freedreno/ir3: move binning_pass out of shader variant key
[mesa.git] / src / gallium / drivers / freedreno / a6xx / fd6_draw.c
1 /*
2 * Copyright (C) 2016 Rob Clark <robclark@freedesktop.org>
3 * Copyright © 2018 Google, Inc.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 * Authors:
25 * Rob Clark <robclark@freedesktop.org>
26 */
27
28 #include "pipe/p_state.h"
29 #include "util/u_string.h"
30 #include "util/u_memory.h"
31 #include "util/u_prim.h"
32
33 #include "freedreno_state.h"
34 #include "freedreno_resource.h"
35
36 #include "fd6_draw.h"
37 #include "fd6_context.h"
38 #include "fd6_emit.h"
39 #include "fd6_program.h"
40 #include "fd6_format.h"
41 #include "fd6_zsa.h"
42
43 /* some bits in common w/ a4xx: */
44 #include "a4xx/fd4_draw.h"
45
46 static void
47 draw_emit_indirect(struct fd_batch *batch, struct fd_ringbuffer *ring,
48 enum pc_di_primtype primtype,
49 enum pc_di_vis_cull_mode vismode,
50 const struct pipe_draw_info *info,
51 unsigned index_offset)
52 {
53 struct fd_resource *ind = fd_resource(info->indirect->buffer);
54
55 if (info->index_size) {
56 struct pipe_resource *idx = info->index.resource;
57 unsigned max_indicies = (idx->width0 - info->indirect->offset) /
58 info->index_size;
59
60 OUT_PKT7(ring, CP_DRAW_INDX_INDIRECT, 6);
61 OUT_RINGP(ring, DRAW4(primtype, DI_SRC_SEL_DMA,
62 fd4_size2indextype(info->index_size), 0),
63 &batch->draw_patches);
64 OUT_RELOC(ring, fd_resource(idx)->bo,
65 index_offset, 0, 0);
66 // XXX: Check A5xx vs A6xx
67 OUT_RING(ring, A5XX_CP_DRAW_INDX_INDIRECT_3_MAX_INDICES(max_indicies));
68 OUT_RELOC(ring, ind->bo, info->indirect->offset, 0, 0);
69 } else {
70 OUT_PKT7(ring, CP_DRAW_INDIRECT, 3);
71 OUT_RINGP(ring, DRAW4(primtype, DI_SRC_SEL_AUTO_INDEX, 0, 0),
72 &batch->draw_patches);
73 OUT_RELOC(ring, ind->bo, info->indirect->offset, 0, 0);
74 }
75 }
76
77 static void
78 draw_emit(struct fd_batch *batch, struct fd_ringbuffer *ring,
79 enum pc_di_primtype primtype,
80 enum pc_di_vis_cull_mode vismode,
81 const struct pipe_draw_info *info,
82 unsigned index_offset)
83 {
84 if (info->index_size) {
85 assert(!info->has_user_indices);
86
87 struct pipe_resource *idx_buffer = info->index.resource;
88 uint32_t idx_size = info->index_size * info->count;
89 uint32_t idx_offset = index_offset + info->start * info->index_size;
90
91 /* leave vis mode blank for now, it will be patched up when
92 * we know if we are binning or not
93 */
94 uint32_t draw = CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
95 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
96 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(fd4_size2indextype(info->index_size)) |
97 0x2000;
98
99 OUT_PKT7(ring, CP_DRAW_INDX_OFFSET, 7);
100 if (vismode == USE_VISIBILITY) {
101 OUT_RINGP(ring, draw, &batch->draw_patches);
102 } else {
103 OUT_RING(ring, draw);
104 }
105 OUT_RING(ring, info->instance_count); /* NumInstances */
106 OUT_RING(ring, info->count); /* NumIndices */
107 OUT_RING(ring, 0x0); /* XXX */
108 OUT_RELOC(ring, fd_resource(idx_buffer)->bo, idx_offset, 0, 0);
109 OUT_RING (ring, idx_size);
110 } else {
111 /* leave vis mode blank for now, it will be patched up when
112 * we know if we are binning or not
113 */
114 uint32_t draw = CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
115 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
116 0x2000;
117
118 OUT_PKT7(ring, CP_DRAW_INDX_OFFSET, 3);
119 if (vismode == USE_VISIBILITY) {
120 OUT_RINGP(ring, draw, &batch->draw_patches);
121 } else {
122 OUT_RING(ring, draw);
123 }
124 OUT_RING(ring, info->instance_count); /* NumInstances */
125 OUT_RING(ring, info->count); /* NumIndices */
126 }
127 }
128
129 static void
130 draw_impl(struct fd_context *ctx, struct fd_ringbuffer *ring,
131 struct fd6_emit *emit, unsigned index_offset)
132 {
133 const struct pipe_draw_info *info = emit->info;
134 enum pc_di_primtype primtype = ctx->primtypes[info->mode];
135
136 fd6_emit_state(ctx, ring, emit);
137
138 if (emit->dirty & (FD_DIRTY_VTXBUF | FD_DIRTY_VTXSTATE))
139 fd6_emit_vertex_bufs(ring, emit);
140
141 OUT_PKT4(ring, REG_A6XX_VFD_INDEX_OFFSET, 2);
142 OUT_RING(ring, info->index_size ? info->index_bias : info->start); /* VFD_INDEX_OFFSET */
143 OUT_RING(ring, info->start_instance); /* VFD_INSTANCE_START_OFFSET */
144
145 OUT_PKT4(ring, REG_A6XX_PC_RESTART_INDEX, 1);
146 OUT_RING(ring, info->primitive_restart ? /* PC_RESTART_INDEX */
147 info->restart_index : 0xffffffff);
148
149 /* for debug after a lock up, write a unique counter value
150 * to scratch7 for each draw, to make it easier to match up
151 * register dumps to cmdstream. The combination of IB
152 * (scratch6) and DRAW is enough to "triangulate" the
153 * particular draw that caused lockup.
154 */
155 emit_marker6(ring, 7);
156
157 if (info->indirect) {
158 draw_emit_indirect(ctx->batch, ring, primtype,
159 emit->binning_pass ? IGNORE_VISIBILITY : USE_VISIBILITY,
160 info, index_offset);
161 } else {
162 draw_emit(ctx->batch, ring, primtype,
163 emit->binning_pass ? IGNORE_VISIBILITY : USE_VISIBILITY,
164 info, index_offset);
165 }
166
167 emit_marker6(ring, 7);
168 fd_reset_wfi(ctx->batch);
169 }
170
171 /* fixup dirty shader state in case some "unrelated" (from the state-
172 * tracker's perspective) state change causes us to switch to a
173 * different variant.
174 */
175 static void
176 fixup_shader_state(struct fd_context *ctx, struct ir3_shader_key *key)
177 {
178 struct fd6_context *fd6_ctx = fd6_context(ctx);
179 struct ir3_shader_key *last_key = &fd6_ctx->last_key;
180
181 if (!ir3_shader_key_equal(last_key, key)) {
182 if (ir3_shader_key_changes_fs(last_key, key)) {
183 ctx->dirty_shader[PIPE_SHADER_FRAGMENT] |= FD_DIRTY_SHADER_PROG;
184 ctx->dirty |= FD_DIRTY_PROG;
185 }
186
187 if (ir3_shader_key_changes_vs(last_key, key)) {
188 ctx->dirty_shader[PIPE_SHADER_VERTEX] |= FD_DIRTY_SHADER_PROG;
189 ctx->dirty |= FD_DIRTY_PROG;
190 }
191
192 fd6_ctx->last_key = *key;
193 }
194 }
195
196 static bool
197 fd6_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info,
198 unsigned index_offset)
199 {
200 struct fd6_context *fd6_ctx = fd6_context(ctx);
201 struct fd6_emit emit = {
202 .debug = &ctx->debug,
203 .vtx = &ctx->vtx,
204 .prog = &ctx->prog,
205 .info = info,
206 .key = {
207 .color_two_side = ctx->rasterizer->light_twoside,
208 .vclamp_color = ctx->rasterizer->clamp_vertex_color,
209 .fclamp_color = ctx->rasterizer->clamp_fragment_color,
210 .rasterflat = ctx->rasterizer->flatshade,
211 .half_precision = ctx->in_blit &&
212 fd_half_precision(&ctx->batch->framebuffer),
213 .ucp_enables = ctx->rasterizer->clip_plane_enable,
214 .has_per_samp = (fd6_ctx->fsaturate || fd6_ctx->vsaturate ||
215 fd6_ctx->fastc_srgb || fd6_ctx->vastc_srgb),
216 .vsaturate_s = fd6_ctx->vsaturate_s,
217 .vsaturate_t = fd6_ctx->vsaturate_t,
218 .vsaturate_r = fd6_ctx->vsaturate_r,
219 .fsaturate_s = fd6_ctx->fsaturate_s,
220 .fsaturate_t = fd6_ctx->fsaturate_t,
221 .fsaturate_r = fd6_ctx->fsaturate_r,
222 .vastc_srgb = fd6_ctx->vastc_srgb,
223 .fastc_srgb = fd6_ctx->fastc_srgb,
224 .vsamples = ctx->tex[PIPE_SHADER_VERTEX].samples,
225 .fsamples = ctx->tex[PIPE_SHADER_FRAGMENT].samples,
226 },
227 .rasterflat = ctx->rasterizer->flatshade,
228 .sprite_coord_enable = ctx->rasterizer->sprite_coord_enable,
229 .sprite_coord_mode = ctx->rasterizer->sprite_coord_mode,
230 };
231
232 fixup_shader_state(ctx, &emit.key);
233
234 unsigned dirty = ctx->dirty;
235 const struct ir3_shader_variant *vp = fd6_emit_get_vp(&emit);
236 const struct ir3_shader_variant *fp = fd6_emit_get_fp(&emit);
237
238 /* do regular pass first, since that is more likely to fail compiling: */
239
240 if (!vp || !fp)
241 return false;
242
243 ctx->stats.vs_regs += ir3_shader_halfregs(vp);
244 ctx->stats.fs_regs += ir3_shader_halfregs(fp);
245
246 /* figure out whether we need to disable LRZ write for binning
247 * pass using draw pass's fp:
248 */
249 emit.no_lrz_write = fp->writes_pos || fp->has_kill;
250
251 emit.binning_pass = false;
252 emit.dirty = dirty;
253
254 draw_impl(ctx, ctx->batch->draw, &emit, index_offset);
255
256 /* and now binning pass: */
257 emit.binning_pass = true;
258 emit.dirty = dirty & ~(FD_DIRTY_BLEND);
259 emit.vp = NULL; /* we changed key so need to refetch vp */
260 emit.fp = NULL;
261 draw_impl(ctx, ctx->batch->binning, &emit, index_offset);
262
263 if (emit.streamout_mask) {
264 struct fd_ringbuffer *ring = ctx->batch->draw;
265
266 for (unsigned i = 0; i < PIPE_MAX_SO_BUFFERS; i++) {
267 if (emit.streamout_mask & (1 << i)) {
268 fd6_event_write(ctx->batch, ring, FLUSH_SO_0 + i, false);
269 }
270 }
271 }
272
273 fd_context_all_clean(ctx);
274
275 return true;
276 }
277
278 static bool is_z32(enum pipe_format format)
279 {
280 switch (format) {
281 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
282 case PIPE_FORMAT_Z32_UNORM:
283 case PIPE_FORMAT_Z32_FLOAT:
284 return true;
285 default:
286 return false;
287 }
288 }
289
290 static void
291 fd6_clear_lrz(struct fd_batch *batch, struct fd_resource *zsbuf, double depth)
292 {
293 struct fd_ringbuffer *ring;
294
295 // TODO mid-frame clears (ie. app doing crazy stuff)?? Maybe worth
296 // splitting both clear and lrz clear out into their own rb's. And
297 // just throw away any draws prior to clear. (Anything not fullscreen
298 // clear, just fallback to generic path that treats it as a normal
299 // draw
300
301 if (!batch->lrz_clear) {
302 batch->lrz_clear = fd_ringbuffer_new(batch->ctx->pipe, 0x1000);
303 fd_ringbuffer_set_parent(batch->lrz_clear, batch->gmem);
304 }
305
306 ring = batch->lrz_clear;
307
308 emit_marker6(ring, 7);
309 OUT_PKT7(ring, CP_SET_MARKER, 1);
310 OUT_RING(ring, A2XX_CP_SET_MARKER_0_MODE(RM6_BYPASS));
311 emit_marker6(ring, 7);
312
313 OUT_PKT4(ring, REG_A6XX_RB_CCU_CNTL, 1);
314 OUT_RING(ring, 0x10000000);
315
316 OUT_PKT4(ring, REG_A6XX_HLSQ_UPDATE_CNTL, 1);
317 OUT_RING(ring, 0x7ffff);
318
319 emit_marker6(ring, 7);
320 OUT_PKT7(ring, CP_SET_MARKER, 1);
321 OUT_RING(ring, A2XX_CP_SET_MARKER_0_MODE(0xc));
322 emit_marker6(ring, 7);
323
324 OUT_PKT4(ring, REG_A6XX_RB_UNKNOWN_8C01, 1);
325 OUT_RING(ring, 0x0);
326
327 OUT_PKT4(ring, REG_A6XX_SP_PS_2D_SRC_INFO, 13);
328 OUT_RING(ring, 0x00000000);
329 OUT_RING(ring, 0x00000000);
330 OUT_RING(ring, 0x00000000);
331 OUT_RING(ring, 0x00000000);
332 OUT_RING(ring, 0x00000000);
333 OUT_RING(ring, 0x00000000);
334 OUT_RING(ring, 0x00000000);
335 OUT_RING(ring, 0x00000000);
336 OUT_RING(ring, 0x00000000);
337 OUT_RING(ring, 0x00000000);
338 OUT_RING(ring, 0x00000000);
339 OUT_RING(ring, 0x00000000);
340 OUT_RING(ring, 0x00000000);
341
342 OUT_PKT4(ring, REG_A6XX_SP_UNKNOWN_ACC0, 1);
343 OUT_RING(ring, 0x0000f410);
344
345 OUT_PKT4(ring, REG_A6XX_GRAS_2D_BLIT_CNTL, 1);
346 OUT_RING(ring, A6XX_GRAS_2D_BLIT_CNTL_COLOR_FORMAT(RB6_R16_UNORM) |
347 0x4f00080);
348
349 OUT_PKT4(ring, REG_A6XX_RB_2D_BLIT_CNTL, 1);
350 OUT_RING(ring, A6XX_RB_2D_BLIT_CNTL_COLOR_FORMAT(RB6_R16_UNORM) |
351 0x4f00080);
352
353 fd6_event_write(batch, ring, UNK_1D, true);
354 fd6_event_write(batch, ring, PC_CCU_INVALIDATE_COLOR, false);
355
356 OUT_PKT4(ring, REG_A6XX_RB_2D_SRC_SOLID_C0, 4);
357 OUT_RING(ring, fui(depth));
358 OUT_RING(ring, 0x00000000);
359 OUT_RING(ring, 0x00000000);
360 OUT_RING(ring, 0x00000000);
361
362 OUT_PKT4(ring, REG_A6XX_RB_2D_DST_INFO, 9);
363 OUT_RING(ring, A6XX_RB_2D_DST_INFO_COLOR_FORMAT(RB6_R16_UNORM) |
364 A6XX_RB_2D_DST_INFO_TILE_MODE(TILE6_LINEAR) |
365 A6XX_RB_2D_DST_INFO_COLOR_SWAP(WZYX));
366 OUT_RELOCW(ring, zsbuf->lrz, 0, 0, 0);
367 OUT_RING(ring, A6XX_RB_2D_DST_SIZE_PITCH(zsbuf->lrz_pitch * 2));
368 OUT_RING(ring, 0x00000000);
369 OUT_RING(ring, 0x00000000);
370 OUT_RING(ring, 0x00000000);
371 OUT_RING(ring, 0x00000000);
372 OUT_RING(ring, 0x00000000);
373
374 OUT_PKT4(ring, REG_A6XX_GRAS_2D_SRC_TL_X, 4);
375 OUT_RING(ring, A6XX_GRAS_2D_SRC_TL_X_X(0));
376 OUT_RING(ring, A6XX_GRAS_2D_SRC_BR_X_X(0));
377 OUT_RING(ring, A6XX_GRAS_2D_SRC_TL_Y_Y(0));
378 OUT_RING(ring, A6XX_GRAS_2D_SRC_BR_Y_Y(0));
379
380 OUT_PKT4(ring, REG_A6XX_GRAS_2D_DST_TL, 2);
381 OUT_RING(ring, A6XX_GRAS_2D_DST_TL_X(0) |
382 A6XX_GRAS_2D_DST_TL_Y(0));
383 OUT_RING(ring, A6XX_GRAS_2D_DST_BR_X(zsbuf->lrz_width - 1) |
384 A6XX_GRAS_2D_DST_BR_Y(zsbuf->lrz_height - 1));
385
386 fd6_event_write(batch, ring, 0x3f, false);
387
388 OUT_WFI5(ring);
389
390 OUT_PKT4(ring, REG_A6XX_RB_UNKNOWN_8E04, 1);
391 OUT_RING(ring, 0x1000000);
392
393 OUT_PKT7(ring, CP_BLIT, 1);
394 OUT_RING(ring, CP_BLIT_0_OP(BLIT_OP_SCALE));
395
396 OUT_WFI5(ring);
397
398 OUT_PKT4(ring, REG_A6XX_RB_UNKNOWN_8E04, 1);
399 OUT_RING(ring, 0x0);
400
401 fd6_event_write(batch, ring, UNK_1D, true);
402 fd6_event_write(batch, ring, FACENESS_FLUSH, true);
403 fd6_event_write(batch, ring, CACHE_FLUSH_TS, true);
404
405 fd6_cache_flush(batch, ring);
406 }
407
408 static bool
409 fd6_clear(struct fd_context *ctx, unsigned buffers,
410 const union pipe_color_union *color, double depth, unsigned stencil)
411 {
412 struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
413 struct pipe_scissor_state *scissor = fd_context_get_scissor(ctx);
414 struct fd_ringbuffer *ring = ctx->batch->draw;
415
416 if ((buffers & (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL)) &&
417 is_z32(pfb->zsbuf->format))
418 return false;
419
420 OUT_PKT4(ring, REG_A6XX_RB_BLIT_SCISSOR_TL, 2);
421 OUT_RING(ring, A6XX_RB_BLIT_SCISSOR_TL_X(scissor->minx) |
422 A6XX_RB_BLIT_SCISSOR_TL_Y(scissor->miny));
423 OUT_RING(ring, A6XX_RB_BLIT_SCISSOR_BR_X(scissor->maxx - 1) |
424 A6XX_RB_BLIT_SCISSOR_BR_Y(scissor->maxy - 1));
425
426 if (buffers & PIPE_CLEAR_COLOR) {
427 for (int i = 0; i < pfb->nr_cbufs; i++) {
428 union util_color uc = {0};
429
430 if (!pfb->cbufs[i])
431 continue;
432
433 if (!(buffers & (PIPE_CLEAR_COLOR0 << i)))
434 continue;
435
436 enum pipe_format pfmt = pfb->cbufs[i]->format;
437
438 // XXX I think RB_CLEAR_COLOR_DWn wants to take into account SWAP??
439 union pipe_color_union swapped;
440 switch (fd6_pipe2swap(pfmt)) {
441 case WZYX:
442 swapped.ui[0] = color->ui[0];
443 swapped.ui[1] = color->ui[1];
444 swapped.ui[2] = color->ui[2];
445 swapped.ui[3] = color->ui[3];
446 break;
447 case WXYZ:
448 swapped.ui[2] = color->ui[0];
449 swapped.ui[1] = color->ui[1];
450 swapped.ui[0] = color->ui[2];
451 swapped.ui[3] = color->ui[3];
452 break;
453 case ZYXW:
454 swapped.ui[3] = color->ui[0];
455 swapped.ui[0] = color->ui[1];
456 swapped.ui[1] = color->ui[2];
457 swapped.ui[2] = color->ui[3];
458 break;
459 case XYZW:
460 swapped.ui[3] = color->ui[0];
461 swapped.ui[2] = color->ui[1];
462 swapped.ui[1] = color->ui[2];
463 swapped.ui[0] = color->ui[3];
464 break;
465 }
466
467 if (util_format_is_pure_uint(pfmt)) {
468 util_format_write_4ui(pfmt, swapped.ui, 0, &uc, 0, 0, 0, 1, 1);
469 } else if (util_format_is_pure_sint(pfmt)) {
470 util_format_write_4i(pfmt, swapped.i, 0, &uc, 0, 0, 0, 1, 1);
471 } else {
472 util_pack_color(swapped.f, pfmt, &uc);
473 }
474
475 OUT_PKT4(ring, REG_A6XX_RB_BLIT_DST_INFO, 1);
476 OUT_RING(ring, A6XX_RB_BLIT_DST_INFO_TILE_MODE(TILE6_LINEAR) |
477 A6XX_RB_BLIT_DST_INFO_COLOR_FORMAT(fd6_pipe2color(pfmt)));
478
479 OUT_PKT4(ring, REG_A6XX_RB_BLIT_INFO, 1);
480 OUT_RING(ring, A6XX_RB_BLIT_INFO_GMEM |
481 A6XX_RB_BLIT_INFO_CLEAR_MASK(0xf));
482
483 OUT_PKT4(ring, REG_A6XX_RB_BLIT_BASE_GMEM, 1);
484 OUT_RINGP(ring, i, &ctx->batch->gmem_patches);
485
486 OUT_PKT4(ring, REG_A6XX_RB_UNKNOWN_88D0, 1);
487 OUT_RING(ring, 0);
488
489 OUT_PKT4(ring, REG_A6XX_RB_BLIT_CLEAR_COLOR_DW0, 4);
490 OUT_RING(ring, uc.ui[0]);
491 OUT_RING(ring, uc.ui[1]);
492 OUT_RING(ring, uc.ui[2]);
493 OUT_RING(ring, uc.ui[3]);
494
495 fd6_emit_blit(ctx->batch, ring);
496 }
497 }
498
499 if (pfb->zsbuf && (buffers & (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL))) {
500 enum pipe_format pfmt = pfb->zsbuf->format;
501 uint32_t clear = util_pack_z_stencil(pfmt, depth, stencil);
502 uint32_t mask = 0;
503
504 if (buffers & PIPE_CLEAR_DEPTH)
505 mask |= 0x1;
506
507 if (buffers & PIPE_CLEAR_STENCIL)
508 mask |= 0x2;
509
510 OUT_PKT4(ring, REG_A6XX_RB_BLIT_DST_INFO, 1);
511 OUT_RING(ring, A6XX_RB_BLIT_DST_INFO_TILE_MODE(TILE6_LINEAR) |
512 A6XX_RB_BLIT_DST_INFO_COLOR_FORMAT(fd6_pipe2color(pfmt)));
513
514 OUT_PKT4(ring, REG_A6XX_RB_BLIT_INFO, 1);
515 OUT_RING(ring, A6XX_RB_BLIT_INFO_GMEM |
516 // XXX UNK0 for separate stencil ??
517 A6XX_RB_BLIT_INFO_DEPTH |
518 A6XX_RB_BLIT_INFO_CLEAR_MASK(mask));
519
520 OUT_PKT4(ring, REG_A6XX_RB_BLIT_BASE_GMEM, 1);
521 OUT_RINGP(ring, MAX_RENDER_TARGETS, &ctx->batch->gmem_patches);
522
523 OUT_PKT4(ring, REG_A6XX_RB_UNKNOWN_88D0, 1);
524 OUT_RING(ring, 0);
525
526 OUT_PKT4(ring, REG_A6XX_RB_BLIT_CLEAR_COLOR_DW0, 1);
527 OUT_RING(ring, clear);
528
529 fd6_emit_blit(ctx->batch, ring);
530
531 if (pfb->zsbuf && (buffers & PIPE_CLEAR_DEPTH)) {
532 struct fd_resource *zsbuf = fd_resource(pfb->zsbuf->texture);
533 if (zsbuf->lrz) {
534 zsbuf->lrz_valid = true;
535 fd6_clear_lrz(ctx->batch, zsbuf, depth);
536 }
537 }
538 }
539
540 return true;
541 }
542
543 void
544 fd6_draw_init(struct pipe_context *pctx)
545 {
546 struct fd_context *ctx = fd_context(pctx);
547 ctx->draw_vbo = fd6_draw_vbo;
548 ctx->clear = fd6_clear;
549 }