gallium: Add PIPE_SHADER_CAP_FP16
[mesa.git] / src / gallium / drivers / etnaviv / etnaviv_screen.c
1 /*
2 * Copyright (c) 2012-2015 Etnaviv Project
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
13 * of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Wladimir J. van der Laan <laanwj@gmail.com>
25 * Christian Gmeiner <christian.gmeiner@gmail.com>
26 */
27
28 #include "etnaviv_screen.h"
29
30 #include "hw/common.xml.h"
31
32 #include "etnaviv_compiler.h"
33 #include "etnaviv_context.h"
34 #include "etnaviv_debug.h"
35 #include "etnaviv_fence.h"
36 #include "etnaviv_format.h"
37 #include "etnaviv_query.h"
38 #include "etnaviv_resource.h"
39 #include "etnaviv_translate.h"
40
41 #include "os/os_time.h"
42 #include "util/u_math.h"
43 #include "util/u_memory.h"
44 #include "util/u_string.h"
45
46 #include "state_tracker/drm_driver.h"
47
48 #include <drm_fourcc.h>
49
50 #define ETNA_DRM_VERSION(major, minor) ((major) << 16 | (minor))
51 #define ETNA_DRM_VERSION_FENCE_FD ETNA_DRM_VERSION(1, 1)
52
53 static const struct debug_named_value debug_options[] = {
54 {"dbg_msgs", ETNA_DBG_MSGS, "Print debug messages"},
55 {"frame_msgs", ETNA_DBG_FRAME_MSGS, "Print frame messages"},
56 {"resource_msgs", ETNA_DBG_RESOURCE_MSGS, "Print resource messages"},
57 {"compiler_msgs", ETNA_DBG_COMPILER_MSGS, "Print compiler messages"},
58 {"linker_msgs", ETNA_DBG_LINKER_MSGS, "Print linker messages"},
59 {"dump_shaders", ETNA_DBG_DUMP_SHADERS, "Dump shaders"},
60 {"no_ts", ETNA_DBG_NO_TS, "Disable TS"},
61 {"no_autodisable", ETNA_DBG_NO_AUTODISABLE, "Disable autodisable"},
62 {"no_supertile", ETNA_DBG_NO_SUPERTILE, "Disable supertiles"},
63 {"no_early_z", ETNA_DBG_NO_EARLY_Z, "Disable early z"},
64 {"cflush_all", ETNA_DBG_CFLUSH_ALL, "Flush every cash before state update"},
65 {"msaa2x", ETNA_DBG_MSAA_2X, "Force 2x msaa"},
66 {"msaa4x", ETNA_DBG_MSAA_4X, "Force 4x msaa"},
67 {"flush_all", ETNA_DBG_FLUSH_ALL, "Flush after every rendered primitive"},
68 {"zero", ETNA_DBG_ZERO, "Zero all resources after allocation"},
69 {"draw_stall", ETNA_DBG_DRAW_STALL, "Stall FE/PE after each rendered primitive"},
70 {"shaderdb", ETNA_DBG_SHADERDB, "Enable shaderdb output"},
71 DEBUG_NAMED_VALUE_END
72 };
73
74 DEBUG_GET_ONCE_FLAGS_OPTION(etna_mesa_debug, "ETNA_MESA_DEBUG", debug_options, 0)
75 int etna_mesa_debug = 0;
76
77 static void
78 etna_screen_destroy(struct pipe_screen *pscreen)
79 {
80 struct etna_screen *screen = etna_screen(pscreen);
81
82 if (screen->pipe)
83 etna_pipe_del(screen->pipe);
84
85 if (screen->gpu)
86 etna_gpu_del(screen->gpu);
87
88 if (screen->ro)
89 FREE(screen->ro);
90
91 if (screen->dev)
92 etna_device_del(screen->dev);
93
94 FREE(screen);
95 }
96
97 static const char *
98 etna_screen_get_name(struct pipe_screen *pscreen)
99 {
100 struct etna_screen *priv = etna_screen(pscreen);
101 static char buffer[128];
102
103 util_snprintf(buffer, sizeof(buffer), "Vivante GC%x rev %04x", priv->model,
104 priv->revision);
105
106 return buffer;
107 }
108
109 static const char *
110 etna_screen_get_vendor(struct pipe_screen *pscreen)
111 {
112 return "etnaviv";
113 }
114
115 static const char *
116 etna_screen_get_device_vendor(struct pipe_screen *pscreen)
117 {
118 return "Vivante";
119 }
120
121 static int
122 etna_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
123 {
124 struct etna_screen *screen = etna_screen(pscreen);
125
126 switch (param) {
127 /* Supported features (boolean caps). */
128 case PIPE_CAP_TWO_SIDED_STENCIL:
129 case PIPE_CAP_ANISOTROPIC_FILTER:
130 case PIPE_CAP_POINT_SPRITE:
131 case PIPE_CAP_TEXTURE_SHADOW_MAP:
132 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
133 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
134 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
135 case PIPE_CAP_SM3:
136 case PIPE_CAP_TEXTURE_BARRIER:
137 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
138 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
139 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
140 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
141 case PIPE_CAP_USER_CONSTANT_BUFFERS:
142 case PIPE_CAP_TGSI_TEXCOORD:
143 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
144 return 1;
145 case PIPE_CAP_NATIVE_FENCE_FD:
146 return screen->drm_version >= ETNA_DRM_VERSION_FENCE_FD;
147
148 /* Memory */
149 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
150 return 256;
151 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
152 return 4; /* XXX could easily be supported */
153 case PIPE_CAP_GLSL_FEATURE_LEVEL:
154 return 120;
155
156 case PIPE_CAP_NPOT_TEXTURES:
157 return true; /* VIV_FEATURE(priv->dev, chipMinorFeatures1,
158 NON_POWER_OF_TWO); */
159
160 case PIPE_CAP_TEXTURE_SWIZZLE:
161 case PIPE_CAP_PRIMITIVE_RESTART:
162 return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
163
164 case PIPE_CAP_ENDIANNESS:
165 return PIPE_ENDIAN_LITTLE; /* on most Viv hw this is configurable (feature
166 ENDIANNESS_CONFIG) */
167
168 /* Unsupported features. */
169 case PIPE_CAP_SEAMLESS_CUBE_MAP:
170 case PIPE_CAP_COMPUTE: /* XXX supported on gc2000 */
171 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: /* only one colorbuffer supported, so mixing makes no sense */
172 case PIPE_CAP_CONDITIONAL_RENDER: /* no occlusion queries */
173 case PIPE_CAP_TGSI_INSTANCEID: /* no idea, really */
174 case PIPE_CAP_START_INSTANCE: /* instancing not supported AFAIK */
175 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* instancing not supported AFAIK */
176 case PIPE_CAP_SHADER_STENCIL_EXPORT: /* Fragment shader cannot export stencil value */
177 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: /* no dual-source supported */
178 case PIPE_CAP_TEXTURE_MULTISAMPLE: /* no texture multisample */
179 case PIPE_CAP_TEXTURE_MIRROR_CLAMP: /* only mirrored repeat */
180 case PIPE_CAP_INDEP_BLEND_ENABLE:
181 case PIPE_CAP_INDEP_BLEND_FUNC:
182 case PIPE_CAP_DEPTH_CLIP_DISABLE:
183 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
184 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
185 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
186 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: /* Don't skip strict max uniform limit check */
187 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
188 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
189 case PIPE_CAP_USER_VERTEX_BUFFERS:
190 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
191 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
192 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
193 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: /* TODO: test me out with piglit */
194 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
195 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
196 case PIPE_CAP_TEXTURE_GATHER_SM5:
197 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
198 case PIPE_CAP_FAKE_SW_MSAA:
199 case PIPE_CAP_TEXTURE_QUERY_LOD:
200 case PIPE_CAP_SAMPLE_SHADING:
201 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
202 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
203 case PIPE_CAP_DRAW_INDIRECT:
204 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
205 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
206 case PIPE_CAP_SAMPLER_VIEW_TARGET:
207 case PIPE_CAP_CLIP_HALFZ:
208 case PIPE_CAP_VERTEXID_NOBASE:
209 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
210 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
211 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
212 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
213 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
214 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
215 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
216 case PIPE_CAP_DEPTH_BOUNDS_TEST:
217 case PIPE_CAP_TGSI_TXQS:
218 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
219 case PIPE_CAP_SHAREABLE_SHADERS:
220 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
221 case PIPE_CAP_CLEAR_TEXTURE:
222 case PIPE_CAP_DRAW_PARAMETERS:
223 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
224 case PIPE_CAP_MULTI_DRAW_INDIRECT:
225 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
226 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
227 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
228 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
229 case PIPE_CAP_INVALIDATE_BUFFER:
230 case PIPE_CAP_GENERATE_MIPMAP:
231 case PIPE_CAP_STRING_MARKER:
232 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
233 case PIPE_CAP_QUERY_BUFFER_OBJECT:
234 case PIPE_CAP_QUERY_MEMORY_INFO:
235 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
236 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
237 case PIPE_CAP_CULL_DISTANCE:
238 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
239 case PIPE_CAP_TGSI_VOTE:
240 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
241 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
242 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
243 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
244 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
245 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
246 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
247 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
248 case PIPE_CAP_TGSI_FS_FBFETCH:
249 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
250 case PIPE_CAP_DOUBLES:
251 case PIPE_CAP_INT64:
252 case PIPE_CAP_INT64_DIVMOD:
253 case PIPE_CAP_TGSI_TEX_TXF_LZ:
254 case PIPE_CAP_TGSI_CLOCK:
255 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
256 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
257 case PIPE_CAP_TGSI_BALLOT:
258 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
259 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
260 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
261 case PIPE_CAP_POST_DEPTH_COVERAGE:
262 case PIPE_CAP_BINDLESS_TEXTURE:
263 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
264 case PIPE_CAP_QUERY_SO_OVERFLOW:
265 case PIPE_CAP_MEMOBJ:
266 case PIPE_CAP_LOAD_CONSTBUF:
267 return 0;
268
269 /* Stream output. */
270 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
271 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
272 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
273 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
274 return 0;
275
276 /* Geometry shader output, unsupported. */
277 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
278 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
279 case PIPE_CAP_MAX_VERTEX_STREAMS:
280 return 0;
281
282 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
283 return 128;
284
285 /* Texturing. */
286 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
287 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
288 {
289 int log2_max_tex_size = util_last_bit(screen->specs.max_texture_size);
290 assert(log2_max_tex_size > 0);
291 return log2_max_tex_size;
292 }
293 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: /* 3D textures not supported - fake it */
294 return 5;
295 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
296 return 0;
297 case PIPE_CAP_CUBE_MAP_ARRAY:
298 return 0;
299 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
300 case PIPE_CAP_MIN_TEXEL_OFFSET:
301 return -8;
302 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
303 case PIPE_CAP_MAX_TEXEL_OFFSET:
304 return 7;
305 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
306 return 0;
307 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
308 return 65536;
309
310 /* Render targets. */
311 case PIPE_CAP_MAX_RENDER_TARGETS:
312 return 1;
313
314 /* Viewports and scissors. */
315 case PIPE_CAP_MAX_VIEWPORTS:
316 return 1;
317
318 /* Timer queries. */
319 case PIPE_CAP_QUERY_TIME_ELAPSED:
320 case PIPE_CAP_OCCLUSION_QUERY:
321 return 0;
322 case PIPE_CAP_QUERY_TIMESTAMP:
323 return 1;
324 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
325 return 0;
326
327 /* Preferences */
328 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
329 return 0;
330
331 case PIPE_CAP_PCI_GROUP:
332 case PIPE_CAP_PCI_BUS:
333 case PIPE_CAP_PCI_DEVICE:
334 case PIPE_CAP_PCI_FUNCTION:
335 return 0;
336 case PIPE_CAP_VENDOR_ID:
337 case PIPE_CAP_DEVICE_ID:
338 return 0xFFFFFFFF;
339 case PIPE_CAP_ACCELERATED:
340 return 1;
341 case PIPE_CAP_VIDEO_MEMORY:
342 return 0;
343 case PIPE_CAP_UMA:
344 return 1;
345 }
346
347 debug_printf("unknown param %d", param);
348 return 0;
349 }
350
351 static float
352 etna_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
353 {
354 struct etna_screen *screen = etna_screen(pscreen);
355
356 switch (param) {
357 case PIPE_CAPF_MAX_LINE_WIDTH:
358 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
359 case PIPE_CAPF_MAX_POINT_WIDTH:
360 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
361 return 8192.0f;
362 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
363 return 16.0f;
364 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
365 return util_last_bit(screen->specs.max_texture_size);
366 case PIPE_CAPF_GUARD_BAND_LEFT:
367 case PIPE_CAPF_GUARD_BAND_TOP:
368 case PIPE_CAPF_GUARD_BAND_RIGHT:
369 case PIPE_CAPF_GUARD_BAND_BOTTOM:
370 return 0.0f;
371 }
372
373 debug_printf("unknown paramf %d", param);
374 return 0;
375 }
376
377 static int
378 etna_screen_get_shader_param(struct pipe_screen *pscreen,
379 enum pipe_shader_type shader,
380 enum pipe_shader_cap param)
381 {
382 struct etna_screen *screen = etna_screen(pscreen);
383
384 switch (shader) {
385 case PIPE_SHADER_FRAGMENT:
386 case PIPE_SHADER_VERTEX:
387 break;
388 case PIPE_SHADER_COMPUTE:
389 case PIPE_SHADER_GEOMETRY:
390 case PIPE_SHADER_TESS_CTRL:
391 case PIPE_SHADER_TESS_EVAL:
392 return 0;
393 default:
394 DBG("unknown shader type %d", shader);
395 return 0;
396 }
397
398 switch (param) {
399 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
400 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
401 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
402 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
403 return ETNA_MAX_TOKENS;
404 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
405 return ETNA_MAX_DEPTH; /* XXX */
406 case PIPE_SHADER_CAP_MAX_INPUTS:
407 /* Maximum number of inputs for the vertex shader is the number
408 * of vertex elements - each element defines one vertex shader
409 * input register. For the fragment shader, this is the number
410 * of varyings. */
411 return shader == PIPE_SHADER_FRAGMENT ? screen->specs.max_varyings
412 : screen->specs.vertex_max_elements;
413 case PIPE_SHADER_CAP_MAX_OUTPUTS:
414 return 16; /* see VIVS_VS_OUTPUT */
415 case PIPE_SHADER_CAP_MAX_TEMPS:
416 return 64; /* Max native temporaries. */
417 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
418 return 1;
419 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
420 return 1;
421 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
422 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
423 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
424 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
425 return 1;
426 case PIPE_SHADER_CAP_SUBROUTINES:
427 return 0;
428 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
429 return VIV_FEATURE(screen, chipMinorFeatures0, HAS_SQRT_TRIG);
430 case PIPE_SHADER_CAP_INTEGERS:
431 case PIPE_SHADER_CAP_FP16:
432 return 0;
433 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
434 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
435 return shader == PIPE_SHADER_FRAGMENT
436 ? screen->specs.fragment_sampler_count
437 : screen->specs.vertex_sampler_count;
438 case PIPE_SHADER_CAP_PREFERRED_IR:
439 return PIPE_SHADER_IR_TGSI;
440 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
441 return 4096;
442 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
443 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
444 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
445 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
446 return false;
447 case PIPE_SHADER_CAP_SUPPORTED_IRS:
448 return 0;
449 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
450 return 32;
451 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
452 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
453 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
454 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
455 return 0;
456 }
457
458 debug_printf("unknown shader param %d", param);
459 return 0;
460 }
461
462 static uint64_t
463 etna_screen_get_timestamp(struct pipe_screen *pscreen)
464 {
465 return os_time_get_nano();
466 }
467
468 static bool
469 gpu_supports_texure_format(struct etna_screen *screen, uint32_t fmt,
470 enum pipe_format format)
471 {
472 bool supported = true;
473
474 if (fmt == TEXTURE_FORMAT_ETC1)
475 supported = VIV_FEATURE(screen, chipFeatures, ETC1_TEXTURE_COMPRESSION);
476
477 if (fmt >= TEXTURE_FORMAT_DXT1 && fmt <= TEXTURE_FORMAT_DXT4_DXT5)
478 supported = VIV_FEATURE(screen, chipFeatures, DXT_TEXTURE_COMPRESSION);
479
480 if (fmt & EXT_FORMAT) {
481 supported = VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
482
483 /* ETC1 is checked above, as it has its own feature bit. ETC2 is
484 * supported with HALTI0, however that implementation is buggy in hardware.
485 * The blob driver does per-block patching to work around this. As this
486 * is currently not implemented by etnaviv, enable it for HALTI1 (GC3000)
487 * only.
488 */
489 if (util_format_is_etc(format))
490 supported = VIV_FEATURE(screen, chipMinorFeatures2, HALTI1);
491 }
492
493 if (!supported)
494 return false;
495
496 if (texture_format_needs_swiz(format))
497 return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
498
499 return true;
500 }
501
502 static boolean
503 etna_screen_is_format_supported(struct pipe_screen *pscreen,
504 enum pipe_format format,
505 enum pipe_texture_target target,
506 unsigned sample_count, unsigned usage)
507 {
508 struct etna_screen *screen = etna_screen(pscreen);
509 unsigned allowed = 0;
510
511 if (target != PIPE_BUFFER &&
512 target != PIPE_TEXTURE_1D &&
513 target != PIPE_TEXTURE_2D &&
514 target != PIPE_TEXTURE_3D &&
515 target != PIPE_TEXTURE_CUBE &&
516 target != PIPE_TEXTURE_RECT)
517 return FALSE;
518
519 if (usage & PIPE_BIND_RENDER_TARGET) {
520 /* if render target, must be RS-supported format */
521 if (translate_rs_format(format) != ETNA_NO_MATCH) {
522 /* Validate MSAA; number of samples must be allowed, and render target
523 * must have MSAA'able format. */
524 if (sample_count > 1) {
525 if (translate_samples_to_xyscale(sample_count, NULL, NULL, NULL) &&
526 translate_msaa_format(format) != ETNA_NO_MATCH) {
527 allowed |= PIPE_BIND_RENDER_TARGET;
528 }
529 } else {
530 allowed |= PIPE_BIND_RENDER_TARGET;
531 }
532 }
533 }
534
535 if (usage & PIPE_BIND_DEPTH_STENCIL) {
536 if (translate_depth_format(format) != ETNA_NO_MATCH)
537 allowed |= PIPE_BIND_DEPTH_STENCIL;
538 }
539
540 if (usage & PIPE_BIND_SAMPLER_VIEW) {
541 uint32_t fmt = translate_texture_format(format);
542
543 if (!gpu_supports_texure_format(screen, fmt, format))
544 fmt = ETNA_NO_MATCH;
545
546 if (sample_count < 2 && fmt != ETNA_NO_MATCH)
547 allowed |= PIPE_BIND_SAMPLER_VIEW;
548 }
549
550 if (usage & PIPE_BIND_VERTEX_BUFFER) {
551 if (translate_vertex_format_type(format) != ETNA_NO_MATCH)
552 allowed |= PIPE_BIND_VERTEX_BUFFER;
553 }
554
555 if (usage & PIPE_BIND_INDEX_BUFFER) {
556 /* must be supported index format */
557 if (format == PIPE_FORMAT_I8_UINT || format == PIPE_FORMAT_I16_UINT ||
558 (format == PIPE_FORMAT_I32_UINT &&
559 VIV_FEATURE(screen, chipFeatures, 32_BIT_INDICES))) {
560 allowed |= PIPE_BIND_INDEX_BUFFER;
561 }
562 }
563
564 /* Always allowed */
565 allowed |=
566 usage & (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED);
567
568 if (usage != allowed) {
569 DBG("not supported: format=%s, target=%d, sample_count=%d, "
570 "usage=%x, allowed=%x",
571 util_format_name(format), target, sample_count, usage, allowed);
572 }
573
574 return usage == allowed;
575 }
576
577 const uint64_t supported_modifiers[] = {
578 DRM_FORMAT_MOD_LINEAR,
579 DRM_FORMAT_MOD_VIVANTE_TILED,
580 DRM_FORMAT_MOD_VIVANTE_SUPER_TILED,
581 DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED,
582 DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED,
583 };
584
585 static void
586 etna_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen,
587 enum pipe_format format, int max,
588 uint64_t *modifiers,
589 unsigned int *external_only, int *count)
590 {
591 struct etna_screen *screen = etna_screen(pscreen);
592 int i, num_modifiers = 0;
593
594 if (max > ARRAY_SIZE(supported_modifiers))
595 max = ARRAY_SIZE(supported_modifiers);
596
597 if (!max) {
598 modifiers = NULL;
599 max = ARRAY_SIZE(supported_modifiers);
600 }
601
602 for (i = 0; num_modifiers < max; i++) {
603 /* don't advertise split tiled formats on single pipe/buffer GPUs */
604 if ((screen->specs.pixel_pipes == 1 || screen->specs.single_buffer) &&
605 i >= 3)
606 break;
607
608 if (modifiers)
609 modifiers[num_modifiers] = supported_modifiers[i];
610 if (external_only)
611 external_only[num_modifiers] = 0;
612 num_modifiers++;
613 }
614
615 *count = num_modifiers;
616 }
617
618 static boolean
619 etna_get_specs(struct etna_screen *screen)
620 {
621 uint64_t val;
622 uint32_t instruction_count;
623
624 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_INSTRUCTION_COUNT, &val)) {
625 DBG("could not get ETNA_GPU_INSTRUCTION_COUNT");
626 goto fail;
627 }
628 instruction_count = val;
629
630 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_VERTEX_OUTPUT_BUFFER_SIZE,
631 &val)) {
632 DBG("could not get ETNA_GPU_VERTEX_OUTPUT_BUFFER_SIZE");
633 goto fail;
634 }
635 screen->specs.vertex_output_buffer_size = val;
636
637 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_VERTEX_CACHE_SIZE, &val)) {
638 DBG("could not get ETNA_GPU_VERTEX_CACHE_SIZE");
639 goto fail;
640 }
641 screen->specs.vertex_cache_size = val;
642
643 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_SHADER_CORE_COUNT, &val)) {
644 DBG("could not get ETNA_GPU_SHADER_CORE_COUNT");
645 goto fail;
646 }
647 screen->specs.shader_core_count = val;
648
649 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_STREAM_COUNT, &val)) {
650 DBG("could not get ETNA_GPU_STREAM_COUNT");
651 goto fail;
652 }
653 screen->specs.stream_count = val;
654
655 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_REGISTER_MAX, &val)) {
656 DBG("could not get ETNA_GPU_REGISTER_MAX");
657 goto fail;
658 }
659 screen->specs.max_registers = val;
660
661 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_PIXEL_PIPES, &val)) {
662 DBG("could not get ETNA_GPU_PIXEL_PIPES");
663 goto fail;
664 }
665 screen->specs.pixel_pipes = val;
666
667 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_NUM_CONSTANTS, &val)) {
668 DBG("could not get %s", "ETNA_GPU_NUM_CONSTANTS");
669 goto fail;
670 }
671 if (val == 0) {
672 fprintf(stderr, "Warning: zero num constants (update kernel?)\n");
673 val = 168;
674 }
675 screen->specs.num_constants = val;
676
677 screen->specs.can_supertile =
678 VIV_FEATURE(screen, chipMinorFeatures0, SUPER_TILED);
679 screen->specs.bits_per_tile =
680 VIV_FEATURE(screen, chipMinorFeatures0, 2BITPERTILE) ? 2 : 4;
681 screen->specs.ts_clear_value =
682 VIV_FEATURE(screen, chipMinorFeatures0, 2BITPERTILE) ? 0x55555555
683 : 0x11111111;
684
685 /* vertex and fragment samplers live in one address space */
686 screen->specs.vertex_sampler_offset = 8;
687 screen->specs.fragment_sampler_count = 8;
688 screen->specs.vertex_sampler_count = 4;
689 screen->specs.vs_need_z_div =
690 screen->model < 0x1000 && screen->model != 0x880;
691 screen->specs.has_sin_cos_sqrt =
692 VIV_FEATURE(screen, chipMinorFeatures0, HAS_SQRT_TRIG);
693 screen->specs.has_sign_floor_ceil =
694 VIV_FEATURE(screen, chipMinorFeatures0, HAS_SIGN_FLOOR_CEIL);
695 screen->specs.has_shader_range_registers =
696 screen->model >= 0x1000 || screen->model == 0x880;
697 screen->specs.npot_tex_any_wrap =
698 VIV_FEATURE(screen, chipMinorFeatures1, NON_POWER_OF_TWO);
699 screen->specs.has_new_transcendentals =
700 VIV_FEATURE(screen, chipMinorFeatures3, HAS_FAST_TRANSCENDENTALS);
701
702 if (VIV_FEATURE(screen, chipMinorFeatures3, INSTRUCTION_CACHE)) {
703 /* GC3000 - this core is capable of loading shaders from
704 * memory. It can also run shaders from registers, as a fallback, but
705 * "max_instructions" does not have the correct value. It has place for
706 * 2*256 instructions just like GC2000, but the offsets are slightly
707 * different.
708 */
709 screen->specs.vs_offset = 0xC000;
710 /* State 08000-0C000 mirrors 0C000-0E000, and the Vivante driver uses
711 * this mirror for writing PS instructions, probably safest to do the
712 * same.
713 */
714 screen->specs.ps_offset = 0x8000 + 0x1000;
715 screen->specs.max_instructions = 256; /* maximum number instructions for non-icache use */
716 screen->specs.has_icache = true;
717 } else {
718 if (instruction_count > 256) { /* unified instruction memory? */
719 screen->specs.vs_offset = 0xC000;
720 screen->specs.ps_offset = 0xD000; /* like vivante driver */
721 screen->specs.max_instructions = 256;
722 } else {
723 screen->specs.vs_offset = 0x4000;
724 screen->specs.ps_offset = 0x6000;
725 screen->specs.max_instructions = instruction_count / 2;
726 }
727 screen->specs.has_icache = false;
728 }
729
730 if (VIV_FEATURE(screen, chipMinorFeatures1, HALTI0)) {
731 screen->specs.max_varyings = 12;
732 screen->specs.vertex_max_elements = 16;
733 } else {
734 screen->specs.max_varyings = 8;
735 /* Etna_viv documentation seems confused over the correct value
736 * here so choose the lower to be safe: HALTI0 says 16 i.s.o.
737 * 10, but VERTEX_ELEMENT_CONFIG register says 16 i.s.o. 12. */
738 screen->specs.vertex_max_elements = 10;
739 }
740
741 /* Etna_viv documentation does not indicate where varyings above 8 are
742 * stored. Moreover, if we are passed more than 8 varyings, we will
743 * walk off the end of some arrays. Limit the maximum number of varyings. */
744 if (screen->specs.max_varyings > ETNA_NUM_VARYINGS)
745 screen->specs.max_varyings = ETNA_NUM_VARYINGS;
746
747 /* from QueryShaderCaps in kernel driver */
748 if (screen->model < chipModel_GC4000) {
749 screen->specs.max_vs_uniforms = 168;
750 screen->specs.max_ps_uniforms = 64;
751 } else {
752 screen->specs.max_vs_uniforms = 256;
753 screen->specs.max_ps_uniforms = 256;
754 }
755 /* unified uniform memory on GC3000 - HALTI1 feature bit is just a guess
756 */
757 if (VIV_FEATURE(screen, chipMinorFeatures2, HALTI1)) {
758 screen->specs.has_unified_uniforms = true;
759 screen->specs.vs_uniforms_offset = VIVS_SH_UNIFORMS(0);
760 /* hardcode PS uniforms to start after end of VS uniforms -
761 * for more flexibility this offset could be variable based on the
762 * shader.
763 */
764 screen->specs.ps_uniforms_offset = VIVS_SH_UNIFORMS(screen->specs.max_vs_uniforms*4);
765 } else {
766 screen->specs.has_unified_uniforms = false;
767 screen->specs.vs_uniforms_offset = VIVS_VS_UNIFORMS(0);
768 screen->specs.ps_uniforms_offset = VIVS_PS_UNIFORMS(0);
769 }
770
771 screen->specs.max_texture_size =
772 VIV_FEATURE(screen, chipMinorFeatures0, TEXTURE_8K) ? 8192 : 2048;
773 screen->specs.max_rendertarget_size =
774 VIV_FEATURE(screen, chipMinorFeatures0, RENDERTARGET_8K) ? 8192 : 2048;
775
776 screen->specs.single_buffer = VIV_FEATURE(screen, chipMinorFeatures4, SINGLE_BUFFER);
777 if (screen->specs.single_buffer)
778 DBG("etnaviv: Single buffer mode enabled with %d pixel pipes\n", screen->specs.pixel_pipes);
779
780 return true;
781
782 fail:
783 return false;
784 }
785
786 struct etna_bo *
787 etna_screen_bo_from_handle(struct pipe_screen *pscreen,
788 struct winsys_handle *whandle, unsigned *out_stride)
789 {
790 struct etna_screen *screen = etna_screen(pscreen);
791 struct etna_bo *bo;
792
793 if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) {
794 bo = etna_bo_from_name(screen->dev, whandle->handle);
795 } else if (whandle->type == DRM_API_HANDLE_TYPE_FD) {
796 bo = etna_bo_from_dmabuf(screen->dev, whandle->handle);
797 } else {
798 DBG("Attempt to import unsupported handle type %d", whandle->type);
799 return NULL;
800 }
801
802 if (!bo) {
803 DBG("ref name 0x%08x failed", whandle->handle);
804 return NULL;
805 }
806
807 *out_stride = whandle->stride;
808
809 return bo;
810 }
811
812 struct pipe_screen *
813 etna_screen_create(struct etna_device *dev, struct etna_gpu *gpu,
814 struct renderonly *ro)
815 {
816 struct etna_screen *screen = CALLOC_STRUCT(etna_screen);
817 struct pipe_screen *pscreen;
818 drmVersionPtr version;
819 uint64_t val;
820
821 if (!screen)
822 return NULL;
823
824 pscreen = &screen->base;
825 screen->dev = dev;
826 screen->gpu = gpu;
827 screen->ro = renderonly_dup(ro);
828 screen->refcnt = 1;
829
830 if (!screen->ro) {
831 DBG("could not create renderonly object");
832 goto fail;
833 }
834
835 version = drmGetVersion(screen->ro->gpu_fd);
836 screen->drm_version = ETNA_DRM_VERSION(version->version_major,
837 version->version_minor);
838 drmFreeVersion(version);
839
840 etna_mesa_debug = debug_get_option_etna_mesa_debug();
841
842 /* Disable autodisable for correct rendering with TS */
843 etna_mesa_debug |= ETNA_DBG_NO_AUTODISABLE;
844
845 screen->pipe = etna_pipe_new(gpu, ETNA_PIPE_3D);
846 if (!screen->pipe) {
847 DBG("could not create 3d pipe");
848 goto fail;
849 }
850
851 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_MODEL, &val)) {
852 DBG("could not get ETNA_GPU_MODEL");
853 goto fail;
854 }
855 screen->model = val;
856
857 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_REVISION, &val)) {
858 DBG("could not get ETNA_GPU_REVISION");
859 goto fail;
860 }
861 screen->revision = val;
862
863 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_0, &val)) {
864 DBG("could not get ETNA_GPU_FEATURES_0");
865 goto fail;
866 }
867 screen->features[0] = val;
868
869 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_1, &val)) {
870 DBG("could not get ETNA_GPU_FEATURES_1");
871 goto fail;
872 }
873 screen->features[1] = val;
874
875 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_2, &val)) {
876 DBG("could not get ETNA_GPU_FEATURES_2");
877 goto fail;
878 }
879 screen->features[2] = val;
880
881 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_3, &val)) {
882 DBG("could not get ETNA_GPU_FEATURES_3");
883 goto fail;
884 }
885 screen->features[3] = val;
886
887 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_4, &val)) {
888 DBG("could not get ETNA_GPU_FEATURES_4");
889 goto fail;
890 }
891 screen->features[4] = val;
892
893 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_5, &val)) {
894 DBG("could not get ETNA_GPU_FEATURES_5");
895 goto fail;
896 }
897 screen->features[5] = val;
898
899 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_6, &val)) {
900 DBG("could not get ETNA_GPU_FEATURES_6");
901 goto fail;
902 }
903 screen->features[6] = val;
904
905 if (!etna_get_specs(screen))
906 goto fail;
907
908 /* apply debug options that disable individual features */
909 if (DBG_ENABLED(ETNA_DBG_NO_EARLY_Z))
910 screen->features[viv_chipFeatures] |= chipFeatures_NO_EARLY_Z;
911 if (DBG_ENABLED(ETNA_DBG_NO_TS))
912 screen->features[viv_chipFeatures] &= ~chipFeatures_FAST_CLEAR;
913 if (DBG_ENABLED(ETNA_DBG_NO_AUTODISABLE))
914 screen->features[viv_chipMinorFeatures1] &= ~chipMinorFeatures1_AUTO_DISABLE;
915 if (DBG_ENABLED(ETNA_DBG_NO_SUPERTILE))
916 screen->specs.can_supertile = 0;
917
918 pscreen->destroy = etna_screen_destroy;
919 pscreen->get_param = etna_screen_get_param;
920 pscreen->get_paramf = etna_screen_get_paramf;
921 pscreen->get_shader_param = etna_screen_get_shader_param;
922
923 pscreen->get_name = etna_screen_get_name;
924 pscreen->get_vendor = etna_screen_get_vendor;
925 pscreen->get_device_vendor = etna_screen_get_device_vendor;
926
927 pscreen->get_timestamp = etna_screen_get_timestamp;
928 pscreen->context_create = etna_context_create;
929 pscreen->is_format_supported = etna_screen_is_format_supported;
930 pscreen->query_dmabuf_modifiers = etna_screen_query_dmabuf_modifiers;
931
932 etna_fence_screen_init(pscreen);
933 etna_query_screen_init(pscreen);
934 etna_resource_screen_init(pscreen);
935
936 slab_create_parent(&screen->transfer_pool, sizeof(struct etna_transfer), 16);
937
938 return pscreen;
939
940 fail:
941 etna_screen_destroy(pscreen);
942 return NULL;
943 }