1adfd3fa02ae9324eb386fd3f8533d92d60c5b92
[mesa.git] / src / gallium / drivers / freedreno / a5xx / fd5_texture.c
1 /*
2 * Copyright (C) 2016 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Rob Clark <robclark@freedesktop.org>
25 */
26
27 #include "pipe/p_state.h"
28 #include "util/u_string.h"
29 #include "util/u_memory.h"
30 #include "util/u_inlines.h"
31 #include "util/u_format.h"
32
33 #include "fd5_texture.h"
34 #include "fd5_format.h"
35
36 static enum a5xx_tex_clamp
37 tex_clamp(unsigned wrap, bool clamp_to_edge, bool *needs_border)
38 {
39 /* Hardware does not support _CLAMP, but we emulate it: */
40 if (wrap == PIPE_TEX_WRAP_CLAMP) {
41 wrap = (clamp_to_edge) ?
42 PIPE_TEX_WRAP_CLAMP_TO_EDGE : PIPE_TEX_WRAP_CLAMP_TO_BORDER;
43 }
44
45 switch (wrap) {
46 case PIPE_TEX_WRAP_REPEAT:
47 return A5XX_TEX_REPEAT;
48 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
49 return A5XX_TEX_CLAMP_TO_EDGE;
50 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
51 *needs_border = true;
52 return A5XX_TEX_CLAMP_TO_BORDER;
53 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
54 /* only works for PoT.. need to emulate otherwise! */
55 return A5XX_TEX_MIRROR_CLAMP;
56 case PIPE_TEX_WRAP_MIRROR_REPEAT:
57 return A5XX_TEX_MIRROR_REPEAT;
58 case PIPE_TEX_WRAP_MIRROR_CLAMP:
59 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
60 /* these two we could perhaps emulate, but we currently
61 * just don't advertise PIPE_CAP_TEXTURE_MIRROR_CLAMP
62 */
63 default:
64 DBG("invalid wrap: %u", wrap);
65 return 0;
66 }
67 }
68
69 static enum a5xx_tex_filter
70 tex_filter(unsigned filter, bool aniso)
71 {
72 switch (filter) {
73 case PIPE_TEX_FILTER_NEAREST:
74 return A5XX_TEX_NEAREST;
75 case PIPE_TEX_FILTER_LINEAR:
76 return aniso ? A5XX_TEX_ANISO : A5XX_TEX_LINEAR;
77 default:
78 DBG("invalid filter: %u", filter);
79 return 0;
80 }
81 }
82
83 static void *
84 fd5_sampler_state_create(struct pipe_context *pctx,
85 const struct pipe_sampler_state *cso)
86 {
87 struct fd5_sampler_stateobj *so = CALLOC_STRUCT(fd5_sampler_stateobj);
88 unsigned aniso = util_last_bit(MIN2(cso->max_anisotropy >> 1, 8));
89 bool miplinear = false;
90 bool clamp_to_edge;
91
92 if (!so)
93 return NULL;
94
95 so->base = *cso;
96
97 if (cso->min_mip_filter == PIPE_TEX_MIPFILTER_LINEAR)
98 miplinear = true;
99
100 /*
101 * For nearest filtering, _CLAMP means _CLAMP_TO_EDGE; for linear
102 * filtering, _CLAMP means _CLAMP_TO_BORDER while additionally
103 * clamping the texture coordinates to [0.0, 1.0].
104 *
105 * The clamping will be taken care of in the shaders. There are two
106 * filters here, but let the minification one has a say.
107 */
108 clamp_to_edge = (cso->min_img_filter == PIPE_TEX_FILTER_NEAREST);
109 if (!clamp_to_edge) {
110 so->saturate_s = (cso->wrap_s == PIPE_TEX_WRAP_CLAMP);
111 so->saturate_t = (cso->wrap_t == PIPE_TEX_WRAP_CLAMP);
112 so->saturate_r = (cso->wrap_r == PIPE_TEX_WRAP_CLAMP);
113 }
114
115 so->needs_border = false;
116 so->texsamp0 =
117 COND(miplinear, A5XX_TEX_SAMP_0_MIPFILTER_LINEAR_NEAR) |
118 A5XX_TEX_SAMP_0_XY_MAG(tex_filter(cso->mag_img_filter, aniso)) |
119 A5XX_TEX_SAMP_0_XY_MIN(tex_filter(cso->min_img_filter, aniso)) |
120 A5XX_TEX_SAMP_0_ANISO(aniso) |
121 A5XX_TEX_SAMP_0_WRAP_S(tex_clamp(cso->wrap_s, clamp_to_edge, &so->needs_border)) |
122 A5XX_TEX_SAMP_0_WRAP_T(tex_clamp(cso->wrap_t, clamp_to_edge, &so->needs_border)) |
123 A5XX_TEX_SAMP_0_WRAP_R(tex_clamp(cso->wrap_r, clamp_to_edge, &so->needs_border));
124
125 so->texsamp1 =
126 COND(miplinear, A5XX_TEX_SAMP_1_MIPFILTER_LINEAR_FAR) |
127 COND(!cso->seamless_cube_map, A5XX_TEX_SAMP_1_CUBEMAPSEAMLESSFILTOFF) |
128 COND(!cso->normalized_coords, A5XX_TEX_SAMP_1_UNNORM_COORDS);
129
130 if (cso->min_mip_filter != PIPE_TEX_MIPFILTER_NONE) {
131 so->texsamp0 |= A5XX_TEX_SAMP_0_LOD_BIAS(cso->lod_bias);
132 so->texsamp1 |=
133 A5XX_TEX_SAMP_1_MIN_LOD(cso->min_lod) |
134 A5XX_TEX_SAMP_1_MAX_LOD(cso->max_lod);
135 }
136
137 if (cso->compare_mode)
138 so->texsamp1 |= A5XX_TEX_SAMP_1_COMPARE_FUNC(cso->compare_func); /* maps 1:1 */
139
140 return so;
141 }
142
143 static void
144 fd5_sampler_states_bind(struct pipe_context *pctx,
145 enum pipe_shader_type shader, unsigned start,
146 unsigned nr, void **hwcso)
147 {
148 struct fd_context *ctx = fd_context(pctx);
149 struct fd5_context *fd5_ctx = fd5_context(ctx);
150 uint16_t saturate_s = 0, saturate_t = 0, saturate_r = 0;
151 unsigned i;
152
153 if (!hwcso)
154 nr = 0;
155
156 for (i = 0; i < nr; i++) {
157 if (hwcso[i]) {
158 struct fd5_sampler_stateobj *sampler =
159 fd5_sampler_stateobj(hwcso[i]);
160 if (sampler->saturate_s)
161 saturate_s |= (1 << i);
162 if (sampler->saturate_t)
163 saturate_t |= (1 << i);
164 if (sampler->saturate_r)
165 saturate_r |= (1 << i);
166 }
167 }
168
169 fd_sampler_states_bind(pctx, shader, start, nr, hwcso);
170
171 if (shader == PIPE_SHADER_FRAGMENT) {
172 fd5_ctx->fsaturate =
173 (saturate_s != 0) ||
174 (saturate_t != 0) ||
175 (saturate_r != 0);
176 fd5_ctx->fsaturate_s = saturate_s;
177 fd5_ctx->fsaturate_t = saturate_t;
178 fd5_ctx->fsaturate_r = saturate_r;
179 } else if (shader == PIPE_SHADER_VERTEX) {
180 fd5_ctx->vsaturate =
181 (saturate_s != 0) ||
182 (saturate_t != 0) ||
183 (saturate_r != 0);
184 fd5_ctx->vsaturate_s = saturate_s;
185 fd5_ctx->vsaturate_t = saturate_t;
186 fd5_ctx->vsaturate_r = saturate_r;
187 }
188 }
189
190 static enum a5xx_tex_type
191 tex_type(unsigned target)
192 {
193 switch (target) {
194 default:
195 assert(0);
196 case PIPE_BUFFER:
197 case PIPE_TEXTURE_1D:
198 case PIPE_TEXTURE_1D_ARRAY:
199 return A5XX_TEX_1D;
200 case PIPE_TEXTURE_RECT:
201 case PIPE_TEXTURE_2D:
202 case PIPE_TEXTURE_2D_ARRAY:
203 return A5XX_TEX_2D;
204 case PIPE_TEXTURE_3D:
205 return A5XX_TEX_3D;
206 case PIPE_TEXTURE_CUBE:
207 case PIPE_TEXTURE_CUBE_ARRAY:
208 return A5XX_TEX_CUBE;
209 }
210 }
211
212 static bool
213 use_astc_srgb_workaround(struct pipe_context *pctx, enum pipe_format format)
214 {
215 return false; // TODO check if this is still needed on a5xx
216 }
217
218 static struct pipe_sampler_view *
219 fd5_sampler_view_create(struct pipe_context *pctx, struct pipe_resource *prsc,
220 const struct pipe_sampler_view *cso)
221 {
222 struct fd5_pipe_sampler_view *so = CALLOC_STRUCT(fd5_pipe_sampler_view);
223 struct fd_resource *rsc = fd_resource(prsc);
224 unsigned lvl, layers;
225 uint32_t sz2 = 0;
226
227 if (!so)
228 return NULL;
229
230 so->base = *cso;
231 pipe_reference(NULL, &prsc->reference);
232 so->base.texture = prsc;
233 so->base.reference.count = 1;
234 so->base.context = pctx;
235
236 so->texconst0 =
237 A5XX_TEX_CONST_0_FMT(fd5_pipe2tex(cso->format)) |
238 fd5_tex_swiz(cso->format, cso->swizzle_r, cso->swizzle_g,
239 cso->swizzle_b, cso->swizzle_a);
240
241 if (util_format_is_srgb(cso->format)) {
242 if (use_astc_srgb_workaround(pctx, cso->format))
243 so->astc_srgb = true;
244 so->texconst0 |= A5XX_TEX_CONST_0_SRGB;
245 }
246
247 if (cso->target == PIPE_BUFFER) {
248 unsigned elements = cso->u.buf.size / util_format_get_blocksize(cso->format);
249
250 lvl = 0;
251 so->texconst1 =
252 A5XX_TEX_CONST_1_WIDTH(elements) |
253 A5XX_TEX_CONST_1_HEIGHT(1);
254 so->texconst2 =
255 A5XX_TEX_CONST_2_FETCHSIZE(fd5_pipe2fetchsize(cso->format)) |
256 A5XX_TEX_CONST_2_PITCH(elements * rsc->cpp);
257 so->offset = cso->u.buf.offset;
258 } else {
259 unsigned miplevels;
260
261 lvl = fd_sampler_first_level(cso);
262 miplevels = fd_sampler_last_level(cso) - lvl;
263 layers = cso->u.tex.last_layer - cso->u.tex.first_layer + 1;
264
265 so->texconst0 |= A5XX_TEX_CONST_0_MIPLVLS(miplevels);
266 so->texconst1 =
267 A5XX_TEX_CONST_1_WIDTH(u_minify(prsc->width0, lvl)) |
268 A5XX_TEX_CONST_1_HEIGHT(u_minify(prsc->height0, lvl));
269 so->texconst2 =
270 A5XX_TEX_CONST_2_FETCHSIZE(fd5_pipe2fetchsize(cso->format)) |
271 A5XX_TEX_CONST_2_PITCH(
272 util_format_get_nblocksx(
273 cso->format, rsc->slices[lvl].pitch) * rsc->cpp);
274 so->offset = fd_resource_offset(rsc, lvl, cso->u.tex.first_layer);
275 }
276
277 so->texconst2 |= A5XX_TEX_CONST_2_TYPE(tex_type(cso->target));
278
279 switch (cso->target) {
280 case PIPE_TEXTURE_1D:
281 case PIPE_TEXTURE_2D:
282 so->texconst3 =
283 A5XX_TEX_CONST_3_ARRAY_PITCH(rsc->layer_size);
284 so->texconst5 =
285 A5XX_TEX_CONST_5_DEPTH(1);
286 break;
287 case PIPE_TEXTURE_1D_ARRAY:
288 case PIPE_TEXTURE_2D_ARRAY:
289 so->texconst3 =
290 A5XX_TEX_CONST_3_ARRAY_PITCH(rsc->layer_size);
291 so->texconst5 =
292 A5XX_TEX_CONST_5_DEPTH(layers);
293 break;
294 case PIPE_TEXTURE_CUBE:
295 case PIPE_TEXTURE_CUBE_ARRAY:
296 so->texconst3 =
297 A5XX_TEX_CONST_3_ARRAY_PITCH(rsc->layer_size);
298 so->texconst5 =
299 A5XX_TEX_CONST_5_DEPTH(layers / 6);
300 break;
301 case PIPE_TEXTURE_3D:
302 while (lvl < cso->u.tex.last_level && sz2 != rsc->slices[lvl+1].size0)
303 sz2 = rsc->slices[++lvl].size0;
304 so->texconst3 =
305 A5XX_TEX_CONST_3_ARRAY_PITCH(rsc->slices[lvl].size0);
306 so->texconst5 =
307 A5XX_TEX_CONST_5_DEPTH(u_minify(prsc->depth0, lvl));
308 break;
309 default:
310 so->texconst3 = 0x00000000;
311 break;
312 }
313
314 return &so->base;
315 }
316
317 static void
318 fd5_set_sampler_views(struct pipe_context *pctx, enum pipe_shader_type shader,
319 unsigned start, unsigned nr,
320 struct pipe_sampler_view **views)
321 {
322 struct fd_context *ctx = fd_context(pctx);
323 struct fd5_context *fd5_ctx = fd5_context(ctx);
324 uint16_t astc_srgb = 0;
325 unsigned i;
326
327 for (i = 0; i < nr; i++) {
328 if (views[i]) {
329 struct fd5_pipe_sampler_view *view =
330 fd5_pipe_sampler_view(views[i]);
331 if (view->astc_srgb)
332 astc_srgb |= (1 << i);
333 }
334 }
335
336 fd_set_sampler_views(pctx, shader, start, nr, views);
337
338 if (shader == PIPE_SHADER_FRAGMENT) {
339 fd5_ctx->fastc_srgb = astc_srgb;
340 } else if (shader == PIPE_SHADER_VERTEX) {
341 fd5_ctx->vastc_srgb = astc_srgb;
342 }
343 }
344
345 void
346 fd5_texture_init(struct pipe_context *pctx)
347 {
348 pctx->create_sampler_state = fd5_sampler_state_create;
349 pctx->bind_sampler_states = fd5_sampler_states_bind;
350 pctx->create_sampler_view = fd5_sampler_view_create;
351 pctx->set_sampler_views = fd5_set_sampler_views;
352 }