gallium: remove PIPE_CAP_TEXTURE_SHADOW_MAP
[mesa.git] / src / gallium / drivers / etnaviv / etnaviv_screen.c
1 /*
2 * Copyright (c) 2012-2015 Etnaviv Project
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
13 * of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Wladimir J. van der Laan <laanwj@gmail.com>
25 * Christian Gmeiner <christian.gmeiner@gmail.com>
26 */
27
28 #include "etnaviv_screen.h"
29
30 #include "hw/common.xml.h"
31
32 #include "etnaviv_compiler.h"
33 #include "etnaviv_context.h"
34 #include "etnaviv_debug.h"
35 #include "etnaviv_fence.h"
36 #include "etnaviv_format.h"
37 #include "etnaviv_query.h"
38 #include "etnaviv_resource.h"
39 #include "etnaviv_translate.h"
40
41 #include "util/os_time.h"
42 #include "util/u_math.h"
43 #include "util/u_memory.h"
44 #include "util/u_string.h"
45
46 #include "state_tracker/drm_driver.h"
47
48 #include <drm_fourcc.h>
49
50 #define ETNA_DRM_VERSION(major, minor) ((major) << 16 | (minor))
51 #define ETNA_DRM_VERSION_FENCE_FD ETNA_DRM_VERSION(1, 1)
52
53 static const struct debug_named_value debug_options[] = {
54 {"dbg_msgs", ETNA_DBG_MSGS, "Print debug messages"},
55 {"frame_msgs", ETNA_DBG_FRAME_MSGS, "Print frame messages"},
56 {"resource_msgs", ETNA_DBG_RESOURCE_MSGS, "Print resource messages"},
57 {"compiler_msgs", ETNA_DBG_COMPILER_MSGS, "Print compiler messages"},
58 {"linker_msgs", ETNA_DBG_LINKER_MSGS, "Print linker messages"},
59 {"dump_shaders", ETNA_DBG_DUMP_SHADERS, "Dump shaders"},
60 {"no_ts", ETNA_DBG_NO_TS, "Disable TS"},
61 {"no_autodisable", ETNA_DBG_NO_AUTODISABLE, "Disable autodisable"},
62 {"no_supertile", ETNA_DBG_NO_SUPERTILE, "Disable supertiles"},
63 {"no_early_z", ETNA_DBG_NO_EARLY_Z, "Disable early z"},
64 {"cflush_all", ETNA_DBG_CFLUSH_ALL, "Flush every cash before state update"},
65 {"msaa2x", ETNA_DBG_MSAA_2X, "Force 2x msaa"},
66 {"msaa4x", ETNA_DBG_MSAA_4X, "Force 4x msaa"},
67 {"flush_all", ETNA_DBG_FLUSH_ALL, "Flush after every rendered primitive"},
68 {"zero", ETNA_DBG_ZERO, "Zero all resources after allocation"},
69 {"draw_stall", ETNA_DBG_DRAW_STALL, "Stall FE/PE after each rendered primitive"},
70 {"shaderdb", ETNA_DBG_SHADERDB, "Enable shaderdb output"},
71 DEBUG_NAMED_VALUE_END
72 };
73
74 DEBUG_GET_ONCE_FLAGS_OPTION(etna_mesa_debug, "ETNA_MESA_DEBUG", debug_options, 0)
75 int etna_mesa_debug = 0;
76
77 static void
78 etna_screen_destroy(struct pipe_screen *pscreen)
79 {
80 struct etna_screen *screen = etna_screen(pscreen);
81
82 if (screen->pipe)
83 etna_pipe_del(screen->pipe);
84
85 if (screen->gpu)
86 etna_gpu_del(screen->gpu);
87
88 if (screen->ro)
89 FREE(screen->ro);
90
91 if (screen->dev)
92 etna_device_del(screen->dev);
93
94 FREE(screen);
95 }
96
97 static const char *
98 etna_screen_get_name(struct pipe_screen *pscreen)
99 {
100 struct etna_screen *priv = etna_screen(pscreen);
101 static char buffer[128];
102
103 util_snprintf(buffer, sizeof(buffer), "Vivante GC%x rev %04x", priv->model,
104 priv->revision);
105
106 return buffer;
107 }
108
109 static const char *
110 etna_screen_get_vendor(struct pipe_screen *pscreen)
111 {
112 return "etnaviv";
113 }
114
115 static const char *
116 etna_screen_get_device_vendor(struct pipe_screen *pscreen)
117 {
118 return "Vivante";
119 }
120
121 static int
122 etna_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
123 {
124 struct etna_screen *screen = etna_screen(pscreen);
125
126 switch (param) {
127 /* Supported features (boolean caps). */
128 case PIPE_CAP_ANISOTROPIC_FILTER:
129 case PIPE_CAP_POINT_SPRITE:
130 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
131 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
132 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
133 case PIPE_CAP_SM3:
134 case PIPE_CAP_TEXTURE_BARRIER:
135 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
136 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
137 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
138 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
139 case PIPE_CAP_USER_CONSTANT_BUFFERS:
140 case PIPE_CAP_TGSI_TEXCOORD:
141 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
142 return 1;
143 case PIPE_CAP_NATIVE_FENCE_FD:
144 return screen->drm_version >= ETNA_DRM_VERSION_FENCE_FD;
145
146 /* Memory */
147 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
148 return 256;
149 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
150 return 4; /* XXX could easily be supported */
151 case PIPE_CAP_GLSL_FEATURE_LEVEL:
152 return 120;
153
154 case PIPE_CAP_NPOT_TEXTURES:
155 return true; /* VIV_FEATURE(priv->dev, chipMinorFeatures1,
156 NON_POWER_OF_TWO); */
157
158 case PIPE_CAP_TEXTURE_SWIZZLE:
159 case PIPE_CAP_PRIMITIVE_RESTART:
160 return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
161
162 case PIPE_CAP_ENDIANNESS:
163 return PIPE_ENDIAN_LITTLE; /* on most Viv hw this is configurable (feature
164 ENDIANNESS_CONFIG) */
165
166 /* Unsupported features. */
167 case PIPE_CAP_SEAMLESS_CUBE_MAP:
168 case PIPE_CAP_COMPUTE: /* XXX supported on gc2000 */
169 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: /* only one colorbuffer supported, so mixing makes no sense */
170 case PIPE_CAP_CONDITIONAL_RENDER: /* no occlusion queries */
171 case PIPE_CAP_TGSI_INSTANCEID: /* no idea, really */
172 case PIPE_CAP_START_INSTANCE: /* instancing not supported AFAIK */
173 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* instancing not supported AFAIK */
174 case PIPE_CAP_SHADER_STENCIL_EXPORT: /* Fragment shader cannot export stencil value */
175 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: /* no dual-source supported */
176 case PIPE_CAP_TEXTURE_MULTISAMPLE: /* no texture multisample */
177 case PIPE_CAP_TEXTURE_MIRROR_CLAMP: /* only mirrored repeat */
178 case PIPE_CAP_INDEP_BLEND_ENABLE:
179 case PIPE_CAP_INDEP_BLEND_FUNC:
180 case PIPE_CAP_DEPTH_CLIP_DISABLE:
181 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
182 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
183 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
184 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: /* Don't skip strict max uniform limit check */
185 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
186 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
187 case PIPE_CAP_USER_VERTEX_BUFFERS:
188 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
189 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
190 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
191 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: /* TODO: test me out with piglit */
192 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
193 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
194 case PIPE_CAP_TEXTURE_GATHER_SM5:
195 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
196 case PIPE_CAP_FAKE_SW_MSAA:
197 case PIPE_CAP_TEXTURE_QUERY_LOD:
198 case PIPE_CAP_SAMPLE_SHADING:
199 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
200 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
201 case PIPE_CAP_DRAW_INDIRECT:
202 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
203 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
204 case PIPE_CAP_SAMPLER_VIEW_TARGET:
205 case PIPE_CAP_CLIP_HALFZ:
206 case PIPE_CAP_VERTEXID_NOBASE:
207 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
208 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
209 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
210 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
211 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
212 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
213 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
214 case PIPE_CAP_DEPTH_BOUNDS_TEST:
215 case PIPE_CAP_TGSI_TXQS:
216 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
217 case PIPE_CAP_SHAREABLE_SHADERS:
218 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
219 case PIPE_CAP_CLEAR_TEXTURE:
220 case PIPE_CAP_DRAW_PARAMETERS:
221 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
222 case PIPE_CAP_MULTI_DRAW_INDIRECT:
223 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
224 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
225 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
226 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
227 case PIPE_CAP_INVALIDATE_BUFFER:
228 case PIPE_CAP_GENERATE_MIPMAP:
229 case PIPE_CAP_STRING_MARKER:
230 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
231 case PIPE_CAP_QUERY_BUFFER_OBJECT:
232 case PIPE_CAP_QUERY_MEMORY_INFO:
233 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
234 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
235 case PIPE_CAP_CULL_DISTANCE:
236 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
237 case PIPE_CAP_TGSI_VOTE:
238 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
239 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
240 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
241 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
242 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
243 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
244 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
245 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
246 case PIPE_CAP_TGSI_FS_FBFETCH:
247 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
248 case PIPE_CAP_DOUBLES:
249 case PIPE_CAP_INT64:
250 case PIPE_CAP_INT64_DIVMOD:
251 case PIPE_CAP_TGSI_TEX_TXF_LZ:
252 case PIPE_CAP_TGSI_CLOCK:
253 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
254 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
255 case PIPE_CAP_TGSI_BALLOT:
256 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
257 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
258 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
259 case PIPE_CAP_POST_DEPTH_COVERAGE:
260 case PIPE_CAP_BINDLESS_TEXTURE:
261 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
262 case PIPE_CAP_QUERY_SO_OVERFLOW:
263 case PIPE_CAP_MEMOBJ:
264 case PIPE_CAP_LOAD_CONSTBUF:
265 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
266 case PIPE_CAP_TILE_RASTER_ORDER:
267 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
268 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
269 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
270 return 0;
271
272 /* Stream output. */
273 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
274 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
275 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
276 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
277 return 0;
278
279 /* Geometry shader output, unsupported. */
280 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
281 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
282 case PIPE_CAP_MAX_VERTEX_STREAMS:
283 return 0;
284
285 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
286 return 128;
287
288 /* Texturing. */
289 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
290 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
291 {
292 int log2_max_tex_size = util_last_bit(screen->specs.max_texture_size);
293 assert(log2_max_tex_size > 0);
294 return log2_max_tex_size;
295 }
296 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: /* 3D textures not supported - fake it */
297 return 5;
298 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
299 return 0;
300 case PIPE_CAP_CUBE_MAP_ARRAY:
301 return 0;
302 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
303 case PIPE_CAP_MIN_TEXEL_OFFSET:
304 return -8;
305 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
306 case PIPE_CAP_MAX_TEXEL_OFFSET:
307 return 7;
308 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
309 return 0;
310 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
311 return 65536;
312
313 /* Render targets. */
314 case PIPE_CAP_MAX_RENDER_TARGETS:
315 return 1;
316
317 /* Viewports and scissors. */
318 case PIPE_CAP_MAX_VIEWPORTS:
319 return 1;
320
321 /* Timer queries. */
322 case PIPE_CAP_QUERY_TIME_ELAPSED:
323 return 0;
324 case PIPE_CAP_OCCLUSION_QUERY:
325 return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
326 case PIPE_CAP_QUERY_TIMESTAMP:
327 return 1;
328 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
329 return 0;
330
331 /* Preferences */
332 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
333 return 0;
334
335 case PIPE_CAP_PCI_GROUP:
336 case PIPE_CAP_PCI_BUS:
337 case PIPE_CAP_PCI_DEVICE:
338 case PIPE_CAP_PCI_FUNCTION:
339 return 0;
340 case PIPE_CAP_VENDOR_ID:
341 case PIPE_CAP_DEVICE_ID:
342 return 0xFFFFFFFF;
343 case PIPE_CAP_ACCELERATED:
344 return 1;
345 case PIPE_CAP_VIDEO_MEMORY:
346 return 0;
347 case PIPE_CAP_UMA:
348 return 1;
349 }
350
351 debug_printf("unknown param %d", param);
352 return 0;
353 }
354
355 static float
356 etna_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
357 {
358 struct etna_screen *screen = etna_screen(pscreen);
359
360 switch (param) {
361 case PIPE_CAPF_MAX_LINE_WIDTH:
362 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
363 case PIPE_CAPF_MAX_POINT_WIDTH:
364 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
365 return 8192.0f;
366 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
367 return 16.0f;
368 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
369 return util_last_bit(screen->specs.max_texture_size);
370 case PIPE_CAPF_GUARD_BAND_LEFT:
371 case PIPE_CAPF_GUARD_BAND_TOP:
372 case PIPE_CAPF_GUARD_BAND_RIGHT:
373 case PIPE_CAPF_GUARD_BAND_BOTTOM:
374 return 0.0f;
375 }
376
377 debug_printf("unknown paramf %d", param);
378 return 0;
379 }
380
381 static int
382 etna_screen_get_shader_param(struct pipe_screen *pscreen,
383 enum pipe_shader_type shader,
384 enum pipe_shader_cap param)
385 {
386 struct etna_screen *screen = etna_screen(pscreen);
387
388 switch (shader) {
389 case PIPE_SHADER_FRAGMENT:
390 case PIPE_SHADER_VERTEX:
391 break;
392 case PIPE_SHADER_COMPUTE:
393 case PIPE_SHADER_GEOMETRY:
394 case PIPE_SHADER_TESS_CTRL:
395 case PIPE_SHADER_TESS_EVAL:
396 return 0;
397 default:
398 DBG("unknown shader type %d", shader);
399 return 0;
400 }
401
402 switch (param) {
403 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
404 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
405 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
406 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
407 return ETNA_MAX_TOKENS;
408 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
409 return ETNA_MAX_DEPTH; /* XXX */
410 case PIPE_SHADER_CAP_MAX_INPUTS:
411 /* Maximum number of inputs for the vertex shader is the number
412 * of vertex elements - each element defines one vertex shader
413 * input register. For the fragment shader, this is the number
414 * of varyings. */
415 return shader == PIPE_SHADER_FRAGMENT ? screen->specs.max_varyings
416 : screen->specs.vertex_max_elements;
417 case PIPE_SHADER_CAP_MAX_OUTPUTS:
418 return 16; /* see VIVS_VS_OUTPUT */
419 case PIPE_SHADER_CAP_MAX_TEMPS:
420 return 64; /* Max native temporaries. */
421 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
422 return 1;
423 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
424 return 1;
425 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
426 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
427 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
428 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
429 return 1;
430 case PIPE_SHADER_CAP_SUBROUTINES:
431 return 0;
432 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
433 return VIV_FEATURE(screen, chipMinorFeatures0, HAS_SQRT_TRIG);
434 case PIPE_SHADER_CAP_INTEGERS:
435 case PIPE_SHADER_CAP_INT64_ATOMICS:
436 case PIPE_SHADER_CAP_FP16:
437 return 0;
438 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
439 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
440 return shader == PIPE_SHADER_FRAGMENT
441 ? screen->specs.fragment_sampler_count
442 : screen->specs.vertex_sampler_count;
443 case PIPE_SHADER_CAP_PREFERRED_IR:
444 return PIPE_SHADER_IR_TGSI;
445 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
446 return 4096;
447 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
448 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
449 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
450 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
451 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
452 return false;
453 case PIPE_SHADER_CAP_SUPPORTED_IRS:
454 return 0;
455 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
456 return 32;
457 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
458 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
459 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
460 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
461 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
462 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
463 return 0;
464 }
465
466 debug_printf("unknown shader param %d", param);
467 return 0;
468 }
469
470 static uint64_t
471 etna_screen_get_timestamp(struct pipe_screen *pscreen)
472 {
473 return os_time_get_nano();
474 }
475
476 static bool
477 gpu_supports_texure_format(struct etna_screen *screen, uint32_t fmt,
478 enum pipe_format format)
479 {
480 bool supported = true;
481
482 if (fmt == TEXTURE_FORMAT_ETC1)
483 supported = VIV_FEATURE(screen, chipFeatures, ETC1_TEXTURE_COMPRESSION);
484
485 if (fmt >= TEXTURE_FORMAT_DXT1 && fmt <= TEXTURE_FORMAT_DXT4_DXT5)
486 supported = VIV_FEATURE(screen, chipFeatures, DXT_TEXTURE_COMPRESSION);
487
488 if (util_format_is_srgb(format))
489 supported = VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
490
491 if (fmt & EXT_FORMAT) {
492 supported = VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
493
494 /* ETC1 is checked above, as it has its own feature bit. ETC2 is
495 * supported with HALTI0, however that implementation is buggy in hardware.
496 * The blob driver does per-block patching to work around this. As this
497 * is currently not implemented by etnaviv, enable it for HALTI1 (GC3000)
498 * only.
499 */
500 if (util_format_is_etc(format))
501 supported = VIV_FEATURE(screen, chipMinorFeatures2, HALTI1);
502 }
503
504 if (fmt & ASTC_FORMAT) {
505 supported = screen->specs.tex_astc;
506 }
507
508 if (!supported)
509 return false;
510
511 if (texture_format_needs_swiz(format))
512 return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
513
514 return true;
515 }
516
517 static boolean
518 etna_screen_is_format_supported(struct pipe_screen *pscreen,
519 enum pipe_format format,
520 enum pipe_texture_target target,
521 unsigned sample_count, unsigned usage)
522 {
523 struct etna_screen *screen = etna_screen(pscreen);
524 unsigned allowed = 0;
525
526 if (target != PIPE_BUFFER &&
527 target != PIPE_TEXTURE_1D &&
528 target != PIPE_TEXTURE_2D &&
529 target != PIPE_TEXTURE_3D &&
530 target != PIPE_TEXTURE_CUBE &&
531 target != PIPE_TEXTURE_RECT)
532 return FALSE;
533
534 if (usage & PIPE_BIND_RENDER_TARGET) {
535 /* if render target, must be RS-supported format */
536 if (translate_rs_format(format) != ETNA_NO_MATCH) {
537 /* Validate MSAA; number of samples must be allowed, and render target
538 * must have MSAA'able format. */
539 if (sample_count > 1) {
540 if (translate_samples_to_xyscale(sample_count, NULL, NULL, NULL) &&
541 translate_msaa_format(format) != ETNA_NO_MATCH) {
542 allowed |= PIPE_BIND_RENDER_TARGET;
543 }
544 } else {
545 allowed |= PIPE_BIND_RENDER_TARGET;
546 }
547 }
548 }
549
550 if (usage & PIPE_BIND_DEPTH_STENCIL) {
551 if (translate_depth_format(format) != ETNA_NO_MATCH)
552 allowed |= PIPE_BIND_DEPTH_STENCIL;
553 }
554
555 if (usage & PIPE_BIND_SAMPLER_VIEW) {
556 uint32_t fmt = translate_texture_format(format);
557
558 if (!gpu_supports_texure_format(screen, fmt, format))
559 fmt = ETNA_NO_MATCH;
560
561 if (sample_count < 2 && fmt != ETNA_NO_MATCH)
562 allowed |= PIPE_BIND_SAMPLER_VIEW;
563 }
564
565 if (usage & PIPE_BIND_VERTEX_BUFFER) {
566 if (translate_vertex_format_type(format) != ETNA_NO_MATCH)
567 allowed |= PIPE_BIND_VERTEX_BUFFER;
568 }
569
570 if (usage & PIPE_BIND_INDEX_BUFFER) {
571 /* must be supported index format */
572 if (format == PIPE_FORMAT_I8_UINT || format == PIPE_FORMAT_I16_UINT ||
573 (format == PIPE_FORMAT_I32_UINT &&
574 VIV_FEATURE(screen, chipFeatures, 32_BIT_INDICES))) {
575 allowed |= PIPE_BIND_INDEX_BUFFER;
576 }
577 }
578
579 /* Always allowed */
580 allowed |=
581 usage & (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED);
582
583 if (usage != allowed) {
584 DBG("not supported: format=%s, target=%d, sample_count=%d, "
585 "usage=%x, allowed=%x",
586 util_format_name(format), target, sample_count, usage, allowed);
587 }
588
589 return usage == allowed;
590 }
591
592 const uint64_t supported_modifiers[] = {
593 DRM_FORMAT_MOD_LINEAR,
594 DRM_FORMAT_MOD_VIVANTE_TILED,
595 DRM_FORMAT_MOD_VIVANTE_SUPER_TILED,
596 DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED,
597 DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED,
598 };
599
600 static void
601 etna_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen,
602 enum pipe_format format, int max,
603 uint64_t *modifiers,
604 unsigned int *external_only, int *count)
605 {
606 struct etna_screen *screen = etna_screen(pscreen);
607 int i, num_modifiers = 0;
608
609 if (max > ARRAY_SIZE(supported_modifiers))
610 max = ARRAY_SIZE(supported_modifiers);
611
612 if (!max) {
613 modifiers = NULL;
614 max = ARRAY_SIZE(supported_modifiers);
615 }
616
617 for (i = 0; num_modifiers < max; i++) {
618 /* don't advertise split tiled formats on single pipe/buffer GPUs */
619 if ((screen->specs.pixel_pipes == 1 || screen->specs.single_buffer) &&
620 i >= 3)
621 break;
622
623 if (modifiers)
624 modifiers[num_modifiers] = supported_modifiers[i];
625 if (external_only)
626 external_only[num_modifiers] = 0;
627 num_modifiers++;
628 }
629
630 *count = num_modifiers;
631 }
632
633 static boolean
634 etna_get_specs(struct etna_screen *screen)
635 {
636 uint64_t val;
637 uint32_t instruction_count;
638
639 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_INSTRUCTION_COUNT, &val)) {
640 DBG("could not get ETNA_GPU_INSTRUCTION_COUNT");
641 goto fail;
642 }
643 instruction_count = val;
644
645 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_VERTEX_OUTPUT_BUFFER_SIZE,
646 &val)) {
647 DBG("could not get ETNA_GPU_VERTEX_OUTPUT_BUFFER_SIZE");
648 goto fail;
649 }
650 screen->specs.vertex_output_buffer_size = val;
651
652 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_VERTEX_CACHE_SIZE, &val)) {
653 DBG("could not get ETNA_GPU_VERTEX_CACHE_SIZE");
654 goto fail;
655 }
656 screen->specs.vertex_cache_size = val;
657
658 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_SHADER_CORE_COUNT, &val)) {
659 DBG("could not get ETNA_GPU_SHADER_CORE_COUNT");
660 goto fail;
661 }
662 screen->specs.shader_core_count = val;
663
664 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_STREAM_COUNT, &val)) {
665 DBG("could not get ETNA_GPU_STREAM_COUNT");
666 goto fail;
667 }
668 screen->specs.stream_count = val;
669
670 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_REGISTER_MAX, &val)) {
671 DBG("could not get ETNA_GPU_REGISTER_MAX");
672 goto fail;
673 }
674 screen->specs.max_registers = val;
675
676 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_PIXEL_PIPES, &val)) {
677 DBG("could not get ETNA_GPU_PIXEL_PIPES");
678 goto fail;
679 }
680 screen->specs.pixel_pipes = val;
681
682 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_NUM_CONSTANTS, &val)) {
683 DBG("could not get %s", "ETNA_GPU_NUM_CONSTANTS");
684 goto fail;
685 }
686 if (val == 0) {
687 fprintf(stderr, "Warning: zero num constants (update kernel?)\n");
688 val = 168;
689 }
690 screen->specs.num_constants = val;
691
692 /* Figure out gross GPU architecture. See rnndb/common.xml for a specific
693 * description of the differences. */
694 if (VIV_FEATURE(screen, chipMinorFeatures5, HALTI5))
695 screen->specs.halti = 5; /* New GC7000/GC8x00 */
696 else if (VIV_FEATURE(screen, chipMinorFeatures5, HALTI4))
697 screen->specs.halti = 4; /* Old GC7000/GC7400 */
698 else if (VIV_FEATURE(screen, chipMinorFeatures5, HALTI3))
699 screen->specs.halti = 3; /* None? */
700 else if (VIV_FEATURE(screen, chipMinorFeatures4, HALTI2))
701 screen->specs.halti = 2; /* GC2500/GC3000/GC5000/GC6400 */
702 else if (VIV_FEATURE(screen, chipMinorFeatures2, HALTI1))
703 screen->specs.halti = 1; /* GC900/GC4000/GC7000UL */
704 else if (VIV_FEATURE(screen, chipMinorFeatures1, HALTI0))
705 screen->specs.halti = 0; /* GC880/GC2000/GC7000TM */
706 else
707 screen->specs.halti = -1; /* GC7000nanolite / pre-GC2000 except GC880 */
708 if (screen->specs.halti >= 0)
709 DBG("etnaviv: GPU arch: HALTI%d\n", screen->specs.halti);
710 else
711 DBG("etnaviv: GPU arch: pre-HALTI\n");
712
713 screen->specs.can_supertile =
714 VIV_FEATURE(screen, chipMinorFeatures0, SUPER_TILED);
715 screen->specs.bits_per_tile =
716 VIV_FEATURE(screen, chipMinorFeatures0, 2BITPERTILE) ? 2 : 4;
717 screen->specs.ts_clear_value =
718 VIV_FEATURE(screen, chipMinorFeatures0, 2BITPERTILE) ? 0x55555555
719 : 0x11111111;
720
721 /* vertex and fragment samplers live in one address space */
722 screen->specs.vertex_sampler_offset = 8;
723 screen->specs.fragment_sampler_count = 8;
724 screen->specs.vertex_sampler_count = 4;
725 screen->specs.vs_need_z_div =
726 screen->model < 0x1000 && screen->model != 0x880;
727 screen->specs.has_sin_cos_sqrt =
728 VIV_FEATURE(screen, chipMinorFeatures0, HAS_SQRT_TRIG);
729 screen->specs.has_sign_floor_ceil =
730 VIV_FEATURE(screen, chipMinorFeatures0, HAS_SIGN_FLOOR_CEIL);
731 screen->specs.has_shader_range_registers =
732 screen->model >= 0x1000 || screen->model == 0x880;
733 screen->specs.npot_tex_any_wrap =
734 VIV_FEATURE(screen, chipMinorFeatures1, NON_POWER_OF_TWO);
735 screen->specs.has_new_transcendentals =
736 VIV_FEATURE(screen, chipMinorFeatures3, HAS_FAST_TRANSCENDENTALS);
737 screen->specs.has_halti2_instructions =
738 VIV_FEATURE(screen, chipMinorFeatures4, HALTI2);
739
740 if (screen->specs.halti >= 5) {
741 /* GC7000 - this core must load shaders from memory. */
742 screen->specs.vs_offset = 0;
743 screen->specs.ps_offset = 0;
744 screen->specs.max_instructions = 0; /* Do not program shaders manually */
745 screen->specs.has_icache = true;
746 } else if (VIV_FEATURE(screen, chipMinorFeatures3, INSTRUCTION_CACHE)) {
747 /* GC3000 - this core is capable of loading shaders from
748 * memory. It can also run shaders from registers, as a fallback, but
749 * "max_instructions" does not have the correct value. It has place for
750 * 2*256 instructions just like GC2000, but the offsets are slightly
751 * different.
752 */
753 screen->specs.vs_offset = 0xC000;
754 /* State 08000-0C000 mirrors 0C000-0E000, and the Vivante driver uses
755 * this mirror for writing PS instructions, probably safest to do the
756 * same.
757 */
758 screen->specs.ps_offset = 0x8000 + 0x1000;
759 screen->specs.max_instructions = 256; /* maximum number instructions for non-icache use */
760 screen->specs.has_icache = true;
761 } else {
762 if (instruction_count > 256) { /* unified instruction memory? */
763 screen->specs.vs_offset = 0xC000;
764 screen->specs.ps_offset = 0xD000; /* like vivante driver */
765 screen->specs.max_instructions = 256;
766 } else {
767 screen->specs.vs_offset = 0x4000;
768 screen->specs.ps_offset = 0x6000;
769 screen->specs.max_instructions = instruction_count / 2;
770 }
771 screen->specs.has_icache = false;
772 }
773
774 if (VIV_FEATURE(screen, chipMinorFeatures1, HALTI0)) {
775 screen->specs.max_varyings = 12;
776 screen->specs.vertex_max_elements = 16;
777 } else {
778 screen->specs.max_varyings = 8;
779 /* Etna_viv documentation seems confused over the correct value
780 * here so choose the lower to be safe: HALTI0 says 16 i.s.o.
781 * 10, but VERTEX_ELEMENT_CONFIG register says 16 i.s.o. 12. */
782 screen->specs.vertex_max_elements = 10;
783 }
784
785 /* Etna_viv documentation does not indicate where varyings above 8 are
786 * stored. Moreover, if we are passed more than 8 varyings, we will
787 * walk off the end of some arrays. Limit the maximum number of varyings. */
788 if (screen->specs.max_varyings > ETNA_NUM_VARYINGS)
789 screen->specs.max_varyings = ETNA_NUM_VARYINGS;
790
791 /* from QueryShaderCaps in kernel driver */
792 if (screen->model < chipModel_GC4000) {
793 screen->specs.max_vs_uniforms = 168;
794 screen->specs.max_ps_uniforms = 64;
795 } else {
796 screen->specs.max_vs_uniforms = 256;
797 screen->specs.max_ps_uniforms = 256;
798 }
799
800 if (screen->specs.halti >= 5) {
801 screen->specs.has_unified_uniforms = true;
802 screen->specs.vs_uniforms_offset = VIVS_SH_HALTI5_UNIFORMS_MIRROR(0);
803 screen->specs.ps_uniforms_offset = VIVS_SH_HALTI5_UNIFORMS(screen->specs.max_vs_uniforms*4);
804 } else if (screen->specs.halti >= 1) {
805 /* unified uniform memory on GC3000 - HALTI1 feature bit is just a guess
806 */
807 screen->specs.has_unified_uniforms = true;
808 screen->specs.vs_uniforms_offset = VIVS_SH_UNIFORMS(0);
809 /* hardcode PS uniforms to start after end of VS uniforms -
810 * for more flexibility this offset could be variable based on the
811 * shader.
812 */
813 screen->specs.ps_uniforms_offset = VIVS_SH_UNIFORMS(screen->specs.max_vs_uniforms*4);
814 } else {
815 screen->specs.has_unified_uniforms = false;
816 screen->specs.vs_uniforms_offset = VIVS_VS_UNIFORMS(0);
817 screen->specs.ps_uniforms_offset = VIVS_PS_UNIFORMS(0);
818 }
819
820 screen->specs.max_texture_size =
821 VIV_FEATURE(screen, chipMinorFeatures0, TEXTURE_8K) ? 8192 : 2048;
822 screen->specs.max_rendertarget_size =
823 VIV_FEATURE(screen, chipMinorFeatures0, RENDERTARGET_8K) ? 8192 : 2048;
824
825 screen->specs.single_buffer = VIV_FEATURE(screen, chipMinorFeatures4, SINGLE_BUFFER);
826 if (screen->specs.single_buffer)
827 DBG("etnaviv: Single buffer mode enabled with %d pixel pipes\n", screen->specs.pixel_pipes);
828
829 screen->specs.tex_astc = VIV_FEATURE(screen, chipMinorFeatures4, TEXTURE_ASTC);
830
831 screen->specs.use_blt = VIV_FEATURE(screen, chipMinorFeatures5, BLT_ENGINE);
832
833 return true;
834
835 fail:
836 return false;
837 }
838
839 struct etna_bo *
840 etna_screen_bo_from_handle(struct pipe_screen *pscreen,
841 struct winsys_handle *whandle, unsigned *out_stride)
842 {
843 struct etna_screen *screen = etna_screen(pscreen);
844 struct etna_bo *bo;
845
846 if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) {
847 bo = etna_bo_from_name(screen->dev, whandle->handle);
848 } else if (whandle->type == DRM_API_HANDLE_TYPE_FD) {
849 bo = etna_bo_from_dmabuf(screen->dev, whandle->handle);
850 } else {
851 DBG("Attempt to import unsupported handle type %d", whandle->type);
852 return NULL;
853 }
854
855 if (!bo) {
856 DBG("ref name 0x%08x failed", whandle->handle);
857 return NULL;
858 }
859
860 *out_stride = whandle->stride;
861
862 return bo;
863 }
864
865 struct pipe_screen *
866 etna_screen_create(struct etna_device *dev, struct etna_gpu *gpu,
867 struct renderonly *ro)
868 {
869 struct etna_screen *screen = CALLOC_STRUCT(etna_screen);
870 struct pipe_screen *pscreen;
871 drmVersionPtr version;
872 uint64_t val;
873
874 if (!screen)
875 return NULL;
876
877 pscreen = &screen->base;
878 screen->dev = dev;
879 screen->gpu = gpu;
880 screen->ro = renderonly_dup(ro);
881 screen->refcnt = 1;
882
883 if (!screen->ro) {
884 DBG("could not create renderonly object");
885 goto fail;
886 }
887
888 version = drmGetVersion(screen->ro->gpu_fd);
889 screen->drm_version = ETNA_DRM_VERSION(version->version_major,
890 version->version_minor);
891 drmFreeVersion(version);
892
893 etna_mesa_debug = debug_get_option_etna_mesa_debug();
894
895 /* Disable autodisable for correct rendering with TS */
896 etna_mesa_debug |= ETNA_DBG_NO_AUTODISABLE;
897
898 screen->pipe = etna_pipe_new(gpu, ETNA_PIPE_3D);
899 if (!screen->pipe) {
900 DBG("could not create 3d pipe");
901 goto fail;
902 }
903
904 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_MODEL, &val)) {
905 DBG("could not get ETNA_GPU_MODEL");
906 goto fail;
907 }
908 screen->model = val;
909
910 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_REVISION, &val)) {
911 DBG("could not get ETNA_GPU_REVISION");
912 goto fail;
913 }
914 screen->revision = val;
915
916 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_0, &val)) {
917 DBG("could not get ETNA_GPU_FEATURES_0");
918 goto fail;
919 }
920 screen->features[0] = val;
921
922 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_1, &val)) {
923 DBG("could not get ETNA_GPU_FEATURES_1");
924 goto fail;
925 }
926 screen->features[1] = val;
927
928 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_2, &val)) {
929 DBG("could not get ETNA_GPU_FEATURES_2");
930 goto fail;
931 }
932 screen->features[2] = val;
933
934 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_3, &val)) {
935 DBG("could not get ETNA_GPU_FEATURES_3");
936 goto fail;
937 }
938 screen->features[3] = val;
939
940 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_4, &val)) {
941 DBG("could not get ETNA_GPU_FEATURES_4");
942 goto fail;
943 }
944 screen->features[4] = val;
945
946 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_5, &val)) {
947 DBG("could not get ETNA_GPU_FEATURES_5");
948 goto fail;
949 }
950 screen->features[5] = val;
951
952 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_6, &val)) {
953 DBG("could not get ETNA_GPU_FEATURES_6");
954 goto fail;
955 }
956 screen->features[6] = val;
957
958 if (!etna_get_specs(screen))
959 goto fail;
960
961 /* apply debug options that disable individual features */
962 if (DBG_ENABLED(ETNA_DBG_NO_EARLY_Z))
963 screen->features[viv_chipFeatures] |= chipFeatures_NO_EARLY_Z;
964 if (DBG_ENABLED(ETNA_DBG_NO_TS))
965 screen->features[viv_chipFeatures] &= ~chipFeatures_FAST_CLEAR;
966 if (DBG_ENABLED(ETNA_DBG_NO_AUTODISABLE))
967 screen->features[viv_chipMinorFeatures1] &= ~chipMinorFeatures1_AUTO_DISABLE;
968 if (DBG_ENABLED(ETNA_DBG_NO_SUPERTILE))
969 screen->specs.can_supertile = 0;
970
971 pscreen->destroy = etna_screen_destroy;
972 pscreen->get_param = etna_screen_get_param;
973 pscreen->get_paramf = etna_screen_get_paramf;
974 pscreen->get_shader_param = etna_screen_get_shader_param;
975
976 pscreen->get_name = etna_screen_get_name;
977 pscreen->get_vendor = etna_screen_get_vendor;
978 pscreen->get_device_vendor = etna_screen_get_device_vendor;
979
980 pscreen->get_timestamp = etna_screen_get_timestamp;
981 pscreen->context_create = etna_context_create;
982 pscreen->is_format_supported = etna_screen_is_format_supported;
983 pscreen->query_dmabuf_modifiers = etna_screen_query_dmabuf_modifiers;
984
985 etna_fence_screen_init(pscreen);
986 etna_query_screen_init(pscreen);
987 etna_resource_screen_init(pscreen);
988
989 slab_create_parent(&screen->transfer_pool, sizeof(struct etna_transfer), 16);
990
991 return pscreen;
992
993 fail:
994 etna_screen_destroy(pscreen);
995 return NULL;
996 }