Merge remote-tracking branch 'origin/master' into pipe-video
[mesa.git] / src / gallium / auxiliary / vl / vl_idct.c
1 /**************************************************************************
2 *
3 * Copyright 2010 Christian König
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include <assert.h>
29
30 #include <pipe/p_context.h>
31 #include <pipe/p_screen.h>
32
33 #include <util/u_draw.h>
34 #include <util/u_sampler.h>
35
36 #include <tgsi/tgsi_ureg.h>
37
38 #include "vl_defines.h"
39 #include "vl_types.h"
40 #include "vl_vertex_buffers.h"
41 #include "vl_idct.h"
42
43 enum VS_OUTPUT
44 {
45 VS_O_VPOS,
46 VS_O_L_ADDR0,
47 VS_O_L_ADDR1,
48 VS_O_R_ADDR0,
49 VS_O_R_ADDR1
50 };
51
52 static const float const_matrix[8][8] = {
53 { 0.3535530f, 0.3535530f, 0.3535530f, 0.3535530f, 0.3535530f, 0.3535530f, 0.353553f, 0.3535530f },
54 { 0.4903930f, 0.4157350f, 0.2777850f, 0.0975451f, -0.0975452f, -0.2777850f, -0.415735f, -0.4903930f },
55 { 0.4619400f, 0.1913420f, -0.1913420f, -0.4619400f, -0.4619400f, -0.1913420f, 0.191342f, 0.4619400f },
56 { 0.4157350f, -0.0975452f, -0.4903930f, -0.2777850f, 0.2777850f, 0.4903930f, 0.097545f, -0.4157350f },
57 { 0.3535530f, -0.3535530f, -0.3535530f, 0.3535540f, 0.3535530f, -0.3535540f, -0.353553f, 0.3535530f },
58 { 0.2777850f, -0.4903930f, 0.0975452f, 0.4157350f, -0.4157350f, -0.0975451f, 0.490393f, -0.2777850f },
59 { 0.1913420f, -0.4619400f, 0.4619400f, -0.1913420f, -0.1913410f, 0.4619400f, -0.461940f, 0.1913420f },
60 { 0.0975451f, -0.2777850f, 0.4157350f, -0.4903930f, 0.4903930f, -0.4157350f, 0.277786f, -0.0975458f }
61 };
62
63 static void
64 calc_addr(struct ureg_program *shader, struct ureg_dst addr[2],
65 struct ureg_src tc, struct ureg_src start, bool right_side,
66 bool transposed, float size)
67 {
68 unsigned wm_start = (right_side == transposed) ? TGSI_WRITEMASK_X : TGSI_WRITEMASK_Y;
69 unsigned sw_start = right_side ? TGSI_SWIZZLE_Y : TGSI_SWIZZLE_X;
70
71 unsigned wm_tc = (right_side == transposed) ? TGSI_WRITEMASK_Y : TGSI_WRITEMASK_X;
72 unsigned sw_tc = right_side ? TGSI_SWIZZLE_X : TGSI_SWIZZLE_Y;
73
74 /*
75 * addr[0..1].(start) = right_side ? start.x : tc.x
76 * addr[0..1].(tc) = right_side ? tc.y : start.y
77 * addr[0..1].z = tc.z
78 * addr[1].(start) += 1.0f / scale
79 */
80 ureg_MOV(shader, ureg_writemask(addr[0], wm_start), ureg_scalar(start, sw_start));
81 ureg_MOV(shader, ureg_writemask(addr[0], wm_tc), ureg_scalar(tc, sw_tc));
82 ureg_MOV(shader, ureg_writemask(addr[0], TGSI_WRITEMASK_Z), tc);
83
84 ureg_ADD(shader, ureg_writemask(addr[1], wm_start), ureg_scalar(start, sw_start), ureg_imm1f(shader, 1.0f / size));
85 ureg_MOV(shader, ureg_writemask(addr[1], wm_tc), ureg_scalar(tc, sw_tc));
86 ureg_MOV(shader, ureg_writemask(addr[1], TGSI_WRITEMASK_Z), tc);
87 }
88
89 static void
90 increment_addr(struct ureg_program *shader, struct ureg_dst daddr[2],
91 struct ureg_src saddr[2], bool right_side, bool transposed,
92 int pos, float size)
93 {
94 unsigned wm_start = (right_side == transposed) ? TGSI_WRITEMASK_X : TGSI_WRITEMASK_Y;
95 unsigned wm_tc = (right_side == transposed) ? TGSI_WRITEMASK_Y : TGSI_WRITEMASK_X;
96
97 /*
98 * daddr[0..1].(start) = saddr[0..1].(start)
99 * daddr[0..1].(tc) = saddr[0..1].(tc)
100 */
101
102 ureg_MOV(shader, ureg_writemask(daddr[0], wm_start), saddr[0]);
103 ureg_ADD(shader, ureg_writemask(daddr[0], wm_tc), saddr[0], ureg_imm1f(shader, pos / size));
104 ureg_MOV(shader, ureg_writemask(daddr[1], wm_start), saddr[1]);
105 ureg_ADD(shader, ureg_writemask(daddr[1], wm_tc), saddr[1], ureg_imm1f(shader, pos / size));
106 }
107
108 static void
109 fetch_four(struct ureg_program *shader, struct ureg_dst m[2], struct ureg_src addr[2], struct ureg_src sampler)
110 {
111 ureg_TEX(shader, m[0], TGSI_TEXTURE_3D, addr[0], sampler);
112 ureg_TEX(shader, m[1], TGSI_TEXTURE_3D, addr[1], sampler);
113 }
114
115 static void
116 matrix_mul(struct ureg_program *shader, struct ureg_dst dst, struct ureg_dst l[2], struct ureg_dst r[2])
117 {
118 struct ureg_dst tmp;
119
120 tmp = ureg_DECL_temporary(shader);
121
122 /*
123 * tmp.xy = dot4(m[0][0..1], m[1][0..1])
124 * dst = tmp.x + tmp.y
125 */
126 ureg_DP4(shader, ureg_writemask(tmp, TGSI_WRITEMASK_X), ureg_src(l[0]), ureg_src(r[0]));
127 ureg_DP4(shader, ureg_writemask(tmp, TGSI_WRITEMASK_Y), ureg_src(l[1]), ureg_src(r[1]));
128 ureg_ADD(shader, dst,
129 ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_X),
130 ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_Y));
131
132 ureg_release_temporary(shader, tmp);
133 }
134
135 static void *
136 create_stage1_vert_shader(struct vl_idct *idct)
137 {
138 struct ureg_program *shader;
139 struct ureg_src vrect, vpos;
140 struct ureg_src scale;
141 struct ureg_dst t_tex, t_start;
142 struct ureg_dst o_vpos, o_l_addr[2], o_r_addr[2];
143
144 shader = ureg_create(TGSI_PROCESSOR_VERTEX);
145 if (!shader)
146 return NULL;
147
148 vrect = ureg_DECL_vs_input(shader, VS_I_RECT);
149 vpos = ureg_DECL_vs_input(shader, VS_I_VPOS);
150
151 t_tex = ureg_DECL_temporary(shader);
152 t_start = ureg_DECL_temporary(shader);
153
154 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS);
155
156 o_l_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0);
157 o_l_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1);
158
159 o_r_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR0);
160 o_r_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR1);
161
162 /*
163 * scale = (BLOCK_WIDTH, BLOCK_HEIGHT) / (dst.width, dst.height)
164 *
165 * t_vpos = vpos + vrect
166 * o_vpos.xy = t_vpos * scale
167 * o_vpos.zw = vpos
168 *
169 * o_l_addr = calc_addr(...)
170 * o_r_addr = calc_addr(...)
171 *
172 */
173
174 scale = ureg_imm2f(shader,
175 (float)BLOCK_WIDTH / idct->buffer_width,
176 (float)BLOCK_HEIGHT / idct->buffer_height);
177
178 ureg_ADD(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), vpos, vrect);
179 ureg_MUL(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), ureg_src(t_tex), scale);
180
181 ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_XY), ureg_src(t_tex));
182 ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), ureg_imm1f(shader, 1.0f));
183
184 ureg_MUL(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_Z),
185 ureg_scalar(vrect, TGSI_SWIZZLE_X),
186 ureg_imm1f(shader, BLOCK_WIDTH / idct->nr_of_render_targets));
187 ureg_MUL(shader, ureg_writemask(t_start, TGSI_WRITEMASK_XY), vpos, scale);
188
189 calc_addr(shader, o_l_addr, ureg_src(t_tex), ureg_src(t_start), false, false, idct->buffer_width / 4);
190 calc_addr(shader, o_r_addr, vrect, ureg_imm1f(shader, 0.0f), true, true, BLOCK_WIDTH / 4);
191
192 ureg_release_temporary(shader, t_tex);
193 ureg_release_temporary(shader, t_start);
194
195 ureg_END(shader);
196
197 return ureg_create_shader_and_destroy(shader, idct->pipe);
198 }
199
200 static void *
201 create_stage1_frag_shader(struct vl_idct *idct)
202 {
203 struct ureg_program *shader;
204
205 struct ureg_src l_addr[2], r_addr[2];
206
207 struct ureg_dst l[4][2], r[2];
208 struct ureg_dst fragment[idct->nr_of_render_targets];
209
210 int i, j;
211
212 shader = ureg_create(TGSI_PROCESSOR_FRAGMENT);
213 if (!shader)
214 return NULL;
215
216 l_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0, TGSI_INTERPOLATE_LINEAR);
217 l_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1, TGSI_INTERPOLATE_LINEAR);
218
219 r_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR0, TGSI_INTERPOLATE_LINEAR);
220 r_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR1, TGSI_INTERPOLATE_LINEAR);
221
222 for (i = 0; i < idct->nr_of_render_targets; ++i)
223 fragment[i] = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, i);
224
225 for (i = 0; i < 4; ++i) {
226 l[i][0] = ureg_DECL_temporary(shader);
227 l[i][1] = ureg_DECL_temporary(shader);
228 }
229
230 r[0] = ureg_DECL_temporary(shader);
231 r[1] = ureg_DECL_temporary(shader);
232
233 for (i = 0; i < 4; ++i) {
234 increment_addr(shader, l[i], l_addr, false, false, i - 2, idct->buffer_height);
235 }
236
237 for (i = 0; i < 4; ++i) {
238 struct ureg_src s_addr[2] = { ureg_src(l[i][0]), ureg_src(l[i][1]) };
239 fetch_four(shader, l[i], s_addr, ureg_DECL_sampler(shader, 1));
240 }
241
242 for (i = 0; i < idct->nr_of_render_targets; ++i) {
243 increment_addr(shader, r, r_addr, true, true, i - (signed)idct->nr_of_render_targets / 2, BLOCK_HEIGHT);
244
245 struct ureg_src s_addr[2] = { ureg_src(r[0]), ureg_src(r[1]) };
246 fetch_four(shader, r, s_addr, ureg_DECL_sampler(shader, 0));
247
248 for (j = 0; j < 4; ++j) {
249 matrix_mul(shader, ureg_writemask(fragment[i], TGSI_WRITEMASK_X << j), l[j], r);
250 }
251 }
252
253 for (i = 0; i < 4; ++i) {
254 ureg_release_temporary(shader, l[i][0]);
255 ureg_release_temporary(shader, l[i][1]);
256 }
257 ureg_release_temporary(shader, r[0]);
258 ureg_release_temporary(shader, r[1]);
259
260 ureg_END(shader);
261
262 return ureg_create_shader_and_destroy(shader, idct->pipe);
263 }
264
265 void
266 vl_idct_stage2_vert_shader(struct vl_idct *idct, struct ureg_program *shader,
267 unsigned first_output, struct ureg_dst tex)
268 {
269 struct ureg_src vrect, vpos;
270 struct ureg_src scale;
271 struct ureg_dst t_start;
272 struct ureg_dst o_l_addr[2], o_r_addr[2];
273
274 vrect = ureg_DECL_vs_input(shader, VS_I_RECT);
275 vpos = ureg_DECL_vs_input(shader, VS_I_VPOS);
276
277 t_start = ureg_DECL_temporary(shader);
278
279 --first_output;
280
281 o_l_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_L_ADDR0);
282 o_l_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_L_ADDR1);
283
284 o_r_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_R_ADDR0);
285 o_r_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_R_ADDR1);
286
287 scale = ureg_imm2f(shader,
288 (float)BLOCK_WIDTH / idct->buffer_width,
289 (float)BLOCK_HEIGHT / idct->buffer_height);
290
291 ureg_MUL(shader, ureg_writemask(tex, TGSI_WRITEMASK_Z),
292 ureg_scalar(vrect, TGSI_SWIZZLE_X),
293 ureg_imm1f(shader, BLOCK_WIDTH / idct->nr_of_render_targets));
294 ureg_MUL(shader, ureg_writemask(t_start, TGSI_WRITEMASK_XY), vpos, scale);
295
296 calc_addr(shader, o_l_addr, vrect, ureg_imm1f(shader, 0.0f), false, false, BLOCK_WIDTH / 4);
297 calc_addr(shader, o_r_addr, ureg_src(tex), ureg_src(t_start), true, false, idct->buffer_height / 4);
298 }
299
300 void
301 vl_idct_stage2_frag_shader(struct vl_idct *idct, struct ureg_program *shader,
302 unsigned first_input, struct ureg_dst fragment)
303 {
304 struct ureg_src l_addr[2], r_addr[2];
305
306 struct ureg_dst l[2], r[2];
307
308 --first_input;
309
310 l_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_L_ADDR0, TGSI_INTERPOLATE_LINEAR);
311 l_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_L_ADDR1, TGSI_INTERPOLATE_LINEAR);
312
313 r_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_R_ADDR0, TGSI_INTERPOLATE_LINEAR);
314 r_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_R_ADDR1, TGSI_INTERPOLATE_LINEAR);
315
316 l[0] = ureg_DECL_temporary(shader);
317 l[1] = ureg_DECL_temporary(shader);
318 r[0] = ureg_DECL_temporary(shader);
319 r[1] = ureg_DECL_temporary(shader);
320
321 fetch_four(shader, l, l_addr, ureg_DECL_sampler(shader, 0));
322 fetch_four(shader, r, r_addr, ureg_DECL_sampler(shader, 1));
323
324 matrix_mul(shader, fragment, l, r);
325
326 ureg_release_temporary(shader, l[0]);
327 ureg_release_temporary(shader, l[1]);
328 ureg_release_temporary(shader, r[0]);
329 ureg_release_temporary(shader, r[1]);
330 }
331
332 static bool
333 init_shaders(struct vl_idct *idct)
334 {
335 idct->vs = create_stage1_vert_shader(idct);
336 if (!idct->vs)
337 goto error_vs;
338
339 idct->fs = create_stage1_frag_shader(idct);
340 if (!idct->fs)
341 goto error_fs;
342
343 return true;
344
345 error_fs:
346 idct->pipe->delete_vs_state(idct->pipe, idct->vs);
347
348 error_vs:
349 return false;
350 }
351
352 static void
353 cleanup_shaders(struct vl_idct *idct)
354 {
355 idct->pipe->delete_vs_state(idct->pipe, idct->vs);
356 idct->pipe->delete_fs_state(idct->pipe, idct->fs);
357 }
358
359 static bool
360 init_state(struct vl_idct *idct)
361 {
362 struct pipe_blend_state blend;
363 struct pipe_rasterizer_state rs_state;
364 struct pipe_sampler_state sampler;
365 unsigned i;
366
367 assert(idct);
368
369 memset(&rs_state, 0, sizeof(rs_state));
370 rs_state.gl_rasterization_rules = true;
371 idct->rs_state = idct->pipe->create_rasterizer_state(idct->pipe, &rs_state);
372 if (!idct->rs_state)
373 goto error_rs_state;
374
375 memset(&blend, 0, sizeof blend);
376
377 blend.independent_blend_enable = 0;
378 blend.rt[0].blend_enable = 0;
379 blend.rt[0].rgb_func = PIPE_BLEND_ADD;
380 blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
381 blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ONE;
382 blend.rt[0].alpha_func = PIPE_BLEND_ADD;
383 blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
384 blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
385 blend.logicop_enable = 0;
386 blend.logicop_func = PIPE_LOGICOP_CLEAR;
387 /* Needed to allow color writes to FB, even if blending disabled */
388 blend.rt[0].colormask = PIPE_MASK_RGBA;
389 blend.dither = 0;
390 idct->blend = idct->pipe->create_blend_state(idct->pipe, &blend);
391 if (!idct->blend)
392 goto error_blend;
393
394 for (i = 0; i < 2; ++i) {
395 memset(&sampler, 0, sizeof(sampler));
396 sampler.wrap_s = PIPE_TEX_WRAP_REPEAT;
397 sampler.wrap_t = PIPE_TEX_WRAP_REPEAT;
398 sampler.wrap_r = PIPE_TEX_WRAP_REPEAT;
399 sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
400 sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
401 sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
402 sampler.compare_mode = PIPE_TEX_COMPARE_NONE;
403 sampler.compare_func = PIPE_FUNC_ALWAYS;
404 sampler.normalized_coords = 1;
405 idct->samplers[i] = idct->pipe->create_sampler_state(idct->pipe, &sampler);
406 if (!idct->samplers[i])
407 goto error_samplers;
408 }
409
410 return true;
411
412 error_samplers:
413 for (i = 0; i < 2; ++i)
414 if (idct->samplers[i])
415 idct->pipe->delete_sampler_state(idct->pipe, idct->samplers[i]);
416
417 idct->pipe->delete_rasterizer_state(idct->pipe, idct->rs_state);
418
419 error_blend:
420 idct->pipe->delete_blend_state(idct->pipe, idct->blend);
421
422 error_rs_state:
423 return false;
424 }
425
426 static void
427 cleanup_state(struct vl_idct *idct)
428 {
429 unsigned i;
430
431 for (i = 0; i < 2; ++i)
432 idct->pipe->delete_sampler_state(idct->pipe, idct->samplers[i]);
433
434 idct->pipe->delete_rasterizer_state(idct->pipe, idct->rs_state);
435 idct->pipe->delete_blend_state(idct->pipe, idct->blend);
436 }
437
438 static bool
439 init_intermediate(struct vl_idct *idct, struct vl_idct_buffer *buffer)
440 {
441 struct pipe_resource *tex;
442 struct pipe_surface surf_templ;
443 unsigned i;
444
445 assert(idct && buffer);
446
447 tex = buffer->sampler_views.individual.intermediate->texture;
448
449 buffer->fb_state.width = tex->width0;
450 buffer->fb_state.height = tex->height0;
451 buffer->fb_state.nr_cbufs = idct->nr_of_render_targets;
452 for(i = 0; i < idct->nr_of_render_targets; ++i) {
453 memset(&surf_templ, 0, sizeof(surf_templ));
454 surf_templ.format = tex->format;
455 surf_templ.u.tex.first_layer = i;
456 surf_templ.u.tex.last_layer = i;
457 surf_templ.usage = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET;
458 buffer->fb_state.cbufs[i] = idct->pipe->create_surface(
459 idct->pipe, tex, &surf_templ);
460
461 if (!buffer->fb_state.cbufs[i])
462 goto error_surfaces;
463 }
464
465 buffer->viewport.scale[0] = tex->width0;
466 buffer->viewport.scale[1] = tex->height0;
467
468 return true;
469
470 error_surfaces:
471 for(i = 0; i < idct->nr_of_render_targets; ++i)
472 pipe_surface_reference(&buffer->fb_state.cbufs[i], NULL);
473
474 return false;
475 }
476
477 static void
478 cleanup_intermediate(struct vl_idct *idct, struct vl_idct_buffer *buffer)
479 {
480 unsigned i;
481
482 assert(idct && buffer);
483
484 for(i = 0; i < idct->nr_of_render_targets; ++i)
485 pipe_surface_reference(&buffer->fb_state.cbufs[i], NULL);
486
487 pipe_sampler_view_reference(&buffer->sampler_views.individual.intermediate, NULL);
488 }
489
490 struct pipe_sampler_view *
491 vl_idct_upload_matrix(struct pipe_context *pipe, float scale)
492 {
493 struct pipe_resource tex_templ, *matrix;
494 struct pipe_sampler_view sv_templ, *sv;
495 struct pipe_transfer *buf_transfer;
496 unsigned i, j, pitch;
497 float *f;
498
499 struct pipe_box rect =
500 {
501 0, 0, 0,
502 BLOCK_WIDTH / 4,
503 BLOCK_HEIGHT,
504 1
505 };
506
507 assert(pipe);
508
509 memset(&tex_templ, 0, sizeof(tex_templ));
510 tex_templ.target = PIPE_TEXTURE_2D;
511 tex_templ.format = PIPE_FORMAT_R32G32B32A32_FLOAT;
512 tex_templ.last_level = 0;
513 tex_templ.width0 = 2;
514 tex_templ.height0 = 8;
515 tex_templ.depth0 = 1;
516 tex_templ.array_size = 1;
517 tex_templ.usage = PIPE_USAGE_IMMUTABLE;
518 tex_templ.bind = PIPE_BIND_SAMPLER_VIEW;
519 tex_templ.flags = 0;
520
521 matrix = pipe->screen->resource_create(pipe->screen, &tex_templ);
522 if (!matrix)
523 goto error_matrix;
524
525 buf_transfer = pipe->get_transfer
526 (
527 pipe, matrix,
528 0, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
529 &rect
530 );
531 if (!buf_transfer)
532 goto error_transfer;
533
534 pitch = buf_transfer->stride / sizeof(float);
535
536 f = pipe->transfer_map(pipe, buf_transfer);
537 if (!f)
538 goto error_map;
539
540 for(i = 0; i < BLOCK_HEIGHT; ++i)
541 for(j = 0; j < BLOCK_WIDTH; ++j)
542 // transpose and scale
543 f[i * pitch + j] = const_matrix[j][i] * scale;
544
545 pipe->transfer_unmap(pipe, buf_transfer);
546 pipe->transfer_destroy(pipe, buf_transfer);
547
548 memset(&sv_templ, 0, sizeof(sv_templ));
549 u_sampler_view_default_template(&sv_templ, matrix, matrix->format);
550 sv = pipe->create_sampler_view(pipe, matrix, &sv_templ);
551 pipe_resource_reference(&matrix, NULL);
552 if (!sv)
553 goto error_map;
554
555 return sv;
556
557 error_map:
558 pipe->transfer_destroy(pipe, buf_transfer);
559
560 error_transfer:
561 pipe_resource_reference(&matrix, NULL);
562
563 error_matrix:
564 return NULL;
565 }
566
567 bool vl_idct_init(struct vl_idct *idct, struct pipe_context *pipe,
568 unsigned buffer_width, unsigned buffer_height,
569 unsigned nr_of_render_targets,
570 struct pipe_sampler_view *matrix,
571 struct pipe_sampler_view *transpose)
572 {
573 assert(idct && pipe && matrix);
574
575 idct->pipe = pipe;
576 idct->buffer_width = buffer_width;
577 idct->buffer_height = buffer_height;
578 idct->nr_of_render_targets = nr_of_render_targets;
579
580 pipe_sampler_view_reference(&idct->matrix, matrix);
581 pipe_sampler_view_reference(&idct->transpose, transpose);
582
583 if(!init_shaders(idct))
584 return false;
585
586 if(!init_state(idct)) {
587 cleanup_shaders(idct);
588 return false;
589 }
590
591 return true;
592 }
593
594 void
595 vl_idct_cleanup(struct vl_idct *idct)
596 {
597 cleanup_shaders(idct);
598 cleanup_state(idct);
599
600 pipe_sampler_view_reference(&idct->matrix, NULL);
601 }
602
603 bool
604 vl_idct_init_buffer(struct vl_idct *idct, struct vl_idct_buffer *buffer,
605 struct pipe_sampler_view *source,
606 struct pipe_sampler_view *intermediate,
607 struct pipe_surface *destination)
608 {
609 assert(buffer);
610 assert(idct);
611 assert(source);
612 assert(destination);
613
614 memset(buffer, 0, sizeof(struct vl_idct_buffer));
615
616 pipe_sampler_view_reference(&buffer->sampler_views.individual.matrix, idct->matrix);
617 pipe_sampler_view_reference(&buffer->sampler_views.individual.source, source);
618 pipe_sampler_view_reference(&buffer->sampler_views.individual.transpose, idct->transpose);
619 pipe_sampler_view_reference(&buffer->sampler_views.individual.intermediate, intermediate);
620
621 if (!init_intermediate(idct, buffer))
622 return false;
623
624 buffer->viewport.scale[2] = 1;
625 buffer->viewport.scale[3] = 1;
626 buffer->viewport.translate[0] = 0;
627 buffer->viewport.translate[1] = 0;
628 buffer->viewport.translate[2] = 0;
629 buffer->viewport.translate[3] = 0;
630
631 return true;
632 }
633
634 void
635 vl_idct_cleanup_buffer(struct vl_idct *idct, struct vl_idct_buffer *buffer)
636 {
637 unsigned i;
638
639 assert(idct && buffer);
640
641 for(i = 0; i < idct->nr_of_render_targets; ++i)
642 pipe_surface_reference(&buffer->fb_state.cbufs[i], NULL);
643
644 cleanup_intermediate(idct, buffer);
645 }
646
647 void
648 vl_idct_flush(struct vl_idct *idct, struct vl_idct_buffer *buffer, unsigned num_instances)
649 {
650 assert(idct);
651 assert(buffer);
652
653 idct->pipe->bind_rasterizer_state(idct->pipe, idct->rs_state);
654 idct->pipe->bind_blend_state(idct->pipe, idct->blend);
655 idct->pipe->bind_fragment_sampler_states(idct->pipe, 2, idct->samplers);
656
657 /* first stage */
658 idct->pipe->set_framebuffer_state(idct->pipe, &buffer->fb_state);
659 idct->pipe->set_viewport_state(idct->pipe, &buffer->viewport);
660 idct->pipe->set_fragment_sampler_views(idct->pipe, 2, buffer->sampler_views.stage[0]);
661 idct->pipe->bind_vs_state(idct->pipe, idct->vs);
662 idct->pipe->bind_fs_state(idct->pipe, idct->fs);
663 util_draw_arrays_instanced(idct->pipe, PIPE_PRIM_QUADS, 0, 4, 0, num_instances);
664 }
665
666 void
667 vl_idct_prepare_stage2(struct vl_idct *idct, struct vl_idct_buffer *buffer)
668 {
669 assert(idct);
670 assert(buffer);
671
672 /* second stage */
673 idct->pipe->bind_rasterizer_state(idct->pipe, idct->rs_state);
674 idct->pipe->bind_fragment_sampler_states(idct->pipe, 2, idct->samplers);
675 idct->pipe->set_fragment_sampler_views(idct->pipe, 2, buffer->sampler_views.stage[1]);
676 }
677