = texture->target;
67 state->pot_width = util_is_pot(texture->width0);
68 state->pot_height = util_is_pot(texture->height0);
69 state->pot_depth = util_is_pot(texture->depth0);
70
71 state->wrap_s = sampler->wrap_s;
72 state->wrap_t = sampler->wrap_t;
73 state->wrap_r = sampler->wrap_r;
74 state->min_img_filter = sampler->min_img_filter;
75 state->min_mip_filter = sampler->min_mip_filter;
76 state->mag_img_filter = sampler->mag_img_filter;
77 state->compare_mode = sampler->compare_mode;
78 state->compare_func = sampler->compare_func;
79 state->normalized_coords = sampler->normalized_coords;
80 state->lod_bias = sampler->lod_bias;
81 state->min_lod = sampler->min_lod;
82 state->max_lod = sampler->max_lod;
83 state->border_color[0] = sampler->border_color[0];
84 state->border_color[1] = sampler->border_color[1];
85 state->border_color[2] = sampler->border_color[2];
86 state->border_color[3] = sampler->border_color[3];
87 }
88
89
90 /**
91 * Gather elements from scatter positions in memory into a single vector.
92 *
93 * @param src_width src element width
94 * @param dst_width result element width (source will be expanded to fit)
95 * @param length length of the offsets,
96 * @param base_ptr base pointer, should be a i8 pointer type.
97 * @param offsets vector with offsets
98 */
99 LLVMValueRef
100 lp_build_gather(LLVMBuilderRef builder,
101 unsigned length,
102 unsigned src_width,
103 unsigned dst_width,
104 LLVMValueRef base_ptr,
105 LLVMValueRef offsets)
106 {
107 LLVMTypeRef src_type = LLVMIntType(src_width);
108 LLVMTypeRef src_ptr_type = LLVMPointerType(src_type, 0);
109 LLVMTypeRef dst_elem_type = LLVMIntType(dst_width);
110 LLVMTypeRef dst_vec_type = LLVMVectorType(dst_elem_type, length);
111 LLVMValueRef res;
112 unsigned i;
113
114 res = LLVMGetUndef(dst_vec_type);
115 for(i = 0; i < length; ++i) {
116 LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
117 LLVMValueRef elem_offset;
118 LLVMValueRef elem_ptr;
119 LLVMValueRef elem;
120
121 elem_offset = LLVMBuildExtractElement(builder, offsets, index, "");
122 elem_ptr = LLVMBuildGEP(builder, base_ptr, &elem_offset, 1, "");
123 elem_ptr = LLVMBuildBitCast(builder, elem_ptr, src_ptr_type, "");
124 elem = LLVMBuildLoad(builder, elem_ptr, "");
125
126 assert(src_width <= dst_width);
127 if(src_width > dst_width)
128 elem = LLVMBuildTrunc(builder, elem, dst_elem_type, "");
129 if(src_width < dst_width)
130 elem = LLVMBuildZExt(builder, elem, dst_elem_type, "");
131
132 res = LLVMBuildInsertElement(builder, res, elem, index, "");
133 }
134
135 return res;
136 }
137
138
139 /**
140 * Compute the offset of a pixel.
141 *
142 * x, y, y_stride are vectors
143 */
144 LLVMValueRef
145 lp_build_sample_offset(struct lp_build_context *bld,
146 const struct util_format_description *format_desc,
147 LLVMValueRef x,
148 LLVMValueRef y,
149 LLVMValueRef y_stride,
150 LLVMValueRef data_ptr)
151 {
152 LLVMValueRef x_stride;
153 LLVMValueRef offset;
154
155 x_stride = lp_build_const_scalar(bld->type, format_desc->block.bits/8);
156
157 if(format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
158 LLVMValueRef x_lo, x_hi;
159 LLVMValueRef y_lo, y_hi;
160 LLVMValueRef x_stride_lo, x_stride_hi;
161 LLVMValueRef y_stride_lo, y_stride_hi;
162 LLVMValueRef x_offset_lo, x_offset_hi;
163 LLVMValueRef y_offset_lo, y_offset_hi;
164 LLVMValueRef offset_lo, offset_hi;
165
166 x_lo = LLVMBuildAnd(bld->builder, x, bld->one, "");
167 y_lo = LLVMBuildAnd(bld->builder, y, bld->one, "");
168
169 x_hi = LLVMBuildLShr(bld->builder, x, bld->one, "");
170 y_hi = LLVMBuildLShr(bld->builder, y, bld->one, "");
171
172 x_stride_lo = x_stride;
173 y_stride_lo = lp_build_const_scalar(bld->type, 2*format_desc->block.bits/8);
174
175 x_stride_hi = lp_build_const_scalar(bld->type, 4*format_desc->block.bits/8);
176 y_stride_hi = LLVMBuildShl(bld->builder, y_stride, bld->one, "");
177
178 x_offset_lo = lp_build_mul(bld, x_lo, x_stride_lo);
179 y_offset_lo = lp_build_mul(bld, y_lo, y_stride_lo);
180 offset_lo = lp_build_add(bld, x_offset_lo, y_offset_lo);
181
182 x_offset_hi = lp_build_mul(bld, x_hi, x_stride_hi);
183 y_offset_hi = lp_build_mul(bld, y_hi, y_stride_hi);
184 offset_hi = lp_build_add(bld, x_offset_hi, y_offset_hi);
185
186 offset = lp_build_add(bld, offset_hi, offset_lo);
187 }
188 else {
189 LLVMValueRef x_offset;
190 LLVMValueRef y_offset;
191
192 x_offset = lp_build_mul(bld, x, x_stride);
193 y_offset = lp_build_mul(bld, y, y_stride);
194
195 offset = lp_build_add(bld, x_offset, y_offset);
196 }
197
198 return offset;
199 }