1 /**************************************************************************
3 * Copyright 2009 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
30 * Texture sampling -- SoA.
32 * @author Jose Fonseca <jfonseca@vmware.com>
35 #include "pipe/p_defines.h"
36 #include "pipe/p_state.h"
37 #include "util/u_debug.h"
38 #include "util/u_dump.h"
39 #include "util/u_memory.h"
40 #include "util/u_math.h"
41 #include "util/u_format.h"
42 #include "util/u_cpu_detect.h"
43 #include "lp_bld_debug.h"
44 #include "lp_bld_type.h"
45 #include "lp_bld_const.h"
46 #include "lp_bld_conv.h"
47 #include "lp_bld_arit.h"
48 #include "lp_bld_logic.h"
49 #include "lp_bld_swizzle.h"
50 #include "lp_bld_pack.h"
51 #include "lp_bld_format.h"
52 #include "lp_bld_sample.h"
56 * Keep all information for sampling code generation in a single place.
58 struct lp_build_sample_context
60 LLVMBuilderRef builder
;
62 const struct lp_sampler_static_state
*static_state
;
64 struct lp_sampler_dynamic_state
*dynamic_state
;
66 const struct util_format_description
*format_desc
;
68 /** Incoming coordinates type and build context */
69 struct lp_type coord_type
;
70 struct lp_build_context coord_bld
;
72 /** Unsigned integer coordinates */
73 struct lp_type uint_coord_type
;
74 struct lp_build_context uint_coord_bld
;
76 /** Signed integer coordinates */
77 struct lp_type int_coord_type
;
78 struct lp_build_context int_coord_bld
;
80 /** Output texels type and build context */
81 struct lp_type texel_type
;
82 struct lp_build_context texel_bld
;
87 * Does the given texture wrap mode allow sampling the texture border color?
88 * XXX maybe move this into gallium util code.
91 wrap_mode_uses_border_color(unsigned mode
)
94 case PIPE_TEX_WRAP_REPEAT
:
95 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
96 case PIPE_TEX_WRAP_MIRROR_REPEAT
:
97 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
:
99 case PIPE_TEX_WRAP_CLAMP
:
100 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
101 case PIPE_TEX_WRAP_MIRROR_CLAMP
:
102 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
:
105 assert(0 && "unexpected wrap mode");
113 * Gen code to fetch a texel from a texture at int coords (x, y).
114 * The result, texel, will be:
115 * texel[0] = red values
116 * texel[1] = green values
117 * texel[2] = blue values
118 * texel[3] = alpha values
121 lp_build_sample_texel_soa(struct lp_build_sample_context
*bld
,
126 LLVMValueRef y_stride
,
127 LLVMValueRef data_ptr
,
130 struct lp_build_context
*int_coord_bld
= &bld
->int_coord_bld
;
133 LLVMValueRef use_border
= NULL
;
135 /* use_border = x < 0 || x >= width || y < 0 || y >= height */
136 if (wrap_mode_uses_border_color(bld
->static_state
->wrap_s
)) {
138 b1
= lp_build_cmp(int_coord_bld
, PIPE_FUNC_LESS
, x
, int_coord_bld
->zero
);
139 b2
= lp_build_cmp(int_coord_bld
, PIPE_FUNC_GEQUAL
, x
, width
);
140 use_border
= LLVMBuildOr(bld
->builder
, b1
, b2
, "b1_or_b2");
143 if (wrap_mode_uses_border_color(bld
->static_state
->wrap_t
)) {
145 b1
= lp_build_cmp(int_coord_bld
, PIPE_FUNC_LESS
, y
, int_coord_bld
->zero
);
146 b2
= lp_build_cmp(int_coord_bld
, PIPE_FUNC_GEQUAL
, y
, height
);
148 use_border
= LLVMBuildOr(bld
->builder
, use_border
, b1
, "ub_or_b1");
149 use_border
= LLVMBuildOr(bld
->builder
, use_border
, b2
, "ub_or_b2");
152 use_border
= LLVMBuildOr(bld
->builder
, b1
, b2
, "b1_or_b2");
157 * Note: if we find an app which frequently samples the texture border
158 * we might want to implement a true conditional here to avoid sampling
159 * the texture whenever possible (since that's quite a bit of code).
162 * texel = border_color;
165 * texel = sample_texture(coord);
167 * As it is now, we always sample the texture, then selectively replace
168 * the texel color results with the border color.
171 /* convert x,y coords to linear offset from start of texture, in bytes */
172 offset
= lp_build_sample_offset(&bld
->uint_coord_bld
,
177 assert(bld
->format_desc
->block
.width
== 1);
178 assert(bld
->format_desc
->block
.height
== 1);
179 assert(bld
->format_desc
->block
.bits
<= bld
->texel_type
.width
);
181 /* gather the texels from the texture */
182 packed
= lp_build_gather(bld
->builder
,
183 bld
->texel_type
.length
,
184 bld
->format_desc
->block
.bits
,
185 bld
->texel_type
.width
,
188 /* convert texels to float rgba */
189 lp_build_unpack_rgba_soa(bld
->builder
,
195 /* select texel color or border color depending on use_border */
197 for (chan
= 0; chan
< 4; chan
++) {
198 LLVMValueRef border_chan
=
199 lp_build_const_scalar(bld
->texel_type
,
200 bld
->static_state
->border_color
[chan
]);
201 texel
[chan
] = lp_build_select(&bld
->texel_bld
, use_border
,
202 border_chan
, texel
[chan
]);
209 lp_build_sample_packed(struct lp_build_sample_context
*bld
,
212 LLVMValueRef y_stride
,
213 LLVMValueRef data_ptr
)
217 offset
= lp_build_sample_offset(&bld
->uint_coord_bld
,
222 assert(bld
->format_desc
->block
.width
== 1);
223 assert(bld
->format_desc
->block
.height
== 1);
224 assert(bld
->format_desc
->block
.bits
<= bld
->texel_type
.width
);
226 return lp_build_gather(bld
->builder
,
227 bld
->texel_type
.length
,
228 bld
->format_desc
->block
.bits
,
229 bld
->texel_type
.width
,
235 * Helper to compute the mirror function for the PIPE_WRAP_MIRROR modes.
238 lp_build_coord_mirror(struct lp_build_sample_context
*bld
,
241 struct lp_build_context
*coord_bld
= &bld
->coord_bld
;
242 struct lp_build_context
*int_coord_bld
= &bld
->int_coord_bld
;
243 LLVMValueRef fract
, flr
, isOdd
;
245 /* fract = coord - floor(coord) */
246 fract
= lp_build_sub(coord_bld
, coord
, lp_build_floor(coord_bld
, coord
));
248 /* flr = ifloor(coord); */
249 flr
= lp_build_ifloor(coord_bld
, coord
);
251 /* isOdd = flr & 1 */
252 isOdd
= LLVMBuildAnd(bld
->builder
, flr
, int_coord_bld
->one
, "");
254 /* make coord positive or negative depending on isOdd */
255 coord
= lp_build_set_sign(coord_bld
, fract
, isOdd
);
257 /* convert isOdd to float */
258 isOdd
= lp_build_int_to_float(coord_bld
, isOdd
);
260 /* add isOdd to coord */
261 coord
= lp_build_add(coord_bld
, coord
, isOdd
);
268 * We only support a few wrap modes in lp_build_sample_wrap_int() at this time.
269 * Return whether the given mode is supported by that function.
272 is_simple_wrap_mode(unsigned mode
)
275 case PIPE_TEX_WRAP_REPEAT
:
276 case PIPE_TEX_WRAP_CLAMP
:
277 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
279 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
287 * Build LLVM code for texture wrap mode, for scaled integer texcoords.
288 * \param coord the incoming texcoord (s,t,r or q) scaled to the texture size
289 * \param length the texture size along one dimension
290 * \param is_pot if TRUE, length is a power of two
291 * \param wrap_mode one of PIPE_TEX_WRAP_x
294 lp_build_sample_wrap_int(struct lp_build_sample_context
*bld
,
300 struct lp_build_context
*uint_coord_bld
= &bld
->uint_coord_bld
;
301 struct lp_build_context
*int_coord_bld
= &bld
->int_coord_bld
;
302 LLVMValueRef length_minus_one
;
304 length_minus_one
= lp_build_sub(uint_coord_bld
, length
, uint_coord_bld
->one
);
307 case PIPE_TEX_WRAP_REPEAT
:
309 coord
= LLVMBuildAnd(bld
->builder
, coord
, length_minus_one
, "");
311 /* Signed remainder won't give the right results for negative
312 * dividends but unsigned remainder does.*/
313 coord
= LLVMBuildURem(bld
->builder
, coord
, length
, "");
316 case PIPE_TEX_WRAP_CLAMP
:
317 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
318 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
319 coord
= lp_build_max(int_coord_bld
, coord
, int_coord_bld
->zero
);
320 coord
= lp_build_min(int_coord_bld
, coord
, length_minus_one
);
323 case PIPE_TEX_WRAP_MIRROR_REPEAT
:
324 case PIPE_TEX_WRAP_MIRROR_CLAMP
:
325 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
:
326 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
:
328 _debug_printf("llvmpipe: failed to translate texture wrap mode %s\n",
329 util_dump_tex_wrap(wrap_mode
, TRUE
));
330 coord
= lp_build_max(uint_coord_bld
, coord
, uint_coord_bld
->zero
);
331 coord
= lp_build_min(uint_coord_bld
, coord
, length_minus_one
);
343 * Build LLVM code for texture wrap mode for linear filtering.
344 * \param x0_out returns first integer texcoord
345 * \param x1_out returns second integer texcoord
346 * \param weight_out returns linear interpolation weight
349 lp_build_sample_wrap_linear(struct lp_build_sample_context
*bld
,
354 LLVMValueRef
*x0_out
,
355 LLVMValueRef
*x1_out
,
356 LLVMValueRef
*weight_out
)
358 struct lp_build_context
*coord_bld
= &bld
->coord_bld
;
359 struct lp_build_context
*int_coord_bld
= &bld
->int_coord_bld
;
360 struct lp_build_context
*uint_coord_bld
= &bld
->uint_coord_bld
;
361 LLVMValueRef two
= lp_build_const_scalar(coord_bld
->type
, 2.0);
362 LLVMValueRef half
= lp_build_const_scalar(coord_bld
->type
, 0.5);
363 LLVMValueRef length_f
= lp_build_int_to_float(coord_bld
, length
);
364 LLVMValueRef length_minus_one
= lp_build_sub(uint_coord_bld
, length
, uint_coord_bld
->one
);
365 LLVMValueRef length_f_minus_one
= lp_build_sub(coord_bld
, length_f
, coord_bld
->one
);
366 LLVMValueRef coord0
, coord1
, weight
;
369 case PIPE_TEX_WRAP_REPEAT
:
370 /* mul by size and subtract 0.5 */
371 coord
= lp_build_mul(coord_bld
, coord
, length_f
);
372 coord
= lp_build_sub(coord_bld
, coord
, half
);
374 coord0
= lp_build_ifloor(coord_bld
, coord
);
375 coord1
= lp_build_add(uint_coord_bld
, coord0
, uint_coord_bld
->one
);
376 /* compute lerp weight */
377 weight
= lp_build_fract(coord_bld
, coord
);
380 coord0
= LLVMBuildAnd(bld
->builder
, coord0
, length_minus_one
, "");
381 coord1
= LLVMBuildAnd(bld
->builder
, coord1
, length_minus_one
, "");
384 /* Signed remainder won't give the right results for negative
385 * dividends but unsigned remainder does.*/
386 coord0
= LLVMBuildURem(bld
->builder
, coord0
, length
, "");
387 coord1
= LLVMBuildURem(bld
->builder
, coord1
, length
, "");
391 case PIPE_TEX_WRAP_CLAMP
:
392 if (bld
->static_state
->normalized_coords
) {
393 coord
= lp_build_mul(coord_bld
, coord
, length_f
);
395 weight
= lp_build_fract(coord_bld
, coord
);
396 coord0
= lp_build_clamp(coord_bld
, coord
, coord_bld
->zero
,
398 coord1
= lp_build_add(coord_bld
, coord
, coord_bld
->one
);
399 coord1
= lp_build_clamp(coord_bld
, coord1
, coord_bld
->zero
,
401 coord0
= lp_build_ifloor(coord_bld
, coord0
);
402 coord1
= lp_build_ifloor(coord_bld
, coord1
);
405 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
406 if (bld
->static_state
->normalized_coords
) {
408 coord
= lp_build_clamp(coord_bld
, coord
, coord_bld
->zero
, coord_bld
->one
);
409 /* mul by tex size and subtract 0.5 */
410 coord
= lp_build_mul(coord_bld
, coord
, length_f
);
411 coord
= lp_build_sub(coord_bld
, coord
, half
);
414 LLVMValueRef min
, max
;
415 /* clamp to [0.5, length - 0.5] */
416 min
= lp_build_const_scalar(coord_bld
->type
, 0.5F
);
417 max
= lp_build_sub(coord_bld
, length_f
, min
);
418 coord
= lp_build_clamp(coord_bld
, coord
, min
, max
);
420 /* compute lerp weight */
421 weight
= lp_build_fract(coord_bld
, coord
);
422 /* coord0 = floor(coord); */
423 coord0
= lp_build_ifloor(coord_bld
, coord
);
424 coord1
= lp_build_add(int_coord_bld
, coord0
, int_coord_bld
->one
);
425 /* coord0 = max(coord0, 0) */
426 coord0
= lp_build_max(int_coord_bld
, coord0
, int_coord_bld
->zero
);
427 /* coord1 = min(coord1, length-1) */
428 coord1
= lp_build_min(int_coord_bld
, coord1
, length_minus_one
);
431 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
433 LLVMValueRef min
, max
;
434 if (bld
->static_state
->normalized_coords
) {
435 /* min = -1.0 / (2 * length) = -0.5 / length */
436 min
= lp_build_mul(coord_bld
,
437 lp_build_const_scalar(coord_bld
->type
, -0.5F
),
438 lp_build_rcp(coord_bld
, length_f
));
439 /* max = 1.0 - min */
440 max
= lp_build_sub(coord_bld
, coord_bld
->one
, min
);
441 /* coord = clamp(coord, min, max) */
442 coord
= lp_build_clamp(coord_bld
, coord
, min
, max
);
443 /* scale coord to length (and sub 0.5?) */
444 coord
= lp_build_mul(coord_bld
, coord
, length_f
);
445 coord
= lp_build_sub(coord_bld
, coord
, half
);
448 /* clamp to [-0.5, length + 0.5] */
449 min
= lp_build_const_scalar(coord_bld
->type
, -0.5F
);
450 max
= lp_build_sub(coord_bld
, length_f
, min
);
451 coord
= lp_build_clamp(coord_bld
, coord
, min
, max
);
452 coord
= lp_build_sub(coord_bld
, coord
, half
);
454 /* compute lerp weight */
455 weight
= lp_build_fract(coord_bld
, coord
);
457 coord0
= lp_build_ifloor(coord_bld
, coord
);
458 coord1
= lp_build_add(int_coord_bld
, coord0
, int_coord_bld
->one
);
462 case PIPE_TEX_WRAP_MIRROR_REPEAT
:
463 /* compute mirror function */
464 coord
= lp_build_coord_mirror(bld
, coord
);
466 /* scale coord to length */
467 coord
= lp_build_mul(coord_bld
, coord
, length_f
);
468 coord
= lp_build_sub(coord_bld
, coord
, half
);
470 /* compute lerp weight */
471 weight
= lp_build_fract(coord_bld
, coord
);
473 /* convert to int coords */
474 coord0
= lp_build_ifloor(coord_bld
, coord
);
475 coord1
= lp_build_add(int_coord_bld
, coord0
, int_coord_bld
->one
);
477 /* coord0 = max(coord0, 0) */
478 coord0
= lp_build_max(int_coord_bld
, coord0
, int_coord_bld
->zero
);
479 /* coord1 = min(coord1, length-1) */
480 coord1
= lp_build_min(int_coord_bld
, coord1
, length_minus_one
);
483 case PIPE_TEX_WRAP_MIRROR_CLAMP
:
485 LLVMValueRef min
, max
;
486 /* min = 1.0 / (2 * length) */
487 min
= lp_build_rcp(coord_bld
, lp_build_mul(coord_bld
, two
, length_f
));
488 /* max = 1.0 - min */
489 max
= lp_build_sub(coord_bld
, coord_bld
->one
, min
);
491 coord
= lp_build_abs(coord_bld
, coord
);
492 coord
= lp_build_clamp(coord_bld
, coord
, min
, max
);
493 coord
= lp_build_mul(coord_bld
, coord
, length_f
);
494 if(0)coord
= lp_build_sub(coord_bld
, coord
, half
);
495 weight
= lp_build_fract(coord_bld
, coord
);
496 coord0
= lp_build_ifloor(coord_bld
, coord
);
497 coord1
= lp_build_add(int_coord_bld
, coord0
, int_coord_bld
->one
);
501 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
:
503 LLVMValueRef min
, max
;
504 /* min = 1.0 / (2 * length) */
505 min
= lp_build_rcp(coord_bld
, lp_build_mul(coord_bld
, two
, length_f
));
506 /* max = 1.0 - min */
507 max
= lp_build_sub(coord_bld
, coord_bld
->one
, min
);
509 coord
= lp_build_abs(coord_bld
, coord
);
510 coord
= lp_build_clamp(coord_bld
, coord
, min
, max
);
511 coord
= lp_build_mul(coord_bld
, coord
, length_f
);
512 coord
= lp_build_sub(coord_bld
, coord
, half
);
513 weight
= lp_build_fract(coord_bld
, coord
);
514 coord0
= lp_build_ifloor(coord_bld
, coord
);
515 coord1
= lp_build_add(int_coord_bld
, coord0
, int_coord_bld
->one
);
519 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
:
521 LLVMValueRef min
, max
;
522 /* min = -1.0 / (2 * length) = -0.5 / length */
523 min
= lp_build_mul(coord_bld
,
524 lp_build_const_scalar(coord_bld
->type
, -0.5F
),
525 lp_build_rcp(coord_bld
, length_f
));
526 /* max = 1.0 - min */
527 max
= lp_build_sub(coord_bld
, coord_bld
->one
, min
);
529 coord
= lp_build_abs(coord_bld
, coord
);
530 coord
= lp_build_clamp(coord_bld
, coord
, min
, max
);
531 coord
= lp_build_mul(coord_bld
, coord
, length_f
);
532 coord
= lp_build_sub(coord_bld
, coord
, half
);
533 weight
= lp_build_fract(coord_bld
, coord
);
534 coord0
= lp_build_ifloor(coord_bld
, coord
);
535 coord1
= lp_build_add(int_coord_bld
, coord0
, int_coord_bld
->one
);
548 *weight_out
= weight
;
553 * Build LLVM code for texture wrap mode for nearest filtering.
554 * \param coord the incoming texcoord (nominally in [0,1])
555 * \param length the texture size along one dimension, as int
556 * \param is_pot if TRUE, length is a power of two
557 * \param wrap_mode one of PIPE_TEX_WRAP_x
560 lp_build_sample_wrap_nearest(struct lp_build_sample_context
*bld
,
566 struct lp_build_context
*coord_bld
= &bld
->coord_bld
;
567 struct lp_build_context
*int_coord_bld
= &bld
->int_coord_bld
;
568 struct lp_build_context
*uint_coord_bld
= &bld
->uint_coord_bld
;
569 LLVMValueRef two
= lp_build_const_scalar(coord_bld
->type
, 2.0);
570 LLVMValueRef length_f
= lp_build_int_to_float(coord_bld
, length
);
571 LLVMValueRef length_minus_one
= lp_build_sub(uint_coord_bld
, length
, uint_coord_bld
->one
);
572 LLVMValueRef length_f_minus_one
= lp_build_sub(coord_bld
, length_f
, coord_bld
->one
);
576 case PIPE_TEX_WRAP_REPEAT
:
577 coord
= lp_build_mul(coord_bld
, coord
, length_f
);
578 icoord
= lp_build_ifloor(coord_bld
, coord
);
580 icoord
= LLVMBuildAnd(bld
->builder
, icoord
, length_minus_one
, "");
582 /* Signed remainder won't give the right results for negative
583 * dividends but unsigned remainder does.*/
584 icoord
= LLVMBuildURem(bld
->builder
, icoord
, length
, "");
587 case PIPE_TEX_WRAP_CLAMP
:
589 if (bld
->static_state
->normalized_coords
) {
590 coord
= lp_build_mul(coord_bld
, coord
, length_f
);
593 icoord
= lp_build_ifloor(coord_bld
, coord
);
594 /* clamp to [0, size-1]. Note: int coord builder type */
595 icoord
= lp_build_clamp(int_coord_bld
, icoord
, int_coord_bld
->zero
,
599 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
601 LLVMValueRef min
, max
;
602 if (bld
->static_state
->normalized_coords
) {
603 /* min = 1.0 / (2 * length) */
604 min
= lp_build_rcp(coord_bld
, lp_build_mul(coord_bld
, two
, length_f
));
605 /* max = length - min */
606 max
= lp_build_sub(coord_bld
, length_f
, min
);
607 /* scale coord to length */
608 coord
= lp_build_mul(coord_bld
, coord
, length_f
);
611 /* clamp to [0.5, length - 0.5] */
612 min
= lp_build_const_scalar(coord_bld
->type
, 0.5F
);
613 max
= lp_build_sub(coord_bld
, length_f
, min
);
615 /* coord = clamp(coord, min, max) */
616 coord
= lp_build_clamp(coord_bld
, coord
, min
, max
);
617 icoord
= lp_build_ifloor(coord_bld
, coord
);
621 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
622 /* Note: this is the same as CLAMP_TO_EDGE, except min = -min */
624 LLVMValueRef min
, max
;
625 if (bld
->static_state
->normalized_coords
) {
626 /* min = -1.0 / (2 * length) = -0.5 / length */
627 min
= lp_build_mul(coord_bld
,
628 lp_build_const_scalar(coord_bld
->type
, -0.5F
),
629 lp_build_rcp(coord_bld
, length_f
));
630 /* max = length - min */
631 max
= lp_build_sub(coord_bld
, length_f
, min
);
632 /* scale coord to length */
633 coord
= lp_build_mul(coord_bld
, coord
, length_f
);
636 /* clamp to [-0.5, length + 0.5] */
637 min
= lp_build_const_scalar(coord_bld
->type
, -0.5F
);
638 max
= lp_build_sub(coord_bld
, length_f
, min
);
640 /* coord = clamp(coord, min, max) */
641 coord
= lp_build_clamp(coord_bld
, coord
, min
, max
);
642 icoord
= lp_build_ifloor(coord_bld
, coord
);
646 case PIPE_TEX_WRAP_MIRROR_REPEAT
:
648 LLVMValueRef min
, max
;
649 /* min = 1.0 / (2 * length) */
650 min
= lp_build_rcp(coord_bld
, lp_build_mul(coord_bld
, two
, length_f
));
651 /* max = length - min */
652 max
= lp_build_sub(coord_bld
, length_f
, min
);
654 /* compute mirror function */
655 coord
= lp_build_coord_mirror(bld
, coord
);
657 /* scale coord to length */
658 coord
= lp_build_mul(coord_bld
, coord
, length_f
);
660 /* coord = clamp(coord, min, max) */
661 coord
= lp_build_clamp(coord_bld
, coord
, min
, max
);
662 icoord
= lp_build_ifloor(coord_bld
, coord
);
666 case PIPE_TEX_WRAP_MIRROR_CLAMP
:
667 coord
= lp_build_abs(coord_bld
, coord
);
668 coord
= lp_build_mul(coord_bld
, coord
, length_f
);
669 coord
= lp_build_clamp(coord_bld
, coord
, coord_bld
->zero
, length_f_minus_one
);
670 icoord
= lp_build_ifloor(coord_bld
, coord
);
673 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
:
675 LLVMValueRef min
, max
;
676 /* min = 1.0 / (2 * length) */
677 min
= lp_build_rcp(coord_bld
, lp_build_mul(coord_bld
, two
, length_f
));
678 /* max = length - min */
679 max
= lp_build_sub(coord_bld
, length_f
, min
);
681 coord
= lp_build_abs(coord_bld
, coord
);
682 coord
= lp_build_mul(coord_bld
, coord
, length_f
);
683 coord
= lp_build_clamp(coord_bld
, coord
, min
, max
);
684 icoord
= lp_build_ifloor(coord_bld
, coord
);
688 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
:
690 LLVMValueRef min
, max
;
691 /* min = 1.0 / (2 * length) */
692 min
= lp_build_rcp(coord_bld
, lp_build_mul(coord_bld
, two
, length_f
));
693 min
= lp_build_negate(coord_bld
, min
);
694 /* max = length - min */
695 max
= lp_build_sub(coord_bld
, length_f
, min
);
697 coord
= lp_build_abs(coord_bld
, coord
);
698 coord
= lp_build_mul(coord_bld
, coord
, length_f
);
699 coord
= lp_build_clamp(coord_bld
, coord
, min
, max
);
700 icoord
= lp_build_ifloor(coord_bld
, coord
);
714 * Sample 2D texture with nearest filtering.
717 lp_build_sample_2d_nearest_soa(struct lp_build_sample_context
*bld
,
723 LLVMValueRef data_ptr
,
728 x
= lp_build_sample_wrap_nearest(bld
, s
, width
,
729 bld
->static_state
->pot_width
,
730 bld
->static_state
->wrap_s
);
731 y
= lp_build_sample_wrap_nearest(bld
, t
, height
,
732 bld
->static_state
->pot_height
,
733 bld
->static_state
->wrap_t
);
735 lp_build_name(x
, "tex.x.wrapped");
736 lp_build_name(y
, "tex.y.wrapped");
738 lp_build_sample_texel_soa(bld
, width
, height
, x
, y
, stride
, data_ptr
, texel
);
743 * Sample 2D texture with bilinear filtering.
746 lp_build_sample_2d_linear_soa(struct lp_build_sample_context
*bld
,
752 LLVMValueRef data_ptr
,
755 LLVMValueRef s_fpart
;
756 LLVMValueRef t_fpart
;
759 LLVMValueRef neighbors
[2][2][4];
762 lp_build_sample_wrap_linear(bld
, s
, width
, bld
->static_state
->pot_width
,
763 bld
->static_state
->wrap_s
, &x0
, &x1
, &s_fpart
);
764 lp_build_sample_wrap_linear(bld
, t
, height
, bld
->static_state
->pot_height
,
765 bld
->static_state
->wrap_t
, &y0
, &y1
, &t_fpart
);
767 lp_build_sample_texel_soa(bld
, width
, height
, x0
, y0
, stride
, data_ptr
, neighbors
[0][0]);
768 lp_build_sample_texel_soa(bld
, width
, height
, x1
, y0
, stride
, data_ptr
, neighbors
[0][1]);
769 lp_build_sample_texel_soa(bld
, width
, height
, x0
, y1
, stride
, data_ptr
, neighbors
[1][0]);
770 lp_build_sample_texel_soa(bld
, width
, height
, x1
, y1
, stride
, data_ptr
, neighbors
[1][1]);
772 /* TODO: Don't interpolate missing channels */
773 for(chan
= 0; chan
< 4; ++chan
) {
774 texel
[chan
] = lp_build_lerp_2d(&bld
->texel_bld
,
776 neighbors
[0][0][chan
],
777 neighbors
[0][1][chan
],
778 neighbors
[1][0][chan
],
779 neighbors
[1][1][chan
]);
785 lp_build_rgba8_to_f32_soa(LLVMBuilderRef builder
,
786 struct lp_type dst_type
,
790 LLVMValueRef mask
= lp_build_int_const_scalar(dst_type
, 0xff);
793 /* Decode the input vector components */
794 for (chan
= 0; chan
< 4; ++chan
) {
795 unsigned start
= chan
*8;
796 unsigned stop
= start
+ 8;
802 input
= LLVMBuildLShr(builder
, input
, lp_build_int_const_scalar(dst_type
, start
), "");
805 input
= LLVMBuildAnd(builder
, input
, mask
, "");
807 input
= lp_build_unsigned_norm_to_float(builder
, 8, dst_type
, input
);
815 lp_build_sample_2d_linear_aos(struct lp_build_sample_context
*bld
,
821 LLVMValueRef data_ptr
,
824 LLVMBuilderRef builder
= bld
->builder
;
825 struct lp_build_context i32
, h16
, u8n
;
826 LLVMTypeRef i32_vec_type
, h16_vec_type
, u8n_vec_type
;
827 LLVMValueRef i32_c8
, i32_c128
, i32_c255
;
828 LLVMValueRef s_ipart
, s_fpart
, s_fpart_lo
, s_fpart_hi
;
829 LLVMValueRef t_ipart
, t_fpart
, t_fpart_lo
, t_fpart_hi
;
832 LLVMValueRef neighbors
[2][2];
833 LLVMValueRef neighbors_lo
[2][2];
834 LLVMValueRef neighbors_hi
[2][2];
835 LLVMValueRef packed
, packed_lo
, packed_hi
;
836 LLVMValueRef unswizzled
[4];
838 lp_build_context_init(&i32
, builder
, lp_type_int(32));
839 lp_build_context_init(&h16
, builder
, lp_type_ufixed(16));
840 lp_build_context_init(&u8n
, builder
, lp_type_unorm(8));
842 i32_vec_type
= lp_build_vec_type(i32
.type
);
843 h16_vec_type
= lp_build_vec_type(h16
.type
);
844 u8n_vec_type
= lp_build_vec_type(u8n
.type
);
846 if (bld
->static_state
->normalized_coords
) {
847 LLVMTypeRef coord_vec_type
= lp_build_vec_type(bld
->coord_type
);
848 LLVMValueRef fp_width
= LLVMBuildSIToFP(bld
->builder
, width
, coord_vec_type
, "");
849 LLVMValueRef fp_height
= LLVMBuildSIToFP(bld
->builder
, height
, coord_vec_type
, "");
850 s
= lp_build_mul(&bld
->coord_bld
, s
, fp_width
);
851 t
= lp_build_mul(&bld
->coord_bld
, t
, fp_height
);
854 /* scale coords by 256 (8 fractional bits) */
855 s
= lp_build_mul_imm(&bld
->coord_bld
, s
, 256);
856 t
= lp_build_mul_imm(&bld
->coord_bld
, t
, 256);
858 /* convert float to int */
859 s
= LLVMBuildFPToSI(builder
, s
, i32_vec_type
, "");
860 t
= LLVMBuildFPToSI(builder
, t
, i32_vec_type
, "");
862 /* subtract 0.5 (add -128) */
863 i32_c128
= lp_build_int_const_scalar(i32
.type
, -128);
864 s
= LLVMBuildAdd(builder
, s
, i32_c128
, "");
865 t
= LLVMBuildAdd(builder
, t
, i32_c128
, "");
867 /* compute floor (shift right 8) */
868 i32_c8
= lp_build_int_const_scalar(i32
.type
, 8);
869 s_ipart
= LLVMBuildAShr(builder
, s
, i32_c8
, "");
870 t_ipart
= LLVMBuildAShr(builder
, t
, i32_c8
, "");
872 /* compute fractional part (AND with 0xff) */
873 i32_c255
= lp_build_int_const_scalar(i32
.type
, 255);
874 s_fpart
= LLVMBuildAnd(builder
, s
, i32_c255
, "");
875 t_fpart
= LLVMBuildAnd(builder
, t
, i32_c255
, "");
880 x1
= lp_build_add(&bld
->int_coord_bld
, x0
, bld
->int_coord_bld
.one
);
881 y1
= lp_build_add(&bld
->int_coord_bld
, y0
, bld
->int_coord_bld
.one
);
883 x0
= lp_build_sample_wrap_int(bld
, x0
, width
, bld
->static_state
->pot_width
,
884 bld
->static_state
->wrap_s
);
885 y0
= lp_build_sample_wrap_int(bld
, y0
, height
, bld
->static_state
->pot_height
,
886 bld
->static_state
->wrap_t
);
888 x1
= lp_build_sample_wrap_int(bld
, x1
, width
, bld
->static_state
->pot_width
,
889 bld
->static_state
->wrap_s
);
890 y1
= lp_build_sample_wrap_int(bld
, y1
, height
, bld
->static_state
->pot_height
,
891 bld
->static_state
->wrap_t
);
894 * Transform 4 x i32 in
896 * s_fpart = {s0, s1, s2, s3}
900 * s_fpart = {00, s0, 00, s1, 00, s2, 00, s3}
904 * s_fpart_lo = {s0, s0, s0, s0, s1, s1, s1, s1}
905 * s_fpart_hi = {s2, s2, s2, s2, s3, s3, s3, s3}
907 * and likewise for t_fpart. There is no risk of loosing precision here
908 * since the fractional parts only use the lower 8bits.
911 s_fpart
= LLVMBuildBitCast(builder
, s_fpart
, h16_vec_type
, "");
912 t_fpart
= LLVMBuildBitCast(builder
, t_fpart
, h16_vec_type
, "");
915 LLVMTypeRef elem_type
= LLVMInt32Type();
916 LLVMValueRef shuffles_lo
[LP_MAX_VECTOR_LENGTH
];
917 LLVMValueRef shuffles_hi
[LP_MAX_VECTOR_LENGTH
];
918 LLVMValueRef shuffle_lo
;
919 LLVMValueRef shuffle_hi
;
922 for(j
= 0; j
< h16
.type
.length
; j
+= 4) {
923 unsigned subindex
= util_cpu_caps
.little_endian
? 0 : 1;
926 index
= LLVMConstInt(elem_type
, j
/2 + subindex
, 0);
927 for(i
= 0; i
< 4; ++i
)
928 shuffles_lo
[j
+ i
] = index
;
930 index
= LLVMConstInt(elem_type
, h16
.type
.length
/2 + j
/2 + subindex
, 0);
931 for(i
= 0; i
< 4; ++i
)
932 shuffles_hi
[j
+ i
] = index
;
935 shuffle_lo
= LLVMConstVector(shuffles_lo
, h16
.type
.length
);
936 shuffle_hi
= LLVMConstVector(shuffles_hi
, h16
.type
.length
);
938 s_fpart_lo
= LLVMBuildShuffleVector(builder
, s_fpart
, h16
.undef
, shuffle_lo
, "");
939 t_fpart_lo
= LLVMBuildShuffleVector(builder
, t_fpart
, h16
.undef
, shuffle_lo
, "");
940 s_fpart_hi
= LLVMBuildShuffleVector(builder
, s_fpart
, h16
.undef
, shuffle_hi
, "");
941 t_fpart_hi
= LLVMBuildShuffleVector(builder
, t_fpart
, h16
.undef
, shuffle_hi
, "");
945 * Fetch the pixels as 4 x 32bit (rgba order might differ):
947 * rgba0 rgba1 rgba2 rgba3
949 * bit cast them into 16 x u8
951 * r0 g0 b0 a0 r1 g1 b1 a1 r2 g2 b2 a2 r3 g3 b3 a3
953 * unpack them into two 8 x i16:
955 * r0 g0 b0 a0 r1 g1 b1 a1
956 * r2 g2 b2 a2 r3 g3 b3 a3
958 * The higher 8 bits of the resulting elements will be zero.
961 neighbors
[0][0] = lp_build_sample_packed(bld
, x0
, y0
, stride
, data_ptr
);
962 neighbors
[0][1] = lp_build_sample_packed(bld
, x1
, y0
, stride
, data_ptr
);
963 neighbors
[1][0] = lp_build_sample_packed(bld
, x0
, y1
, stride
, data_ptr
);
964 neighbors
[1][1] = lp_build_sample_packed(bld
, x1
, y1
, stride
, data_ptr
);
966 neighbors
[0][0] = LLVMBuildBitCast(builder
, neighbors
[0][0], u8n_vec_type
, "");
967 neighbors
[0][1] = LLVMBuildBitCast(builder
, neighbors
[0][1], u8n_vec_type
, "");
968 neighbors
[1][0] = LLVMBuildBitCast(builder
, neighbors
[1][0], u8n_vec_type
, "");
969 neighbors
[1][1] = LLVMBuildBitCast(builder
, neighbors
[1][1], u8n_vec_type
, "");
971 lp_build_unpack2(builder
, u8n
.type
, h16
.type
, neighbors
[0][0], &neighbors_lo
[0][0], &neighbors_hi
[0][0]);
972 lp_build_unpack2(builder
, u8n
.type
, h16
.type
, neighbors
[0][1], &neighbors_lo
[0][1], &neighbors_hi
[0][1]);
973 lp_build_unpack2(builder
, u8n
.type
, h16
.type
, neighbors
[1][0], &neighbors_lo
[1][0], &neighbors_hi
[1][0]);
974 lp_build_unpack2(builder
, u8n
.type
, h16
.type
, neighbors
[1][1], &neighbors_lo
[1][1], &neighbors_hi
[1][1]);
977 * Linear interpolate with 8.8 fixed point.
980 packed_lo
= lp_build_lerp_2d(&h16
,
981 s_fpart_lo
, t_fpart_lo
,
987 packed_hi
= lp_build_lerp_2d(&h16
,
988 s_fpart_hi
, t_fpart_hi
,
994 packed
= lp_build_pack2(builder
, h16
.type
, u8n
.type
, packed_lo
, packed_hi
);
997 * Convert to SoA and swizzle.
1000 packed
= LLVMBuildBitCast(builder
, packed
, i32_vec_type
, "");
1002 lp_build_rgba8_to_f32_soa(bld
->builder
,
1004 packed
, unswizzled
);
1006 lp_build_format_swizzle_soa(bld
->format_desc
,
1007 bld
->texel_type
, unswizzled
,
1013 lp_build_sample_compare(struct lp_build_sample_context
*bld
,
1015 LLVMValueRef
*texel
)
1017 struct lp_build_context
*texel_bld
= &bld
->texel_bld
;
1021 if(bld
->static_state
->compare_mode
== PIPE_TEX_COMPARE_NONE
)
1024 /* TODO: Compare before swizzling, to avoid redundant computations */
1026 for(chan
= 0; chan
< 4; ++chan
) {
1028 cmp
= lp_build_cmp(texel_bld
, bld
->static_state
->compare_func
, p
, texel
[chan
]);
1029 cmp
= lp_build_select(texel_bld
, cmp
, texel_bld
->one
, texel_bld
->zero
);
1032 res
= lp_build_add(texel_bld
, res
, cmp
);
1038 res
= lp_build_mul(texel_bld
, res
, lp_build_const_scalar(texel_bld
->type
, 0.25));
1040 /* XXX returning result for default GL_DEPTH_TEXTURE_MODE = GL_LUMINANCE */
1041 for(chan
= 0; chan
< 3; ++chan
)
1043 texel
[3] = texel_bld
->one
;
1048 texture_dims(enum pipe_texture_target tex
)
1051 case PIPE_TEXTURE_1D
:
1053 case PIPE_TEXTURE_2D
:
1054 case PIPE_TEXTURE_CUBE
:
1056 case PIPE_TEXTURE_3D
:
1059 assert(0 && "bad texture target in texture_dims()");
1066 * Generate code to compute texture level of detail (lambda).
1067 * \param s vector of texcoord s values
1068 * \param t vector of texcoord t values
1069 * \param r vector of texcoord r values
1070 * \param width scalar int texture width
1071 * \param height scalar int texture height
1072 * \param depth scalar int texture depth
1075 lp_build_lod_selector(struct lp_build_sample_context
*bld
,
1080 LLVMValueRef height
,
1084 const int dims
= texture_dims(bld
->static_state
->target
);
1085 struct lp_build_context
*coord_bld
= &bld
->coord_bld
;
1087 LLVMValueRef lod_bias
= lp_build_const_scalar(bld
->coord_bld
.type
,
1088 bld
->static_state
->lod_bias
);
1089 LLVMValueRef min_lod
= lp_build_const_scalar(bld
->coord_bld
.type
,
1090 bld
->static_state
->min_lod
);
1091 LLVMValueRef max_lod
= lp_build_const_scalar(bld
->coord_bld
.type
,
1092 bld
->static_state
->max_lod
);
1094 LLVMValueRef index0
= LLVMConstInt(LLVMInt32Type(), 0, 0);
1095 LLVMValueRef index1
= LLVMConstInt(LLVMInt32Type(), 1, 0);
1096 LLVMValueRef index2
= LLVMConstInt(LLVMInt32Type(), 2, 0);
1098 LLVMValueRef s0
, s1
, s2
;
1099 LLVMValueRef t0
, t1
, t2
;
1100 LLVMValueRef r0
, r1
, r2
;
1101 LLVMValueRef dsdx
, dsdy
, dtdx
, dtdy
, drdx
, drdy
;
1102 LLVMValueRef rho
, lod
;
1105 * dsdx = abs(s[1] - s[0]);
1106 * dsdy = abs(s[2] - s[0]);
1107 * dtdx = abs(t[1] - t[0]);
1108 * dtdy = abs(t[2] - t[0]);
1109 * drdx = abs(r[1] - r[0]);
1110 * drdy = abs(r[2] - r[0]);
1111 * XXX we're assuming a four-element quad in 2x2 layout here.
1113 s0
= LLVMBuildExtractElement(bld
->builder
, s
, index0
, "s0");
1114 s1
= LLVMBuildExtractElement(bld
->builder
, s
, index1
, "s1");
1115 s2
= LLVMBuildExtractElement(bld
->builder
, s
, index2
, "s2");
1116 dsdx
= lp_build_abs(coord_bld
, lp_build_sub(coord_bld
, s1
, s0
));
1117 dsdy
= lp_build_abs(coord_bld
, lp_build_sub(coord_bld
, s2
, s0
));
1119 t0
= LLVMBuildExtractElement(bld
->builder
, t
, index0
, "t0");
1120 t1
= LLVMBuildExtractElement(bld
->builder
, t
, index1
, "t1");
1121 t2
= LLVMBuildExtractElement(bld
->builder
, t
, index2
, "t2");
1122 dtdx
= lp_build_abs(coord_bld
, lp_build_sub(coord_bld
, t1
, t0
));
1123 dtdy
= lp_build_abs(coord_bld
, lp_build_sub(coord_bld
, t2
, t0
));
1125 r0
= LLVMBuildExtractElement(bld
->builder
, r
, index0
, "r0");
1126 r1
= LLVMBuildExtractElement(bld
->builder
, r
, index1
, "r1");
1127 r2
= LLVMBuildExtractElement(bld
->builder
, r
, index2
, "r2");
1128 drdx
= lp_build_abs(coord_bld
, lp_build_sub(coord_bld
, r1
, r0
));
1129 drdy
= lp_build_abs(coord_bld
, lp_build_sub(coord_bld
, r2
, r0
));
1133 /* Compute rho = max of all partial derivatives scaled by texture size.
1134 * XXX this can be vectorized somewhat
1136 rho
= lp_build_mul(coord_bld
,
1137 lp_build_max(coord_bld
, dsdx
, dsdy
),
1138 lp_build_int_to_float(coord_bld
, width
));
1141 max
= lp_build_mul(coord_bld
,
1142 lp_build_max(coord_bld
, dtdx
, dtdy
),
1143 lp_build_int_to_float(coord_bld
, height
));
1144 rho
= lp_build_max(coord_bld
, rho
, max
);
1146 max
= lp_build_mul(coord_bld
,
1147 lp_build_max(coord_bld
, drdx
, drdy
),
1148 lp_build_int_to_float(coord_bld
, depth
));
1149 rho
= lp_build_max(coord_bld
, rho
, max
);
1153 /* compute lod = log2(rho) */
1154 lod
= lp_build_log2(coord_bld
, rho
);
1157 lod
= lp_build_add(coord_bld
, lod
, lod_bias
);
1160 lod
= lp_build_clamp(coord_bld
, lod
, min_lod
, max_lod
);
1167 * For PIPE_TEX_MIPFILTER_NEAREST, convert float LOD to integer
1168 * mipmap level index.
1169 * \param lod scalar float texture level of detail
1170 * \param level_out returns integer
1173 lp_build_nearest_mip_level(struct lp_build_sample_context
*bld
,
1176 LLVMValueRef
*level_out
)
1178 struct lp_build_context
*coord_bld
= &bld
->coord_bld
;
1179 struct lp_build_context
*int_coord_bld
= &bld
->int_coord_bld
;
1180 LLVMValueRef last_level
, level
;
1182 last_level
= bld
->dynamic_state
->last_level(bld
->dynamic_state
,
1183 bld
->builder
, unit
);
1185 /* convert float lod to integer */
1186 level
= lp_build_iround(coord_bld
, lod
);
1188 /* clamp level to legal range of levels */
1189 *level_out
= lp_build_clamp(int_coord_bld
, level
,
1190 int_coord_bld
->zero
,
1196 * For PIPE_TEX_MIPFILTER_LINEAR, convert float LOD to integer to
1197 * two (adjacent) mipmap level indexes. Later, we'll sample from those
1198 * two mipmap levels and interpolate between them.
1201 lp_build_linear_mip_levels(struct lp_build_sample_context
*bld
,
1204 LLVMValueRef
*level0_out
,
1205 LLVMValueRef
*level1_out
,
1206 LLVMValueRef
*weight_out
)
1208 struct lp_build_context
*coord_bld
= &bld
->coord_bld
;
1209 struct lp_build_context
*int_coord_bld
= &bld
->int_coord_bld
;
1210 LLVMValueRef last_level
, level
;
1212 last_level
= bld
->dynamic_state
->last_level(bld
->dynamic_state
,
1213 bld
->builder
, unit
);
1215 /* convert float lod to integer */
1216 level
= lp_build_ifloor(coord_bld
, lod
);
1218 /* compute level 0 and clamp to legal range of levels */
1219 *level0_out
= lp_build_clamp(int_coord_bld
, level
,
1220 int_coord_bld
->zero
,
1222 /* compute level 1 and clamp to legal range of levels */
1223 *level1_out
= lp_build_add(int_coord_bld
, *level0_out
, int_coord_bld
->one
);
1224 *level1_out
= lp_build_min(int_coord_bld
, *level1_out
, int_coord_bld
->zero
);
1226 *weight_out
= lp_build_fract(coord_bld
, lod
);
1232 * Build texture sampling code.
1233 * 'texel' will return a vector of four LLVMValueRefs corresponding to
1237 lp_build_sample_soa(LLVMBuilderRef builder
,
1238 const struct lp_sampler_static_state
*static_state
,
1239 struct lp_sampler_dynamic_state
*dynamic_state
,
1240 struct lp_type type
,
1242 unsigned num_coords
,
1243 const LLVMValueRef
*coords
,
1244 LLVMValueRef lodbias
,
1245 LLVMValueRef
*texel
)
1247 struct lp_build_sample_context bld
;
1249 LLVMValueRef height
;
1250 LLVMValueRef stride
;
1251 LLVMValueRef data_ptr
;
1256 (void) lp_build_lod_selector
; /* temporary to silence warning */
1257 (void) lp_build_nearest_mip_level
;
1258 (void) lp_build_linear_mip_levels
;
1260 /* Setup our build context */
1261 memset(&bld
, 0, sizeof bld
);
1262 bld
.builder
= builder
;
1263 bld
.static_state
= static_state
;
1264 bld
.dynamic_state
= dynamic_state
;
1265 bld
.format_desc
= util_format_description(static_state
->format
);
1266 bld
.coord_type
= type
;
1267 bld
.uint_coord_type
= lp_uint_type(type
);
1268 bld
.int_coord_type
= lp_int_type(type
);
1269 bld
.texel_type
= type
;
1270 lp_build_context_init(&bld
.coord_bld
, builder
, bld
.coord_type
);
1271 lp_build_context_init(&bld
.uint_coord_bld
, builder
, bld
.uint_coord_type
);
1272 lp_build_context_init(&bld
.int_coord_bld
, builder
, bld
.int_coord_type
);
1273 lp_build_context_init(&bld
.texel_bld
, builder
, bld
.texel_type
);
1275 /* Get the dynamic state */
1276 width
= dynamic_state
->width(dynamic_state
, builder
, unit
);
1277 height
= dynamic_state
->height(dynamic_state
, builder
, unit
);
1278 stride
= dynamic_state
->stride(dynamic_state
, builder
, unit
);
1279 data_ptr
= dynamic_state
->data_ptr(dynamic_state
, builder
, unit
);
1285 width
= lp_build_broadcast_scalar(&bld
.uint_coord_bld
, width
);
1286 height
= lp_build_broadcast_scalar(&bld
.uint_coord_bld
, height
);
1287 stride
= lp_build_broadcast_scalar(&bld
.uint_coord_bld
, stride
);
1289 if(static_state
->target
== PIPE_TEXTURE_1D
)
1290 t
= bld
.coord_bld
.zero
;
1292 switch (static_state
->min_img_filter
) {
1293 case PIPE_TEX_FILTER_NEAREST
:
1294 lp_build_sample_2d_nearest_soa(&bld
, s
, t
, width
, height
,
1295 stride
, data_ptr
, texel
);
1297 case PIPE_TEX_FILTER_LINEAR
:
1298 if(lp_format_is_rgba8(bld
.format_desc
) &&
1299 is_simple_wrap_mode(static_state
->wrap_s
) &&
1300 is_simple_wrap_mode(static_state
->wrap_t
))
1301 lp_build_sample_2d_linear_aos(&bld
, s
, t
, width
, height
,
1302 stride
, data_ptr
, texel
);
1304 lp_build_sample_2d_linear_soa(&bld
, s
, t
, width
, height
,
1305 stride
, data_ptr
, texel
);
1311 /* FIXME: respect static_state->min_mip_filter */;
1312 /* FIXME: respect static_state->mag_img_filter */;
1314 lp_build_sample_compare(&bld
, r
, texel
);