llvmpipe: First minify the texture size, then broadcast.
[mesa.git] / src / gallium / auxiliary / gallivm / lp_bld_sample.h
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
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27
28 /**
29 * @file
30 * Texture sampling.
31 *
32 * @author Jose Fonseca <jfonseca@vmware.com>
33 */
34
35 #ifndef LP_BLD_SAMPLE_H
36 #define LP_BLD_SAMPLE_H
37
38
39 #include "pipe/p_format.h"
40 #include "util/u_debug.h"
41 #include "gallivm/lp_bld.h"
42 #include "gallivm/lp_bld_type.h"
43 #include "gallivm/lp_bld_swizzle.h"
44
45
46 struct pipe_resource;
47 struct pipe_sampler_view;
48 struct pipe_sampler_state;
49 struct util_format_description;
50 struct lp_type;
51 struct lp_build_context;
52
53
54 /**
55 * Sampler static state.
56 *
57 * These are the bits of state from pipe_resource and pipe_sampler_state that
58 * are embedded in the generated code.
59 */
60 struct lp_sampler_static_state
61 {
62 /* pipe_sampler_view's state */
63 enum pipe_format format;
64 unsigned swizzle_r:3; /**< PIPE_SWIZZLE_* */
65 unsigned swizzle_g:3;
66 unsigned swizzle_b:3;
67 unsigned swizzle_a:3;
68
69 /* pipe_texture's state */
70 unsigned target:3; /**< PIPE_TEXTURE_* */
71 unsigned pot_width:1; /**< is the width a power of two? */
72 unsigned pot_height:1;
73 unsigned pot_depth:1;
74
75 /* pipe_sampler_state's state */
76 unsigned wrap_s:3;
77 unsigned wrap_t:3;
78 unsigned wrap_r:3;
79 unsigned min_img_filter:2;
80 unsigned min_mip_filter:2;
81 unsigned mag_img_filter:2;
82 unsigned compare_mode:1;
83 unsigned compare_func:3;
84 unsigned normalized_coords:1;
85 unsigned min_max_lod_equal:1; /**< min_lod == max_lod ? */
86 unsigned lod_bias_non_zero:1;
87 unsigned apply_min_lod:1; /**< min_lod > 0 ? */
88 unsigned apply_max_lod:1; /**< max_lod < last_level ? */
89 };
90
91
92 /**
93 * Sampler dynamic state.
94 *
95 * These are the bits of state from pipe_resource and pipe_sampler_state that
96 * are computed in runtime.
97 *
98 * There are obtained through callbacks, as we don't want to tie the texture
99 * sampling code generation logic to any particular texture layout or pipe
100 * driver.
101 */
102 struct lp_sampler_dynamic_state
103 {
104
105 /** Obtain the base texture width (returns int32) */
106 LLVMValueRef
107 (*width)( const struct lp_sampler_dynamic_state *state,
108 LLVMBuilderRef builder,
109 unsigned unit);
110
111 /** Obtain the base texture height (returns int32) */
112 LLVMValueRef
113 (*height)( const struct lp_sampler_dynamic_state *state,
114 LLVMBuilderRef builder,
115 unsigned unit);
116
117 /** Obtain the base texture depth (returns int32) */
118 LLVMValueRef
119 (*depth)( const struct lp_sampler_dynamic_state *state,
120 LLVMBuilderRef builder,
121 unsigned unit);
122
123 /** Obtain the number of mipmap levels minus one (returns int32) */
124 LLVMValueRef
125 (*last_level)( const struct lp_sampler_dynamic_state *state,
126 LLVMBuilderRef builder,
127 unsigned unit);
128
129 /** Obtain stride in bytes between image rows/blocks (returns int32) */
130 LLVMValueRef
131 (*row_stride)( const struct lp_sampler_dynamic_state *state,
132 LLVMBuilderRef builder,
133 unsigned unit);
134
135 /** Obtain stride in bytes between image slices (returns int32) */
136 LLVMValueRef
137 (*img_stride)( const struct lp_sampler_dynamic_state *state,
138 LLVMBuilderRef builder,
139 unsigned unit);
140
141 /** Obtain pointer to array of pointers to mimpap levels */
142 LLVMValueRef
143 (*data_ptr)( const struct lp_sampler_dynamic_state *state,
144 LLVMBuilderRef builder,
145 unsigned unit);
146
147 /** Obtain texture min lod (returns float) */
148 LLVMValueRef
149 (*min_lod)(const struct lp_sampler_dynamic_state *state,
150 LLVMBuilderRef builder, unsigned unit);
151
152 /** Obtain texture max lod (returns float) */
153 LLVMValueRef
154 (*max_lod)(const struct lp_sampler_dynamic_state *state,
155 LLVMBuilderRef builder, unsigned unit);
156
157 /** Obtain texture lod bias (returns float) */
158 LLVMValueRef
159 (*lod_bias)(const struct lp_sampler_dynamic_state *state,
160 LLVMBuilderRef builder, unsigned unit);
161
162 /** Obtain texture border color (returns ptr to float[4]) */
163 LLVMValueRef
164 (*border_color)(const struct lp_sampler_dynamic_state *state,
165 LLVMBuilderRef builder, unsigned unit);
166 };
167
168
169 /**
170 * Keep all information for sampling code generation in a single place.
171 */
172 struct lp_build_sample_context
173 {
174 LLVMBuilderRef builder;
175
176 const struct lp_sampler_static_state *static_state;
177
178 struct lp_sampler_dynamic_state *dynamic_state;
179
180 const struct util_format_description *format_desc;
181
182 /* See texture_dims() */
183 unsigned dims;
184
185 /** regular scalar float type */
186 struct lp_type float_type;
187 struct lp_build_context float_bld;
188
189 /** float vector type */
190 struct lp_build_context float_vec_bld;
191
192 /** regular scalar float type */
193 struct lp_type int_type;
194 struct lp_build_context int_bld;
195
196 /** Incoming coordinates type and build context */
197 struct lp_type coord_type;
198 struct lp_build_context coord_bld;
199
200 /** Unsigned integer coordinates */
201 struct lp_type uint_coord_type;
202 struct lp_build_context uint_coord_bld;
203
204 /** Signed integer coordinates */
205 struct lp_type int_coord_type;
206 struct lp_build_context int_coord_bld;
207
208 /** Unsigned integer texture size */
209 struct lp_type int_size_type;
210 struct lp_build_context int_size_bld;
211
212 /** Unsigned integer texture size */
213 struct lp_type float_size_type;
214 struct lp_build_context float_size_bld;
215
216 /** Output texels type and build context */
217 struct lp_type texel_type;
218 struct lp_build_context texel_bld;
219
220 /* Common dynamic state values */
221 LLVMValueRef width;
222 LLVMValueRef height;
223 LLVMValueRef depth;
224 LLVMValueRef row_stride_array;
225 LLVMValueRef img_stride_array;
226 LLVMValueRef data_array;
227
228 /** Integer vector with texture width, height, depth */
229 LLVMValueRef int_size;
230 };
231
232
233
234 /**
235 * We only support a few wrap modes in lp_build_sample_wrap_linear_int() at
236 * this time. Return whether the given mode is supported by that function.
237 */
238 static INLINE boolean
239 lp_is_simple_wrap_mode(unsigned mode)
240 {
241 switch (mode) {
242 case PIPE_TEX_WRAP_REPEAT:
243 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
244 return TRUE;
245 default:
246 return FALSE;
247 }
248 }
249
250
251 static INLINE void
252 apply_sampler_swizzle(struct lp_build_sample_context *bld,
253 LLVMValueRef *texel)
254 {
255 unsigned char swizzles[4];
256
257 swizzles[0] = bld->static_state->swizzle_r;
258 swizzles[1] = bld->static_state->swizzle_g;
259 swizzles[2] = bld->static_state->swizzle_b;
260 swizzles[3] = bld->static_state->swizzle_a;
261
262 lp_build_swizzle_soa_inplace(&bld->texel_bld, texel, swizzles);
263 }
264
265
266 static INLINE unsigned
267 texture_dims(enum pipe_texture_target tex)
268 {
269 switch (tex) {
270 case PIPE_TEXTURE_1D:
271 return 1;
272 case PIPE_TEXTURE_2D:
273 case PIPE_TEXTURE_RECT:
274 case PIPE_TEXTURE_CUBE:
275 return 2;
276 case PIPE_TEXTURE_3D:
277 return 3;
278 default:
279 assert(0 && "bad texture target in texture_dims()");
280 return 2;
281 }
282 }
283
284
285 boolean
286 lp_sampler_wrap_mode_uses_border_color(unsigned mode,
287 unsigned min_img_filter,
288 unsigned mag_img_filter);
289
290 /**
291 * Derive the sampler static state.
292 */
293 void
294 lp_sampler_static_state(struct lp_sampler_static_state *state,
295 const struct pipe_sampler_view *view,
296 const struct pipe_sampler_state *sampler);
297
298
299 void
300 lp_build_lod_selector(struct lp_build_sample_context *bld,
301 unsigned unit,
302 const LLVMValueRef ddx[4],
303 const LLVMValueRef ddy[4],
304 LLVMValueRef lod_bias, /* optional */
305 LLVMValueRef explicit_lod, /* optional */
306 unsigned mip_filter,
307 LLVMValueRef *out_lod_ipart,
308 LLVMValueRef *out_lod_fpart);
309
310 void
311 lp_build_nearest_mip_level(struct lp_build_sample_context *bld,
312 unsigned unit,
313 LLVMValueRef lod,
314 LLVMValueRef *level_out);
315
316 void
317 lp_build_linear_mip_levels(struct lp_build_sample_context *bld,
318 unsigned unit,
319 LLVMValueRef lod_ipart,
320 LLVMValueRef *lod_fpart_inout,
321 LLVMValueRef *level0_out,
322 LLVMValueRef *level1_out);
323
324 LLVMValueRef
325 lp_build_get_mipmap_level(struct lp_build_sample_context *bld,
326 LLVMValueRef level);
327
328 LLVMValueRef
329 lp_build_get_const_mipmap_level(struct lp_build_sample_context *bld,
330 int level);
331
332
333 void
334 lp_build_mipmap_level_sizes(struct lp_build_sample_context *bld,
335 LLVMValueRef ilevel,
336 LLVMValueRef *out_width_vec,
337 LLVMValueRef *out_height_vec,
338 LLVMValueRef *out_depth_vec,
339 LLVMValueRef *row_stride_vec,
340 LLVMValueRef *img_stride_vec);
341
342
343 void
344 lp_build_cube_lookup(struct lp_build_sample_context *bld,
345 LLVMValueRef s,
346 LLVMValueRef t,
347 LLVMValueRef r,
348 LLVMValueRef *face,
349 LLVMValueRef *face_s,
350 LLVMValueRef *face_t);
351
352
353 void
354 lp_build_sample_partial_offset(struct lp_build_context *bld,
355 unsigned block_length,
356 LLVMValueRef coord,
357 LLVMValueRef stride,
358 LLVMValueRef *out_offset,
359 LLVMValueRef *out_i);
360
361
362 void
363 lp_build_sample_offset(struct lp_build_context *bld,
364 const struct util_format_description *format_desc,
365 LLVMValueRef x,
366 LLVMValueRef y,
367 LLVMValueRef z,
368 LLVMValueRef y_stride,
369 LLVMValueRef z_stride,
370 LLVMValueRef *out_offset,
371 LLVMValueRef *out_i,
372 LLVMValueRef *out_j);
373
374
375 void
376 lp_build_sample_soa(LLVMBuilderRef builder,
377 const struct lp_sampler_static_state *static_state,
378 struct lp_sampler_dynamic_state *dynamic_state,
379 struct lp_type fp_type,
380 unsigned unit,
381 unsigned num_coords,
382 const LLVMValueRef *coords,
383 const LLVMValueRef *ddx,
384 const LLVMValueRef *ddy,
385 LLVMValueRef lod_bias,
386 LLVMValueRef explicit_lod,
387 LLVMValueRef texel_out[4]);
388
389 void
390 lp_build_sample_nop(struct lp_type type,
391 LLVMValueRef texel_out[4]);
392
393
394 #endif /* LP_BLD_SAMPLE_H */