gallium: add PIPE_CAP_RESOURCE_FROM_USER_MEMORY_COMPUTE_ONLY
[mesa.git] / src / gallium / auxiliary / util / u_simple_shaders.h
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #ifndef U_SIMPLE_SHADERS_H
30 #define U_SIMPLE_SHADERS_H
31
32
33 #include "pipe/p_compiler.h"
34 #include "pipe/p_shader_tokens.h"
35
36
37 struct pipe_context;
38 struct pipe_shader_state;
39 struct pipe_stream_output_info;
40
41
42 #ifdef __cplusplus
43 extern "C" {
44 #endif
45
46
47 extern void *
48 util_make_vertex_passthrough_shader(struct pipe_context *pipe,
49 uint num_attribs,
50 const enum tgsi_semantic *semantic_names,
51 const uint *semantic_indexes,
52 bool window_space);
53
54 extern void *
55 util_make_vertex_passthrough_shader_with_so(struct pipe_context *pipe,
56 uint num_attribs,
57 const enum tgsi_semantic *semantic_names,
58 const uint *semantic_indexes,
59 bool window_space, bool layered,
60 const struct pipe_stream_output_info *so);
61
62 extern void *
63 util_make_layered_clear_vertex_shader(struct pipe_context *pipe);
64
65 extern void *
66 util_make_layered_clear_helper_vertex_shader(struct pipe_context *pipe);
67
68 extern void *
69 util_make_layered_clear_geometry_shader(struct pipe_context *pipe);
70
71 void *
72 util_make_fragment_tex_shader_xrbias(struct pipe_context *pipe,
73 enum tgsi_texture_type tex_target);
74
75 extern void *
76 util_make_fragment_tex_shader_writemask(struct pipe_context *pipe,
77 enum tgsi_texture_type tex_target,
78 enum tgsi_interpolate_mode interp_mode,
79 unsigned writemask,
80 enum tgsi_return_type stype,
81 enum tgsi_return_type dtype,
82 bool load_level_zero,
83 bool use_txf);
84
85 extern void *
86 util_make_fragment_tex_shader(struct pipe_context *pipe,
87 enum tgsi_texture_type tex_target,
88 enum tgsi_interpolate_mode interp_mode,
89 enum tgsi_return_type stype,
90 enum tgsi_return_type dtype,
91 bool load_level_zero,
92 bool use_txf);
93
94 extern void *
95 util_make_fs_blit_zs(struct pipe_context *pipe, unsigned zs_mask,
96 enum tgsi_texture_type tex_target,
97 bool load_level_zero, bool use_txf);
98
99 extern void *
100 util_make_fragment_passthrough_shader(struct pipe_context *pipe,
101 int input_semantic,
102 int input_interpolate,
103 boolean write_all_cbufs);
104
105
106 extern void *
107 util_make_empty_fragment_shader(struct pipe_context *pipe);
108
109
110 extern void *
111 util_make_fragment_cloneinput_shader(struct pipe_context *pipe, int num_cbufs,
112 int input_semantic,
113 int input_interpolate);
114
115
116 extern void *
117 util_make_fs_blit_msaa_color(struct pipe_context *pipe,
118 enum tgsi_texture_type tgsi_tex,
119 enum tgsi_return_type stype,
120 enum tgsi_return_type dtype);
121
122
123 extern void *
124 util_make_fs_blit_msaa_depth(struct pipe_context *pipe,
125 enum tgsi_texture_type tgsi_tex);
126
127
128 extern void *
129 util_make_fs_blit_msaa_depthstencil(struct pipe_context *pipe,
130 enum tgsi_texture_type tgsi_tex);
131
132
133 void *
134 util_make_fs_blit_msaa_stencil(struct pipe_context *pipe,
135 enum tgsi_texture_type tgsi_tex);
136
137
138 void *
139 util_make_fs_msaa_resolve(struct pipe_context *pipe,
140 enum tgsi_texture_type tgsi_tex, unsigned nr_samples,
141 enum tgsi_return_type stype);
142
143
144 void *
145 util_make_fs_msaa_resolve_bilinear(struct pipe_context *pipe,
146 enum tgsi_texture_type tgsi_tex,
147 unsigned nr_samples,
148 enum tgsi_return_type stype);
149
150 extern void *
151 util_make_geometry_passthrough_shader(struct pipe_context *pipe,
152 uint num_attribs,
153 const ubyte *semantic_names,
154 const ubyte *semantic_indexes);
155
156 void *
157 util_make_fs_pack_color_zs(struct pipe_context *pipe,
158 enum tgsi_texture_type tex_target,
159 enum pipe_format zs_format,
160 bool dst_is_color);
161
162 extern void *
163 util_make_tess_ctrl_passthrough_shader(struct pipe_context *pipe,
164 uint num_vs_outputs,
165 uint num_tes_inputs,
166 const ubyte *vs_semantic_names,
167 const ubyte *vs_semantic_indexes,
168 const ubyte *tes_semantic_names,
169 const ubyte *tes_semantic_indexes,
170 const unsigned vertices_per_patch);
171 #ifdef __cplusplus
172 }
173 #endif
174
175
176 #endif