1 /**************************************************************************
3 * Copyright 2010 Christian König
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 #include "vl_vertex_buffers.h"
30 #include "vl_defines.h"
31 #include "util/u_draw.h"
33 #include <pipe/p_context.h>
34 #include <pipe/p_screen.h>
35 #include <util/u_inlines.h>
36 #include <util/u_sampler.h>
37 #include <util/u_format.h>
38 #include <tgsi/tgsi_ureg.h>
41 #define SCALE_FACTOR_16_TO_9 (32768.0f / 256.0f)
43 #define NR_RENDER_TARGETS 4
54 static const float const_matrix
[8][8] = {
55 { 0.3535530f
, 0.3535530f
, 0.3535530f
, 0.3535530f
, 0.3535530f
, 0.3535530f
, 0.353553f
, 0.3535530f
},
56 { 0.4903930f
, 0.4157350f
, 0.2777850f
, 0.0975451f
, -0.0975452f
, -0.2777850f
, -0.415735f
, -0.4903930f
},
57 { 0.4619400f
, 0.1913420f
, -0.1913420f
, -0.4619400f
, -0.4619400f
, -0.1913420f
, 0.191342f
, 0.4619400f
},
58 { 0.4157350f
, -0.0975452f
, -0.4903930f
, -0.2777850f
, 0.2777850f
, 0.4903930f
, 0.097545f
, -0.4157350f
},
59 { 0.3535530f
, -0.3535530f
, -0.3535530f
, 0.3535540f
, 0.3535530f
, -0.3535540f
, -0.353553f
, 0.3535530f
},
60 { 0.2777850f
, -0.4903930f
, 0.0975452f
, 0.4157350f
, -0.4157350f
, -0.0975451f
, 0.490393f
, -0.2777850f
},
61 { 0.1913420f
, -0.4619400f
, 0.4619400f
, -0.1913420f
, -0.1913410f
, 0.4619400f
, -0.461940f
, 0.1913420f
},
62 { 0.0975451f
, -0.2777850f
, 0.4157350f
, -0.4903930f
, 0.4903930f
, -0.4157350f
, 0.277786f
, -0.0975458f
}
66 calc_addr(struct ureg_program
*shader
, struct ureg_dst addr
[2],
67 struct ureg_src tc
, struct ureg_src start
, bool right_side
,
68 bool transposed
, float size
)
70 unsigned wm_start
= (right_side
== transposed
) ? TGSI_WRITEMASK_X
: TGSI_WRITEMASK_Y
;
71 unsigned sw_start
= right_side
? TGSI_SWIZZLE_Y
: TGSI_SWIZZLE_X
;
73 unsigned wm_tc
= (right_side
== transposed
) ? TGSI_WRITEMASK_Y
: TGSI_WRITEMASK_X
;
74 unsigned sw_tc
= right_side
? TGSI_SWIZZLE_X
: TGSI_SWIZZLE_Y
;
77 * addr[0..1].(start) = right_side ? start.x : tc.x
78 * addr[0..1].(tc) = right_side ? tc.y : start.y
80 * addr[1].(start) += 1.0f / scale
82 ureg_MOV(shader
, ureg_writemask(addr
[0], wm_start
), ureg_scalar(start
, sw_start
));
83 ureg_MOV(shader
, ureg_writemask(addr
[0], wm_tc
), ureg_scalar(tc
, sw_tc
));
84 ureg_MOV(shader
, ureg_writemask(addr
[0], TGSI_WRITEMASK_Z
), tc
);
86 ureg_ADD(shader
, ureg_writemask(addr
[1], wm_start
), ureg_scalar(start
, sw_start
), ureg_imm1f(shader
, 1.0f
/ size
));
87 ureg_MOV(shader
, ureg_writemask(addr
[1], wm_tc
), ureg_scalar(tc
, sw_tc
));
88 ureg_MOV(shader
, ureg_writemask(addr
[1], TGSI_WRITEMASK_Z
), tc
);
92 create_vert_shader(struct vl_idct
*idct
, bool matrix_stage
)
94 struct ureg_program
*shader
;
95 struct ureg_src vrect
, vpos
, vblock
, eb
;
96 struct ureg_src scale
, blocks_xy
;
97 struct ureg_dst t_tex
, t_start
;
98 struct ureg_dst o_vpos
, o_l_addr
[2], o_r_addr
[2];
101 shader
= ureg_create(TGSI_PROCESSOR_VERTEX
);
105 t_tex
= ureg_DECL_temporary(shader
);
106 t_start
= ureg_DECL_temporary(shader
);
108 vrect
= ureg_DECL_vs_input(shader
, VS_I_RECT
);
109 vpos
= ureg_DECL_vs_input(shader
, VS_I_VPOS
);
110 vblock
= ureg_swizzle(vrect
, TGSI_SWIZZLE_Z
, TGSI_SWIZZLE_W
, TGSI_SWIZZLE_X
, TGSI_SWIZZLE_X
);
112 o_vpos
= ureg_DECL_output(shader
, TGSI_SEMANTIC_POSITION
, VS_O_VPOS
);
114 eb
= ureg_DECL_vs_input(shader
, VS_I_EB
);
116 o_l_addr
[0] = ureg_DECL_output(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_L_ADDR0
);
117 o_l_addr
[1] = ureg_DECL_output(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_L_ADDR1
);
119 o_r_addr
[0] = ureg_DECL_output(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_R_ADDR0
);
120 o_r_addr
[1] = ureg_DECL_output(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_R_ADDR1
);
123 * scale = (BLOCK_WIDTH, BLOCK_HEIGHT) / (dst.width, dst.height)
124 * blocks_xy = (blocks_x, blocks_y)
126 * if eb.(vblock.y, vblock.x)
129 * t_tex = vpos * blocks_xy + vblock
130 * t_start = t_tex * scale
131 * t_tex = t_tex + vrect
132 * o_vpos.xy = t_tex * scale
134 * o_l_addr = calc_addr(...)
135 * o_r_addr = calc_addr(...)
141 scale
= ureg_imm2f(shader
,
142 (float)BLOCK_WIDTH
/ idct
->buffer_width
,
143 (float)BLOCK_HEIGHT
/ idct
->buffer_height
);
145 blocks_xy
= ureg_imm2f(shader
, idct
->blocks_x
, idct
->blocks_y
);
147 if (idct
->blocks_x
> 1 || idct
->blocks_y
> 1) {
148 ureg_CMP(shader
, ureg_writemask(t_tex
, TGSI_WRITEMASK_XY
),
149 ureg_negate(ureg_scalar(vblock
, TGSI_SWIZZLE_Y
)),
150 ureg_swizzle(eb
, TGSI_SWIZZLE_Z
, TGSI_SWIZZLE_W
, TGSI_SWIZZLE_Z
, TGSI_SWIZZLE_W
),
151 ureg_swizzle(eb
, TGSI_SWIZZLE_X
, TGSI_SWIZZLE_Y
, TGSI_SWIZZLE_X
, TGSI_SWIZZLE_Y
));
153 ureg_CMP(shader
, ureg_writemask(t_tex
, TGSI_WRITEMASK_X
),
154 ureg_negate(ureg_scalar(vblock
, TGSI_SWIZZLE_X
)),
155 ureg_scalar(ureg_src(t_tex
), TGSI_SWIZZLE_Y
),
156 ureg_scalar(ureg_src(t_tex
), TGSI_SWIZZLE_X
));
158 eb
= ureg_src(t_tex
);
161 ureg_IF(shader
, ureg_scalar(eb
, TGSI_SWIZZLE_X
), &label
);
163 ureg_MOV(shader
, o_vpos
, ureg_imm1f(shader
, -1.0f
));
165 ureg_fixup_label(shader
, label
, ureg_get_instruction_number(shader
));
166 ureg_ELSE(shader
, &label
);
168 ureg_MAD(shader
, ureg_writemask(t_tex
, TGSI_WRITEMASK_XY
), vpos
, blocks_xy
, vblock
);
169 ureg_MUL(shader
, ureg_writemask(t_start
, TGSI_WRITEMASK_XY
), ureg_src(t_tex
), scale
);
171 ureg_ADD(shader
, ureg_writemask(t_tex
, TGSI_WRITEMASK_XY
), ureg_src(t_tex
), vrect
);
173 ureg_MUL(shader
, ureg_writemask(t_tex
, TGSI_WRITEMASK_XY
), ureg_src(t_tex
), scale
);
174 ureg_MUL(shader
, ureg_writemask(t_tex
, TGSI_WRITEMASK_Z
),
175 ureg_scalar(vrect
, TGSI_SWIZZLE_X
),
176 ureg_imm1f(shader
, BLOCK_WIDTH
/ NR_RENDER_TARGETS
));
178 ureg_MOV(shader
, ureg_writemask(o_vpos
, TGSI_WRITEMASK_XY
), ureg_src(t_tex
));
181 calc_addr(shader
, o_l_addr
, ureg_src(t_tex
), ureg_src(t_start
), false, false, idct
->buffer_width
/ 4);
182 calc_addr(shader
, o_r_addr
, vrect
, ureg_imm1f(shader
, 0.0f
), true, true, BLOCK_WIDTH
/ 4);
184 calc_addr(shader
, o_l_addr
, vrect
, ureg_imm1f(shader
, 0.0f
), false, false, BLOCK_WIDTH
/ 4);
185 calc_addr(shader
, o_r_addr
, ureg_src(t_tex
), ureg_src(t_start
), true, false, idct
->buffer_height
/ 4);
188 ureg_fixup_label(shader
, label
, ureg_get_instruction_number(shader
));
191 ureg_MOV(shader
, ureg_writemask(o_vpos
, TGSI_WRITEMASK_ZW
), vpos
);
193 ureg_release_temporary(shader
, t_tex
);
194 ureg_release_temporary(shader
, t_start
);
198 return ureg_create_shader_and_destroy(shader
, idct
->pipe
);
202 increment_addr(struct ureg_program
*shader
, struct ureg_dst daddr
[2],
203 struct ureg_src saddr
[2], bool right_side
, bool transposed
,
206 unsigned wm_start
= (right_side
== transposed
) ? TGSI_WRITEMASK_X
: TGSI_WRITEMASK_Y
;
207 unsigned wm_tc
= (right_side
== transposed
) ? TGSI_WRITEMASK_Y
: TGSI_WRITEMASK_X
;
210 * daddr[0..1].(start) = saddr[0..1].(start)
211 * daddr[0..1].(tc) = saddr[0..1].(tc)
214 ureg_MOV(shader
, ureg_writemask(daddr
[0], wm_start
), saddr
[0]);
215 ureg_ADD(shader
, ureg_writemask(daddr
[0], wm_tc
), saddr
[0], ureg_imm1f(shader
, pos
/ size
));
216 ureg_MOV(shader
, ureg_writemask(daddr
[1], wm_start
), saddr
[1]);
217 ureg_ADD(shader
, ureg_writemask(daddr
[1], wm_tc
), saddr
[1], ureg_imm1f(shader
, pos
/ size
));
221 fetch_four(struct ureg_program
*shader
, struct ureg_dst m
[2], struct ureg_src addr
[2], struct ureg_src sampler
)
223 ureg_TEX(shader
, m
[0], TGSI_TEXTURE_3D
, addr
[0], sampler
);
224 ureg_TEX(shader
, m
[1], TGSI_TEXTURE_3D
, addr
[1], sampler
);
228 matrix_mul(struct ureg_program
*shader
, struct ureg_dst dst
, struct ureg_dst l
[2], struct ureg_dst r
[2])
232 tmp
= ureg_DECL_temporary(shader
);
235 * tmp.xy = dot4(m[0][0..1], m[1][0..1])
236 * dst = tmp.x + tmp.y
238 ureg_DP4(shader
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), ureg_src(l
[0]), ureg_src(r
[0]));
239 ureg_DP4(shader
, ureg_writemask(tmp
, TGSI_WRITEMASK_Y
), ureg_src(l
[1]), ureg_src(r
[1]));
240 ureg_ADD(shader
, dst
,
241 ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_X
),
242 ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_Y
));
244 ureg_release_temporary(shader
, tmp
);
248 create_matrix_frag_shader(struct vl_idct
*idct
)
250 struct ureg_program
*shader
;
252 struct ureg_src l_addr
[2], r_addr
[2];
254 struct ureg_dst l
[4][2], r
[2];
255 struct ureg_dst fragment
[NR_RENDER_TARGETS
];
259 shader
= ureg_create(TGSI_PROCESSOR_FRAGMENT
);
263 l_addr
[0] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_L_ADDR0
, TGSI_INTERPOLATE_LINEAR
);
264 l_addr
[1] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_L_ADDR1
, TGSI_INTERPOLATE_LINEAR
);
266 r_addr
[0] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_R_ADDR0
, TGSI_INTERPOLATE_LINEAR
);
267 r_addr
[1] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_R_ADDR1
, TGSI_INTERPOLATE_LINEAR
);
269 for (i
= 0; i
< NR_RENDER_TARGETS
; ++i
)
270 fragment
[i
] = ureg_DECL_output(shader
, TGSI_SEMANTIC_COLOR
, i
);
272 for (i
= 0; i
< 4; ++i
) {
273 l
[i
][0] = ureg_DECL_temporary(shader
);
274 l
[i
][1] = ureg_DECL_temporary(shader
);
277 r
[0] = ureg_DECL_temporary(shader
);
278 r
[1] = ureg_DECL_temporary(shader
);
280 for (i
= 1; i
< 4; ++i
) {
281 increment_addr(shader
, l
[i
], l_addr
, false, false, i
, idct
->buffer_height
);
284 for (i
= 0; i
< 4; ++i
) {
285 struct ureg_src s_addr
[2];
286 s_addr
[0] = i
== 0 ? l_addr
[0] : ureg_src(l
[i
][0]);
287 s_addr
[1] = i
== 0 ? l_addr
[1] : ureg_src(l
[i
][1]);
288 fetch_four(shader
, l
[i
], s_addr
, ureg_DECL_sampler(shader
, 1));
291 for (i
= 0; i
< NR_RENDER_TARGETS
; ++i
) {
293 increment_addr(shader
, r
, r_addr
, true, true, i
, BLOCK_HEIGHT
);
295 struct ureg_src s_addr
[2] = { ureg_src(r
[0]), ureg_src(r
[1]) };
296 s_addr
[0] = i
== 0 ? r_addr
[0] : ureg_src(r
[0]);
297 s_addr
[1] = i
== 0 ? r_addr
[1] : ureg_src(r
[1]);
298 fetch_four(shader
, r
, s_addr
, ureg_DECL_sampler(shader
, 0));
300 for (j
= 0; j
< 4; ++j
) {
301 matrix_mul(shader
, ureg_writemask(fragment
[i
], TGSI_WRITEMASK_X
<< j
), l
[j
], r
);
305 for (i
= 0; i
< 4; ++i
) {
306 ureg_release_temporary(shader
, l
[i
][0]);
307 ureg_release_temporary(shader
, l
[i
][1]);
309 ureg_release_temporary(shader
, r
[0]);
310 ureg_release_temporary(shader
, r
[1]);
314 return ureg_create_shader_and_destroy(shader
, idct
->pipe
);
318 create_transpose_frag_shader(struct vl_idct
*idct
)
320 struct ureg_program
*shader
;
322 struct ureg_src l_addr
[2], r_addr
[2];
324 struct ureg_dst l
[2], r
[2];
325 struct ureg_dst fragment
;
327 shader
= ureg_create(TGSI_PROCESSOR_FRAGMENT
);
331 l_addr
[0] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_L_ADDR0
, TGSI_INTERPOLATE_LINEAR
);
332 l_addr
[1] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_L_ADDR1
, TGSI_INTERPOLATE_LINEAR
);
334 r_addr
[0] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_R_ADDR0
, TGSI_INTERPOLATE_LINEAR
);
335 r_addr
[1] = ureg_DECL_fs_input(shader
, TGSI_SEMANTIC_GENERIC
, VS_O_R_ADDR1
, TGSI_INTERPOLATE_LINEAR
);
337 l
[0] = ureg_DECL_temporary(shader
);
338 l
[1] = ureg_DECL_temporary(shader
);
339 r
[0] = ureg_DECL_temporary(shader
);
340 r
[1] = ureg_DECL_temporary(shader
);
342 fetch_four(shader
, l
, l_addr
, ureg_DECL_sampler(shader
, 0));
343 fetch_four(shader
, r
, r_addr
, ureg_DECL_sampler(shader
, 1));
345 fragment
= ureg_DECL_output(shader
, TGSI_SEMANTIC_COLOR
, 0);
347 matrix_mul(shader
, ureg_writemask(fragment
, TGSI_WRITEMASK_X
), l
, r
);
349 ureg_release_temporary(shader
, l
[0]);
350 ureg_release_temporary(shader
, l
[1]);
351 ureg_release_temporary(shader
, r
[0]);
352 ureg_release_temporary(shader
, r
[1]);
356 return ureg_create_shader_and_destroy(shader
, idct
->pipe
);
360 init_shaders(struct vl_idct
*idct
)
362 idct
->matrix_vs
= create_vert_shader(idct
, true);
363 if (!idct
->matrix_vs
)
364 goto error_matrix_vs
;
366 idct
->matrix_fs
= create_matrix_frag_shader(idct
);
367 if (!idct
->matrix_fs
)
368 goto error_matrix_fs
;
370 idct
->transpose_vs
= create_vert_shader(idct
, false);
371 if (!idct
->transpose_vs
)
372 goto error_transpose_vs
;
374 idct
->transpose_fs
= create_transpose_frag_shader(idct
);
375 if (!idct
->transpose_fs
)
376 goto error_transpose_fs
;
381 idct
->pipe
->delete_vs_state(idct
->pipe
, idct
->transpose_vs
);
384 idct
->pipe
->delete_fs_state(idct
->pipe
, idct
->matrix_fs
);
387 idct
->pipe
->delete_vs_state(idct
->pipe
, idct
->matrix_vs
);
394 cleanup_shaders(struct vl_idct
*idct
)
396 idct
->pipe
->delete_vs_state(idct
->pipe
, idct
->matrix_vs
);
397 idct
->pipe
->delete_fs_state(idct
->pipe
, idct
->matrix_fs
);
398 idct
->pipe
->delete_vs_state(idct
->pipe
, idct
->transpose_vs
);
399 idct
->pipe
->delete_fs_state(idct
->pipe
, idct
->transpose_fs
);
403 init_state(struct vl_idct
*idct
)
405 struct pipe_sampler_state sampler
;
406 struct pipe_rasterizer_state rs_state
;
411 memset(&rs_state
, 0, sizeof(rs_state
));
412 rs_state
.gl_rasterization_rules
= false;
413 idct
->rs_state
= idct
->pipe
->create_rasterizer_state(idct
->pipe
, &rs_state
);
417 for (i
= 0; i
< 2; ++i
) {
418 memset(&sampler
, 0, sizeof(sampler
));
419 sampler
.wrap_s
= PIPE_TEX_WRAP_REPEAT
;
420 sampler
.wrap_t
= PIPE_TEX_WRAP_REPEAT
;
421 sampler
.wrap_r
= PIPE_TEX_WRAP_REPEAT
;
422 sampler
.min_img_filter
= PIPE_TEX_FILTER_NEAREST
;
423 sampler
.min_mip_filter
= PIPE_TEX_MIPFILTER_NONE
;
424 sampler
.mag_img_filter
= PIPE_TEX_FILTER_NEAREST
;
425 sampler
.compare_mode
= PIPE_TEX_COMPARE_NONE
;
426 sampler
.compare_func
= PIPE_FUNC_ALWAYS
;
427 sampler
.normalized_coords
= 1;
428 idct
->samplers
[i
] = idct
->pipe
->create_sampler_state(idct
->pipe
, &sampler
);
429 if (!idct
->samplers
[i
])
436 for (i
= 0; i
< 2; ++i
)
437 if (idct
->samplers
[i
])
438 idct
->pipe
->delete_sampler_state(idct
->pipe
, idct
->samplers
[i
]);
440 idct
->pipe
->delete_rasterizer_state(idct
->pipe
, idct
->rs_state
);
447 cleanup_state(struct vl_idct
*idct
)
451 for (i
= 0; i
< 2; ++i
)
452 idct
->pipe
->delete_sampler_state(idct
->pipe
, idct
->samplers
[i
]);
454 idct
->pipe
->delete_rasterizer_state(idct
->pipe
, idct
->rs_state
);
458 init_intermediate(struct vl_idct
*idct
, struct vl_idct_buffer
*buffer
)
460 struct pipe_resource tex_templ
, *tex
;
461 struct pipe_sampler_view sv_templ
;
462 struct pipe_surface surf_templ
;
465 assert(idct
&& buffer
);
467 memset(&tex_templ
, 0, sizeof(tex_templ
));
468 tex_templ
.target
= PIPE_TEXTURE_3D
;
469 tex_templ
.format
= PIPE_FORMAT_R16G16B16A16_SNORM
;
470 tex_templ
.width0
= idct
->buffer_width
/ NR_RENDER_TARGETS
;
471 tex_templ
.height0
= idct
->buffer_height
/ 4;
472 tex_templ
.depth0
= NR_RENDER_TARGETS
;
473 tex_templ
.array_size
= 1;
474 tex_templ
.bind
= PIPE_BIND_SAMPLER_VIEW
| PIPE_BIND_RENDER_TARGET
;
475 tex_templ
.usage
= PIPE_USAGE_STATIC
;
477 tex
= idct
->pipe
->screen
->resource_create(idct
->pipe
->screen
, &tex_templ
);
481 memset(&sv_templ
, 0, sizeof(sv_templ
));
482 u_sampler_view_default_template(&sv_templ
, tex
, tex
->format
);
483 buffer
->sampler_views
.individual
.intermediate
=
484 idct
->pipe
->create_sampler_view(idct
->pipe
, tex
, &sv_templ
);
485 if (!buffer
->sampler_views
.individual
.intermediate
)
486 goto error_sampler_view
;
488 buffer
->fb_state
[0].width
= tex
->width0
;
489 buffer
->fb_state
[0].height
= tex
->height0
;
490 buffer
->fb_state
[0].nr_cbufs
= NR_RENDER_TARGETS
;
491 for(i
= 0; i
< NR_RENDER_TARGETS
; ++i
) {
492 memset(&surf_templ
, 0, sizeof(surf_templ
));
493 surf_templ
.format
= tex
->format
;
494 surf_templ
.u
.tex
.first_layer
= i
;
495 surf_templ
.u
.tex
.last_layer
= i
;
496 surf_templ
.usage
= PIPE_BIND_SAMPLER_VIEW
| PIPE_BIND_RENDER_TARGET
;
497 buffer
->fb_state
[0].cbufs
[i
] = idct
->pipe
->create_surface(
498 idct
->pipe
, tex
, &surf_templ
);
500 if (!buffer
->fb_state
[0].cbufs
[i
])
504 buffer
->viewport
[0].scale
[0] = tex
->width0
;
505 buffer
->viewport
[0].scale
[1] = tex
->height0
;
507 pipe_resource_reference(&tex
, NULL
);
511 for(i
= 0; i
< NR_RENDER_TARGETS
; ++i
)
512 pipe_surface_reference(&buffer
->fb_state
[0].cbufs
[i
], NULL
);
514 pipe_sampler_view_reference(&buffer
->sampler_views
.individual
.intermediate
, NULL
);
517 pipe_resource_reference(&tex
, NULL
);
524 cleanup_intermediate(struct vl_idct
*idct
, struct vl_idct_buffer
*buffer
)
528 assert(idct
&& buffer
);
530 for(i
= 0; i
< NR_RENDER_TARGETS
; ++i
)
531 pipe_surface_reference(&buffer
->fb_state
[0].cbufs
[i
], NULL
);
533 pipe_sampler_view_reference(&buffer
->sampler_views
.individual
.intermediate
, NULL
);
536 struct pipe_sampler_view
*
537 vl_idct_upload_matrix(struct pipe_context
*pipe
)
539 const float scale
= sqrtf(SCALE_FACTOR_16_TO_9
);
541 struct pipe_resource tex_templ
, *matrix
;
542 struct pipe_sampler_view sv_templ
, *sv
;
543 struct pipe_transfer
*buf_transfer
;
544 unsigned i
, j
, pitch
;
547 struct pipe_box rect
=
557 memset(&tex_templ
, 0, sizeof(tex_templ
));
558 tex_templ
.target
= PIPE_TEXTURE_2D
;
559 tex_templ
.format
= PIPE_FORMAT_R32G32B32A32_FLOAT
;
560 tex_templ
.last_level
= 0;
561 tex_templ
.width0
= 2;
562 tex_templ
.height0
= 8;
563 tex_templ
.depth0
= 1;
564 tex_templ
.array_size
= 1;
565 tex_templ
.usage
= PIPE_USAGE_IMMUTABLE
;
566 tex_templ
.bind
= PIPE_BIND_SAMPLER_VIEW
;
569 matrix
= pipe
->screen
->resource_create(pipe
->screen
, &tex_templ
);
573 buf_transfer
= pipe
->get_transfer
576 0, PIPE_TRANSFER_WRITE
| PIPE_TRANSFER_DISCARD
,
582 pitch
= buf_transfer
->stride
/ sizeof(float);
584 f
= pipe
->transfer_map(pipe
, buf_transfer
);
588 for(i
= 0; i
< BLOCK_HEIGHT
; ++i
)
589 for(j
= 0; j
< BLOCK_WIDTH
; ++j
)
590 // transpose and scale
591 f
[i
* pitch
+ j
] = const_matrix
[j
][i
] * scale
;
593 pipe
->transfer_unmap(pipe
, buf_transfer
);
594 pipe
->transfer_destroy(pipe
, buf_transfer
);
596 memset(&sv_templ
, 0, sizeof(sv_templ
));
597 u_sampler_view_default_template(&sv_templ
, matrix
, matrix
->format
);
598 sv
= pipe
->create_sampler_view(pipe
, matrix
, &sv_templ
);
599 pipe_resource_reference(&matrix
, NULL
);
606 pipe
->transfer_destroy(pipe
, buf_transfer
);
609 pipe_resource_reference(&matrix
, NULL
);
615 bool vl_idct_init(struct vl_idct
*idct
, struct pipe_context
*pipe
,
616 unsigned buffer_width
, unsigned buffer_height
,
617 unsigned blocks_x
, unsigned blocks_y
,
618 struct pipe_sampler_view
*matrix
)
620 assert(idct
&& pipe
&& matrix
);
623 idct
->buffer_width
= buffer_width
;
624 idct
->buffer_height
= buffer_height
;
625 idct
->blocks_x
= blocks_x
;
626 idct
->blocks_y
= blocks_y
;
627 pipe_sampler_view_reference(&idct
->matrix
, matrix
);
629 if(!init_shaders(idct
))
632 if(!init_state(idct
)) {
633 cleanup_shaders(idct
);
641 vl_idct_cleanup(struct vl_idct
*idct
)
643 cleanup_shaders(idct
);
646 pipe_sampler_view_reference(&idct
->matrix
, NULL
);
650 vl_idct_init_buffer(struct vl_idct
*idct
, struct vl_idct_buffer
*buffer
,
651 struct pipe_sampler_view
*source
, struct pipe_surface
*destination
)
660 pipe_sampler_view_reference(&buffer
->sampler_views
.individual
.matrix
, idct
->matrix
);
661 pipe_sampler_view_reference(&buffer
->sampler_views
.individual
.source
, source
);
662 pipe_sampler_view_reference(&buffer
->sampler_views
.individual
.transpose
, idct
->matrix
);
664 if (!init_intermediate(idct
, buffer
))
668 buffer
->fb_state
[1].width
= destination
->texture
->width0
;
669 buffer
->fb_state
[1].height
= destination
->texture
->height0
;
670 buffer
->fb_state
[1].nr_cbufs
= 1;
671 pipe_surface_reference(&buffer
->fb_state
[1].cbufs
[0], destination
);
673 buffer
->viewport
[1].scale
[0] = destination
->texture
->width0
;
674 buffer
->viewport
[1].scale
[1] = destination
->texture
->height0
;
676 for(i
= 0; i
< 2; ++i
) {
677 buffer
->viewport
[i
].scale
[2] = 1;
678 buffer
->viewport
[i
].scale
[3] = 1;
679 buffer
->viewport
[i
].translate
[0] = 0;
680 buffer
->viewport
[i
].translate
[1] = 0;
681 buffer
->viewport
[i
].translate
[2] = 0;
682 buffer
->viewport
[i
].translate
[3] = 0;
684 buffer
->fb_state
[i
].zsbuf
= NULL
;
691 vl_idct_cleanup_buffer(struct vl_idct
*idct
, struct vl_idct_buffer
*buffer
)
695 assert(idct
&& buffer
);
697 for(i
= 0; i
< NR_RENDER_TARGETS
; ++i
)
698 pipe_surface_reference(&buffer
->fb_state
[0].cbufs
[i
], NULL
);
700 pipe_surface_reference(&buffer
->fb_state
[1].cbufs
[0], NULL
);
702 cleanup_intermediate(idct
, buffer
);
706 vl_idct_flush(struct vl_idct
*idct
, struct vl_idct_buffer
*buffer
, unsigned num_instances
)
713 if(num_instances
> 0) {
714 num_verts
= idct
->blocks_x
* idct
->blocks_y
* 4;
716 idct
->pipe
->bind_rasterizer_state(idct
->pipe
, idct
->rs_state
);
717 idct
->pipe
->bind_fragment_sampler_states(idct
->pipe
, 2, idct
->samplers
);
720 idct
->pipe
->set_framebuffer_state(idct
->pipe
, &buffer
->fb_state
[0]);
721 idct
->pipe
->set_viewport_state(idct
->pipe
, &buffer
->viewport
[0]);
722 idct
->pipe
->set_fragment_sampler_views(idct
->pipe
, 2, buffer
->sampler_views
.stage
[0]);
723 idct
->pipe
->bind_vs_state(idct
->pipe
, idct
->matrix_vs
);
724 idct
->pipe
->bind_fs_state(idct
->pipe
, idct
->matrix_fs
);
725 util_draw_arrays_instanced(idct
->pipe
, PIPE_PRIM_QUADS
, 0, num_verts
, 0, num_instances
);
728 idct
->pipe
->set_framebuffer_state(idct
->pipe
, &buffer
->fb_state
[1]);
729 idct
->pipe
->set_viewport_state(idct
->pipe
, &buffer
->viewport
[1]);
730 idct
->pipe
->set_fragment_sampler_views(idct
->pipe
, 2, buffer
->sampler_views
.stage
[1]);
731 idct
->pipe
->bind_vs_state(idct
->pipe
, idct
->transpose_vs
);
732 idct
->pipe
->bind_fs_state(idct
->pipe
, idct
->transpose_fs
);
733 util_draw_arrays_instanced(idct
->pipe
, PIPE_PRIM_QUADS
, 0, num_verts
, 0, num_instances
);