1 /**************************************************************************
3 * Copyright 2009 Younes Manton.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
30 #include <pipe/p_compiler.h>
31 #include <pipe/p_context.h>
33 #include <util/u_memory.h>
34 #include <util/u_draw.h>
35 #include <util/u_surface.h>
37 #include <tgsi/tgsi_ureg.h>
41 #include "vl_compositor.h"
43 typedef float csc_matrix
[16];
46 create_vert_shader(struct vl_compositor
*c
)
48 struct ureg_program
*shader
;
49 struct ureg_src vpos
, vtex
;
50 struct ureg_dst o_vpos
, o_vtex
;
52 shader
= ureg_create(TGSI_PROCESSOR_VERTEX
);
56 vpos
= ureg_DECL_vs_input(shader
, 0);
57 vtex
= ureg_DECL_vs_input(shader
, 1);
58 o_vpos
= ureg_DECL_output(shader
, TGSI_SEMANTIC_POSITION
, 0);
59 o_vtex
= ureg_DECL_output(shader
, TGSI_SEMANTIC_GENERIC
, 1);
65 ureg_MOV(shader
, o_vpos
, vpos
);
66 ureg_MOV(shader
, o_vtex
, vtex
);
70 return ureg_create_shader_and_destroy(shader
, c
->pipe
);
74 create_frag_shader_video_buffer(struct vl_compositor
*c
)
76 struct ureg_program
*shader
;
78 struct ureg_src csc
[3];
79 struct ureg_src sampler
[3];
80 struct ureg_dst texel
;
81 struct ureg_dst fragment
;
84 shader
= ureg_create(TGSI_PROCESSOR_FRAGMENT
);
88 tc
= ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, 1, TGSI_INTERPOLATE_LINEAR
);
89 for (i
= 0; i
< 3; ++i
) {
90 csc
[i
] = ureg_DECL_constant(shader
, i
);
91 sampler
[i
] = ureg_DECL_sampler(shader
, i
);
93 texel
= ureg_DECL_temporary(shader
);
94 fragment
= ureg_DECL_output(shader
, TGSI_SEMANTIC_COLOR
, 0);
97 * texel.xyz = tex(tc, sampler[i])
98 * fragment = csc * texel
100 for (i
= 0; i
< 3; ++i
)
101 ureg_TEX(shader
, ureg_writemask(texel
, TGSI_WRITEMASK_X
<< i
), TGSI_TEXTURE_2D
, tc
, sampler
[i
]);
103 ureg_MOV(shader
, ureg_writemask(texel
, TGSI_WRITEMASK_W
), ureg_imm1f(shader
, 1.0f
));
105 for (i
= 0; i
< 3; ++i
)
106 ureg_DP4(shader
, ureg_writemask(fragment
, TGSI_WRITEMASK_X
<< i
), csc
[i
], ureg_src(texel
));
108 ureg_MOV(shader
, ureg_writemask(fragment
, TGSI_WRITEMASK_W
), ureg_imm1f(shader
, 1.0f
));
110 ureg_release_temporary(shader
, texel
);
113 return ureg_create_shader_and_destroy(shader
, c
->pipe
);
117 create_frag_shader_palette(struct vl_compositor
*c
)
119 struct ureg_program
*shader
;
120 struct ureg_src csc
[3];
122 struct ureg_src sampler
;
123 struct ureg_src palette
;
124 struct ureg_dst texel
;
125 struct ureg_dst fragment
;
128 shader
= ureg_create(TGSI_PROCESSOR_FRAGMENT
);
132 for (i
= 0; i
< 3; ++i
)
133 csc
[i
] = ureg_DECL_constant(shader
, i
);
135 tc
= ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, 1, TGSI_INTERPOLATE_LINEAR
);
136 sampler
= ureg_DECL_sampler(shader
, 0);
137 palette
= ureg_DECL_sampler(shader
, 1);
138 texel
= ureg_DECL_temporary(shader
);
139 fragment
= ureg_DECL_output(shader
, TGSI_SEMANTIC_COLOR
, 0);
142 * texel = tex(tc, sampler)
143 * fragment.xyz = tex(texel, palette) * csc
144 * fragment.a = texel.a
146 ureg_TEX(shader
, texel
, TGSI_TEXTURE_2D
, tc
, sampler
);
147 ureg_MUL(shader
, ureg_writemask(texel
, TGSI_WRITEMASK_X
), ureg_src(texel
), ureg_imm1f(shader
, 15.0f
/ 16.0f
));
148 ureg_MOV(shader
, ureg_writemask(fragment
, TGSI_WRITEMASK_W
), ureg_src(texel
));
150 ureg_TEX(shader
, texel
, TGSI_TEXTURE_1D
, ureg_src(texel
), palette
);
152 for (i
= 0; i
< 3; ++i
)
153 ureg_DP4(shader
, ureg_writemask(fragment
, TGSI_WRITEMASK_X
<< i
), csc
[i
], ureg_src(texel
));
155 ureg_release_temporary(shader
, texel
);
158 return ureg_create_shader_and_destroy(shader
, c
->pipe
);
162 create_frag_shader_rgba(struct vl_compositor
*c
)
164 struct ureg_program
*shader
;
166 struct ureg_src sampler
;
167 struct ureg_dst fragment
;
169 shader
= ureg_create(TGSI_PROCESSOR_FRAGMENT
);
173 tc
= ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, 1, TGSI_INTERPOLATE_LINEAR
);
174 sampler
= ureg_DECL_sampler(shader
, 0);
175 fragment
= ureg_DECL_output(shader
, TGSI_SEMANTIC_COLOR
, 0);
178 * fragment = tex(tc, sampler)
180 ureg_TEX(shader
, fragment
, TGSI_TEXTURE_2D
, tc
, sampler
);
183 return ureg_create_shader_and_destroy(shader
, c
->pipe
);
187 init_shaders(struct vl_compositor
*c
)
191 c
->vs
= create_vert_shader(c
);
193 debug_printf("Unable to create vertex shader.\n");
197 c
->fs_video_buffer
= create_frag_shader_video_buffer(c
);
198 if (!c
->fs_video_buffer
) {
199 debug_printf("Unable to create YCbCr-to-RGB fragment shader.\n");
203 c
->fs_palette
= create_frag_shader_palette(c
);
204 if (!c
->fs_palette
) {
205 debug_printf("Unable to create Palette-to-RGB fragment shader.\n");
209 c
->fs_rgba
= create_frag_shader_rgba(c
);
211 debug_printf("Unable to create RGB-to-RGB fragment shader.\n");
218 static void cleanup_shaders(struct vl_compositor
*c
)
222 c
->pipe
->delete_vs_state(c
->pipe
, c
->vs
);
223 c
->pipe
->delete_fs_state(c
->pipe
, c
->fs_video_buffer
);
224 c
->pipe
->delete_fs_state(c
->pipe
, c
->fs_palette
);
225 c
->pipe
->delete_fs_state(c
->pipe
, c
->fs_rgba
);
229 init_pipe_state(struct vl_compositor
*c
)
231 struct pipe_rasterizer_state rast
;
232 struct pipe_sampler_state sampler
;
233 struct pipe_blend_state blend
;
237 c
->fb_state
.nr_cbufs
= 1;
238 c
->fb_state
.zsbuf
= NULL
;
240 c
->viewport
.scale
[2] = 1;
241 c
->viewport
.scale
[3] = 1;
242 c
->viewport
.translate
[2] = 0;
243 c
->viewport
.translate
[3] = 0;
245 memset(&sampler
, 0, sizeof(sampler
));
246 sampler
.wrap_s
= PIPE_TEX_WRAP_CLAMP_TO_EDGE
;
247 sampler
.wrap_t
= PIPE_TEX_WRAP_CLAMP_TO_EDGE
;
248 sampler
.wrap_r
= PIPE_TEX_WRAP_CLAMP_TO_EDGE
;
249 sampler
.min_img_filter
= PIPE_TEX_FILTER_LINEAR
;
250 sampler
.min_mip_filter
= PIPE_TEX_MIPFILTER_NONE
;
251 sampler
.mag_img_filter
= PIPE_TEX_FILTER_LINEAR
;
252 sampler
.compare_mode
= PIPE_TEX_COMPARE_NONE
;
253 sampler
.compare_func
= PIPE_FUNC_ALWAYS
;
254 sampler
.normalized_coords
= 1;
256 c
->sampler_linear
= c
->pipe
->create_sampler_state(c
->pipe
, &sampler
);
258 sampler
.min_img_filter
= PIPE_TEX_FILTER_NEAREST
;
259 sampler
.mag_img_filter
= PIPE_TEX_FILTER_NEAREST
;
260 c
->sampler_nearest
= c
->pipe
->create_sampler_state(c
->pipe
, &sampler
);
262 memset(&blend
, 0, sizeof blend
);
263 blend
.independent_blend_enable
= 0;
264 blend
.rt
[0].blend_enable
= 1;
265 blend
.rt
[0].rgb_func
= PIPE_BLEND_ADD
;
266 blend
.rt
[0].rgb_src_factor
= PIPE_BLENDFACTOR_SRC_ALPHA
;
267 blend
.rt
[0].rgb_dst_factor
= PIPE_BLENDFACTOR_INV_SRC_ALPHA
;
268 blend
.rt
[0].alpha_func
= PIPE_BLEND_ADD
;
269 blend
.rt
[0].alpha_src_factor
= PIPE_BLENDFACTOR_ONE
;
270 blend
.rt
[0].alpha_dst_factor
= PIPE_BLENDFACTOR_ONE
;
271 blend
.logicop_enable
= 0;
272 blend
.logicop_func
= PIPE_LOGICOP_CLEAR
;
273 blend
.rt
[0].colormask
= PIPE_MASK_RGBA
;
275 c
->blend
= c
->pipe
->create_blend_state(c
->pipe
, &blend
);
277 memset(&rast
, 0, sizeof rast
);
280 rast
.cull_face
= PIPE_FACE_NONE
;
281 rast
.fill_back
= PIPE_POLYGON_MODE_FILL
;
282 rast
.fill_front
= PIPE_POLYGON_MODE_FILL
;
285 rast
.point_size_per_vertex
= 1;
286 rast
.offset_units
= 1;
287 rast
.offset_scale
= 1;
288 rast
.gl_rasterization_rules
= 1;
290 c
->rast
= c
->pipe
->create_rasterizer_state(c
->pipe
, &rast
);
295 static void cleanup_pipe_state(struct vl_compositor
*c
)
299 c
->pipe
->delete_sampler_state(c
->pipe
, c
->sampler_linear
);
300 c
->pipe
->delete_sampler_state(c
->pipe
, c
->sampler_nearest
);
301 c
->pipe
->delete_blend_state(c
->pipe
, c
->blend
);
302 c
->pipe
->delete_rasterizer_state(c
->pipe
, c
->rast
);
306 create_vertex_buffer(struct vl_compositor
*c
)
310 pipe_resource_reference(&c
->vertex_buf
.buffer
, NULL
);
311 c
->vertex_buf
.buffer
= pipe_buffer_create
314 PIPE_BIND_VERTEX_BUFFER
,
316 sizeof(struct vertex4f
) * VL_COMPOSITOR_MAX_LAYERS
* 4
318 return c
->vertex_buf
.buffer
!= NULL
;
322 init_buffers(struct vl_compositor
*c
)
324 struct pipe_vertex_element vertex_elems
[2];
329 * Create our vertex buffer and vertex buffer elements
331 c
->vertex_buf
.stride
= sizeof(struct vertex4f
);
332 c
->vertex_buf
.buffer_offset
= 0;
333 create_vertex_buffer(c
);
335 vertex_elems
[0].src_offset
= 0;
336 vertex_elems
[0].instance_divisor
= 0;
337 vertex_elems
[0].vertex_buffer_index
= 0;
338 vertex_elems
[0].src_format
= PIPE_FORMAT_R32G32_FLOAT
;
339 vertex_elems
[1].src_offset
= sizeof(struct vertex2f
);
340 vertex_elems
[1].instance_divisor
= 0;
341 vertex_elems
[1].vertex_buffer_index
= 0;
342 vertex_elems
[1].src_format
= PIPE_FORMAT_R32G32_FLOAT
;
343 c
->vertex_elems_state
= c
->pipe
->create_vertex_elements_state(c
->pipe
, 2, vertex_elems
);
346 * Create our fragment shader's constant buffer
347 * Const buffer contains the color conversion matrix and bias vectors
349 /* XXX: Create with IMMUTABLE/STATIC... although it does change every once in a long while... */
350 c
->csc_matrix
= pipe_buffer_create
353 PIPE_BIND_CONSTANT_BUFFER
,
362 cleanup_buffers(struct vl_compositor
*c
)
366 c
->pipe
->delete_vertex_elements_state(c
->pipe
, c
->vertex_elems_state
);
367 pipe_resource_reference(&c
->vertex_buf
.buffer
, NULL
);
368 pipe_resource_reference(&c
->csc_matrix
, NULL
);
371 static INLINE
struct pipe_video_rect
372 default_rect(struct vl_compositor_layer
*layer
)
374 struct pipe_resource
*res
= layer
->sampler_views
[0]->texture
;
375 struct pipe_video_rect rect
= { 0, 0, res
->width0
, res
->height0
};
379 static INLINE
struct vertex2f
380 calc_topleft(struct vertex2f size
, struct pipe_video_rect rect
)
382 struct vertex2f res
= { rect
.x
/ size
.x
, rect
.y
/ size
.y
};
386 static INLINE
struct vertex2f
387 calc_bottomright(struct vertex2f size
, struct pipe_video_rect rect
)
389 struct vertex2f res
= { (rect
.x
+ rect
.w
) / size
.x
, (rect
.y
+ rect
.h
) / size
.y
};
394 calc_src_and_dst(struct vl_compositor_layer
*layer
, unsigned width
, unsigned height
,
395 struct pipe_video_rect src
, struct pipe_video_rect dst
)
397 struct vertex2f size
= { width
, height
};
399 layer
->src
.tl
= calc_topleft(size
, src
);
400 layer
->src
.br
= calc_bottomright(size
, src
);
401 layer
->dst
.tl
= calc_topleft(size
, dst
);
402 layer
->dst
.br
= calc_bottomright(size
, dst
);
406 gen_rect_verts(struct vertex4f
*vb
, struct vl_compositor_layer
*layer
)
410 vb
[0].x
= layer
->dst
.tl
.x
;
411 vb
[0].y
= layer
->dst
.tl
.y
;
412 vb
[0].z
= layer
->src
.tl
.x
;
413 vb
[0].w
= layer
->src
.tl
.y
;
415 vb
[1].x
= layer
->dst
.br
.x
;
416 vb
[1].y
= layer
->dst
.tl
.y
;
417 vb
[1].z
= layer
->src
.br
.x
;
418 vb
[1].w
= layer
->src
.tl
.y
;
420 vb
[2].x
= layer
->dst
.br
.x
;
421 vb
[2].y
= layer
->dst
.br
.y
;
422 vb
[2].z
= layer
->src
.br
.x
;
423 vb
[2].w
= layer
->src
.br
.y
;
425 vb
[3].x
= layer
->dst
.tl
.x
;
426 vb
[3].y
= layer
->dst
.br
.y
;
427 vb
[3].z
= layer
->src
.tl
.x
;
428 vb
[3].w
= layer
->src
.br
.y
;
432 gen_vertex_data(struct vl_compositor
*c
)
435 struct pipe_transfer
*buf_transfer
;
440 vb
= pipe_buffer_map(c
->pipe
, c
->vertex_buf
.buffer
,
441 PIPE_TRANSFER_WRITE
| PIPE_TRANSFER_DISCARD
| PIPE_TRANSFER_DONTBLOCK
,
445 // If buffer is still locked from last draw create a new one
446 create_vertex_buffer(c
);
447 vb
= pipe_buffer_map(c
->pipe
, c
->vertex_buf
.buffer
,
448 PIPE_TRANSFER_WRITE
| PIPE_TRANSFER_DISCARD
,
452 for (i
= 0; i
< VL_COMPOSITOR_MAX_LAYERS
; i
++) {
453 if (c
->used_layers
& (1 << i
)) {
454 struct vl_compositor_layer
*layer
= &c
->layers
[i
];
455 gen_rect_verts(vb
, layer
);
458 if (layer
->clearing
&&
459 c
->dirty_tl
.x
>= layer
->dst
.tl
.x
&&
460 c
->dirty_tl
.y
>= layer
->dst
.tl
.y
&&
461 c
->dirty_br
.x
<= layer
->dst
.br
.x
&&
462 c
->dirty_br
.y
<= layer
->dst
.br
.y
) {
464 // We clear the dirty area anyway, no need for clear_render_target
465 c
->dirty_tl
.x
= c
->dirty_tl
.y
= 1.0f
;
466 c
->dirty_br
.x
= c
->dirty_br
.y
= 0.0f
;
471 pipe_buffer_unmap(c
->pipe
, buf_transfer
);
475 draw_layers(struct vl_compositor
*c
)
477 unsigned vb_index
, i
;
481 for (i
= 0, vb_index
= 0; i
< VL_COMPOSITOR_MAX_LAYERS
; ++i
) {
482 if (c
->used_layers
& (1 << i
)) {
483 struct vl_compositor_layer
*layer
= &c
->layers
[i
];
484 struct pipe_sampler_view
**samplers
= &layer
->sampler_views
[0];
485 unsigned num_sampler_views
= !samplers
[1] ? 1 : !samplers
[2] ? 2 : 3;
487 c
->pipe
->bind_fs_state(c
->pipe
, layer
->fs
);
488 c
->pipe
->bind_fragment_sampler_states(c
->pipe
, num_sampler_views
, layer
->samplers
);
489 c
->pipe
->set_fragment_sampler_views(c
->pipe
, num_sampler_views
, samplers
);
490 util_draw_arrays(c
->pipe
, PIPE_PRIM_QUADS
, vb_index
* 4, 4);
493 // Remember the currently drawn area as dirty for the next draw command
494 c
->dirty_tl
.x
= MIN2(layer
->dst
.tl
.x
, c
->dirty_tl
.x
);
495 c
->dirty_tl
.y
= MIN2(layer
->dst
.tl
.y
, c
->dirty_tl
.y
);
496 c
->dirty_br
.x
= MAX2(layer
->dst
.br
.x
, c
->dirty_br
.x
);
497 c
->dirty_br
.y
= MAX2(layer
->dst
.br
.y
, c
->dirty_br
.y
);
503 vl_compositor_reset_dirty_area(struct vl_compositor
*c
)
507 c
->dirty_tl
.x
= c
->dirty_tl
.y
= 0.0f
;
508 c
->dirty_br
.x
= c
->dirty_br
.y
= 1.0f
;
512 vl_compositor_set_clear_color(struct vl_compositor
*c
, float color
[4])
518 for (i
= 0; i
< 4; ++i
)
519 c
->clear_color
[i
] = color
[i
];
523 vl_compositor_clear_layers(struct vl_compositor
*c
)
530 for ( i
= 0; i
< VL_COMPOSITOR_MAX_LAYERS
; ++i
) {
531 c
->layers
[i
].fs
= NULL
;
532 for ( j
= 0; j
< 3; j
++)
533 pipe_sampler_view_reference(&c
->layers
[i
].sampler_views
[j
], NULL
);
538 vl_compositor_cleanup(struct vl_compositor
*c
)
542 vl_compositor_clear_layers(c
);
546 cleanup_pipe_state(c
);
550 vl_compositor_set_csc_matrix(struct vl_compositor
*c
, const float matrix
[16])
552 struct pipe_transfer
*buf_transfer
;
558 pipe_buffer_map(c
->pipe
, c
->csc_matrix
,
559 PIPE_TRANSFER_WRITE
| PIPE_TRANSFER_DISCARD
,
565 pipe_buffer_unmap(c
->pipe
, buf_transfer
);
569 vl_compositor_set_buffer_layer(struct vl_compositor
*c
,
571 struct pipe_video_buffer
*buffer
,
572 struct pipe_video_rect
*src_rect
,
573 struct pipe_video_rect
*dst_rect
)
575 struct pipe_sampler_view
**sampler_views
;
580 assert(layer
< VL_COMPOSITOR_MAX_LAYERS
);
582 c
->used_layers
|= 1 << layer
;
583 c
->layers
[layer
].clearing
= true;
584 c
->layers
[layer
].fs
= c
->fs_video_buffer
;
586 sampler_views
= buffer
->get_sampler_view_components(buffer
);
587 for (i
= 0; i
< 3; ++i
) {
588 c
->layers
[layer
].samplers
[i
] = c
->sampler_linear
;
589 pipe_sampler_view_reference(&c
->layers
[layer
].sampler_views
[i
], sampler_views
[i
]);
592 calc_src_and_dst(&c
->layers
[layer
], buffer
->width
, buffer
->height
,
593 src_rect
? *src_rect
: default_rect(&c
->layers
[layer
]),
594 dst_rect
? *dst_rect
: default_rect(&c
->layers
[layer
]));
598 vl_compositor_set_palette_layer(struct vl_compositor
*c
,
600 struct pipe_sampler_view
*indexes
,
601 struct pipe_sampler_view
*palette
,
602 struct pipe_video_rect
*src_rect
,
603 struct pipe_video_rect
*dst_rect
)
605 assert(c
&& indexes
&& palette
);
607 assert(layer
< VL_COMPOSITOR_MAX_LAYERS
);
609 c
->used_layers
|= 1 << layer
;
610 c
->layers
[layer
].clearing
= false;
611 c
->layers
[layer
].fs
= c
->fs_palette
;
612 c
->layers
[layer
].samplers
[0] = c
->sampler_linear
;
613 c
->layers
[layer
].samplers
[1] = c
->sampler_nearest
;
614 c
->layers
[layer
].samplers
[2] = NULL
;
615 pipe_sampler_view_reference(&c
->layers
[layer
].sampler_views
[0], indexes
);
616 pipe_sampler_view_reference(&c
->layers
[layer
].sampler_views
[1], palette
);
617 pipe_sampler_view_reference(&c
->layers
[layer
].sampler_views
[2], NULL
);
618 calc_src_and_dst(&c
->layers
[layer
], indexes
->texture
->width0
, indexes
->texture
->height0
,
619 src_rect
? *src_rect
: default_rect(&c
->layers
[layer
]),
620 dst_rect
? *dst_rect
: default_rect(&c
->layers
[layer
]));
625 vl_compositor_set_rgba_layer(struct vl_compositor
*c
,
627 struct pipe_sampler_view
*rgba
,
628 struct pipe_video_rect
*src_rect
,
629 struct pipe_video_rect
*dst_rect
)
633 assert(layer
< VL_COMPOSITOR_MAX_LAYERS
);
635 c
->used_layers
|= 1 << layer
;
636 c
->layers
[layer
].clearing
= rgba
->swizzle_a
== PIPE_SWIZZLE_ONE
;
637 c
->layers
[layer
].fs
= c
->fs_rgba
;
638 c
->layers
[layer
].samplers
[0] = c
->sampler_linear
;
639 c
->layers
[layer
].samplers
[1] = NULL
;
640 c
->layers
[layer
].samplers
[2] = NULL
;
641 pipe_sampler_view_reference(&c
->layers
[layer
].sampler_views
[0], rgba
);
642 pipe_sampler_view_reference(&c
->layers
[layer
].sampler_views
[1], NULL
);
643 pipe_sampler_view_reference(&c
->layers
[layer
].sampler_views
[2], NULL
);
644 calc_src_and_dst(&c
->layers
[layer
], rgba
->texture
->width0
, rgba
->texture
->height0
,
645 src_rect
? *src_rect
: default_rect(&c
->layers
[layer
]),
646 dst_rect
? *dst_rect
: default_rect(&c
->layers
[layer
]));
650 vl_compositor_render(struct vl_compositor
*c
,
651 enum pipe_mpeg12_picture_type picture_type
,
652 struct pipe_surface
*dst_surface
,
653 struct pipe_video_rect
*dst_area
,
654 struct pipe_video_rect
*dst_clip
)
656 struct pipe_scissor_state scissor
;
661 c
->fb_state
.width
= dst_surface
->width
;
662 c
->fb_state
.height
= dst_surface
->height
;
663 c
->fb_state
.cbufs
[0] = dst_surface
;
666 c
->viewport
.scale
[0] = dst_area
->w
;
667 c
->viewport
.scale
[1] = dst_area
->h
;
668 c
->viewport
.translate
[0] = dst_area
->x
;
669 c
->viewport
.translate
[1] = dst_area
->y
;
671 c
->viewport
.scale
[0] = dst_surface
->width
;
672 c
->viewport
.scale
[1] = dst_surface
->height
;
673 c
->viewport
.translate
[0] = 0;
674 c
->viewport
.translate
[1] = 0;
678 scissor
.minx
= dst_clip
->x
;
679 scissor
.miny
= dst_clip
->y
;
680 scissor
.maxx
= dst_clip
->x
+ dst_clip
->w
;
681 scissor
.maxy
= dst_clip
->y
+ dst_clip
->h
;
685 scissor
.maxx
= dst_surface
->width
;
686 scissor
.maxy
= dst_surface
->height
;
691 if (c
->dirty_tl
.x
< c
->dirty_br
.x
|| c
->dirty_tl
.y
< c
->dirty_br
.y
) {
692 util_clear_render_target(c
->pipe
, dst_surface
, c
->clear_color
, 0, 0, dst_surface
->width
, dst_surface
->height
);
693 c
->dirty_tl
.x
= c
->dirty_tl
.y
= 1.0f
;
694 c
->dirty_br
.x
= c
->dirty_br
.y
= 0.0f
;
697 c
->pipe
->set_scissor_state(c
->pipe
, &scissor
);
698 c
->pipe
->set_framebuffer_state(c
->pipe
, &c
->fb_state
);
699 c
->pipe
->set_viewport_state(c
->pipe
, &c
->viewport
);
700 c
->pipe
->bind_vs_state(c
->pipe
, c
->vs
);
701 c
->pipe
->set_vertex_buffers(c
->pipe
, 1, &c
->vertex_buf
);
702 c
->pipe
->bind_vertex_elements_state(c
->pipe
, c
->vertex_elems_state
);
703 c
->pipe
->set_constant_buffer(c
->pipe
, PIPE_SHADER_FRAGMENT
, 0, c
->csc_matrix
);
704 c
->pipe
->bind_blend_state(c
->pipe
, c
->blend
);
705 c
->pipe
->bind_rasterizer_state(c
->pipe
, c
->rast
);
711 vl_compositor_init(struct vl_compositor
*c
, struct pipe_context
*pipe
)
713 csc_matrix csc_matrix
;
717 if (!init_pipe_state(c
))
720 if (!init_shaders(c
)) {
721 cleanup_pipe_state(c
);
724 if (!init_buffers(c
)) {
726 cleanup_pipe_state(c
);
730 vl_compositor_clear_layers(c
);
732 vl_csc_get_matrix(VL_CSC_COLOR_STANDARD_IDENTITY
, NULL
, true, csc_matrix
);
733 vl_compositor_set_csc_matrix(c
, csc_matrix
);
735 c
->clear_color
[0] = c
->clear_color
[1] = 0.0f
;
736 c
->clear_color
[2] = c
->clear_color
[3] = 0.0f
;
737 vl_compositor_reset_dirty_area(c
);