gallium: add PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS
[mesa.git] / src / gallium / drivers / etnaviv / etnaviv_screen.c
1 /*
2 * Copyright (c) 2012-2015 Etnaviv Project
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
13 * of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Wladimir J. van der Laan <laanwj@gmail.com>
25 * Christian Gmeiner <christian.gmeiner@gmail.com>
26 */
27
28 #include "etnaviv_screen.h"
29
30 #include "hw/common.xml.h"
31
32 #include "etnaviv_compiler.h"
33 #include "etnaviv_context.h"
34 #include "etnaviv_debug.h"
35 #include "etnaviv_fence.h"
36 #include "etnaviv_format.h"
37 #include "etnaviv_query.h"
38 #include "etnaviv_resource.h"
39 #include "etnaviv_translate.h"
40
41 #include "os/os_time.h"
42 #include "util/u_math.h"
43 #include "util/u_memory.h"
44 #include "util/u_string.h"
45
46 #include "state_tracker/drm_driver.h"
47
48 #include <drm_fourcc.h>
49
50 #define ETNA_DRM_VERSION(major, minor) ((major) << 16 | (minor))
51 #define ETNA_DRM_VERSION_FENCE_FD ETNA_DRM_VERSION(1, 1)
52
53 static const struct debug_named_value debug_options[] = {
54 {"dbg_msgs", ETNA_DBG_MSGS, "Print debug messages"},
55 {"frame_msgs", ETNA_DBG_FRAME_MSGS, "Print frame messages"},
56 {"resource_msgs", ETNA_DBG_RESOURCE_MSGS, "Print resource messages"},
57 {"compiler_msgs", ETNA_DBG_COMPILER_MSGS, "Print compiler messages"},
58 {"linker_msgs", ETNA_DBG_LINKER_MSGS, "Print linker messages"},
59 {"dump_shaders", ETNA_DBG_DUMP_SHADERS, "Dump shaders"},
60 {"no_ts", ETNA_DBG_NO_TS, "Disable TS"},
61 {"no_autodisable", ETNA_DBG_NO_AUTODISABLE, "Disable autodisable"},
62 {"no_supertile", ETNA_DBG_NO_SUPERTILE, "Disable supertiles"},
63 {"no_early_z", ETNA_DBG_NO_EARLY_Z, "Disable early z"},
64 {"cflush_all", ETNA_DBG_CFLUSH_ALL, "Flush every cash before state update"},
65 {"msaa2x", ETNA_DBG_MSAA_2X, "Force 2x msaa"},
66 {"msaa4x", ETNA_DBG_MSAA_4X, "Force 4x msaa"},
67 {"flush_all", ETNA_DBG_FLUSH_ALL, "Flush after every rendered primitive"},
68 {"zero", ETNA_DBG_ZERO, "Zero all resources after allocation"},
69 {"draw_stall", ETNA_DBG_DRAW_STALL, "Stall FE/PE after each rendered primitive"},
70 {"shaderdb", ETNA_DBG_SHADERDB, "Enable shaderdb output"},
71 DEBUG_NAMED_VALUE_END
72 };
73
74 DEBUG_GET_ONCE_FLAGS_OPTION(etna_mesa_debug, "ETNA_MESA_DEBUG", debug_options, 0)
75 int etna_mesa_debug = 0;
76
77 static void
78 etna_screen_destroy(struct pipe_screen *pscreen)
79 {
80 struct etna_screen *screen = etna_screen(pscreen);
81
82 if (screen->pipe)
83 etna_pipe_del(screen->pipe);
84
85 if (screen->gpu)
86 etna_gpu_del(screen->gpu);
87
88 if (screen->ro)
89 FREE(screen->ro);
90
91 if (screen->dev)
92 etna_device_del(screen->dev);
93
94 FREE(screen);
95 }
96
97 static const char *
98 etna_screen_get_name(struct pipe_screen *pscreen)
99 {
100 struct etna_screen *priv = etna_screen(pscreen);
101 static char buffer[128];
102
103 util_snprintf(buffer, sizeof(buffer), "Vivante GC%x rev %04x", priv->model,
104 priv->revision);
105
106 return buffer;
107 }
108
109 static const char *
110 etna_screen_get_vendor(struct pipe_screen *pscreen)
111 {
112 return "etnaviv";
113 }
114
115 static const char *
116 etna_screen_get_device_vendor(struct pipe_screen *pscreen)
117 {
118 return "Vivante";
119 }
120
121 static int
122 etna_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
123 {
124 struct etna_screen *screen = etna_screen(pscreen);
125
126 switch (param) {
127 /* Supported features (boolean caps). */
128 case PIPE_CAP_TWO_SIDED_STENCIL:
129 case PIPE_CAP_ANISOTROPIC_FILTER:
130 case PIPE_CAP_POINT_SPRITE:
131 case PIPE_CAP_TEXTURE_SHADOW_MAP:
132 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
133 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
134 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
135 case PIPE_CAP_SM3:
136 case PIPE_CAP_TEXTURE_BARRIER:
137 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
138 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
139 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
140 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
141 case PIPE_CAP_USER_CONSTANT_BUFFERS:
142 case PIPE_CAP_TGSI_TEXCOORD:
143 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
144 return 1;
145 case PIPE_CAP_NATIVE_FENCE_FD:
146 return screen->drm_version >= ETNA_DRM_VERSION_FENCE_FD;
147
148 /* Memory */
149 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
150 return 256;
151 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
152 return 4; /* XXX could easily be supported */
153 case PIPE_CAP_GLSL_FEATURE_LEVEL:
154 return 120;
155
156 case PIPE_CAP_NPOT_TEXTURES:
157 return true; /* VIV_FEATURE(priv->dev, chipMinorFeatures1,
158 NON_POWER_OF_TWO); */
159
160 case PIPE_CAP_TEXTURE_SWIZZLE:
161 case PIPE_CAP_PRIMITIVE_RESTART:
162 return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
163
164 case PIPE_CAP_ENDIANNESS:
165 return PIPE_ENDIAN_LITTLE; /* on most Viv hw this is configurable (feature
166 ENDIANNESS_CONFIG) */
167
168 /* Unsupported features. */
169 case PIPE_CAP_SEAMLESS_CUBE_MAP:
170 case PIPE_CAP_COMPUTE: /* XXX supported on gc2000 */
171 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: /* only one colorbuffer supported, so mixing makes no sense */
172 case PIPE_CAP_CONDITIONAL_RENDER: /* no occlusion queries */
173 case PIPE_CAP_TGSI_INSTANCEID: /* no idea, really */
174 case PIPE_CAP_START_INSTANCE: /* instancing not supported AFAIK */
175 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* instancing not supported AFAIK */
176 case PIPE_CAP_SHADER_STENCIL_EXPORT: /* Fragment shader cannot export stencil value */
177 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: /* no dual-source supported */
178 case PIPE_CAP_TEXTURE_MULTISAMPLE: /* no texture multisample */
179 case PIPE_CAP_TEXTURE_MIRROR_CLAMP: /* only mirrored repeat */
180 case PIPE_CAP_INDEP_BLEND_ENABLE:
181 case PIPE_CAP_INDEP_BLEND_FUNC:
182 case PIPE_CAP_DEPTH_CLIP_DISABLE:
183 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
184 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
185 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
186 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: /* Don't skip strict max uniform limit check */
187 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
188 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
189 case PIPE_CAP_USER_VERTEX_BUFFERS:
190 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
191 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
192 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
193 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: /* TODO: test me out with piglit */
194 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
195 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
196 case PIPE_CAP_TEXTURE_GATHER_SM5:
197 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
198 case PIPE_CAP_FAKE_SW_MSAA:
199 case PIPE_CAP_TEXTURE_QUERY_LOD:
200 case PIPE_CAP_SAMPLE_SHADING:
201 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
202 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
203 case PIPE_CAP_DRAW_INDIRECT:
204 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
205 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
206 case PIPE_CAP_SAMPLER_VIEW_TARGET:
207 case PIPE_CAP_CLIP_HALFZ:
208 case PIPE_CAP_VERTEXID_NOBASE:
209 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
210 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
211 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
212 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
213 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
214 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
215 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
216 case PIPE_CAP_DEPTH_BOUNDS_TEST:
217 case PIPE_CAP_TGSI_TXQS:
218 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
219 case PIPE_CAP_SHAREABLE_SHADERS:
220 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
221 case PIPE_CAP_CLEAR_TEXTURE:
222 case PIPE_CAP_DRAW_PARAMETERS:
223 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
224 case PIPE_CAP_MULTI_DRAW_INDIRECT:
225 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
226 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
227 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
228 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
229 case PIPE_CAP_INVALIDATE_BUFFER:
230 case PIPE_CAP_GENERATE_MIPMAP:
231 case PIPE_CAP_STRING_MARKER:
232 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
233 case PIPE_CAP_QUERY_BUFFER_OBJECT:
234 case PIPE_CAP_QUERY_MEMORY_INFO:
235 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
236 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
237 case PIPE_CAP_CULL_DISTANCE:
238 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
239 case PIPE_CAP_TGSI_VOTE:
240 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
241 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
242 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
243 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
244 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
245 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
246 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
247 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
248 case PIPE_CAP_TGSI_FS_FBFETCH:
249 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
250 case PIPE_CAP_DOUBLES:
251 case PIPE_CAP_INT64:
252 case PIPE_CAP_INT64_DIVMOD:
253 case PIPE_CAP_TGSI_TEX_TXF_LZ:
254 case PIPE_CAP_TGSI_CLOCK:
255 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
256 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
257 case PIPE_CAP_TGSI_BALLOT:
258 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
259 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
260 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
261 case PIPE_CAP_POST_DEPTH_COVERAGE:
262 case PIPE_CAP_BINDLESS_TEXTURE:
263 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
264 case PIPE_CAP_QUERY_SO_OVERFLOW:
265 case PIPE_CAP_MEMOBJ:
266 case PIPE_CAP_LOAD_CONSTBUF:
267 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
268 return 0;
269
270 /* Stream output. */
271 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
272 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
273 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
274 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
275 return 0;
276
277 /* Geometry shader output, unsupported. */
278 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
279 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
280 case PIPE_CAP_MAX_VERTEX_STREAMS:
281 return 0;
282
283 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
284 return 128;
285
286 /* Texturing. */
287 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
288 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
289 {
290 int log2_max_tex_size = util_last_bit(screen->specs.max_texture_size);
291 assert(log2_max_tex_size > 0);
292 return log2_max_tex_size;
293 }
294 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: /* 3D textures not supported - fake it */
295 return 5;
296 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
297 return 0;
298 case PIPE_CAP_CUBE_MAP_ARRAY:
299 return 0;
300 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
301 case PIPE_CAP_MIN_TEXEL_OFFSET:
302 return -8;
303 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
304 case PIPE_CAP_MAX_TEXEL_OFFSET:
305 return 7;
306 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
307 return 0;
308 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
309 return 65536;
310
311 /* Render targets. */
312 case PIPE_CAP_MAX_RENDER_TARGETS:
313 return 1;
314
315 /* Viewports and scissors. */
316 case PIPE_CAP_MAX_VIEWPORTS:
317 return 1;
318
319 /* Timer queries. */
320 case PIPE_CAP_QUERY_TIME_ELAPSED:
321 case PIPE_CAP_OCCLUSION_QUERY:
322 return 0;
323 case PIPE_CAP_QUERY_TIMESTAMP:
324 return 1;
325 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
326 return 0;
327
328 /* Preferences */
329 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
330 return 0;
331
332 case PIPE_CAP_PCI_GROUP:
333 case PIPE_CAP_PCI_BUS:
334 case PIPE_CAP_PCI_DEVICE:
335 case PIPE_CAP_PCI_FUNCTION:
336 return 0;
337 case PIPE_CAP_VENDOR_ID:
338 case PIPE_CAP_DEVICE_ID:
339 return 0xFFFFFFFF;
340 case PIPE_CAP_ACCELERATED:
341 return 1;
342 case PIPE_CAP_VIDEO_MEMORY:
343 return 0;
344 case PIPE_CAP_UMA:
345 return 1;
346 }
347
348 debug_printf("unknown param %d", param);
349 return 0;
350 }
351
352 static float
353 etna_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
354 {
355 struct etna_screen *screen = etna_screen(pscreen);
356
357 switch (param) {
358 case PIPE_CAPF_MAX_LINE_WIDTH:
359 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
360 case PIPE_CAPF_MAX_POINT_WIDTH:
361 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
362 return 8192.0f;
363 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
364 return 16.0f;
365 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
366 return util_last_bit(screen->specs.max_texture_size);
367 case PIPE_CAPF_GUARD_BAND_LEFT:
368 case PIPE_CAPF_GUARD_BAND_TOP:
369 case PIPE_CAPF_GUARD_BAND_RIGHT:
370 case PIPE_CAPF_GUARD_BAND_BOTTOM:
371 return 0.0f;
372 }
373
374 debug_printf("unknown paramf %d", param);
375 return 0;
376 }
377
378 static int
379 etna_screen_get_shader_param(struct pipe_screen *pscreen,
380 enum pipe_shader_type shader,
381 enum pipe_shader_cap param)
382 {
383 struct etna_screen *screen = etna_screen(pscreen);
384
385 switch (shader) {
386 case PIPE_SHADER_FRAGMENT:
387 case PIPE_SHADER_VERTEX:
388 break;
389 case PIPE_SHADER_COMPUTE:
390 case PIPE_SHADER_GEOMETRY:
391 case PIPE_SHADER_TESS_CTRL:
392 case PIPE_SHADER_TESS_EVAL:
393 return 0;
394 default:
395 DBG("unknown shader type %d", shader);
396 return 0;
397 }
398
399 switch (param) {
400 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
401 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
402 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
403 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
404 return ETNA_MAX_TOKENS;
405 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
406 return ETNA_MAX_DEPTH; /* XXX */
407 case PIPE_SHADER_CAP_MAX_INPUTS:
408 /* Maximum number of inputs for the vertex shader is the number
409 * of vertex elements - each element defines one vertex shader
410 * input register. For the fragment shader, this is the number
411 * of varyings. */
412 return shader == PIPE_SHADER_FRAGMENT ? screen->specs.max_varyings
413 : screen->specs.vertex_max_elements;
414 case PIPE_SHADER_CAP_MAX_OUTPUTS:
415 return 16; /* see VIVS_VS_OUTPUT */
416 case PIPE_SHADER_CAP_MAX_TEMPS:
417 return 64; /* Max native temporaries. */
418 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
419 return 1;
420 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
421 return 1;
422 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
423 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
424 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
425 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
426 return 1;
427 case PIPE_SHADER_CAP_SUBROUTINES:
428 return 0;
429 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
430 return VIV_FEATURE(screen, chipMinorFeatures0, HAS_SQRT_TRIG);
431 case PIPE_SHADER_CAP_INTEGERS:
432 case PIPE_SHADER_CAP_INT64_ATOMICS:
433 case PIPE_SHADER_CAP_FP16:
434 return 0;
435 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
436 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
437 return shader == PIPE_SHADER_FRAGMENT
438 ? screen->specs.fragment_sampler_count
439 : screen->specs.vertex_sampler_count;
440 case PIPE_SHADER_CAP_PREFERRED_IR:
441 return PIPE_SHADER_IR_TGSI;
442 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
443 return 4096;
444 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
445 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
446 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
447 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
448 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
449 return false;
450 case PIPE_SHADER_CAP_SUPPORTED_IRS:
451 return 0;
452 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
453 return 32;
454 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
455 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
456 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
457 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
458 return 0;
459 }
460
461 debug_printf("unknown shader param %d", param);
462 return 0;
463 }
464
465 static uint64_t
466 etna_screen_get_timestamp(struct pipe_screen *pscreen)
467 {
468 return os_time_get_nano();
469 }
470
471 static bool
472 gpu_supports_texure_format(struct etna_screen *screen, uint32_t fmt,
473 enum pipe_format format)
474 {
475 bool supported = true;
476
477 if (fmt == TEXTURE_FORMAT_ETC1)
478 supported = VIV_FEATURE(screen, chipFeatures, ETC1_TEXTURE_COMPRESSION);
479
480 if (fmt >= TEXTURE_FORMAT_DXT1 && fmt <= TEXTURE_FORMAT_DXT4_DXT5)
481 supported = VIV_FEATURE(screen, chipFeatures, DXT_TEXTURE_COMPRESSION);
482
483 if (fmt & EXT_FORMAT) {
484 supported = VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
485
486 /* ETC1 is checked above, as it has its own feature bit. ETC2 is
487 * supported with HALTI0, however that implementation is buggy in hardware.
488 * The blob driver does per-block patching to work around this. As this
489 * is currently not implemented by etnaviv, enable it for HALTI1 (GC3000)
490 * only.
491 */
492 if (util_format_is_etc(format))
493 supported = VIV_FEATURE(screen, chipMinorFeatures2, HALTI1);
494 }
495
496 if (!supported)
497 return false;
498
499 if (texture_format_needs_swiz(format))
500 return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
501
502 return true;
503 }
504
505 static boolean
506 etna_screen_is_format_supported(struct pipe_screen *pscreen,
507 enum pipe_format format,
508 enum pipe_texture_target target,
509 unsigned sample_count, unsigned usage)
510 {
511 struct etna_screen *screen = etna_screen(pscreen);
512 unsigned allowed = 0;
513
514 if (target != PIPE_BUFFER &&
515 target != PIPE_TEXTURE_1D &&
516 target != PIPE_TEXTURE_2D &&
517 target != PIPE_TEXTURE_3D &&
518 target != PIPE_TEXTURE_CUBE &&
519 target != PIPE_TEXTURE_RECT)
520 return FALSE;
521
522 if (usage & PIPE_BIND_RENDER_TARGET) {
523 /* if render target, must be RS-supported format */
524 if (translate_rs_format(format) != ETNA_NO_MATCH) {
525 /* Validate MSAA; number of samples must be allowed, and render target
526 * must have MSAA'able format. */
527 if (sample_count > 1) {
528 if (translate_samples_to_xyscale(sample_count, NULL, NULL, NULL) &&
529 translate_msaa_format(format) != ETNA_NO_MATCH) {
530 allowed |= PIPE_BIND_RENDER_TARGET;
531 }
532 } else {
533 allowed |= PIPE_BIND_RENDER_TARGET;
534 }
535 }
536 }
537
538 if (usage & PIPE_BIND_DEPTH_STENCIL) {
539 if (translate_depth_format(format) != ETNA_NO_MATCH)
540 allowed |= PIPE_BIND_DEPTH_STENCIL;
541 }
542
543 if (usage & PIPE_BIND_SAMPLER_VIEW) {
544 uint32_t fmt = translate_texture_format(format);
545
546 if (!gpu_supports_texure_format(screen, fmt, format))
547 fmt = ETNA_NO_MATCH;
548
549 if (sample_count < 2 && fmt != ETNA_NO_MATCH)
550 allowed |= PIPE_BIND_SAMPLER_VIEW;
551 }
552
553 if (usage & PIPE_BIND_VERTEX_BUFFER) {
554 if (translate_vertex_format_type(format) != ETNA_NO_MATCH)
555 allowed |= PIPE_BIND_VERTEX_BUFFER;
556 }
557
558 if (usage & PIPE_BIND_INDEX_BUFFER) {
559 /* must be supported index format */
560 if (format == PIPE_FORMAT_I8_UINT || format == PIPE_FORMAT_I16_UINT ||
561 (format == PIPE_FORMAT_I32_UINT &&
562 VIV_FEATURE(screen, chipFeatures, 32_BIT_INDICES))) {
563 allowed |= PIPE_BIND_INDEX_BUFFER;
564 }
565 }
566
567 /* Always allowed */
568 allowed |=
569 usage & (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED);
570
571 if (usage != allowed) {
572 DBG("not supported: format=%s, target=%d, sample_count=%d, "
573 "usage=%x, allowed=%x",
574 util_format_name(format), target, sample_count, usage, allowed);
575 }
576
577 return usage == allowed;
578 }
579
580 const uint64_t supported_modifiers[] = {
581 DRM_FORMAT_MOD_LINEAR,
582 DRM_FORMAT_MOD_VIVANTE_TILED,
583 DRM_FORMAT_MOD_VIVANTE_SUPER_TILED,
584 DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED,
585 DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED,
586 };
587
588 static void
589 etna_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen,
590 enum pipe_format format, int max,
591 uint64_t *modifiers,
592 unsigned int *external_only, int *count)
593 {
594 struct etna_screen *screen = etna_screen(pscreen);
595 int i, num_modifiers = 0;
596
597 if (max > ARRAY_SIZE(supported_modifiers))
598 max = ARRAY_SIZE(supported_modifiers);
599
600 if (!max) {
601 modifiers = NULL;
602 max = ARRAY_SIZE(supported_modifiers);
603 }
604
605 for (i = 0; num_modifiers < max; i++) {
606 /* don't advertise split tiled formats on single pipe/buffer GPUs */
607 if ((screen->specs.pixel_pipes == 1 || screen->specs.single_buffer) &&
608 i >= 3)
609 break;
610
611 if (modifiers)
612 modifiers[num_modifiers] = supported_modifiers[i];
613 if (external_only)
614 external_only[num_modifiers] = 0;
615 num_modifiers++;
616 }
617
618 *count = num_modifiers;
619 }
620
621 static boolean
622 etna_get_specs(struct etna_screen *screen)
623 {
624 uint64_t val;
625 uint32_t instruction_count;
626
627 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_INSTRUCTION_COUNT, &val)) {
628 DBG("could not get ETNA_GPU_INSTRUCTION_COUNT");
629 goto fail;
630 }
631 instruction_count = val;
632
633 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_VERTEX_OUTPUT_BUFFER_SIZE,
634 &val)) {
635 DBG("could not get ETNA_GPU_VERTEX_OUTPUT_BUFFER_SIZE");
636 goto fail;
637 }
638 screen->specs.vertex_output_buffer_size = val;
639
640 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_VERTEX_CACHE_SIZE, &val)) {
641 DBG("could not get ETNA_GPU_VERTEX_CACHE_SIZE");
642 goto fail;
643 }
644 screen->specs.vertex_cache_size = val;
645
646 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_SHADER_CORE_COUNT, &val)) {
647 DBG("could not get ETNA_GPU_SHADER_CORE_COUNT");
648 goto fail;
649 }
650 screen->specs.shader_core_count = val;
651
652 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_STREAM_COUNT, &val)) {
653 DBG("could not get ETNA_GPU_STREAM_COUNT");
654 goto fail;
655 }
656 screen->specs.stream_count = val;
657
658 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_REGISTER_MAX, &val)) {
659 DBG("could not get ETNA_GPU_REGISTER_MAX");
660 goto fail;
661 }
662 screen->specs.max_registers = val;
663
664 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_PIXEL_PIPES, &val)) {
665 DBG("could not get ETNA_GPU_PIXEL_PIPES");
666 goto fail;
667 }
668 screen->specs.pixel_pipes = val;
669
670 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_NUM_CONSTANTS, &val)) {
671 DBG("could not get %s", "ETNA_GPU_NUM_CONSTANTS");
672 goto fail;
673 }
674 if (val == 0) {
675 fprintf(stderr, "Warning: zero num constants (update kernel?)\n");
676 val = 168;
677 }
678 screen->specs.num_constants = val;
679
680 screen->specs.can_supertile =
681 VIV_FEATURE(screen, chipMinorFeatures0, SUPER_TILED);
682 screen->specs.bits_per_tile =
683 VIV_FEATURE(screen, chipMinorFeatures0, 2BITPERTILE) ? 2 : 4;
684 screen->specs.ts_clear_value =
685 VIV_FEATURE(screen, chipMinorFeatures0, 2BITPERTILE) ? 0x55555555
686 : 0x11111111;
687
688 /* vertex and fragment samplers live in one address space */
689 screen->specs.vertex_sampler_offset = 8;
690 screen->specs.fragment_sampler_count = 8;
691 screen->specs.vertex_sampler_count = 4;
692 screen->specs.vs_need_z_div =
693 screen->model < 0x1000 && screen->model != 0x880;
694 screen->specs.has_sin_cos_sqrt =
695 VIV_FEATURE(screen, chipMinorFeatures0, HAS_SQRT_TRIG);
696 screen->specs.has_sign_floor_ceil =
697 VIV_FEATURE(screen, chipMinorFeatures0, HAS_SIGN_FLOOR_CEIL);
698 screen->specs.has_shader_range_registers =
699 screen->model >= 0x1000 || screen->model == 0x880;
700 screen->specs.npot_tex_any_wrap =
701 VIV_FEATURE(screen, chipMinorFeatures1, NON_POWER_OF_TWO);
702 screen->specs.has_new_transcendentals =
703 VIV_FEATURE(screen, chipMinorFeatures3, HAS_FAST_TRANSCENDENTALS);
704 screen->specs.has_halti2_instructions =
705 VIV_FEATURE(screen, chipMinorFeatures4, HALTI2);
706
707 if (VIV_FEATURE(screen, chipMinorFeatures3, INSTRUCTION_CACHE)) {
708 /* GC3000 - this core is capable of loading shaders from
709 * memory. It can also run shaders from registers, as a fallback, but
710 * "max_instructions" does not have the correct value. It has place for
711 * 2*256 instructions just like GC2000, but the offsets are slightly
712 * different.
713 */
714 screen->specs.vs_offset = 0xC000;
715 /* State 08000-0C000 mirrors 0C000-0E000, and the Vivante driver uses
716 * this mirror for writing PS instructions, probably safest to do the
717 * same.
718 */
719 screen->specs.ps_offset = 0x8000 + 0x1000;
720 screen->specs.max_instructions = 256; /* maximum number instructions for non-icache use */
721 screen->specs.has_icache = true;
722 } else {
723 if (instruction_count > 256) { /* unified instruction memory? */
724 screen->specs.vs_offset = 0xC000;
725 screen->specs.ps_offset = 0xD000; /* like vivante driver */
726 screen->specs.max_instructions = 256;
727 } else {
728 screen->specs.vs_offset = 0x4000;
729 screen->specs.ps_offset = 0x6000;
730 screen->specs.max_instructions = instruction_count / 2;
731 }
732 screen->specs.has_icache = false;
733 }
734
735 if (VIV_FEATURE(screen, chipMinorFeatures1, HALTI0)) {
736 screen->specs.max_varyings = 12;
737 screen->specs.vertex_max_elements = 16;
738 } else {
739 screen->specs.max_varyings = 8;
740 /* Etna_viv documentation seems confused over the correct value
741 * here so choose the lower to be safe: HALTI0 says 16 i.s.o.
742 * 10, but VERTEX_ELEMENT_CONFIG register says 16 i.s.o. 12. */
743 screen->specs.vertex_max_elements = 10;
744 }
745
746 /* Etna_viv documentation does not indicate where varyings above 8 are
747 * stored. Moreover, if we are passed more than 8 varyings, we will
748 * walk off the end of some arrays. Limit the maximum number of varyings. */
749 if (screen->specs.max_varyings > ETNA_NUM_VARYINGS)
750 screen->specs.max_varyings = ETNA_NUM_VARYINGS;
751
752 /* from QueryShaderCaps in kernel driver */
753 if (screen->model < chipModel_GC4000) {
754 screen->specs.max_vs_uniforms = 168;
755 screen->specs.max_ps_uniforms = 64;
756 } else {
757 screen->specs.max_vs_uniforms = 256;
758 screen->specs.max_ps_uniforms = 256;
759 }
760 /* unified uniform memory on GC3000 - HALTI1 feature bit is just a guess
761 */
762 if (VIV_FEATURE(screen, chipMinorFeatures2, HALTI1)) {
763 screen->specs.has_unified_uniforms = true;
764 screen->specs.vs_uniforms_offset = VIVS_SH_UNIFORMS(0);
765 /* hardcode PS uniforms to start after end of VS uniforms -
766 * for more flexibility this offset could be variable based on the
767 * shader.
768 */
769 screen->specs.ps_uniforms_offset = VIVS_SH_UNIFORMS(screen->specs.max_vs_uniforms*4);
770 } else {
771 screen->specs.has_unified_uniforms = false;
772 screen->specs.vs_uniforms_offset = VIVS_VS_UNIFORMS(0);
773 screen->specs.ps_uniforms_offset = VIVS_PS_UNIFORMS(0);
774 }
775
776 screen->specs.max_texture_size =
777 VIV_FEATURE(screen, chipMinorFeatures0, TEXTURE_8K) ? 8192 : 2048;
778 screen->specs.max_rendertarget_size =
779 VIV_FEATURE(screen, chipMinorFeatures0, RENDERTARGET_8K) ? 8192 : 2048;
780
781 screen->specs.single_buffer = VIV_FEATURE(screen, chipMinorFeatures4, SINGLE_BUFFER);
782 if (screen->specs.single_buffer)
783 DBG("etnaviv: Single buffer mode enabled with %d pixel pipes\n", screen->specs.pixel_pipes);
784
785 return true;
786
787 fail:
788 return false;
789 }
790
791 struct etna_bo *
792 etna_screen_bo_from_handle(struct pipe_screen *pscreen,
793 struct winsys_handle *whandle, unsigned *out_stride)
794 {
795 struct etna_screen *screen = etna_screen(pscreen);
796 struct etna_bo *bo;
797
798 if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) {
799 bo = etna_bo_from_name(screen->dev, whandle->handle);
800 } else if (whandle->type == DRM_API_HANDLE_TYPE_FD) {
801 bo = etna_bo_from_dmabuf(screen->dev, whandle->handle);
802 } else {
803 DBG("Attempt to import unsupported handle type %d", whandle->type);
804 return NULL;
805 }
806
807 if (!bo) {
808 DBG("ref name 0x%08x failed", whandle->handle);
809 return NULL;
810 }
811
812 *out_stride = whandle->stride;
813
814 return bo;
815 }
816
817 struct pipe_screen *
818 etna_screen_create(struct etna_device *dev, struct etna_gpu *gpu,
819 struct renderonly *ro)
820 {
821 struct etna_screen *screen = CALLOC_STRUCT(etna_screen);
822 struct pipe_screen *pscreen;
823 drmVersionPtr version;
824 uint64_t val;
825
826 if (!screen)
827 return NULL;
828
829 pscreen = &screen->base;
830 screen->dev = dev;
831 screen->gpu = gpu;
832 screen->ro = renderonly_dup(ro);
833 screen->refcnt = 1;
834
835 if (!screen->ro) {
836 DBG("could not create renderonly object");
837 goto fail;
838 }
839
840 version = drmGetVersion(screen->ro->gpu_fd);
841 screen->drm_version = ETNA_DRM_VERSION(version->version_major,
842 version->version_minor);
843 drmFreeVersion(version);
844
845 etna_mesa_debug = debug_get_option_etna_mesa_debug();
846
847 /* Disable autodisable for correct rendering with TS */
848 etna_mesa_debug |= ETNA_DBG_NO_AUTODISABLE;
849
850 screen->pipe = etna_pipe_new(gpu, ETNA_PIPE_3D);
851 if (!screen->pipe) {
852 DBG("could not create 3d pipe");
853 goto fail;
854 }
855
856 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_MODEL, &val)) {
857 DBG("could not get ETNA_GPU_MODEL");
858 goto fail;
859 }
860 screen->model = val;
861
862 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_REVISION, &val)) {
863 DBG("could not get ETNA_GPU_REVISION");
864 goto fail;
865 }
866 screen->revision = val;
867
868 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_0, &val)) {
869 DBG("could not get ETNA_GPU_FEATURES_0");
870 goto fail;
871 }
872 screen->features[0] = val;
873
874 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_1, &val)) {
875 DBG("could not get ETNA_GPU_FEATURES_1");
876 goto fail;
877 }
878 screen->features[1] = val;
879
880 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_2, &val)) {
881 DBG("could not get ETNA_GPU_FEATURES_2");
882 goto fail;
883 }
884 screen->features[2] = val;
885
886 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_3, &val)) {
887 DBG("could not get ETNA_GPU_FEATURES_3");
888 goto fail;
889 }
890 screen->features[3] = val;
891
892 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_4, &val)) {
893 DBG("could not get ETNA_GPU_FEATURES_4");
894 goto fail;
895 }
896 screen->features[4] = val;
897
898 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_5, &val)) {
899 DBG("could not get ETNA_GPU_FEATURES_5");
900 goto fail;
901 }
902 screen->features[5] = val;
903
904 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_6, &val)) {
905 DBG("could not get ETNA_GPU_FEATURES_6");
906 goto fail;
907 }
908 screen->features[6] = val;
909
910 if (!etna_get_specs(screen))
911 goto fail;
912
913 /* apply debug options that disable individual features */
914 if (DBG_ENABLED(ETNA_DBG_NO_EARLY_Z))
915 screen->features[viv_chipFeatures] |= chipFeatures_NO_EARLY_Z;
916 if (DBG_ENABLED(ETNA_DBG_NO_TS))
917 screen->features[viv_chipFeatures] &= ~chipFeatures_FAST_CLEAR;
918 if (DBG_ENABLED(ETNA_DBG_NO_AUTODISABLE))
919 screen->features[viv_chipMinorFeatures1] &= ~chipMinorFeatures1_AUTO_DISABLE;
920 if (DBG_ENABLED(ETNA_DBG_NO_SUPERTILE))
921 screen->specs.can_supertile = 0;
922
923 pscreen->destroy = etna_screen_destroy;
924 pscreen->get_param = etna_screen_get_param;
925 pscreen->get_paramf = etna_screen_get_paramf;
926 pscreen->get_shader_param = etna_screen_get_shader_param;
927
928 pscreen->get_name = etna_screen_get_name;
929 pscreen->get_vendor = etna_screen_get_vendor;
930 pscreen->get_device_vendor = etna_screen_get_device_vendor;
931
932 pscreen->get_timestamp = etna_screen_get_timestamp;
933 pscreen->context_create = etna_context_create;
934 pscreen->is_format_supported = etna_screen_is_format_supported;
935 pscreen->query_dmabuf_modifiers = etna_screen_query_dmabuf_modifiers;
936
937 etna_fence_screen_init(pscreen);
938 etna_query_screen_init(pscreen);
939 etna_resource_screen_init(pscreen);
940
941 slab_create_parent(&screen->transfer_pool, sizeof(struct etna_transfer), 16);
942
943 return pscreen;
944
945 fail:
946 etna_screen_destroy(pscreen);
947 return NULL;
948 }