gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel_center.
[mesa.git] / src / gallium / auxiliary / vl / vl_idct.c
1 /**************************************************************************
2 *
3 * Copyright 2010 Christian König
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include <assert.h>
29
30 #include "pipe/p_context.h"
31 #include "pipe/p_screen.h"
32
33 #include "util/u_draw.h"
34 #include "util/u_sampler.h"
35 #include "util/u_memory.h"
36
37 #include "tgsi/tgsi_ureg.h"
38
39 #include "vl_defines.h"
40 #include "vl_types.h"
41 #include "vl_vertex_buffers.h"
42 #include "vl_idct.h"
43
44 enum VS_OUTPUT
45 {
46 VS_O_VPOS = 0,
47 VS_O_L_ADDR0 = 0,
48 VS_O_L_ADDR1,
49 VS_O_R_ADDR0,
50 VS_O_R_ADDR1
51 };
52
53 /**
54 * The DCT matrix stored as hex representation of floats. Equal to the following equation:
55 * for (i = 0; i < 8; ++i)
56 * for (j = 0; j < 8; ++j)
57 * if (i == 0) const_matrix[i][j] = 1.0f / sqrtf(8.0f);
58 * else const_matrix[i][j] = sqrtf(2.0f / 8.0f) * cosf((2 * j + 1) * i * M_PI / (2.0f * 8.0f));
59 */
60 static const uint32_t const_matrix[8][8] = {
61 { 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3 },
62 { 0x3efb14be, 0x3ed4db31, 0x3e8e39da, 0x3dc7c5c4, 0xbdc7c5c2, 0xbe8e39d9, 0xbed4db32, 0xbefb14bf },
63 { 0x3eec835f, 0x3e43ef15, 0xbe43ef14, 0xbeec835e, 0xbeec835f, 0xbe43ef1a, 0x3e43ef1b, 0x3eec835f },
64 { 0x3ed4db31, 0xbdc7c5c2, 0xbefb14bf, 0xbe8e39dd, 0x3e8e39d7, 0x3efb14bf, 0x3dc7c5d0, 0xbed4db34 },
65 { 0x3eb504f3, 0xbeb504f3, 0xbeb504f4, 0x3eb504f1, 0x3eb504f3, 0xbeb504f0, 0xbeb504ef, 0x3eb504f4 },
66 { 0x3e8e39da, 0xbefb14bf, 0x3dc7c5c8, 0x3ed4db32, 0xbed4db34, 0xbdc7c5bb, 0x3efb14bf, 0xbe8e39d7 },
67 { 0x3e43ef15, 0xbeec835f, 0x3eec835f, 0xbe43ef07, 0xbe43ef23, 0x3eec8361, 0xbeec835c, 0x3e43ef25 },
68 { 0x3dc7c5c4, 0xbe8e39dd, 0x3ed4db32, 0xbefb14c0, 0x3efb14be, 0xbed4db31, 0x3e8e39ce, 0xbdc7c596 },
69 };
70
71 static void
72 calc_addr(struct ureg_program *shader, struct ureg_dst addr[2],
73 struct ureg_src tc, struct ureg_src start, bool right_side,
74 bool transposed, float size)
75 {
76 unsigned wm_start = (right_side == transposed) ? TGSI_WRITEMASK_X : TGSI_WRITEMASK_Y;
77 unsigned sw_start = right_side ? TGSI_SWIZZLE_Y : TGSI_SWIZZLE_X;
78
79 unsigned wm_tc = (right_side == transposed) ? TGSI_WRITEMASK_Y : TGSI_WRITEMASK_X;
80 unsigned sw_tc = right_side ? TGSI_SWIZZLE_X : TGSI_SWIZZLE_Y;
81
82 /*
83 * addr[0..1].(start) = right_side ? start.x : tc.x
84 * addr[0..1].(tc) = right_side ? tc.y : start.y
85 * addr[0..1].z = tc.z
86 * addr[1].(start) += 1.0f / scale
87 */
88 ureg_MOV(shader, ureg_writemask(addr[0], wm_start), ureg_scalar(start, sw_start));
89 ureg_MOV(shader, ureg_writemask(addr[0], wm_tc), ureg_scalar(tc, sw_tc));
90
91 ureg_ADD(shader, ureg_writemask(addr[1], wm_start), ureg_scalar(start, sw_start), ureg_imm1f(shader, 1.0f / size));
92 ureg_MOV(shader, ureg_writemask(addr[1], wm_tc), ureg_scalar(tc, sw_tc));
93 }
94
95 static void
96 increment_addr(struct ureg_program *shader, struct ureg_dst daddr[2],
97 struct ureg_src saddr[2], bool right_side, bool transposed,
98 int pos, float size)
99 {
100 unsigned wm_start = (right_side == transposed) ? TGSI_WRITEMASK_X : TGSI_WRITEMASK_Y;
101 unsigned wm_tc = (right_side == transposed) ? TGSI_WRITEMASK_Y : TGSI_WRITEMASK_X;
102
103 /*
104 * daddr[0..1].(start) = saddr[0..1].(start)
105 * daddr[0..1].(tc) = saddr[0..1].(tc)
106 */
107
108 ureg_MOV(shader, ureg_writemask(daddr[0], wm_start), saddr[0]);
109 ureg_ADD(shader, ureg_writemask(daddr[0], wm_tc), saddr[0], ureg_imm1f(shader, pos / size));
110 ureg_MOV(shader, ureg_writemask(daddr[1], wm_start), saddr[1]);
111 ureg_ADD(shader, ureg_writemask(daddr[1], wm_tc), saddr[1], ureg_imm1f(shader, pos / size));
112 }
113
114 static void
115 fetch_four(struct ureg_program *shader, struct ureg_dst m[2], struct ureg_src addr[2],
116 struct ureg_src sampler, bool resource3d)
117 {
118 ureg_TEX(shader, m[0], resource3d ? TGSI_TEXTURE_3D : TGSI_TEXTURE_2D, addr[0], sampler);
119 ureg_TEX(shader, m[1], resource3d ? TGSI_TEXTURE_3D : TGSI_TEXTURE_2D, addr[1], sampler);
120 }
121
122 static void
123 matrix_mul(struct ureg_program *shader, struct ureg_dst dst, struct ureg_dst l[2], struct ureg_dst r[2])
124 {
125 struct ureg_dst tmp;
126
127 tmp = ureg_DECL_temporary(shader);
128
129 /*
130 * tmp.xy = dot4(m[0][0..1], m[1][0..1])
131 * dst = tmp.x + tmp.y
132 */
133 ureg_DP4(shader, ureg_writemask(tmp, TGSI_WRITEMASK_X), ureg_src(l[0]), ureg_src(r[0]));
134 ureg_DP4(shader, ureg_writemask(tmp, TGSI_WRITEMASK_Y), ureg_src(l[1]), ureg_src(r[1]));
135 ureg_ADD(shader, dst,
136 ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_X),
137 ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_Y));
138
139 ureg_release_temporary(shader, tmp);
140 }
141
142 static void *
143 create_mismatch_vert_shader(struct vl_idct *idct)
144 {
145 struct ureg_program *shader;
146 struct ureg_src vpos;
147 struct ureg_src scale;
148 struct ureg_dst t_tex;
149 struct ureg_dst o_vpos, o_addr[2];
150
151 shader = ureg_create(TGSI_PROCESSOR_VERTEX);
152 if (!shader)
153 return NULL;
154
155 vpos = ureg_DECL_vs_input(shader, VS_I_VPOS);
156
157 t_tex = ureg_DECL_temporary(shader);
158
159 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS);
160
161 o_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0);
162 o_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1);
163
164 /*
165 * scale = (VL_BLOCK_WIDTH, VL_BLOCK_HEIGHT) / (dst.width, dst.height)
166 *
167 * t_vpos = vpos + 7 / VL_BLOCK_WIDTH
168 * o_vpos.xy = t_vpos * scale
169 *
170 * o_addr = calc_addr(...)
171 *
172 */
173
174 scale = ureg_imm2f(shader,
175 (float)VL_BLOCK_WIDTH / idct->buffer_width,
176 (float)VL_BLOCK_HEIGHT / idct->buffer_height);
177
178 ureg_MAD(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_XY), vpos, scale, scale);
179 ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), ureg_imm1f(shader, 1.0f));
180
181 ureg_MUL(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), vpos, scale);
182 calc_addr(shader, o_addr, ureg_src(t_tex), ureg_src(t_tex), false, false, idct->buffer_width / 4);
183
184 ureg_release_temporary(shader, t_tex);
185
186 ureg_END(shader);
187
188 return ureg_create_shader_and_destroy(shader, idct->pipe);
189 }
190
191 static void *
192 create_mismatch_frag_shader(struct vl_idct *idct)
193 {
194 struct ureg_program *shader;
195
196 struct ureg_src addr[2];
197
198 struct ureg_dst m[8][2];
199 struct ureg_dst fragment;
200
201 unsigned i;
202
203 shader = ureg_create(TGSI_PROCESSOR_FRAGMENT);
204 if (!shader)
205 return NULL;
206
207 addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0, TGSI_INTERPOLATE_LINEAR);
208 addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1, TGSI_INTERPOLATE_LINEAR);
209
210 fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0);
211
212 for (i = 0; i < 8; ++i) {
213 m[i][0] = ureg_DECL_temporary(shader);
214 m[i][1] = ureg_DECL_temporary(shader);
215 }
216
217 for (i = 0; i < 8; ++i) {
218 increment_addr(shader, m[i], addr, false, false, i, idct->buffer_height);
219 }
220
221 for (i = 0; i < 8; ++i) {
222 struct ureg_src s_addr[2];
223 s_addr[0] = ureg_src(m[i][0]);
224 s_addr[1] = ureg_src(m[i][1]);
225 fetch_four(shader, m[i], s_addr, ureg_DECL_sampler(shader, 0), false);
226 }
227
228 for (i = 1; i < 8; ++i) {
229 ureg_ADD(shader, m[0][0], ureg_src(m[0][0]), ureg_src(m[i][0]));
230 ureg_ADD(shader, m[0][1], ureg_src(m[0][1]), ureg_src(m[i][1]));
231 }
232
233 ureg_ADD(shader, m[0][0], ureg_src(m[0][0]), ureg_src(m[0][1]));
234 ureg_DP4(shader, m[0][0], ureg_abs(ureg_src(m[0][0])), ureg_imm1f(shader, 1 << 14));
235
236 ureg_MUL(shader, ureg_writemask(m[0][0], TGSI_WRITEMASK_W), ureg_abs(ureg_src(m[7][1])), ureg_imm1f(shader, 1 << 14));
237 ureg_FRC(shader, m[0][0], ureg_src(m[0][0]));
238 ureg_SGT(shader, m[0][0], ureg_imm1f(shader, 0.5f), ureg_abs(ureg_src(m[0][0])));
239
240 ureg_CMP(shader, ureg_writemask(m[0][0], TGSI_WRITEMASK_W), ureg_negate(ureg_src(m[0][0])),
241 ureg_imm1f(shader, 1.0f / (1 << 15)), ureg_imm1f(shader, -1.0f / (1 << 15)));
242 ureg_MUL(shader, ureg_writemask(m[0][0], TGSI_WRITEMASK_W), ureg_src(m[0][0]),
243 ureg_scalar(ureg_src(m[0][0]), TGSI_SWIZZLE_X));
244
245 ureg_MOV(shader, ureg_writemask(fragment, TGSI_WRITEMASK_XYZ), ureg_src(m[7][1]));
246 ureg_ADD(shader, ureg_writemask(fragment, TGSI_WRITEMASK_W), ureg_src(m[0][0]), ureg_src(m[7][1]));
247
248 for (i = 0; i < 8; ++i) {
249 ureg_release_temporary(shader, m[i][0]);
250 ureg_release_temporary(shader, m[i][1]);
251 }
252
253 ureg_END(shader);
254
255 return ureg_create_shader_and_destroy(shader, idct->pipe);
256 }
257
258 static void *
259 create_stage1_vert_shader(struct vl_idct *idct)
260 {
261 struct ureg_program *shader;
262 struct ureg_src vrect, vpos;
263 struct ureg_src scale;
264 struct ureg_dst t_tex, t_start;
265 struct ureg_dst o_vpos, o_l_addr[2], o_r_addr[2];
266
267 shader = ureg_create(TGSI_PROCESSOR_VERTEX);
268 if (!shader)
269 return NULL;
270
271 vrect = ureg_DECL_vs_input(shader, VS_I_RECT);
272 vpos = ureg_DECL_vs_input(shader, VS_I_VPOS);
273
274 t_tex = ureg_DECL_temporary(shader);
275 t_start = ureg_DECL_temporary(shader);
276
277 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS);
278
279 o_l_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0);
280 o_l_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1);
281
282 o_r_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR0);
283 o_r_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR1);
284
285 /*
286 * scale = (VL_BLOCK_WIDTH, VL_BLOCK_HEIGHT) / (dst.width, dst.height)
287 *
288 * t_vpos = vpos + vrect
289 * o_vpos.xy = t_vpos * scale
290 * o_vpos.zw = vpos
291 *
292 * o_l_addr = calc_addr(...)
293 * o_r_addr = calc_addr(...)
294 *
295 */
296
297 scale = ureg_imm2f(shader,
298 (float)VL_BLOCK_WIDTH / idct->buffer_width,
299 (float)VL_BLOCK_HEIGHT / idct->buffer_height);
300
301 ureg_ADD(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), vpos, vrect);
302 ureg_MUL(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), ureg_src(t_tex), scale);
303
304 ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_XY), ureg_src(t_tex));
305 ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), ureg_imm1f(shader, 1.0f));
306
307 ureg_MUL(shader, ureg_writemask(t_start, TGSI_WRITEMASK_XY), vpos, scale);
308
309 calc_addr(shader, o_l_addr, ureg_src(t_tex), ureg_src(t_start), false, false, idct->buffer_width / 4);
310 calc_addr(shader, o_r_addr, vrect, ureg_imm1f(shader, 0.0f), true, true, VL_BLOCK_WIDTH / 4);
311
312 ureg_release_temporary(shader, t_tex);
313 ureg_release_temporary(shader, t_start);
314
315 ureg_END(shader);
316
317 return ureg_create_shader_and_destroy(shader, idct->pipe);
318 }
319
320 static void *
321 create_stage1_frag_shader(struct vl_idct *idct)
322 {
323 struct ureg_program *shader;
324
325 struct ureg_src l_addr[2], r_addr[2];
326
327 struct ureg_dst l[4][2], r[2];
328 struct ureg_dst *fragment;
329
330 int i, j;
331
332 shader = ureg_create(TGSI_PROCESSOR_FRAGMENT);
333 if (!shader)
334 return NULL;
335
336 fragment = MALLOC(idct->nr_of_render_targets * sizeof(struct ureg_dst));
337
338 l_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0, TGSI_INTERPOLATE_LINEAR);
339 l_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1, TGSI_INTERPOLATE_LINEAR);
340
341 r_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR0, TGSI_INTERPOLATE_LINEAR);
342 r_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR1, TGSI_INTERPOLATE_LINEAR);
343
344 for (i = 0; i < idct->nr_of_render_targets; ++i)
345 fragment[i] = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, i);
346
347 for (i = 0; i < 4; ++i) {
348 l[i][0] = ureg_DECL_temporary(shader);
349 l[i][1] = ureg_DECL_temporary(shader);
350 }
351
352 r[0] = ureg_DECL_temporary(shader);
353 r[1] = ureg_DECL_temporary(shader);
354
355 for (i = 0; i < 4; ++i) {
356 increment_addr(shader, l[i], l_addr, false, false, i - 2, idct->buffer_height);
357 }
358
359 for (i = 0; i < 4; ++i) {
360 struct ureg_src s_addr[2];
361 s_addr[0] = ureg_src(l[i][0]);
362 s_addr[1] = ureg_src(l[i][1]);
363 fetch_four(shader, l[i], s_addr, ureg_DECL_sampler(shader, 0), false);
364 }
365
366 for (i = 0; i < idct->nr_of_render_targets; ++i) {
367 struct ureg_src s_addr[2];
368
369 increment_addr(shader, r, r_addr, true, true, i - (signed)idct->nr_of_render_targets / 2, VL_BLOCK_HEIGHT);
370
371 s_addr[0] = ureg_src(r[0]);
372 s_addr[1] = ureg_src(r[1]);
373 fetch_four(shader, r, s_addr, ureg_DECL_sampler(shader, 1), false);
374
375 for (j = 0; j < 4; ++j) {
376 matrix_mul(shader, ureg_writemask(fragment[i], TGSI_WRITEMASK_X << j), l[j], r);
377 }
378 }
379
380 for (i = 0; i < 4; ++i) {
381 ureg_release_temporary(shader, l[i][0]);
382 ureg_release_temporary(shader, l[i][1]);
383 }
384 ureg_release_temporary(shader, r[0]);
385 ureg_release_temporary(shader, r[1]);
386
387 ureg_END(shader);
388
389 FREE(fragment);
390
391 return ureg_create_shader_and_destroy(shader, idct->pipe);
392 }
393
394 void
395 vl_idct_stage2_vert_shader(struct vl_idct *idct, struct ureg_program *shader,
396 unsigned first_output, struct ureg_dst tex)
397 {
398 struct ureg_src vrect, vpos;
399 struct ureg_src scale;
400 struct ureg_dst t_start;
401 struct ureg_dst o_l_addr[2], o_r_addr[2];
402
403 vrect = ureg_DECL_vs_input(shader, VS_I_RECT);
404 vpos = ureg_DECL_vs_input(shader, VS_I_VPOS);
405
406 t_start = ureg_DECL_temporary(shader);
407
408 --first_output;
409
410 o_l_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_L_ADDR0);
411 o_l_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_L_ADDR1);
412
413 o_r_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_R_ADDR0);
414 o_r_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_R_ADDR1);
415
416 scale = ureg_imm2f(shader,
417 (float)VL_BLOCK_WIDTH / idct->buffer_width,
418 (float)VL_BLOCK_HEIGHT / idct->buffer_height);
419
420 ureg_MUL(shader, ureg_writemask(tex, TGSI_WRITEMASK_Z),
421 ureg_scalar(vrect, TGSI_SWIZZLE_X),
422 ureg_imm1f(shader, VL_BLOCK_WIDTH / idct->nr_of_render_targets));
423 ureg_MUL(shader, ureg_writemask(t_start, TGSI_WRITEMASK_XY), vpos, scale);
424
425 calc_addr(shader, o_l_addr, vrect, ureg_imm1f(shader, 0.0f), false, false, VL_BLOCK_WIDTH / 4);
426 calc_addr(shader, o_r_addr, ureg_src(tex), ureg_src(t_start), true, false, idct->buffer_height / 4);
427
428 ureg_MOV(shader, ureg_writemask(o_r_addr[0], TGSI_WRITEMASK_Z), ureg_src(tex));
429 ureg_MOV(shader, ureg_writemask(o_r_addr[1], TGSI_WRITEMASK_Z), ureg_src(tex));
430 }
431
432 void
433 vl_idct_stage2_frag_shader(struct vl_idct *idct, struct ureg_program *shader,
434 unsigned first_input, struct ureg_dst fragment)
435 {
436 struct ureg_src l_addr[2], r_addr[2];
437
438 struct ureg_dst l[2], r[2];
439
440 --first_input;
441
442 l_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_L_ADDR0, TGSI_INTERPOLATE_LINEAR);
443 l_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_L_ADDR1, TGSI_INTERPOLATE_LINEAR);
444
445 r_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_R_ADDR0, TGSI_INTERPOLATE_LINEAR);
446 r_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_R_ADDR1, TGSI_INTERPOLATE_LINEAR);
447
448 l[0] = ureg_DECL_temporary(shader);
449 l[1] = ureg_DECL_temporary(shader);
450 r[0] = ureg_DECL_temporary(shader);
451 r[1] = ureg_DECL_temporary(shader);
452
453 fetch_four(shader, l, l_addr, ureg_DECL_sampler(shader, 1), false);
454 fetch_four(shader, r, r_addr, ureg_DECL_sampler(shader, 0), true);
455
456 matrix_mul(shader, fragment, l, r);
457
458 ureg_release_temporary(shader, l[0]);
459 ureg_release_temporary(shader, l[1]);
460 ureg_release_temporary(shader, r[0]);
461 ureg_release_temporary(shader, r[1]);
462 }
463
464 static bool
465 init_shaders(struct vl_idct *idct)
466 {
467 idct->vs_mismatch = create_mismatch_vert_shader(idct);
468 if (!idct->vs_mismatch)
469 goto error_vs_mismatch;
470
471 idct->fs_mismatch = create_mismatch_frag_shader(idct);
472 if (!idct->fs_mismatch)
473 goto error_fs_mismatch;
474
475 idct->vs = create_stage1_vert_shader(idct);
476 if (!idct->vs)
477 goto error_vs;
478
479 idct->fs = create_stage1_frag_shader(idct);
480 if (!idct->fs)
481 goto error_fs;
482
483 return true;
484
485 error_fs:
486 idct->pipe->delete_vs_state(idct->pipe, idct->vs);
487
488 error_vs:
489 idct->pipe->delete_vs_state(idct->pipe, idct->vs_mismatch);
490
491 error_fs_mismatch:
492 idct->pipe->delete_vs_state(idct->pipe, idct->fs);
493
494 error_vs_mismatch:
495 return false;
496 }
497
498 static void
499 cleanup_shaders(struct vl_idct *idct)
500 {
501 idct->pipe->delete_vs_state(idct->pipe, idct->vs_mismatch);
502 idct->pipe->delete_fs_state(idct->pipe, idct->fs_mismatch);
503 idct->pipe->delete_vs_state(idct->pipe, idct->vs);
504 idct->pipe->delete_fs_state(idct->pipe, idct->fs);
505 }
506
507 static bool
508 init_state(struct vl_idct *idct)
509 {
510 struct pipe_blend_state blend;
511 struct pipe_rasterizer_state rs_state;
512 struct pipe_sampler_state sampler;
513 unsigned i;
514
515 assert(idct);
516
517 memset(&rs_state, 0, sizeof(rs_state));
518 rs_state.point_size = 1;
519 rs_state.half_pixel_center = true;
520 rs_state.bottom_edge_rule = true;
521 rs_state.depth_clip = 1;
522 idct->rs_state = idct->pipe->create_rasterizer_state(idct->pipe, &rs_state);
523 if (!idct->rs_state)
524 goto error_rs_state;
525
526 memset(&blend, 0, sizeof blend);
527
528 blend.independent_blend_enable = 0;
529 blend.rt[0].blend_enable = 0;
530 blend.rt[0].rgb_func = PIPE_BLEND_ADD;
531 blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
532 blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ONE;
533 blend.rt[0].alpha_func = PIPE_BLEND_ADD;
534 blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
535 blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
536 blend.logicop_enable = 0;
537 blend.logicop_func = PIPE_LOGICOP_CLEAR;
538 /* Needed to allow color writes to FB, even if blending disabled */
539 blend.rt[0].colormask = PIPE_MASK_RGBA;
540 blend.dither = 0;
541 idct->blend = idct->pipe->create_blend_state(idct->pipe, &blend);
542 if (!idct->blend)
543 goto error_blend;
544
545 for (i = 0; i < 2; ++i) {
546 memset(&sampler, 0, sizeof(sampler));
547 sampler.wrap_s = PIPE_TEX_WRAP_REPEAT;
548 sampler.wrap_t = PIPE_TEX_WRAP_REPEAT;
549 sampler.wrap_r = PIPE_TEX_WRAP_REPEAT;
550 sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
551 sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
552 sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
553 sampler.compare_mode = PIPE_TEX_COMPARE_NONE;
554 sampler.compare_func = PIPE_FUNC_ALWAYS;
555 sampler.normalized_coords = 1;
556 idct->samplers[i] = idct->pipe->create_sampler_state(idct->pipe, &sampler);
557 if (!idct->samplers[i])
558 goto error_samplers;
559 }
560
561 return true;
562
563 error_samplers:
564 for (i = 0; i < 2; ++i)
565 if (idct->samplers[i])
566 idct->pipe->delete_sampler_state(idct->pipe, idct->samplers[i]);
567
568 idct->pipe->delete_rasterizer_state(idct->pipe, idct->rs_state);
569
570 error_blend:
571 idct->pipe->delete_blend_state(idct->pipe, idct->blend);
572
573 error_rs_state:
574 return false;
575 }
576
577 static void
578 cleanup_state(struct vl_idct *idct)
579 {
580 unsigned i;
581
582 for (i = 0; i < 2; ++i)
583 idct->pipe->delete_sampler_state(idct->pipe, idct->samplers[i]);
584
585 idct->pipe->delete_rasterizer_state(idct->pipe, idct->rs_state);
586 idct->pipe->delete_blend_state(idct->pipe, idct->blend);
587 }
588
589 static bool
590 init_source(struct vl_idct *idct, struct vl_idct_buffer *buffer)
591 {
592 struct pipe_resource *tex;
593 struct pipe_surface surf_templ;
594
595 assert(idct && buffer);
596
597 tex = buffer->sampler_views.individual.source->texture;
598
599 buffer->fb_state_mismatch.width = tex->width0;
600 buffer->fb_state_mismatch.height = tex->height0;
601 buffer->fb_state_mismatch.nr_cbufs = 1;
602
603 memset(&surf_templ, 0, sizeof(surf_templ));
604 surf_templ.format = tex->format;
605 surf_templ.u.tex.first_layer = 0;
606 surf_templ.u.tex.last_layer = 0;
607 buffer->fb_state_mismatch.cbufs[0] = idct->pipe->create_surface(idct->pipe, tex, &surf_templ);
608
609 buffer->viewport_mismatch.scale[0] = tex->width0;
610 buffer->viewport_mismatch.scale[1] = tex->height0;
611 buffer->viewport_mismatch.scale[2] = 1;
612 buffer->viewport_mismatch.scale[3] = 1;
613
614 return true;
615 }
616
617 static void
618 cleanup_source(struct vl_idct_buffer *buffer)
619 {
620 assert(buffer);
621
622 pipe_surface_reference(&buffer->fb_state_mismatch.cbufs[0], NULL);
623
624 pipe_sampler_view_reference(&buffer->sampler_views.individual.source, NULL);
625 }
626
627 static bool
628 init_intermediate(struct vl_idct *idct, struct vl_idct_buffer *buffer)
629 {
630 struct pipe_resource *tex;
631 struct pipe_surface surf_templ;
632 unsigned i;
633
634 assert(idct && buffer);
635
636 tex = buffer->sampler_views.individual.intermediate->texture;
637
638 buffer->fb_state.width = tex->width0;
639 buffer->fb_state.height = tex->height0;
640 buffer->fb_state.nr_cbufs = idct->nr_of_render_targets;
641 for(i = 0; i < idct->nr_of_render_targets; ++i) {
642 memset(&surf_templ, 0, sizeof(surf_templ));
643 surf_templ.format = tex->format;
644 surf_templ.u.tex.first_layer = i;
645 surf_templ.u.tex.last_layer = i;
646 buffer->fb_state.cbufs[i] = idct->pipe->create_surface(
647 idct->pipe, tex, &surf_templ);
648
649 if (!buffer->fb_state.cbufs[i])
650 goto error_surfaces;
651 }
652
653 buffer->viewport.scale[0] = tex->width0;
654 buffer->viewport.scale[1] = tex->height0;
655 buffer->viewport.scale[2] = 1;
656 buffer->viewport.scale[3] = 1;
657
658 return true;
659
660 error_surfaces:
661 for(i = 0; i < idct->nr_of_render_targets; ++i)
662 pipe_surface_reference(&buffer->fb_state.cbufs[i], NULL);
663
664 return false;
665 }
666
667 static void
668 cleanup_intermediate(struct vl_idct_buffer *buffer)
669 {
670 unsigned i;
671
672 assert(buffer);
673
674 for(i = 0; i < PIPE_MAX_COLOR_BUFS; ++i)
675 pipe_surface_reference(&buffer->fb_state.cbufs[i], NULL);
676
677 pipe_sampler_view_reference(&buffer->sampler_views.individual.intermediate, NULL);
678 }
679
680 struct pipe_sampler_view *
681 vl_idct_upload_matrix(struct pipe_context *pipe, float scale)
682 {
683 struct pipe_resource tex_templ, *matrix;
684 struct pipe_sampler_view sv_templ, *sv;
685 struct pipe_transfer *buf_transfer;
686 unsigned i, j, pitch;
687 float *f;
688
689 struct pipe_box rect =
690 {
691 0, 0, 0,
692 VL_BLOCK_WIDTH / 4,
693 VL_BLOCK_HEIGHT,
694 1
695 };
696
697 assert(pipe);
698
699 memset(&tex_templ, 0, sizeof(tex_templ));
700 tex_templ.target = PIPE_TEXTURE_2D;
701 tex_templ.format = PIPE_FORMAT_R32G32B32A32_FLOAT;
702 tex_templ.last_level = 0;
703 tex_templ.width0 = 2;
704 tex_templ.height0 = 8;
705 tex_templ.depth0 = 1;
706 tex_templ.array_size = 1;
707 tex_templ.usage = PIPE_USAGE_IMMUTABLE;
708 tex_templ.bind = PIPE_BIND_SAMPLER_VIEW;
709 tex_templ.flags = 0;
710
711 matrix = pipe->screen->resource_create(pipe->screen, &tex_templ);
712 if (!matrix)
713 goto error_matrix;
714
715 f = pipe->transfer_map(pipe, matrix, 0,
716 PIPE_TRANSFER_WRITE |
717 PIPE_TRANSFER_DISCARD_RANGE,
718 &rect, &buf_transfer);
719 if (!f)
720 goto error_map;
721
722 pitch = buf_transfer->stride / sizeof(float);
723
724 for(i = 0; i < VL_BLOCK_HEIGHT; ++i)
725 for(j = 0; j < VL_BLOCK_WIDTH; ++j)
726 // transpose and scale
727 f[i * pitch + j] = ((const float (*)[8])const_matrix)[j][i] * scale;
728
729 pipe->transfer_unmap(pipe, buf_transfer);
730
731 memset(&sv_templ, 0, sizeof(sv_templ));
732 u_sampler_view_default_template(&sv_templ, matrix, matrix->format);
733 sv = pipe->create_sampler_view(pipe, matrix, &sv_templ);
734 pipe_resource_reference(&matrix, NULL);
735 if (!sv)
736 goto error_map;
737
738 return sv;
739
740 error_map:
741 pipe_resource_reference(&matrix, NULL);
742
743 error_matrix:
744 return NULL;
745 }
746
747 bool vl_idct_init(struct vl_idct *idct, struct pipe_context *pipe,
748 unsigned buffer_width, unsigned buffer_height,
749 unsigned nr_of_render_targets,
750 struct pipe_sampler_view *matrix,
751 struct pipe_sampler_view *transpose)
752 {
753 assert(idct && pipe);
754 assert(matrix && transpose);
755
756 idct->pipe = pipe;
757 idct->buffer_width = buffer_width;
758 idct->buffer_height = buffer_height;
759 idct->nr_of_render_targets = nr_of_render_targets;
760
761 pipe_sampler_view_reference(&idct->matrix, matrix);
762 pipe_sampler_view_reference(&idct->transpose, transpose);
763
764 if(!init_shaders(idct))
765 return false;
766
767 if(!init_state(idct)) {
768 cleanup_shaders(idct);
769 return false;
770 }
771
772 return true;
773 }
774
775 void
776 vl_idct_cleanup(struct vl_idct *idct)
777 {
778 cleanup_shaders(idct);
779 cleanup_state(idct);
780
781 pipe_sampler_view_reference(&idct->matrix, NULL);
782 pipe_sampler_view_reference(&idct->transpose, NULL);
783 }
784
785 bool
786 vl_idct_init_buffer(struct vl_idct *idct, struct vl_idct_buffer *buffer,
787 struct pipe_sampler_view *source,
788 struct pipe_sampler_view *intermediate)
789 {
790 assert(buffer && idct);
791 assert(source && intermediate);
792
793 memset(buffer, 0, sizeof(struct vl_idct_buffer));
794
795 pipe_sampler_view_reference(&buffer->sampler_views.individual.matrix, idct->matrix);
796 pipe_sampler_view_reference(&buffer->sampler_views.individual.source, source);
797 pipe_sampler_view_reference(&buffer->sampler_views.individual.transpose, idct->transpose);
798 pipe_sampler_view_reference(&buffer->sampler_views.individual.intermediate, intermediate);
799
800 if (!init_source(idct, buffer))
801 return false;
802
803 if (!init_intermediate(idct, buffer))
804 return false;
805
806 return true;
807 }
808
809 void
810 vl_idct_cleanup_buffer(struct vl_idct_buffer *buffer)
811 {
812 assert(buffer);
813
814 cleanup_source(buffer);
815 cleanup_intermediate(buffer);
816
817 pipe_sampler_view_reference(&buffer->sampler_views.individual.matrix, NULL);
818 pipe_sampler_view_reference(&buffer->sampler_views.individual.transpose, NULL);
819 }
820
821 void
822 vl_idct_flush(struct vl_idct *idct, struct vl_idct_buffer *buffer, unsigned num_instances)
823 {
824 assert(buffer);
825
826 idct->pipe->bind_rasterizer_state(idct->pipe, idct->rs_state);
827 idct->pipe->bind_blend_state(idct->pipe, idct->blend);
828 idct->pipe->bind_fragment_sampler_states(idct->pipe, 2, idct->samplers);
829 idct->pipe->set_fragment_sampler_views(idct->pipe, 2, buffer->sampler_views.stage[0]);
830
831 /* mismatch control */
832 idct->pipe->set_framebuffer_state(idct->pipe, &buffer->fb_state_mismatch);
833 idct->pipe->set_viewport_state(idct->pipe, &buffer->viewport_mismatch);
834 idct->pipe->bind_vs_state(idct->pipe, idct->vs_mismatch);
835 idct->pipe->bind_fs_state(idct->pipe, idct->fs_mismatch);
836 util_draw_arrays_instanced(idct->pipe, PIPE_PRIM_POINTS, 0, 1, 0, num_instances);
837
838 /* first stage */
839 idct->pipe->set_framebuffer_state(idct->pipe, &buffer->fb_state);
840 idct->pipe->set_viewport_state(idct->pipe, &buffer->viewport);
841 idct->pipe->bind_vs_state(idct->pipe, idct->vs);
842 idct->pipe->bind_fs_state(idct->pipe, idct->fs);
843 util_draw_arrays_instanced(idct->pipe, PIPE_PRIM_QUADS, 0, 4, 0, num_instances);
844 }
845
846 void
847 vl_idct_prepare_stage2(struct vl_idct *idct, struct vl_idct_buffer *buffer)
848 {
849 assert(buffer);
850
851 /* second stage */
852 idct->pipe->bind_rasterizer_state(idct->pipe, idct->rs_state);
853 idct->pipe->bind_fragment_sampler_states(idct->pipe, 2, idct->samplers);
854 idct->pipe->set_fragment_sampler_views(idct->pipe, 2, buffer->sampler_views.stage[1]);
855 }
856