2 * Copyright (C) 2016 Rob Clark <robclark@freedesktop.org>
3 * Copyright © 2018 Google, Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
25 * Rob Clark <robclark@freedesktop.org>
28 #include "pipe/p_state.h"
29 #include "util/u_string.h"
30 #include "util/u_memory.h"
31 #include "util/u_prim.h"
33 #include "freedreno_state.h"
34 #include "freedreno_resource.h"
37 #include "fd6_context.h"
39 #include "fd6_program.h"
40 #include "fd6_format.h"
43 /* some bits in common w/ a4xx: */
44 #include "a4xx/fd4_draw.h"
47 draw_emit_indirect(struct fd_batch
*batch
, struct fd_ringbuffer
*ring
,
48 enum pc_di_primtype primtype
,
49 const struct pipe_draw_info
*info
,
50 unsigned index_offset
)
52 struct fd_resource
*ind
= fd_resource(info
->indirect
->buffer
);
54 if (info
->index_size
) {
55 struct pipe_resource
*idx
= info
->index
.resource
;
56 unsigned max_indicies
= (idx
->width0
- info
->indirect
->offset
) /
59 OUT_PKT7(ring
, CP_DRAW_INDX_INDIRECT
, 6);
60 OUT_RINGP(ring
, DRAW4(primtype
, DI_SRC_SEL_DMA
,
61 fd4_size2indextype(info
->index_size
), 0),
62 &batch
->draw_patches
);
63 OUT_RELOC(ring
, fd_resource(idx
)->bo
,
65 // XXX: Check A5xx vs A6xx
66 OUT_RING(ring
, A5XX_CP_DRAW_INDX_INDIRECT_3_MAX_INDICES(max_indicies
));
67 OUT_RELOC(ring
, ind
->bo
, info
->indirect
->offset
, 0, 0);
69 OUT_PKT7(ring
, CP_DRAW_INDIRECT
, 3);
70 OUT_RINGP(ring
, DRAW4(primtype
, DI_SRC_SEL_AUTO_INDEX
, 0, 0),
71 &batch
->draw_patches
);
72 OUT_RELOC(ring
, ind
->bo
, info
->indirect
->offset
, 0, 0);
77 draw_emit(struct fd_batch
*batch
, struct fd_ringbuffer
*ring
,
78 enum pc_di_primtype primtype
,
79 const struct pipe_draw_info
*info
,
80 unsigned index_offset
)
82 if (info
->index_size
) {
83 assert(!info
->has_user_indices
);
85 struct pipe_resource
*idx_buffer
= info
->index
.resource
;
86 uint32_t idx_size
= info
->index_size
* info
->count
;
87 uint32_t idx_offset
= index_offset
+ info
->start
* info
->index_size
;
89 /* leave vis mode blank for now, it will be patched up when
90 * we know if we are binning or not
92 uint32_t draw
= CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype
) |
93 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA
) |
94 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(fd4_size2indextype(info
->index_size
)) |
97 OUT_PKT7(ring
, CP_DRAW_INDX_OFFSET
, 7);
98 OUT_RINGP(ring
, draw
, &batch
->draw_patches
);
99 OUT_RING(ring
, info
->instance_count
); /* NumInstances */
100 OUT_RING(ring
, info
->count
); /* NumIndices */
101 OUT_RING(ring
, 0x0); /* XXX */
102 OUT_RELOC(ring
, fd_resource(idx_buffer
)->bo
, idx_offset
, 0, 0);
103 OUT_RING (ring
, idx_size
);
105 /* leave vis mode blank for now, it will be patched up when
106 * we know if we are binning or not
108 uint32_t draw
= CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype
) |
109 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX
) |
112 OUT_PKT7(ring
, CP_DRAW_INDX_OFFSET
, 3);
113 OUT_RINGP(ring
, draw
, &batch
->draw_patches
);
114 OUT_RING(ring
, info
->instance_count
); /* NumInstances */
115 OUT_RING(ring
, info
->count
); /* NumIndices */
120 draw_impl(struct fd_context
*ctx
, struct fd_ringbuffer
*ring
,
121 struct fd6_emit
*emit
, unsigned index_offset
)
123 const struct pipe_draw_info
*info
= emit
->info
;
124 enum pc_di_primtype primtype
= ctx
->primtypes
[info
->mode
];
126 if (emit
->dirty
& (FD_DIRTY_VTXBUF
| FD_DIRTY_VTXSTATE
)) {
127 struct fd_ringbuffer
*state
;
129 state
= fd6_build_vbo_state(emit
, emit
->vs
);
130 fd6_emit_add_group(emit
, state
, FD6_GROUP_VBO
, 0x6);
131 fd_ringbuffer_del(state
);
133 state
= fd6_build_vbo_state(emit
, emit
->bs
);
134 fd6_emit_add_group(emit
, state
, FD6_GROUP_VBO_BINNING
, 0x1);
135 fd_ringbuffer_del(state
);
138 fd6_emit_state(ring
, emit
);
140 OUT_PKT4(ring
, REG_A6XX_VFD_INDEX_OFFSET
, 2);
141 OUT_RING(ring
, info
->index_size
? info
->index_bias
: info
->start
); /* VFD_INDEX_OFFSET */
142 OUT_RING(ring
, info
->start_instance
); /* VFD_INSTANCE_START_OFFSET */
144 OUT_PKT4(ring
, REG_A6XX_PC_RESTART_INDEX
, 1);
145 OUT_RING(ring
, info
->primitive_restart
? /* PC_RESTART_INDEX */
146 info
->restart_index
: 0xffffffff);
148 /* for debug after a lock up, write a unique counter value
149 * to scratch7 for each draw, to make it easier to match up
150 * register dumps to cmdstream. The combination of IB
151 * (scratch6) and DRAW is enough to "triangulate" the
152 * particular draw that caused lockup.
154 emit_marker6(ring
, 7);
156 if (info
->indirect
) {
157 draw_emit_indirect(ctx
->batch
, ring
, primtype
,
160 draw_emit(ctx
->batch
, ring
, primtype
,
164 emit_marker6(ring
, 7);
165 fd_reset_wfi(ctx
->batch
);
168 /* fixup dirty shader state in case some "unrelated" (from the state-
169 * tracker's perspective) state change causes us to switch to a
173 fixup_shader_state(struct fd_context
*ctx
, struct ir3_shader_key
*key
)
175 struct fd6_context
*fd6_ctx
= fd6_context(ctx
);
176 struct ir3_shader_key
*last_key
= &fd6_ctx
->last_key
;
178 if (!ir3_shader_key_equal(last_key
, key
)) {
179 if (ir3_shader_key_changes_fs(last_key
, key
)) {
180 ctx
->dirty_shader
[PIPE_SHADER_FRAGMENT
] |= FD_DIRTY_SHADER_PROG
;
181 ctx
->dirty
|= FD_DIRTY_PROG
;
184 if (ir3_shader_key_changes_vs(last_key
, key
)) {
185 ctx
->dirty_shader
[PIPE_SHADER_VERTEX
] |= FD_DIRTY_SHADER_PROG
;
186 ctx
->dirty
|= FD_DIRTY_PROG
;
189 fd6_ctx
->last_key
= *key
;
194 fd6_draw_vbo(struct fd_context
*ctx
, const struct pipe_draw_info
*info
,
195 unsigned index_offset
)
197 struct fd6_context
*fd6_ctx
= fd6_context(ctx
);
198 struct fd6_emit emit
= {
206 .color_two_side
= ctx
->rasterizer
->light_twoside
,
207 .vclamp_color
= ctx
->rasterizer
->clamp_vertex_color
,
208 .fclamp_color
= ctx
->rasterizer
->clamp_fragment_color
,
209 .rasterflat
= ctx
->rasterizer
->flatshade
,
210 .ucp_enables
= ctx
->rasterizer
->clip_plane_enable
,
211 .has_per_samp
= (fd6_ctx
->fsaturate
|| fd6_ctx
->vsaturate
||
212 fd6_ctx
->fastc_srgb
|| fd6_ctx
->vastc_srgb
),
213 .vsaturate_s
= fd6_ctx
->vsaturate_s
,
214 .vsaturate_t
= fd6_ctx
->vsaturate_t
,
215 .vsaturate_r
= fd6_ctx
->vsaturate_r
,
216 .fsaturate_s
= fd6_ctx
->fsaturate_s
,
217 .fsaturate_t
= fd6_ctx
->fsaturate_t
,
218 .fsaturate_r
= fd6_ctx
->fsaturate_r
,
219 .vastc_srgb
= fd6_ctx
->vastc_srgb
,
220 .fastc_srgb
= fd6_ctx
->fastc_srgb
,
221 .vsamples
= ctx
->tex
[PIPE_SHADER_VERTEX
].samples
,
222 .fsamples
= ctx
->tex
[PIPE_SHADER_FRAGMENT
].samples
,
225 .rasterflat
= ctx
->rasterizer
->flatshade
,
226 .sprite_coord_enable
= ctx
->rasterizer
->sprite_coord_enable
,
227 .sprite_coord_mode
= ctx
->rasterizer
->sprite_coord_mode
,
230 fixup_shader_state(ctx
, &emit
.key
.key
);
232 unsigned dirty
= ctx
->dirty
;
234 if (!(dirty
& FD_DIRTY_PROG
)) {
235 emit
.prog
= fd6_ctx
->prog
;
237 fd6_ctx
->prog
= fd6_emit_get_prog(&emit
);
240 emit
.bs
= fd6_emit_get_prog(&emit
)->bs
;
241 emit
.vs
= fd6_emit_get_prog(&emit
)->vs
;
242 emit
.fs
= fd6_emit_get_prog(&emit
)->fs
;
244 const struct ir3_shader_variant
*vp
= emit
.vs
;
245 const struct ir3_shader_variant
*fp
= emit
.fs
;
247 /* do regular pass first, since that is more likely to fail compiling: */
252 ctx
->stats
.vs_regs
+= ir3_shader_halfregs(vp
);
253 ctx
->stats
.fs_regs
+= ir3_shader_halfregs(fp
);
255 /* figure out whether we need to disable LRZ write for binning
256 * pass using draw pass's fp:
258 emit
.no_lrz_write
= fp
->writes_pos
|| fp
->has_kill
;
260 emit
.binning_pass
= false;
263 draw_impl(ctx
, ctx
->batch
->draw
, &emit
, index_offset
);
265 /* and now binning pass: */
266 emit
.binning_pass
= true;
267 emit
.dirty
= dirty
& ~(FD_DIRTY_BLEND
);
268 emit
.vs
= fd6_emit_get_prog(&emit
)->bs
;
270 draw_impl(ctx
, ctx
->batch
->binning
, &emit
, index_offset
);
272 if (emit
.streamout_mask
) {
273 struct fd_ringbuffer
*ring
= ctx
->batch
->draw
;
275 for (unsigned i
= 0; i
< PIPE_MAX_SO_BUFFERS
; i
++) {
276 if (emit
.streamout_mask
& (1 << i
)) {
277 fd6_event_write(ctx
->batch
, ring
, FLUSH_SO_0
+ i
, false);
282 fd_context_all_clean(ctx
);
287 static bool is_z32(enum pipe_format format
)
290 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
291 case PIPE_FORMAT_Z32_UNORM
:
292 case PIPE_FORMAT_Z32_FLOAT
:
300 fd6_clear_lrz(struct fd_batch
*batch
, struct fd_resource
*zsbuf
, double depth
)
302 struct fd_ringbuffer
*ring
;
304 // TODO mid-frame clears (ie. app doing crazy stuff)?? Maybe worth
305 // splitting both clear and lrz clear out into their own rb's. And
306 // just throw away any draws prior to clear. (Anything not fullscreen
307 // clear, just fallback to generic path that treats it as a normal
310 if (!batch
->lrz_clear
) {
311 batch
->lrz_clear
= fd_ringbuffer_new(batch
->ctx
->pipe
, 0x1000);
312 fd_ringbuffer_set_parent(batch
->lrz_clear
, batch
->gmem
);
315 ring
= batch
->lrz_clear
;
317 emit_marker6(ring
, 7);
318 OUT_PKT7(ring
, CP_SET_MARKER
, 1);
319 OUT_RING(ring
, A2XX_CP_SET_MARKER_0_MODE(RM6_BYPASS
));
320 emit_marker6(ring
, 7);
322 OUT_PKT4(ring
, REG_A6XX_RB_CCU_CNTL
, 1);
323 OUT_RING(ring
, 0x10000000);
325 OUT_PKT4(ring
, REG_A6XX_HLSQ_UPDATE_CNTL
, 1);
326 OUT_RING(ring
, 0x7ffff);
328 emit_marker6(ring
, 7);
329 OUT_PKT7(ring
, CP_SET_MARKER
, 1);
330 OUT_RING(ring
, A2XX_CP_SET_MARKER_0_MODE(0xc));
331 emit_marker6(ring
, 7);
333 OUT_PKT4(ring
, REG_A6XX_RB_UNKNOWN_8C01
, 1);
336 OUT_PKT4(ring
, REG_A6XX_SP_PS_2D_SRC_INFO
, 13);
337 OUT_RING(ring
, 0x00000000);
338 OUT_RING(ring
, 0x00000000);
339 OUT_RING(ring
, 0x00000000);
340 OUT_RING(ring
, 0x00000000);
341 OUT_RING(ring
, 0x00000000);
342 OUT_RING(ring
, 0x00000000);
343 OUT_RING(ring
, 0x00000000);
344 OUT_RING(ring
, 0x00000000);
345 OUT_RING(ring
, 0x00000000);
346 OUT_RING(ring
, 0x00000000);
347 OUT_RING(ring
, 0x00000000);
348 OUT_RING(ring
, 0x00000000);
349 OUT_RING(ring
, 0x00000000);
351 OUT_PKT4(ring
, REG_A6XX_SP_UNKNOWN_ACC0
, 1);
352 OUT_RING(ring
, 0x0000f410);
354 OUT_PKT4(ring
, REG_A6XX_GRAS_2D_BLIT_CNTL
, 1);
355 OUT_RING(ring
, A6XX_GRAS_2D_BLIT_CNTL_COLOR_FORMAT(RB6_R16_UNORM
) |
358 OUT_PKT4(ring
, REG_A6XX_RB_2D_BLIT_CNTL
, 1);
359 OUT_RING(ring
, A6XX_RB_2D_BLIT_CNTL_COLOR_FORMAT(RB6_R16_UNORM
) |
362 fd6_event_write(batch
, ring
, UNK_1D
, true);
363 fd6_event_write(batch
, ring
, PC_CCU_INVALIDATE_COLOR
, false);
365 OUT_PKT4(ring
, REG_A6XX_RB_2D_SRC_SOLID_C0
, 4);
366 OUT_RING(ring
, fui(depth
));
367 OUT_RING(ring
, 0x00000000);
368 OUT_RING(ring
, 0x00000000);
369 OUT_RING(ring
, 0x00000000);
371 OUT_PKT4(ring
, REG_A6XX_RB_2D_DST_INFO
, 9);
372 OUT_RING(ring
, A6XX_RB_2D_DST_INFO_COLOR_FORMAT(RB6_R16_UNORM
) |
373 A6XX_RB_2D_DST_INFO_TILE_MODE(TILE6_LINEAR
) |
374 A6XX_RB_2D_DST_INFO_COLOR_SWAP(WZYX
));
375 OUT_RELOCW(ring
, zsbuf
->lrz
, 0, 0, 0);
376 OUT_RING(ring
, A6XX_RB_2D_DST_SIZE_PITCH(zsbuf
->lrz_pitch
* 2));
377 OUT_RING(ring
, 0x00000000);
378 OUT_RING(ring
, 0x00000000);
379 OUT_RING(ring
, 0x00000000);
380 OUT_RING(ring
, 0x00000000);
381 OUT_RING(ring
, 0x00000000);
383 OUT_PKT4(ring
, REG_A6XX_GRAS_2D_SRC_TL_X
, 4);
384 OUT_RING(ring
, A6XX_GRAS_2D_SRC_TL_X_X(0));
385 OUT_RING(ring
, A6XX_GRAS_2D_SRC_BR_X_X(0));
386 OUT_RING(ring
, A6XX_GRAS_2D_SRC_TL_Y_Y(0));
387 OUT_RING(ring
, A6XX_GRAS_2D_SRC_BR_Y_Y(0));
389 OUT_PKT4(ring
, REG_A6XX_GRAS_2D_DST_TL
, 2);
390 OUT_RING(ring
, A6XX_GRAS_2D_DST_TL_X(0) |
391 A6XX_GRAS_2D_DST_TL_Y(0));
392 OUT_RING(ring
, A6XX_GRAS_2D_DST_BR_X(zsbuf
->lrz_width
- 1) |
393 A6XX_GRAS_2D_DST_BR_Y(zsbuf
->lrz_height
- 1));
395 fd6_event_write(batch
, ring
, 0x3f, false);
399 OUT_PKT4(ring
, REG_A6XX_RB_UNKNOWN_8E04
, 1);
400 OUT_RING(ring
, 0x1000000);
402 OUT_PKT7(ring
, CP_BLIT
, 1);
403 OUT_RING(ring
, CP_BLIT_0_OP(BLIT_OP_SCALE
));
407 OUT_PKT4(ring
, REG_A6XX_RB_UNKNOWN_8E04
, 1);
410 fd6_event_write(batch
, ring
, UNK_1D
, true);
411 fd6_event_write(batch
, ring
, FACENESS_FLUSH
, true);
412 fd6_event_write(batch
, ring
, CACHE_FLUSH_TS
, true);
414 fd6_cache_flush(batch
, ring
);
418 fd6_clear(struct fd_context
*ctx
, unsigned buffers
,
419 const union pipe_color_union
*color
, double depth
, unsigned stencil
)
421 struct pipe_framebuffer_state
*pfb
= &ctx
->batch
->framebuffer
;
422 struct pipe_scissor_state
*scissor
= fd_context_get_scissor(ctx
);
423 struct fd_ringbuffer
*ring
= ctx
->batch
->draw
;
425 if ((buffers
& (PIPE_CLEAR_DEPTH
| PIPE_CLEAR_STENCIL
)) &&
426 is_z32(pfb
->zsbuf
->format
))
429 OUT_PKT4(ring
, REG_A6XX_RB_BLIT_SCISSOR_TL
, 2);
430 OUT_RING(ring
, A6XX_RB_BLIT_SCISSOR_TL_X(scissor
->minx
) |
431 A6XX_RB_BLIT_SCISSOR_TL_Y(scissor
->miny
));
432 OUT_RING(ring
, A6XX_RB_BLIT_SCISSOR_BR_X(scissor
->maxx
- 1) |
433 A6XX_RB_BLIT_SCISSOR_BR_Y(scissor
->maxy
- 1));
435 if (buffers
& PIPE_CLEAR_COLOR
) {
436 for (int i
= 0; i
< pfb
->nr_cbufs
; i
++) {
437 union util_color uc
= {0};
442 if (!(buffers
& (PIPE_CLEAR_COLOR0
<< i
)))
445 enum pipe_format pfmt
= pfb
->cbufs
[i
]->format
;
447 // XXX I think RB_CLEAR_COLOR_DWn wants to take into account SWAP??
448 union pipe_color_union swapped
;
449 switch (fd6_pipe2swap(pfmt
)) {
451 swapped
.ui
[0] = color
->ui
[0];
452 swapped
.ui
[1] = color
->ui
[1];
453 swapped
.ui
[2] = color
->ui
[2];
454 swapped
.ui
[3] = color
->ui
[3];
457 swapped
.ui
[2] = color
->ui
[0];
458 swapped
.ui
[1] = color
->ui
[1];
459 swapped
.ui
[0] = color
->ui
[2];
460 swapped
.ui
[3] = color
->ui
[3];
463 swapped
.ui
[3] = color
->ui
[0];
464 swapped
.ui
[0] = color
->ui
[1];
465 swapped
.ui
[1] = color
->ui
[2];
466 swapped
.ui
[2] = color
->ui
[3];
469 swapped
.ui
[3] = color
->ui
[0];
470 swapped
.ui
[2] = color
->ui
[1];
471 swapped
.ui
[1] = color
->ui
[2];
472 swapped
.ui
[0] = color
->ui
[3];
476 if (util_format_is_pure_uint(pfmt
)) {
477 util_format_write_4ui(pfmt
, swapped
.ui
, 0, &uc
, 0, 0, 0, 1, 1);
478 } else if (util_format_is_pure_sint(pfmt
)) {
479 util_format_write_4i(pfmt
, swapped
.i
, 0, &uc
, 0, 0, 0, 1, 1);
481 util_pack_color(swapped
.f
, pfmt
, &uc
);
484 OUT_PKT4(ring
, REG_A6XX_RB_BLIT_DST_INFO
, 1);
485 OUT_RING(ring
, A6XX_RB_BLIT_DST_INFO_TILE_MODE(TILE6_LINEAR
) |
486 A6XX_RB_BLIT_DST_INFO_COLOR_FORMAT(fd6_pipe2color(pfmt
)));
488 OUT_PKT4(ring
, REG_A6XX_RB_BLIT_INFO
, 1);
489 OUT_RING(ring
, A6XX_RB_BLIT_INFO_GMEM
|
490 A6XX_RB_BLIT_INFO_CLEAR_MASK(0xf));
492 OUT_PKT4(ring
, REG_A6XX_RB_BLIT_BASE_GMEM
, 1);
493 OUT_RINGP(ring
, i
, &ctx
->batch
->gmem_patches
);
495 OUT_PKT4(ring
, REG_A6XX_RB_UNKNOWN_88D0
, 1);
498 OUT_PKT4(ring
, REG_A6XX_RB_BLIT_CLEAR_COLOR_DW0
, 4);
499 OUT_RING(ring
, uc
.ui
[0]);
500 OUT_RING(ring
, uc
.ui
[1]);
501 OUT_RING(ring
, uc
.ui
[2]);
502 OUT_RING(ring
, uc
.ui
[3]);
504 fd6_emit_blit(ctx
->batch
, ring
);
508 if (pfb
->zsbuf
&& (buffers
& (PIPE_CLEAR_DEPTH
| PIPE_CLEAR_STENCIL
))) {
509 enum pipe_format pfmt
= pfb
->zsbuf
->format
;
510 uint32_t clear
= util_pack_z_stencil(pfmt
, depth
, stencil
);
513 if (buffers
& PIPE_CLEAR_DEPTH
)
516 if (buffers
& PIPE_CLEAR_STENCIL
)
519 OUT_PKT4(ring
, REG_A6XX_RB_BLIT_DST_INFO
, 1);
520 OUT_RING(ring
, A6XX_RB_BLIT_DST_INFO_TILE_MODE(TILE6_LINEAR
) |
521 A6XX_RB_BLIT_DST_INFO_COLOR_FORMAT(fd6_pipe2color(pfmt
)));
523 OUT_PKT4(ring
, REG_A6XX_RB_BLIT_INFO
, 1);
524 OUT_RING(ring
, A6XX_RB_BLIT_INFO_GMEM
|
525 // XXX UNK0 for separate stencil ??
526 A6XX_RB_BLIT_INFO_DEPTH
|
527 A6XX_RB_BLIT_INFO_CLEAR_MASK(mask
));
529 OUT_PKT4(ring
, REG_A6XX_RB_BLIT_BASE_GMEM
, 1);
530 OUT_RINGP(ring
, MAX_RENDER_TARGETS
, &ctx
->batch
->gmem_patches
);
532 OUT_PKT4(ring
, REG_A6XX_RB_UNKNOWN_88D0
, 1);
535 OUT_PKT4(ring
, REG_A6XX_RB_BLIT_CLEAR_COLOR_DW0
, 1);
536 OUT_RING(ring
, clear
);
538 fd6_emit_blit(ctx
->batch
, ring
);
540 if (pfb
->zsbuf
&& (buffers
& PIPE_CLEAR_DEPTH
)) {
541 struct fd_resource
*zsbuf
= fd_resource(pfb
->zsbuf
->texture
);
543 zsbuf
->lrz_valid
= true;
544 fd6_clear_lrz(ctx
->batch
, zsbuf
, depth
);
553 fd6_draw_init(struct pipe_context
*pctx
)
555 struct fd_context
*ctx
= fd_context(pctx
);
556 ctx
->draw_vbo
= fd6_draw_vbo
;
557 ctx
->clear
= fd6_clear
;