etnaviv: native fence fd support
[mesa.git] / src / gallium / drivers / etnaviv / etnaviv_context.h
1 /*
2 * Copyright (c) 2012-2015 Etnaviv Project
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
13 * of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Wladimir J. van der Laan <laanwj@gmail.com>
25 * Christian Gmeiner <christian.gmeiner@gmail.com>
26 */
27
28 #ifndef H_ETNAVIV_CONTEXT
29 #define H_ETNAVIV_CONTEXT
30
31 #include <stdint.h>
32
33 #include "etnaviv_resource.h"
34 #include "etnaviv_tiling.h"
35 #include "indices/u_primconvert.h"
36 #include "pipe/p_context.h"
37 #include "pipe/p_defines.h"
38 #include "pipe/p_format.h"
39 #include "pipe/p_shader_tokens.h"
40 #include "pipe/p_state.h"
41 #include "util/slab.h"
42
43 struct pipe_screen;
44 struct etna_shader_variant;
45
46 struct etna_index_buffer {
47 struct pipe_index_buffer ib;
48 struct etna_reloc FE_INDEX_STREAM_BASE_ADDR;
49 uint32_t FE_INDEX_STREAM_CONTROL;
50 uint32_t FE_PRIMITIVE_RESTART_INDEX;
51 };
52
53 struct etna_shader_input {
54 int vs_reg; /* VS input register */
55 };
56
57 enum etna_varying_special {
58 ETNA_VARYING_VSOUT = 0, /* from VS */
59 ETNA_VARYING_POINTCOORD, /* point texture coord */
60 };
61
62 struct etna_shader_varying {
63 int num_components;
64 enum etna_varying_special special;
65 int pa_attributes;
66 int vs_reg; /* VS output register */
67 };
68
69 struct etna_transfer {
70 struct pipe_transfer base;
71 struct pipe_resource *rsc;
72 void *staging;
73 };
74
75 struct etna_vertexbuf_state {
76 struct pipe_vertex_buffer vb[PIPE_MAX_ATTRIBS];
77 struct compiled_set_vertex_buffer cvb[PIPE_MAX_ATTRIBS];
78 unsigned count;
79 uint32_t enabled_mask;
80 };
81
82 struct etna_shader_state {
83 void *bind_vs, *bind_fs;
84 struct etna_shader_variant *vs, *fs;
85 };
86
87 enum etna_immediate_contents {
88 ETNA_IMMEDIATE_UNUSED = 0,
89 ETNA_IMMEDIATE_CONSTANT,
90 ETNA_IMMEDIATE_TEXRECT_SCALE_X,
91 ETNA_IMMEDIATE_TEXRECT_SCALE_Y,
92 };
93
94 struct etna_shader_uniform_info {
95 enum etna_immediate_contents *imm_contents;
96 uint32_t *imm_data;
97 uint32_t imm_count;
98 uint32_t const_count;
99 };
100
101 struct etna_context {
102 struct pipe_context base;
103
104 struct etna_specs specs;
105 struct etna_screen *screen;
106 struct etna_cmd_stream *stream;
107
108 /* which state objects need to be re-emit'd: */
109 enum {
110 ETNA_DIRTY_BLEND = (1 << 0),
111 ETNA_DIRTY_SAMPLERS = (1 << 1),
112 ETNA_DIRTY_RASTERIZER = (1 << 2),
113 ETNA_DIRTY_ZSA = (1 << 3),
114 ETNA_DIRTY_VERTEX_ELEMENTS = (1 << 4),
115 ETNA_DIRTY_BLEND_COLOR = (1 << 6),
116 ETNA_DIRTY_STENCIL_REF = (1 << 7),
117 ETNA_DIRTY_SAMPLE_MASK = (1 << 8),
118 ETNA_DIRTY_VIEWPORT = (1 << 9),
119 ETNA_DIRTY_FRAMEBUFFER = (1 << 10),
120 ETNA_DIRTY_SCISSOR = (1 << 11),
121 ETNA_DIRTY_SAMPLER_VIEWS = (1 << 12),
122 ETNA_DIRTY_CONSTBUF = (1 << 13),
123 ETNA_DIRTY_VERTEX_BUFFERS = (1 << 14),
124 ETNA_DIRTY_INDEX_BUFFER = (1 << 15),
125 ETNA_DIRTY_SHADER = (1 << 16),
126 ETNA_DIRTY_TS = (1 << 17),
127 ETNA_DIRTY_TEXTURE_CACHES = (1 << 18),
128 } dirty;
129
130 uint32_t prim_hwsupport;
131 struct primconvert_context *primconvert;
132
133 /* list of resources used by currently-unsubmitted renders */
134 struct list_head used_resources;
135
136 struct slab_child_pool transfer_pool;
137 struct blitter_context *blitter;
138
139 /* compiled bindable state */
140 unsigned sample_mask;
141 struct pipe_blend_state *blend;
142 unsigned num_fragment_samplers;
143 uint32_t active_samplers;
144 struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS];
145 struct pipe_rasterizer_state *rasterizer;
146 struct pipe_depth_stencil_alpha_state *zsa;
147 struct compiled_vertex_elements_state *vertex_elements;
148 struct compiled_shader_state shader_state;
149
150 /* to simplify the emit process we store pre compiled state objects,
151 * which got 'compiled' during state change. */
152 struct compiled_blend_color blend_color;
153 struct compiled_stencil_ref stencil_ref;
154 struct compiled_framebuffer_state framebuffer;
155 struct compiled_scissor_state scissor;
156 struct compiled_viewport_state viewport;
157 unsigned num_fragment_sampler_views;
158 uint32_t active_sampler_views;
159 struct pipe_sampler_view *sampler_view[PIPE_MAX_SAMPLERS];
160 struct pipe_constant_buffer constant_buffer[PIPE_SHADER_TYPES];
161 struct etna_vertexbuf_state vertex_buffer;
162 struct etna_index_buffer index_buffer;
163 struct etna_shader_state shader;
164
165 /* saved parameter-like state. these are mainly kept around for the blitter */
166 struct pipe_framebuffer_state framebuffer_s;
167 struct pipe_stencil_ref stencil_ref_s;
168 struct pipe_viewport_state viewport_s;
169 struct pipe_scissor_state scissor_s;
170
171 /* cached state of entire GPU */
172 struct etna_3d_state gpu3d;
173
174 /* stats/counters */
175 struct {
176 uint64_t prims_emitted;
177 uint64_t draw_calls;
178 } stats;
179
180 struct pipe_debug_callback debug;
181 int in_fence_fd;
182 };
183
184 static inline struct etna_context *
185 etna_context(struct pipe_context *pctx)
186 {
187 return (struct etna_context *)pctx;
188 }
189
190 static inline struct etna_transfer *
191 etna_transfer(struct pipe_transfer *p)
192 {
193 return (struct etna_transfer *)p;
194 }
195
196 struct pipe_context *
197 etna_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags);
198
199 #endif