e874d223187549601ab5c8ea8dd7651effaa9430
[mesa.git] / src / gallium / drivers / freedreno / a4xx / fd4_draw.c
1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2
3 /*
4 * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Authors:
26 * Rob Clark <robclark@freedesktop.org>
27 */
28
29 #include "pipe/p_state.h"
30 #include "util/u_string.h"
31 #include "util/u_memory.h"
32 #include "util/u_prim.h"
33
34 #include "freedreno_state.h"
35 #include "freedreno_resource.h"
36
37 #include "fd4_draw.h"
38 #include "fd4_context.h"
39 #include "fd4_emit.h"
40 #include "fd4_program.h"
41 #include "fd4_format.h"
42 #include "fd4_zsa.h"
43
44
45 static void
46 draw_impl(struct fd_context *ctx, struct fd_ringbuffer *ring,
47 struct fd4_emit *emit)
48 {
49 const struct pipe_draw_info *info = emit->info;
50 enum pc_di_primtype primtype = ctx->primtypes[info->mode];
51
52 if (!(fd4_emit_get_vp(emit) && fd4_emit_get_fp(emit)))
53 return;
54
55 fd4_emit_state(ctx, ring, emit);
56
57 if (emit->dirty & (FD_DIRTY_VTXBUF | FD_DIRTY_VTXSTATE))
58 fd4_emit_vertex_bufs(ring, emit);
59
60 OUT_PKT0(ring, REG_A4XX_VFD_INDEX_OFFSET, 2);
61 OUT_RING(ring, info->indexed ? info->index_bias : info->start); /* VFD_INDEX_OFFSET */
62 OUT_RING(ring, info->start_instance); /* ??? UNKNOWN_2209 */
63
64 OUT_PKT0(ring, REG_A4XX_PC_RESTART_INDEX, 1);
65 OUT_RING(ring, info->primitive_restart ? /* PC_RESTART_INDEX */
66 info->restart_index : 0xffffffff);
67
68 /* points + psize -> spritelist: */
69 if (ctx->rasterizer->point_size_per_vertex &&
70 fd4_emit_get_vp(emit)->writes_psize &&
71 (info->mode == PIPE_PRIM_POINTS))
72 primtype = DI_PT_POINTLIST_PSIZE;
73
74 fd4_draw_emit(ctx, ring,
75 primtype,
76 emit->key.binning_pass ? IGNORE_VISIBILITY : USE_VISIBILITY,
77 info);
78 }
79
80 /* fixup dirty shader state in case some "unrelated" (from the state-
81 * tracker's perspective) state change causes us to switch to a
82 * different variant.
83 */
84 static void
85 fixup_shader_state(struct fd_context *ctx, struct ir3_shader_key *key)
86 {
87 struct fd4_context *fd4_ctx = fd4_context(ctx);
88 struct ir3_shader_key *last_key = &fd4_ctx->last_key;
89
90 if (!ir3_shader_key_equal(last_key, key)) {
91 ctx->dirty |= FD_DIRTY_PROG;
92
93 if (last_key->has_per_samp || key->has_per_samp) {
94 if ((last_key->vsaturate_s != key->vsaturate_s) ||
95 (last_key->vsaturate_t != key->vsaturate_t) ||
96 (last_key->vsaturate_r != key->vsaturate_r))
97 ctx->prog.dirty |= FD_SHADER_DIRTY_VP;
98
99 if ((last_key->fsaturate_s != key->fsaturate_s) ||
100 (last_key->fsaturate_t != key->fsaturate_t) ||
101 (last_key->fsaturate_r != key->fsaturate_r))
102 ctx->prog.dirty |= FD_SHADER_DIRTY_FP;
103 }
104
105 if (last_key->color_two_side != key->color_two_side)
106 ctx->prog.dirty |= FD_SHADER_DIRTY_FP;
107
108 if (last_key->half_precision != key->half_precision)
109 ctx->prog.dirty |= FD_SHADER_DIRTY_FP;
110
111 if (last_key->rasterflat != key->rasterflat)
112 ctx->prog.dirty |= FD_SHADER_DIRTY_FP;
113
114 fd4_ctx->last_key = *key;
115 }
116 }
117
118 static void
119 fd4_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info)
120 {
121 struct fd4_context *fd4_ctx = fd4_context(ctx);
122 struct fd4_emit emit = {
123 .vtx = &ctx->vtx,
124 .prog = &ctx->prog,
125 .info = info,
126 .key = {
127 /* do binning pass first: */
128 .binning_pass = true,
129 .color_two_side = ctx->rasterizer->light_twoside,
130 .rasterflat = ctx->rasterizer->flatshade,
131 // TODO set .half_precision based on render target format,
132 // ie. float16 and smaller use half, float32 use full..
133 .half_precision = !!(fd_mesa_debug & FD_DBG_FRAGHALF),
134 .ucp_enables = ctx->rasterizer->clip_plane_enable,
135 .has_per_samp = (fd4_ctx->fsaturate || fd4_ctx->vsaturate),
136 .vsaturate_s = fd4_ctx->vsaturate_s,
137 .vsaturate_t = fd4_ctx->vsaturate_t,
138 .vsaturate_r = fd4_ctx->vsaturate_r,
139 .fsaturate_s = fd4_ctx->fsaturate_s,
140 .fsaturate_t = fd4_ctx->fsaturate_t,
141 .fsaturate_r = fd4_ctx->fsaturate_r,
142 },
143 .rasterflat = ctx->rasterizer->flatshade,
144 .sprite_coord_enable = ctx->rasterizer->sprite_coord_enable,
145 .sprite_coord_mode = ctx->rasterizer->sprite_coord_mode,
146 };
147 unsigned dirty;
148
149 fixup_shader_state(ctx, &emit.key);
150
151 dirty = ctx->dirty;
152 emit.dirty = dirty & ~(FD_DIRTY_BLEND);
153 draw_impl(ctx, ctx->binning_ring, &emit);
154
155 /* and now regular (non-binning) pass: */
156 emit.key.binning_pass = false;
157 emit.dirty = dirty;
158 emit.vp = NULL; /* we changed key so need to refetch vp */
159 emit.fp = NULL;
160
161 if (ctx->rasterizer->rasterizer_discard) {
162 fd_wfi(ctx, ctx->ring);
163 OUT_PKT3(ctx->ring, CP_REG_RMW, 3);
164 OUT_RING(ctx->ring, REG_A4XX_RB_RENDER_CONTROL);
165 OUT_RING(ctx->ring, ~A4XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE);
166 OUT_RING(ctx->ring, A4XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE);
167 }
168
169 draw_impl(ctx, ctx->ring, &emit);
170
171 if (ctx->rasterizer->rasterizer_discard) {
172 fd_wfi(ctx, ctx->ring);
173 OUT_PKT3(ctx->ring, CP_REG_RMW, 3);
174 OUT_RING(ctx->ring, REG_A4XX_RB_RENDER_CONTROL);
175 OUT_RING(ctx->ring, ~A4XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE);
176 OUT_RING(ctx->ring, 0);
177 }
178 }
179
180 /* clear operations ignore viewport state, so we need to reset it
181 * based on framebuffer state:
182 */
183 static void
184 reset_viewport(struct fd_ringbuffer *ring, struct pipe_framebuffer_state *pfb)
185 {
186 float half_width = pfb->width * 0.5f;
187 float half_height = pfb->height * 0.5f;
188
189 OUT_PKT0(ring, REG_A4XX_GRAS_CL_VPORT_XOFFSET_0, 4);
190 OUT_RING(ring, A4XX_GRAS_CL_VPORT_XOFFSET_0(half_width));
191 OUT_RING(ring, A4XX_GRAS_CL_VPORT_XSCALE_0(half_width));
192 OUT_RING(ring, A4XX_GRAS_CL_VPORT_YOFFSET_0(half_height));
193 OUT_RING(ring, A4XX_GRAS_CL_VPORT_YSCALE_0(-half_height));
194 }
195
196 /* TODO maybe we should just migrate u_blitter for clear and do it in
197 * core (so we get normal draw pass state mgmt and binning).. That should
198 * work well enough for a3xx/a4xx (but maybe not a2xx?)
199 */
200
201 static void
202 fd4_clear_binning(struct fd_context *ctx, unsigned dirty)
203 {
204 struct fd4_context *fd4_ctx = fd4_context(ctx);
205 struct fd_ringbuffer *ring = ctx->binning_ring;
206 struct fd4_emit emit = {
207 .vtx = &fd4_ctx->solid_vbuf_state,
208 .prog = &ctx->solid_prog,
209 .key = {
210 .binning_pass = true,
211 .half_precision = true,
212 },
213 .dirty = dirty,
214 };
215
216 fd4_emit_state(ctx, ring, &emit);
217 fd4_emit_vertex_bufs(ring, &emit);
218 reset_viewport(ring, &ctx->framebuffer);
219
220 OUT_PKT0(ring, REG_A4XX_PC_PRIM_VTX_CNTL, 2);
221 OUT_RING(ring, A4XX_PC_PRIM_VTX_CNTL_VAROUT(0) |
222 A4XX_PC_PRIM_VTX_CNTL_PROVOKING_VTX_LAST);
223 OUT_RING(ring, A4XX_PC_PRIM_VTX_CNTL2_POLYMODE_FRONT_PTYPE(PC_DRAW_TRIANGLES) |
224 A4XX_PC_PRIM_VTX_CNTL2_POLYMODE_BACK_PTYPE(PC_DRAW_TRIANGLES));
225
226 OUT_PKT0(ring, REG_A4XX_GRAS_ALPHA_CONTROL, 1);
227 OUT_RING(ring, 0x00000002);
228
229 fd4_draw(ctx, ring, DI_PT_RECTLIST, IGNORE_VISIBILITY,
230 DI_SRC_SEL_AUTO_INDEX, 2, 1, INDEX_SIZE_IGN, 0, 0, NULL);
231 }
232
233 static void
234 fd4_clear(struct fd_context *ctx, unsigned buffers,
235 const union pipe_color_union *color, double depth, unsigned stencil)
236 {
237 struct fd4_context *fd4_ctx = fd4_context(ctx);
238 struct fd_ringbuffer *ring = ctx->ring;
239 struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
240 unsigned char mrt_comp[A4XX_MAX_RENDER_TARGETS] = {0};
241 unsigned dirty = ctx->dirty;
242 unsigned i;
243 struct fd4_emit emit = {
244 .vtx = &fd4_ctx->solid_vbuf_state,
245 .prog = &ctx->solid_prog,
246 .key = {
247 .half_precision = fd_half_precision(pfb),
248 },
249 };
250
251 dirty &= FD_DIRTY_FRAMEBUFFER | FD_DIRTY_SCISSOR;
252 dirty |= FD_DIRTY_PROG;
253 emit.dirty = dirty;
254
255 fd4_clear_binning(ctx, dirty);
256
257 OUT_PKT0(ring, REG_A4XX_PC_PRIM_VTX_CNTL, 1);
258 OUT_RING(ring, A4XX_PC_PRIM_VTX_CNTL_PROVOKING_VTX_LAST);
259
260 /* emit generic state now: */
261 fd4_emit_state(ctx, ring, &emit);
262 reset_viewport(ring, pfb);
263
264 if (buffers & PIPE_CLEAR_DEPTH) {
265 OUT_PKT0(ring, REG_A4XX_RB_DEPTH_CONTROL, 1);
266 OUT_RING(ring, A4XX_RB_DEPTH_CONTROL_Z_WRITE_ENABLE |
267 A4XX_RB_DEPTH_CONTROL_Z_ENABLE |
268 A4XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_ALWAYS));
269
270 fd_wfi(ctx, ring);
271 OUT_PKT0(ring, REG_A4XX_GRAS_CL_VPORT_ZOFFSET_0, 2);
272 OUT_RING(ring, A4XX_GRAS_CL_VPORT_ZOFFSET_0(0.0));
273 OUT_RING(ring, A4XX_GRAS_CL_VPORT_ZSCALE_0(depth));
274 ctx->dirty |= FD_DIRTY_VIEWPORT;
275 } else {
276 OUT_PKT0(ring, REG_A4XX_RB_DEPTH_CONTROL, 1);
277 OUT_RING(ring, A4XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_NEVER));
278 }
279
280 if (buffers & PIPE_CLEAR_STENCIL) {
281 OUT_PKT0(ring, REG_A4XX_RB_STENCILREFMASK, 2);
282 OUT_RING(ring, A4XX_RB_STENCILREFMASK_STENCILREF(stencil) |
283 A4XX_RB_STENCILREFMASK_STENCILMASK(stencil) |
284 A4XX_RB_STENCILREFMASK_STENCILWRITEMASK(0xff));
285 OUT_RING(ring, A4XX_RB_STENCILREFMASK_STENCILREF(0) |
286 A4XX_RB_STENCILREFMASK_STENCILMASK(0) |
287 0xff000000 | // XXX ???
288 A4XX_RB_STENCILREFMASK_STENCILWRITEMASK(0xff));
289
290 OUT_PKT0(ring, REG_A4XX_RB_STENCIL_CONTROL, 2);
291 OUT_RING(ring, A4XX_RB_STENCIL_CONTROL_STENCIL_ENABLE |
292 A4XX_RB_STENCIL_CONTROL_FUNC(FUNC_ALWAYS) |
293 A4XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP) |
294 A4XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_REPLACE) |
295 A4XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP) |
296 A4XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_NEVER) |
297 A4XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP) |
298 A4XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) |
299 A4XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP));
300 OUT_RING(ring, A4XX_RB_STENCIL_CONTROL2_STENCIL_BUFFER);
301 } else {
302 OUT_PKT0(ring, REG_A4XX_RB_STENCILREFMASK, 2);
303 OUT_RING(ring, A4XX_RB_STENCILREFMASK_STENCILREF(0) |
304 A4XX_RB_STENCILREFMASK_STENCILMASK(0) |
305 A4XX_RB_STENCILREFMASK_STENCILWRITEMASK(0));
306 OUT_RING(ring, A4XX_RB_STENCILREFMASK_BF_STENCILREF(0) |
307 A4XX_RB_STENCILREFMASK_BF_STENCILMASK(0) |
308 A4XX_RB_STENCILREFMASK_BF_STENCILWRITEMASK(0));
309
310 OUT_PKT0(ring, REG_A4XX_RB_STENCIL_CONTROL, 2);
311 OUT_RING(ring, A4XX_RB_STENCIL_CONTROL_FUNC(FUNC_NEVER) |
312 A4XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP) |
313 A4XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_KEEP) |
314 A4XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP) |
315 A4XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_NEVER) |
316 A4XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP) |
317 A4XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) |
318 A4XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP));
319 OUT_RING(ring, 0x00000000); /* RB_STENCIL_CONTROL2 */
320 }
321
322 if (buffers & PIPE_CLEAR_COLOR) {
323 OUT_PKT0(ring, REG_A4XX_RB_ALPHA_CONTROL, 1);
324 OUT_RING(ring, A4XX_RB_ALPHA_CONTROL_ALPHA_TEST_FUNC(FUNC_NEVER));
325 }
326
327 for (i = 0; i < A4XX_MAX_RENDER_TARGETS; i++) {
328 mrt_comp[i] = (buffers & (PIPE_CLEAR_COLOR0 << i)) ? 0xf : 0x0;
329
330 OUT_PKT0(ring, REG_A4XX_RB_MRT_CONTROL(i), 1);
331 OUT_RING(ring, A4XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY) |
332 A4XX_RB_MRT_CONTROL_COMPONENT_ENABLE(0xf));
333
334 OUT_PKT0(ring, REG_A4XX_RB_MRT_BLEND_CONTROL(i), 1);
335 OUT_RING(ring, A4XX_RB_MRT_BLEND_CONTROL_RGB_SRC_FACTOR(FACTOR_ONE) |
336 A4XX_RB_MRT_BLEND_CONTROL_RGB_BLEND_OPCODE(BLEND_DST_PLUS_SRC) |
337 A4XX_RB_MRT_BLEND_CONTROL_RGB_DEST_FACTOR(FACTOR_ZERO) |
338 A4XX_RB_MRT_BLEND_CONTROL_ALPHA_SRC_FACTOR(FACTOR_ONE) |
339 A4XX_RB_MRT_BLEND_CONTROL_ALPHA_BLEND_OPCODE(BLEND_DST_PLUS_SRC) |
340 A4XX_RB_MRT_BLEND_CONTROL_ALPHA_DEST_FACTOR(FACTOR_ZERO));
341 }
342
343 OUT_PKT0(ring, REG_A4XX_RB_RENDER_COMPONENTS, 1);
344 OUT_RING(ring, A4XX_RB_RENDER_COMPONENTS_RT0(mrt_comp[0]) |
345 A4XX_RB_RENDER_COMPONENTS_RT1(mrt_comp[1]) |
346 A4XX_RB_RENDER_COMPONENTS_RT2(mrt_comp[2]) |
347 A4XX_RB_RENDER_COMPONENTS_RT3(mrt_comp[3]) |
348 A4XX_RB_RENDER_COMPONENTS_RT4(mrt_comp[4]) |
349 A4XX_RB_RENDER_COMPONENTS_RT5(mrt_comp[5]) |
350 A4XX_RB_RENDER_COMPONENTS_RT6(mrt_comp[6]) |
351 A4XX_RB_RENDER_COMPONENTS_RT7(mrt_comp[7]));
352
353 fd4_emit_vertex_bufs(ring, &emit);
354
355 OUT_PKT0(ring, REG_A4XX_GRAS_ALPHA_CONTROL, 1);
356 OUT_RING(ring, 0x0); /* XXX GRAS_ALPHA_CONTROL */
357
358 OUT_PKT0(ring, REG_A4XX_GRAS_CLEAR_CNTL, 1);
359 OUT_RING(ring, 0x00000000);
360
361 /* until fastclear works: */
362 fd4_emit_const(ring, SHADER_FRAGMENT, 0, 0, 4, color->ui, NULL);
363
364 OUT_PKT0(ring, REG_A4XX_VFD_INDEX_OFFSET, 2);
365 OUT_RING(ring, 0); /* VFD_INDEX_OFFSET */
366 OUT_RING(ring, 0); /* ??? UNKNOWN_2209 */
367
368 OUT_PKT0(ring, REG_A4XX_PC_RESTART_INDEX, 1);
369 OUT_RING(ring, 0xffffffff); /* PC_RESTART_INDEX */
370
371 OUT_PKT3(ring, CP_UNKNOWN_1A, 1);
372 OUT_RING(ring, 0x00000001);
373
374 fd4_draw(ctx, ring, DI_PT_RECTLIST, USE_VISIBILITY,
375 DI_SRC_SEL_AUTO_INDEX, 2, 1, INDEX_SIZE_IGN, 0, 0, NULL);
376
377 OUT_PKT3(ring, CP_UNKNOWN_1A, 1);
378 OUT_RING(ring, 0x00000000);
379
380 OUT_PKT0(ring, REG_A4XX_GRAS_CLEAR_CNTL, 1);
381 OUT_RING(ring, A4XX_GRAS_CLEAR_CNTL_NOT_FASTCLEAR);
382
383 OUT_PKT0(ring, REG_A4XX_GRAS_SC_CONTROL, 1);
384 OUT_RING(ring, A4XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) |
385 A4XX_GRAS_SC_CONTROL_MSAA_DISABLE |
386 A4XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) |
387 A4XX_GRAS_SC_CONTROL_RASTER_MODE(0));
388 }
389
390 void
391 fd4_draw_init(struct pipe_context *pctx)
392 {
393 struct fd_context *ctx = fd_context(pctx);
394 ctx->draw_vbo = fd4_draw_vbo;
395 ctx->clear = fd4_clear;
396 }