gallivm: Remove dead experimental code.
[mesa.git] / src / gallium / auxiliary / gallivm / lp_bld_sample.h
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29 * @file
30 * Texture sampling.
31 *
32 * @author Jose Fonseca <jfonseca@vmware.com>
33 */
34
35 #ifndef LP_BLD_SAMPLE_H
36 #define LP_BLD_SAMPLE_H
37
38
39 #include "pipe/p_format.h"
40 #include "util/u_debug.h"
41 #include "gallivm/lp_bld.h"
42 #include "gallivm/lp_bld_type.h"
43 #include "gallivm/lp_bld_swizzle.h"
44
45
46 struct pipe_resource;
47 struct pipe_sampler_view;
48 struct pipe_sampler_state;
49 struct util_format_description;
50 struct lp_type;
51 struct lp_build_context;
52
53
54 /**
55 * Sampler static state.
56 *
57 * These are the bits of state from pipe_resource and pipe_sampler_state that
58 * are embedded in the generated code.
59 */
60 struct lp_sampler_static_state
61 {
62 /* pipe_sampler_view's state */
63 enum pipe_format format;
64 unsigned swizzle_r:3; /**< PIPE_SWIZZLE_* */
65 unsigned swizzle_g:3;
66 unsigned swizzle_b:3;
67 unsigned swizzle_a:3;
68
69 /* pipe_texture's state */
70 unsigned target:3; /**< PIPE_TEXTURE_* */
71 unsigned pot_width:1; /**< is the width a power of two? */
72 unsigned pot_height:1;
73 unsigned pot_depth:1;
74
75 /* pipe_sampler_state's state */
76 unsigned wrap_s:3;
77 unsigned wrap_t:3;
78 unsigned wrap_r:3;
79 unsigned min_img_filter:2;
80 unsigned min_mip_filter:2;
81 unsigned mag_img_filter:2;
82 unsigned compare_mode:1;
83 unsigned compare_func:3;
84 unsigned normalized_coords:1;
85 unsigned min_max_lod_equal:1; /**< min_lod == max_lod ? */
86 };
87
88
89 /**
90 * Sampler dynamic state.
91 *
92 * These are the bits of state from pipe_resource and pipe_sampler_state that
93 * are computed in runtime.
94 *
95 * There are obtained through callbacks, as we don't want to tie the texture
96 * sampling code generation logic to any particular texture layout or pipe
97 * driver.
98 */
99 struct lp_sampler_dynamic_state
100 {
101
102 /** Obtain the base texture width. */
103 LLVMValueRef
104 (*width)( const struct lp_sampler_dynamic_state *state,
105 LLVMBuilderRef builder,
106 unsigned unit);
107
108 /** Obtain the base texture height. */
109 LLVMValueRef
110 (*height)( const struct lp_sampler_dynamic_state *state,
111 LLVMBuilderRef builder,
112 unsigned unit);
113
114 /** Obtain the base texture depth. */
115 LLVMValueRef
116 (*depth)( const struct lp_sampler_dynamic_state *state,
117 LLVMBuilderRef builder,
118 unsigned unit);
119
120 /** Obtain the number of mipmap levels (minus one). */
121 LLVMValueRef
122 (*last_level)( const struct lp_sampler_dynamic_state *state,
123 LLVMBuilderRef builder,
124 unsigned unit);
125
126 LLVMValueRef
127 (*row_stride)( const struct lp_sampler_dynamic_state *state,
128 LLVMBuilderRef builder,
129 unsigned unit);
130
131 LLVMValueRef
132 (*img_stride)( const struct lp_sampler_dynamic_state *state,
133 LLVMBuilderRef builder,
134 unsigned unit);
135
136 LLVMValueRef
137 (*data_ptr)( const struct lp_sampler_dynamic_state *state,
138 LLVMBuilderRef builder,
139 unsigned unit);
140
141 /** Obtain texture min lod */
142 LLVMValueRef
143 (*min_lod)(const struct lp_sampler_dynamic_state *state,
144 LLVMBuilderRef builder, unsigned unit);
145
146 /** Obtain texture max lod */
147 LLVMValueRef
148 (*max_lod)(const struct lp_sampler_dynamic_state *state,
149 LLVMBuilderRef builder, unsigned unit);
150
151 /** Obtain texture lod bias */
152 LLVMValueRef
153 (*lod_bias)(const struct lp_sampler_dynamic_state *state,
154 LLVMBuilderRef builder, unsigned unit);
155
156 /** Obtain texture border color */
157 LLVMValueRef
158 (*border_color)(const struct lp_sampler_dynamic_state *state,
159 LLVMBuilderRef builder, unsigned unit);
160 };
161
162
163 /**
164 * Keep all information for sampling code generation in a single place.
165 */
166 struct lp_build_sample_context
167 {
168 LLVMBuilderRef builder;
169
170 const struct lp_sampler_static_state *static_state;
171
172 struct lp_sampler_dynamic_state *dynamic_state;
173
174 const struct util_format_description *format_desc;
175
176 /** regular scalar float type */
177 struct lp_type float_type;
178 struct lp_build_context float_bld;
179
180 /** float vector type */
181 struct lp_build_context float_vec_bld;
182
183 /** regular scalar float type */
184 struct lp_type int_type;
185 struct lp_build_context int_bld;
186
187 /** Incoming coordinates type and build context */
188 struct lp_type coord_type;
189 struct lp_build_context coord_bld;
190
191 /** Unsigned integer coordinates */
192 struct lp_type uint_coord_type;
193 struct lp_build_context uint_coord_bld;
194
195 /** Signed integer coordinates */
196 struct lp_type int_coord_type;
197 struct lp_build_context int_coord_bld;
198
199 /** Output texels type and build context */
200 struct lp_type texel_type;
201 struct lp_build_context texel_bld;
202 };
203
204
205
206 /**
207 * We only support a few wrap modes in lp_build_sample_wrap_linear_int() at
208 * this time. Return whether the given mode is supported by that function.
209 */
210 static INLINE boolean
211 lp_is_simple_wrap_mode(unsigned mode)
212 {
213 switch (mode) {
214 case PIPE_TEX_WRAP_REPEAT:
215 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
216 return TRUE;
217 default:
218 return FALSE;
219 }
220 }
221
222
223 static INLINE void
224 apply_sampler_swizzle(struct lp_build_sample_context *bld,
225 LLVMValueRef *texel)
226 {
227 unsigned char swizzles[4];
228
229 swizzles[0] = bld->static_state->swizzle_r;
230 swizzles[1] = bld->static_state->swizzle_g;
231 swizzles[2] = bld->static_state->swizzle_b;
232 swizzles[3] = bld->static_state->swizzle_a;
233
234 lp_build_swizzle_soa_inplace(&bld->texel_bld, texel, swizzles);
235 }
236
237
238 static INLINE int
239 texture_dims(enum pipe_texture_target tex)
240 {
241 switch (tex) {
242 case PIPE_TEXTURE_1D:
243 return 1;
244 case PIPE_TEXTURE_2D:
245 case PIPE_TEXTURE_RECT:
246 case PIPE_TEXTURE_CUBE:
247 return 2;
248 case PIPE_TEXTURE_3D:
249 return 3;
250 default:
251 assert(0 && "bad texture target in texture_dims()");
252 return 2;
253 }
254 }
255
256
257 /**
258 * Derive the sampler static state.
259 */
260 void
261 lp_sampler_static_state(struct lp_sampler_static_state *state,
262 const struct pipe_sampler_view *view,
263 const struct pipe_sampler_state *sampler);
264
265
266 LLVMValueRef
267 lp_build_lod_selector(struct lp_build_sample_context *bld,
268 unsigned unit,
269 const LLVMValueRef ddx[4],
270 const LLVMValueRef ddy[4],
271 LLVMValueRef lod_bias, /* optional */
272 LLVMValueRef explicit_lod, /* optional */
273 LLVMValueRef width,
274 LLVMValueRef height,
275 LLVMValueRef depth);
276
277 void
278 lp_build_nearest_mip_level(struct lp_build_sample_context *bld,
279 unsigned unit,
280 LLVMValueRef lod,
281 LLVMValueRef *level_out);
282
283 void
284 lp_build_linear_mip_levels(struct lp_build_sample_context *bld,
285 unsigned unit,
286 LLVMValueRef lod,
287 LLVMValueRef *level0_out,
288 LLVMValueRef *level1_out,
289 LLVMValueRef *weight_out);
290
291 LLVMValueRef
292 lp_build_get_mipmap_level(struct lp_build_sample_context *bld,
293 LLVMValueRef data_array, LLVMValueRef level);
294
295 LLVMValueRef
296 lp_build_get_const_mipmap_level(struct lp_build_sample_context *bld,
297 LLVMValueRef data_array, int level);
298
299
300 void
301 lp_build_mipmap_level_sizes(struct lp_build_sample_context *bld,
302 unsigned dims,
303 LLVMValueRef width_vec,
304 LLVMValueRef height_vec,
305 LLVMValueRef depth_vec,
306 LLVMValueRef ilevel0,
307 LLVMValueRef ilevel1,
308 LLVMValueRef row_stride_array,
309 LLVMValueRef img_stride_array,
310 LLVMValueRef *width0_vec,
311 LLVMValueRef *width1_vec,
312 LLVMValueRef *height0_vec,
313 LLVMValueRef *height1_vec,
314 LLVMValueRef *depth0_vec,
315 LLVMValueRef *depth1_vec,
316 LLVMValueRef *row_stride0_vec,
317 LLVMValueRef *row_stride1_vec,
318 LLVMValueRef *img_stride0_vec,
319 LLVMValueRef *img_stride1_vec);
320
321
322 void
323 lp_build_cube_lookup(struct lp_build_sample_context *bld,
324 LLVMValueRef s,
325 LLVMValueRef t,
326 LLVMValueRef r,
327 LLVMValueRef *face,
328 LLVMValueRef *face_s,
329 LLVMValueRef *face_t);
330
331
332 void
333 lp_build_sample_partial_offset(struct lp_build_context *bld,
334 unsigned block_length,
335 LLVMValueRef coord,
336 LLVMValueRef stride,
337 LLVMValueRef *out_offset,
338 LLVMValueRef *out_i);
339
340
341 void
342 lp_build_sample_offset(struct lp_build_context *bld,
343 const struct util_format_description *format_desc,
344 LLVMValueRef x,
345 LLVMValueRef y,
346 LLVMValueRef z,
347 LLVMValueRef y_stride,
348 LLVMValueRef z_stride,
349 LLVMValueRef *out_offset,
350 LLVMValueRef *out_i,
351 LLVMValueRef *out_j);
352
353
354 void
355 lp_build_sample_soa(LLVMBuilderRef builder,
356 const struct lp_sampler_static_state *static_state,
357 struct lp_sampler_dynamic_state *dynamic_state,
358 struct lp_type fp_type,
359 unsigned unit,
360 unsigned num_coords,
361 const LLVMValueRef *coords,
362 const LLVMValueRef *ddx,
363 const LLVMValueRef *ddy,
364 LLVMValueRef lod_bias,
365 LLVMValueRef explicit_lod,
366 LLVMValueRef texel_out[4]);
367
368 void
369 lp_build_sample_nop(struct lp_type type,
370 LLVMValueRef texel_out[4]);
371
372
373 #endif /* LP_BLD_SAMPLE_H */