Merge remote branch 'origin/master' into lp-setup-llvm
[mesa.git] / src / gallium / auxiliary / gallivm / lp_bld_sample.h
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29 * @file
30 * Texture sampling.
31 *
32 * @author Jose Fonseca <jfonseca@vmware.com>
33 */
34
35 #ifndef LP_BLD_SAMPLE_H
36 #define LP_BLD_SAMPLE_H
37
38
39 #include "pipe/p_format.h"
40 #include "util/u_debug.h"
41 #include "gallivm/lp_bld.h"
42 #include "gallivm/lp_bld_type.h"
43 #include "gallivm/lp_bld_swizzle.h"
44
45
46 struct pipe_resource;
47 struct pipe_sampler_view;
48 struct pipe_sampler_state;
49 struct util_format_description;
50 struct lp_type;
51 struct lp_build_context;
52
53
54 /**
55 * Sampler static state.
56 *
57 * These are the bits of state from pipe_resource and pipe_sampler_state that
58 * are embedded in the generated code.
59 */
60 struct lp_sampler_static_state
61 {
62 /* pipe_sampler_view's state */
63 enum pipe_format format;
64 unsigned swizzle_r:3; /**< PIPE_SWIZZLE_* */
65 unsigned swizzle_g:3;
66 unsigned swizzle_b:3;
67 unsigned swizzle_a:3;
68
69 /* pipe_texture's state */
70 unsigned target:3; /**< PIPE_TEXTURE_* */
71 unsigned pot_width:1; /**< is the width a power of two? */
72 unsigned pot_height:1;
73 unsigned pot_depth:1;
74
75 /* pipe_sampler_state's state */
76 unsigned wrap_s:3;
77 unsigned wrap_t:3;
78 unsigned wrap_r:3;
79 unsigned min_img_filter:2;
80 unsigned min_mip_filter:2;
81 unsigned mag_img_filter:2;
82 unsigned compare_mode:1;
83 unsigned compare_func:3;
84 unsigned normalized_coords:1;
85 unsigned min_max_lod_equal:1; /**< min_lod == max_lod ? */
86 unsigned lod_bias_non_zero:1;
87 unsigned apply_min_lod:1; /**< min_lod > 0 ? */
88 unsigned apply_max_lod:1; /**< max_lod < last_level ? */
89 };
90
91
92 /**
93 * Sampler dynamic state.
94 *
95 * These are the bits of state from pipe_resource and pipe_sampler_state that
96 * are computed in runtime.
97 *
98 * There are obtained through callbacks, as we don't want to tie the texture
99 * sampling code generation logic to any particular texture layout or pipe
100 * driver.
101 */
102 struct lp_sampler_dynamic_state
103 {
104
105 /** Obtain the base texture width (returns int32) */
106 LLVMValueRef
107 (*width)( const struct lp_sampler_dynamic_state *state,
108 LLVMBuilderRef builder,
109 unsigned unit);
110
111 /** Obtain the base texture height (returns int32) */
112 LLVMValueRef
113 (*height)( const struct lp_sampler_dynamic_state *state,
114 LLVMBuilderRef builder,
115 unsigned unit);
116
117 /** Obtain the base texture depth (returns int32) */
118 LLVMValueRef
119 (*depth)( const struct lp_sampler_dynamic_state *state,
120 LLVMBuilderRef builder,
121 unsigned unit);
122
123 /** Obtain the number of mipmap levels minus one (returns int32) */
124 LLVMValueRef
125 (*last_level)( const struct lp_sampler_dynamic_state *state,
126 LLVMBuilderRef builder,
127 unsigned unit);
128
129 /** Obtain stride in bytes between image rows/blocks (returns int32) */
130 LLVMValueRef
131 (*row_stride)( const struct lp_sampler_dynamic_state *state,
132 LLVMBuilderRef builder,
133 unsigned unit);
134
135 /** Obtain stride in bytes between image slices (returns int32) */
136 LLVMValueRef
137 (*img_stride)( const struct lp_sampler_dynamic_state *state,
138 LLVMBuilderRef builder,
139 unsigned unit);
140
141 /** Obtain pointer to array of pointers to mimpap levels */
142 LLVMValueRef
143 (*data_ptr)( const struct lp_sampler_dynamic_state *state,
144 LLVMBuilderRef builder,
145 unsigned unit);
146
147 /** Obtain texture min lod (returns float) */
148 LLVMValueRef
149 (*min_lod)(const struct lp_sampler_dynamic_state *state,
150 LLVMBuilderRef builder, unsigned unit);
151
152 /** Obtain texture max lod (returns float) */
153 LLVMValueRef
154 (*max_lod)(const struct lp_sampler_dynamic_state *state,
155 LLVMBuilderRef builder, unsigned unit);
156
157 /** Obtain texture lod bias (returns float) */
158 LLVMValueRef
159 (*lod_bias)(const struct lp_sampler_dynamic_state *state,
160 LLVMBuilderRef builder, unsigned unit);
161
162 /** Obtain texture border color (returns ptr to float[4]) */
163 LLVMValueRef
164 (*border_color)(const struct lp_sampler_dynamic_state *state,
165 LLVMBuilderRef builder, unsigned unit);
166 };
167
168
169 /**
170 * Keep all information for sampling code generation in a single place.
171 */
172 struct lp_build_sample_context
173 {
174 LLVMBuilderRef builder;
175
176 const struct lp_sampler_static_state *static_state;
177
178 struct lp_sampler_dynamic_state *dynamic_state;
179
180 const struct util_format_description *format_desc;
181
182 /* See texture_dims() */
183 unsigned dims;
184
185 /** regular scalar float type */
186 struct lp_type float_type;
187 struct lp_build_context float_bld;
188
189 /** float vector type */
190 struct lp_build_context float_vec_bld;
191
192 /** regular scalar float type */
193 struct lp_type int_type;
194 struct lp_build_context int_bld;
195
196 /** Incoming coordinates type and build context */
197 struct lp_type coord_type;
198 struct lp_build_context coord_bld;
199
200 /** Signed integer coordinates */
201 struct lp_type int_coord_type;
202 struct lp_build_context int_coord_bld;
203
204 /** Unsigned integer texture size */
205 struct lp_type int_size_type;
206 struct lp_build_context int_size_bld;
207
208 /** Unsigned integer texture size */
209 struct lp_type float_size_type;
210 struct lp_build_context float_size_bld;
211
212 /** Output texels type and build context */
213 struct lp_type texel_type;
214 struct lp_build_context texel_bld;
215
216 /* Common dynamic state values */
217 LLVMValueRef width;
218 LLVMValueRef height;
219 LLVMValueRef depth;
220 LLVMValueRef row_stride_array;
221 LLVMValueRef img_stride_array;
222 LLVMValueRef data_array;
223
224 /** Integer vector with texture width, height, depth */
225 LLVMValueRef int_size;
226 };
227
228
229
230 /**
231 * We only support a few wrap modes in lp_build_sample_wrap_linear_int() at
232 * this time. Return whether the given mode is supported by that function.
233 */
234 static INLINE boolean
235 lp_is_simple_wrap_mode(unsigned mode)
236 {
237 switch (mode) {
238 case PIPE_TEX_WRAP_REPEAT:
239 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
240 return TRUE;
241 default:
242 return FALSE;
243 }
244 }
245
246
247 static INLINE void
248 apply_sampler_swizzle(struct lp_build_sample_context *bld,
249 LLVMValueRef *texel)
250 {
251 unsigned char swizzles[4];
252
253 swizzles[0] = bld->static_state->swizzle_r;
254 swizzles[1] = bld->static_state->swizzle_g;
255 swizzles[2] = bld->static_state->swizzle_b;
256 swizzles[3] = bld->static_state->swizzle_a;
257
258 lp_build_swizzle_soa_inplace(&bld->texel_bld, texel, swizzles);
259 }
260
261
262 static INLINE unsigned
263 texture_dims(enum pipe_texture_target tex)
264 {
265 switch (tex) {
266 case PIPE_TEXTURE_1D:
267 return 1;
268 case PIPE_TEXTURE_2D:
269 case PIPE_TEXTURE_RECT:
270 case PIPE_TEXTURE_CUBE:
271 return 2;
272 case PIPE_TEXTURE_3D:
273 return 3;
274 default:
275 assert(0 && "bad texture target in texture_dims()");
276 return 2;
277 }
278 }
279
280
281 boolean
282 lp_sampler_wrap_mode_uses_border_color(unsigned mode,
283 unsigned min_img_filter,
284 unsigned mag_img_filter);
285
286 /**
287 * Derive the sampler static state.
288 */
289 void
290 lp_sampler_static_state(struct lp_sampler_static_state *state,
291 const struct pipe_sampler_view *view,
292 const struct pipe_sampler_state *sampler);
293
294
295 void
296 lp_build_lod_selector(struct lp_build_sample_context *bld,
297 unsigned unit,
298 const LLVMValueRef ddx[4],
299 const LLVMValueRef ddy[4],
300 LLVMValueRef lod_bias, /* optional */
301 LLVMValueRef explicit_lod, /* optional */
302 unsigned mip_filter,
303 LLVMValueRef *out_lod_ipart,
304 LLVMValueRef *out_lod_fpart);
305
306 void
307 lp_build_nearest_mip_level(struct lp_build_sample_context *bld,
308 unsigned unit,
309 LLVMValueRef lod,
310 LLVMValueRef *level_out);
311
312 void
313 lp_build_linear_mip_levels(struct lp_build_sample_context *bld,
314 unsigned unit,
315 LLVMValueRef lod_ipart,
316 LLVMValueRef *lod_fpart_inout,
317 LLVMValueRef *level0_out,
318 LLVMValueRef *level1_out);
319
320 LLVMValueRef
321 lp_build_get_mipmap_level(struct lp_build_sample_context *bld,
322 LLVMValueRef level);
323
324 LLVMValueRef
325 lp_build_get_const_mipmap_level(struct lp_build_sample_context *bld,
326 int level);
327
328
329 void
330 lp_build_mipmap_level_sizes(struct lp_build_sample_context *bld,
331 LLVMValueRef ilevel,
332 LLVMValueRef *out_size_vec,
333 LLVMValueRef *row_stride_vec,
334 LLVMValueRef *img_stride_vec);
335
336
337 void
338 lp_build_extract_image_sizes(struct lp_build_sample_context *bld,
339 struct lp_type size_type,
340 struct lp_type coord_type,
341 LLVMValueRef size,
342 LLVMValueRef *out_width,
343 LLVMValueRef *out_height,
344 LLVMValueRef *out_depth);
345
346
347 void
348 lp_build_unnormalized_coords(struct lp_build_sample_context *bld,
349 LLVMValueRef flt_size,
350 LLVMValueRef *s,
351 LLVMValueRef *t,
352 LLVMValueRef *r);
353
354
355 void
356 lp_build_cube_lookup(struct lp_build_sample_context *bld,
357 LLVMValueRef s,
358 LLVMValueRef t,
359 LLVMValueRef r,
360 LLVMValueRef *face,
361 LLVMValueRef *face_s,
362 LLVMValueRef *face_t);
363
364
365 void
366 lp_build_sample_partial_offset(struct lp_build_context *bld,
367 unsigned block_length,
368 LLVMValueRef coord,
369 LLVMValueRef stride,
370 LLVMValueRef *out_offset,
371 LLVMValueRef *out_i);
372
373
374 void
375 lp_build_sample_offset(struct lp_build_context *bld,
376 const struct util_format_description *format_desc,
377 LLVMValueRef x,
378 LLVMValueRef y,
379 LLVMValueRef z,
380 LLVMValueRef y_stride,
381 LLVMValueRef z_stride,
382 LLVMValueRef *out_offset,
383 LLVMValueRef *out_i,
384 LLVMValueRef *out_j);
385
386
387 void
388 lp_build_sample_soa(LLVMBuilderRef builder,
389 const struct lp_sampler_static_state *static_state,
390 struct lp_sampler_dynamic_state *dynamic_state,
391 struct lp_type fp_type,
392 unsigned unit,
393 unsigned num_coords,
394 const LLVMValueRef *coords,
395 const LLVMValueRef *ddx,
396 const LLVMValueRef *ddy,
397 LLVMValueRef lod_bias,
398 LLVMValueRef explicit_lod,
399 LLVMValueRef texel_out[4]);
400
401 void
402 lp_build_sample_nop(struct lp_type type,
403 LLVMValueRef texel_out[4]);
404
405
406 #endif /* LP_BLD_SAMPLE_H */