freedreno/a4xx: pass number of instances to draw
[mesa.git] / src / gallium / drivers / freedreno / a4xx / fd4_draw.c
1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2
3 /*
4 * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Authors:
26 * Rob Clark <robclark@freedesktop.org>
27 */
28
29 #include "pipe/p_state.h"
30 #include "util/u_string.h"
31 #include "util/u_memory.h"
32 #include "util/u_prim.h"
33
34 #include "freedreno_state.h"
35 #include "freedreno_resource.h"
36
37 #include "fd4_draw.h"
38 #include "fd4_context.h"
39 #include "fd4_emit.h"
40 #include "fd4_program.h"
41 #include "fd4_format.h"
42 #include "fd4_zsa.h"
43
44
45 static void
46 draw_impl(struct fd_context *ctx, struct fd_ringbuffer *ring,
47 struct fd4_emit *emit)
48 {
49 const struct pipe_draw_info *info = emit->info;
50
51 fd4_emit_state(ctx, ring, emit);
52
53 if (emit->dirty & (FD_DIRTY_VTXBUF | FD_DIRTY_VTXSTATE))
54 fd4_emit_vertex_bufs(ring, emit);
55
56 OUT_PKT0(ring, REG_A4XX_VFD_INDEX_OFFSET, 2);
57 OUT_RING(ring, info->start); /* VFD_INDEX_OFFSET */
58 OUT_RING(ring, info->start_instance); /* ??? UNKNOWN_2209 */
59
60 OUT_PKT0(ring, REG_A4XX_PC_RESTART_INDEX, 1);
61 OUT_RING(ring, info->primitive_restart ? /* PC_RESTART_INDEX */
62 info->restart_index : 0xffffffff);
63
64 fd4_draw_emit(ctx, ring,
65 emit->key.binning_pass ? IGNORE_VISIBILITY : USE_VISIBILITY,
66 info);
67 }
68
69 /* fixup dirty shader state in case some "unrelated" (from the state-
70 * tracker's perspective) state change causes us to switch to a
71 * different variant.
72 */
73 static void
74 fixup_shader_state(struct fd_context *ctx, struct ir3_shader_key *key)
75 {
76 struct fd4_context *fd4_ctx = fd4_context(ctx);
77 struct ir3_shader_key *last_key = &fd4_ctx->last_key;
78
79 if (!ir3_shader_key_equal(last_key, key)) {
80 ctx->dirty |= FD_DIRTY_PROG;
81
82 if (last_key->has_per_samp || key->has_per_samp) {
83 if ((last_key->vsaturate_s != key->vsaturate_s) ||
84 (last_key->vsaturate_t != key->vsaturate_t) ||
85 (last_key->vsaturate_r != key->vsaturate_r))
86 ctx->prog.dirty |= FD_SHADER_DIRTY_VP;
87
88 if ((last_key->fsaturate_s != key->fsaturate_s) ||
89 (last_key->fsaturate_t != key->fsaturate_t) ||
90 (last_key->fsaturate_r != key->fsaturate_r))
91 ctx->prog.dirty |= FD_SHADER_DIRTY_FP;
92 }
93
94 if (last_key->color_two_side != key->color_two_side)
95 ctx->prog.dirty |= FD_SHADER_DIRTY_FP;
96
97 if (last_key->half_precision != key->half_precision)
98 ctx->prog.dirty |= FD_SHADER_DIRTY_FP;
99
100 if (last_key->alpha != key->alpha)
101 ctx->prog.dirty |= FD_SHADER_DIRTY_FP;
102
103 fd4_ctx->last_key = *key;
104 }
105 }
106
107 static void
108 fd4_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info)
109 {
110 struct fd4_context *fd4_ctx = fd4_context(ctx);
111 struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
112 struct fd4_emit emit = {
113 .vtx = &ctx->vtx,
114 .prog = &ctx->prog,
115 .info = info,
116 .key = {
117 /* do binning pass first: */
118 .binning_pass = true,
119 .color_two_side = ctx->rasterizer ? ctx->rasterizer->light_twoside : false,
120 .alpha = util_format_is_alpha(pipe_surface_format(pfb->cbufs[0])),
121 // TODO set .half_precision based on render target format,
122 // ie. float16 and smaller use half, float32 use full..
123 .half_precision = !!(fd_mesa_debug & FD_DBG_FRAGHALF),
124 .has_per_samp = fd4_ctx->fsaturate || fd4_ctx->vsaturate,
125 .vsaturate_s = fd4_ctx->vsaturate_s,
126 .vsaturate_t = fd4_ctx->vsaturate_t,
127 .vsaturate_r = fd4_ctx->vsaturate_r,
128 .fsaturate_s = fd4_ctx->fsaturate_s,
129 .fsaturate_t = fd4_ctx->fsaturate_t,
130 .fsaturate_r = fd4_ctx->fsaturate_r,
131 },
132 .format = fd4_emit_format(pfb->cbufs[0]),
133 .rasterflat = ctx->rasterizer && ctx->rasterizer->flatshade,
134 };
135 unsigned dirty;
136
137 fixup_shader_state(ctx, &emit.key);
138
139 dirty = ctx->dirty;
140 emit.dirty = dirty & ~(FD_DIRTY_BLEND);
141 draw_impl(ctx, ctx->binning_ring, &emit);
142
143 /* and now regular (non-binning) pass: */
144 emit.key.binning_pass = false;
145 emit.dirty = dirty;
146 emit.vp = NULL; /* we changed key so need to refetch vp */
147 draw_impl(ctx, ctx->ring, &emit);
148 }
149
150 /* clear operations ignore viewport state, so we need to reset it
151 * based on framebuffer state:
152 */
153 static void
154 reset_viewport(struct fd_ringbuffer *ring, struct pipe_framebuffer_state *pfb)
155 {
156 float half_width = pfb->width * 0.5f;
157 float half_height = pfb->height * 0.5f;
158
159 OUT_PKT0(ring, REG_A4XX_GRAS_CL_VPORT_XOFFSET_0, 4);
160 OUT_RING(ring, A4XX_GRAS_CL_VPORT_XOFFSET_0(half_width));
161 OUT_RING(ring, A4XX_GRAS_CL_VPORT_XSCALE_0(half_width));
162 OUT_RING(ring, A4XX_GRAS_CL_VPORT_YOFFSET_0(half_height));
163 OUT_RING(ring, A4XX_GRAS_CL_VPORT_YSCALE_0(-half_height));
164 }
165
166 static void
167 fd4_clear(struct fd_context *ctx, unsigned buffers,
168 const union pipe_color_union *color, double depth, unsigned stencil)
169 {
170 struct fd4_context *fd4_ctx = fd4_context(ctx);
171 struct fd_ringbuffer *ring = ctx->ring;
172 struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
173 unsigned dirty = ctx->dirty;
174 unsigned ce, i;
175 struct fd4_emit emit = {
176 .vtx = &fd4_ctx->solid_vbuf_state,
177 .prog = &ctx->solid_prog,
178 .key = {
179 .half_precision = true,
180 },
181 .format = fd4_emit_format(pfb->cbufs[0]),
182 };
183 uint32_t colr = 0;
184
185 if ((buffers & PIPE_CLEAR_COLOR) && pfb->nr_cbufs)
186 colr = pack_rgba(pfb->cbufs[0]->format, color->f);
187
188 dirty &= FD_DIRTY_FRAMEBUFFER | FD_DIRTY_SCISSOR;
189 dirty |= FD_DIRTY_PROG;
190 emit.dirty = dirty;
191
192 OUT_PKT0(ring, REG_A4XX_PC_PRIM_VTX_CNTL, 1);
193 OUT_RING(ring, A4XX_PC_PRIM_VTX_CNTL_PROVOKING_VTX_LAST);
194
195 /* emit generic state now: */
196 fd4_emit_state(ctx, ring, &emit);
197 reset_viewport(ring, pfb);
198
199 if (buffers & PIPE_CLEAR_DEPTH) {
200 OUT_PKT0(ring, REG_A4XX_RB_DEPTH_CONTROL, 1);
201 OUT_RING(ring, A4XX_RB_DEPTH_CONTROL_Z_WRITE_ENABLE |
202 A4XX_RB_DEPTH_CONTROL_Z_ENABLE |
203 A4XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_ALWAYS));
204
205 fd_wfi(ctx, ring);
206 OUT_PKT0(ring, REG_A4XX_GRAS_CL_VPORT_ZOFFSET_0, 2);
207 OUT_RING(ring, A4XX_GRAS_CL_VPORT_ZOFFSET_0(0.0));
208 OUT_RING(ring, A4XX_GRAS_CL_VPORT_ZSCALE_0(depth));
209 ctx->dirty |= FD_DIRTY_VIEWPORT;
210 } else {
211 OUT_PKT0(ring, REG_A4XX_RB_DEPTH_CONTROL, 1);
212 OUT_RING(ring, A4XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_NEVER));
213 }
214
215 if (buffers & PIPE_CLEAR_STENCIL) {
216 OUT_PKT0(ring, REG_A4XX_RB_STENCILREFMASK, 2);
217 OUT_RING(ring, A4XX_RB_STENCILREFMASK_STENCILREF(stencil) |
218 A4XX_RB_STENCILREFMASK_STENCILMASK(stencil) |
219 A4XX_RB_STENCILREFMASK_STENCILWRITEMASK(0xff));
220 OUT_RING(ring, A4XX_RB_STENCILREFMASK_STENCILREF(0) |
221 A4XX_RB_STENCILREFMASK_STENCILMASK(0) |
222 0xff000000 | // XXX ???
223 A4XX_RB_STENCILREFMASK_STENCILWRITEMASK(0xff));
224
225 OUT_PKT0(ring, REG_A4XX_RB_STENCIL_CONTROL, 2);
226 OUT_RING(ring, A4XX_RB_STENCIL_CONTROL_STENCIL_ENABLE |
227 A4XX_RB_STENCIL_CONTROL_FUNC(FUNC_ALWAYS) |
228 A4XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP) |
229 A4XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_REPLACE) |
230 A4XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP) |
231 A4XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_NEVER) |
232 A4XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP) |
233 A4XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) |
234 A4XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP));
235 OUT_RING(ring, A4XX_RB_STENCIL_CONTROL2_STENCIL_BUFFER);
236 } else {
237 OUT_PKT0(ring, REG_A4XX_RB_STENCILREFMASK, 2);
238 OUT_RING(ring, A4XX_RB_STENCILREFMASK_STENCILREF(0) |
239 A4XX_RB_STENCILREFMASK_STENCILMASK(0) |
240 A4XX_RB_STENCILREFMASK_STENCILWRITEMASK(0));
241 OUT_RING(ring, A4XX_RB_STENCILREFMASK_BF_STENCILREF(0) |
242 A4XX_RB_STENCILREFMASK_BF_STENCILMASK(0) |
243 A4XX_RB_STENCILREFMASK_BF_STENCILWRITEMASK(0));
244
245 OUT_PKT0(ring, REG_A4XX_RB_STENCIL_CONTROL, 2);
246 OUT_RING(ring, A4XX_RB_STENCIL_CONTROL_FUNC(FUNC_NEVER) |
247 A4XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP) |
248 A4XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_KEEP) |
249 A4XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP) |
250 A4XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_NEVER) |
251 A4XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP) |
252 A4XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) |
253 A4XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP));
254 OUT_RING(ring, 0x00000000); /* RB_STENCIL_CONTROL2 */
255 }
256
257 if (buffers & PIPE_CLEAR_COLOR) {
258 OUT_PKT0(ring, REG_A4XX_RB_ALPHA_CONTROL, 1);
259 OUT_RING(ring, A4XX_RB_ALPHA_CONTROL_ALPHA_TEST_FUNC(FUNC_NEVER));
260 ce = 0xf;
261 } else {
262 ce = 0x0;
263 }
264
265 for (i = 0; i < 8; i++) {
266 OUT_PKT0(ring, REG_A4XX_RB_MRT_CONTROL(i), 1);
267 OUT_RING(ring, A4XX_RB_MRT_CONTROL_FASTCLEAR |
268 A4XX_RB_MRT_CONTROL_B11 |
269 A4XX_RB_MRT_CONTROL_COMPONENT_ENABLE(ce));
270
271 OUT_PKT0(ring, REG_A4XX_RB_MRT_BLEND_CONTROL(i), 1);
272 OUT_RING(ring, A4XX_RB_MRT_BLEND_CONTROL_RGB_SRC_FACTOR(FACTOR_ONE) |
273 A4XX_RB_MRT_BLEND_CONTROL_RGB_BLEND_OPCODE(BLEND_DST_PLUS_SRC) |
274 A4XX_RB_MRT_BLEND_CONTROL_RGB_DEST_FACTOR(FACTOR_ZERO) |
275 A4XX_RB_MRT_BLEND_CONTROL_ALPHA_SRC_FACTOR(FACTOR_ONE) |
276 A4XX_RB_MRT_BLEND_CONTROL_ALPHA_BLEND_OPCODE(BLEND_DST_PLUS_SRC) |
277 A4XX_RB_MRT_BLEND_CONTROL_ALPHA_DEST_FACTOR(FACTOR_ZERO));
278 }
279
280 fd4_emit_vertex_bufs(ring, &emit);
281
282 OUT_PKT0(ring, REG_A4XX_GRAS_ALPHA_CONTROL, 1);
283 OUT_RING(ring, 0x0); /* XXX GRAS_ALPHA_CONTROL */
284
285 OUT_PKT0(ring, REG_A4XX_GRAS_CLEAR_CNTL, 1);
286 OUT_RING(ring, 0x00000000);
287
288 OUT_PKT0(ring, REG_A4XX_RB_CLEAR_COLOR_DW0, 4);
289 OUT_RING(ring, colr); /* RB_CLEAR_COLOR_DW0 */
290 OUT_RING(ring, colr); /* RB_CLEAR_COLOR_DW1 */
291 OUT_RING(ring, colr); /* RB_CLEAR_COLOR_DW2 */
292 OUT_RING(ring, colr); /* RB_CLEAR_COLOR_DW3 */
293
294 /* until fastclear works: */
295 fd4_emit_constant(ring, SB_FRAG_SHADER, 0, 0, 4, color->ui, NULL);
296
297 OUT_PKT0(ring, REG_A4XX_VFD_INDEX_OFFSET, 2);
298 OUT_RING(ring, 0); /* VFD_INDEX_OFFSET */
299 OUT_RING(ring, 0); /* ??? UNKNOWN_2209 */
300
301 OUT_PKT0(ring, REG_A4XX_PC_RESTART_INDEX, 1);
302 OUT_RING(ring, 0xffffffff); /* PC_RESTART_INDEX */
303
304 OUT_PKT3(ring, CP_UNKNOWN_1A, 1);
305 OUT_RING(ring, 0x00000001);
306
307 fd4_draw(ctx, ring, DI_PT_RECTLIST, USE_VISIBILITY,
308 DI_SRC_SEL_AUTO_INDEX, 2, 1, INDEX_SIZE_IGN, 0, 0, NULL);
309
310 OUT_PKT3(ring, CP_UNKNOWN_1A, 1);
311 OUT_RING(ring, 0x00000000);
312
313 OUT_PKT0(ring, REG_A4XX_GRAS_CLEAR_CNTL, 1);
314 OUT_RING(ring, A4XX_GRAS_CLEAR_CNTL_NOT_FASTCLEAR);
315
316 OUT_PKT0(ring, REG_A4XX_GRAS_SC_CONTROL, 1);
317 OUT_RING(ring, A4XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) |
318 A4XX_GRAS_SC_CONTROL_MSAA_DISABLE |
319 A4XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) |
320 A4XX_GRAS_SC_CONTROL_RASTER_MODE(0));
321 }
322
323 void
324 fd4_draw_init(struct pipe_context *pctx)
325 {
326 struct fd_context *ctx = fd_context(pctx);
327 ctx->draw_vbo = fd4_draw_vbo;
328 ctx->clear = fd4_clear;
329 }