Merge remote branch 'origin/7.8'
[mesa.git] / src / gallium / auxiliary / gallivm / lp_bld_tgsi.h
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29 * @file
30 * TGSI to LLVM IR translation.
31 *
32 * @author Jose Fonseca <jfonseca@vmware.com>
33 */
34
35 #ifndef LP_BLD_TGSI_H
36 #define LP_BLD_TGSI_H
37
38 #include "gallivm/lp_bld.h"
39
40
41 struct tgsi_token;
42 struct lp_type;
43 struct lp_build_context;
44 struct lp_build_mask_context;
45
46
47 /**
48 * Sampler code generation interface.
49 *
50 * Although texture sampling is a requirement for TGSI translation, it is
51 * a very different problem with several different approaches to it. This
52 * structure establishes an interface for texture sampling code generation, so
53 * that we can easily use different texture sampling strategies.
54 */
55 struct lp_build_sampler_soa
56 {
57 void
58 (*destroy)( struct lp_build_sampler_soa *sampler );
59
60 void
61 (*emit_fetch_texel)( struct lp_build_sampler_soa *sampler,
62 LLVMBuilderRef builder,
63 struct lp_type type,
64 unsigned unit,
65 unsigned num_coords,
66 const LLVMValueRef *coords,
67 LLVMValueRef lodbias,
68 LLVMValueRef *texel);
69 };
70
71
72 void
73 lp_build_tgsi_soa(LLVMBuilderRef builder,
74 const struct tgsi_token *tokens,
75 struct lp_type type,
76 struct lp_build_mask_context *mask,
77 LLVMValueRef consts_ptr,
78 const LLVMValueRef *pos,
79 const LLVMValueRef (*inputs)[4],
80 LLVMValueRef (*outputs)[4],
81 struct lp_build_sampler_soa *sampler);
82
83
84 #endif /* LP_BLD_TGSI_H */